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That didn't seem to work, but I've decided to make the last line lead to a menu where you can jump to cast 1 instead of trying to make it automatically jump to cast 1. | r/renpy | comment | r/RenPy | 2024-19-08 |
You need to remove the colon and outdent the "jump cast1" if I'm not mistaken. | r/renpy | comment | r/RenPy | 2024-19-08 |
I am guessing this is what you want, also you just need to remove the : at the end. also if you want to leave comments you can just do `#Add in OG Fred scene here when made.` instead of using the textbox to have the comments also you can use call instead of jump so you can have a script for calls for you menu. and the... | r/renpy | comment | r/RenPy | 2024-19-08 |
also splitting the scripts up is not needed its just to organize everything for future updates and fixes | r/renpy | comment | r/RenPy | 2024-19-08 |
I'm making a meta-horror game, and I want a character to "climb" out of the game window. The problem is that I've found only one "tutorial" on this that I understand, but it uses tkinter library, which doesn't work with renpy.
I know it's possible to render an image outside of the window, because I saw it here: https:... | r/renpy | post | r/RenPy | 2024-19-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-19-08 |
Which window are you talking about? Do you mean the Ren'Py window? And what if people play in full screen mode like I always do? | r/renpy | comment | r/RenPy | 2024-19-08 |
Yep, the Ren'Py window. And if people play full screen, I'll just won't show this image. But I'm also going to suggest them to play in 2x window mode, because my project happend to be 1000×600, so there is some black space left. | r/renpy | comment | r/RenPy | 2024-19-08 |
what about simulating it being in windowed mode and making the image appear outside, while in reality it is still in the game window? | r/renpy | comment | r/RenPy | 2024-20-08 |
But how do I do *transparent* background? And it also will be noticeable if the player try to open something else from their desktop. (Sorry for answering only now, I was sleeping...) | r/renpy | comment | r/RenPy | 2024-20-08 |
Thinking of creating a new UI system! With the series I have going, that means changes are needed, do you want a second series covering the UI or implement it into the current one?
YouTube: [https://www.youtube.com/@strikezillatuts](https://www.youtube.com/@strikezillatuts) | r/renpy | post | r/RenPy | 2024-19-08 |
Haven't gotten around to checking your stuff (just have the playlist saved) but a good rule of thumb is to keep everything in the same box only if it's all interoperable and connected - otherwise it's less confusing to just have a standalone series. | r/renpy | comment | r/RenPy | 2024-19-08 |
The first thing would be to have your playlist so the first video is the first in the playlist, then the second and so on.
Is there a specific one your asking for feedback on, or the whole series? | r/renpy | comment | r/RenPy | 2024-20-08 |
I appreciate the feedback thank you. It was regarding the whole series. | r/renpy | comment | r/RenPy | 2024-20-08 |
Thank you for the feedback. I truly appreciate it | r/renpy | comment | r/RenPy | 2024-20-08 |
Hey! I am writing a visual novel and I would like to know what I should do for my warning agreement (If they choose to play my game, I warn them of the things it contains like spooky themes for example.) I have it so that if they click Yes I'd like to continue, they get to play my game, but if they click no... What do ... | r/renpy | post | r/RenPy | 2024-19-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-19-08 |
I just use `action Quit(confirm=False)` or `$ renpy.quit()`, so people can't play untill they agree to all. | r/renpy | comment | r/RenPy | 2024-19-08 |
Oh I thought there was something I was missing 😅 . Welp glad I'm set up for that part, Thanks! | r/renpy | comment | r/RenPy | 2024-20-08 |
\[SOLVED\] I have a character that is speaking in NVL mode and let's pretend they say something like, "The cat is black."
The word 'cat' is a hyperlink, which they can click to display additional information about 'cats'. When they return to the conversation from the hyperlink, I want the conversation to be paused and... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
I’m new myself, but you could place a label just before the statement with the hyperlink and jump back to it.
