code
stringlengths
57
237k
package alternativa.tanks.models.user { import platform.client.fp10.core.type.IGameObject; [ModelInterface] public interface IClanUserModel { function loadingInServiceSpace() : Boolean; function addInClan(param1:IGameObject) : void; function rejectAll() : void; function revoke(param1:IGameObject) : void; function reject(param1:IGameObject) : void; function acceptRequest(param1:IGameObject) : void; } }
package platform.client.fp10.core.model { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ObjectLoadListenerEvents implements ObjectLoadListener { private var object:IGameObject; private var impl:Vector.<Object>; public function ObjectLoadListenerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function objectLoaded() : void { var i:int = 0; var m:ObjectLoadListener = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ObjectLoadListener(this.impl[i]); m.objectLoaded(); i++; } } finally { Model.popObject(); } } } }
package com.alternativaplatform.projects.tanks.client.models.battlefield { public class BattlefieldResources { public function BattlefieldResources() { super(); } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.paypal { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.kits.paypal.PayPallKitShopItemSkin_normalStateClass.png")] public class PayPallKitShopItemSkin_normalStateClass extends BitmapAsset { public function PayPallKitShopItemSkin_normalStateClass() { super(); } } }
package mx.core { import flash.text.Font; use namespace mx_internal; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "4.6.0.23201"; public function FontAsset() { super(); } } }
package alternativa.tanks.models.battlefield.inventory { import alternativa.object.ClientObject; import controls.InventoryIcon; import flash.utils.getTimer; public class InventoryItem { private var id:int; private var _count:int; private var clientObject:ClientObject; private var icon:InventoryIcon; private var cooldownStartTime:int = -1; private var cooldownTime:int; public function InventoryItem(clientObject:ClientObject, id:int, quantity:int, coolDownMsec:int) { super(); this.clientObject = clientObject; this.id = id; this.icon = new InventoryIcon(id); this._count = quantity; this.cooldownTime = coolDownMsec; } public function getClientObject() : ClientObject { return this.clientObject; } public function getId() : int { return this.id; } public function getIcon() : InventoryIcon { return this.icon; } public function getCooldownStatus(now:int) : Number { if(this.cooldownStartTime == -1) { return 1; } var status:Number = (now - this.cooldownStartTime) / this.cooldownTime; if(status > 1) { status = 1; this.clearCooldown(); } return status; } public function clearCooldown() : void { this.cooldownStartTime = -1; } public function startCooldown(cooldownTime:int) : void { this.cooldownStartTime = getTimer(); } public function set count(value:int) : void { this._count = value; } public function get count() : int { return this._count; } public function canActivate() : Boolean { return this.cooldownStartTime < 0 && this._count > 0; } } }
package projects.tanks.client.battlefield.models.effects.duration.time { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class DurationModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DurationModelServer; private var client:IDurationModelBase = IDurationModelBase(this); private var modelId:Long = Long.getLong(2016151916,-1755051516); public function DurationModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DurationModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(DurationCC,false))); } protected function getInitParam() : DurationCC { return DurationCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.controller.commands.goto_ { import alternativa.tanks.controller.events.showform.ShowFormEvent; import org.robotlegs.mvcs.Command; public class GoToInviteCommand extends Command { public function GoToInviteCommand() { super(); } override public function execute() : void { dispatch(new ShowFormEvent(ShowFormEvent.SHOW_INVITE_FORM)); } } }
package projects.tanks.client.battlefield.models.battle.pointbased { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlagFlyingData; import projects.tanks.client.battlefield.types.Vector3d; public class PointBasedBattleModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PointBasedBattleModelServer; private var client:IPointBasedBattleModelBase = IPointBasedBattleModelBase(this); private var modelId:Long = Long.getLong(705910854,-1245375245); private var _dropFlagId:Long = Long.getLong(906489116,-114905795); private var _dropFlag_flagIdCodec:ICodec; private var _dropFlag_positionCodec:ICodec; private var _dropFlyingFlagId:Long = Long.getLong(1984730396,1294099278); private var _dropFlyingFlag_idCodec:ICodec; private var _dropFlyingFlag_pointIdCodec:ICodec; private var _dropFlyingFlag_fallingDataCodec:ICodec; private var _exileFlagId:Long = Long.getLong(1963608681,-1790478509); private var _exileFlag_idCodec:ICodec; private var _flagDeliveredId:Long = Long.getLong(12556924,688130128); private var _flagDelivered_flagIdCodec:ICodec; private var _flagDelivered_baseIdCodec:ICodec; private var _flagDelivered_delivererTankIdCodec:ICodec; private var _flagTakenId:Long = Long.getLong(1963608801,-1704957453); private var _flagTaken_flagIdCodec:ICodec; private var _flagTaken_tankIdCodec:ICodec; private var _returnFlagToBaseId:Long = Long.getLong(549926507,-1447996528); private var _returnFlagToBase_flagIdCodec:ICodec; private var _returnFlagToBase_tankCodec:ICodec; private var _throwFlyingFlagId:Long = Long.getLong(476671394,1885696345); private var _throwFlyingFlag_idCodec:ICodec; private var _throwFlyingFlag_clientFlagFlyingDataCodec:ICodec; public function PointBasedBattleModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PointBasedBattleModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(PointBasedBattleCC,false))); this._dropFlag_flagIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._dropFlag_positionCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._dropFlyingFlag_idCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._dropFlyingFlag_pointIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._dropFlyingFlag_fallingDataCodec = this._protocol.getCodec(new TypeCodecInfo(ClientFlagFlyingData,false)); this._exileFlag_idCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._flagDelivered_flagIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._flagDelivered_baseIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._flagDelivered_delivererTankIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._flagTaken_flagIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._flagTaken_tankIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._returnFlagToBase_flagIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._returnFlagToBase_tankCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,true)); this._throwFlyingFlag_idCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._throwFlyingFlag_clientFlagFlyingDataCodec = this._protocol.getCodec(new TypeCodecInfo(ClientFlagFlyingData,false)); } protected function getInitParam() : PointBasedBattleCC { return PointBasedBattleCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._dropFlagId: this.client.dropFlag(int(this._dropFlag_flagIdCodec.decode(param2)),Vector3d(this._dropFlag_positionCodec.decode(param2))); break; case this._dropFlyingFlagId: this.client.dropFlyingFlag(int(this._dropFlyingFlag_idCodec.decode(param2)),int(this._dropFlyingFlag_pointIdCodec.decode(param2)),ClientFlagFlyingData(this._dropFlyingFlag_fallingDataCodec.decode(param2))); break; case this._exileFlagId: this.client.exileFlag(int(this._exileFlag_idCodec.decode(param2))); break; case this._flagDeliveredId: this.client.flagDelivered(int(this._flagDelivered_flagIdCodec.decode(param2)),int(this._flagDelivered_baseIdCodec.decode(param2)),Long(this._flagDelivered_delivererTankIdCodec.decode(param2))); break; case this._flagTakenId: this.client.flagTaken(int(this._flagTaken_flagIdCodec.decode(param2)),Long(this._flagTaken_tankIdCodec.decode(param2))); break; case this._returnFlagToBaseId: this.client.returnFlagToBase(int(this._returnFlagToBase_flagIdCodec.decode(param2)),IGameObject(this._returnFlagToBase_tankCodec.decode(param2))); break; case this._throwFlyingFlagId: this.client.throwFlyingFlag(int(this._throwFlyingFlag_idCodec.decode(param2)),ClientFlagFlyingData(this._throwFlyingFlag_clientFlagFlyingDataCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.payment.modes.pricerange { public class PriceRangeCC { private var _enabled:Boolean; private var _minimum:Number; public function PriceRangeCC(param1:Boolean = false, param2:Number = 0) { super(); this._enabled = param1; this._minimum = param2; } public function get enabled() : Boolean { return this._enabled; } public function set enabled(param1:Boolean) : void { this._enabled = param1; } public function get minimum() : Number { return this._minimum; } public function set minimum(param1:Number) : void { this._minimum = param1; } public function toString() : String { var local1:String = "PriceRangeCC ["; local1 += "enabled = " + this.enabled + " "; local1 += "minimum = " + this.minimum + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.panel.model.profile.useremailpassword { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.profile.useremailpassword.UserEmailCC; public class CodecUserEmailCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_email:ICodec; private var codec_emailConfirmed:ICodec; public function CodecUserEmailCC() { super(); } public function init(param1:IProtocol) : void { this.codec_email = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_emailConfirmed = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:UserEmailCC = new UserEmailCC(); local2.email = this.codec_email.decode(param1) as String; local2.emailConfirmed = this.codec_emailConfirmed.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:UserEmailCC = UserEmailCC(param2); this.codec_email.encode(param1,local3.email); this.codec_emailConfirmed.encode(param1,local3.emailConfirmed); } } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.flag { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlagState; public class VectorCodecFlagStateLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecFlagStateLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(FlagState,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<FlagState> = new Vector.<FlagState>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = FlagState(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:FlagState = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<FlagState> = Vector.<FlagState>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package forms.friends.list.renderer.background { import controls.cellrenderer.ButtonState; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Graphics; public class FriendCellSelected extends ButtonState { [Embed(source="1184.png")] private static var leftIconClass:Class; private static var leftIconBitmapData:BitmapData = Bitmap(new leftIconClass()).bitmapData; [Embed(source="1030.png")] private static var centerIconClass:Class; private static var centerIconBitmapData:BitmapData = Bitmap(new centerIconClass()).bitmapData; [Embed(source="1067.png")] private static var rightIconClass:Class; private static var rightIconBitmapData:BitmapData = Bitmap(new rightIconClass()).bitmapData; public function FriendCellSelected() { super(); bmpLeft = leftIconBitmapData; bmpCenter = centerIconBitmapData; bmpRight = rightIconBitmapData; } override public function draw() : void { var _loc1_:Graphics = null; _loc1_ = l.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(bmpLeft); _loc1_.drawRect(0,0,5,20); _loc1_.endFill(); l.x = 0; l.y = 0; _loc1_ = c.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(bmpCenter); _loc1_.drawRect(0,0,_width - 10,20); _loc1_.endFill(); c.x = 5; c.y = 0; _loc1_ = r.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(bmpRight); _loc1_.drawRect(0,0,5,20); _loc1_.endFill(); r.x = _width - 5; r.y = 0; } } }
package alternativa.tanks.models.weapon.gauss { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponConst; import alternativa.tanks.models.weapon.WeaponForces; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapon.gauss.sfx.GaussEffects; import alternativa.tanks.models.weapon.gauss.sfx.GaussSFXData; import alternativa.tanks.models.weapon.gauss.sfx.GaussShell; import alternativa.tanks.models.weapon.gauss.sfx.IGaussSFXModel; import alternativa.tanks.models.weapon.splash.Splash; import alternativa.tanks.models.weapon.splash.SplashParams; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import projects.tanks.client.battlefield.models.tankparts.weapon.gauss.GaussCC; import projects.tanks.client.battlefield.models.tankparts.weapon.splash.SplashCC; public class CommonGaussWeapon { [Inject] public static var battleService:BattleService; protected var gunParams:AllGlobalGunParams = new AllGlobalGunParams(); protected var weaponPlatform:WeaponPlatform; protected var primaryWeaponForces:WeaponForces; protected var secondaryWeaponForces:WeaponForces; protected var weaponObject:WeaponObject; protected var effects:GaussEffects; protected var sfxData:GaussSFXData; private var gaussData:GaussCC; private var weakening:DistanceWeakening; private var callback:GaussWeaponCallback; private var splash:Splash; protected var enabled:Boolean; private var secondarySplashParams:SplashParams; public function CommonGaussWeapon(param1:WeaponObject, param2:GaussCC, param3:GaussWeaponCallback = null) { super(); this.weaponObject = param1; this.gaussData = param2; this.weakening = param1.distanceWeakening(); var local4:IGaussSFXModel = IGaussSFXModel(param1.getObject().adapt(IGaussSFXModel)); this.sfxData = local4.getSFXData(); this.splash = Splash(param1.getObject().adapt(Splash)); this.callback = param3; this.secondaryWeaponForces = new WeaponForces(param2.aimedShotImpact,param2.aimedShotKickback); var local5:SplashCC = param2.secondarySplashParams; this.secondarySplashParams = new SplashParams(BattleUtils.toClientScale(local5.radiusOfMaxSplashDamage),BattleUtils.toClientScale(local5.splashDamageRadius),local5.minSplashDamagePercent,local5.impactForce * WeaponConst.BASE_IMPACT_FORCE.getNumber()); } public function init(param1:WeaponPlatform) : void { this.effects = new GaussEffects(this.weaponObject,this.getSkin(),param1,this.sfxData); } protected function getSkin() : GaussTurretSkin { return GaussSkin(this.weaponObject.getObject().adapt(GaussSkin)).getSkin(); } public function enable() : void { this.enabled = true; } public function disable(param1:Boolean) : void { this.enabled = false; } public function updateRecoilForce(param1:Number) : void { this.primaryWeaponForces.setRecoilForce(param1); } public function applySecondarySplashImpact(param1:Vector3, param2:Body) : void { this.splash.applySplashForce(param1,1,param2,this.secondarySplashParams); } public function getShell() : GaussShell { var local1:GaussShell = GaussShell(battleService.getObjectPool().getObject(GaussShell)); local1.init(this.primaryWeaponForces.getImpactForce(),this.gaussData,this.sfxData,this.weakening,this.callback,this.splash); return local1; } } }
package org.osflash.signals { import flash.errors.IllegalOperationError; import org.osflash.signals.events.IBubbleEventHandler; import org.osflash.signals.events.IEvent; [DefaultProperty("valueClasses")] public class DeluxeSignal implements ISignalOwner, IPrioritySignal { protected var _target:Object; protected var _valueClasses:Array; protected var listenerBoxes:Array; protected var listenersNeedCloning:Boolean = false; public function DeluxeSignal(target:Object = null, ... valueClasses) { super(); this._target = target; this.listenerBoxes = []; if(valueClasses.length == 1 && valueClasses[0] is Array) { valueClasses = valueClasses[0]; } this.valueClasses = valueClasses; } public function get valueClasses() : Array { return this._valueClasses; } public function set valueClasses(value:Array) : void { this._valueClasses = Boolean(value) ? value.slice() : []; for(var i:int = int(this._valueClasses.length); Boolean(i--); ) { if(!(this._valueClasses[i] is Class)) { throw new ArgumentError("Invalid valueClasses argument: item at index " + i + " should be a Class but was:<" + this._valueClasses[i] + ">."); } } } public function get numListeners() : uint { return this.listenerBoxes.length; } public function get target() : Object { return this._target; } public function set target(value:Object) : void { if(value == this._target) { return; } this.removeAll(); this._target = value; } public function add(listener:Function) : Function { return this.addWithPriority(listener); } public function addWithPriority(listener:Function, priority:int = 0) : Function { this.registerListener(listener,false,priority); return listener; } public function addOnce(listener:Function) : Function { return this.addOnceWithPriority(listener); } public function addOnceWithPriority(listener:Function, priority:int = 0) : Function { this.registerListener(listener,true,priority); return listener; } public function remove(listener:Function) : Function { if(this.indexOfListener(listener) == -1) { return listener; } if(this.listenersNeedCloning) { this.listenerBoxes = this.listenerBoxes.slice(); this.listenersNeedCloning = false; } this.listenerBoxes.splice(this.indexOfListener(listener),1); return listener; } public function removeAll() : void { for(var i:uint = this.listenerBoxes.length; Boolean(i--); ) { this.remove(this.listenerBoxes[i].listener as Function); } } public function dispatch(... valueObjects) : void { var valueObject:Object = null; var valueClass:Class = null; var listener:Function = null; var listenerBox:Object = null; var len:int = int(this._valueClasses.length); for(var i:int = 0; i < len; i++) { valueObject = valueObjects[i]; if(!(valueObject === null || valueObject is (valueClass = this._valueClasses[i]))) { throw new ArgumentError("Value object <" + valueObject + "> is not an instance of <" + valueClass + ">."); } } var event:IEvent = valueObjects[0] as IEvent; if(Boolean(event)) { if(Boolean(event.target)) { valueObjects[0] = event = event.clone(); } event.target = this.target; event.currentTarget = this.target; event.signal = this; } this.listenersNeedCloning = true; if(Boolean(this.listenerBoxes.length)) { for each(listenerBox in this.listenerBoxes) { listener = listenerBox.listener; if(Boolean(listenerBox.once)) { this.remove(listener); } listener.apply(null,valueObjects); } } this.listenersNeedCloning = false; if(!event || !event.bubbles) { return; } var currentTarget:Object = this.target; while(true) { currentTarget = currentTarget.parent; if(!(currentTarget && currentTarget.hasOwnProperty("parent") && (Boolean(currentTarget)))) { break; } if(currentTarget is IBubbleEventHandler) { if(!IBubbleEventHandler(event.currentTarget = currentTarget).onEventBubbled(event)) { break; } } } } protected function indexOfListener(listener:Function) : int { for(var i:int = int(this.listenerBoxes.length); Boolean(i--); ) { if(this.listenerBoxes[i].listener == listener) { return i; } } return -1; } protected function registerListener(listener:Function, once:Boolean = false, priority:int = 0) : void { var argumentString:String = null; var prevListenerBox:Object = null; if(listener.length < this._valueClasses.length) { argumentString = listener.length == 1 ? "argument" : "arguments"; throw new ArgumentError("Listener has " + listener.length + " " + argumentString + " but it needs at least " + this._valueClasses.length + " to match the given value classes."); } var listenerBox:Object = { "listener":listener, "once":once, "priority":priority }; if(!this.listenerBoxes.length) { this.listenerBoxes[0] = listenerBox; return; } var prevListenerIndex:int = this.indexOfListener(listener); if(prevListenerIndex >= 0) { prevListenerBox = this.listenerBoxes[prevListenerIndex]; if(Boolean(prevListenerBox.once) && !once) { throw new IllegalOperationError("You cannot addOnce() then add() the same listener without removing the relationship first."); } if(!prevListenerBox.once && once) { throw new IllegalOperationError("You cannot add() then addOnce() the same listener without removing the relationship first."); } return; } if(this.listenersNeedCloning) { this.listenerBoxes = this.listenerBoxes.slice(); this.listenersNeedCloning = false; } var len:int = int(this.listenerBoxes.length); for(var i:int = 0; i < len; i++) { if(priority > this.listenerBoxes[i].priority) { this.listenerBoxes.splice(i,0,listenerBox); return; } } this.listenerBoxes[this.listenerBoxes.length] = listenerBox; } } }
package alternativa.tanks.model.rankupbonus { import alternativa.tanks.gui.alerts.RankUpBonusAlert; import projects.tanks.client.panel.model.rankupbonus.alert.IRankUpBonusAlertPanelModelBase; import projects.tanks.client.panel.model.rankupbonus.alert.RankUpBonusAlertItem; import projects.tanks.client.panel.model.rankupbonus.alert.RankUpBonusAlertPanelModelBase; [ModelInfo] public class RankUpBonusAlertModel extends RankUpBonusAlertPanelModelBase implements IRankUpBonusAlertPanelModelBase { public function RankUpBonusAlertModel() { super(); } public function showAlert(param1:RankUpBonusAlertItem) : void { new RankUpBonusAlert(param1.accruedBonusCrystals,param1.alertPictureUrl); } } }
package projects.tanks.clients.flash.resources.drone { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.flash.resources.drone.Drone3D_noBatteriesTexture.png")] public class Drone3D_noBatteriesTexture extends BitmapAsset { public function Drone3D_noBatteriesTexture() { super(); } } }
