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package utils.tweener.core { public class SimpleTimeline extends TweenCore { protected var _firstChild:TweenCore; protected var _lastChild:TweenCore; public var autoRemoveChildren:Boolean; public function SimpleTimeline(param1:Object = null) { super(0,param1); } public function insert(param1:TweenCore, param2:* = 0) : TweenCore { var local3:SimpleTimeline = param1.timeline; if(!param1.cachedOrphan && Boolean(local3)) { local3.remove(param1,true); } param1.timeline = this; param1.cachedStartTime = Number(param2) + param1.delay; if(param1.gc) { param1.setEnabled(true,true); } if(param1.cachedPaused && local3 != this) { param1.cachedPauseTime = param1.cachedStartTime + (this.rawTime - param1.cachedStartTime) / param1.cachedTimeScale; } if(Boolean(this._lastChild)) { this._lastChild.nextNode = param1; } else { this._firstChild = param1; } param1.prevNode = this._lastChild; this._lastChild = param1; param1.nextNode = null; param1.cachedOrphan = false; return param1; } public function remove(param1:TweenCore, param2:Boolean = false) : void { if(param1.cachedOrphan) { return; } if(!param2) { param1.setEnabled(false,true); } if(Boolean(param1.nextNode)) { param1.nextNode.prevNode = param1.prevNode; } else if(this._lastChild == param1) { this._lastChild = param1.prevNode; } if(Boolean(param1.prevNode)) { param1.prevNode.nextNode = param1.nextNode; } else if(this._firstChild == param1) { this._firstChild = param1.nextNode; } param1.cachedOrphan = true; } override public function renderTime(param1:Number, param2:Boolean = false, param3:Boolean = false) : void { var local5:Number = NaN; var local6:TweenCore = null; var local4:TweenCore = this._firstChild; this.cachedTotalTime = param1; this.cachedTime = param1; while(Boolean(local4)) { local6 = local4.nextNode; if(local4.active || param1 >= local4.cachedStartTime && !local4.cachedPaused && !local4.gc) { if(!local4.cachedReversed) { local4.renderTime((param1 - local4.cachedStartTime) * local4.cachedTimeScale,param2,false); } else { local5 = local4.cacheIsDirty ? local4.totalDuration : local4.cachedTotalDuration; local4.renderTime(local5 - (param1 - local4.cachedStartTime) * local4.cachedTimeScale,param2,false); } } local4 = local6; } } public function get rawTime() : Number { return this.cachedTotalTime; } } }
package alternativa.tanks.model.quest.challenge.stars { import flash.events.Event; public class StarsChangedEvent extends Event { public static const STARS_CHANGED:String = "StarsChangedEvent.STARS_CHANGED"; public function StarsChangedEvent() { super(STARS_CHANGED); } } }
package projects.tanks.clients.flash.resources.resource.loaders { import mx.core.ByteArrayAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.flash.resources.resource.loaders.BatchTextureLoader_redSquareClass.bin", mimeType="application/octet-stream")] public class BatchTextureLoader_redSquareClass extends ByteArrayAsset { public function BatchTextureLoader_redSquareClass() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.utils { import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; public class PieceWordDeclensionUtil { [Inject] public static var localeService:ILocaleService; private static const NOMINATIVE_ONE_DECLENSION:String = "NominativeOneDeclension"; private static const NOMINATIVE_MANY_DECLENSION:String = "NominativeManyDeclension"; private static const GENITIVE_MANY_DECLENSION:String = "GenitiveManyDeclension"; public function PieceWordDeclensionUtil() { super(); } public static function getLocalizedDeclension(param1:int) : String { var local2:String = param1 + " "; if(localeService.language == "ru") { switch(determineRussianWordFormType(param1)) { case NOMINATIVE_ONE_DECLENSION: local2 += localeService.getText(TanksLocale.TEXT_PIECE_1); break; case NOMINATIVE_MANY_DECLENSION: local2 += localeService.getText(TanksLocale.TEXT_PIECE_2); break; case GENITIVE_MANY_DECLENSION: local2 += localeService.getText(TanksLocale.TEXT_PIECE_3); } } else { local2 += param1 == 1 ? localeService.getText(TanksLocale.TEXT_PIECE_1) : localeService.getText(TanksLocale.TEXT_PIECE_2); } return local2; } private static function determineRussianWordFormType(param1:int) : String { var local3:int = 0; var local2:String = NOMINATIVE_ONE_DECLENSION; if(param1 % 100 >= 10 && param1 % 100 <= 20) { local2 = GENITIVE_MANY_DECLENSION; } else { local3 = param1 % 10; if(local3 == 1) { local2 = NOMINATIVE_ONE_DECLENSION; } else if(local3 >= 2 && local3 <= 4) { local2 = NOMINATIVE_MANY_DECLENSION; } else { local2 = GENITIVE_MANY_DECLENSION; } } return local2; } } }
package { import controls.panel.BaseButton; [Embed(source="/_assets/assets.swf", symbol="symbol1335")] public dynamic class MainPanelBuyXPButton extends BaseButton { public function MainPanelBuyXPButton() { super(); } } }
package scpacker.gui.combo { import assets.windowinner.bitmaps.WindowInnerBottom; import assets.windowinner.bitmaps.WindowInnerLeft; import assets.windowinner.bitmaps.WindowInnerRight; import assets.windowinner.bitmaps.WindowInnerTop; import assets.windowinner.elemets.WindowInnerBottomLeftCorner; import assets.windowinner.elemets.WindowInnerBottomRightCorner; import assets.windowinner.elemets.WindowInnerTopLeftCorner; import assets.windowinner.elemets.WindowInnerTopRightCorner; import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; public class DPLBackground extends Sprite { [Embed(source="1123.png")] private static const b:Class; private var bgBMP:BitmapData; private var _width:int = 0; private var _height:int = 0; private var tl:WindowInnerTopLeftCorner; private var tr:WindowInnerTopRightCorner; private var bl:WindowInnerBottomLeftCorner; private var br:WindowInnerBottomRightCorner; private var topBMP:WindowInnerTop; private var bottomBMP:WindowInnerBottom; private var leftBMP:WindowInnerLeft; private var rightBMP:WindowInnerRight; private var bg:Sprite; private var top:Shape; private var bottom:Shape; private var left:Shape; private var right:Shape; public function DPLBackground(param1:int, param2:int) { this.bgBMP = new b().bitmapData; this.tl = new WindowInnerTopLeftCorner(); this.tr = new WindowInnerTopRightCorner(); this.bl = new WindowInnerBottomLeftCorner(); this.br = new WindowInnerBottomRightCorner(); this.topBMP = new WindowInnerTop(0,0); this.bottomBMP = new WindowInnerBottom(0,0); this.leftBMP = new WindowInnerLeft(0,0); this.rightBMP = new WindowInnerRight(0,0); this.bg = new Sprite(); this.top = new Shape(); this.bottom = new Shape(); this.left = new Shape(); this.right = new Shape(); super(); this._width = param1; this._height = param2; addChild(this.bg); addChild(this.top); addChild(this.bottom); addChild(this.left); addChild(this.right); addChild(this.tl); addChild(this.tr); addChild(this.bl); addChild(this.br); this.draw(); } protected function draw() : void { var _loc1_:Graphics = null; _loc1_ = this.bg.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.bgBMP); _loc1_.drawRect(1,1,this._width - 2,this._height - 2); _loc1_.endFill(); _loc1_ = this.top.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.topBMP); _loc1_.drawRect(0,0,this._width - 12,6); _loc1_.endFill(); this.top.x = 6; _loc1_ = this.bottom.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.bottomBMP); _loc1_.drawRect(0,0,this._width - 12,6); _loc1_.endFill(); this.bottom.x = 6; this.bottom.y = this._height - 6; _loc1_ = this.left.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.leftBMP); _loc1_.drawRect(0,0,6,this._height - 12); _loc1_.endFill(); this.left.x = 0; this.left.y = 6; _loc1_ = this.right.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.rightBMP); _loc1_.drawRect(0,0,6,this._height - 12); _loc1_.endFill(); this.right.x = this._width - 6; this.right.y = 6; this.tl.x = 0; this.tl.y = 0; this.tr.x = this._width - this.tr.width; this.tr.y = 0; this.bl.x = 0; this.bl.y = this._height - this.bl.height; this.br.x = this._width - this.br.width; this.br.y = this._height - this.br.height; } override public function set width(param1:Number) : void { if(this._width == int(param1)) { return; } this._width = param1; this.draw(); } override public function get width() : Number { return this._width; } override public function set height(param1:Number) : void { if(this._height == int(param1)) { return; } this._height = param1; this.draw(); } override public function get height() : Number { return this._height; } public function setSize(param1:int, param2:int) : void { this._width = param1; this._height = param2; this.draw(); } } }
package alternativa.gfx.agal { public class SamplerDim extends SamplerOption { private static const SAMPLER_TEXTURE_TYPE_SHIFT:int = 12; public static const D2:SamplerDim = new SamplerDim(0); public static const CUBE:SamplerDim = new SamplerDim(1); public static const D3:SamplerDim = new SamplerDim(2); public function SamplerDim(param1:uint) { super(param1,SAMPLER_TEXTURE_TYPE_SHIFT); } } }
package alternativa.tanks.gui.settings.controls { import flash.display.DisplayObject; public class GridLayout { private var topX:int; private var topY:int; private var columnWidth:int; private var rowHeight:int; private var rowMargin:int; public function GridLayout(param1:int, param2:int, param3:int, param4:int) { super(); this.topX = param1; this.topY = param2; this.columnWidth = param3; this.rowHeight = param4; } public function layout(param1:Array) : int { var local2:int = 0; var local4:Array = null; var local5:int = 0; var local6:DisplayObject = null; var local3:int = 0; while(local3 < param1.length) { local4 = param1[local3]; local5 = 0; while(local5 < local4.length) { if(local4[local5] != null) { local6 = local4[local5]; local6.x = this.topX + local5 * this.columnWidth; local6.y = this.topY + local3 * this.rowHeight + this.rowMargin * local3; local2 = local6.y + local6.height; } local5++; } local3++; } return local2; } public function getRowMargin() : int { return this.rowMargin; } public function setRowMargin(param1:int) : void { this.rowMargin = param1; } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; public class StaticObject3DPositionProvider extends PooledObject implements Object3DPositionProvider { private static const toCamera:Vector3 = new Vector3(); private var position:Vector3; private var offsetToCamera:Number; public function StaticObject3DPositionProvider(param1:ObjectPool) { this.position = new Vector3(); super(param1); } public function init(param1:Vector3, param2:Number) : void { this.position.copyFrom(param1); this.offsetToCamera = param2; } public function initPosition(param1:Object3D) : void { param1.x = this.position.x; param1.y = this.position.y; param1.z = this.position.z; } public function updateObjectPosition(param1:Object3D, param2:GameCamera, param3:int) : void { toCamera.x = param2.x - this.position.x; toCamera.y = param2.y - this.position.y; toCamera.z = param2.z - this.position.z; toCamera.vNormalize(); param1.x = this.position.x + this.offsetToCamera * toCamera.x; param1.y = this.position.y + this.offsetToCamera * toCamera.y; param1.z = this.position.z + this.offsetToCamera * toCamera.z; } public function destroy() : void { } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.partners.steam { import flash.utils.ByteArray; import flash.utils.getDefinitionByName; public class SteamWorks { private var instance:Object; public function SteamWorks() { super(); var local1:Class = getDefinitionByName("com.amanitadesign.steam.FRESteamWorks") as Class; this.instance = new local1(); } public function addEventListener(param1:String, param2:Function) : void { this.instance.addEventListener(param1,param2); } public function removeEventListener(param1:String, param2:Function) : void { this.instance.removeEventListener(param1,param2); } public function init() : Boolean { return this.instance.init(); } public function getAuthSessionTicket(param1:ByteArray) : uint { return this.instance.getAuthSessionTicket(param1); } public function getAppID() : int { return this.instance.getAppID(); } public function getUserID() : String { return this.instance.getUserID(); } public function getCurrentGameLanguage() : String { return this.instance.getCurrentGameLanguage(); } public function microTxnResult() : Object { return this.instance.microTxnResult(); } } }
package alternativa.tanks.models.weapon.streamweapon { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class StreamWeaponReconfiguredListenerEvents implements StreamWeaponReconfiguredListener { private var object:IGameObject; private var impl:Vector.<Object>; public function StreamWeaponReconfiguredListenerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function streamWeaponReconfigured(param1:IGameObject, param2:Number) : void { var i:int = 0; var m:StreamWeaponReconfiguredListener = null; var user:IGameObject = param1; var dischargeRate:Number = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = StreamWeaponReconfiguredListener(this.impl[i]); m.streamWeaponReconfigured(user,dischargeRate); i++; } } finally { Model.popObject(); } } public function streamWeaponDistanceChanged(param1:IGameObject, param2:Number) : void { var i:int = 0; var m:StreamWeaponReconfiguredListener = null; var user:IGameObject = param1; var newDistance:Number = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = StreamWeaponReconfiguredListener(this.impl[i]); m.streamWeaponDistanceChanged(user,newDistance); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.models.weapon { import alternativa.object.ClientObject; public interface IWeapon { function ownerLoaded(param1:ClientObject) : void; function ownerUnloaded(param1:ClientObject) : void; function ownerDisabled(param1:ClientObject) : void; function update(param1:int, param2:int) : Number; function reset() : void; function enable() : void; function disable() : void; function stop() : void; function getTurretRotationAccel(param1:ClientObject) : Number; function getTurretRotationSpeed(param1:ClientObject) : Number; function getWeaponController() : IWeaponController; } }
package projects.tanks.client.battlefield.models.user.temperature { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class TankTemperatureModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:TankTemperatureModelServer; private var client:ITankTemperatureModelBase = ITankTemperatureModelBase(this); private var modelId:Long = Long.getLong(1044732133,1674200214); private var _setTemperatureId:Long = Long.getLong(2076898112,-371208995); private var _setTemperature_valueCodec:ICodec; public function TankTemperatureModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new TankTemperatureModelServer(IModel(this)); this._setTemperature_valueCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._setTemperatureId: this.client.setTemperature(Number(this._setTemperature_valueCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.tank { import platform.client.fp10.core.type.IGameObject; public class TankSet { private var _hull:IGameObject; private var _turret:IGameObject; private var _drone:IGameObject; private var _maxHealth:int; public function TankSet(param1:IGameObject, param2:IGameObject, param3:IGameObject, param4:int) { super(); this._hull = param1; this._turret = param2; this._maxHealth = param4; this._drone = param3; } public function get hull() : IGameObject { return this._hull; } public function get turret() : IGameObject { return this._turret; } public function get drone() : IGameObject { return this._drone; } public function get maxHealth() : int { return this._maxHealth; } public function eq(param1:TankSet) : Boolean { return this._hull == param1._hull && this._turret == param1._turret && this._drone == param1._drone; } public function eqParts(param1:IGameObject, param2:IGameObject, param3:IGameObject) : Boolean { return this._hull == param1 && this._turret == param2 && this._drone == param3; } public function toString() : String { return "TankSet{_hull=" + String(this._hull) + ",_turret=" + String(this._turret) + ",_drone=" + String(this._drone) + ",_maxHealth=" + String(this._maxHealth) + "}"; } } }
package controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.TankWindowInner_leftClass.png")] public class TankWindowInner_leftClass extends BitmapAsset { public function TankWindowInner_leftClass() { super(); } } }
