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javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min: The `Math.min()` static method returns the smallest of the numbers given as input parameters, or `Infinity` if there are no parameters. Example: console.log(Math.min(2, 3, 1)); // Expected output: 1 console.log(Math.min(-2, -3, -1)); // Expected output: -3 const array = [2...
[ -0.970879316329956, 0.02153402753174305, -1.454751968383789, 0.10240240395069122, 0.20904888212680817, -0.891433596611023, 0.20285822451114655, 0.4068089425563812, -0.26708218455314636, 0.3592664897441864, -0.8816167712211609, 0.8386639952659607, 1.04778254032135, -0.4350971579551697, -0...
javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min - Syntax: Example: Math.min() Math.min(value1) Math.min(value1, value2) Math.min(value1, value2, /* …, */ valueN)
[ -0.013128692284226418, 0.595544695854187, -0.44848766922950745, -0.06709649413824081, -0.3216134309768677, -1.2785364389419556, -0.1884687840938568, 1.2166754007339478, -0.4883660674095154, -0.37928757071495056, -0.8099111318588257, 0.5136758685112, -0.2354286164045334, -0.0689800530672073...
javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min - Syntax - Parameters: - `value1`, …, `valueN`: Zero or more numbers among which the lowest value will be selected and returned.
[ -0.2521851062774658, 0.411878764629364, -0.7920631766319275, -0.06684718281030655, -0.3248178958892822, -0.8292093873023987, 0.41854506731033325, 0.8627150654792786, -0.7551960945129395, -0.14994007349014282, -1.4113306999206543, 0.3560657501220703, -0.19684384763240814, 0.1633754074573516...
javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min - Syntax - Return value: The smallest of the given numbers. Returns `NaN` if any of the parameters is or is converted into `NaN`. Returns `Infinity` if no parameters are provided.
[ -1.1409330368041992, 0.6276705265045166, -0.5508381128311157, -0.20871493220329285, -0.990791916847229, -0.747245192527771, 1.0363763570785522, -0.15631447732448578, -0.46890249848365784, 0.6743842363357544, -1.4273412227630615, 0.7495080232620239, 0.34917575120925903, 0.43309658765792847,...
javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min - Description: Because `min()` is a static method of `Math`, you always use it as `Math.min()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). `Math.min.length` is 2, which weakly signals that it's designed to handle at least two paramete...
[ -0.9887793660163879, -0.24994724988937378, -1.0321465730667114, 0.19768419861793518, 0.12482298910617828, -1.9259709119796753, -0.2993786633014679, 0.885857343673706, -0.7790162563323975, 0.3961983025074005, -1.4901483058929443, 0.782653272151947, 0.4283588230609894, -0.34810030460357666, ...
javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min - Examples - Using Math.min(): This finds the min of `x` and `y` and assigns it to `z`: Example: const x = 10; const y = -20; const z = Math.min(x, y); // -20
[ -0.920172393321991, 0.36552703380584717, -1.133911371231079, 0.4171680808067322, 0.0022887468803673983, -0.42484408617019653, 0.5631561875343323, -0.2709140181541443, -0.14458884298801422, 0.14541226625442505, -1.299352765083313, 0.8251139521598816, -0.6801151633262634, 0.35475146770477295...
javascript/reference/global_objects/math/min/index.md
JavaScript - Global Objects - Math - min - Examples - Clipping a value with Math.min(): `Math.min()` is often used to clip a value so that it is always less than or equal to a boundary. For instance, this Example: let x = f(foo); if (x > boundary) { x = boundary; } may be written as this Example: const x = Mat...
[ -1.6678051948547363, -0.007941953837871552, -1.0418384075164795, -0.22413775324821472, 0.13117094337940216, -0.9314805269241333, 0.4137200713157654, 0.9630940556526184, -0.21670566499233246, 0.31380558013916016, -0.9262673854827881, 0.5253223776817322, 0.08293147385120392, -0.1579918712377...
javascript/reference/global_objects/math/sign/index.md
JavaScript - Global Objects - Math - sign: The `Math.sign()` static method returns 1 or -1, indicating the sign of the number passed as argument. If the input is 0 or -0, it will be returned as-is. Example: console.log(Math.sign(3)); // Expected output: 1 console.log(Math.sign(-3)); // Expected output: -1 console....
[ -1.1061444282531738, -0.30459555983543396, -1.379559874534607, -0.6278612613677979, 0.33444851636886597, -1.6346197128295898, 0.16411878168582916, 1.6078948974609375, -0.4462911784648895, 0.3795505166053772, -0.1535876840353012, 0.4338224232196808, 1.0066112279891968, -0.257543683052063, ...
javascript/reference/global_objects/math/sign/index.md
JavaScript - Global Objects - Math - sign - Syntax: Example: Math.sign(x)
[ -0.48268768191337585, 0.21611562371253967, -1.237699031829834, -1.1017498970031738, -0.7808576226234436, -1.6122912168502808, 0.32920941710472107, 1.6304188966751099, -0.17411580681800842, -0.8129649758338928, -0.009156066924333572, 0.6760001182556152, 0.2824982702732086, -0.20701804757118...
javascript/reference/global_objects/math/sign/index.md
JavaScript - Global Objects - Math - sign - Syntax - Parameters: - `x`: A number.
[ -0.02008771523833275, -0.17423851788043976, -1.7444827556610107, -1.3491032123565674, -0.9140263795852661, -1.5441842079162598, 0.3400849997997284, 1.1003257036209106, 0.2485380470752716, -0.9560756683349609, -0.9411131143569946, 0.18975505232810974, 0.08926516771316528, 0.1470064818859100...
javascript/reference/global_objects/math/sign/index.md
JavaScript - Global Objects - Math - sign - Syntax - Return value: A number representing the sign of `x`: - If `x` is positive, returns `1`. - If `x` is negative, returns `-1`. - If `x` is positive zero, returns `0`. - If `x` is negative zero, returns `-0`. - Otherwise, returns `NaN`.
[ -1.2013673782348633, 0.1522413045167923, -1.0313950777053833, -0.334526389837265, -0.4243300259113312, -1.3753628730773926, 1.1600501537322998, 1.0603843927383423, -0.48149189352989197, 0.2174748033285141, -0.723257839679718, 0.31832730770111084, -0.10689982026815414, 0.2544650137424469, ...
javascript/reference/global_objects/math/sign/index.md
JavaScript - Global Objects - Math - sign - Description: Because `sign()` is a static method of `Math`, you always use it as `Math.sign()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ -0.7941117286682129, -0.07852990180253983, -0.9361628890037537, -0.4456298053264618, -0.10516199469566345, -2.3829097747802734, -0.06055522337555885, 1.5641813278198242, -0.15447430312633514, 0.16511468589305878, -0.2403011918067932, 0.718488872051239, 0.9484871029853821, -0.34600332379341...
javascript/reference/global_objects/math/sign/index.md
JavaScript - Global Objects - Math - sign - Examples - Using Math.sign(): Example: Math.sign(3); // 1 Math.sign(-3); // -1 Math.sign("-3"); // -1 Math.sign(0); // 0 Math.sign(-0); // -0 Math.sign(NaN); // NaN Math.sign("foo"); // NaN Math.sign(); // NaN
[ -0.6733630895614624, -0.06175043433904648, -0.9326373934745789, -0.7722193598747253, 0.09542019665241241, -1.2431824207305908, 0.7899124026298523, 1.2436867952346802, -0.9939157962799072, -0.05020977184176445, -0.49537643790245056, 0.648634135723114, 0.4488910436630249, -1.0593454837799072...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise: The `Math.sumPrecise()` static method takes an iterable of numbers and returns the sum of them. It is more precise than summing them up in a loop, because it avoids floating point precision loss in intermediate results. Example: console.log(Math.sumPrecise([1, 2])); /...
