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57111d15a58dae1900cd6c5c
Nintendo_Entertainment_System
Near the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. In addition, the AV Famicom joined its...
the original design of the controller was what shape?
{ "answer_start": [ 240 ], "text": [ "brick" ] }
57111d15a58dae1900cd6c5d
Nintendo_Entertainment_System
Near the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. In addition, the AV Famicom joined its...
What was the new design shape of the controller?
{ "answer_start": [ 266 ], "text": [ "dog bone" ] }
57111d15a58dae1900cd6c5e
Nintendo_Entertainment_System
Near the end of the NES's lifespan, upon the release of the AV Famicom and the top-loading NES 2, the design of the game controllers was modified slightly. Though the original button layout was retained, the redesigned device abandoned the brick shell in favor of a dog bone shape. In addition, the AV Famicom joined its...
How long were standard NES controller cables?
{ "answer_start": [ 557 ], "text": [ "6 feet" ] }
57111d93a58dae1900cd6c64
Nintendo_Entertainment_System
By 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the number of Commodore 64s sold in its fir...
What year did Nintendo's market surpass all computer software?
{ "answer_start": [ 3 ], "text": [ "1988" ] }
57111d93a58dae1900cd6c65
Nintendo_Entertainment_System
By 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the number of Commodore 64s sold in its fir...
Who reported that Nintendo sold 7 million NES systems?
{ "answer_start": [ 175 ], "text": [ "Compute!" ] }
57111d93a58dae1900cd6c66
Nintendo_Entertainment_System
By 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the number of Commodore 64s sold in its fir...
When did Compute! report the number of systems sold at 7 million?
{ "answer_start": [ 196 ], "text": [ "1989" ] }
57111d93a58dae1900cd6c67
Nintendo_Entertainment_System
By 1988, industry observers stated that the NES's popularity had grown so quickly that the market for Nintendo cartridges was larger than that for all home computer software. Compute! reported in 1989 that Nintendo had sold seven million NES systems in 1988, almost as many as the number of Commodore 64s sold in its fir...
The 7 million sold almost equated to which console's five year span?
{ "answer_start": [ 291 ], "text": [ "Commodore 64s" ] }
57111e46a58dae1900cd6c6c
Nintendo_Entertainment_System
A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly apparent as larger ROM chips were introduce...
Nintendo charged producers hefty sums to make what?
{ "answer_start": [ 545 ], "text": [ "FDS games" ] }
57111e46a58dae1900cd6c6d
Nintendo_Entertainment_System
A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly apparent as larger ROM chips were introduce...
What did companies do instead of making FDS games?
{ "answer_start": [ 614 ], "text": [ "make cartridge titles" ] }
57111e46a58dae1900cd6c6e
Nintendo_Entertainment_System
A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly apparent as larger ROM chips were introduce...
Many FDS disks lack what?
{ "answer_start": [ 660 ], "text": [ "dust covers" ] }
57111e46a58dae1900cd6c6f
Nintendo_Entertainment_System
A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly apparent as larger ROM chips were introduce...
What broke frequently and needed replacement in the machine?
{ "answer_start": [ 801 ], "text": [ "belt" ] }
57111e46a58dae1900cd6c70
Nintendo_Entertainment_System
A variety of games for the FDS were released by Nintendo (including some like Super Mario Bros. which had already been released on cartridge) and third party companies such as Konami and Taito. A few unlicensed titles were made as well. However, its limitations became quickly apparent as larger ROM chips were introduce...
How long did Nintendo service drives and offer replacement disks?
{ "answer_start": [ 1057 ], "text": [ "2003" ] }
57111f13b654c5140001fb75
Nintendo_Entertainment_System
Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was compatible with both Famicom cartridges a...
Which company produced the Twin Famicom and the 19SC111 TV?
{ "answer_start": [ 154 ], "text": [ "Sharp Corporation" ] }
57111f13b654c5140001fb76
Nintendo_Entertainment_System
Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was compatible with both Famicom cartridges a...
What was compatible with Famicom cartridges and FDS systems?
{ "answer_start": [ 211 ], "text": [ "Twin Famicom" ] }
57111f13b654c5140001fb77
Nintendo_Entertainment_System
Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was compatible with both Famicom cartridges a...
Hyundai licensed the Sharp 19SC111 TV with what name in South Korea?
