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javascript/reference/global_objects/math/fround/index.md
JavaScript - Global Objects - Math - fround - Syntax - Return value: The nearest 32-bit single precision float representation of `doubleFloat`.
[ -1.687894582748413, -0.2571738660335541, -0.8553410172462463, -0.7851132750511169, -0.8643574118614197, -0.7980210781097412, 0.6456121206283569, 0.23403628170490265, -0.23835548758506775, -0.27120426297187805, -0.2600805461406708, 0.8282056450843811, 0.8985632658004761, 0.6352831721305847,...
javascript/reference/global_objects/math/fround/index.md
JavaScript - Global Objects - Math - fround - Description: JavaScript uses 64-bit double floating-point numbers internally, which offer a very high precision. However, sometimes you may be working with 32-bit floating-point numbers, for example if you are reading values from a `Float32Array`. This can create confusion...
[ -0.29887574911117554, -0.01887919381260872, -0.6161945462226868, 0.3440684378147125, 0.42085132002830505, -0.8927767872810364, 0.3099023401737213, -0.08409386873245239, -0.21557998657226562, 0.19450554251670837, -1.191667079925537, 1.1595892906188965, -0.12443428486585617, -0.4589196145534...
javascript/reference/global_objects/math/fround/index.md
JavaScript - Global Objects - Math - fround - Examples - Using Math.fround(): The number 1.5 can be precisely represented in the binary numeral system, and is identical in 32-bit and 64-bit: Example: Math.fround(1.5); // 1.5 Math.fround(1.5) === 1.5; // true However, the number 1.337 cannot be precisely represented...
[ -0.4795571267604828, -0.283130019903183, -0.6862218976020813, -0.5040082931518555, -0.31398382782936096, -1.8669846057891846, 0.31254151463508606, 0.22068922221660614, 0.002012059558182955, 0.1659644991159439, -1.441506028175354, 0.39819127321243286, 0.15120665729045868, 0.0264958310872316...
javascript/reference/global_objects/math/cos/index.md
JavaScript - Global Objects - Math - cos: The `Math.cos()` static method returns the cosine of a number in radians. Example: function getCircleX(radians, radius) { return Math.cos(radians) * radius; } console.log(getCircleX(1, 10)); // Expected output: 5.403023058681398 console.log(getCircleX(2, 10)); // Expecte...
[ -0.5293262600898743, 0.38814491033554077, -1.7158020734786987, -0.3180367350578308, -0.21122722327709198, -0.9089194536209106, -0.03200480341911316, 0.7316582798957825, -0.6481437683105469, 0.8029401302337646, -0.25245991349220276, 0.2059796005487442, 0.5688517093658447, -0.042323082685470...
javascript/reference/global_objects/math/cos/index.md
JavaScript - Global Objects - Math - cos - Syntax: Example: Math.cos(x)
[ 0.48255738615989685, 0.28409695625305176, -1.354778528213501, -0.5741143226623535, -0.7318964004516602, -1.8946729898452759, 0.47087863087654114, 1.2576974630355835, -0.4513876140117645, -0.39959144592285156, -0.25244787335395813, 0.6568476557731628, 0.3712502121925354, 0.11965490877628326...
javascript/reference/global_objects/math/cos/index.md
JavaScript - Global Objects - Math - cos - Syntax - Parameters: - `x`: A number representing an angle in radians.
[ 0.13345620036125183, 0.17693984508514404, -1.7933861017227173, -0.8491900563240051, -0.9056333899497986, -1.5580772161483765, 0.6577311754226685, 0.8442248106002808, -0.02072305791079998, 0.07596326619386673, -0.7296872735023499, -0.024285519495606422, 0.5091798901557922, 0.559427261352539...
javascript/reference/global_objects/math/cos/index.md
JavaScript - Global Objects - Math - cos - Syntax - Return value: The cosine of `x`, between -1 and 1, inclusive. If `x` is `Infinity`, `-Infinity`, or `NaN`, returns `NaN`.
[ -1.3055729866027832, -0.035002488642930984, -0.6181104183197021, -0.0802224725484848, -0.3507629632949829, -0.5422035455703735, 0.8080801963806152, 0.87139493227005, -0.44782477617263794, 0.5022497177124023, -0.362862229347229, 0.5354005694389343, 0.15136180818080902, 0.13887973129749298, ...
javascript/reference/global_objects/math/cos/index.md
JavaScript - Global Objects - Math - cos - Description: Because `cos()` is a static method of `Math`, you always use it as `Math.cos()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.12975013256072998, -0.15416327118873596, -1.2332123517990112, 0.19449196755886078, 0.019598491489887238, -2.876889228820801, -0.02361363358795643, 1.2387818098068237, -0.4585418403148651, 0.6038563847541809, -0.45793089270591736, 0.5423334836959839, 1.1898247003555298, -0.156408652663230...
javascript/reference/global_objects/math/cos/index.md
JavaScript - Global Objects - Math - cos - Examples - Using Math.cos(): Example: Math.cos(-Infinity); // NaN Math.cos(-0); // 1 Math.cos(0); // 1 Math.cos(1); // 0.5403023058681398 Math.cos(Math.PI); // -1 Math.cos(2 * Math.PI); // 1 Math.cos(Infinity); // NaN
[ -0.6898765563964844, 0.41254499554634094, -0.6188192367553711, 0.14008302986621857, -0.35904157161712646, -1.8107002973556519, 0.6596627235412598, 0.20202529430389404, -0.7549515962600708, 0.35678884387016296, -0.7992080450057983, 0.10343977808952332, 0.7968107461929321, -0.443304330110549...
javascript/reference/global_objects/math/asin/index.md
JavaScript - Global Objects - Math - asin: The `Math.asin()` static method returns the inverse sine (in radians) of a number. That is, Example: // Calculates angle of a right-angle triangle in radians function calcAngle(opposite, hypotenuse) { return Math.asin(opposite / hypotenuse); } console.log(calcAngle(6, 10...
[ -0.22092629969120026, 0.3796252906322479, -0.7568486928939819, -0.1705501824617386, 0.612267017364502, -0.8390102982521057, 0.7105425000190735, 1.3950837850570679, -0.17835313081741333, 1.6529271602630615, -0.4042557179927826, 1.2443323135375977, 0.2814990282058716, 0.07087218016386032, ...
javascript/reference/global_objects/math/asin/index.md
JavaScript - Global Objects - Math - asin - Syntax: Example: Math.asin(x)
[ 0.35648930072784424, 0.27495449781417847, -0.7529680728912354, -0.3698958158493042, -0.3067218065261841, -1.8234084844589233, 0.43887075781822205, 1.4903178215026855, -0.20216576755046844, 0.2587374448776245, -0.15419018268585205, 0.98729008436203, 0.06357628107070923, 0.24590906500816345,...
javascript/reference/global_objects/math/asin/index.md
JavaScript - Global Objects - Math - asin - Syntax - Parameters: - `x`: A number between -1 and 1, inclusive, representing the angle's sine value.
[ -0.8713801503181458, -0.25747212767601013, -1.0578570365905762, -0.4125889241695404, 0.23513288795948029, -1.4615694284439087, 0.537419319152832, 1.0954147577285767, 0.21691790223121643, 0.37386828660964966, -0.03170950710773468, 0.8431546092033386, -0.4514285624027252, 0.6740774512290955,...
javascript/reference/global_objects/math/asin/index.md
JavaScript - Global Objects - Math - asin - Syntax - Return value: The inverse sine (angle in radians between -π2-\frac{\pi}{2} and π2\frac{\pi}{2}, inclusive) of `x`. If `x` is less than -1 or greater than 1, returns `NaN`.