Sorry that I don’t know a more elegant solution. | r/renpy | comment | r/RenPy | 2024-20-08 |
I did try this. It doesn't quite work unfortunately :( I need it to work with the return function, as the player can click the hyperlink at any point they want in the conversation. With a label, it restarts the conversation from the point of the label and results in multiple lines of the same dialogue.. perhaps there's... | r/renpy | comment | r/RenPy | 2024-20-08 |
I see. Sorry that wasn’t a solution. Good luck! | r/renpy | comment | r/RenPy | 2024-20-08 |
That's all good! I did eventually figure it out. Using show screens instead of a call statement seems to do the trick.
EDIT: I found this old post that actually had a solution! [https://www.reddit.com/r/RenPy/comments/zvkdbi/how\_can\_i\_prevent\_the\_game\_advancing\_when\_using/](https://www.reddit.com/r/RenPy/co... | r/renpy | comment | r/RenPy | 2024-20-08 |
That’s great! And thanks for posting a solution. | r/renpy | comment | r/RenPy | 2024-20-08 |
Where does the link go? Is it to a browser, or a screen you define? | r/renpy | comment | r/RenPy | 2024-21-08 |
It was to a screen I define! For some context: it's for a mystery game, where you can click on key words to discover more information and then return to the conversation. | r/renpy | comment | r/RenPy | 2024-21-08 |
How do you have the hyperlink defined? Are you using the `a:call` or `a:jump` keyword, or `a:show`? If `call` or `jump`, the statement ends. `show` should just show the passed screen without doing anything else. | r/renpy | comment | r/RenPy | 2024-22-08 |
I play story based RPG games / Visual Novels (I don't know the right term. I'm new to this stuff) from independent creators on my android phone. Whenever they upload a new version, my saved files from old version don't always work. Sometimes, I have to speed through all the previous scenes and story to reach new conten... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
Save version compatability is down to the individual *developer* and game using a special label called `after_load`. The technique isn't the easiest, so many don't bother. As a player there isn't much you can do I'm afraid. | r/renpy | comment | r/RenPy | 2024-20-08 |
r/renpy | post | r/RenPy | 2024-20-08 | |
Itchio: [https://zaphassets.itch.io/derek-the-pe-teacher-vn-character](https://zaphassets.itch.io/derek-the-pe-teacher-vn-character)
# Derek the P.E. teacher is here!
His body is hard as a rock, but his heart is soft as a feather <3.
He is the first of the new line of character assets I will be developing, with bett... | r/renpy | comment | r/RenPy | 2024-20-08 |
ooh, how curious. but i have no money to buy it. TvT | r/renpy | comment | r/RenPy | 2024-21-08 |
Ooow thanks, I appreciate your comment nonetheless 💜 | r/renpy | comment | r/RenPy | 2024-21-08 |
I made this looping overlay animation that I wanted as a screen so that it stays even if the scene changes.
But the problem is that loading it have a big lag/delay. I tried making it so that it loads behind a fake loading screen image. Which worked, but now I realized that if you go to the menu, and return it loads th... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
This is my first time on renpy, I was wondering how I could make the nachos mini game switch screens to show the characters again when the done button is pressed. Whenever I click the done button it sends me back to the main menu
https://preview.redd.it/d0ucfbin5sjd1.png?width=975&format=png&auto=webp&s=ef53e619df2b5... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
I think usually it f1 by default. But if you want coding can't help, I'm more html now. Only planning to make some game someday | r/renpy | comment | r/RenPy | 2024-20-08 |
You haven't told it what to do after the mini-game finishes (after `call screen nacho_shop`). What should happen? Add code for that. | r/renpy | comment | r/RenPy | 2024-20-08 |
nothing happens after call screen nacho\_shop. I do need to add all new scenes after it? | r/renpy | comment | r/RenPy | 2024-21-08 |
What *should* happen though? In *your* game?
With nothing following that `call screen nacho_shop` line Ren'Py drops off the end of the file and the game ends - taking you back to the main menu.
If the game should end there it's normal to put at least a "Game Over", or "Thank you for playing" on the next line.