package alternativa.engine3d.loaders.collada { import alternativa.engine3d.animation.keys.NumberTrack; import alternativa.engine3d.animation.keys.Track; import alternativa.engine3d.animation.keys.TransformTrack; import flash.geom.Matrix3D; use namespace collada; public class DaeSampler extends DaeElement { private var times:Vector.<Number>; private var values:Vector.<Number>; private var timesStride:int; private var valuesStride:int; public function DaeSampler(param1:XML, param2:DaeDocument) { super(param1,param2); } override protected function parseImplementation() : Boolean { var local2:DaeSource = null; var local3:DaeSource = null; var local6:DaeInput = null; var local7:String = null; var local1:XMLList = data.input; var local4:int = 0; var local5:int = int(local1.length()); for(; local4 < local5; local4++) { local6 = new DaeInput(local1[local4],document); local7 = local6.semantic; if(local7 == null) { continue; } switch(local7) { case "INPUT": local2 = local6.prepareSource(1); if(local2 != null) { this.times = local2.numbers; this.timesStride = local2.stride; } break; case "OUTPUT": local3 = local6.prepareSource(1); if(local3 != null) { this.values = local3.numbers; this.valuesStride = local3.stride; } break; } } return true; } public function parseNumbersTrack(param1:String, param2:String) : NumberTrack { var local3:NumberTrack = null; var local4:int = 0; var local5:int = 0; if(this.times != null && this.values != null && this.timesStride > 0) { local3 = new NumberTrack(param1,param2); local4 = this.times.length / this.timesStride; local5 = 0; while(local5 < local4) { local3.addKey(this.times[int(this.timesStride * local5)],this.values[int(this.valuesStride * local5)]); local5++; } return local3; } return null; } public function parseTransformationTrack(param1:String) : Track { var local2:TransformTrack = null; var local3:int = 0; var local4:int = 0; var local5:int = 0; var local6:Matrix3D = null; if(this.times != null && this.values != null && this.timesStride != 0) { local2 = new TransformTrack(param1); local3 = this.times.length / this.timesStride; local4 = 0; while(local4 < local3) { local5 = this.valuesStride * local4; local6 = new Matrix3D(Vector.<Number>([this.values[local5],this.values[local5 + 4],this.values[local5 + 8],this.values[local5 + 12],this.values[local5 + 1],this.values[local5 + 5],this.values[local5 + 9],this.values[local5 + 13],this.values[local5 + 2],this.values[local5 + 6],this.values[local5 + 10],this.values[local5 + 14],this.values[local5 + 3],this.values[local5 + 7],this.values[local5 + 11],this.values[local5 + 15]])); local2.addKey(this.times[local4 * this.timesStride],local6); local4++; } return local2; } return null; } public function parsePointsTracks(param1:String, param2:String, param3:String, param4:String) : Vector.<Track> { var local5:NumberTrack = null; var local6:NumberTrack = null; var local7:NumberTrack = null; var local8:int = 0; var local9:int = 0; var local10:int = 0; var local11:Number = NaN; if(this.times != null && this.values != null && this.timesStride != 0) { local5 = new NumberTrack(param1,param2); local5.object = param1; local6 = new NumberTrack(param1,param3); local6.object = param1; local7 = new NumberTrack(param1,param4); local7.object = param1; local8 = this.times.length / this.timesStride; local9 = 0; while(local9 < local8) { local10 = local9 * this.valuesStride; local11 = this.times[local9 * this.timesStride]; local5.addKey(local11,this.values[local10]); local6.addKey(local11,this.values[local10 + 1]); local7.addKey(local11,this.values[local10 + 2]); local9++; } return Vector.<Track>([local5,local6,local7]); } return null; } } }
package alternativa.tanks.gui.friends.list.renderer.background { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.friends.list.renderer.background.UserOfflineCellSelected_centerIconClass.png")] public class UserOfflineCellSelected_centerIconClass extends BitmapAsset { public function UserOfflineCellSelected_centerIconClass() { super(); } } }
package projects.tanks.client.chat.models { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class CommunicationPanelModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:CommunicationPanelModelServer; private var client:ICommunicationPanelModelBase = ICommunicationPanelModelBase(this); private var modelId:Long = Long.getLong(849948908,-833351099); public function CommunicationPanelModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new CommunicationPanelModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.map.mapinfo { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.map.params.MapTheme; public class IMapInfoAdapt implements IMapInfo { private var object:IGameObject; private var impl:IMapInfo; public function IMapInfoAdapt(param1:IGameObject, param2:IMapInfo) { super(); this.object = param1; this.impl = param2; } public function getName() : String { var result:String = null; try { Model.object = this.object; result = this.impl.getName(); } finally { Model.popObject(); } return result; } public function getMapId() : Long { var result:Long = null; try { Model.object = this.object; result = this.impl.getMapId(); } finally { Model.popObject(); } return result; } public function getMaxPeople() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getMaxPeople()); } finally { Model.popObject(); } return result; } public function getMaxRank() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getMaxRank()); } finally { Model.popObject(); } return result; } public function getMinRank() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getMinRank()); } finally { Model.popObject(); } return result; } public function getThemeName() : String { var result:String = null; try { Model.object = this.object; result = this.impl.getThemeName(); } finally { Model.popObject(); } return result; } public function getTheme() : MapTheme { var result:MapTheme = null; try { Model.object = this.object; result = this.impl.getTheme(); } finally { Model.popObject(); } return result; } public function getDefaultTheme() : MapTheme { var result:MapTheme = null; try { Model.object = this.object; result = this.impl.getDefaultTheme(); } finally { Model.popObject(); } return result; } public function getSupportedBattleModes() : Vector.<BattleMode> { var result:Vector.<BattleMode> = null; try { Model.object = this.object; result = this.impl.getSupportedBattleModes(); } finally { Model.popObject(); } return result; } public function isEnabled() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.isEnabled()); } finally { Model.popObject(); } return result; } public function hasMatchmakingMark() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.hasMatchmakingMark()); } finally { Model.popObject(); } return result; } public function getPreviewResource() : ImageResource { var result:ImageResource = null; try { Model.object = this.object; result = this.impl.getPreviewResource(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.weapon.shaft.sfx { import alternativa.engine3d.materials.Material; import alternativa.tanks.engine3d.TextureAnimation; import flash.media.Sound; public class ShaftSFXData { public var zoomModeSound:Sound; public var targetingSound:Sound; public var shotSound:Sound; public var explosionSound:Sound; public var trailMaterial:Material; public var trailLength:Number = 500; public var explosionAnimation:TextureAnimation; public var muzzleFlashAnimation:TextureAnimation; public function ShaftSFXData() { super(); } } }
package _codec.projects.tanks.client.battlefield.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.types.TankState; public class VectorCodecTankStateLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTankStateLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TankState,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TankState> = new Vector.<TankState>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TankState(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TankState = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TankState> = Vector.<TankState>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.engine3d.controllers { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import flash.display.InteractiveObject; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.geom.Matrix3D; import flash.geom.Point; import flash.geom.Vector3D; import flash.ui.Keyboard; import flash.utils.getTimer; public class SimpleObjectController { public static const ACTION_FORWARD:String = "ACTION_FORWARD"; public static const ACTION_BACK:String = "ACTION_BACK"; public static const ACTION_LEFT:String = "ACTION_LEFT"; public static const ACTION_RIGHT:String = "ACTION_RIGHT"; public static const ACTION_UP:String = "ACTION_UP"; public static const ACTION_DOWN:String = "ACTION_DOWN"; public static const ACTION_PITCH_UP:String = "ACTION_PITCH_UP"; public static const ACTION_PITCH_DOWN:String = "ACTION_PITCH_DOWN"; public static const ACTION_YAW_LEFT:String = "ACTION_YAW_LEFT"; public static const ACTION_YAW_RIGHT:String = "ACTION_YAW_RIGHT"; public static const ACTION_ACCELERATE:String = "ACTION_ACCELERATE"; public static const ACTION_MOUSE_LOOK:String = "ACTION_MOUSE_LOOK"; public var speed:Number; public var speedMultiplier:Number; public var mouseSensitivity:Number; public var maxPitch:Number = 1e+22; public var minPitch:Number = -1e+22; private var eventSource:InteractiveObject; private var _object:Object3D; private var _up:Boolean; private var _down:Boolean; private var _forward:Boolean; private var _back:Boolean; private var _left:Boolean; private var _right:Boolean; private var _accelerate:Boolean; private var displacement:Vector3D = new Vector3D(); private var mousePoint:Point = new Point(); private var mouseLook:Boolean; private var objectTransform:Vector.<Vector3D>; private var time:int; private var actionBindings:Object = {}; protected var keyBindings:Object = {}; private var _vin:Vector.<Number> = new Vector.<Number>(3); private var _vout:Vector.<Number> = new Vector.<Number>(3); public function SimpleObjectController(param1:InteractiveObject, param2:Object3D, param3:Number, param4:Number = 3, param5:Number = 1) { super(); this.eventSource = param1; this.object = param2; this.speed = param3; this.speedMultiplier = param4; this.mouseSensitivity = param5; this.actionBindings[ACTION_FORWARD] = this.moveForward; this.actionBindings[ACTION_BACK] = this.moveBack; this.actionBindings[ACTION_LEFT] = this.moveLeft; this.actionBindings[ACTION_RIGHT] = this.moveRight; this.actionBindings[ACTION_UP] = this.moveUp; this.actionBindings[ACTION_DOWN] = this.moveDown; this.actionBindings[ACTION_ACCELERATE] = this.accelerate; this.setDefaultBindings(); this.enable(); } public function enable() : void { this.eventSource.addEventListener(KeyboardEvent.KEY_DOWN,this.onKey); this.eventSource.addEventListener(KeyboardEvent.KEY_UP,this.onKey); this.eventSource.addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); this.eventSource.addEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); } public function disable() : void { this.eventSource.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKey); this.eventSource.removeEventListener(KeyboardEvent.KEY_UP,this.onKey); this.eventSource.removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); this.eventSource.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); this.stopMouseLook(); } private function onMouseDown(param1:MouseEvent) : void { this.startMouseLook(); } private function onMouseUp(param1:MouseEvent) : void { this.stopMouseLook(); } public function startMouseLook() : void { this.mousePoint.x = this.eventSource.mouseX; this.mousePoint.y = this.eventSource.mouseY; this.mouseLook = true; } public function stopMouseLook() : void { this.mouseLook = false; } private function onKey(param1:KeyboardEvent) : void { var local2:Function = this.keyBindings[param1.keyCode]; if(local2 != null) { local2.call(this,param1.type == KeyboardEvent.KEY_DOWN); } } public function get object() : Object3D { return this._object; } public function set object(param1:Object3D) : void { this._object = param1; this.updateObjectTransform(); } public function updateObjectTransform() : void { if(this._object != null) { this.objectTransform = this._object.matrix.decompose(); } } public function update() : void { var local3:Number = NaN; var local4:Number = NaN; var local5:Vector3D = null; var local6:Number = NaN; var local7:Matrix3D = null; if(this._object == null) { return; } var local1:Number = this.time; this.time = getTimer(); local1 = 0.001 * (this.time - local1); if(local1 > 0.1) { local1 = 0.1; } var local2:Boolean = false; if(this.mouseLook) { local3 = this.eventSource.mouseX - this.mousePoint.x; local4 = this.eventSource.mouseY - this.mousePoint.y; this.mousePoint.x = this.eventSource.mouseX; this.mousePoint.y = this.eventSource.mouseY; local5 = this.objectTransform[1]; local5.x -= local4 * Math.PI / 180 * this.mouseSensitivity; if(local5.x > this.maxPitch) { local5.x = this.maxPitch; } if(local5.x < this.minPitch) { local5.x = this.minPitch; } local5.z -= local3 * Math.PI / 180 * this.mouseSensitivity; local2 = true; } this.displacement.x = this._right ? 1 : (this._left ? -1 : 0); this.displacement.y = this._forward ? 1 : (this._back ? -1 : 0); this.displacement.z = this._up ? 1 : (this._down ? -1 : 0); if(this.displacement.lengthSquared > 0) { if(this._object is Camera3D) { local6 = this.displacement.z; this.displacement.z = this.displacement.y; this.displacement.y = -local6; } this.deltaTransformVector(this.displacement); if(this._accelerate) { this.displacement.scaleBy(this.speedMultiplier * this.speed * local1 / this.displacement.length); } else { this.displacement.scaleBy(this.speed * local1 / this.displacement.length); } (this.objectTransform[0] as Vector3D).incrementBy(this.displacement); local2 = true; } if(local2) { local7 = new Matrix3D(); local7.recompose(this.objectTransform); this._object.matrix = local7; } } public function setObjectPos(param1:Vector3D) : void { var local2:Vector3D = null; if(this._object != null) { local2 = this.objectTransform[0]; local2.x = param1.x; local2.y = param1.y; local2.z = param1.z; } } public function setObjectPosXYZ(param1:Number, param2:Number, param3:Number) : void { var local4:Vector3D = null; if(this._object != null) { local4 = this.objectTransform[0]; local4.x = param1; local4.y = param2; local4.z = param3; } } public function lookAt(param1:Vector3D) : void { this.lookAtXYZ(param1.x,param1.y,param1.z); } public function lookAtXYZ(param1:Number, param2:Number, param3:Number) : void { if(this._object == null) { return; } var local4:Vector3D = this.objectTransform[0]; var local5:Number = param1 - local4.x; var local6:Number = param2 - local4.y; var local7:Number = param3 - local4.z; local4 = this.objectTransform[1]; local4.x = Math.atan2(local7,Math.sqrt(local5 * local5 + local6 * local6)); if(this._object is Camera3D) { local4.x -= 0.5 * Math.PI; } local4.y = 0; local4.z = -Math.atan2(local5,local6); var local8:Matrix3D = this._object.matrix; local8.recompose(this.objectTransform); this._object.matrix = local8; } private function deltaTransformVector(param1:Vector3D) : void { this._vin[0] = param1.x; this._vin[1] = param1.y; this._vin[2] = param1.z; this._object.matrix.transformVectors(this._vin,this._vout); var local2:Vector3D = this.objectTransform[0]; param1.x = this._vout[0] - local2.x; param1.y = this._vout[1] - local2.y; param1.z = this._vout[2] - local2.z; } public function moveForward(param1:Boolean) : void { this._forward = param1; } public function moveBack(param1:Boolean) : void { this._back = param1; } public function moveLeft(param1:Boolean) : void { this._left = param1; } public function moveRight(param1:Boolean) : void { this._right = param1; } public function moveUp(param1:Boolean) : void { this._up = param1; } public function moveDown(param1:Boolean) : void { this._down = param1; } public function accelerate(param1:Boolean) : void { this._accelerate = param1; } public function bindKey(param1:uint, param2:String) : void { var local3:Function = this.actionBindings[param2]; if(local3 != null) { this.keyBindings[param1] = local3; } } public function bindKeys(param1:Array) : void { var local2:int = 0; while(local2 < param1.length) { this.bindKey(param1[local2],param1[local2 + 1]); local2 += 2; } } public function unbindKey(param1:uint) : void { delete this.keyBindings[param1]; } public function unbindAll() : void { var local1:String = null; for(local1 in this.keyBindings) { delete this.keyBindings[local1]; } } public function setDefaultBindings() : void { this.bindKey(87,ACTION_FORWARD); this.bindKey(83,ACTION_BACK); this.bindKey(65,ACTION_LEFT); this.bindKey(68,ACTION_RIGHT); this.bindKey(69,ACTION_UP); this.bindKey(67,ACTION_DOWN); this.bindKey(Keyboard.SHIFT,ACTION_ACCELERATE); this.bindKey(Keyboard.UP,ACTION_FORWARD); this.bindKey(Keyboard.DOWN,ACTION_BACK); this.bindKey(Keyboard.LEFT,ACTION_LEFT); this.bindKey(Keyboard.RIGHT,ACTION_RIGHT); } } }
package projects.tanks.client.battlefield.models.battle.battlefield.billboard.billboardimage { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BillboardImageModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BillboardImageModelServer; private var client:IBillboardImageModelBase = IBillboardImageModelBase(this); private var modelId:Long = Long.getLong(1692209065,-740073254); public function BillboardImageModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BillboardImageModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BillboardImageCC,false))); } protected function getInitParam() : BillboardImageCC { return BillboardImageCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.clients.flash.commons.services.serverhalt { public interface IServerHaltService { function setServerHalt(param1:Boolean) : void; function get isServerHalt() : Boolean; } }
package projects.tanks.clients.fp10.Prelauncher.storage { public class DisplayState { public var x:int; public var y:int; public var width:int; public var height:int; public var fullscreen:Boolean; public function DisplayState(x:int, y:int, width:int, height:int, fullscreen:Boolean) { super(); this.x = x; this.y = y; this.width = width; this.height = height; this.fullscreen = fullscreen; } } }
package platform.client.fp10.core.network.connection { import platform.client.fp10.core.network.ICommandSender; public interface IConnection extends ICommandSender { function connect(param1:ConnectionConnectParameters) : void; function close(param1:ConnectionCloseStatus, param2:String = null) : void; function closeConnectionOnTransportError() : void; } }
package scpacker.test.usertitles { import alternativa.math.Vector3; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.tank.TankData; public interface UserTitlesRender { function render() : void; function setBattlefield(param1:IBattleField) : void; function setLocalData(param1:TankData) : void; function updateTitle(param1:TankData, param2:Vector3) : void; function configurateTitle(param1:TankData) : void; } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.formatbattle { import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.tanksservices.model.formatbattle.EquipmentConstraintsNamingModelBase; import projects.tanks.client.tanksservices.model.formatbattle.IEquipmentConstraintsNamingModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil; [ModelInfo] public class EquipmentConstraintsNamingModel extends EquipmentConstraintsNamingModelBase implements IEquipmentConstraintsNamingModelBase, ObjectLoadListener { [Inject] public static var battleFormatUtil:BattleFormatUtil; public function EquipmentConstraintsNamingModel() { super(); } public function objectLoaded() : void { battleFormatUtil.init(getInitParam()); } } }
