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package alternativa.tanks.models.weapon.shaft.states { import alternativa.tanks.models.weapon.shaft.ShaftEventType; import alternativa.tanks.models.weapon.shaft.ShaftWeapon; public class IdleState implements IShaftState { private var weapon:ShaftWeapon; private var triggerPulled:Boolean; public function IdleState(param1:ShaftWeapon) { super(); this.weapon = param1; } public function enter(param1:int) : void { this.weapon.startIdleState(); this.triggerPulled = this.weapon.isTriggerPulled(); } public function update(param1:int, param2:int) : void { if(this.triggerPulled) { this.readyToShoot(); } } public function exit() : void { } public function processEvent(param1:ShaftEventType, param2:*) : void { switch(param1) { case ShaftEventType.TRIGGER_PULL: if(!this.triggerPulled) { this.triggerPulled = true; this.readyToShoot(); } break; case ShaftEventType.TRIGGER_RELEASE: this.triggerPulled = false; } } private function readyToShoot() : void { if(this.weapon.canShoot()) { this.weapon.processEvent(ShaftEventType.READY_TO_SHOOT); this.triggerPulled = false; } } } }
package controls.scroller.red { import mx.core.BitmapAsset; [ExcludeClass] public class ScrollSkinRed_trackTop extends BitmapAsset { public function ScrollSkinRed_trackTop() { super(); } } }
package alternativa.tanks.gui.components.flag { import controls.dropdownlist.ComboBoxRenderer; import flash.display.Bitmap; import flash.display.Sprite; public class FlagsRenderer extends ComboBoxRenderer { public function FlagsRenderer() { super(); } override protected function myIcon(param1:Object) : Sprite { var local2:Sprite = new Sprite(); var local3:Bitmap = Flag.getFlag(param1.country); local2.addChild(local3); return local2; } } }
package alternativa.tanks.models.battle.meteor { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.sfx.LightAnimation; import alternativa.tanks.sfx.Sound3D; import alternativa.utils.TextureMaterialRegistry; import projects.tanks.client.battlefield.models.battle.battlefield.meteors.MeteorStormCC; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class MeteorSFXData { private var _tailLight:LightAnimation; private var _impactSoundTimerLabel:int; private var _meteorResource:Tanks3DSResource; private var _meteorDistantSound:Sound3D; private var _meteorArrivingSound:Sound3D; private var _nuclearBangSound:Sound3D; private var _tailSmoke:TextureMaterial; private var _tailFlame:TextureMaterial; private var _nuclearBangFlame:TextureMaterial; private var _nuclearBangLight:TextureMaterial; private var _nuclearBangSmoke:TextureMaterial; private var _nuclearBangWave:TextureMaterial; private var _craterDecal:TextureMaterial; public function MeteorSFXData(param1:MeteorStormCC, param2:TextureMaterialRegistry) { super(); this._meteorResource = param1.meteorModel; this._impactSoundTimerLabel = param1.impactSoundTimelabel; this._tailLight = new LightAnimation(param1.tailLight); this._tailSmoke = param2.getMaterial(param1.tailSmoke.data); this._tailFlame = param2.getMaterial(param1.tailFlame.data); this._nuclearBangFlame = param2.getMaterial(param1.nuclearBangFlame.data); this._nuclearBangLight = param2.getMaterial(param1.nuclearBangLight.data); this._nuclearBangSmoke = param2.getMaterial(param1.nuclearBangSmoke.data); this._nuclearBangWave = param2.getMaterial(param1.nuclearBangWave.data); this._craterDecal = param2.getMaterial(param1.craterDecal.data); this._meteorDistantSound = Sound3D.create(param1.meteorDistantSound.sound); this._meteorArrivingSound = Sound3D.create(param1.meteorArrivingSound.sound); this._nuclearBangSound = Sound3D.create(param1.nuclearBangSound.sound); } public function get meteorResource() : Tanks3DSResource { return this._meteorResource; } public function get tailSmoke() : TextureMaterial { return this._tailSmoke; } public function get tailFlame() : TextureMaterial { return this._tailFlame; } public function get tailLight() : LightAnimation { return this._tailLight; } public function get nuclearBangFlame() : TextureMaterial { return this._nuclearBangFlame; } public function get nuclearBangLight() : TextureMaterial { return this._nuclearBangLight; } public function get nuclearBangSmoke() : TextureMaterial { return this._nuclearBangSmoke; } public function get nuclearBangWave() : TextureMaterial { return this._nuclearBangWave; } public function get meteorDistantSound() : Sound3D { return this._meteorDistantSound; } public function get meteorArrivingSound() : Sound3D { return this._meteorArrivingSound; } public function get nuclearBangSound() : Sound3D { return this._nuclearBangSound; } public function get craterDecal() : TextureMaterial { return this._craterDecal; } public function get impactSoundTimerLabel() : int { return this._impactSoundTimerLabel; } } }
package alternativa.tanks.models.weapon.ricochet { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.IRayCollisionFilter; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.models.weapon.shared.MarginalCollider; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; public class RicochetTargetingSystem implements IRayCollisionFilter { private static const rayHit:RayHit = new RayHit(); private static const currOrigin:Vector3 = new Vector3(); private static const currDirection:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private static const matrix:Matrix3 = new Matrix3(); private var angleUp:Number; private var numRaysUp:int; private var angleDown:Number; private var numRaysDown:int; private var maxDistance:Number; private var targetEvaluator:RicochetTargetEvaluator; private var maxPriority:Number; private var ricochetCount:int; private var shooterBody:Body; private var collisionDetector:TanksCollisionDetector; private var maxRicochetCount:int; public function RicochetTargetingSystem(param1:Number, param2:int, param3:Number, param4:int, param5:Number, param6:TanksCollisionDetector, param7:RicochetTargetEvaluator, param8:int) { super(); this.angleUp = param1; this.numRaysUp = param2; this.angleDown = param3; this.numRaysDown = param4; this.maxDistance = param5; this.targetEvaluator = param7; this.collisionDetector = param6; this.maxRicochetCount = param8; } public function considerBody(param1:Body) : Boolean { return this.shooterBody != param1 || this.ricochetCount > 0; } public function getShotDirection(param1:Vector3, param2:Vector3, param3:Vector3, param4:Body, param5:Vector3) : void { this.initTargetSearch(param4); this.checkDirection(param1,param2,0,param5); this.checkSector(param1,param2,param3,this.angleUp / this.numRaysUp,this.numRaysUp,param5); this.checkSector(param1,param2,param3,-this.angleDown / this.numRaysDown,this.numRaysDown,param5); this.finishTargetSearch(param5,param2); } private function initTargetSearch(param1:Body) : void { this.shooterBody = param1; this.maxPriority = 0; } private function checkDirection(param1:Vector3, param2:Vector3, param3:Number, param4:Vector3) : void { var local6:Body = null; var local7:Boolean = false; this.ricochetCount = 0; currOrigin.copy(param1); currDirection.copy(param2); var local5:Number = this.maxDistance; while(local5 > 0) { if(!this.collisionDetector.raycast(currOrigin,currDirection,CollisionGroup.WEAPON,local5,this,rayHit)) { return; } local5 -= rayHit.t; if(local5 < 0) { local5 = 0; } local6 = rayHit.shape.body; local7 = false; if(local6.tank != null) { if(this.ricochetCount > 0) { local7 = true; } else { local7 = !MarginalCollider.segmentWithStaticIntersection(currOrigin,rayHit.position); } } if(local6.tank != null && local6 != this.shooterBody && local7) { this.processTargetHit(local6,local5,param3,param2,param4); return; } if(local7) { return; } if(!this.processRicochet()) { return; } } } private function processTargetHit(param1:Body, param2:Number, param3:Number, param4:Vector3, param5:Vector3) : void { var local6:Number = this.maxDistance - param2; var local7:Number = Number(this.targetEvaluator.getTargetPriority(param1,this.ricochetCount,local6,param3,this.maxDistance,Math.max(this.angleUp,this.angleDown))); if(local7 > this.maxPriority) { this.maxPriority = local7; param5.copy(param4); } } private function processRicochet() : Boolean { var local1:Vector3 = null; if(this.ricochetCount < this.maxRicochetCount) { ++this.ricochetCount; local1 = rayHit.normal; currDirection.addScaled(-2 * currDirection.dot(local1),local1); currOrigin.copy(rayHit.position).addScaled(0.5,local1); return true; } return false; } private function checkSector(param1:Vector3, param2:Vector3, param3:Vector3, param4:Number, param5:int, param6:Vector3) : void { direction.copy(param2); matrix.fromAxisAngle(param3,param4); if(param4 < 0) { param4 = -param4; } var local7:Number = param4; var local8:int = 0; while(local8 < param5) { direction.transform3(matrix); this.checkDirection(param1,direction,local7,param6); local8++; local7 += param4; } } private function finishTargetSearch(param1:Vector3, param2:Vector3) : void { this.shooterBody = null; if(this.maxPriority == 0) { param1.copy(param2); } } } }
package alternativa.tanks.service.payment { import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.client.panel.model.payment.CrystalsPaymentCC; import projects.tanks.client.panel.model.payment.panel.PaymentButtonCC; import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl; public class PaymentService implements IPaymentService { [Inject] public static var partnerService:IPartnerService; private var crystals:int; private var locationChooseEnabled:Boolean; private var crystalsConfig:CrystalsPaymentCC; private var paymentButtonConfig:PaymentButtonCC; private var _manualDescription:String; public function PaymentService() { super(); } public function getAccountId() : String { return this.crystalsConfig.accountId; } public function getManualDescription() : String { return this._manualDescription; } public function getCrystalCost() : Number { return this.crystalsConfig.crystalCost; } public function getLessMinimumCrystalsMessage() : String { return this.crystalsConfig.lessMinimumCrystalsMessage; } public function getLessMinimumMoneyMessage() : String { return this.crystalsConfig.lessMinimumMoneyMessage; } public function getGreaterMaximumCrystalsMessage() : String { return this.crystalsConfig.greaterMaximumCrystalsMessage; } public function getGreaterMaximumMoneyMessage() : String { return this.crystalsConfig.greaterMaximumMoneyMessage; } public function getCrystals() : int { return this.crystals; } public function shouldChooseLocation() : Boolean { return this.locationChooseEnabled && !partnerService.hasOwnPaymentSystem(); } public function setCrystals(param1:int) : void { this.crystals = param1; } public function isEnabled() : Boolean { return this.isEnabledFullPayment() || partnerService.hasPaymentAction() || partnerService.hasOwnPaymentSystem() || this.isPaymentInLinkMode(); } public function initManualDescription(param1:String) : void { this._manualDescription = param1; } public function setShouldChooseLocation(param1:Boolean) : void { this.locationChooseEnabled = param1; } public function init(param1:CrystalsPaymentCC) : void { this.crystalsConfig = param1; this.crystals = param1.defaultAmountOfCrystals; } public function initPaymentMode(param1:PaymentButtonCC) : void { this.paymentButtonConfig = param1; } public function isEnabledFullPayment() : Boolean { if(Boolean(this.paymentButtonConfig)) { return this.paymentButtonConfig.enabledFullPayment && !partnerService.hasPaymentAction(); } return false; } public function isPaymentInLinkMode() : Boolean { if(Boolean(this.paymentButtonConfig)) { return !this.paymentButtonConfig.enabledFullPayment && this.paymentButtonConfig.paymentUrl != null; } return false; } public function getPaymentUrl() : PaymentRequestUrl { return this.paymentButtonConfig.paymentUrl; } } }
package projects.tanks.client.tanksservices.model.notifier.socialnetworks { public interface ISNUidNotifierModelBase { function setSNUid(param1:Vector.<SNUidNotifierData>) : void; } }
package alternativa.tanks.battle.utils { public class DampedSpring { private var a:Number = 0; private var b:Number = 0; private var epsilon:Number = 0; private var velocity:Number = 0; private var acceleration:Number = 0; public var value:Number = 0; public function DampedSpring(param1:Number, param2:Number, param3:Number) { super(); this.a = 2 * param1 * param2; this.b = param1 * param1; this.epsilon = param3; } public function reset(param1:Number = 0, param2:Number = 0) : void { this.value = param1; this.velocity = param2; } public function resetValue(param1:Number) : void { this.value = param1; } public function update(param1:Number, param2:Number) : void { var local3:Number = this.value - param2 + param1 * this.velocity; this.velocity += param1 * this.acceleration; var local4:Number = this.difference(local3,0,this.epsilon); this.acceleration = -this.a * this.velocity - this.b * local4; this.value = param2 + local3; } private function difference(param1:Number, param2:Number, param3:Number) : Number { var local4:Number = param1 - param2; if(local4 > param3) { return local4 - param3; } if(local4 < -param3) { return local4 + param3; } return 0; } } }
package platform.client.fp10.core.network.connection { import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.logging.Logger; import alternativa.osgi.service.network.INetworkService; import alternativa.protocol.CompressionType; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import com.hurlant.crypto.tls.TLSConfig; import com.hurlant.crypto.tls.TLSEngine; import com.hurlant.crypto.tls.TLSSecurityParameters; import com.hurlant.crypto.tls.TLSSocket; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.Socket; import flash.utils.ByteArray; import flash.utils.IDataOutput; import platform.client.fp10.core.network.ICommandHandler; import platform.client.fp10.core.network.command.IConnectionInitCommand; import platform.client.fp10.core.network.connection.protection.PrimitiveProtectionContext; import platform.client.fp10.core.service.errormessage.IErrorMessageService; import platform.client.fp10.core.service.errormessage.errors.CannotEstablishConnectionError; import platform.client.fp10.core.service.errormessage.errors.TransportError; import platform.client.fp10.core.service.errormessage.errors.UnclassifyedError; public class SocketConnection implements IConnection { [Inject] public static var logService:LogService; [Inject] public static var messageBoxService:IErrorMessageService; [Inject] public static var launcherParams:ILauncherParams; [Inject] public static var networkService:INetworkService; protected static var connectionLogger:Logger; protected static var networkLogger:Logger; protected static var serverCommandLogger:Logger; private static const PARAM_CLOSE_ON_ERROR:String = "closeonerror"; public var host:String; public var ports:Vector.<int>; protected var portIndex:int; protected var connectionStatus:ConnectionStatus; protected var protocol:IProtocol; protected var commandCodec:ICodec; protected var commandHandler:ICommandHandler; protected var secure:Boolean; private var protectionContext:IProtectionContext; protected var rawDataBuffer:ByteArray; private var dataBuffer:ByteArray; private var currentPacketPosition:int; private var socket:Socket; public function SocketConnection(param1:ConnectionInitializers) { var local2:TLSConfig = null; var local3:TLSSocket = null; this.connectionStatus = ConnectionStatus.IDLE; this.rawDataBuffer = new ByteArray(); this.dataBuffer = new ByteArray(); super(); this.commandCodec = param1.commandCodec; this.protocol = param1.protocol; this.commandHandler = param1.commandHandler; this.secure = param1.secure; this.protectionContext = param1.protectionContext; initLoggers(); if(this.secure) { local2 = new TLSConfig(TLSEngine.CLIENT); local2.version = TLSSecurityParameters.PROTOCOL_VERSION; local2.trustAllCertificates = true; local2.ignoreCommonNameMismatch = true; local2.trustSelfSignedCertificates = true; local3 = new TLSSocket(); local3.setTLSConfig(local2); this.socket = local3; } else { this.socket = new Socket(); } this.initializeListeners(); } private static function initLoggers() : void { connectionLogger = connectionLogger || logService.getLogger("connection"); networkLogger = networkLogger || logService.getLogger("network"); serverCommandLogger = serverCommandLogger || logService.getLogger("command"); } public function connect(param1:ConnectionConnectParameters) : void { this.host = param1.host; this.preparePorts(param1); this.connectionStatus = ConnectionStatus.CONNECTING; this.portIndex = -1; this.tryNextPort(); } protected function tryNextPort() : void { ++this.portIndex; if(this.portIndex < this.ports.length) { this.tryConnect(); } else { messageBoxService.showMessage(new CannotEstablishConnectionError(this.host,this.ports)); } } protected function writeCommand(param1:Object, param2:IDataOutput) : void { var local3:Boolean = param1 is IConnectionInitCommand; var local4:ByteArray = new ByteArray(); var local5:ProtocolBuffer = new ProtocolBuffer(local4,local4,new OptionalMap()); this.commandCodec.encode(local5,param1); local4.position = 0; var local6:ByteArray = new ByteArray(); this.protocol.wrapPacket(local6,local5,CompressionType.DEFLATE_AUTO); local6.position = 0; var local7:IProtectionContext = local3 ? PrimitiveProtectionContext.INSTANCE : this.protectionContext; local7.wrap(param2,local6); } protected function processDataBuffer() : void { var byteArray:ByteArray = null; var packetData:ProtocolBuffer = null; var command:Object = null; this.dataBuffer.position = this.dataBuffer.length; this.protectionContext.unwrap(this.dataBuffer,this.rawDataBuffer); this.dataBuffer.position = this.currentPacketPosition; if(this.dataBuffer.bytesAvailable == 0) { return; } while(true) { byteArray = new ByteArray(); packetData = new ProtocolBuffer(byteArray,byteArray,new OptionalMap()); if(!this.protocol.unwrapPacket(this.dataBuffer,packetData,CompressionType.NONE)) { return; } ByteArray(packetData.reader).position = 0; while(Boolean(packetData.reader.bytesAvailable)) { command = null; try { command = this.commandCodec.decode(packetData); if(command == null) { throw new Error("Decoded command is null"); } } catch(e:Error) { handleDataProcessingError("AbstractConnection::processDataBuffer() command decoding error: " + e.message + ", " + e.getStackTrace()); break; } this.commandHandler.executeCommand(command); } if(this.dataBuffer.bytesAvailable == 0) { this.dataBuffer.clear(); this.currentPacketPosition = 0; return; } this.currentPacketPosition = this.dataBuffer.position; } } protected function handleDataProcessingError(param1:String) : void { serverCommandLogger.error(param1); if(launcherParams.isDebug) { messageBoxService.showMessage(new UnclassifyedError(param1)); } if(Boolean(launcherParams.getParameter(PARAM_CLOSE_ON_ERROR))) { this.close(ConnectionCloseStatus.DATA_PROCESSING_ERROR,param1); } } protected function handleDataSendingError(param1:Error) : void { var local2:String = param1.message + ", " + param1.getStackTrace(); messageBoxService.showMessage(new UnclassifyedError(local2)); } protected function onTransportError(param1:ErrorEvent) : void { networkLogger.error(param1.toString()); if(this.connectionStatus == ConnectionStatus.CONNECTING) { this.tryNextPort(); } else if(this.connectionStatus == ConnectionStatus.CONNECTED) { this.closeConnectionOnTransportError(); } } public function closeConnectionOnTransportError() : void { messageBoxService.showMessage(new TransportError()); this.close(ConnectionCloseStatus.CONNECTION_ERROR,"Transport error"); } private function initializeListeners() : void { this.socket.addEventListener(Event.CLOSE,this.onSocketClose); this.socket.addEventListener(Event.CONNECT,this.onConnect); this.socket.addEventListener(IOErrorEvent.IO_ERROR,this.onTransportError); this.socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onTransportError); this.socket.addEventListener(ProgressEvent.SOCKET_DATA,this.onSocketData); } protected function preparePorts(param1:ConnectionConnectParameters) : void { this.ports = param1.ports; this.moveLastSuccessfulPortToFront(); } private function moveLastSuccessfulPortToFront() : void { var lastPort:int = 0; var index:Number = NaN; try { lastPort = int(networkService.getLastPort(this.host)); if(lastPort > 0) { index = Number(this.ports.indexOf(lastPort)); if(index >= 0) { this.ports.splice(index,1); this.ports.unshift(lastPort); } } } catch(e:Error) { connectionLogger.warning("Error read stored port from shared object, message = %1",[e]); } } protected function onConnect(param1:Event) : void { networkService.saveLastPort(this.host,this.ports[this.portIndex]); this.connectionStatus = ConnectionStatus.CONNECTED; this.commandCodec.init(this.protocol); this.commandHandler.onConnectionOpen(this); } protected function tryConnect() : void { this.socket.connect(this.host,this.ports[this.portIndex]); } public function close(param1:ConnectionCloseStatus, param2:String = null) : void { this.socket.flush(); this.socket.close(); this.connectionStatus = ConnectionStatus.DISCONNECTED; this.commandHandler.onConnectionClose(param1,param2); } public function sendCommand(param1:Object) : void { var command:Object = param1; if(this.connectionStatus == ConnectionStatus.CONNECTED) { try { this.writeCommand(command,this.socket); this.socket.flush(); } catch(error:Error) { handleDataSendingError(error); } } } private function onSocketClose(param1:Event) : void { this.close(ConnectionCloseStatus.CLOSED_BY_SERVER); } private function onSocketData(param1:ProgressEvent) : void { this.rawDataBuffer.clear(); this.socket.readBytes(this.rawDataBuffer); this.processDataBuffer(); } } }
package alternativa.tanks.gui.shop.shopitems.item.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.base.GreyShopItemSkin_overStateClass.png")] public class GreyShopItemSkin_overStateClass extends BitmapAsset { public function GreyShopItemSkin_overStateClass() { super(); } } }