package alternativa.tanks.models.weapon.artillery.sfx { import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.physics.collision.CollisionDetector; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleRunner; import alternativa.tanks.battle.BattleService; import alternativa.tanks.models.tank.LocalTankInfoService; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.artillery.ArtilleryShell; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.sfx.AnimatedLightEffect; import alternativa.tanks.sfx.AnimatedSpriteEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.objectpool.ObjectPool; public class ArtilleryShellEffects { [Inject] public static var battleService:BattleService; [Inject] public static var localTankService:LocalTankInfoService; private static const EXPLOSION_OFFSET_TO_CAMERA:Number = 110; private static const DECAL_RADIUS:Number = 550; public static const DISTANCE_FOR_TRAIL_SOUND:Number = 3000; protected static const _rayHit:RayHit = new RayHit(); private const projectionOrigin:Vector3 = new Vector3(); private const explosionDirection:Vector3 = new Vector3(); private const explosionPosition:Vector3 = new Vector3(); private const rayCastDirection:Vector3 = new Vector3(); private var velocity:Vector3 = new Vector3(); private var position:Vector3 = new Vector3(); private var direction:Vector3 = new Vector3(); private var prevPosition:Vector3 = new Vector3(); private var prevDirection:Vector3 = new Vector3(); private var sfxData:ArtillerySfxData; private var gravity:Number; private var trailEffect:ArtilleryTrailEffect; private var checkCollisions:Boolean = true; public function ArtilleryShellEffects(param1:Mesh, param2:ArtillerySfxData, param3:Vector3, param4:AllGlobalGunParams, param5:Vector3, param6:Number) { super(); this.sfxData = param2; this.gravity = param6; this.velocity.copy(param3); this.position.copy(param4.muzzlePosition); this.direction.copy(param5); this.prevPosition.copy(param4.muzzlePosition); this.prevDirection.copy(param5); this.trailEffect = this.createTrailEffect(param1); this.checkDistance(); } private function checkDistance() : void { var local1:int = 0; while(local1 < 24) { this.checkCollisions = this.updateShellPosition(true); if(!this.checkCollisions) { return; } local1++; } } public function updateShellPosition(param1:Boolean = false) : Boolean { if(!this.checkCollisions) { return false; } ArtilleryShell.moveShell(BattleRunner.PHYSICS_STEP_IN_S,this.position,this.prevPosition,this.direction,this.prevDirection,this.velocity,this.gravity); this.rayCastDirection.diff(this.position,this.prevPosition); var local2:Number = this.rayCastDirection.length(); this.rayCastDirection.normalize(); var local3:CollisionDetector = battleService.getBattleRunner().getCollisionDetector(); if(local3.raycastStatic(this.prevPosition,this.rayCastDirection,CollisionGroup.STATIC,local2,null,_rayHit)) { if(!param1) { this.checkCollisions = false; this.createSoundForShell(_rayHit.position); } return false; } return true; } private function createTrailEffect(param1:Mesh) : ArtilleryTrailEffect { var local2:ArtilleryTrailEffect = ArtilleryTrailEffect(battleService.getObjectPool().getObject(ArtilleryTrailEffect)); local2.init(param1,this.sfxData); return local2; } public function updateTrail(param1:Number) : void { this.trailEffect.update(param1); } public function destroy() : void { this.trailEffect.close(); this.trailEffect = null; } public function createExplosionEffect(param1:Vector3, param2:Vector3) : void { this.createExplosionGraphicEffect(param1,param2); this.createExplosionLightEffect(param1); this.createExplosionSoundEffect(param1); this.createExplosionMark(param1,param2); } private function createExplosionGraphicEffect(param1:Vector3, param2:Vector3) : void { this.explosionPosition.sum(param1,this.explosionDirection.copy(param2).scale(-155)); var local3:ObjectPool = battleService.getObjectPool(); var local4:StaticObject3DPositionProvider = StaticObject3DPositionProvider(local3.getObject(StaticObject3DPositionProvider)); local4.init(this.explosionPosition,EXPLOSION_OFFSET_TO_CAMERA); var local5:AnimatedSpriteEffect = AnimatedSpriteEffect(local3.getObject(AnimatedSpriteEffect)); local5.init(1500,1500,this.sfxData.explosion,0,local4,0.5,0.75); battleService.addGraphicEffect(local5); } private function createExplosionLightEffect(param1:Vector3) : void { var local2:AnimatedLightEffect = AnimatedLightEffect(battleService.getObjectPool().getObject(AnimatedLightEffect)); var local3:StaticObject3DPositionProvider = StaticObject3DPositionProvider(battleService.getObjectPool().getObject(StaticObject3DPositionProvider)); local3.init(param1,EXPLOSION_OFFSET_TO_CAMERA); local2.init(local3,this.sfxData.hitLightAnimation); battleService.addGraphicEffect(local2); } private function createExplosionSoundEffect(param1:Vector3) : void { var local2:Sound3D = Sound3D.create(this.sfxData.explosionSound,0.8); battleService.addSound3DEffect(Sound3DEffect.create(param1,local2)); } private function createExplosionMark(param1:Vector3, param2:Vector3) : void { this.projectionOrigin.copy(param1).subtract(param2); battleService.getBattleScene3D().addDecal(param1,this.projectionOrigin,DECAL_RADIUS,this.sfxData.explosionMarkMaterial); } private function createSoundForShell(param1:Vector3) : void { if(this.shouldPlaySound(param1)) { this.createTrailSoundEffect(param1); } } public function createTrailSoundEffect(param1:Vector3) : void { var local2:Sound3D = Sound3D.create(this.sfxData.flyBySound,0.8); battleService.addSound3DEffect(Sound3DEffect.create(param1,local2)); } private function shouldPlaySound(param1:Vector3) : Boolean { return Boolean(localTankService.isLocalTankLoaded()) && this.soundIsNearPlayer(param1); } private function soundIsNearPlayer(param1:Vector3) : Boolean { return Vector3.distanceBetween(param1,localTankService.getLocalTank().getBody().state.position) <= DISTANCE_FOR_TRAIL_SOUND; } } }
package alternativa.tanks.model.payment.shop.indemnity { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IndemnityEvents implements Indemnity { private var object:IGameObject; private var impl:Vector.<Object>; public function IndemnityEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getIndemnitySize() : int { var result:int = 0; var i:int = 0; var m:Indemnity = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = Indemnity(this.impl[i]); result = int(m.getIndemnitySize()); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.common.discrete { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public class DiscreteWeaponCommunicationModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DiscreteWeaponCommunicationModelServer; private var client:IDiscreteWeaponCommunicationModelBase = IDiscreteWeaponCommunicationModelBase(this); private var modelId:Long = Long.getLong(486222912,-663069007); private var _shootId:Long = Long.getLong(1666638426,-1858765435); private var _shoot_shooterCodec:ICodec; private var _shoot_directionCodec:ICodec; private var _shoot_targetsCodec:ICodec; public function DiscreteWeaponCommunicationModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DiscreteWeaponCommunicationModelServer(IModel(this)); this._shoot_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._shoot_directionCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._shoot_targetsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(TargetHit,false),false,1)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._shootId: this.client.shoot(IGameObject(this._shoot_shooterCodec.decode(param2)),Vector3d(this._shoot_directionCodec.decode(param2)),this._shoot_targetsCodec.decode(param2) as Vector.<TargetHit>); } } override public function get id() : Long { return this.modelId; } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p29 extends BitmapAsset { public function RangsIcon_p29() { super(); } } }
package alternativa.tanks.model.item.availabledevices { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class AvailableDevicesEvents implements AvailableDevices { private var object:IGameObject; private var impl:Vector.<Object>; public function AvailableDevicesEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function loadDevices() : void { var i:int = 0; var m:AvailableDevices = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = AvailableDevices(this.impl[i]); m.loadDevices(); i++; } } finally { Model.popObject(); } } } }
package alternativa.protocol.osgi { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.protocol.IProtocol; import alternativa.protocol.codec.primitive.ByteCodec; import alternativa.protocol.codec.primitive.DoubleCodec; import alternativa.protocol.codec.primitive.FloatCodec; import alternativa.protocol.codec.primitive.IntCodec; import alternativa.protocol.codec.primitive.LongCodec; import alternativa.protocol.codec.primitive.ShortCodec; import alternativa.protocol.codec.primitive.UByteCodec; import alternativa.protocol.codec.primitive.UIntCodec; import alternativa.protocol.codec.primitive.UShortCodec; import alternativa.protocol.impl.Protocol; import alternativa.types.Byte; import alternativa.types.Float; import alternativa.types.Long; import alternativa.types.Short; import alternativa.types.UByte; import alternativa.types.UShort; public class ProtocolActivator implements IBundleActivator { public function ProtocolActivator() { super(); } public function start(param1:OSGi) : void { var local2:IProtocol = Protocol.defaultInstance; param1.registerService(IProtocol,local2); local2.registerCodecForType(Byte,new ByteCodec()); local2.registerCodecForType(Float,new FloatCodec()); local2.registerCodecForType(Long,new LongCodec()); local2.registerCodecForType(Short,new ShortCodec()); local2.registerCodecForType(UByte,new UByteCodec()); local2.registerCodecForType(UShort,new UShortCodec()); local2.registerCodecForType(uint,new UIntCodec()); local2.registerCodecForType(int,new IntCodec()); local2.registerCodecForType(Number,new DoubleCodec()); } public function stop(param1:OSGi) : void { } } }
package projects.tanks.client.garage.skins { public interface IAvailableSkinsItemModelBase { } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class NewReferalWindow_bitmapIconLink extends BitmapAsset { public function NewReferalWindow_bitmapIconLink() { super(); } } }
package alternativa.tanks.models.weapon.flamethrower { public class FlamethrowerEffectsParams { public static const FLAME_MUZZLE_OFFSET:Number = 90; public static const FLAME_MUZZLE_RANDOM_OFFSET:Number = 40; public static const PLANE_LENGTH:int = 300; public static const PLANE_WIDTH:int = 100; public static const PARTICLE_START_SIZE:Number = 50; public static const PARTICLE_END_SIZE:Number = 400; public static const PARTICLE_SPEED_PER_DISTANCE_METER:Number = 100; public static const SOUND_VOLUME:Number = 1; public static const FIRE_LIGHT_OFFSET:int = 1500; public function FlamethrowerEffectsParams() { super(); } } }
package _codec.projects.tanks.client.commons.models.captcha { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.commons.models.captcha.CaptchaLocation; public class VectorCodecCaptchaLocationLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecCaptchaLocationLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(CaptchaLocation,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<CaptchaLocation> = new Vector.<CaptchaLocation>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = CaptchaLocation(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:CaptchaLocation = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<CaptchaLocation> = Vector.<CaptchaLocation>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.device { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.device.DeviceButtonSkin_overStateClass.png")] public class DeviceButtonSkin_overStateClass extends BitmapAsset { public function DeviceButtonSkin_overStateClass() { super(); } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.guestform { import alternativa.startup.CacheLoader; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.net.URLRequest; import flash.system.LoaderContext; public class GuestForm extends Sprite { private static const ttfFont:Class = GuestForm_ttfFont; private var backgroundImageBitmap:Bitmap; private var normalBitmap:Bitmap; private var overBitmap:Bitmap; private var logoBitmap:BitmapData; private var logoAlphaBitmap:BitmapData; private var urls:Vector.<String> = new Vector.<String>(); private var loader:CacheLoader; private var urlsCounter:int = -1; private var stageWidth:int; private var stageHeight:int; private var background:BackgroundImage; private var backgoundFill:BackgroundFill; private var logo:TankiLogo; private var buttonStart:Button; private var buttonHandler:Function; public function GuestForm(param1:Function) { super(); this.urls.push("background.jpg"); this.urls.push("button_normal.png"); this.urls.push("button_over.png"); this.urls.push("logo.jpg"); this.urls.push("alpha.jpg"); this.buttonHandler = param1; this.loadNextBMP(); } private function loadNextBMP(param1:Event = null) : void { var local2:Bitmap = null; var local3:String = null; var local4:LoaderContext = null; if(this.urlsCounter >= 0 && !(param1 is ErrorEvent)) { local2 = this.loader.content as Bitmap; local3 = this.urls[this.urlsCounter]; if(local3.indexOf("logo") >= 0) { this.logoBitmap = local2.bitmapData; } else if(local3.indexOf("alpha") >= 0) { this.logoAlphaBitmap = local2.bitmapData; } else if(local3.indexOf("background") >= 0) { this.backgroundImageBitmap = local2; } else if(local3.indexOf("normal") >= 0) { this.normalBitmap = local2; } else if(local3.indexOf("over") >= 0) { this.overBitmap = local2; } } if(++this.urlsCounter < this.urls.length) { this.loader = new CacheLoader(); this.loader.contentLoaderInfo.addEventListener(Event.COMPLETE,this.loadNextBMP); this.loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,this.loadNextBMP); this.loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.loadNextBMP); local4 = new LoaderContext(true); if("imageDecodingPolicy" in local4) { local4["imageDecodingPolicy"] = "onLoad"; } this.loader.load(new URLRequest(this.urls[this.urlsCounter]),local4); } else { this.init(); } } private function init(param1:Event = null) : void { this.backgoundFill = new BackgroundFill(); addChild(this.backgoundFill); this.background = new BackgroundImage(this.backgroundImageBitmap); addChild(this.background); this.logo = new TankiLogo(this.logoBitmap,this.logoAlphaBitmap); addChild(this.logo); this.buttonStart = new Button(this.normalBitmap,this.overBitmap,this.buttonHandler); addChild(this.buttonStart); if(stage != null) { stage.addEventListener(Event.RESIZE,this.onResize); stage.addEventListener(Event.REMOVED_FROM_STAGE,this.onRemovedFromStage); this.resize(stage.stageWidth,stage.stageHeight); } } private function onRemovedFromStage(param1:Event) : void { stage.removeEventListener(Event.RESIZE,this.onResize); stage.removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemovedFromStage); } private function onResize(param1:Event) : void { if(stage != null) { this.resize(stage.stageWidth,stage.stageHeight); } } public function resize(param1:int, param2:int) : void { if(this.backgoundFill != null) { this.backgoundFill.redraw(param1,param2); this.background.resposition(param1,param2); this.logo.reposition(param1,param2); this.buttonStart.reposition(param1,param2); } this.stageWidth = param1; this.stageHeight = param2; } } }
package projects.tanks.client.panel.model.payment.modes.alipay { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class AlipayPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getPaymentUrlId:Long = Long.getLong(2073033764,87600040); private var _getPaymentUrl_shopItemIdCodec:ICodec; private var model:IModel; public function AlipayPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getPaymentUrl_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function getPaymentUrl(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getPaymentUrl_shopItemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getPaymentUrlId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.model.payment.shop.description { import projects.tanks.client.panel.model.shop.description.IShopItemAdditionalDescriptionModelBase; import projects.tanks.client.panel.model.shop.description.ShopItemAdditionalDescriptionModelBase; [ModelInfo] public class ShopItemAdditionalDescriptionModel extends ShopItemAdditionalDescriptionModelBase implements IShopItemAdditionalDescriptionModelBase, ShopItemAdditionalDescription { public function ShopItemAdditionalDescriptionModel() { super(); } public function getAdditionalDescription() : String { return getInitParam().additionalDescription; } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_tournamentsIconMakeUp.png")] public class MakeUp_tournamentsIconMakeUp extends BitmapAsset { public function MakeUp_tournamentsIconMakeUp() { super(); } } }
package projects.tanks.client.panel.model.shop.specialkit { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class SpecialKitPackageModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function SpecialKitPackageModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.buttons.h71px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h71px.GreyHugeButtonSkin_leftDownClass.png")] public class GreyHugeButtonSkin_leftDownClass extends BitmapAsset { public function GreyHugeButtonSkin_leftDownClass() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank04.png")] public class PremiumRankBitmaps_bitmapBigRank04 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank04() { super(); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_ctfBluePlayerDropRedflagIcon.png")] public class ActionOutputLine_ctfBluePlayerDropRedflagIcon extends BitmapAsset { public function ActionOutputLine_ctfBluePlayerDropRedflagIcon() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.friend { import alternativa.types.Long; import flash.events.Event; public class FriendActionServiceEvent extends Event { public static const ADD:String = "FriendsActionServiceEvent.ADD"; public static const ACCEPT:String = "FriendsActionServiceEvent.ACCEPT"; public static const BREAK_OFF:String = "FriendsActionServiceEvent.BREAK_OFF"; public static const REJECT:String = "FriendsActionServiceEvent.REJECT"; public static const REJECT_ALL_INCOMING:String = "FriendsActionServiceEvent.REJECT_ALL_INCOMING"; public var userId:Long; public function FriendActionServiceEvent(param1:String, param2:Long, param3:Boolean = false, param4:Boolean = false) { super(param1,param3,param4); this.userId = param2; } } }
package alternativa.physics.collision { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.Contact; import alternativa.physics.altphysics; import alternativa.physics.collision.colliders.BoxBoxCollider; import alternativa.physics.collision.colliders.BoxRectCollider; import alternativa.physics.collision.colliders.BoxSphereCollider; import alternativa.physics.collision.colliders.BoxTriangleCollider; import alternativa.physics.collision.colliders.SphereSphereCollider; import alternativa.physics.collision.types.BoundBox; import alternativa.physics.collision.types.RayIntersection; use namespace altphysics; public class KdTreeCollisionDetector implements ICollisionDetector { private static var _rayAABB:BoundBox = new BoundBox(); altphysics var tree:CollisionKdTree; altphysics var dynamicPrimitives:Vector.<CollisionPrimitive>; altphysics var dynamicPrimitivesNum:int; altphysics var threshold:Number = 1.0E-4; private var colliders:Object; private var _time:MinMax; private var _n:Vector3; private var _o:Vector3; private var _dynamicIntersection:RayIntersection; public function KdTreeCollisionDetector() { this.colliders = {}; this._time = new MinMax(); this._n = new Vector3(); this._o = new Vector3(); this._dynamicIntersection = new RayIntersection(); super(); this.tree = new CollisionKdTree(); this.dynamicPrimitives = new Vector.<CollisionPrimitive>(); this.addCollider(CollisionPrimitive.BOX,CollisionPrimitive.BOX,new BoxBoxCollider()); this.addCollider(CollisionPrimitive.BOX,CollisionPrimitive.SPHERE,new BoxSphereCollider()); this.addCollider(CollisionPrimitive.BOX,CollisionPrimitive.RECT,new BoxRectCollider()); this.addCollider(CollisionPrimitive.BOX,CollisionPrimitive.TRIANGLE,new BoxTriangleCollider()); this.addCollider(CollisionPrimitive.SPHERE,CollisionPrimitive.SPHERE,new SphereSphereCollider()); } public function addPrimitive(primitive:CollisionPrimitive, isStatic:Boolean = true) : Boolean { return true; } public function removePrimitive(primitive:CollisionPrimitive, isStatic:Boolean = true) : Boolean { return true; } public function init(collisionPrimitives:Vector.<CollisionPrimitive>) : void { this.tree.createTree(collisionPrimitives); } public function getAllContacts(contacts:Contact) : Contact { return null; } public function getContact(prim1:CollisionPrimitive, prim2:CollisionPrimitive, contact:Contact) : Boolean { if((prim1.collisionGroup & prim2.collisionGroup) == 0) { return false; } if(prim1.body != null && prim1.body == prim2.body) { return false; } if(!prim1.aabb.intersects(prim2.aabb,0.01)) { return false; } var collider:ICollider = this.colliders[prim1.type <= prim2.type ? prim1.type << 16 | prim2.type : prim2.type << 16 | prim1.type] as ICollider; if(collider != null && collider.getContact(prim1,prim2,contact)) { if(prim1.postCollisionPredicate != null && !prim1.postCollisionPredicate.considerCollision(prim2)) { return false; } if(prim2.postCollisionPredicate != null && !prim2.postCollisionPredicate.considerCollision(prim1)) { return false; } return true; } return false; } public function testCollision(prim1:CollisionPrimitive, prim2:CollisionPrimitive) : Boolean { if((prim1.collisionGroup & prim2.collisionGroup) == 0) { return false; } if(prim1.body != null && prim1.body == prim2.body) { return false; } if(!prim1.aabb.intersects(prim2.aabb,0.01)) { return false; } var collider:ICollider = this.colliders[prim1.type <= prim2.type ? prim1.type << 16 | prim2.type : prim2.type << 16 | prim1.type] as ICollider; if(collider != null && collider.haveCollision(prim1,prim2)) { if(prim1.postCollisionPredicate != null && !prim1.postCollisionPredicate.considerCollision(prim2)) { return false; } if(prim2.postCollisionPredicate != null && !prim2.postCollisionPredicate.considerCollision(prim1)) { return false; } return true; } return false; } public function intersectRay(origin:Vector3, dir:Vector3, collisionGroup:int, maxTime:Number, predicate:IRayCollisionPredicate, result:RayIntersection) : Boolean { var hasStaticIntersection:Boolean = this.intersectRayWithStatic(origin,dir,collisionGroup,maxTime,predicate,result); var hasDynamicIntersection:Boolean = this.intersectRayWithDynamic(origin,dir,collisionGroup,maxTime,predicate,this._dynamicIntersection); if(!