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package com.alternativaplatform.client.models.core.community.chat.types { public class ChatMessage { public var sourceUser:UserChat; public var targetUser:UserChat; public var system:Boolean; public var text:String; public var sysCollor:uint; public function ChatMessage() { super(); } } }
package alternativa.tanks.controller.commands { import alternativa.tanks.controller.events.RegisterEvent; import alternativa.tanks.model.EntranceServerParamsModel; import alternativa.tanks.model.EntranceUrlParamsModel; import alternativa.tanks.service.AccountService; import alternativa.tanks.service.IEntranceServerFacade; import alternativa.tanks.tracker.ITrackerService; import org.robotlegs.mvcs.Command; public class RegisterUserCommand extends Command { [Inject] public var event:RegisterEvent; [Inject] public var serverFacade:IEntranceServerFacade; [Inject] public var urlParams:EntranceUrlParamsModel; [Inject] public var accountService:AccountService; [Inject] public var serverParams:EntranceServerParamsModel; [Inject] public var trackerService:ITrackerService; public function RegisterUserCommand() { super(); } override public function execute() : void { this.accountService.storedUserName = this.event.callsign; this.trackerService.trackEventAfter("entrance","registerUser","showRegistrationForm"); if(this.serverParams.registrationThroughEmail) { this.serverFacade.registerThroughEmail(this.event.callsign,this.event.email,this.urlParams.domain,this.urlParams.referralHash,this.event.realName,this.event.idNumber); } else { this.serverFacade.registerUserThroughPassword(this.event.callsign,this.event.password,this.urlParams.domain,this.event.rememberMe,this.urlParams.referralHash,this.event.realName,this.event.idNumber); } } } }
package alternativa.osgi.service.dump { import alternativa.osgi.OSGi; import alternativa.osgi.service.console.IConsole; import flash.utils.Dictionary; public class DumpService implements IDumpService { public function DumpService(param1:OSGi) { super(); } public function registerDumper(param1:IDumper) : void { } public function unregisterDumper(param1:String) : void { } public function dump(param1:String, param2:Array) : String { return "unsupported"; } public function get dumpersByName() : Dictionary { return new Dictionary(); } public function get dumpersList() : Vector.<IDumper> { return new Vector.<IDumper>(); } private function getDumperList() : String { return ""; } private function hadleConsoleCommand(param1:IConsole, param2:Array) : void { } } }
package alternativa.tanks.service.matchmaking { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.controllers.mainview.MatchmakingGroupEvent; import alternativa.tanks.controllers.mainview.SwitchToBattleSelectEvent; import alternativa.tanks.controllers.mathmacking.MatchmakingFormController; import alternativa.tanks.controllers.mathmacking.ShowGroupInviteWindowEvent; import alternativa.tanks.service.battlelist.MatchmakingEvent; import alternativa.tanks.view.mainview.HolidayParams; import alternativa.tanks.view.mainview.MatchmakingLayout; import alternativa.types.Long; import flash.events.EventDispatcher; import flash.utils.Dictionary; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MatchmakingUserData; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MountItemsUserData; import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.matchmakinggroup.MatchmakingGroupService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; public class MatchmakingFormServiceImpl extends EventDispatcher implements MatchmakingFormService, MatchmakingGroupFormService, MatchmakingGroupInviteService { [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var matchmakingGroupService:MatchmakingGroupService; [Inject] public static var localeService:ILocaleService; [Inject] public static var storageService:IStorageService; private static var MM_GAME_MODE:String = "MM_GAME_MODE"; private var matchmakingLayout:MatchmakingLayout; private var registrationFormController:MatchmakingFormController = new MatchmakingFormController(); public function MatchmakingFormServiceImpl() { super(); } private static function onShowBattleSelect(param1:SwitchToBattleSelectEvent) : void { lobbyLayoutService.showBattleSelect(); } public function showMatchmakingLayout(param1:Dictionary, param2:HolidayParams, param3:int) : void { if(this.matchmakingLayout == null) { this.matchmakingLayout = new MatchmakingLayout(param1,param2,param3); } this.matchmakingLayout.addEventListener(SwitchToBattleSelectEvent.EVENT,onShowBattleSelect); this.matchmakingLayout.addEventListener(MatchmakingEvent.REGISTRATION,this.onRegistration); this.matchmakingLayout.addEventListener(MatchmakingEvent.ENTER_AS_SPECTATOR,this.onEnterAsSpectator); this.matchmakingLayout.addEventListener(MatchmakingGroupEvent.CREATE,this.onCreateGroup); this.matchmakingLayout.addEventListener(MatchmakingGroupEvent.LEAVE,this.onLeaveGroup); this.matchmakingLayout.show(); } public function hideMatchmakingLayout() : void { if(this.matchmakingLayout == null) { return; } this.matchmakingLayout.removeEventListener(SwitchToBattleSelectEvent.EVENT,onShowBattleSelect); this.matchmakingLayout.removeEventListener(MatchmakingEvent.REGISTRATION,this.onRegistration); this.matchmakingLayout.removeEventListener(MatchmakingEvent.ENTER_AS_SPECTATOR,this.onEnterAsSpectator); this.matchmakingLayout.removeEventListener(MatchmakingGroupEvent.CREATE,this.onCreateGroup); this.matchmakingLayout.removeEventListener(MatchmakingGroupEvent.LEAVE,this.onLeaveGroup); this.matchmakingLayout.hide(); } public function showGroupView(param1:Vector.<MatchmakingUserData>, param2:Boolean) : void { this.matchmakingLayout.showGroupView(param1,param2); } public function hideGroupView() : void { this.matchmakingLayout.hideGroupView(); } public function addUserToGroup(param1:MatchmakingUserData) : void { matchmakingGroupService.addUser(param1.id); this.matchmakingLayout.addUserToGroup(param1); } public function updateMountedItem(param1:MountItemsUserData) : void { this.matchmakingLayout.updateMountedItem(param1); } public function removeUserFromGroup(param1:Long) : void { matchmakingGroupService.removeUser(param1); this.matchmakingLayout.removeUserFromGroup(param1); } public function showUserReady(param1:Long) : void { this.matchmakingLayout.showUserReady(param1); } public function showUserNotReady(param1:Long) : void { this.matchmakingLayout.showUserNotReady(param1); } public function showRegistrationWindow(param1:int, param2:MatchmakingMode) : void { this.setLastRegistrationMode(param2); this.registrationFormController.addEventListener(MatchmakingEvent.UNREGISTRATION,this.onCancelRegistration); this.registrationFormController.showForm(this.getModeName(param2),param1); } public function hideRegistrationWindow() : void { this.registrationFormController.removeEventListener(MatchmakingEvent.UNREGISTRATION,this.onCancelRegistration); this.registrationFormController.hideForm(); } public function getLastRegistrationMode() : MatchmakingMode { var local3:MatchmakingMode = null; var local1:int = 0; var local2:Object = storageService.getStorage().data[MM_GAME_MODE]; if(local2 != null) { local1 = int(local2); } for each(local3 in MatchmakingMode.values) { if(local3.value == local1) { return local3; } } return MatchmakingMode.TEAM_MODE; } private function onEnterAsSpectator(param1:MatchmakingEvent) : void { dispatchEvent(param1); } private function setLastRegistrationMode(param1:MatchmakingMode) : void { storageService.getStorage().data[MM_GAME_MODE] = param1.value; storageService.getStorage().flush(); } private function onRegistration(param1:MatchmakingEvent) : void { this.setLastRegistrationMode(param1.getMode()); dispatchEvent(param1); } private function onCancelRegistration(param1:MatchmakingEvent) : void { dispatchEvent(param1); } private function onCreateGroup(param1:MatchmakingGroupEvent) : void { dispatchEvent(param1); } private function onLeaveGroup(param1:MatchmakingGroupEvent) : void { dispatchEvent(param1); } public function openInviteWindow() : void { dispatchEvent(new ShowGroupInviteWindowEvent()); } public function getModeName(param1:MatchmakingMode) : String { var local2:String = null; switch(param1) { case MatchmakingMode.TEAM_MODE: local2 = TanksLocale.TEXT_QUICK_PLAY_MODE_NAME; break; case MatchmakingMode.HOLIDAY: local2 = TanksLocale.TEXT_DM_MODE_NAME; break; default: local2 = TanksLocale.TEXT_DM_MODE_NAME.replace("DM_",param1.name.substr(0,param1.name.indexOf("_") + 1)); } return localeService.getText(local2); } } }
package alternativa.tanks.display.usertitle { import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.geom.Matrix; import flash.geom.Rectangle; public class ProgressBar { private static var matrix:Matrix = new Matrix(); private var maxValue:int; private var barWidth:int; private var shadowTipWidth:int; private var shadowHeight:int; private var barOffsetX:int; private var barOffsetY:int; private var skin:ProgressBarSkin; private var barTipWidth:int; private var barHeight:int; private var _progress:int; private var canvas:Shape = new Shape(); private var x:int; private var y:int; private var rect:Rectangle; public function ProgressBar(param1:int, param2:int, param3:int, param4:int, param5:ProgressBarSkin) { super(); this.x = param1; this.y = param2; this.maxValue = param3; this.barWidth = param4; this.setSkin(param5); this.rect = new Rectangle(param1,param2,2 * this.shadowTipWidth + param4,this.shadowHeight); } public function setSkin(param1:ProgressBarSkin) : void { this.skin = param1; this.barTipWidth = param1.leftTipBg.width; this.barHeight = param1.leftTipBg.height; this.shadowTipWidth = param1.shadowLeftTip.width; this.shadowHeight = param1.shadow.height; this.barOffsetX = this.shadowTipWidth - this.barTipWidth; this.barOffsetY = this.shadowHeight - this.barHeight >> 1; } public function get progress() : int { return this._progress; } public function set progress(param1:int) : void { if(param1 < 0) { param1 = 0; } else if(param1 > this.maxValue) { param1 = this.maxValue; } this._progress = param1; } public function draw(param1:BitmapData) : void { var local4:int = 0; var local2:Graphics = this.canvas.graphics; local2.clear(); local2.beginBitmapFill(this.skin.shadowLeftTip); local2.drawRect(0,0,this.shadowTipWidth,this.shadowHeight); local2.beginBitmapFill(this.skin.shadow); local2.drawRect(this.shadowTipWidth,0,this.barWidth - 2 * this.barTipWidth,this.shadowHeight); local2.beginBitmapFill(this.skin.shadowRightTip); local2.drawRect(this.shadowTipWidth + this.barWidth - 2 * this.barTipWidth,0,this.shadowTipWidth,this.shadowHeight); local2.endFill(); var local3:int = this.barWidth * this._progress / this.maxValue; var local5:int = this.barWidth - this.barTipWidth; if(local3 >= this.barTipWidth) { if(local3 == this.barWidth) { this.drawFullBar(local2,this.skin.color,this.skin.leftTipFg,this.skin.rightTipFg); local4 = local3; } else { matrix.tx = this.barOffsetX; matrix.ty = this.barOffsetY; local2.beginBitmapFill(this.skin.leftTipFg,matrix,false); local2.drawRect(this.barOffsetX,this.barOffsetY,this.barTipWidth,this.barHeight); if(local3 > this.barTipWidth) { if(local3 > local5) { local3 = local5; } local4 = local3; local2.beginFill(this.skin.color); local2.drawRect(this.barOffsetX + this.barTipWidth,this.barOffsetY,local3 - this.barTipWidth,this.barHeight); } else { local4 = this.barTipWidth; } } } if(local4 == 0) { this.drawFullBar(local2,this.skin.bgColor,this.skin.leftTipBg,this.skin.rightTipBg); } else if(local4 < this.barWidth) { local2.beginFill(this.skin.bgColor); local2.drawRect(this.barOffsetX + local4,this.barOffsetY,local5 - local4,this.barHeight); matrix.tx = this.barOffsetX + local5; matrix.ty = this.barOffsetY; local2.beginBitmapFill(this.skin.rightTipBg,matrix,false); local2.drawRect(this.barOffsetX + local5,this.barOffsetY,this.barTipWidth,this.barHeight); } local2.endFill(); param1.fillRect(this.rect,0); matrix.tx = this.x; matrix.ty = this.y; param1.draw(this.canvas,matrix); } private function drawFullBar(param1:Graphics, param2:uint, param3:BitmapData, param4:BitmapData) : void { var local5:int = this.barWidth - this.barTipWidth; matrix.tx = this.barOffsetX; matrix.ty = this.barOffsetY; param1.beginBitmapFill(param3,matrix,false); param1.drawRect(this.barOffsetX,this.barOffsetY,this.barTipWidth,this.barHeight); param1.beginFill(param2); param1.drawRect(this.barOffsetX + this.barTipWidth,this.barOffsetY,local5 - this.barTipWidth,this.barHeight); matrix.tx = this.barOffsetX + local5; param1.beginBitmapFill(param4,matrix,false); param1.drawRect(this.barOffsetX + local5,this.barOffsetY,this.barTipWidth,this.barHeight); } } }
package projects.tanks.client.panel.model.usercountry { public class CountryInfo { private var _countryCode:String; private var _countryName:String; public function CountryInfo(param1:String = null, param2:String = null) { super(); this._countryCode = param1; this._countryName = param2; } public function get countryCode() : String { return this._countryCode; } public function set countryCode(param1:String) : void { this._countryCode = param1; } public function get countryName() : String { return this._countryName; } public function set countryName(param1:String) : void { this._countryName = param1; } public function toString() : String { var local1:String = "CountryInfo ["; local1 += "countryCode = " + this.countryCode + " "; local1 += "countryName = " + this.countryName + " "; return local1 + "]"; } } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengeCongratulationWindow_n2oBitmap extends BitmapAsset { public function ChallengeCongratulationWindow_n2oBitmap() { super(); } } }
package controls.dropdownlist { import flash.display.Bitmap; import flash.display.Sprite; import flash.events.MouseEvent; public class DropDownButton extends Sprite { private var buttonClass:Class = DropDownButton_buttonClass; private var buttonUpClass:Class = DropDownButton_buttonUpClass; private var back:Bitmap = new this.buttonClass(); private var backMouseUp:Bitmap = new this.buttonUpClass(); public function DropDownButton() { super(); addChild(this.back); buttonMode = true; addEventListener(MouseEvent.ROLL_OVER,this.onMouseOver); addEventListener(MouseEvent.ROLL_OUT,this.onMouseOut); } private function onMouseOver(param1:MouseEvent) : void { removeChildren(); addChild(this.backMouseUp); } private function onMouseOut(param1:MouseEvent) : void { addChild(this.back); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p27 extends BitmapAsset { public function RangIconNormal_p27() { super(); } } }
package projects.tanks.client.entrance.model.entrance.entrance { public class EntranceModelCC { private var _antiAddictionEnabled:Boolean; public function EntranceModelCC(param1:Boolean = false) { super(); this._antiAddictionEnabled = param1; } public function get antiAddictionEnabled() : Boolean { return this._antiAddictionEnabled; } public function set antiAddictionEnabled(param1:Boolean) : void { this._antiAddictionEnabled = param1; } public function toString() : String { var local1:String = "EntranceModelCC ["; local1 += "antiAddictionEnabled = " + this.antiAddictionEnabled + " "; return local1 + "]"; } } }
package projects.tanks.client.panel.model.quest.daily { import projects.tanks.client.panel.model.quest.showing.QuestInfoWithLevel; public class DailyQuestInfo extends QuestInfoWithLevel { private var _canSkipForFree:Boolean; private var _skipCost:int; public function DailyQuestInfo(param1:Boolean = false, param2:int = 0) { super(); this._canSkipForFree = param1; this._skipCost = param2; } public function get canSkipForFree() : Boolean { return this._canSkipForFree; } public function set canSkipForFree(param1:Boolean) : void { this._canSkipForFree = param1; } public function get skipCost() : int { return this._skipCost; } public function set skipCost(param1:int) : void { this._skipCost = param1; } override public function toString() : String { var local1:String = "DailyQuestInfo ["; local1 += "canSkipForFree = " + this.canSkipForFree + " "; local1 += "skipCost = " + this.skipCost + " "; local1 += super.toString(); return local1 + "]"; } } }
package projects.tanks.client.users.model.friends.incoming { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class FriendsIncomingModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function FriendsIncomingModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol1087")] public dynamic class ScrollArrowUp_overSkin extends MovieClip { public function ScrollArrowUp_overSkin() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank20.png")] public class PremiumRankBitmaps_bitmapBigRank20 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank20() { super(); } } }
package _codec.projects.tanks.client.commons.models.challenge.time { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.commons.models.challenge.time.ChallengesTimeCC; public class CodecChallengesTimeCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_timeLeftSec:ICodec; public function CodecChallengesTimeCC() { super(); } public function init(param1:IProtocol) : void { this.codec_timeLeftSec = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ChallengesTimeCC = new ChallengesTimeCC(); local2.timeLeftSec = this.codec_timeLeftSec.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ChallengesTimeCC = ChallengesTimeCC(param2); this.codec_timeLeftSec.encode(param1,local3.timeLeftSec); } } }
package alternativa.tanks.model.shop.items.crystallitem { import mx.core.BitmapAsset; [ExcludeClass] public class CrystalPackageItemIcons_crystalsPackage4Class extends BitmapAsset { public function CrystalPackageItemIcons_crystalsPackage4Class() { super(); } } }
package alternativa.physics.collision.colliders { import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.Contact; import alternativa.physics.ContactPoint; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.collision.primitives.CollisionTriangle; public class BoxTriangleCollider extends BoxCollider { public var epsilon:Number = 0.001; private var bestAxisIndex:int; private var minOverlap:Number; private var toBox:Vector3; private var axis:Vector3; private var colNormal:Vector3; private var axis10:Vector3; private var axis11:Vector3; private var axis12:Vector3; private var axis20:Vector3; private var axis21:Vector3; private var axis22:Vector3; private var point1:Vector3; private var point2:Vector3; private var vector:Vector3; private var points1:Vector.<Vector3>; private var points2:Vector.<Vector3>; public function BoxTriangleCollider() { this.toBox = new Vector3(); this.axis = new Vector3(); this.colNormal = new Vector3(); this.axis10 = new Vector3(); this.axis11 = new Vector3(); this.axis12 = new Vector3(); this.axis20 = new Vector3(); this.axis21 = new Vector3(); this.axis22 = new Vector3(); this.point1 = new Vector3(); this.point2 = new Vector3(); this.vector = new Vector3(); this.points1 = new Vector.<Vector3>(8,true); this.points2 = new Vector.<Vector3>(8,true); super(); for(var i:int = 0; i < 8; i++) { this.points1[i] = new Vector3(); this.points2[i] = new Vector3(); } } override public function getContact(prim1:CollisionPrimitive, prim2:CollisionPrimitive, contact:Contact) : Boolean { var box:CollisionBox = null; if(!this.haveCollision(prim1,prim2)) { return false; } var tri:CollisionTriangle = prim1 as CollisionTriangle; if(tri == null) { box = CollisionBox(prim1); tri = CollisionTriangle(prim2); } else { box = CollisionBox(prim2); } if(this.bestAxisIndex < 4) { if(!this.findFaceContactPoints(box,tri,this.toBox,this.bestAxisIndex,contact)) { return false; } } else { this.bestAxisIndex -= 4; if(!this.findEdgesIntersection(box,tri,this.toBox,this.bestAxisIndex % 3,int(this.bestAxisIndex / 3),contact)) { return false; } } contact.body1 = box.body; contact.body2 = tri.body; if(tri.transform.k > 0.99999) { contact.normal.x = 0; contact.normal.y = 0; contact.normal.z = 1; } return true; } override public function haveCollision(prim1:CollisionPrimitive, prim2:CollisionPrimitive) : Boolean { var tri:CollisionTriangle = null; var box:CollisionBox = null; var boxTransform:Matrix4 = null; var triTransform:Matrix4 = null; var v:Vector3 = null; tri = null; box = null; boxTransform = null; triTransform = null; v = null; tri = prim1 as CollisionTriangle; if(tri == null) { box = CollisionBox(prim1); tri = CollisionTriangle(prim2); } else { box = CollisionBox(prim2); } boxTransform = box.transform; triTransform = tri.transform; this.toBox.x = boxTransform.d - triTransform.d; this.toBox.y = boxTransform.h - triTransform.h; this.toBox.z = boxTransform.l - triTransform.l; this.minOverlap = 1e+308; this.axis.x = triTransform.c; this.axis.y = triTransform.g; this.axis.z = triTransform.k; if(!this.testMainAxis(box,tri,this.axis,0,this.toBox)) { return false; } this.axis10.x = boxTransform.a; this.axis10.y = boxTransform.e; this.axis10.z = boxTransform.i; if(!this.testMainAxis(box,tri,this.axis10,1,this.toBox)) { return false; } this.axis11.x = boxTransform.b; this.axis11.y = boxTransform.f; this.axis11.z = boxTransform.j; if(!this.testMainAxis(box,tri,this.axis11,2,this.toBox)) { return false; } this.axis12.x = boxTransform.c; this.axis12.y = boxTransform.g; this.axis12.z = boxTransform.k; if(!this.testMainAxis(box,tri,this.axis12,3,this.toBox)) { return false; } v = tri.e0; this.axis20.x = triTransform.a * v.x + triTransform.b * v.y + triTransform.c * v.z; this.axis20.y = triTransform.e * v.x + triTransform.f * v.y + triTransform.g * v.z; this.axis20.z = triTransform.i * v.x + triTransform.j * v.y + triTransform.k * v.z; if(!this.testDerivedAxis(box,tri,this.axis10,this.axis20,4,this.toBox)) { return false; } if(!this.testDerivedAxis(box,tri,this.axis11,this.axis20,5,this.toBox)) { return false; } if(!this.testDerivedAxis(box,tri,this.axis12,this.axis20,6,this.toBox)) { return false; } v = tri.e1; this.axis21.x = triTransform.a * v.x + triTransform.b * v.y + triTransform.c * v.z; this.axis21.y = triTransform.e * v.x + triTransform.f * v.y + triTransform.g * v.z; this.axis21.z = triTransform.i * v.x + triTransform.j * v.y + triTransform.k * v.z; if(!this.testDerivedAxis(box,tri,this.axis10,this.axis21,7,this.toBox)) { return false; } if(!this.testDerivedAxis(box,tri,this.axis11,this.axis21,8,this.toBox)) { return false; } if(!this.testDerivedAxis(box,tri,this.axis12,this.axis21,9,this.toBox)) { return false; } v = tri.e2; this.axis22.x = triTransform.a * v.x + triTransform.b * v.y + triTransform.c * v.z; this.axis22.y = triTransform.e * v.x + triTransform.f * v.y + triTransform.g * v.z; this.axis22.z = triTransform.i * v.x + triTransform.j * v.y + triTransform.k * v.z; if(!this.testDerivedAxis(box,tri,this.axis10,this.axis22,10,this.toBox)) { return false; } if(!this.testDerivedAxis(box,tri,this.axis11,this.axis22,11,this.toBox)) { return false; } if(!this.testDerivedAxis(box,tri,this.axis12,this.axis22,12,this.toBox)) { return false; } return true; } private function testMainAxis(box:CollisionBox, tri:CollisionTriangle, axis:Vector3, axisIndex:int, toBox:Vector3) : Boolean { var overlap:Number = this.overlapOnAxis(box,tri,axis,toBox); if(overlap < -this.epsilon) { return false; } if(overlap + this.epsilon < this.minOverlap) { this.minOverlap = overlap; this.bestAxisIndex = axisIndex; } return true; } private function testDerivedAxis(box:CollisionBox, tri:CollisionTriangle, axis1:Vector3, axis2:Vector3, axisIndex:int, toBox:Vector3) : Boolean { var k:Number = NaN; this.axis.x = axis1.y * axis2.z - axis1.z * axis2.y; this.axis.y = axis1.z * axis2.x - axis1.x * axis2.z; this.axis.z = axis1.x * axis2.y - axis1.y * axis2.x; var lenSqr:Number = this.axis.x * this.axis.x + this.axis.y * this.axis.y + this.axis.z * this.axis.z; if(lenSqr < 0.0001) { return true; } k = 1 / Math.sqrt(lenSqr); this.axis.x *= k; this.axis.y *= k; this.axis.z *= k; var overlap:Number = this.overlapOnAxis(box,tri,this.axis,toBox); if(overlap < -this.epsilon) { return false; } if(overlap + this.epsilon < this.minOverlap) { this.minOverlap = overlap; this.bestAxisIndex = axisIndex; } return true; } private function overlapOnAxis(box:CollisionBox, tri:CollisionTriangle, axis:Vector3, toBox:Vector3) : Number { var t:Matrix4 = box.transform; var projection:Number = (t.a * axis.x + t.e * axis.y + t.i * axis.z) * box.hs.x; if(projection < 0) { projection = -projection; } var d:Number = (t.b * axis.x + t.f * axis.y + t.j * axis.z) * box.hs.y; projection += d < 0 ? -d : d; d = (t.c * axis.x + t.g * axis.y + t.k * axis.z) * box.hs.z; projection += d < 0 ? -d : d; var vectorProjection:Number = toBox.x * axis.x + toBox.y * axis.y + toBox.z * axis.z; t = tri.transform; var ax:Number = t.a * axis.x + t.e * axis.y + t.i * axis.z; var ay:Number = t.b * axis.x + t.f * axis.y + t.j * axis.z; var az:Number = t.c * axis.x + t.g * axis.y + t.k * axis.z; var max:Number = 0; if(vectorProjection < 0) { vectorProjection = -vectorProjection; d = tri.v0.x * ax + tri.v0.y * ay + tri.v0.z * az; if(d < max) { max = d; } d = tri.v1.x * ax + tri.v1.y * ay + tri.v1.z * az; if(d < max) { max = d; } d = tri.v2.x * ax + tri.v2.y * ay + tri.v2.z * az; if(d < max) { max = d; } max = -max; } else { d = tri.v0.x * ax + tri.v0.y * ay + tri.v0.z * az; if(d > max) { max = d; } d = tri.v1.x * ax + tri.v1.y * ay + tri.v1.z * az; if(d > max) { max = d; } d = tri.v2.x * ax + tri.v2.y * ay + tri.v2.z * az; if(d > max) { max = d; } } return projection + max - vectorProjection; } private function findFaceContactPoints(box:CollisionBox, tri:CollisionTriangle, toBox:Vector3, faceAxisIndex:int, contact:Contact) : Boolean { if(faceAxisIndex == 0) { return this.getBoxToTriContact(box,tri,toBox,contact); } return this.getTriToBoxContact(box,tri,toBox,faceAxisIndex,contact); } private function getBoxToTriContact(box:CollisionBox, tri:CollisionTriangle, toBox:Vector3, contact:Contact) : Boolean { var over:Boolean = false; var cp:ContactPoint = null; var dot:Number = NaN; var absDot:Number = NaN; var v:Vector3 = null; var cpPos:Vector3 = null; var r:Vector3 = null; var boxTransform:Matrix4 = box.transform; var triTransform:Matrix4 = tri.transform; this.colNormal.x = triTransform.c; this.colNormal.y = triTransform.g; this.colNormal.z = triTransform.k; over = toBox.x * this.colNormal.x + toBox.y * this.colNormal.y + toBox.z * this.colNormal.z > 0; if(!over) { this.colNormal.x = -this.colNormal.x; this.colNormal.y = -this.colNormal.y; this.colNormal.z = -this.colNormal.z; } var incFaceAxisIdx:int = 0; var incAxisDot:Number = 0; var maxDot:Number = 0; for(var axisIdx:int = 0; axisIdx < 3; axisIdx++) { boxTransform.getAxis(axisIdx,this.axis); dot = this.axis.x * this.colNormal.x + this.axis.y * this.colNormal.y + this.axis.z * this.colNormal.z; absDot = dot < 0 ? Number(Number(-dot)) : Number(Number(dot)); if(absDot > maxDot) { maxDot = absDot; incAxisDot = dot; incFaceAxisIdx = axisIdx; } } var negativeFace:Boolean = incAxisDot > 0; var code:int = 1 << (incFaceAxisIdx << 1); if(negativeFace) { code <<= 1; } if((code & box.excludedFaces) != 0) { return false; } getFaceVertsByAxis(box.hs,incFaceAxisIdx,negativeFace,this.points1); boxTransform.transformVectorsN(this.points1,this.points2,4); triTransform.transformVectorsInverseN(this.points2,this.points1,4); var pnum:int = this.clipByTriangle(tri); contact.pcount = 0; for(var i:int = 0; i < pnum; i++) { v = this.points2[i]; if(over && v.z < 0 || !over && v.z > 0) { cp = contact.points[contact.pcount++]; cpPos = cp.pos; cpPos.x = triTransform.a * v.x + triTransform.b * v.y + triTransform.c * v.z + triTransform.d; cpPos.y = triTransform.e * v.x + triTransform.f * v.y + triTransform.g * v.z + triTransform.h; cpPos.z = triTransform.i * v.x + triTransform.j * v.y + triTransform.k * v.z + triTransform.l; r = cp.r1; r.x = cpPos.x - boxTransform.d; r.y = cpPos.y - boxTransform.h; r.z = cpPos.z - boxTransform.l; r = cp.r2; r.x = cpPos.x - triTransform.d; r.y = cpPos.y - triTransform.h; r.z = cpPos.z - triTransform.l; cp.penetration = !!over ? Number(Number(-v.z)) : Number(Number(v.z)); } } contact.normal.x = this.colNormal.x; contact.normal.y = this.colNormal.y; contact.normal.z = this.colNormal.z; return true; } private function getTriToBoxContact(box:CollisionBox, tri:CollisionTriangle, toBox:Vector3, faceAxisIdx:int, contact:Contact) : Boolean { var penetration:Number = NaN; var cp:ContactPoint = null; var cpPos:Vector3 = null; var r:Vector3 = null; faceAxisIdx--; var boxTransform:Matrix4 = box.transform; var triTransform:Matrix4 = tri.transform; boxTransform.getAxis(faceAxisIdx,this.colNormal); var negativeFace:Boolean = toBox.x * this.colNormal.x + toBox.y * this.colNormal.y + toBox.z * this.colNormal.z > 0; var code:int = 1 << (faceAxisIdx << 1); if(negativeFace) { code <<= 1; } if((code & box.excludedFaces) != 0) { return false; } if(!negativeFace) { this.colNormal.x = -this.colNormal.x; this.colNormal.y = -this.colNormal.y; this.colNormal.z = -this.colNormal.z; } var v:Vector3 = this.points1[0]; v.x = tri.v0.x; v.y = tri.v0.y; v.z = tri.v0.z; v = this.points1[1]; v.x = tri.v1.x; v.y = tri.v1.y; v.z = tri.v1.z; v = this.points1[2]; v.x = tri.v2.x; v.y = tri.v2.y; v.z = tri.v2.z; triTransform.transformVectorsN(this.points1,this.points2,3); boxTransform.transformVectorsInverseN(this.points2,this.points1,3); var pnum:int = this.clipByBox(box.hs,faceAxisIdx); contact.pcount = 0; for(var i:int = 0; i < pnum; i++) { v = this.points1[i]; penetration = this.getPointBoxPenetration(box.hs,v,faceAxisIdx,negativeFace); if(penetration > -this.epsilon) { cp = contact.points[contact.pcount++]; cpPos = cp.pos; cpPos.x = boxTransform.a * v.x + boxTransform.b * v.y + boxTransform.c * v.z + boxTransform.d; cpPos.y = boxTransform.e * v.x + boxTransform.f * v.y + boxTransform.g * v.z + boxTransform.h; cpPos.z = boxTransform.i * v.x + boxTransform.j * v.y + boxTransform.k * v.z + boxTransform.l; r = cp.r1; r.x = cpPos.x - boxTransform.d; r.y = cpPos.y - boxTransform.h; r.z = cpPos.z - boxTransform.l; r = cp.r2; r.x = cpPos.x - triTransform.d; r.y = cpPos.y - triTransform.h; r.z = cpPos.z - triTransform.l; cp.penetration = penetration; } } contact.normal.x = this.colNormal.x; contact.normal.y = this.colNormal.y; contact.normal.z = this.colNormal.z; return true; } private function getPointBoxPenetration(hs:Vector3, p:Vector3, faceAxisIdx:int, negativeFace:Boolean) : Number { switch(faceAxisIdx) { case 0: if(negativeFace) { return p.x + hs.x; } return hs.x - p.x; break; case 1: if(negativeFace) { return p.y + hs.y; } return hs.y - p.y; break; case 2: if(negativeFace) { return p.z + hs.z; } return hs.z - p.z; break; default: return 0; } } private function clipByBox(hs:Vector3, faceAxisIdx:int) : int { var pnum:int = 3; switch(faceAxisIdx) { case 0: if((pnum = clipLowZ(-hs.z,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } if((pnum = clipHighZ(hs.z,pnum,this.points2,this.points1,this.epsilon)) == 0) { return 0; } if((pnum = clipLowY(-hs.y,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } return clipHighY(hs.y,pnum,this.points2,this.points1,this.epsilon); break; case 1: if((pnum = clipLowZ(-hs.z,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } if((pnum = clipHighZ(hs.z,pnum,this.points2,this.points1,this.epsilon)) == 0) { return 0; } if((pnum = clipLowX(-hs.x,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } return clipHighX(hs.x,pnum,this.points2,this.points1,this.epsilon); break; case 2: if((pnum = clipLowX(-hs.x,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } if((pnum = clipHighX(hs.x,pnum,this.points2,this.points1,this.epsilon)) == 0) { return 0; } if((pnum = clipLowY(-hs.y,pnum,this.points1,this.points2,this.epsilon)) == 0) { return 0; } return clipHighY(hs.y,pnum,this.points2,this.points1,this.epsilon); break; default: return 0; } } private function clipByTriangle(tri:CollisionTriangle) : int { var vnum:int = 4; vnum = this.clipByLine(tri.v0,tri.e0,this.points1,vnum,this.points2); if(vnum == 0) { return 0; } vnum = this.clipByLine(tri.v1,tri.e1,this.points2,vnum,this.points1); if(vnum == 0) { return 0; } return this.clipByLine(tri.v2,tri.e2,this.points1,vnum,this.points2); } private function clipByLine(linePoint:Vector3, lineDir:Vector3, verticesIn:Vector.