package projects.tanks.client.garage.models.garagepreview { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class GaragePreviewModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:GaragePreviewModelServer; private var client:IGaragePreviewModelBase = IGaragePreviewModelBase(this); private var modelId:Long = Long.getLong(868501559,1837500388); private var _setHasBatteriesId:Long = Long.getLong(1619306003,844016486); private var _setHasBatteries_hasBatteriesCodec:ICodec; public function GaragePreviewModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new GaragePreviewModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(GaragePreviewModelCC,false))); this._setHasBatteries_hasBatteriesCodec = this._protocol.getCodec(new TypeCodecInfo(Boolean,false)); } protected function getInitParam() : GaragePreviewModelCC { return GaragePreviewModelCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._setHasBatteriesId: this.client.setHasBatteries(Boolean(this._setHasBatteries_hasBatteriesCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.shop.featuring { import projects.tanks.client.panel.model.shop.featuring.IShopItemFeaturingModelBase; import projects.tanks.client.panel.model.shop.featuring.ShopItemFeaturingModelBase; [ModelInfo] public class ShopItemFeaturingModel extends ShopItemFeaturingModelBase implements IShopItemFeaturingModelBase, ShopItemFeaturing { public function ShopItemFeaturingModel() { super(); } public function isLocatedInFeaturingCategory() : Boolean { return getInitParam().locatedInFeaturingCategory; } public function isHiddenInOriginalCategory() : Boolean { return getInitParam().hiddenInOriginalCategory; } public function getPosition() : int { return getInitParam().position; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score { import controls.Label; import controls.resultassets.WhiteFrame; import flash.display.GradientType; import flash.display.Graphics; import flash.display.Shape; import flash.display.SpreadMethod; import flash.display.Sprite; import flash.geom.Matrix; import flash.text.TextFieldAutoSize; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class TeamScoreFieldBase extends Sprite { private static const LABEL_Y:int = 6; protected static const BG_COLOR_RED:uint = 9249024; protected static const FONT_COLOR_RED:uint = 16742221; protected static const BG_COLOR_BLUE:uint = 16256; protected static const FONT_COLOR_BLUE:uint = 4760319; protected var _scoreRed:int; protected var _scoreBlue:int; protected var labelRed:Label; protected var labelBlue:Label; private var background:Shape; protected var border:WhiteFrame; public function TeamScoreFieldBase() { super(); addChild(this.background = new Shape()); addChild(this.border = new WhiteFrame()); this.labelRed = this.createLabel(FONT_COLOR_RED); this.labelBlue = this.createLabel(FONT_COLOR_BLUE); } public function setScore(param1:int, param2:int) : void { this._scoreRed = param1; this.labelRed.text = param1.toString(); this._scoreBlue = param2; this.labelBlue.text = param2.toString(); this.update(); } public function setTeamScore(param1:BattleTeam, param2:int) : void { switch(param1) { case BattleTeam.RED: this.scoreRed = param2; break; case BattleTeam.BLUE: this.scoreBlue = param2; } this.update(); } public function set scoreRed(param1:int) : void { this._scoreRed = param1; this.labelRed.text = param1.toString(); this.update(); } public function set scoreBlue(param1:int) : void { this._scoreBlue = param1; this.labelBlue.text = param1.toString(); this.update(); } public function update() : void { this.updateBgAndBorder(this.calculateWidth()); } protected function calculateWidth() : int { return 0; } private function updateBgAndBorder(param1:int) : void { this.border.width = param1; var local2:String = GradientType.LINEAR; var local3:Array = [BG_COLOR_RED,BG_COLOR_BLUE]; var local4:Array = [1,1]; var local5:int = 8 / param1 * 255; var local6:Array = [127 - local5,127 + local5]; var local7:int = 2; var local8:Matrix = new Matrix(); local8.createGradientBox(param1 - local7,this.border.height - local7,0,0,0); var local9:String = SpreadMethod.PAD; var local10:Graphics = this.background.graphics; local10.clear(); local10.beginGradientFill(local2,local3,local4,local6,local8,local9); local10.drawRect(local7,local7,param1 - 2 * local7,this.border.height - local7 - 1); local10.endFill(); } private function createLabel(param1:uint) : Label { var local2:Label = new Label(); local2.color = param1; local2.size = 18; local2.bold = true; local2.autoSize = TextFieldAutoSize.CENTER; local2.y = LABEL_Y; addChild(local2); return local2; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.field.score.RugbyScoreIndicator_flagBlueLostClass.png")] public class RugbyScoreIndicator_flagBlueLostClass extends BitmapAsset { public function RugbyScoreIndicator_flagBlueLostClass() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.freeze { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class FreezeSFXModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function FreezeSFXModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.plasma { public interface IPlasmaModelBase { } }
package platform.client.fp10.core.model { [ModelInterface] public interface ObjectLoadListener { function objectLoaded() : void; } }
package projects.tanks.client.battlefield.models.tankparts.weapons.common.charging { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class WeaponChargingCommunicationModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _finishChargingId:Long = Long.getLong(455112152,894450320); private var _finishCharging_clientTimeCodec:ICodec; private var _startChargingId:Long = Long.getLong(1417898718,-827646215); private var _startCharging_clientTimeCodec:ICodec; private var model:IModel; public function WeaponChargingCommunicationModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._finishCharging_clientTimeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._startCharging_clientTimeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function finishCharging(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._finishCharging_clientTimeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._finishChargingId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function startCharging(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._startCharging_clientTimeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._startChargingId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.lights.SpotLight; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.Pool; public final class SpotStreamLightEffect extends StreamLightEffect { private var targetPositionProvider:Object3DPositionProvider; private var targetObject:Object3D; public function SpotStreamLightEffect(param1:Pool) { super(param1,new SpotLight(0,0,0,Math.PI / 3,Math.PI / 2)); this.targetObject = new Object3D(); } public function init(param1:Object3DPositionProvider, param2:Object3DPositionProvider, param3:LightAnimation, param4:LightAnimation) : void { this.positionProvider = param1; this.targetPositionProvider = param2; this.startTime = param3.getLiveTime(); this.loopTime = param4.getLiveTime(); this.startAnimation = param3; this.loopAnimation = param4; this.random = loopTime / 4; starting = true; currentTime = 0; alive = true; fading = false; fadeTime = 0; } override public function play(param1:int, param2:GameCamera) : Boolean { var local3:Boolean = super.play(param1,param2); this.targetPositionProvider.updateObjectPosition(this.targetObject,param2,param1); var local4:SpotLight = SpotLight(light); local4.lookAt(this.targetObject.x,this.targetObject.y,this.targetObject.z); return local3; } override public function addedToScene(param1:Scene3DContainer) : void { super.addedToScene(param1); param1.addChild(this.targetObject); } override public function destroy() : void { container.removeChild(this.targetObject); this.targetPositionProvider.destroy(); this.targetPositionProvider = null; super.destroy(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank05.png")] public class PremiumRankBitmaps_bitmapBigRank05 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank05() { super(); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBarSkin_hpRightBlueCls extends BitmapAsset { public function ProgressBarSkin_hpRightBlueCls() { super(); } } }
package alternativa.tanks.models.sfx.shoot.railgun { import flash.geom.ColorTransform; public class RailgunShootSFXData { public var colorTransform:ColorTransform; public function RailgunShootSFXData() { super(); } } }
package alternativa.tanks.models.weapon.shaft.quickshot { import alternativa.math.Vector3; import alternativa.tanks.models.tank.TankData; public class ShaftShotResult { public var targets:Array; public var hitPoints:Array; public var dir:Vector3; public function ShaftShotResult() { this.targets = []; this.hitPoints = []; this.dir = new Vector3(); super(); } public function toJSON() : String { var obj:Object = new Object(); obj.targets = this.targets; obj.hitPoints = this.hitPoints; obj.dir = this.dir; return JSON.stringify(obj,function(key:*, v:*):* { var vector:* = undefined; var tank:* = undefined; if(v is Vector3) { vector = v as Vector3; return { "x":vector.x, "y":vector.y, "z":vector.z }; } if(v is TankData) { tank = v as TankData; return {"target_id":tank.userName}; } return v; }); } } }
package alternativa.tanks.gui.clanmanagement { import base.DiscreteSprite; import controls.TankWindowInner; import controls.windowinner.WindowInner; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import flash.display.Sprite; import flash.text.AntiAliasType; import flash.text.TextFieldAutoSize; import utils.ScrollStyleUtils; public class ClanDescriptionPanel extends DiscreteSprite { private static const FRAME:int = 7; private var descriptionInner:WindowInner; private var description:ClanDescriptionText = new ClanDescriptionText(); private var scrollPane:ScrollPane = new ScrollPane(); private var scrollContainer:Sprite = new Sprite(); private var _width:int; private var _height:int; public function ClanDescriptionPanel(param1:String) { super(); this.descriptionInner = new WindowInner(0,0,TankWindowInner.GREEN); addChild(this.descriptionInner); this.description.autoSize = TextFieldAutoSize.LEFT; this.description.antiAliasType = AntiAliasType.ADVANCED; this.description.multiline = true; this.description.wordWrap = true; if(param1 != null) { this.description.text = param1; } this.scrollContainer.addChild(this.description); this.descriptionInner.addChild(this.scrollPane); ScrollStyleUtils.setGreenStyle(this.scrollPane); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.ON; this.scrollPane.source = this.scrollContainer; this.scrollPane.update(); this.scrollPane.focusEnabled = false; this.onResize(); } public function onResize() : void { this.descriptionInner.x = 0; this.descriptionInner.y = 0; this.descriptionInner.width = this.width; this.descriptionInner.height = this.height; this.scrollPane.x = FRAME; this.scrollPane.y = 3; this.scrollContainer.x = 0; this.scrollContainer.y = 0; this.description.x = 0; this.description.y = 0; if(this.scrollContainer.height < this.height) { this.scrollPane.verticalScrollPolicy = ScrollPolicy.OFF; this.description.width = this.descriptionInner.width - 2 * FRAME; } else { this.scrollPane.verticalScrollPolicy = ScrollPolicy.ON; this.description.width = this.descriptionInner.width - 2 * FRAME - 5; } this.scrollPane.setSize(this.descriptionInner.width - 2,this.descriptionInner.height - FRAME); this.scrollPane.update(); } public function setDescriptionText(param1:String) : void { if(param1 != null) { this.description.text = param1; } this.onResize(); } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.onResize(); } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { this._height = param1; this.onResize(); } } }
package alternativa.tanks.model.payment.modes.platbox { import alternativa.tanks.gui.payment.forms.PayModeForm; import alternativa.tanks.gui.payment.forms.mobile.PhoneNumberValidationEvent; import alternativa.tanks.gui.payment.forms.platbox.PlatBoxForm; import alternativa.tanks.model.payment.category.PayModeView; import alternativa.tanks.model.payment.paymentstate.PaymentWindowService; import alternativa.tanks.service.paymentcomplete.PaymentCompleteEvent; import alternativa.tanks.service.paymentcomplete.PaymentCompleteService; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.panel.model.payment.modes.platbox.IPlatBoxPaymentModelBase; import projects.tanks.client.panel.model.payment.modes.platbox.PlatBoxPaymentModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceed; [ModelInfo] public class PlatBoxPaymentModel extends PlatBoxPaymentModelBase implements IPlatBoxPaymentModelBase, ObjectLoadListener, PayModeView, PayModeProceed, ObjectUnloadListener { [Inject] public static var paymentWindowService:PaymentWindowService; [Inject] public static var paymentCompleteService:PaymentCompleteService; public function PlatBoxPaymentModel() { super(); } private static function onPaymentComplete(param1:PaymentCompleteEvent) : void { if(paymentWindowService.getChosenPayMode() == object) { paymentWindowService.switchToBeginning(); } } public function objectLoaded() : void { putData(PayModeForm,new PlatBoxForm(object)); this.view.addEventListener(PhoneNumberValidationEvent.VALIDATE,getFunctionWrapper(this.onPhoneValidation)); paymentCompleteService.addEventListener(PaymentCompleteEvent.COMPLETED,getFunctionWrapper(onPaymentComplete)); } public function objectUnloaded() : void { this.view.removeEventListener(PhoneNumberValidationEvent.VALIDATE,getFunctionWrapper(this.onPhoneValidation)); paymentCompleteService.removeEventListener(PaymentCompleteEvent.COMPLETED,getFunctionWrapper(onPaymentComplete)); this.view.destroy(); clearData(PayModeForm); } public function getView() : PayModeForm { return PayModeForm(this.view); } public function paymentInited() : void { this.view.showPaymentInitialized(); } public function proceedPayment() : void { server.initPayment(this.view.phoneNumber(),paymentWindowService.getChosenItem().id); this.view.showPaymentProgress(); } private function onPhoneValidation(param1:PhoneNumberValidationEvent) : void { if(paymentWindowService.getChosenPayMode() == object) { server.checkNumber(param1.getPhoneNumber()); } } public function phoneIsInvalid(param1:String) : void { this.view.showPhoneIsInvalid(param1); } public function phoneIsValid(param1:String) : void { this.view.showPhoneIsValid(param1); } private function get view() : PlatBoxForm { return PlatBoxForm(getData(PayModeForm)); } public function paymentError() : void { this.view.activate(); } } }
package alternativa.physics.collision { public interface ICollisionPredicate { function considerCollision(param1:CollisionPrimitive) : Boolean; } }
package alternativa.tanks.model.challenge.greenpanel.green { import mx.core.BitmapAsset; [ExcludeClass] public class GreenPack_left_top extends BitmapAsset { public function GreenPack_left_top() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.bonus.battle { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.bonus.battle.BonusSpawnData; public class VectorCodecBonusSpawnDataLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBonusSpawnDataLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BonusSpawnData,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<BonusSpawnData> = new Vector.<BonusSpawnData>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BonusSpawnData(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BonusSpawnData = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BonusSpawnData> = Vector.<BonusSpawnData>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.bonuses { import alternativa.types.Long; import flash.utils.Dictionary; public class BonusCache { private static const parachuteCache:ObjectCache = new ObjectCache(); private static const cordsCache:ObjectCache = new ObjectCache(); private static var boxCaches:Dictionary = new Dictionary(); public function BonusCache() { super(); } public static function isParachuteCacheEmpty() : Boolean { return parachuteCache.isEmpty(); } public static function getParachute() : Parachute { return Parachute(parachuteCache.get()); } public static function putParachute(param1:Parachute) : void { parachuteCache.put(param1); } public static function isCordsCacheEmpty() : Boolean { return cordsCache.isEmpty(); } public static function getCords() : Cords { return Cords(cordsCache.get()); } public static function putCords(param1:Cords) : void { cordsCache.put(param1); } public static function isBonusMeshCacheEmpty(param1:Long) : Boolean { return getBonusMeshCache(param1).isEmpty(); } public static function getBonusMesh(param1:Long) : BonusMesh { return BonusMesh(getBonusMeshCache(param1).get()); } public static function putBonusMesh(param1:BonusMesh) : void { getBonusMeshCache(param1.getObjectId()).put(param1); } public static function clear() : void { parachuteCache.clear(); cordsCache.clear(); clearBoxCaches(); } private static function getBonusMeshCache(param1:Long) : ObjectCache { var local2:ObjectCache = boxCaches[param1]; if(local2 == null) { local2 = new ObjectCache(); boxCaches[param1] = local2; } return local2; } private static function clearBoxCaches() : void { var local1:* = undefined; var local2:ObjectCache = null; for(local1 in boxCaches) { local2 = boxCaches[local1]; local2.clear(); delete boxCaches[local1]; } } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_26 extends BitmapAsset { public function BigRangIcon_rang_26() { super(); } } }
package alternativa.tanks.view.battlelist.modefilter { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.modefilter.BattleModeIcons_tdmIconClass.png")] public class BattleModeIcons_tdmIconClass extends BitmapAsset { public function BattleModeIcons_tdmIconClass() { super(); } } }
package projects.tanks.client.panel.model.videoads { public interface IVideoAdsModelBase { function disable() : void; function enable() : void; } }
