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Document seven robot packages, validation, and remaining runtime findings

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  ---
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  license: cc-by-4.0
 
 
 
 
 
 
 
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  ---
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  # DEEP Robotics SimReady assets
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  robots at DEEP Robotics.
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- Organisation: DEEP Robotics.
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- Contact: Percy Peng <pengbo@deeprobotics.cn>.
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- Prepared robot assets for NVIDIA SimReady Central. Original source notices are
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- retained inside each package.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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  license: cc-by-4.0
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+ language:
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+ - en
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+ tags:
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+ - robotics
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+ - simulation
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+ - usd
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+ - simready
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  ---
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  # DEEP Robotics SimReady assets
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  robots at DEEP Robotics.
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+ Organisation: **DEEP Robotics**
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+ Contact: **Percy Peng <pengbo@deeprobotics.cn>**
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+ Prepared USD robot assets for NVIDIA SimReady Central, version `2026.10.22_00`.
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+ Each package includes its bill of materials, required profile-validation results,
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+ runtime benchmark results, and original source license notices.
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+
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+ | Asset | Robot type | Source |
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+ | --- | --- | --- |
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+ | M20S | Quadruped with wheels | Existing OEM USD |
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+ | M20 | Quadruped with wheels | High-resolution OEM URDF, updated mounting frames |
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+ | X30 | Quadruped | High-resolution OEM URDF, updated mounting frames |
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+ | S10 | Wheeled robot | Existing OEM USD |
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+ | M20_Piper | Mobile manipulator | Existing OEM USD |
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+ | DR02-std | Humanoid | High-resolution OEM URDF |
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+ | DR02-pro | Humanoid with wrist joints and rubber hands | High-resolution OEM URDF |
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+
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+ Lite3 was compared with the published Isaac Sim asset and excluded because its
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+ geometry and mass were unchanged. M20 and X30 are updates: their new sensor
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+ mounting frames preserve the source positions and rotations. These frames do
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+ not implement camera or lidar simulation.
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+
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+ ## Simulation preparation
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+
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+ The staged models use relative package dependencies and UsdPreviewSurface
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+ materials. Repairs preserve robot geometry and mechanical structure except for
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+ removing exactly zero-area triangles and duplicate rendered surfaces. Rigid-body
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+ hierarchies are flattened where needed while retaining world poses and remapping
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+ joint targets. DR02 Pro retains its extra wrist DOFs, visible rubber hands, and
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+ mesh-derived convex-hull hand collisions.
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+
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+ X30's mirrored render transforms are baked into its visual geometry while
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+ preserving all world-space vertices and normals. Its visual instances are
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+ expanded for portable material overrides. Its undersized torso collision box
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+ is replaced with a convex envelope derived from existing CAD vertices; the
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+ original box is retained disabled. OEM torso mass, inertia, and zero center of
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+ mass are preserved, and the active collider count remains unchanged.
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+
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+ DR02 uses acceleration-drive stiffness 625 and damping 50. Its native torque
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+ variant includes a passive-viscosity simulation preset resisting 2% of rated
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+ torque at 1 rad/s. This is a simulation preset rather than measured hardware
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+ friction. Native torque limits, joint limits, masses, and inertias are retained.
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+
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+ S10 and M20S include selectable Source/Locomotion control and Source/Ground
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+ placement variants. Defaults use a simulation locomotion preset (leg position control and continuous-wheel velocity control) and
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+ place the lowest visual/collision bound 5 mm above ground. Source choices
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+ restore original control and frame placement. PhysX leg gains are 1000/100 for
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+ S10 and 2000/100 for M20S; the Newton/MuJoCo variant uses runtime-specific
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+ angular gain serialization. Geometry, relative mounting poses, mass, inertia,
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+ and hardware torque/joint limits are retained. Newton slope rebound remains
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+ a known runtime finding; read each package's results for exact verdicts.
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+
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+ Newton mesh collision representations and articulation self-collision settings
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+ are explicit. X30's CAD hull and Piper's existing mesh colliders declare the
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+ Newton mesh collision schema. S10/M20S retain their existing self-collision
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+ setting; Piper retains the prior Newton importer default. These declarations
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+ restore backend validation and runtime test coverage without changing geometry.
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+
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+ Newton runtime tests use the intended 1000-contact MuJoCo allocation. Dense
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+ robot contacts can exceed the SDK default of 200; allocate enough contact
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+ capacity when configuring your simulation.
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+
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+ Required Robot-Body profile validation and runtime physics benchmarks are
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+ separate checks. Read the JSON results inside each package for exact findings;
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+ package availability does not imply every runtime test passed. NVIDIA review is
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+ pending. Source BSD notices remain in the packages alongside the CC-BY-4.0
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+ submission license.
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+
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+ ## Current package results
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+
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+ Required validation and runtime verdicts are separate. Missing checks are not passes.
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+
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+ | Asset | Required Robot-Body 3.0.0 | Runtime verdicts | Immutable package |
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+ | --- | --- | --- | --- |
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+ | M20S | Pass | 1 fail, 14 missing, 21 pass | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/56169e1b1f0865cadd1accc6390917c4ab4b16db/M20S/com.nvidia.simready.packaging.json) |
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+ | M20 | Pass | 1 fail, 6 missing, 17 pass, 12 skipped | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/40d5f3400a214f6f8120e94e587283cab17795be/M20/com.nvidia.simready.packaging.json) |
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+ | X30 | Pass | 3 fail, 20 pass, 13 skipped | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/f87f94a102b105b1a9e1300747380aa0c55456a9/X30/com.nvidia.simready.packaging.json) |
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+ | S10 | Pass | 1 fail, 14 missing, 21 pass | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/ba04e6a1c14c524b8f40008193d13ff0333121bf/S10/com.nvidia.simready.packaging.json) |
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+ | M20_Piper | Pass | 3 fail, 15 missing, 18 pass, 2 skipped | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/8787930ba787d003a299e7afb6b9f453475f5d46/M20_Piper/com.nvidia.simready.packaging.json) |
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+ | DR02-std | Pass | 2 fail, 8 missing, 15 pass, 11 skipped | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/562708df7241c2b023fcfc90ada873d92a63e536/DR02-std/com.nvidia.simready.packaging.json) |
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+ | DR02-pro | Pass | 2 fail, 8 missing, 15 pass, 11 skipped | [Package](https://huggingface.co/datasets/deeproboticslab/simready-assets/resolve/f47767b33160a3e7360d9c30ac506cbe4ed1ff88/DR02-pro/com.nvidia.simready.packaging.json) |
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+
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+ Exact failure messages and engine names are retained in each package's `.metadata/<asset>_benchmark.json`.