{ "answer_start": [ 683 ], "text": [ "Comboy" ] }
57111f13b654c5140001fb78
Nintendo_Entertainment_System
Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was compatible with both Famicom cartridges a...
Until how long did South Korea ban Japanese cultural products?
{ "answer_start": [ 878 ], "text": [ "1998" ] }
57111f13b654c5140001fb79
Nintendo_Entertainment_System
Although most hardware clones were not produced under license by Nintendo, certain companies were granted licenses to produce NES-compatible devices. The Sharp Corporation produced at least two such clones: the Twin Famicom and the SHARP 19SC111 television. The Twin Famicom was compatible with both Famicom cartridges a...
How could Japanese products only enter South Korea?
{ "answer_start": [ 987 ], "text": [ "licensing to a third-party (non-Japanese) distributor" ] }
57111fd3b654c5140001fb7f
Nintendo_Entertainment_System
The back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Link, manufactured in gold-plastic carts...
The Zelda games were manufactured in what color cartridge?
{ "answer_start": [ 302 ], "text": [ "gold" ] }
57111fd3b654c5140001fb80
Nintendo_Entertainment_System
The back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Link, manufactured in gold-plastic carts...
What is the standard color of all other cartridges?
{ "answer_start": [ 383 ], "text": [ "gray" ] }
57111fd3b654c5140001fb81
Nintendo_Entertainment_System
The back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Link, manufactured in gold-plastic carts...
What color were cartridges produced by Nintendo for internal use?
{ "answer_start": [ 555 ], "text": [ "yellow" ] }
57111fd3b654c5140001fb82
Nintendo_Entertainment_System
The back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Link, manufactured in gold-plastic carts...
What was distinctly made by Nintendo, Konami, and Acclaim?
{ "answer_start": [ 694 ], "text": [ "licensed US cartridges" ] }
57111fd3b654c5140001fb83
Nintendo_Entertainment_System
The back of the cartridge bears a label with instructions on handling. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of The Legend of Zelda and Zelda II: The Adventure of Link, manufactured in gold-plastic carts...
What was the opening lyric from the Duck Tales theme show?
{ "answer_start": [ 1046 ], "text": [ "Life is like a hurricane" ] }
5711205bb654c5140001fb89
Nintendo_Entertainment_System
Nintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC conducted an extensive investigation whi...
What was Nintendo accused of?
{ "answer_start": [ 24 ], "text": [ "antitrust behavior" ] }
5711205bb654c5140001fb8a
Nintendo_Entertainment_System
Nintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC conducted an extensive investigation whi...
Why was Nintendo accused of antitrust behavior?
{ "answer_start": [ 58 ], "text": [ "strict licensing requirements" ] }
5711205bb654c5140001fb8c
Nintendo_Entertainment_System
Nintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC conducted an extensive investigation whi...
Who interviewed retailers as part of their investigation?
{ "answer_start": [ 276 ], "text": [ "FTC" ] }
5711205bb654c5140001fb8b
Nintendo_Entertainment_System
Nintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC conducted an extensive investigation whi...
Who began probing Nintendo's business?
{ "answer_start": [ 93 ], "text": [ "United States Department of Justice" ] }
5711205bb654c5140001fb8d
Nintendo_Entertainment_System
Nintendo was accused of antitrust behavior because of the strict licensing requirements. The United States Department of Justice and several states began probing Nintendo's business practices, leading to the involvement of Congress and the Federal Trade Commission (FTC). The FTC conducted an extensive investigation whi...
How much were the vouchers worth that Nintendo sent out?
{ "answer_start": [ 617 ], "text": [ "$5" ] }
571120ccb654c5140001fb9d
Nintendo_Entertainment_System
The NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could be used by a non-expert. NESticle, a ...
What was the first NES emulator?
{ "answer_start": [ 109 ], "text": [ "Pasofami" ] }
571120ccb654c5140001fb9e
Nintendo_Entertainment_System
The NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could be used by a non-expert. NESticle, a ...
What was the first English available emulator?
{ "answer_start": [ 143 ], "text": [ "iNES" ] }
571120ccb654c5140001fba0
Nintendo_Entertainment_System
The NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could be used by a non-expert. NESticle, a ...
What platform was NESticle available for use?
{ "answer_start": [ 328 ], "text": [ "MS-DOS" ] }
571120ccb654c5140001fb9f
Nintendo_Entertainment_System
The NES can be emulated on many other systems, most notably the PC. The first emulator was the Japanese-only Pasofami. It was soon followed by iNES, which was available in English and was cross-platform, in 1996. It was described as being the first NES emulation software that could be used by a non-expert. NESticle, a ...