If som... | r/renpy | comment | r/RenPy | 2024-21-08 |
The console command will be something along the lines of GAME.mc.addItem("ITM\_\_\_\_\_\_\_\_\_\_") Nothing so simple as = x works. I'm wondering if there is an inbuilt suffix or prefix that will allow me to loop a command x amount of time, and/or if those are specific to the game, or if I have to control+C ccontrol+V.... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
I don’t know if it’s what you tried or what you need but you can use while cycle
while x < 100: #for one hundred iterations
#your code
x +=1 #increase x until it is greater than 100 | r/renpy | comment | r/RenPy | 2024-20-08 |
I'm not sure how complete the console's evaluation is.
A simple solution would be to add another method `addItems` to you mc object that takes a sequence (which may prove useful elsewhere). Then in the console you could do:
```
mc.addItems([ItemWhatever]*50)
``` | r/renpy | comment | r/RenPy | 2024-20-08 |
Hi all!
I’m having a go at making a sprite in a screen which ‘bounces’ at random intervals to a random height. My code is as follows:
transform characterbounce:
pause int(renpy.random.randint(5,20))
ease .4 yoffset int(renpy.random.randint(-400,-100))
ease .4 yoffset 0
repeat
Now for the most part this works gre... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
You could do the same method I do when adding eye blinking animation. I have (for each image in the animation) a pause with a different number (as different delays before animating) and then, I add 3 choices for Ren’Py to randomly choose to do. And then, I end it with the repeat code command.
This is a completely diff... | r/renpy | comment | r/RenPy | 2024-20-08 |
r/renpy | post | r/RenPy | 2024-20-08 | |
I'm sure some of you are familiar with these features as I've asked for help about a million times on here, but I wanted to show some of the WIPs of my game. Obviously none of them are perfect, and there are many things that need to be fixed and added, but over the past two months or so I've been working on these and I... | r/renpy | comment | r/RenPy | 2024-20-08 |
I think your color pallete is very pretty. Best of luck with your game. | r/renpy | comment | r/RenPy | 2024-20-08 |
thank you!! | r/renpy | comment | r/RenPy | 2024-21-08 |
Looks pretty good for a game in development. If you want my personal opinion:
- yellow and white is never a good combination, you can barely tell what each button on the lower right does;
- text on 3rd image should be in the middle; also, try adding some spaces at the beginning of each paragraph to indent the line;... | r/renpy | comment | r/RenPy | 2024-21-08 |
thank you! i was planning on getting some opinions on it, but it seems like youve shared already lol. and yes, there is something to be added on the 'unfinished archives' screen, we just havent got around to doing that yet. i'll definitely play around with the colours so theres a suitable contrast everyone can see! | r/renpy | comment | r/RenPy | 2024-21-08 |
Hi all,
Can someone please point me in the right direction on how to create a simple card game? I tried making a card game with the updated version of Ren’Py and have had no luck.
Is there a good tutorial or something that can teach the steps on making it? | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
Try looking into drag n drop tutorials by ess. It really helped me when I was creating chess puzzles
https://youtube.com/playlist?list=PL7wM8yQ325u-cWfPaopG4iphPeEsbjbGT&si=f8ZmG45QcL7qAd-L | r/renpy | comment | r/RenPy | 2024-20-08 |
I tried making a target practice minigame while following her tutorial and it led to many errors and visuals not performing the right way. I had to get help with how to fix these.