[ -1.8560938835144043, 0.10047237575054169, -0.18512997031211853, 0.09861202538013458, 0.01959606632590294, -0.1270444691181183, 1.009631633758545, 1.1221073865890503, -0.344752699136734, 1.1770044565200806, -0.6116605997085571, 1.0695229768753052, -0.39314237236976624, 0.6205182671546936, ...
javascript/reference/global_objects/math/asin/index.md
JavaScript - Global Objects - Math - asin - Description: Because `asin()` is a static method of `Math`, you always use it as `Math.asin()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.21363228559494019, -0.2700187563896179, -0.5624420046806335, 0.31923601031303406, 0.27056148648262024, -2.567401885986328, 0.0511711910367012, 1.380614995956421, -0.13654100894927979, 1.1653344631195068, -0.40769684314727783, 0.9363312125205994, 0.8381155133247375, 0.12873686850070953, ...
javascript/reference/global_objects/math/asin/index.md
JavaScript - Global Objects - Math - asin - Examples - Using Math.asin(): Example: Math.asin(-2); // NaN Math.asin(-1); // -1.5707963267948966 (-π/2) Math.asin(-0); // -0 Math.asin(0); // 0 Math.asin(0.5); // 0.5235987755982989 (π/6) Math.asin(1); // 1.5707963267948966 (π/2) Math.asin(2); // NaN
[ -0.42421287298202515, 0.1958150714635849, -0.3652879595756531, 0.18528614938259125, 0.2821723520755768, -1.4571623802185059, 0.5674124956130981, 0.46931329369544983, -0.7729904055595398, 0.5997854471206665, -0.8259052038192749, 0.6884522438049316, -0.16916164755821228, 0.11332016438245773,...
javascript/reference/global_objects/math/asinh/index.md
JavaScript - Global Objects - Math - asinh: The `Math.asinh()` static method returns the inverse hyperbolic sine of a number. That is, Example: console.log(Math.asinh(1)); // Expected output: 0.881373587019543 console.log(Math.asinh(0)); // Expected output: 0 console.log(Math.asinh(-1)); // Expected output: -0.881...
[ -0.5815332531929016, -0.7407267093658447, -0.525677502155304, 0.3647393584251404, 0.36077916622161865, -1.7938272953033447, 0.39953696727752686, 0.5577554106712341, -0.7440372109413147, 0.9655742049217224, -0.7180052995681763, 0.886366069316864, 0.4403606951236725, 0.468903511762619, 0.1...
javascript/reference/global_objects/math/asinh/index.md
JavaScript - Global Objects - Math - asinh - Syntax: Example: Math.asinh(x)
[ 0.4062228202819824, -0.21690909564495087, -0.6319982409477234, -0.5550069212913513, -0.9889814853668213, -2.01009202003479, 0.9444078803062439, 0.9694586992263794, -0.44886648654937744, -0.0955517366528511, -0.4791732728481293, 0.7294586896896362, -0.18434704840183258, 0.34827151894569397,...
javascript/reference/global_objects/math/asinh/index.md
JavaScript - Global Objects - Math - asinh - Syntax - Parameters: - `x`: A number.
[ 0.31042543053627014, -0.7593134045600891, -1.2523272037506104, -1.1236895322799683, -0.9345129728317261, -1.8474466800689697, 0.7907158136367798, 0.6343443393707275, 0.11744111776351929, -0.3604806661605835, -1.1559860706329346, 0.1836215704679489, -0.18961329758167267, 0.4388025104999542,...
javascript/reference/global_objects/math/asinh/index.md
JavaScript - Global Objects - Math - asinh - Syntax - Return value: The inverse hyperbolic sine of `x`.
[ -0.6584833264350891, 0.1471656709909439, -0.2919543981552124, 0.01643906906247139, -0.40412476658821106, -1.3499581813812256, 0.9127877354621887, 0.5884432792663574, -0.07638323307037354, 0.5436547994613647, -0.9237659573554993, 0.46100953221321106, 0.001432847580872476, 0.9478352069854736...
javascript/reference/global_objects/math/asinh/index.md
JavaScript - Global Objects - Math - asinh - Description: Because `asinh()` is a static method of `Math`, you always use it as `Math.asinh()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.10707051306962967, -0.903320848941803, -0.3396627902984619, 0.21972836554050446, -0.1256577968597412, -2.673884391784668, 0.5066280961036682, 0.9165427088737488, -0.4836069643497467, 0.8539158701896667, -0.7433102130889893, 0.6935906410217285, 0.7901048064231873, 0.20601697266101837, 1...
javascript/reference/global_objects/math/asinh/index.md
JavaScript - Global Objects - Math - asinh - Examples - Using Math.asinh(): Example: Math.asinh(-Infinity); // -Infinity Math.asinh(-1); // -0.881373587019543 Math.asinh(-0); // -0 Math.asinh(0); // 0 Math.asinh(1); // 0.881373587019543 Math.asinh(Infinity); // Infinity
[ -0.8955761790275574, -0.14932943880558014, -0.07733196765184402, -0.12585237622261047, -0.4633983373641968, -2.0659427642822266, 0.5830540657043457, -0.1628447324037552, -0.6046740412712097, -0.1510310024023056, -0.7519028782844543, 0.22495967149734497, 0.24750275909900665, 0.0971117541193...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32: The `Math.clz32()` static method returns the number of leading zero bits in the 32-bit binary representation of a number. Example: // 00000000000000000000000000000001 console.log(Math.clz32(1)); // Expected output: 31 // 00000000000000000000000000000100 console.log(Math.c...
[ -1.0788241624832153, 0.0714312270283699, -1.2095531225204468, -0.19582006335258484, 0.2516849637031555, -0.5887588858604431, 0.2213359773159027, -0.2326810508966446, -0.6364121437072754, 0.389423668384552, -0.5447370409965515, 0.36538171768188477, 0.7180464863777161, -0.2363022118806839, ...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32 - Syntax: Example: Math.clz32(x)
[ -0.6889599561691284, 0.9417824745178223, -1.290945053100586, -0.5003634095191956, -0.8639473915100098, -0.8706651926040649, 0.6970321536064148, 0.30601799488067627, -0.31285959482192993, -0.9961406588554382, 0.13956089317798615, 0.11139481514692307, -0.060604557394981384, 0.033778313547372...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32 - Syntax - Parameters: - `x`: A number.
[ -0.49974796175956726, 0.017742272466421127, -1.784745454788208, -1.114281177520752, -0.9225864410400391, -1.2074064016342163, 0.5549228191375732, 0.3128139078617096, 0.1196945533156395, -0.9982378482818604, -1.1618826389312744, -0.17167648673057556, 0.07477030903100967, 0.28430506587028503...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32 - Syntax - Return value: The number of leading zero bits in the 32-bit binary representation of `x`.
[ -0.8154885172843933, 0.016993243247270584, -1.0108072757720947, -0.47992825508117676, -0.5811318159103394, 0.003847830230370164, 1.0849896669387817, 0.3066290318965912, -0.5685549974441528, -0.06084616109728813, -0.8357371687889099, 0.2109745442867279, 0.3655601143836975, 0.852715492248535...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32 - Description: `clz32` is short for CountLeadingZeros32. If `x` is not a number, it will be converted to a number first, then converted to a 32-bit unsigned integer. If the converted 32-bit unsigned integer is `0`, `32` is returned, because all bits are `0`. If the most sig...
[ -1.2608861923217773, 0.3618661165237427, -1.0868176221847534, 0.38127273321151733, -0.3472505211830139, -0.8230145573616028, 0.2519390285015106, -0.13374358415603638, -1.2407687902450562, 0.11327376216650009, -0.5098898410797119, -0.4906286597251892, 0.1255880892276764, -0.1504172235727310...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32 - Examples - Using Math.clz32(): Example: Math.clz32(1); // 31 Math.clz32(1000); // 22 Math.clz32(); // 32 const stuff = [ NaN, Infinity, -Infinity, 0, -0, false, null, undefined, "foo", {}, [], ]; stuff.every((n) => Math.clz32(n) === 32); // true Mat...