package com.alternativaplatform.projects.tanks.client.garage.effects.effectableitem { public interface IEffectableItemModelBase { } }
package alternativa.tanks.models.battle.battlefield { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class BattlefieldEventsEvents implements BattlefieldEvents { private var object:IGameObject; private var impl:Vector.<Object>; public function BattlefieldEventsEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function onBattleLoaded() : void { var i:int = 0; var m:BattlefieldEvents = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BattlefieldEvents(this.impl[i]); m.onBattleLoaded(); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.gui { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.model.bonus.showing.detach.BonusDetach; import assets.icons.GarageItemBackground; import controls.TankWindowInner; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Point; import forms.TankWindowWithHeader; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.bonus.showing.items.BonusItemCC; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; public class CongratulationsWindowWithBanner extends DialogWindow { [Inject] public static var localeService:ILocaleService; private static const tileClass:Class = CongratulationsWindowWithBanner_tileClass; private static const tileBitmapData:BitmapData = new tileClass().bitmapData; private const WINDOW_MARGIN:int = 12; private const MARGIN:int = 9; private const BUTTON_SIZE:Point; private const SPACE:int = 8; private var window:TankWindowWithHeader; private var inner:TankWindowInner; private var closeButton:DefaultButtonBase; private var messageLabel:LabelBase; private var windowSize:Point; private var windowWidth:int = 450; private var bannerBmp:Bitmap; private var itemsContainer:Sprite; private var _gameObject:IGameObject; public function CongratulationsWindowWithBanner(param1:IGameObject, param2:String, param3:Vector.<BonusItemCC>) { var local5:int = 0; var local10:PreviewBonusItem = null; var local11:LabelBase = null; this.BUTTON_SIZE = new Point(104,33); super(); this._gameObject = param1; var local4:GarageItemBackground = new GarageItemBackground(GarageItemBackground.ENGINE_NORMAL); if(param3.length == 1) { local5 = 1; } else if(param3.length < 5) { local5 = 2; } else { local5 = 3; } this.windowWidth = local4.width + this.WINDOW_MARGIN * 2 + this.MARGIN * 2 + (local4.width + this.SPACE) * (local5 - 1); var local6:Sprite = new Sprite(); this.itemsContainer = new Sprite(); this.bannerBmp = new Bitmap(tileBitmapData); local6.addChild(this.bannerBmp); local6.y = this.WINDOW_MARGIN + this.MARGIN; local6.x = this.windowWidth - local6.width >> 1; this.messageLabel = new LabelBase(); this.messageLabel.wordWrap = true; this.messageLabel.multiline = true; this.messageLabel.text = param2; this.messageLabel.size = 12; this.messageLabel.color = 5898034; this.messageLabel.x = this.WINDOW_MARGIN * 2; this.messageLabel.y = local6.y + local6.height + this.MARGIN; this.messageLabel.width = this.windowWidth - this.WINDOW_MARGIN * 4; this.windowSize = new Point(this.windowWidth,local6.height + this.messageLabel.height + this.BUTTON_SIZE.y + this.WINDOW_MARGIN * 3 + this.MARGIN * 4); this.window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_CONGRATULATION,this.windowSize.x,this.windowSize.y); addChild(this.window); this.inner = new TankWindowInner(0,0,TankWindowInner.GREEN); addChild(this.inner); this.inner.x = this.WINDOW_MARGIN; this.inner.y = this.WINDOW_MARGIN; this.inner.width = this.windowSize.x - this.WINDOW_MARGIN * 2; this.inner.height = this.windowSize.y - this.WINDOW_MARGIN - this.MARGIN * 2 - this.BUTTON_SIZE.y + 2; addChild(this.messageLabel); addChild(this.itemsContainer); var local7:int = param3.length % local5; var local8:int = (local5 - local7) * (local4.width + this.SPACE) >> 1; var local9:int = 0; while(local9 < param3.length) { local4 = new GarageItemBackground(GarageItemBackground.ENGINE_NORMAL); this.itemsContainer.addChild(local4); local10 = new PreviewBonusItem(param3[local9].resource,local4.width,local4.height); this.itemsContainer.addChild(local10); local4.x = (local9 >= param3.length - local7 ? local8 : 0) + int(local9 % local5) * (local4.width + this.SPACE); local4.y = (local4.height + this.SPACE) * int(local9 / local5); local10.x = local4.x; local10.y = local4.y; local11 = new LabelBase(); this.itemsContainer.addChild(local11); local11.size = 16; local11.color = 5898034; local11.text = "×" + param3[local9].count.toString(); local11.x = local4.x + local4.width - local11.width - 15; local11.y = local4.y + local4.height - local11.height - 10; local9++; } this.windowSize.y += this.itemsContainer.height; this.closeButton = new DefaultButtonBase(); addChild(this.closeButton); this.closeButton.label = localeService.getText(TanksLocale.TEXT_FREE_BONUSES_WINDOW_BUTTON_CLOSE_TEXT); this.closeButton.y = this.windowSize.y - this.MARGIN - this.BUTTON_SIZE.y - 2; this.placeItems(); addChild(local6); this.window.height = this.windowSize.y; this.window.width = this.windowSize.x; this.closeButton.addEventListener(MouseEvent.CLICK,this.closeBonusWindow); dialogService.enqueueDialog(this); } private function placeItems() : void { this.messageLabel.width = this.windowWidth - this.WINDOW_MARGIN * 4; this.itemsContainer.y = this.messageLabel.y + this.messageLabel.height + this.WINDOW_MARGIN; this.itemsContainer.x = this.windowSize.x - this.itemsContainer.width >> 1; this.inner.width = this.windowSize.x - this.WINDOW_MARGIN * 2; this.inner.height = this.windowSize.y - this.WINDOW_MARGIN - this.MARGIN * 2 - this.BUTTON_SIZE.y + 2; this.closeButton.x = this.windowSize.x - this.BUTTON_SIZE.x >> 1; } private function closeBonusWindow(param1:MouseEvent = null) : void { this.destroy(); } public function destroy() : void { var local1:BonusDetach = null; this.closeButton.removeEventListener(MouseEvent.CLICK,this.closeBonusWindow); dialogService.removeDialog(this); if(this._gameObject != null) { local1 = new BonusDetach(this._gameObject); local1.detach(); this._gameObject = null; } } override protected function cancelKeyPressed() : void { this.closeBonusWindow(); } override protected function confirmationKeyPressed() : void { this.closeBonusWindow(); } } }
package _codec.projects.tanks.client.battleservice { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.battleservice.BattleMode; public class CodecBattleMode implements ICodec { public function CodecBattleMode() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:BattleMode = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = BattleMode.DM; break; case 1: local2 = BattleMode.TDM; break; case 2: local2 = BattleMode.CTF; break; case 3: local2 = BattleMode.CP; break; case 4: local2 = BattleMode.AS; break; case 5: local2 = BattleMode.RUGBY; break; case 6: local2 = BattleMode.SUR; break; case 7: local2 = BattleMode.JGR; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package alternativa.tanks.models.tank.support { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.BattleFinishEvent; import alternativa.tanks.battle.events.TankUnloadedEvent; import alternativa.tanks.battle.events.death.TankDeadEvent; import alternativa.tanks.battle.events.reload.ReloadActivateEvent; import alternativa.tanks.battle.events.reload.ReloadDeactivateEvent; import alternativa.tanks.battle.events.reload.ReloadScheduledEvent; import alternativa.tanks.models.battle.gui.indicators.ReloaderIndicator; import flash.events.Event; import flash.utils.getTimer; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; public class TankReloaderSupport implements AutoClosable, BattleEventListener, LogicUnit { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var display:IDisplay; [Inject] public static var battleService:BattleService; private static const ADDITIONAL_DELAY_TIME_MS:int = 900; private var _user:IGameObject; private var _idleTimeoutEndTime:int; private var _reloaderIndicator:ReloaderIndicator; public function TankReloaderSupport(param1:IGameObject) { super(); this._user = param1; this.init(); } private function init() : void { this._reloaderIndicator = new ReloaderIndicator(); display.stage.addEventListener(Event.ACTIVATE,this.onActivate); display.stage.addEventListener(Event.DEACTIVATE,this.onDeactivate); battleEventDispatcher.addBattleEventListener(ReloadScheduledEvent,this); battleEventDispatcher.addBattleEventListener(BattleFinishEvent,this); battleEventDispatcher.addBattleEventListener(TankUnloadedEvent,this); battleEventDispatcher.addBattleEventListener(TankDeadEvent,this); } private function onActivate(param1:Event) : void { this._reloaderIndicator.visible = true; } private function onDeactivate(param1:Event) : void { this._reloaderIndicator.visible = false; } public function handleBattleEvent(param1:Object) : void { if(param1 is ReloadScheduledEvent) { this.showIndicator(ReloadScheduledEvent(param1).suicideDelayMS + ADDITIONAL_DELAY_TIME_MS); } else if(param1 is BattleFinishEvent) { this.hideIndicator(); } else if(param1 is TankUnloadedEvent) { this.onTankUnload(TankUnloadedEvent(param1)); } else if(param1 is TankDeadEvent) { this.onTankDead(TankDeadEvent(param1)); } } private function showIndicator(param1:int) : void { this._idleTimeoutEndTime = getTimer() + param1; this._reloaderIndicator.show(param1 / 1000); battleService.getBattleRunner().addLogicUnit(this); battleEventDispatcher.dispatchEvent(new ReloadActivateEvent()); } private function hideIndicator() : void { battleService.getBattleRunner().removeLogicUnit(this); this._reloaderIndicator.hide(); battleEventDispatcher.dispatchEvent(new ReloadDeactivateEvent()); } public function runLogic(param1:int, param2:int) : void { this._reloaderIndicator.seconds = Math.max((this._idleTimeoutEndTime - param1) / 1000,0); } private function onTankUnload(param1:TankUnloadedEvent) : void { if(this._user == param1.tank.getUser()) { this.hideIndicator(); } } private function onTankDead(param1:TankDeadEvent) : void { if(this._user == param1.victim) { this.hideIndicator(); } } [Obfuscation(rename="false")] public function close() : void { display.stage.removeEventListener(Event.ACTIVATE,this.onActivate); display.stage.removeEventListener(Event.DEACTIVATE,this.onDeactivate); battleEventDispatcher.removeBattleEventListener(ReloadScheduledEvent,this); battleEventDispatcher.removeBattleEventListener(BattleFinishEvent,this); battleEventDispatcher.removeBattleEventListener(TankUnloadedEvent,this); battleEventDispatcher.removeBattleEventListener(TankDeadEvent,this); this._reloaderIndicator.destroy(); this._reloaderIndicator = null; this._user = null; } } }
package controls.scroller.red { import mx.core.BitmapAsset; [ExcludeClass] public class ScrollSkinRed_thumbTop extends BitmapAsset { public function ScrollSkinRed_thumbTop() { super(); } } }
package alternativa.tanks.models.tank.spawn { [ModelInterface] public interface ITankSpawner { function getIncarnationId() : int; function readyToSpawn() : void; function setLocal() : void; function setRemote() : void; function setReadyToPlace() : void; } }
package assets.window.bitmaps { import flash.display.BitmapData; [Embed(source="/_assets/assets.window.bitmaps.WindowBGTile.jpg")] public class WindowBGTile extends BitmapData { public function WindowBGTile(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class EffectIndicator_iconPowerCls extends BitmapAsset { public function EffectIndicator_iconPowerCls() { super(); } } }
package controls.scroller.blue { public class ScrollSkinBlue { public static const thumbTop:Class = ScrollSkinBlue_thumbTop; public static const thumbMiddle:Class = ScrollSkinBlue_thumbMiddle; public static const track:Class = ScrollSkinBlue_track; public static const trackTop:Class = ScrollSkinBlue_trackTop; public static const trackBottom:Class = ScrollSkinBlue_trackBottom; public function ScrollSkinBlue() { super(); } } }
package controls.scroller.red { import mx.core.BitmapAsset; [ExcludeClass] public class ScrollSkinRed_thumbMiddle extends BitmapAsset { public function ScrollSkinRed_thumbMiddle() { super(); } } }
package alternativa.tanks.models.battle.gui.inventory { import alternativa.tanks.models.inventory.InventoryItemType; import flash.display.Bitmap; public class UltimateIcon extends InventoryIcons { private var ultimateIndex:int; public function UltimateIcon(param1:int) { this.ultimateIndex = param1; super(InventoryItemType.ULTIMATE); } override protected function getNeutralIcon(param1:int) : * { return new Bitmap(HudInventoryIcon.getUltimateIcon(this.ultimateIndex)); } override protected function getEffectIcon(param1:int) : Bitmap { return new Bitmap(HudInventoryIcon.getUltimateIcon(this.ultimateIndex)); } override protected function getCooldownIcon(param1:int) : Bitmap { return new Bitmap(HudInventoryIcon.getUltimateIcon(this.ultimateIndex)); } } }
package alternativa.tanks.service.socialnetwork { import flash.events.EventDispatcher; import flash.utils.Dictionary; public class SocialNetworkPanelService extends EventDispatcher implements ISocialNetworkPanelService { private var _passwordCreated:Boolean; private var _snEnabled:Dictionary = new Dictionary(); private var _snLinkExists:Dictionary = new Dictionary(); public function SocialNetworkPanelService() { super(); } public function get passwordCreated() : Boolean { return this._passwordCreated; } public function set passwordCreated(param1:Boolean) : void { this._passwordCreated = param1; } public function setSnEnabledInCurrentLocale(param1:String, param2:Boolean) : void { this._snEnabled[param1] = param2; } public function snEnabledInCurrentLocale(param1:String) : Boolean { if(Boolean(this._snEnabled[param1])) { return this._snEnabled[param1]; } return false; } public function setSnLinkExists(param1:String, param2:Boolean) : void { this._snLinkExists[param1] = param2; } public function snLinkExists(param1:String) : Boolean { if(Boolean(this._snLinkExists[param1])) { return this._snLinkExists[param1]; } return false; } public function createLink(param1:String) : void { dispatchEvent(new SocialNetworkServiceEvent(SocialNetworkServiceEvent.CREATE_LINK,param1)); } public function unlink(param1:String) : void { dispatchEvent(new SocialNetworkServiceEvent(SocialNetworkServiceEvent.UNLINK,param1)); } public function linkSuccess(param1:String) : void { this._snLinkExists[param1] = true; dispatchEvent(new SocialNetworkServiceEvent(SocialNetworkServiceEvent.LINK_SUCCESS,param1)); } public function unlinkSucces(param1:String) : void { this._snLinkExists[param1] = false; dispatchEvent(new SocialNetworkServiceEvent(SocialNetworkServiceEvent.UNLINK_SUCCESS,param1)); } } }
package projects.tanks.client.battlefield.models.ultimate.effects.hornet { public interface IHornetUltimateModelBase { function showUltimateRadarIsTurnedOff() : void; function showUltimateRadarIsTurnedOn() : void; } }
package alternativa.tanks.models.battle.gui.gui.statistics.table { public class TableConst { public static const CALLSIGN_WIDTH:int = 180; public static const SCORE_WIDTH:int = 50; public static const KILLS_WIDTH:int = 80; public static const DEATHS_WIDTH:int = 80; public static const RATIO_WIDTH:int = 70; public static const REWARD_WIDTH:int = 70; public static const BONUS_REWARD_WIDTH:int = 70; public static const ROW_HEIGHT:int = 20; public static const LABELS_OFFSET:int = 15; public static const TABLE_MARGIN:int = 7; public static const LAST_COLUMN_EXTRA_WIDTH:int = 2; public function TableConst() { super(); } } }
package alternativa.tanks.model.item.container.resource { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.garage.models.item.container.resources.ContainerResourceCC; public class ContainerResourceEvents implements ContainerResource { private var object:IGameObject; private var impl:Vector.<Object>; public function ContainerResourceEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getResources() : ContainerResourceCC { var result:ContainerResourceCC = null; var i:int = 0; var m:ContainerResource = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ContainerResource(this.impl[i]); result = m.getResources(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.battle.utils { import alternativa.tanks.battle.BattleRunnerProvider; import alternativa.tanks.battle.DeferredAction; import alternativa.tanks.battle.PhysicsController; public class PhysicsControllerDeferredAction extends BattleRunnerProvider implements DeferredAction { private var controller:PhysicsController; private var add:Boolean; public function PhysicsControllerDeferredAction(param1:PhysicsController, param2:Boolean) { super(); this.controller = param1; this.add = param2; } public function execute() : void { if(this.add) { getBattleRunner().addPhysicsController(this.controller); } else { getBattleRunner().removePhysicsController(this.controller); } } } }