When was NESticle released?
{ "answer_start": [ 361 ], "text": [ "April 3, 1997" ] }
5711215da58dae1900cd6c80
Nintendo_Entertainment_System
The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed d...
What did the Famicom sorely lack?
{ "answer_start": [ 25 ], "text": [ "lockout hardware" ] }
5711215da58dae1900cd6c81
Nintendo_Entertainment_System
The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed d...
What was the lockout chip number for the USA and Canada?
{ "answer_start": [ 821 ], "text": [ "3193" ] }
5711215da58dae1900cd6c82
Nintendo_Entertainment_System
The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed d...
What was the lockout chip number for most of Europe, save the UK and Italy?
{ "answer_start": [ 857 ], "text": [ "3195" ] }
5711215da58dae1900cd6c83
Nintendo_Entertainment_System
The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed d...
What was the lockout chip number for Asia?
{ "answer_start": [ 870 ], "text": [ "3196" ] }
5711215da58dae1900cd6c84
Nintendo_Entertainment_System
The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed d...
What was the lockout chip number for UK, Italy, and Australia?
{ "answer_start": [ 905 ], "text": [ "3197" ] }
571121f4b654c5140001fba5
Nintendo_Entertainment_System
Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom. Masayuki Uemura designed the system. Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive, but ...
Who designed the Famicom system?
{ "answer_start": [ 140 ], "text": [ "Masayuki Uemura" ] }
571121f4b654c5140001fba6
Nintendo_Entertainment_System
Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom. Masayuki Uemura designed the system. Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive, but ...
The plans called for how many bits as a feature?
{ "answer_start": [ 215 ], "text": [ "16" ] }
571121f4b654c5140001fba7
Nintendo_Entertainment_System
Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom. Masayuki Uemura designed the system. Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive, but ...
Who was the Nintendo president at the time?
{ "answer_start": [ 339 ], "text": [ "Hiroshi Yamauchi" ] }
571121f4b654c5140001fba8
Nintendo_Entertainment_System
Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom. Masayuki Uemura designed the system. Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive, but ...
When was the test model constructed?
{ "answer_start": [ 582 ], "text": [ "October 1982" ] }
571121f4b654c5140001fba9
Nintendo_Entertainment_System
Following a series of arcade game successes in the early 1980s, Nintendo made plans to create a cartridge-based console called the Famicom. Masayuki Uemura designed the system. Original plans called for an advanced 16-bit system which would function as a full-fledged computer with a keyboard and floppy disk drive, but ...
Early Famicom games were written on what computer system?
{ "answer_start": [ 907 ], "text": [ "NEC PC-8001" ] }
5711225fa58dae1900cd6c8a
Nintendo_Entertainment_System
A number of special controllers designed for use with specific games were released for the system, though very few such devices proved particularly popular. Such devices included, but were not limited to, the Zapper (a light gun), the R.O.B., and the Power Pad. The original Famicom featured a deepened DA-15 expansion p...
What was the light gun controller called?
{ "answer_start": [ 209 ], "text": [ "Zapper" ] }
5711225fa58dae1900cd6c8b
Nintendo_Entertainment_System
A number of special controllers designed for use with specific games were released for the system, though very few such devices proved particularly popular. Such devices included, but were not limited to, the Zapper (a light gun), the R.O.B., and the Power Pad. The original Famicom featured a deepened DA-15 expansion p...
What was the name of the auxiliary port used to connect additional devices on the Famicom?
{ "answer_start": [ 303 ], "text": [ "DA-15" ] }
5711225fa58dae1900cd6c8c
Nintendo_Entertainment_System
A number of special controllers designed for use with specific games were released for the system, though very few such devices proved particularly popular. Such devices included, but were not limited to, the Zapper (a light gun), the R.O.B., and the Power Pad. The original Famicom featured a deepened DA-15 expansion p...
How were the special controllers connected to the NES?
{ "answer_start": [ 481 ], "text": [ "control ports on the front" ] }
57112331b654c5140001fbaf
Nintendo_Entertainment_System
The system's launch represented not only a new product, but also a reframing of the severely damaged home video game market segment as a whole. The video game market crash of 1983 had occurred in significant part due to a lack of consumer and retailer confidence in video games, which had in turn been due partially to c...
