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10.7k
0
converting data persistence to Data stores?
16332998
Bubbles5610
217
2016-02-18 19:15:19
<p>question says it all, i have a big game with many players that dont want to lose their data persistence, and for them to lose it would mean losing the players, and losing front page. Ive only found out recently i need data stores to transfer data across multiple places in a universe (i think). so i was wondering if ...
27579
0
ScreenGui not showing up with FilteringEnabled?
150005945
snarns
25
2017-04-09 18:18:02
<p>If you click a part, a ScreenGui should show up only for the client. It's supposed to be a dialog box like in an rpg. However, this works in Studio, but not when published. What can I do to fix this?</p> <pre class='brush: lua'>local ClickerModule = require(343254562) local clickEvent = ClickerModule.RemoteEvent loc...
41805
0
what are parameters and arguments?
206639588
fifayy
16
2020-04-22 21:37:26
<p>Can someone explain what parameters and arguments are in functions?</p>
100333
3
92700
0
244452876
JesseSong
3371
2020-04-22 21:53:11
<p>Basically, a parameter is the variable that has been referenced by a function and an argument is iterators such as values that are passed in to an argument. If you still don't understand please click <a target="_blank" href="https://m.youtube.com/watch?v=bkp3OBs0oV0">here</a></p> <blockquote> <p>Note I suggest you t...
0
Why is my remote event being detected multiple times?
553943693
Qwertoony
70
2021-07-05 20:41:46
<pre class='brush: lua'>local explosion = nil local tool = script.Parent local DuplicatePrevention = {} local player = tool.Parent.Parent script.Parent.Activated:Connect(function(Activated) game.ReplicatedStorage.RemoteEvent:FireClient(player) print("Fired Client") Activated = nil game.ReplicatedStorage...
125090
1
113908
0
1098704750
Trampyling
36
2021-07-05 20:45:34
<p>use deactivate function when it becomes activated!</p>
0
Making Sure Player has Clothes?
358294883
LegoUnicornRoblox
37
2019-08-19 23:44:44
<pre class='brush: lua'>-------------------------------------------------------------------- Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=(ID)" ----------------------------------------------------------------------------- Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=(ID)" if Char...
86193
1
79945
1
20111088
royaltoe
5144
2019-08-20 00:01:31
<p>Line 11 tries to set the shirt graphic's graphics and will error if there is no shirt graphic since you can't set the graphics value of nothing.</p> <pre class='brush: lua'>Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=(ID)" Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=(ID)" if...
0
How do I load a roblox charactewr within a script?
2061491098
ANullMan
0
2021-02-22 21:02:42
<p>I know how to use <code>game.Players:GetHumanoidDescriptionFromUserId()</code> but the accessories all appear at the head and not in the correct places</p>
120529
0
How do I make it so when the zombie has no target close enough it goes to a certain part?
1723050796
RenDevelopment
15
2020-06-29 19:54:10
<p>I know nothing about stuff f like this, so help would be appreciated :)</p> <p>I am making a zombie that goes to a certain part when it has no target</p> <p>Part of the script:</p> <pre class='brush: lua'>function walkRandomly() local xRand = math.random(-50,50) local zRand = math.random(-50,50) local go...
107775
2
It doesnt work can you help me?
28197816
neoG457
315
2014-06-03 21:28:35
<blockquote> <p>Humanoid.Anchored = true</p> </blockquote> <p>Im not sure if this is the right code to freeze the player.</p>
6124
0
Why Won't The Bus Animation Play In A LocalScript?
1061148582
YoMrPanda
4
2023-01-18 17:26:24
<p>Hello! So today I was making an animation for a bus, and I wanted to put the animation of the bus when a player joins the game, and make the local player the only one that can see the bus animation. I inserted an "AnimationController" in the bus, and then I inserted an Animation object named "BusGoesOff" and an "Ani...
132888
2
How can i make a person stay seated?
7045759
robloxiveboy
25
2015-04-11 01:44:34
<p>I'm trying to make seats on a go kart to prevent people from getting off or jumping off the seat. What lines of a code can i add to a gokart seat to prevent someone from jumping off the seat or coming off until they are tped to lobby after they finish?</p>
16580
1
19933
10
19566737
Unclear
1776
2015-04-11 02:08:15
<p>To be honest, there is no easy way to go about this if you are limiting your view to just Seats.</p> <p>That's why we are going to <em>cheat</em>.</p> <p>Have you ever considered maybe just replicating Seat behavior with a regular part that acts as your seat? We can do this with a Part, a Weld, and a reference to th...
1
Issues with HttpService/Trello Script?
23578156
iRealizm
25
2015-02-04 01:40:21
<p>No idea what is wrong with this code, basically, it is supposed to fire the code to Trello and create a card in Trello, yet this is obviously not happening. If it were I would not be asking. Anyway, below is the code, the answer to my problems may be simple syntax, but I'm guessing not.</p> <pre class="brush: lua">f...
14731
0
How to make a raycast work in Scripts? Client/Server
1288500822
Finty_james
53
2021-04-08 14:09:50
<p>I wanted to make a gun, I used remote events to link them, I did raycasting, but for some reason The raycast didn't work. Am I using raycasting wrong? I also used the deprecated way, but nothing worked. I think I did something wrong, can someone help me?</p>
122145
1
Weird client-server thingy behaviour ?
111523961
Azure_Kite
870
2018-05-29 15:18:41
<p><a target="_blank" href="https://www.youtube.com/watch?v=KSIY9d1YjzE">Look at this </a></p> <p>Isn't changes from the client going to be rejected by the server?</p> <p>So why is the position updated while its unanchored? it didn't change the size though</p> <p>Does this have anything to do with Part's NetworkOwner?<...
59230
2
84801
1
320691098
Gojinhan
353
2019-12-19 16:15:47
<p>Set the part's NetWorkOwnership to nil. This is a problem with pathfinding NPC's too because if u enter a radius they start to bug and move slower and update slower.</p> <p>Here's a sample code, sometimes it might change back.</p> <pre class='brush: lua'>part = script.Parent part:SetNetworkOwner(nil) </pre>
0
[Solved] How can i make this variable be changed for the entire script?
204455241
David0fficial_BR
173
2019-07-03 18:16:55
<p>Tittle says it all. Here's the script:</p> <p><strong>Script:</strong></p> <pre class='brush: lua'>game.ReplicatedStorage.HLC_CTRLS.W_Began.OnServerInvoke = function(player) W_KeyDown = true print("Remote function was invoked") end if(W_KeyDown)then print("Variable was changed.") end </pre> <p>The first ...
82910
0
How to add a float effect to GUI?