[ -0.871462345123291, 0.576014518737793, -0.3151394724845886, -0.18461748957633972, -0.08876920491456985, -1.125618815422058, 0.10783472657203674, -0.6184692978858948, -0.18950772285461426, 0.05622391402721405, -0.6125036478042603, 0.21619588136672974, 0.06780476868152618, -0.439842760562896...
javascript/reference/global_objects/math/clz32/index.md
JavaScript - Global Objects - Math - clz32 - Examples - Implementing Count Leading Ones and beyond: At present, there is no `Math.clon` for "Count Leading Ones" (named "clon", not "clo", because "clo" and "clz" are too similar especially for non-English-speaking people). However, a `clon` function can easily be create...
[ 0.07523015886545181, 0.3944866955280304, 0.038660380989313126, 0.3629860281944275, 1.3159457445144653, -0.6025410890579224, 0.9115139245986938, 0.5833428502082825, -0.8031072020530701, 0.1540815532207489, -0.7085925340652466, 0.028530143201351166, 0.12432266026735306, 0.029682625085115433,...
javascript/reference/global_objects/math/acos/index.md
JavaScript - Global Objects - Math - acos: The `Math.acos()` static method returns the inverse cosine (in radians) of a number. That is, Example: // Calculates angle of a right-angle triangle in radians function calcAngle(adjacent, hypotenuse) { return Math.acos(adjacent / hypotenuse); } console.log(calcAngle(8, ...
[ -0.11561022698879242, 0.2698998749256134, -1.4281773567199707, -0.40982314944267273, -0.17463381588459015, -0.6782785058021545, 0.9112339019775391, 1.2087541818618774, -0.46234604716300964, 1.595219612121582, -0.6618900895118713, 1.0250862836837769, 0.7214442491531372, -0.12922920286655426...
javascript/reference/global_objects/math/acos/index.md
JavaScript - Global Objects - Math - acos - Syntax: Example: Math.acos(x)
[ 0.44976580142974854, 0.3319598436355591, -1.2989275455474854, -0.9779152870178223, -1.0919781923294067, -1.8239481449127197, 0.8246904611587524, 1.1218433380126953, -0.18469597399234772, -0.4270700514316559, -0.37253132462501526, 0.8276099562644958, 0.4094589948654175, 0.05508074164390564,...
javascript/reference/global_objects/math/acos/index.md
JavaScript - Global Objects - Math - acos - Syntax - Parameters: - `x`: A number between -1 and 1, inclusive, representing the angle's cosine value.
[ -0.5108518600463867, -0.2955070436000824, -1.5474867820739746, -0.5320849418640137, -0.24315911531448364, -1.1428461074829102, 0.6923537850379944, 1.0242421627044678, -0.016252536326646805, 0.006378305144608021, -0.41749119758605957, 0.48626792430877686, 0.270048052072525, 0.27504765987396...
javascript/reference/global_objects/math/acos/index.md
JavaScript - Global Objects - Math - acos - Syntax - Return value: The inverse cosine (angle in radians between 0 and π, inclusive) of `x`. If `x` is less than -1 or greater than 1, returns `NaN`.
[ -0.9143386483192444, -0.07749056816101074, -0.514883816242218, -0.23251762986183167, -0.362252414226532, -0.19605283439159393, 1.1172367334365845, 0.8971738219261169, -0.6960951685905457, 1.270517349243164, -1.080349087715149, 0.8338762521743774, 0.20630590617656708, 0.36174479126930237, ...
javascript/reference/global_objects/math/acos/index.md
JavaScript - Global Objects - Math - acos - Description: Because `acos()` is a static method of `Math`, you always use it as `Math.acos()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.12153944373130798, -0.26146894693374634, -1.188831090927124, -0.03864366561174393, -0.23647381365299225, -2.7449824810028076, 0.5449146032333374, 1.1904300451278687, -0.13708199560642242, 0.6856176853179932, -0.5854569673538208, 0.5983344316482544, 1.216064691543579, -0.0920577347278595,...
javascript/reference/global_objects/math/acos/index.md
JavaScript - Global Objects - Math - acos - Examples - Using Math.acos(): Example: Math.acos(-2); // NaN Math.acos(-1); // 3.141592653589793 (π) Math.acos(0); // 1.5707963267948966 (π/2) Math.acos(0.5); // 1.0471975511965979 (π/3) Math.acos(1); // 0 Math.acos(2); // NaN
[ -0.5945620536804199, 0.1964101642370224, -0.5715991854667664, -0.6059629917144775, -0.3390294909477234, -1.2539396286010742, 1.097638726234436, 0.03804498910903931, -0.9965398907661438, 0.21414372324943542, -1.1535544395446777, 0.6511581540107727, 0.4380538761615753, -0.36141258478164673, ...
javascript/reference/global_objects/math/cosh/index.md
JavaScript - Global Objects - Math - cosh: The `Math.cosh()` static method returns the hyperbolic cosine of a number. That is, Example: console.log(Math.cosh(0)); // Expected output: 1 console.log(Math.cosh(1)); // Expected output: 1.543080634815244 (approximately) console.log(Math.cosh(-1)); // Expected output: 1...
[ -0.15748277306556702, -0.44067034125328064, -1.3469083309173584, 0.08401934802532196, -0.06606212258338928, -1.1246380805969238, 0.09364917129278183, 0.9118136167526245, -0.8354769945144653, 0.9364415407180786, -0.4101200997829437, 0.5969057083129883, 1.0491963624954224, 0.1173499524593353...
javascript/reference/global_objects/math/cosh/index.md
JavaScript - Global Objects - Math - cosh - Syntax: Example: Math.cosh(x)
[ 0.32830533385276794, 0.1698438823223114, -1.103513240814209, -0.7029451131820679, -1.0049270391464233, -1.4092485904693604, 0.6091442704200745, 1.22624933719635, -0.4665374755859375, -0.1727144718170166, 0.017750060185790062, 0.7465382218360901, -0.018349383026361465, 0.3694010078907013, ...
javascript/reference/global_objects/math/cosh/index.md
JavaScript - Global Objects - Math - cosh - Syntax - Parameters: - `x`: A number.
[ 0.3475113809108734, -0.5709772706031799, -1.5400687456130981, -0.9379732608795166, -0.9657407999038696, -1.443707823753357, 0.7187657356262207, 0.7220398187637329, -0.10913906991481781, -0.18957260251045227, -0.8197816610336304, 0.22365544736385345, -0.06566072255373001, 0.403842955827713,...
javascript/reference/global_objects/math/cosh/index.md
JavaScript - Global Objects - Math - cosh - Syntax - Return value: The hyperbolic cosine of `x`.