package alternativa.tanks.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import projects.tanks.client.battlefield.types.Vector3d; public class CrystalBonusEffect extends PooledObject implements GraphicEffect { private var sprite:Sprite3D; private var delay:int; private var time:int; private var maxHeight:Number; private var visibleHeight:Number; private var heightSpeed:Number; private var x:Number; private var y:Number; private var z:Number; private var startPosition:Vector3d; private var container:Scene3DContainer; public function CrystalBonusEffect(param1:Pool) { super(param1); this.sprite = new Sprite3D(10,10); } public function init(param1:int, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Vector3d, param12:TextureMaterial, param13:String) : void { this.delay = param1; this.sprite.width = param2; this.sprite.height = param3; this.sprite.calculateBounds(); this.sprite.rotation = param4; this.maxHeight = param5; this.visibleHeight = param6; this.heightSpeed = param7; this.x = param8; this.y = param9; this.z = param10; this.startPosition = param11; param12.resolution = 1; this.sprite.material = param12; this.sprite.softAttenuation = 150; this.sprite.depthMapAlphaThreshold = 2; this.sprite.shadowMapAlphaThreshold = 2; this.sprite.useShadowMap = false; this.sprite.useLight = false; this.sprite.blendMode = param13; this.sprite.alpha = 0; this.time = 0; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.sprite); } public function play(param1:int, param2:GameCamera) : Boolean { var local3:Number = NaN; if(this.z >= this.maxHeight) { return false; } this.sprite.x = this.startPosition.x + this.x; this.sprite.y = this.startPosition.y + this.y; this.sprite.z = this.startPosition.z + this.z; this.time += param1; if(this.time >= this.delay) { this.z += this.maxHeight * this.heightSpeed * param1 * 0.001; if(this.z < this.visibleHeight) { this.sprite.alpha = this.z / this.visibleHeight; } else { local3 = (this.z - this.visibleHeight) / (this.maxHeight - this.visibleHeight); this.sprite.alpha = 1 - local3 * local3 * local3 * local3 * local3 * local3 * local3 * local3; } if(this.sprite.alpha < 0) { this.sprite.alpha = 0; } if(this.sprite.alpha > 1) { this.sprite.alpha = 1; } } else { this.sprite.alpha = 0; } return true; } public function destroy() : void { this.container.removeChild(this.sprite); this.container = null; this.sprite.material = null; recycle(); } public function kill() : void { this.z = this.maxHeight; this.sprite.alpha = 0; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.RocketLauncherCC; public class VectorCodecRocketLauncherCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRocketLauncherCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RocketLauncherCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<RocketLauncherCC> = new Vector.<RocketLauncherCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RocketLauncherCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RocketLauncherCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RocketLauncherCC> = Vector.<RocketLauncherCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.upgrade { import alternativa.tanks.model.item.properties.ItemPropertyValue; import alternativa.tanks.model.item.upgradable.UpgradableItemParams; import alternativa.tanks.model.item.upgradable.UpgradableItemPropertyValue; import alternativa.tanks.service.item.ItemService; import platform.client.fp10.core.type.IGameObject; public class UpgradeColors { [Inject] public static var itemService:ItemService; public static const GREEN:int = 65291; public static const WHITE:int = 16777215; public static const GOLD:int = 16580352; public static const LIGHT_GREEN:int = 8847108; public function UpgradeColors() { super(); } public static function getColorForItem(param1:IGameObject, param2:ItemPropertyValue) : int { if(itemService.isUpgradableItem(param1)) { return getColor(itemService.getUpgradableItemParams(param1),UpgradableItemPropertyValue(param2)); } return WHITE; } public static function getColor(param1:UpgradableItemParams, param2:UpgradableItemPropertyValue) : int { return getColorForLevel(param1,param2,param1.getLevel()); } public static function getNextColor(param1:UpgradableItemParams, param2:UpgradableItemPropertyValue) : int { return getColorForLevel(param1,param2,param1.getLevel() + 1); } private static function getColorForLevel(param1:UpgradableItemParams, param2:UpgradableItemPropertyValue, param3:int) : int { if(param2.isUpgradable()) { return getColorForUpgradableItem(param1,param3); } return UpgradeColors.GOLD; } private static function getColorForUpgradableItem(param1:UpgradableItemParams, param2:int) : int { if(param1.getLevelsCount() == param2) { return GOLD; } if(param2 > 0) { return LIGHT_GREEN; } return WHITE; } } }
package alternativa.tanks.display.usertitle { import flash.display.Bitmap; import flash.display.BitmapData; public class ProgressBarSkin { [Embed(source="1049.png")] private static var hpLeftDmCls:Class; private static var hpLeftDm:BitmapData = Bitmap(new hpLeftDmCls()).bitmapData; [Embed(source="1177.png")] private static var hpRightDmCls:Class; private static var hpRightDm:BitmapData = Bitmap(new hpRightDmCls()).bitmapData; [Embed(source="840.png")] private static var hpLeftBgDmCls:Class; private static var hpLeftBgDm:BitmapData = Bitmap(new hpLeftBgDmCls()).bitmapData; [Embed(source="1155.png")] private static var hpRightBgDmCls:Class; private static var hpRightBgDm:BitmapData = Bitmap(new hpRightBgDmCls()).bitmapData; [Embed(source="1209.png")] private static var hpLeftBlueCls:Class; private static var hpLeftBlue:BitmapData = Bitmap(new hpLeftBlueCls()).bitmapData; [Embed(source="851.png")] private static var hpRightBlueCls:Class; private static var hpRightBlue:BitmapData = Bitmap(new hpRightBlueCls()).bitmapData; [Embed(source="1026.png")] private static var hpLeftBgBlueCls:Class; private static var hpLeftBgBlue:BitmapData = Bitmap(new hpLeftBgBlueCls()).bitmapData; [Embed(source="823.png")] private static var hpRightBgBlueCls:Class; private static var hpRightBgBlue:BitmapData = Bitmap(new hpRightBgBlueCls()).bitmapData; [Embed(source="1098.png")] private static var hpLeftRedCls:Class; private static var hpLeftRed:BitmapData = Bitmap(new hpLeftRedCls()).bitmapData; [Embed(source="1028.png")] private static var hpRightRedCls:Class; private static var hpRightRed:BitmapData = Bitmap(new hpRightRedCls()).bitmapData; [Embed(source="1001.png")] private static var hpLeftBgRedCls:Class; private static var hpLeftBgRed:BitmapData = Bitmap(new hpLeftBgRedCls()).bitmapData; [Embed(source="839.png")] private static var hpRightBgRedCls:Class; private static var hpRightBgRed:BitmapData = Bitmap(new hpRightBgRedCls()).bitmapData; [Embed(source="1068.png")] private static var weaponLeftCls:Class; private static var weaponLeft:BitmapData = Bitmap(new weaponLeftCls()).bitmapData; [Embed(source="886.png")] private static var weaponRightCls:Class; private static var weaponRight:BitmapData = Bitmap(new weaponRightCls()).bitmapData; [Embed(source="1051.png")] private static var weaponLeftBgCls:Class; private static var weaponLeftBg:BitmapData = Bitmap(new weaponLeftBgCls()).bitmapData; [Embed(source="841.png")] private static var weaponRightBgCls:Class; private static var weaponRightBg:BitmapData = Bitmap(new weaponRightBgCls()).bitmapData; [Embed(source="962.png")] private static var barShadowCls:Class; private static var barShadow:BitmapData = Bitmap(new barShadowCls()).bitmapData; [Embed(source="994.png")] private static var barShadowLeftCls:Class; private static var barShadowLeft:BitmapData = Bitmap(new barShadowLeftCls()).bitmapData; [Embed(source="1050.png")] private static var barShadowRightCls:Class; private static var barShadowRight:BitmapData = Bitmap(new barShadowRightCls()).bitmapData; private static const COLOR_DM:uint = 4964125; private static const COLOR_DM_BG:uint = 2448911; private static const COLOR_TEAM_BLUE:uint = 4691967; private static const COLOR_TEAM_BLUE_BG:uint = 2181375; private static const COLOR_TEAM_RED:uint = 15741974; private static const COLOR_TEAM_RED_BG:uint = 10556937; private static const COLOR_WEAPON_BAR:uint = 14207247; private static const COLOR_WEAPON_BAR_BG:uint = 7758340; public static const HEALTHBAR_DM:ProgressBarSkin = new ProgressBarSkin(COLOR_DM,COLOR_DM_BG,hpLeftDm,hpLeftBgDm,hpRightDm,hpRightBgDm,barShadow,barShadowLeft,barShadowRight); public static const HEALTHBAR_BLUE:ProgressBarSkin = new ProgressBarSkin(COLOR_TEAM_BLUE,COLOR_TEAM_BLUE_BG,hpLeftBlue,hpLeftBgBlue,hpRightBlue,hpRightBgBlue,barShadow,barShadowLeft,barShadowRight); public static const HEALTHBAR_RED:ProgressBarSkin = new ProgressBarSkin(COLOR_TEAM_RED,COLOR_TEAM_RED_BG,hpLeftRed,hpLeftBgRed,hpRightRed,hpRightBgRed,barShadow,barShadowLeft,barShadowRight); public static const WEAPONBAR:ProgressBarSkin = new ProgressBarSkin(COLOR_WEAPON_BAR,COLOR_WEAPON_BAR_BG,weaponLeft,weaponLeftBg,weaponRight,weaponRightBg,barShadow,barShadowLeft,barShadowRight); public var color:uint; public var bgColor:uint; public var leftTipFg:BitmapData; public var leftTipBg:BitmapData; public var rightTipFg:BitmapData; public var rightTipBg:BitmapData; public var shadowLeftTip:BitmapData; public var shadowRightTip:BitmapData; public var shadow:BitmapData; public function ProgressBarSkin(color:uint, bgColor:uint, leftTipFg:BitmapData, leftTipBg:BitmapData, rightTipFg:BitmapData, rightTipBg:BitmapData, shadow:BitmapData, shadowLeftTip:BitmapData, shadowRightTip:BitmapData) { super(); this.color = color; this.bgColor = bgColor; this.leftTipFg = leftTipFg; this.leftTipBg = leftTipBg; this.rightTipFg = rightTipFg; this.rightTipBg = rightTipBg; this.shadow = shadow; this.shadowLeftTip = shadowLeftTip; this.shadowRightTip = shadowRightTip; } } }
package _codec.projects.tanks.client.panel.model.quest.common.specification { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.panel.model.quest.common.specification.QuestLevel; public class CodecQuestLevel implements ICodec { public function CodecQuestLevel() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:QuestLevel = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = QuestLevel.EASY; break; case 1: local2 = QuestLevel.NORMAL; break; case 2: local2 = QuestLevel.HARD; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package alternativa.tanks.model.map.mapinfo { import alternativa.types.Long; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.map.params.MapTheme; [ModelInterface] public interface IMapInfo { function getName() : String; function getMapId() : Long; function getMaxPeople() : int; function getMaxRank() : int; function getMinRank() : int; function getThemeName() : String; function getTheme() : MapTheme; function getDefaultTheme() : MapTheme; function getSupportedBattleModes() : Vector.<BattleMode>; function isEnabled() : Boolean; function hasMatchmakingMark() : Boolean; function getPreviewResource() : ImageResource; } }
package alternativa.tanks.model.news { import mx.core.BitmapAsset; [ExcludeClass] public class NewsIcons_fight extends BitmapAsset { public function NewsIcons_fight() { super(); } } }
package _codec.projects.tanks.client.panel.model.payment.modes.terminal { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.modes.terminal.TerminalInstance; import projects.tanks.client.panel.model.payment.modes.terminal.TerminalPaymentCC; public class CodecTerminalPaymentCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_terminals:ICodec; private var codec_text:ICodec; private var codec_withCalculator:ICodec; public function CodecTerminalPaymentCC() { super(); } public function init(param1:IProtocol) : void { this.codec_terminals = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(TerminalInstance,false),false,1)); this.codec_text = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_withCalculator = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:TerminalPaymentCC = new TerminalPaymentCC(); local2.terminals = this.codec_terminals.decode(param1) as Vector.<TerminalInstance>; local2.text = this.codec_text.decode(param1) as String; local2.withCalculator = this.codec_withCalculator.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:TerminalPaymentCC = TerminalPaymentCC(param2); this.codec_terminals.encode(param1,local3.terminals); this.codec_text.encode(param1,local3.text); this.codec_withCalculator.encode(param1,local3.withCalculator); } } }
package alternativa.tanks.camera.controllers.spectator { import alternativa.tanks.utils.BitMask; import flash.events.KeyboardEvent; import flash.ui.Keyboard; import flash.utils.Dictionary; public class UserInputImpl implements UserInput, KeyboardHandler { public static const BIT_FORWARD:int = 0; public static const BIT_BACK:int = 1; public static const BIT_LEFT:int = 2; public static const BIT_RIGHT:int = 3; public static const BIT_UP:int = 4; public static const BIT_DOWN:int = 5; public static const BIT_ACCELERATION:int = 6; public static const BIT_YAW_LEFT:int = 7; public static const BIT_YAW_RIGHT:int = 8; public static const BIT_PITCH_UP:int = 9; public static const BIT_PITCH_DOWN:int = 10; private static const ROTATION_MASK:int = 1 << BIT_PITCH_DOWN | 1 << BIT_PITCH_UP | 1 << BIT_YAW_LEFT | 1 << BIT_YAW_RIGHT; private var keyMap:Dictionary = new Dictionary(); private var controlBits:BitMask = new BitMask(); public function UserInputImpl() { super(); this.keyMap[Keyboard.W] = BIT_FORWARD; this.keyMap[Keyboard.S] = BIT_BACK; this.keyMap[Keyboard.A] = BIT_LEFT; this.keyMap[Keyboard.D] = BIT_RIGHT; this.keyMap[Keyboard.Q] = BIT_DOWN; this.keyMap[Keyboard.E] = BIT_UP; this.keyMap[Keyboard.SHIFT] = BIT_ACCELERATION; this.keyMap[Keyboard.LEFT] = BIT_YAW_LEFT; this.keyMap[Keyboard.RIGHT] = BIT_YAW_RIGHT; this.keyMap[Keyboard.UP] = BIT_PITCH_UP; this.keyMap[Keyboard.DOWN] = BIT_PITCH_DOWN; } public function getForwardDirection() : int { return this.getDirection(BIT_FORWARD,BIT_BACK); } public function getSideDirection() : int { return this.getDirection(BIT_RIGHT,BIT_LEFT); } public function getVerticalDirection() : int { return this.getDirection(BIT_UP,BIT_DOWN); } public function isAccelerated() : Boolean { return this.controlBits.getBitValue(BIT_ACCELERATION) == 1; } public function handleKeyDown(param1:KeyboardEvent) : void { if(this.keyMap[param1.keyCode] != null) { this.controlBits.setBit(this.keyMap[param1.keyCode]); } } public function handleKeyUp(param1:KeyboardEvent) : void { if(this.keyMap[param1.keyCode] != null) { this.controlBits.clearBit(this.keyMap[param1.keyCode]); } } public function getYawDirection() : int { return this.getDirection(BIT_YAW_LEFT,BIT_YAW_RIGHT); } public function getPitchDirection() : int { return this.getDirection(BIT_PITCH_UP,BIT_PITCH_DOWN); } public function isRotating() : Boolean { return this.controlBits.hasAnyBit(ROTATION_MASK); } private function getDirection(param1:int, param2:int) : int { return this.controlBits.getBitValue(param1) - this.controlBits.getBitValue(param2); } public function reset() : void { this.controlBits.clear(); } } }
package alternativa.tanks.models.battlemessages { internal class StateAlpha implements MessageState { private var message:Message; private var transitionTime:int; private var timeLeft:int; private var alpha1:Number; private var alpha2:Number; private var deltaAlpha:Number; public function StateAlpha(param1:Message, param2:int, param3:Number, param4:Number) { super(); this.message = param1; this.transitionTime = param2; this.alpha1 = param3; this.alpha2 = param4; this.deltaAlpha = param4 - param3; } public function init() : void { this.message.setAlpha(this.alpha1); this.timeLeft = this.transitionTime; } public function update(param1:int) : Boolean { if(this.timeLeft <= 0) { return false; } this.timeLeft -= param1; if(this.timeLeft < 0) { this.timeLeft = 0; } this.message.setAlpha(this.alpha2 - this.deltaAlpha * this.timeLeft / this.transitionTime); return true; } public function setDurationInMs(param1:int) : void { this.transitionTime = param1; } } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; use namespace alternativa3d; public class AnimationCouple extends AnimationNode { private var _left:AnimationNode; private var _right:AnimationNode; public var balance:Number = 0.5; public function AnimationCouple() { super(); } override alternativa3d function update(param1:Number, param2:Number) : void { var local3:Number = this.balance <= 0 ? 0 : (this.balance >= 1 ? 1 : this.balance); if(this._left == null) { this._right.alternativa3d::update(param1 * speed,param2); } else if(this._right == null) { this._left.alternativa3d::update(param1 * speed,param2); } else { this._left.alternativa3d::update(param1 * speed,(1 - local3) * param2); this._right.alternativa3d::update(param1 * speed,local3 * param2); } } override alternativa3d function setController(param1:AnimationController) : void { this.alternativa3d::controller = param1; if(this._left != null) { this._left.alternativa3d::setController(param1); } if(this._right != null) { this._right.alternativa3d::setController(param1); } } override alternativa3d function addNode(param1:AnimationNode) : void { super.alternativa3d::addNode(param1); param1.alternativa3d::_isActive = true; } override alternativa3d function removeNode(param1:AnimationNode) : void { if(this._left == param1) { this._left = null; } else { this._right = null; } super.alternativa3d::removeNode(param1); } public function get left() : AnimationNode { return this._left; } public function set left(param1:AnimationNode) : void { if(param1 != this._left) { if(param1.alternativa3d::_parent == this) { throw new Error("Animation already exist in blender"); } if(this._left != null) { this.alternativa3d::removeNode(this._left); } this._left = param1; if(param1 != null) { this.alternativa3d::addNode(param1); } } } public function get right() : AnimationNode { return this._right; } public function set right(param1:AnimationNode) : void { if(param1 != this._right) { if(param1.alternativa3d::_parent == this) { throw new Error("Animation already exist in blender"); } if(this._right != null) { this.alternativa3d::removeNode(this._right); } this._right = param1; if(param1 != null) { this.alternativa3d::addNode(param1); } } } } }
package alternativa.tanks.model.banner { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.object.ClientObject; import alternativa.resource.ImageResource; import alternativa.service.IResourceService; import alternativa.types.Long; import flash.display.BitmapData; import flash.utils.Dictionary; import projects.tanks.client.banners.BannerModelBase; import projects.tanks.client.banners.IBannerModelBase; public class BannerModel extends BannerModelBase implements IBannerModelBase, IBanner { private var bd:Dictionary; private var url:Dictionary; public function BannerModel() { super(); _interfaces.push(IModel,IBannerModelBase,IBanner); this.bd = new Dictionary(); this.url = new Dictionary(); } public function initObject(clientObject:ClientObject, resourceID:Long, url:String) : void { Main.writeVarsToConsoleChannel("BannerModel","initObject resourceID: %1, url: %2",resourceID,url); this.url[clientObject] = url; var resource:ImageResource = (Main.osgi.getService(IResourceService) as IResourceService).getResource(resourceID) as ImageResource; this.bd[clientObject] = resource.data; } public function getBannerBd(bannerObject:ClientObject) : BitmapData { return this.bd[bannerObject]; } public function getBannerURL(bannerObject:ClientObject) : String { return this.url[bannerObject]; } public function click(bannerObject:ClientObject) : void { Main.writeVarsToConsoleChannel("BannerModel","click bannerObjectId: %1",bannerObject.id); } } }