714312166
PrismaticFruits
842
2020-07-21 16:50:12
<p>I am aware you cannot request for scripts on this site but trust me, I have searched long and wide on <a target="_blank" href="https://www.google.com">Google</a>, <a target="_blank" href="http://devforum.roblox.com">DevForum</a> and <a target="_blank" href="https://scriptinghelpers.org">ScriptingHelpers</a> and the ...
109621
3
100765
1
1777456227
Nickuhhhhhhhhhhhhhhh
834
2020-07-21 18:48:48
<p>Although they provided a solution, a better way would be to use <a target="_blank" href="https://developer.roblox.com/en-us/api-reference/class/TweenService">TweenService</a> so you could change both the size and color at the same time.</p> <pre class="brush: lua">TweenService:Create(Frame, TweenInfo.new(1, Enum.Eas...
0
(SOLVED)VIP door help?
43561529
BritishGotSwag
30
2014-05-09 21:56:06
<pre class='brush: lua'>local Door = script.Parent --Declares the part as a door function onTouch(Brick) --Sets the start of function and when triggered it gives "Brick" the object was hit local Player = Brick.Parent:findFirstChild("Humanoid") --Finds Humanoid in brick if(Player ~= nil) then --Sees if it's an a...
4601
0
StarterCharacter for a specific user?
339048720
5tchimski
0
2021-09-29 23:32:29
<p>So I have a question, I am trying to make a StarterCharacter that only I can have in my game that I'm working on, I have gotten it to work using this code below, but the problem is that when anyone in my game resets, they will respawn as my character model as well, is there anyway around this? and if so can they hel...
127746
0
Image endpoints not showing up?
58464519
BeatableChicken
2
2017-01-11 03:20:42
<p>Here it says that you just put that link and character id in the image label/button http://devforum.roblox.com/t/new-image-endpoints-that-can-be-used-in-game/28182 it works with webgl3d's character but not mine. i tried a few other and its 50/50 only 50% of people show up</p>
38929
0
GUI udim2 position/size isn't working. (Tried countless times) new change with the udim2?
144032893
Grainless_Bread
132
2018-11-22 18:07:40
<p>I've tried countless times on making the GUI go to a different position. I've checked Roblox tutorials and seen that my script is correct. Please help out... it's been 3 hours.</p> <p>SCRIPT</p> <pre class='brush: lua'>script.Parent.Position = UDim2.new(0, 200, 0, 100) </pre> <p>Pictures:</p> <p>https://gyazo.com/2a...
70989
1
67476
0
18664243
lazycoolboy500
582
2018-11-22 21:06:22
<p>To start off, you shouldn't be using a Script, use a LocalScript instead. ~Thanks Kiriot22</p> <p>Everything else seems fine. Just make sure that when you are using GUIs, you aren't using a Script.</p> <p>If you have any questions or issues please contact me (or Kiriot22 - he seems to know what he's doing). ;)</p>
0
How can I convert this from a LocalScript to a normal Script?
15619704
NinjoOnline
1147
2014-04-26 06:08:51
<pre class='brush: lua'> game.Players.LocalPlayer.TeamColor == BrickColor.new("Nougat") </pre> <p>How can I make this so it will work in just a normal script, and not need a LocalScript?</p>
3566
1
4967
0
1707962
yurhomi10
193
2014-04-26 06:54:24
<p>Finding the player could be a little weird in this situation, however you can find the player by maybe associating it with the playeradded event. It is difficult because LocalPlayer can only be used in Local Scripts. Also, make sure when you use the ' == ', its when you want to compare two things. In this case, we w...
0
How do I make it so when the countdown gets to 0, something happens like the screen shaking?
581056047
SkybaseOwner
0
2022-07-30 13:13:42
<p>I'm making an event game and I'm doing mini events, like a statue rising up after the countdown ends</p>
131010
0
How do you make your cursor dissapear?
5166503
CrazyBananaMonkey
15
2014-04-13 23:15:58
<p>I'm making an FPS (so original, right?) and want the mouse cursor to disappear as soon as you join the game. Considering that PlayerMouse isn't an option, and I don't want to use HopperBins (manually selecting? eww), my only choice is a tool. I can get it to select and change the icon fine, but the problem is if I d...
1292
1
Why is &quot;n&quot; not adding it's self when i call it in a function?
139520354
HeroFigo
81
2021-02-07 18:29:37
<pre class="brush: lua">backup = script.Parent:Clone() backup.Parent = nil huma = script.Parent.Humanoid n = 0.5 huma.Died:Connect(function() n += n print(n) local lolipop = n wait(5) while lolipop &gt; 0 do backup.Parent = game.Workspace lolipop = lolipop - 1 print(lolipop) ...
119780
0
Why can't I destory the pet?
595106923
VipDanT
0
2022-06-18 22:03:33
<p>I'm working on a simulator <em>Link btw: https://web.roblox.com/games/9952086550/Donut-Eating-Simulator</em> And this destroy pet doesn't work. Can someone please explain this? Here's the code: game.ReplicatedStorage.Remotes.UnequipPet.OnServerEvent:Connect(function(player, pet) if player.Character.Humanoid.Health ~...
130397
0
How to play animation on click with tool?
469389436
jbm_pl
4
2020-06-12 15:20:09
<p>I need help because im trying to create Weight Lifting Simulator game And my code is</p> <pre class='brush: lua'>local UserInputService = game:GetService("UserInputService") local Tool = script.Parent local Animation = script.Parent.OnClick UserInputService.InputBegan:Connect(function(InputObject) if InputObject...
106202
2
97791
0
1563294759
CaIcuIati0n
246
2020-06-12 16:46:43
<h1>WHAT IS A TOOL?</h1> <p>Tools are objects that a Humanoid object can equip. For players, they are stored in a Backpack object parented to a Player object.</p> <p>In-game, players may have multiple tools which appear as icons at the bottom of the screen.</p> <p>Equipping a tool moves it from the Backpack and into a ...
1
How do I make this script just teleport the player, not all players?
102254161
squidiskool
185
2020-05-08 18:44:39
<p>How do I make this script just teleport the player and not all the players? I need help. I know this is not a request site but this is the only place where I can ask. This is a normal Script</p> <pre class='brush: lua'>local BuggyLoc = CFrame.new(-106.428, 121.84, -194.854) script.Parent.MouseButton1Click:connect(fu...
102395
2
94593
1
125718500
AwesomeHUnderwood
514
2020-05-08 18:55:38
<p>Well, you're using a script for what seems to be a job cut out for a LocalScript. <code>.MouseButton1Down</code> is meant as something registered on the Client. However, if you use a LocalScript, the teleport will only be registered on the client. We need to use a RemoteEvent to register it on the server. You can re...