[ -0.2161334753036499, 0.09034654498100281, -0.8803707957267761, -0.05350746214389801, -0.9951227307319641, -0.8428801894187927, 0.8956327438354492, 0.69408118724823, -0.3387640416622162, 0.4389508068561554, -0.9218263030052185, 0.27555572986602783, 0.2771909832954407, 0.7118871808052063, ...
javascript/reference/global_objects/math/cosh/index.md
JavaScript - Global Objects - Math - cosh - Description: Because `cosh()` is a static method of `Math`, you always use it as `Math.cosh()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.07121951878070831, -0.3651624917984009, -0.9316338300704956, 0.062369346618652344, -0.061461467295885086, -2.246178388595581, 0.34173280000686646, 1.194495677947998, -0.29644933342933655, 0.7683690786361694, -0.08577010780572891, 0.6122301816940308, 0.7815242409706116, 0.0288675576448440...
javascript/reference/global_objects/math/cosh/index.md
JavaScript - Global Objects - Math - cosh - Examples - Using Math.cosh(): Example: Math.cosh(-Infinity); // Infinity Math.cosh(-1); // 1.5430806348152437 Math.cosh(-0); // 1 Math.cosh(0); // 1 Math.cosh(1); // 1.5430806348152437 Math.cosh(Infinity); // Infinity
[ -0.47460001707077026, 0.4182458519935608, -0.44697239995002747, -0.02658931538462639, -0.4313141405582428, -1.377712607383728, 0.8602554202079773, 0.046490155160427094, -0.5970322489738464, -0.22635093331336975, -0.054544202983379364, 0.28320807218551636, 0.5562267899513245, -0.21737295389...
javascript/reference/global_objects/math/sin/index.md
JavaScript - Global Objects - Math - sin: The `Math.sin()` static method returns the sine of a number in radians. Example: function getCircleY(radians, radius) { return Math.sin(radians) * radius; } console.log(getCircleY(1, 10)); // Expected output: 8.414709848078965 console.log(getCircleY(2, 10)); // Expected ...
[ -0.9646897315979004, 0.33646541833877563, -0.9236323833465576, -0.18147513270378113, 0.5270690321922302, -0.6171355247497559, -0.5506437420845032, 0.6927800178527832, -0.11607172340154648, 1.2659580707550049, 0.08100802451372147, 0.9435577988624573, 0.02410215698182583, 0.09158651530742645...
javascript/reference/global_objects/math/sin/index.md
JavaScript - Global Objects - Math - sin - Syntax: Example: Math.sin(x)
[ -0.3210604190826416, 0.39090368151664734, -0.6696187257766724, -0.37510010600090027, -0.2546682357788086, -1.2393436431884766, 0.39269015192985535, 1.4287718534469604, -0.30285388231277466, 0.19836661219596863, -0.11865631490945816, 0.7998288869857788, -0.1792086660861969, 0.17762723565101...
javascript/reference/global_objects/math/sin/index.md
JavaScript - Global Objects - Math - sin - Syntax - Parameters: - `x`: A number representing an angle in radians.
[ -0.6333027482032776, 0.3048948049545288, -1.330170750617981, -0.7887424230575562, -0.6558288931846619, -1.198699951171875, 0.5366773009300232, 1.019302487373352, 0.1217503473162651, 0.4498024582862854, -0.45806872844696045, 0.22940261662006378, -0.1524246484041214, 0.6692712903022766, 0....
javascript/reference/global_objects/math/sin/index.md
JavaScript - Global Objects - Math - sin - Syntax - Return value: The sine of `x`, between -1 and 1, inclusive. If `x` is `Infinity`, `-Infinity`, or `NaN`, returns `NaN`.
[ -1.8879457712173462, 0.15221624076366425, -0.37628448009490967, -0.19559605419635773, -0.06089823693037033, -0.6904795169830322, 0.6131070256233215, 0.9125576019287109, -0.06536217778921127, 0.6220453977584839, 0.0020776959136128426, 0.7392784357070923, -0.2861733138561249, 0.3496924340724...
javascript/reference/global_objects/math/sin/index.md
JavaScript - Global Objects - Math - sin - Description: Because `sin()` is a static method of `Math`, you always use it as `Math.sin()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ -0.5972514748573303, -0.32792314887046814, -0.43497970700263977, 0.3504907786846161, 0.434587687253952, -2.0160112380981445, -0.10554772615432739, 1.5732917785644531, -0.24549800157546997, 1.2087414264678955, -0.16680003702640533, 0.8592885732650757, 0.5556975603103638, -0.2496873885393142...
javascript/reference/global_objects/math/sin/index.md
JavaScript - Global Objects - Math - sin - Examples - Using Math.sin(): Example: Math.sin(-Infinity); // NaN Math.sin(-0); // -0 Math.sin(0); // 0 Math.sin(1); // 0.8414709848078965 Math.sin(Math.PI / 2); // 1 Math.sin(Infinity); // NaN
[ -1.2788472175598145, 0.40611234307289124, -0.13025355339050293, 0.3360188901424408, 0.10157744586467743, -0.7044262886047363, 0.3919401466846466, 0.5363503098487854, -0.34831491112709045, 0.5984288454055786, -0.7024604082107544, 0.46862781047821045, 0.29152369499206543, -0.5742076635360718...
javascript/reference/global_objects/math/log2e/index.md
JavaScript - Global Objects - Math - LOG2E: The `Math.LOG2E` static data property represents the base 2 logarithm of e, approximately 1.443. Example: function getLog2e() { return Math.LOG2E; } console.log(getLog2e()); // Expected output: 1.4426950408889634
[ -0.9079395532608032, 0.17044225335121155, -1.0957722663879395, 0.4194094240665436, -0.11352206766605377, -1.4983054399490356, -1.404778003692627, 0.5987286567687988, -0.536836564540863, -0.050945866852998734, -0.5901342034339905, 0.7574335932731628, 0.282738596200943, -0.0693587139248848, ...
javascript/reference/global_objects/math/log2e/index.md
JavaScript - Global Objects - Math - LOG2E - Description: Because `LOG2E` is a static property of `Math`, you always use it as `Math.LOG2E`, rather than as a property of a `Math` object you created (`Math` is not a constructor).
[ -0.9302295446395874, -0.05309097096323967, -0.6848810911178589, 0.5438805818557739, -0.05843379348516464, -2.19549822807312, -0.6391239166259766, 1.1718463897705078, -0.3835673928260803, 0.3363921046257019, -0.7135109305381775, 0.4322620630264282, 0.4193921387195587, -0.34825465083122253, ...
javascript/reference/global_objects/math/log2e/index.md
JavaScript - Global Objects - Math - LOG2E - Examples - Using Math.LOG2E: The following function returns the base 2 logarithm of e: Example: function getLog2e() { return Math.LOG2E; } getLog2e(); // 1.4426950408889634
[ -0.4726391136646271, 0.925836443901062, -1.1264911890029907, 0.12794066965579987, -0.44177764654159546, -1.4091354608535767, -0.697256863117218, 0.03892502561211586, -1.1851496696472168, -0.21449224650859833, -0.35017508268356323, 1.023218035697937, -0.24860955774784088, 0.3955110609531402...
javascript/reference/global_objects/math/log10e/index.md
JavaScript - Global Objects - Math - LOG10E: The `Math.LOG10E` static data property represents the base 10 logarithm of e, approximately 0.434. Example: function getLog10e() { return Math.LOG10E; } console.log(getLog10e()); // Expected output: 0.4342944819032518
[ -0.3101068139076233, 0.08103670924901962, -1.5379372835159302, 0.07315099239349365, -0.04199754446744919, -1.8792287111282349, -1.1571742296218872, 0.5739564895629883, -0.4278556704521179, 0.1914331614971161, -0.7836583256721497, 0.7208672165870667, -0.16985325515270233, -0.080509468913078...
javascript/reference/global_objects/math/log10e/index.md
JavaScript - Global Objects - Math - LOG10E - Description: Because `LOG10E` is a static property of `Math`, you always use it as `Math.LOG10E`, rather than as a property of a `Math` object you created (`Math` is not a constructor).