What year did the video game market crash?
{ "answer_start": [ 175 ], "text": [ "1983" ] }
57112331b654c5140001fbb0
Nintendo_Entertainment_System
The system's launch represented not only a new product, but also a reframing of the severely damaged home video game market segment as a whole. The video game market crash of 1983 had occurred in significant part due to a lack of consumer and retailer confidence in video games, which had in turn been due partially to c...
The crash was caused in part by the confusion and misrepresentation of what in video games?
{ "answer_start": [ 358 ], "text": [ "marketing" ] }
57112331b654c5140001fbb1
Nintendo_Entertainment_System
The system's launch represented not only a new product, but also a reframing of the severely damaged home video game market segment as a whole. The video game market crash of 1983 had occurred in significant part due to a lack of consumer and retailer confidence in video games, which had in turn been due partially to c...
What specifically was misrepresented on game products?
{ "answer_start": [ 456 ], "text": [ "artwork" ] }
57112331b654c5140001fbb2
Nintendo_Entertainment_System
The system's launch represented not only a new product, but also a reframing of the severely damaged home video game market segment as a whole. The video game market crash of 1983 had occurred in significant part due to a lack of consumer and retailer confidence in video games, which had in turn been due partially to c...
Nintendo's marketing strategy aimed at what aspect of the consumer via realism?
{ "answer_start": [ 823 ], "text": [ "confidence" ] }
571123e4b654c5140001fbb8
Nintendo_Entertainment_System
For its complete North American release, the Nintendo Entertainment System was progressively released over the ensuing years in four different bundles: the Deluxe Set, the Control Deck, the Action Set and the Power Set. The Deluxe Set, retailing at US$199.99 (equivalent to $475 in 2016), included R.O.B., a light gun ca...
How much was the selling price equivalent to in today's money?
{ "answer_start": [ 274 ], "text": [ "$475" ] }
571123e4b654c5140001fbb7
Nintendo_Entertainment_System
For its complete North American release, the Nintendo Entertainment System was progressively released over the ensuing years in four different bundles: the Deluxe Set, the Control Deck, the Action Set and the Power Set. The Deluxe Set, retailing at US$199.99 (equivalent to $475 in 2016), included R.O.B., a light gun ca...
How much did the Deluxe NES sell for?
{ "answer_start": [ 249 ], "text": [ "US$199.99" ] }
571123e4b654c5140001fbb9
Nintendo_Entertainment_System
For its complete North American release, the Nintendo Entertainment System was progressively released over the ensuing years in four different bundles: the Deluxe Set, the Control Deck, the Action Set and the Power Set. The Deluxe Set, retailing at US$199.99 (equivalent to $475 in 2016), included R.O.B., a light gun ca...
How much did the console sell for bundled with just the Super Mario Bros. game?
{ "answer_start": [ 457 ], "text": [ "US$99.99" ] }
571123e4b654c5140001fbba
Nintendo_Entertainment_System
For its complete North American release, the Nintendo Entertainment System was progressively released over the ensuing years in four different bundles: the Deluxe Set, the Control Deck, the Action Set and the Power Set. The Deluxe Set, retailing at US$199.99 (equivalent to $475 in 2016), included R.O.B., a light gun ca...
Super Mario Bros was paired with which game in the Action Set?
{ "answer_start": [ 671 ], "text": [ "Duck Hunt" ] }
571123e4b654c5140001fbbb
Nintendo_Entertainment_System
For its complete North American release, the Nintendo Entertainment System was progressively released over the ensuing years in four different bundles: the Deluxe Set, the Control Deck, the Action Set and the Power Set. The Deluxe Set, retailing at US$199.99 (equivalent to $475 in 2016), included R.O.B., a light gun ca...
The Basic Set sold for how much at release?
{ "answer_start": [ 1364 ], "text": [ "US$89.99" ] }
57112478a58dae1900cd6c9a
Nintendo_Entertainment_System
The unlicensed clone market has flourished following Nintendo's discontinuation of the NES. Some of the more exotic of these resulting systems have gone beyond the functionality of the original hardware and have included variations such as a portable system with a color LCD (e.g. PocketFami). Others have been produced ...
What thrived after the NES was discontinued?
{ "answer_start": [ 4 ], "text": [ "unlicensed clone market" ] }
57112478a58dae1900cd6c9b
Nintendo_Entertainment_System
The unlicensed clone market has flourished following Nintendo's discontinuation of the NES. Some of the more exotic of these resulting systems have gone beyond the functionality of the original hardware and have included variations such as a portable system with a color LCD (e.g. PocketFami). Others have been produced ...