0
[Solved]what is the Best way to run for all players through server?
42414296
jack001214
19
2018-06-09 04:28:06
<p>Hello i am working on an 'antiSpeed' type exploit thing and i want to know what is the best way to run this script for all the players at the same time ( and of course improvements):</p> <pre class='brush: lua'>for index, player in pairs(game.Players:GetChildren()) do -- not working i.e not looping in Studio dont kn...
59953
3
58327
3
44083134
Fifkee
2017
2018-06-09 05:11:17
<p>Why do you have to go through all that trouble?</p> <p>Can't you just do something as simple as</p> <pre class='brush: lua'>while wait(1) do if Workspace:GetRealPhysicsFPS() &gt; 65 then game.Players.LocalPlayer:Kick() end end </pre> <p>or</p> <pre class='brush: lua'>MAX_WALKSPEED = 30 while wait(1) do ...
0
How to use the clone a value into a player when they join the game?
222676623
kavancraft59
11
2020-09-13 17:27:18
<p>I am trying to make it so that when a player joins the game a value gets cloned into their playergui but I can't seem to do it. Could someone help? Thanks!</p> <pre class='brush: lua'>local clone = game.ServerStorage.canuseresearch:Clone() game.Players.PlayerAdded:Connect(function(player) wait(1) print(playe...
113123
1
103846
0
1613881755
brodywth
45
2020-09-13 17:43:53
<p><strong>Place Inside workspace</strong> <em>btw it takes 1.2 seconds for all scripts to load in, any time you are defining a new child which in this case is ScreenGUI. always add a wait for 1.2 seconds</em></p> <pre class='brush: lua'>local a=game.ServerStorage.canuseresearch:Clone() game.Players.PlayerAdded:Connect...
1
Hello, I have a infinate yeild issue on Humanoid:WaitForChild(&quot;UpperTorso&quot;)'. Help please?
323815851
ifreakinlostmyacount
52
2020-07-21 20:10:56
<p>So I do know about properties and yeilds, however I cant find a solution to this section of my script.</p> <pre class="brush: lua">local Player = game:GetService("Players").LocalPlayer local char = Player.Character or Player.CharacterAdded:Wait() local Humanoid = char:WaitForChild("Humanoid") local Torso = Humanoid:...
109638
1
100776
2
31504923
rabbi99
714
2020-07-21 20:15:27
<p>There is no UpperTorso in the humanoid. You should try this:</p> <pre class="brush: lua">local Player = game:GetService("Players").LocalPlayer local char = Player.Character or Player.CharacterAdded:Wait() local Humanoid = char:WaitForChild("Humanoid") local Torso = char:WaitForChild("UpperTorso") </pre> <p>We make m...
0
How can I make a script that chooses a random character?
847431372
Student20986
0
2023-01-31 02:35:38
<p>I am attempting to make code that will change your avatar to a random premade avatar when you join, or if your user id matches will give you a specific avatar, without using StarterCharecter. Ive been going around trying to get help for a while but nothing is helping. This code isn't finished as I've been super stum...
132979
0
When Clicking a Part, a Gui pop-up?
44519897
DJShawnz
0
2014-04-13 09:04:39
<p>How to add a Gui in a Part when Clicked?</p>
1273
0
Where do I start?
38901234
TheLittleOshawott
5
2014-04-15 07:35:37
<p>I've started playing HandOfBrand's Lua tutorial, and I'm on the 'Intermediate' part. Is this a good place to start, or should I switch to something else?</p> <p>I especially like GUI games, which might decide what I make in the future.</p>
1554
0
Why does my welding script not create a ManualWeld?
56140227
Kampfkarren
215
2016-08-04 22:25:39
<pre class='brush: lua'>local weld = Instance.new("ManualWeld") weld.Part0 = script.Parent weld.Part1 = script.Parent.Parent.GunHead weld.C0 = script.Parent.CFrame:inverse() * script.Parent.Parent.GunHead.CFrame weld.Parent = script.Parent </pre> <p>This code won't work, and I have no idea why. This Script is inside a ...
34121
0
How can i make a cancollide true for only humanoids? not any other object
539909602
Retallack445
24
2020-07-01 23:16:13
<p>I want to make a door only for humanoid not any other object like a car I don't have a code for this yet</p>
107976
1
99275
0
1110149261
iivSnooxy
248
2020-07-02 00:29:06
<p>Here you go! Hope this helps! www.youtube.com/watch?v=HgN4If7KdMo If this helps please accept and upvote! :)</p>
0
How do I make a GUI open with a click detector? (With LocalScripts)
529859410
JackyW9cky
27
2022-01-14 23:13:32
<p>I have been working on a game, and I have opened GUIs with normal scripts before. But, when I try to open a GUI with a LocalScript, it doesn't work. I am trying to find a way to make this work, but I can't. Any help?</p>
128911
1
116726
0
1028155186
ELEKTRO8415i
32
2022-01-15 00:04:51
<p>I knew that you can't open a GUI with a <code>LocalScript</code>, but I tried to do it in several ways anyway; and actually, it can't be done. But you can do it with a <code>Script</code>, and it will only affect the player and won't affect others (only the GUI will appear for the one who pressed <code>ClickDetector...
1
Roblox Studio output bar not printing anything from local scripts, why?
74109617
pokemine1o9
44
2020-11-30 17:29:31
<p>Hi, So I'm unsure if this post counts on this website as It's about code, so let me know if it's unwelcome. Anyways, I have an issue with Roblox studio in general, The output bar is printing no errors or print statements from local scripts. It prints just fine from a Server script, as I've tested that. Here is the c...
116570
3
106913
1
60373878
Ascarson4
138
2020-11-30 20:19:34
<p>Local scripts located in the workspace do not run. You gotta put it somewhere in the player.</p>
5
How would I use the DataStore to communicate between two servers?
2900811
Vrakos
109
2014-02-20 17:51:36
<p>Could I use DataStoreService to communicate between two servers? If so, then how?</p>
172
2
966
11
4030068
jobro13
980
2014-03-10 19:28:31
<p>This is an interesting question, which I couldn't answer until now. I had no idea how roblox would handle conflicting data. I'll explain this with an example.</p> <p>Let's say we have two servers. Server A and Server B. We are using this data store:</p> <pre class='brush: lua'>local DataStoreService = game:GetServic...
2
Hypothetical Question- Should I learn Data Stores before learning Developer Products?
29413559
alphawolvess
1784
2015-02-12 12:13:57
<p>I'm just going to simply be using Developer products to increase speed. I was viewing the Roblox Wiki and they tell me I should use Data stores to manage a record of buying the Developer products. Would this be a good idea to learn about this? Why would I need to know? Also another question is when I make a Develope...