<Vector3>, vnum:int, verticesOut:Vector.<Vector3>) : int { var t:Number = NaN; var v:Vector3 = null; var v2:Vector3 = null; var offset2:Number = NaN; var nx:Number = -lineDir.y; var ny:Number = lineDir.x; var offset:Number = linePoint.x * nx + linePoint.y * ny; var v1:Vector3 = verticesIn[int(vnum - 1)]; var offset1:Number = v1.x * nx + v1.y * ny; var num:int = 0; for(var i:int = 0; i < vnum; i++) { v2 = verticesIn[i]; offset2 = v2.x * nx + v2.y * ny; if(offset1 < offset) { if(offset2 > offset) { t = (offset - offset1) / (offset2 - offset1); v = verticesOut[num]; v.x = v1.x + t * (v2.x - v1.x); v.y = v1.y + t * (v2.y - v1.y); v.z = v1.z + t * (v2.z - v1.z); num++; } } else { v = verticesOut[num]; v.x = v1.x; v.y = v1.y; v.z = v1.z; num++; if(offset2 < offset) { t = (offset - offset1) / (offset2 - offset1); v = verticesOut[num]; v.x = v1.x + t * (v2.x - v1.x); v.y = v1.y + t * (v2.y - v1.y); v.z = v1.z + t * (v2.z - v1.z); num++; } } v1 = v2; offset1 = offset2; } return num; } private function findEdgesIntersection(box:CollisionBox, tri:CollisionTriangle, toBox:Vector3, boxAxisIdx:int, triAxisIdx:int, contact:Contact) : Boolean { var tmpx1:Number = NaN; var tmpy1:Number = NaN; var tmpz1:Number = NaN; var tmpx2:Number = NaN; var tmpy2:Number = NaN; var tmpz2:Number = NaN; var boxHalfLen:Number = NaN; var k:Number = NaN; switch(triAxisIdx) { case 0: tmpx1 = tri.e0.x; tmpy1 = tri.e0.y; tmpz1 = tri.e0.z; tmpx2 = tri.v0.x; tmpy2 = tri.v0.y; tmpz2 = tri.v0.z; break; case 1: tmpx1 = tri.e1.x; tmpy1 = tri.e1.y; tmpz1 = tri.e1.z; tmpx2 = tri.v1.x; tmpy2 = tri.v1.y; tmpz2 = tri.v1.z; break; case 2: tmpx1 = tri.e2.x; tmpy1 = tri.e2.y; tmpz1 = tri.e2.z; tmpx2 = tri.v2.x; tmpy2 = tri.v2.y; tmpz2 = tri.v2.z; } var triTransform:Matrix4 = tri.transform; this.axis20.x = triTransform.a * tmpx1 + triTransform.b * tmpy1 + triTransform.c * tmpz1; this.axis20.y = triTransform.e * tmpx1 + triTransform.f * tmpy1 + triTransform.g * tmpz1; this.axis20.z = triTransform.i * tmpx1 + triTransform.j * tmpy1 + triTransform.k * tmpz1; var x2:Number = triTransform.a * tmpx2 + triTransform.b * tmpy2 + triTransform.c * tmpz2 + triTransform.d; var y2:Number = triTransform.e * tmpx2 + triTransform.f * tmpy2 + triTransform.g * tmpz2 + triTransform.h; var z2:Number = triTransform.i * tmpx2 + triTransform.j * tmpy2 + triTransform.k * tmpz2 + triTransform.l; var boxTransform:Matrix4 = box.transform; boxTransform.getAxis(boxAxisIdx,this.axis10); var v:Vector3 = contact.normal; v.x = this.axis10.y * this.axis20.z - this.axis10.z * this.axis20.y; v.y = this.axis10.z * this.axis20.x - this.axis10.x * this.axis20.z; v.z = this.axis10.x * this.axis20.y - this.axis10.y * this.axis20.x; k = 1 / Math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z); v.x *= k; v.y *= k; v.z *= k; if(v.x * toBox.x + v.y * toBox.y + v.z * toBox.z < 0) { v.x = -v.x; v.y = -v.y; v.z = -v.z; } tmpx1 = box.hs.x; tmpy1 = box.hs.y; tmpz1 = box.hs.z; if(boxAxisIdx == 0) { tmpx1 = 0; boxHalfLen = box.hs.x; } else if(boxTransform.a * v.x + boxTransform.e * v.y + boxTransform.i * v.z > 0) { tmpx1 = -tmpx1; if((box.excludedFaces & 2) != 0) { return false; } } else if((box.excludedFaces & 1) != 0) { return false; } if(boxAxisIdx == 1) { tmpy1 = 0; boxHalfLen = box.hs.y; } else if(boxTransform.b * v.x + boxTransform.f * v.y + boxTransform.j * v.z > 0) { tmpy1 = -tmpy1; if((box.excludedFaces & 8) != 0) { return false; } } else if((box.excludedFaces & 4) != 0) { return false; } if(boxAxisIdx == 2) { tmpz1 = 0; boxHalfLen = box.hs.z; } else if(boxTransform.c * v.x + boxTransform.g * v.y + boxTransform.k * v.z > 0) { tmpz1 = -tmpz1; if((box.excludedFaces & 32) != 0) { return false; } } else if((box.excludedFaces & 16) != 0) { return false; } var x1:Number = boxTransform.a * tmpx1 + boxTransform.b * tmpy1 + boxTransform.c * tmpz1 + boxTransform.d; var y1:Number = boxTransform.e * tmpx1 + boxTransform.f * tmpy1 + boxTransform.g * tmpz1 + boxTransform.h; var z1:Number = boxTransform.i * tmpx1 + boxTransform.j * tmpy1 + boxTransform.k * tmpz1 + boxTransform.l; k = this.axis10.x * this.axis20.x + this.axis10.y * this.axis20.y + this.axis10.z * this.axis20.z; var det:Number = k * k - 1; var vx:Number = x2 - x1; var vy:Number = y2 - y1; var vz:Number = z2 - z1; var c1:Number = this.axis10.x * vx + this.axis10.y * vy + this.axis10.z * vz; var c2:Number = this.axis20.x * vx + this.axis20.y * vy + this.axis20.z * vz; var t1:Number = (c2 * k - c1) / det; var t2:Number = (c2 - c1 * k) / det; contact.pcount = 1; var cp:ContactPoint = contact.points[0]; cp.penetration = this.minOverlap; v = cp.pos; v.x = 0.5 * (x1 + this.axis10.x * t1 + x2 + this.axis20.x * t2); v.y = 0.5 * (y1 + this.axis10.y * t1 + y2 + this.axis20.y * t2); v.z = 0.5 * (z1 + this.axis10.z * t1 + z2 + this.axis20.z * t2); var r:Vector3 = cp.r1; r.x = v.x - boxTransform.d; r.y = v.y - boxTransform.h; r.z = v.z - boxTransform.l; r = cp.r2; r.x = v.x - triTransform.d; r.y = v.y - triTransform.h; r.z = v.z - triTransform.l; return true; } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_NORMAL_RED_PIXEL.png")] public dynamic class bres_NORMAL_RED_PIXEL extends BitmapData { public function bres_NORMAL_RED_PIXEL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package projects.tanks.client.battlefield.models.user.speedcharacteristics { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class SpeedCharacteristicsModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function SpeedCharacteristicsModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.battlefield.gui.models.effectsvisualization { public class BattleEffect { public var userID:String; public var itemIndex:int; public var durationTime:int; public function BattleEffect() { super(); } } }
package projects.tanks.client.battlefield.models.ultimate.effects.hornet.radar { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BattleUltimateRadarModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BattleUltimateRadarModelServer; private var client:IBattleUltimateRadarModelBase = IBattleUltimateRadarModelBase(this); private var modelId:Long = Long.getLong(214258581,-1769245933); private var _updateDiscoveredTanksListId:Long = Long.getLong(157548406,1377428332); private var _updateDiscoveredTanksList_discoveredTanksCodec:ICodec; public function BattleUltimateRadarModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BattleUltimateRadarModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BattleUltimateRadarCC,false))); this._updateDiscoveredTanksList_discoveredTanksCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); } protected function getInitParam() : BattleUltimateRadarCC { return BattleUltimateRadarCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._updateDiscoveredTanksListId: this.client.updateDiscoveredTanksList(this._updateDiscoveredTanksList_discoveredTanksCodec.decode(param2) as Vector.<Long>); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.engine3d { import alternativa.engine3d.materials.TextureMaterial; import flash.display.BitmapData; public class MutableTextureMaterialRegistry extends TextureMaterialRegistryBase { private var textureRegistry:MutableTextureRegistry; public function MutableTextureMaterialRegistry(param1:TextureMaterialFactory, param2:MutableTextureRegistry) { super(param1); this.textureRegistry = param2; param2.addTextureChangeHandler(this.onTextureChange); } private function onTextureChange() : void { forEachMaterial(this._updateTexture); } private function _updateTexture(param1:TextureMaterial) : void { var local2:MaterialEntry = getEntry(param1); param1.texture = this.textureRegistry.getTexture(local2.texture); } override protected function getTexture(param1:BitmapData, param2:Boolean) : BitmapData { return this.textureRegistry.getTexture(param1,param2); } } }
package alternativa.tanks.model.shop.bugreport { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import controls.TankWindowInner; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.MouseEvent; import flash.net.URLRequest; import flash.net.navigateToURL; public class PaymentBugReportBlock extends Sprite { public static var localeService:ILocaleService = Main.osgi.getService(ILocaleService) as ILocaleService; public static const WINDOW_MARGIN:int = 11; public static const SPACE_MODULE:int = 7; [Embed(source="1195.png")] private static const bitmapError:Class; private static const errorBd:BitmapData = new bitmapError().bitmapData; private var errorInner:TankWindowInner; public var errorButton:DefaultButtonBase; private var errorIcon:Bitmap; private var errorLabel:LabelBase; private var _height:Number; private var _width:Number; public function PaymentBugReportBlock() { super(); this.errorInner = new TankWindowInner(0,0,TankWindowInner.TRANSPARENT); addChild(this.errorInner); this.errorIcon = new Bitmap(errorBd); addChild(this.errorIcon); this.errorLabel = new LabelBase(); addChild(this.errorLabel); this.errorLabel.multiline = true; this.errorLabel.wordWrap = true; this.errorLabel.text = "Если ваш платёж не дошел или возникла проблема — сообщите нам об этом."; this.errorButton = new DefaultButtonBase(); this.errorButton.label = "Сообщить"; this.errorButton.addEventListener(MouseEvent.CLICK,this.openGroup); addChild(this.errorButton); this.errorButton.y = SPACE_MODULE; this._height = 45; this.errorInner.height = this._height; this.errorIcon.x = WINDOW_MARGIN; this.errorIcon.y = int((this._height - this.errorIcon.height) * 0.5); this.errorLabel.x = this.errorIcon.x + this.errorIcon.width + WINDOW_MARGIN; } private function openGroup(param1:MouseEvent) : void { navigateToURL(new URLRequest("https://vk.com/mytanksonline_official"),"_blank"); } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.errorInner.width = this._width; this.errorButton.x = this._width - this.errorButton.width - WINDOW_MARGIN; this.errorLabel.width = this.errorButton.x - this.errorLabel.x - WINDOW_MARGIN; this.errorLabel.y = int((this._height - this.errorLabel.height) * 0.5); } } }
package alternativa.engine3d.loaders { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.FillMaterial; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import flash.geom.Matrix; import flash.geom.Vector3D; import flash.utils.ByteArray; import flash.utils.Endian; use namespace alternativa3d; public class Parser3DS { private static const CHUNK_MAIN:int = 19789; private static const CHUNK_VERSION:int = 2; private static const CHUNK_SCENE:int = 15677; private static const CHUNK_ANIMATION:int = 45056; private static const CHUNK_OBJECT:int = 16384; private static const CHUNK_TRIMESH:int = 16640; private static const CHUNK_VERTICES:int = 16656; private static const CHUNK_FACES:int = 16672; private static const CHUNK_FACESMATERIAL:int = 16688; private static const CHUNK_FACESSMOOTH:int = 16720; private static const CHUNK_MAPPINGCOORDS:int = 16704; private static const CHUNK_TRANSFORMATION:int = 16736; private static const CHUNK_MATERIAL:int = 45055; private var data:ByteArray; private var objectDatas:Object; private var animationDatas:Array; private var materialDatas:Object; public var objects:Vector.<Object3D>; public var parents:Vector.<Object3D>; public var materials:Vector.<Material>; public var textureMaterials:Vector.<TextureMaterial>; public function Parser3DS() { super(); } public function getObjectByName(param1:String) : Object3D { var local2:Object3D = null; for each(local2 in this.objects) { if(local2.name == param1) { return local2; } } return null; } public function parse(param1:ByteArray, param2:String = "", param3:Number = 1) : void { if(param1.bytesAvailable < 6) { return; } this.data = param1; param1.endian = Endian.LITTLE_ENDIAN; this.parse3DSChunk(param1.position,param1.bytesAvailable); this.objects = new Vector.<Object3D>(); this.parents = new Vector.<Object3D>(); this.materials = new Vector.<Material>(); this.textureMaterials = new Vector.<TextureMaterial>(); this.buildContent(param2,param3); param1 = null; this.objectDatas = null; this.animationDatas = null; this.materialDatas = null; } private function readChunkInfo(param1:int) : ChunkInfo { this.data.position = param1; var local2:ChunkInfo = new ChunkInfo(); local2.id = this.data.readUnsignedShort(); local2.size = this.data.readUnsignedInt(); local2.dataSize = local2.size - 6; local2.dataPosition = this.data.position; local2.nextChunkPosition = param1 + local2.size; return local2; } private function parse3DSChunk(param1:int, param2:int) : void { if(param2 < 6) { return; } var local3:ChunkInfo = this.readChunkInfo(param1); this.data.position = param1; switch(local3.id) { case CHUNK_MAIN: this.parseMainChunk(local3.dataPosition,local3.dataSize); } this.parse3DSChunk(local3.nextChunkPosition,param2 - local3.size); } private function parseMainChunk(param1:int, param2:int) : void { if(param2 < 6) { return; } var local3:ChunkInfo = this.readChunkInfo(param1); switch(local3.id) { case CHUNK_VERSION: break; case CHUNK_SCENE: this.parse3DChunk(local3.dataPosition,local3.dataSize); break; case CHUNK_ANIMATION: this.parseAnimationChunk(local3.dataPosition,local3.dataSize); } this.parseMainChunk(local3.nextChunkPosition,param2 - local3.size); } private function parse3DChunk(param1:int, param2:int) : void { var local3:ChunkInfo = null; var local4:MaterialData = null; while(param2 >= 6) { local3 = this.readChunkInfo(param1); switch(local3.id) { case CHUNK_MATERIAL: local4 = new MaterialData(); this.parseMaterialChunk(local4,local3.dataPosition,local3.dataSize); break; case CHUNK_OBJECT: this.parseObject(local3); break; } param1 = local3.nextChunkPosition; param2 -= local3.size; } } private function parseObject(param1:ChunkInfo) : void { if(this.objectDatas == null) { this.objectDatas = new Object(); } var local2:ObjectData = new ObjectData(); local2.name = this.getString(param1.dataPosition); this.objectDatas[local2.name] = local2; var local3:int = local2.name.length + 1; this.parseObjectChunk(local2,param1.dataPosition + local3,param1.dataSize - local3); } private function parseObjectChunk(param1:ObjectData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case CHUNK_TRIMESH: this.parseMeshChunk(param1,local4.dataPosition,local4.dataSize); break; case 17920: case 18176: } this.parseObjectChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseMeshChunk(param1:ObjectData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case CHUNK_VERTICES: this.parseVertices(param1); break; case CHUNK_MAPPINGCOORDS: this.parseUVs(param1); break; case CHUNK_TRANSFORMATION: this.parseMatrix(param1); break; case CHUNK_FACES: this.parseFaces(param1,local4); } this.parseMeshChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseVertices(param1:ObjectData) : void { var local2:int = int(this.data.readUnsignedShort()); param1.vertices = new Vector.<Number>(); var local3:int = 0; var local4:int = 0; while(local3 < local2) { var local5:* = local4++; param1.vertices[local5] = this.data.readFloat(); var local6:* = local4++; param1.vertices[local6] = this.data.readFloat(); var local7:* = local4++; param1.vertices[local7] = this.data.readFloat(); local3++; } } private function parseUVs(param1:ObjectData) : void { var local2:int = int(this.data.readUnsignedShort()); param1.uvs = new Vector.<Number>(); var local3:int = 0; var local4:int = 0; while(local3 < local2) { var local5:* = local4++; param1.uvs[local5] = this.data.readFloat(); var local6:* = local4++; param1.uvs[local6] = this.data.readFloat(); local3++; } } private function parseMatrix(param1:ObjectData) : void { param1.a = this.data.readFloat(); param1.e = this.data.readFloat(); param1.i = this.data.readFloat(); param1.b = this.data.readFloat(); param1.f = this.data.readFloat(); param1.j = this.data.readFloat(); param1.c = this.data.readFloat(); param1.g = this.data.readFloat(); param1.k = this.data.readFloat(); param1.d = this.data.readFloat(); param1.h = this.data.readFloat(); param1.l = this.data.readFloat(); } private function parseFaces(param1:ObjectData, param2:ChunkInfo) : void { var local3:int = int(this.data.readUnsignedShort()); param1.faces = new Vector.<int>(local3 * 3); param1.smoothingGroups = new Vector.<uint>(local3); var local4:int = 0; var local5:int = 0; while(local4 < local3) { var local7:* = local5++; param1.faces[local7] = this.data.readUnsignedShort(); var local8:* = local5++; param1.faces[local8] = this.data.readUnsignedShort(); var local9:* = local5++; param1.faces[local9] = this.data.readUnsignedShort(); this.data.position += 2; local4++; } var local6:int = 2 + 8 * local3; this.parseFacesChunk(param1,param2.dataPosition + local6,param2.dataSize - local6); } private function parseFacesChunk(param1:ObjectData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case CHUNK_FACESMATERIAL: this.parseSurface(param1); break; case CHUNK_FACESSMOOTH: this.parseSmoothingGroups(param1); } this.parseFacesChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseSurface(param1:ObjectData) : void { if(param1.surfaces == null) { param1.surfaces = new Object(); } var local2:Vector.<int> = new Vector.<int>(); param1.surfaces[this.getString(this.data.position)] = local2; var local3:int = int(this.data.readUnsignedShort()); var local4:int = 0; while(local4 < local3) { local2[local4] = this.data.readUnsignedShort(); local4++; } } private function parseSmoothingGroups(param1:ObjectData) : void { var local2:int = param1.faces.length / 3; var local3:int = 0; while(local3 < local2) { param1.smoothingGroups[local3] = this.data.readUnsignedInt(); local3++; } } private function parseAnimationChunk(param1:int, param2:int) : void { var local3:ChunkInfo = null; var local4:AnimationData = null; while(param2 >= 6) { local3 = this.readChunkInfo(param1); switch(local3.id) { case 45057: case 45058: case 45059: case 45060: case 45061: case 45062: case 45063: if(this.animationDatas == null) { this.animationDatas = new Array(); } local4 = new AnimationData(); this.animationDatas.push(local4); this.parseObjectAnimationChunk(local4,local3.dataPosition,local3.dataSize); break; case 45064: break; } param1 = local3.nextChunkPosition; param2 -= local3.size; } } private function parseObjectAnimationChunk(param1:AnimationData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case 45072: param1.objectName = this.getString(this.data.position); this.data.position += 4; param1.parentIndex = this.data.readUnsignedShort(); break; case 45073: param1.objectName = this.getString(this.data.position); break; case 45075: param1.pivot = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45088: this.data.position += 20; param1.position = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45089: this.data.position += 20; param1.rotation = this.getRotationFrom3DSAngleAxis(this.data.readFloat(),this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45090: this.data.position += 20; param1.scale = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); } this.parseObjectAnimationChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseMaterialChunk(param1:MaterialData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case 40960: this.parseMaterialName(param1); break; case 40976: break; case 40992: this.data.position = local4.dataPosition + 6; param1.color = (this.data.readUnsignedByte() << 16) + (this.data.readUnsignedByte() << 8) + this.data.readUnsignedByte(); break; case 41008: break; case 41024: this.data.position = local4.dataPosition + 6; param1.glossiness = this.data.readUnsignedShort(); break; case 41025: this.data.position = local4.dataPosition + 6; param1.specular = this.data.readUnsignedShort(); break; case 41040: this.data.position = local4.dataPosition + 6; param1.transparency = this.data.readUnsignedShort(); break; case 41472: param1.diffuseMap = new MapData(); this.parseMapChunk(param1.name,param1.diffuseMap,local4.dataPosition,local4.dataSize); break; case 41786: break; case 41488: param1.opacityMap = new MapData(); this.parseMapChunk(param1.name,param1.opacityMap,local4.dataPosition,local4.dataSize); break; case 41520: case 41788: case 41476: case 41789: case 41504: } this.parseMaterialChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseMaterialName(param1:MaterialData) : void { if(this.materialDatas == null) { this.materialDatas = new Object(); } param1.name = this.getString(this.data.position); this.materialDatas[param1.name] = param1; } private function parseMapChunk(param1:String, param2:MapData, param3:int, param4:int) : void { if(param4 < 6) { return; } var local5:ChunkInfo = this.readChunkInfo(param3); switch(local5.id) { case 41728: param2.filename = this.getString(local5.dataPosition).toLowerCase(); break; case 41809: break; case 41812: param2.scaleU = this.data.readFloat(); break; case 41814: param2.scaleV = this.data.readFloat(); break; case 41816: param2.offsetU = this.data.readFloat(); break; case 41818: param2.offsetV = this.data.readFloat(); break; case 41820: param2.rotation = this.data.readFloat(); } this.parseMapChunk(param1,param2,local5.nextChunkPosition,param4 - local5.size); } private function buildContent(param1:String, param2:Number) : void { var local3:String = null; var local4:String = null; var local5:ObjectData = null; var local6:Object3D = null; var local7:MaterialData = null; var local8:MapData = null; var local9:Matrix = null; var local10:Number = NaN; var local11:TextureMaterial = null; var local12:FillMaterial = null; var local13:int = 0; var local14:int = 0; var local15:AnimationData = null; var local16:int = 0; var local17:int = 0; var local18:AnimationData = null; var local19:ObjectData = null; var local20:String = null; for(local3 in this.materialDatas) { local7 = this.materialDatas[local3]; local8 = local7.diffuseMap; if(local8 != null) { local9 = new Matrix(); local10 = local8.rotation * Math.PI / 180; local9.translate(-local8.offsetU,local8.offsetV); local9.translate(-0.5,-0.5); local9.rotate(-local10); local9.scale(local8.scaleU,local8.scaleV); local9.translate(0.5,0.5); local7.matrix = local9; local11 = new TextureMaterial(); local11.name = local3; local11.diffuseMapURL = param1 + local8.filename; local11.opacityMapURL = local7.opacityMap != null ? param1 + local7.opacityMap.filename : null; local7.material = local11; local11.name = local7.name; this.textureMaterials.push(local11); } else { local12 = new FillMaterial(local7.color); local7.material = local12; local12.name = local7.name; } this.materials.push(local7.material); } if(this.animationDatas != null) { if(this.objectDatas != null) { local14 = int(this.animationDatas.length); local13 = 0; while(local13 < local14) { local15 = this.animationDatas[local13]; local4 = local15.objectName; local5 = this.objectDatas[local4]; if(local5 != null) { local16 = local13 + 1; local17 = 1; while(local16 < local14) { local18 = this.animationDatas[local16]; if(!local18.isInstance && local4 == local18.objectName) { local19 = new ObjectData(); local20 = local4 + local17++; local19.name = local20; this.objectDatas[local20] = local19; local18.objectName = local20; local19.vertices = local5.vertices; local19.uvs = local5.uvs; local19.faces = local5.faces; local19.smoothingGroups = local5.smoothingGroups; local19.surfaces = local5.surfaces; local19.a = local5.a; local19.b = local5.b; local19.c = local5.c; local19.d = local5.d; local19.e = local5.e; local19.f = local5.f; local19.g = local5.g; local19.h = local5.h; local19.i = local5.i; local19.j = local5.j; local19.k = local5.k; local19.l = local5.l; } local16++; } } if(local5 != null && local5.vertices != null) { local6 = new Mesh(); this.buildMesh(local6 as Mesh,local5,local15,param2); } else { local6 = new Object3D(); } local6.name = local4; local15.object = local6; if(local15.position != null) { local6.x = local15.position.x * param2; local6.y = local15.position.y * param2; local6.z = local15.position.z * param2; } if(local15.rotation != null) { local6.rotationX = local15.rotation.x; local6.rotationY = local15.rotation.y; local6.rotationZ = local15.rotation.z; } if(local15.scale != null) { local6.scaleX = local15.scale.x; local6.scaleY = local15.scale.y; local6.scaleZ = local15.scale.z; } local13++; } local13 = 0; while(local13 < local14) { local15 = this.animationDatas[local13]; this.objects.push(local15.object); this.parents.push(local15.parentIndex == 65535 ? null : AnimationData(this.animationDatas[local15.parentIndex]).object); local13++; } } } else { for(local4 in this.objectDatas) { local5 = this.objectDatas[local4]; if(local5.vertices != null) { local6 = new Mesh(); local6.name = local4; this.buildMesh(local6 as Mesh,local5,null,param2); this.objects.push(local6); this.parents.push(null); } } } } private function buildMesh(param1:Mesh, param2:ObjectData, param3:AnimationData, param4:Number) : void { var local9:int = 0; var local10:int = 0; var local11:Face = null; var local12:Vertex = null; var local14:int = 0; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Boolean = false; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Face = null; var local34:String = null; var local35:Vector.