What feature does the PocketFami have?
{ "answer_start": [ 265 ], "text": [ "color LCD" ] }
57112478a58dae1900cd6c9c
Nintendo_Entertainment_System
The unlicensed clone market has flourished following Nintendo's discontinuation of the NES. Some of the more exotic of these resulting systems have gone beyond the functionality of the original hardware and have included variations such as a portable system with a color LCD (e.g. PocketFami). Others have been produced ...
The NES was duplicated on which medium in order to make clones easy to produce?
{ "answer_start": [ 587 ], "text": [ "chip" ] }
5711252ab654c5140001fbc1
Nintendo_Entertainment_System
The NES was released after the "video game crash" of the early 1980s, whereupon many retailers and adults had regarded electronic games as being merely a passing fad, and many believed at first that the NES was another fad. Before the NES/Famicom, Nintendo was known as a moderately successful Japanese toy and playing c...
Nintendo produced toys and what other item before its game system?
{ "answer_start": [ 311 ], "text": [ "playing card" ] }
5711252ab654c5140001fbc2
Nintendo_Entertainment_System
The NES was released after the "video game crash" of the early 1980s, whereupon many retailers and adults had regarded electronic games as being merely a passing fad, and many believed at first that the NES was another fad. Before the NES/Famicom, Nintendo was known as a moderately successful Japanese toy and playing c...
Nintendo's era was compared with who as another video game manufacturer?
{ "answer_start": [ 478 ], "text": [ "Atari" ] }
5711252ab654c5140001fbc3
Nintendo_Entertainment_System
The NES was released after the "video game crash" of the early 1980s, whereupon many retailers and adults had regarded electronic games as being merely a passing fad, and many believed at first that the NES was another fad. Before the NES/Famicom, Nintendo was known as a moderately successful Japanese toy and playing c...
Nintendo required what from its software developers?
{ "answer_start": [ 772 ], "text": [ "licensed approval" ] }
5711252ab654c5140001fbc4
Nintendo_Entertainment_System
The NES was released after the "video game crash" of the early 1980s, whereupon many retailers and adults had regarded electronic games as being merely a passing fad, and many believed at first that the NES was another fad. Before the NES/Famicom, Nintendo was known as a moderately successful Japanese toy and playing c...
What did licensing lead to regarding games?
{ "answer_start": [ 803 ], "text": [ "higher quality" ] }
571125cea58dae1900cd6ca0
Nintendo_Entertainment_System
Atari Games created a line of NES products under the name Tengen and took a different approach. The company attempted to reverse engineer the lockout chip to develop its own "Rabbit" chip. However, Tengen also obtained a description of the lockout chip from the United States Patent and Trademark Office by falsely claim...
Atari created NES products under which name?
{ "answer_start": [ 58 ], "text": [ "Tengen" ] }
571125cea58dae1900cd6ca1
Nintendo_Entertainment_System
Atari Games created a line of NES products under the name Tengen and took a different approach. The company attempted to reverse engineer the lockout chip to develop its own "Rabbit" chip. However, Tengen also obtained a description of the lockout chip from the United States Patent and Trademark Office by falsely claim...
What did Nintendo sue Tengen for?
{ "answer_start": [ 433 ], "text": [ "copyright infringement" ] }
571125cea58dae1900cd6ca2
Nintendo_Entertainment_System
Atari Games created a line of NES products under the name Tengen and took a different approach. The company attempted to reverse engineer the lockout chip to develop its own "Rabbit" chip. However, Tengen also obtained a description of the lockout chip from the United States Patent and Trademark Office by falsely claim...
Tengen reverse engineered the lockout chip to develop what animal monikered prototype?
{ "answer_start": [ 174 ], "text": [ "\"Rabbit\" chip" ] }
571125cea58dae1900cd6ca3
Nintendo_Entertainment_System
Atari Games created a line of NES products under the name Tengen and took a different approach. The company attempted to reverse engineer the lockout chip to develop its own "Rabbit" chip. However, Tengen also obtained a description of the lockout chip from the United States Patent and Trademark Office by falsely claim...
Tengen got a description of Nintendo's chip from whom?