14922
0
my bindable function is spitting out the error &quot;attempt to call a nil value&quot;, Any help?
99587114
TheOof1sout
4
2021-06-07 03:45:39
<p>Hello, I'm trying to make a bindable function that after the player clicks on the text box, types something in, and then clicks enter/return it stores the word in the server and then prints it in the output. Now everything on the typing side works, It even prints out on a surfacegui. The problem is that if I try to ...
124158
0
is it possible to make a notpad app?
539909602
Retallack445
42
2020-11-22 18:40:36
<p>it seems that a notpad app in roblox is way to hard for me this is what i mean my notpad app works the same as microsoft notepad so unlimited lines if you press the space key on your keyboard it will make a new line. Sadly i do not have the code for it but i know how to make the gui.</p>
116164
0
Any way to pause code until event is fired?
148527490
manith513
61
2022-11-16 04:05:23
<p>I have a script that fires an event, but I want that script to wait until a different event is fired. These are bindable events btw. I've tried wait(EventName.Event), repeat until EventName.Event, EventName.Event:Wait(). None of these are working. The other script is firing the event however, if I remove the Fire() ...
132291
2
119483
1
1675553647
MOJANGcreator091
45
2022-11-16 09:48:00
<p>detect remote fired documentation:</p> <p>http://create.roblox.com/docs/scripting/events/remote-events-and-functions</p> <pre class='brush: lua'>local check_if_fired = 0 -- if fired then it should change check_if_fired to 1 --[[ if the different event is fired, try to detect it when it fires like this: local differe...
0
Displaying Random Images
28187465
Nytroz
15
2014-02-17 20:46:51
<p>So, when the user clicks, it makes another frame visible making itself invisible while at the same time display 4 random images. I have 1 image so far (I will be making the others later): images/http://www.roblox.com/asset/?id=146289136 I have got as far as this:</p> <pre class='brush: lua'>local PackPlayers = {"Nyt...
41
2
82
1
4030068
jobro13
980
2014-02-17 20:53:14
<p>For starters, you are trying to use members of display. If this is all your code, display is nil, meaning it will error.</p> <p>I also don't understand your code. Why are you overwriting PackPlayers?</p> <p>If you just want to show random images, why would you need ImageRects? Why not show the Images themselves?</p>...
2
what is serverstorage? how is it used?
1337749930
ack_superbear
35
2020-10-17 02:20:29
<p>I wanna know what ServerStorage is and how I would access an object in there. It's not replicated, so how do I access it? Also, how is ServerStorage different from ReplicatedStorage?</p>
114456
0
how to roundfiy an Instance.new('frame')?
539909602
Retallack445
67
2020-11-23 23:00:03
<p>i was wondering if you can roundfiy an <code>Instance.new('frame')</code> this is what i mean:</p> <pre class='brush: lua'>frame = Instance.new('frame',game.StarterGui) frame.roundfiy = true -- does not work </pre>
116232
1
106661
1
90859760
noot20000
185
2020-11-23 23:14:25
<pre class='brush: lua'>local frame = Instance.new('frame',game.StarterGui) local UICorner = Instance.new("UICorner");UICorner.Parent = frame UICorner.CornerRadius = UDim.new(8,0) </pre>
0
How can i give players badge whenever i'm at the server?
72953296
Velege1
2
2018-01-10 23:23:46
<p>I want to make an script which whenever players enter the server i am or when i join their servers they will be award with a badge, the problem is that, it doens't works, there are no scripting errors as i checked, this is probabbly a FE problem i am having, and i also tried using both badges ID (The one from the li...
51922
1
51527
0
173002126
Michael_TheCreator
166
2018-01-10 23:40:39
<p>This should work:</p> <pre class='brush: lua'>badgeId= 476095178 function onPlayerEntered(player) if string.lower(player.Name)==string.lower("Velege1") then for _,a in pairs(game.Players:GetChildren()) do if a.Name~= "Velege1" then game:GetService("BadgeService"):AwardBadge(a.userId,badgeId) end end end if game.Play...
0
Not teleporting everyone?
36732308
jimborimbo
94
2015-04-29 21:27:15
<p>I have tried this</p> <pre class='brush: lua'>local pos = Vector3.new(-375.863, 97.1, 834.132) for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Character then player.Character:MoveTo(pos) </pre> <p>and roblox's script</p> <pre class='brush: lua'>target = CFrame.new...
17119
1
How to check if player is in the air?
87980375
iiTylerSoul
56
2017-04-16 17:28:18
<p>Hi, I am making a fighting technique for a game, and I was wondering how I could make the fighting technique not run if the player is in the air. So, how would I make a condition like this?</p> <p>I tried using the code</p> <pre class="brush: lua">if character.Humanoid.FreeFalling then return end </pre> <p>but the p...
42078
0
How can i make commands with the &quot;wp&quot; variable outside of the if loop ?
506839197
Omerevkizel
25
2020-11-23 20:29:31
<pre class='brush: lua'>while script.Disabled == false do local mapstoragechild = game.Workspace.MapStorage:GetChildren() local players = game.Players:GetPlayers() local message = game.Workspace.Message function tpbak() local lp = game.Workspace.MapStorage.Map.PlayerStorage:GetChildren() ...
116224
1
106651
0
1775753594
Not_prototype
26
2020-11-23 20:39:19
<pre class='brush: lua'>local kills = 0 </pre>
0
Part Generation
5206310
alibix123
175
2014-02-19 13:55:14
<p>Say I wanted to generate 100 2x2x2 parts in a square perfectly fitting together. I started with a for loop and generated 100 2x2x2 parts, but I'm not sure what to do from there.</p>
86
3
168
0
8810191
Avros
5
2014-02-19 15:34:37
<pre class='brush: lua'>local CurrentPos = Vector3.new(0, 0, 0) for i = 1, 100 do wait(0.1) local Part = Instance.new("Part", Workspace) Part.Anchored = true Part.Size = Vector3.new(2, 2, 2) CurrentPos = CurrentPos + Vector3.new(2, 0, 0) Part.Position = CurrentPos if i % 10 == 0 then ...
0
Can anyone help me do crawling script because idk how to script?. User:omarezzeldenpiggy
1956151757
omarezzeldenpiggy
0
2021-05-01 15:34:25
<p>I just need help that would be useful if someone help me becuase youtube videos don't work.</p>
122994
0
Badge script not giving player badge for joining?