(hasDynamicIntersection || hasStaticIntersection)) { return false; } if(hasDynamicIntersection && hasStaticIntersection) { if(result.t > this._dynamicIntersection.t) { result.copy(this._dynamicIntersection); } return true; } if(hasStaticIntersection) { return true; } result.copy(this._dynamicIntersection); return true; } public function intersectRayWithStatic(origin:Vector3, dir:Vector3, collisionGroup:int, maxTime:Number, predicate:IRayCollisionPredicate, result:RayIntersection) : Boolean { if(!this.getRayBoundBoxIntersection(origin,dir,this.tree.rootNode.boundBox,this._time)) { return false; } if(this._time.max < 0 || this._time.min > maxTime) { return false; } if(this._time.min <= 0) { this._time.min = 0; this._o.x = origin.x; this._o.y = origin.y; this._o.z = origin.z; } else { this._o.x = origin.x + this._time.min * dir.x; this._o.y = origin.y + this._time.min * dir.y; this._o.z = origin.z + this._time.min * dir.z; } if(this._time.max > maxTime) { this._time.max = maxTime; } var hasIntersection:Boolean = this.testRayAgainstNode(this.tree.rootNode,origin,this._o,dir,collisionGroup,this._time.min,this._time.max,predicate,result); return !!hasIntersection ? Boolean(Boolean(result.t <= maxTime)) : Boolean(Boolean(false)); } public function testBodyPrimitiveCollision(body:Body, primitive:CollisionPrimitive) : Boolean { return false; } private function addCollider(type1:int, type2:int, collider:ICollider) : void { this.colliders[type1 <= type2 ? type1 << 16 | type2 : type2 << 16 | type1] = collider; } private function getPrimitiveNodeCollisions(node:CollisionKdNode, primitive:CollisionPrimitive, contacts:Contact) : Contact { return null; } private function intersectRayWithDynamic(origin:Vector3, dir:Vector3, collisionGroup:int, maxTime:Number, predicate:IRayCollisionPredicate, result:RayIntersection) : Boolean { var minTime:Number = NaN; minTime = NaN; var primitive:CollisionPrimitive = null; var paabb:BoundBox = null; var t:Number = NaN; var xx:Number = origin.x + dir.x * maxTime; var yy:Number = origin.y + dir.y * maxTime; var zz:Number = origin.z + dir.z * maxTime; if(xx < origin.x) { _rayAABB.minX = xx; _rayAABB.maxX = origin.x; } else { _rayAABB.minX = origin.x; _rayAABB.maxX = xx; } if(yy < origin.y) { _rayAABB.minY = yy; _rayAABB.maxY = origin.y; } else { _rayAABB.minY = origin.y; _rayAABB.maxY = yy; } if(zz < origin.z) { _rayAABB.minZ = zz; _rayAABB.maxZ = origin.z; } else { _rayAABB.minZ = origin.z; _rayAABB.maxZ = zz; } minTime = maxTime + 1; for(var i:int = 0; i < this.dynamicPrimitivesNum; i++) { primitive = this.dynamicPrimitives[i]; if((primitive.collisionGroup & collisionGroup) != 0) { paabb = primitive.aabb; if(!(_rayAABB.maxX < paabb.minX || _rayAABB.minX > paabb.maxX || _rayAABB.maxY < paabb.minY || _rayAABB.minY > paabb.maxY || _rayAABB.maxZ < paabb.minZ || _rayAABB.minZ > paabb.maxZ)) { if(!(predicate != null && primitive.body != null && !predicate.considerBody(primitive.body))) { t = primitive.getRayIntersection(origin,dir,this.threshold,this._n); if(t > 0 && t < minTime) { minTime = t; result.primitive = primitive; result.normal.x = this._n.x; result.normal.y = this._n.y; result.normal.z = this._n.z; } } } } } if(minTime > maxTime) { return false; } result.pos.x = origin.x + dir.x * minTime; result.pos.y = origin.y + dir.y * minTime; result.pos.z = origin.z + dir.z * minTime; result.t = minTime; return true; } private function getRayBoundBoxIntersection(origin:Vector3, dir:Vector3, bb:BoundBox, time:MinMax) : Boolean { var t1:Number = NaN; var t2:Number = NaN; time.min = -1; time.max = 1e+308; for(var i:int = 0; i < 3; i++) { switch(i) { case 0: if(!(dir.x < this.threshold && dir.x > -this.threshold)) { t1 = (bb.minX - origin.x) / dir.x; t2 = (bb.maxX - origin.x) / dir.x; break; } if(origin.x < bb.minX || origin.x > bb.maxX) { return false; } continue; case 1: if(!(dir.y < this.threshold && dir.y > -this.threshold)) { t1 = (bb.minY - origin.y) / dir.y; t2 = (bb.maxY - origin.y) / dir.y; break; } if(origin.y < bb.minY || origin.y > bb.maxY) { return false; } continue; case 2: if(!(dir.z < this.threshold && dir.z > -this.threshold)) { t1 = (bb.minZ - origin.z) / dir.z; t2 = (bb.maxZ - origin.z) / dir.z; } if(origin.z < bb.minZ || origin.z > bb.maxZ) { return false; } continue; } if(t1 < t2) { if(t1 > time.min) { time.min = t1; } if(t2 < time.max) { time.max = t2; } } else { if(t2 > time.min) { time.min = t2; } if(t1 < time.max) { time.max = t1; } } if(time.max < time.min) { return false; } } return true; } private function testRayAgainstNode(node:CollisionKdNode, origin:Vector3, localOrigin:Vector3, dir:Vector3, collisionGroup:int, t1:Number, t2:Number, predicate:IRayCollisionPredicate, result:RayIntersection) : Boolean { var splitTime:Number = NaN; var currChildNode:CollisionKdNode = null; var intersects:Boolean = false; if(node.indices != null && this.getRayNodeIntersection(origin,dir,collisionGroup,this.tree.staticChildren,node.indices,predicate,result)) { return true; } if(node.axis == -1) { return false; } switch(node.axis) { case 0: if(dir.x > -this.threshold && dir.x < this.threshold) { splitTime = t2 + 1; } else { splitTime = (node.coord - origin.x) / dir.x; } currChildNode = localOrigin.x < node.coord ? node.negativeNode : node.positiveNode; break; case 1: if(dir.y > -this.threshold && dir.y < this.threshold) { splitTime = t2 + 1; } else { splitTime = (node.coord - origin.y) / dir.y; } currChildNode = localOrigin.y < node.coord ? node.negativeNode : node.positiveNode; break; case 2: if(dir.z > -this.threshold && dir.z < this.threshold) { splitTime = t2 + 1; } else { splitTime = (node.coord - origin.z) / dir.z; } currChildNode = localOrigin.z < node.coord ? node.negativeNode : node.positiveNode; } if(splitTime < t1 || splitTime > t2) { return this.testRayAgainstNode(currChildNode,origin,localOrigin,dir,collisionGroup,t1,t2,predicate,result); } intersects = this.testRayAgainstNode(currChildNode,origin,localOrigin,dir,collisionGroup,t1,splitTime,predicate,result); if(intersects) { return true; } this._o.x = origin.x + splitTime * dir.x; this._o.y = origin.y + splitTime * dir.y; this._o.z = origin.z + splitTime * dir.z; return this.testRayAgainstNode(currChildNode == node.negativeNode ? node.positiveNode : node.negativeNode,origin,this._o,dir,collisionGroup,splitTime,t2,predicate,result); } private function getRayNodeIntersection(origin:Vector3, dir:Vector3, collisionGroup:int, primitives:Vector.<CollisionPrimitive>, indices:Vector.<int>, predicate:IRayCollisionPredicate, intersection:RayIntersection) : Boolean { var minTime:Number = NaN; var primitive:CollisionPrimitive = null; var t:Number = NaN; var pnum:int = indices.length; minTime = 1e+308; for(var i:int = 0; i < pnum; i++) { primitive = primitives[indices[i]]; if((primitive.collisionGroup & collisionGroup) != 0) { if(!(predicate != null && primitive.body != null && !predicate.considerBody(primitive.body))) { t = primitive.getRayIntersection(origin,dir,this.threshold,this._n); if(t > 0 && t < minTime) { minTime = t; intersection.primitive = primitive; intersection.normal.x = this._n.x; intersection.normal.y = this._n.y; intersection.normal.z = this._n.z; } } } } if(minTime == 1e+308) { return false; } intersection.pos.x = origin.x + dir.x * minTime; intersection.pos.y = origin.y + dir.y * minTime; intersection.pos.z = origin.z + dir.z * minTime; intersection.t = minTime; return true; } public function destroy() : void { var c:ICollider = null; for each(c in this.colliders) { c.destroy(); c = null; } } } } class MinMax { public var min:Number = 0; public var max:Number = 0; function MinMax() { super(); } }
package alternativa.tanks.gui.shop.shopitems.item { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.shop.shopitems.event.ShopItemChosen; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.base.ShopItemSkins; import controls.base.LabelBase; import flash.display.Bitmap; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import forms.ColorConstants; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.tanksservices.utils.LocaleServiceLangValues; import utils.preview.IImageResource; import utils.preview.ImageResourceLoadingWrapper; public class OtherShopItemButton extends ShopButton implements IImageResource { [Inject] public static var localeService:ILocaleService; protected static const PADDING:int = 17; private var nameLabel:LabelBase; protected var preview:Bitmap; private var text:String; private var previewResource:ImageResource; private var sendingObject:IGameObject; public function OtherShopItemButton(param1:IGameObject, param2:String, param3:ImageResource = null) { this.sendingObject = param1; addEventListener(MouseEvent.CLICK,this.onMouseClick); this.text = param2; this.previewResource = param3; super(ShopItemSkins.GREY); } override protected function init() : void { super.init(); this.initImageResourceForPreview(); this.initLabels(); this.initPreview(); this.align(); } protected function initPreview() : void { if(this.preview != null) { this.setPreview(); } } protected function setPreview() : void { addChildAt(this.preview,2); } private function initLabels() : void { this.nameLabel = new LabelBase(); this.nameLabel.text = this.text; this.nameLabel.color = ColorConstants.SHOP_CRYSTALS_TEXT_LABEL_COLOR; this.nameLabel.size = localeService.language == LocaleServiceLangValues.CN ? 18 : 22; this.nameLabel.autoSize = TextFieldAutoSize.LEFT; this.nameLabel.bold = true; this.nameLabel.mouseEnabled = false; this.nameLabel.wordWrap = true; this.nameLabel.width = this.width / 2; addChild(this.nameLabel); } private function initImageResourceForPreview() : void { if(this.previewResource != null) { if(this.previewResource.isLazy && !this.previewResource.isLoaded) { this.previewResource.loadLazyResource(new ImageResourceLoadingWrapper(this)); } else { this.preview = new Bitmap(this.previewResource.data); } } } protected function align() : void { this.nameLabel.y = this.height / 2 - this.nameLabel.height / 2; this.nameLabel.x = PADDING; if(this.preview != null) { this.preview.x = this.width - PADDING - 150; this.preview.y = 12; } } protected function onMouseClick(param1:MouseEvent) : void { dispatchEvent(new ShopItemChosen(this.sendingObject)); } public function setPreviewResource(param1:ImageResource) : void { this.preview = new Bitmap(param1.data); this.updateLazyLoadedPreview(); } protected function updateLazyLoadedPreview() : void { this.setPreview(); this.align(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapTurretRotationRate.png")] public class ItemInfoPanelBitmaps_bitmapTurretRotationRate extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapTurretRotationRate() { super(); } } }
package alternativa.tanks.models.battle.commonflag { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.pointbased.ClientTeamPoint; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlag; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class ICommonFlagModeModelEvents implements ICommonFlagModeModel { private var object:IGameObject; private var impl:Vector.<Object>; public function ICommonFlagModeModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function initFlag(param1:CommonFlag, param2:ClientFlag) : void { var i:int = 0; var m:ICommonFlagModeModel = null; var flag:CommonFlag = param1; var flagData:ClientFlag = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); m.initFlag(flag,flagData); i++; } } finally { Model.popObject(); } } public function createBasePoint(param1:ClientTeamPoint, param2:Tanks3DSResource) : Object3D { var result:Object3D = null; var i:int = 0; var m:ICommonFlagModeModel = null; var pointData:ClientTeamPoint = param1; var pedestal3D:Tanks3DSResource = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); result = m.createBasePoint(pointData,pedestal3D); i++; } } finally { Model.popObject(); } return result; } public function getFlags() : Vector.<ClientFlag> { var result:Vector.<ClientFlag> = null; var i:int = 0; var m:ICommonFlagModeModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); result = m.getFlags(); i++; } } finally { Model.popObject(); } return result; } public function getPoints() : Vector.<ClientTeamPoint> { var result:Vector.<ClientTeamPoint> = null; var i:int = 0; var m:ICommonFlagModeModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); result = m.getPoints(); i++; } } finally { Model.popObject(); } return result; } public function getLocalTank() : Tank { var result:Tank = null; var i:int = 0; var m:ICommonFlagModeModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); result = m.getLocalTank(); i++; } } finally { Model.popObject(); } return result; } public function onFlagTouch(param1:CommonFlag) : void { var i:int = 0; var m:ICommonFlagModeModel = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); m.onFlagTouch(flag); i++; } } finally { Model.popObject(); } } public function onPickupTimeoutPassed(param1:CommonFlag) : void { var i:int = 0; var m:ICommonFlagModeModel = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); m.onPickupTimeoutPassed(flag); i++; } } finally { Model.popObject(); } } public function addMineProtectedZone(param1:Vector3) : void { var i:int = 0; var m:ICommonFlagModeModel = null; var position:Vector3 = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICommonFlagModeModel(this.impl[i]); m.addMineProtectedZone(position); i++; } } finally { Model.popObject(); } } } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] public class ChatPermissionsLevel_event extends BitmapAsset { public function ChatPermissionsLevel_event() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p15 extends BitmapAsset { public function RangsIcon_p15() { super(); } } }
package alternativa.osgi.service.network { import alternativa.osgi.OSGi; import alternativa.osgi.service.logging.LogService; import alternativa.startup.ConnectionParameters; import flash.net.SharedObject; public class NetworkService implements INetworkService { private static const SHARED_OBJECT_NAME:String = "connection"; private var logService:LogService; private var _controlServerAddress:String; private var _controlServerPorts:Vector.<int>; private var _resourcesRootUrl:String; private var _secure:Boolean; public function NetworkService(param1:ConnectionParameters) { super(); this._controlServerAddress = param1.serverAddress; this._controlServerPorts = param1.serverPorts; this._resourcesRootUrl = param1.resourcesRootURL; this._secure = param1.secure; this.logService = LogService(OSGi.getInstance().getService(LogService)); } public function get controlServerAddress() : String { return this._controlServerAddress; } public function get secure() : Boolean { return this._secure; } public function get controlServerPorts() : Vector.<int> { return this._controlServerPorts; } public function get resourcesRootUrl() : String { return this._resourcesRootUrl; } public function getLastPort(param1:String) : int { var local2:SharedObject = SharedObject.getLocal(SHARED_OBJECT_NAME,"/"); return local2.data[param1]; } public function saveLastPort(param1:String, param2:int) : void { var so:SharedObject = null; var host:String = param1; var port:int = param2; try { so = SharedObject.getLocal(SHARED_OBJECT_NAME,"/"); so.data[host] = port; so.flush(); } catch(e:Error) { logService.getLogger("NetworkServer").warning("Error stored port in shared object, message = %1",[e]); } } } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengeCongratulationWindow_stormBitmap extends BitmapAsset { public function ChallengeCongratulationWindow_stormBitmap() { super(); } } }
package alternativa.tanks.utils { import flash.utils.ByteArray; public class ConstEncryptedNumber implements EncryptedNumber { private static var byteArray:ByteArray = new ByteArray(); private var mask:int; private var v1:int; private var v2:int; public function ConstEncryptedNumber(param1:Number) { super(); this.mask = Math.random() * 4294967295; byteArray.position = 0; byteArray.writeDouble(param1); byteArray.position = 0; this.v1 = byteArray.readInt() ^ this.mask; this.v2 = byteArray.readInt() ^ this.mask; } public function setNumber(param1:Number) : void { } public function getNumber() : Number { byteArray.position = 0; byteArray.writeInt(this.v1 ^ this.mask); byteArray.writeInt(this.v2 ^ this.mask); byteArray.position = 0; return byteArray.readDouble(); } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_gaussResistanceClass.png")] public class ResistancesIcons_gaussResistanceClass extends BitmapAsset { public function ResistancesIcons_gaussResistanceClass() { super(); } } }
package projects.tanks.client.battlefield.models.battle.jgr { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class JuggernautModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function JuggernautModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package forms.buttons { import flash.display.Bitmap; public class MainPanelDonateButton extends MainPanelWideButton { [Embed(source="892.png")] private static const iconN:Class; private static const overBtn:Class = MainPanelDonateButton_overBtn; [Embed(source="816.png")] private static const normalBtn:Class; public function MainPanelDonateButton() { super(new Bitmap(new iconN().bitmapData),3,3,new Bitmap(new overBtn().bitmapData),new Bitmap(new normalBtn().bitmapData)); } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_damagenanobotsIconClass.png")] public class DeviceIcons_damagenanobotsIconClass extends BitmapAsset { public function DeviceIcons_damagenanobotsIconClass() { super(); } } }
package forms.friends.list.renderer { import mx.core.BitmapAsset; [ExcludeClass] public class FriendsAcceptedListRenderer_gradientGreyIconClass extends BitmapAsset { public function FriendsAcceptedListRenderer_gradientGreyIconClass() { super(); } } }
package alternativa.physics.collision.types { import alternativa.math.Vector3; import alternativa.physics.collision.CollisionShape; public class RayHit { public var shape:CollisionShape; public var position:Vector3 = new Vector3(); public var normal:Vector3 = new Vector3(); public var t:Number = 0; public var staticHit:Boolean; public function RayHit() { super(); } public function copy(param1:RayHit) : void { this.shape = param1.shape; this.position.copy(param1.position); this.normal.copy(param1.normal); this.t = param1.t; this.staticHit = param1.staticHit; } public function clear() : void { this.shape = null; } public function clone() : RayHit { var local1:RayHit = new RayHit(); local1.copy(this); return local1; } } }
package controls.scroller.green { public class ScrollSkinGreen { public static const thumbTop:Class = ScrollSkinGreen_thumbTop; public static const thumbMiddle:Class = ScrollSkinGreen_thumbMiddle; public static const track:Class = ScrollSkinGreen_track; public static const trackTop:Class = ScrollSkinGreen_trackTop; public static const trackBottom:Class = ScrollSkinGreen_trackBottom; public function ScrollSkinGreen() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p21 extends BitmapAsset { public function RangsIcon_p21() { super(); } } }