[ -0.815601110458374, -0.39666181802749634, -1.5430153608322144, -0.09507783502340317, 0.3011311888694763, -1.1983094215393066, 0.2052324265241623, 0.653643786907196, -0.3938555121421814, 0.9445800185203552, -0.811066210269928, 1.0610721111297607, 0.4088846743106842, -0.5282512903213501, -...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise - Syntax: Example: Math.sumPrecise(numbers)
[ -0.2753063142299652, 0.3265667259693146, -0.7889045476913452, -0.6532474160194397, -0.6417221426963806, -1.7640033960342407, 0.6397064328193665, 0.7250946164131165, -0.24516162276268005, -0.025669215247035027, -0.7294188737869263, 0.8785001039505005, 0.14787167310714722, -0.546050965785980...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise - Syntax - Parameters: - `numbers`: An iterable (such as an `Array`) of numbers.
[ 0.2691267132759094, 0.0033768650609999895, -0.8274269104003906, -0.44198259711265564, -0.2743665277957916, -1.296920895576477, 0.49518999457359314, 0.6452502608299255, -0.20547614991664886, 0.3289615213871002, -1.4929991960525513, 0.7409712672233582, -0.30847662687301636, -0.00306407082825...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise - Syntax - Return value: A number that is the sum of the numbers in the `numbers` iterable. If the iterable is empty, the return value is `-0` (not `0`).
[ -0.41835349798202515, 0.4191184937953949, -0.3087182641029358, -0.24891157448291779, -0.1987258791923523, -1.0161501169204712, 0.8316454887390137, 0.9730933904647827, -0.3467099964618683, 0.6156827211380005, -0.8915718197822571, 1.2241560220718384, -0.07357007265090942, 0.04790886119008064...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise - Syntax - Exceptions: - `TypeError`: If `numbers` is not an iterable, or if any of the numbers in the iterable is not of the number type.
[ -0.5722761750221252, 0.013418910093605518, -0.1928424835205078, -0.25769907236099243, -0.15158890187740326, -1.334731101989746, -0.055994149297475815, 0.6188806891441345, -0.5005826950073242, -0.017499474808573723, -0.6295310258865356, -0.09088894724845886, -0.08753453195095062, -0.8214886...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise - Description: Because `sumPrecise()` is a static method of `Math`, you always use it as `Math.sumPrecise()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). The method is called `Math.sumPrecise()` because it is more precise than n...
[ -0.3878478407859802, 0.40604710578918457, -1.4624531269073486, 0.00657250639051199, 0.7731525897979736, -1.410509467124939, 0.22427648305892944, 0.6358089447021484, -0.3852442800998688, 0.6959850788116455, -0.9255790710449219, 1.1833438873291016, 0.40732261538505554, -0.528668999671936, ...
javascript/reference/global_objects/math/sumprecise/index.md
JavaScript - Global Objects - Math - sumPrecise - Examples - Using Math.sumPrecise(): Example: console.log(Math.sumPrecise([1, 2, 3])); // 6 console.log(Math.sumPrecise([1e20, 0.1, -1e20])); // 0.1
[ -0.36775287985801697, 0.3679320514202118, -0.7828564047813416, -0.23699040710926056, -0.24979940056800842, -1.7322282791137695, 0.05639117956161499, 0.2633051872253418, -0.5815961956977844, -0.5183488130569458, -0.2590269446372986, 0.8627904057502747, 0.1829313188791275, -0.873803734779357...
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc: The `Math.trunc()` static method returns the integer part of a number by removing any fractional digits. Example: console.log(Math.trunc(13.37)); // Expected output: 13 console.log(Math.trunc(42.84)); // Expected output: 42 console.log(Math.trunc(0.123)); // Expected out...
[ -1.3165624141693115, 0.21584239602088928, -1.069815993309021, -0.35154181718826294, -0.07475246489048004, -1.2763464450836182, 0.5407088994979858, 0.1339266300201416, -0.3729760944843292, 0.881405234336853, -1.1888982057571411, 0.32560816407203674, -0.20628194510936737, 0.1846315562725067,...
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc - Syntax: Example: Math.trunc(x)
[ -0.7902320623397827, 0.924694299697876, -1.149924635887146, -1.1833137273788452, -1.2089592218399048, -1.7275681495666504, 0.596226692199707, 0.6503822207450867, -0.020368387922644615, -0.21533450484275818, -0.6413039565086365, 0.048675667494535446, -0.220123291015625, 0.040288180112838745...
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc - Syntax - Parameters: - `x`: A number.
[ -0.6939539313316345, 0.1864462047815323, -1.5789567232131958, -1.2898492813110352, -1.0958101749420166, -1.5806583166122437, 0.49420514702796936, 0.41780245304107666, 0.21399614214897156, -0.3546575903892517, -1.4240937232971191, -0.33290573954582214, -0.2931029200553894, 0.380294561386108...
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc - Syntax - Return value: The integer part of `x`.
[ -1.012281060218811, 0.6989924907684326, -1.012596845626831, -0.7788408398628235, -0.8302401900291443, -1.184720754623413, 0.9515964388847351, 0.4022691249847412, 0.09276115894317627, 0.42582499980926514, -0.8129790425300598, 0.1393132209777832, -0.2873477041721344, 0.8033722043037415, 0....
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc - Description: The way `Math.trunc()` works is more straightforward than the other three `Math` methods: `Math.floor()`, `Math.ceil()` and `Math.round()`; it truncates (cuts off) the dot and the digits to the right of it, no matter whether the argument is a positive or negati...
[ -1.3195044994354248, 0.7314184904098511, -0.700629711151123, -0.2932308316230774, -0.11918079853057861, -1.6634721755981445, 0.38579612970352173, 0.3501165509223938, -0.10910732299089432, 0.9958286881446838, -1.5322870016098022, 0.006219304166734219, 0.19205710291862488, -0.213410913944244...
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc - Examples - Using Math.trunc(): Example: Math.trunc(-Infinity); // -Infinity Math.trunc("-1.123"); // -1 Math.trunc(-0.123); // -0 Math.trunc(-0); // -0 Math.trunc(0); // 0 Math.trunc(0.123); // 0 Math.trunc(13.37); // 13 Math.trunc(42.84); // 42 Math.trunc(Infinity); // In...
[ -1.6940362453460693, 0.7905007004737854, -0.5582073330879211, -0.4711681008338928, -0.67482590675354, -1.641789436340332, 0.31369346380233765, -0.13365770876407623, -0.2894243001937866, -0.3006610870361328, -1.1345092058181763, -0.10877906531095505, 0.2925918698310852, 0.024076277390122414...
javascript/reference/global_objects/math/trunc/index.md
JavaScript - Global Objects - Math - trunc - Examples - Using bitwise no-ops to truncate numbers: Warning: This is not a polyfill for `Math.trunc()` because of non-negligible edge cases. Bitwise operations convert their operands to 32-bit integers, which people have historically taken advantage of to truncate float-p...