{ "answer_start": [ 262 ], "text": [ "United States Patent and Trademark Office" ] }
5711264da58dae1900cd6ca8
Nintendo_Entertainment_System
In December 1993, the Famicom received a similar redesign. It also loads cartridges through a covered slot on the top of the unit and uses non-hardwired controllers. Because HVC-101 used composite video output instead of being RF only like the HVC-001, Nintendo marketed the newer model as the AV Famicom (AV仕様ファミコン, Eib...
What month and year did the Famicom receive a redesign?
{ "answer_start": [ 3 ], "text": [ "December 1993" ] }
5711264da58dae1900cd6ca9
Nintendo_Entertainment_System
In December 1993, the Famicom received a similar redesign. It also loads cartridges through a covered slot on the top of the unit and uses non-hardwired controllers. Because HVC-101 used composite video output instead of being RF only like the HVC-001, Nintendo marketed the newer model as the AV Famicom (AV仕様ファミコン, Eib...
What used composite video output?
{ "answer_start": [ 174 ], "text": [ "HVC-101" ] }
5711264da58dae1900cd6caa
Nintendo_Entertainment_System
In December 1993, the Famicom received a similar redesign. It also loads cartridges through a covered slot on the top of the unit and uses non-hardwired controllers. Because HVC-101 used composite video output instead of being RF only like the HVC-001, Nintendo marketed the newer model as the AV Famicom (AV仕様ファミコン, Eib...
What device was RF only?
{ "answer_start": [ 244 ], "text": [ "HVC-001" ] }
5711264da58dae1900cd6cab
Nintendo_Entertainment_System
In December 1993, the Famicom received a similar redesign. It also loads cartridges through a covered slot on the top of the unit and uses non-hardwired controllers. Because HVC-101 used composite video output instead of being RF only like the HVC-001, Nintendo marketed the newer model as the AV Famicom (AV仕様ファミコン, Eib...
What was the newer model called?
{ "answer_start": [ 294 ], "text": [ "AV Famicom" ] }
5711264da58dae1900cd6cac
Nintendo_Entertainment_System
In December 1993, the Famicom received a similar redesign. It also loads cartridges through a covered slot on the top of the unit and uses non-hardwired controllers. Because HVC-101 used composite video output instead of being RF only like the HVC-001, Nintendo marketed the newer model as the AV Famicom (AV仕様ファミコン, Eib...
What did Nintendo release in Japan only?
{ "answer_start": [ 796 ], "text": [ "3D graphic capable headset" ] }
571126c6b654c5140001fbdd
Nintendo_Entertainment_System
The NES uses a custom-made Picture Processing Unit (PPU) developed by Ricoh. All variations of the PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection ...
Who developed Nintendo's PPU?
{ "answer_start": [ 70 ], "text": [ "Ricoh" ] }
571126c6b654c5140001fbde
Nintendo_Entertainment_System
The NES uses a custom-made Picture Processing Unit (PPU) developed by Ricoh. All variations of the PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection ...
How many kb of Video RAM did the PPU have?
{ "answer_start": [ 111 ], "text": [ "2" ] }
571126c6b654c5140001fbdf
Nintendo_Entertainment_System
The NES uses a custom-made Picture Processing Unit (PPU) developed by Ricoh. All variations of the PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection ...
The system has how many colors available on it?
{ "answer_start": [ 558 ], "text": [ "48" ] }
571126c6b654c5140001fbe0
Nintendo_Entertainment_System
The NES uses a custom-made Picture Processing Unit (PPU) developed by Ricoh. All variations of the PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection ...
How many grays could be used as well?
{ "answer_start": [ 572 ], "text": [ "6" ] }
571126c6b654c5140001fbe1
Nintendo_Entertainment_System
The NES uses a custom-made Picture Processing Unit (PPU) developed by Ricoh. All variations of the PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection ...
What is the standard display resolution of the NES?
{ "answer_start": [ 954 ], "text": [ "256 horizontal pixels by 240 vertical pixels" ] }
5711275da58dae1900cd6cbc
Nintendo_Entertainment_System
Encouraged by these successes, Nintendo soon turned its attention to the North American market. Nintendo entered into negotiations with Atari to release the Famicom under Atari’s name as the name Nintendo Advanced Video Gaming System. The deal was set to be finalized and signed at the Summer Consumer Electronics Show i...
Nintendo agreed with Atari to release the Famicom under what name?