package _codec.projects.tanks.client.tanksservices.model.rankloader { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.rankloader.RankInfo; public class VectorCodecRankInfoLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRankInfoLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RankInfo,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<RankInfo> = new Vector.<RankInfo>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RankInfo(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RankInfo = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RankInfo> = Vector.<RankInfo>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.chat.models.chat.users.personalmessagereceiver { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.chat.models.chat.users.personalmessagereceiver.PersonalMessageReceiveMode; public class CodecPersonalMessageReceiveMode implements ICodec { public function CodecPersonalMessageReceiveMode() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:PersonalMessageReceiveMode = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = PersonalMessageReceiveMode.ALL; break; case 1: local2 = PersonalMessageReceiveMode.FRIENDS_ONLY; break; case 2: local2 = PersonalMessageReceiveMode.NONE; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package projects.tanks.client.garage.models.item.grouped { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class GroupedItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function GroupedItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.battlefield.models.battle.cp { import projects.tanks.client.battlefield.models.battle.cp.resources.DominationResources; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationSounds; public class ControlPointsCC { private var _keypointTriggerRadius:Number; private var _keypointVisorHeight:Number; private var _minesRestrictionRadius:Number; private var _points:Vector.<ClientPointData>; private var _resources:DominationResources; private var _sounds:DominationSounds; public function ControlPointsCC(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Vector.<ClientPointData> = null, param5:DominationResources = null, param6:DominationSounds = null) { super(); this._keypointTriggerRadius = param1; this._keypointVisorHeight = param2; this._minesRestrictionRadius = param3; this._points = param4; this._resources = param5; this._sounds = param6; } public function get keypointTriggerRadius() : Number { return this._keypointTriggerRadius; } public function set keypointTriggerRadius(param1:Number) : void { this._keypointTriggerRadius = param1; } public function get keypointVisorHeight() : Number { return this._keypointVisorHeight; } public function set keypointVisorHeight(param1:Number) : void { this._keypointVisorHeight = param1; } public function get minesRestrictionRadius() : Number { return this._minesRestrictionRadius; } public function set minesRestrictionRadius(param1:Number) : void { this._minesRestrictionRadius = param1; } public function get points() : Vector.<ClientPointData> { return this._points; } public function set points(param1:Vector.<ClientPointData>) : void { this._points = param1; } public function get resources() : DominationResources { return this._resources; } public function set resources(param1:DominationResources) : void { this._resources = param1; } public function get sounds() : DominationSounds { return this._sounds; } public function set sounds(param1:DominationSounds) : void { this._sounds = param1; } public function toString() : String { var local1:String = "ControlPointsCC ["; local1 += "keypointTriggerRadius = " + this.keypointTriggerRadius + " "; local1 += "keypointVisorHeight = " + this.keypointVisorHeight + " "; local1 += "minesRestrictionRadius = " + this.minesRestrictionRadius + " "; local1 += "points = " + this.points + " "; local1 += "resources = " + this.resources + " "; local1 += "sounds = " + this.sounds + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.flamethrower { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleRunnerProvider; import alternativa.tanks.battle.BattleService; import alternativa.tanks.models.weapon.shared.streamweapon.StreamWeaponEffects; import alternativa.tanks.models.weapon.streamweapon.StreamWeaponGraphicEffect; import alternativa.tanks.models.weapon.streamweapon.StreamWeaponSFXData; import alternativa.tanks.sfx.CollisionObject3DPositionProvider; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.ISoundEffectDestructionListener; import alternativa.tanks.sfx.MobileSound3DEffect; import alternativa.tanks.sfx.MuzzlePositionProvider; import alternativa.tanks.sfx.OmniStreamLightEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.StreamWeaponParticlesPositionProvider; import alternativa.tanks.utils.objectpool.ObjectPool; public class FlamethrowerEffects extends BattleRunnerProvider implements StreamWeaponEffects, ISoundEffectDestructionListener { [Inject] public static var battleService:BattleService; private static const NUMBER_OF_LOOPS:int = 99999; private const MUZZLE_SHIFT:Number = 100; private var objectPool:ObjectPool; private var range:Number; private var coneAngle:Number; private var sfxData:StreamWeaponSFXData; private var graphicEffect:StreamWeaponGraphicEffect; private var soundEffect:MobileSound3DEffect; private var muzzleLightEffect:OmniStreamLightEffect; private var lightEffect:OmniStreamLightEffect; private var buffedMode:Boolean; public function FlamethrowerEffects(param1:ObjectPool, param2:Number, param3:Number, param4:StreamWeaponSFXData) { super(); this.objectPool = param1; this.range = param2; this.coneAngle = param3; this.sfxData = param4; this.buffedMode = false; } public function startEffects(param1:Body, param2:Vector3, param3:Object3D) : void { var local4:Sound3D = null; var local5:MuzzlePositionProvider = null; var local6:Vector3 = null; var local7:MuzzlePositionProvider = null; var local8:CollisionObject3DPositionProvider = null; var local9:StreamWeaponParticlesPositionProvider = null; if(this.graphicEffect == null) { this.graphicEffect = StreamWeaponGraphicEffect(this.objectPool.getObject(StreamWeaponGraphicEffect)); this.graphicEffect.init(param1,this.range,this.coneAngle,FlamethrowerEffectsParams.PARTICLE_SPEED_PER_DISTANCE_METER,param2,param3,this.sfxData,getBattleRunner().getCollisionDetector(),FlamethrowerEffectsParams.PLANE_WIDTH,FlamethrowerEffectsParams.PLANE_LENGTH,FlamethrowerEffectsParams.PARTICLE_START_SIZE,FlamethrowerEffectsParams.PARTICLE_END_SIZE,FlamethrowerEffectsParams.FLAME_MUZZLE_OFFSET,FlamethrowerEffectsParams.FLAME_MUZZLE_RANDOM_OFFSET,this.buffedMode); battleService.getBattleScene3D().addGraphicEffect(this.graphicEffect); local4 = Sound3D.create(this.sfxData.shootingSound,FlamethrowerEffectsParams.SOUND_VOLUME); this.soundEffect = MobileSound3DEffect(this.objectPool.getObject(MobileSound3DEffect)); this.soundEffect.init(local4,param3,0,NUMBER_OF_LOOPS,0,this); getBattleRunner().getSoundManager().addEffect(this.soundEffect); this.muzzleLightEffect = OmniStreamLightEffect(this.objectPool.getObject(OmniStreamLightEffect)); local5 = MuzzlePositionProvider(this.objectPool.getObject(MuzzlePositionProvider)); local6 = new Vector3(); local6.copy(param2); local6.z += this.MUZZLE_SHIFT; local5.init(param3,param2); local5.init(param3,param2,0); local7 = MuzzlePositionProvider(this.objectPool.getObject(MuzzlePositionProvider)); local7.init(param3,local6); local7.init(param3,local6,0); this.muzzleLightEffect.init(local7,this.sfxData.startLightAnimation,this.sfxData.loopLightAnimation); battleService.getBattleScene3D().addGraphicEffect(this.muzzleLightEffect); this.lightEffect = OmniStreamLightEffect(this.objectPool.getObject(OmniStreamLightEffect)); local8 = CollisionObject3DPositionProvider(this.objectPool.getObject(CollisionObject3DPositionProvider)); local8.init(param3,param2,getBattleRunner().getCollisionDetector(),FlamethrowerEffectsParams.FIRE_LIGHT_OFFSET); local9 = StreamWeaponParticlesPositionProvider(this.objectPool.getObject(StreamWeaponParticlesPositionProvider)); local9.init(this.graphicEffect,local8); this.lightEffect.init(local9,this.sfxData.startFireAnimation,this.sfxData.loopFireAnimation); battleService.getBattleScene3D().addGraphicEffect(this.lightEffect); } } public function stopEffects() : void { if(this.graphicEffect != null) { this.graphicEffect.kill(); this.graphicEffect = null; this.killSound(); this.muzzleLightEffect.stop(); this.muzzleLightEffect = null; this.lightEffect.stop(); this.lightEffect = null; } } private function killSound() : void { if(this.soundEffect != null) { this.soundEffect.kill(); this.soundEffect = null; } } public function onSoundEffectDestroyed(param1:ISound3DEffect) : void { if(this.soundEffect == param1) { this.soundEffect = null; } } public function updateRange(param1:Number) : void { this.range = param1; if(this.graphicEffect != null) { this.graphicEffect.updateRange(param1); } } public function setBuffedMode(param1:Boolean) : void { this.buffedMode = param1; if(this.graphicEffect != null) { this.graphicEffect.setBuffedMode(param1); } } } }
package assets.combo { import flash.display.BitmapData; [Embed(source="/_assets/assets.combo.combo_UP_RIGHT.png")] public dynamic class combo_UP_RIGHT extends BitmapData { public function combo_UP_RIGHT(param1:int = 33, param2:int = 30) { super(param1,param2); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_rgbPlayerPickBallIcon.png")] public class ActionOutputLine_rgbPlayerPickBallIcon extends BitmapAsset { public function ActionOutputLine_rgbPlayerPickBallIcon() { super(); } } }
package controls.cellrenderer { import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; public class ButtonState extends Sprite { public const l:Shape = new Shape(); public const c:Shape = new Shape(); public const r:Shape = new Shape(); public var bmpLeft:BitmapData; public var bmpCenter:BitmapData; public var bmpRight:BitmapData; public var _width:int; public function ButtonState() { this.bmpLeft = new BitmapData(1,1); this.bmpCenter = new BitmapData(1,1); this.bmpRight = new BitmapData(1,1); super(); addChild(this.l); addChild(this.c); addChild(this.r); } override public function set width(param1:Number) : void { this._width = int(param1); this.draw(); } public function draw() : void { var _loc1_:Graphics = null; _loc1_ = this.l.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.bmpLeft); _loc1_.drawRect(0,0,7,30); _loc1_.endFill(); this.l.x = 0; this.l.y = 0; _loc1_ = this.c.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.bmpCenter); _loc1_.drawRect(0,0,this._width - 14,30); _loc1_.endFill(); this.c.x = 7; this.c.y = 0; _loc1_ = this.r.graphics; _loc1_.clear(); _loc1_.beginBitmapFill(this.bmpRight); _loc1_.drawRect(0,0,7,30); _loc1_.endFill(); this.r.x = this._width - 7; this.r.y = 0; } } }
package projects.tanks.client.panel.model.quest.daily.type.map { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ScoreCollectOnMapDailyQuestModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ScoreCollectOnMapDailyQuestModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.utils { public class EncryptedIntImpl implements EncryptedInt { private var mask:int; private var value:int; public function EncryptedIntImpl(param1:int = 0) { super(); this.setInt(param1); } public function setInt(param1:int) : void { this.mask = Math.random() * 4294967295; this.value = param1 ^ this.mask; } public function getInt() : int { return this.value ^ this.mask; } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.VertexShader; public class DepthRendererLightVertexShader extends VertexShader { public function DepthRendererLightVertexShader(param1:int) { super(); if(param1 == 0) { mov(vt1,cc.rel(va1.x,0)); mov(v1,vt1); mov(v2,cc.rel(va1.x,1)); mul(vt0,va0,vt1.w); add(vt0,vt0,vt1); div(vt0.xy,vt0,vc[3]); } else { mov(vt2,cc.rel(va1.y,0)); mov(vt3,cc.rel(va1.y,1)); mov(vt4,cc.rel(va1.y,2)); mov(vt5,cc.rel(va1.y,3)); mov(vt6,cc.rel(va1.y,4)); if(param1 == 1) { mul(v1.x,vt2.w,vc[3]); mul(v1.y,vt3.w,vc[3]); mov(v1.zw,vt4.w); mul(v2.x,vt2.z,vc[3]); mul(v2.y,vt3.z,vc[3]); mov(v2.zw,vt4.z); mov(v3,vt5); mov(v4,vt6); mul(vt0,va0,vt6.w); mul(vt0.z,va0,vt5.x); add(vt0.z,vt0,vt5.x); mul(vt0.z,vt0,vc[3].w); } else if(param1 == 2) { mul(vt0.x,vt2.z,vc[3]); mul(vt0.y,vt3.z,vc[3]); mov(vt0.zw,vt4.z); mov(v2,vt0); mul(vt1.x,vt2.w,vc[3]); mul(vt1.y,vt3.w,vc[3]); mov(vt1.zw,vt4.w); mul(vt0,vt0,vt6.w); add(v1,vt1,vt0); mov(v3,vt5); mov(v4,vt6); mul(vt0.xy,va0,vt5.x); mul(vt0.z,va0,vt5); add(vt0.z,vt0,vt6.w); } mov(vt0.w,vc[1]); dp4(vt1.x,vt0,vt2); dp4(vt1.y,vt0,vt3); dp4(vt1.z,vt0,vt4); mov(vt0.xyz,vt1.xyz); } mul(vt0.xy,vt0,vc[1]); mul(vt1,vc[2],vt0.z); sub(vt0.xy,vt0,vt1); mov(v0,vt0); mov(op.xw,vt0.xz); neg(op.y,vt0); mul(vt0.z,vt0,vc[0]); add(op.z,vt0,vc[0].w); } } }
package alternativa.tanks.models.tank.ultimate.titan.generator { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.engine3d.UVFrame; import alternativa.tanks.utils.GraphicsUtils; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import projects.tanks.client.battlefield.models.ultimate.effects.titan.generator.TitanUltimateGeneratorCC; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class TitanUltimateResources { private static const BLUE_SPHERE_ROTATION_ANGLE:Number = Math.PI / 6; private static const RED_SPHERE_ROTATION_ANGLE:Number = -Math.PI / 6; private var _sphere:TextureAnimation; private var _rayMaterial:TextureMaterial; private var _rayTipMaterial:TextureMaterial; private var _cellTexture:TextureMaterial; private var _geosphere:Mesh; private var _sphereRotationAngle:Number; public function TitanUltimateResources(param1:TitanUltimateGeneratorCC, param2:TextureMaterialRegistry) { super(); if(param1.generatorTeam == BattleTeam.BLUE) { this.fillData(param1.blueSphere,param1.blueRay.data,param1.blueRayTip.data,param1.blueCell.data,param2,BLUE_SPHERE_ROTATION_ANGLE); } else if(param1.generatorTeam == BattleTeam.RED) { this.fillData(param1.redSphere,param1.redRay.data,param1.redRayTip.data,param1.redCell.data,param2,RED_SPHERE_ROTATION_ANGLE); } else { this.fillData(param1.sphere,param1.ray.data,param1.rayTip.data,param1.cell.data,param2,0); } this._geosphere = Mesh(param1.geosphere.objects[0]); } private static function createUVFrame(param1:TextureMaterial, param2:MultiframeTextureResource) : Vector.<UVFrame> { return GraphicsUtils.getUVFramesFromTexture(param1.texture,param2.frameWidth,param2.frameHeight,param2.numFrames); } private function fillData(param1:MultiframeTextureResource, param2:BitmapData, param3:BitmapData, param4:BitmapData, param5:TextureMaterialRegistry, param6:Number) : void { this._rayMaterial = param5.getMaterial(param2); this._rayMaterial.repeat = true; this._rayTipMaterial = param5.getMaterial(param3); var local7:TextureMaterial = param5.getMaterial(param1.data); var local8:Vector.<UVFrame> = createUVFrame(local7,param1); this._sphere = new TextureAnimation(local7,local8,param1.fps); this._cellTexture = param5.getMaterial(param4); this._sphereRotationAngle = param6; } public function get geosphere() : Mesh { return this._geosphere; } public function get sphere() : TextureAnimation { return this._sphere; } public function get rayMaterial() : TextureMaterial { return this._rayMaterial; } public function get rayTipMaterial() : TextureMaterial { return this._rayTipMaterial; } public function get cellTexture() : TextureMaterial { return this._cellTexture; } public function get sphereRotationAngle() : Number { return this._sphereRotationAngle; } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _00c3961a998da121dd1fef7aa674e2095bee87007976935d0dd2e4d0485d6e79_flash_display_Sprite extends Sprite { public function _00c3961a998da121dd1fef7aa674e2095bee87007976935d0dd2e4d0485d6e79_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain(rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain(rest); } } }
package alternativa.osgi.service.command.impl { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleDescriptor; import alternativa.osgi.catalogs.ServiceInfo; import alternativa.osgi.catalogs.ServiceParam; import alternativa.osgi.service.command.CommandService; import alternativa.osgi.service.command.FormattedOutput; public class OSGiCommands { private var commandService:CommandService; private var osgi:OSGi; public function OSGiCommands(param1:OSGi, param2:CommandService) { super(); this.osgi = param1; this.commandService = param2; param2.registerCommand("osgi","ss","Бписок ΠΏΠ»Π°Π³ΠΈΠ½ΠΎΠ²",[],this.cmdBundlesList); param2.registerCommand("osgi","services","Бписок сСрвисов",[],this.cmdServicesList); } public function cmdBundlesList(param1:FormattedOutput) : void { var local2:Vector.<IBundleDescriptor> = this.osgi.bundleList; var local3:int = 0; while(local3 < local2.length) { param1.addText(int(local3 + 1).toString() + ". " + local2[local3].name); local3++; } } public function cmdServicesList(param1:FormattedOutput) : void { var local4:ServiceInfo = null; var local2:Vector.<ServiceInfo> = this.osgi.getServicesInfo(); var local3:int = 0; while(local3 < local2.length) { local4 = local2[local3]; param1.addText((local3 + 1).toString() + ": " + local4.service + this.getServicesParam(local4.params)); local3++; } } private function getServicesParam(param1:Vector.<ServiceParam>) : String { var local3:int = 0; var local4:int = 0; var local5:ServiceParam = null; var local2:String = " "; if(param1 != null) { local3 = 0; local4 = int(param1.length); while(local3 < local4) { local5 = param1[local3]; local2 += "(" + local5.name + " = " + local5.value + ")"; local3++; } } return local2; } } }
package alternativa.tanks.view.mainview { import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.battleselect.model.matchmaking.view.MatchmakingLayoutCC; public class HolidayParams { private var _holidayTitle:String; private var _holidayDescription:String; private var _holidayIcon:ImageResource; public function HolidayParams(param1:MatchmakingLayoutCC) { super(); this._holidayTitle = param1.holidayTitle; this._holidayDescription = param1.holidayDescription; this._holidayIcon = param1.holidayIcon; } public function get holidayTitle() : String { return this._holidayTitle; } public function get holidayDescription() : String { return this._holidayDescription; } public function get holidayIcon() : ImageResource { return this._holidayIcon; } } }
package alternativa.tanks.view.mainview.groupinvite { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.friends.FriendWindowButton; import alternativa.tanks.gui.friends.FriendsWindowState; import alternativa.tanks.gui.friends.FriendsWindowStateBigButton; import alternativa.types.Long; import controls.TankWindowInner; import controls.base.LabelBase; import controls.base.TankInputBase; import flash.events.Event; import flash.events.FocusEvent; import flash.events.MouseEvent; import flash.geom.Point; import flash.utils.clearTimeout; import flash.utils.setTimeout; import forms.ColorConstants; import forms.TankWindowWithHeader; import forms.events.LoginFormEvent; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.UserClanInfo; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; public class GroupInviteWindow extends DialogWindow { [Inject] public static var localeService:ILocaleService; [Inject] public static var alertService:IAlertService; [Inject] public static var clanUserInfoService:ClanUserInfoService; [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var partnerService:IPartnerService; public static const WINDOW_MARGIN:int = 12; public static const DEFAULT_BUTTON_WIDTH:int = 100; public static const BUTTON_WITH_ICON_WIDTH:int = 115; public static const WINDOW_WIDTH:int = 468 + WINDOW_MARGIN * 2 + 4; private static const WINDOW_HEIGHT:int = 485; private static const SEARCH_TIMEOUT:int = 600; private var window:TankWindowWithHeader; private var windowInner:TankWindowInner; private var windowSize:Point; private var acceptedFriendButton:FriendsWindowStateBigButton; private var clanMembersButton:FriendsWindowStateBigButton; private var closeButton:FriendWindowButton; private var searchInListTextInput:TankInputBase; private var searchInListLabel:LabelBase; private var searchInListTimeOut:uint; private var acceptedList:InviteToGroupList; private var clanList:InviteClanMembersList; public function GroupInviteWindow() { super(); this.initWindow(); this.initButtons(); this.initLists(); this.initSearchControl(); this.resize(); addEventListener(Event.ADDED_TO_STAGE,this.added); } private function initWindow() : void { this.window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_FRIENDS); addChild(this.window); this.windowSize = new Point(WINDOW_WIDTH,WINDOW_HEIGHT); this.windowInner = new TankWindowInner(0,0,TankWindowInner.GREEN); addChild(this.windowInner); } public function setAllowedUsers(param1:Vector.<Long>, param2:Vector.<Long>) : void { this.acceptedList.fillList(param1); this.clanList.fillList(param2); } private function initButtons() : void { this.acceptedFriendButton = new FriendsWindowStateBigButton(FriendsWindowState.ACCEPTED); this.acceptedFriendButton.text = localeService.getText(TanksLocale.TEXT_FRIENDS); this.acceptedFriendButton.addEventListener(MouseEvent.CLICK,this.onShowFriends); addChild(this.acceptedFriendButton); this.clanMembersButton = new FriendsWindowStateBigButton(FriendsWindowState.CLAN_MEMBERS); this.clanMembersButton.text = localeService.getText(TanksLocale.TEXT_CLAN_MY_CLAN); this.clanMembersButton.addEventListener(MouseEvent.CLICK,this.onShowClanMembers); addChild(this.clanMembersButton); this.closeButton = new FriendWindowButton(); this.closeButton.label = localeService.getText(TanksLocale.TEXT_FRIENDS_CLOSE); this.closeButton.addEventListener(MouseEvent.CLICK,this.onCloseButtonClick); addChild(this.closeButton); } public function removeUser(param1:Long) : void { this.acceptedList.removeUser(param1); this.clanList.removeUser(param1); } private function onShowFriends(param1:MouseEvent) : void { this.show(FriendsWindowState.ACCEPTED); } private function onShowClanMembers(param1:MouseEvent) : void { this.show(FriendsWindowState.CLAN_MEMBERS); } private function initLists() : void { this.acceptedList = new InviteToGroupList(); this.clanList = new InviteClanMembersList(); } private function initSearchControl() : void { this.searchInListTextInput = new TankInputBase(); this.searchInListTextInput.maxChars = 20; this.searchInListTextInput.restrict = "0-9.a-zA-z_\\-*"; this.searchInListTextInput.addEventListener(FocusEvent.FOCUS_IN,this.onFocusInSearchInList); this.searchInListTextInput.addEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutSearchInList); this.searchInListTextInput.