package _codec.projects.tanks.client.panel.model.profile.rename { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.profile.rename.AndroidRenameCC; public class VectorCodecAndroidRenameCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecAndroidRenameCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(AndroidRenameCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<AndroidRenameCC> = new Vector.<AndroidRenameCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = AndroidRenameCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:AndroidRenameCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<AndroidRenameCC> = Vector.<AndroidRenameCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.tanksservices.model.listener { import alternativa.types.Long; public class UserNotifierCC { private var _currentUserId:Long; public function UserNotifierCC(param1:Long = null) { super(); this._currentUserId = param1; } public function get currentUserId() : Long { return this._currentUserId; } public function set currentUserId(param1:Long) : void { this._currentUserId = param1; } public function toString() : String { var local1:String = "UserNotifierCC ["; local1 += "currentUserId = " + this.currentUserId + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.shaft.cameracontrollers { import alternativa.math.Matrix3; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.camera.CameraController; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.shaft.LinearInterpolator; import alternativa.tanks.models.weapon.shaft.ShaftAimingType; import alternativa.tanks.models.weapon.shaft.ShaftWeapon; import alternativa.tanks.utils.MathUtils; import alternativa.utils.removeDisplayObject; import flash.display.Bitmap; import flash.display.BitmapData; public class AimingCameraController implements CameraController { [Inject] public static var display:IDisplay; [Inject] public static var battleService:BattleService; private static const OFFSET_ELIMINATION_SPEED:Number = 1; private static const Cross:Class = AimingCameraController_Cross; private static const CrossBitmap:BitmapData = new Cross().bitmapData; private var cross:Bitmap = new Bitmap(CrossBitmap); private var weapon:ShaftWeapon; private var weaponPlatform:WeaponPlatform; private const gunParams:AllGlobalGunParams = new AllGlobalGunParams(); private const rotation:Quaternion = new Quaternion(); private const directionRotation:Quaternion = new Quaternion(); private const elevationRotation:Quaternion = new Quaternion(); private const m3:Matrix3 = new Matrix3(); private const yAxis:Vector3 = new Vector3(); private const globalAimDirection:Vector3 = new Vector3(); private var aimingType:ShaftAimingType = ShaftAimingType.DIRECTIONAL; private var elevationOffset:Number = 0; private var directionOffset:Number = 0; private var fovInterpolator:LinearInterpolator = new LinearInterpolator(); public function AimingCameraController(param1:ShaftWeapon, param2:WeaponPlatform, param3:Number, param4:Number) { super(); this.weapon = param1; this.weaponPlatform = param2; this.fovInterpolator.setInterval(param3,param4); } public function activate(param1:GameCamera) : void { this.elevationOffset = 0; this.directionOffset = 0; this.showReticle(); if(this.aimingType == ShaftAimingType.MOUSE) { this.showCross(); } } public function deactivate() : void { this.hideCross(); this.hideReticle(); } private function showReticle() : void { battleService.getBattleView().getParentDisplayContainer().addChild(this.weapon.getReticleDisplay()); this.weapon.getReticleDisplay().centerOnScreen(); } private function hideReticle() : void { removeDisplayObject(this.weapon.getReticleDisplay()); } private function showCross() : void { battleService.getBattleView().getParentDisplayContainer().addChild(this.cross); this.updateCrossPosition(); } private function hideCross() : void { removeDisplayObject(this.cross); } public function setAimingType(param1:ShaftAimingType) : void { if(this.aimingType != param1) { this.aimingType = param1; switch(param1) { case ShaftAimingType.DIRECTIONAL: this.directionOffset = MathUtils.clampAngleDelta(this.weapon.getTargetDirection(),this.weaponPlatform.getWeaponMount().getTurretInterpolatedDirection()); this.elevationOffset = this.weapon.getTargetElevation() - this.weapon.getInterpolatedElevation(); this.hideCross(); break; case ShaftAimingType.MOUSE: this.showCross(); } } } public function update(param1:GameCamera, param2:int, param3:int) : void { var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; param1.fov = this.fovInterpolator.interpolate(this.weapon.getAimingModeEnergyFraction()); this.weaponPlatform.getAllGunParams(this.gunParams); var local4:Vector3 = this.gunParams.elevationAxis; var local5:Vector3 = this.gunParams.direction; this.yAxis.cross2(local5,local4); this.m3.setAxis(local4,this.yAxis,local5); this.m3.rotationMatrixToQuaternion(this.rotation); switch(this.aimingType) { case ShaftAimingType.DIRECTIONAL: local8 = OFFSET_ELIMINATION_SPEED * 0.001 * param3; this.directionOffset = MathUtils.moveValueTowards(this.directionOffset,0,local8); this.elevationOffset = MathUtils.moveValueTowards(this.elevationOffset,0,local8); local7 = this.directionOffset; local6 = this.weapon.getInterpolatedElevation() + this.elevationOffset; break; case ShaftAimingType.MOUSE: local7 = MathUtils.clampAngleDelta(this.weapon.getTargetDirection(),this.weaponPlatform.getWeaponMount().getTurretInterpolatedDirection()); local6 = this.weapon.getTargetElevation(); this.updateCrossPosition(); } this.directionRotation.setFromAxisAngle(Vector3.Y_AXIS,-local7); this.elevationRotation.setFromAxisAngle(Vector3.X_AXIS,local6); this.rotation.prepend(this.directionRotation); this.rotation.prepend(this.elevationRotation); param1.setPosition(this.gunParams.barrelOrigin); param1.setQRotation(this.rotation); this.weapon.getAimDirection(this.globalAimDirection); this.weapon.getReticleDisplay().updatePositon(this.globalAimDirection); } private function updateCrossPosition() : void { this.cross.x = display.stage.stageWidth - this.cross.width >> 1; this.cross.y = display.stage.stageHeight - this.cross.height >> 1; } } }
package projects.tanks.client.entrance.model.entrance.email { public interface IEmailRegistrationModelBase { function emailDomainIsForbidden() : void; function emailIsBusy() : void; function emailIsFree() : void; function emailIsInvalid() : void; function emailWithPasswordSuccessfullySent() : void; } }
package alternativa.tanks.models.controlpoints.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.osgi.service.console.variables.ConsoleVarFloat; import alternativa.utils.TextureMaterialRegistry; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationResources; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class AllBeamProperties { private static const conBeamWidth:ConsoleVarFloat = new ConsoleVarFloat("beam_width",100,0,1000); private static const conUnitLength:ConsoleVarFloat = new ConsoleVarFloat("beam_ulength",500,0,10000); private static const conAnimationSpeed:ConsoleVarFloat = new ConsoleVarFloat("beam_anim_speed",-0.6,-1000,1000); private static const conURange:ConsoleVarFloat = new ConsoleVarFloat("beam_urange",0.6,0.1,1); private static const conAlpha:ConsoleVarFloat = new ConsoleVarFloat("beam_alpha",1,0,1); private var blueBeamProperties:BeamProperties; private var redBeamProperties:BeamProperties; public function AllBeamProperties(param1:TextureMaterialRegistry, param2:DominationResources) { super(); this.blueBeamProperties = createBeamProperties(param1,param2.blueRay,param2.blueRayTip,50,100,1,1,1); this.redBeamProperties = createBeamProperties(param1,param2.redRay,param2.redRayTip,50,100,1,1,1); } private static function createBeamProperties(param1:TextureMaterialRegistry, param2:TextureResource, param3:TextureResource, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : BeamProperties { var local9:TextureMaterial = param1.getMaterial(param2.data); local9.repeat = true; var local10:TextureMaterial = param1.getMaterial(param3.data); return new BeamProperties(local9,local10,param4,param5,param6,param7,param8); } private static function createProperties(param1:BeamProperties) : BeamProperties { return new BeamProperties(param1.beamMaterial,param1.beamTipMaterial,conBeamWidth.value,conUnitLength.value,conAnimationSpeed.value,conURange.value,conAlpha.value); } private function getBlueBeamProperties() : BeamProperties { return createProperties(this.blueBeamProperties); } private function getRedBeamProperties() : BeamProperties { return createProperties(this.redBeamProperties); } public function getBeamProperties(param1:BattleTeam) : BeamProperties { return param1 == BattleTeam.BLUE ? this.getBlueBeamProperties() : this.getRedBeamProperties(); } } }
package projects.tanks.client.battleservice.model.statistics { import alternativa.types.Long; public class UserReward { private var _newbiesAbonementBonusReward:int; private var _premiumBonusReward:int; private var _reward:int; private var _starsReward:int; private var _starsRewardForPremium:int; private var _userId:Long; public function UserReward(param1:int = 0, param2:int = 0, param3:int = 0, param4:int = 0, param5:int = 0, param6:Long = null) { super(); this._newbiesAbonementBonusReward = param1; this._premiumBonusReward = param2; this._reward = param3; this._starsReward = param4; this._starsRewardForPremium = param5; this._userId = param6; } public function get newbiesAbonementBonusReward() : int { return this._newbiesAbonementBonusReward; } public function set newbiesAbonementBonusReward(param1:int) : void { this._newbiesAbonementBonusReward = param1; } public function get premiumBonusReward() : int { return this._premiumBonusReward; } public function set premiumBonusReward(param1:int) : void { this._premiumBonusReward = param1; } public function get reward() : int { return this._reward; } public function set reward(param1:int) : void { this._reward = param1; } public function get starsReward() : int { return this._starsReward; } public function set starsReward(param1:int) : void { this._starsReward = param1; } public function get starsRewardForPremium() : int { return this._starsRewardForPremium; } public function set starsRewardForPremium(param1:int) : void { this._starsRewardForPremium = param1; } public function get userId() : Long { return this._userId; } public function set userId(param1:Long) : void { this._userId = param1; } public function toString() : String { var local1:String = "UserReward ["; local1 += "newbiesAbonementBonusReward = " + this.newbiesAbonementBonusReward + " "; local1 += "premiumBonusReward = " + this.premiumBonusReward + " "; local1 += "reward = " + this.reward + " "; local1 += "starsReward = " + this.starsReward + " "; local1 += "starsRewardForPremium = " + this.starsRewardForPremium + " "; local1 += "userId = " + this.userId + " "; return local1 + "]"; } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapDroneOverdriveBoost.png")] public class ItemInfoPanelBitmaps_bitmapDroneOverdriveBoost extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapDroneOverdriveBoost() { super(); } } }
package com.alternativaplatform.projects.tanks.client.models.battlefield { public class BattlefieldSoundScheme { public var environmentSoundId:String; public var ambientSound:String; public var bonusTakeSoundId:String; public var battleFinishSoundId:String; public var killSoundId:String; public function BattlefieldSoundScheme() { super(); } } }
package projects.tanks.client.battlefield.models.ultimate.effects.wasp.bomb { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class WaspUltimateBombModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:WaspUltimateBombModelServer; private var client:IWaspUltimateBombModelBase = IWaspUltimateBombModelBase(this); private var modelId:Long = Long.getLong(730448159,-745262215); private var _bangId:Long = Long.getLong(401765853,1762190228); public function WaspUltimateBombModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new WaspUltimateBombModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(WaspUltimateBombCC,false))); } protected function getInitParam() : WaspUltimateBombCC { return WaspUltimateBombCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._bangId: this.client.bang(); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.gift.opened { import mx.core.BitmapAsset; [ExcludeClass] public class GiftOpenedView_Background extends BitmapAsset { public function GiftOpenedView_Background() { super(); } } }
package com.alternativaplatform.projects.tanks.client.models.battlefield { import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; public class BattleBonus { public var id:String; public var objectId:String; public var position:Vector3d; public var timeFromAppearing:int; public function BattleBonus() { super(); } } }
package projects.tanks.client.battlefield.models.bonus.battle.bonusregions { import projects.tanks.client.battlefield.models.bonus.bonus.BonusesType; import projects.tanks.client.battlefield.types.Vector3d; public class BonusRegionData { private var _position:Vector3d; private var _regionType:BonusesType; private var _rotation:Vector3d; public function BonusRegionData(param1:Vector3d = null, param2:BonusesType = null, param3:Vector3d = null) { super(); this._position = param1; this._regionType = param2; this._rotation = param3; } public function get position() : Vector3d { return this._position; } public function set position(param1:Vector3d) : void { this._position = param1; } public function get regionType() : BonusesType { return this._regionType; } public function set regionType(param1:BonusesType) : void { this._regionType = param1; } public function get rotation() : Vector3d { return this._rotation; } public function set rotation(param1:Vector3d) : void { this._rotation = param1; } public function toString() : String { var local1:String = "BonusRegionData ["; local1 += "position = " + this.position + " "; local1 += "regionType = " + this.regionType + " "; local1 += "rotation = " + this.rotation + " "; return local1 + "]"; } } }
package alternativa.tanks.gui.notinclan.dialogs { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.notinclan.dialogs.ClanCreateDialog_licenseImageClass.png")] public class ClanCreateDialog_licenseImageClass extends BitmapAsset { public function ClanCreateDialog_licenseImageClass() { super(); } } }
package alternativa.tanks.gui.notinclan.dialogs.requests { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.notinclan.clanslist.ClanListType; import alternativa.tanks.gui.notinclan.clanslist.ClansListEvent; import alternativa.tanks.models.user.ClanUserService; import alternativa.tanks.models.user.IClanUserModel; import alternativa.tanks.models.user.incoming.IClanUserIncomingModel; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.TankInputBase; import flash.events.Event; import flash.events.FocusEvent; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.utils.clearTimeout; import flash.utils.setTimeout; import forms.ColorConstants; import forms.events.LoginFormEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; public class UserIncomingRequestsDialog extends UserRequestsDialog { [Inject] public static var localeService:ILocaleService; [Inject] public static var clanUserService:ClanUserService; private static const SEARCH_TIMEOUT:int = 600; protected var actionButton:DefaultButtonBase = new DefaultButtonBase(); protected var clanNameInput:TankInputBase = new TankInputBase(); protected var searchLabel:LabelBase = new LabelBase(); private var searchInListTimeOut:Number; private var labelClanAction:String = localeService.getText(TanksLocale.TEXT_CLAN_SEARCH_CLAN_IN_LIST); public function UserIncomingRequestsDialog(param1:int) { this.closeButtonWidth = param1; super(); this.actionButton.addEventListener(MouseEvent.CLICK,this.onActionClick); this.clanNameInput.addEventListener(FocusEvent.FOCUS_IN,this.onFocusInSearchInput); this.clanNameInput.addEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutSearchInput); this.clanNameInput.maxChars = 20; this.searchLabel.mouseEnabled = false; this.searchLabel.color = ColorConstants.LIST_LABEL_HINT; this.actionButton.label = localeService.getText(TanksLocale.TEXT_FRIENDS_DECLINE_ALL_BUTTON); this.actionButton.enable = true; this.actionButton.width = 120; this.searchLabel.text = this.labelClanAction; this.clanNameInput.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onClanNameChanged); var local2:IClanUserIncomingModel = clanUserService.userObject.adapt(IClanUserIncomingModel) as IClanUserIncomingModel; clansList.fillClansList(local2.getIncomingClans(),ClanListType.INCOMING); ClansListEvent.getDispatcher().addEventListener(ClansListEvent.INCOMING + ClansListEvent.ADD,onAddRequest); ClansListEvent.getDispatcher().addEventListener(ClansListEvent.INCOMING + ClansListEvent.REMOVE,onCancelRequest); this.clanNameInput.addEventListener(KeyboardEvent.KEY_UP,onKeyUp); addChild(this.actionButton); addChild(this.clanNameInput); addChild(this.searchLabel); } override protected function onResize(param1:Event = null) : void { heightSearchUnit = Math.max(this.actionButton.height,this.clanNameInput.height); super.onResize(param1); this.actionButton.x = width - this.actionButton.width - 2 * MARGIN - closeButtonWidth; this.actionButton.y = height - this.actionButton.height - MARGIN; this.clanNameInput.x = MARGIN; this.clanNameInput.y = height - MARGIN - this.clanNameInput.height; this.clanNameInput.width = width - this.actionButton.width - 4 * MARGIN - closeButtonWidth; this.searchLabel.x = this.clanNameInput.x + 3; this.searchLabel.y = this.clanNameInput.y + 7; } override protected function onActionClick(param1:MouseEvent) : void { (clanUserService.userObject.adapt(IClanUserModel) as IClanUserModel).rejectAll(); } private function onClanNameChanged(param1:LoginFormEvent) : void { clearTimeout(this.searchInListTimeOut); this.searchInListTimeOut = setTimeout(clansList.filterByProperty,SEARCH_TIMEOUT,"name",this.clanNameInput.value); } override protected function confirmationKeyPressed() : void { super.confirmationKeyPressed(); } override protected function removeEvents() : void { super.removeEvents(); ClansListEvent.getDispatcher().removeEventListener(ClansListEvent.INCOMING + ClansListEvent.ADD,onAddRequest); ClansListEvent.getDispatcher().removeEventListener(ClansListEvent.INCOMING + ClansListEvent.REMOVE,onCancelRequest); this.clanNameInput.removeEventListener(KeyboardEvent.KEY_UP,onKeyUp); this.clanNameInput.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onClanNameChanged); } override public function destroy() : void { clansList.removeAllViewed(); super.destroy(); } private function onFocusInSearchInput(param1:FocusEvent) : void { this.searchLabel.visible = false; } private function onFocusOutSearchInput(param1:FocusEvent) : void { if(this.clanNameInput.value.length == 0) { this.searchLabel.visible = true; } } } }