{ "answer_start": [ 196 ], "text": [ "Nintendo Advanced Video Gaming System" ] }
5711275da58dae1900cd6cbd
Nintendo_Entertainment_System
Encouraged by these successes, Nintendo soon turned its attention to the North American market. Nintendo entered into negotiations with Atari to release the Famicom under Atari’s name as the name Nintendo Advanced Video Gaming System. The deal was set to be finalized and signed at the Summer Consumer Electronics Show i...
When was the Summer Consumer Electronics Show held?
{ "answer_start": [ 322 ], "text": [ "June 1983" ] }
5711275da58dae1900cd6cbe
Nintendo_Entertainment_System
Encouraged by these successes, Nintendo soon turned its attention to the North American market. Nintendo entered into negotiations with Atari to release the Famicom under Atari’s name as the name Nintendo Advanced Video Gaming System. The deal was set to be finalized and signed at the Summer Consumer Electronics Show i...
Which company was illegally demonstrating a Nintendo game?
{ "answer_start": [ 392 ], "text": [ "Coleco" ] }
5711275da58dae1900cd6cbf
Nintendo_Entertainment_System
Encouraged by these successes, Nintendo soon turned its attention to the North American market. Nintendo entered into negotiations with Atari to release the Famicom under Atari’s name as the name Nintendo Advanced Video Gaming System. The deal was set to be finalized and signed at the Summer Consumer Electronics Show i...
What was the name of the fired Atari CEO?
{ "answer_start": [ 690 ], "text": [ "Ray Kassar" ] }
57112804a58dae1900cd6cce
Nintendo_Entertainment_System
To differentiate Nintendo's new home platform from the early 1980s' common perception of a troubled and shallow video game market, the company freshened its product nomenclature and positioning, and it established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment Sy...
What was Nintendo's euphemism for "video game system?"
{ "answer_start": [ 304 ], "text": [ "Entertainment System" ] }
57112804a58dae1900cd6ccf
Nintendo_Entertainment_System
To differentiate Nintendo's new home platform from the early 1980s' common perception of a troubled and shallow video game market, the company freshened its product nomenclature and positioning, and it established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment Sy...
What did Nintendo use instead of the word console?
{ "answer_start": [ 404 ], "text": [ "Control Deck" ] }
57112804a58dae1900cd6cd0
Nintendo_Entertainment_System
To differentiate Nintendo's new home platform from the early 1980s' common perception of a troubled and shallow video game market, the company freshened its product nomenclature and positioning, and it established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment Sy...
What was the term used by Nintendo instead of "video games?"
{ "answer_start": [ 597 ], "text": [ "Game Pak" ] }
57112804a58dae1900cd6cd1
Nintendo_Entertainment_System
To differentiate Nintendo's new home platform from the early 1980s' common perception of a troubled and shallow video game market, the company freshened its product nomenclature and positioning, and it established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment Sy...
What was printed on all licensed games and accessories by Nintendo?
{ "answer_start": [ 1054 ], "text": [ "seal of quality" ] }
57112804a58dae1900cd6cd2
Nintendo_Entertainment_System
To differentiate Nintendo's new home platform from the early 1980s' common perception of a troubled and shallow video game market, the company freshened its product nomenclature and positioning, and it established a strict product approval and licensing policy. The overall system was referred to as an "Entertainment Sy...
The seal of quality took on what eventual name?
{ "answer_start": [ 1301 ], "text": [ "Official Nintendo Seal of Quality" ] }
5711288ea58dae1900cd6cd8
Nintendo_Entertainment_System
The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B b...
How were the Famicom controllers attached to the console?
{ "answer_start": [ 77 ], "text": [ "hardwired" ] }
5711288ea58dae1900cd6cd9
Nintendo_Entertainment_System
The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B b...
The second Famicom controller lacked START and what other button?
{ "answer_start": [ 158 ], "text": [ "SELECT" ] }
5711288ea58dae1900cd6cda
Nintendo_Entertainment_System
The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B b...
What did the second Famicom controller have as a unique feature?
{ "answer_start": [ 195 ], "text": [ "microphone" ] }
5711288ea58dae1900cd6cdb
Nintendo_Entertainment_System
The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B b...
What shape were the A and B buttons on the earliest Famicom controllers?
{ "answer_start": [ 304 ], "text": [ "square" ] }
5711288ea58dae1900cd6cdc
Nintendo_Entertainment_System
The original model Famicom featured two game controllers, both of which were hardwired to the back of the console. The second controller lacked the START and SELECT buttons, but featured a small microphone. Relatively few games made use of this feature. The earliest produced Famicom units initially had square A and B b...
