PhysDreamer Reference Assets
Source: YunjinZhang/PhysDreamer Paper: PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation Licence: MIT
Contents
scenes/
Four real-world scenes with RGB-D observations and optimized 3D Gaussians:
| Scene | Description |
|---|---|
alocasia |
Potted plant (flexible leaves) |
carnation |
Carnation flower (bendable stem) |
telephone |
Telephone handset (rigid + soft cord) |
hat |
Woven hat (flexible brim) |
Each scene directory contains:
point_cloud/iteration_*/point_cloud.ply— 3DGS model (use as--gaussiansinput tosquishy-build)images/— training RGB framescameras.json— camera extrinsics and intrinsics
models/
Optimized velocity fields and material fields for each scene:
velocity_field.pt— PhysDreamer learned velocity field (per-particle trajectory prior)material_field.pt— optimized material parameters {E, nu, rho} per spatial region
Usage with squishy
# Use as gaussians input for squishy-build:
# squishy-build --gaussians reference/physdreamer/scenes/carnation/point_cloud/ \
# --mesh carnation_mesh.obj --name carnation
# Use material field as initial parameter estimate for system ID:
from squishy.train.system_id import run_system_id_physics3d
# load material_field.pt to initialize E_init, nu_init
Citation
@article{zhang2024physdreamer,
title={PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation},
author={Tianyuan Zhang and Hong-Xing Yu and Rundi Wu and
Brandon Y. Feng and Changxi Zheng and Noah Snavely and Jiajun Wu and William T. Freeman},
journal={arXiv},
year={2024}
}