package _codec.projects.tanks.client.battlefield.models.effects.duration.time { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.effects.duration.time.DurationCC; public class VectorCodecDurationCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecDurationCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(DurationCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<DurationCC> = new Vector.<DurationCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = DurationCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:DurationCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<DurationCC> = Vector.<DurationCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.sfx.shoot.gun { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.object.ClientObject; import alternativa.tanks.engine3d.MaterialSequence; import alternativa.tanks.engine3d.MaterialType; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.AnimatedLightEffect; import alternativa.tanks.models.sfx.LightDataManager; import alternativa.tanks.models.sfx.MuzzlePositionProvider; import alternativa.tanks.models.sfx.shoot.ICommonShootSFX; import alternativa.tanks.services.materialregistry.IMaterialRegistry; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.AnimatedSpriteEffectNew; import alternativa.tanks.sfx.EffectsPair; import alternativa.tanks.sfx.PlaneMuzzleFlashEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.GraphicsUtils; import com.alternativaplatform.projects.tanks.client.warfare.models.sfx.shoot.gun.GunShootSFXModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.sfx.shoot.gun.IGunShootSFXModelBase; import flash.display.BitmapData; import flash.media.Sound; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; public class SmokySFXModel extends GunShootSFXModelBase implements IGunShootSFXModelBase, ICommonShootSFX { private static const SHOT_SOUND_VOLUME:Number = 1; private static const EXPLOSION_BASE_SIZE:Number = 600; private static const EXPLOSION_OFFSET_TO_CAMERA:Number = 135; private static var objectPoolService:IObjectPoolService; private static var materialRegistry:IMaterialRegistry; private static var MIPMAP_RESOLUTION:Number = 2; private static var position:Vector3 = new Vector3(); private static var bfModel:BattlefieldModel; public function SmokySFXModel() { super(); _interfaces.push(IModel,IGunShootSFXModelBase,ICommonShootSFX); } public function initObject(clientObject:ClientObject, explosionResourceId:String, explosionSoundResourceId:String, shotResourceId:String, shotSoundResourceId:String) : void { objectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); materialRegistry = IMaterialRegistry(Main.osgi.getService(IMaterialRegistry)); var data:GunShootSFXData = new GunShootSFXData(); var shotTexture:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,shotResourceId).bitmapData as BitmapData; data.shotMaterial = materialRegistry.textureMaterialRegistry.getMaterial(MaterialType.EFFECT,shotTexture,EXPLOSION_BASE_SIZE / shotTexture.width,false); var explosionTexture:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,explosionResourceId).bitmapData as BitmapData; var sequence:MaterialSequence = materialRegistry.materialSequenceRegistry.getSequence(MaterialType.EFFECT,explosionTexture,explosionTexture.height,MIPMAP_RESOLUTION); data.explosionMaterials = sequence.materials; data.shotSound = ResourceUtil.getResource(ResourceType.SOUND,"smoky_shot").sound as Sound; data.explosionSound = ResourceUtil.getResource(ResourceType.SOUND,"smoky_exp").sound as Sound; var animExpl:TextureAnimation = GraphicsUtils.getTextureAnimation(null,explosionTexture,200,200); animExpl.fps = 30; var animShot:TextureAnimation = GraphicsUtils.getTextureAnimation(null,shotTexture,30,105); animShot.fps = 1; data.explosionData = animExpl; data.shotData = animShot; clientObject.putParams(SmokySFXModel,data); } public function createShotEffects(clientObject:ClientObject, localMuzzlePosition:Vector3, turret:Object3D, camera:Camera3D) : EffectsPair { var data:GunShootSFXData = null; data = null; data = this.getSfxData(clientObject); var sound:Sound3D = Sound3D.create(data.shotSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,SHOT_SOUND_VOLUME); position.x = turret.x; position.y = turret.y; position.z = turret.z; var soundEffect:Sound3DEffect = Sound3DEffect.create(objectPoolService.objectPool,null,position,sound); var graphicEffect:PlaneMuzzleFlashEffect = PlaneMuzzleFlashEffect(objectPoolService.objectPool.getObject(PlaneMuzzleFlashEffect)); graphicEffect.init(localMuzzlePosition,turret,data.shotMaterial as TextureMaterial,100,60,210); this.createMuzzleFlashLightEffect(localMuzzlePosition,turret as Mesh,clientObject); return new EffectsPair(graphicEffect,soundEffect); } public function createExplosionEffects(clientObject:ClientObject, position:Vector3, camera:Camera3D, weakeningCoeff:Number) : EffectsPair { var data:GunShootSFXData = this.getSfxData(clientObject); var sound:Sound3D = Sound3D.create(data.explosionSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,1); var soundEffect:Sound3DEffect = Sound3DEffect.create(objectPoolService.objectPool,null,position,sound,100); var graphicEffect:AnimatedSpriteEffectNew = AnimatedSpriteEffectNew(objectPoolService.objectPool.getObject(AnimatedSpriteEffectNew)); var posProvider:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); posProvider.init(position,EXPLOSION_OFFSET_TO_CAMERA); var size:Number = EXPLOSION_BASE_SIZE * weakeningCoeff; this.createExplosionLightEffect(position,clientObject); graphicEffect.init(size,size,data.explosionData,0,posProvider); return new EffectsPair(graphicEffect,soundEffect); } private function getSfxData(clientObject:ClientObject) : GunShootSFXData { return GunShootSFXData(clientObject.getParams(SmokySFXModel)); } private function createMuzzleFlashLightEffect(param1:Vector3, param2:Mesh, turretObj:ClientObject) : void { var _loc3_:AnimatedLightEffect = AnimatedLightEffect(objectPoolService.objectPool.getObject(AnimatedLightEffect)); var _loc4_:MuzzlePositionProvider = MuzzlePositionProvider(objectPoolService.objectPool.getObject(MuzzlePositionProvider)); _loc4_.init(param2,param1,0); _loc3_.init(_loc4_,LightDataManager.getLightDataMuzzle(turretObj.id)); bfModel = Main.osgi.getService(IBattleField) as BattlefieldModel; bfModel.addGraphicEffect(_loc3_); } private function createExplosionLightEffect(param1:Vector3, turretObj:ClientObject) : void { var _loc2_:AnimatedLightEffect = AnimatedLightEffect(objectPoolService.objectPool.getObject(AnimatedLightEffect)); var _loc3_:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); _loc3_.init(param1,30); if(_loc3_ == null) { throw new ArgumentError("pos can not be null"); } _loc2_.init(_loc3_,LightDataManager.getLightDataExplosion(turretObj.id)); bfModel = Main.osgi.getService(IBattleField) as BattlefieldModel; bfModel.addGraphicEffect(_loc2_); } } }
package assets.window.elemets { import flash.display.Sprite; [Embed(source="/_assets/assets.swf", symbol="symbol31")] public class WindowBottomLeftCorner extends Sprite { public function WindowBottomLeftCorner() { super(); } } }
package projects.tanks.client.battlefield.models.battle.gui.group { public interface IMatchmakingGroupInfoModelBase { } }
package projects.tanks.client.partners.impl.china.partner360platform { public interface IPartner360PlatformModelBase { } }
package projects.tanks.client.tanksservices.model.rankloader { public interface IRankLoaderModelBase { } }
package controls.resultassets { import assets.resultwindow.bres_SELECTED_BLUE_PIXEL; import assets.resultwindow.bres_SELECTED_BLUE_TL; import controls.statassets.StatLineBase; public class ResultWindowBlueSelected extends StatLineBase { public function ResultWindowBlueSelected() { super(); tl = new bres_SELECTED_BLUE_TL(1,1); px = new bres_SELECTED_BLUE_PIXEL(1,1); frameColor = 7520742; } } }
package alternativa.engine3d.core { public class Sorting { public static const NONE:int = 0; public static const AVERAGE_Z:int = 1; public static const DYNAMIC_BSP:int = 2; public function Sorting() { super(); } } }
package alternativa.tanks.model.shop { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.osgi.service.mainContainer.IMainContainerService; import alternativa.tanks.model.panel.IPanel; import alternativa.tanks.model.panel.PanelModel; import alternativa.tanks.model.shop.event.ShopItemChosen; import flash.display.DisplayObjectContainer; import flash.events.Event; import scpacker.networking.INetworker; import scpacker.networking.Network; public class ShopModel { private var localeService:ILocaleService; private var dialogsService:DisplayObjectContainer; private var window:ShopWindow; public function ShopModel() { super(); } public function init(json:Object) : void { var category:Object = null; var items:Array = null; var item:Object = null; this.localeService = Main.osgi.getService(ILocaleService) as ILocaleService; this.dialogsService = (Main.osgi.getService(IMainContainerService) as IMainContainerService).dialogsLayer as DisplayObjectContainer; ShopWindow.haveDoubleCrystalls = json.have_double_crystals; this.window = new ShopWindow(); var data:Object = json.data; var lang:String = (Main.osgi.getService(ILocaleService) as ILocaleService).language; if(lang == null) { lang = "EN"; } else { lang = lang.toUpperCase(); } var categories:Array = data.categories; for each(category in categories) { this.window.addCategory(category.header_text[lang],category.description[lang],category.category_id); } items = data.items; for each(item in items) { this.window.addItem(item.category_id,item.item_id,item.additional_data); } this.window.addEventListener(ShopItemChosen.EVENT_TYPE,this.onSelectItem); } private function onClose(e:Event) : void { this.dialogsService.removeChild(this.window); this.window.removeEventListener(Event.CLOSE,this.onClose); Main.stage.removeEventListener(Event.RESIZE,this.onResize); PanelModel(Main.osgi.getService(IPanel)).closeShopWindow(); this.window = null; } private function onResize(e:Event = null) : void { this.window.x = Math.round((Main.stage.stageWidth - this.window.width) * 0.5); this.window.y = Math.round((Main.stage.stageHeight - this.window.height) * 0.5); } public function onEventWindow() : void { this.window.addEventListener(Event.CLOSE,this.onClose); Main.stage.addEventListener(Event.RESIZE,this.onResize); this.dialogsService.addChild(this.window); this.onResize(); } private function onSelectItem(e:ShopItemChosen) : void { Network(Main.osgi.getService(INetworker)).send("lobby;shop_buy_item;" + e.itemId); } } }
package alternativa.tanks.view.battleinfo.team { import alternativa.tanks.view.battleinfo.AbstractBattleInfoView; import alternativa.tanks.view.battleinfo.BattleInfoUserList; import alternativa.tanks.view.battleinfo.BattleInfoViewEvent; import alternativa.tanks.view.battleinfo.LocaleBattleInfo; import alternativa.tanks.view.battleinfo.renderer.BattleInfoBlueUserListRenderer; import alternativa.tanks.view.battleinfo.renderer.BattleInfoRedUserListRenderer; import alternativa.tanks.view.battlelist.forms.BattleBigButton; import assets.icons.play_icons_BLUE; import assets.icons.play_icons_RED; import controls.TankWindowInner; import controls.base.LabelBase; import flash.display.Sprite; import flash.events.MouseEvent; import flash.filters.GlowFilter; import flash.text.TextFieldAutoSize; import forms.Styles; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import utils.ScrollStyleUtils; public class BattleInfoTeamView extends AbstractBattleInfoView { private var _listInnerRed:TankWindowInner; private var _listInnerBlue:TankWindowInner; public var redFightButton:BattleBigButton; public var blueFightButton:BattleBigButton; public var blueUserList:BattleInfoUserList; public var redUserList:BattleInfoUserList; private var _redScoreLabel:LabelBase; private var _blueScoreLabel:LabelBase; private var scorePanel:Sprite; public function BattleInfoTeamView() { super(); } override protected function createUserList() : void { this._listInnerRed = new TankWindowInner(100,100,TankWindowInner.RED); this._listInnerRed.showBlink = true; addChild(this._listInnerRed); this._listInnerBlue = new TankWindowInner(100,100,TankWindowInner.BLUE); this._listInnerBlue.showBlink = true; addChild(this._listInnerBlue); this.blueUserList = new BattleInfoUserList(); this.blueUserList.setStyle(Styles.CELL_RENDERER,BattleInfoBlueUserListRenderer); addChild(this.blueUserList); this.redUserList = new BattleInfoUserList(); this.redUserList.setStyle(Styles.CELL_RENDERER,BattleInfoRedUserListRenderer); addChild(this.redUserList); ScrollStyleUtils.setRedStyle(this.redUserList); ScrollStyleUtils.setBlueStyle(this.blueUserList); } override protected function addControlsToPanel() : void { this.redFightButton = new BattleBigButton(); this.redFightButton.label = LocaleBattleInfo.fightButtonLabel; this.redFightButton.icon = new play_icons_RED(0,0); addChild(this.redFightButton); this.blueFightButton = new BattleBigButton(); this.blueFightButton.label = LocaleBattleInfo.fightButtonLabel; this.blueFightButton.icon = new play_icons_BLUE(0,0); addChild(this.blueFightButton); this.scorePanel = new Sprite(); addChild(this.scorePanel); this._redScoreLabel = new LabelBase(); this._redScoreLabel.size = 22; this._redScoreLabel.color = TankWindowInner.RED; this._redScoreLabel.x = -74; this._redScoreLabel.width = 70; this._redScoreLabel.autoSize = TextFieldAutoSize.RIGHT; this.scorePanel.addChild(this._redScoreLabel); this._blueScoreLabel = new LabelBase(); this._blueScoreLabel.size = 22; this._blueScoreLabel.color = TankWindowInner.BLUE; this._blueScoreLabel.x = 5; this._blueScoreLabel.width = 70; this._blueScoreLabel.autoSize = TextFieldAutoSize.LEFT; this.scorePanel.addChild(this._blueScoreLabel); var local1:LabelBase = new LabelBase(); local1.size = 22; local1.text = ":"; local1.x = -4; local1.y = -2; this.scorePanel.addChild(local1); this.scorePanel.filters = [new GlowFilter(13434828,0.5)]; } override protected function setEvents() : void { super.setEvents(); this.redFightButton.addEventListener(MouseEvent.CLICK,this.onFightButtonRedClick); this.blueFightButton.addEventListener(MouseEvent.CLICK,this.onFightButtonBlueClick); } override protected function removeEvents() : void { super.removeEvents(); this.redFightButton.removeEventListener(MouseEvent.CLICK,this.onFightButtonRedClick); this.blueFightButton.removeEventListener(MouseEvent.CLICK,this.onFightButtonBlueClick); } override public function destroy() : void { super.destroy(); this._listInnerRed = null; this._listInnerBlue = null; this.redFightButton = null; this.blueFightButton = null; this.blueUserList = null; this.redUserList = null; this._redScoreLabel = null; this._blueScoreLabel = null; this.scorePanel = null; } override protected function resizeUserList(param1:Number, param2:Number) : void { this._listInnerRed.width = int(param1 - 25) / 2; this._listInnerRed.height = param2 - battleInfoParamsView.height - (proBattlePassAlert.visible ? 164 : 80); this._listInnerRed.x = 11; this._listInnerRed.y = battleInfoParamsView.height + 14; this._listInnerBlue.width = param1 - this._listInnerRed.width - 25; this._listInnerBlue.height = param2 - battleInfoParamsView.height - (proBattlePassAlert.visible ? 164 : 80); this._listInnerBlue.x = 14 + this._listInnerRed.width; this._listInnerBlue.y = battleInfoParamsView.height + 14; this.redUserList.x = this._listInnerRed.x + 4; this.redUserList.y = this._listInnerRed.y + 4; this.redUserList.setSize(this._listInnerRed.width - (this.redUserList.verticalScrollBar.visible ? 1 : 4),this._listInnerRed.height - 8); this.blueUserList.x = this._listInnerBlue.x + 4; this.blueUserList.y = this._listInnerBlue.y + 4; this.blueUserList.setSize(this._listInnerBlue.width - (this.blueUserList.verticalScrollBar.visible ? 1 : 4),this._listInnerBlue.height - 8); } override protected function resizeControlsPanel(param1:Number, param2:Number) : void { this.blueFightButton.width = this.redFightButton.width = Math.min(130,int((param1 - 110) / 2)); this.redFightButton.x = 11; this.redFightButton.y = param2 - 61; this.blueFightButton.x = param1 - this.blueFightButton.width - 11; this.blueFightButton.y = param2 - 61; this.scorePanel.x = this._listInnerBlue.x - 3; this.scorePanel.y = param2 - 51; } override protected function invalidateDataProviders() : void { this.redUserList.dataProvider.invalidate(); this.blueUserList.dataProvider.invalidate(); } override protected function updateAchievementPosition() : void { } override public function showProBattlePassAlert() : void { super.showProBattlePassAlert(); this.blueFightButton.visible = false; this.redFightButton.visible = false; } override public function hideNoSupplies() : void { super.hideNoSupplies(); this.blueFightButton.visible = true; this.redFightButton.visible = true; } override public function updateScore(param1:BattleTeam, param2:int) : void { var local3:LabelBase = param1 == BattleTeam.RED ? this._redScoreLabel : this._blueScoreLabel; local3.text = String(param2); } private function onFightButtonRedClick(param1:MouseEvent) : void { dispatchEvent(new BattleInfoViewEvent(BattleInfoViewEvent.ENTER_BATTLE,BattleTeam.RED)); } private function onFightButtonBlueClick(param1:MouseEvent) : void { dispatchEvent(new BattleInfoViewEvent(BattleInfoViewEvent.ENTER_BATTLE,BattleTeam.BLUE)); } override public function updateInBattleState() : void { this.blueFightButton.visible = false; this.redFightButton.visible = false; super.updateInBattleState(); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field { import assets.icons.BattleInfoIcons; import controls.Label; import flash.display.DisplayObject; import flash.display.Sprite; public class IconField extends Sprite { protected var icon:DisplayObject; protected var label:Label; public function IconField(param1:DisplayObject) { super(); this.icon = param1; this.init(); } public static function getIcon(param1:int) : DisplayObject { var local2:BattleInfoIcons = new BattleInfoIcons(); local2.type = param1; return local2; } protected function init() : void { if(Boolean(this.icon)) { addChild(this.icon); this.icon.x = 0; this.icon.y = 0; } this.label = new Label(); this.label.color = 16777215; if(Boolean(this.icon)) { this.label.x = this.icon.width + 3; } addChild(this.label); } public function set text(param1:String) : void { this.label.htmlText = param1; } public function set size(param1:Number) : void { this.label.size = param1; } } }
package _codec.projects.tanks.client.garage.models.user.present { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.user.present.PresentsCC; public class VectorCodecPresentsCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPresentsCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PresentsCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<PresentsCC> = new Vector.<PresentsCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PresentsCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PresentsCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PresentsCC> = Vector.<PresentsCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.proplib.objects { import alternativa.engine3d.objects.Sprite3D; import alternativa.utils.textureutils.TextureByteData; public class PropSprite extends PropObject { public var textureData:TextureByteData; public var scale:Number; public function PropSprite(textureData:TextureByteData, originX:Number = 0.5, originY:Number = 0.5, scale:Number = 1) { super(PropObjectType.SPRITE); this.textureData = textureData; this.scale = scale; var sprite:Sprite3D = new Sprite3D(1,1); sprite.originX = originX; sprite.originY = originY; object = sprite; } override public function traceProp() : void { super.traceProp(); } public function remove() : * { var s:Sprite3D = object as Sprite3D; s.destroy(); s = null; } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p6 extends BitmapAsset { public function RangIcon_p6() { super(); } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_resistanceIconClass.png")] public class ResistancesIcons_resistanceIconClass extends BitmapAsset { public function ResistancesIcons_resistanceIconClass() { super(); } } }
package projects.tanks.client.garage.models.item.kit { import platform.client.fp10.core.resource.types.ImageResource; public class GarageKitCC { private var _discountInPercent:int; private var _image:ImageResource; private var _kitItems:Vector.<KitItem>; public function GarageKitCC(param1:int = 0, param2:ImageResource = null, param3:Vector.<KitItem> = null) { super(); this._discountInPercent = param1; this._image = param2; this._kitItems = param3; } public function get discountInPercent() : int { return this._discountInPercent; } public function set discountInPercent(param1:int) : void { this._discountInPercent = param1; } public function get image() : ImageResource { return this._image; } public function set image(param1:ImageResource) : void { this._image = param1; } public function get kitItems() : Vector.<KitItem> { return this._kitItems; } public function set kitItems(param1:Vector.<KitItem>) : void { this._kitItems = param1; } public function toString() : String { var local1:String = "GarageKitCC ["; local1 += "discountInPercent = " + this.discountInPercent + " "; local1 += "image = " + this.image + " "; local1 += "kitItems = " + this.kitItems + " "; return local1 + "]"; } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.sfx { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class RocketLauncherSfxModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RocketLauncherSfxModelServer; private var client:IRocketLauncherSfxModelBase = IRocketLauncherSfxModelBase(this); private var modelId:Long = Long.getLong(1535860802,1721952390); public function RocketLauncherSfxModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RocketLauncherSfxModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RocketLauncherSfxCC,false))); } protected function getInitParam() : RocketLauncherSfxCC { return RocketLauncherSfxCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.news { import mx.core.BitmapAsset; [ExcludeClass] public class NewsIcons_ml5 extends BitmapAsset { public function NewsIcons_ml5() { super(); } } }
package alternativa.tanks.models.weapons.targeting.priority.targeting { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapon.angles.verticals.autoaiming.VerticalAutoAiming; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; public class CommonTargetPriorityCalculator implements TargetPriorityCalculator { [Inject] public static var battleService:BattleService; private var commonTargetEvaluator:CommonTargetEvaluator; private var maxAngle:Number; private var fullDamageDistance:Number; public function CommonTargetPriorityCalculator(param1:WeaponObject) { super(); this.commonTargetEvaluator = battleService.getCommonTargetEvaluator(); this.fullDamageDistance = this.getFullDamageDistance(param1); var local2:VerticalAutoAiming = param1.verticalAutoAiming(); this.maxAngle = local2.getMaxAngle(); } public function getTargetPriority(param1:Tank, param2:Number, param3:Number) : Number { return this.commonTargetEvaluator.getTargetPriority(param1.getBody(),param2,param3,this.fullDamageDistance,this.maxAngle); } protected function getFullDamageDistance(param1:WeaponObject) : Number { return param1.distanceWeakening().getFullDamageDistance(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.listener { import alternativa.types.Long; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.tanksservices.model.listener.IUserNotifierModelBase; import projects.tanks.client.tanksservices.model.listener.UserNotifierModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefresh; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.UserInfoConsumer; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; [ModelInfo] public class UserNotifierModel extends UserNotifierModelBase implements IUserNotifierModelBase, UserNotifier, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var userInfoService:IUserInfoService; public function UserNotifierModel() { super(); } public function subcribe(param1:Long, param2:UserInfoConsumer) : void { this.refresh(param1,param2); server.subscribe(param1); } public function refresh(param1:Long, param2:UserInfoConsumer) : void { UserRefresh(object.event(UserRefresh)).refresh(param1,param2); } public function unsubcribe(param1:Vector.<Long>) : void { var local2:Long = null; for each(local2 in param1) { UserRefresh(object.event(UserRefresh)).remove(local2); } server.unsubscribe(param1); } public function hasDataConsumer(param1:Long) : Boolean { return userInfoService.hasConsumer(param1); } public function getDataConsumer(param1:Long) : UserInfoConsumer { return userInfoService.getConsumer(param1); } public function objectLoaded() : void { userInfoService.init(object); } public function objectUnloaded() : void { userInfoService.unload(); } public function getCurrentUserId() : Long { return getInitParam().currentUserId; } } }