It ultimately was fixed and released, but it was a pain fixing the mistakes due to the tutorial being outdated. 😓
——————
Long story sho... | r/renpy | comment | r/RenPy | 2024-20-08 |
Have you commented about the errors via the YouTube comment section yet? Often times folks will update their code if they're simply made aware there are issues. | r/renpy | comment | r/RenPy | 2024-20-08 |
Yes, but people disagree with me. They think it’s not outdated either. | r/renpy | comment | r/RenPy | 2024-20-08 |
Regarding drag n drop, I can say that it still works. I completed my code about a month ago | r/renpy | comment | r/RenPy | 2024-20-08 |
Cool | r/renpy | comment | r/RenPy | 2024-20-08 |
Could be that you and this person are on different Renpy tracks. There is a Renpy 7 version and a Renpy 8 version and those have compatibility issues when it comes to code. Did you check for that? | r/renpy | comment | r/RenPy | 2024-20-08 |
I’m using Ren’Py 8, and I know ess used an older version (probably Ren’Py 7) for those tutorials. | r/renpy | comment | r/RenPy | 2024-20-08 |
Yep, that is probably why you're having these issues. Version 8 recently updated to python 3 and that has caused a lot of issues even with me working with one of my programmers when we forgot about the switch. Simple stuff can easily become messed up if the versions are different. | r/renpy | comment | r/RenPy | 2024-21-08 |
Agreed, which is why I posted this question. Since I updated, I need a different route for learning how to create a card game with version 8 for Ren’Py. | r/renpy | comment | r/RenPy | 2024-21-08 |
Hi everyone,
I am working on a VN that divides the day into 4 parts (morning, noon, evening and night). I didn’t set a flag or anythings for these because so far for the type of VN that I am trying to make I didn’t see a need to define flags for these.
I am mentioning this because in my VN the textbox changes propert... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
I believe in RenPy, you can often use a label as a sort of function, and also have arguments there. So you could put all that stuff into a label which you then call whenever your daytime changes. Something like:
label textbox_daychange(timeofday):
if timeofday == "NOON":
...
elif timeofday == "... | r/renpy | comment | r/RenPy | 2024-20-08 |
There are plenty of tutorials but maybe it's hard to find the correct one.
Like momei I also think that you are looking for something called "call stack", look here:
[https://www.renpy.org/doc/html/label.html](https://www.renpy.org/doc/html/label.html) (look for CALL and RETURN)
[https://wolfnose.org/renpy/basic/cal... | r/renpy | comment | r/RenPy | 2024-21-08 |
Hey all! Just downloaded RenPy and am ready to let my idea become reality. I got a completely worked out and written down story, about 45.000 words of dialogue done and finalized and the story paths and decision points all mapped out. Just no idea where to start with actually making the game.
How do you recommend I go... | r/renpy | post | r/RenPy | 2024-20-08 |
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco... | r/renpy | comment | r/RenPy | 2024-20-08 |
If all the dialogue/narrative is created, I’d recommend creating the characters and backgrounds (that are used in each scene).
Once the artwork is completed (excluding gui art), I’d recommend adding the storyline and artwork into your script.rpy where it says label start.
label start is where the game begins every ti... | r/renpy | comment | r/RenPy | 2024-20-08 |
I would break it down into different tasks.
The most obvious tasks are: Dialogue, branching, inventory system, notes system, background images, characters. Now you can prioritize them.
Technically you can run your story without any visuals but the other way around not so easily.
Also you could implement the first ... | r/renpy | comment | r/RenPy | 2024-20-08 |
This is very helpful indeed! I've sorted the story into four acts with several scenes, so that would fit perfectly! Thank you! | r/renpy | comment | r/RenPy | 2024-20-08 |
Very good point! Thank you! I will definitely try to build the first scene in isolation first! | r/renpy | comment | r/RenPy | 2024-20-08 |
My pleasure! You can also create a folder called chapters or acts and store all your chapter/act.rpy files in it for further organizational purposes. | r/renpy | comment | r/RenPy | 2024-20-08 |
oh that's also a neat idea. i was wondering if i was gonna end up with a several thousand line long script.rpy | r/renpy | comment | r/RenPy | 2024-20-08 |
In addition to these great suggestions, I would add: with my first VN, I tried just implementing images based on the pre-written dialogue. Problem was, I'd get to certain points in the story and the way that images started turning out, I felt like I was forcing images to match the words instead of organically evolving ... | r/renpy | comment | r/RenPy | 2024-20-08 |
First things first, congratulations on finishing your story, with branches, dialogue and all! I’m fairly new to Ren’Py myself, but I suppose for planning purposes I can still weigh in. 🙂
I would make a list of every background needed, any day or night or other effects like rain, your UI needs, and your characters - ... | r/renpy | comment | r/RenPy | 2024-20-08 |
Most definitely. In fact when I made my first visual novel, people defined it as a short visual novel.