package alternativa.tanks.models.battlefield.gui.chat { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.service.IModelService; import alternativa.tanks.model.panel.IBattleSettings; import alternativa.tanks.model.panel.IPanelListener; import alternativa.tanks.model.user.IUserDataListener; import alternativa.tanks.models.battlefield.IUserStat; import alternativa.types.Long; import flash.display.DisplayObjectContainer; import flash.events.KeyboardEvent; import flash.ui.Keyboard; import projects.tanks.client.battlefield.gui.models.chat.ChatModelBase; import projects.tanks.client.battlefield.gui.models.chat.IChatModelBase; import projects.tanks.client.battleservice.model.team.BattleTeamType; import scpacker.networking.INetworker; import scpacker.networking.Network; import specter.utils.KeyboardBinder; public class ChatModel extends ChatModelBase implements IChatModelBase, IObjectLoadListener, IPanelListener, IChatBattle { private var userStat:IUserStat; private var bfClientObject:ClientObject; private var contentLayer:DisplayObjectContainer; private var teamOnly:Boolean; private var battleChat:BattleChat; private var uiLockCount:int; private var messagesBuf:Vector.<String>; private var keyBinder:KeyboardBinder; private var currentBufMsg:int = -1; public function ChatModel() { this.messagesBuf = new Vector.<String>(); super(); _interfaces.push(IModel,IChatModelBase,IObjectLoadListener,IUserDataListener,IPanelListener); this.contentLayer = Main.contentUILayer; this.battleChat = new BattleChat(); Main.osgi.registerService(IChatBattle,this); } public function objectLoaded(object:ClientObject) : void { this.bfClientObject = object; this.battleChat.clear(); this.contentLayer.addChild(this.battleChat); this.battleChat.addEventListener(BattleChatEvent.SEND_MESSAGE,this.onSendMessage); this.battleChat.addEventListener(BattleChatEvent.CHAT_EXIT,this.onChatClosed); Main.stage.addEventListener(KeyboardEvent.KEY_UP,this.onKeyUp); var modelService:IModelService = Main.osgi.getService(IModelService) as IModelService; this.battleChat.alwaysShow = this.getSettings().showBattleChat; this.keyBinder = new KeyboardBinder(this.battleChat.input); this.keyBinder.bind("UP",this.processBufUp); this.keyBinder.bind("DOWN",this.processBufDown); this.keyBinder.enable(); } public function objectUnloaded(object:ClientObject) : void { this.battleChat.removeEventListener(BattleChatEvent.SEND_MESSAGE,this.onSendMessage); this.battleChat.removeEventListener(BattleChatEvent.CHAT_EXIT,this.onChatClosed); this.battleChat.clear(); this.contentLayer.removeChild(this.battleChat); Main.stage.removeEventListener(KeyboardEvent.KEY_UP,this.onKeyUp); this.bfClientObject = null; this.keyBinder.unbindAll(); this.keyBinder.disable(); } public function bugReportOpened() : void { this.updateUILock(1); } public function bugReportClosed() : void { this.updateUILock(-1); } public function friendsOpened() : void { this.updateUILock(1); } public function friendsClosed() : void { this.updateUILock(-1); } public function exchangeOpened() : void { this.updateUILock(1); } public function exchangeClosed() : void { this.updateUILock(-1); } public function onCloseGame() : void { this.updateUILock(1); } public function onCloseGameExit() : void { this.updateUILock(-1); } public function settingsAccepted() : void { this.updateUILock(-1); this.battleChat.alwaysShow = this.getSettings().showBattleChat; } public function settingsOpened() : void { this.updateUILock(1); } public function settingsCanceled() : void { this.updateUILock(-1); } public function setMuteSound(mute:Boolean) : void { } private function onKeyUp(e:KeyboardEvent) : void { switch(e.keyCode) { case Keyboard.ENTER: this.teamOnly = e.ctrlKey; this.battleChat.openChat(); break; case 84: if(!this.battleChat.chatOpened) { this.teamOnly = true; this.battleChat.openChat(); } } } private function onChatClosed(e:BattleChatEvent) : void { this.currentBufMsg = -1; } private function onSendMessage(e:BattleChatEvent) : void { this.sendMessage(this.bfClientObject,e.message,this.teamOnly); } private function sendMessage(cl:ClientObject, msg:String, team:Boolean) : void { if(this.messagesBuf.length == 0 || this.messagesBuf[this.messagesBuf.length - 1] != msg) { this.messagesBuf.push(msg); } this.currentBufMsg = -1; var reg:RegExp = /;/g; var reg2:RegExp = /~/g; msg = msg.replace(reg," ").replace(reg2," "); Network(Main.osgi.getService(INetworker)).send("battle;chat;" + msg + ";" + team); } private function processBufUp(isKeyDown:Boolean) : void { if(!isKeyDown || this.messagesBuf.length == 0 || !this.battleChat.chatOpened) { return; } this.currentBufMsg = Math.min(this.currentBufMsg + 1,this.messagesBuf.length - 1); this.battleChat.input.text = this.messagesBuf[this.messagesBuf.length - 1 - this.currentBufMsg]; } private function processBufDown(isKeyDown:Boolean) : void { if(!isKeyDown || this.messagesBuf.length == 0 || !this.battleChat.chatOpened) { return; } this.currentBufMsg = Math.max(this.currentBufMsg - 1,0); this.battleChat.input.text = this.messagesBuf[this.messagesBuf.length - 1 - this.currentBufMsg]; } public function addMessage(clientObject:ClientObject, userId:Long, message:String, type:BattleTeamType, teamOnly:Boolean, nick:String = null, rank:int = 0, chat_level:int = 0) : void { var messageLabel:String = type != BattleTeamType.NONE && teamOnly ? "[TEAM]" : null; var userName:String = nick; var userRank:int = rank; this.battleChat.addUserMessage(messageLabel,userName,userRank,chat_level,type,message + "\n"); } public function addSpectatorMessage(message:String) : void { this.battleChat.addSpectatorMessage(message + "\n"); } public function addSystemMessage(clientObject:ClientObject, message:String) : void { this.battleChat.addSystemMessage(message); } private function updateUILock(delta:int) : void { this.uiLockCount += delta; if(this.bfClientObject != null) { if(this.uiLockCount > 0) { this.battleChat.closeChat(); this.battleChat.locked = true; } else { this.battleChat.locked = false; } } } private function getSettings() : IBattleSettings { return IBattleSettings(Main.osgi.getService(IBattleSettings)); } } } import alternativa.types.Long; import projects.tanks.client.battleservice.model.team.BattleTeamType; class ExpectingMessage { public var messageLabel:String; public var userID:Long; public var message:String; public var type:BattleTeamType; function ExpectingMessage(messageLabel:String, userID:Long, type:BattleTeamType, message:String) { super(); this.messageLabel = messageLabel; this.userID = userID; this.message = message; this.type = type; } }
package alternativa.tanks.model.news { import mx.core.BitmapAsset; [ExcludeClass] public class NewsIcons_magazine extends BitmapAsset { public function NewsIcons_magazine() { super(); } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import flash.display.Sprite; use namespace alternativa3d; public class Debug { public static const BOUNDS:int = 8; public static const EDGES:int = 16; public static const NODES:int = 128; public static const LIGHTS:int = 256; public static const BONES:int = 512; private static const boundVertexList:Vertex = Vertex.createList(8); private static const nodeVertexList:Vertex = Vertex.createList(4); public function Debug() { super(); } alternativa3d static function drawEdges(param1:Camera3D, param2:Face, param3:int) : void { var _loc6_:Number = NaN; var _loc9_:Wrapper = null; var _loc10_:Vertex = null; var _loc11_:Number = NaN; var _loc12_:Number = NaN; var _loc4_:Number = param1.viewSizeX; var _loc5_:Number = param1.viewSizeY; var _loc7_:Sprite = param1.view.canvas; _loc7_.graphics.lineStyle(0,param3); var _loc8_:Face = param2; while(_loc8_ != null) { _loc9_ = _loc8_.wrapper; _loc10_ = _loc9_.vertex; _loc6_ = 1 / _loc10_.cameraZ; _loc11_ = _loc10_.cameraX * _loc4_ * _loc6_; _loc12_ = _loc10_.cameraY * _loc5_ * _loc6_; _loc7_.graphics.moveTo(_loc11_,_loc12_); _loc9_ = _loc9_.next; while(_loc9_ != null) { _loc10_ = _loc9_.vertex; _loc6_ = 1 / _loc10_.cameraZ; _loc7_.graphics.lineTo(_loc10_.cameraX * _loc4_ * _loc6_,_loc10_.cameraY * _loc5_ * _loc6_); _loc9_ = _loc9_.next; } _loc7_.graphics.lineTo(_loc11_,_loc12_); _loc8_ = _loc8_.processNext; } } alternativa3d static function drawBounds(param1:Camera3D, param2:Object3D, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:int = -1, param10:Number = 1) : void { var _loc11_:Vertex = null; var _loc23_:Number = NaN; var _loc12_:Vertex = boundVertexList; _loc12_.x = param3; _loc12_.y = param4; _loc12_.z = param5; var _loc13_:Vertex = _loc12_.next; _loc13_.x = param6; _loc13_.y = param4; _loc13_.z = param5; var _loc14_:Vertex = _loc13_.next; _loc14_.x = param3; _loc14_.y = param7; _loc14_.z = param5; var _loc15_:Vertex = _loc14_.next; _loc15_.x = param6; _loc15_.y = param7; _loc15_.z = param5; var _loc16_:Vertex = _loc15_.next; _loc16_.x = param3; _loc16_.y = param4; _loc16_.z = param8; var _loc17_:Vertex = _loc16_.next; _loc17_.x = param6; _loc17_.y = param4; _loc17_.z = param8; var _loc18_:Vertex = _loc17_.next; _loc18_.x = param3; _loc18_.y = param7; _loc18_.z = param8; var _loc19_:Vertex = _loc18_.next; _loc19_.x = param6; _loc19_.y = param7; _loc19_.z = param8; _loc11_ = _loc12_; while(_loc11_ != null) { _loc11_.cameraX = param2.ma * _loc11_.x + param2.mb * _loc11_.y + param2.mc * _loc11_.z + param2.md; _loc11_.cameraY = param2.me * _loc11_.x + param2.mf * _loc11_.y + param2.mg * _loc11_.z + param2.mh; _loc11_.cameraZ = param2.mi * _loc11_.x + param2.mj * _loc11_.y + param2.mk * _loc11_.z + param2.ml; if(_loc11_.cameraZ <= 0) { return; } _loc11_ = _loc11_.next; } var _loc20_:Number = param1.viewSizeX; var _loc21_:Number = param1.viewSizeY; _loc11_ = _loc12_; while(_loc11_ != null) { _loc23_ = 1 / _loc11_.cameraZ; _loc11_.cameraX = _loc11_.cameraX * _loc20_ * _loc23_; _loc11_.cameraY = _loc11_.cameraY * _loc21_ * _loc23_; _loc11_ = _loc11_.next; } var _loc22_:Sprite = param1.view.canvas; _loc22_.graphics.lineStyle(0,param9 < 0 ? (param2.culling > 0 ? uint(uint(16776960)) : uint(uint(65280))) : uint(uint(param9)),param10); _loc22_.graphics.moveTo(_loc12_.cameraX,_loc12_.cameraY); _loc22_.graphics.lineTo(_loc13_.cameraX,_loc13_.cameraY); _loc22_.graphics.lineTo(_loc15_.cameraX,_loc15_.cameraY); _loc22_.graphics.lineTo(_loc14_.cameraX,_loc14_.cameraY); _loc22_.graphics.lineTo(_loc12_.cameraX,_loc12_.cameraY); _loc22_.graphics.moveTo(_loc16_.cameraX,_loc16_.cameraY); _loc22_.graphics.lineTo(_loc17_.cameraX,_loc17_.cameraY); _loc22_.graphics.lineTo(_loc19_.cameraX,_loc19_.cameraY); _loc22_.graphics.lineTo(_loc18_.cameraX,_loc18_.cameraY); _loc22_.graphics.lineTo(_loc16_.cameraX,_loc16_.cameraY); _loc22_.graphics.moveTo(_loc12_.cameraX,_loc12_.cameraY); _loc22_.graphics.lineTo(_loc16_.cameraX,_loc16_.cameraY); _loc22_.graphics.moveTo(_loc13_.cameraX,_loc13_.cameraY); _loc22_.graphics.lineTo(_loc17_.cameraX,_loc17_.cameraY); _loc22_.graphics.moveTo(_loc15_.cameraX,_loc15_.cameraY); _loc22_.graphics.lineTo(_loc19_.cameraX,_loc19_.cameraY); _loc22_.graphics.moveTo(_loc14_.cameraX,_loc14_.cameraY); _loc22_.graphics.lineTo(_loc18_.cameraX,_loc18_.cameraY); } alternativa3d static function drawKDNode(param1:Camera3D, param2:Object3D, param3:int, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number) : void { var _loc12_:Vertex = null; var _loc20_:Number = NaN; var _loc13_:Vertex = nodeVertexList; var _loc14_:Vertex = _loc13_.next; var _loc15_:Vertex = _loc14_.next; var _loc16_:Vertex = _loc15_.next; if(param3 == 0) { _loc13_.x = param4; _loc13_.y = param6; _loc13_.z = param10; _loc14_.x = param4; _loc14_.y = param9; _loc14_.z = param10; _loc15_.x = param4; _loc15_.y = param9; _loc15_.z = param7; _loc16_.x = param4; _loc16_.y = param6; _loc16_.z = param7; } else if(param3 == 1) { _loc13_.x = param8; _loc13_.y = param4; _loc13_.z = param10; _loc14_.x = param5; _loc14_.y = param4; _loc14_.z = param10; _loc15_.x = param5; _loc15_.y = param4; _loc15_.z = param7; _loc16_.x = param8; _loc16_.y = param4; _loc16_.z = param7; } else { _loc13_.x = param5; _loc13_.y = param6; _loc13_.z = param4; _loc14_.x = param8; _loc14_.y = param6; _loc14_.z = param4; _loc15_.x = param8; _loc15_.y = param9; _loc15_.z = param4; _loc16_.x = param5; _loc16_.y = param9; _loc16_.z = param4; } _loc12_ = _loc13_; while(_loc12_ != null) { _loc12_.cameraX = param2.ma * _loc12_.x + param2.mb * _loc12_.y + param2.mc * _loc12_.z + param2.md; _loc12_.cameraY = param2.me * _loc12_.x + param2.mf * _loc12_.y + param2.mg * _loc12_.z + param2.mh; _loc12_.cameraZ = param2.mi * _loc12_.x + param2.mj * _loc12_.y + param2.mk * _loc12_.z + param2.ml; if(_loc12_.cameraZ <= 0) { return; } _loc12_ = _loc12_.next; } var _loc17_:Number = param1.viewSizeX; var _loc18_:Number = param1.viewSizeY; _loc12_ = _loc13_; while(_loc12_ != null) { _loc20_ = 1 / _loc12_.cameraZ; _loc12_.cameraX = _loc12_.cameraX * _loc17_ * _loc20_; _loc12_.cameraY = _loc12_.cameraY * _loc18_ * _loc20_; _loc12_ = _loc12_.next; } var _loc19_:Sprite = param1.view.canvas; _loc19_.graphics.lineStyle(0,param3 == 0 ? uint(uint(16711680)) : (param3 == 1 ? uint(uint(65280)) : uint(uint(255))),param11); _loc19_.graphics.moveTo(_loc13_.cameraX,_loc13_.cameraY); _loc19_.graphics.lineTo(_loc14_.cameraX,_loc14_.cameraY); _loc19_.graphics.lineTo(_loc15_.cameraX,_loc15_.cameraY); _loc19_.graphics.lineTo(_loc16_.cameraX,_loc16_.cameraY); _loc19_.graphics.lineTo(_loc13_.cameraX,_loc13_.cameraY); } alternativa3d static function drawBone(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:int) : void { var _loc11_:Number = NaN; var _loc12_:Number = NaN; var _loc13_:Number = NaN; var _loc14_:Number = NaN; var _loc15_:Sprite = null; var _loc8_:Number = param4 - param2; var _loc9_:Number = param5 - param3; var _loc10_:Number = Math.sqrt(_loc8_ * _loc8_ + _loc9_ * _loc9_); if(_loc10_ > 0.001) { _loc8_ /= _loc10_; _loc9_ /= _loc10_; _loc11_ = _loc9_ * param6; _loc12_ = -_loc8_ * param6; _loc13_ = -_loc9_ * param6; _loc14_ = _loc8_ * param6; if(_loc10_ > param6 * 2) { _loc10_ = param6; } else { _loc10_ /= 2; } _loc15_ = param1.view.canvas; _loc15_.graphics.lineStyle(1,param7); _loc15_.graphics.beginFill(param7,0.6); _loc15_.graphics.moveTo(param2,param3); _loc15_.graphics.lineTo(param2 + _loc8_ * _loc10_ + _loc11_,param3 + _loc9_ * _loc10_ + _loc12_); _loc15_.graphics.lineTo(param4,param5); _loc15_.graphics.lineTo(param2 + _loc8_ * _loc10_ + _loc13_,param3 + _loc9_ * _loc10_ + _loc14_); _loc15_.graphics.lineTo(param2,param3); _loc15_.graphics.endFill(); } } } }
package forms.payment { import controls.Label; import controls.statassets.StatLineBackgroundNormal; import controls.statassets.StatLineBackgroundSelected; import fl.controls.listClasses.CellRenderer; import fl.controls.listClasses.ListData; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.Sprite; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import utils.TextUtils; public class PaymentListRenderer extends CellRenderer { private static var _withSMSText:Boolean = false; private var nicon:DisplayObject; private var sicon:DisplayObject; public function PaymentListRenderer() { super(); } override public function set data(value:Object) : void { _data = value; _withSMSText = _data.smsText !== ""; var nr:DisplayObject = new StatLineBackgroundNormal(); var sl:DisplayObject = new StatLineBackgroundSelected(); this.nicon = this.myIcon(_data); setStyle("upSkin",nr); setStyle("downSkin",nr); setStyle("overSkin",nr); setStyle("selectedUpSkin",sl); setStyle("selectedOverSkin",sl); setStyle("selectedDownSkin",sl); } override public function set listData(value:ListData) : void { _listData = value; label = _listData.label; if(this.nicon != null) { setStyle("icon",this.nicon); } } private function myIcon(data:Object) : Sprite { var cont:Sprite = null; cont = new Sprite(); var number:Label = new Label(); var smsText:Label = new Label(); var smsTextBmp:Bitmap = new Bitmap(); var cost:Label = new Label(); var crystals:Label = new Label(); var roubles:Label = new Label(); var subwidth:int = !!_withSMSText ? int(int(60)) : int(int((_width - 72) / 2)); number.autoSize = TextFieldAutoSize.NONE; number.align = TextFormatAlign.CENTER; number.size = 13; number.height = 20; number.x = -5; number.width = 70; number.text = _data.number; cont.addChild(number); cost.autoSize = TextFieldAutoSize.NONE; cost.align = TextFormatAlign.RIGHT; cost.size = 13; cost.height = 20; cost.text = _data.cost; cost.x = 72; cost.width = int(subwidth) - 7; cont.addChild(cost); if(_withSMSText) { smsText.autoSize = TextFieldAutoSize.NONE; smsText.align = TextFormatAlign.LEFT; smsText.size = 12; smsText.height = 20; smsTextBmp.x = 72; smsText.width = _width - 170; smsText.text = _data.smsText; smsTextBmp.bitmapData = TextUtils.getTextInCells(smsText,12,18,5898034); cont.addChild(smsTextBmp); cost.x = smsText.width + 74; } crystals.autoSize = TextFieldAutoSize.NONE; crystals.align = TextFormatAlign.RIGHT; crystals.size = 13; crystals.height = 20; crystals.x = cost.x + cost.width + 2; crystals.width = int(_width - crystals.x - 12); crystals.text = _data.crystals; cont.addChild(crystals); return cont; } override protected function drawBackground() : void { var styleName:String = !!enabled ? mouseState : "disabled"; if(selected) { styleName = "selected" + styleName.substr(0,1).toUpperCase() + styleName.substr(1); } styleName += "Skin"; var bg:DisplayObject = background; background = getDisplayObjectInstance(getStyleValue(styleName)); addChildAt(background,0); if(bg != null && bg != background) { removeChild(bg); } } override protected function drawLayout() : void { super.drawLayout(); } override protected function drawIcon() : void { var oldIcon:DisplayObject = icon; var styleName:String = !!enabled ? mouseState : "disabled"; if(selected) { styleName = "selected" + styleName.substr(0,1).toUpperCase() + styleName.substr(1); } styleName += "Icon"; var iconStyle:Object = getStyleValue(styleName); if(iconStyle == null) { iconStyle = getStyleValue("icon"); } if(iconStyle != null) { icon = getDisplayObjectInstance(iconStyle); } if(icon != null) { addChildAt(icon,1); } if(oldIcon != null && oldIcon != icon && oldIcon.parent == this) { removeChild(oldIcon); } } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_darkClass.png")] public class HudInventoryIcon_darkClass extends BitmapAsset { public function HudInventoryIcon_darkClass() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.engine { public interface IEngineModelBase { } }