66142114
Chez_Guy
67
2020-05-11 00:31:24
<p>Hi there!</p> <p>I have a Badge Script that I found from an article on the <a target="_blank" href="https://developer.roblox.com/en-us/articles/Badges-Special-Game-Awards">roblox dev wiki</a> and tried applying to a Script located in the <code>ServerScriptService</code> and it didn't work. Here's the code I used:</p...
102672
0
Overhead GUI doesn't work how can i fix these?
256891495
stevenfury91
6
2020-10-18 12:09:56
<p>did i script this correctly because it only gave me the bbgfan</p> <pre class='brush: lua'>local bbgFan = game.ServerStorage.OverheadGroup local bbgVip = game.ServerStorage.OverheadVip local bbgAll = game.ServerStorage.OverHeadAll game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(fu...
114515
1
How to make a function that grabs every players name and put them in an array?
2050252
tykoon3
5
2022-08-07 22:42:28
<p>I have this code that I've been trying to work on but can't seem to get to work correctly</p> <pre class="brush: lua">Array = {} local players = game.Players:GetPlayers() function getPlayers() for _,v in ipairs(game.Players:GetPlayers()) do table.insert(Array,v.Name); end end </pre>
131136
0
How to use TimeOfDay to change a NumberValue...? [SOLVED]
1880161
excellentAnarchy
50
2015-04-08 19:23:27
<p>What I'm trying to achieve with this script is:</p> <p>There's a NumberValue within each player in the game, I want the script to set it to 0 after TimeOfDay changes to 6:00:00 or more, but I only want it to change once that time has passed, and then leave it.</p> <pre class='brush: lua'>local players = game.Players...
16501
0
why this is NextInteger Returning nill ?
41487561
notasfeia
1
2022-05-01 17:48:49
<p>Can someone help me out? a Random.NextInteger function is returning nill everytime i run it</p> <p><strong><em>the function returning the nill</em></strong></p> <pre class='brush: lua'>local Tables = GetTablesFromAttackAnimation1(AttackFrameModule, (CanBackstab and AttackFrameModule.BackstabAnimation) and "BackstabA...
129880
0
Why is my gui not working with magnitude when two people play??
1419323251
L30N_C
22
2021-05-02 06:33:03
<p>Ok so i am making a shop. Everything is fine. I am using magnitude for the shop to open. The magnitude is scripted in a localscript inside a gui where the shop comes up.</p> <p>But when two people play the game, the magnitude stops working and gets buggy and stuff.</p> <p>I cant solve this problem myself so i figure...
123020
1
112096
0
103833540
deeskaalstickman649
388
2021-05-02 09:44:43
<p>The for loop checks for every player, while the code inside the if statement scope opens up the menu for the local player the script is running on. Therefore, whenever any player is within the minimum magnitude, the shop menu opens for every player. As this is a local script and local scripts get replicated across e...
1
How to make a global message? (A message that spreads over all servers)
181386826
Derzett
51
2019-08-07 16:42:37
<p>Hey so i've been looking on how to make a global message for ex. When the game shutdowns but i couldn't find anything. All i need is atleast a method to spread something globally and that's all.</p>
85290
1
79185
0
129265755
Vinceberget
1128
2019-08-07 19:03:27
<p>If you're going to make a message that can be customized and fire anytime then i might have the answer.</p> <p>Short answer: Data stores. Longer answer: Create a data store system with a string value that'll replicate onto other servers.</p> <p>Example:</p> <pre class='brush: lua'>local dss = game:GetService(DataSto...
0
Team income error?
37274601
Aperturee
22
2015-11-07 09:42:52
<pre class='brush: lua'>team_income = {} team_income["Camo"] = 20 team_income["White"] = 1000 INCOME_TIMER = 1 while (true) do for index, player in pairs(game.Players:GetPlayers()) do print(player.Name) if player.Neutral == false then player.cash.Value = player.cash.Value + team_income[...
24150
0
Is there any way I can get a client to read a _G variable?
9551275
ItsMeKlc
235
2017-07-19 06:12:57
<p>is there any way I can get a client to read a _G variable? I only need it to read it! If not, whats like the easiest way to get it replicated? (FE on)</p>
45478
0
ERROR: main.lua:9: attempt to perform arithmetic on a nil value (global 'playerCoords') help?
285886280
Djarmenise
5
2021-06-07 12:31:13
<pre class='brush: lua'>-- Enter / Exit marker events &amp; Draw Markers Citizen.CreateThread(function() while true do Citizen.Wait(0) local coords = GetEntityCoords(PlayerPedId()) local isInMarker, letSleep, currentZone = false, true for k,v in pairs(Config.Zones) do loc...
124165
0
I want to make a roblox day and night Cycle but is not working, i code the scrip on workspace?
483088590
TheVlogingAustin_YT
0
2018-04-17 11:04:35
<p>while true do lightning:SetMinutesAfterMidnight(lightning:GetMinutesAfterMidnight() + 0.75) wait(1) end</p>
56989
0
[SOLVED] Why wont my part face the way my character is facing/looking?
1544906313
iuufhr
0
2022-08-04 20:45:16
<p>game.ReplicatedStorage.Kame.RemoteEvent.OnServerEvent:Connect(function(plr) local Folder = game.ReplicatedStorage.Kame local core = Folder.Core:Clone() local core2 = Folder.Core2:Clone() local core3 = Folder.Core3:Clone()</p> <pre class="brush: lua">-- Appear core.Parent = plr.Character core.CFrame = plr.Character:F...
131102
0
How can I make this server script to share information about a player with the whole server work?
584127106
destinyscampchild
2
2022-06-17 22:41:32
<p>I’m trying to make it so that when a player touches a certain part (named “Trigger”), information about that player (an image of them, their name, and their account age) will be transmitted to the whole server, and players will be able to access that information via a ScreenGui in their PlayerGui. Currently, aforeme...
130385
0
Attempt to index nil with 'Team', can anyone help?
1902553017
hndcwffs
14
2022-09-17 09:24:11
<pre class='brush: lua'>local JailSystemFolder = ReplicatedStorage:WaitForChild("JailSystem") local GetPrison = JailSystemFolder:WaitForChild("GetPrison") local GetPolice = JailSystemFolder:WaitForChild("GetPolice") local GetPrisonTeamName = GetPrison:InvokeServer() local GetPoliceTeamName = GetPolice:InvokeServer() if...
131647
1
118894
2
559514967
T3_MasterGamer
845
2022-09-17 09:43:51
<p>Don't use <code>tostring</code> because it will error as it is a <a target="_blank" href="https://developer.roblox.com/en-us/api-reference/class/Team">Team instance</a>, not a number or string. Instead, get the Team's name by <code>Team.Name</code>.</p> <pre class='brush: lua'>if GetPlayer.Team.Name ~= GetPrisonTeam...