Back then, I didn’t know about organization for multiple chapters and stuff, so all the coding I made (as a newbie) was all on script.rpy
That was over 11,000 lines of code.
Imagine making an even longer visual no... | r/renpy | comment | r/RenPy | 2024-20-08 |
Thank you for the great Input. I'll definitely try to be flexible within the story's elements. But I can totally imagine that the more dynamic the pictures are, the more natural the story will flow! | r/renpy | comment | r/RenPy | 2024-21-08 |
Sure thing! thank you for the two cents ;) Just finished the List of all the Backgrounds and i came up to around 35 specific locations :D Lots to do for Day/Night. But at least some interiors can be independent from the time :D | r/renpy | comment | r/RenPy | 2024-21-08 |
I hope you had smart-quotes turned **off** in the tool you wrote your story in!
Next you are going to have to *adapt* what you've got to Ren'Py, so don't be too precious about your original script. The say box limits what you can narrate or have a character say.
I'd approach it in an iterative way as you are going to... | r/renpy | comment | r/RenPy | 2024-21-08 |
Haha, yes they were turned off :D But good reminder!
This is super helpful! Thank you so much for taking the time!
I do have some ideas for variables as placeholders for the "do I have that item, if so, can i gather more info about xyz" in mind, so that would work into that. But yeah great advice to focus on the st... | r/renpy | comment | r/RenPy | 2024-21-08 |
Wow, 35 locations, especially if you need day and night variations, is quite a lot! Are you planning on commissioning them, or drawing them yourself? | r/renpy | comment | r/RenPy | 2024-22-08 |
Probably drawing them myself :) | r/renpy | comment | r/RenPy | 2024-22-08 |
Gotcha! I hope you post some progress pics 🙂 I’m wondering if you could speed up your process by panning and/or zooming, to cut down on the number of backgrounds you need 🤔 Did you play the tutorial game that comes with Ren’Py yet? It could give you an idea of what you can put into your game, and maybe you’ll discove... | r/renpy | comment | r/RenPy | 2024-22-08 |
will do!
I Think i can just rearrange some images and get a good feeling for some reusable elements, but I do quite enjoy the doodling and refining on my tablet so that should work out quite well. the character will be a bit more tedious, but my artstyle is quite dirty and gritty so i can play a lot with dark black sha... | r/renpy | comment | r/RenPy | 2024-22-08 |
Sounds like a good plan! 😊 | r/renpy | comment | r/RenPy | 2024-22-08 |
r/renpy | post | r/RenPy | 2024-20-08 | |
To add some more info:
The visual novel uses AI generated images, and will be a vanilla nukige visual novel, i.e., a visual novel focused on consensual, sexual content. If everything goes according to plan, I want to release the visual novel for free.
I hope to have a closed beta test ready in about 3-4 weeks. If you... | r/renpy | comment | r/RenPy | 2024-20-08 |
Why should I play your game when it is competing with a gazillion of vanilla nukige that have actual art in them instead of computer vomit? | r/renpy | comment | r/RenPy | 2024-21-08 |
1. Most vanilla nukige I know are censored according to Japanese law, while Orange Smash will be completely uncensored.
2. Orange Smash has a certain art style which you may or may not prefer over existing visual novels. I believe that despite being "computer vomit", the art in Orange Smash looks decent. But of course,... | r/renpy | comment | r/RenPy | 2024-21-08 |
Also I forgot: Orange Smash is planned to be available for free. | r/renpy | comment | r/RenPy | 2024-21-08 |
You shouldn't lol | r/renpy | comment | r/RenPy | 2024-23-08 |
I have a text tag to pause a sentence to make it flow more naturally, however for some reason, it causes the following words to be moved down to the next line, even though there is more space on the same line. Is there a way to stop this so that text tags don't affect a line being moved down? | r/renpy | post | r/RenPy | 2024-20-08 |
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