<int> = null; var local36:MaterialData = null; var local37:Material = null; var local38:Wrapper = null; var local39:Number = NaN; var local40:Number = NaN; var local5:Vector.<Vertex> = new Vector.<Vertex>(); var local6:Vector.<Face> = new Vector.<Face>(); var local7:int = 0; var local8:int = 0; var local13:Boolean = false; if(param3 != null) { local16 = param2.a; local17 = param2.b; local18 = param2.c; local19 = param2.d; local20 = param2.e; local21 = param2.f; local22 = param2.g; local23 = param2.h; local24 = param2.i; local25 = param2.j; local26 = param2.k; local27 = param2.l; local28 = 1 / (-local18 * local21 * local24 + local17 * local22 * local24 + local18 * local20 * local25 - local16 * local22 * local25 - local17 * local20 * local26 + local16 * local21 * local26); param2.a = (-local22 * local25 + local21 * local26) * local28; param2.b = (local18 * local25 - local17 * local26) * local28; param2.c = (-local18 * local21 + local17 * local22) * local28; param2.d = (local19 * local22 * local25 - local18 * local23 * local25 - local19 * local21 * local26 + local17 * local23 * local26 + local18 * local21 * local27 - local17 * local22 * local27) * local28; param2.e = (local22 * local24 - local20 * local26) * local28; param2.f = (-local18 * local24 + local16 * local26) * local28; param2.g = (local18 * local20 - local16 * local22) * local28; param2.h = (local18 * local23 * local24 - local19 * local22 * local24 + local19 * local20 * local26 - local16 * local23 * local26 - local18 * local20 * local27 + local16 * local22 * local27) * local28; param2.i = (-local21 * local24 + local20 * local25) * local28; param2.j = (local17 * local24 - local16 * local25) * local28; param2.k = (-local17 * local20 + local16 * local21) * local28; param2.l = (local19 * local21 * local24 - local17 * local23 * local24 - local19 * local20 * local25 + local16 * local23 * local25 + local17 * local20 * local27 - local16 * local21 * local27) * local28; if(param3.pivot != null) { param2.d -= param3.pivot.x; param2.h -= param3.pivot.y; param2.l -= param3.pivot.z; } local13 = true; } if(param2.vertices != null) { local29 = param2.uvs != null && param2.uvs.length > 0; local9 = 0; local10 = 0; local14 = int(param2.vertices.length); while(local9 < local14) { local12 = new Vertex(); if(local13) { local30 = param2.vertices[local9++]; local31 = param2.vertices[local9++]; local32 = param2.vertices[local9++]; local12.x = param2.a * local30 + param2.b * local31 + param2.c * local32 + param2.d; local12.y = param2.e * local30 + param2.f * local31 + param2.g * local32 + param2.h; local12.z = param2.i * local30 + param2.j * local31 + param2.k * local32 + param2.l; } else { local12.x = param2.vertices[local9++]; local12.y = param2.vertices[local9++]; local12.z = param2.vertices[local9++]; } local12.x *= param4; local12.y *= param4; local12.z *= param4; if(local29) { local12.u = param2.uvs[local10++]; local12.v = 1 - param2.uvs[local10++]; } local12.alternativa3d::transformId = -1; var local41:* = local7++; local5[local41] = local12; local12.alternativa3d::next = param1.alternativa3d::vertexList; param1.alternativa3d::vertexList = local12; } } if(param2.faces != null) { local9 = 0; local10 = 0; local14 = int(param2.faces.length); while(local9 < local14) { local11 = new Face(); local11.alternativa3d::wrapper = new Wrapper(); local11.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local11.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local11.alternativa3d::wrapper.alternativa3d::vertex = local5[param2.faces[local9++]]; local11.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = local5[param2.faces[local9++]]; local11.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = local5[param2.faces[local9++]]; local11.smoothingGroups = param2.smoothingGroups[local10++]; local41 = local8++; local6[local41] = local11; if(local33 != null) { local33.alternativa3d::next = local11; } else { param1.alternativa3d::faceList = local11; } local33 = local11; } } if(param2.surfaces != null) { for(local34 in param2.surfaces) { local35 = param2.surfaces[local34]; local36 = this.materialDatas[local34]; local37 = local36.material; local9 = 0; while(local9 < local35.length) { local11 = local6[local35[local9]]; local11.material = local37; if(local36.matrix != null) { local38 = local11.alternativa3d::wrapper; while(local38 != null) { local12 = local38.alternativa3d::vertex; if(local12.alternativa3d::transformId < 0) { local39 = local12.u; local40 = local12.v; local12.u = local36.matrix.a * local39 + local36.matrix.b * local40 + local36.matrix.tx; local12.v = local36.matrix.c * local39 + local36.matrix.d * local40 + local36.matrix.ty; local12.alternativa3d::transformId = 0; } local38 = local38.alternativa3d::next; } } local9++; } } } var local15:FillMaterial = new FillMaterial(8355711); local15.name = "default"; local11 = param1.alternativa3d::faceList; while(local11 != null) { if(local11.material == null) { local11.material = local15; } local11 = local11.alternativa3d::next; } param1.calculateFacesNormals(true); param1.calculateBounds(); } private function getString(param1:int) : String { var local2:int = 0; this.data.position = param1; var local3:String = ""; while(true) { local2 = this.data.readByte(); if(local2 == 0) { break; } local3 += String.fromCharCode(local2); } return local3; } private function getRotationFrom3DSAngleAxis(param1:Number, param2:Number, param3:Number, param4:Number) : Vector3D { var local10:Number = NaN; var local5:Vector3D = new Vector3D(); var local6:Number = Math.sin(param1); var local7:Number = Math.cos(param1); var local8:Number = 1 - local7; var local9:Number = param2 * param4 * local8 + param3 * local6; if(local9 >= 1) { local10 = param1 / 2; local5.z = -2 * Math.atan2(param2 * Math.sin(local10),Math.cos(local10)); local5.y = -Math.PI / 2; local5.x = 0; return local5; } if(local9 <= -1) { local10 = param1 / 2; local5.z = 2 * Math.atan2(param2 * Math.sin(local10),Math.cos(local10)); local5.y = Math.PI / 2; local5.x = 0; return local5; } local5.z = -Math.atan2(param4 * local6 - param2 * param3 * local8,1 - (param4 * param4 + param3 * param3) * local8); local5.y = -Math.asin(param2 * param4 * local8 + param3 * local6); local5.x = -Math.atan2(param2 * local6 - param4 * param3 * local8,1 - (param2 * param2 + param3 * param3) * local8); return local5; } } } import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.Material; import flash.geom.Matrix; import flash.geom.Vector3D; class MaterialData { public var name:String; public var color:int; public var specular:int; public var glossiness:int; public var transparency:int; public var diffuseMap:MapData; public var opacityMap:MapData; public var matrix:Matrix; public var material:Material; public function MaterialData() { super(); } } class MapData { public var filename:String; public var scaleU:Number = 1; public var scaleV:Number = 1; public var offsetU:Number = 0; public var offsetV:Number = 0; public var rotation:Number = 0; public function MapData() { super(); } } class ObjectData { public var name:String; public var vertices:Vector.<Number>; public var uvs:Vector.<Number>; public var faces:Vector.<int>; public var smoothingGroups:Vector.<uint>; public var surfaces:Object; public var a:Number; public var b:Number; public var c:Number; public var d:Number; public var e:Number; public var f:Number; public var g:Number; public var h:Number; public var i:Number; public var j:Number; public var k:Number; public var l:Number; public function ObjectData() { super(); } } class AnimationData { public var objectName:String; public var object:Object3D; public var parentIndex:int; public var pivot:Vector3D; public var position:Vector3D; public var rotation:Vector3D; public var scale:Vector3D; public var isInstance:Boolean; public function AnimationData() { super(); } } class ChunkInfo { public var id:int; public var size:int; public var dataSize:int; public var dataPosition:int; public var nextChunkPosition:int; public function ChunkInfo() { super(); } }
package projects.tanks.client.garage.models.item.rarity { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ItemRarityModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ItemRarityModelServer; private var client:IItemRarityModelBase = IItemRarityModelBase(this); private var modelId:Long = Long.getLong(153388210,-1322539468); public function ItemRarityModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ItemRarityModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ItemRarityCC,false))); } protected function getInitParam() : ItemRarityCC { return ItemRarityCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.clients.fp10.Prelauncher.controls.selector { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Shape; import flash.display.Sprite; import flash.geom.Point; import flash.geom.Rectangle; import projects.tanks.clients.fp10.Prelauncher.Locale; import projects.tanks.clients.fp10.Prelauncher.LocalesFactory; import projects.tanks.clients.fp10.Prelauncher.controls.selector.flagbutton.FlagButton; import projects.tanks.clients.fp10.Prelauncher.locales.Locales; public class LocalesList extends Sprite { private static var flagsPng:Class = LocalesList_flagsPng; private static var flagsBitmapData:BitmapData = (new flagsPng() as Bitmap).bitmapData; private static var panel:Class = LocalesList_panel; private static var panelData:BitmapData = (new panel() as Bitmap).bitmapData; public var flags:Vector.<FlagButton> = new Vector.<FlagButton>(); private var _panel:Shape; public function LocalesList() { super(); this.y = panelData.height + 27; this.x = 4; this._panel = new Shape(); this.drawPanel(); this.createFlags(); addEventListener(LocaleSelectionEvent.SELECTION,this.localeSelected); } private function drawPanel() : void { var top:Number = NaN; var j:int = 0; var rect:Rectangle = new Rectangle(9,9,1,1); var gridX:Array = [rect.left,rect.right,panelData.width]; var gridY:Array = [rect.top,rect.bottom,panelData.height]; this._panel.graphics.clear(); var left:Number = 0; for(var i:int = 0; i < 3; i++) { top = 0; for(j = 0; j < 3; j++) { this._panel.graphics.beginBitmapFill(panelData); this._panel.graphics.drawRect(left,top,gridX[i] - left,gridY[j] - top); this._panel.graphics.endFill(); top = Number(gridY[j]); } left = Number(gridX[i]); } this._panel.scale9Grid = rect; this._panel.scaleX = 70 / panelData.width; this._panel.scaleY = (Locales.list.length - 1) * 28 / panelData.height; } public function createFlags() : void { var size:Point = null; var bmpData:BitmapData = null; var fb:FlagButton = null; var locales:Array = Locales.list; for(var i:int = 0; i < locales.length; i++) { size = new Point(flagsBitmapData.width / locales.length,flagsBitmapData.height); bmpData = new BitmapData(size.x,size.y); bmpData.copyPixels(flagsBitmapData,new Rectangle(size.x * i,0,size.x,size.y),new Point(0,0)); fb = new FlagButton(bmpData,LocalesFactory.getLocale(locales[i])); this.flags.push(fb); } } public function addFlags() : void { var fb:FlagButton = null; addChild(this._panel); var j:int = 0; for(var i:int = 0; i < this.flags.length; i++) { fb = this.flags[i]; if(fb.locale != Locale.current) { fb.x = 10; fb.y = 26 * j + 11; fb.selectorItem = false; fb.redraw(false); addChild(fb); j++; } } } private function localeSelected(e:LocaleSelectionEvent) : void { removeChildren(); } } }
package alternativa.tanks.models.dom.hud { import alternativa.tanks.models.dom.sfx.PointState; import flash.display.BitmapData; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; public class MarkerBitmaps { [Embed(source="833.png")] private static const blueMarkerClass:Class; private static const blueMarkerBitmapData:BitmapData = new blueMarkerClass().bitmapData; [Embed(source="934.png")] private static const grayMarkerClass:Class; private static const grayMarkerBitmapData:BitmapData = new grayMarkerClass().bitmapData; [Embed(source="1054.png")] private static const redMarkerClass:Class; private static const redMarkerBitmapData:BitmapData = new redMarkerClass().bitmapData; [Embed(source="1190.png")] private static const letters:Class; private static const markerBitmaps:Dictionary = new Dictionary(); private static const markerWidth:int = redMarkerBitmapData.width; private static const letterBar:BitmapData = new letters().bitmapData; private static const letterBitmaps:Dictionary = new Dictionary(); { markerBitmaps[PointState.NEUTRAL] = grayMarkerBitmapData; markerBitmaps[PointState.BLUE] = blueMarkerBitmapData; markerBitmaps[PointState.RED] = redMarkerBitmapData; } public function MarkerBitmaps() { super(); } public static function getMarkerBitmapData(param1:PointState) : BitmapData { return markerBitmaps[param1]; } public static function getLetterImage(param1:String) : BitmapData { var _loc2_:Number = param1.charCodeAt(0) - "A".charCodeAt(0); var _loc3_:BitmapData = letterBitmaps[_loc2_]; if(_loc3_ == null) { _loc3_ = new BitmapData(markerWidth,letterBar.height,true,0); _loc3_.copyPixels(letterBar,new Rectangle(_loc2_ * markerWidth,0,markerWidth,letterBar.height),new Point()); letterBitmaps[_loc2_] = _loc3_; } return _loc3_; } } }
package alternativa.tanks.gui.panel.buttons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.panel.buttons.FriendsButton_SHOW_FRIENDS_BITMAP.png")] public class FriendsButton_SHOW_FRIENDS_BITMAP extends BitmapAsset { public function FriendsButton_SHOW_FRIENDS_BITMAP() { super(); } } }
package alternativa.tanks.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class MoneyHelper extends BubbleHelper { public function MoneyHelper() { super(); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); text = localeService.getText(TextConst.HELP_PANEL_MONEY_HELPER_TEXT); arrowLehgth = int(localeService.getText(TextConst.HELP_PANEL_MONEY_HELPER_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_LEFT; _showLimit = 3; _targetPoint.y = 25; } } }
package projects.tanks.clients.tankslauncershared.dishonestprogressbar { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.BlendMode; import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.geom.Matrix; import flash.utils.clearTimeout; import flash.utils.setTimeout; import projects.tanks.clients.tankslauncershared.service.Locale; public class DishonestProgressBar extends Sprite { private static const bgdLeftClass:Class = DishonestProgressBar_bgdLeftClass; private static const bgdRightClass:Class = DishonestProgressBar_bgdRightClass; private static const bgdCenterClass:Class = DishonestProgressBar_bgdCenterClass; private static const bgdCenterBitmapData:BitmapData = new bgdCenterClass().bitmapData; private static const blickClass:Class = DishonestProgressBar_blickClass; private static const blickBitmapData:BitmapData = new blickClass().bitmapData; private static const progressLineClass:Class = DishonestProgressBar_progressLineClass; private static const DEFAULT_WIDTH:int = 585; private static const MAX_PROGRESS_LINE_WIDTH:int = 573; private static const DEFAULT_HEIGHT:int = 28; private static const FAKE_RIGHT_BORDER_IN_PERCENT:Number = 0.98; private static const MIN_STEP:Number = 0.05; private static const STEP_DEC:Number = 0.001; private static const COMPLETE_DELAY:int = 100; private var _progressLineWidth:Number; private var _fakeRightLimitProgressLineWidth:int; private var _progressLine:Bitmap; private var _progressLineBlick:Shape; private var _bgdLeftIcon:Bitmap; private var _bgdRightIcon:Bitmap; private var _bgdCenterIcon:Shape; private var _loadingLabel:Bitmap; private var _blickMatrix:Matrix; private var _complete:Function; private var _timeOutComplete:uint; private var _isForciblyFinish:Boolean; private var _normalStep:Number = 0.05; private var _forciblyStep:Number; private var _locale:String; public function DishonestProgressBar(param1:String, param2:Function) { super(); this._locale = param1; this._complete = param2; this.init(); } private function init() : void { this._fakeRightLimitProgressLineWidth = MAX_PROGRESS_LINE_WIDTH * FAKE_RIGHT_BORDER_IN_PERCENT; this._bgdLeftIcon = new bgdLeftClass(); addChild(this._bgdLeftIcon); this._bgdRightIcon = new bgdRightClass(); addChild(this._bgdRightIcon); this._bgdCenterIcon = new Shape(); addChild(this._bgdCenterIcon); this._progressLine = new progressLineClass(); this._progressLine.x = 6; this._progressLine.y = 4; this._progressLine.width = 0; this._progressLine.blendMode = BlendMode.OVERLAY; addChild(this._progressLine); this._progressLineBlick = new Shape(); this._progressLineBlick.x = this._progressLine.x; this._progressLineBlick.y = this._progressLine.y; this._progressLineBlick.blendMode = BlendMode.ADD; this._progressLineBlick.alpha = 0.5; addChild(this._progressLineBlick); this._loadingLabel = new Bitmap(LoadingLabel.getLocalizedBitmapData(this._locale)); addChild(this._loadingLabel); this.resize(); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } private function resize() : void { this._bgdCenterIcon.graphics.clear(); this._bgdCenterIcon.graphics.beginBitmapFill(bgdCenterBitmapData); this._bgdCenterIcon.graphics.drawRect(0,0,DEFAULT_WIDTH - this._bgdLeftIcon.width - this._bgdRightIcon.width,DEFAULT_HEIGHT); this._bgdCenterIcon.x = this._bgdLeftIcon.width; this._bgdRightIcon.x = this._bgdCenterIcon.x + this._bgdCenterIcon.width; var local1:int = 26; if(this._locale == Locale.CN) { local1 = 22; } this._loadingLabel.x = DEFAULT_WIDTH - (this._loadingLabel.width - local1) >> 1; this._loadingLabel.y = -this._loadingLabel.height - 17; } private function onAddedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); this.align(); stage.addEventListener(Event.RESIZE,this.onResize); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveToStage); } private function onResize(param1:Event) : void { this.align(); } private function align() : void { this.x = stage.stageWidth - this.width >> 1; this.y = stage.stageHeight - DEFAULT_HEIGHT >> 1; } private function onRemoveToStage(param1:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveToStage); stage.removeEventListener(Event.RESIZE,this.onResize); } public function start() : void { clearTimeout(this._timeOutComplete); this._isForciblyFinish = false; this._progressLine.width = 0; this._progressLineBlick.graphics.clear(); this._progressLineWidth = 0; this._blickMatrix = new Matrix(); this._normalStep = 1; addEventListener(Event.ENTER_FRAME,this.onEnterFrame); } private function onEnterFrame(param1:Event) : void { if(this._isForciblyFinish) { this._progressLineWidth += this._forciblyStep; if(this._progressLineWidth >= MAX_PROGRESS_LINE_WIDTH) { removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); this._progressLineWidth = MAX_PROGRESS_LINE_WIDTH; this._timeOutComplete = setTimeout(this.onCompleted,COMPLETE_DELAY); } } else { this._normalStep -= STEP_DEC; if(this._normalStep < MIN_STEP) { this._normalStep = MIN_STEP; } this._progressLineWidth += this._normalStep; if(this._progressLineWidth >= this._fakeRightLimitProgressLineWidth) { this._progressLineWidth = this._fakeRightLimitProgressLineWidth; } } this.redrawProgressLineAndBlick(this._progressLineWidth); this._blickMatrix.tx += 3; if(this._blickMatrix.tx > blickBitmapData.width) { this._blickMatrix.tx = -this._blickMatrix.tx % blickBitmapData.width; } } public function forciblyFinish() : void { this._forciblyStep = (MAX_PROGRESS_LINE_WIDTH - this._progressLineWidth) / 10; this._isForciblyFinish = true; } private function onCompleted() : void { this._complete.apply(); } private function redrawProgressLineAndBlick(param1:int) : void { this._progressLine.width = param1; this._progressLineBlick.graphics.clear(); this._progressLineBlick.graphics.beginBitmapFill(blickBitmapData,this._blickMatrix,true,false); this._progressLineBlick.graphics.drawRect(0,0,param1,this._progressLine.height); } public function stop() : void { removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); } } }
package projects.tanks.client.battleselect.model.matchmaking.notify { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class MatchmakingNotifyModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function MatchmakingNotifyModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.gfx.core { import alternativa.gfx.alternativagfx; import flash.display3D.Context3D; import flash.display3D.Context3DTextureFormat; use namespace alternativagfx; public class RenderTargetTextureResource extends TextureResource { private var _width:int; private var _height:int; private var _available:Boolean = true; public function RenderTargetTextureResource(param1:int, param2:int) { super(); this._width = param1; this._height = param2; } public function get width() : int { return this._width; } public function get height() : int { return this._height; } override public function dispose() : void { super.dispose(); this._available = false; } override public function get available() : Boolean { return this._available; } override public function create(param1:Context3D) : void { super.create(param1); texture = param1.createTexture(this._width,this._height,Context3DTextureFormat.BGRA,true); } } }
package alternativa.proplib.utils { import flash.utils.ByteArray; public class ByteArrayMap { private var _data:Object; public function ByteArrayMap(data:Object = null) { super(); this._data = data == null ? {} : data; } public function get data() : Object { return this._data; } public function getValue(key:String) : ByteArray { return this._data[key]; } public function putValue(key:String, value:ByteArray) : void { this._data[key] = value; } } }
package alternativa.tanks.service.battery { public class BatteriesServiceImpl implements BatteriesService { private var _hasBatteries:Boolean; public function BatteriesServiceImpl() { super(); } public function hasBatteries() : Boolean { return this._hasBatteries; } public function setHasBatteries(param1:Boolean) : * { this._hasBatteries = param1; } } }
package _codec.projects.tanks.client.panel.model.shop.kitpackage { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.kitpackage.KitPackageCC; import projects.tanks.client.panel.model.shop.kitpackage.KitPackageItemInfo; public class CodecKitPackageCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_itemInfos:ICodec; private var codec_name:ICodec; private var codec_showDetails:ICodec; public function CodecKitPackageCC() { super(); } public function init(param1:IProtocol) : void { this.codec_itemInfos = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(KitPackageItemInfo,false),false,1)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_showDetails = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:KitPackageCC = new KitPackageCC(); local2.itemInfos = this.codec_itemInfos.decode(param1) as Vector.<KitPackageItemInfo>; local2.name = this.codec_name.decode(param1) as String; local2.showDetails = this.codec_showDetails.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:KitPackageCC = KitPackageCC(param2); this.codec_itemInfos.encode(param1,local3.itemInfos); this.codec_name.encode(param1,local3.name); this.codec_showDetails.encode(param1,local3.showDetails); } } }
package alternativa.tanks.view.battlelist.help { import alternativa.tanks.view.battlelist.LocaleBattleList; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class LockedMapsHelper extends BubbleHelper { public function LockedMapsHelper() { super(); text = LocaleBattleList.battleSelectLockedMapHelperName; arrowLehgth = LocaleBattleList.battleSelectLockedMapHelperArrowLength; arrowAlign = HelperAlign.MIDDLE_LEFT; _showLimit = 5; } } }
package alternativa.tanks.model.payment.shop.shopabonement { import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.shopabonement.ActiveShopAbonementsModelBase; import projects.tanks.client.panel.model.shopabonement.IActiveShopAbonementsModelBase; [ModelInfo] public class ActiveShopAbonementsModel extends ActiveShopAbonementsModelBase implements IActiveShopAbonementsModelBase, ShopAbonements { public function ActiveShopAbonementsModel() { super(); } public function getCategoriesWithBonus() : Vector.<IGameObject> { return getInitParam().categoriesWithBonus; } } }
package alternativa.tanks.models.battlefield.gui.statistics.field { import controls.Label; import controls.resultassets.WhiteFrame; import flash.display.GradientType; import flash.display.Graphics; import flash.display.Shape; import flash.display.SpreadMethod; import flash.display.Sprite; import flash.geom.Matrix; import flash.text.TextFieldAutoSize; import projects.tanks.client.battleservice.model.team.BattleTeamType; public class TeamScoreFieldBase extends Sprite { private static const LABEL_Y:int = 6; protected static const BG_COLOR_RED:uint = 9249024; protected static const FONT_COLOR_RED:uint = 16742221; protected static const BG_COLOR_BLUE:uint = 16256; protected static const FONT_COLOR_BLUE:uint = 4760319; protected var _scoreRed:int; protected var _scoreBlue:int; protected var labelRed:Label; protected var labelBlue:Label; private var background:Shape; protected var border:WhiteFrame; public function TeamScoreFieldBase() { super(); addChild(this.background = new Shape()); addChild(this.border = new WhiteFrame()); this.labelRed = this.createLabel(FONT_COLOR_RED); this.labelBlue = this.createLabel(FONT_COLOR_BLUE); } public function setScore(scoreRed:int, scoreBlue:int) : void { this._scoreRed = scoreRed; this.labelRed.text = scoreRed.toString(); this._scoreBlue = scoreBlue; this.labelBlue.text = scoreBlue.toString(); this.update(); } public function setTeamScore(teamType:BattleTeamType, score:int) : void { switch(teamType) { case BattleTeamType.RED: this.scoreRed = score; break; case BattleTeamType.BLUE: this.scoreBlue = score; } this.update(); } public function get scoreRed() : int { return this._scoreRed; } public function set scoreRed(value:int) : void { this._scoreRed = value; this.labelRed.text = value.toString(); this.update(); } public function get scoreBlue() : int { return this._scoreBlue; } public function set scoreBlue(value:int) : void { this._scoreBlue = value; this.labelBlue.text = value.toString(); this.update(); } public function update() : void { this.updateBgAndBorder(this.calculateWidth()); } protected function calculateWidth() : int { return 0; } private function updateBgAndBorder(width:int) : void { this.border.width = width; var fillType:String = GradientType.LINEAR; var colors:Array = [BG_COLOR_RED,BG_COLOR_BLUE]; var alphas:Array = [1,1]; var r:int = 8 / width * 255; var ratios:Array = [127 - r,127 + r]; var matrix:Matrix = new Matrix(); matrix.createGradientBox(width - 2,this.border.height - 2,0,0,0); var spreadMethod:String = SpreadMethod.PAD; var g:Graphics = this.background.graphics; g.clear(); g.beginGradientFill(fillType,colors,alphas,ratios,matrix,spreadMethod); g.drawRect(2,2,width - 2 * 2,this.border.height - 2 - 1); g.endFill(); } private function createLabel(color:uint) : Label { var label:Label = new Label(); label.color = color; label.size = 18; label.bold = true; label.autoSize = TextFieldAutoSize.CENTER; label.y = LABEL_Y; addChild(label); return label; } } }
package alternativa.tanks.models.battle.gui.chat { import alternativa.tanks.models.battle.ctf.MessageColor; import controls.Label; import flash.display.Sprite; import flash.text.TextFieldAutoSize; public class SpectatorList extends Sprite { private var label:Label; public function SpectatorList() { super(); this.label = new Label(); this.label.color = MessageColor.YELLOW; this.label.autoSize = TextFieldAutoSize.LEFT; this.label.multiline = true; this.label.wordWrap = true; this.label.mouseEnabled = false; addChild(this.label); } public function setText(param1:String) : void { this.label.text = param1; } public function setLabelWidth(param1:Number) : void { this.label.width = param1; } public function getText() : String { return this.label.text; } } }