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onTextChangeSearchInList); addChild(this.searchInListTextInput); this.searchInListLabel = new LabelBase(); this.searchInListLabel.mouseEnabled = false; this.searchInListLabel.color = ColorConstants.LIST_LABEL_HINT; this.searchInListLabel.text = localeService.getText(TanksLocale.TEXT_FRIENDS_FIND_IN_LIST_HINT); addChild(this.searchInListLabel); } private function added(param1:Event) : void { var local2:UserClanInfo = clanUserInfoService.userClanInfoByUserId(userInfoService.getCurrentUserId()); this.clanMembersButton.visible = local2 != null && local2.isInClan; this.closeButton.addEventListener(MouseEvent.CLICK,this.onCloseButtonClick); this.show(FriendsWindowState.ACCEPTED); } private function onTextChangeSearchInList(param1:LoginFormEvent) : void { if(this.searchInListTextInput.value.length > 0) { this.searchInListLabel.visible = false; } clearTimeout(this.searchInListTimeOut); this.searchInListTimeOut = setTimeout(this.acceptedList.filter,SEARCH_TIMEOUT,"uid",this.searchInListTextInput.value); this.updateVisibleSearchInListLabel(); } private function onFocusInSearchInList(param1:FocusEvent) : void { this.searchInListLabel.visible = false; } private function onFocusOutSearchInList(param1:FocusEvent) : void { this.updateVisibleSearchInListLabel(); } private function updateVisibleSearchInListLabel() : void { if(this.searchInListTextInput.value.length == 0 && display.stage.focus != this.searchInListTextInput.textField) { this.searchInListLabel.visible = true; } } private function resize() : void { this.window.width = this.windowSize.x; this.window.height = this.windowSize.y; this.acceptedFriendButton.x = WINDOW_MARGIN; this.acceptedFriendButton.width = BUTTON_WITH_ICON_WIDTH; this.acceptedFriendButton.y = WINDOW_MARGIN; this.clanMembersButton.x = this.acceptedFriendButton.x + BUTTON_WITH_ICON_WIDTH + WINDOW_MARGIN; this.clanMembersButton.width = BUTTON_WITH_ICON_WIDTH; this.clanMembersButton.y = WINDOW_MARGIN; this.closeButton.width = DEFAULT_BUTTON_WIDTH; this.closeButton.x = this.windowSize.x - this.closeButton.width - WINDOW_MARGIN; this.closeButton.y = this.windowSize.y - this.closeButton.height - WINDOW_MARGIN; this.windowInner.x = WINDOW_MARGIN; this.windowInner.y = this.acceptedFriendButton.y + this.acceptedFriendButton.height + 1; this.windowInner.width = this.windowSize.x - WINDOW_MARGIN * 2; this.windowInner.height = this.windowSize.y - this.windowInner.y - this.closeButton.height - 18; var local1:int = 4; var local2:int = this.windowInner.x + local1; var local3:int = this.windowInner.y + local1; var local4:int = this.windowInner.width - local1 * 2; var local5:int = this.windowInner.height - local1 * 2; this.acceptedList.resize(local4,local5); this.acceptedList.x = local2; this.acceptedList.y = local3; this.clanList.resize(local4,local5); this.clanList.x = local2; this.clanList.y = local3; this.searchInListTextInput.width = 235; this.searchInListTextInput.x = WINDOW_MARGIN; this.searchInListTextInput.y = this.windowSize.y - this.searchInListTextInput.height - WINDOW_MARGIN; this.searchInListLabel.x = this.searchInListTextInput.x + 3; this.searchInListLabel.y = this.searchInListTextInput.y + 7; } public function destroy() : void { this.acceptedFriendButton.removeEventListener(MouseEvent.CLICK,this.onShowFriends); this.clanMembersButton.removeEventListener(MouseEvent.CLICK,this.onShowClanMembers); this.searchInListTextInput.removeEventListener(FocusEvent.FOCUS_IN,this.onFocusInSearchInList); this.searchInListTextInput.removeEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutSearchInList); this.hide(); } private function hide() : void { dialogService.removeDialog(this); this.acceptedList.hide(); this.clanList.hide(); clearTimeout(this.searchInListTimeOut); } public function show(param1:FriendsWindowState) : void { switch(param1) { case FriendsWindowState.ACCEPTED: this.acceptedFriendButton.enable = false; this.clanMembersButton.enable = true; this.windowInner.addChild(this.acceptedList); this.searchInListTextInput.value = ""; this.searchInListTextInput.visible = true; this.searchInListLabel.visible = true; this.acceptedList.init(); this.clanList.hide(); addChild(this.acceptedList); break; case FriendsWindowState.CLAN_MEMBERS: this.acceptedFriendButton.enable = true; this.clanMembersButton.enable = false; this.windowInner.addChild(this.clanList); this.searchInListTextInput.visible = false; this.searchInListLabel.visible = false; this.clanList.init(); this.acceptedList.hide(); addChild(this.clanList); } dialogService.addDialog(this); } private function onCloseButtonClick(param1:MouseEvent = null) : void { this.closeWindow(); } private function closeWindow() : void { this.searchInListTextInput.value = ""; this.updateVisibleSearchInListLabel(); display.stage.focus = null; this.hide(); } override protected function cancelKeyPressed() : void { this.onCloseButtonClick(); } } }
package projects.tanks.client.tanksservices.model.rankloader { public class RankLoaderCC { private var _ranks:Vector.<RankInfo>; public function RankLoaderCC(param1:Vector.<RankInfo> = null) { super(); this._ranks = param1; } public function get ranks() : Vector.<RankInfo> { return this._ranks; } public function set ranks(param1:Vector.<RankInfo>) : void { this._ranks = param1; } public function toString() : String { var local1:String = "RankLoaderCC ["; local1 += "ranks = " + this.ranks + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_hammershellsIconClass.png")] public class DeviceIcons_hammershellsIconClass extends BitmapAsset { public function DeviceIcons_hammershellsIconClass() { super(); } } }
package alternativa.tanks.view.icons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.icons.BattleParamsBattleInfoIcons_autoBalanceClass.png")] public class BattleParamsBattleInfoIcons_autoBalanceClass extends BitmapAsset { public function BattleParamsBattleInfoIcons_autoBalanceClass() { super(); } } }
package alternativa.tanks.utils { public interface DataUnitValidator { function hasIncorrectData() : Boolean; function getType() : int; } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengeCongratulationWindow_healthBitmap extends BitmapAsset { public function ChallengeCongratulationWindow_healthBitmap() { super(); } } }
package alternativa.tanks.models.battlefield { import mx.core.BitmapAsset; [ExcludeClass] public class ViewportBorder_bmpClassCorner3 extends BitmapAsset { public function ViewportBorder_bmpClassCorner3() { super(); } } }
package forms.battlelist { import assets.Diamond; import controls.BigButton; import controls.Label; import flash.events.MouseEvent; public class BattleBigButton extends BigButton { private var diamond:Diamond; private var costLabel:Label; private var _cost:int = 0; public function BattleBigButton() { this.diamond = new Diamond(); this.costLabel = new Label(); super(); addChild(this.diamond); addChild(this.costLabel); this.costLabel.visible = false; this.diamond.visible = false; label = ""; } override public function set width(w:Number) : void { _width = int(w); stateDOWN.width = stateOFF.width = stateOVER.width = stateUP.width = _width; _info.width = _label.width = _width - 4; if(_icon.bitmapData != null) { _icon.x = 6; _icon.y = int(25 - _icon.height / 2); _label.width = _width - 8 - _icon.width; _label.x = _icon.width + 4; _label.y = this._cost == 0 ? Number(16) : Number(6); } if(this._cost > 0) { this.diamond.visible = this.costLabel.visible = true; this.diamond.x = _icon.width + 4 + (_label.width - _label.textWidth) / 2; this.diamond.y = 26; this.costLabel.y = 22; this.costLabel.text = String(this._cost); this.costLabel.x = this.diamond.x + this.diamond.width; } else { this.diamond.visible = this.costLabel.visible = false; } } public function set cost(value:int) : void { this._cost = value; this.width = _width; } override protected function onMouseEvent(event:MouseEvent) : void { if(_enable) { switch(event.type) { case MouseEvent.MOUSE_OVER: setState(2); _label.y = this._cost == 0 ? Number(16) : Number(6); this.diamond.y = 26; this.costLabel.y = 22; break; case MouseEvent.MOUSE_OUT: setState(1); _label.y = this._cost == 0 ? Number(16) : Number(6); this.diamond.y = 26; this.costLabel.y = 22; break; case MouseEvent.MOUSE_DOWN: setState(3); _label.y = this._cost == 0 ? Number(17) : Number(7); this.diamond.y = 26; this.costLabel.y = 23; break; case MouseEvent.MOUSE_UP: setState(1); _label.y = this._cost == 0 ? Number(16) : Number(6); this.diamond.y = 26; this.costLabel.y = 22; } if(_icon != null) { _icon.y = int(25 - _icon.height / 2) + (event.type == MouseEvent.MOUSE_DOWN ? 1 : 0); } } } } }
package com.lorentz.SVG.data.gradients { import com.lorentz.SVG.utils.ICloneable; import flash.geom.Matrix; import flash.utils.getDefinitionByName; import flash.utils.getQualifiedClassName; public class SVGGradient implements ICloneable { public function SVGGradient(type:String){ _type = type; } private var _type:String; public function get type():String { return _type; } public var gradientUnits:String; public var transform:Matrix; public var spreadMethod:String; public var colors:Array; public var alphas:Array; public var ratios:Array; public function clone():Object { var clazz:Class = getDefinitionByName(getQualifiedClassName(this)) as Class; var copy:SVGGradient = new clazz(); copyTo(copy); return copy; } public function copyTo(target:SVGGradient):void { target.gradientUnits = gradientUnits; target.transform = transform == null ? null : transform.clone(); target.spreadMethod = spreadMethod; target.colors = colors == null ? null : colors.slice(); target.alphas = alphas == null ? null : alphas.slice(); target.ratios = ratios == null ? null : ratios.slice(); } } }
package alternativa.tanks.gui.clanmanagement { import base.DiscreteSprite; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.Shape; import flash.display.StageQuality; import flash.events.Event; import flash.text.TextFormatAlign; public class ClanBonusItem extends DiscreteSprite { private static const WIDTH:Number = 120; private static const HEIGHT:Number = 100; private var image:Bitmap; private var textLabel:LabelBase; private var valueLabel:LabelBase; private var stageQuality:String; public function ClanBonusItem(param1:Bitmap, param2:String, param3:String) { super(); this.image = param1; this.textLabel = new LabelBase(); this.textLabel.align = TextFormatAlign.CENTER; this.textLabel.wordWrap = true; this.textLabel.multiline = true; this.valueLabel = new LabelBase(); this.valueLabel.size = 16; this.valueLabel.bold = true; this.image.x = WIDTH - this.image.bitmapData.width >> 1; this.image.y = HEIGHT - this.image.bitmapData.height >> 1; this.textLabel.text = param2; this.textLabel.width = WIDTH; this.textLabel.y = 5; this.setValue(param3); var local4:Shape = new Shape(); local4.graphics.beginFill(676609,1); local4.graphics.lineStyle(0,5177127,1); local4.graphics.drawRoundRect(0,0,WIDTH,HEIGHT,6,6); local4.graphics.endFill(); addChild(local4); addChild(this.image); addChild(this.textLabel); addChild(this.valueLabel); addEventListener(Event.ADDED_TO_STAGE,this.addedToStage); } private function addedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.addedToStage); this.stageQuality = stage.quality; stage.quality = StageQuality.MEDIUM; addEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStage); } private function removedFromStage(param1:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStage); stage.quality = this.stageQuality; } public function setValue(param1:String) : void { this.valueLabel.text = param1; this.valueLabel.x = WIDTH - this.valueLabel.width >> 1; this.valueLabel.y = HEIGHT - 5 - this.valueLabel.height; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.armor.chassis.tracked { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.armor.chassis.tracked.TrackedChassisCC; public class VectorCodecTrackedChassisCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTrackedChassisCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TrackedChassisCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TrackedChassisCC> = new Vector.<TrackedChassisCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TrackedChassisCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TrackedChassisCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TrackedChassisCC> = Vector.<TrackedChassisCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.quest.challenge { import flash.events.Event; public class ChallengeEvents extends Event { public static const REQUEST_DATA:String = "ChallengeEvents.REQUEST_DATA"; public function ChallengeEvents(param1:String) { super(param1,true); } } }
package com.lorentz.SVG.events { import flash.events.Event; public class StyleDeclarationEvent extends Event { public static const PROPERTY_CHANGE:String = "propertyChange"; private var _propertyName:String; private var _oldValue:String; private var _newValue:String; public function StyleDeclarationEvent(type:String, propertyName:String, oldValue:String, newValue:String) { super(type); _propertyName = propertyName; _oldValue = oldValue; _newValue = newValue; } public function get propertyName():String { return _propertyName; } public function get oldValue():String { return _oldValue; } public function get newValue():String { return _newValue; } } }
package alternativa.tanks.battle.events.reload { public class ReloadActivateEvent { public function ReloadActivateEvent() { super(); } } }
package projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class FacilitySphericalZoneModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function FacilitySphericalZoneModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p18 extends BitmapAsset { public function RangIconNormal_p18() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.battle.cp.resources { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationResources; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class CodecDominationResources implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_bigLetters:ICodec; private var codec_blueCircle:ICodec; private var codec_bluePedestalTexture:ICodec; private var codec_blueRay:ICodec; private var codec_blueRayTip:ICodec; private var codec_neutralCircle:ICodec; private var codec_neutralPedestalTexture:ICodec; private var codec_pedestal:ICodec; private var codec_redCircle:ICodec; private var codec_redPedestalTexture:ICodec; private var codec_redRay:ICodec; private var codec_redRayTip:ICodec; public function CodecDominationResources() { super(); } public function init(param1:IProtocol) : void { this.codec_bigLetters = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_blueCircle = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_bluePedestalTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_blueRay = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_blueRayTip = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_neutralCircle = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_neutralPedestalTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_pedestal = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,false)); this.codec_redCircle = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_redPedestalTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_redRay = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_redRayTip = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:DominationResources = new DominationResources(); local2.bigLetters = this.codec_bigLetters.decode(param1) as ImageResource; local2.blueCircle = this.codec_blueCircle.decode(param1) as ImageResource; local2.bluePedestalTexture = this.codec_bluePedestalTexture.decode(param1) as TextureResource; local2.blueRay = this.codec_blueRay.decode(param1) as TextureResource; local2.blueRayTip = this.codec_blueRayTip.decode(param1) as TextureResource; local2.neutralCircle = this.codec_neutralCircle.decode(param1) as ImageResource; local2.neutralPedestalTexture = this.codec_neutralPedestalTexture.decode(param1) as TextureResource; local2.pedestal = this.codec_pedestal.decode(param1) as Tanks3DSResource; local2.redCircle = this.codec_redCircle.decode(param1) as ImageResource; local2.redPedestalTexture = this.codec_redPedestalTexture.decode(param1) as TextureResource; local2.redRay = this.codec_redRay.decode(param1) as TextureResource; local2.redRayTip = this.codec_redRayTip.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:DominationResources = DominationResources(param2); this.codec_bigLetters.encode(param1,local3.bigLetters); this.codec_blueCircle.encode(param1,local3.blueCircle); this.codec_bluePedestalTexture.encode(param1,local3.bluePedestalTexture); this.codec_blueRay.encode(param1,local3.blueRay); this.codec_blueRayTip.encode(param1,local3.blueRayTip); this.codec_neutralCircle.encode(param1,local3.neutralCircle); this.codec_neutralPedestalTexture.encode(param1,local3.neutralPedestalTexture); this.codec_pedestal.encode(param1,local3.pedestal); this.codec_redCircle.encode(param1,local3.redCircle); this.codec_redPedestalTexture.encode(param1,local3.redPedestalTexture); this.codec_redRay.encode(param1,local3.redRay); this.codec_redRayTip.encode(param1,local3.redRayTip); } } }
package alternativa.engine3d.containers { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Object3DContainer; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; use namespace alternativa3d; public class ConflictContainer extends Object3DContainer { public var resolveByAABB:Boolean = true; public var resolveByOOBB:Boolean = true; public var threshold:Number = 0.01; public function ConflictContainer() { super(); } override public function clone() : Object3D { var _loc1_:ConflictContainer = new ConflictContainer(); _loc1_.clonePropertiesFrom(this); return _loc1_; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var _loc2_:ConflictContainer = param1 as ConflictContainer; this.resolveByAABB = _loc2_.resolveByAABB; this.resolveByOOBB = _loc2_.resolveByOOBB; this.threshold = _loc2_.threshold; } override alternativa3d function draw(param1:Camera3D) : void { var _loc2_:int = 0; var _loc4_:VG = null; var _loc3_:VG = getVG(param1); if(_loc3_ != null) { if(param1.debug && (_loc2_ = param1.checkInDebug(this)) > 0) { if(_loc2_ & Debug.BOUNDS) { Debug.drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } if(_loc3_.next != null) { calculateInverseMatrix(); if(this.resolveByAABB) { _loc4_ = _loc3_; while(_loc4_ != null) { _loc4_.calculateAABB(ima,imb,imc,imd,ime,imf,img,imh,imi,imj,imk,iml); _loc4_ = _loc4_.next; } this.drawAABBGeometry(param1,_loc3_); } else if(this.resolveByOOBB) { _loc4_ = _loc3_; while(_loc4_ != null) { _loc4_.calculateOOBB(this); _loc4_ = _loc4_.next; } this.drawOOBBGeometry(param1,_loc3_); } else { this.drawConflictGeometry(param1,_loc3_); } } else { _loc3_.draw(param1,this.threshold,this); _loc3_.destroy(); } } } alternativa3d function drawAABBGeometry(param1:Camera3D, param2:VG, param3:Boolean = true, param4:Boolean = false, param5:Boolean = true, param6:int = -1) : void { var _loc7_:Boolean = false; var _loc8_:Boolean = false; var _loc9_:Boolean = false; var _loc14_:Boolean = false; var _loc10_:VG = !!param5 ? this.sortGeometry(param2,param3,param4) : param2; var _loc11_:VG = _loc10_; var _loc12_:VG = _loc10_.next; var _loc13_:Number = _loc10_.boundMax; while(_loc12_ != null) { _loc14_ = _loc12_.boundMin >= _loc13_ - this.threshold; if(_loc14_ || _loc12_.next == null) { if(_loc14_) { _loc11_.next = null; param6 = 0; } else { _loc12_ = null; param6++; } if(param3) { _loc7_ = imd < _loc13_; _loc8_ = false; _loc9_ = true; } else if(param4) { _loc7_ = imh < _loc13_; _loc8_ = false; _loc9_ = false; } else { _loc7_ = iml < _loc13_; _loc8_ = true; _loc9_ = false; } if(_loc7_) { if(_loc10_.next != null) { if(param6 < 2) { this.drawAABBGeometry(param1,_loc10_,_loc8_,_loc9_,true,param6); } else if(this.resolveByOOBB) { _loc11_ = _loc10_; while(_loc11_ != null) { _loc11_.calculateOOBB(this); _loc11_ = _loc11_.next; } this.drawOOBBGeometry(param1,_loc10_); } else { this.drawConflictGeometry(param1,_loc10_); } } else { _loc10_.draw(param1,this.threshold,this); _loc10_.destroy(); } if(_loc12_ != null) { if(_loc12_.next != null) { this.drawAABBGeometry(param1,_loc12_,param3,param4,false,-1); } else { _loc12_.draw(param1,this.threshold,this); _loc12_.destroy(); } } } else { if(_loc12_ != null) { if(_loc12_.next != null) { this.drawAABBGeometry(param1,_loc12_,param3,param4,false,-1); } else { _loc12_.draw(param1,this.threshold,this); _loc12_.destroy(); } } if(_loc10_.next != null) { if(param6 < 2) { this.drawAABBGeometry(param1,_loc10_,_loc8_,_loc9_,true,param6); } else if(this.resolveByOOBB) { _loc11_ = _loc10_; while(_loc11_ != null) { _loc11_.calculateOOBB(this); _loc11_ = _loc11_.next; } this.drawOOBBGeometry(param1,_loc10_); } else { this.drawConflictGeometry(param1,_loc10_); } } else { _loc10_.draw(param1,this.threshold,this); _loc10_.destroy(); } } break; } if(_loc12_.boundMax > _loc13_) { _loc13_ = _loc12_.boundMax; } _loc11_ = _loc12_; _loc12_ = _loc12_.next; } } private function sortGeometry(param1:VG, param2:Boolean, param3:Boolean) : VG { var _loc4_:VG = param1; var _loc5_:VG = param1.next; while(_loc5_ != null && _loc5_.next != null) { param1 = param1.next; _loc5_ = _loc5_.next.next; } _loc5_ = param1.next; param1.next = null; if(_loc4_.next != null) { _loc4_ = this.sortGeometry(_loc4_,param2,param3); } else if(param2) { _loc4_.boundMin = _loc4_.boundMinX; _loc4_.boundMax = _loc4_.boundMaxX; } else if(param3) { _loc4_.boundMin = _loc4_.boundMinY; _loc4_.boundMax = _loc4_.boundMaxY; } else { _loc4_.boundMin = _loc4_.boundMinZ; _loc4_.boundMax = _loc4_.boundMaxZ; } if(_loc5_.next != null) { _loc5_ = this.sortGeometry(_loc5_,param2,param3); } else if(param2) { _loc5_.boundMin = _loc5_.boundMinX; _loc5_.boundMax = _loc5_.boundMaxX; } else if(param3) { _loc5_.boundMin = _loc5_.boundMinY; _loc5_.boundMax = _loc5_.boundMaxY; } else { _loc5_.boundMin = _loc5_.boundMinZ; _loc5_.boundMax = _loc5_.boundMaxZ; } var _loc6_:Boolean = _loc4_.boundMin < _loc5_.boundMin; if(_loc6_) { param1 = _loc4_; _loc4_ = _loc4_.next; } else { param1 = _loc5_; _loc5_ = _loc5_.next; } var _loc7_:VG = param1; while(_loc4_ != null) { if(_loc5_ == null) { _loc7_.next = _loc4_; return param1; } if(_loc6_) { if(_loc4_.boundMin < _loc5_.boundMin) { _loc7_ = _loc4_; _loc4_ = _loc4_.next; } else { _loc7_.next = _loc5_; _loc7_ = _loc5_; _loc5_ = _loc5_.next; _loc6_ = false; } } else if(_loc5_.boundMin < _loc4_.boundMin) { _loc7_ = _loc5_; _loc5_ = _loc5_.next; } else { _loc7_.next = _loc4_; _loc7_ = _loc4_; _loc4_ = _loc4_.next; _loc6_ = true; } } _loc7_.next = _loc5_; return param1; } alternativa3d function drawOOBBGeometry(param1:Camera3D, param2:VG) : void { var _loc17_:VG = null; var _loc3_:Vertex = null; var _loc4_:Vertex = null; var _loc5_:Wrapper = null; var _loc6_:Number = NaN; var _loc7_:Number = NaN; var _loc8_:Number = NaN; var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:Boolean = false; var _loc12_:Boolean = false; var _loc13_:VG = null; var _loc14_:VG = null; var _loc15_:Boolean = false; var _loc16_:VG = null; _loc17_ = null; var _loc18_:VG = null; var _loc19_:VG = null; _loc13_ = param2; while(_loc13_ != null) { if(_loc13_.viewAligned) { _loc10_ = _loc13_.object.ml; _loc14_ = param2; while(_loc14_ != null) { if(!