[ -0.9326549172401428, 0.6600836515426636, -0.8000454306602478, 0.35822024941444397, 0.15315477550029755, -1.307867407798767, 0.7014131546020508, 0.46878424286842346, 0.10133618861436844, 1.229318618774414, -1.2843235731124878, -0.32259616255760193, 0.30953875184059143, -0.30126285552978516,...
javascript/reference/global_objects/math/acosh/index.md
JavaScript - Global Objects - Math - acosh: The `Math.acosh()` static method returns the inverse hyperbolic cosine of a number. That is, Example: console.log(Math.acosh(0.999999999999)); // Expected output: NaN console.log(Math.acosh(1)); // Expected output: 0 console.log(Math.acosh(2)); // Expected output: 1.3169...
[ -0.26901230216026306, -0.5620699524879456, -1.10378897190094, 0.0453144796192646, -0.18784792721271515, -1.027573823928833, 0.28031960129737854, 0.40997228026390076, -0.6276609897613525, 1.30365788936615, -1.0590169429779053, 0.6046217083930969, 0.9451571702957153, 0.10714617371559143, 0...
javascript/reference/global_objects/math/acosh/index.md
JavaScript - Global Objects - Math - acosh - Syntax: Example: Math.acosh(x)
[ 0.6851347088813782, 0.2099897563457489, -1.2684893608093262, -1.1329386234283447, -1.1653330326080322, -1.851069688796997, 0.7882363796234131, 0.8011980056762695, 0.25635334849357605, -0.32278695702552795, -0.5375959277153015, 0.6784244179725647, 0.011042539961636066, 0.3406371474266052, ...
javascript/reference/global_objects/math/acosh/index.md
JavaScript - Global Objects - Math - acosh - Syntax - Parameters: - `x`: A number greater than or equal to 1.
[ 0.5592615604400635, -0.6874091029167175, -1.079737901687622, -1.116031289100647, -0.8484482169151306, -1.7446212768554688, 0.6839745044708252, 0.5027549862861633, 0.5245069265365601, -0.5982800126075745, -1.2855613231658936, -0.0024375682696700096, -0.5629405379295349, 0.5071384906768799, ...
javascript/reference/global_objects/math/acosh/index.md
JavaScript - Global Objects - Math - acosh - Syntax - Return value: The inverse hyperbolic cosine of `x`. If `x` is less than 1, returns `NaN`.
[ -0.6636556386947632, -0.24615442752838135, -0.4103150963783264, 0.045747026801109314, -0.681988000869751, -0.8446058630943298, 0.8674535155296326, 0.6648780107498169, -0.8241445422172546, 0.8528626561164856, -1.8124572038650513, 0.2654905617237091, 0.23800620436668396, 0.5594804883003235, ...
javascript/reference/global_objects/math/acosh/index.md
JavaScript - Global Objects - Math - acosh - Description: Because `acosh()` is a static method of `Math`, you always use it as `Math.acosh()`, rather than as a method of a `Math` object you created (`Math` is no constructor).
[ 0.13059101998806, -0.48038598895072937, -0.9818660616874695, -0.2638217508792877, -0.18152591586112976, -2.5196454524993896, 0.3828989565372467, 0.9455176591873169, 0.34600159525871277, 0.713654100894928, -0.6825624108314514, 0.4044930040836334, 1.0289665460586548, -0.01681060716509819, ...
javascript/reference/global_objects/math/acosh/index.md
JavaScript - Global Objects - Math - acosh - Examples - Using Math.acosh(): Example: Math.acosh(0); // NaN Math.acosh(1); // 0 Math.acosh(2); // 1.3169578969248166 Math.acosh(Infinity); // Infinity
[ -0.45955121517181396, 0.3464541733264923, -0.3009909689426422, -0.6161555051803589, -0.6589506268501282, -1.2052180767059326, 0.7910401225090027, -0.4069536626338959, -0.4863598644733429, 0.09887969493865967, -0.8003283739089966, 0.22568580508232117, 0.5915043354034424, -0.2117331475019455...
javascript/reference/global_objects/math/exp/index.md
JavaScript - Global Objects - Math - exp: The `Math.exp()` static method returns e raised to the power of a number. That is Example: console.log(Math.exp(0)); // Expected output: 1 console.log(Math.exp(1)); // Expected output: 2.718281828459 (approximately) console.log(Math.exp(-1)); // Expected output: 0.36787944...
[ -1.4265122413635254, -0.25960826873779297, -0.7840108871459961, -0.2467576265335083, -0.015597104094922543, -1.5781141519546509, 0.40097999572753906, 0.9844921827316284, -0.16485866904258728, 0.14510765671730042, 0.05780820548534393, 1.1999807357788086, -0.19613443315029144, -0.34678354859...
javascript/reference/global_objects/math/exp/index.md
JavaScript - Global Objects - Math - exp - Syntax: Example: Math.exp(x)
[ -0.6635847091674805, 0.029070556163787842, -0.9519408345222473, -0.6485662460327148, -1.148667573928833, -1.461161732673645, 0.4842909872531891, 1.2680349349975586, 0.5003948211669922, -0.6070247888565063, -0.16061893105506897, 1.0525435209274292, -0.2980012893676758, -0.11310069262981415,...
javascript/reference/global_objects/math/exp/index.md
JavaScript - Global Objects - Math - exp - Syntax - Parameters: - `x`: A number.
[ -0.3097909390926361, -0.459267258644104, -1.4852851629257202, -0.977752149105072, -0.9388782382011414, -1.2847436666488647, 0.569277822971344, 0.9221739172935486, 0.6304168105125427, -0.7324439287185669, -0.785792887210846, 0.543444812297821, -0.30274781584739685, 0.20400390028953552, 0....
javascript/reference/global_objects/math/exp/index.md
JavaScript - Global Objects - Math - exp - Syntax - Return value: A nonnegative number representing ex, where e is the base of the natural logarithm.
[ -0.4778914153575897, -0.3679967522621155, -1.0888042449951172, -0.3803037106990814, -0.9949591755867004, -0.8904462456703186, 0.33533963561058044, 0.5447108745574951, 0.03982803225517273, 0.09259974211454391, -0.5849600434303284, 1.1319432258605957, -0.5627389550209045, 0.8068698644638062,...
javascript/reference/global_objects/math/exp/index.md
JavaScript - Global Objects - Math - exp - Description: Because `exp()` is a static method of `Math`, you always use it as `Math.exp()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). Beware that `e` to the power of a number very close to 0 will be very close to 1 and suffer fro...