package platform.client.fp10.core.service.errormessage.errors { public class SharedObjectUsNotAccessibleError implements ErrorType { public function SharedObjectUsNotAccessibleError() { super(); } public function getMessage() : String { return "Local SharedObject is not accessible for writing"; } } }
package alternativa.tanks.models.tank.ultimate { [ModelInterface] public interface IUltimateModel { function resetCharge() : void; function initIndicator() : void; function isUltimateEnabled() : Boolean; function effectDeactivated() : void; function effectActivatedOrMerged(param1:int) : void; } }
package alternativa.tanks.models.weapon.freeze { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleRunnerProvider; import alternativa.tanks.models.weapon.shared.streamweapon.StreamWeaponEffects; import alternativa.tanks.models.weapon.streamweapon.StreamWeaponGraphicEffect; import alternativa.tanks.models.weapon.streamweapon.StreamWeaponSFXData; import alternativa.tanks.sfx.CollisionObject3DPositionProvider; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.ISoundEffectDestructionListener; import alternativa.tanks.sfx.MobileSound3DEffect; import alternativa.tanks.sfx.MuzzlePositionProvider; import alternativa.tanks.sfx.OmniStreamLightEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.utils.objectpool.ObjectPool; public class FreezeEffects extends BattleRunnerProvider implements StreamWeaponEffects, ISoundEffectDestructionListener { private static const NUMBER_OF_LOOPS:int = 99999; private var objectPool:ObjectPool; private var range:Number; private var coneAngle:Number; private var sfxData:StreamWeaponSFXData; private var graphicEffect:StreamWeaponGraphicEffect; private var soundEffect:MobileSound3DEffect; private var muzzleLightEffect:OmniStreamLightEffect; private var lightEffect:OmniStreamLightEffect; private var buffedMode:Boolean; public function FreezeEffects(param1:ObjectPool, param2:Number, param3:Number, param4:StreamWeaponSFXData) { super(); this.objectPool = param1; this.range = param2; this.coneAngle = param3; this.sfxData = param4; this.buffedMode = false; } public function startEffects(param1:Body, param2:Vector3, param3:Object3D) : void { if(this.graphicEffect == null) { this.createGraphicEffect(param1,param2,param3); this.createSoundEffect(param3); this.createLightEffect(param2,param3); } } public function createLightEffect(param1:Vector3, param2:Object3D) : void { var local3:MuzzlePositionProvider = null; var local4:CollisionObject3DPositionProvider = null; if(this.muzzleLightEffect == null) { this.muzzleLightEffect = OmniStreamLightEffect(this.objectPool.getObject(OmniStreamLightEffect)); local3 = MuzzlePositionProvider(this.objectPool.getObject(MuzzlePositionProvider)); local3.init(param2,param1); this.muzzleLightEffect.init(local3,this.sfxData.startLightAnimation,this.sfxData.loopLightAnimation); battleService.getBattleScene3D().addGraphicEffect(this.muzzleLightEffect); } if(this.lightEffect == null) { this.lightEffect = OmniStreamLightEffect(this.objectPool.getObject(OmniStreamLightEffect)); local4 = CollisionObject3DPositionProvider(this.objectPool.getObject(CollisionObject3DPositionProvider)); local4.init(param2,param1,getBattleRunner().getCollisionDetector(),FreezeEffectsParams.FIRE_LIGHT_OFFSET); this.lightEffect.init(local4,this.sfxData.startFireAnimation,this.sfxData.loopFireAnimation); battleService.getBattleScene3D().addGraphicEffect(this.lightEffect); } } private function createGraphicEffect(param1:Body, param2:Vector3, param3:Object3D) : void { this.graphicEffect = StreamWeaponGraphicEffect(this.objectPool.getObject(StreamWeaponGraphicEffect)); this.graphicEffect.init(param1,this.range,this.coneAngle,FreezeEffectsParams.PARTICLE_SPEED_PER_DISTANCE_METER,param2,param3,this.sfxData,getBattleRunner().getCollisionDetector(),FreezeEffectsParams.PLANE_WIDTH,FreezeEffectsParams.PLANE_LENGTH,FreezeEffectsParams.PARTICLE_START_SIZE,FreezeEffectsParams.PARTICLE_END_SIZE,FreezeEffectsParams.PARTICLE_MUZZLE_OFFSET,FreezeEffectsParams.PARTICLE_MUZZLE_RANDOM_OFFSET,this.buffedMode); battleService.getBattleScene3D().addGraphicEffect(this.graphicEffect); } private function createSoundEffect(param1:Object3D) : void { var local2:Sound3D = Sound3D.create(this.sfxData.shootingSound,FreezeEffectsParams.SOUND_VOLUME); this.soundEffect = MobileSound3DEffect(this.objectPool.getObject(MobileSound3DEffect)); this.soundEffect.init(local2,param1,0,NUMBER_OF_LOOPS,0,this); getBattleRunner().getSoundManager().addEffect(this.soundEffect); } public function stopEffects() : void { if(this.graphicEffect != null) { this.graphicEffect.kill(); this.graphicEffect = null; this.killSound(); this.muzzleLightEffect.stop(); this.muzzleLightEffect = null; this.lightEffect.stop(); this.lightEffect = null; } } private function killSound() : void { if(this.soundEffect != null) { this.soundEffect.kill(); this.soundEffect = null; } } public function onSoundEffectDestroyed(param1:ISound3DEffect) : void { if(this.soundEffect == param1) { this.soundEffect = null; } } public function updateRange(param1:Number) : void { this.range = param1; if(this.graphicEffect != null) { this.graphicEffect.updateRange(param1); } } public function setBuffedMode(param1:Boolean) : void { this.buffedMode = param1; if(this.graphicEffect != null) { this.graphicEffect.setBuffedMode(param1); } } } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.offers.purchaseofupgrades { public interface IAndroidPurchaseOfUpgradesModelBase { } }
package alternativa.tanks.view.battlelist.friends { import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; public class FriendsIndicator extends Sprite { private static var friendsGreenClass:Class = FriendsIndicator_friendsGreenClass; private static var friendsGreenBitmapData:BitmapData = Bitmap(new friendsGreenClass()).bitmapData; private static var friendsGreyClass:Class = FriendsIndicator_friendsGreyClass; private static var friendsGreyBitmapData:BitmapData = Bitmap(new friendsGreyClass()).bitmapData; private var label:LabelBase = new LabelBase(); private var friendsIcon:Bitmap; public function FriendsIndicator(param1:Boolean, param2:int, param3:uint) { super(); this.init(param1,param2,param3); } public function setFriendCount(param1:int) : void { this.label.text = String(param1); } public function setAccessable(param1:Boolean) : void { removeChild(this.friendsIcon); this.friendsIcon = new Bitmap(param1 ? friendsGreenBitmapData : friendsGreyBitmapData); addChild(this.friendsIcon); } private function init(param1:Boolean, param2:int, param3:uint) : void { graphics.clear(); graphics.beginFill(16711680,0); graphics.drawRect(0,0,18,16); graphics.endFill(); this.friendsIcon = new Bitmap(param1 ? friendsGreenBitmapData : friendsGreyBitmapData); this.friendsIcon.y = 3; addChild(this.friendsIcon); this.label.text = String(param2); this.label.x = this.friendsIcon.width; this.label.y = -1; this.label.color = param3; addChild(this.label); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank24.png")] public class PremiumRankBitmaps_bitmapBigRank24 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank24() { super(); } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_10 extends BitmapAsset { public function BigRangIcon_rang_10() { super(); } } }
package controls { [Embed(source="/_assets/assets.swf", symbol="symbol106")] public class DefaultButton extends ColorButton { public function DefaultButton() { super(); setStyle(DEFAULT); } } }
package alternativa.tanks.model.donation { import projects.tanks.client.panel.model.donationalert.user.donation.DonationProfileModelBase; import projects.tanks.client.panel.model.donationalert.user.donation.IDonationProfileModelBase; [ModelInfo] public class DonationProfileModel extends DonationProfileModelBase implements IDonationProfileModelBase { public function DonationProfileModel() { super(); } } }
package forms.userlabel { import alternativa.osgi.service.display.IDisplay; import alternativa.types.Long; import base.DiscreteSprite; import controls.base.LabelBase; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.system.System; import forms.ColorConstants; import forms.ranks.SmallRankIcon; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.FriendState; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.UserClanInfo; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendInfoLabelUpdaterEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendsInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.group.IGroupInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.BattleUserPremiumService; import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.UserInfoLabelUpdaterEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import services.contextmenu.IContextMenuService; public class UserLabel extends Sprite { [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var friendInfoService:IFriendInfoService; [Inject] public static var contextMenuService:IContextMenuService; [Inject] public static var display:IDisplay; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var premiumService:PremiumService; [Inject] public static var clanUserInfoService:ClanUserInfoService; [Inject] public static var groupInfoService:IGroupInfoService; [Inject] public static var battlePremiumService:BattleUserPremiumService; protected static const RANK_ICON_CONT_WIDTH:int = 20; private static const RANK_ICON_CONT_HEIGHT:int = 18; protected var shadowContainer:DiscreteSprite = new DiscreteSprite(); protected var _userId:Long; protected var _uid:String; protected var _rank:int; protected var _friendState:FriendState; protected var _friendInfoUpdater:IFriendsInfoLabelUpdater; protected var _userInfoUpdater:IUserInfoLabelUpdater; protected var _uidLabel:LabelBase; protected var _writeInPublicChat:Boolean; protected var _writePrivateInChat:Boolean; protected var _blockUserEnable:Boolean; protected var _forciblySubscribeFriend:Boolean; protected var _isInitRank:Boolean; protected var _isInitUid:Boolean; protected var _focusOnUserEnabled:Boolean; protected var _hasPremium:Boolean; private var _inviteBattleEnable:Boolean; private var _rankIcon:SmallRankIcon; private var _online:Boolean; protected var _self:Boolean; private var _lastUidColor:uint; private var _ignoreFriendsColor:Boolean; private var _additionalText:String = ""; protected var _showClanTag:Boolean = true; private var _showClanProfile:Boolean = true; private var _showInviteToClan:Boolean = true; private var inSameGroup:Boolean = false; public function UserLabel(param1:Long, param2:Boolean = true) { super(); if(param1 == null) { throw Error("UserLabel userId is NULL"); } this._showClanTag = param2; this._userId = param1; this.init(); } protected function getShadowFilters() : Array { return null; } private function init() : void { mouseChildren = false; mouseEnabled = true; tabEnabled = false; tabChildren = false; addChild(this.shadowContainer); this.shadowContainer.filters = this.getShadowFilters(); this._lastUidColor = ColorConstants.GREEN_LABEL; this.initSelf(); if(!this._self) { buttonMode = useHandCursor = true; } this.createRankIcon(); this.createAdditionalIcons(); this.createUidLabel(); userInfoService.forciblySubscribe(this._userId); this._userInfoUpdater = userInfoService.getOrCreateUpdater(this._userId); this._friendInfoUpdater = friendInfoService.getOrCreateUpdater(this._userId); this.updateProperties(); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); if(groupInfoService.hasGroups()) { this.inSameGroup = groupInfoService.isInSameGroup(this._userId); this.refreshFriendState(); } } protected function initSelf() : void { this._self = userPropertiesService.userId == this._userId; } protected function createAdditionalIcons() : void { } protected function updateProperties() : void { if(this._userInfoUpdater.hasData()) { if(this._self) { this.setRank(userPropertiesService.rank); } else { this.setRank(this._userInfoUpdater.rank); } this.setUid(this._userInfoUpdater.uid); this.updateStatusOnline(); } this.setFriendState(this._friendInfoUpdater.state); } protected function createUidLabel() : void { this._uidLabel = new LabelBase(); this._uidLabel.x = RANK_ICON_CONT_WIDTH - 2 + this.getAdditionalIconsWidth(); this.shadowContainer.addChild(this._uidLabel); this._uidLabel.visible = false; } protected function getAdditionalIconsWidth() : Number { return 0; } private function createRankIcon() : void { var local1:Sprite = new Sprite(); local1.graphics.clear(); local1.graphics.beginFill(65535,0); local1.graphics.drawRect(0,0,RANK_ICON_CONT_WIDTH,RANK_ICON_CONT_HEIGHT); local1.graphics.endFill(); this._rankIcon = new SmallRankIcon(); local1.addChild(this._rankIcon); this.shadowContainer.addChild(local1); this._rankIcon.visible = false; } private function onAddedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); this.setEvent(); this._userInfoUpdater.incrementVisibleLabelsCounter(); this._friendInfoUpdater.incrementVisibleLabelsCounter(); } private function onRemoveFromStage(param1:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); this.removeEvent(); this._userInfoUpdater.decrementVisibleLabelsCounter(); this._friendInfoUpdater.decrementVisibleLabelsCounter(); } private function setEvent() : void { if(!this.hasEventListener(MouseEvent.CLICK)) { this.addEventListener(MouseEvent.CLICK,this.onMouseClick); } this._userInfoUpdater.addEventListener(UserInfoLabelUpdaterEvent.CHANGE_ONLINE,this.onChangeOnline); this._userInfoUpdater.addEventListener(UserInfoLabelUpdaterEvent.CHANGE_UID,this.onChangeUid); this._userInfoUpdater.addEventListener(UserInfoLabelUpdaterEvent.CHANGE_RANK,this.onChangeRank); premiumService.addEventListener(Event.CHANGE,this.onChangePremiumStatus); this._friendInfoUpdater.addEventListener(FriendInfoLabelUpdaterEvent.CHANGE_STATE,this.onChangeFriendState); } private function removeEvent() : void { if(this.hasEventListener(MouseEvent.CLICK)) { this.removeEventListener(MouseEvent.CLICK,this.onMouseClick); } this._userInfoUpdater.removeEventListener(UserInfoLabelUpdaterEvent.CHANGE_ONLINE,this.onChangeOnline); this._userInfoUpdater.removeEventListener(UserInfoLabelUpdaterEvent.CHANGE_UID,this.onChangeUid); this._userInfoUpdater.removeEventListener(UserInfoLabelUpdaterEvent.CHANGE_RANK,this.onChangeRank); premiumService.removeEventListener(Event.CHANGE,this.onChangePremiumStatus); this._friendInfoUpdater.removeEventListener(FriendInfoLabelUpdaterEvent.CHANGE_STATE,this.onChangeFriendState); } protected function onMouseClick(param1:MouseEvent) : void { var local2:Boolean = false; var local3:Boolean = false; var local4:Boolean = false; var local5:Boolean = false; if(userPropertiesService.userId == this._userId) { return; } if(!this._isInitRank || !this._isInitUid) { return; } if(param1.ctrlKey) { System.setClipboard(this._uid); } else { switch(this._friendState) { case FriendState.ACCEPTED: local3 = true; break; case FriendState.INCOMING: local4 = true; local5 = true; break; default: local2 = true; } contextMenuService.show(this._userId,this._rank,this._uid,local2,local3,local4,local5,this._writeInPublicChat,this._writePrivateInChat,this._blockUserEnable,this._inviteBattleEnable,this._focusOnUserEnabled,this._showClanProfile,this._showInviteToClan); } } private function onChangeOnline(param1:UserInfoLabelUpdaterEvent) : void { this.updateStatusOnline(); } private function updateStatusOnline() : void { this._online = this._userInfoUpdater.online; } private function onChangeUid(param1:UserInfoLabelUpdaterEvent) : void { this.setUid(this._userInfoUpdater.uid); } protected function setUid(param1:String) : void { if(!this._isInitUid) { this._isInitUid = true; this._uidLabel.visible = true; } this._uid = param1; var local2:String = this.getUidWithClanTag(this._uid); var local3:String = local2 + this._additionalText; if(this._uidLabel.text == local3) { return; } this._uidLabel.text = local3; dispatchEvent(new ChatUpdateEvent(ChatUpdateEvent.UPDATE,true)); } public function getUidWithClanTag(param1:String) : String { var local2:UserClanInfo = clanUserInfoService.userClanInfoByUserId(this.userId); var local3:String = ""; if(this._showClanTag && local2 != null && local2.isInClan) { local3 = "[" + local2.clanTag + "] "; } return local3 + param1; } public function setAdditionalText(param1:String) : void { if(this._additionalText == param1) { return; } this._additionalText = param1; this.setUid(this._uid); } private function onChangeRank(param1:UserInfoLabelUpdaterEvent) : void { this.setRank(this._userInfoUpdater.rank); } private function onChangePremiumStatus(param1:Event = null) : void { this.updateProperties(); } protected function setRank(param1:int) : void { this._rank = param1; this.updateStatusPremium(); if(!this._isInitRank) { this._isInitRank = true; this._rankIcon.init(this._hasPremium,this._rank); this._rankIcon.visible = true; } else if(this._hasPremium) { this._rankIcon.setPremium(this._rank); } else { this._rankIcon.setRank(this._rank); } this.alignRankIcon(); } protected function updateStatusPremium() : void { if(this._self) { this._hasPremium = premiumService.hasPremium(); } else { this._hasPremium = battlePremiumService.hasUserPremium(this._userId); } } private function alignRankIcon() : void { this._rankIcon.x = RANK_ICON_CONT_WIDTH - this._rankIcon.width >> 1; this._rankIcon.y = RANK_ICON_CONT_HEIGHT - this._rankIcon.height >> 1; } private function onChangeFriendState(param1:FriendInfoLabelUpdaterEvent) : void { this.setFriendState(this._friendInfoUpdater.state); } protected function setFriendState(param1:FriendState) : void { this._friendState = param1; this.refreshFriendState(); } protected function refreshFriendState() : void { if(groupInfoService.hasGroups()) { if(this.inSameGroup && !this._self) { this._uidLabel.color = ColorConstants.FRIEND_COLOR; } return; } if(!this._ignoreFriendsColor) { if(this._friendState == FriendState.ACCEPTED) { this._uidLabel.color = ColorConstants.FRIEND_COLOR; return; } this._uidLabel.color = this._lastUidColor; } } public function setUidColor(param1:uint, param2:Boolean = false) : void { this._lastUidColor = param1; this._ignoreFriendsColor = param2; this._uidLabel.color = param1; this.refreshFriendState(); } public function get online() : Boolean { return this._online; } public function get userRank() : int { return this._rank; } public function get self() : Boolean { return this._self; } public function get uid() : String { return this._uid; } public function get userId() : Long { return this._userId; } public function get inviteBattleEnable() : Boolean { return this._inviteBattleEnable; } public function set inviteBattleEnable(param1:Boolean) : void { this._inviteBattleEnable = param1; } public function get premium() : Boolean { return this._hasPremium; } public function get showClanProfile() : Boolean { return this._showClanProfile; } public function set showClanProfile(param1:Boolean) : void { this._showClanProfile = param1; } public function get showInviteToClan() : Boolean { return this._showInviteToClan; } public function set showInviteToClan(param1:Boolean) : void { this._showInviteToClan = param1; } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _889e776d06902fc46f2063fe83990fa6bf81a6b3ad478649e679a4f24415fe62_flash_display_Sprite extends Sprite { public function _889e776d06902fc46f2063fe83990fa6bf81a6b3ad478649e679a4f24415fe62_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package projects.tanks.client.panel.model.payment.loader { public interface IShopItemLoaderForAndroidModelBase { function specialOfferLoaded() : void; } }
package alternativa.tanks.model.quest.common.gui.greenpanel { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.common.gui.greenpanel.GreenPanelBitmaps_BACKGROUND_PIXEL_BITMAP.png")] public class GreenPanelBitmaps_BACKGROUND_PIXEL_BITMAP extends BitmapAsset { public function GreenPanelBitmaps_BACKGROUND_PIXEL_BITMAP() { super(); } } }
package alternativa.tanks.gui.foreignclan { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.foreignclan.ForeignClanWindow_bitmapKillsIcon.png")] public class ForeignClanWindow_bitmapKillsIcon extends BitmapAsset { public function ForeignClanWindow_bitmapKillsIcon() { super(); } } }
package alternativa.tanks.models.tank.ultimate.titan.generator { import alternativa.math.Vector3; import alternativa.tanks.models.tank.ultimate.titan.ShieldBeamEffect; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.types.Long; import flash.utils.Dictionary; public class ShieldGeneratorData { public var spherePosition:Vector3; public var resources:TitanUltimateResources; public var soundEffect:ISound3DEffect; public var visualEffect:GraphicEffect; public var rotationAngle:Number; private var tanksAndBeams:Dictionary = new Dictionary(); public function ShieldGeneratorData(param1:Vector3, param2:TitanUltimateResources, param3:ISound3DEffect, param4:GraphicEffect, param5:Number) { super(); this.spherePosition = param1; this.resources = param2; this.soundEffect = param3; this.visualEffect = param4; this.rotationAngle = param5; } public function cover(param1:Long) : void { this.tanksAndBeams[param1] = true; } public function addBeam(param1:Long, param2:ShieldBeamEffect) : void { this.tanksAndBeams[param1] = param2; } public function uncover(param1:Long) : void { var local2:ShieldBeamEffect = this.tanksAndBeams[param1] as ShieldBeamEffect; if(local2 != null) { local2.kill(); } delete this.tanksAndBeams[param1]; } public function isTankCovered(param1:Long) : Boolean { return this.tanksAndBeams[param1] != null; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.logging.battlelist { import alternativa.types.Long; import flash.events.IEventDispatcher; import projects.tanks.client.battleservice.BattleMode; public interface UserBattleSelectActionsService extends IEventDispatcher { function battleSelected(param1:BattleMode, param2:Long) : void; function turnOnBattleMode(param1:BattleMode) : void; function turnOffBattleMode(param1:BattleMode) : void; function createBattle(param1:BattleMode) : void; function enterToBattle(param1:BattleMode, param2:Long) : void; function copyBattleLink(param1:BattleMode, param2:Long) : void; } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_radioexplosionIconClass.png")] public class DeviceIcons_radioexplosionIconClass extends BitmapAsset { public function DeviceIcons_radioexplosionIconClass() { super(); } } }
package projects.tanks.client.panel.model.shop.garageitem.licenseclan { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class LicenseClanShopItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:LicenseClanShopItemModelServer; private var client:ILicenseClanShopItemModelBase = ILicenseClanShopItemModelBase(this); private var modelId:Long = Long.getLong(342831337,-415928029); public function LicenseClanShopItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new LicenseClanShopItemModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.item.discount { public class DiscountCollector implements IDiscountCollector { private var discounts:Vector.<DiscountInfo> = new Vector.<DiscountInfo>(); public function DiscountCollector() { super(); } public function addDiscount(param1:DiscountInfo) : void { if(param1.hasDiscount()) { this.discounts.push(param1); } } public function getDiscountInfoes() : Vector.<DiscountInfo> { return this.discounts; } } }
package projects.tanks.client.panel.model.personaldiscount { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class PersonalDiscountModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _selectId:Long = Long.getLong(462102347,968889621); private var _select_lightItemCodec:ICodec; private var model:IModel; public function PersonalDiscountModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._select_lightItemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); } public function select(param1:IGameObject) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._select_lightItemCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._selectId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.models.weapon.rotation { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class WeaponRotationLimitAdapt implements WeaponRotationLimit { private var object:IGameObject; private var impl:WeaponRotationLimit; public function WeaponRotationLimitAdapt(param1:IGameObject, param2:WeaponRotationLimit) { super(); this.object = param1; this.impl = param2; } public function getMaxAngle() : Number { var result:Number = NaN; try { Model.object = this.object; result = Number(this.impl.getMaxAngle()); } finally { Model.popObject(); } return result; } public function getMinAngle() : Number { var result:Number = NaN; try { Model.object = this.object; result = Number(this.impl.getMinAngle()); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_piercingCoeffClass.png")] public class ItemInfoPanelBitmaps_piercingCoeffClass extends BitmapAsset { public function ItemInfoPanelBitmaps_piercingCoeffClass() { super(); } } }
package alternativa.tanks.models.weapons.stream { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class StreamWeaponCommunicationAdapt implements StreamWeaponCommunication { private var object:IGameObject; private var impl:StreamWeaponCommunication; public function StreamWeaponCommunicationAdapt(param1:IGameObject, param2:StreamWeaponCommunication) { super(); this.object = param1; this.impl = param2; } public function fireStarted(param1:int) : void { var clientTime:int = param1; try { Model.object = this.object; this.impl.fireStarted(clientTime); } finally { Model.popObject(); } } public function fireStopped(param1:int) : void { var clientTime:int = param1; try { Model.object = this.object; this.impl.fireStopped(clientTime); } finally { Model.popObject(); } } public function targetUpdate(param1:int, param2:Vector3, param3:Tank) : void { var clientTime:int = param1; var direction:Vector3 = param2; var target:Tank = param3; try { Model.object = this.object; this.impl.targetUpdate(clientTime,direction,target); } finally { Model.popObject(); } } public function targetsUpdateDummy(param1:int, param2:Vector3) : void { var clientTime:int = param1; var direction:Vector3 = param2; try { Model.object = this.object; this.impl.targetsUpdateDummy(clientTime,direction); } finally { Model.popObject(); } } } }