package alternativa.tanks.models.controlpoints.sfx { import alternativa.engine3d.materials.TextureMaterial; public class BeamProperties { public var beamMaterial:TextureMaterial; public var beamTipMaterial:TextureMaterial; public var beamWidth:Number; public var unitLength:Number; public var animationSpeed:Number; public var uRange:Number; public var alpha:Number; public function BeamProperties(param1:TextureMaterial, param2:TextureMaterial, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) { super(); this.beamMaterial = param1; this.beamTipMaterial = param2; this.beamWidth = param3; this.unitLength = param4; this.animationSpeed = param5; this.uRange = param6; this.alpha = param7; } } }
package alternativa.tanks.model.item.discount { import flash.utils.getTimer; public class DiscountInfo { public static const NO_DISCOUNT:DiscountInfo = new DiscountInfo(0,0,0); public static const FULL_DISCOUNT:DiscountInfo = new DiscountInfo(100); private var discountInPercent:int; private var beginTime:uint; private var endTime:uint; public function DiscountInfo(param1:int, param2:uint = 0, param3:uint = 4294967295) { super(); if(getTimer() > param3) { param1 = 0; param2 = 0; param3 = 0; return; } this.discountInPercent = param1; this.beginTime = param2; this.endTime = param3; } public function getDiscountInPercent() : int { return this.discountInPercent; } public function getBeginTime() : uint { return this.beginTime; } public function getEndTime() : uint { return this.endTime; } public function isDiscountTime(param1:uint) : Boolean { return this.beginTime <= param1 && param1 < this.endTime; } public function hasDiscount() : Boolean { return this.discountInPercent > 0; } } }
package alternativa.tanks.loader.stylishdishonestprogressbar { import alternativa.osgi.OSGi; import alternativa.osgi.service.display.IDisplay; import flash.display.Bitmap; import flash.display.Sprite; import flash.display.Stage; import flash.events.Event; import flash.utils.clearTimeout; import flash.utils.getTimer; public class StylishDishonestProgressBar extends Sprite { private static const progressLineClass:Class = StylishDishonestProgressBar_progressLineClass; private static const rightGlowClass:Class = StylishDishonestProgressBar_rightGlowClass; private static const DEFAULT_HEIGHT:int = 58; private var _progressLine:Bitmap; private var _rightGlow:Bitmap; private var _complete:Function; private var _timeOutComplete:int; private var _frameTime:int; private var _stage:Stage; private var _progress:Number = 0; private var _speed:Number = 1; private var _isFinish:Boolean = false; public function StylishDishonestProgressBar(param1:Function) { super(); this._complete = param1; this.init(); } private function init() : void { var local1:IDisplay = IDisplay(OSGi.getInstance().getService(IDisplay)); this._stage = local1.stage; this._progressLine = new progressLineClass(); this._progressLine.height = DEFAULT_HEIGHT; this._rightGlow = new rightGlowClass(); this._rightGlow.height = DEFAULT_HEIGHT; addChild(this._progressLine); addChild(this._rightGlow); } public function start() : void { this._isFinish = false; clearTimeout(this._timeOutComplete); addEventListener(Event.RESIZE,this.onResize); addEventListener(Event.ENTER_FRAME,this.onEnterFrame); } private function onResize(param1:Event) : void { this.setPercentWidth(this._progress); } private function onEnterFrame(param1:Event) : void { if(this._isFinish) { this.onCompleted(); return; } if(getTimer() - this._frameTime < 5) { return; } this._frameTime = getTimer(); this._progress += this._speed; if(this._progress >= 100) { this._progress = 50; this._speed /= 2; } this.setPercentWidth(this._progress); } private function setPercentWidth(param1:Number) : void { var local2:Number = param1 * (this._stage.stageWidth / 100); this._progressLine.width = local2; this._rightGlow.x = local2; } private function onCompleted() : void { this._complete.apply(); } public function forciblyFinish() : void { this.forciblyStop(); } public function forciblyStop() : void { this._isFinish = true; removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); removeEventListener(Event.RESIZE,this.onResize); clearTimeout(this._timeOutComplete); } } }
package alternativa.engine3d.loaders.collada { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.objects.Mesh; use namespace collada; use namespace alternativa3d; use namespace daeAlternativa3DMesh; public class DaeGeometry extends DaeElement { private var primitives:Vector.<DaePrimitive>; private var vertices:DaeVertices; public function DaeGeometry(param1:XML, param2:DaeDocument) { super(param1,param2); this.constructVertices(); } private function constructVertices() : void { var local1:XML = data.mesh.vertices[0]; if(local1 != null) { this.vertices = new DaeVertices(local1,document); document.vertices[this.vertices.id] = this.vertices; } } override protected function parseImplementation() : Boolean { if(this.vertices != null) { return this.parsePrimitives(); } return false; } private function parsePrimitives() : Boolean { var local4:XML = null; this.primitives = new Vector.<DaePrimitive>(); var local1:XMLList = data.mesh.children(); var local2:int = 0; var local3:int = int(local1.length()); while(local2 < local3) { local4 = local1[local2]; switch(local4.localName()) { case "polygons": case "polylist": case "triangles": case "trifans": case "tristrips": this.primitives.push(new DaePrimitive(local4,document)); break; } local2++; } return true; } public function parseMesh(param1:Object) : Mesh { var local2:Mesh = null; if(data.mesh.length() > 0) { local2 = new Mesh(); this.fillInMesh(local2,param1); this.cleanVertices(local2); local2.calculateFacesNormals(true); local2.calculateBounds(); return local2; } return null; } public function fillInMesh(param1:Mesh, param2:Object) : Vector.<Vertex> { var local6:DaePrimitive = null; this.vertices.parse(); var local3:Vector.<Vertex> = this.vertices.fillInMesh(param1); var local4:int = 0; var local5:int = int(this.primitives.length); while(local4 < local5) { local6 = this.primitives[local4]; local6.parse(); if(local6.verticesEquals(this.vertices)) { local6.fillInMesh(param1,local3,param2[local6.materialSymbol]); } local4++; } return local3; } public function cleanVertices(param1:Mesh) : void { var local2:Vertex = param1.alternativa3d::vertexList; while(local2 != null) { local2.alternativa3d::index = 0; local2.alternativa3d::value = null; local2 = local2.alternativa3d::next; } } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.railgun { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import alternativa.types.Short; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battlefield.types.Vector3d; public class RailgunModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _fireCommandId:Long = Long.getLong(448278927,-679337769); private var _fireCommand_clientTimeCodec:ICodec; private var _fireCommand_staticHitPointCodec:ICodec; private var _fireCommand_targetsCodec:ICodec; private var _fireCommand_targetHitPointsCodec:ICodec; private var _fireCommand_targetIncarnationsCodec:ICodec; private var _fireCommand_targetPositionsCodec:ICodec; private var _fireCommand_hitPointsWorldCodec:ICodec; private var _fireDummyCommandId:Long = Long.getLong(1791455660,457007003); private var _fireDummyCommand_clientTimeCodec:ICodec; private var _startChargingCommandId:Long = Long.getLong(747256245,1216344676); private var _startChargingCommand_timeCodec:ICodec; private var model:IModel; public function RailgunModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._fireCommand_clientTimeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._fireCommand_staticHitPointCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._fireCommand_targetsCodec = this.protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(IGameObject,false),true,1)); this._fireCommand_targetHitPointsCodec = this.protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Vector3d,false),true,1)); this._fireCommand_targetIncarnationsCodec = this.protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Short,false),true,1)); this._fireCommand_targetPositionsCodec = this.protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Vector3d,false),true,1)); this._fireCommand_hitPointsWorldCodec = this.protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Vector3d,false),true,1)); this._fireDummyCommand_clientTimeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._startChargingCommand_timeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function fireCommand(param1:int, param2:Vector3d, param3:Vector.<IGameObject>, param4:Vector.<Vector3d>, param5:Vector.<int>, param6:Vector.<Vector3d>, param7:Vector.<Vector3d>) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._fireCommand_clientTimeCodec.encode(this.protocolBuffer,param1); this._fireCommand_staticHitPointCodec.encode(this.protocolBuffer,param2); this._fireCommand_targetsCodec.encode(this.protocolBuffer,param3); this._fireCommand_targetHitPointsCodec.encode(this.protocolBuffer,param4); this._fireCommand_targetIncarnationsCodec.encode(this.protocolBuffer,param5); this._fireCommand_targetPositionsCodec.encode(this.protocolBuffer,param6); this._fireCommand_hitPointsWorldCodec.encode(this.protocolBuffer,param7); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local8:SpaceCommand = new SpaceCommand(Model.object.id,this._fireCommandId,this.protocolBuffer); var local9:IGameObject = Model.object; var local10:ISpace = local9.space; local10.commandSender.sendCommand(local8); this.protocolBuffer.optionalMap.clear(); } public function fireDummyCommand(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._fireDummyCommand_clientTimeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._fireDummyCommandId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function startChargingCommand(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._startChargingCommand_timeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._startChargingCommandId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.bg { import flash.geom.Rectangle; public interface IBackgroundService { function showBg() : void; function hideBg() : void; function drawBg(param1:Rectangle = null) : void; } }
package projects.tanks.client.panel.model.garage.availableupgrades { public class AvailableUpgradesCC { private var _availableUpgradeItems:Vector.<AvailableUpgradeItem>; public function AvailableUpgradesCC(param1:Vector.<AvailableUpgradeItem> = null) { super(); this._availableUpgradeItems = param1; } public function get availableUpgradeItems() : Vector.<AvailableUpgradeItem> { return this._availableUpgradeItems; } public function set availableUpgradeItems(param1:Vector.<AvailableUpgradeItem>) : void { this._availableUpgradeItems = param1; } public function toString() : String { var local1:String = "AvailableUpgradesCC ["; local1 += "availableUpgradeItems = " + this.availableUpgradeItems + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.terminator.state { import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.rocketlauncher.RocketLauncherObject; import alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.SalvoShotState; import alternativa.tanks.models.weapon.terminator.ITerminatorWeapon; import projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.RocketLauncherCC; public class SecondaryShotState extends SalvoShotState { private var weapon:ITerminatorWeapon; public function SecondaryShotState(param1:ITerminatorWeapon, param2:WeaponPlatform, param3:RocketLauncherObject, param4:RocketLauncherCC) { super(param1,param2,param3,param4); this.weapon = param1; } override public function start(param1:int) : void { super.start(param1); if(this.weapon.canShoot(param1)) { this.weapon.secondaryOpen(param1); } } } }
package alternativa.tanks.models.battle.facilities { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; public class CheckZone { private var _position:Vector3; private var _tank:Tank; private var _radiusSqr:Number; private var _checkRaycast:Boolean; public function CheckZone() { super(); } public static function create(param1:Vector3, param2:Number, param3:Boolean) : CheckZone { var local4:CheckZone = new CheckZone(); local4._position = param1; local4._tank = null; local4._radiusSqr = param2 * param2; local4._checkRaycast = param3; return local4; } public static function createDynamic(param1:Tank, param2:Number, param3:Boolean) : CheckZone { var local4:CheckZone = new CheckZone(); local4._position = null; local4._tank = param1; local4._radiusSqr = param2 * param2; local4._checkRaycast = param3; return local4; } public function get position() : Vector3 { if(this._position == null) { return this._tank.getBody().state.position; } return this._position; } public function get radiusSqr() : Number { return this._radiusSqr; } public function get checkRaycast() : Boolean { return this._checkRaycast; } public function get tank() : Tank { return this._tank; } } }
package alternativa.tanks.models.battle.commonflag { import alternativa.engine3d.core.Object3D; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.physics.PhysicsMaterial; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.Trigger; import alternativa.tanks.battle.hidablegraphicobjects.HidableGraphicObject; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battle.gui.markers.PointIndicatorStateProvider; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.utils.GraphicsUtils; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlagState; import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class Flag extends CommonFlag implements HidableGraphicObject, Trigger, Renderer, PointIndicatorStateProvider { [Inject] public static var materialRegistry:TextureMaterialRegistry; [Inject] public static var battleService:BattleService; private static const FLAG_ACCENDING:Number = 80; protected static const SKIN_HEIGHT:int = 400; private static const SKIN_BASE_SIZE:int = 95; private static const FLAG_FRAME_WIDTH:int = 128; private static const FLAG_FRAME_HEIGHT:int = 256; private static const FRAME_INTERVAL:int = 1000; private static const BASE_Z_AMPLITUDE:Number = 20; private static const BASE_Z_FREQUENCY:Number = 0.001; private static const FLAG_INDICATOR_ASCENDING:Number = 180; private var skin:AnimatedSprite3D; private var startTime:int; private var _hideIndicatorOnBase:Boolean; public function Flag(param1:int, param2:Vector3d, param3:BattleTeam, param4:TextureResource, param5:Boolean = false) { super(param1,param3,createBasePosition(param2)); this._hideIndicatorOnBase = param5; var local6:BitmapData = param4.data; var local7:TextureAnimation = GraphicsUtils.getTextureAnimation(materialRegistry,local6,FLAG_FRAME_WIDTH,local6.height,0,false); skinObject = this.createSkin(FLAG_FRAME_WIDTH,FLAG_FRAME_HEIGHT,local7); this.skin = AnimatedSprite3D(skinObject); collisionPrimitive = new CollisionBox(new Vector3(0.5 * SKIN_BASE_SIZE,0.5 * SKIN_BASE_SIZE,0.5 * SKIN_HEIGHT),CollisionGroup.TANK,PhysicsMaterial.DEFAULT_MATERIAL); setPosition(this.basePosition); this.startTime = FRAME_INTERVAL * Math.random(); } private static function createBasePosition(param1:Vector3d) : Vector3 { var local2:Vector3 = Vector3.fromVector3d(param1); local2.z += FLAG_ACCENDING; return local2; } override protected function renderImpl(param1:int, param2:int, param3:FlagStatus) : void { var local4:Number = NaN; this.skin.setFrameIndex(int((param1 - this.startTime) / FRAME_INTERVAL)); if(state == FlagState.AT_BASE) { moveObjects(param3.position); local4 = basePosition.z + BASE_Z_AMPLITUDE * Math.sin(BASE_Z_FREQUENCY * param1); this.skin.z = local4; lightSource.z = local4 + 0.75 * SKIN_HEIGHT; } else { moveObjects(param3.position); } } private function createSkin(param1:int, param2:int, param3:TextureAnimation) : Object3D { var local4:Number = param1 * SKIN_HEIGHT / param2; this.skin = new AnimatedSprite3D(local4,SKIN_HEIGHT); this.skin.softAttenuation = 10; this.skin.setAnimationData(param3); this.skin.setFrameIndex(0); this.skin.originY = 1; param3.material.resolution = 1; return this.skin; } override public function positionChanged(param1:Vector3, param2:Quaternion) : void { if(_state == FlagState.DROPPED || _state == FlagState.AT_BASE) { collisionPrimitive.transform.m03 = param1.x; collisionPrimitive.transform.m13 = param1.y; collisionPrimitive.transform.m23 = param1.z + 0.5 * skinHeight; collisionPrimitive.calculateAABB(); } lightSource.x = param1.x; lightSource.y = param1.y; lightSource.z = param1.z + 0.75 * skinHeight; } public function isIndicatorActive(param1:Vector3 = null) : Boolean { if(this._hideIndicatorOnBase) { return state != FlagState.AT_BASE && (state != FlagState.CARRIED || !isLocalCarrier); } return state != FlagState.CARRIED || !isLocalCarrier; } public function zOffset() : Number { return FLAG_INDICATOR_ASCENDING; } public function set hideIndicatorOnBase(param1:Boolean) : void { this._hideIndicatorOnBase = param1; } } }
package alternativa.gfx.agal { public class SamplerRepeat extends SamplerOption { private static const SAMPLER_REPEAT_SHIFT:uint = 20; public static const CLAMP:SamplerRepeat = new SamplerRepeat(0); public static const REPEAT:SamplerRepeat = new SamplerRepeat(1); public static const WRAP:SamplerRepeat = REPEAT; public function SamplerRepeat(param1:uint) { super(param1,SAMPLER_REPEAT_SHIFT); } } }
package alternativa.tanks.services.battlegui { import flash.events.Event; public class BattleGUIServiceEvent extends Event { public static const ON_CHANGE_POSITION_DEFAULT_LAYOUT:String = "BattleGUIServiceEvent.ON_CHANGE_POSITION_DEFAULT_LAYOUT"; public function BattleGUIServiceEvent(param1:String) { super(param1); } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.VertexShader; public class ShadowCasterVertexShader extends VertexShader { public function ShadowCasterVertexShader() { super(); dp4(vt0.x,va0,vc[0]); dp4(vt0.y,va0,vc[1]); dp4(vt0.zw,va0,vc[2]); mul(vt0.xy,vt0,vc[3]); add(vt0.xy,vt0,vc[4]); mov(op.xyz,vt0); mov(op.w,vc[3]); mov(v0,vt0); } } }
package scpacker.test { public class UpdateRankPrize { private static var crystalls:Array = [0,100,200,300,500,1000,1500,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000,16000,17000,18000,19000,20000,30000,40000,50000,60000]; public function UpdateRankPrize() { super(); } public static function getCount(rang:int) : int { return crystalls[rang - 1]; } } }
package projects.tanks.client.chat.models.news.showing { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class NewsShowingModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function NewsShowingModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui.friends.list { import alternativa.tanks.gui.friends.IFriendsListState; import alternativa.tanks.gui.friends.list.dataprovider.FriendsDataProvider; import alternativa.tanks.gui.friends.list.renderer.ClanMembersListRenderer; import alternativa.tanks.gui.friends.list.renderer.HeaderAcceptedList; import alternativa.tanks.service.clan.ClanFriendsService; import alternativa.tanks.service.clan.ClanMembersListEvent; import alternativa.types.Long; import fl.controls.List; import flash.display.Sprite; import flash.utils.Dictionary; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle.BattleLinkData; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.online.ClientOnlineNotifierData; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.BattleInfoServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.BattleInviteServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.battle.IBattleNotifierService; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.battle.LeaveBattleNotifierServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.battle.SetBattleNotifierServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.online.IOnlineNotifierService; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.online.OnlineNotifierServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import services.contextmenu.ContextMenuServiceEvent; import services.contextmenu.IContextMenuService; import utils.ScrollStyleUtils; public class ClanMembersList extends Sprite implements IFriendsListState { [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var contextMenuService:IContextMenuService; [Inject] public static var onlineNotifierService:IOnlineNotifierService; [Inject] public static var battleNotifierService:IBattleNotifierService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var battleInviteService:IBattleInviteService; [Inject] public static var clanFriendsService:ClanFriendsService; [Inject] public static var userPropertiesService:IUserPropertiesService; public static var scrollOn:Boolean; private var _header:HeaderAcceptedList; protected var _dataProvider:FriendsDataProvider; protected var _list:List; protected var _width:Number; protected var _height:Number; protected var _viewed:Dictionary; public function ClanMembersList() { super(); this.init(ClanMembersListRenderer); this._dataProvider.getItemAtHandler = this.markAsViewed; this._header = new HeaderAcceptedList(); addChild(this._header); } public function initList() : void { clanFriendsService.addEventListener(ClanMembersListEvent.ACCEPTED_USER,this.onClanMemberAccepted); clanFriendsService.addEventListener(ClanMembersListEvent.REMOVE_USER,this.onClanMemberRemoved); contextMenuService.addEventListener(ContextMenuServiceEvent.REMOVE_FROM_FRIENDS,this.onRemoveFromFriends); onlineNotifierService.addEventListener(OnlineNotifierServiceEvent.SET_ONLINE,this.onSetOnline); battleNotifierService.addEventListener(SetBattleNotifierServiceEvent.SET_BATTLE,this.onSetBattle); battleNotifierService.addEventListener(LeaveBattleNotifierServiceEvent.LEAVE,this.onLeaveBattle); battleInfoService.addEventListener(BattleInfoServiceEvent.SELECTION_BATTLE,this.onSelectBattleInfo); battleInfoService.addEventListener(BattleInfoServiceEvent.RESET_SELECTION_BATTLE,this.onResetSelectBattleInfo); battleInviteService.addEventListener(BattleInviteServiceEvent.REMOVE_INVITE,this.onRemoveInvite); this._dataProvider.sortOn([FriendsDataProvider.IS_NEW,FriendsDataProvider.ONLINE,FriendsDataProvider.IS_BATTLE,FriendsDataProvider.UID],[Array.NUMERIC | Array.DESCENDING,Array.NUMERIC | Array.DESCENDING,Array.NUMERIC | Array.DESCENDING,Array.CASEINSENSITIVE]); this.fillMembersList(); this._list.scrollToIndex(0); this.resize(this._width,this._height); } private function onClanMemberAccepted(param1:ClanMembersListEvent) : void { this._dataProvider.addUser(param1.userId); this.resize(this._width,this._height); } private function onClanMemberRemoved(param1:ClanMembersListEvent) : void { if(this._dataProvider.getItemIndexByProperty("id",param1.userId,true) != -1) { this._dataProvider.removeUser(param1.userId); this.resize(this._width,this._height); } } private function onRemoveFromFriends(param1:ContextMenuServiceEvent) : void { this._dataProvider.removeUser(param1.userId); this.resize(this._width,this._height); } private function onSetOnline(param1:OnlineNotifierServiceEvent) : void { var local6:int = 0; var local2:Boolean = false; var local3:Vector.