package platform.client.fp10.core.resource { import alternativa.types.Long; import flash.utils.ByteArray; public interface IResourceLocalStorageInternal { function getResourceData(param1:Long, param2:int, param3:String) : ByteArray; function setResourceData(param1:Long, param2:int, param3:ByteArray, param4:String, param5:String) : void; function clearResourceData(param1:Long) : void; } }
package projects.tanks.client.battlefield.models.tankparts.weapon.splash { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class SplashModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function SplashModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.ctf { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.pointbased.ctf.CaptureTheFlagCC; public class VectorCodecCaptureTheFlagCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecCaptureTheFlagCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(CaptureTheFlagCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<CaptureTheFlagCC> = new Vector.<CaptureTheFlagCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = CaptureTheFlagCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:CaptureTheFlagCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<CaptureTheFlagCC> = Vector.<CaptureTheFlagCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.battlefield.gui.models.inventory.item { import scpacker.Base; public class InventoryItemModelBase extends Base { public function InventoryItemModelBase() { super(); } } }
package alternativa.tanks.gui.clanmanagement { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.clanmanagement.ClanStateButton_ButtonOverCenter.png")] public class ClanStateButton_ButtonOverCenter extends BitmapAsset { public function ClanStateButton_ButtonOverCenter() { super(); } } }
package projects.tanks.clients.flash.commons.services.serverhalt { public class ServerHaltService implements IServerHaltService { private var _isServerHalt:Boolean; public function ServerHaltService() { super(); } public function setServerHalt(param1:Boolean) : void { this._isServerHalt = param1; } public function get isServerHalt() : Boolean { return this._isServerHalt; } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.artillery { public interface IWeaponRotationLimitModelBase { } }
package alternativa.tanks.battle.objects.tank.controllers { public interface ChassisControlListener { function onChassisControlChanged(param1:int, param2:Boolean) : void; } }
package alternativa.tanks.models.battle.commonflag { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.physics.Body; import alternativa.physics.BodyState; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.CTFTargetEvaluator; import alternativa.tanks.battle.TeamDMTargetEvaluator; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.BattleFinishEvent; import alternativa.tanks.battle.events.BattleRestartEvent; import alternativa.tanks.battle.events.LocalTankActivationEvent; import alternativa.tanks.battle.events.LocalTankKilledEvent; import alternativa.tanks.battle.events.StateCorrectionEvent; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankLoadedEvent; import alternativa.tanks.battle.events.TankUnloadedEvent; import alternativa.tanks.battle.objects.tank.ClientTankState; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.models.battle.battlefield.BattleUserInfoService; import alternativa.tanks.models.battle.battlefield.mine.IBattleMinesModel; import alternativa.tanks.models.battle.ctf.CTFCommonTargetEvaluator; import alternativa.tanks.models.battle.ctf.CTFRailgunTargetEvaluator; import alternativa.tanks.models.battle.ctf.FlagPickupTimeoutTask; import alternativa.tanks.models.battle.rugby.explosion.BallExplosion; import alternativa.tanks.models.battle.tdm.TDMHealingGunTargetEvaluator; import alternativa.tanks.models.inventory.IInventoryModel; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.models.inventory.InventoryLock; import alternativa.tanks.models.weapon.ricochet.CTFRicochetTargetEvaluator; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.services.battleinput.BattleInputService; import alternativa.tanks.services.battleinput.GameActionListener; import alternativa.types.Long; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import flash.utils.Dictionary; import flash.utils.getTimer; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.StubBitmapData; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.pointbased.ClientTeamPoint; import projects.tanks.client.battlefield.models.battle.pointbased.IPointBasedBattleModelBase; import projects.tanks.client.battlefield.models.battle.pointbased.PointBasedBattleModelBase; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlag; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlagFlyingData; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlagState; import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; [ModelInfo] public class PointBasedBattleModel extends PointBasedBattleModelBase implements IPointBasedBattleModelBase, ICommonFlagModeModel, ObjectLoadPostListener, ObjectUnloadListener, IFlagBaseTrigerEvents, GameActionListener { [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var battleService:BattleService; [Inject] public static var materialRegistry:TextureMaterialRegistry; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var localeService:ILocaleService; [Inject] public static var display:IDisplay; [Inject] public static var userInfoService:BattleUserInfoService; [Inject] public static var battleInputLockService:BattleInputService; [Inject] public static var battleInputService:BattleInputService; private static const FLAG_PICKUP_LOCK_DURATION:int = 5000; private static const BALL_PICKUP_LOCK_DURATION:int = 200; private static const TEAM_POINT_EQUIVALENT_RADIUS:int = 200; private var dropCommandSent:Boolean; private var battleMinesModel:IBattleMinesModel; private var inventoryModel:IInventoryModel; private var flags:Dictionary; private var basePointDatas:Dictionary; private var battleEventSupport:BattleEventSupport; private var loadedTanks:Dictionary; private var localTank:Tank; private var triggers:Vector.<FlagBaseTrigger>; private var targetEvaluators:Vector.<TeamDMTargetEvaluator>; private var battleObject:IGameObject; private var ballTouchedServerFunction:Function; public function PointBasedBattleModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(BattleFinishEvent,this.onBattleFinish); this.battleEventSupport.addEventHandler(BattleRestartEvent,this.onBattleRestart); this.battleEventSupport.addEventHandler(TankLoadedEvent,this.onTankLoaded); this.battleEventSupport.addEventHandler(TankUnloadedEvent,this.onTankUnloaded); this.battleEventSupport.addEventHandler(TankAddedToBattleEvent,this.onTankAddedToBattle); this.battleEventSupport.addEventHandler(LocalTankActivationEvent,this.onLocalTankActivated); this.battleEventSupport.addEventHandler(LocalTankKilledEvent,this.onLocalTankDie); } private static function createPedestal(param1:Tanks3DSResource) : Object3D { var local2:Mesh = Mesh(param1.objects[0]); var local3:BSP = new BSP(); local3.createTree(local2); var local4:BitmapData = param1.getTextureForObject(0); if(local4 == null) { local4 = new StubBitmapData(16776960); } var local5:TextureMaterial = materialRegistry.getMaterial(local4); local5.resolution = 1; local3.setMaterialToAllFaces(local5); return local3; } private function ballTouchedImpl(param1:int) : void { server.ballTouched(param1); } public function objectLoadedPost() : void { var local1:ClientTeamPoint = null; var local2:CommonFlag = null; this.battleObject = object; this.loadedTanks = new Dictionary(); this.triggers = new Vector.<FlagBaseTrigger>(); this.flags = new Dictionary(); this.basePointDatas = new Dictionary(); this.ballTouchedServerFunction = getFunctionWrapper(this.ballTouchedImpl); for each(local1 in getInitParam().teamPoints) { this.basePointDatas[local1.id] = local1; } this.inventoryModel = IInventoryModel(object.adapt(IInventoryModel)); this.battleMinesModel = IBattleMinesModel(object.adapt(IBattleMinesModel)); battleInputService.addGameActionListener(this); this.battleEventSupport.activateHandlers(); this.initTargetEvaluators(); IFlagModeInitilizer(object.event(IFlagModeInitilizer)).init(getInitParam().flags,getInitParam().teamPoints); if(battleInfoService.running) { for each(local2 in this.flags) { if(local2.carrier != null) { FlagNotification(object.adapt(FlagNotification)).guiShowFlagCarried(local2); } } } } public function objectUnloaded() : void { var local1:CommonFlag = null; battleInputService.removeGameActionListener(this); for each(local1 in this.flags) { local1.dispose(); } this.flags = null; this.localTank = null; this.loadedTanks = null; this.triggers = null; this.flags = null; this.basePointDatas = null; this.battleEventSupport.deactivateHandlers(); this.targetEvaluators = null; battleService.setCommonTargetEvaluator(null); battleService.setHealingGunTargetEvaluator(null); battleService.setRailgunTargetEvaluator(null); this.battleObject = null; } public function flagTaken(param1:int, param2:Long) : void { var local5:CommonFlag = null; var local3:CommonFlag = this.getFlag(param1); local3.stopFalling(); var local4:Tank = this.loadedTanks[param2]; if(local4 == null) { return; } if(this.localTank != null && this.localTank == local4) { this.setLocalFlagCarrier(local3,param2,local4); } else { this.setRemoteFlagCarrier(local3,param2,local4); } if(this.localTank != null || Boolean(battleInfoService.isSpectatorMode())) { this.disableFlagPickup(local3); if(this.localTank != null && local4 == this.localTank) { for each(local5 in this.flags) { if(local3 != local5 && local3.teamType == local5.teamType) { this.disableFlagPickup(local5); } } } FlagNotification(object.adapt(FlagNotification)).notifyFlagTaken(local3,local4); } FlagNotification(object.adapt(FlagNotification)).guiShowFlagCarried(local3); } private function handleDropIfLocal(param1:CommonFlag, param2:int) : void { if(this.localTank != null) { if(this.localTank.isSameTeam(param1.teamType)) { this.setFlagCarrierForEvaluators(param1,null); } if(param1.carrier == this.localTank) { if(this.dropCommandSent) { this.dropCommandSent = false; battleService.getBattleRunner().addLogicUnit(new FlagPickupTimeoutTask(this,param1,getTimer() + param2)); this.disableFlagPickup(param1); } } else { this.enableFlagPickupWithoutCheck(param1); } } } public function flagDelivered(param1:int, param2:int, param3:Long) : void { var local5:Tank = null; var local4:CommonFlag = this.getFlag(param1); this.returnFlag(local4); if(this.localTank != null || Boolean(battleInfoService.isSpectatorMode())) { local5 = this.loadedTanks[param3]; if(local5 != null) { FlagNotification(object.adapt(FlagNotification)).notifyFlagDelivered(local4,local5); } } } public function onEnterFlagBaseZone() : void { this.inventoryModel.lockItem(InventoryItemType.MINE,InventoryLock.FORCED,true); } public function onLeaveFlagBaseZone() : void { this.inventoryModel.lockItem(InventoryItemType.MINE,InventoryLock.FORCED,false); } public function onFlagTouch(param1:CommonFlag) : void { if(param1.registerTouch()) { this.sendFullMoveCommand(); this.ballTouchedServerFunction.apply(null,[param1.id]); } } public function sendFullMoveCommand() : void { this.battleEventSupport.dispatchEvent(StateCorrectionEvent.MANDATORY_UPDATE); } public function onPickupTimeoutPassed(param1:CommonFlag) : void { this.tryToEnableFlagPickup(param1); } public function onGameAction(param1:GameActionEnum, param2:Boolean) : void { if(param1 == GameActionEnum.DROP_FLAG && param2) { this.sendDropFlagCommand(); } } private function sendDropFlagCommand() : void { var flag:CommonFlag = null; if(Boolean(battleService.isBattleActive()) && this.localTank != null && !this.dropCommandSent) { flag = this.getFlagWithCarrier(this.localTank); if(flag != null) { object = this.battleObject; try { this.dropCommandSent = true; this.sendFullMoveCommand(); server.dropFlagCommand(); } finally { Model.popObject(); } } } } private function getFlagWithCarrier(param1:Tank) : CommonFlag { var local2:CommonFlag = null; for each(local2 in this.flags) { if(local2.carrier == param1) { return local2; } } return null; } private function onTankLoaded(param1:TankLoadedEvent) : void { this.loadedTanks[param1.tank.getUser().id] = param1.tank; if(param1.isLocal) { this.localTank = param1.tank; } } private function onTankUnloaded(param1:TankUnloadedEvent) : void { var local3:CommonFlag = null; var local4:Body = null; var local5:BodyState = null; var local6:Vector3 = null; var local2:Tank = param1.tank; for each(local3 in this.flags) { if(local3.carrier == local2) { local4 = local2.getBody(); local5 = local4.state; local6 = local5.position; if(battleInfoService.running) { object = this.battleObject; FlagNotification(object.adapt(FlagNotification)).notifyFlagDropped(local3); popObject(); } local3.dropAt(local6); break; } } delete this.loadedTanks[local2.getUser().id]; } private function onTankAddedToBattle(param1:TankAddedToBattleEvent) : void { var local2:CommonFlag = null; for each(local2 in this.flags) { if(local2.state == FlagState.CARRIED && local2.carrierId == param1.tank.getUser().id) { this.setRemoteFlagCarrier(local2,local2.carrierId,param1.tank); this.disableFlagPickup(local2); break; } } } private function onLocalTankActivated(param1:Object) : void { var local2:TeamDMTargetEvaluator = null; this.enableFlagsPickup(); for each(local2 in this.targetEvaluators) { local2.setLocalTeamType(this.localTank.teamType); } } private function onLocalTankDie(param1:Object) : void { this.disableFlagsPickup(); } private function onBattleRestart(param1:Object) : void { var local2:CommonFlag = null; var local3:FlagBaseTrigger = null; for each(local2 in this.flags) { this.returnFlag(local2); } for each(local3 in this.triggers) { local3.reset(); } } private function onBattleFinish(param1:Object) : void { this.dropCommandSent = false; this.disableFlagsPickup(); } private function enableFlagsPickup() : void { var local1:CommonFlag = null; for each(local1 in this.flags) { this.tryToEnableFlagPickup(local1); } } private function disableFlagsPickup() : void { var local1:CommonFlag = null; for each(local1 in this.flags) { this.disableFlagPickup(local1); } } private function tryToEnableFlagPickup(param1:CommonFlag) : void { if(this.localTank != null && this.localTank.state == ClientTankState.ACTIVE && Boolean(battleService.isBattleActive()) && param1.state != FlagState.CARRIED && param1.state != FlagState.EXILED) { this.enableFlagPickupWithoutCheck(param1); } } private function enableFlagPickupWithoutCheck(param1:CommonFlag) : void { battleService.getBattleRunner().addTrigger(param1); } private function disableFlagPickup(param1:CommonFlag) : void { battleService.getBattleRunner().removeTrigger(param1); } private function setLocalFlagCarrier(param1:CommonFlag, param2:Long, param3:Tank) : void { param1.setLocalCarrier(param2,param3); this.setupEvaluators(param1,param3); } private function setRemoteFlagCarrier(param1:CommonFlag, param2:Long, param3:Tank) : void { param1.setRemoteCarrier(param2,param3); this.setupEvaluators(param1,param3); } private function setupEvaluators(param1:CommonFlag, param2:Tank) : void { if(param2 != null && this.localTank != null && param2.teamType != this.localTank.teamType) { this.setFlagCarrierForEvaluators(param1,param2.getBody()); } } private function initTargetEvaluators() : void { this.targetEvaluators = new Vector.<TeamDMTargetEvaluator>(); var local1:CTFCommonTargetEvaluator = new CTFCommonTargetEvaluator(); battleService.setCommonTargetEvaluator(local1); this.targetEvaluators.push(local1); var local2:TDMHealingGunTargetEvaluator = new TDMHealingGunTargetEvaluator(); battleService.setHealingGunTargetEvaluator(local2); this.targetEvaluators.push(local2); var local3:CTFRailgunTargetEvaluator = new CTFRailgunTargetEvaluator(); battleService.setRailgunTargetEvaluator(local3); this.targetEvaluators.push(local3); var local4:CTFRicochetTargetEvaluator = new CTFRicochetTargetEvaluator(); battleService.setRicochetTargetEvaluator(local4); this.targetEvaluators.push(local4); } private function setFlagCarrierForEvaluators(param1:CommonFlag, param2:Body) : void { var local3:TeamDMTargetEvaluator = null; for each(local3 in this.targetEvaluators) { if(local3 is CTFTargetEvaluator) { CTFTargetEvaluator(local3).setFlagCarrier(param1,param2); } } } private function getFlag(param1:int) : CommonFlag { return this.flags[param1]; } public function initFlag(param1:CommonFlag, param2:ClientFlag) : void { var local4:Tank = null; param1.setTriggerCallback(this); param1.returnToBase(); this.flags[param2.flagId] = param1; var local3:BattleScene3D = battleService.getBattleScene3D(); param1.addToScene(); local3.addRenderer(param1,1); local3.hidableGraphicObjects.add(param1); param1.ballTouchedFunction = this.onFlagTouch; if(battleInfoService.running) { if(param2.flagCarrierId != null) { local4 = this.loadedTanks[param2.flagCarrierId]; this.setRemoteFlagCarrier(param1,param2.flagCarrierId,local4); } else if(param2.flagPosition != null && param2.state != FlagState.EXILED && param2.state != FlagState.AT_BASE) { if(param2.fallingData.falling) { if(param2.state == FlagState.DROPPED) { this.dropFlyingFlag(param2.flagId,0,param2.fallingData); } else { this.throwFlyingFlag(param2.flagId,param2.fallingData); } } else { param1.dropAt(Vector3.fromVector3d(param2.flagPosition)); FlagNotification(object.adapt(FlagNotification)).guiShowFlagDropped(param1); } } } } public function createBasePoint(param1:ClientTeamPoint, param2:Tanks3DSResource) : Object3D { var local3:Object3D = createPedestal(param2); var local4:Vector3 = BattleUtils.getVector3(param1.flagBasePosition); local3.x = local4.x; local3.y = local4.y; local3.z = local4.z; battleService.getBattleScene3D().addObject(local3); this.addMineProtectedZone(local4); this.addTouchTrigger(local4); return local3; } public function getFlags() : Vector.