[ -0.42870768904685974, -0.12011876702308655, -1.0630040168762207, 0.2169719934463501, -0.14699965715408325, -2.539069890975952, -0.4585492014884949, 1.156069040298462, -0.28102442622184753, 0.3670128881931305, -0.8002198934555054, 0.584961473941803, 0.20827563107013702, -0.29019325971603394...
javascript/reference/global_objects/math/log10e/index.md
JavaScript - Global Objects - Math - LOG10E - Examples - Using Math.LOG10E: The following function returns the base 10 logarithm of e: Example: function getLog10e() { return Math.LOG10E; } getLog10e(); // 0.4342944819032518
[ 0.16931979358196259, 0.8136321902275085, -1.5554461479187012, -0.23186078667640686, -0.4591023623943329, -1.6943098306655884, -0.422680139541626, 0.13407368957996368, -1.094701886177063, -0.03169930353760719, -0.47036299109458923, 0.9265775680541992, -0.5742749571800232, 0.4511510729789734...
javascript/reference/global_objects/math/log1p/index.md
JavaScript - Global Objects - Math - log1p: The `Math.log1p()` static method returns the natural logarithm (base e) of `1 + x`, where `x` is the argument. That is: Example: console.log(Math.log1p(1)); // Expected output: 0.6931471805599453 console.log(Math.log1p(0)); // Expected output: 0 console.log(Math.log1p(-1...
[ -0.7997011542320251, -0.09511955082416534, -1.5202555656433105, -0.08547861874103546, -0.0043626269325613976, -1.3582711219787598, 0.06264607608318329, 0.6403666734695435, -0.029900163412094116, -0.03506949171423912, -0.5034341812133789, 0.06458275765180588, -0.030327199026942253, -0.60688...
javascript/reference/global_objects/math/log1p/index.md
JavaScript - Global Objects - Math - log1p - Syntax: Example: Math.log1p(x)
[ -0.23346112668514252, 0.3149705231189728, -1.189819097518921, -0.6373148560523987, -0.8138865828514099, -1.3151381015777588, 0.3577079474925995, 1.1053884029388428, 0.07117736339569092, -1.3277398347854614, -0.32324832677841187, 0.3364478051662445, -0.014503737911581993, -0.468477129936218...
javascript/reference/global_objects/math/log1p/index.md
JavaScript - Global Objects - Math - log1p - Syntax - Parameters: - `x`: A number greater than or equal to -1.
[ -0.15162907540798187, -0.6103325486183167, -1.5074108839035034, -0.783624529838562, -0.6465625166893005, -1.3149163722991943, 0.8465666770935059, 1.0228403806686401, 0.10894560068845749, -1.4186561107635498, -0.9859567880630493, -0.12411713600158691, -0.8309938311576843, 0.3106393814086914...
javascript/reference/global_objects/math/log1p/index.md
JavaScript - Global Objects - Math - log1p - Syntax - Return value: The natural logarithm (base e) of `x + 1`. If `x` is -1, returns `-Infinity`. If `x < -1`, returns `NaN`.
[ -0.445409893989563, 0.37317854166030884, -1.1516942977905273, 0.15146158635616302, -0.5639599561691284, -1.1489101648330688, 0.9615720510482788, 0.2660234868526459, -0.4125569760799408, -0.3268560767173767, -0.8454384803771973, 0.4086059033870697, -0.6779413223266602, 0.16310489177703857, ...
javascript/reference/global_objects/math/log1p/index.md
JavaScript - Global Objects - Math - log1p - Description: For very small values of x, adding 1 can reduce or eliminate precision. The double floats used in JS give you about 15 digits of precision. 1 + 1e-15 1.000000000000001, but 1 + 1e-16 = 1.000000000000000 and therefore exactly 1.0 in that arithmetic, because dig...
[ -0.24164852499961853, -0.36921948194503784, -1.4180400371551514, 0.2972492277622223, 0.7611868977546692, 0.17187568545341492, 0.660285472869873, 0.47294068336486816, -0.21319440007209778, 0.185383602976799, -0.5326480269432068, 0.6326218843460083, -1.5923079252243042, 0.057204678654670715,...
javascript/reference/global_objects/math/log1p/index.md
JavaScript - Global Objects - Math - log1p - Examples - Using Math.log1p(): Example: Math.log1p(-2); // NaN Math.log1p(-1); // -Infinity Math.log1p(-0); // -0 Math.log1p(0); // 0 Math.log1p(1); // 0.6931471805599453 Math.log1p(Infinity); // Infinity
[ -1.3089345693588257, 0.18383583426475525, -0.35830801725387573, -0.16300584375858307, -0.39319315552711487, -1.2456287145614624, 0.581145167350769, 0.16770654916763306, -0.3960128128528595, -0.9987950921058655, -0.695393443107605, -0.02782692387700081, 0.09543415904045105, -0.8839004039764...
javascript/reference/global_objects/math/atanh/index.md
JavaScript - Global Objects - Math - atanh: The `Math.atanh()` static method returns the inverse hyperbolic tangent of a number. That is, Example: console.log(Math.atanh(-1)); // Expected output: -Infinity console.log(Math.atanh(0)); // Expected output: 0 console.log(Math.atanh(0.5)); // Expected output: 0.5493061...
[ -0.629892885684967, -0.5662528276443481, -0.8439970016479492, 0.25363636016845703, -0.42420119047164917, -1.206567645072937, 0.34575986862182617, 0.8035967946052551, -0.6770052909851074, 0.38750845193862915, -0.9151429533958435, 0.6413399577140808, 0.1666175127029419, 0.40624669194221497, ...
javascript/reference/global_objects/math/atanh/index.md
JavaScript - Global Objects - Math - atanh - Syntax: Example: Math.atanh(x)
[ 0.6071639657020569, -0.0030534511897712946, -0.7591043710708618, -0.7247097492218018, -1.5968846082687378, -1.3282123804092407, 1.0004228353500366, 1.244468331336975, -0.5212927460670471, -0.5883356332778931, -0.7820459008216858, 0.5722770690917969, -0.7710508108139038, 0.3382340669631958,...
javascript/reference/global_objects/math/atanh/index.md
JavaScript - Global Objects - Math - atanh - Syntax - Parameters: - `x`: A number between -1 and 1, inclusive.
[ -0.17363224923610687, -0.729787290096283, -1.4701721668243408, -0.87505042552948, -0.5625170469284058, -1.4082446098327637, 0.6154656410217285, 0.6550494432449341, 0.11545448750257492, -0.9076244235038757, -1.022731900215149, 0.4787062406539917, -1.0040538311004639, 0.1420615166425705, 0...
javascript/reference/global_objects/math/atanh/index.md
JavaScript - Global Objects - Math - atanh - Syntax - Return value: The inverse hyperbolic tangent of `x`. If `x` is 1, returns `Infinity`. If `x` is -1, returns `-Infinity`. If `x` is less than -1 or greater than 1, returns `NaN`.
[ -1.3179435729980469, 0.1819853037595749, -0.6567809581756592, 0.4251609444618225, -0.7233291268348694, -1.288246989250183, 0.9915417432785034, 0.4851197898387909, -0.6216757893562317, 0.19580242037773132, -1.3636184930801392, 0.16858187317848206, -0.06110348924994469, 0.38418275117874146, ...
javascript/reference/global_objects/math/atanh/index.md
JavaScript - Global Objects - Math - atanh - Description: Because `atanh()` is a static method of `Math`, you always use it as `Math.atanh()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ 0.05701033025979996, -0.6586481332778931, -0.5233443975448608, 0.03366052731871605, -0.7977423667907715, -2.1379897594451904, 0.6007497310638428, 1.3475725650787354, -0.4308619201183319, 0.413293719291687, -0.9508731365203857, 0.6154184937477112, 0.026425834745168686, 0.05064059793949127, ...
javascript/reference/global_objects/math/atanh/index.md
JavaScript - Global Objects - Math - atanh - Examples - Using Math.atanh(): Example: Math.atanh(-2); // NaN Math.atanh(-1); // -Infinity Math.atanh(-0); // -0 Math.atanh(0); // 0 Math.atanh(0.5); // 0.5493061443340548 Math.atanh(1); // Infinity Math.atanh(2); // NaN
[ -0.5579538941383362, 0.04130570590496063, -0.36372601985931396, -0.13161949813365936, -0.7340226173400879, -1.2908514738082886, 1.1160105466842651, 0.280391663312912, -0.6972078084945679, -0.384527325630188, -1.1818673610687256, 0.20563991367816925, -0.24255305528640747, -0.269804626703262...
javascript/reference/global_objects/math/pow/index.md
JavaScript - Global Objects - Math - pow: The `Math.pow()` static method returns the value of a base raised to a power. That is Example: console.log(Math.pow(7, 3)); // Expected output: 343 console.log(Math.pow(4, 0.5)); // Expected output: 2 console.log(Math.pow(7, -2)); // Expected output: 0.02040816326530612 //...