2
Help with adding +1 to a textbox that starts at 1?
50080920
SkrBolSp
15
2023-02-17 03:21:47
<p>i have a shop gui, after clicking on one of the items another gui opens and displays the picture, description and the amount of how many you want to purchase with an increase and decrease button. how do i add 1 or subtract 1 from a textbox?</p>
133083
2
120176
1
559514967
T3_MasterGamer
2189
2023-02-17 08:24:05
<h2>Modifying <a target="_blank" href="https://scriptinghelpers.org/user/Andromedual">@Andromedual</a>'s answer using <a target="_blank" href="https://scriptinghelpers.org/user/xInfinityBear">@xInfinityBear</a>'s comment and my modifications</h2> <p>The title above says it all, except for my modifications. What are my ...
0
How do i make a timer to kick a person after 30 seconds?
1285451263
christianovalo
0
2021-07-21 06:46:30
<p>Hi i've been making a captcha system for my roblox game and i wanted to make it so that if you don't complete the captcha in 30 seconds you get auto kicked i've tried this and it didn't work</p> <pre class='brush: lua'>game.Players.PlayerAdded:Connect(function(player) wait(30) player:Kick() end) </pre> <p>help would...
125561
0
Attempt to index nil with 'FindFirstChild'?
1337749930
ack_superbear
33
2020-10-18 16:48:06
<p>I'm trying to create a hold shift to sprint script. But when I try to get the player's character it gives the error that's in the title. Here's the code:</p> <pre class='brush: lua'>--Local script local UIS = game:GetService("UserInputService") local player = game.Players.LocalPlayer local char = player.Character lo...
114529
1
105213
1
114097134
lightifieds
25
2020-10-18 22:20:05
<p>You need to wait for the character to load in first.</p> <p>Replace</p> <pre class='brush: lua'>local char = player.Character </pre> <p>with</p> <pre class='brush: lua'>local char = player.Character or player.CharacterAdded:Wait() </pre>
0
it says expected end to close then at line 6?
442892530
Ey_Yatzy
6
2021-06-09 21:31:14
<pre class='brush: lua'><br /></pre> <p>~~~~~~~~~~~~~~~~~</p> <pre class='brush: lua'>local player = game.Players.LocalPlayer game.Workspace.Proximity.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local plr = game.Players:GetPlayerFromCharacter(hit.Parent) if plr == pla...
124233
0
My script to make a model move wont work but its working on a part?
531176465
Lava_Scripter
109
2018-04-19 08:36:30
<p>Hello,</p> <p>I was trying to make a whole model slide with my script</p> <p>This is the script i using now;</p> <pre class='brush: lua'>local TweenService = game:GetService("TweenService") local part = script.Parent:GetChildren() local goal = {} goal.Position = Vector3.new(0,100,0) local tweeninfo = TweenInfo.New(9...
57070
0
A damage script?
958002
Mystdar
352
2014-06-10 06:50:20
<p>When a part touches a person can the part deal 40 damage on touching the person then remove then put a damage prevenatation it so it doesn't happen again. Because if a character touches it many scripts make it do 40 damage several times. Thanks!</p>
6453
0
Script Doesnt Change GUI's Transparency?
1680108820
JmoneyPlayzOfficial
24
2023-02-06 02:39:22
<p>so this is a day and night script, when the music stops the transparency of the frame changes (or is supposed to change) but it doesn't, can anyone help?</p> <pre class='brush: lua'>local Lighting = game:GetService("Lighting") local ReplicatedStorage = game:GetService("ReplicatedStorage") local daySettings = Replica...
133029
0
I'm trying to make multiple children slide at once - what am I doing wrong?
22303673
Narroby
10
2015-03-14 03:49:33
<pre class='brush: lua'> button = script.Parent doors = script.Parent.Parent.CellDoors:GetChildren() function onClicked() for i,v in pairs(doors) do for c = 1, 7, .1 do v.CFrame = v.CFrame * CFrame.new(c, 0, 0) wait(0.1) end end end button.ClickDetector.MouseClick:connect(onClicked) </pr...
15744
1
18895
1
13667373
EzraNehemiah_TF2
3552
2015-03-14 14:36:43
<p>Instead of moving all of celldoors children, you can just change the CFrame of a model.</p> <hr /> <p>You can do this using :SetPrimaryPartCFrame().</p> <pre class='brush: lua'>workspace.Player1:SetPrimaryPartCFrame(0,0,0) --Sends the player to 0,0,0. </pre> <p>To do this we need a primary part. In the command bar, ...
0
How to make a raycast stop if it leaves a Region3 without using parts?
1017846707
Overseer_Prince
188
2023-03-16 13:04:07
<p>So Basically the title of the question is what im asking</p> <p>so basically without using any parts</p> <p>I want to manually have the raycast stop if it leaves the region</p> <p>the only Idea I have right now is calculating the magnitude distance direction and making it so that it ends before it leaves the region3...
133197
0
Why does this script not give me a tool when I sit on a seat?
100172682
SonGohan6
8
2020-12-27 10:55:28
<p>I'm trying to make is a script that will give the player a tool when you sit on a certain seat. Then, when the player jumps off the seat, the tool should be gone from their backpack.</p> <p>The code below is what I'm using and I cannot get it to work.</p> <pre class='brush: lua'><br /> function onChildAdded(child...
117753
1
107784
0
454425
WizyTheNinja
834
2020-12-27 13:40:27
<p>Try this out. There are some more modern ways of detecting seat changes and who did so. You can then get that info to give or remove the tool all in one function. Dont forget to check the players backpack and the character itself for tools, because when you equip a tool it gets moved from Backpack to Character until...
0
server scripts isnt changing values in replicated storage how can i fix this?
1418287117
ThePersonWithAPc
30
2020-06-30 00:10:32
<p>i have two scripts both spawning different npcs but they dont stop spawning</p> <p>here are the two scripts: i added a print for count and rich prints 1 whereas high prints 1 both scripts are in different global scripts in serverscriptservice</p> <pre class='brush: lua'>local npcs = game.ReplicatedStorage.NPCs.RichC...
107798
0
Does it matter how many remote events are in a game?
55847790
Sketchi
18
2018-05-20 18:17:01
<p>Does it matter how many remote events are in a game? Will it lag the server or something? My game has a lot, should I try to cram them down?</p>
58722
2
57233
2
39250676
ScriptGuider
5640
2018-05-20 19:02:11
<h2>Short answer: No</h2> <p>Excellent question though! The difference between having one remote or many to handle your client/server interactions is negligible. It all depends on what is deemed more organized to you, or what compliments the work environment of your game the most.</p> <p>Some people opt for using one R...