package alternativa.tanks.model.item.resistance.view { import alternativa.tanks.gui.device.DeviceButtonSkin; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.model.garage.resistance.ResistancesIconsUtils; import alternativa.tanks.model.item.properties.ItemPropertyValue; import alternativa.tanks.service.garage.GarageService; import alternativa.tanks.service.item.ItemService; import alternativa.tanks.service.resistance.ResistanceService; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.MouseEvent; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; public class ResistanceButton extends ShopButton { [Inject] public static var itemService:ItemService; [Inject] public static var resistanceService:ResistanceService; [Inject] public static var garageService:GarageService; [Inject] public static var battleInfoService:IBattleInfoService; private static const unmountHoverIconClass:Class = ResistanceButton_unmountHoverIconClass; private static const unmountHoverIcon:BitmapData = new unmountHoverIconClass().bitmapData; private static const mountHoverIconClass:Class = ResistanceButton_mountHoverIconClass; private static const mountHoverIcon:BitmapData = new mountHoverIconClass().bitmapData; private static const mountedBGIconClass:Class = ResistanceButton_mountedBGIconClass; private static const bgWithModule:BitmapData = new mountedBGIconClass().bitmapData; private static const freeBGIconClass:Class = ResistanceButton_freeBGIconClass; private static const freeBG:BitmapData = new freeBGIconClass().bitmapData; private static const lockedIconClass:Class = ResistanceButton_lockedIconClass; private static const lockedIcon:BitmapData = new lockedIconClass().bitmapData; private var buttonWithModule:Bitmap = new Bitmap(bgWithModule); private var freeButton:Bitmap = new Bitmap(freeBG); private var actionUnmount:Bitmap = new Bitmap(unmountHoverIcon); private var actionMount:Bitmap = new Bitmap(mountHoverIcon); public var item:IGameObject; private var index:int; protected var deviceImage:Bitmap; public function ResistanceButton(param1:int) { super(new DeviceButtonSkin()); this.index = param1; this.buttonWithModule.visible = false; addChildAt(this.buttonWithModule,1); addChildAt(this.freeButton,2); this.actionUnmount.visible = false; this.actionUnmount.x = (width - this.actionUnmount.width) / 2; this.actionUnmount.y = (height - this.actionUnmount.height) / 2; this.actionMount.visible = false; this.actionMount.x = (width - this.actionMount.width) / 2; this.actionMount.y = (height - this.actionMount.height) / 2; addChildAt(this.actionUnmount,4); addChildAt(this.actionMount,5); this.enable(); } public function getIndex() : int { return this.index; } public function disable() : void { buttonMode = false; super.removeEvents(); this.removeEventListener(MouseEvent.CLICK,this.onClick); this.freeButton.bitmapData = lockedIcon; } public function enable() : void { super.init(); this.addEventListener(MouseEvent.CLICK,this.onClick); this.freeButton.bitmapData = freeBG; } private function onWithoutHover() : void { this.actionMount.visible = false; this.actionUnmount.visible = false; } private function onHover() : void { this.actionUnmount.visible = !this.isFree(); this.actionMount.visible = this.isFree(); } private function updateBG() : void { this.buttonWithModule.visible = !this.isFree(); this.freeButton.visible = this.isFree(); } private function onClick(param1:MouseEvent) : void { var local2:IGameObject = null; if(this.item != null) { resistanceService.unmount(this.item); } else { local2 = garageService.getView().getSelectedItem(); if(local2 != null) { if(!garageService.getView().isItemInStore(local2)) { resistanceService.mount(this.index,local2); } } } } override protected function onMouseEvent(param1:MouseEvent) : void { var local2:IGameObject = null; if(this.isFree()) { local2 = garageService.getView().getSelectedItem(); if(local2 == null || Boolean(garageService.getView().isItemInStore(local2))) { this.disable(); return; } this.enable(); } overState.visible = param1.type == MouseEvent.MOUSE_OVER || param1.type == MouseEvent.MOUSE_DOWN; normalState.visible = !overState.visible; if(overState.visible) { this.onHover(); } else { this.onWithoutHover(); this.updateBG(); } } public function reset() : void { if(this.item != null) { if(resistanceService.canBeMount(this.item)) { this.item = null; this.setResistanceImage(null); buttonMode = false; } } } public function isFree() : Boolean { return this.item == null; } private function setResistanceImage(param1:BitmapData) : void { if(this.deviceImage != null) { removeChild(this.deviceImage); } this.deviceImage = new Bitmap(param1); this.deviceImage.x = (width - this.deviceImage.width) / 2; this.deviceImage.y = (height - this.deviceImage.height) / 2; this.updateBG(); addChildAt(this.deviceImage,3); buttonMode = true; } public function setDeviceImageFromItem(param1:IGameObject) : void { var local3:ItemPropertyValue = null; var local2:Vector.<ItemPropertyValue> = itemService.getProperties(param1); for each(local3 in local2) { this.setResistanceImage(ResistancesIconsUtils.getResistanceBigIcon(local3.getProperty()).bitmapData); } } override public function destroy() : void { this.removeEventListener(MouseEvent.CLICK,this.onClick); super.destroy(); } } }
package _codec.projects.tanks.client.battlefield.models.map { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.map.FogParams; public class CodecFogParams implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_alpha:ICodec; private var codec_color:ICodec; private var codec_farLimit:ICodec; private var codec_nearLimit:ICodec; public function CodecFogParams() { super(); } public function init(param1:IProtocol) : void { this.codec_alpha = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_color = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_farLimit = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_nearLimit = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:FogParams = new FogParams(); local2.alpha = this.codec_alpha.decode(param1) as Number; local2.color = this.codec_color.decode(param1) as int; local2.farLimit = this.codec_farLimit.decode(param1) as Number; local2.nearLimit = this.codec_nearLimit.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:FogParams = FogParams(param2); this.codec_alpha.encode(param1,local3.alpha); this.codec_color.encode(param1,local3.color); this.codec_farLimit.encode(param1,local3.farLimit); this.codec_nearLimit.encode(param1,local3.nearLimit); } } }
package alternativa.tanks.model.user { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.service.IModelService; import flash.utils.Dictionary; import projects.tanks.client.panel.model.IUserDataModelBase; import projects.tanks.client.panel.model.UserDataModelBase; public class UserDataModel extends UserDataModelBase implements IUserDataModelBase, IObjectLoadListener, IUserData { private var clientObject:ClientObject; private var data:Dictionary; private var _userId:String; private var _userName:String; public function UserDataModel() { super(); _interfaces.push(IModel); _interfaces.push(IUserData); _interfaces.push(IObjectLoadListener); _interfaces.push(IUserDataModelBase); this.data = new Dictionary(false); } public function objectLoaded(object:ClientObject) : void { this.clientObject = object; } public function objectUnloaded(object:ClientObject) : void { this.clientObject = null; } public function initObject(clientObject:ClientObject, uid:String, userId:String) : void { this._userId = userId; this._userName = uid; } public function setUserData(clientObject:ClientObject, userId:String, uid:String, index:int) : void { var i:int = 0; this.data[userId] = new UserData(userId,uid,index); var modelRegister:IModelService = Main.osgi.getService(IModelService) as IModelService; var listeners:Vector.<IModel> = modelRegister.getModelsByInterface(IUserDataListener); if(listeners != null) { for(i = 0; i < listeners.length; i++) { (listeners[i] as IUserDataListener).userDataChanged(userId); } } } public function getData(userId:String) : UserData { var result:UserData = null; Main.writeToConsole("UserDataModel getData userId: " + userId); if(this.data[userId] != null) { result = this.data[userId]; } return result; } public function get userId() : String { return this._userId; } public function get userName() : String { return this._userName; } } }
package alternativa.tanks.models.tank { import alternativa.tanks.battle.objects.tank.WeaponMount; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class WeaponMountProviderEvents implements WeaponMountProvider { private var object:IGameObject; private var impl:Vector.<Object>; public function WeaponMountProviderEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function createWeaponMount(param1:IGameObject) : WeaponMount { var result:WeaponMount = null; var i:int = 0; var m:WeaponMountProvider = null; var tankObject:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = WeaponMountProvider(this.impl[i]); result = m.createWeaponMount(tankObject); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.rankupbonus.alert { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class RankUpBonusAlertPanelModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RankUpBonusAlertPanelModelServer; private var client:IRankUpBonusAlertPanelModelBase = IRankUpBonusAlertPanelModelBase(this); private var modelId:Long = Long.getLong(1984500447,-1883224146); private var _showAlertId:Long = Long.getLong(653153520,-1625951208); private var _showAlert_itemCodec:ICodec; public function RankUpBonusAlertPanelModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RankUpBonusAlertPanelModelServer(IModel(this)); this._showAlert_itemCodec = this._protocol.getCodec(new TypeCodecInfo(RankUpBonusAlertItem,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._showAlertId: this.client.showAlert(RankUpBonusAlertItem(this._showAlert_itemCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p4 extends BitmapAsset { public function RangIcon_p4() { super(); } } }
package alternativa.tanks.service.socialnetwork.vk { import flash.events.IEventDispatcher; public interface SNFriendsService extends IEventDispatcher { function requestFriends() : void; } }
package alternativa.tanks.models.battlefield { import alternativa.console.ConsoleVarFloat; import alternativa.console.ConsoleVarInt; import alternativa.console.IConsole; import alternativa.engine3d.containers.KDContainer; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Light3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Decal; import alternativa.engine3d.objects.Mesh; import alternativa.engine3d.objects.SkyBox; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.osgi.service.debug.IDebugService; import alternativa.osgi.service.dump.IDumpService; import alternativa.osgi.service.dump.dumper.IDumper; import alternativa.osgi.service.focus.IFocusService; import alternativa.osgi.service.log.LogLevel; import alternativa.osgi.service.mainContainer.IMainContainerService; import alternativa.osgi.service.network.INetworkListener; import alternativa.osgi.service.network.INetworkService; import alternativa.osgi.service.storage.IStorageService; import alternativa.physics.Body; import alternativa.physics.PhysicsScene; import alternativa.physics.altphysics; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.IBodyCollisionPredicate; import alternativa.proplib.PropLibRegistry; import alternativa.register.ObjectRegister; import alternativa.register.SpaceInfo; import alternativa.service.IAddressService; import alternativa.service.IModelService; import alternativa.service.ISpaceService; import alternativa.tanks.battle.Trigger; import alternativa.tanks.battle.triggers.Triggers; import alternativa.tanks.bg.IBackgroundService; import alternativa.tanks.bonuses.IBonus; import alternativa.tanks.bonuses.IBonusListener; import alternativa.tanks.camera.FlyCameraController; import alternativa.tanks.camera.FollowCameraController; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.camera.ICameraController; import alternativa.tanks.camera.ICameraStateModifier; import alternativa.tanks.camera.IFollowCameraController; import alternativa.tanks.camera.ProjectileHitCameraModifier; import alternativa.tanks.config.Config; import alternativa.tanks.gui.newyear.ToyLightAnimation; import alternativa.tanks.model.panel.IBattleSettings; import alternativa.tanks.model.panel.IPanel; import alternativa.tanks.model.panel.IPanelListener; import alternativa.tanks.model.panel.PanelModel; import alternativa.tanks.models.battlefield.decals.DecalFactory; import alternativa.tanks.models.battlefield.decals.FadingDecalsRenderer; import alternativa.tanks.models.battlefield.decals.Queue; import alternativa.tanks.models.battlefield.decals.RotationState; import alternativa.tanks.models.battlefield.dust.Dust; import alternativa.tanks.models.battlefield.gamemode.DayGameMode; import alternativa.tanks.models.battlefield.gamemode.DefaultGameModel; import alternativa.tanks.models.battlefield.gamemode.GameModes; import alternativa.tanks.models.battlefield.gamemode.IGameMode; import alternativa.tanks.models.battlefield.gui.IBattlefieldGUI; import alternativa.tanks.models.battlefield.hidableobjects.HidableGraphicObjects; import alternativa.tanks.models.battlefield.logic.BattleLogicUnits; import alternativa.tanks.models.battlefield.shadows.BattleShadow; import alternativa.tanks.models.battlefield.skybox.Object3DRevolver; import alternativa.tanks.models.effects.common.bonuscommon.BonusCommonModel; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.ITankEventDispatcher; import alternativa.tanks.models.tank.ITankEventListener; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankEvent; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.services.materialregistry.IMaterialRegistry; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.ISpecialEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.sound.ISoundManager; import alternativa.tanks.sound.SoundManager; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.vehicles.tanks.Tank; import alternativa.tanks.vehicles.tanks.TankSkin; import alternativa.utils.DebugPanel; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.models.battlefield.BattleBonus; import com.alternativaplatform.projects.tanks.client.models.battlefield.BattlefieldModelBase; import com.alternativaplatform.projects.tanks.client.models.battlefield.BattlefieldResources; import com.alternativaplatform.projects.tanks.client.models.battlefield.BattlefieldSoundScheme; import com.alternativaplatform.projects.tanks.client.models.battlefield.IBattlefieldModelBase; import controls.SuicideIndicator; import flash.display.BitmapData; import flash.display.Stage; import flash.events.Event; import flash.events.KeyboardEvent; import flash.geom.Rectangle; import flash.geom.Vector3D; import flash.media.Sound; import flash.media.SoundTransform; import flash.net.SharedObject; import flash.ui.Keyboard; import flash.utils.Dictionary; import flash.utils.getTimer; import scpacker.gui.GTanksLoaderWindow; import scpacker.gui.IGTanksLoader; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; import scpacker.resource.listener.ResourceLoaderListener; import scpacker.test.RenderSystem; import scpacker.test.anticheat.SpeedHackChecker; import scpacker.test.spectator.SpectatorCameraController; import specter.utils.Logger; use namespace altphysics; public class BattlefieldModel extends BattlefieldModelBase implements IBattlefieldModelBase, IBattleField, IObjectLoadListener, IBonusListener, INetworkListener, IPanelListener, IBodyCollisionPredicate, IDumper, ITankEventListener { private static const MAP_MIPMAP_RESOLUTION:Number = 5.8; private static const CONSOLE_COMMAND_ID:String = "battle"; private static const PHYSICS_STEP_MILLIS:int = 30; private static const MAX_FRAMERATE:int = 60; private static const MIN_FRAMERATE:int = 10; private static const MAX_FRAME_TIME:int = 200; private static const ADAPTIVE_FPS_CHANGE_INTERVAL:int = 30; private static const CAMERA_FLY_TIME:int = 3000; private static const MAX_TEMPORARY_DECALS:int = 10; private static const DECAL_FADING_TIME_MS:int = 20000; private static const _origin3D:Vector3D = new Vector3D(); private static const _direction3D:Vector3D = new Vector3D(); [Embed(source="766.png")] private static const SNOW_DUST_DATA:Class; [Embed(source="893.png")] private static const DUST_DATA:Class; private var objectPoolService:IObjectPoolService; private var materialRegistry:IMaterialRegistry; private var modelsRegister:IModelService; private var adaptiveFrameCounter:int; private var adaptiveFpsEnabled:Boolean = false; private var debugPanel:DebugPanel; private var tankInterface:TankModel; private var _soundManager:ISoundManager; public var bfData:BattlefieldData; private var suicideIndicator:SuicideIndicator; private var screenSizeSteps:int = 10; public var screenSize:int; private var plugins:Vector.<IBattlefieldPlugin>; private var pluginCount:int; private var border:ViewportBorder; private var deltaSec:Number = 0; private var debugMode:Boolean; private var doRender:Boolean; private var physicsTimeStat:TimeStatistics; private var logicTimeStat:TimeStatistics; private var fullTimeStat:TimeStatistics; private var lastError:Error; private var uiLockCount:int; private var cameraUnlockCounter:int; private var activeCameraController:ICameraController; private var followCameraController:IFollowCameraController; private var flyCameraController:FlyCameraController; private var freeCameraController:SpectatorCameraController; private var cameraPosition:Vector3; private var cameraAngles:Vector3; private var startTime:int; private var logicTime:int; public var physicsTime:int; private var a3dRenderTime:int; private var gui:IBattlefieldGUI; private var throwDebugError:Boolean; private var panelUnlockCounter:int; private var tankExplosionStartPosition:ConsoleVarInt; private var tankExplosionVolume:ConsoleVarFloat; private var muteSound:Boolean; private var speedHackDetector:SpeedHackChecker; public var spectatorMode:Boolean; private var renderSystem:RenderSystem; public var logicUnits:BattleLogicUnits; private var lastLogicUnitsUpdate:Number; private var shadows:BattleShadow; private var dusts:Dust; private var decalFactory:DecalFactory; private const temporaryDecals:Queue = new Queue(); private const allDecals:Dictionary = new Dictionary(); public var fadingDecalRenderer:FadingDecalsRenderer; public var gameMode:IGameMode; public var shaft_freq:ConsoleVarFloat; public var shaft_vel:ConsoleVarFloat; public var shaft_avel:ConsoleVarFloat; public var objects2tank:Dictionary; private var lightings:Vector.<ToyLightAnimation>; public var hidableObjects:HidableGraphicObjects; private var skyboxRevolver:Object3DRevolver; public var animatedTracks:Boolean; private var updatePhysics:Boolean = true; private var config:Config; private var collisionDetector:TanksCollisionDetector; public var toDestroy:Vector.<Object>; public var blacklist:Vector.<Object>; private var loadedList:Vector.<String>; private var triggers:Triggers; public var messages:BattlefieldMessages; public var mapResourceId:String; public var libs:PropLibRegistry; public function BattlefieldModel() { this.screenSize = this.screenSizeSteps; this.border = new ViewportBorder(); this.physicsTimeStat = new TimeStatistics(); this.logicTimeStat = new TimeStatistics(); this.fullTimeStat = new TimeStatistics(); this.cameraPosition = new Vector3(); this.cameraAngles = new Vector3(); this.tankExplosionStartPosition = new ConsoleVarInt("tankexpl_soffset",0,0,1000); this.tankExplosionVolume = new ConsoleVarFloat("tankexpl_svolume",0.4,0,1); this.lightings = new Vector.<ToyLightAnimation>(); this.hidableObjects = new HidableGraphicObjects(); this.libs = new PropLibRegistry(); super(); _interfaces.push(IModel,IBattleField,IBattlefieldModelBase,IObjectLoadListener,IPanelListener); this.shaft_freq = new ConsoleVarFloat("shf",0.01,-100,100); this.shaft_vel = new ConsoleVarFloat("shv",0.05,-100,100); this.shaft_avel = new ConsoleVarFloat("shav",0.2,-100,100); this.toDestroy = new Vector.<Object>(); this.blacklist = new Vector.<Object>(); this.objectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); this.materialRegistry = IMaterialRegistry(Main.osgi.getService(IMaterialRegistry)); this.modelsRegister = IModelService(Main.osgi.getService(IModelService)); this.logicUnits = new BattleLogicUnits(); ProjectileHitCameraModifier.initVars(); FollowCameraController.effectsEnabled = true; var console:IConsole = IConsole(Main.osgi.getService(IConsole)); if(console != null) { console.addCommandHandler("toggle_debug_textures",this.onToggleTextureDebug); } PanelModel(Main.osgi.getService(IPanel)).panelListeners.push(this); this.triggers = new Triggers(); this.objects2tank = new Dictionary(); } public static function copyToVector3D(param1:Vector3, param2:Vector3D) : void { param2.x = param1.x; param2.y = param1.y; param2.z = param1.z; } public function bugReportOpened() : void { this.changeUILockCount(1); } public function bugReportClosed() : void { this.changeUILockCount(-1); } public function friendsOpened() : void { this.changeUILockCount(1); } public function friendsClosed() : void { this.changeUILockCount(-1); } public function settingsOpened() : void { this.changeUILockCount(1); } public function onCloseGame() : void { this.changeUILockCount(1); } public function onCloseGameExit() : void { this.changeUILockCount(-1); } public function settingsCanceled() : void { this.changeUILockCount(-1); } public function settingsAccepted() : void { var key:* = undefined; var t:TankData = null; this.changeUILockCount(-1); if(this.bfData == null) { return; } var settings:IBattleSettings = this.getBattleSettings(); if(settings != null) { this.bfData.skybox.visible = settings.showSkyBox; this.adaptiveFPS = settings.adaptiveFPS; if(this.bfData.ambientChannel == null && settings.bgSound || this.bfData.ambientChannel != null && !settings.bgSound) { this.toggleAmbientSound(); } if(settings.fog) { this.bfData.viewport.enableFog(); } else { this.bfData.viewport.disableFog(); } if(settings.useSoftParticle) { this.bfData.viewport.enableSoftParticles(); } else { this.bfData.viewport.disableSoftParticles(); } this.dusts.enabled = settings.dust; this.gameMode.applyChangesBeforeSettings(settings); for(key in this.bfData.activeTanks) { t = key as TankData; t.tank.setAnimationTracks(settings.animationTracks); } this.animatedTracks = settings.animationTracks; this.bfData.viewport.enableAmbientShadows(settings.shadowUnderTanks); } } public function connect() : void { } public function disconnect() : void { this.removeMainListeners(); this.removeKeyboardListeners(); this._soundManager.stopAllSounds(); } public function getBattlefieldData() : BattlefieldData { return this.bfData; } public function initObject(clientObject:ClientObject, battlefieldResources:BattlefieldResources, battlefieldSoundScheme:BattlefieldSoundScheme, idleKickPeriodMsec:int, mapDescriptorResourceId:String, respawnInvulnerabilityPeriodMsec:int, skyboxTextureResourceId:String, spectator:Boolean, gameMode:IGameMode, loadedList:Vector.<String> = null) : void { var networkService:INetworkService = null; var modelService:IModelService = null; var dumpService:IDumpService = null; try { this.loadedList = loadedList; this.debugMode = Main.osgi.getService(IDebugService) != null; this.spectatorMode = spectator; this.gameMode = gameMode is DefaultGameModel ? new DayGameMode() : gameMode; this.panelUnlockCounter = 2; this.throwDebugError = false; this.tankInterface = Main.osgi.getService(ITank) as TankModel; networkService = Main.osgi.getService(INetworkService) as INetworkService; if(networkService != null) { networkService.addEventListener(this); } modelService = IModelService(Main.osgi.getService(IModelService)); this.gui = Main.osgi.getService(IBattlefieldGUI) as IBattlefieldGUI; this.bfData = new BattlefieldData(); this.bfData.bfObject = clientObject; this.bfData.guiContainer = (Main.osgi.getService(IMainContainerService) as IMainContainerService).contentLayer; this.bfData.respawnInvulnerabilityPeriod = respawnInvulnerabilityPeriodMsec; this.bfData.idleKickPeriod = idleKickPeriodMsec; if(skyboxTextureResourceId == "skybox_halloween") { battlefieldSoundScheme.ambientSound = "halloween_sound_id"; } this.initSounds(battlefieldSoundScheme); this.mapResourceId = mapDescriptorResourceId; this.initPhysicsAndViewport(); this.initMap(mapDescriptorResourceId,skyboxTextureResourceId); this.speedHackDetector = new SpeedHackChecker(this); dumpService = IDumpService(Main.osgi.getService(IDumpService)); if(dumpService != null) { dumpService.registerDumper(this); } this.startTime = getTimer(); this.logicTime = 0; this.physicsTime = 0; this.a3dRenderTime = 0; } catch(e:Error) { (Main.osgi.getService(IConsole) as IConsole).addLine(e.getStackTrace()); } } public function initBonuses(clientObject:ClientObject, bonuses:Array) : void { var bonusData:BattleBonus = null; if(bonuses == null) { return; } for each(bonusData in bonuses) { this.createBonusAndAttach(clientObject.register,bonusData.id,bonusData.objectId,bonusData.position,bonusData.timeFromAppearing,false,clientObject); } } public function addBonus(clientObject:ClientObject, bonusId:String, bonusObjectId:String, position:Vector3d, disappearingTime:int = 21) : void { this.createBonusAndAttach(clientObject.register,bonusId,bonusObjectId,position,0,true,clientObject,disappearingTime); } public function bonusDropped(clientObject:ClientObject, bonusId:String, bonusObjectId:String, position:Vector3d, timeFromAppearing:int) : void { var bonus:IBonus = this.bfData.bonuses[bonusId]; if(bonus == null) { bonus = this.createBonusAndAttach(clientObject.register,bonusId,bonusObjectId,position,timeFromAppearing,false,clientObject); if(bonus == null) { return; } } bonus.setRestingState(position.x,position.y,position.z); } public function removeBonus(clientObject:ClientObject, bonusId:String) : void { if(this.bfData == null) { return; } var bonus:IBonus = this.bfData.bonuses[bonusId]; if(bonus != null) { bonus.setRemovedState(); } } public function bonusTaken(clientObject:ClientObject, bonusId:String) : void { var sound:Sound3D = null; var position:Vector3 = null; if(this.bfData == null) { return; } var bonus:IBonus = this.bfData.bonuses[bonusId]; if(bonus == null) { Logger.info(LogLevel.LOG_ERROR,"BattlefieldModel::bonusTaken(): bonus not found. Bonus id=" + bonusId); } else { bonus.setTakenState(); if(this.bfData.bonusTakenSound != null) { sound = Sound3D.create(this.bfData.bonusTakenSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.5); position = new Vector3(); bonus.readBonusPosition(position); this.addSound3DEffect(Sound3DEffect.create(this.objectPoolService.objectPool,null,position,sound)); } } } public function onBonusDropped(bonus:IBonus) : void { var position:Vector3 = new Vector3(); bonus.readBonusPosition(position); } public function onTankCollision(bonus:IBonus) : void { if(bonus.isFalling()) { this.onBonusDropped(bonus); } TankModel(Main.osgi.getService(ITank)).mandatoryUpdate(); this.attemptToTakeBonus(this.bfData.bfObject,bonus.bonusId); } private function attemptToTakeBonus(bfObject:ClientObject, bonusId:String) : void { var localTankData:TankData = this.tankInterface.getTankData(this.bfData.localUser); var json:Object = new Object(); json.bonus_id = bonusId; json.real_tank_position = new Vector3d(localTankData.tank.state.pos.x,localTankData.tank.state.pos.y,localTankData.tank.state.pos.z); Network(Main.osgi.getService(INetworker)).send("battle;attempt_to_take_bonus;" + JSON.stringify(json)); } public function battleStart(clientObject:ClientObject) : void { var i:int = 0; if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).startBattle(); } } } public function battleFinish(clientObject:ClientObject) : void { var key:* = undefined; var tankData:* = null; var bonus:IBonus = null; var i:int = 0; this.tankInterface.disableUserControls(true); for(tankData in this.bfData.activeTanks) { tankData.tank.title.hideIndicators(); this.tankInterface.stop(tankData); tankData.enabled = false; } this.suicideIndicator.visible = false; this.tankInterface.resetIdleTimer(true); for(key in this.bfData.bonuses) { bonus = this.bfData.bonuses[key]; bonus.destroy(); delete this.bfData.bonuses[key]; } if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).finishBattle(); } } } public function battleRestart(clientObject:ClientObject) : void { var key:* = undefined; var i:int = 0; for(key in this.bfData.activeTanks) { this.removeTankFromField(key as TankData); } if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).restartBattle(); } } } private function onStageResize(e:Event) : void { if(this.messages != null) { this.messages.x = 0.5 * Main.stage.stageWidth; this.messages.y = 40; } } public function objectLoaded(clientObject:ClientObject) : void { ResourceUtil.addEventListener(function():void { onResourcesReady(clientObject); }); ResourceUtil.unloadImages(this.loadedList); } private function onResourcesReady(clientObject:ClientObject) : void { var key:* = undefined; var t:TankData = null; var prefix:String = !!Game.local ? "" : "resources/"; this._soundManager = SoundManager.createSoundManager(this.bfData.ambientSound); var settings:IBattleSettings = this.getBattleSettings(); this.muteSound = settings.muteSound; if(!this.muteSound && settings.bgSound) { this.bfData.ambientChannel = this._soundManager.playSound(this.bfData.ambientSound,0,1000000,new SoundTransform(0.5)); } this.addMainListeners(); this.addKeyboardListeners(); this.bfData.time = getTimer(); this.onResize(null); var tankEventDispatcher:ITankEventDispatcher = ITankEventDispatcher(Main.osgi.getService(ITankEventDispatcher)); if(tankEventDispatcher != null) { tankEventDispatcher.addTankEventListener(TankEvent.KILLED,this); tankEventDispatcher.addTankEventListener(TankEvent.SPAWNED,this); } if(!this.spectatorMode) { Network(Main.osgi.getService(INetworker)).send("battle;get_init_data_local_tank"); } else { BattleController.localTankInited = true; Network(Main.osgi.getService(INetworker)).send("battle;spectator_user_init"); this.activateSpectatorCamera(); } if(settings.fog) { this.bfData.viewport.enableFog(); } else { this.bfData.viewport.disableFog(); } if(settings.useSoftParticle) { this.bfData.viewport.enableSoftParticles(); } else { this.bfData.viewport.disableSoftParticles(); } this.dusts.enabled = settings.dust; this.gameMode.applyChangesBeforeSettings(settings); for(key in this.bfData.activeTanks) { t = key as TankData; t.tank.setAnimationTracks(settings.animationTracks); } this.animatedTracks = settings.animationTracks; this.bfData.viewport.enableAmbientShadows(settings.shadowUnderTanks); this.messages = new BattlefieldMessages(3,18,18); Main.contentUILayer.addChild(this.messages); Main.stage.addEventListener(Event.RESIZE,this.onStageResize); this.onStageResize(null); (Main.osgi.getService(IGTanksLoader) as GTanksLoaderWindow).setFullAndClose(null); } public function objectUnloaded(clientObject:ClientObject) : void { var b:IBonus = null; var bgService:IBackgroundService = null; var o:* = undefined; ResourceLoaderListener.clearListeners(true); ResourceUtil.loadImages(); if(this.bfData == null) { Logger.info(LogLevel.LOG_ERROR,"BattlefieldModel::objectUnloaded Called more than once"); return; } var networkService:INetworkService = INetworkService(Main.osgi.getService(INetworkService)); if(networkService != null) { networkService.removeEventListener(this); } for(var i:int = 0; i < this.toDestroy.length; i++) { o = this.toDestroy[i]; if(o != null) { if(this.blacklist.indexOf(o) == -1) { o.destroy(true); o = null; i++; } else { this.toDestroy.removeAt(i); } } if(i >= 200) { break; } } if(i < 200) { this.toDestroy = new Vector.