<ClientOnlineNotifierData> = param1.users; var local4:int = int(local3.length); var local5:int = 0; while(local5 < local4) { local6 = this._dataProvider.setOnlineUser(local3[local5],false); local2 ||= local6 != -1; local5++; } if(local2) { this._dataProvider.reSort(); } } private function onSetBattle(param1:SetBattleNotifierServiceEvent) : void { var local6:int = 0; var local2:Boolean = false; var local3:Vector.<BattleLinkData> = param1.users; var local4:int = int(local3.length); var local5:int = 0; while(local5 < local4) { local6 = this._dataProvider.setBattleUser(local3[local5],false); local2 ||= local6 != -1; local5++; } if(local2 > 0) { this._dataProvider.reSort(); } } private function onLeaveBattle(param1:LeaveBattleNotifierServiceEvent) : void { this._dataProvider.clearBattleUser(param1.userId); } private function onResetSelectBattleInfo(param1:BattleInfoServiceEvent) : void { this._dataProvider.updatePropertyAvailableInvite(); } private function onSelectBattleInfo(param1:BattleInfoServiceEvent) : void { this._dataProvider.updatePropertyAvailableInvite(); } private function onRemoveInvite(param1:BattleInviteServiceEvent) : void { this._dataProvider.updatePropertyAvailableInviteById(param1.userId); } public function resize(param1:Number, param2:Number) : void { this._width = param1; this._height = param2; this._header.width = this._width; this._list.y = 20; scrollOn = this._list.verticalScrollBar.visible; this._list.width = scrollOn ? this._width + 6 : this._width; this._list.height = this._height - 20; } public function hide() : void { clanFriendsService.removeEventListener(ClanMembersListEvent.ACCEPTED_USER,this.onClanMemberAccepted); clanFriendsService.removeEventListener(ClanMembersListEvent.REMOVE_USER,this.onClanMemberRemoved); contextMenuService.removeEventListener(ContextMenuServiceEvent.REMOVE_FROM_FRIENDS,this.onRemoveFromFriends); onlineNotifierService.removeEventListener(OnlineNotifierServiceEvent.SET_ONLINE,this.onSetOnline); battleNotifierService.removeEventListener(SetBattleNotifierServiceEvent.SET_BATTLE,this.onSetBattle); battleNotifierService.removeEventListener(LeaveBattleNotifierServiceEvent.LEAVE,this.onLeaveBattle); battleInfoService.removeEventListener(BattleInfoServiceEvent.SELECTION_BATTLE,this.onSelectBattleInfo); battleInfoService.removeEventListener(BattleInfoServiceEvent.RESET_SELECTION_BATTLE,this.onResetSelectBattleInfo); battleInviteService.removeEventListener(BattleInviteServiceEvent.REMOVE_INVITE,this.onRemoveInvite); if(parent != null && parent.contains(this)) { parent.removeChild(this); this._dataProvider.removeAll(); } } public function filter(param1:String, param2:String) : void { this.filterByProperty(param1,param2); this.resize(this._width,this._height); } public function resetFilter() : void { this._dataProvider.resetFilter(); this.resize(this._width,this._height); } private function init(param1:Object) : void { this._viewed = new Dictionary(); this._list = new List(); this._list.rowHeight = 20; this._list.setStyle("cellRenderer",param1); this._list.focusEnabled = true; this._list.selectable = false; ScrollStyleUtils.setGreenStyle(this._list); this._dataProvider = new FriendsDataProvider(); this._list.dataProvider = this._dataProvider; addChild(this._list); ScrollStyleUtils.setGreenStyle(this._list); } private function isViewed(param1:Object) : Boolean { return param1 in this._viewed; } private function setAsViewed(param1:Object) : void { this._viewed[param1] = true; } private function fillMembersList() : void { var local1:Long = null; this._dataProvider.removeAll(); this._dataProvider.resetFilter(false); for each(local1 in clanFriendsService.clanMembers) { if(local1 != userPropertiesService.userId) { this._dataProvider.addUser(local1,false); } } this._dataProvider.refresh(); } private function filterByProperty(param1:String, param2:String) : void { this._dataProvider.setFilter(param1,param2); this.resize(this._width,this._height); } private function markAsViewed(param1:Object) : void { if(!this.isViewed(param1) && Boolean(param1.isNew)) { this.setAsViewed(param1); } } } }
package projects.tanks.client.garage.models.garage.present { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class PresentGivenModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PresentGivenModelServer; private var client:IPresentGivenModelBase = IPresentGivenModelBase(this); private var modelId:Long = Long.getLong(1891481944,-1293130596); public function PresentGivenModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PresentGivenModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.entrance.model.entrance.clienthalt { public interface IServerHaltEntranceModelBase { function serverHalt() : void; } }
package projects.tanks.client.panel.model.shop.notification { public interface IShopNotifierModelBase { function notifyDiscountsInShop() : void; function notifyNewItemsInShop() : void; } }
package _codec.projects.tanks.client.panel.model.shop.renameshopitem { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.renameshopitem.RenameShopItemCC; public class VectorCodecRenameShopItemCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRenameShopItemCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RenameShopItemCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<RenameShopItemCC> = new Vector.<RenameShopItemCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RenameShopItemCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RenameShopItemCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RenameShopItemCC> = Vector.<RenameShopItemCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.payment.modes.qiwi { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.payment.modes.qiwi.CountryPhoneInfo; public class QiwiPaymentEvents implements QiwiPayment { private var object:IGameObject; private var impl:Vector.<Object>; public function QiwiPaymentEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getPaymentUrlAsync(param1:String) : void { var i:int = 0; var m:QiwiPayment = null; var phone:String = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = QiwiPayment(this.impl[i]); m.getPaymentUrlAsync(phone); i++; } } finally { Model.popObject(); } } public function getCountryPhoneInfo() : Vector.<CountryPhoneInfo> { var result:Vector.<CountryPhoneInfo> = null; var i:int = 0; var m:QiwiPayment = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = QiwiPayment(this.impl[i]); result = m.getCountryPhoneInfo(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.sfx.shoot.ricochet { import alternativa.object.ClientObject; public interface IRicochetSFXModel { function getSfxData(param1:ClientObject) : RicochetSFXData; } }
package alternativa.osgi.service.clientlog { import alternativa.osgi.service.logging.LogService; public class DeprecatedClientLogWrapper implements IClientLogBase { private var logService:LogService; public function DeprecatedClientLogWrapper(param1:LogService) { super(); this.logService = param1; } public function log(param1:String, param2:String, ... rest) : void { this.logService.getLogger(param1).info(param2,rest); } } }
package projects.tanks.client.clans.user.accepted { import alternativa.types.Long; public interface IClanUserAcceptedModelBase { function onAdding(param1:Long) : void; function onRemoved(param1:Long) : void; } }
package platform.core.general.resource.types.imageframe { public class ResourceImageFrameParams { private var _fps:Number; private var _frameHeight:int; private var _frameWidth:int; private var _imageHeight:int; private var _imageWidth:int; private var _numFrames:int; public function ResourceImageFrameParams(param1:Number = 0, param2:int = 0, param3:int = 0, param4:int = 0, param5:int = 0, param6:int = 0) { super(); this._fps = param1; this._frameHeight = param2; this._frameWidth = param3; this._imageHeight = param4; this._imageWidth = param5; this._numFrames = param6; } public function get fps() : Number { return this._fps; } public function set fps(param1:Number) : void { this._fps = param1; } public function get frameHeight() : int { return this._frameHeight; } public function set frameHeight(param1:int) : void { this._frameHeight = param1; } public function get frameWidth() : int { return this._frameWidth; } public function set frameWidth(param1:int) : void { this._frameWidth = param1; } public function get imageHeight() : int { return this._imageHeight; } public function set imageHeight(param1:int) : void { this._imageHeight = param1; } public function get imageWidth() : int { return this._imageWidth; } public function set imageWidth(param1:int) : void { this._imageWidth = param1; } public function get numFrames() : int { return this._numFrames; } public function set numFrames(param1:int) : void { this._numFrames = param1; } public function toString() : String { var local1:String = "ResourceImageFrameParams ["; local1 += "fps = " + this.fps + " "; local1 += "frameHeight = " + this.frameHeight + " "; local1 += "frameWidth = " + this.frameWidth + " "; local1 += "imageHeight = " + this.imageHeight + " "; local1 += "imageWidth = " + this.imageWidth + " "; local1 += "numFrames = " + this.numFrames + " "; return local1 + "]"; } } }
package alternativa.tanks.models.service { import alternativa.tanks.gui.clanmanagement.ClanManagementPanel; import alternativa.tanks.gui.notinclan.NotInClanPanel; import alternativa.tanks.models.panel.clanpanel.IClanPanelModel; import alternativa.types.Long; import flash.events.IEventDispatcher; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.clans.clan.clanflag.ClanFlag; public interface ClanService extends IEventDispatcher { function get clanMembers() : Vector.<Long>; function set clanMembers(param1:Vector.<Long>) : void; function get name() : String; function set name(param1:String) : void; function get tag() : String; function set tag(param1:String) : void; function get creatorId() : Long; function set creatorId(param1:Long) : void; function get creationDate() : String; function set creationDate(param1:String) : void; function get clanPanelModel() : IClanPanelModel; function set clanPanelModel(param1:IClanPanelModel) : void; function updateClanInfo(param1:String, param2:int, param3:ClanFlag, param4:Boolean) : void; function get clanObject() : IGameObject; function set clanObject(param1:IGameObject) : void; function maxMembers() : void; function objectUnloaded() : void; function get clanManagementPanel() : ClanManagementPanel; function get membersCount() : int; function get notInClanPanel() : NotInClanPanel; function set notInClanPanel(param1:NotInClanPanel) : void; function get isSelf() : Boolean; function set isSelf(param1:Boolean) : void; function unloadMembers() : void; function get isBlocked() : Boolean; function set isBlocked(param1:Boolean) : void; function set minRankForCreateClan(param1:int) : void; function get minRankForCreateClan() : int; function get minRankForRequest() : int; function set minRankForRequest(param1:int) : void; function get requestsEnabled() : Boolean; function set requestsEnabled(param1:Boolean) : void; function get maxCharactersDescription() : int; function set maxCharactersDescription(param1:int) : void; function clanBlock(param1:String) : void; } }
package com.alternativaplatform.client.models.core.users.model.timechecker { public interface ITimeCheckerModelBase { } }
package controls.buttons.skins { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.skins.GoldBigButtonSkin_rightDownClass.png")] public class GoldBigButtonSkin_rightDownClass extends BitmapAsset { public function GoldBigButtonSkin_rightDownClass() { super(); } } }
package alternativa.tanks.models.dom.hud { import alternativa.math.Vector3; import alternativa.tanks.models.dom.Point; import alternativa.tanks.models.dom.sfx.PointState; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.PixelSnapping; import flash.display.Sprite; import utils.SectorMask; public class KeyPointMarker extends Sprite { private var point:Point; private var imageBlue:Bitmap; private var imageRed:Bitmap; private var sectorMask:SectorMask; private var score:Number = 0; private var container:Sprite; public function KeyPointMarker(point:Point) { super(); this.point = point; this.container = new Sprite(); this.createImages(); } private static function createMarkerBitmap(param1:PointState) : Bitmap { return new Bitmap(MarkerBitmaps.getMarkerBitmapData(param1),PixelSnapping.AUTO,true); } private function createImages() : void { this.imageBlue = createMarkerBitmap(PointState.BLUE); this.imageRed = createMarkerBitmap(PointState.RED); addChild(createMarkerBitmap(PointState.NEUTRAL)); addChild(this.container); this.sectorMask = new SectorMask(this.imageBlue.width); this.container.addChild(this.sectorMask); addChild(new Bitmap(MarkerBitmaps.getLetterImage(this.point.id == 0 ? "A" : (this.point.id == 1 ? "B" : (this.point.id == 2 ? "C" : (this.point.id == 3 ? "D" : (this.point.id == 4 ? "E" : (this.point.id == 5 ? "F" : "G")))))))); this.paintItGray(); this.setScore(45); } public function update() : void { this.setScore(this.point.clientProgress); } private function setScore(param1:Number) : void { var _loc2_:Number = NaN; if(param1 < -100) { param1 = -100; } else if(param1 > 100) { param1 = 100; } if(this.score != param1) { if(param1 == 0) { this.paintItGray(); } else { _loc2_ = Math.abs(param1) / 100; this.sectorMask.setProgress(1 - _loc2_,1); if(param1 < 0) { this.paintItRed(); } else if(param1 > 0) { this.paintItBlue(); } } this.score = param1; } } public function readPosition3D(param1:Vector3) : void { this.point.readPos(param1); } private function paintItGray() : void { this.container.visible = false; } private function paintItRed() : void { this.container.visible = true; this.swapObjects(this.imageBlue,this.imageRed); this.container.mask = this.sectorMask; } private function paintItBlue() : void { this.container.visible = true; this.swapObjects(this.imageRed,this.imageBlue); this.container.mask = this.sectorMask; } private function swapObjects(param1:DisplayObject, param2:DisplayObject) : void { if(param2.parent == null) { if(param1.parent != null) { this.container.removeChild(param1); } this.container.addChild(param2); } } } }
package alternativa.tanks.models.battle.commonflag { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.lights.OmniLight; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.ShapeContact; import alternativa.physics.collision.CollisionDetector; import alternativa.physics.collision.CollisionShape; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleRunner; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.PhysicsController; import alternativa.tanks.battle.PhysicsInterpolator; import alternativa.tanks.battle.Trigger; import alternativa.tanks.battle.hidablegraphicobjects.HidableGraphicObject; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.models.teamlight.ModeLight; import alternativa.tanks.models.teamlight.TeamLightColor; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.services.lightingeffects.ILightingEffectsService; import alternativa.types.Long; import flash.utils.getTimer; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlagFlyingData; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlagState; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class CommonFlag implements HidableGraphicObject, Trigger, Renderer, PhysicsController, PhysicsInterpolator { [Inject] public static var lightingEffectsService:ILightingEffectsService; [Inject] public static var battleService:BattleService; private static const contacts:Vector.<ShapeContact> = new Vector.<ShapeContact>(); private static const rayOrigin:Vector3 = new Vector3(); private static const rayHit:RayHit = new RayHit(); protected static const TMP_POSITION:Vector3 = new Vector3(); protected static const TMP_ROTATION:Vector3 = new Vector3(); protected static const TMP_ROTATION_Q:Quaternion = new Quaternion(); private static const rayDirection:Vector3 = new Vector3(); protected static const NO_POSITION:Vector3 = new Vector3(NaN,NaN,NaN); private static const DEFAULT_ROTATION:Quaternion = new Quaternion(); private static const TOUCH_TIMEOUT_MS:int = 100; public static const MARKER_HIDE_DISTANCE:Number = 3500; public var teamType:BattleTeam; public var collisionPrimitive:CollisionShape; private var _id:int; private var _carrier:Tank; private var _carrierId:Long; protected var _state:FlagState = FlagState.AT_BASE; protected var basePosition:Vector3; protected var _alphaCoefficient:Number = 1; protected var isLocalCarrier:Boolean; private var collisionDetector:CollisionDetector; private var triggerCallback:ICommonFlagModeModel; protected var lightSource:OmniLight; protected var flyingData:FlagFlyingData = new FlagFlyingData(); private var oldStatus:FlagStatus = new FlagStatus(); private var newStatus:FlagStatus = new FlagStatus(); protected var interpolatedStatus:FlagStatus = new FlagStatus(); protected var skinObject:Object3D; protected var skinHeight:Number = 400; protected var mountPointOffsetZ:Number = -50; public var ballTouchedFunction:Function; private var battleObject:IGameObject; private var lastTimeTouched:* = 0; private var vec:Vector3 = new Vector3(); public function CommonFlag(param1:int, param2:BattleTeam, param3:Vector3) { super(); var local4:BattleRunner = battleService.getBattleRunner(); this._id = param1; this.collisionDetector = local4.getCollisionDetector(); this.teamType = param2; this.basePosition = param3; this.skinHeight = this.skinHeight; this.createLight(param2); local4.addPhysicsController(this); local4.addPhysicsInterpolator(this); this.battleObject = Model.object; } private function createLight(param1:BattleTeam) : void { var local2:ModeLight = lightingEffectsService.getLightForMode(BattleMode.CTF); var local3:TeamLightColor = local2.getLightForTeam(param1); this.lightSource = new OmniLight(local3.getColor(),local2.getAttenuationBegin(),local2.getAttenuationEnd()); this.lightSource.intensity = local3.getIntensity(); } public function registerTouch() : Boolean { var local1:int = getTimer(); var local2:Boolean = local1 - this.lastTimeTouched > TOUCH_TIMEOUT_MS; if(local2) { this.lastTimeTouched = local1; } return local2; } public function setAlphaMultiplier(param1:Number) : void { this._alphaCoefficient = param1 < 0.2 ? 0.2 : param1; this.setSkinAlpha(this.isLocalCarrier ? 