<ClientFlag> { return getInitParam().flags; } public function getPoints() : Vector.<ClientTeamPoint> { return getInitParam().teamPoints; } public function getLocalTank() : Tank { return this.localTank; } public function exileFlag(param1:int) : void { this.dropCommandSent = false; var local2:CommonFlag = this.getFlag(param1); if(local2.state != FlagState.EXILED) { BattleUtils.tmpVector.copy(local2.getIndicatorPosition()); FlagNotification(object.adapt(FlagNotification)).notifyFlagDropped(local2); local2.returnToBase(); this.disableFlagPickup(local2); if(battleInfoService.running) { BallExplosion(object.adapt(BallExplosion)).createExplosionEffects(BattleUtils.tmpVector); FlagNotification(object.adapt(FlagNotification)).notifyReadyToFaceOff(); } } } public function addMineProtectedZone(param1:Vector3) : void { this.addTrigger(param1,this.battleMinesModel.getMinDistanceFromBase(),this); } public function addTouchTrigger(param1:Vector3) : void { this.addTrigger(param1,TEAM_POINT_EQUIVALENT_RADIUS,new FlagBaseTriggerHandler(getFunctionWrapper(this.sendFullMoveCommand))); } private function addTrigger(param1:Vector3, param2:Number, param3:IFlagBaseTrigerEvents) : void { var local4:FlagBaseTrigger = new FlagBaseTrigger(param1,param2,param3,battleService.getBattleRunner().getCollisionDetector()); this.triggers.push(local4); battleService.getBattleRunner().addTrigger(local4); } public function dropFlyingFlag(param1:int, param2:int, param3:ClientFlagFlyingData) : void { var local4:CommonFlag = this.getFlag(param1); local4.dropFlying(param3,FlagState.DROPPED); this.tryToEnableFlagPickup(local4); FlagNotification(object.adapt(FlagNotification)).notifyFlagFacedOff(local4); } public function throwFlyingFlag(param1:int, param2:ClientFlagFlyingData) : void { var local3:CommonFlag = this.getFlag(param1); this.handleDropIfLocal(local3,BALL_PICKUP_LOCK_DURATION); FlagNotification(object.adapt(FlagNotification)).notifyFlagThrown(local3); local3.dropFlying(param2,FlagState.FLYING); } private function returnFlag(param1:CommonFlag) : void { this.dropCommandSent = false; param1.returnToBase(); if(Boolean(this.localTank) && Boolean(this.localTank.teamType)) { this.setFlagCarrierForEvaluators(param1,null); } FlagNotification(object.adapt(FlagNotification)).guiShowFlagAtBase(param1); } public function returnFlagToBase(param1:int, param2:IGameObject) : void { var local3:CommonFlag = this.getFlag(param1); this.returnFlag(local3); FlagNotification(object.adapt(FlagNotification)).notifyFlagReturned(local3,param2); } public function dropFlag(param1:int, param2:Vector3d) : void { var local3:CommonFlag = this.getFlag(param1); if(local3.carrierId != null) { this.handleDropIfLocal(local3,FLAG_PICKUP_LOCK_DURATION); FlagNotification(object.adapt(FlagNotification)).notifyFlagDropped(local3); local3.dropAt(Vector3.fromVector3d(param2)); } } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.smoky { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public class SmokyModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:SmokyModelServer; private var client:ISmokyModelBase = ISmokyModelBase(this); private var modelId:Long = Long.getLong(505740619,208573179); private var _localCriticalHitId:Long = Long.getLong(1314377165,-137514211); private var _localCriticalHit_targetCodec:ICodec; private var _shootId:Long = Long.getLong(1283643622,1059974789); private var _shoot_shooterCodec:ICodec; private var _shootStaticId:Long = Long.getLong(954743485,-2074939053); private var _shootStatic_shooterCodec:ICodec; private var _shootStatic_hitPointCodec:ICodec; private var _shootTargetId:Long = Long.getLong(954743485,-2063362954); private var _shootTarget_shooterCodec:ICodec; private var _shootTarget_targetCodec:ICodec; private var _shootTarget_hitPointCodec:ICodec; private var _shootTarget_weakeningCoeffCodec:ICodec; private var _shootTarget_isCriticalCodec:ICodec; public function SmokyModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new SmokyModelServer(IModel(this)); this._localCriticalHit_targetCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._shoot_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._shootStatic_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._shootStatic_hitPointCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._shootTarget_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._shootTarget_targetCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._shootTarget_hitPointCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._shootTarget_weakeningCoeffCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); this._shootTarget_isCriticalCodec = this._protocol.getCodec(new TypeCodecInfo(Boolean,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._localCriticalHitId: this.client.localCriticalHit(IGameObject(this._localCriticalHit_targetCodec.decode(param2))); break; case this._shootId: this.client.shoot(IGameObject(this._shoot_shooterCodec.decode(param2))); break; case this._shootStaticId: this.client.shootStatic(IGameObject(this._shootStatic_shooterCodec.decode(param2)),Vector3d(this._shootStatic_hitPointCodec.decode(param2))); break; case this._shootTargetId: this.client.shootTarget(IGameObject(this._shootTarget_shooterCodec.decode(param2)),IGameObject(this._shootTarget_targetCodec.decode(param2)),Vector3d(this._shootTarget_hitPointCodec.decode(param2)),Number(this._shootTarget_weakeningCoeffCodec.decode(param2)),Boolean(this._shootTarget_isCriticalCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.battleselect.model.matchmaking.spectator { public interface IMatchmakingSpectatorEntranceModelBase { function enterFailedNoSuitableBattles() : void; } }
package alternativa.tanks.view.battleinfo { import flash.events.Event; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class BattleInfoViewEvent extends Event { public static const ENTER_BATTLE:String = "BattleInfoViewEvent.ENTER_BATTLE"; public static const ENTER_SPECTATOR:String = "BattleInfoViewEvent.ENTER_SPECTATOR"; public static const BUY_PRO_ABONEMENT:String = "BattleInfoViewEvent.BUY_PRO_ABONEMENT"; public var team:BattleTeam; public function BattleInfoViewEvent(param1:String, param2:BattleTeam = null) { super(param1); this.team = param2; } override public function clone() : Event { return new BattleInfoViewEvent(type,this.team); } } }
package alternativa.tanks.models.tank.reloader { import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.death.TankReloadedEvent; import alternativa.tanks.battle.events.reload.ReloadScheduledEvent; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.event.LocalTankLoadListener; import alternativa.tanks.models.tank.support.TankReloaderSupport; import projects.tanks.client.battlefield.models.user.reloader.ITankReloaderModelBase; import projects.tanks.client.battlefield.models.user.reloader.TankReloaderModelBase; [ModelInfo] public class TankReloaderModel extends TankReloaderModelBase implements ITankReloaderModelBase, LocalTankLoadListener { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; public function TankReloaderModel() { super(); } public function localTankLoaded(param1:Boolean) : void { if(!param1) { putData(TankReloaderSupport,new TankReloaderSupport(object)); } } [Obfuscation(rename="false")] public function onDeathScheduled(param1:int) : void { battleEventDispatcher.dispatchEvent(new ReloadScheduledEvent(param1)); } [Obfuscation(rename="false")] public function die(param1:int) : void { var local2:ITankModel = ITankModel(object.adapt(ITankModel)); local2.die(param1); } [Obfuscation(rename="false")] public function onReload() : void { battleEventDispatcher.dispatchEvent(new TankReloadedEvent(object.id)); } } }
package alternativa.tanks.model.gift { import alternativa.model.IResourceLoadListener; import alternativa.tanks.model.gift.icons.ItemGiftBackgrounds; import alternativa.tanks.model.gift.server.GiftServerItem; import alternativa.types.Long; import assets.icons.InputCheckIcon; import assets.scroller.color.ScrollThumbSkinGreen; import assets.scroller.color.ScrollTrackGreen; import controls.Label; import fl.controls.ScrollBarDirection; import fl.controls.TileList; import fl.data.DataProvider; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.filters.GlowFilter; import flash.geom.Rectangle; import flash.system.Capabilities; import flash.utils.getTimer; import forms.RegisterForm; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; import scpacker.resource.images.ImageResource; public class GiftInfoList extends Sprite implements IResourceLoadListener { private static const MIN_POSSIBLE_SPEED:Number = 70; private static const MAX_DELTA_FOR_SELECT:Number = 7; private static const ADDITIONAL_SCROLL_AREA_HEIGHT:Number = 3; private var list:TileList; private var dataProvider:DataProvider; private var previousPositionX:Number; private var currentPositionX:Number; private var sumDragWay:Number; private var lastItemIndex:int; private var previousTime:int; private var currentTime:int; private var scrollSpeed:Number = 0; private var _width:int; private var _height:int; public function GiftInfoList() { super(); this.dataProvider = new DataProvider(); this.list = new TileList(); this.list.dataProvider = this.dataProvider; this.list.rowCount = 2; this.list.rowHeight = 117; this.list.columnWidth = 160; this.list.setStyle("cellRenderer",GiftRollerRenderer); this.list.direction = ScrollBarDirection.HORIZONTAL; this.list.focusEnabled = false; this.list.horizontalScrollBar.focusEnabled = false; this.list.setStyle("downArrowUpSkin",ScrollArrowDownGreen); this.list.setStyle("downArrowDownSkin",ScrollArrowDownGreen); this.list.setStyle("downArrowOverSkin",ScrollArrowDownGreen); this.list.setStyle("downArrowDisabledSkin",ScrollArrowDownGreen); this.list.setStyle("upArrowUpSkin",ScrollArrowUpGreen); this.list.setStyle("upArrowDownSkin",ScrollArrowUpGreen); this.list.setStyle("upArrowOverSkin",ScrollArrowUpGreen); this.list.setStyle("upArrowDisabledSkin",ScrollArrowUpGreen); this.list.setStyle("trackUpSkin",ScrollTrackGreen); this.list.setStyle("trackDownSkin",ScrollTrackGreen); this.list.setStyle("trackOverSkin",ScrollTrackGreen); this.list.setStyle("trackDisabledSkin",ScrollTrackGreen); this.list.setStyle("thumbUpSkin",ScrollThumbSkinGreen); this.list.setStyle("thumbDownSkin",ScrollThumbSkinGreen); this.list.setStyle("thumbOverSkin",ScrollThumbSkinGreen); this.list.setStyle("thumbDisabledSkin",ScrollThumbSkinGreen); } public function initData(items:Array) : void { var item:GiftServerItem = null; var data:Object = null; var icon:DisplayObject = null; items.sortOn("rare",Array.NUMERIC); var i:int = 0; for each(item in items) { data = {}; data.id = item.id; data.index = i; data.count = item.count; data.rare = item.rare; data.preview = ResourceUtil.getResource(ResourceType.IMAGE,item.id + "_m0_preview"); icon = this.myIcon(data,false); this.dataProvider.addItem({ "iconNormal":icon, "iconSelected":icon, "dat":data, "accessable":false, "rang":0, "type":1, "typesort":0, "sort":1 }); i++; } addChild(this.list); addEventListener(Event.ADDED_TO_STAGE,this.addListeners); addEventListener(Event.REMOVED_FROM_STAGE,this.removeListeners); } private function addListeners(e:Event) : void { addEventListener(MouseEvent.MOUSE_WHEEL,this.scrollList); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); } private function removeListeners(e:Event) : void { removeEventListener(MouseEvent.MOUSE_WHEEL,this.scrollList); removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); } private function scrollList(e:MouseEvent) : void { this.list.horizontalScrollPosition -= e.delta * (!!Boolean(Capabilities.os.search("Linux") != -1) ? 50 : 10); } private function onMouseDown(e:MouseEvent) : void { this.scrollSpeed = 0; var rect:Rectangle = this.list.horizontalScrollBar.getBounds(stage); rect.top -= ADDITIONAL_SCROLL_AREA_HEIGHT; if(!rect.contains(e.stageX,e.stageY)) { this.sumDragWay = 0; this.previousPositionX = this.currentPositionX = e.stageX; this.currentTime = this.previousTime = getTimer(); this.lastItemIndex = this.list.selectedIndex; stage.addEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.addEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); } } private function onMouseUp(e:MouseEvent) : void { stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); var delta:Number = (getTimer() - this.previousTime) / 1000; if(delta == 0) { delta = 0.1; } var deltaX:Number = e.stageX - this.previousPositionX; this.scrollSpeed = deltaX / delta; this.previousTime = this.currentTime; this.currentTime = getTimer(); addEventListener(Event.ENTER_FRAME,this.onEnterFrame); } private function onEnterFrame(param1:Event) : void { this.previousTime = this.currentTime; this.currentTime = getTimer(); var dt:Number = (this.currentTime - this.previousTime) / 1000; this.list.horizontalScrollPosition -= this.scrollSpeed * dt; var horizontalPos:Number = this.list.horizontalScrollPosition; var maxHorizontalPos:Number = this.list.maxHorizontalScrollPosition; if(Math.abs(this.scrollSpeed) > MIN_POSSIBLE_SPEED && 0 < horizontalPos && horizontalPos < maxHorizontalPos) { this.scrollSpeed *= Math.exp(-1.5 * dt); } else { this.scrollSpeed = 0; removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); } } private function onMouseMove(e:MouseEvent) : void { this.previousPositionX = this.currentPositionX; this.currentPositionX = e.stageX; this.previousTime = this.currentTime; this.currentTime = getTimer(); var deltaX:Number = this.currentPositionX - this.previousPositionX; this.sumDragWay += Math.abs(deltaX); if(this.sumDragWay > MAX_DELTA_FOR_SELECT) { this.list.horizontalScrollPosition -= deltaX; } e.updateAfterEvent(); } public function resourceLoaded(resource:Object) : void { var item:Object = null; for(var i:int = 0; i < this.dataProvider.length; i++) { item = this.dataProvider.getItemAt(i); if(resource.id.split("_m0_preview")[0] == item.dat.id) { this.update(item.dat.index,"preview",resource as ImageResource); } } } private function itemByIndex(id:Object, searchInSilent:Boolean = false) : int { var obj:Object = null; for(var i:int = 0; i < this.dataProvider.length; i++) { obj = this.dataProvider.getItemAt(i); if(obj.dat.index == i) { return i; } } return -1; } public function update(index:int, param:String, value:* = null) : void { var iNormal:DisplayObject = null; var iSelected:DisplayObject = null; var obj:Object = this.dataProvider.getItemAt(index); var data:Object = obj.dat; data[param] = value; iNormal = this.myIcon(data,false); iSelected = this.myIcon(data,true); obj.dat = data; obj.iconNormal = iNormal; obj.iconSelected = iSelected; this.dataProvider.replaceItemAt(obj,index); this.dataProvider.invalidateItemAt(index); } public function resourceUnloaded(resourceId:Long) : void { } private function myIcon(param1:Object, param2:Boolean) : DisplayObject { var _loc5_:BitmapData = null; var _loc6_:ImageResource = null; var _loc8_:uint = 0; var _loc10_:Bitmap = null; var _loc11_:Label = null; var _loc12_:GlowFilter = null; var _loc3_:Sprite = new Sprite(); var _loc4_:Sprite = new Sprite(); _loc6_ = param1.preview; var _loc7_:Bitmap = new Bitmap(ItemGiftBackgrounds.getBG(param1.rare)); _loc7_.x = 2; _loc7_.y = 4; _loc8_ = ItemGiftBackgrounds.getColor(param1.rare); _loc4_.addChildAt(_loc7_,0); var _loc9_:InputCheckIcon = new InputCheckIcon(); _loc6_ = param1.preview; if(_loc6_ == null) { _loc4_.addChild(_loc9_); _loc9_.x = 130 - _loc9_.width >> 1; _loc9_.y = 93 - _loc9_.height >> 1; _loc9_.gotoAndStop(RegisterForm.CALLSIGN_STATE_INVALID); } else if(_loc6_.loaded()) { _loc10_ = new Bitmap(_loc6_.bitmapData as BitmapData); _loc10_.width *= 0.85; _loc10_.height *= 0.85; _loc10_.x = 13; _loc10_.y = 18; _loc4_.addChild(_loc10_); } else if(_loc6_ != null && !_loc6_.loaded()) { _loc4_.addChild(_loc9_); _loc9_.x = 134 - _loc9_.width >> 1; _loc9_.y = 97 - _loc9_.height >> 1; _loc9_.gotoAndStop(RegisterForm.CALLSIGN_STATE_PROGRESS); _loc6_.completeLoadListener = this; _loc6_.load(); } if(param1.count > 1) { _loc11_ = new Label(); _loc11_.text = "x" + param1.count; _loc8_ = ItemGiftBackgrounds.getColor(param1.rare); _loc12_ = new GlowFilter(_loc8_); _loc12_.strength = 1.4; _loc11_.filters = [_loc12_]; _loc11_.x = 13; _loc11_.y = 12; _loc4_.addChild(_loc11_); } _loc5_ = new BitmapData(_loc4_.width + 5,_loc4_.height + 5,true,0); _loc5_.draw(_loc4_); _loc3_.addChildAt(new Bitmap(_loc5_),0); return _loc3_; } override public function set width(value:Number) : void { this._width = int(value); this.list.width = this._width; } override public function get width() : Number { return this._width; } override public function set height(value:Number) : void { this._height = int(value); this.list.height = this._height; } override public function get height() : Number { return this._height; } } }
package alternativa.tanks.models.tank { import alternativa.tanks.battle.BattleRunnerProvider; import alternativa.tanks.battle.objects.tank.Weapon; public class RemoteWeaponController extends BattleRunnerProvider implements IWeaponController { private var weapon:Weapon; public function RemoteWeaponController(param1:Weapon) { super(); this.weapon = param1; } public function lockWeapon(param1:int, param2:Boolean) : void { this.weapon.disable(false); } public function unlockWeapon(param1:int) : void { this.weapon.enable(); } public function activateWeapon() : void { this.weapon.activate(); } public function deactivateWeapon() : void { this.weapon.deactivate(); } } }