<Object>(); } Main.debug.unregisterCommand(CONSOLE_COMMAND_ID); this.materialRegistry.clear(); this.removeMainListeners(); this.removeKeyboardListeners(); this._soundManager.stopAllSounds(); this._soundManager.removeAllEffects(); this.bfData.viewport.camera.view.clear(); this.bfData.viewport.camera.view = null; this.bfData.viewport.clearContainers(); this.bfData.guiContainer.removeChild(this.bfData.viewport); IFocusService(Main.osgi.getService(IFocusService)).clearFocus(this.bfData.viewport); this.bfData.guiContainer.stage.frameRate = MAX_FRAMERATE; if(this.freeCameraController != null) { this.freeCameraController.deactivate(); } Main.contentUILayer.visible = true; this.setCameraTarget(null); this.debugPanel = null; for each(b in this.bfData.bonuses) { b.destroy(); b = null; } this.bfData.collisionDetector.destroy(); this.bfData.collisionDetector = null; this.bfData.physicsScene._staticCD.destroy(); this.bfData.physicsScene._staticCD = null; this.bfData.physicsScene.destroy(); this.bfData.physicsScene = null; this.triggers = new Triggers(); this.bfData = null; this.suicideIndicator = null; bgService = IBackgroundService(Main.osgi.getService(IBackgroundService)); if(bgService != null) { bgService.drawBg(); } var dumpService:IDumpService = IDumpService(Main.osgi.getService(IDumpService)); if(dumpService != null) { dumpService.unregisterDumper(this.dumperName); } var storageService:IStorageService = IStorageService(Main.osgi.getService(IStorageService)); storageService.getStorage().data.cameraHeight = this.followCameraController.cameraHeight; var tankEventDispatcher:ITankEventDispatcher = ITankEventDispatcher(Main.osgi.getService(ITankEventDispatcher)); tankEventDispatcher.removeTankEventListener(TankEvent.KILLED,this); tankEventDispatcher.removeTankEventListener(TankEvent.SPAWNED,this); Main.contentUILayer.removeChild(this.messages); Main.stage.removeEventListener(Event.RESIZE,this.onStageResize); this.messages = null; } public function addGraphicEffect(effect:IGraphicEffect) : void { if(effect == null || this.bfData == null) { return; } this.bfData.graphicEffects[effect] = true; effect.addToContainer(this.bfData.viewport.getMapContainer()); } public function addSound3DEffect(effect:ISound3DEffect) : void { if(effect != null && !this.muteSound) { this._soundManager.addEffect(effect); } } public function setLocalUser(clinetObject:ClientObject) : void { if(this.bfData == null) { return; } this.bfData.localUser = clinetObject; } public function addTank(tankData:TankData) : void { var i:int = 0; this.bfData.tanks[tankData.tank] = tankData; if(tankData.enabled) { Logger.debug("addTankToField()"); } this.addTankToField(tankData); if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).addUser(tankData.user); } } if(tankData.local) { this.updatePanelUnlockCounter(); } } public function removeTank(tankData:TankData) : void { var i:int = 0; if(this.bfData == null) { return; } if(this.bfData.activeTanks[tankData] != null) { this.removeTankFromField(tankData); delete this.bfData.tanks[tankData.tank]; } if(this.followCameraController.tank == tankData.tank) { this.followCameraController.deactivate(); if(this.spectatorMode) { this.freeCameraController.playerCamera.unfocus(); } } if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).removeUser(tankData.user); } } } public function onResize(e:Event) : void { if(this.bfData == null) { return; } var scrSize:Number = this.screenSize / this.screenSizeSteps; var stage:Stage = this.bfData.guiContainer.stage; var w:Number = stage.stageWidth; var h:Number = stage.stageHeight; var sw:int = w * scrSize; var sh:int = h * scrSize; this.bfData.viewport.resize(sw,sh); this.bfData.viewport.x = 0.5 * (w - sw); this.bfData.viewport.y = 0.5 * (h - sh); var bgService:IBackgroundService = Main.osgi.getService(IBackgroundService) as IBackgroundService; if(bgService != null) { bgService.drawBg(new Rectangle(0.5 * (w - sw),0.5 * (h - sh),sw,sh)); } this.bfData.viewport.overlay.graphics.clear(); if(this.screenSize < this.screenSizeSteps) { this.border.draw(this.bfData.viewport.overlay.graphics,sw,sh); } this.suicideIndicator.x = sw >> 1; this.suicideIndicator.y = sh >> 1; } public function getWidth() : int { if(this.bfData.viewport.stage == null) { return 1; } return this.bfData.viewport.stage.stageWidth * this.screenSize / this.screenSizeSteps; } public function getHeight() : int { if(this.bfData.viewport.stage == null) { return 1; } return this.bfData.viewport.stage.stageHeight * this.screenSize / this.screenSizeSteps; } public function getDiagonalSquared() : Number { return this.getHeight() * this.getHeight() + this.getWidth() * this.getWidth(); } public function getObjectPool() : ObjectPool { return this.objectPoolService.objectPool; } public function initFlyCamera(pivotPosition:Vector3, targetDirection:Vector3) : void { if(this.activeCameraController == this.freeCameraController) { return; } this.followCameraController.deactivate(); this.followCameraController.getCameraState(pivotPosition,targetDirection,this.cameraPosition,this.cameraAngles); this.flyCameraController.init(this.cameraPosition,this.cameraAngles,CAMERA_FLY_TIME); this.activeCameraController = this.flyCameraController; } public function initFollowCamera(pivotPosition:Vector3, targetDirection:Vector3) : void { this.followCameraController.activate(); this.followCameraController.setLocked(true); this.followCameraController.initByTarget(pivotPosition,targetDirection); this.activeCameraController = this.followCameraController; this.incCameraUnlockCounter(); } public function initCameraController(controller:ICameraController) : void { this.followCameraController.deactivate(); this.activeCameraController = controller; TankModel(this.tankInterface).lockControls(true); } public function resetFollowCamera() : void { if(this.bfData != null && this.bfData.viewport != null) { this.bfData.viewport.camera.rotationY = 0; this.followCameraController.initCameraComponents(); } } public function activateFollowCamera() : void { this.followCameraController.activate(); this.followCameraController.setLocked(false); this.activeCameraController = this.followCameraController; TankModel(this.tankInterface).lockControls(false); } public function activateSpectatorCamera() : void { if(this.activeCameraController == this.followCameraController) { this.followCameraController.deactivate(); } this.activeCameraController = this.freeCameraController; this.freeCameraController.activate(); this.freeCameraController.setPositionFromCamera(); TankModel(this.tankInterface).lockControls(true); } private function toggleFreeCamera() : void { if(this.activeCameraController != this.freeCameraController) { if(this.activeCameraController == this.followCameraController) { this.followCameraController.deactivate(); } this.activeCameraController = this.freeCameraController; this.freeCameraController.activate(); TankModel(this.tankInterface).lockControls(true); } else { this.freeCameraController.deactivate(); this.followCameraController.activate(); this.followCameraController.setLocked(false); this.activeCameraController = this.followCameraController; TankModel(this.tankInterface).lockControls(false); } } public function setCameraTarget(tank:Tank) : void { this.followCameraController.tank = tank; } public function showSuicideIndicator(time:int) : void { this.suicideIndicator.show(time); } public function hideSuicideIndicator() : void { this.suicideIndicator.visible = false; } public function getRespawnInvulnerabilityPeriod() : int { return this.getBattlefieldData().respawnInvulnerabilityPeriod; } public function removeTankFromField(tankData:TankData) : void { var i:int = 0; if(this.bfData.activeTanks[tankData] == null) { return; } delete this.bfData.activeTanks[tankData]; tankData.logEvent("Removed from field"); tankData.tank.removeFromContainer(); this.bfData.physicsScene.removeBody(tankData.tank); this.bfData.collisionDetector.removeBody(tankData.tank); this.tankInterface.stop(tankData); this._soundManager.removeEffect(tankData.sounds); if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).removeUserFromField(tankData.user); } } if(this.followCameraController.tank == tankData.tank) { this.followCameraController.deactivate(); } } public function considerBodies(body1:Body, body2:Body) : Boolean { var tankData:TankData = null; if(body1.postCollisionPredicate != null && body2.postCollisionPredicate == null) { tankData = this.bfData.tanks[body1]; ++tankData.tankCollisionCount; } else if(body1.postCollisionPredicate == null && body2.postCollisionPredicate != null) { tankData = this.bfData.tanks[body2]; ++tankData.tankCollisionCount; } return false; } public function printDebugValue(valueName:String, value:String) : void { this.debugPanel.printValue(valueName,value); } public function addPlugin(plugin:IBattlefieldPlugin) : void { if(this.plugins == null) { this.plugins = new Vector.<IBattlefieldPlugin>(); } if(this.plugins.indexOf(plugin) < 0) { var _loc2_:* = this.pluginCount++; this.plugins[_loc2_] = plugin; } } public function removePlugin(plugin:IBattlefieldPlugin) : void { var idx:int = 0; if(this.plugins != null) { idx = this.plugins.indexOf(plugin); if(idx > -1) { this.plugins.splice(idx,1); --this.pluginCount; } } } public function get soundManager() : ISoundManager { return this._soundManager; } public function tankHit(tankData:TankData, direction:Vector3, power:Number) : void { } public function get dumperName() : String { return "currbattle"; } public function dump(params:Vector.<String>) : String { var tankData:TankData = null; var plugin:IBattlefieldPlugin = null; var active:Boolean = false; if(this.bfData == null) { return ""; } var str:String = "=== BattlefieldModel dump ===\n"; if(this.plugins != null && this.pluginCount > 0) { str += "Plugins list:\n"; for each(plugin in this.plugins) { str += " " + plugin.battlefieldPluginName + "\n"; } str += "End of plugins list\n"; } str += "Tanks list:\n"; var counter:int = 0; for each(tankData in this.bfData.tanks) { active = this.bfData.activeTanks[tankData] != null; str += "--- Tank " + counter++ + " ---\n" + "active=" + active + "\n" + tankData.toString() + "\n"; } str += "End of tanks list\n"; return str + "=== End BattlefieldModel dump ===\n"; } public function handleTankEvent(eventType:int, tankData:TankData) : void { switch(eventType) { case TankEvent.SPAWNED: this.spawnTank(tankData); break; case TankEvent.KILLED: this.killTank(tankData); } } public function addFollowCameraModifier(modifier:ICameraStateModifier) : void { this.followCameraController.addModifier(modifier); } public function setMuteSound(mute:Boolean) : void { var settings:IBattleSettings = null; var key:* = undefined; if(this.bfData == null) { return; } this.muteSound = mute; if(mute) { this._soundManager.stopAllSounds(); this._soundManager.removeAllEffects(); this.bfData.ambientChannel = null; } else { settings = this.getBattleSettings(); if(settings.bgSound) { this.bfData.ambientChannel = this._soundManager.playSound(this.bfData.ambientSound,0,1000000,new SoundTransform(0.5)); } for(key in this.bfData.activeTanks) { this._soundManager.addEffect(TankData(key).sounds); } } } private function spawnTank(tankData:TankData) : void { Logger.debug("spawnTank(" + this.bfData.activeTanks[tankData] + ")"); if(this.bfData.activeTanks[tankData] != null) { return; } this.addTankToField(tankData); this._soundManager.addEffect(tankData.sounds); } private function killTank(tankData:TankData) : void { var key:* = undefined; var effect:* = null; var sound3D:Sound3D = null; var turretMesh:Mesh = null; this._soundManager.removeEffect(tankData.sounds); this._soundManager.killEffectsByOwner(tankData.user); for(effect in this.bfData.graphicEffects) { if(effect.owner == tankData.user) { effect.kill(); } } if(this.bfData.killSound != null) { sound3D = Sound3D.create(this.bfData.killSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,this.tankExplosionVolume.value); turretMesh = tankData.tank.skin.turretMesh; this.addSound3DEffect(Sound3DEffect.create(this.objectPoolService.objectPool,null,new Vector3(turretMesh.x,turretMesh.y,turretMesh.z),sound3D,0,this.tankExplosionStartPosition.value)); } if(this.followCameraController.tank == tankData.tank) { this.followCameraController.setLocked(true); } } private function initSounds(battlefieldSoundScheme:BattlefieldSoundScheme) : void { this.bfData.ambientSound = ResourceUtil.getResource(ResourceType.SOUND,battlefieldSoundScheme.ambientSound).sound as Sound; this.bfData.bonusTakenSound = ResourceUtil.getResource(ResourceType.SOUND,"bonusTakenSound").sound as Sound; this.bfData.battleFinishSound = ResourceUtil.getResource(ResourceType.SOUND,"battleFinishSound").sound as Sound; this.bfData.killSound = ResourceUtil.getResource(ResourceType.SOUND,"killSound").sound as Sound; } private function initPhysicsAndViewport() : void { var physics:PhysicsScene = new PhysicsScene(); this.bfData.physicsScene = physics; physics.usePrediction = true; if(this.gameMode == GameModes.SPACE) { if(this.mapResourceId == "map_silence_space") { physics.gravity = new Vector3(0,0,-450); } else if(this.mapResourceId == "map_satellite") { physics.gravity = new Vector3(0,0,-450); } else { physics.gravity = new Vector3(0,0,-300); } } else { physics.gravity = new Vector3(0,0,-1000); } physics.collisionIterations = 3; physics.contactIterations = 3; physics.maxPenResolutionSpeed = 100; physics.allowedPenetration = 5; physics.collisionDetector = this.bfData.collisionDetector = new TanksCollisionDetector(); this.fadingDecalRenderer = new FadingDecalsRenderer(DECAL_FADING_TIME_MS,this); this.bfData.viewport = new BattleView3D(this.debugMode,this.bfData.collisionDetector,this); this.shadows = new BattleShadow(this.bfData.viewport); this.shadows.on(); this.bfData.guiContainer.addChild(this.bfData.viewport); this.dusts = new Dust(this); if(this.mapResourceId.indexOf("_winter") != -1) { this.dusts.init(new SNOW_DUST_DATA().bitmapData,7000,5000,180,0.75,0.15); } else { this.dusts.init(new DUST_DATA().bitmapData,7000,5000,180,0.75,0.15); } this.suicideIndicator = new SuicideIndicator(); this.bfData.viewport.addChild(this.suicideIndicator); Main.stage.focus = this.bfData.viewport; this.cameraUnlockCounter = 0; this.doRender = false; this.debugPanel = new DebugPanel(); this.debugPanel.visible = false; this.followCameraController = new FollowCameraController(Main.stage,this.bfData.collisionDetector,this.bfData.viewport.camera,CollisionGroup.CAMERA); this.flyCameraController = new FlyCameraController(this.bfData.viewport.camera); this.freeCameraController = new SpectatorCameraController(this.bfData.viewport.camera); var settings:IBattleSettings = this.getBattleSettings(); FollowCameraController(this.followCameraController).setDefaultSettings(); var storage:IStorageService = Main.osgi.getService(IStorageService) as IStorageService; this.screenSize = storage.getStorage().data.screenSize; if(this.screenSize == 0) { this.screenSize = this.screenSizeSteps; } var cameraHeight:int = storage.getStorage().data.cameraHeight; if(cameraHeight != 0) { this.followCameraController.cameraHeight = cameraHeight; } this.decalFactory = new DecalFactory(this.bfData.collisionDetector); var stage:Stage = this.bfData.guiContainer.stage; var w:Number = stage.stageWidth * this.screenSize; var h:Number = stage.stageHeight * this.screenSize; this.bfData.viewport.resize(w,h); Logger.debug("initPhysicsAndViewport()"); } public function addTrigger(trigger:Trigger) : void { this.triggers.add(trigger); } public function removeTrigger(trigger:Trigger) : void { this.triggers.remove(trigger); } private function initMap(mapResourceId:String, skyboxId:String) : void { var toLoad:Vector.<String> = new Vector.<String>(); toLoad.push(skyboxId + "_1"); toLoad.push(skyboxId + "_2"); toLoad.push(skyboxId + "_3"); toLoad.push(skyboxId + "_4"); toLoad.push(skyboxId + "_5"); toLoad.push(skyboxId + "_6"); toLoad.push("bonus_box_details"); toLoad.push("bonus_box_lightmap"); ResourceUtil.addEventListener(function():void { bfData.skybox = createSkyBox(skyboxId); bfData.viewport.setSkyBox(bfData.skybox); mapResourceId = mapResourceId; config = new Config(); config.load("mapsLibrary.json",mapResourceId); }); ResourceUtil.loadGraphics(toLoad); } public function getConfig() : Config { return this.config; } public function removeDecal(param1:Decal) : void { this.bfData.viewport.removeDecal(param1); } public function addDecal(param1:Vector3, param2:Vector3, param3:Number, param4:TextureMaterial, param5:RotationState = null, param6:Boolean = false) : void { this.bfData.viewport.addDecal(param1,param2,param3,param4,param5,param6); } public function build(mapTree:KDContainer, c:Vector.<CollisionPrimitive>, lights:Vector.<Light3D>, lighting:Vector.<ToyLightAnimation> = null) : void { this.lightings = lighting; this.bfData.viewport._mapContainer = mapTree; this.bfData.viewport.initLights(lights); this.collisionDetector = TanksCollisionDetector(this.bfData.physicsScene.collisionDetector); this.collisionDetector.buildKdTree(c); this.onMapBuildingComplete(null); } private function createSkyBox(skyboxId:String) : SkyBox { var obj:Object = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_1"); var part1:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_1").bitmapData; var part2:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_2").bitmapData; var part3:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_3").bitmapData; var part4:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_4").bitmapData; var part5:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_5").bitmapData; var part6:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,skyboxId + "_6").bitmapData; var skyBox:SkyBox = new SkyBox(200000,new TextureMaterial(part1),new TextureMaterial(part2),new TextureMaterial(part3),new TextureMaterial(part4),new TextureMaterial(part5),new TextureMaterial(part6),0); this.skyboxRevolver = new Object3DRevolver(skyBox,new Vector3(10,3,0),this.gameMode == GameModes.SPACE ? Number(0.04) : Number(0)); return skyBox; } public function raycast(param1:Vector3, param2:Vector3, param3:Dictionary, param4:Camera3D = null) : RayIntersectionData { var _loc6_:Object3D = null; copyToVector3D(param1,_origin3D); copyToVector3D(param2,_direction3D); var _loc5_:RayIntersectionData = this.bfData.viewport._mapContainer.intersectRay(_origin3D,_direction3D,param3,param4); if(_loc5_) { _loc6_ = _loc5_.object; while(_loc6_ != null && !_loc6_.mouseEnabled) { _loc6_ = _loc6_.parent; } _loc5_.object = _loc6_; } return _loc5_; } private function onMapBuildingComplete(e:Event) : void { this.gui = Main.osgi.getService(IBattlefieldGUI) as IBattlefieldGUI; this.doRender = true; this.incCameraUnlockCounter(); this.updatePanelUnlockCounter(); if(this.gameMode != null) { this.gameMode.applyChanges(this.bfData.viewport); } this.objectLoaded(null); } private function addMainListeners() : void { if(this.bfData == null) { return; } this.bfData.guiContainer.addEventListener(Event.ENTER_FRAME,this.loop); this.bfData.guiContainer.stage.addEventListener(Event.RESIZE,this.onResize); } private function removeMainListeners() : void { if(this.bfData == null) { return; } this.bfData.guiContainer.removeEventListener(Event.ENTER_FRAME,this.loop); this.bfData.guiContainer.stage.removeEventListener(Event.RESIZE,this.onResize); } private function addKeyboardListeners() : void { if(this.bfData == null) { return; } this.bfData.guiContainer.stage.addEventListener(KeyboardEvent.KEY_DOWN,this.onKey); this.bfData.guiContainer.stage.addEventListener(KeyboardEvent.KEY_UP,this.onKey); } private function removeKeyboardListeners() : void { if(this.bfData == null) { return; } this.bfData.guiContainer.stage.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKey); this.bfData.guiContainer.stage.removeEventListener(KeyboardEvent.KEY_UP,this.onKey); } private function updateTimeStat(delta:int, stat:TimeStatistics, timeMessage:String, fpsMessage:String) : void { stat.timeAccum += delta; if(++stat.stepCounter >= stat.numSteps) { stat.avrgTime = stat.timeAccum / stat.stepCounter; stat.avrgFps = 1000 / stat.avrgTime; stat.stepCounter = 0; stat.timeAccum = 0; if(this.debugPanel.visible) { this.debugPanel.printValue(timeMessage,stat.avrgTime.toFixed(2)); this.debugPanel.printValue(fpsMessage,stat.avrgFps.toFixed(2)); } } } private function loop(e:Event) : void { var la:ToyLightAnimation = null; var fps:Number = NaN; var i:int = 0; var runningTime:int = 0; var t1:int = getTimer(); var deltaMsec:int = t1 - this.bfData.time; this.bfData.time = t1; if(deltaMsec <= 0) { return; } this.deltaSec = 0.001 * deltaMsec; if(this.adaptiveFpsEnabled) { if(++this.adaptiveFrameCounter == ADAPTIVE_FPS_CHANGE_INTERVAL) { this.adaptiveFrameCounter = 0; if(this.fullTimeStat.avrgFps < Main.stage.frameRate - 1) { Main.stage.frameRate = this.fullTimeStat.avrgFps < MIN_FRAMERATE ? Number(Number(MIN_FRAMERATE)) : Number(Number(this.fullTimeStat.avrgFps)); } else { fps = Main.stage.frameRate + 1; Main.stage.frameRate = fps > MAX_FRAMERATE ? Number(Number(MAX_FRAMERATE)) : Number(Number(fps)); } if(this.debugPanel.visible) { this.debugPanel.printValue("Stage frame rate",Main.stage.frameRate.toFixed(2)); } } } t1 = getTimer(); if(this.updatePhysics) { this.runPhysics(PHYSICS_STEP_MILLIS); } var t2:int = getTimer(); this.physicsTime += t2 - t1; t1 = t2; if(this.activeCameraController != null) { this.activeCameraController.update(this.bfData.time,deltaMsec); } this.bfData.viewport.camera.calculateAdditionalData(); var t:Number = 1 - (this.bfData.physTime - this.bfData.time) / PHYSICS_STEP_MILLIS; this.updateTanks(this.bfData.time,deltaMsec,this.deltaSec,t); if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).tick(this.bfData.time,deltaMsec,this.deltaSec,t); } } for each(la in this.lightings) { la.update(); } this.lastLogicUnitsUpdate = this.bfData.physTime - this.lastLogicUnitsUpdate; this.logicUnits.update(this.bfData.physTime,deltaMsec); this.fadingDecalRenderer.render(getTimer(),deltaMsec); if(this.hidableObjects.isEnabled()) { this.hidableObjects.render(getTimer(),deltaMsec); } if(this.skyboxRevolver != null) { this.skyboxRevolver.render(this.bfData.physTime,deltaMsec); } this.playSpecialEffects(deltaMsec); this.updateBonuses(this.bfData.time,deltaMsec,t); deltaMsec = getTimer() - this.bfData.time; t2 = getTimer(); this.logicTime += t2 - t1; t1 = t2; if(this.doRender) { this.bfData.viewport.update(); } this.dusts.update(); if(this.debugPanel.visible) { runningTime = getTimer() - this.startTime; this.debugPanel.printValue("Running time",runningTime); this.debugPanel.printValue("Physics time",this.physicsTime,":",Number(this.physicsTime / runningTime).toFixed(4)); this.debugPanel.printValue("Logic time",this.logicTime,":",Number(this.logicTime / runningTime).toFixed(4)); this.debugPanel.printValue("A3D render time",this.a3dRenderTime,":",Number(this.a3dRenderTime / runningTime).toFixed(4)); } this.messages.update(deltaMsec * 10); } private function onAlertButtonPressed(e:Event) : void { var spaceService:ISpaceService = null; var panelObjectId:String = null; var spaceInfo:SpaceInfo = null; if(this.debugMode) { spaceService = ISpaceService(Main.osgi.getService(ISpaceService)); panelObjectId = "aaa"; spaceInfo = spaceService.getSpaceByObjectId(panelObjectId); } var addressService:IAddressService = IAddressService(Main.osgi.getService(IAddressService)); if(addressService != null) { addressService.reload(); } } private function runPhysics(dt:int) : void { var key:* = undefined; var tankData:* = null; var time:int = 0; if(this.bfData.time - this.bfData.physTime > MAX_FRAME_TIME) { this.bfData.physTime = this.bfData.time - MAX_FRAME_TIME; } if(this.bfData.physTime < this.bfData.time) { for(tankData in this.bfData.activeTanks) { tankData.tankCollisionCount = 0; } while(this.bfData.physTime < this.bfData.time) { time = getTimer(); this.bfData.physicsScene.update(dt); this.bfData.physTime += dt; this.updateTimeStat(getTimer() - time,this.physicsTimeStat,"Physics avrg time","Physics avrg fps"); if(TankData.localTankData != null && TankData.localTankData.tank != null) { this.triggers.check(TankData.localTankData.tank); } } } } private function updateTanks(time:int, deltaMillis:int, deltaSec:Number, t:Number) : void { var key:* = undefined; var localTankData:TankData = null; var camPos:Vector3 = this.bfData.viewport.camera.pos; for(key in this.bfData.activeTanks) { this.tankInterface.update(key as TankData,time,deltaMillis,deltaSec,t,camPos); } if(this.bfData.localUser != null) { localTankData = this.tankInterface.getTankData(this.bfData.localUser); if(this.bfData.activeTanks[localTankData] == null) { this.tankInterface.update(localTankData,time,deltaMillis,deltaSec,t,camPos); } } } private function playSpecialEffects(dt:int) : void { var camera:GameCamera = this.bfData.viewport.camera; var effect:ISpecialEffect; for(var key:* in this.bfData.graphicEffects) { effect = key; if(!effect.play(dt,camera)) { effect.destroy(); delete this.bfData.graphicEffects[key]; } } if(!this.muteSound) { this._soundManager.updateSoundEffects(dt,camera); } } private function updateBonuses(time:int, dt:int, t:Number) : void { var key:* = undefined; var bonus:IBonus = null; for(key in this.bfData.bonuses) { bonus = this.bfData.bonuses[key]; if(!bonus.update(time,dt,t)) { bonus.destroy(); delete this.bfData.bonuses[key]; } } } private function addTankToField(tankData:TankData) : void { var skin:TankSkin = null; var i:int = 0; Logger.debug("addTankToField()"); try { if(this.bfData.activeTanks[tankData] != null) { return; } this.bfData.activeTanks[tankData] = true; tankData.tank.addToContainer(this.bfData.viewport.getMapContainer()); tankData.tank.updateSkin(1); tankData.tank.setAnimationTracks(this.animatedTracks); tankData.logEvent("Added to field"); this.bfData.physicsScene.addBody(tankData.tank); this.bfData.collisionDetector.addBody(tankData.tank); this._soundManager.addEffect(tankData.sounds); if(this.plugins != null) { for(i = 0; i < this.pluginCount; i++) { IBattlefieldPlugin(this.plugins[i]).addUserToField(tankData.user); } } if(tankData.tank == this.followCameraController.tank && this.activeCameraController != this.freeCameraController) { this.followCameraController.activate(); this.followCameraController.setLocked(false); this.followCameraController.initCameraComponents(); this.activeCameraController = this.followCameraController; } this.dusts.addTank(tankData); skin = tankData.tank.skin; this.objects2tank[skin.turretMesh] = tankData.tank; this.objects2tank[skin.hullMesh] = tankData.tank; Logger.debug("addTankToField() passed"); } catch(e:Error) { (Main.osgi.getService(IConsole) as