0
Finding vertices of a solid model?
20960275
GShocked
150
2016-07-25 05:16:52
<p>I want to know if there is any way to find the coordinates of vertices of a solid model. I want to do some basic airflow physics but I need to figure out how to find the coordinates of each vertex on a solid model first.</p> <p>Similar to this but with a solid model instead of mesh, and I don't know if he manually e...
33604
0
Why Isn't the new shirt and pants not applying to the person?
1961959172
imnotaguest1121
74
2022-06-19 01:03:19
<p>Hello! I am making a tool that If you activate It via clicking the screen with It equipped It will change your avater to a backrooms person, however while I was working on removing shirts and pants, I stumble across a problem, the problem Is that the new shirts and pants aren't applying</p> <p>script:</p> <pre class...
130399
0
Problem with opening a GUI with a keyboard character in this case &quot;m&quot; can someone help?
1720772585
pocvq
0
2021-02-21 14:05:00
<p>local mouse = game.Players.LocalPlayer:GetMouse() local gui = script.Parent.ScreenGUI.Frame</p> <p>mouse.KeyDown:Connect(function(key) if key == "m" then gui.Visible = not gui.Visible end end)</p> <p>that is my script anyways its not working I dont know why but if someone can help it would be nice it also says in th...
120460
0
roblox hwo to make a table with 2 values ?
59365781
yentedolfijn
0
2017-04-06 16:38:59
<p>so i wanna make a load system for customizable houses. to do that i need 2 values the name of the brick and the cframe.</p> <p>but i dont kopw how to store this in a table like i want a table with the nam bricks and when u use the print commmand like</p> <pre class='brush: lua'>print(bricks[1]) </pre> <p>it will out...
41708
0
How can I add an offset to a CFrame?
51241626
mcox6
5
2021-08-16 16:57:50
<p>I have a CFrame, represented by</p> <pre class='brush: lua'>local camera = workspace.CurrentCamera local camlookvector = camera.CFrame.LookVector </pre> <p>and I have a script that adds a shift lock to my tool when I equip it. It adds an offset to the camera. This is what it looks like:</p> <pre class='brush: lua'><...
126543
0
JSON Data Persistence
52167760
Bloxks
30
2014-02-17 21:40:33
<p>Can anyone tell me how to use jSon in data persistence?</p> <p>That means saving and loading.</p>
44
2
89
3
13416513
Merely
2122
2014-02-17 21:49:28
<p>Are you talking about the old player-based data persistence, or the new data stores API?</p> <p>To encode a table in JSON, use:</p> <pre class="brush: lua">local RbxUtility = LoadLibrary("RbxUtility") tableToEncode = {"Player1", "Player2", "Player3"} local encoded = RbxUtility.JSONEncode(tableToEncode) </pre> <p>The...
0
How to disable walking and jumping without changing the Humanoid properties?
559514967
T3_MasterGamer
458
2022-07-31 02:11:03
<p>Hello. I'm trying to disable walking and jumping whenever a player gets jump scared on all platforms. It also includes disabling the thumbstick/joystick and jump button. I tried disabling <code>HumanoidStateType.Jumping</code>, and it works, but when I set the Walk speed to 0, it doesn't disable the thumbstick/joyst...
131026
2
118372
1
953256806
SEAN_YT213
104
2022-08-01 10:18:46
<p>there is a GetControl function in the PlayerModule that you can use to disable all character controls</p> <pre class='brush: lua'>local player= game:GetService("Players").LocalPlayer local controls= require(LocalPlayer.PlayerScripts.PlayerModule):GetControls() controls:Disable()` </pre>
0
welding part to head without touched event?
33962991
Probix
80
2016-08-12 07:36:42
<p>I want the Part to weld to the Character's Head when the player spawns into the game. But, welding don't have the PlayerAdded event. How would I go about this?</p> <pre class='brush: lua'>function JustWelding (hit) local humanoid = hit.Parent:FindFirstChild("Humanoid") if humanoid then local ...
34456
1
37107
3
43590972
IDidMakeThat
1135
2016-08-12 08:32:26
<p>For this, it would be better to use the <code>CharacterAdded</code> event rather than <code>PlayerAdded</code>, as the former will also run after the player respawns. You will need the <code>PlayerAdded</code> to connect a function to <code>CharacterAdded</code>, however. You will need to use the <code>Character</co...
0
Trying to make a script that spawns a model from the ServerStorage infront of a Torso of a model?
67015061
ErskinePierre
48
2018-12-26 17:49:31
<p>I'm thinking of game.ServerStorage.Sentry:Clone().Parent = game.Workspace.Engineer.Torso.Position but it isn't working.</p> <p>If anyone can help me complete this script it would be greatly appreciated.</p>
73012
1
68972
0
9552668
SteamG0D
1613
2018-12-26 18:49:59
<p>So this is the one that works with a model:</p> <pre class='brush: lua'>workspace.DescendantAdded:Connect(function(descendant) if descendant.Name=="Engineer" then game.ServerStorage.Sentry:Clone().Parent = descendant.Torso end descendant.Torso.Sentry.PrimaryPart.CFrame = CFrame.new(thing.Torso.CF...
0
Unable to cast Instance to CoordinateFrame?
1627926818
ArastooYsf86
2
2022-09-14 15:51:07
131623
1
118873
0
1929477313
Kingu_Criminal
111
2022-09-15 09:22:56
<p>The error means there is an instance where there should be a CFRAME. Please check your code thoroughly before posting an issue. There is an error with the cases primarypartcframe</p> <pre class='brush: lua'>Case:SetPrimaryPartCFrame(Character.HumanoidRootPart.CFrame) </pre>
1
What does making a function a variable do?
37794064
Discern
1007
2014-10-12 02:34:07
<p>So if I have a code with this in it:</p> <pre class='brush: lua'>thefunction = function bleh(mhm) --does code here end </pre> <p>Why would I put "thefunction" there, and how would I use it?</p>
11613
1
14571
2
386992
BlueTaslem
18071
2014-10-12 02:47:59
<h1>Syntax (Sugar) Overview</h1> <p>What you have written won't compile.</p> <blockquote> <p>input:1: '(' expected near 'bleh'</p> </blockquote> <p>(You can either have the name left of the equals sign <em>or</em> right before the function parameters -- but you can't do both)</p> <hr /> <p>The following two snippets ...
0
Positioning a brick using a GUI failing?
2695962
Blackbrick2896
0
2015-02-23 01:11:23
<p>So I have this thing I'm working on that relies on three text GUIs and one TextButton GUI. The point is to get numbers entered by the user into each of the three GUIs and transfer those over to XYZ positions and apply them to a block. However when the TextButton (EnterButton) is clicked the block just moves to 0, 0,...