0.5 : 1); } protected function setSkinAlpha(param1:Number) : void { this.setAlpha(this._state == FlagState.CARRIED ? param1 : this._alphaCoefficient); } public function get id() : int { return this._id; } public function setAlpha(param1:Number) : void { this.skinObject.alpha = param1; } public function readPosition(param1:Vector3) : void { param1.x = this.skinObject.x; param1.y = this.skinObject.y; param1.z = this.skinObject.z; } public function checkTrigger(param1:Body) : void { var local3:CollisionShape = null; var local4:ShapeContact = null; var local5:int = 0; if(this.state == FlagState.CARRIED || this.state == FlagState.EXILED) { return; } var local2:int = 0; while(true) { if(local2 >= param1.numCollisionShapes) { return; } local3 = param1.collisionShapes[local2]; this.collisionDetector.getContacts(local3,this.collisionPrimitive,contacts); if(contacts.length > 0) { local4 = contacts[0]; rayOrigin.copy(local4.position); rayDirection.x = this.collisionPrimitive.transform.m03 - rayOrigin.x; rayDirection.y = this.collisionPrimitive.transform.m13 - rayOrigin.y; rayDirection.z = this.collisionPrimitive.transform.m23 - rayOrigin.z; if(!this.collisionDetector.raycastStatic(rayOrigin,rayDirection,CollisionGroup.STATIC,1,null,rayHit)) { break; } rayOrigin.x = local3.transform.m03; rayOrigin.y = local3.transform.m13; rayOrigin.z = local3.transform.m23; rayDirection.x = this.collisionPrimitive.transform.m03 - rayOrigin.x; rayDirection.y = this.collisionPrimitive.transform.m13 - rayOrigin.y; rayDirection.z = this.collisionPrimitive.aabb.minZ - rayOrigin.z + 1; if(!this.collisionDetector.raycastStatic(rayOrigin,rayDirection,CollisionGroup.STATIC,1,null,rayHit)) { break; } } local2++; } local5 = 0; while(local5 < contacts.length) { local4 = contacts[local5]; local4.dispose(); local5++; } contacts.length = 0; this.triggerCallback.onFlagTouch(this); } public function render(param1:int, param2:int) : void { if(this._carrier != null) { this._carrier.getSkin().readGlobalFlagMountPoint(TMP_POSITION,TMP_ROTATION); TMP_POSITION.z += this.mountPointOffsetZ; TMP_ROTATION_Q.setFromEulerAngles(TMP_ROTATION); this.setPositionAndRotation(TMP_POSITION,TMP_ROTATION_Q); } this.renderImpl(param1,param2,this.interpolatedStatus); } protected function renderImpl(param1:int, param2:int, param3:FlagStatus) : void { } public function get carrier() : Tank { return this._carrier; } public function get carrierId() : Long { return this._carrierId; } final public function setPositionAndRotation(param1:Vector3, param2:Quaternion) : * { this.oldStatus.apply(param1,param2); this.newStatus.apply(param1,param2); this.interpolatedStatus.apply(param1,param2); this.positionChanged(param1,param2); } final public function setPosition(param1:Vector3) : void { this.oldStatus.applyPos(param1); this.newStatus.applyPos(param1); this.interpolatedStatus.applyPos(param1); this.positionChanged(param1,DEFAULT_ROTATION); } public function positionChanged(param1:Vector3, param2:Quaternion) : void { } public function moveObjects(param1:Vector3) : * { this.skinObject.x = param1.x; this.skinObject.y = param1.y; this.skinObject.z = param1.z; this.collisionPrimitive.transform.m03 = param1.x; this.collisionPrimitive.transform.m13 = param1.y; this.collisionPrimitive.transform.m23 = param1.z + 0.5 * this.skinHeight; this.collisionPrimitive.calculateAABB(); this.lightSource.x = param1.x; this.lightSource.y = param1.y; this.lightSource.z = param1.z; } public function addToScene() : void { var local1:BattleScene3D = battleService.getBattleScene3D(); local1.addObject(this.skinObject); local1.addObject(this.lightSource); } public function get state() : FlagState { return this._state; } public function setLocalCarrier(param1:Long, param2:Tank) : void { this.isLocalCarrier = true; this.setCarrier(param1,param2,0.5); } public function setRemoteCarrier(param1:Long, param2:Tank) : void { this.isLocalCarrier = false; this.setCarrier(param1,param2,1); } private function setCarrier(param1:Long, param2:Tank, param3:Number) : void { this._carrierId = param1; this._carrier = param2; this._state = FlagState.CARRIED; if(param2 != null) { this.show(); this.setSkinAlpha(param3); } else { this.hide(); } } public function returnToBase() : void { if(this.basePosition == NO_POSITION) { this.reset(FlagState.EXILED); this.hide(); } else { this.reset(FlagState.AT_BASE); this.setPositionAndRotation(this.basePosition,DEFAULT_ROTATION); this.show(); } } public function dropAt(param1:Vector3) : void { this.reset(FlagState.DROPPED); this.setPositionAndRotation(param1,DEFAULT_ROTATION); } public function dispose() : void { var local1:BattleScene3D = battleService.getBattleScene3D(); local1.removeObject(this.skinObject); local1.removeObject(this.lightSource); var local2:BattleRunner = battleService.getBattleRunner(); local2.removePhysicsController(this); local2.removePhysicsInterpolator(this); this.battleObject = null; } protected function reset(param1:FlagState) : void { this._state = param1; this._carrierId = null; this._carrier = null; this.setSkinAlpha(1); } public function setTriggerCallback(param1:ICommonFlagModeModel) : void { this.triggerCallback = param1; } public function dropFlying(param1:ClientFlagFlyingData, param2:FlagState) : void { this.reset(param2); this.flyingData.init(param1); this.setPositionAndRotation(this.flyingData.currentPosition,DEFAULT_ROTATION); if(this.flyingData.isFlying && this._state == FlagState.DROPPED) { this.initFalling(); } this.show(); } protected function show() : void { this.skinObject.visible = true; this.lightSource.visible = true; } protected function hide() : void { this.skinObject.visible = false; this.lightSource.visible = false; } protected function initFalling() : void { } public function stopFalling() : void { this.flyingData.isFlying = false; this._state = FlagState.DROPPED; } public function runBeforePhysicsUpdate(param1:Number) : void { if(this.flyingData.isFlying) { this.oldStatus.copy(this.newStatus); this.flyingData.update(param1); this.newStatus.apply(this.flyingData.currentPosition,this.flyingData.currentOrientation); this.positionChanged(this.flyingData.currentPosition,this.flyingData.currentOrientation); if(!this.flyingData.isFlying && !this.flyingData.isKilled) { this.stopFalling(); this.setPosition(this.flyingData.getFinalPosition()); } } } private function disablePickup() : void { battleService.getBattleRunner().removeTrigger(this); } public function interpolatePhysicsState(param1:Number, param2:int) : void { if(this.flyingData.isFlying) { this.interpolatedStatus.interpolate(this.oldStatus,this.newStatus,param1); } else { this.interpolatedStatus.copy(this.newStatus); } } public function getIndicatorPosition() : Vector3 { return this.flyingData.isFlying && this._state == FlagState.DROPPED ? this.flyingData.getFinalPosition() : this.newStatus.position; } public function isFlying() : Boolean { return this.flyingData.isFlying; } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.display.usertitle.ProgressBarSkin_hpRightBlueCls.png")] public class ProgressBarSkin_hpRightBlueCls extends BitmapAsset { public function ProgressBarSkin_hpRightBlueCls() { super(); } } }
package projects.tanks.client.panel.model.shop.enable.paymode { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class RestrictionByPayModeModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RestrictionByPayModeModelServer; private var client:IRestrictionByPayModeModelBase = IRestrictionByPayModeModelBase(this); private var modelId:Long = Long.getLong(2061464659,240727734); public function RestrictionByPayModeModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RestrictionByPayModeModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RestrictionByPayModeCC,false))); } protected function getInitParam() : RestrictionByPayModeCC { return RestrictionByPayModeCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.bigbutton_UP_RIGHT.png")] public dynamic class bigbutton_UP_RIGHT extends BitmapData { public function bigbutton_UP_RIGHT(param1:int = 7, param2:int = 50) { super(param1,param2); } } }
package alternativa.tanks.models.sfx.colortransform { import com.alternativaplatform.projects.tanks.client.warfare.models.colortransform.struct.ColorTransformStruct; public class ColorTransformEntry { public var t:Number; public var redMultiplier:Number; public var greenMultiplier:Number; public var blueMultiplier:Number; public var alphaMultiplier:Number; public var redOffset:int; public var greenOffset:int; public var blueOffset:int; public var alphaOffset:int; public function ColorTransformEntry(cts:ColorTransformStruct) { super(); this.t = cts.t; this.redMultiplier = cts.redMultiplier; this.greenMultiplier = cts.greenMultiplier; this.blueMultiplier = cts.blueMultiplier; this.alphaMultiplier = cts.alphaMultiplier; this.redOffset = cts.redOffset; this.greenOffset = cts.greenOffset; this.blueOffset = cts.blueOffset; this.alphaOffset = cts.alphaOffset; } } }
package alternativa.tanks.gui.panel { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.panel.buttons.ClanButton; import alternativa.tanks.gui.panel.buttons.FriendsButton; import alternativa.tanks.gui.panel.buttons.MainPanelFullscreenButton; import alternativa.tanks.gui.panel.buttons.QuestsButton; import alternativa.tanks.gui.panel.buttons.ShopBarButton; import alternativa.tanks.service.clan.ClanPanelNotificationService; import controls.base.MainPanelBattlesButtonBase; import controls.base.MainPanelGarageButtonBase; import controls.panel.BaseButton; import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; import forms.*; import forms.events.MainButtonBarEvents; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import services.buttonbar.IButtonBarService; public class ButtonBar extends Sprite { [Inject] public static var localeService:ILocaleService; [Inject] public static var buttonBarService:IButtonBarService; [Inject] public static var fullscreenService:FullscreenService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var clanPanelNotificationService:ClanPanelNotificationService; private static const SECTION_BUTTON_GAP:int = 8; public var battlesButton:MainPanelBattlesButtonBase = new MainPanelBattlesButtonBase(); public var garageButton:MainPanelGarageButtonBase = new MainPanelGarageButtonBase(); public var clanButton:ClanButton = new ClanButton(); public var settingsButton:MainPanelConfigButton = new MainPanelConfigButton(); public var closeButton:CloseOrBackButton = new CloseOrBackButton(); public var fullScreenButton:MainPanelFullscreenButton = new MainPanelFullscreenButton(); private var soundButton:MainPanelSoundButton = new MainPanelSoundButton(); private var helpButton:MainPanelHelpButton = new MainPanelHelpButton(); private var shopButton:ShopBarButton = new ShopBarButton(); private var questsButton:QuestsButton = new QuestsButton(); private var friendsButton:FriendsButton = new FriendsButton(); private var _soundOn:Boolean = true; private var soundIcon:MovieClip; public function ButtonBar() { super(); addChild(this.shopButton); addChild(this.battlesButton); addChild(this.garageButton); addChild(this.clanButton); addChild(this.questsButton); addChild(this.friendsButton); addChild(this.settingsButton); addChild(this.closeButton); addChild(this.soundButton); addChild(this.fullScreenButton); addChild(this.helpButton); this.shopButton.type = 1; this.shopButton.label = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_BUTTON_SHOP); this.shopButton.addEventListener(MouseEvent.CLICK,this.listClick); this.battlesButton.type = 2; this.battlesButton.label = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_BUTTON_BATTLES); this.battlesButton.enable = false; this.battlesButton.addEventListener(MouseEvent.CLICK,this.listClick); this.garageButton.type = 3; this.garageButton.label = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_BUTTON_GARAGE); this.garageButton.addEventListener(MouseEvent.CLICK,this.listClick); this.clanButton.type = 11; this.clanButton.label = localeService.getText(TanksLocale.TEXT_CLAN); this.clanButton.addEventListener(MouseEvent.CLICK,this.listClick); this.clanButton.visible = clanPanelNotificationService.clanButtonVisible; this.questsButton.type = 10; this.questsButton.addEventListener(MouseEvent.CLICK,this.listClick); this.friendsButton.type = 8; this.friendsButton.addEventListener(MouseEvent.CLICK,this.listClick); this.settingsButton.type = 4; this.settingsButton.addEventListener(MouseEvent.CLICK,this.listClick); this.soundButton.type = 5; this.soundButton.addEventListener(MouseEvent.CLICK,this.listClick); this.soundIcon = this.soundButton.getChildByName("icon") as MovieClip; this.fullScreenButton.type = 9; this.fullScreenButton.addEventListener(MouseEvent.CLICK,this.listClick); this.helpButton.type = 6; this.helpButton.addEventListener(MouseEvent.CLICK,this.listClick); this.closeButton.addEventListener(MouseEvent.CLICK,this.listClick); this.draw(); } public function draw() : void { this.questsButton.visible = userPropertiesService.isQuestsAvailableByRank(); this.battlesButton.x = this.shopButton.x + this.shopButton.width + 1; this.garageButton.x = this.battlesButton.x + this.battlesButton.width; this.clanButton.x = this.garageButton.x + this.garageButton.width; var local1:Number = SECTION_BUTTON_GAP; if(this.clanButton.visible) { local1 += this.clanButton.x + this.clanButton.width; } else { local1 += this.garageButton.x + this.garageButton.width; } this.questsButton.x = local1; this.friendsButton.x = this.questsButton.x + (this.questsButton.visible ? this.questsButton.width : 0); this.settingsButton.x = this.friendsButton.x + this.friendsButton.width; this.soundButton.x = this.settingsButton.x + this.settingsButton.width; this.fullScreenButton.x = this.soundButton.x + this.soundButton.width; this.helpButton.x = this.fullScreenButton.x + this.fullScreenButton.width; this.closeButton.x = this.helpButton.x + this.helpButton.width + 6; this.soundIcon.gotoAndStop(this.soundOn ? 1 : 2); } public function hidePaymentButton() : void { this.shopButton.width = 0; this.shopButton.visible = false; this.draw(); MainPanel(parent).resize(); } public function hideClanButton() : void { this.clanButton.visible = false; this.draw(); MainPanel(parent).resize(); } public function showClanButton() : void { this.clanButton.visible = true; this.draw(); MainPanel(parent).resize(); } public function set soundOn(param1:Boolean) : void { this._soundOn = param1; this.draw(); } public function get soundOn() : Boolean { return this._soundOn; } private function listClick(param1:MouseEvent) : void { var local2:Object = param1.currentTarget; if(Boolean(local2.enable) || local2 is BaseButton && local2.selected) { dispatchEvent(new MainButtonBarEvents(local2.type)); buttonBarService.change(local2.type); } if(local2 == this.soundButton) { this.soundOn = !this.soundOn; } } } }
package alternativa.tanks.model.quest.challenge.gui { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.model.challenge.battlepass.notifier.BattlePassPurchaseService; import alternativa.tanks.model.quest.challenge.stars.StarsInfoService; import alternativa.tanks.model.quest.common.MissionsWindowsService; import controls.Label; import controls.TankWindowInner; import controls.buttons.h30px.H30ButtonSkin; import controls.buttons.h30px.OrangeMediumButton; import controls.timer.CountDownTimer; import controls.timer.CountDownTimerWithIcon; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.MouseEvent; import platform.client.fp10.core.resource.BatchResourceLoader; import platform.client.fp10.core.resource.Resource; import platform.client.fp10.core.resource.types.ImageResource; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.client.commons.types.ShopCategoryEnum; import projects.tanks.client.panel.model.challenge.rewarding.Tier; import projects.tanks.client.panel.model.challenge.rewarding.TierItem; import projects.tanks.clients.flash.commons.models.challenge.ChallengeInfoService; import projects.tanks.clients.flash.commons.models.challenge.shopitems.ChallengeShopItems; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; public class ChallengesView extends Sprite { [Inject] public static var challengeInfoService:ChallengeInfoService; [Inject] public static var challengeShopItems:ChallengeShopItems; [Inject] public static var starsInfoService:StarsInfoService; [Inject] public static var battlePassPurchaseService:BattlePassPurchaseService; [Inject] public static var paymentDisplayService:PaymentDisplayService; [Inject] public static var localeService:ILocaleService; [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var missionsWindowService:MissionsWindowsService; [Inject] public static var partnerService:IPartnerService; private static const goldenStarClass:Class = ChallengesView_goldenStarClass; private static const goldenStarBitmapData:BitmapData = new goldenStarClass().bitmapData; private static const silverStarClass:Class = ChallengesView_silverStarClass; private static const silverStarBitmapData:BitmapData = new silverStarClass().bitmapData; private static const goldenStarBgClass:Class = ChallengesView_goldenStarBgClass; private static const goldenStarBgBitmapData:BitmapData = new goldenStarBgClass().bitmapData; private static const silverStarBgClass:Class = ChallengesView_silverStarBgClass; private static const silverStarBgBitmapData:BitmapData = new silverStarBgClass().bitmapData; private static var GAP:int = 3; private static var TIER_LIST_WIDTH:int = 724; private static var TIER_LIST_HEIGHT:int = 335; private static var DESCRIPTION_LABEL_WIDTH:int = 520; private static var BUY_BUTTON_WIDTH:int = 180; private var tierView:TierNumberView = new TierNumberView(); private var progressView:ChallengesProgressView = new ChallengesProgressView(); private var tierList:TierList = new TierList(); private var buyButton:OrangeMediumButton = new OrangeMediumButton(); private var timer:CountDownTimer = new CountDownTimer(); private var descriptionLabel:Label = new Label(); private var tiersInfo:Vector.<Tier>; private var showBuyButton:Boolean; public function ChallengesView() { super(); this.initTierLabel(); this.initStarLabels(); this.initProgressBar(); this.initTimerLabel(); this.initTiersList(); this.initBuyButton(); this.initDescriptionLabel(); this.showBuyButton = !partnerService.isRunningInsidePartnerEnvironment() || !partnerService.hasPaymentAction(); this.initView(); } public function refreshTierListView() : void { this.initResourcesLoading(); } private function initResourcesLoading() : void { var tier:Tier = null; var freeItem:TierItem = null; var battlePassItem:TierItem = null; var resources:Vector.<Resource> = new Vector.<Resource>(); for each(tier in this.tiersInfo) { freeItem = tier.freeItem; if(freeItem != null) { this.addToLoad(freeItem.preview,resources); } battlePassItem = tier.battlePassItem; if(battlePassItem != null) { this.addToLoad(battlePassItem.preview,resources); } } if(resources.length > 0) { new BatchResourceLoader(function():void { refresh(); }).load(resources); } else { this.refresh(); } } public function setTiersInfo(param1:Vector.<Tier>) : void { this.tiersInfo = param1; } private function refresh() : void { var local1:int = int(starsInfoService.getStars()); if(this.tiersInfo == null || this.tiersInfo.length == 0) { return; } var local2:int = this.getCurrentTierIndex(local1); var local3:int = this.tiersInfo[local2].stars; var local4:int = local2 == 0 ? 0 : this.tiersInfo[local2 - 1].stars; var local5:int = local1 >= local3 ? 100 : int((local1 - local4) * 100 / (local3 - local4)); this.tierView.level = local2 + 1; this.tierList.setTiers(this.tiersInfo,local2,local5); this.progressView.setProgress(local5,local1,local3); if(this.showBuyButton) { this.updateBuyButton(local5 == 100); } } public function getUserTierIndex(param1:int) : int { var local2:int = 0; while(local2 < this.tiersInfo.length - 1) { if(this.tiersInfo[local2].stars >= param1) { return local2 + 1; } local2++; } return this.tiersInfo.length; } private function getCurrentTierIndex(param1:int) : int { var local2:int = 0; while(local2 < this.tiersInfo.length - 1) { if(this.tiersInfo[local2].stars > param1) { return local2; } local2++; } return this.tiersInfo.length - 1; } private function addToLoad(param1:ImageResource, param2:Vector.<Resource>) : void { if(param1.isLazy && !param1.isLoaded && param2.indexOf(param1) < 0) { param2.push(param1); } } private function initTiersList() : void { this.tierList.x = this.progressView.x; this.tierList.y = this.progressView.y + this.progressView.height + 8; this.tierList.width = TIER_LIST_WIDTH; this.tierList.height = TIER_LIST_HEIGHT; addChild(this.tierList); } private function initBuyButton() : void { this.buyButton.labelSize = H30ButtonSkin.DEFAULT_LABEL_SIZE; this.buyButton.labelHeight = H30ButtonSkin.DEFAULT_LABEL_HEIGHT; this.buyButton.labelPositionY = H30ButtonSkin.DEFAULT_LABEL_Y - 2; this.buyButton.width = BUY_BUTTON_WIDTH; this.buyButton.y = 378; this.buyButton.visible = false; this.buyButton.buttonMode = true; this.buyButton.useHandCursor = true; addChild(this.buyButton); } private function updateBuyButton(param1:Boolean) : void { var local2:Boolean = Boolean(battlePassPurchaseService.isPurchased()); var local3:Boolean = Boolean(userInfoService.hasPremium(userInfoService.getCurrentUserId())); if(!local2) { this.buyButton.label = localeService.getText(TanksLocale.TEXT_CHALLENGE_BUY_BATTLE_PASS); this.buyButton.visible = true; this.descriptionLabel.text = localeService.getText(TanksLocale.TEXT_CHALLENGE_BUY_BATTLE_PASS_TIP); this.alignDescriptionLabel(); return; } if(param1) { this.buyButton.visible = false; this.descriptionLabel.text = localeService.getText(TanksLocale.TEXT_CHALLENGE_FINISH); this.alignDescriptionLabel(); return; } if(!local3) { this.buyButton.label = localeService.getText(TanksLocale.TEXT_CHALLENGE_BUY_PREMIUM); this.buyButton.visible = true; this.descriptionLabel.text = localeService.getText(TanksLocale.TEXT_CHALLENGE_BUY_PREMIUM_TIP); this.alignDescriptionLabel(); return; } this.buyButton.visible = true; this.buyButton.label = localeService.getText(TanksLocale.TEXT_CHALLENGE_BUY_STARS); this.descriptionLabel.text = localeService.getText(TanksLocale.TEXT_CHALLENGE_BUY_STARS_TIP); this.alignDescriptionLabel(); } private function alignDescriptionLabel() : void { this.descriptionLabel.x = this.buyButton.visible ? this.buyButton.width + GAP * 2 : this.buyButton.x; } private function initDescriptionLabel() : void { this.descriptionLabel.width = DESCRIPTION_LABEL_WIDTH; this.descriptionLabel.y = this.buyButton.y + GAP; this.descriptionLabel.visible = true; addChild(this.descriptionLabel); } public function initView() : void { this.buyButton.addEventListener(MouseEvent.CLICK,this.onBuyButtonClick); } private function onBuyButtonClick(param1:MouseEvent) : void { var local2:Boolean = Boolean(battlePassPurchaseService.isPurchased()); var local3:Boolean = Boolean(userInfoService.hasPremium(userInfoService.getCurrentUserId())); if(!local2 && challengeShopItems.battlePass != null) { paymentDisplayService.openPaymentForShopItem(challengeShopItems.battlePass); } else if(!local3) { paymentDisplayService.openPaymentAt(ShopCategoryEnum.PREMIUM); } else { paymentDisplayService.openPaymentForShopItem(challengeShopItems.starsBundle); } } private function initTierLabel() : void { addChild(this.tierView); } private function initStarLabels() : void { var local1:Bitmap = new Bitmap(silverStarBgBitmapData); local1.y = this.tierView.height + GAP; var local2:Bitmap = new Bitmap(silverStarBitmapData); local2.y = local1.y + (local1.height - local2.height) / 2; local2.x = (local1.width - local2.width) / 2; addChild(local1); addChild(local2); var local3:Bitmap = new Bitmap(goldenStarBgBitmapData); local3.y = local1.y + local1.height + GAP; var local4:Bitmap = new Bitmap(goldenStarBitmapData); local4.y = local3.y + (local3.height - local4.height) / 2; local4.x = (local3.width - local4.width) / 2; addChild(local3); addChild(local4); } private function initProgressBar() : void { this.progressView.x = this.tierView.width + 7; this.progressView.y = 1; addChild(this.progressView); } private function initTimerLabel() : void { var local1:TankWindowInner = new TankWindowInner(131,25); local1.x = this.progressView.x + this.progressView.width + 8; var local2:CountDownTimerWithIcon = new CountDownTimerWithIcon(false); local2.start(this.timer); local2.x = 10; local2.y = 5; local1.addChild(local2); addChild(local1); this.timer.stop(); this.timer.start(challengeInfoService.getEndTime()); } public function clear() : void { if(this.timer != null) { this.timer.destroy(); this.timer = null; } this.tierList.destroy(); this.buyButton.removeEventListener(MouseEvent.CLICK,this.onBuyButtonClick); } } }
package projects.tanks.client.panel.model.garage.rankupsupplybonus { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class RankUpSupplyBonusModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RankUpSupplyBonusModelServer; private var client:IRankUpSupplyBonusModelBase = IRankUpSupplyBonusModelBase(this); private var modelId:Long = Long.getLong(1175442844,-1652512683); private var _showRankUpSupplyBonusAlertsId:Long = Long.getLong(1864278356,1633403965); private var _showRankUpSupplyBonusAlerts_bonusesCodec:ICodec; public function RankUpSupplyBonusModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RankUpSupplyBonusModelServer(IModel(this)); this._showRankUpSupplyBonusAlerts_bonusesCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(RankUpSupplyBonusInfo,false),false,1)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._showRankUpSupplyBonusAlertsId: this.client.showRankUpSupplyBonusAlerts(this._showRankUpSupplyBonusAlerts_bonusesCodec.decode(param2) as Vector.<RankUpSupplyBonusInfo>); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.view { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.view.forms.primivites.Alert; import controls.DefaultButton; import controls.TankWindow; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.ui.Keyboard; import org.robotlegs.core.IInjector; import projects.tanks.clients.flash.commons.models.captcha.CaptchaSection; import projects.tanks.clients.flash.commons.models.captcha.RefreshCaptchaClickedEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; public class StandAloneCaptchaForm extends Sprite { [Inject] public var localeService:ILocaleService; [Inject] public var injector:IInjector; private var captchaSection:CaptchaSection; public var playButton:DefaultButton; private var _border:int = 25; private var _margin:int = 20; public function StandAloneCaptchaForm() { super(); } [PostConstruct] public function postConstruct() : void { var bg:TankWindow = new TankWindow(325,200); addChild(bg); this.captchaSection = this.injector.instantiate(CaptchaSection); this.captchaSection.x = this._border; this.captchaSection.y = this._border; addChild(this.captchaSection); this.playButton = new DefaultButton(); this.playButton.label = this.localeService.getText(TanksLocale.TEXT_CAPTCHA_PROCEED_BUTTON); this.playButton.y = this.captchaSection.y + this.captchaSection.height + this._margin; this.playButton.x = bg.width - this._border - this.playButton.width; bg.height = this._border + this.playButton.y + this.playButton.height; addChild(this.playButton); this.captchaSection.refreshButton.addEventListener(MouseEvent.CLICK,function():void { dispatchEvent(new RefreshCaptchaClickedEvent()); }); addEventListener(Event.ADDED_TO_STAGE,function(param1:Event):void { var e:Event = param1; captchaSection.captchaAnswer.addEventListener(KeyboardEvent.KEY_DOWN,onPlayClickedKey); stage.focus = captchaSection.captchaAnswer.textField; addEventListener(Event.REMOVED_FROM_STAGE,function():void { stage.removeEventListener(Event.RESIZE,onResize); captchaSection.captchaAnswer.removeEventListener(KeyboardEvent.KEY_DOWN,onPlayClickedKey); }); stage.addEventListener(Event.RESIZE,onResize); onResize(); }); } private function onResize(param1:Event = null) : void { this.x = int((stage.stageWidth - this.width) / 2); this.y = int((stage.stageHeight - this.height) / 2); } private function onPlayClickedKey(param1:KeyboardEvent) : void { if(param1.keyCode == Keyboard.ENTER) { this.playButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } } public function get captchaAnswer() : String { return this.captchaSection.captchaAnswer.value; } public function showCaptcha(param1:Bitmap) : void { this.captchaSection.captcha = param1; } public function captchaFailed() : void { this.showErrorWindow(Alert.CAPTCHA_INCORRECT); this.captchaSection.captchaAnswer.clear(); } private function showErrorWindow(param1:int) : void { var local2:Alert = new Alert(param1); parent.addChild(local2); stage.focus = local2.closeButton; } public function set captchaAnswer(param1:String) : void { this.captchaSection.captchaAnswer.textField.text = param1; } } }
package alternativa.tanks.model.payment.shop.specialkit { import projects.tanks.client.panel.model.shop.specialkit.SpecialKitPackageCC; [ModelInterface] public interface SpecialKitPackage { function getCrystalsAmount() : int; function getPremiumDurationInDays() : int; function getEverySupplyAmount() : int; function getGoldAmount() : int; function hasAdditionalItem() : Boolean; function getItemsCount() : int; function getPackageData() : SpecialKitPackageCC; } }
package alternativa.tanks.models.weapon.weakening { public class WeaponWeakeningData { public var maximumDamageRadius:Number; public var minimumDamagePercent:Number; public var minimumDamageRadius:Number; public function WeaponWeakeningData() { super(); } } }
package alternativa.tanks.models.dom.hud { import mx.core.BitmapAsset; [ExcludeClass] public class MarkerBitmaps_redMarkerClass extends BitmapAsset { public function MarkerBitmaps_redMarkerClass() { super(); } } }
package projects.tanks.client.battleselect.types { public class MapClient { public var previewId:String; public var id:String; public var name:String; public var gameName:String; public var maxPeople:int; public var maxRank:int; public var minRank:int; public var themeName:String; public var ctf:Boolean; public var tdm:Boolean; public var dom:Boolean; public var hr:Boolean; public function MapClient() { super(); } } }
package alternativa.physics.collision.primitives { import alternativa.math.Vector3; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.types.BoundBox; public class CollisionTriangle extends CollisionPrimitive { public var v0:Vector3; public var v1:Vector3; public var v2:Vector3; public var e0:Vector3; public var e1:Vector3; public var e2:Vector3; public function CollisionTriangle(v0:Vector3, v1:Vector3, v2:Vector3, collisionGroup:int) { this.v0 = new Vector3(); this.v1 = new Vector3(); this.v2 = new Vector3(); this.e0 = new Vector3(); this.e1 = new Vector3(); this.e2 = new Vector3(); super(TRIANGLE,collisionGroup); this.initVertices(v0,v1,v2); } override public function calculateAABB() : BoundBox { var a:Number = NaN; var b:Number = NaN; var eps_c:Number = 0.005 * transform.c; var eps_g:Number = 0.005 * transform.g; var eps_k:Number = 0.005 * transform.k; a = this.v0.x * transform.a + this.v0.y * transform.b; aabb.minX = aabb.maxX = a + eps_c; b = a - eps_c; if(b > aabb.maxX) { aabb.maxX = b; } else if(b < aabb.minX) { aabb.minX = b; } a = this.v0.x * transform.e + this.v0.y * transform.f; aabb.minY = aabb.maxY = a + eps_g; b = a - eps_g; if(b > aabb.maxY) { aabb.maxY = b; } else if(b < aabb.minY) { aabb.minY = b; } a = this.v0.x * transform.i + this.v0.y * transform.j; aabb.minZ = aabb.maxZ = a + eps_k; b = a - eps_k; if(b > aabb.maxZ) { aabb.maxZ = b; } else if(b < aabb.minZ) { aabb.minZ = b; } a = this.v1.x * transform.a + this.v1.y * transform.b; b = a + eps_c; if(b > aabb.maxX) { aabb.maxX = b; } else if(b < aabb.minX) { aabb.minX = b; } b = a - eps_c; if(b > aabb.maxX) { aabb.maxX = b; } else if(b < aabb.minX) { aabb.minX = b; } a = this.v1.x * transform.e + this.v1.y * transform.f; b = a + eps_g; if(b > aabb.maxY) { aabb.maxY = b; } else if(b < aabb.minY) { aabb.minY = b; } b = a - eps_g; if(b > aabb.maxY) { aabb.maxY = b; } else if(b < aabb.minY) { aabb.minY = b; } a = this.v1.x * transform.i + this.v1.y * transform.j; b = a + eps_k; if(b > aabb.maxZ) { aabb.maxZ = b; } else if(b < aabb.minZ) { aabb.minZ = b; } b = a - eps_k; if(b > aabb.maxZ) { aabb.maxZ = b; } else if(b < aabb.minZ) { aabb.minZ = b; } a = this.v2.x * transform.a + this.v2.y * transform.b; b = a + eps_c; if(b > aabb.maxX) { aabb.maxX = b; } else if(b < aabb.minX) { aabb.minX = b; } b = a - eps_c; if(b > aabb.maxX) { aabb.maxX = b; } else if(b < aabb.minX) { aabb.minX = b; } a = this.v2.x * transform.e + this.v2.y * transform.f; b = a + eps_g; if(b > aabb.maxY) { aabb.maxY = b; } else if(b < aabb.minY) { aabb.minY = b; } b = a - eps_g; if(b > aabb.maxY) { aabb.maxY = b; } else if(b < aabb.minY) { aabb.minY = b; } a = this.v2.x * transform.i + this.v2.y * transform.j; b = a + eps_k; if(b > aabb.maxZ) { aabb.maxZ = b; } else if(b < aabb.minZ) { aabb.minZ = b; } b = a - eps_k; if(b > aabb.maxZ) { aabb.maxZ = b; } else if(b < aabb.minZ) { aabb.minZ = b; } aabb.minX += transform.d; aabb.maxX += transform.d; aabb.minY += transform.h; aabb.maxY += transform.h; aabb.minZ += transform.l; aabb.maxZ += transform.l; return aabb; } override public function getRayIntersection(origin:Vector3, vector:Vector3, epsilon:Number, normal:Vector3) : Number { var vz:Number = vector.x * transform.c + vector.y * transform.g + vector.z * transform.k; if(vz < epsilon && vz > -epsilon) { return -1; } var tx:Number = origin.x - transform.d; var ty:Number = origin.y - transform.h; var tz:Number = origin.z - transform.l; var oz:Number = tx * transform.c + ty * transform.g + tz * transform.k; var t:Number = -oz / vz; if(t < 0) { return -1; } var ox:Number = tx * transform.a + ty * transform.e + tz * transform.i; var oy:Number = tx * transform.b + ty * transform.f + tz * transform.j; tx = ox + t * (vector.x * transform.a + vector.y * transform.e + vector.z * transform.i); ty = oy + t * (vector.x * transform.b + vector.y * transform.f + vector.z * transform.j); tz = oz + t * vz; if(this.e0.x * (ty - this.v0.y) - this.e0.y * (tx - this.v0.x) < 0 || this.e1.x * (ty - this.v1.y) - this.e1.y * (tx - this.v1.x) < 0 || this.e2.x * (ty - this.v2.y) - this.e2.y * (tx - this.v2.x) < 0) { return -1; } normal.x = transform.c; normal.y = transform.g; normal.z = transform.k; return t; } override public function copyFrom(source:CollisionPrimitive) : CollisionPrimitive { super.copyFrom(source); var tri:CollisionTriangle = source as CollisionTriangle; if(tri != null) { this.v0.vCopy(tri.v0); this.v1.vCopy(tri.v1); this.v2.vCopy(tri.v2); this.e0.vCopy(tri.e0); this.e1.vCopy(tri.e1); this.e2.vCopy(tri.e2); } return this; } override public function toString() : String { return "[CollisionTriangle v0=" + this.v0 + ", v1=" + this.v1 + ", v2=" + this.v2 + "]"; } override protected function createPrimitive() : CollisionPrimitive { return new CollisionTriangle(this.v0,this.v1,this.v2,collisionGroup); } private function initVertices(v0:Vector3, v1:Vector3, v2:Vector3) : void { this.v0.vCopy(v0); this.v1.vCopy(v1); this.v2.vCopy(v2); this.e0.vDiff(v1,v0); this.e0.vNormalize(); this.e1.vDiff(v2,v1); this.e1.vNormalize(); this.e2.vDiff(v0,v2); this.e2.vNormalize(); } override public function destroy() : * { this.v0 = null; this.v1 = null; this.v2 = null; this.e0 = null; this.e1 = null; this.e2 = null; localTransform = null; transform = null; } } }
package alternativa.tanks.model.payment.shop.specialkit { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class SinglePayModeAdapt implements SinglePayMode { private var object:IGameObject; private var impl:SinglePayMode; public function SinglePayModeAdapt(param1:IGameObject, param2:SinglePayMode) { super(); this.object = param1; this.impl = param2; } public function getPayMode() : IGameObject { var result:IGameObject = null; try { Model.object = this.object; result = this.impl.getPayMode(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.garage.models.item.availabledevices { import platform.client.fp10.core.type.IGameObject; public interface IAvailableDevicesModelBase { function devicesLoaded(param1:Vector.<IGameObject>, param2:IGameObject) : void; } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank29.png")] public class PremiumRankBitmaps_bitmapSmallRank29 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank29() { super(); } } }
package alternativa.tanks.models.tank.configuration { import platform.client.fp10.core.type.IGameObject; [ModelInterface] public interface TankConfiguration { function getHullObject() : IGameObject; function getWeaponObject() : IGameObject; function getColoringObject() : IGameObject; function hasDrone() : Boolean; function getDrone() : IGameObject; } }
package alternativa.tanks.models.tank { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.services.battlereadiness.BattleReadinessService; import projects.tanks.client.battlefield.types.Vector3d; public class SpawnCameraConfigurator { [Inject] public static var battleService:BattleService; [Inject] public static var battleReadinessService:BattleReadinessService; private var firstSpawn:Boolean = true; public function SpawnCameraConfigurator(param1:Boolean) { super(); this.firstSpawn = param1; } public function setupCamera(param1:Vector3d, param2:Vector3d) : void { var local3:Vector3 = new Vector3(param1.x,param1.y,param1.z); var local4:Vector3 = new Vector3(-Math.sin(param2.z),Math.cos(param2.z),0); if(this.firstSpawn) { this.firstSpawn = false; battleService.activateFollowCamera(); battleService.setFollowCameraState(local3,local4); battleService.lockFollowCamera(); battleReadinessService.unlockUser(); } else { battleService.activateFlyCamera(local3,local4); } } } }
package _codec.projects.tanks.client.battlefield.models.ultimate.effects.titan.generator { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.ultimate.effects.titan.generator.TitanUltimateGeneratorCC; public class VectorCodecTitanUltimateGeneratorCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTitanUltimateGeneratorCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TitanUltimateGeneratorCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TitanUltimateGeneratorCC> = new Vector.<TitanUltimateGeneratorCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TitanUltimateGeneratorCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TitanUltimateGeneratorCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TitanUltimateGeneratorCC> = Vector.<TitanUltimateGeneratorCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package forms { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.CloseOrBackButton_backButtonClass.png")] public class CloseOrBackButton_backButtonClass extends BitmapAsset { public function CloseOrBackButton_backButtonClass() { super(); } } }
package alternativa.tanks.models.tank.armor.chassis.tracked { import projects.tanks.client.battlefield.models.tankparts.armor.chassis.tracked.ITrackedChassisModelBase; import projects.tanks.client.battlefield.models.tankparts.armor.chassis.tracked.TrackedChassisModelBase; [ModelInfo] public class TrackedChassisModel extends TrackedChassisModelBase implements ITrackedChassisModelBase, ITrackedChassis { public function TrackedChassisModel() { super(); } public function getDamping() : Number { return getInitParam().damping; } } }
package _codec.projects.tanks.client.battlefield.models.ultimate.effects.titan.generator { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.ultimate.effects.titan.generator.TitanUltimateGeneratorCC; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class CodecTitanUltimateGeneratorCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_blueCell:ICodec; private var codec_blueRay:ICodec; private var codec_blueRayTip:ICodec; private var codec_blueSimpleShield:ICodec; private var codec_blueSphere:ICodec; private var codec_cell:ICodec; private var codec_coveredTanksIds:ICodec; private var codec_generatorActivationSound:ICodec; private var codec_generatorDeactivationSound:ICodec; private var codec_generatorLoopSound:ICodec; private var codec_generatorTeam:ICodec; private var codec_geosphere:ICodec; private var codec_ray:ICodec; private var codec_rayTip:ICodec; private var codec_redCell:ICodec; private var codec_redRay:ICodec; private var codec_redRayTip:ICodec; private var codec_redSimpleShield:ICodec; private var codec_redSphere:ICodec; private var codec_shieldOffSound:ICodec; private var codec_shieldOnSound:ICodec; private var codec_simpleShield:ICodec; private var codec_sphere:ICodec; private var codec_zoneRadiusFakeReducing:ICodec; public function CodecTitanUltimateGeneratorCC() { super(); } public function init(param1:IProtocol) : void { this.codec_blueCell = param1.getCodec(new TypeCodecInfo(TextureResource,true)); this.codec_blueRay = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_blueRayTip = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_blueSimpleShield = param1.getCodec(new TypeCodecInfo(TextureResource,true)); this.codec_blueSphere = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_cell = param1.getCodec(new TypeCodecInfo(TextureResource,true)); this.codec_coveredTanksIds = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); this.codec_generatorActivationSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_generatorDeactivationSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_generatorLoopSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_generatorTeam = param1.getCodec(new EnumCodecInfo(BattleTeam,false)); this.codec_geosphere = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,true)); this.codec_ray = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_rayTip = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_redCell = param1.getCodec(new TypeCodecInfo(TextureResource,true)); this.codec_redRay = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_redRayTip = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_redSimpleShield = param1.getCodec(new TypeCodecInfo(TextureResource,true)); this.codec_redSphere = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_shieldOffSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_shieldOnSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_simpleShield = param1.getCodec(new TypeCodecInfo(TextureResource,true)); this.codec_sphere = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_zoneRadiusFakeReducing = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:TitanUltimateGeneratorCC = new TitanUltimateGeneratorCC(); local2.blueCell = this.codec_blueCell.decode(param1) as TextureResource; local2.blueRay = this.codec_blueRay.decode(param1) as TextureResource; local2.blueRayTip = this.codec_blueRayTip.decode(param1) as TextureResource; local2.blueSimpleShield = this.codec_blueSimpleShield.decode(param1) as TextureResource; local2.blueSphere = this.codec_blueSphere.decode(param1) as MultiframeTextureResource; local2.cell = this.codec_cell.decode(param1) as TextureResource; local2.coveredTanksIds = this.codec_coveredTanksIds.decode(param1) as Vector.<Long>; local2.generatorActivationSound = this.codec_generatorActivationSound.decode(param1) as SoundResource; local2.generatorDeactivationSound = this.codec_generatorDeactivationSound.decode(param1) as SoundResource; local2.generatorLoopSound = this.codec_generatorLoopSound.decode(param1) as SoundResource; local2.generatorTeam = this.codec_generatorTeam.decode(param1) as BattleTeam; local2.geosphere = this.codec_geosphere.decode(param1) as Tanks3DSResource; local2.ray = this.codec_ray.decode(param1) as TextureResource; local2.rayTip = this.codec_rayTip.decode(param1) as TextureResource; local2.redCell = this.codec_redCell.decode(param1) as TextureResource; local2.redRay = this.codec_redRay.decode(param1) as TextureResource; local2.redRayTip = this.codec_redRayTip.decode(param1) as TextureResource; local2.redSimpleShield = this.codec_redSimpleShield.decode(param1) as TextureResource; local2.redSphere = this.codec_redSphere.decode(param1) as MultiframeTextureResource; local2.shieldOffSound = this.codec_shieldOffSound.decode(param1) as SoundResource; local2.shieldOnSound = this.codec_shieldOnSound.decode(param1) as SoundResource; local2.simpleShield = this.codec_simpleShield.decode(param1) as TextureResource; local2.sphere = this.codec_sphere.decode(param1) as MultiframeTextureResource; local2.zoneRadiusFakeReducing = this.codec_zoneRadiusFakeReducing.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:TitanUltimateGeneratorCC = TitanUltimateGeneratorCC(param2); this.codec_blueCell.encode(param1,local3.blueCell); this.codec_blueRay.encode(param1,local3.blueRay); this.codec_blueRayTip.encode(param1,local3.blueRayTip); this.codec_blueSimpleShield.encode(param1,local3.blueSimpleShield); this.codec_blueSphere.encode(param1,local3.blueSphere); this.codec_cell.encode(param1,local3.cell); this.codec_coveredTanksIds.encode(param1,local3.coveredTanksIds); this.codec_generatorActivationSound.encode(param1,local3.generatorActivationSound); this.codec_generatorDeactivationSound.encode(param1,local3.generatorDeactivationSound); this.codec_generatorLoopSound.encode(param1,local3.generatorLoopSound); this.codec_generatorTeam.encode(param1,local3.generatorTeam); this.codec_geosphere.encode(param1,local3.geosphere); this.codec_ray.encode(param1,local3.ray); this.codec_rayTip.encode(param1,local3.rayTip); this.codec_redCell.encode(param1,local3.redCell); this.codec_redRay.encode(param1,local3.redRay); this.codec_redRayTip.encode(param1,local3.redRayTip); this.codec_redSimpleShield.encode(param1,local3.redSimpleShield); this.codec_redSphere.encode(param1,local3.redSphere); this.codec_shieldOffSound.encode(param1,local3.shieldOffSound); this.codec_shieldOnSound.encode(param1,local3.shieldOnSound); this.codec_simpleShield.encode(param1,local3.simpleShield); this.codec_sphere.encode(param1,local3.sphere); this.codec_zoneRadiusFakeReducing.encode(param1,local3.zoneRadiusFakeReducing); } } }
package alternativa.tanks.models.battle.battlefield { public class CommonTargetEvaluatorConst { public static const MAX_PRIORITY:Number = 1000; public static const DISTANCE_WEIGHT:Number = 0.65; public function CommonTargetEvaluatorConst() { super(); } } }
package alternativa.tanks.gui.notinclan.clanslist { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.ClanMembersHeaderItem; import alternativa.tanks.gui.notinclan.ClanListDialog; import alternativa.tanks.gui.notinclan.dialogs.ClanDialog; import base.DiscreteSprite; import flash.text.TextFormatAlign; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ClansListHeader extends DiscreteSprite { [Inject] public static var localeService:ILocaleService; private static var HEADERS:Vector.<String>; public static var tabs:Vector.<Number> = Vector.<Number>([0.25,0.1,0.25,0.18,0.22]); private static var gap:Number = 2; public function ClansListHeader() { var local1:ClanMembersHeaderItem = null; super(); HEADERS = Vector.<String>([localeService.getText(TanksLocale.TEXT_CLAN_USER_CLAN_NAME),localeService.getText(TanksLocale.TEXT_CLAN_USER_CLAN_TAG),localeService.getText(TanksLocale.TEXT_CLAN_FOUNDER),localeService.getText(TanksLocale.TEXT_CLAN_USER_CLAN_NUMBER_MEMBERS),localeService.getText(TanksLocale.TEXT_CLAN_USER_CREATION_DATE)]); var local2:int = int(HEADERS.length); var local3:int = 0; while(local3 < local2) { local1 = new ClanMembersHeaderItem(TextFormatAlign.LEFT); local1.label = HEADERS[local3]; local1.height = 18; local1.y = 1; addChild(local1); local3++; } this.resize(ClanListDialog.WIDTH - 2 * ClanDialog.MARGIN); } override public function set width(param1:Number) : void { this.resize(param1); } protected function resize(param1:Number) : void { var local2:ClanMembersHeaderItem = null; var local3:int = int(HEADERS.length); var local4:Number = gap - 1; var local5:int = 0; while(local5 < local3) { local2 = getChildAt(local5) as ClanMembersHeaderItem; local2.width = tabs[local5] * (param1 + 2 - gap * (tabs.length + 1)); local2.x = local4; local2.y = 1; if(local5 != local3 - 1) { local4 += local2.width + gap; } local5++; } getChildAt(numChildren - 1).width = param1 + 3 - local4 - 2 * gap; } } }
package alternativa.tanks.gui.itemslist { import alternativa.tanks.model.garage.resistance.ResistancesIconsUtils; import assets.Diamond; import assets.icons.GarageItemBackground; import assets.icons.IconGarageMod; import assets.icons.InputCheckIcon; import base.DiscreteSprite; import controls.Money; import controls.base.LabelBase; import controls.labels.CountDownTimerLabel; import controls.saleicons.SaleIcons; import controls.timer.CountDownTimer; import controls.timer.CountDownTimerOnCompleteBefore; import fl.controls.LabelButton; import fl.controls.ScrollBar; import fl.controls.ScrollBarDirection; import fl.controls.TileList; import fl.data.DataProvider; import fl.events.ListEvent; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Rectangle; import flash.system.Capabilities; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import flash.utils.getTimer; import forms.events.PartsListEvent; import forms.premium.PremiumItemLock; import forms.ranks.BigRankIcon; import forms.ranks.RankIcon; import forms.registration.CallsignIconStates; import platform.client.fp10.core.resource.IResourceLoadingListener; import platform.client.fp10.core.resource.Resource; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemCategoryEnum; import projects.tanks.client.commons.types.ItemGarageProperty; import projects.tanks.clients.fp10.libraries.tanksservices.utils.disposeBitmapsData; import projects.tanks.clients.fp10.libraries.tanksservices.utils.removeDisplayObject; import utils.ScrollStyleUtils; public class PartsList extends Sprite implements IResourceLoadingListener, CountDownTimerOnCompleteBefore { private static const labelRed:Bitmap = SaleIcons.createSaleRedLabelInstance(); private static const MIN_POSIBLE_SPEED:Number = 70; private static const MAX_DELTA_FOR_SELECT:Number = 7; private static const ADDITIONAL_SCROLL_AREA_HEIGHT:Number = 3; private static const PREMIUM_ITEM_LOCK_X:int = 118; private static const PREMIUM_ITEM_LOCK_Y:int = 58; private var list:TileList; private var dp:DataProvider; private var typeSort:Array = [ItemCategoryEnum.WEAPON,ItemCategoryEnum.ARMOR,ItemCategoryEnum.PAINT,ItemCategoryEnum.PLUGIN,ItemCategoryEnum.INVENTORY,ItemCategoryEnum.KIT]; private var _selectedItem:IGameObject = null; private var previousPositionX:Number; private var currrentPositionX:Number; private var sumDragWay:Number; private var lastItemIndex:int; private var previousTime:int; private var currentTime:int; private var scrollSpeed:Number = 0; private var bitmapsData:Array; private var _width:int; private var _height:int; public function PartsList() { super(); this.bitmapsData = []; this.dp = new DataProvider(); this.list = new TileList(); this.list.dataProvider = this.dp; this.list.rowCount = 1; this.list.rowHeight = 130; this.list.columnWidth = 203; this.list.setStyle("cellRenderer",PartsListRenderer); this.list.direction = ScrollBarDirection.HORIZONTAL; this.list.focusEnabled = false; this.list.horizontalScrollBar.focusEnabled = false; addChild(this.list); addEventListener(Event.ADDED_TO_STAGE,this.addListners); addEventListener(Event.REMOVED_FROM_STAGE,this.removeListners); ScrollStyleUtils.setGreenStyle(this.list); } public function get selectedItem() : IGameObject { return this._selectedItem; } override public function set width(param1:Number) : void { this._width = Math.ceil(param1); this.list.width = this._width; } override public function get width() : Number { return this._width; } override public function set height(param1:Number) : void { this._height = Math.ceil(param1); this.list.height = this._height; } override public function get height() : Number { return this._height; } public function get columnWidth() : int { return Math.ceil(this.list.columnWidth); } private function updateScrollOnEnterFrame(param1:Event) : void { var local4:Sprite = null; var local5:Sprite = null; var local2:ScrollBar = this.list.horizontalScrollBar; var local3:int = 0; while(local3 < local2.numChildren) { local4 = Sprite(local2.getChildAt(local3)); if(local4.hitArea != null) { local5 = local4.hitArea; local5.graphics.clear(); } else { local5 = new Sprite(); local5.mouseEnabled = false; local4.hitArea = local5; this.list.addChild(local5); } local5.graphics.beginFill(0,0); if(local4 is LabelButton) { local5.graphics.drawRect(local4.y - 14,local2.y - ADDITIONAL_SCROLL_AREA_HEIGHT,local4.height + 28,local4.width + ADDITIONAL_SCROLL_AREA_HEIGHT); } else { local5.graphics.drawRect(local4.y,local2.y - ADDITIONAL_SCROLL_AREA_HEIGHT,local4.height,local4.width + ADDITIONAL_SCROLL_AREA_HEIGHT); } local5.graphics.endFill(); local3++; } } private function onMouseDown(param1:MouseEvent) : void { this.scrollSpeed = 0; var local2:Rectangle = this.list.horizontalScrollBar.getBounds(stage); local2.top -= ADDITIONAL_SCROLL_AREA_HEIGHT; if(!local2.contains(param1.stageX,param1.stageY)) { this.sumDragWay = 0; this.previousPositionX = this.currrentPositionX = param1.stageX; this.currentTime = this.previousTime = getTimer(); this.lastItemIndex = this.list.selectedIndex; stage.addEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.addEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); } } private function onMouseMove(param1:MouseEvent) : void { this.previousPositionX = this.currrentPositionX; this.currrentPositionX = param1.stageX; this.previousTime = this.currentTime; this.currentTime = getTimer(); var local2:Number = this.currrentPositionX - this.previousPositionX; this.sumDragWay += Math.abs(local2); if(this.sumDragWay > MAX_DELTA_FOR_SELECT) { this.list.horizontalScrollPosition -= local2; } param1.updateAfterEvent(); } private function onMouseUp(param1:MouseEvent) : void { stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); var local2:Number = (getTimer() - this.previousTime) / 1000; if(local2 == 0) { local2 = 0.1; } var local3:Number = param1.stageX - this.previousPositionX; this.scrollSpeed = local3 / local2; this.previousTime = this.currentTime; this.currentTime = getTimer(); addEventListener(Event.ENTER_FRAME,this.onEnterFrame); } private function onEnterFrame(param1:Event) : void { this.previousTime = this.currentTime; this.currentTime = getTimer(); var local2:Number = (this.currentTime - this.previousTime) / 1000; this.list.horizontalScrollPosition -= this.scrollSpeed * local2; var local3:Number = this.list.horizontalScrollPosition; var local4:Number = this.list.maxHorizontalScrollPosition; if(Math.abs(this.scrollSpeed) > MIN_POSIBLE_SPEED && 0 < local3 && local3 < local4) { this.scrollSpeed *= Math.exp(-1.5 * local2); } else { this.scrollSpeed = 0; removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); } } private function selectItem(param1:ListEvent) : void { var local2:Object = null; if(this.sumDragWay < MAX_DELTA_FOR_SELECT) { local2 = param1.item; this.scrollSpeed = 0; if(this._selectedItem != local2.dat.id) { this._selectedItem = local2.dat.id; this.list.selectedItem = local2; this.list.scrollToSelected(); dispatchEvent(new PartsListEvent(PartsListEvent.SELECT_PARTS_LIST_ITEM)); } dispatchEvent(new PartsListEvent(PartsListEvent.ITEM_CLICK)); } else { this.list.addEventListener(Event.CHANGE,this.onChangeItem); } } private function onChangeItem(param1:Event) : void { this.list.selectedIndex = this.lastItemIndex; this.list.removeEventListener(Event.CHANGE,this.onChangeItem); } public function addItem(param1:IGameObject, param2:String, param3:ItemCategoryEnum, param4:int, param5:int, param6:int, param7:Boolean, param8:Boolean, param9:int, param10:ImageResource, param11:int = 0, param12:CountDownTimer = null, param13:int = -1, param14:CountDownTimer = null, param15:Vector.<ItemGarageProperty> = null, param16:Boolean = false) : void { var local18:DisplayObject = null; var local19:DisplayObject = null; var local17:Object = {}; local17.id = param1; local17.name = param2; local17.type = param3; local17.typeSort = this.typeSort[param3]; local17.mod = param13; local17.crystalPrice = param5; local17.rank = param6 == 0 && !param7 ? -1 : param6; local17.showLockPremium = param7; local17.installed = false; local17.garageElement = param8; local17.count = param9; local17.preview = param10; local17.sort = param4; local17.discount = param11; local17.timer = param12; local17.timerDiscount = param14; local17.resistances = param15; local17.isUpgradingInAvailableItemsAlert = param16; if(param12 != null && param16) { local17.timer.addListener(CountDownTimerOnCompleteBefore,this); } local18 = this.myIcon(local17,false); local19 = this.myIcon(local17,true); this.dp.addItem({ "iconNormal":local18, "iconSelected":local19, "dat":local17, "rank":local17.rank, "type":param3, "typesort":local17.typeSort, "sort":param4 }); this.dp.sortOn(["rank","sort"],[Array.NUMERIC,Array.NUMERIC]); } private function update(param1:IGameObject, param2:String, param3:* = null, param4:Boolean = true) : void { var local5:int = this.indexById(param1); this.updateByIndex(local5,param2,param3,param4); } private function updateByIndex(param1:int, param2:String, param3:*, param4:Boolean) : void { var local7:DisplayObject = null; var local8:DisplayObject = null; var local5:Object = this.dp.getItemAt(param1); var local6:Object = local5.dat; local6[param2] = param3; if(param4) { local7 = this.myIcon(local6,false); local8 = this.myIcon(local6,true); local5.dat = local6; local5.iconNormal = local7; local5.iconSelected = local8; this.dp.replaceItemAt(local5,param1); this.dp.sortOn(["rank","sort"],[Array.NUMERIC,Array.NUMERIC]); this.dp.invalidateItemAt(param1); } } public function mount(param1:IGameObject) : void { this.update(param1,"installed",true); } public function unmount(param1:IGameObject) : void { this.update(param1,"installed",false); } public function updateCount(param1:IGameObject, param2:int) : void { this.update(param1,"count",param2); } public function updateDiscountWithTimer(param1:IGameObject, param2:int, param3:CountDownTimer) : void { this.update(param1,"discount",param2,false); this.update(param1,"timerDiscount",param3); } public function updateDiscountAndCost(param1:IGameObject, param2:int, param3:CountDownTimer, param4:int) : void { this.update(param1,"discount",param2,false); this.update(param1,"timerDiscount",param3,false); this.updateCost(param1,param4); } public function updatePreview(param1:ImageResource) : void { var local2:Object = null; var local3:int = 0; while(local3 < this.dp.length) { local2 = this.dp.getItemAt(local3); if((local2.dat.preview as ImageResource).id == param1.id) { this.update(local2.dat.id,"preview",param1 as ImageResource); } local3++; } } public function deleteItem(param1:IGameObject) : void { var local2:int = this.indexById(param1); var local3:Object = this.dp.getItemAt(local2); if(this.list.selectedIndex == local2) { this._selectedItem = null; this.list.selectedItem = null; } this.dp.removeItem(local3); } public function select(param1:IGameObject) : void { var local2:int = 0; this.scrollSpeed = 0; if(this._selectedItem != param1) { local2 = this.indexById(param1); this.list.selectedIndex = local2; this._selectedItem = param1; dispatchEvent(new PartsListEvent(PartsListEvent.SELECT_PARTS_LIST_ITEM)); } } public function selectByIndex(param1:uint) : void { var local2:Object = null; this.scrollSpeed = 0; if(this.list.selectedIndex != param1) { local2 = (this.dp.getItemAt(param1) as Object).dat; this.list.selectedIndex = param1; this._selectedItem = local2.id; dispatchEvent(new PartsListEvent(PartsListEvent.SELECT_PARTS_LIST_ITEM)); } } public function scrollTo(param1:IGameObject) : void { this.scrollSpeed = 0; var local2:int = this.indexById(param1); this.list.scrollToIndex(local2); } public function unselect() : void { this._selectedItem = null; this.list.selectedItem = null; } private function myIcon(param1:Object, param2:Boolean) : DisplayObject { var local5:BitmapData = null; var local9:GarageItemBackground = null; var local10:String = null; var local14:Bitmap = null; var local15:IconGarageMod = null; var local16:CountDownTimer = null; var local17:CountDownTimerLabel = null; var local3:Sprite = new DiscreteSprite(); var local4:Sprite = new DiscreteSprite(); var local6:LabelBase = new LabelBase(); var local7:LabelBase = new LabelBase(); var local8:LabelBase = new LabelBase(); var local11:Diamond = new Diamond(); var local12:InputCheckIcon = new InputCheckIcon(); if((param1.preview as ImageResource).data == null) { local4.addChild(local12); local12.gotoAndStop(CallsignIconStates.CALLSIGN_ICON_STATE_PROGRESS); local12.x = 200 - local12.width >> 1; local12.y = 130 - local12.height >> 1; (param1.preview as ImageResource).addLazyListener(this); } else { local14 = new Bitmap((param1.preview as ImageResource).data); if(param1.resistances != null) { local14.x = 200 - local14.width >> 1; local14.y = 14 + (130 - local14.height) >> 1; local4.addChild(local14); ResistancesIconsUtils.addResistanceIcons(local14,Vector.<ItemGarageProperty>(param1.resistances)); } else { local14.x = 19; local14.y = 18; local4.addChild(local14); } } if(param1.rank > 0 || Boolean(param1.showLockPremium)) { if(param1.type != ItemCategoryEnum.PLUGIN) { this.addLockItem(param1,local4); } local10 = "OFF"; param1.installed = false; local8.color = local7.color = local6.color = 12632256; } else { local8.color = local7.color = local6.color = 5898034; if(Boolean(param1.garageElement) && param1.mod != -1) { local15 = new IconGarageMod(param1.mod); local4.addChild(local15); local15.x = 159; local15.y = 7; } switch(param1.type) { case ItemCategoryEnum.WEAPON: if(Boolean(param1.garageElement) && Boolean(param1.installed)) { local6.color = 8693863; } local10 = "GUN"; break; case ItemCategoryEnum.ARMOR: if(Boolean(param1.garageElement) && Boolean(param1.installed)) { local6.color = 9411748; } local10 = "SHIELD"; break; case ItemCategoryEnum.PAINT: local10 = "COLOR"; if(Boolean(param1.installed)) { local6.color = 11049390; } break; case ItemCategoryEnum.INVENTORY: local10 = "ENGINE"; param1.installed = false; local4.addChild(local8); local8.x = 15; local8.y = 100; local8.autoSize = TextFieldAutoSize.NONE; local8.size = 16; local8.align = TextFormatAlign.LEFT; local8.width = 100; local8.height = 25; local8.text = param1.count == 0 ? " " : "×" + String(param1.count); break; default: local10 = "PLUGIN"; } } local10 += (Boolean(param1.installed) ? "_INSTALLED" : "_NORMAL") + (param2 ? "_SELECTED" : ""); local9 = new GarageItemBackground(GarageItemBackground.idByName(local10)); local6.text = param1.name; if(!param1.garageElement || param1.type == ItemCategoryEnum.INVENTORY) { if(param1.crystalPrice > 0) { local7.text = Money.numToString(param1.crystalPrice,false); local7.x = 181 - local7.textWidth; local7.y = 2; local4.addChild(local11); local4.addChild(local7); local11.x = 186; local11.y = 6; } } local6.y = 2; local6.x = 3; local4.addChildAt(local9,0); local4.addChild(local6); var local13:LabelBase = new LabelBase(); if(param1.discount > 0 && (param1.rank <= 0 || param1.garageElement)) { labelRed.y = local9.height - labelRed.height - 8; labelRed.x = local9.width - labelRed.width - 2; local4.addChild(labelRed); local13.color = 16777215; local13.align = TextFormatAlign.CENTER; local13.text = "-" + String(param1.discount) + "%"; local13.size = 13; local13.x = int(labelRed.x + labelRed.width / 2 - local13.textWidth / 2); local13.y = labelRed.y + 6; local4.addChild(local13); if(param1.timerDiscount != null) { local16 = param1.timerDiscount; if(local16.getEndTime() > getTimer()) { local17 = new CountDownTimerLabel(); local17.color = 15258050; local17.start(param1.timerDiscount); local17.y = labelRed.y + 18; local17.autoSize = TextFieldAutoSize.NONE; local17.align = TextFormatAlign.CENTER; local17.width = labelRed.width - 8; local17.x = int(labelRed.x + labelRed.width / 2 - local17.width / 2); local3.addChild(local17); } else { param1.timerDiscount = null; local13.y += 5; } } else { local13.y += 5; } } local5 = new BitmapData(local4.width,local4.height,true,0); this.bitmapsData.push(local5); local5.draw(local4); local3.addChildAt(new Bitmap(local5),0); if(param1.timer != null) { if(Boolean(param1.isUpgradingInAvailableItemsAlert)) { local17 = new CountDownTimerLabel(); local17.start(param1.timer); local17.y = local9.height - local17.textHeight - 7; local17.width = local9.width - 7; local17.autoSize = TextFieldAutoSize.NONE; local17.align = TextFormatAlign.RIGHT; local17.x = 0; local3.addChild(local17); } } return local3; } private function addLockItem(param1:Object, param2:Sprite) : void { if(param1.rank > 0) { param2.addChild(this.createRankIcon(param1)); } else { param2.addChild(this.createPremiumIcon()); } } private function createRankIcon(param1:Object) : RankIcon { var local2:RankIcon = new BigRankIcon(); if(Boolean(param1.showLockPremium)) { local2.setPremium(param1.rank); local2.x = PREMIUM_ITEM_LOCK_X; local2.y = PREMIUM_ITEM_LOCK_Y; } else { local2.setDefaultAccount(param1.rank); local2.x = 135; local2.y = 65; } return local2; } private function createPremiumIcon() : Bitmap { var local1:Bitmap = PremiumItemLock.createInstance(); local1.x = PREMIUM_ITEM_LOCK_X; local1.y = PREMIUM_ITEM_LOCK_Y; return local1; } public function indexById(param1:IGameObject) : int { var local2:Object = null; var local3:int = 0; while(local3 < this.dp.length) { local2 = this.dp.getItemAt(local3); if(local2.dat.id == param1) { return local3; } local3++; } return -1; } public function updateCost(param1:IGameObject, param2:int) : void { this.update(param1,"crystalPrice",param2); } public function updateShowLockPremium(param1:IGameObject, param2:Boolean) : void { this.update(param1,"showLockPremium",param2); } public function removeDiscountItem(param1:IGameObject) : void { this.update(param1,"saleImage",null); } public function getItemAt(param1:int) : IGameObject { return this.dp.getItemAt(param1).dat.id; } public function itemsCount() : int { return this.dp.length; } private function scrollList(param1:MouseEvent) : void { this.scrollSpeed = 0; this.list.horizontalScrollPosition -= param1.delta * (Boolean(Capabilities.os.search("Linux") != -1) ? 50 : 10); } public function onResourceLoadingComplete(param1:Resource) : void { this.updatePreview(param1 as ImageResource); } private function addListners(param1:Event) : void { this.list.horizontalScrollBar.addEventListener(Event.ENTER_FRAME,this.updateScrollOnEnterFrame); this.list.addEventListener(ListEvent.ITEM_CLICK,this.selectItem); addEventListener(MouseEvent.MOUSE_WHEEL,this.scrollList); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); } private function removeListners(param1:Event) : void { this.list.horizontalScrollBar.removeEventListener(Event.ENTER_FRAME,this.updateScrollOnEnterFrame); this.list.removeEventListener(ListEvent.ITEM_CLICK,this.selectItem); removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); removeEventListener(MouseEvent.MOUSE_WHEEL,this.scrollList); removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); } public function onResourceLoadingError(param1:Resource, param2:String) : void { } public function onResourceLoadingFatalError(param1:Resource, param2:String) : void { } public function onResourceLoadingProgress(param1:Resource, param2:int) : void { } public function onResourceLoadingStart(param1:Resource) : void { } public function onCompleteBefore(param1:CountDownTimer, param2:Boolean) : void { var local4:Object = null; var local3:int = 0; while(local3 < this.dp.length) { local4 = this.dp.getItemAt(local3).dat; if(local4.timer == param1) { this.updateByIndex(local3,"timer",null,false); } local3++; } } public function destroy() : void { disposeBitmapsData(this.bitmapsData); this.bitmapsData = null; removeDisplayObject(this.list); this.removePreviewLazyListeners(); this.removeAllElements(); this.list.removeAll(); this.list = null; this.dp = null; } private function removeAllElements() : void { var local2:Object = null; var local3:CountDownTimer = null; var local1:int = 0; while(local1 < this.dp.length) { local2 = this.dp.getItemAt(local1).dat; if(local2.timer != null) { local3 = local2.timer; local3.removeListener(CountDownTimerOnCompleteBefore,this); } local1++; } this.dp.removeAll(); } private function removePreviewLazyListeners() : void { var local1:Object = null; var local2:ImageResource = null; var local3:int = 0; while(local3 < this.dp.length) { local1 = this.dp.getItemAt(local3); local2 = local1.dat.preview as ImageResource; local2.removeLazyListener(this); local3++; } } } }
package alternativa.tanks.gui.shop.shopitems.item.details { import alternativa.tanks.gui.shop.components.item.GridItemBase; import platform.client.fp10.core.type.IGameObject; public class ShopItemDetails extends GridItemBase { protected var shopItemObject:IGameObject; public function ShopItemDetails(param1:IGameObject) { super(); this.shopItemObject = param1; mouseEnabled = false; } } }