IConsole).addLine(e.getStackTrace()); Logger.warn("addTankToField() failed: " + e.getStackTrace()); } } private function onKey(e:KeyboardEvent) : void { this.tankInterface.resetIdleTimer(false); if(e.type == KeyboardEvent.KEY_DOWN) { this.handleKeyDown(e); } } public function cheatDetected() : void { Network(Main.osgi.getService(INetworker)).send("battle;speedhack_detected"); } private function handleKeyDown(e:KeyboardEvent) : void { var tankData:TankData = null; var camera:Camera3D = null; switch(e.keyCode) { case Keyboard.F5: this.toggleTextureDebug(); break; case Keyboard.F6: FollowCameraController.effectsEnabled = !FollowCameraController.effectsEnabled; this.gui.logUserAction(null,"Camera effects " + (!!FollowCameraController.effectsEnabled ? "enabled" : "disabled")); break; case Keyboard.NUMPAD_ADD: case 187: this.setScreenSize(this.screenSize + 1); break; case Keyboard.NUMPAD_SUBTRACT: case 189: this.setScreenSize(this.screenSize - 1); break; case 66: if(this.debugMode) { if(e.ctrlKey && this.bfData != null) { for each(tankData in this.bfData.tanks) { tankData.tank.showCollisionGeometry = !tankData.tank.showCollisionGeometry; } camera = this.bfData.viewport.camera; camera.debug = !camera.debug; } } } } public function isEnableDamageUpEffect() : Boolean { return this.getBattleSettings().animationDamage; } private function toggleTextureDebug() : Boolean { var storage:SharedObject = IStorageService(Main.osgi.getService(IStorageService)).getStorage(); var textureDebug:Boolean = storage.data.textureDebug1; storage.data.textureDebug1 = !textureDebug; storage.flush(); return !textureDebug; } private function toggleAmbientSound() : void { if(this.bfData.ambientChannel != null) { this._soundManager.stopSound(this.bfData.ambientChannel); this.bfData.ambientChannel = null; } else { this.bfData.ambientChannel = this._soundManager.playSound(this.bfData.ambientSound,0,100000,new SoundTransform(0.5)); } } private function setScreenSize(size:int) : void { this.screenSize = size > this.screenSizeSteps ? int(int(this.screenSizeSteps)) : (size < 1 ? int(int(1)) : int(int(size))); var storage:IStorageService = Main.osgi.getService(IStorageService) as IStorageService; storage.getStorage().data.screenSize = this.screenSize; this.onResize(null); } private function createBonusAndAttach(objectRegister:ObjectRegister, bonusId:String, bonusObjectId:String, position:Vector3d, livingTime:int, isFalling:Boolean, clientObject:ClientObject, disappearingTime:int = 21) : IBonus { var bonusObject:ClientObject = clientObject; if(bonusObject == null) { return null; } var bonusModel:BonusCommonModel = new BonusCommonModel(); bonusModel.initObject(clientObject,"bonus_box_" + bonusId.split("_")[0],"cords",disappearingTime,"parachute_inner","parachute"); var bonus:IBonus = bonusModel.getBonus(bonusObject,bonusId,livingTime,isFalling); if(this.bfData == null || this.bfData.bonuses == null) { bonus.destroy(); return null; } this.bfData.bonuses[bonus.bonusId] = bonus; bonus.attach(new Vector3(position.x,position.y,position.z),this.bfData.physicsScene,this.bfData.viewport.getMapContainer(),this); return bonus; } private function set adaptiveFPS(value:Boolean) : void { if(this.adaptiveFpsEnabled == value) { return; } this.adaptiveFpsEnabled = value; if(!this.adaptiveFpsEnabled) { this.bfData.guiContainer.stage.frameRate = MAX_FRAMERATE; } } private function getBattleSettings() : IBattleSettings { return IBattleSettings(Main.osgi.getService(IBattleSettings)); } private function changeUILockCount(delta:int) : void { this.uiLockCount += delta; if(this.uiLockCount < 0) { this.uiLockCount = 0; } } private function incCameraUnlockCounter() : void { this.cameraUnlockCounter += 1; if(this.cameraUnlockCounter == 2) { this.doRender = true; } } private function updatePanelUnlockCounter() : void { var modelService:IModelService = null; var panelModel:IPanel = null; if(this.panelUnlockCounter == 0) { return; } --this.panelUnlockCounter; if(this.panelUnlockCounter == 0) { modelService = IModelService(Main.osgi.getService(IModelService)); panelModel = IPanel(modelService.getModelsByInterface(IPanel)[0]); panelModel.partSelected(4); } } private function onToggleTextureDebug(console:IConsole, params:Array) : void { if(this.toggleTextureDebug()) { console.addLine("Debug textures enabled"); } else { console.addLine("Debug textures disabled"); } } } } class TimeStatistics { public var timeAccum:Number = 0; public var stepCounter:int; public var numSteps:int = 10; public var avrgTime:Number = 0; public var avrgFps:Number = 100; function TimeStatistics() { super(); } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.ricochet { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapon.ricochet.RicochetCC; public class VectorCodecRicochetCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRicochetCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RicochetCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<RicochetCC> = new Vector.<RicochetCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RicochetCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RicochetCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RicochetCC> = Vector.<RicochetCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package controls.containers { import flash.display.DisplayObject; public class HorizontalStackPanel extends StackPanel { public function HorizontalStackPanel() { super(); } override protected function increaseContainerSize(param1:DisplayObject) : void { var local5:int = 0; if(items.length < 2) { height = param1.y + int(param1.height); width = param1.x + fixWidth(param1); return; } var local2:DisplayObject = items[items.length - 2]; var local3:int = fixWidth(local2); var local4:int = fixWidth(param1); local5 = param1.x; param1.x = local2.x + local3 + getMargin() + local5; height = Math.max(int(height),param1.y + int(param1.height)); width = local2.x + local3 + getMargin() + local5 + local4; } override protected function decreaseContainerSize(param1:int, param2:DisplayObject) : void { if(param1 <= 0) { width = 0; height = 0; return; } if(param1 == items.length) { height = this.calculateMaxHeight(); width = items[items.length - 1].x - fixWidth(items[items.length - 1]); return; } var local3:int = items[param1].x - param2.x; var local4:int = param1; while(local4 < items.length) { items[local4].x -= local3; local4++; } width = items[items.length - 1].x + fixWidth(items[items.length - 1]); height = this.calculateMaxHeight(); } private function calculateMaxHeight() : int { var local2:DisplayObject = null; var local1:int = 0; for each(local2 in items) { local1 = Math.max(local1,local2.y + local2.height); } return local1; } } }
package projects.tanks.client.panel.model.shop.description { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ShopItemAdditionalDescriptionModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ShopItemAdditionalDescriptionModelServer; private var client:IShopItemAdditionalDescriptionModelBase = IShopItemAdditionalDescriptionModelBase(this); private var modelId:Long = Long.getLong(1818598309,-2022254470); public function ShopItemAdditionalDescriptionModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ShopItemAdditionalDescriptionModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ShopItemAdditionalDescriptionCC,false))); } protected function getInitParam() : ShopItemAdditionalDescriptionCC { return ShopItemAdditionalDescriptionCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Clipping; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import flash.geom.Matrix; import flash.geom.Point; use namespace alternativa3d; public class SkyBox extends Mesh { public static const LEFT:String = "left"; public static const RIGHT:String = "right"; public static const BACK:String = "back"; public static const FRONT:String = "front"; public static const BOTTOM:String = "bottom"; public static const TOP:String = "top"; private var leftFace:Face; private var rightFace:Face; private var backFace:Face; private var frontFace:Face; private var bottomFace:Face; private var topFace:Face; public var autoSize:Boolean = true; public function SkyBox(param1:Number, param2:Material = null, param3:Material = null, param4:Material = null, param5:Material = null, param6:Material = null, param7:Material = null, param8:Number = 0) { super(); param1 *= 0.5; var local9:Vertex = this.createVertex(-param1,-param1,param1,param8,param8); var local10:Vertex = this.createVertex(-param1,-param1,-param1,param8,1 - param8); var local11:Vertex = this.createVertex(-param1,param1,-param1,1 - param8,1 - param8); var local12:Vertex = this.createVertex(-param1,param1,param1,1 - param8,param8); this.leftFace = this.createQuad(local9,local10,local11,local12,param2); local9 = this.createVertex(param1,param1,param1,param8,param8); local10 = this.createVertex(param1,param1,-param1,param8,1 - param8); local11 = this.createVertex(param1,-param1,-param1,1 - param8,1 - param8); local12 = this.createVertex(param1,-param1,param1,1 - param8,param8); this.rightFace = this.createQuad(local9,local10,local11,local12,param3); local9 = this.createVertex(param1,-param1,param1,param8,param8); local10 = this.createVertex(param1,-param1,-param1,param8,1 - param8); local11 = this.createVertex(-param1,-param1,-param1,1 - param8,1 - param8); local12 = this.createVertex(-param1,-param1,param1,1 - param8,param8); this.backFace = this.createQuad(local9,local10,local11,local12,param4); local9 = this.createVertex(-param1,param1,param1,param8,param8); local10 = this.createVertex(-param1,param1,-param1,param8,1 - param8); local11 = this.createVertex(param1,param1,-param1,1 - param8,1 - param8); local12 = this.createVertex(param1,param1,param1,1 - param8,param8); this.frontFace = this.createQuad(local9,local10,local11,local12,param5); local9 = this.createVertex(-param1,param1,-param1,param8,param8); local10 = this.createVertex(-param1,-param1,-param1,param8,1 - param8); local11 = this.createVertex(param1,-param1,-param1,1 - param8,1 - param8); local12 = this.createVertex(param1,param1,-param1,1 - param8,param8); this.bottomFace = this.createQuad(local9,local10,local11,local12,param6); local9 = this.createVertex(-param1,-param1,param1,param8,param8); local10 = this.createVertex(-param1,param1,param1,param8,1 - param8); local11 = this.createVertex(param1,param1,param1,1 - param8,1 - param8); local12 = this.createVertex(param1,-param1,param1,1 - param8,param8); this.topFace = this.createQuad(local9,local10,local11,local12,param7); calculateBounds(); calculateFacesNormals(true); clipping = Clipping.FACE_CLIPPING; sorting = Sorting.NONE; shadowMapAlphaThreshold = 100; } public function getSide(param1:String) : Face { switch(param1) { case LEFT: return this.leftFace; case RIGHT: return this.rightFace; case BACK: return this.backFace; case FRONT: return this.frontFace; case BOTTOM: return this.bottomFace; case TOP: return this.topFace; default: return null; } } public function transformUV(param1:String, param2:Matrix) : void { var local4:Wrapper = null; var local5:Vertex = null; var local6:Point = null; var local3:Face = this.getSide(param1); if(local3 != null) { local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; local6 = param2.transformPoint(new Point(local5.u,local5.v)); local5.u = local6.x; local5.v = local6.y; local4 = local4.alternativa3d::next; } } } override public function clone() : Object3D { var local1:SkyBox = new SkyBox(0); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var local2:SkyBox = param1 as SkyBox; var local3:Face = local2.alternativa3d::faceList; var local4:Face = alternativa3d::faceList; while(local3 != null) { if(local3 == local2.leftFace) { this.leftFace = local4; } else if(local3 == local2.rightFace) { this.rightFace = local4; } else if(local3 == local2.backFace) { this.backFace = local4; } else if(local3 == local2.frontFace) { this.frontFace = local4; } else if(local3 == local2.bottomFace) { this.bottomFace = local4; } else if(local3 == local2.topFace) { this.topFace = local4; } local3 = local3.alternativa3d::next; local4 = local4.alternativa3d::next; } } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var local6:Vertex = new Vertex(); local6.alternativa3d::next = alternativa3d::vertexList; alternativa3d::vertexList = local6; local6.x = param1; local6.y = param2; local6.z = param3; local6.u = param4; local6.v = param5; return local6; } private function createQuad(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Material) : Face { var local6:Face = new Face(); local6.material = param5; local6.alternativa3d::next = alternativa3d::faceList; alternativa3d::faceList = local6; local6.alternativa3d::wrapper = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::vertex = param1; local6.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param4; return local6; } override alternativa3d function draw(param1:Camera3D, param2:Canvas) : void { alternativa3d::culling &= ~3; super.alternativa3d::draw(param1,param2); } override alternativa3d function getVG(param1:Camera3D) : VG { alternativa3d::culling &= ~3; return super.alternativa3d::getVG(param1); } } }
package alternativa.tanks.gui.friends.list.renderer.background { import controls.cellrenderer.ButtonState; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Graphics; public class UserOfflineCellSelected extends ButtonState { private static var leftIconClass:Class = UserOfflineCellSelected_leftIconClass; private static var leftIconBitmapData:BitmapData = Bitmap(new leftIconClass()).bitmapData; private static var centerIconClass:Class = UserOfflineCellSelected_centerIconClass; private static var centerIconBitmapData:BitmapData = Bitmap(new centerIconClass()).bitmapData; private static var rightIconClass:Class = UserOfflineCellSelected_rightIconClass; private static var rightIconBitmapData:BitmapData = Bitmap(new rightIconClass()).bitmapData; public function UserOfflineCellSelected() { super(); bmpLeft = leftIconBitmapData; bmpCenter = centerIconBitmapData; bmpRight = rightIconBitmapData; } override public function draw() : void { var local1:Graphics = null; local1 = l.graphics; local1.clear(); local1.beginBitmapFill(bmpLeft); local1.drawRect(0,0,5,20); local1.endFill(); l.x = 0; l.y = 1; local1 = c.graphics; local1.clear(); local1.beginBitmapFill(bmpCenter); local1.drawRect(0,0,_width - 10,20); local1.endFill(); c.x = 5; c.y = 1; local1 = r.graphics; local1.clear(); local1.beginBitmapFill(bmpRight); local1.drawRect(0,0,5,20); local1.endFill(); r.x = _width - 5; r.y = 1; } } }
package _codec.projects.tanks.client.panel.model.quest.showing { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.panel.model.quest.showing.QuestPrizeInfo; public class CodecQuestPrizeInfo implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_count:ICodec; private var codec_name:ICodec; private var codec_prizeObject:ICodec; public function CodecQuestPrizeInfo() { super(); } public function init(param1:IProtocol) : void { this.codec_count = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_prizeObject = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:QuestPrizeInfo = new QuestPrizeInfo(); local2.count = this.codec_count.decode(param1) as int; local2.name = this.codec_name.decode(param1) as String; local2.prizeObject = this.codec_prizeObject.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:QuestPrizeInfo = QuestPrizeInfo(param2); this.codec_count.encode(param1,local3.count); this.codec_name.encode(param1,local3.name); this.codec_prizeObject.encode(param1,local3.prizeObject); } } }
package alternativa.resource { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Clipping; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.loaders.Parser3DS; import alternativa.engine3d.loaders.events.LoaderProgressEvent; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.resource.loaders.BatchTextureLoader; import alternativa.resource.loaders.TextureInfo; import alternativa.resource.loaders.events.BatchTextureLoaderErrorEvent; import flash.display.BitmapData; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; public class Tanks3DSResource extends Resource { public static const TYPE:int = 9; private static const LOADING_STATE_TEXTURE_INFO:int = LOADING_STATE_INFO + 1; private static const LOADING_STATE_TEXTURES:int = LOADING_STATE_INFO + 2; private static const LOADING_STATE_3DS:int = LOADING_STATE_INFO + 3; private static const IMAGES_FILE:String = "images.xml"; private static const MODEL_FILE:String = "object.3ds"; public var textures:Object; public var objects:Vector.<Object3D>; private var loader:URLLoader; private var infoLoader:URLLoader; private var batchTextureLoader:BatchTextureLoader; public function Tanks3DSResource() { super("Танковый ресурс 3DS",false); } public function getTextureForObject(objectIdx:int) : BitmapData { var mesh:Mesh = this.objects[objectIdx] as Mesh; if(mesh == null || mesh.alternativa3d::faceList == null) { return null; } var material:TextureMaterial = mesh.alternativa3d::faceList.material as TextureMaterial; if(material == null) { return null; } return this.textures[material.diffuseMapURL]; } public function getObjectsByName(pattern:RegExp) : Vector.<Object3D> { var object:Object3D = null; var res:Vector.<Object3D> = null; var len:int = this.objects.length; for(var i:int = 0; i < len; i++) { object = this.objects[i]; if(object.name != null && object.name.match(pattern) != null) { if(res == null) { res = new Vector.<Object3D>(); } res.push(object); } } return res; } override protected function doClose() : void { switch(loadingState) { case LOADING_STATE_TEXTURE_INFO: this.infoLoader.close(); this.destroyInfoLoader(); break; case LOADING_STATE_TEXTURES: this.batchTextureLoader.close(); break; case LOADING_STATE_3DS: this.loader.close(); } this.textures = null; this.batchTextureLoader = null; this.loader = null; } override protected function doUnload() : void { var bitmapData:BitmapData = null; if(this.textures != null) { for each(bitmapData in this.textures) { bitmapData.dispose(); } } } override protected function loadResourceData() : void { this.infoLoader = new URLLoader(); this.infoLoader.addEventListener(Event.OPEN,this.onImagesXMLLoadingOpen); this.infoLoader.addEventListener(ProgressEvent.PROGRESS,this.onProgress); this.infoLoader.addEventListener(Event.COMPLETE,this.onImagesXMLLoadingComplete); this.infoLoader.addEventListener(IOErrorEvent.IO_ERROR,this.onFatalError); this.infoLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onFatalError); this.infoLoader.load(new URLRequest(url + IMAGES_FILE)); startTimeoutTimer(); setStatus("Loading images info"); } private function onImagesXMLLoadingOpen(event:Event) : void { loadingState = LOADING_STATE_TEXTURE_INFO; } private function onImagesXMLLoadingComplete(e:Event) : void { var textureCount:int = 0; var image:XML = null; setIdleLoadingState(); var xml:XML = XML(this.infoLoader.data); this.destroyInfoLoader(); var batch:Object = {}; for each(image in xml.image) { textureCount++; batch[image.@name] = new TextureInfo(image.attribute("new-name"),image.@alpha); } if(textureCount > 0) { this.batchTextureLoader = new BatchTextureLoader(); this.batchTextureLoader.addEventListener(Event.OPEN,this.onBitmapsLoadingOpen); this.batchTextureLoader.addEventListener(Event.COMPLETE,this.onBitmapsLoadingComplete); this.batchTextureLoader.addEventListener(LoaderProgressEvent.LOADER_PROGRESS,this.onProgress); this.batchTextureLoader.addEventListener(BatchTextureLoaderErrorEvent.LOADER_ERROR,this.onTextureLoadingError); this.batchTextureLoader.load(url,batch,null); setStatus("Loading images"); startTimeoutTimer(); } else { this.loadModel(); } } private function onBitmapsLoadingOpen(event:Event) : void { loadingState = LOADING_STATE_TEXTURES; } private function onBitmapsLoadingComplete(e:Event) : void { setIdleLoadingState(); setStatus("Images loading complete"); this.textures = this.batchTextureLoader.textures; this.destroyBatchLoader(); this.loadModel(); } private function loadModel() : void { this.loader = new URLLoader(); this.loader.dataFormat = URLLoaderDataFormat.BINARY; this.loader.addEventListener(Event.OPEN,this.on3DSLoadingOpen); this.loader.addEventListener(Event.COMPLETE,this.on3DSLoadingComplete); this.loader.addEventListener(IOErrorEvent.IO_ERROR,this.onFatalError); this.loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onFatalError); this.loader.addEventListener(ProgressEvent.PROGRESS,this.onProgress); this.loader.load(new URLRequest(url + MODEL_FILE)); setStatus("Loading model"); startTimeoutTimer(); } private function on3DSLoadingOpen(event:Event) : void { loadingState = LOADING_STATE_3DS; } private function on3DSLoadingComplete(e:Event) : void { var mesh:Mesh = null; setIdleLoadingState(); setStatus("Model loading complete"); var parser:Parser3DS = new Parser3DS(); parser.parse(this.loader.data); this.objects = parser.objects; this.destroyModelLoader(); for(var i:int = 0; i < this.objects.length; i++) { mesh = this.objects[i] as Mesh; if(mesh != null) { this.initMesh(mesh); } } completeLoading(); } private function initMesh(mesh:Mesh) : void { mesh.weldVertices(0.001,0.001); mesh.weldFaces(0.01,0.001,0.01); mesh.clipping = Clipping.FACE_CLIPPING; mesh.sorting = Sorting.AVERAGE_Z; mesh.calculateBounds(); } private function onFatalError(e:ErrorEvent) : void { reportFatalError(e.text); } private function onProgress(e:ProgressEvent) : void { loadingProgress(e.bytesLoaded,e.bytesTotal); } private function onTextureLoadingError(e:ErrorEvent) : void { } private function destroyInfoLoader() : void { if(this.infoLoader == null) { return; } this.infoLoader.removeEventListener(Event.OPEN,this.onImagesXMLLoadingOpen); this.infoLoader.removeEventListener(ProgressEvent.PROGRESS,this.onProgress); this.infoLoader.removeEventListener(Event.COMPLETE,this.onImagesXMLLoadingComplete); this.infoLoader.removeEventListener(IOErrorEvent.IO_ERROR,this.onFatalError); this.infoLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onFatalError); this.infoLoader = null; } private function destroyBatchLoader() : void { if(this.batchTextureLoader == null) { return; } this.batchTextureLoader.removeEventListener(Event.OPEN,this.onBitmapsLoadingOpen); this.batchTextureLoader.removeEventListener(Event.COMPLETE,this.onBitmapsLoadingComplete); this.batchTextureLoader.removeEventListener(LoaderProgressEvent.LOADER_PROGRESS,this.onProgress); this.batchTextureLoader.removeEventListener(BatchTextureLoaderErrorEvent.LOADER_ERROR,this.onTextureLoadingError); this.batchTextureLoader = null; } private function destroyModelLoader() : void { if(this.loader == null) { return; } this.loader.removeEventListener(Event.OPEN,this.on3DSLoadingOpen); this.loader.removeEventListener(Event.COMPLETE,this.on3DSLoadingComplete); this.loader.removeEventListener(IOErrorEvent.IO_ERROR,this.onFatalError); this.loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onFatalError); this.loader.removeEventListener(ProgressEvent.PROGRESS,this.onProgress); this.loader = null; } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_BG_GRAY_TL.png")] public dynamic class bres_BG_GRAY_TL extends BitmapData { public function bres_BG_GRAY_TL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package alternativa.tanks.models.panel.clanpanel { import alternativa.types.Long; [ModelInterface] public interface IClanPanelModel { function sendInviteToClan(param1:Long) : void; } }
package alternativa.proplib.types { public class PropGroup { public var name:String; public var props:Vector.<PropData>; public var groups:Vector.<PropGroup>; public function PropGroup(name:String) { super(); this.name = name; } public function getPropByName(propName:String) : PropData { var prop:PropData = null; if(this.props == null) { return null; } for each(prop in this.props) { if(prop.name == propName) { return prop; } } return null; } public function getGroupByName(groupName:String) : PropGroup { var group:PropGroup = null; if(this.groups == null) { return null; } for each(group in this.groups) { if(group.name == groupName) { return group; } } return null; } public function addProp(prop:PropData) : void { if(this.props == null) { this.props = new Vector.<PropData>(); } this.props.push(prop); } public function addGroup(group:PropGroup) : void { if(this.groups == null) { this.groups = new Vector.<PropGroup>(); } this.groups.push(group); } public function traceGroup() : void { var group:PropGroup = null; var prop:PropData = null; trace("=== Group " + this.name + " ==="); if(this.groups != null) { for each(group in this.groups) { group.traceGroup(); } } if(this.props != null) { for each(prop in this.props) { prop.traceProp(); } } } } }
package alternativa.tanks.model.challenge.battlepass.notifier { import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.panel.model.battlepass.purchasenotifier.BattlePassPurchaseNotifierModelBase; import projects.tanks.client.panel.model.battlepass.purchasenotifier.IBattlePassPurchaseNotifierModelBase; [ModelInfo] public class BattlePassPurchaseNotifierModel extends BattlePassPurchaseNotifierModelBase implements IBattlePassPurchaseNotifierModelBase, ObjectLoadListener { [Inject] public static var battlePassPurchaseService:BattlePassPurchaseService; public function BattlePassPurchaseNotifierModel() { super(); } public function objectLoaded() : void { battlePassPurchaseService.setState(getInitParam().purchased); } public function battlePassPurchased() : void { battlePassPurchaseService.setState(true); } } }