[ -1.3999361991882324, -0.018999407067894936, -0.5172858834266663, 0.24594594538211823, 0.08859702199697495, -2.4999520778656006, 0.6898584961891174, 0.9172889590263367, 0.08911964297294617, 0.6264611482620239, -0.7580749988555908, 1.1477235555648804, 0.03216628357768059, -0.5388814210891724...
javascript/reference/global_objects/math/exp/index.md
JavaScript - Global Objects - Math - exp - Examples - Using Math.exp(): Example: Math.exp(-Infinity); // 0 Math.exp(-1); // 0.36787944117144233 Math.exp(0); // 1 Math.exp(1); // 2.718281828459045 Math.exp(Infinity); // Infinity
[ -1.9306174516677856, 0.28412213921546936, -0.25545063614845276, -0.0737423375248909, -0.5044563412666321, -1.056251049041748, 0.4637812376022339, -0.07781951874494553, 0.2315954566001892, -0.5382908582687378, -0.4129987061023712, 0.4263327419757843, 0.20941759645938873, -0.7169976234436035...
javascript/reference/global_objects/math/ln2/index.md
JavaScript - Global Objects - Math - LN2: The `Math.LN2` static data property represents the natural logarithm of 2, approximately 0.693: Example: function getNatLog2() { return Math.LN2; } console.log(getNatLog2()); // Expected output: 0.6931471805599453
[ -1.7081791162490845, 0.22397607564926147, -0.6117600798606873, 0.027867233380675316, -0.8519907593727112, -1.048720359802246, -1.2809900045394897, 0.1033911481499672, -0.37488946318626404, 0.006672814954072237, -0.5592028498649597, 0.5479699969291687, -0.3053548038005829, -0.08818741887807...
javascript/reference/global_objects/math/ln2/index.md
JavaScript - Global Objects - Math - LN2 - Description: Because `LN2` is a static property of `Math`, you always use it as `Math.LN2`, rather than as a property of a `Math` object you created (`Math` is not a constructor).
[ -1.67709481716156, 0.1783825308084488, -0.3340092897415161, 0.14215552806854248, -0.40503326058387756, -1.9087151288986206, -0.40974706411361694, 1.2532172203063965, -0.12166737765073776, -0.03638841584324837, -0.8191161751747131, 0.7551851272583008, -0.12925942242145538, -0.10398314148187...
javascript/reference/global_objects/math/ln2/index.md
JavaScript - Global Objects - Math - LN2 - Examples - Using Math.LN2: The following function returns the natural log of 2: Example: function getNatLog2() { return Math.LN2; } getNatLog2(); // 0.6931471805599453
[ -1.4154783487319946, 0.9105005264282227, -0.7006616592407227, -0.2669772505760193, -1.3578611612319946, -0.7288132309913635, -0.39516547322273254, 0.05000326409935951, -1.1367934942245483, -0.408958375453949, -0.41664955019950867, 0.691308319568634, -0.5927601456642151, 0.3279670774936676,...
javascript/reference/global_objects/math/expm1/index.md
JavaScript - Global Objects - Math - expm1: The `Math.expm1()` static method returns e raised to the power of a number, subtracted by 1. That is Example: console.log(Math.expm1(0)); // Expected output: 0 console.log(Math.expm1(1)); // Expected output: 1.718281828459045 console.log(Math.expm1(-1)); // Expected outp...
[ -1.5799036026000977, -0.16624604165554047, -0.8740289211273193, -0.6225555539131165, 0.13023284077644348, -1.9306740760803223, 0.1263497918844223, 0.7825727462768555, 0.15096616744995117, 0.20853637158870697, -0.7243694067001343, 0.7392606139183044, -0.5108685493469238, -0.4743150472640991...
javascript/reference/global_objects/math/expm1/index.md
JavaScript - Global Objects - Math - expm1 - Syntax: Example: Math.expm1(x)
[ -0.6173768043518066, 0.40930086374282837, -0.9628067016601562, -1.0628025531768799, -1.0968979597091675, -1.8323078155517578, 0.07150834053754807, 1.13640558719635, 0.7873479127883911, -0.7144009470939636, -0.6192594170570374, 0.7386924028396606, -0.40521398186683655, -0.4408337473869324, ...
javascript/reference/global_objects/math/expm1/index.md
JavaScript - Global Objects - Math - expm1 - Syntax - Parameters: - `x`: A number.
[ -0.36204051971435547, -0.6065452694892883, -1.5139079093933105, -1.2354507446289062, -0.9747303128242493, -1.7368749380111694, 0.26737335324287415, 0.7881454229354858, 0.8268372416496277, -0.8747839331626892, -1.134229302406311, 0.5656169056892395, -0.3894316554069519, 0.06275278329849243,...
javascript/reference/global_objects/math/expm1/index.md
JavaScript - Global Objects - Math - expm1 - Syntax - Return value: A number representing ex - 1, where e is the base of the natural logarithm.
[ -0.47521430253982544, -0.2055409550666809, -1.3811326026916504, -0.6356130242347717, -0.7459033131599426, -1.5248804092407227, -0.15870194137096405, 0.7600402235984802, 0.3415411412715912, -0.19288210570812225, -0.9347225427627563, 1.396785020828247, -0.8224760890007019, 0.8941333293914795...
javascript/reference/global_objects/math/expm1/index.md
JavaScript - Global Objects - Math - expm1 - Description: For very small values of x, adding 1 can reduce or eliminate precision. The double floats used in JS give you about 15 digits of precision. 1 + 1e-15 1.000000000000001, but 1 + 1e-16 = 1.000000000000000 and therefore exactly 1.0 in that arithmetic, because dig...
[ -1.3694206476211548, -0.5297991037368774, -1.4426578283309937, 0.15990905463695526, 0.11283493787050247, -1.4860179424285889, 0.7735724449157715, 0.273237019777298, -0.14599493145942688, 0.24461260437965393, -1.0800118446350098, 1.3414894342422485, -1.3798930644989014, 0.06463252753019333,...
javascript/reference/global_objects/math/expm1/index.md
JavaScript - Global Objects - Math - expm1 - Examples - Using Math.expm1(): Example: Math.expm1(-Infinity); // -1 Math.expm1(-1); // -0.6321205588285577 Math.expm1(-0); // -0 Math.expm1(0); // 0 Math.expm1(1); // 1.718281828459045 Math.expm1(Infinity); // Infinity
[ -1.8280799388885498, 0.14187456667423248, -0.2537524700164795, -0.29553771018981934, -0.3738560676574707, -1.8910194635391235, 0.013310126028954983, -0.19250555336475372, 0.45576244592666626, -0.6354662179946899, -0.9468161463737488, 0.4697362184524536, -0.03426197171211243, -0.61509442329...
javascript/reference/global_objects/math/log10/index.md
JavaScript - Global Objects - Math - log10: The `Math.log10()` static method returns the base 10 logarithm of a number. That is Example: console.log(Math.log10(100000)); // Expected output: 5 console.log(Math.log10(2)); // Expected output: 0.3010299956639812 console.log(Math.log10(1)); // Expected output: 0 conso...
[ -0.15100930631160736, -0.17573761940002441, -1.8158515691757202, -0.061619047075510025, 0.06314031779766083, -1.821179986000061, -0.2521646022796631, 0.5381554961204529, -0.1624050885438919, 0.09147030860185623, -0.627819836139679, 0.670932948589325, 0.17298683524131775, 0.1697439402341842...
javascript/reference/global_objects/math/log10/index.md
JavaScript - Global Objects - Math - log10 - Syntax: Example: Math.log10(x)
[ 0.29367971420288086, 0.47099563479423523, -1.487112045288086, -0.8047106266021729, -0.9434311389923096, -1.888883113861084, 0.227249875664711, 0.8618806004524231, -0.23029515147209167, -0.9544999003410339, -0.32128629088401794, 0.5403178930282593, -0.14998574554920197, 0.19758792221546173,...
javascript/reference/global_objects/math/log10/index.md
JavaScript - Global Objects - Math - log10 - Syntax - Parameters: - `x`: A number greater than or equal to 0.