What shape did the A and B buttons eventually become?
{ "answer_start": [ 352 ], "text": [ "circular" ] }
57112926b654c5140001fbf1
Nintendo_Entertainment_System
Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention, however, was to reserve a large part of NES game revenue for itself. Nintendo required that they be the sole manufacturer of all cartridges, and that the publisher had to pay ...
When did Sega finally permit third-party publishing?
{ "answer_start": [ 110 ], "text": [ "summer 1988" ] }
57112926b654c5140001fbf2
Nintendo_Entertainment_System
Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention, however, was to reserve a large part of NES game revenue for itself. Nintendo required that they be the sole manufacturer of all cartridges, and that the publisher had to pay ...
What was the name of the 1st company Sega permitted?
{ "answer_start": [ 91 ], "text": [ "Mediagenic" ] }
57112926b654c5140001fbf3
Nintendo_Entertainment_System
Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention, however, was to reserve a large part of NES game revenue for itself. Nintendo required that they be the sole manufacturer of all cartridges, and that the publisher had to pay ...
Nintendo was the sole manufacturer of what component for third-party developers?
{ "answer_start": [ 339 ], "text": [ "cartridges" ] }
57112926b654c5140001fbf4
Nintendo_Entertainment_System
Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention, however, was to reserve a large part of NES game revenue for itself. Nintendo required that they be the sole manufacturer of all cartridges, and that the publisher had to pay ...
As cartridges couldn't be returned to Nintendo, the developers took on the entirety of what?
{ "answer_start": [ 453 ], "text": [ "risk" ] }
57112926b654c5140001fbf5
Nintendo_Entertainment_System
Nintendo was not as restrictive as Sega, which did not permit third-party publishing until Mediagenic in late summer 1988. Nintendo's intention, however, was to reserve a large part of NES game revenue for itself. Nintendo required that they be the sole manufacturer of all cartridges, and that the publisher had to pay ...
What year was there a shortage of DRAM and ROM chips?
{ "answer_start": [ 957 ], "text": [ "1988" ] }
571129e6b654c5140001fbfb
Nintendo_Entertainment_System
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of ...
What does ZIF stand for?
{ "answer_start": [ 397 ], "text": [ "zero insertion force" ] }
571129e6b654c5140001fbfc
Nintendo_Entertainment_System
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of ...
The ZIF insertion used by Nintendo was set to emulate what device?
{ "answer_start": [ 496 ], "text": [ "VCR" ] }
571129e6b654c5140001fbfd
Nintendo_Entertainment_System
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of ...
The force of pushing in the cartridge did what to the device over eventual use?
{ "answer_start": [ 816 ], "text": [ "bent the contact pins slightly" ] }
571129e6b654c5140001fbfe
Nintendo_Entertainment_System
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of ...
What material were the connector springs made of?
{ "answer_start": [ 1243 ], "text": [ "nickel" ] }
571129e6b654c5140001fbff
Nintendo_Entertainment_System
When Nintendo released the NES in the US, the design styling was deliberately different from that of other game consoles. Nintendo wanted to distinguish its product from those of competitors and to avoid the generally poor reputation that game consoles had acquired following the video game crash of 1983. One result of ...
What material comprised the game cartridge connectors?
{ "answer_start": [ 1316 ], "text": [ "copper" ] }
57112a6eb654c5140001fc05
Nintendo_Entertainment_System
In response to these hardware flaws, "Nintendo Authorized Repair Centers" sprang up across the U.S. According to Nintendo, the authorization program was designed to ensure that the machines were properly repaired. Nintendo would ship the necessary replacement parts only to shops that had enrolled in the authorization p...
To address the shoddy hardware, what popped up across the United States?
{ "answer_start": [ 38 ], "text": [ "Nintendo Authorized Repair Centers" ] }
57112a6eb654c5140001fc06
Nintendo_Entertainment_System
In response to these hardware flaws, "Nintendo Authorized Repair Centers" sprang up across the U.S. According to Nintendo, the authorization program was designed to ensure that the machines were properly repaired. Nintendo would ship the necessary replacement parts only to shops that had enrolled in the authorization p...
What did the repair centers promise?
{ "answer_start": [ 165 ], "text": [ "ensure that the machines were properly repaired" ] }