package alternativa.tanks.gui.tankpreview { import alternativa.engine3d.containers.BSPContainer; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.MipMapping; import alternativa.engine3d.core.Object3DContainer; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.View; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Decal; import alternativa.engine3d.objects.Mesh; import alternativa.tanks.service.garage.GarageService; import controls.TankWindowInner; import flash.display.BitmapData; import flash.display.BlendMode; import flash.display.Shape; import flash.events.Event; import flash.events.TimerEvent; import flash.filters.BitmapFilterQuality; import flash.filters.BlurFilter; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Vector3D; import flash.utils.Timer; import forms.TankWindowWithHeader; import projects.tanks.clients.flash.commons.models.gpu.GPUCapabilities; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; import projects.tanks.clients.flash.resources.tanks.Tank3D; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.disposeBitmapsData; public class TankPreviewHoliday extends TankWindowWithHeader { [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var garageService:GarageService; private static const ENTER_FRAME_PRIORITY:Number = -1; private static const INITIAL_CAMERA_DIRECTION:Number = -150; private static const WINDOW_MARGIN:int = 11; private static const SHADOW_ALPHA:Number = 0.7; private static const SHADOW_BLUR:Number = 13; private static const SHADOW_RESOLUTION:Number = 2.5; private static const SHADOW_DIRECTION:Vector3D = new Vector3D(0,0,-1); private var innerBevel:TankWindowInner; private var backgroundEraser:Shape; private var rootContainer:Object3DContainer; private var hangarContainer:Object3DContainer; private var cameraContainer:Object3DContainer; private var camera:Camera3D; private var stateMachine:TankPreviewStateMachine; private var tank:Tank3D; private var loadedPartsCounter:int = 0; private var backgroundEraserTimer:Timer; private var shadow:Mesh; private var _hullMesh:Mesh; private var bitmapsData:Array; public function TankPreviewHoliday(param1:Tanks3DSResource) { super(); this.bitmapsData = []; setHeaderId(TanksLocale.TEXT_HEADER_YOUR_TANK); this.init3D(); this.createWindowInnerBevel(); this.addGarageObjectsToScene(param1); this.createTank(); this.resize(400,300); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } private function init3D() : void { this.rootContainer = new Object3DContainer(); this.camera = new Camera3D(); this.camera.view = new View(100,100,GPUCapabilities.constrained); this.camera.view.hideLogo(); addChild(this.camera.view); this.cameraContainer = new Object3DContainer(); this.rootContainer.addChild(this.cameraContainer); this.hangarContainer = new BSPContainer(); this.rootContainer.addChild(this.hangarContainer); this.cameraContainer.addChild(this.camera); this.cameraContainer.rotationX = garageService.getCameraPitch() * Math.PI / 180; this.camera.y = garageService.getCameraAltitude(); this.camera.z = garageService.getCameraDistance(); this.camera.fov = garageService.getCameraFieldOfView(); this.cameraContainer.rotationZ = INITIAL_CAMERA_DIRECTION * Math.PI / 180; if(GPUCapabilities.gpuEnabled) { this.backgroundEraser = new Shape(); this.backgroundEraser.blendMode = BlendMode.ERASE; } } private function createWindowInnerBevel() : void { this.innerBevel = new TankWindowInner(0,0,TankWindowInner.TRANSPARENT); addChild(this.innerBevel); this.innerBevel.mouseEnabled = true; } private function createTank() : void { this.tank = new Tank3D(); this.tank.z = 120; this.tank.y = -30; this.tank.x = 0; this.rootContainer.addChild(this.tank); } private function addGarageObjectsToScene(param1:Tanks3DSResource) : void { var local4:Mesh = null; var local5:TextureMaterial = null; var local6:BSP = null; var local2:int = int(param1.objects.length); var local3:int = 0; while(local3 < local2) { local4 = param1.objects[local3] as Mesh; if(local4 != null) { local5 = TextureMaterial(local4.faceList.material); local5.texture = param1.getTextureForObject(local3); local4.setMaterialToAllFaces(local5); local6 = new BSP(); local6.createTree(local4); local6.matrix = local4.matrix; this.hangarContainer.addChild(local6); } local3++; } } private function onAddedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); addEventListener(Event.ENTER_FRAME,this.onEnterFrame,false,ENTER_FRAME_PRIORITY); this.initStateMachine(); if(GPUCapabilities.gpuEnabled) { this.backgroundEraserTimer = new Timer(1000,1); this.backgroundEraserTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onBackgroundEraserTimerComplete); this.backgroundEraserTimer.start(); } } private function onBackgroundEraserTimerComplete(param1:TimerEvent) : void { addChild(this.backgroundEraser); this.backgroundEraserTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.onBackgroundEraserTimerComplete); this.backgroundEraserTimer = null; } private function onEnterFrame(param1:Event) : void { this.stateMachine.updateCurrentState(); this.camera.render(); } private function initStateMachine() : void { this.stateMachine = new TankPreviewStateMachine(); var local1:TankPreviewContext = new TankPreviewContext(); var local2:ManualRotationState = new ManualRotationState(this.stateMachine,stage,local1,this.camera,this.cameraContainer); var local3:RotationDecelerationState = new RotationDecelerationState(this.stateMachine,this.innerBevel,local1,this.cameraContainer); var local4:IdleState = new IdleState(this.stateMachine,this.innerBevel); var local5:AutoRotationState = new AutoRotationState(this.stateMachine,this.innerBevel,this.cameraContainer); this.stateMachine.addTransition(TankPreviewEvent.MOUSE_DOWN,local3,local2); this.stateMachine.addTransition(TankPreviewEvent.MOUSE_DOWN,local4,local2); this.stateMachine.addTransition(TankPreviewEvent.MOUSE_DOWN,local5,local2); this.stateMachine.addTransition(TankPreviewEvent.STOP_MANUAL_ROTATION,local2,local3); this.stateMachine.addTransition(TankPreviewEvent.ROTATION_STOPPED,local3,local4); this.stateMachine.addTransition(TankPreviewEvent.IDLE_STATE_TIMEOUT,local4,local5); this.stateMachine.setCurrentState(local4); } public function destroy() : void { removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); if(this.backgroundEraserTimer != null) { this.backgroundEraserTimer.stop(); this.backgroundEraserTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.onBackgroundEraserTimerComplete); this.backgroundEraserTimer = null; } this.innerBevel = null; this.rootContainer = null; this.cameraContainer = null; this.camera.view.clear(); this.camera = null; this.tank.destroy(); this.tank = null; this.shadow = null; disposeBitmapsData(this.bitmapsData); this.bitmapsData = null; } public function setHull(param1:Tanks3DSResource) : void { this._hullMesh = Mesh(param1.objects[0]); this.tank.setHull(param1); this.onTankPartLoaded(); } public function setTurret(param1:Tanks3DSResource) : void { this.tank.setTurret(param1); this.onTankPartLoaded(); } public function setColorMap(param1:BitmapData) : void { this.tank.setColorMap(param1); this.onTankPartLoaded(); } private function onTankPartLoaded() : void { if(this.loadedPartsCounter < 3) { ++this.loadedPartsCounter; } if(this.loadedPartsCounter == 3) { if(this.shadow != null && Boolean(this.tank.contains(this.shadow))) { this.tank.removeChild(this.shadow); } this.shadow = this.createShadow(this._hullMesh,SHADOW_DIRECTION,SHADOW_RESOLUTION,SHADOW_BLUR,SHADOW_ALPHA); this.tank.addChildAt(this.shadow,0); if(!GPUCapabilities.gpuEnabled) { this.camera.render(); } } } public function resize(param1:Number, param2:Number) : void { this.width = param1; this.height = param2; this.adjustInnerBevel(param1,param2); this.adjustView3D(param1,param2); this.adjustBackgroundEraser(); if(!GPUCapabilities.gpuEnabled) { this.camera.render(); } } private function adjustInnerBevel(param1:Number, param2:Number) : void { this.innerBevel.width = param1 - WINDOW_MARGIN * 2; this.innerBevel.height = param2 - WINDOW_MARGIN * 2; this.innerBevel.x = WINDOW_MARGIN; this.innerBevel.y = WINDOW_MARGIN; } private function adjustView3D(param1:Number, param2:Number) : void { this.camera.view.width = param1 - WINDOW_MARGIN * 2 - 2; this.camera.view.height = param2 - WINDOW_MARGIN * 2 - 2; this.camera.view.x = WINDOW_MARGIN; this.camera.view.y = WINDOW_MARGIN; } private function adjustBackgroundEraser() : void { if(GPUCapabilities.gpuEnabled) { this.backgroundEraser.x = this.camera.view.x; this.backgroundEraser.y = this.camera.view.y; this.backgroundEraser.graphics.clear(); this.backgroundEraser.graphics.beginFill(16711680); this.backgroundEraser.graphics.drawRect(0,0,this.camera.view.width,this.camera.view.height); this.backgroundEraser.graphics.endFill(); } } private function createShadow(param1:Mesh, param2:Vector3D, param3:Number, param4:int, param5:Number, param6:uint = 0) : Mesh { var local20:Wrapper = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Decal = null; param2 = param2.clone(); param2.normalize(); var local7:Number = 1e+22; var local8:Number = 1e+22; var local9:Number = -1e+22; var local10:Number = -1e+22; var local11:Shape = new Shape(); var local12:Face = param1.faceList; while(local12 != null) { local20 = local12.wrapper; while(local20 != null) { local21 = local20.vertex; local22 = -local21.z / param2.z; local23 = local21.x + param2.x * local22; local24 = local21.y + param2.y * local22; if(local23 < local7) { local7 = local23; } if(local23 > local9) { local9 = local23; } if(local24 < local8) { local8 = local24; } if(local24 > local10) { local10 = local24; } if(local20 == local12.wrapper) { local11.graphics.beginFill(param6); local11.graphics.moveTo(local23,local24); } else { local11.graphics.lineTo(local23,local24); } local20 = local20.next; } local12 = local12.next; } local7 = (Math.floor(local7 / param3) - param4) * param3; local8 = (Math.floor(local8 / param3) - param4) * param3; local9 = (Math.ceil(local9 / param3) + param4) * param3; local10 = (Math.ceil(local10 / param3) + param4) * param3; var local13:BitmapData = new BitmapData(Math.round((local9 - local7) / param3),Math.round((local10 - local8) / param3),true,0); this.bitmapsData.push(local13); local13.draw(local11,new Matrix(1 / param3,0,0,-1 / param3,-local7 / param3,local10 / param3)); local13.applyFilter(local13,local13.rect,new Point(),new BlurFilter(param4,param4,BitmapFilterQuality.MEDIUM)); var local14:TextureMaterial = new TextureMaterial(local13,false,true,MipMapping.PER_PIXEL,param3); var local15:Mesh = new Mesh(); var local16:Vertex = local15.addVertex(local7,local10,0,0,0); var local17:Vertex = local15.addVertex(local7,local8,0,0,1); var local18:Vertex = local15.addVertex(local9,local8,0,1,1); var local19:Vertex = local15.addVertex(local9,local10,0,1,0); local15.addQuadFace(local16,local17,local18,local19,local14); local15.calculateFacesNormals(); local15.calculateBounds(); local15.alpha = param5; if(GPUCapabilities.gpuEnabled) { local25 = new Decal(); local25.createGeometry(local15,true); local25.x = local15.x; local25.y = local15.y; local25.z = local15.z; local25.alpha = local15.alpha; return local25; } return local15; } } }
package _codec.projects.tanks.client.battlefield.models.map { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.map.FogParams; public class VectorCodecFogParamsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecFogParamsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(FogParams,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<FogParams> = new Vector.<FogParams>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = FogParams(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:FogParams = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<FogParams> = Vector.<FogParams>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.clients.tankslauncershared.dishonestprogressbar { import mx.core.BitmapAsset; [Embed(source="/_assets/projects.tanks.clients.tankslauncershared.dishonestprogressbar.LoadingLabel_loadingLabelRuClass.png")] public class LoadingLabel_loadingLabelRuClass extends BitmapAsset { public function LoadingLabel_loadingLabelRuClass() { super(); } } }
package alternativa.tanks.gui.friends { public class FriendsWindowState { public static const ACCEPTED:FriendsWindowState = new FriendsWindowState(0); public static const INCOMING:FriendsWindowState = new FriendsWindowState(1); public static const CLAN_MEMBERS:FriendsWindowState = new FriendsWindowState(2); public static const REFERRALS:FriendsWindowState = new FriendsWindowState(3); private var _value:int; public function FriendsWindowState(param1:int) { super(); this._value = param1; } public function get value() : int { return this._value; } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.guestform { import flash.display.Bitmap; import flash.display.Sprite; import flash.events.MouseEvent; import flash.filters.DropShadowFilter; import flash.text.TextField; import flash.text.TextFormat; public class Button extends Sprite { private var normal:Bitmap; private var over:Bitmap; private var button:Sprite; private var label:TextField; private var onClickHandler:Function; public function Button(param1:Bitmap, param2:Bitmap, param3:Function) { super(); this.onClickHandler = param3; this.normal = param1; this.normal.visible = true; this.over = param2; this.over.visible = false; this.label = this.createStartText(); this.label.visible = true; this.label.filters = [new DropShadowFilter(1,45,10223390,1,2,2,1.5)]; this.button = new Sprite(); this.button.visible = true; this.button.buttonMode = true; this.button.useHandCursor = true; this.button.tabEnabled = false; this.button.graphics.beginFill(16711680,0); this.button.graphics.drawRect(this.normal.x,this.normal.y,this.normal.width,this.normal.height); this.button.addEventListener(MouseEvent.MOUSE_OVER,this.onButtonOver); this.button.addEventListener(MouseEvent.MOUSE_OUT,this.onButtonOut); this.button.addEventListener(MouseEvent.MOUSE_DOWN,this.onButtonDown); this.button.addEventListener(MouseEvent.MOUSE_UP,this.onButtonUp); this.button.addEventListener(MouseEvent.CLICK,this.onButtonClick); addChild(this.normal); addChild(this.over); addChild(this.button); addChild(this.label); } private function createStartText() : TextField { var local1:TextField = new TextField(); local1.selectable = false; local1.multiline = false; local1.mouseEnabled = false; local1.autoSize = "center"; local1.antiAliasType = "advanced"; local1.sharpness = 0; local1.thickness = 0; local1.defaultTextFormat = new TextFormat("Quadrat",28,1121280,null,null,null,null,null,"center"); local1.embedFonts = true; local1.x = 105; local1.y = 3; local1.text = "START"; return local1; } private function onButtonUp(param1:MouseEvent) : void { this.label.y = 0 + 3; this.over.y = 0; } private function onButtonOver(param1:MouseEvent) : void { this.normal.alpha = 0; this.over.visible = true; } private function onButtonOut(param1:MouseEvent) : void { this.label.y = 0 + 3; this.over.y = 0; this.normal.alpha = 1; this.over.visible = false; } private function onButtonDown(param1:MouseEvent) : void { this.label.y = 0 + 3 + 1; this.over.y = 0 + 1; } private function onButtonClick(param1:MouseEvent) : void { this.label.y = 3; this.over.y = 0; this.button.buttonMode = false; this.button.useHandCursor = false; this.onClickHandler(); } public function reposition(param1:int, param2:int) : void { x = 5 + (param1 - this.button.width) >> 1; y = 150 + (param2 - this.button.height) >> 1; } } }
package alternativa.tanks.gui { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; public class UpgradeIndicator extends Sprite { private static const m0Class:Class = UpgradeIndicator_m0Class; private static const m1Class:Class = UpgradeIndicator_m1Class; private static const m2Class:Class = UpgradeIndicator_m2Class; private static const m3Class:Class = UpgradeIndicator_m3Class; private static const modificationBitmapDatas:Vector.<BitmapData> = new Vector.<BitmapData>(4); modificationBitmapDatas[0] = new m0Class().bitmapData; modificationBitmapDatas[1] = new m1Class().bitmapData; modificationBitmapDatas[2] = new m2Class().bitmapData; modificationBitmapDatas[3] = new m3Class().bitmapData; public function UpgradeIndicator(param1:int) { super(); var local2:Bitmap = new Bitmap(modificationBitmapDatas[param1]); addChild(local2); } } }
package _codec.projects.tanks.client.panel.model.shop.lootbox { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.lootbox.LootBoxPackageCC; public class CodecLootBoxPackageCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_count:ICodec; private var codec_name:ICodec; public function CodecLootBoxPackageCC() { super(); } public function init(param1:IProtocol) : void { this.codec_count = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:LootBoxPackageCC = new LootBoxPackageCC(); local2.count = this.codec_count.decode(param1) as int; local2.name = this.codec_name.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:LootBoxPackageCC = LootBoxPackageCC(param2); this.codec_count.encode(param1,local3.count); this.codec_name.encode(param1,local3.name); } } }
package projects.tanks.client.garage.prototypes.item.renameitem { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class RenameModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _renameId:Long = Long.getLong(1667820062,-1874560004); private var _rename_newNickNameCodec:ICodec; private var model:IModel; public function RenameModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._rename_newNickNameCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function rename(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._rename_newNickNameCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._renameId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.models.battle.rugby { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.physics.PhysicsMaterial; import alternativa.physics.collision.primitives.CollisionSphere; import alternativa.tanks.battle.BattleService; import alternativa.tanks.bonuses.BonusConst; import alternativa.tanks.bonuses.BonusObject3DBase; import alternativa.tanks.bonuses.Cords; import alternativa.tanks.bonuses.ISpawnableObject; import alternativa.tanks.bonuses.Parachute; import alternativa.tanks.bonuses.ParachuteDetachAnimation; import alternativa.tanks.bonuses.SpawnAnimation; import alternativa.tanks.models.battle.commonflag.*; import alternativa.tanks.models.battle.gui.markers.PointIndicatorStateProvider; import alternativa.tanks.models.controlpoints.hud.KeyPointView; import alternativa.tanks.physics.CollisionGroup; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import org1.osflash.signals.ISignal; import org1.osflash.signals.Signal; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlagState; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class Ball extends CommonFlag implements ISpawnableObject, PointIndicatorStateProvider { [Inject] public static var battleService:BattleService; [Inject] public static var materialRegistry:TextureMaterialRegistry; public const onDestroy:ISignal = new Signal(); private const BALL_HANDLE_FREQ_X:Number = 0.0005; private const BALL_HANDLE_FREQ_Y:Number = 0.0003; private var parachute:Parachute; private var vec:Vector3 = new Vector3(); private var eulerAngles:Vector3 = new Vector3(); private var parachuteIn:Mesh; private var parachuteOut:Mesh; private var cordsMaterial:TextureMaterial; private var cords:Cords; private var materials:Vector.<TextureMaterial> = new Vector.<TextureMaterial>(); private var flagWrapper:BonusObject3DBase; private var radius:Number; public function Ball(param1:int, param2:Number, param3:Tanks3DSResource, param4:Tanks3DSResource, param5:Tanks3DSResource, param6:TextureResource) { super(param1,BattleTeam.NONE,NO_POSITION); skinObject = this.getMeshFromResource(param3); this.flagWrapper = new BonusObject3DBase(); this.radius = param2; this.flagWrapper.object = skinObject; skinObject.calculateBounds(); this.setupCollisionPrimitive(param2); mountPointOffsetZ = 50; this.parachuteOut = this.getMeshFromResource(param4); this.parachuteIn = this.getMeshFromResource(param5); this.cordsMaterial = materialRegistry.getMaterial(param6.data); this.materials.push(this.cordsMaterial); _state = FlagState.EXILED; } private static function getMeshFromResource(param1:Tanks3DSResource) : Mesh { var local2:Mesh = Mesh(param1.objects[0]); var local3:BitmapData = param1.getTextureForObject(0); var local4:Mesh = Mesh(local2.clone()); var local5:TextureMaterial = materialRegistry.getMaterial(local3); local5.resolution = 1; local4.setMaterialToAllFaces(local5); return local4; } private function setupCollisionPrimitive(param1:Number) : void { collisionPrimitive = new CollisionSphere(param1,CollisionGroup.TANK,PhysicsMaterial.DEFAULT_MATERIAL); } private function getMeshFromResource(param1:Tanks3DSResource) : Mesh { var local2:Mesh = Mesh(param1.objects[0]); var local3:BitmapData = param1.getTextureForObject(0); var local4:Mesh = Mesh(local2.clone()); var local5:TextureMaterial = materialRegistry.getMaterial(local3); this.materials.push(local5); local4.setMaterialToAllFaces(local5); return local4; } override protected function initFalling() : void { this.initParachute(); this.addParachuteToScene(); this.startSpawnAnimation(); } override public function stopFalling() : void { super.stopFalling(); if(_state == FlagState.DROPPED) { this.detachParachute(); } } private function detachParachute() : void { var local1:ParachuteDetachAnimation = null; if(this.parachute != null) { local1 = ParachuteDetachAnimation(battleService.getObjectPool().getObject(ParachuteDetachAnimation)); local1.start(this.parachute,this.cords,flyingData.instantSpeed / 2); this.parachute = null; this.cords = null; } } private function startSpawnAnimation() : void { var local1:SpawnAnimation = SpawnAnimation(battleService.getObjectPool().getObject(SpawnAnimation)); local1.start(this); } private function addParachuteToScene() : void { this.parachute.addToScene(); this.cords.addToScene(); } private function initParachute() : void { if(this.parachute == null) { this.parachute = new Parachute(this.parachuteOut,this.parachuteIn); this.cords = new Cords(Parachute.RADIUS,this.radius,Parachute.NUM_STRAPS,this.cordsMaterial); this.cords.init(this.flagWrapper,this.parachute); } } override protected function renderImpl(param1:int, param2:int, param3:FlagStatus) : void { var local4:Quaternion = null; skinObject.visible = state != FlagState.EXILED; moveObjects(param3.position); if(state == FlagState.CARRIED) { local4 = param3.rotation.clone().normalize(); local4.prepend(Quaternion.createFromAxisAngle(Vector3.X_AXIS,-this.BALL_HANDLE_FREQ_X * param1 * Math.PI)); local4.prepend(Quaternion.createFromAxisAngle(Vector3.Y_AXIS,this.BALL_HANDLE_FREQ_Y * param1 * Math.PI)); local4.prepend(Quaternion.createFromAxisAngle(Vector3.Z_AXIS,0.5 * Math.PI)); local4.getEulerAngles(this.eulerAngles); skinObject.rotationX = this.eulerAngles.x; skinObject.rotationY = this.eulerAngles.y; skinObject.rotationZ = this.eulerAngles.z; } else { param3.rotation.normalize().getEulerAngles(this.eulerAngles); skinObject.rotationX = this.eulerAngles.x; skinObject.rotationY = this.eulerAngles.y; skinObject.rotationZ = this.eulerAngles.z; } if(this.parachute != null) { this.vec.copy(param3.position); this.vec.z += BonusConst.BONUS_OFFSET_Z + BonusConst.PARACHUTE_OFFSET_Z; this.parachute.setPosition(this.vec); this.cords.updateVertices(); } } override public function dispose() : void { var local1:TextureMaterial = null; super.dispose(); for each(local1 in this.materials) { materialRegistry.releaseMaterial(local1); } this.onDestroy.dispatch(); this.onDestroy.removeAll(); if(Boolean(this.parachute)) { this.parachute.removeFromScene(); this.cords.removeFromScene(); this.parachute = null; this.cords = null; } } public function addSignal(param1:Function) : void { this.onDestroy.add(param1); } public function removeSignal(param1:Function) : void { this.onDestroy.remove(param1); } override public function setAlpha(param1:Number) : void { super.setAlpha(param1); if(Boolean(this.parachute)) { this.parachute.setAlpha(param1); this.cords.setAlpha(param1); } } override public function positionChanged(param1:Vector3, param2:Quaternion) : void { if(_state == FlagState.DROPPED || _state == FlagState.FLYING) { collisionPrimitive.transform.m03 = param1.x; collisionPrimitive.transform.m13 = param1.y; collisionPrimitive.transform.m23 = param1.z; collisionPrimitive.calculateAABB(); } lightSource.x = param1.x; lightSource.y = param1.y; lightSource.z = param1.z; } public function isIndicatorActive(param1:Vector3 = null) : Boolean { readPosition(this.vec); return _state == FlagState.DROPPED || _state == FlagState.FLYING && flyingData.isMarked() || param1 != null && _state == FlagState.CARRIED && param1.distanceTo(this.vec) > MARKER_HIDE_DISTANCE && !isLocalCarrier; } public function zOffset() : Number { if(_state == FlagState.CARRIED) { return 0; } return KeyPointView.CIRCLE_ASCENSION; } } }
package projects.tanks.client.commons.models.challenge.time { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ChallengesTimeModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ChallengesTimeModelServer; private var client:IChallengesTimeModelBase = IChallengesTimeModelBase(this); private var modelId:Long = Long.getLong(1891796571,199395138); public function ChallengesTimeModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ChallengesTimeModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ChallengesTimeCC,false))); } protected function getInitParam() : ChallengesTimeCC { return ChallengesTimeCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; use namespace alternativa3d; public class AnimationNode { alternativa3d var _isActive:Boolean = false; alternativa3d var _parent:AnimationNode; alternativa3d var controller:AnimationController; public var speed:Number = 1; public function AnimationNode() { super(); } public function get isActive() : Boolean { return this.alternativa3d::_isActive && this.alternativa3d::controller != null; } public function get parent() : AnimationNode { return this.alternativa3d::_parent; } alternativa3d function update(param1:Number, param2:Number) : void { } alternativa3d function setController(param1:AnimationController) : void { this.alternativa3d::controller = param1; } alternativa3d function addNode(param1:AnimationNode) : void { if(param1.alternativa3d::_parent != null) { param1.alternativa3d::_parent.alternativa3d::removeNode(param1); } param1.alternativa3d::_parent = this; param1.alternativa3d::setController(this.alternativa3d::controller); } alternativa3d function removeNode(param1:AnimationNode) : void { param1.alternativa3d::setController(null); param1.alternativa3d::_isActive = false; param1.alternativa3d::_parent = null; } } }
package alternativa.tanks.model.payment.shop.paint { [ModelInterface] public interface PaintPackage { function getName() : String; function getDescription() : String; } }
package alternativa.gfx.agal { public class SamplerMipMap extends SamplerOption { private static const SAMPLER_MIPMAP_SHIFT:uint = 24; public static const NONE:SamplerMipMap = new SamplerMipMap(0); public static const NEAREST:SamplerMipMap = new SamplerMipMap(1); public static const LINEAR:SamplerMipMap = new SamplerMipMap(2); public function SamplerMipMap(param1:uint) { super(param1,SAMPLER_MIPMAP_SHIFT); } } }
package projects.tanks.clients.flash.commons.services.validate { public interface IValidateService { function isEmailValid(param1:String) : Boolean; function isValidPromoCode(param1:String) : Boolean; function isUidValid(param1:String) : Boolean; function isValidIdentificationStringForRegistration(param1:String) : Boolean; function isValidIdentificationStringForLogin(param1:String) : Boolean; function isChinaCardIdValid(param1:String) : Boolean; function isChinaNameValid(param1:String) : Boolean; function getForbiddenCharactersCountForRegistration(param1:String) : int; function getForbiddenLettersCountForRegistration(param1:String) : int; } }
package projects.tanks.client.commons.models.clienthalt { public interface IServerHaltModelBase { function haltServer(param1:int) : void; } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.weapon.shared.StreamWeaponParticle; import alternativa.tanks.models.weapon.streamweapon.StreamWeaponGraphicEffect; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class StreamWeaponParticlesPositionProvider extends PooledObject implements Object3DPositionProvider { private var _streamWeaponGraphicEffect:StreamWeaponGraphicEffect; private var _defaultPositionProvider:CollisionObject3DPositionProvider; private var weightDistance:Array = [0.1,0.3,0.5,0.8,0.9,1]; private var weightValue:Array = [0.5,0.8,1,0.5,0.3,0.05]; public function StreamWeaponParticlesPositionProvider(param1:Pool) { super(param1); } public function init(param1:StreamWeaponGraphicEffect, param2:CollisionObject3DPositionProvider) : void { this._streamWeaponGraphicEffect = param1; this._defaultPositionProvider = param2; } public function initPosition(param1:Object3D) : void { var local6:Vector.<StreamWeaponParticle> = null; var local7:int = 0; var local8:StreamWeaponParticle = null; var local9:Number = NaN; var local10:Number = NaN; var local2:Number = 0; var local3:Number = 0; var local4:Number = 0; var local5:Number = 0; if(this._streamWeaponGraphicEffect.numParticles == 0) { this._defaultPositionProvider.initPosition(param1); } else { local6 = this._streamWeaponGraphicEffect.particles; local7 = 0; while(local7 < this._streamWeaponGraphicEffect.numParticles) { local8 = local6[local7]; local9 = local8.particleDistance / this._streamWeaponGraphicEffect.range; local10 = this.getWeight(local9); local5 += local10; local2 += local8.x * local10; local3 += local8.y * local10; local4 += local8.z * local10; local7++; } local2 /= local5; local3 /= local5; local4 /= local5; param1.x = local2; param1.y = local3; param1.z = local4; } } private function getWeight(param1:Number) : Number { var local3:Number = NaN; var local2:int = 0; while(local2 < this.weightDistance.length) { local3 = Number(this.weightDistance[local2]); if(local3 >= param1) { return this.weightValue[local2]; } local2++; } return 0; } public function updateObjectPosition(param1:Object3D, param2:GameCamera, param3:int) : void { this.initPosition(param1); } public function destroy() : void { this._streamWeaponGraphicEffect = null; this._defaultPositionProvider = null; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_ctfRedPlayerDropBlueflagIcon.png")] public class ActionOutputLine_ctfRedPlayerDropBlueflagIcon extends BitmapAsset { public function ActionOutputLine_ctfRedPlayerDropBlueflagIcon() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapLineTableKit.png")] public class ItemInfoPanelBitmaps_bitmapLineTableKit extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapLineTableKit() { super(); } } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] public class ChatPermissionsLevel_admin extends BitmapAsset { public function ChatPermissionsLevel_admin() { super(); } } }