[ -0.14238806068897247, -0.3996124267578125, -1.248659610748291, -0.6493005752563477, -0.8599703311920166, -1.5487029552459717, 0.37091225385665894, 0.8235164284706116, 0.2990964949131012, -0.9903102517127991, -1.1141701936721802, 0.08464392274618149, -0.4215240180492401, 0.14071689546108246...
javascript/reference/global_objects/math/log10/index.md
JavaScript - Global Objects - Math - log10 - Syntax - Return value: The base 10 logarithm of `x`. If `x < 0`, returns `NaN`.
[ 0.045037444680929184, 0.2950677275657654, -1.2953394651412964, -0.599741518497467, -0.5569669008255005, -1.043839454650879, 0.7598097324371338, 0.4007922112941742, -0.6769527792930603, -0.13534106314182281, -0.9445943236351013, 0.7692688703536987, -0.5824988484382629, 0.6015734076499939, ...
javascript/reference/global_objects/math/log10/index.md
JavaScript - Global Objects - Math - log10 - Description: Because `log10()` is a static method of `Math`, you always use it as `Math.log10()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). This function is the equivalent of `Math.log(x) / Math.log(10)`. For `log10(e)`, use the ...
[ -0.20149248838424683, 0.09066584706306458, -1.2981019020080566, -0.1763395518064499, -0.0851651281118393, -2.2899062633514404, -0.21204014122486115, 1.272524356842041, -0.45329034328460693, 0.3575729429721832, -0.7541893124580383, 0.5352644324302673, 0.26746341586112976, -0.133928433060646...
javascript/reference/global_objects/math/log10/index.md
JavaScript - Global Objects - Math - log10 - Examples - Using Math.log10(): Example: Math.log10(-2); // NaN Math.log10(-0); // -Infinity Math.log10(0); // -Infinity Math.log10(1); // 0 Math.log10(2); // 0.3010299956639812 Math.log10(100000); // 5 Math.log10(Infinity); // Infinity
[ -0.6201373338699341, 0.2160322219133377, -0.7806195616722107, -0.2617540657520294, -0.3415537178516388, -1.6052016019821167, 0.3405260741710663, 0.003827687120065093, -0.48318251967430115, -0.6307404041290283, -0.7596627473831177, 0.2067311704158783, 0.1303292214870453, -0.3188146352767944...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random: The `Math.random()` static method returns a floating-point, pseudo-random number that's greater than or equal to 0 and less than 1, with approximately uniform distribution over that range — which you can then scale to your desired range. The implementation selects the initi...
[ -1.1547797918319702, 0.030438940972089767, -1.2968745231628418, -0.2408885657787323, 0.17972896993160248, -0.4889673888683319, 0.23901624977588654, 1.1336984634399414, -0.8243920803070068, 0.7166974544525146, -1.3842849731445312, 1.4284526109695435, -0.32960647344589233, -0.369162708520889...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Syntax: Example: Math.random()
[ -0.3736599087715149, 0.3037593364715576, -0.165018692612648, -0.7338966131210327, -0.7365096211433411, -1.2909133434295654, 0.39080971479415894, 1.1481746435165405, -0.5220565795898438, -0.7365715503692627, -1.0637435913085938, 0.8339322209358215, -0.24447736144065857, -0.09289760142564774...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Syntax - Parameters: None.
[ -0.41280579566955566, 0.4544101655483246, -0.6907691359519958, -1.133101463317871, -0.5612848997116089, -0.8532077670097351, 0.7853453755378723, 1.2064542770385742, -0.24976253509521484, -0.6550648808479309, -1.4260355234146118, 0.11371287703514099, -0.00105375109706074, 0.1777772158384323...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Syntax - Return value: A floating-point, pseudo-random number between 0 (inclusive) and 1 (exclusive).
[ -0.9162293076515198, -0.18046893179416656, -0.4269844889640808, -0.6212078928947449, -0.23080848157405853, -0.7759978771209717, 0.12198327481746674, 1.0403053760528564, -0.1863621473312378, -0.09806588292121887, -1.344240427017212, 1.653775930404663, -0.32704758644104004, 0.133464932441711...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Examples: Note that as numbers in JavaScript are IEEE 754 floating point numbers with round-to-nearest-even behavior, the ranges claimed for the functions below (excluding the one for `Math.random()` itself) aren't exact. Usually, the claimed upper bound is not attainable,...
[ -1.518489122390747, 0.8166519999504089, -0.5505595803260803, -0.40087375044822693, -0.18487036228179932, -1.2611242532730103, 0.03961329162120819, 0.624565601348877, -1.659147024154663, 0.0404479019343853, -0.9297528266906738, 1.3482526540756226, -0.9588147401809692, 0.08717264235019684, ...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Examples - Getting a random number between 0 (inclusive) and 1 (exclusive): Example: function getRandom() { return Math.random(); }
[ -1.266512393951416, 0.31287771463394165, -0.5949382185935974, -0.6834659576416016, -0.5264109373092651, -1.1709994077682495, 0.05540354177355766, 0.29718926548957825, -0.6054374575614929, -0.36338937282562256, -0.9814712405204773, 0.8296091556549072, -0.5287972688674927, -0.382079064846038...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Examples - Getting a random number between two values: This example returns a random number between the specified values. The returned value is no lower than (and may possibly equal) `min`, and is less than (and not equal) `max`. Example: function getRandomArbitrary(min,...
[ -0.9591774344444275, -0.26683512330055237, -0.7725818753242493, -0.2517004907131195, -0.8624518513679504, -0.2711431384086609, 0.5102359056472778, 0.6822147369384766, -0.4178403317928314, -0.4663994312286377, -1.2488155364990234, 0.8129566311836243, -0.7689532041549683, 0.19391454756259918...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Examples - Getting a random integer between two values: This example returns a random integer between the specified values. The value is no lower than `min` (or the next integer greater than `min` if `min` isn't an integer), and is less than (but not equal to) `max`. Exam...
[ -0.9039016962051392, 0.4958638846874237, -0.3151415288448334, 0.8069398403167725, 0.355388879776001, -0.39826416969299316, 0.42336201667785645, 0.44794121384620667, -0.6212237477302551, 0.6206663250923157, -1.0941720008850098, 0.3341532051563263, -0.8393310904502869, 0.05893837660551071, ...
javascript/reference/global_objects/math/random/index.md
JavaScript - Global Objects - Math - random - Examples - Getting a random integer between two values, inclusive: While the `getRandomInt()` function above is inclusive at the minimum, it's exclusive at the maximum. What if you need the results to be inclusive at both the minimum and the maximum? The `getRandomIntInclu...
[ -1.1005685329437256, 0.3760504424571991, -0.4413668215274811, 0.7906370162963867, 0.3370879292488098, -0.07375828176736832, 0.37738654017448425, 0.11610404402017593, -0.5106242895126343, -0.15181316435337067, -0.44188252091407776, 0.6662077307701111, -0.7033172249794006, -0.056836389005184...
javascript/reference/global_objects/math/atan/index.md
JavaScript - Global Objects - Math - atan: The `Math.atan()` static method returns the inverse tangent (in radians) of a number, that is Example: // Calculates angle of a right-angle triangle in radians function calcAngle(opposite, adjacent) { return Math.atan(opposite / adjacent); } console.log(calcAngle(8, 10))...