[ -0.8024174571037292, 0.05422057583928108, -1.679264783859253, -0.37194451689720154, 0.14062544703483582, -1.555452585220337, 1.0507750511169434, 1.2410062551498413, -0.1728716790676117, 0.2529662847518921, -0.24452079832553864, 1.1113532781600952, 0.4297161400318146, -0.4040871262550354, ...
javascript/reference/global_objects/math/pow/index.md
JavaScript - Global Objects - Math - pow - Syntax: Example: Math.pow(base, exponent)
[ 0.08690931648015976, -0.012396330013871193, -1.2659847736358643, -0.06450679898262024, -0.44243308901786804, -2.1464221477508545, 0.6610598564147949, 0.9054659605026245, 0.30836379528045654, -0.7284083366394043, -0.7700744867324829, 1.1798282861709595, 0.07190431654453278, -0.0324601568281...
javascript/reference/global_objects/math/pow/index.md
JavaScript - Global Objects - Math - pow - Syntax - Parameters: - `base`: The base number. - `exponent`: The exponent number.
[ 0.4870692193508148, -0.48733481764793396, -1.688705563545227, -0.49374306201934814, -0.2502761483192444, -2.146780014038086, 1.0798125267028809, 0.4973883032798767, 0.4023306965827942, -0.8262289762496948, -1.5242886543273926, 1.1138049364089966, -0.31791767477989197, 0.2369161695241928, ...
javascript/reference/global_objects/math/pow/index.md
JavaScript - Global Objects - Math - pow - Syntax - Return value: A number representing `base` taken to the power of `exponent`. Returns `NaN` in one of the following cases: - `exponent` is `NaN`. - `base` is `NaN` and `exponent` is not `0`. - `base` is ±1 and `exponent` is ±`Infinity`. - `base < 0` and `exponent` is...
[ -0.5638983249664307, -0.09525801986455917, -0.8336542248725891, -0.20749840140342712, -0.5461334586143494, -1.6943743228912354, 1.7213228940963745, 0.6639282703399658, -0.02378758415579796, 0.05893883854150772, -0.905377984046936, 1.2722598314285278, -0.07985618710517883, 0.318723320960998...
javascript/reference/global_objects/math/pow/index.md
JavaScript - Global Objects - Math - pow - Description: `Math.pow()` is equivalent to the `**` operator, except `Math.pow()` only accepts numbers. `Math.pow(NaN, 0)` (and the equivalent `NaN ** 0`) is the only case where `NaN` doesn't propagate through mathematical operations — it returns `1` despite the operand bein...
[ -1.0517463684082031, -0.23020349442958832, -1.1784675121307373, 0.2015547901391983, 0.24770961701869965, -1.0899665355682373, 0.6309226751327515, 1.2747793197631836, -0.4282636344432831, 0.775194525718689, -0.9222283363342285, 0.19622722268104553, 0.5745434165000916, -1.0224889516830444, ...
javascript/reference/global_objects/math/pow/index.md
JavaScript - Global Objects - Math - pow - Examples - Using Math.pow(): Example: // Basic cases Math.pow(7, 2); // 49 Math.pow(7, 3); // 343 Math.pow(2, 10); // 1024 // Fractional exponents Math.pow(4, 0.5); // 2 (square root of 4) Math.pow(8, 1 / 3); // 2 (cube root of 8) Math.pow(2, 0.5); // 1.4142135623730951 (sq...
[ -0.26117104291915894, -0.08870982378721237, -0.1761874109506607, 0.5166746973991394, 0.3121153712272644, -0.3084104359149933, 1.0026036500930786, 1.0109559297561646, -0.056533992290496826, 0.40611928701400757, -0.8520771861076355, -0.28677496314048767, -0.4902365505695343, 0.25986129045486...
javascript/reference/global_objects/math/log2/index.md
JavaScript - Global Objects - Math - log2: The `Math.log2()` static method returns the base 2 logarithm of a number. That is Example: console.log(Math.log2(3)); // Expected output: 1.584962500721156 console.log(Math.log2(2)); // Expected output: 1 console.log(Math.log2(1)); // Expected output: 0 console.log(Math....
[ -0.6347079873085022, -0.039667170494794846, -1.4347665309906006, 0.11007130146026611, -0.02615618146955967, -1.4810413122177124, -0.5552904605865479, 0.5683254599571228, -0.16156162321567535, -0.26596948504447937, -0.5781154036521912, 0.7231003046035767, 0.5505356788635254, -0.118510752916...
javascript/reference/global_objects/math/log2/index.md
JavaScript - Global Objects - Math - log2 - Syntax: Example: Math.log2(x)
[ -0.4105719327926636, 0.378128319978714, -0.9901931285858154, -0.43274635076522827, -1.028738260269165, -1.5439012050628662, 0.05925782397389412, 0.9621808528900146, -0.1620343029499054, -1.4268070459365845, -0.16081413626670837, 0.41457974910736084, 0.17906635999679565, -0.1296087801456451...
javascript/reference/global_objects/math/log2/index.md
JavaScript - Global Objects - Math - log2 - Syntax - Parameters: - `x`: A number greater than or equal to 0.
[ -0.3408947288990021, -0.419174462556839, -1.1497251987457275, -0.5927174687385559, -0.9053540825843811, -1.5095341205596924, 0.33007532358169556, 0.8295190930366516, 0.3140925168991089, -1.1640690565109253, -1.0717072486877441, 0.09230723977088928, -0.30051085352897644, 0.01408728584647178...
javascript/reference/global_objects/math/log2/index.md
JavaScript - Global Objects - Math - log2 - Syntax - Return value: The base 2 logarithm of `x`. If `x < 0`, returns `NaN`.
[ -0.48070138692855835, 0.25537511706352234, -1.0884644985198975, -0.31613579392433167, -0.598865807056427, -0.6721214056015015, 0.5566158890724182, 0.5859056115150452, -0.6588113307952881, -0.39851218461990356, -0.8905868530273438, 0.7924740314483643, -0.35917168855667114, 0.512735247611999...
javascript/reference/global_objects/math/log2/index.md
JavaScript - Global Objects - Math - log2 - Description: Because `log2()` is a static method of `Math`, you always use it as `Math.log2()`, rather than as a method of a `Math` object you created (`Math` is not a constructor). This function is the equivalent of `Math.log(x) / Math.log(2)`. For `log2(e)`, use the const...