15233
0
[Solved] coin respawn not working serverscriptswrvice error?
1781541169
catsalt29
57
2020-09-13 19:58:25
<p>script</p> <pre class='brush: lua'>while wait() do local co = game.ReplicatedStorage.Coin:Clone() co.Parent = game.Workspace co.Position = (-math.random(1,100), math.random(1,100), -math.random(1,100)) end) </pre> <p>error: ServerScriptService.CoinRespawn:4: Expected ')' (to close '(' at column 16), got ...
113130
0
Tycoon Gamepass &quot;Mesh Chute&quot; Won't work, help me out?
290652683
kingofpronoobs
0
2018-06-16 12:24:38
<p>I suck at scripting</p> <p>its for my tycoon game</p> <p>here are the parts: Base, Chute, IDBar</p> <p>IDBar basics: You can type in the IDBAr</p> <p>Chute Basics: When a mesh touches the chute, it dissapears</p> <p>but there is way more than that</p> <p>This things is supposed to change you drops to a mesh, which o...
60468
0
[SOLVED] Expected identifier for unknown reason. any solution?
1983974344
superaceCZ
28
2022-11-15 15:05:19
<p>Hi i wanted to do a script that teleports you to position. that was not a problem but i used local part for the teleport script to get the part Position but it game a error and i have no idea why.</p> <p>script:</p> <pre class='brush: lua'>local teleportPart = workspace.MAP.["Stone Portal"].MAINPART.WinnerPart game....
132285
0
camera script not working in play mode ?
53720104
Layfonex
0
2015-05-11 12:49:03
<p><strong>freeze character movement, view close up, and freeze camera.. freeze camera not working in play mode.. also cant figure out how to make it face the front of the character</strong></p> <pre class="brush: lua">local ting = 0 function onTouched(hit) if ting == 0 then ting = 1 check = hit.Parent:Find...
17442
0
CFramevalue has no value. could someone please help?
92101177
Elixcore
1337
2018-04-26 16:48:09
<p>i tried inserting it with an instance.new and also through roblox studio but it sitll doesn't have a value, can anyone help?</p> <p>http://prntscr.com/jahq21</p>
57448
2
56138
2
338950628
RedcommanderV2
1256
2018-04-26 16:50:41
<p>A CFrame Value can only be set with scripts. You won't be able to see it but it still can hold the value. To set it it's really easy</p> <pre class='brush: lua'>local value = script.Parent -- Or where your value is value.Value = CFrame.new(0,0,0) -- Your CFrame </pre>
0
How do i damage every player using a script?
1648281165
YuiiIsOld
6
2021-04-06 10:07:45
<p>I've been trying to figure out how to damage every player, I searched for solutions on google and none of them worked, Here is what I got so far.</p> <pre class='brush: lua'>game.Workspace.i.Touched:Connect(function(hit) print("Touched") if hit.Parent:FindFirstChild("Humanoid") then print("Found a Ch...
122064
1
111193
0
672835190
Superexperiencedguy
184
2021-04-06 10:22:16
<p>I think you can use a for loop to get all the players in the game, then find the humanoid of each player, something like this:</p> <pre class='brush: lua'>for i,v in pairs(game.Players:GetChildren())do local player = game.Workspace:FindFirstChild(v.Name) if player.Humanoid then -- making sure that it is ac...
0
is it good idea to make &quot;fake&quot; remote event that will catch exploiters?
124655577
Sabailuridze
111
2022-08-02 06:32:01
<p>I am beginner programmer and I am about to finish my game but I do not know how secure it is, I can't also go back to all scripts I have made that fires remote server.</p> <p>I also don't really know how exploiters or hackers work</p> <p>so is it wise to make remote event called for example "Get50000Money" and when ...
131054
0
Print table contents onto 1 line?
73164823
iFlusters
355
2016-04-25 16:52:44
<pre class='brush: lua'>local MyTable = {"Foo", "Fee"} print(MyTable[1], MyTable[2]) </pre> <p>I can do that fine, but what if the script doesn't know how many there are in the table? How do I make it so it prints the entire table onto one line rather than:</p> <p>Foo Fee</p> <p>I would have</p> <p>Foo Fee</p> <p>I'm g...
29974
2
33359
1
76649634
theCJarmy7
1281
2016-04-25 16:56:44
<p>table.concat!</p> <pre class='brush: lua'>print(table.concat(myTable," this is inbetween the things")) </pre> <p>for more information, check <a target="_blank" href="http://wiki.roblox.com/index.php?title=Function_dump/Table_manipulation#table.concat">the wiki page for table.concat</a></p>
2
GUI Pop-Up
19045513
MrBriantacular
10
2014-02-17 14:48:43
<p>I’m having difficulty creating a script, where if you walk onto a certain part, holding an item, a GUI will pop up. Anybody able to help me?</p>
34
2
66
5
947798
MrNicNac
855
2014-02-17 14:51:29
<p>Assuming "holding an item" means "with a tool equipped" then you can do this (putting the script in the part they walk on)</p> <pre class='brush: lua'>local toolname = "Sword" -- What they should be holding when stepping on the part script.Parent.Touched:connect( function(hit) if hit.Parent then local pl...
0
So i want to stop the animation when my character's walkspeed changes from 0, how?
319722439
soreno2468
14
2020-09-16 01:31:28
<pre class='brush: lua'>local player = game.Players.LocalPlayer repeat wait() until player.Character local char = player.Character local hum = char.Humanoid local running = false local UIS = game:GetService("UserInputService") local ToggleSusan = game.ReplicatedStorage:WaitForChild("ToggleSusan") UIS.InputBegan:Connect...
113213
0
Points not given to my user only (points aren't given to me and only me) ?
1214606320
shebel159
2
2020-08-01 15:32:08
<p>I made a Points System for a cafe, when I tried to test it, I gave a tool to the owner and it worked but I didn't get a point, but then she gave me a tool and she got a point.</p> <p>When I searched for the problem in the studio, I found a player in the players folder, the player had my name, I wasn't running the ga...
110477
0
How can I make a Gui move Left and Right when you hold down a key, and then stop when you let go?
529859410
JackyW9cky
27
2023-02-12 22:56:38
<p>So, I had a cool idea to make a 2D Roblox Game only using Guis. I've seen one YouTuber do it before, and I wanted to try and make my own version. Everything was going great until I ran into a problem.</p> <p>In my game, I set both the Player's WalkSpeed and JumpPower to 0, then inserted a Frame inside of a ScreenGui...
133065