[ -0.2328747808933258, 0.21967831254005432, -1.6828341484069824, -0.3478219509124756, -0.21379856765270233, -0.710109531879425, 0.5489650964736938, 0.6718944311141968, -0.7427046298980713, 0.6499656438827515, -0.7294428944587708, 0.93045574426651, -0.16049253940582275, 0.2515121400356293, ...
javascript/reference/global_objects/math/atan/index.md
JavaScript - Global Objects - Math - atan - Syntax: Example: Math.atan(x)
[ 0.5139408111572266, 0.3894073963165283, -1.2983934879302979, -0.5434616208076477, -1.3200892210006714, -1.1488769054412842, 0.6359272599220276, 0.8987502455711365, -0.4730881154537201, -0.6964616775512695, -0.5009254813194275, 0.39423900842666626, -0.9774962663650513, 0.16138856112957, 0...
javascript/reference/global_objects/math/atan/index.md
JavaScript - Global Objects - Math - atan - Syntax - Parameters: - `x`: A number.
[ 0.44431737065315247, -0.47431549429893494, -1.7457860708236694, -1.0853509902954102, -1.0938466787338257, -1.2314910888671875, 0.6571424603462219, 0.7410525679588318, 0.047373078763484955, -0.5121915936470032, -1.0860636234283447, 0.06024143472313881, -0.7270938754081726, 0.333101272583007...
javascript/reference/global_objects/math/atan/index.md
JavaScript - Global Objects - Math - atan - Syntax - Return value: The inverse tangent (angle in radians between -π2-\frac{\pi}{2} and π2\frac{\pi}{2}, inclusive) of `x`. If `x` is `Infinity`, it returns π2\frac{\pi}{2}. If `x` is `-Infinity`, it returns -π2-\frac{\pi}{2}.
[ -2.054093599319458, 0.4347609281539917, -0.4996436536312103, 0.2312587946653366, -0.7271435260772705, -0.4783267378807068, 0.8989959359169006, 0.48241665959358215, -0.12941300868988037, 0.4728449583053589, -0.6117556691169739, 0.9978989362716675, 0.10450047999620438, 0.528809130191803, 0...
javascript/reference/global_objects/math/atan/index.md
JavaScript - Global Objects - Math - atan - Description: Because `atan()` is a static method of `Math`, you always use it as `Math.atan()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.04026228189468384, -0.3333260118961334, -1.0381850004196167, 0.114596888422966, -0.5969018936157227, -2.109051465988159, 0.1570752114057541, 1.0401043891906738, -0.3346351683139801, 0.24462467432022095, -0.7364824414253235, 0.5281981825828552, -0.13136564195156097, -0.02950935624539852, ...
javascript/reference/global_objects/math/atan/index.md
JavaScript - Global Objects - Math - atan - Examples - Using Math.atan(): Example: Math.atan(-Infinity); // -1.5707963267948966 (-π/2) Math.atan(-0); // -0 Math.atan(0); // 0 Math.atan(1); // 0.7853981633974483 (π/4) Math.atan(Infinity); // 1.5707963267948966 (π/2) // The angle that the line (0,0) -- (x,y) forms w...
[ -0.4310718774795532, 0.5054557919502258, -1.477140188217163, -0.048894576728343964, 0.005296746734529734, -0.4640876054763794, -0.21076427400112152, 0.5868387222290039, -0.22745580971240997, 0.24106794595718384, -0.4976625144481659, 0.14210788905620575, 0.06666278839111328, -0.055940944701...
javascript/reference/global_objects/math/sqrt1_2/index.md
JavaScript - Global Objects - Math - SQRT1_2: The `Math.SQRT1_2` static data property represents the square root of 1/2, which is approximately 0.707. Example: function getRoot1Over2() { return Math.SQRT1_2; } console.log(getRoot1Over2()); // Expected output: 0.7071067811865476
[ -1.9872130155563354, 0.5248708724975586, -1.1146544218063354, -0.1597774773836136, -0.36455807089805603, -1.8194471597671509, -0.523563802242279, 0.3224030137062073, 0.110434889793396, -0.4406488537788391, -0.45552295446395874, 0.9113284945487976, -0.25583502650260925, -0.46431764960289, ...
javascript/reference/global_objects/math/sqrt1_2/index.md
JavaScript - Global Objects - Math - SQRT1_2 - Description: `Math.SQRT1_2` is a constant and a more performant equivalent to `Math.sqrt(0.5)`. Because `SQRT1_2` is a static property of `Math`, you always use it as `Math.SQRT1_2`, rather than as a property of a `Math` object you created (`Math` is not a constructor).
[ -1.490971326828003, 0.32188665866851807, -0.6507174372673035, -0.08655790239572525, 0.01953423023223877, -1.9549334049224854, -0.3603886663913727, 0.9209005236625671, 0.6729651689529419, 0.3154882788658142, -1.278141736984253, 0.37722498178482056, 0.17334581911563873, -0.32261404395103455,...
javascript/reference/global_objects/math/sqrt1_2/index.md
JavaScript - Global Objects - Math - SQRT1_2 - Examples - Using Math.SQRT1_2: The following function calculates the side length of a square given its diagonal length: Example: function getSquareSideLength(diagonalLength) { return diagonalLength * Math.SQRT1_2; }
[ -1.6678541898727417, 1.2011984586715698, -1.5322550535202026, -1.1413737535476685, -0.8284953832626343, 0.011973398737609386, 0.30891314148902893, 0.000580105057451874, -0.10580108314752579, -0.2833282947540283, -1.0156193971633911, 0.7690548896789551, -0.6602542400360107, 0.05139975622296...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor: The `Math.floor()` static method always rounds down and returns the largest integer less than or equal to a given number. Example: console.log(Math.floor(5.95)); // Expected output: 5 console.log(Math.floor(5.05)); // Expected output: 5 console.log(Math.floor(5)); // Exp...
[ -1.2694368362426758, 0.11503302305936813, -1.529499888420105, 0.29035910964012146, 0.1355951577425003, -0.7547881007194519, -0.2485620230436325, 0.572985827922821, -0.7399283647537231, 0.42400088906288147, -0.2731427550315857, 1.5391086339950562, -0.39626193046569824, 0.4022868275642395, ...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor - Syntax: Example: Math.floor(x)
[ -0.44334542751312256, 0.6469234824180603, -1.4246071577072144, -0.3769542872905731, -0.7286533713340759, -1.3627419471740723, 0.32309412956237793, 1.0903364419937134, -0.25524747371673584, -0.7274863123893738, -0.21889044344425201, 1.2563185691833496, -0.18552663922309875, 0.26269453763961...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor - Syntax - Parameters: - `x`: A number.
[ -0.30904650688171387, -0.002177221467718482, -1.806570053100586, -1.0713019371032715, -0.7364014387130737, -1.3163013458251953, 0.5326440930366516, 0.652692437171936, 0.11023278534412384, -0.7016189694404602, -0.8620496988296509, 0.7553145885467529, -0.13556300103664398, 0.3900837302207947...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor - Syntax - Return value: The largest integer smaller than or equal to `x`. It's the same value as `-Math.ceil(-x)`.
[ -1.2218151092529297, 0.28075188398361206, -1.3526195287704468, -0.6087967753410339, -0.974535346031189, -0.7215718626976013, 0.7973377108573914, 0.4290638267993927, -0.5056064128875732, -0.11672955006361008, 0.06952045112848282, 1.2731493711471558, -0.21852116286754608, 0.5134763717651367,...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor - Description: Because `floor()` is a static method of `Math`, you always use it as `Math.floor()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ -0.8327162265777588, 0.18471278250217438, -1.118341326713562, 0.2481490671634674, 0.02041488140821457, -2.1554930210113525, 0.027308089658617973, 1.1598299741744995, -0.2944837510585785, 0.17467795312404633, -0.41355058550834656, 0.9892894625663757, 0.4941178560256958, 0.043069057166576385...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor - Examples - Using Math.floor(): Example: Math.floor(-Infinity); // -Infinity Math.floor(-45.95); // -46 Math.floor(-45.05); // -46 Math.floor(-0); // -0 Math.floor(0); // 0 Math.floor(4); // 4 Math.floor(45.05); // 45 Math.floor(45.95); // 45 Math.floor(Infinity); // Infini...
[ -1.3966445922851562, 0.7463411688804626, -0.7322962284088135, 0.03351225703954697, -0.5375968217849731, -0.8571404814720154, 0.24955351650714874, -0.011310869827866554, -0.21880052983760834, -0.5750474333763123, -0.2598896324634552, 0.8612081408500671, 0.32531121373176575, -0.2444934248924...
javascript/reference/global_objects/math/floor/index.md
JavaScript - Global Objects - Math - floor - Examples - Decimal adjustment: In this example, we implement a method called `decimalAdjust()` that is an enhancement method of `Math.floor()`, `Math.ceil()`, and `Math.round()`. While the three `Math` functions always adjust the input to the units digit, `decimalAdjust` ac...
[ -0.5705311298370361, 0.20193709433078766, -0.5888806581497192, -0.01967480219900608, 0.35053110122680664, -0.8711633682250977, 0.6563120484352112, 0.40257543325424194, -0.461049884557724, 0.18469874560832977, -0.3073274493217468, 0.7289629578590393, -1.3339461088180542, 0.3012091815471649,...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log: The `Math.log()` static method returns the natural logarithm (base e) of a number. That is Example: function getBaseLog(x, y) { return Math.log(y) / Math.log(x); } // 2 x 2 x 2 = 8 console.log(getBaseLog(2, 8)); // Expected output: 3 // 5 x 5 x 5 x 5 = 625 console.log(ge...
[ 0.13560082018375397, -0.14615391194820404, -1.844581127166748, 0.1810673326253891, 0.10691359639167786, -1.3983047008514404, -0.42563900351524353, 0.5678552389144897, -0.2589423358440399, 0.0007993102772161365, -0.7978079319000244, 0.7927568554878235, -0.18014688789844513, 0.14528836309909...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log - Syntax: Example: Math.log(x)
[ 0.06010511890053749, 0.17777960002422333, -1.3961313962936401, -0.52205491065979, -0.9176005125045776, -1.5178807973861694, 0.1228376179933548, 1.083604335784912, -0.07059802114963531, -1.3094613552093506, -0.15312394499778748, 0.5268128514289856, 0.09167249500751495, -0.01319883018732071,...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log - Syntax - Parameters: - `x`: A number greater than or equal to 0.
[ -0.14844374358654022, -0.46484702825546265, -1.2573931217193604, -0.6181685924530029, -0.9227557182312012, -1.4106959104537964, 0.38629353046417236, 0.8350618481636047, 0.2894587814807892, -1.1299670934677124, -0.9744622111320496, 0.07142988592386246, -0.35848942399024963, 0.12878288328647...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log - Syntax - Return value: The natural logarithm (base e) of `x`. If `x` is ±0, returns `-Infinity`. If `x < 0`, returns `NaN`.
[ -0.616800844669342, 0.3699505925178528, -0.9669179916381836, 0.014336848631501198, -0.8063836693763733, -1.4487888813018799, 0.6468992233276367, 0.03474302962422371, -0.27527308464050293, 0.16098247468471527, -0.8007628917694092, 0.6476048231124878, -0.3151102066040039, 0.28117793798446655...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log - Description: Because `log()` is a static method of `Math`, you always use it as `Math.log()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). If you need the natural log of 2 or 10, use the constants `Math.LN2` or `Math.LN10`. If you nee...
[ -0.11110123246908188, 0.5463948249816895, -1.850468635559082, -0.1175425723195076, 0.01044627744704485, -1.770804762840271, -0.3815615773200989, 0.2729448676109314, 0.042974937707185745, -0.020215140655636787, -0.8415454626083374, 0.5097287893295288, -0.14153145253658295, -0.21305915713310...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log - Examples - Using Math.log(): Example: Math.log(-1); // NaN Math.log(-0); // -Infinity Math.log(0); // -Infinity Math.log(1); // 0 Math.log(10); // 2.302585092994046 Math.log(Infinity); // Infinity
[ -0.9847468137741089, 0.30458760261535645, -0.4526927173137665, 0.061466969549655914, -0.4442935585975647, -1.3377736806869507, 0.422359824180603, 0.08174796402454376, -0.6168873906135559, -0.738512396812439, -0.3681759834289551, 0.18797142803668976, 0.2773543894290924, -0.6633864641189575,...
javascript/reference/global_objects/math/log/index.md
JavaScript - Global Objects - Math - log - Examples - Using Math.log() with a different base: The following function returns the logarithm of `y` with base `x` (i.e., logxy\log_x y): Example: function getBaseLog(x, y) { return Math.log(y) / Math.log(x); } If you run `getBaseLog(10, 1000)`, it returns `2.999999999...
[ 0.3460262715816498, 0.7768908739089966, -1.6715216636657715, 0.03674070164561272, -0.36536577343940735, -0.7436923384666443, -0.2946462631225586, -0.19755393266677856, -0.29117026925086975, -0.8021706342697144, -0.21097710728645325, 1.4099406003952026, -0.11394167691469193, 0.4446721374988...
javascript/reference/global_objects/math/sqrt2/index.md
JavaScript - Global Objects - Math - SQRT2: The `Math.SQRT2` static data property represents the square root of 2, approximately 1.414. Example: function getRoot2() { return Math.SQRT2; } console.log(getRoot2()); // Expected output: 1.4142135623730951
[ -1.8807916641235352, 0.3022617995738983, -1.0136109590530396, -0.18917998671531677, -0.7299275994300842, -1.7353888750076294, -0.5628798604011536, -0.03528609126806259, 0.05129034444689751, -0.20874929428100586, -0.3597639501094818, 0.9635366201400757, 0.2562275826931, -0.46738454699516296...
javascript/reference/global_objects/math/sqrt2/index.md
JavaScript - Global Objects - Math - SQRT2 - Description: `Math.SQRT2` is a constant and a more performant equivalent to `Math.sqrt(2)`. Because `SQRT2` is a static property of `Math`, you always use it as `Math.SQRT2`, rather than as a property of a `Math` object you created (`Math` is not a constructor).
[ -1.6180537939071655, 0.3123314380645752, -0.752265214920044, -0.13239891827106476, -0.22635389864444733, -1.9221216440200806, -0.17336782813072205, 0.798307478427887, 0.7087942361831665, 0.6495192646980286, -0.9576637744903564, 0.9077798128128052, 0.33538269996643066, 0.02752472087740898, ...
javascript/reference/global_objects/math/sqrt2/index.md
JavaScript - Global Objects - Math - SQRT2 - Examples - Using Math.SQRT2: The following function returns the square root of 2: Example: function getRoot2() { return Math.SQRT2; } getRoot2(); // 1.4142135623730951
[ -1.753071904182434, 1.1658787727355957, -0.7949528098106384, -0.41702643036842346, -1.1109867095947266, -1.2088127136230469, 0.14764443039894104, -0.3858465254306793, -0.6333231925964355, -0.616438627243042, -0.43804365396499634, 1.0393052101135254, -0.49976032972335815, 0.0323874205350875...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs: The `Math.abs()` static method returns the absolute value of a number. Example: function difference(a, b) { return Math.abs(a - b); } console.log(difference(3, 5)); // Expected output: 2 console.log(difference(5, 3)); // Expected output: 2 console.log(difference(1.23456...
[ -0.0382615365087986, -0.5540560483932495, -1.4331367015838623, -0.2182614952325821, -0.06657871603965759, -1.3223482370376587, 0.5637640953063965, 0.9560800194740295, 0.41334637999534607, 0.17462706565856934, -0.645657479763031, 0.617766797542572, 0.27955156564712524, 0.4320646822452545, ...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs - Syntax: Example: Math.abs(x)
[ 0.3399026393890381, 0.1481596827507019, -1.1789743900299072, -0.5736503005027771, -0.8494426608085632, -1.2409687042236328, 0.7510173320770264, 0.9584805965423584, 0.3791695833206177, -0.40515461564064026, -0.7904008626937866, 0.6344162225723267, 0.012901595793664455, 0.17702272534370422, ...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs - Syntax - Parameters: - `x`: A number.
[ 0.49503445625305176, -0.4173656404018402, -1.7790873050689697, -0.9795952439308167, -0.8924338221549988, -1.2013983726501465, 0.8176670074462891, 0.6262219548225403, 0.5772625207901001, -0.4871245324611664, -1.4025942087173462, 0.2579864263534546, 0.12463981658220291, 0.32123157382011414, ...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs - Syntax - Return value: The absolute value of `x`. If `x` is negative or `-0`, returns its opposite number `-x` (which is non-negative). Otherwise, returns `x` itself. The result is therefore always a positive number or `0`.
[ -0.5850116610527039, 0.22074294090270996, -1.0520440340042114, 0.21959535777568817, -0.6185272932052612, -1.4112675189971924, 1.5763431787490845, 0.6478394269943237, 0.3636484444141388, 0.4472312927246094, -0.8674764633178711, 0.4818097651004791, -0.15776629745960236, 0.6666058301925659, ...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs - Description: Because `abs()` is a static method of `Math`, you always use it as `Math.abs()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ -0.012742442078888416, -0.4678370952606201, -0.8855792284011841, 0.33752405643463135, -0.024356551468372345, -2.1514570713043213, 0.34275317192077637, 0.8660486340522766, 0.33690905570983887, 0.612526535987854, -0.9902278780937195, 0.6162521243095398, 0.7646320462226868, -0.068801313638687...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs - Examples - Using Math.abs(): Example: Math.abs(-Infinity); // Infinity Math.abs(-1); // 1 Math.abs(-0); // 0 Math.abs(0); // 0 Math.abs(1); // 1 Math.abs(Infinity); // Infinity
[ -0.3621710240840912, 0.3916266858577728, -0.6028928160667419, 0.2264377474784851, -0.41959381103515625, -1.3465855121612549, 0.9785115718841553, 0.20335416495800018, 0.31383800506591797, -0.23145292699337006, -0.818939745426178, 0.09003155678510666, 0.6642615795135498, -0.35088595747947693...
javascript/reference/global_objects/math/abs/index.md
JavaScript - Global Objects - Math - abs - Examples - Coercion of parameter: `Math.abs()` coerces its parameter to a number. Non-coercible values will become `NaN`, making `Math.abs()` also return `NaN`. Example: Math.abs("-1"); // 1 Math.abs(-2); // 2 Math.abs(null); // 0 Math.abs(""); // 0 Math.abs([]); // 0 Math....
[ -0.12236299365758896, 0.42184212803840637, -0.6030431389808655, -0.07110479474067688, -0.11035525798797607, -0.6508004069328308, 0.9142330288887024, 0.3315354883670807, -0.4149678945541382, 0.7453621625900269, -1.181566834449768, 0.0837097018957138, 0.026934724301099777, -0.575613617897033...
javascript/reference/global_objects/math/atan2/index.md
JavaScript - Global Objects - Math - atan2: The `Math.atan2()` static method returns the angle in the plane (in radians) between the positive x-axis and the ray from (0, 0) to the point (x, y), for `Math.atan2(y, x)`. Example: function calcAngleDegrees(x, y) { return (Math.atan2(y, x) * 180) / Math.PI; } console....
[ -0.3581940233707428, -0.17759540677070618, -1.4799320697784424, -0.7671568989753723, -0.21148991584777832, -0.45448657870292664, 0.07641313970088959, 0.3468138575553894, 0.20741014182567596, 0.27198243141174316, -0.22373166680335999, 0.5064605474472046, -0.07091005146503448, 0.374363034963...
javascript/reference/global_objects/math/atan2/index.md
JavaScript - Global Objects - Math - atan2 - Syntax: Example: Math.atan2(y, x)
[ 0.19565658271312714, 0.6635823249816895, -0.876815915107727, -0.4174816608428955, -1.1265863180160522, -1.3280267715454102, -0.14754946529865265, 0.844621479511261, -0.1334216594696045, -0.9360105395317078, -0.5231407284736633, 0.2439221441745758, -0.6713847517967224, 0.10062766075134277, ...
javascript/reference/global_objects/math/atan2/index.md
JavaScript - Global Objects - Math - atan2 - Syntax - Parameters: - `y`: The y coordinate of the point. - `x`: The x coordinate of the point.
[ 0.6249479055404663, -0.023359039798378944, -1.2218445539474487, -0.9179290533065796, -0.4535175859928131, -1.3709462881088257, 0.00747407041490078, 0.5422961115837097, 0.7399600148200989, -0.5726963877677917, -0.9373690485954285, 0.4039638042449951, -0.296482115983963, 0.5422736406326294, ...
javascript/reference/global_objects/math/atan2/index.md
JavaScript - Global Objects - Math - atan2 - Syntax - Return value: The angle in radians (between -π and π, inclusive) between the positive x-axis and the ray from (0, 0) to the point (x, y).
[ -0.6801531910896301, 0.24100233614444733, -0.9262957572937012, -0.7761961221694946, -0.600861132144928, -0.2517673373222351, 0.23969802260398865, 0.489676833152771, 0.4572656750679016, 0.07922805845737457, -0.43408510088920593, 0.6055083870887756, -0.02326826937496662, 0.524958074092865, ...