[ -0.9962589740753174, 0.004765538964420557, -0.9548899531364441, 0.2660731375217438, -0.08744020015001297, -1.949677586555481, -0.3119535744190216, 1.179084300994873, -0.5727633237838745, 0.28254586458206177, -0.5349001884460449, 0.5869290828704834, 0.641930341720581, -0.33206692337989807, ...
javascript/reference/global_objects/math/log2/index.md
JavaScript - Global Objects - Math - log2 - Examples - Using Math.log2(): Example: Math.log2(-2); // NaN Math.log2(-0); // -Infinity Math.log2(0); // -Infinity Math.log2(1); // 0 Math.log2(2); // 1 Math.log2(3); // 1.584962500721156 Math.log2(1024); // 10 Math.log2(Infinity); // Infinity
[ -1.2808982133865356, 0.23114202916622162, -0.40490153431892395, 0.03349209576845169, -0.35856908559799194, -1.4098275899887085, 0.3898768424987793, -0.16350097954273224, -0.6744964122772217, -0.8718562126159668, -0.637535035610199, 0.2056204229593277, 0.4310101270675659, -0.620297729969024...
javascript/reference/global_objects/math/ceil/index.md
JavaScript - Global Objects - Math - ceil: The `Math.ceil()` static method always rounds up and returns the smallest integer greater than or equal to a given number. Example: console.log(Math.ceil(0.95)); // Expected output: 1 console.log(Math.ceil(4)); // Expected output: 4 console.log(Math.ceil(7.004)); // Expec...
[ -1.9621503353118896, 0.17187559604644775, -1.059903860092163, -0.2239086776971817, 0.026879431679844856, -0.9613548517227173, 0.12067575752735138, 1.0582526922225952, -0.6539102792739868, 0.3167777359485626, -0.15045878291130066, 0.7124796509742737, -0.05001528933644295, -0.085681520402431...
javascript/reference/global_objects/math/ceil/index.md
JavaScript - Global Objects - Math - ceil - Syntax: Example: Math.ceil(x)
[ -1.0365946292877197, 0.28392738103866577, -0.9486184120178223, -0.6795510053634644, -0.7980483174324036, -1.46687912940979, 0.8103142976760864, 1.50447678565979, -0.5117394328117371, -0.4422357678413391, 0.050028711557388306, 0.5923996567726135, -0.10310052335262299, -0.1856248527765274, ...
javascript/reference/global_objects/math/ceil/index.md
JavaScript - Global Objects - Math - ceil - Syntax - Parameters: - `x`: A number.
[ -0.7456314563751221, -0.34604132175445557, -1.5391062498092651, -1.1290627717971802, -0.8346474766731262, -1.432883858680725, 0.7483431100845337, 0.9852795004844666, -0.07042752951383591, -0.5957662463188171, -0.7849770188331604, 0.09220758825540543, -0.1524202823638916, 0.0908448249101638...
javascript/reference/global_objects/math/ceil/index.md
JavaScript - Global Objects - Math - ceil - Syntax - Return value: The smallest integer greater than or equal to `x`. It's the same value as `-Math.floor(-x)`.
[ -1.287024736404419, 0.5652689337730408, -1.267947793006897, -0.47250813245773315, -0.8873145580291748, -1.0051194429397583, 1.0611224174499512, 0.8686646223068237, -0.4769609272480011, 0.1283821165561676, -0.3259316682815552, 0.7567399144172668, -0.07743910700082779, 0.47966137528419495, ...
javascript/reference/global_objects/math/ceil/index.md
JavaScript - Global Objects - Math - ceil - Description: Because `ceil()` is a static method of `Math`, you always use it as `Math.ceil()`, rather than as a method of a `Math` object you created (`Math` is not a constructor).
[ -1.2496308088302612, -0.2741137444972992, -0.7875657677650452, -0.014321377500891685, 0.005948449485003948, -2.113335132598877, 0.42384961247444153, 1.6468347311019897, -0.4315420091152191, 0.34096428751945496, -0.14218363165855408, 0.5368891358375549, 0.5795262455940247, -0.32635042071342...
javascript/reference/global_objects/math/ceil/index.md
JavaScript - Global Objects - Math - ceil - Examples - Using Math.ceil(): Example: Math.ceil(-Infinity); // -Infinity Math.ceil(-7.004); // -7 Math.ceil(-4); // -4 Math.ceil(-0.95); // -0 Math.ceil(-0); // -0 Math.ceil(0); // 0 Math.ceil(0.95); // 1 Math.ceil(4); // 4 Math.ceil(7.004); // 8 Math.ceil(Infinity); // In...
[ -1.8107212781906128, 0.721020519733429, -0.562316358089447, -0.08667480945587158, -0.36450693011283875, -1.3802435398101807, 0.6965197920799255, 0.7752674221992493, -0.23816440999507904, -0.5189183950424194, -0.16899794340133667, 0.31715747714042664, 0.3450210988521576, -0.6780025362968445...
javascript/reference/global_objects/math/ln10/index.md
JavaScript - Global Objects - Math - LN10: The `Math.LN10` static data property represents the natural logarithm of 10, approximately 2.303. Example: function getNatLog10() { return Math.LN10; } console.log(getNatLog10()); // Expected output: 2.302585092994046
[ -0.8725526928901672, 0.40747857093811035, -1.236592173576355, -0.24877019226551056, -0.9202879667282104, -1.3414394855499268, -1.0373117923736572, 0.20517154037952423, -0.4451998174190521, 0.10568505525588989, -0.6930340528488159, 0.6476487517356873, -0.6281240582466125, 0.2546072602272033...
javascript/reference/global_objects/math/ln10/index.md
JavaScript - Global Objects - Math - LN10 - Description: Because `LN10` is a static property of `Math`, you always use it as `Math.LN10`, rather than as a property of a `Math` object you created (`Math` is not a constructor).
[ -1.1602730751037598, 0.1531372368335724, -0.7337084412574768, -0.1818515509366989, -0.5466128587722778, -2.136321783065796, -0.2785634696483612, 1.1958231925964355, -0.21277165412902832, 0.1159127801656723, -0.9886034727096558, 0.9105033278465271, -0.28604763746261597, 0.05619604513049126,...
javascript/reference/global_objects/math/ln10/index.md
JavaScript - Global Objects - Math - LN10 - Examples - Using Math.LN10: The following function returns the natural log of 10: Example: function getNatLog10() { return Math.LN10; } getNatLog10(); // 2.302585092994046
[ -0.6963404417037964, 0.9511081576347351, -1.1989152431488037, -0.3715423047542572, -1.2922378778457642, -1.1051028966903687, -0.2883645296096802, -0.006284096743911505, -1.1747111082077026, -0.37723323702812195, -0.4908686578273773, 0.8391415476799011, -0.9010847210884094, 0.45744910836219...
javascript/reference/global_objects/math/f16round/index.md
JavaScript - Global Objects - Math - f16round: The `Math.f16round()` static method returns the nearest 16-bit half precision float representation of a number. Example: console.log(Math.f16round(5.5)); // Expected output: 5.5 console.log(Math.f16round(5.05)); // Expected output: 5.05078125 console.log(Math.f16round...
[ -0.6632457971572876, -0.8475140333175659, -1.2124533653259277, -0.38447099924087524, 0.02094694785773754, -0.8117092251777649, 0.6487806439399719, 0.671653687953949, 0.32464635372161865, 0.5015532970428467, -0.8148089647293091, 1.406087040901184, 0.14791597425937653, -0.20972152054309845, ...
javascript/reference/global_objects/math/f16round/index.md
JavaScript - Global Objects - Math - f16round - Syntax: Example: Math.f16round(doubleFloat)
[ -0.865320086479187, 0.07439067214727402, -0.8780961036682129, -1.082031488418579, -0.5041019320487976, -0.9202379584312439, 0.8820074796676636, 0.7808805704116821, -0.2758185863494873, -0.6976066827774048, -0.3442878723144531, 1.1262954473495483, -0.36819425225257874, -0.5361351370811462, ...
javascript/reference/global_objects/math/f16round/index.md
JavaScript - Global Objects - Math - f16round - Syntax - Parameters: - `doubleFloat`: A number.