_loc14_.viewAligned) { _loc11_ = false; _loc12_ = false; _loc3_ = _loc14_.boundVertexList; while(_loc3_ != null) { if(_loc3_.cameraZ > _loc10_) { if(_loc11_) { break; } _loc12_ = true; } else { if(_loc12_) { break; } _loc11_ = true; } _loc3_ = _loc3_.next; } if(_loc3_ != null) { break; } } _loc14_ = _loc14_.next; } if(_loc14_ == null) { break; } } else { _loc4_ = _loc13_.boundPlaneList; while(_loc4_ != null) { _loc7_ = _loc4_.cameraX; _loc8_ = _loc4_.cameraY; _loc9_ = _loc4_.cameraZ; _loc10_ = _loc4_.offset; _loc15_ = false; _loc14_ = param2; while(_loc14_ != null) { if(_loc13_ != _loc14_) { _loc11_ = false; _loc12_ = false; if(_loc14_.viewAligned) { _loc5_ = _loc14_.faceStruct.wrapper; while(_loc5_ != null) { _loc3_ = _loc5_.vertex; if(_loc3_.cameraX * _loc7_ + _loc3_.cameraY * _loc8_ + _loc3_.cameraZ * _loc9_ >= _loc10_ - this.threshold) { if(_loc11_) { break; } _loc15_ = true; _loc12_ = true; } else { if(_loc12_) { break; } _loc11_ = true; } _loc5_ = _loc5_.next; } if(_loc5_ != null) { break; } } else { _loc3_ = _loc14_.boundVertexList; while(_loc3_ != null) { if(_loc3_.cameraX * _loc7_ + _loc3_.cameraY * _loc8_ + _loc3_.cameraZ * _loc9_ >= _loc10_ - this.threshold) { if(_loc11_) { break; } _loc15_ = true; _loc12_ = true; } else { if(_loc12_) { break; } _loc11_ = true; } _loc3_ = _loc3_.next; } if(_loc3_ != null) { break; } } } _loc14_ = _loc14_.next; } if(_loc14_ == null && _loc15_) { break; } _loc4_ = _loc4_.next; } if(_loc4_ != null) { break; } } _loc13_ = _loc13_.next; } if(_loc13_ != null) { if(_loc13_.viewAligned) { while(param2 != null) { _loc16_ = param2.next; if(param2.viewAligned) { _loc6_ = param2.object.ml - _loc10_; if(_loc6_ < -this.threshold) { param2.next = _loc19_; _loc19_ = param2; } else if(_loc6_ > this.threshold) { param2.next = _loc17_; _loc17_ = param2; } else { param2.next = _loc18_; _loc18_ = param2; } } else { _loc3_ = param2.boundVertexList; while(_loc3_ != null) { _loc6_ = _loc3_.cameraZ - _loc10_; if(_loc6_ < -this.threshold) { param2.next = _loc19_; _loc19_ = param2; break; } if(_loc6_ > this.threshold) { param2.next = _loc17_; _loc17_ = param2; break; } _loc3_ = _loc3_.next; } if(_loc3_ == null) { param2.next = _loc18_; _loc18_ = param2; } } var param2:VG = _loc16_; } } else { while(param2 != null) { _loc16_ = param2.next; if(param2.viewAligned) { _loc5_ = param2.faceStruct.wrapper; while(_loc5_ != null) { _loc3_ = _loc5_.vertex; _loc6_ = _loc3_.cameraX * _loc7_ + _loc3_.cameraY * _loc8_ + _loc3_.cameraZ * _loc9_ - _loc10_; if(_loc6_ < -this.threshold) { param2.next = _loc17_; _loc17_ = param2; break; } if(_loc6_ > this.threshold) { param2.next = _loc19_; _loc19_ = param2; break; } _loc5_ = _loc5_.next; } if(_loc5_ == null) { param2.next = _loc18_; _loc18_ = param2; } } else { _loc3_ = param2.boundVertexList; while(_loc3_ != null) { _loc6_ = _loc3_.cameraX * _loc7_ + _loc3_.cameraY * _loc8_ + _loc3_.cameraZ * _loc9_ - _loc10_; if(_loc6_ < -this.threshold) { param2.next = _loc17_; _loc17_ = param2; break; } if(_loc6_ > this.threshold) { param2.next = _loc19_; _loc19_ = param2; break; } _loc3_ = _loc3_.next; } if(_loc3_ == null) { param2.next = _loc18_; _loc18_ = param2; } } param2 = _loc16_; } } if(_loc13_.viewAligned || _loc10_ < 0) { if(_loc19_ != null) { if(_loc19_.next != null) { this.drawOOBBGeometry(param1,_loc19_); } else { _loc19_.draw(param1,this.threshold,this); _loc19_.destroy(); } } while(_loc18_ != null) { _loc16_ = _loc18_.next; _loc18_.draw(param1,this.threshold,this); _loc18_.destroy(); _loc18_ = _loc16_; } if(_loc17_ != null) { if(_loc17_.next != null) { this.drawOOBBGeometry(param1,_loc17_); } else { _loc17_.draw(param1,this.threshold,this); _loc17_.destroy(); } } } else { if(_loc17_ != null) { if(_loc17_.next != null) { try { this.drawOOBBGeometry(param1,_loc17_); } catch(e:Error) { _loc17_.draw(param1,this.threshold,this); _loc17_.destroy(); } } else { _loc17_.draw(param1,this.threshold,this); _loc17_.destroy(); } } while(_loc18_ != null) { _loc16_ = _loc18_.next; _loc18_.draw(param1,this.threshold,this); _loc18_.destroy(); _loc18_ = _loc16_; } if(_loc19_ != null) { if(_loc19_.next != null) { this.drawOOBBGeometry(param1,_loc19_); } else { _loc19_.draw(param1,this.threshold,this); _loc19_.destroy(); } } } } else { this.drawConflictGeometry(param1,param2); } } alternativa3d function drawConflictGeometry(param1:Camera3D, param2:VG) : void { var _loc3_:Face = null; var _loc4_:Face = null; var _loc5_:VG = null; var _loc6_:VG = null; var _loc7_:VG = null; var _loc8_:Face = null; var _loc9_:Face = null; var _loc10_:Face = null; var _loc11_:Face = null; var _loc12_:Face = null; var _loc13_:Face = null; var _loc14_:Face = null; var _loc15_:Face = null; var _loc16_:Face = null; var _loc17_:Boolean = false; while(param2 != null) { _loc5_ = param2.next; if(param2.space == 1) { param2.transformStruct(param2.faceStruct,++param2.object.transformId,ma,mb,mc,md,me,mf,mg,mh,mi,mj,mk,ml); } if(param2.sorting == 3) { param2.next = _loc6_; _loc6_ = param2; } else { if(param2.sorting == 2) { if(_loc8_ != null) { _loc9_.processNext = param2.faceStruct; } else { _loc8_ = param2.faceStruct; } _loc9_ = param2.faceStruct; _loc9_.geometry = param2; while(_loc9_.processNext != null) { _loc9_ = _loc9_.processNext; _loc9_.geometry = param2; } } else { if(_loc10_ != null) { _loc11_.processNext = param2.faceStruct; } else { _loc10_ = param2.faceStruct; } _loc11_ = param2.faceStruct; _loc11_.geometry = param2; while(_loc11_.processNext != null) { _loc11_ = _loc11_.processNext; _loc11_.geometry = param2; } } param2.faceStruct = null; param2.next = _loc7_; _loc7_ = param2; } param2 = _loc5_; } if(_loc7_ != null) { param2 = _loc7_; while(param2.next != null) { param2 = param2.next; } param2.next = _loc6_; } else { _loc7_ = _loc6_; } if(_loc8_ != null) { _loc12_ = _loc8_; _loc9_.processNext = _loc10_; } else { _loc12_ = _loc10_; } if(_loc6_ != null) { _loc6_.faceStruct.geometry = _loc6_; _loc12_ = this.collectNode(_loc6_.faceStruct,_loc12_,param1,this.threshold,true); _loc6_.faceStruct = null; _loc6_ = _loc6_.next; while(_loc6_ != null) { _loc6_.faceStruct.geometry = _loc6_; _loc12_ = this.collectNode(_loc6_.faceStruct,_loc12_,param1,this.threshold,false); _loc6_.faceStruct = null; _loc6_ = _loc6_.next; } } else if(_loc8_ != null) { _loc12_ = this.collectNode(null,_loc12_,param1,this.threshold,true); } else if(_loc10_ != null) { _loc12_ = param1.sortByAverageZ(_loc12_); } _loc3_ = _loc12_; while(_loc3_ != null) { _loc4_ = _loc3_.processNext; param2 = _loc3_.geometry; _loc3_.geometry = null; _loc17_ = _loc4_ == null || param2 != _loc4_.geometry; if(_loc17_ || _loc3_.material != _loc4_.material) { _loc3_.processNext = null; if(_loc17_) { if(_loc13_ != null) { _loc14_.processNegative = _loc12_; _loc13_ = null; _loc14_ = null; } else { _loc12_.processPositive = _loc15_; _loc15_ = _loc12_; _loc15_.geometry = param2; } } else { if(_loc13_ != null) { _loc14_.processNegative = _loc12_; } else { _loc12_.processPositive = _loc15_; _loc15_ = _loc12_; _loc15_.geometry = param2; _loc13_ = _loc12_; } _loc14_ = _loc12_; } _loc12_ = _loc4_; } _loc3_ = _loc4_; } if(param1.debug) { _loc12_ = _loc15_; while(_loc12_ != null) { if(_loc12_.geometry.debug & Debug.EDGES) { _loc3_ = _loc12_; while(_loc3_ != null) { Debug.drawEdges(param1,_loc3_,16711680); _loc3_ = _loc3_.processNegative; } } _loc12_ = _loc12_.processPositive; } } while(_loc15_ != null) { _loc12_ = _loc15_; _loc15_ = _loc12_.processPositive; _loc12_.processPositive = null; param2 = _loc12_.geometry; _loc12_.geometry = null; _loc16_ = null; while(_loc12_ != null) { _loc4_ = _loc12_.processNegative; if(_loc12_.material != null) { _loc12_.processNegative = _loc16_; _loc16_ = _loc12_; } else { _loc12_.processNegative = null; while(_loc12_ != null) { _loc3_ = _loc12_.processNext; _loc12_.processNext = null; _loc12_ = _loc3_; } } _loc12_ = _loc4_; } _loc12_ = _loc16_; while(_loc12_ != null) { _loc4_ = _loc12_.processNegative; _loc12_.processNegative = null; param1.addTransparent(_loc12_,param2.object); _loc12_ = _loc4_; } } param2 = _loc7_; while(param2 != null) { _loc5_ = param2.next; param2.destroy(); param2 = _loc5_; } } private function collectNode(param1:Face, param2:Face, param3:Camera3D, param4:Number, param5:Boolean, param6:Face = null) : Face { var _loc7_:Wrapper = null; var _loc8_:Vertex = null; var _loc9_:Vertex = null; var _loc10_:Vertex = null; var _loc11_:Vertex = null; var _loc12_:Number = NaN; var _loc13_:Number = NaN; var _loc14_:Number = NaN; var _loc15_:Number = NaN; var _loc16_:Face = null; var _loc17_:Face = null; var _loc18_:Face = null; var _loc19_:VG = null; var _loc22_:Face = null; var _loc23_:Face = null; var _loc24_:Face = null; var _loc25_:Face = null; var _loc26_:Face = null; var _loc28_:Number = NaN; var _loc29_:Number = NaN; var _loc30_:Number = NaN; var _loc31_:Number = NaN; var _loc32_:Number = NaN; var _loc33_:Number = NaN; var _loc34_:Number = NaN; var _loc35_:Number = NaN; var _loc36_:Number = NaN; var _loc37_:Number = NaN; var _loc38_:Number = NaN; var _loc39_:Number = NaN; var _loc40_:Number = NaN; var _loc41_:Number = NaN; var _loc42_:Number = NaN; var _loc43_:Number = NaN; var _loc44_:Number = NaN; var _loc45_:Boolean = false; var _loc46_:Boolean = false; var _loc47_:Number = NaN; var _loc48_:Face = null; var _loc49_:Face = null; var _loc50_:Wrapper = null; var _loc51_:Wrapper = null; var _loc52_:Wrapper = null; var _loc53_:Boolean = false; var _loc54_:Number = NaN; if(param1 != null) { _loc19_ = param1.geometry; if(param1.offset < 0) { _loc17_ = param1.processNegative; _loc18_ = param1.processPositive; _loc12_ = param1.normalX; _loc13_ = param1.normalY; _loc14_ = param1.normalZ; _loc15_ = param1.offset; } else { _loc17_ = param1.processPositive; _loc18_ = param1.processNegative; _loc12_ = -param1.normalX; _loc13_ = -param1.normalY; _loc14_ = -param1.normalZ; _loc15_ = -param1.offset; } param1.processNegative = null; param1.processPositive = null; if(param1.wrapper != null) { _loc16_ = param1; while(_loc16_.processNext != null) { _loc16_ = _loc16_.processNext; _loc16_.geometry = _loc19_; } } else { param1.geometry = null; param1 = null; } } else { param1 = param2; param2 = param1.processNext; _loc16_ = param1; _loc7_ = param1.wrapper; _loc8_ = _loc7_.vertex; _loc7_ = _loc7_.next; _loc9_ = _loc7_.vertex; _loc28_ = _loc8_.cameraX; _loc29_ = _loc8_.cameraY; _loc30_ = _loc8_.cameraZ; _loc31_ = _loc9_.cameraX - _loc28_; _loc32_ = _loc9_.cameraY - _loc29_; _loc33_ = _loc9_.cameraZ - _loc30_; _loc12_ = 0; _loc13_ = 0; _loc14_ = 1; _loc15_ = _loc30_; _loc34_ = 0; _loc7_ = _loc7_.next; while(_loc7_ != null) { _loc11_ = _loc7_.vertex; _loc35_ = _loc11_.cameraX - _loc28_; _loc36_ = _loc11_.cameraY - _loc29_; _loc37_ = _loc11_.cameraZ - _loc30_; _loc38_ = _loc37_ * _loc32_ - _loc36_ * _loc33_; _loc39_ = _loc35_ * _loc33_ - _loc37_ * _loc31_; _loc40_ = _loc36_ * _loc31_ - _loc35_ * _loc32_; _loc41_ = _loc38_ * _loc38_ + _loc39_ * _loc39_ + _loc40_ * _loc40_; if(_loc41_ > param4) { _loc41_ = 1 / Math.sqrt(_loc41_); _loc12_ = _loc38_ * _loc41_; _loc13_ = _loc39_ * _loc41_; _loc14_ = _loc40_ * _loc41_; _loc15_ = _loc28_ * _loc12_ + _loc29_ * _loc13_ + _loc30_ * _loc14_; break; } if(_loc41_ > _loc34_) { _loc41_ = 1 / Math.sqrt(_loc41_); _loc12_ = _loc38_ * _loc41_; _loc13_ = _loc39_ * _loc41_; _loc14_ = _loc40_ * _loc41_; _loc15_ = _loc28_ * _loc12_ + _loc29_ * _loc13_ + _loc30_ * _loc14_; _loc34_ = _loc41_; } _loc7_ = _loc7_.next; } } var _loc20_:Number = _loc15_ - param4; var _loc21_:Number = _loc15_ + param4; var _loc27_:Face = param2; while(_loc27_ != null) { _loc26_ = _loc27_.processNext; _loc7_ = _loc27_.wrapper; _loc8_ = _loc7_.vertex; _loc7_ = _loc7_.next; _loc9_ = _loc7_.vertex; _loc7_ = _loc7_.next; _loc10_ = _loc7_.vertex; _loc7_ = _loc7_.next; _loc42_ = _loc8_.cameraX * _loc12_ + _loc8_.cameraY * _loc13_ + _loc8_.cameraZ * _loc14_; _loc43_ = _loc9_.cameraX * _loc12_ + _loc9_.cameraY * _loc13_ + _loc9_.cameraZ * _loc14_; _loc44_ = _loc10_.cameraX * _loc12_ + _loc10_.cameraY * _loc13_ + _loc10_.cameraZ * _loc14_; _loc45_ = _loc42_ < _loc20_ || _loc43_ < _loc20_ || _loc44_ < _loc20_; _loc46_ = _loc42_ > _loc21_ || _loc43_ > _loc21_ || _loc44_ > _loc21_; while(_loc7_ != null) { _loc11_ = _loc7_.vertex; _loc47_ = _loc11_.cameraX * _loc12_ + _loc11_.cameraY * _loc13_ + _loc11_.cameraZ * _loc14_; if(_loc47_ < _loc20_) { _loc45_ = true; } else if(_loc47_ > _loc21_) { _loc46_ = true; } _loc11_.offset = _loc47_; _loc7_ = _loc7_.next; } if(!_loc45_) { if(!_loc46_) { if(param1 != null) { _loc16_.processNext = _loc27_; } else { param1 = _loc27_; } _loc16_ = _loc27_; } else { if(_loc24_ != null) { _loc25_.processNext = _loc27_; } else { _loc24_ = _loc27_; } _loc25_ = _loc27_; } } else if(!_loc46_) { if(_loc22_ != null) { _loc23_.processNext = _loc27_; } else { _loc22_ = _loc27_; } _loc23_ = _loc27_; } else { _loc8_.offset = _loc42_; _loc9_.offset = _loc43_; _loc10_.offset = _loc44_; _loc48_ = _loc27_.create(); _loc48_.material = _loc27_.material; _loc48_.geometry = _loc27_.geometry; param3.lastFace.next = _loc48_; param3.lastFace = _loc48_; _loc49_ = _loc27_.create(); _loc49_.material = _loc27_.material; _loc49_.geometry = _loc27_.geometry; param3.lastFace.next = _loc49_; param3.lastFace = _loc49_; _loc50_ = null; _loc51_ = null; _loc7_ = _loc27_.wrapper.next.next; while(_loc7_.next != null) { _loc7_ = _loc7_.next; } _loc8_ = _loc7_.vertex; _loc42_ = _loc8_.offset; _loc53_ = _loc27_.material != null && _loc27_.material.useVerticesNormals; _loc7_ = _loc27_.wrapper; while(_loc7_ != null) { _loc9_ = _loc7_.vertex; _loc43_ = _loc9_.offset; if(_loc42_ < _loc20_ && _loc43_ > _loc21_ || _loc42_ > _loc21_ && _loc43_ < _loc20_) { _loc54_ = (_loc15_ - _loc42_) / (_loc43_ - _loc42_); _loc11_ = _loc9_.create(); param3.lastVertex.next = _loc11_; param3.lastVertex = _loc11_; _loc11_.cameraX = _loc8_.cameraX + (_loc9_.cameraX - _loc8_.cameraX) * _loc54_; _loc11_.cameraY = _loc8_.cameraY + (_loc9_.cameraY - _loc8_.cameraY) * _loc54_; _loc11_.cameraZ = _loc8_.cameraZ + (_loc9_.cameraZ - _loc8_.cameraZ) * _loc54_; _loc11_.u = _loc8_.u + (_loc9_.u - _loc8_.u) * _loc54_; _loc11_.v = _loc8_.v + (_loc9_.v - _loc8_.v) * _loc54_; if(_loc53_) { _loc11_.x = _loc8_.x + (_loc9_.x - _loc8_.x) * _loc54_; _loc11_.y = _loc8_.y + (_loc9_.y - _loc8_.y) * _loc54_; _loc11_.z = _loc8_.z + (_loc9_.z - _loc8_.z) * _loc54_; _loc11_.normalX = _loc8_.normalX + (_loc9_.normalX - _loc8_.normalX) * _loc54_; _loc11_.normalY = _loc8_.normalY + (_loc9_.normalY - _loc8_.normalY) * _loc54_; _loc11_.normalZ = _loc8_.normalZ + (_loc9_.normalZ - _loc8_.normalZ) * _loc54_; } _loc52_ = _loc7_.create(); _loc52_.vertex = _loc11_; if(_loc50_ != null) { _loc50_.next = _loc52_; } else { _loc48_.wrapper = _loc52_; } _loc50_ = _loc52_; _loc52_ = _loc7_.create(); _loc52_.vertex = _loc11_; if(_loc51_ != null) { _loc51_.next = _loc52_; } else { _loc49_.wrapper = _loc52_; } _loc51_ = _loc52_; } if(_loc43_ <= _loc21_) { _loc52_ = _loc7_.create(); _loc52_.vertex = _loc9_; if(_loc50_ != null) { _loc50_.next = _loc52_; } else { _loc48_.wrapper = _loc52_; } _loc50_ = _loc52_; } if(_loc43_ >= _loc20_) { _loc52_ = _loc7_.create(); _loc52_.vertex = _loc9_; if(_loc51_ != null) { _loc51_.next = _loc52_; } else { _loc49_.wrapper = _loc52_; } _loc51_ = _loc52_; } _loc8_ = _loc9_; _loc42_ = _loc43_; _loc7_ = _loc7_.next; } if(_loc22_ != null) { _loc23_.processNext = _loc48_; } else { _loc22_ = _loc48_; } _loc23_ = _loc48_; if(_loc24_ != null) { _loc25_.processNext = _loc49_; } else { _loc24_ = _loc49_; } _loc25_ = _loc49_; _loc27_.processNext = null; _loc27_.geometry = null; } _loc27_ = _loc26_; } if(_loc18_ != null) { _loc18_.geometry = _loc19_; if(_loc25_ != null) { _loc25_.processNext = null; } param6 = this.collectNode(_loc18_,_loc24_,param3,param4,param5,param6); } else if(_loc24_ != null) { if(param5 && _loc24_ != _loc25_) { if(_loc25_ != null) { _loc25_.processNext = null; } if(_loc24_.geometry.sorting == 2) { param6 = this.collectNode(null,_loc24_,param3,param4,param5,param6); } else { _loc24_ = param3.sortByAverageZ(_loc24_); _loc25_ = _loc24_.processNext; while(_loc25_.processNext != null) { _loc25_ = _loc25_.processNext; } _loc25_.processNext = param6; param6 = _loc24_; } } else { _loc25_.processNext = param6; param6 = _loc24_; } } if(param1 != null) { _loc16_.processNext = param6; param6 = param1; } if(_loc17_ != null) { _loc17_.geometry = _loc19_; if(_loc23_ != null) { _loc23_.processNext = null; } param6 = this.collectNode(_loc17_,_loc22_,param3,param4,param5,param6); } else if(_loc22_ != null) { if(param5 && _loc22_ != _loc23_) { if(_loc23_ != null) { _loc23_.processNext = null; } if(_loc22_.geometry.sorting == 2) { param6 = this.collectNode(null,_loc22_,param3,param4,param5,param6); } else { _loc22_ = param3.sortByAverageZ(_loc22_); _loc23_ = _loc22_.processNext; while(_loc23_.processNext != null) { _loc23_ = _loc23_.processNext; } _loc23_.processNext = param6; param6 = _loc22_; } } else { _loc23_.processNext = param6; param6 = _loc22_; } } return param6; } } }
package alternativa.tanks.models.weapons.shell { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.weapons.shell.states.ShellStates; [ModelInterface] public interface ShellWeaponCommunication { function tryToShoot(param1:int, param2:int, param3:int, param4:Vector3) : void; function tryToShootWithTarget(param1:int, param2:int, param3:int, param4:Vector3, param5:Tank, param6:Vector3) : void; function tryToDummyShoot(param1:int, param2:int) : void; function tryToHit(param1:int, param2:ShellStates, param3:Tank = null) : void; } }
package alternativa.tanks.model.quest.common.gui.window.buttons.skin { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.common.gui.window.buttons.skin.GreenBigButtonSkin_rightUpClass.png")] public class GreenBigButtonSkin_rightUpClass extends BitmapAsset { public function GreenBigButtonSkin_rightUpClass() { super(); } } }
package alternativa.tanks.controller.events { import flash.events.Event; public class SetPasswordChangeResultEvent extends Event { public static const SET:String = "SetPasswordChangeResultEvent.SET"; public var error:String; public var success:Boolean; public function SetPasswordChangeResultEvent(param1:Boolean, param2:String) { this.success = param1; this.error = param2; super(SET); } } }
package alternativa.tanks.gui.communication.tabs.chat { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.chat.*; import alternativa.tanks.gui.chat.dropdown.ChatDropDownList; import alternativa.tanks.gui.communication.tabs.*; import alternativa.tanks.model.chat.ShowChat; import controls.TankWindowInner; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.TankInputBase; import fl.controls.LabelButton; import fl.controls.ScrollBar; import fl.events.ScrollEvent; import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.text.GridFitType; import flash.text.TextField; import flash.text.TextFormat; import flash.ui.Keyboard; import flash.utils.Timer; import forms.ColorConstants; import forms.events.LoginFormEvent; import forms.userlabel.UserLabelClickWithCtrlEvent; import projects.tanks.client.chat.models.chat.chat.ChatAddressMode; import projects.tanks.client.chat.types.MessageType; import projects.tanks.client.chat.types.UserStatus; import projects.tanks.client.users.services.chatmoderator.ChatModeratorLevel; import projects.tanks.clients.flash.commons.services.validate.ValidateService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.blockuser.IBlockUserService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import services.contextmenu.ContextMenuServiceEvent; import services.contextmenu.IContextMenuService; import utils.ScrollStyleUtils; public class ChatTab extends AbstractCommunicationPanelTab implements ShowChat { [Inject] public static var localeService:ILocaleService; [Inject] public static var contextMenuService:IContextMenuService; [Inject] public static var blockUserService:IBlockUserService; [Inject] public static var storageService:IStorageService; private static const ADDITIONAL_SCROLL_AREA_HEIGHT:Number = 7; private static const UNAVAILABLE_TIMER_PERIOD:int = 1000; private static const LAST_MESSAGE_SHARED_KEY:String = "lobbyChatLastMessageKey"; private static const LAST_CHAT_CHANNEL_KEY:String = "lastChatChannelKey"; private static const BLOCK_COMMAND_PATTERN:RegExp = /^\s*\/block\s+(\S+)/i; private static const UNBLOCK_COMMAND_PATTERN:RegExp = /^\s*\/unblock\s+(\S+)/i; private static const ADDRESS_PATTERN:RegExp = new RegExp("^" + ValidateService.PLAIN_UID_PATTERN + "(: |; )","i"); private static const REPLY_PATTERN:RegExp = /^re(: |; )(.*)/i; private static const ADDRESS_MESSAGE_PATTERN:RegExp = /^([^:;]*)(: |; )(.*)/; private static const UNBLOCKALL_COMMAND_PATTERN:RegExp = /^\s*\/unblockall/i; private static const BLOCKLIST_COMMAND_PATTERN:RegExp = /^\s*\/blocklist/i; private static const SHOWIP_COMMAND_PATTERN:RegExp = /^\s*\/showip/i; private static const HIDEIP_COMMAND_PATTERN:RegExp = /^\s*\/hideip/i; public static const SEND_BUTTON_WIDTH:int = 80; private var inner:TankWindowInner = new TankWindowInner(100,100,TankWindowInner.GREEN); private var inputControl:TankInputBase = new TankInputBase(); private var input:TextField; private var disabledChatLabel:LabelBase = new LabelBase(); private var addressMode:ChatAddressMode = ChatAddressMode.PUBLIC_TO_ALL; private var isChatEnabled:Boolean; private var isChatAvailable:Boolean = true; private var selectedUid:String = ""; private var previousSelectedUid:String; private var delayTimer:Timer; private var sendButton:DefaultButtonBase = new DefaultButtonBase(); private var _selfUid:String; private var lastRespondent:String; private var systemUserStatus:UserStatus = new UserStatus(ChatModeratorLevel.NONE,"",0,"System",null); private var emptyUserStatus:UserStatus = new UserStatus(ChatModeratorLevel.NONE,"",0,"",null); private var _lastMessageTime:Number = 0; private var symbolCost:int; private var messageCost:int; private var coloredTextFormat:TextFormat; private var standardTextFormat:TextFormat; private var _typingAntifloodEnabled:Boolean; private var privateMessagesEnabled:Boolean; private var message:String = ""; private var channels:Vector.