[ -1.0829062461853027, -0.37002184987068176, -1.4207851886749268, -1.353745937347412, -0.3628402054309845, -1.064406156539917, 0.9925680160522461, 0.31789079308509827, -0.25745078921318054, -0.6202418208122253, -1.055131435394287, 0.4461052417755127, -0.5506089329719543, -0.10543128103017807...
javascript/reference/global_objects/math/f16round/index.md
JavaScript - Global Objects - Math - f16round - Syntax - Return value: The nearest 16-bit half precision float representation of `doubleFloat`.
[ -1.3298753499984741, -0.38567614555358887, -0.7576289772987366, -0.7771191596984863, -0.7403206825256348, -0.5939891934394836, 1.4577490091323853, 0.379928320646286, 0.3035277724266052, -0.27663615345954895, -0.21039675176143646, 1.0681813955307007, 0.7368795275688171, 0.5457682609558105, ...
javascript/reference/global_objects/math/f16round/index.md
JavaScript - Global Objects - Math - f16round - Description: `Math.f16round` is the 16-bit counterpart of `Math.fround()`. It is intended to smooth some rough edges when interacting with float16 numbers, such as when reading from a `Float16Array`. Internally, JavaScript continues to treat the number as a 64-bit float,...
[ -0.3504297733306885, 0.20527304708957672, -0.5660961866378784, -0.535348117351532, 0.3830869495868683, -1.0435584783554077, 0.8384623527526855, 0.33266115188598633, 0.33612120151519775, 0.34572190046310425, -0.9761745929718018, 1.5764192342758179, -0.6943269371986389, -0.3270570933818817, ...
javascript/reference/global_objects/math/f16round/index.md
JavaScript - Global Objects - Math - f16round - Examples - Using Math.f16round(): The number 1.5 can be precisely represented in the binary numeral system, and is identical in 16-bit and 64-bit: Example: Math.f16round(1.5); // 1.5 Math.f16round(1.5) === 1.5; // true However, the number 1.337 cannot be precisely rep...
[ -0.11096036434173584, -0.4330346882343292, -0.6209144592285156, -0.7346651554107666, -0.10884574055671692, -1.4065827131271362, 0.942573606967926, 0.2863653302192688, 0.10856787115335464, -0.09339109808206558, -1.1411350965499878, 0.7897953391075134, -0.08816578984260559, -0.38326379656791...
javascript/reference/global_objects/function/index.md
JavaScript - Global Objects - Function: The `Function` object provides methods for functions. In JavaScript, every function is actually a `Function` object.
[ -0.6259777545928955, -0.8824268579483032, -1.3546329736709595, 0.34431689977645874, -0.2903577387332916, -2.152218818664551, 0.08233146369457245, 0.2807922661304474, -0.4066300392150879, -0.527755856513977, -0.6870457530021667, -0.36140015721321106, -0.2519381046295166, 0.2558683454990387,...
javascript/reference/global_objects/function/index.md
JavaScript - Global Objects - Function - Constructor: - `Function()`: Creates a new `Function` object. Calling the constructor directly can create functions dynamically but suffers from security and similar (but far less significant) performance issues to `eval()`. However, unlike `eval()`, the `Function` constructor ...
[ -1.094476342201233, -0.4284801185131073, -0.5953834056854248, 0.6167747378349304, 0.12951119244098663, -1.7250021696090698, -0.9526503682136536, 0.324864000082016, -0.48459815979003906, 0.19215257465839386, -0.4783262610435486, 0.059691231697797775, -0.3193981349468231, 0.05222458019852638...
javascript/reference/global_objects/function/index.md
JavaScript - Global Objects - Function - Instance properties: These properties are defined on `Function.prototype` and shared by all `Function` instances. - `Function.prototype.arguments` (deprecated) (non-standard): Represents the arguments passed to this function. For strict, arrow, async, and generator functions, ...
[ -0.3873310387134552, -0.7628666758537292, -0.9752702713012695, 0.4359377324581146, -0.08857379853725433, -2.050459384918213, -0.1908520758152008, 0.4285932779312134, 0.20444852113723755, -0.018929002806544304, -1.0237728357315063, 0.4965553283691406, -0.51022869348526, 0.5284967422485352, ...
javascript/reference/global_objects/function/index.md
JavaScript - Global Objects - Function - Instance methods: - `Function.prototype.apply()`: Calls a function with a given `this` value and optional arguments provided as an array (or an array-like object). - `Function.prototype.bind()`: Creates a new function that, when called, has its `this` keyword set to a provided ...
[ -0.6439410448074341, -0.5614311695098877, -0.3698119819164276, 0.6818069815635681, -0.0997147485613823, -1.6243209838867188, 0.10680898278951645, 0.29090332984924316, -0.03409064561128616, -0.2461930513381958, -1.098739504814148, 0.3651615083217621, 0.34704792499542236, 0.29267406463623047...
javascript/reference/global_objects/function/index.md
JavaScript - Global Objects - Function - Examples - Difference between Function constructor and function declaration: Functions created with the `Function` constructor do not create closures to their creation contexts; they always are created in the global scope. When running them, they will only be able to access the...
[ -0.15530499815940857, -0.2496827393770218, -0.8546839952468872, 0.8260231614112854, 0.8838388323783875, -0.4766918420791626, 0.030009320005774498, 0.31874072551727295, -0.3812280595302582, -0.10222498327493668, -0.02805248647928238, -0.15921543538570404, -0.3764074444770813, 0.468747168779...
javascript/reference/global_objects/function/name/index.md
JavaScript - Global Objects - Function - name: The `name` data property of a `Function` instance indicates the function's name as specified when it was created, or it may be either `anonymous` or `''` (an empty string) for functions created anonymously. Example: const func1 = function () {}; const object = { func...
[ -0.6326350569725037, -0.6002370715141296, -1.083791732788086, 0.6889759302139282, 0.1474996656179428, -1.993828296661377, 0.34755849838256836, 0.39468103647232056, -0.016002023592591286, -0.2014843225479126, -0.4725024104118347, -0.22984138131141663, -0.3834521472454071, -0.016721609979867...
javascript/reference/global_objects/function/name/index.md
JavaScript - Global Objects - Function - name - Value: A string. Note: In non-standard, pre-ES2015 implementations the `configurable` attribute was `false` as well.
[ -0.8790085911750793, -0.25298652052879333, -1.006747841835022, -0.15628306567668915, -0.12491711229085922, -2.6528377532958984, 0.2993588447570801, 0.5017959475517273, -0.28499191999435425, 0.010897441767156124, -0.47600358724594116, -0.12176449596881866, -0.016704324632883072, -0.25079917...
javascript/reference/global_objects/function/name/index.md
JavaScript - Global Objects - Function - name - Description: The function's `name` property can be used to identify the function in debugging tools or error messages. It has no semantic significance to the language itself. The `name` property is read-only and cannot be changed by the assignment operator: Example: f...
[ -0.6431092023849487, -0.17217785120010376, -1.1090126037597656, 0.2769698202610016, -0.11323090642690659, -2.3633289337158203, 0.658954918384552, 0.26183491945266724, 0.231699138879776, -0.42398232221603394, -0.7859952449798584, -0.2852642834186554, -0.2428104281425476, -0.1601338982582092...
javascript/reference/global_objects/function/name/index.md
JavaScript - Global Objects - Function - name - Description - Function declaration: The `name` property returns the name of a function declaration. Example: function doSomething() {} doSomething.name; // "doSomething"
[ -1.0835129022598267, -0.29419228434562683, -1.1431517601013184, -0.02970309555530548, -0.5076500177383423, -1.700299859046936, 0.5827298760414124, 0.8343631625175476, -0.1974027007818222, -0.5267866849899292, -0.5938241481781006, 0.03785058483481407, -0.20005789399147034, -0.18776783347129...