<String>; private var currentChannel:String; public var output:ChatOutput; public function ChatTab(param1:Boolean) { super(); this.privateMessagesEnabled = param1; this.output = new ChatOutput(param1); } public function set selfUid(param1:String) : void { this._selfUid = param1; this.output.selfUid = this._selfUid; } public function init() : void { this.input = this.inputControl.textField; this.input.maxChars = 299; addChild(this.inner); this.inner.x = this.inner.y = 11; this.inner.showBlink = true; this.input.addEventListener(KeyboardEvent.KEY_DOWN,this.onKeyPressed); this.input.addEventListener(MouseEvent.CLICK,this.onInputClick); this.sendButton.addEventListener(MouseEvent.CLICK,this.sendMessage); addChild(this.inputControl); addChild(this.disabledChatLabel); this.disabledChatLabel.mouseEnabled = false; this.disabledChatLabel.color = ColorConstants.LIST_LABEL_HINT; this.disabledChatLabel.text = localeService.getText(TanksLocale.TEXT_DISABLED_CHAT_LABEL_TEXT); addChild(this.output); this.output.move(15,15); ScrollStyleUtils.setGreenStyle(this.output); this.output.addEventListener(UserLabelClickWithCtrlEvent.USER_LABEL_CLICK_WITH_CTRL_EVENT,this.onClickWithCtrlUserLabel); this.output.addEventListener(ScrollEvent.SCROLL,this.onScroll); this.output.verticalScrollBar.addEventListener(Event.ENTER_FRAME,this.updateScrollOnEnterFrame); this.inputControl.addEventListener(LoginFormEvent.TEXT_CHANGED,this.processMessageTyping); contextMenuService.addEventListener(ContextMenuServiceEvent.WRITE_IN_PUBLIC,this.onClickWriteInChatContextMenu); contextMenuService.addEventListener(ContextMenuServiceEvent.WRITE_IN_PRIVATE,this.onClickWriteInChatContextMenu); this.sendButton.width = SEND_BUTTON_WIDTH; this.sendButton.label = localeService.getText(TanksLocale.TEXT_CHAT_PANEL_BUTTON_SEND); addChild(this.sendButton); var local1:Timer = new Timer(UNAVAILABLE_TIMER_PERIOD); local1.addEventListener(TimerEvent.TIMER,this.onAntifloodTimer); local1.start(); this.input.gridFitType = GridFitType.SUBPIXEL; this.coloredTextFormat = new TextFormat(); this.coloredTextFormat.color = 16728642; this.standardTextFormat = new TextFormat(); this.standardTextFormat.color = 16777215; if(Boolean(storageService.getStorage().data[LAST_MESSAGE_SHARED_KEY])) { this._lastMessageTime = storageService.getStorage().data[LAST_MESSAGE_SHARED_KEY]; } else { this._lastMessageTime = 0; } } override public function render() : void { this.init(); this.output.scrollDown(); } private function onClickWithCtrlUserLabel(param1:UserLabelClickWithCtrlEvent) : void { this.pasteUidToInput(param1.uid,param1.shiftPressed ? ChatAddressMode.PRIVATE : ChatAddressMode.PUBLIC_ADDRESSED); } private function onClickWriteInChatContextMenu(param1:ContextMenuServiceEvent) : void { this.pasteUidToInput(param1.uid,param1.type == ContextMenuServiceEvent.WRITE_IN_PUBLIC ? ChatAddressMode.PUBLIC_ADDRESSED : ChatAddressMode.PRIVATE); } private function onAntifloodTimer(param1:TimerEvent) : void { this.updateTypingAntiflood(); } private function updateScrollOnEnterFrame(param1:Event) : void { var local4:Sprite = null; var local5:Sprite = null; var local2:ScrollBar = this.output.verticalScrollBar; var local3:int = 0; while(local3 < local2.numChildren) { local4 = Sprite(local2.getChildAt(local3)); if(local4.hitArea != null) { local5 = local4.hitArea; local5.graphics.clear(); } else { local5 = new Sprite(); local5.mouseEnabled = false; local4.hitArea = local5; this.output.addChild(local5); } local5.graphics.beginFill(0,0); if(local4 is LabelButton) { local5.graphics.drawRect(local2.x - ADDITIONAL_SCROLL_AREA_HEIGHT,local4.y - 14,local4.width + ADDITIONAL_SCROLL_AREA_HEIGHT,local4.height + 28); } else { local5.graphics.drawRect(local2.x - ADDITIONAL_SCROLL_AREA_HEIGHT,local4.y,local4.width + ADDITIONAL_SCROLL_AREA_HEIGHT,local4.height); } local5.graphics.endFill(); local3++; } } private function onInputClick(param1:MouseEvent) : void { if(stage.focus == null) { stage.focus = this.input; } } private function onScroll(param1:ScrollEvent) : void { this.output.deltaWidth = 18; this.output.setSize(this.inner.width + 1,this.inner.height - 8); this.output.removeEventListener(ScrollEvent.SCROLL,this.onScroll); this.output.wasScrolled = true; } private function processMessageTyping(param1:Event) : void { var local2:String = null; var local3:Array = null; if(this.input.text.search(REPLY_PATTERN) != -1) { if(this.lastRespondent == null) { this.input.text = ""; return; } local3 = this.input.text.match(REPLY_PATTERN); this.addressMode = ChatAddressModeUtil.parseAddressMode(local3[1]); this.message = local3[2]; this.input.text = this.lastRespondent + local3[1] + this.message; this.selectedUid = this.lastRespondent; this.input.setSelection(this.input.length,this.input.length); } else if(this.input.text.search(ADDRESS_PATTERN) != -1) { local3 = this.input.text.match(ADDRESS_MESSAGE_PATTERN); this.selectedUid = local3[1]; local2 = local3[2]; this.message = local3[3]; this.addressMode = ChatAddressModeUtil.parseAddressMode(local2); } else { this.addressMode = ChatAddressMode.PUBLIC_TO_ALL; this.selectedUid = ""; this.message = this.input.text; } this.highlightUidInChat(this.selectedUid,false); this.updateTypingAntiflood(); } private function pasteUidToInput(param1:String, param2:ChatAddressMode) : void { this.addressMode = param2; this.input.text = param1 + ChatAddressModeUtil.getAddressMarker(param2) + this.message; stage.focus = this.input; this.input.setSelection(this.input.length,this.input.length); this.selectedUid = param1; this.highlightUidInChat(this.selectedUid,false); this.updateTypingAntiflood(); } private function highlightUidInChat(param1:String, param2:Boolean) : void { if(param2 || this.previousSelectedUid != param1) { this.previousSelectedUid = param1; this.output.highlightUids(param1); } } private function onKeyPressed(param1:KeyboardEvent) : void { if(param1.keyCode == Keyboard.ENTER) { this.send(); } } private function sendMessage(param1:MouseEvent) : void { this.send(); } private function processLocalChatCommand(param1:String) : Boolean { var local3:String = null; var local4:Array = null; var local5:int = 0; var local2:String = null; if(param1.search(BLOCK_COMMAND_PATTERN) != -1) { local3 = param1.replace(BLOCK_COMMAND_PATTERN,"$1"); blockUserService.blockUser(local3); local2 = localeService.getText(TanksLocale.TEXT_CHAT_PANEL_COMMAND_BLOCK,local3); this.input.text = "/block "; } else if(param1.search(UNBLOCK_COMMAND_PATTERN) != -1) { local3 = param1.replace(UNBLOCK_COMMAND_PATTERN,"$1"); blockUserService.unblockUser(local3); local2 = localeService.getText(TanksLocale.TEXT_CHAT_PANEL_COMMAND_UNBLOCK,local3); this.input.text = "/unblock "; } else if(param1.search(UNBLOCKALL_COMMAND_PATTERN) != -1) { blockUserService.unblockAll(); local2 = localeService.getText(TanksLocale.TEXT_CHAT_PANEL_COMMAND_UNBLOCK_ALL); this.input.text = ""; } else if(param1.search(BLOCKLIST_COMMAND_PATTERN) != -1) { local4 = blockUserService.getBlockList(); if(local4.length > 0) { local2 = "\n" + localeService.getText(TanksLocale.TEXT_CHAT_PANEL_COMMAND_BLOCK_LIST) + "\nβ€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”\n"; local5 = 0; while(local5 < local4.length) { local2 += String(local5 + 1) + ": " + local4[local5] + "\n"; local5++; } } else { local2 = "..."; } this.input.text = ""; } else if(param1.search(SHOWIP_COMMAND_PATTERN) != -1) { this.output.setShowIPMode(true); local2 = "show IP"; } else if(param1.search(HIDEIP_COMMAND_PATTERN) != -1) { this.output.setShowIPMode(false); local2 = "hide IP"; } if(local2 != null) { this.addMessageToCurrentChannel(this.systemUserStatus,this.emptyUserStatus,local2,null,MessageType.SYSTEM); return true; } return false; } private function send() : void { if(!this.isChatAvailable) { return; } if(this.input.text == "") { return; } var local1:String = this.message; this.message = ""; if(this.processLocalChatCommand(this.input.text)) { return; } if(ChatAddressModeUtil.isPersonal(this.addressMode)) { dispatchEvent(new SendChatMessageEvent(local1,this.addressMode,this.selectedUid)); this.input.text = this.selectedUid + ChatAddressModeUtil.getAddressMarker(this.addressMode); } else { dispatchEvent(new SendChatMessageEvent(local1,ChatAddressMode.PUBLIC_TO_ALL)); this.input.text = ""; } this.lastMessageTime = new Date().getTime(); this.input.setSelection(this.input.length,this.input.length); this.output.scrollDown(); } override public function resize(param1:int, param2:int) : void { x = 1; y = 37; this.inner.width = param1; this.inner.height = param2 - 35; this.sendButton.y = param2 - 20; this.sendButton.x = param1 - SEND_BUTTON_WIDTH + 11; this.inputControl.x = 11; this.inputControl.y = this.sendButton.y; this.inputControl.width = this.sendButton.x - 16; this.disabledChatLabel.x = this.inputControl.x + 3; this.disabledChatLabel.y = this.inputControl.y + 7; this.output.setSize(this.inner.width + 1,this.inner.height - 8); if(this.delayTimer == null) { this.delayTimer = new Timer(200,1); this.delayTimer.addEventListener(TimerEvent.TIMER,this.correctResize); } this.delayTimer.reset(); this.delayTimer.start(); } private function correctResize(param1:TimerEvent = null) : void { this.output.setSize(this.inner.width + 1,this.inner.height - 8); this.delayTimer.removeEventListener(TimerEvent.TIMER,this.correctResize); this.delayTimer = null; } public function addMessageToCurrentChannel(param1:UserStatus, param2:UserStatus, param3:String, param4:ChatAddressMode = null, param5:MessageType = null, param6:Boolean = false) : void { this.addMessage(param1,param2,this.currentChannel,param3,param4,param5,param6); } public function addMessage(param1:UserStatus, param2:UserStatus, param3:String, param4:String, param5:ChatAddressMode = null, param6:MessageType = null, param7:Boolean = false) : void { if(param6 == null) { param6 = MessageType.USER; } if(param6 == MessageType.WARNING) { param7 = true; } if(param1 == null) { param1 = this.emptyUserStatus; } if(param2 == null) { param2 = this.emptyUserStatus; } if(blockUserService.isBlocked(param1.uid)) { return; } this.output.addMessage(param1,param2,param5,param3,param4,param6,param7,isActive); if(param3 == this.currentChannel) { this.output.highlightUidsInLastMessage(this.selectedUid); if(param2.uid == this._selfUid) { this.lastRespondent = param1.uid; } } } override public function hide() : void { if(this.delayTimer != null) { this.delayTimer.stop(); this.delayTimer.removeEventListener(TimerEvent.TIMER,this.correctResize); } if(this.input != null) { this.input.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKeyPressed); this.input.removeEventListener(MouseEvent.CLICK,this.onInputClick); } if(this.sendButton != null) { this.sendButton.removeEventListener(MouseEvent.CLICK,this.sendMessage); } if(this.output != null) { this.output.verticalScrollBar.removeEventListener(Event.ENTER_FRAME,this.updateScrollOnEnterFrame); this.output.removeEventListener(ScrollEvent.SCROLL,this.onScroll); this.output.removeEventListener(UserLabelClickWithCtrlEvent.USER_LABEL_CLICK_WITH_CTRL_EVENT,this.onClickWithCtrlUserLabel); } if(this.inputControl != null) { this.inputControl.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.processMessageTyping); } contextMenuService.removeEventListener(ContextMenuServiceEvent.WRITE_IN_PUBLIC,this.onClickWriteInChatContextMenu); contextMenuService.removeEventListener(ContextMenuServiceEvent.WRITE_IN_PRIVATE,this.onClickWriteInChatContextMenu); } public function cleanOutUsersMessages(param1:String) : void { this.output.cleanOutUsersMessages(param1); } public function setShowChat(param1:Boolean) : void { this.output.visible = param1; if(!param1) { this.inputControl.value = ""; } this.isChatEnabled = param1; this.updateSendButtonLabel(); this.updateDisabledChatLabel(); dispatchEvent(new ChatTabEvent(param1 ? ChatTabEvent.SHOW_CHAT : ChatTabEvent.HIDE_CHAT)); } private function updateSendButtonLabel() : void { if(this.isChatEnabled && !this.isChatAvailable) { this.sendButton.enable = false; } else { this.sendButton.label = localeService.getText(TanksLocale.TEXT_CHAT_PANEL_BUTTON_SEND); this.sendButton.enable = this.isChatEnabled; } } private function updateDisabledChatLabel() : void { if(this.isChatEnabled && !this.isChatAvailable) { this.disabledChatLabel.text = localeService.getText(TanksLocale.TEXT_TYPING_SPEED_BANNED); this.disabledChatLabel.visible = true; this.inputControl.enable = false; } else { this.inputControl.enable = this.isChatEnabled; this.disabledChatLabel.visible = !this.isChatEnabled; } } private function updateTypingAntiflood() : void { var local7:Number = NaN; var local8:int = 0; if(!this._typingAntifloodEnabled || !this.input) { return; } var local1:String = this.input.text; var local2:int = ChatAddressModeUtil.isPersonal(this.addressMode) ? this.selectedUid.length + 2 : 0; var local3:int = ChatAddressModeUtil.isPersonal(this.addressMode) ? local1.length - local2 : local1.length; var local4:int = local3 * this.symbolCost + this.messageCost; var local5:Number = Number(new Date().getTime()); var local6:Number = this._lastMessageTime + local4; if(!this.isCommand(local1) && local5 < local6) { local7 = local6 - local5; this.sendButton.label = this.getUnbanTime(local7); this.sendButton.enable = false; local8 = local7 / this.symbolCost; if(local8 >= local3) { if(local2 < local1.length) { this.input.setTextFormat(this.coloredTextFormat,local2,local1.length); } } else if(local8 != 0) { this.input.setTextFormat(this.standardTextFormat); this.input.setTextFormat(this.coloredTextFormat,Math.min(local1.length + local2 - local8,local1.length - 1),local1.length); } this.isChatAvailable = false; } else { this.input.setTextFormat(this.standardTextFormat); this.isChatAvailable = true; } this.updateSendButtonLabel(); } private function getUnbanTime(param1:Number) : String { var local2:Number = int(param1 / 1000); var local3:Number = int(local2 / 60); var local4:Number = local2 % 60; var local5:String = local4.toString(); if(local5.length < 2) { local5 = "0" + local5; } return local3.toString() + ":" + local5; } private function isCommand(param1:String) : Boolean { return param1.search(/^\s*\//i) != -1; } public function set lastMessageTime(param1:Number) : void { this._lastMessageTime = param1; storageService.getStorage().data[LAST_MESSAGE_SHARED_KEY] = param1; this.updateTypingAntiflood(); } public function updateTypingAntifloodParams(param1:int, param2:int) : void { this.symbolCost = param1; this.messageCost = param2; this.updateTypingAntiflood(); } public function set typingAntifloodEnabled(param1:Boolean) : void { this._typingAntifloodEnabled = param1; } public function getCurrentChannel() : String { return this.currentChannel; } public function setCurrentChannel(param1:String) : void { this.currentChannel = param1; this.output.switchToChannel(isActive,this.currentChannel); this.highlightUidInChat(this.selectedUid,true); this.output.highlightUidsInLastMessage(this.selectedUid); } public function getChannels() : Vector.<String> { return this.channels; } public function setChannels(param1:Vector.<String>) : void { this.channels = param1; } public function onChangeChannel(param1:Event) : void { this.setCurrentChannel((param1.target as ChatDropDownList).selectedItem.gameName); storageService.getStorage().data[LAST_CHAT_CHANNEL_KEY] = this.currentChannel; } public function restoreCurrentChannel() : void { var local1:String = storageService.getStorage().data[LAST_CHAT_CHANNEL_KEY]; var local2:int = 0; while(local2 < this.channels.length) { if(local1 == this.channels[local2]) { this.setCurrentChannel(local1); dispatchEvent(new ChangeChatChannelEvent(this.currentChannel)); return; } local2++; } this.setCurrentChannel(this.channels[0]); storageService.getStorage().data[LAST_CHAT_CHANNEL_KEY] = this.currentChannel; dispatchEvent(new ChangeChatChannelEvent(this.currentChannel)); } } }
package alternativa.tanks.sfx { import alternativa.math.Vector3; public interface PositionAndRotationProvider { function readPositionAndRotation(param1:Vector3, param2:Vector3) : void; } }
package alternativa.tanks.models.weapon.twins { import alternativa.math.Vector3; import alternativa.physics.Body; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class TwinsWeaponCallbackEvents implements TwinsWeaponCallback { private var object:IGameObject; private var impl:Vector.<Object>; public function TwinsWeaponCallbackEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function onShot(param1:int, param2:int, param3:int, param4:Vector3) : void { var i:int = 0; var m:TwinsWeaponCallback = null; var time:int = param1; var shotId:int = param2; var currentBarrel:int = param3; var shotDirection:Vector3 = param4; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = TwinsWeaponCallback(this.impl[i]); m.onShot(time,shotId,currentBarrel,shotDirection); i++; } } finally { Model.popObject(); } } public function onDummyShot(param1:int, param2:int) : void { var i:int = 0; var m:TwinsWeaponCallback = null; var time:int = param1; var currentBarrel:int = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = TwinsWeaponCallback(this.impl[i]); m.onDummyShot(time,currentBarrel); i++; } } finally { Model.popObject(); } } public function onTargetHit(param1:int, param2:Body, param3:Vector3) : void { var i:int = 0; var m:TwinsWeaponCallback = null; var shotId:int = param1; var targetBody:Body = param2; var hitPoint:Vector3 = param3; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = TwinsWeaponCallback(this.impl[i]); m.onTargetHit(shotId,targetBody,hitPoint); i++; } } finally { Model.popObject(); } } public function onStaticHit(param1:int, param2:Vector3) : void { var i:int = 0; var m:TwinsWeaponCallback = null; var shotId:int = param1; var position:Vector3 = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = TwinsWeaponCallback(this.impl[i]); m.onStaticHit(shotId,position); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.models.weapon.ricochet { import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.physics.Body; import alternativa.physics.collision.types.RayIntersection; import alternativa.register.ObjectRegister; import alternativa.service.IModelService; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.SpriteShotEffect; import alternativa.tanks.models.sfx.shoot.ricochet.IRicochetSFXModel; import alternativa.tanks.models.sfx.shoot.ricochet.RicochetSFXData; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.models.weapon.IWeaponController; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; import alternativa.tanks.models.weapon.shared.shot.ShotData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.AnimatedSpriteEffectNew; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.vehicles.tanks.Tank; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.ricochet.IRicochetModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.ricochet.RicochetModelBase; import com.reygazu.anticheat.variables.SecureInt; import com.reygazu.anticheat.variables.SecureNumber; import flash.media.Sound; import flash.utils.getTimer; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.tanks.WeaponsManager; public class RicochetModel extends RicochetModelBase implements IRicochetModelBase, IObjectLoadListener, IWeaponController, IRicochetShotListener { private static const EXPLOSION_SIZE:Number = 266; private static var objectPoolService:IObjectPoolService; private var weaponCommonModel:IWeaponCommonModel; private var weakeningModel:IWeaponWeakeningModel; private var battlefield:IBattleField; private var tankModel:TankModel; private var ricochetSfxModel:IRicochetSFXModel; private var localTankData:TankData; private var localRicochetData:RicochetData; private var localRicochetSFXData:RicochetSFXData; private var localShotData:ShotData; private var localWeaponCommonData:WeaponCommonData; private var triggerPressed:Boolean; private var readyTime:SecureInt; private var currentEnergy:SecureNumber; private var targetSystem:RicochetTargetSystem; private var weaponUtils:WeaponUtils; private var _barrelOrigin:Vector3; private var _gunDirGlobal:Vector3; private var _xAxis:Vector3; private var _muzzlePosGlobal:Vector3; private var _shotDirection:Vector3; private var _localPosition:Vector3; private var _hitDirection:Vector3; private var rayHit:RayIntersection; private var SHOT_FLASH_SIZE:Number = 150; private var SHOT_FLASH_DURATION:int = 100; private var SHOT_FLASH_FADE:int = 100; public function RicochetModel() { this.readyTime = new SecureInt("readyTime.value ricochet"); this.currentEnergy = new SecureNumber("currentEnergy.value ricochet"); this.weaponUtils = WeaponUtils.getInstance(); this._barrelOrigin = new Vector3(); this._gunDirGlobal = new Vector3(); this._xAxis = new Vector3(); this._muzzlePosGlobal = new Vector3(); this._shotDirection = new Vector3(); this._localPosition = new Vector3(); this._hitDirection = new Vector3(); this.rayHit = new RayIntersection(); super(); _interfaces.push(IModel,IObjectLoadListener,IWeaponController); objectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); } public function hit(clientObject:ClientObject, targetId:String, hitPoint:Vector3d, hitDirectionX:int, hitDirectionY:int, hitDirectionZ:int, weakeningCoeff:Number) : void { var targetData:TankData = this.getTankDataSafe(targetId,clientObject.register); var td:TankData = clientObject.getParams(TankModel) as TankData; if(targetData == null || td == null) { return; } var commonData:WeaponCommonData = this.weaponCommonModel.getCommonData(td.turret); this._localPosition.vReset(hitPoint.x,hitPoint.y,hitPoint.z); this._hitDirection.vReset(hitDirectionX / 32767,hitDirectionY / 32767,hitDirectionZ / 32767).vNormalize(); this.battlefield.tankHit(targetData,this._hitDirection,weakeningCoeff * commonData.impactCoeff); this._hitDirection.vScale(weakeningCoeff * commonData.impactForce); targetData.tank.addWorldForceAtLocalPoint(this._localPosition,this._hitDirection); } public function fire(clientObject:ClientObject, shooterId:String, shotDirectionX:int, shotDirectionY:int, shotDirectionZ:int) : void { var shooterData:TankData = this.getTankDataSafe(shooterId,clientObject.register); if(shooterData == null || shooterData.tank == null || shooterData.tank.skin == null) { return; } if(this.tankModel.localUserData != null) { if(shooterData == this.tankModel.localUserData) { return; } } var ricochetData:RicochetData = RicochetData(shooterData.turret.getParams(RicochetData)); var commonData:WeaponCommonData = this.weaponCommonModel.getCommonData(shooterData.turret); var sfxData:RicochetSFXData = this.ricochetSfxModel.getSfxData(shooterData.turret); var muzzlePosLocal:Vector3 = commonData.muzzles[0]; this.weaponUtils.calculateGunParams(shooterData.tank.skin.turretMesh,muzzlePosLocal,this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); this._shotDirection.vReset(shotDirectionX / 32767,shotDirectionY / 32767,shotDirectionZ / 32767).vNormalize(); this.createShotEffects(shooterData,ricochetData,sfxData,commonData,muzzlePosLocal,this._muzzlePosGlobal,this._shotDirection,this._gunDirGlobal); } public function hitSelf(clientObject:ClientObject, shooterId:String, relativeHitPosition:int) : void { var shooterData:TankData = this.getTankDataSafe(shooterId,clientObject.register); if(shooterData == null) { return; } var commonData:WeaponCommonData = this.weaponCommonModel.getCommonData(clientObject); var sfxData:RicochetSFXData = this.ricochetSfxModel.getSfxData(clientObject); var muzzlePosLocal:Vector3 = commonData.muzzles[0]; this.weaponUtils.calculateGunParams(shooterData.tank.skin.turretMesh,muzzlePosLocal,this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); this.createSelfHitEffects(shooterData,sfxData,commonData,relativeHitPosition,this._barrelOrigin,this._gunDirGlobal); } public function initObject(clientObject:ClientObject, energyCapacity:int, energyPerShot:int, energyRechargeSpeed:Number, shotDistance:Number, shotRadius:Number, shotSpeed:Number) : void { var modelService:IModelService = null; var weaponData:RicochetData = new RicochetData(100 * shotRadius,100 * shotSpeed,energyCapacity,energyPerShot,energyRechargeSpeed,100 * shotDistance); clientObject.putParams(RicochetData,weaponData); WeaponsManager.getRicochetSFXModel(clientObject); if(this.battlefield == null) { modelService = IModelService(Main.osgi.getService(IModelService)); this.battlefield = IBattleField(modelService.getModelsByInterface(IBattleField)[0]); this.tankModel = TankModel(Main.osgi.getService(ITank)); this.weaponCommonModel = IWeaponCommonModel(modelService.getModelsByInterface(IWeaponCommonModel)[0]); } this.objectLoaded(clientObject); } public function objectLoaded(object:ClientObject) : void { var modelService:IModelService = null; if(this.weakeningModel == null) { modelService = IModelService(Main.osgi.getService(IModelService)); this.weakeningModel = IWeaponWeakeningModel(modelService.getModelsByInterface(IWeaponWeakeningModel)[0]); this.ricochetSfxModel = WeaponsManager.getRicochetSFXModel(object); } } public function objectUnloaded(object:ClientObject) : void { } public function stopEffects(ownerTankData:TankData) : void { } public function reset() : void { this.readyTime.value = 0; this.currentEnergy.value = this.localRicochetData.energyCapacity; } public function setLocalUser(localUserData:TankData) : void { var turretObject:ClientObject = localUserData.turret; this.localTankData = localUserData; this.localRicochetData = RicochetData(turretObject.getParams(RicochetData)); this.localRicochetSFXData = RicochetSFXData(turretObject.getParams(RicochetSFXData)); var modelService:IModelService = IModelService(Main.osgi.getService(IModelService)); this.localShotData = WeaponsManager.shotDatas[turretObject.id]; this.localWeaponCommonData = this.weaponCommonModel.getCommonData(localUserData.turret); var battleField:IBattleField = IBattleField(modelService.getModelsByInterface(IBattleField)[0]); var tanksCollisionDetector:TanksCollisionDetector = battleField.getBattlefieldData().collisionDetector; var commonTargetEvaluator:CommonTargetEvaluator = CommonTargetEvaluator.create(this.localTankData,this.localShotData,this.battlefield,this.weakeningModel,modelService); this.targetSystem = new RicochetTargetSystem(this.localShotData.autoAimingAngleUp.value,this.localShotData.numRaysUp.value,this.localShotData.autoAimingAngleDown.value,this.localShotData.numRaysDown.value,this.localRicochetData.shotDistance,tanksCollisionDetector,commonTargetEvaluator); } public function clearLocalUser() : void { this.localTankData = null; this.localRicochetData = null; this.localShotData = null; this.localWeaponCommonData = null; this.targetSystem = null; } public function activateWeapon(time:int) : void { this.triggerPressed = true; } public function deactivateWeapon(time:int, sendServerCommand:Boolean) : void { this.triggerPressed = false; } public function update(time:int, deltaTime:int) : Number { var energyCapacity:int = this.localRicochetData.energyCapacity; if(this.currentEnergy.value < energyCapacity) { this.currentEnergy.value += this.localRicochetData.energyRechargeSpeed * deltaTime * 0.001; if(this.currentEnergy.value > energyCapacity) { this.currentEnergy.value = energyCapacity; } } if(this.triggerPressed && time >= this.readyTime.value && this.currentEnergy.value >= this.localRicochetData.energyPerShot) { this.doFire(this.localWeaponCommonData); } return this.currentEnergy.value / this.localRicochetData.energyCapacity; } public function shotHit(shot:RicochetShot, hitPoint:Vector3, hitDir:Vector3, targetBody:Body) : void { var targetTank:Tank = null; var targetTankData:TankData = null; var pos:Vector3 = null; var hitPos3d:Vector3d = null; var targetPos3d:Vector3d = null; this.createExplosion(hitPoint,shot.sfxData); if(shot.shooterData == this.localTankData) { targetTank = Tank(targetBody); targetTankData = targetTank.tankData; pos = new Vector3().vCopy(hitPoint).vSubtract(targetTank.state.pos); pos.vTransformBy3Tr(targetTank.baseMatrix); hitPos3d = new Vector3d(pos.x,pos.y,pos.z); pos = targetTank.state.pos; targetPos3d = new Vector3d(pos.x,pos.y,pos.z); this.hitCommand(this.localTankData.turret,targetTankData.user.id,shot.id,targetTankData.incarnation,hitPos3d,targetPos3d,hitDir.x * 32767,hitDir.y * 32767,hitDir.z * 32767,0.01 * shot.totalDistance); } } private function hitCommand(turr:ClientObject, victimId:String, shotId:int, inc:int, hitPos3d:Vector3d, targetPos3d:Vector3d, x:Number, y:Number, z:Number, distance:Number) : void { var js:Object = new Object(); js.victimId = victimId; js.shotId = shotId; js.distance = distance; js.hitPos3d = hitPos3d; js.x = x; js.y = y; js.z = z; js.reloadTime = this.localShotData.reloadMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(js)); } private function createExplosion(position:Vector3, sfxData:RicochetSFXData) : void { var explosionEffect:AnimatedSpriteEffectNew = AnimatedSpriteEffectNew(objectPoolService.objectPool.getObject(AnimatedSpriteEffectNew)); var posProvider:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); posProvider.init(position,50); var animaton:TextureAnimation = sfxData.dataExplosion; explosionEffect.init(EXPLOSION_SIZE,EXPLOSION_SIZE,animaton,Math.random() * Math.PI * 2,posProvider,0.5,0.5,null,0); this.battlefield.addGraphicEffect(explosionEffect); this.addSoundEffect(sfxData.explosionSound,position,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); } private function addSoundEffect(sound:Sound, position:Vector3, nearRadius:Number, farRadius:Number, farDelimiter:Number, soundVolume:Number) : void { var sound3d:Sound3D = null; var soundEffect:Sound3DEffect = null; if(sound != null) { sound3d = Sound3D.create(sound,nearRadius,farRadius,farDelimiter,soundVolume); soundEffect = Sound3DEffect.create(objectPoolService.objectPool,null,position,sound3d); this.battlefield.addSound3DEffect(soundEffect); } } private function doFire(param1:WeaponCommonData) : void { var _loc3_:int = 0; var _loc4_:Vector3 = null; var _loc5_:Vector3d = null; var _loc6_:RicochetShot = null; this.readyTime.value = getTimer() + this.localShotData.reloadMsec.value; this.currentEnergy.value -= this.localRicochetData.energyPerShot; var _loc2_:Vector3 = param1.muzzles[0]; this.weaponUtils.calculateGunParams(this.localTankData.tank.skin.turretMesh,_loc2_,this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); if(this.battlefield.getBattlefieldData().collisionDetector.intersectRayWithStatic(this._barrelOrigin,this._gunDirGlobal,CollisionGroup.STATIC,_loc2_.y,null,this.rayHit)) { _loc3_ = this.rayHit.t / _loc2_.y * 255 - 128; _loc4_ = this.localTankData.tank.state.pos; _loc5_ = new Vector3d(_loc4_.x,_loc4_.y,_loc4_.z); this.createSelfHitEffects(this.localTankData,this.localRicochetSFXData,this.localWeaponCommonData,_loc3_,this._barrelOrigin,this._gunDirGlobal); this.hitSelfCommand(this.localTankData.turret,this.localTankData.incarnation,_loc3_,_loc5_); this.localTankData; } else if(this.battlefield.getBattlefieldData().collisionDetector.intersectRayWithStatic(this.localTankData.tank.state.pos,this._barrelOrigin.vClone().vRemove(this.localTankData.tank.state.pos).vNormalize(),CollisionGroup.STATIC,_loc2_.y,null,this.rayHit)) { _loc3_ = this.rayHit.t / _loc2_.y * 255 - 128; _loc4_ = this.localTankData.tank.state.pos; _loc5_ = new Vector3d(_loc4_.x,_loc4_.y,_loc4_.z); this.createSelfHitEffects(this.localTankData,this.localRicochetSFXData,this.localWeaponCommonData,_loc3_,this._barrelOrigin,this._gunDirGlobal); this.hitSelfCommand(this.localTankData.turret,this.localTankData.incarnation,_loc3_,_loc5_); } else { if(!this.targetSystem.getShotDirection(this._muzzlePosGlobal,this._gunDirGlobal,this._xAxis,this.localTankData.tank,this._shotDirection)) { this._shotDirection.vCopy(this._gunDirGlobal); } _loc6_ = this.createShotEffects(this.localTankData,this.localRicochetData,this.localRicochetSFXData,param1,_loc2_,this._muzzlePosGlobal,this._shotDirection,this._gunDirGlobal); this.fireCommand(this.localTankData.turret,_loc6_.id,this._shotDirection.x * 32767,this._shotDirection.y * 32767,this._shotDirection.z * 32767); } } private function hitSelfCommand(turr:ClientObject, inc:int, relativeHitPos:int, pos3d:Vector3d) : void { var js:Object = new Object(); js.self_hit = true; js.reloadTime = this.localShotData.reloadMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(js)); } private function fireCommand(turr:ClientObject, shotid:int, x:Number, y:Number, z:Number) : void { var json:Object = new Object(); json.shotid = shotid; json.x = x; json.y = y; json.z = z; Network(Main.osgi.getService(INetworker)).send("battle;start_fire;" + JSON.stringify(json)); } private function createShotEffects(shooterData:TankData, ricochetData:RicochetData, ricochetSFXData:RicochetSFXData, weaponCommonData:WeaponCommonData, localMuzzlePosition:Vector3, globalMuzzlePosition:Vector3, shotDirection:Vector3, gunDirection:Vector3) : RicochetShot { var sound:Sound3D = null; var soundEffect:Sound3DEffect = null; var ricochetShot:RicochetShot = RicochetShot(objectPoolService.objectPool.getObject(RicochetShot)); ricochetShot.init(globalMuzzlePosition,shotDirection,shooterData,ricochetData,ricochetSFXData,this.battlefield.getBattlefieldData().collisionDetector,this.weakeningModel,this,this.battlefield); this.battlefield.addGraphicEffect(ricochetShot); var shotFlashEffect:SpriteShotEffect = SpriteShotEffect(objectPoolService.objectPool.getObject(SpriteShotEffect)); shotFlashEffect.init(ricochetSFXData.shotFlashMaterial,localMuzzlePosition,shooterData.tank.skin.turretMesh,20,this.SHOT_FLASH_SIZE,this.SHOT_FLASH_DURATION,this.SHOT_FLASH_FADE,ricochetSFXData.colorTransform); this.battlefield.addGraphicEffect(shotFlashEffect); if(ricochetSFXData.shotSound != null) { sound = Sound3D.create(ricochetSFXData.shotSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); soundEffect = Sound3DEffect.create(objectPoolService.objectPool,null,globalMuzzlePosition,sound); this.battlefield.addSound3DEffect(soundEffect); } shooterData.tank.addWorldForceScaled(globalMuzzlePosition,gunDirection,-weaponCommonData.kickback); return ricochetShot; } private function createSelfHitEffects(shooterData:TankData, ricochetSFXData:RicochetSFXData, weaponCommonData:WeaponCommonData, relativeHitPos:int, globalBarrelOrigin:Vector3, gunDirection:Vector3) : void { var sound:Sound3D = null; var soundEffect:Sound3DEffect = null; var offsetAlongBarrel:Number = (relativeHitPos + 128) / 255 * weaponCommonData.muzzles[0].y; var hitPos:Vector3 = globalBarrelOrigin.vClone(); hitPos.vAddScaled(offsetAlongBarrel,gunDirection); if(ricochetSFXData.shotSound != null) { sound = Sound3D.create(ricochetSFXData.shotSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); soundEffect = Sound3DEffect.create(objectPoolService.objectPool,null,hitPos,sound); this.battlefield.addSound3DEffect(soundEffect); } this.createExplosion(hitPos,ricochetSFXData); shooterData.tank.addWorldForceScaled(globalBarrelOrigin,gunDirection,-weaponCommonData.impactForce); } private function getTankDataSafe(objectId:String, objectRegister:ObjectRegister) : TankData { var object:ClientObject = BattleController.activeTanks[objectId]; if(object == null) { return null; } var tankData:TankData = this.tankModel.getTankData(object); if(tankData == null || tankData.tank == null) { return null; } return tankData; } } }
package alternativa.tanks.service.battlelist { import flash.events.Event; import platform.client.fp10.core.type.IGameObject; public class BattleListFormServiceEvent extends Event { public static const BATTLE_SELECTED:String = "BattleListFormServiceEvent.BATTLE_SELECTED"; public static const BATTLE_UNSELECTED:String = "BattleListFormServiceEvent.BATTLE_UNSELECTED"; public var selectedItem:IGameObject; public function BattleListFormServiceEvent(param1:String, param2:IGameObject = null) { super(param1); this.selectedItem = param2; } } }
package alternativa.tanks.gui.icons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.icons.PremiumIcon_smallPremiumIconClass.png")] public class PremiumIcon_smallPremiumIconClass extends BitmapAsset { public function PremiumIcon_smallPremiumIconClass() { super(); } } }
package forms.friends { import controls.base.ColorButtonBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import forms.friends.button.friends.RequestCountIndicator; public class FriendsWindowStateBigButton extends ColorButtonBase implements FriendsWindowButtonType { [Embed(source="1093.png")] private static const ButtonCenter:Class; [Embed(source="1110.png")] private static const ButtonLeft:Class; [Embed(source="1137.png")] private static const ButtonRight:Class; [Embed(source="1101.png")] private static const ButtonOverCenter:Class; [Embed(source="984.png")] private static const ButtonOverLeft:Class; [Embed(source="1122.png")] private static const ButtonOverRight:Class; [Embed(source="784.png")] private static const ButtonDownCenter:Class; [Embed(source="1135.png")] private static const ButtonDownLeft:Class; [Embed(source="999.png")] private static const ButtonDownRight:Class; [Embed(source="1128.png")] private static const friendsClass:Class; private static const friendsBitmapData:BitmapData = Bitmap(new friendsClass()).bitmapData; private static const ICON_X:int = 6; private static const ICON_Y:int = 5; public var type:FriendsWindowState; private var requestCounter:RequestCountIndicator; private var icon:Bitmap; public function FriendsWindowStateBigButton(param1:FriendsWindowState) { this.requestCounter = new RequestCountIndicator(); this.icon = new Bitmap(); super(); this.type = param1; this.icon.bitmapData = this.getButtonIcon(); this.icon.x = ICON_X; this.icon.y = ICON_Y; addChild(this.icon); _label.align = TextFormatAlign.LEFT; _label.autoSize = TextFieldAutoSize.LEFT; _label.x = ICON_X + this.icon.width + 5; this.setStyle(); addChild(this.requestCounter); this.requestCounter.y = -6; } public function set text(param1:String) : void { _label.text = param1; } private function getButtonIcon() : BitmapData { switch(this.type) { case FriendsWindowState.ACCEPTED: return friendsBitmapData; default: return friendsBitmapData; } } override public function setStyle(param1:String = "def") : void { stateUP.bmpLeft = new ButtonLeft().bitmapData; stateUP.bmpCenter = new ButtonCenter().bitmapData; stateUP.bmpRight = new ButtonRight().bitmapData; stateOVER.bmpLeft = new ButtonOverLeft().bitmapData; stateOVER.bmpCenter = new ButtonOverCenter().bitmapData; stateOVER.bmpRight = new ButtonOverRight().bitmapData; stateDOWN.bmpLeft = new ButtonDownLeft().bitmapData; stateDOWN.bmpCenter = new ButtonDownCenter().bitmapData; stateDOWN.bmpRight = new ButtonDownRight().bitmapData; stateOFF.bmpLeft = new ButtonDownLeft().bitmapData; stateOFF.bmpCenter = new ButtonDownCenter().bitmapData; stateOFF.bmpRight = new ButtonDownRight().bitmapData; } override protected function onMouseEvent(param1:MouseEvent) : void { if(enable) { switch(param1.type) { case MouseEvent.MOUSE_OVER: this.setState(2); break; case MouseEvent.MOUSE_OUT: this.setState(1); break; case MouseEvent.MOUSE_DOWN: this.setState(3); break; case MouseEvent.MOUSE_UP: this.setState(1); } } } override protected function setState(param1:int = 0) : void { switch(param1) { case 0: stateOFF.alpha = 1; stateUP.alpha = 0; stateOVER.alpha = 0; stateDOWN.alpha = 0; _label.y = 7; this.icon.y = ICON_Y + 1; break; case 1: stateOFF.alpha = 0; stateUP.alpha = 1; stateOVER.alpha = 0; stateDOWN.alpha = 0; _label.y = 6; this.icon.y = ICON_Y; break; case 2: stateOFF.alpha = 0; stateUP.alpha = 0; stateOVER.alpha = 1; stateDOWN.alpha = 0; _label.y = 6; this.icon.y = ICON_Y; break; case 3: stateOFF.alpha = 0; stateUP.alpha = 0; stateOVER.alpha = 0; stateDOWN.alpha = 1; _label.y = 7; this.icon.y = ICON_Y + 1; } } override public function set width(param1:Number) : void { super.width = param1; this.requestCounter.x = _width + 3; } override public function get width() : Number { return _width; } public function setRequestCount(param1:int, param2:int) : void { this.requestCounter.setRequestCount(param1,param2); } public function set currentRequestCount(param1:int) : void { this.requestCounter.currentCount = param1; } public function set newRequestCount(param1:int) : void { this.requestCounter.newCount = param1; } public function getType() : FriendsWindowState { return this.type; } } }
package projects.tanks.client.panel.model.shop.specialkit { public class SpecialKitPackageCC { private var _crystalsAmount:int; private var _everySupplyAmount:int; private var _goldAmount:int; private var _itemsCount:int; private var _premiumDurationInDays:int; private var _showPremiumIcon:Boolean; private var _texts:Vector.<ShopKitText>; private var _withAdditionalItem:Boolean; public function SpecialKitPackageCC(param1:int = 0, param2:int = 0, param3:int = 0, param4:int = 0, param5:int = 0, param6:Boolean = false, param7:Vector.<ShopKitText> = null, param8:Boolean = false) { super(); this._crystalsAmount = param1; this._everySupplyAmount = param2; this._goldAmount = param3; this._itemsCount = param4; this._premiumDurationInDays = param5; this._showPremiumIcon = param6; this._texts = param7; this._withAdditionalItem = param8; } public function get crystalsAmount() : int { return this._crystalsAmount; } public function set crystalsAmount(param1:int) : void { this._crystalsAmount = param1; } public function get everySupplyAmount() : int { return this._everySupplyAmount; } public function set everySupplyAmount(param1:int) : void { this._everySupplyAmount = param1; } public function get goldAmount() : int { return this._goldAmount; } public function set goldAmount(param1:int) : void { this._goldAmount = param1; } public function get itemsCount() : int { return this._itemsCount; } public function set itemsCount(param1:int) : void { this._itemsCount = param1; } public function get premiumDurationInDays() : int { return this._premiumDurationInDays; } public function set premiumDurationInDays(param1:int) : void { this._premiumDurationInDays = param1; } public function get showPremiumIcon() : Boolean { return this._showPremiumIcon; } public function set showPremiumIcon(param1:Boolean) : void { this._showPremiumIcon = param1; } public function get texts() : Vector.<ShopKitText> { return this._texts; } public function set texts(param1:Vector.<ShopKitText>) : void { this._texts = param1; } public function get withAdditionalItem() : Boolean { return this._withAdditionalItem; } public function set withAdditionalItem(param1:Boolean) : void { this._withAdditionalItem = param1; } public function toString() : String { var local1:String = "SpecialKitPackageCC ["; local1 += "crystalsAmount = " + this.crystalsAmount + " "; local1 += "everySupplyAmount = " + this.everySupplyAmount + " "; local1 += "goldAmount = " + this.goldAmount + " "; local1 += "itemsCount = " + this.itemsCount + " "; local1 += "premiumDurationInDays = " + this.premiumDurationInDays + " "; local1 += "showPremiumIcon = " + this.showPremiumIcon + " "; local1 += "texts = " + this.texts + " "; local1 += "withAdditionalItem = " + this.withAdditionalItem + " "; return local1 + "]"; } } }
package controls.buttons.h50px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h50px.GreyBigButtonSkin_rightOverClass.png")] public class GreyBigButtonSkin_rightOverClass extends BitmapAsset { public function GreyBigButtonSkin_rightOverClass() { super(); } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _dbd5cbcb7832eb74d81473f352b0cc6ace96ad6c2a24d4f9c0fdbdd751f0b292_flash_display_Sprite extends Sprite { public function _dbd5cbcb7832eb74d81473f352b0cc6ace96ad6c2a24d4f9c0fdbdd751f0b292_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }