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@startuml 'https://plantuml.com/sequence-diagram class Room{ -int number Category:category } class Category{ -int id -string category } class Employee{ -int svnr -string name -string address } class RoomCleaner{ -string description Room:room } class Supervisor{ -string description -string subject } class Guest{ -int guestnr -string name -string address } class Booking{ Room:room Guest:guest LocalDate arrivalDate LocalDate departureDate } class ServicePackage{ -string description -double price -int numberOf } class ServicePackageSupervisor{ ServicePackage:servicePackage Supervisor:supervisor } Room "*" -> "1" Category Guest "*"--"*" Room (Guest,Room)..Booking Employee "1"-->"*" Supervisor Employee "1"-->"*" RoomCleaner Room "1"<--"*" RoomCleaner ServicePackage "*"--"1..*" Supervisor (ServicePackage,Supervisor)--ServicePackageSupervisor @enduml
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@startuml object "Automate Host (customer)" as automate_host <<Linux, Habitat>>{ +automate-ui +edge load balancer automate-gateway deployment-cli deployment-service license-control-service config-mgmt-service ingest-service compliance-policy-service compliance-reporting-service compliance-scanner-service postgres notifications-service authz-service user-token-service elasticsearch elasticsearch-curator } object "License Host (chef)" as license <<Linux, Habitat>> { +license } object "Chef" as chef <<External>> object "Inspec" as inspec <<External>> object "Web Browser" as browser <<External>> license -up-> automate_host : manual copy chef -left> automate_host : https/rest inspec -down-> automate_host : https/rest browser <-> automate_host : https/rest @enduml
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@startuml class SignalReceiverTreeView { + dirty : bool <<set>> <<const>> k_VerticalPadding : float = 5 <<const>> k_HorizontalPadding : float = 5 + SignalReceiverTreeView(state:TreeViewState, multiColumnHeader:MultiColumnHeader, receiver:SignalReceiver, serializedObject:SerializedObject) + readonlySignals : bool <<get>> <<set>> + SetSignalContext(assetContext:SignalAsset) : void SetSerializedProperties(serializedObject:SerializedObject) : void + Draw() : void + RefreshIfDirty() : void + {static} GetColumns() : MultiColumnHeaderState.Column[] AddItem(root:TreeViewItem, id:int, enabled:bool) : void GetTotalHeight() : float {static} FindIdForSignal(signals:SerializedProperty, signalToFind:SignalAsset) : int } TreeView <|-- SignalReceiverTreeView SignalReceiverTreeView --> "signals" SerializedProperty SignalReceiverTreeView --> "events" SerializedProperty SignalReceiverTreeView --> "m_Target" SignalReceiver SignalReceiverTreeView --> "signalAssetContext" SignalAsset @enduml
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@startuml Actor User Actor UserVippsApp Participant Merchant Participant Vipps User -> Merchant : Start agreement Merchant -> Vipps : Draft agreement note right Example "scopes: "name address email" end note Vipps --> Merchant : Session link Merchant -> UserVippsApp : Trigger session UserVippsApp -> Vipps : Approve agreement and detail sharing Vipps -> Vipps : Save Consent and generate sub alt Initial charge Vipps -> Vipps : Perform payment end Vipps --> UserVippsApp : Response UserVippsApp -> Merchant : Response Merchant -> Vipps : Get agreement details Vipps --> Merchant : Return details, sub included Merchant -> Vipps : Get on userinfo/{sub} Vipps --> Merchant : Return userinfo Merchant -> Merchant : Handle session result @enduml
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' Copyright 2002-2022 CS GROUP ' Licensed to CS GROUP (CS) under one or more ' contributor license agreements. See the NOTICE file distributed with ' this work for additional information regarding copyright ownership. ' CS licenses this file to You under the Apache License, Version 2.0 ' (the "License"); you may not use this file except in compliance with ' the License. You may obtain a copy of the License at ' ' http://www.apache.org/licenses/LICENSE-2.0 ' ' Unless required by applicable law or agreed to in writing, software ' distributed under the License is distributed on an "AS IS" BASIS, ' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ' See the License for the specific language governing permissions and ' limitations under the License. @startuml skinparam svek true skinparam ClassBackgroundColor #F3EFEB/CCC9C5 skinparam ClassArrowColor #691616 skinparam ClassBorderColor #691616 skinparam NoteBackgroundColor #F3EFEB skinparam NoteBorderColor #691616 skinparam NoteFontColor #691616 skinparam ClassFontSize 11 skinparam PackageFontSize 12 skinparam linetype ortho package org.orekit #ECEBD8 { package propagation.semianalytical.dsst #DDEBD8 { Package forces #CBDBC8 { interface DSSTForceModel interface ShortPeriodTerms DSSTForceModel <|-- DSSTTesseral DSSTTesseral --> TesseralShortPeriodicCoefficients ShortPeriodTerms <|-- TesseralShortPeriodicCoefficients } package utilities #CBDBC8 { package hansen #CCCCC7 { class HansenTesseralLinear } TesseralShortPeriodicCoefficients *--> "*" ShortPeriodicsInterpolatedCoefficient DSSTTesseral *--> HansenTesseralLinear } package forces.gravity.potential #CBDBC8 { interface UnnormalizedSphericalHarmonicsProvider UnnormalizedSphericalHarmonicsProvider "1" <--* DSSTTesseral } } @enduml
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@startuml class ProfileCreationDto { + UserId : string <<get>> <<set>> + ProfilePictureUrl : string <<get>> <<set>> + Title : string <<get>> <<set>> + Rating : decimal <<get>> <<set>> + Description : string <<get>> <<set>> + Skills : List<string> <<get>> <<set>> + Experience : List<string> <<get>> <<set>> } @enduml
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@startuml title Centralized energy saving activation Diagram participant "MnS producer of Centralized ES" as MnSProdCSON participant "Performance Assurance MnS producer" as MnSProdPA participant "Provisioning MnS producer" as MnSProdProv participant "NR Capacity Booster Cell" as NRCapacityBCell participant "NR Cells" as NRCandidateCells MnSProdPA <- NRCapacityBCell: 1. Collects traffic load performance measurements MnSProdPA <- NRCandidateCells: 1. Collects traffic load performance measurements MnSProdPA -> MnSProdCSON: 2. Collects traffic load performance measurements note over MnSProdCSON: Analyzes traffic load performance measurements opt if decision is taken that the NR capacity booster cell should enter the energySaving state MnSProdCSON -> MnSProdProv: 3. <i>modifyMOIAttributes</i> (NR Capacity Booster Cell, (energySaving, old value = 'off', new value = 'on')) MnSProdProv -> NRCapacityBCell: 4. Configures NR Capacity Booster Cell note over NRCapacityBCell: 5. May initiate handover actions MnSProdProv -> NRCandidateCells: 6. Configures Candidate Cells note over NRCapacityBCell: 7. Enters energySaving state NRCapacityBCell -> MnSProdProv: 8. Informs that energySaving state has changed MnSProdProv -> MnSProdCSON: 9. <i>notifyMOIAttributeValueChanges</i> (NR Capacity Booster Cell, (energySaving, old value = 'off', new value = 'on')) end @enduml
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@startuml 'https://plantuml.com/use-case-diagram left to right direction actor Bibliotecario as b package ApiBiblioteca{ usecase "Actualizar Recurso" as uc1 usecase "Consular Disponibilidad de Recurso " as uc2 usecase "Crear Recurso" as uc3 usecase "Devolver recurso" as uc4 usecase "Eliminar Recurso" as uc5 usecase "Guardar Recurso" as uc6 usecase "Listar Recurso" as uc7 usecase "Prestar Resurso" as uc8 usecase "Recomendar por tematica" as uc9 usecase "Recomendar por tipo" as uc10 usecase "Recomendar por tematica y tipo" as uc11 } b -->uc1 b -->uc2 b -->uc3 b -->uc4 b -->uc5 b -->uc6 b -->uc7 b -->uc8 b -->uc9 b -->uc10 b -->uc11 @enduml
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@startuml Create Bot hide footbox actor Administrator Administrator -> "Create Item : UI" as UI: Create Item Button activate UI UI -> GraphQLResolvers: << POST >> activate GraphQLResolvers GraphQLResolvers -> ItemModel: addItem(item: ItemInputSchema) activate ItemModel activate FileStorage ItemModel -> FileStorage: addPhoto FileStorage -> ItemModel: S3 link deactivate FileStorage activate Database ItemModel -> Database: addItem Database -> ItemModel: Serializable info deactivate Database ItemModel --> GraphQLResolvers: Item was added deactivate ItemModel GraphQLResolvers --> UI: Returned to client deactivate GraphQLResolvers UI --> Administrator: Display item deactivate UI @enduml
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@startuml interface Observer{ +update() } class Orcs{ +update() } class Hobbits{ +update() } class Weather{ -observers +addObserver() +removeObserver() -notifyObservers() } Orcs --|> Observer Hobbits --|> Observer Weather -left-> Observer: -observers @enduml
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@startuml left to right direction skinparam shadowing false interface Struct interface Clause interface Rule { + head: Struct + body: Term + {static} of(head: Struct, **varargs** body: Term): Rule } interface Fact Struct <|-- Clause Clause <|-- Rule Rule <|-- Fact @enduml
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@startuml enum State { ACTIVE INACTIVE } class Profile { String name String email } class DjangoUser { User user } class Party { String name Profile created_by State _state Integer template_party_id } class Food { String name Decimal price } class Membership { Integer profile_id Integer party_id Boolean is_owner Decimal total_sponsored } class MemberFoodExclude { Integer membership_id Integer ordered_food_id } class OrderedFood { Integer party_id String food_name Decimal price_per_unit Integer quantity } DjangoUser "1" --- "1" Profile Profile "1" *-- "many" Membership Membership "1" *-- "many" MemberFoodExclude Membership "many" *-- "1" Party Party "1" --* "many" OrderedFood Party "1" *-- "1" Profile TemplateParty "1" --* "many" Party @enduml
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@startuml namespace Psr.Http.Message { interface UploadedFileInterface { +{abstract} StreamInterface <b>getStream</b>() +{abstract} <b>moveTo</b>(string) +{abstract} int|null <b>getSize</b>() +{abstract} int <b>getError</b>() +{abstract} string|null <b>getClientFilename</b>() +{abstract} string|null <b>getClientMediaType</b>() } } @enduml
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@startuml post-data == Post Data == actor "Main Service" as MainService <<My>> database "InteractionDatabase" as InteractionDatabase <<My>> database "InteractionCache" as InteractionCache <<My>> activate MainService MainService ->> InteractionDatabase: InteractionEntity MainService ->> InteractionCache: [[{InteractionEvent.Confirmed}Confirmed]] MainService ->> InteractionCache: [[{InteractionEvent.Rejected}Rejected]] MainService ->> InteractionCache: [[{InteractionEvent.Rejected.Expired}Expired]] MainService ->> InteractionCache: [[{InteractionEvent.Rejected.Rejected}Rejected]] deactivate MainService @enduml
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@startuml actor "Researcher" as User participant "User \n Interface" as ui participant Simulation participant "Data \n Storage" as ds participant "Area \n Coverage \n Algorithm" as area participant "Insect \n tracking" as tracking participant "Insect \n Measurement \n Sensors" as sensors participant "Server \n Communication \n interface" as servercomm participant "Insect \n User \n Communication \n interface" as insectcomm participant "Insect \n Motor \n Control" as imc activate User #FFBBBB User -> ui : stop() activate ui #FFBBBB deactivate User ui -> area : returnToBase() deactivate ui activate area #FFBBBB area -> ds : insert(details) activate ds #FFBBBB deactivate ds deactivate area @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface TaxCategoryAddTaxRateAction [[TaxCategoryAddTaxRateAction.svg]] extends TaxCategoryUpdateAction { action: String taxRate: [[TaxRateDraft.svg TaxRateDraft]] } interface TaxCategoryUpdateAction [[TaxCategoryUpdateAction.svg]] { action: String } @enduml
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@startuml class GlobalEventsContainer.SingletonHolder { {static} -instance: GlobalEventsContainer -SingletonHolder() } @enduml
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Input signals: * enable * disable * bfd-up * bfd-down * bfd-kill Output signals: * bfd-up * bfd-down * bfd-kill @startuml title BFD global toggle [*] --> DOWN_ENABLED : [enabled] [*] --> DOWN_DISABLED : [disabled] DOWN_ENABLED -r-> DOWN_DISABLED : disable DOWN_ENABLED --> UP_ENABLED : bfd-up DOWN_ENABLED : bfd-kill / proxy bfd-kill DOWN_ENABLED : bfd-fail / proxy bfd-fail DOWN_DISABLED -l-> DOWN_ENABLED : enable DOWN_DISABLED --> UP_DISABLED : bfd-up DOWN_DISABLED : bfd-fail / proxy bfd-fail UP_ENABLED -r-> UP_DISABLED : disable / emit bfd-kill UP_ENABLED -u-> DOWN_ENABLED : bfd-down / proxy bfd-down\nbfd-kill / proxy bfd-kill UP_ENABLED : enter / emit bfd-up UP_DISABLED -l-> UP_ENABLED : enable UP_DISABLED -u-> DOWN_DISABLED : bfd-down @enduml
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@startuml FactorySetup package domino-jnx { interface DominoClient interface DominoProcess } package keep-core { enum KeepFactorySource interface KeepFactory KeepFactorySource - KeepFactory } note top of KeepFactorySource : This singleton contains\nthe actual KeepFactory in use note top of KeepFactory: Interface with complete\nimplementation of all methods package keep-core-test { class ModuleKeepFactory implements KeepFactory class MockKeepFactory implements KeepFactory class ForDbTestsKeepFactory implements KeepFactory } KeepFactory - DominoClient KeepFactory - DominoProcess @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ExternalOAuthFailedError [[ExternalOAuthFailedError.svg]] extends ErrorObject { code: String message: String } interface ErrorObject [[ErrorObject.svg]] { code: String message: String } @enduml
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@startuml ' Useful references /' https://plantuml.com/class-diagram https://plantuml.com/sequence-diagram https://plantuml.com/creole https://plantuml-documentation.readthedocs.io/en/latest/formatting/all-skin-params.html https://plantuml-documentation.readthedocs.io/en/latest/formatting/all-skin-params.html#class https://plantuml-documentation.readthedocs.io/en/latest/formatting/color-names.html https://www.w3schools.com/colors/colors_names.asp https://plantuml.com/color '/ hide circle hide empty fields hide empty methods ' hide stereotypes abstract class AccessControl class Contract class Role abstract class Account class OwnedAccount class ContractAccount Contract -up-|> AccessControl Contract "1" *--right--> "0..*" Role : " has " Role --> Role Role "0..*" ..right.. "0..*" Account : " granted to " OwnedAccount -up-|> Account ContractAccount -up-|> Account @enduml
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@startuml skinparam componentStyle uml2 package "Client" { [KeyStore] [ClientApp] as ClientApp } interface "TCP" as TCPAuthServiceAPI interface "TCP" as TCPFileDeletorAPI interface "TCP" as TCPFileFetcherAPI interface "TCP" as TCPFileCreatorAPI package "Server" as Server { [AuthService] as AuthService [FileDeletor] as FileDeletor [FileFetcher] as FileFetcher [FileCreator] as FileCreator database "HDFS" as HDFS interface "Java API" as HDFSJavaAPI database "AuthDB" as AuthDB interface "Java API" as AuthDBJavaAPI } ClientApp -down-> TCPAuthServiceAPI ClientApp -down-> TCPFileFetcherAPI ClientApp -down-> TCPFileCreatorAPI ClientApp -down-> TCPFileDeletorAPI TCPAuthServiceAPI -down- AuthService TCPFileDeletorAPI -down- FileDeletor TCPFileFetcherAPI -down- FileFetcher TCPFileCreatorAPI -down- FileCreator HDFSJavaAPI -down- HDFS AuthDBJavaAPI -down- AuthDB FileFetcher --> HDFSJavaAPI FileCreator --> HDFSJavaAPI FileDeletor --> HDFSJavaAPI AuthService --> AuthDBJavaAPI ClientApp -[hidden]right- KeyStore AuthService -[hidden]right- FileDeletor FileDeletor -[hidden]right- FileFetcher FileFetcher -[hidden]right- FileCreator Client -[hidden]down- Server FileFetcher -[hidden]down- HDFSJavaAPI @enduml
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@startuml left to right direction :Application Developer: as Actor rectangle "Automotive Data Center" { (Manage Applications) as U1 } Actor --> U1 @enduml
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@startuml class Product { - String head - String body - string arm - String leg - String foot } abstract class AbstractBuilder { # Product product = new Product() + abstract void buildHead() + abstract void buildBody() + abstract void buildFoot() + Product build() return product } class ConcreteBuilder extends AbstractBuilder { + void buildHead() + void buildBody() + void buildFoot() } class Directory { - AbstractBuilder builder + Product build() return builder.build() } AbstractBuilder *-- Product ConcreteBuilder ..> Product Directory o-- AbstractBuilder Directory ..> Product @enduml
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@startuml package "Accounts Services - producer" as ass{ (Discovery Service) as disc [Banking Library] as lib [Bank Account Service] as acc lib <.. acc acc .> disc : register } package "Mobile - consumer"{ [Mobile Banking Service] as mob mob .> disc : register acc <-- mob : HTTP Mobile_UI -> mob: HTTP } package "ATM - consumer"{ [ATM Service] as atm atm .> disc : register acc <-- atm: HTTP atm <- ATM_UI: HTTP } note right of disc Service location and load balancing endnote @enduml
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@startuml 'default left to right direction :developer: as "Developer" :experimenter: as "Experimenter" :productionManager: as "Production Manager" :admin: as "Administrator" :demonstrator: as "Demonstrator" (development) as "Make developments" (manageApplicationLifecycle) as "Manage application lifecycle" (experiment) as "Experiment" (manageProductionPlatform) as "Manage production plateform" (usePlatform) as "Use plateform" (managePlatform) as "Manage plateform" (manageApplication) as "Manage applications" (manageAccess) as "Manage access" (publishApplication) as "Publish application" (monitorPlatform) as "Monitor plateform" (operate) as "Operate" (superversion) as "Superversion" (acl) as "Make ACL" (demonstrate) as "Demonstration" developer --> (development) experimenter --> (experiment) productionManager --> (manageProductionPlatform) demonstrator --> (demonstrate) admin --> (operate) (development) .> (manageApplicationLifecycle) : extends (development) .> (experiment) : extends (development) .> (publishApplication) : extends (experiment) .> (usePlatform) : include (experiment) .> (managePlatform) : include (managePlatform) .> (manageApplication) : include (managePlatform) .> (manageAccess) : include (experiment) .> (monitorPlatform) : include (manageProductionPlatform) .> (monitorPlatform) : include (operate) .> (superversion) : include (operate) .> (acl) : include (demonstrate) .> (usePlatform) : include @enduml
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@startuml skinparam sequenceMessageAlign center skinparam sequence { ArrowColor DeepSkyBlue ActorBorderColor DarkBlue LifeLineBorderColor black LifeLineBackgroundColor #A9DCDF ParticipantBorderColor Black ParticipantBackgroundColor DeepSkyBlue ParticipantFontStyle Bold ActorBackgroundColor DimGrey ActorFontColor DeepSkyBlue ActorFontSize 17 ActorFontName Aapex } autonumber actor PowerUserAdministrator PowerUserAdministrator -> ":UI": GetDevicesInHouseGrid activate ":UI" ":UI" -> ":Controller": GetHouseGridListToString() activate ":Controller" ":Controller" -> ":House": GetHouseGridListToString() activate ":House" ":House" -> ":House": GetHouseGridListToString() ":Controller" <-- ":House": String deactivate ":House" ":UI" <-- ":Controller": String deactivate ":Controller" PowerUserAdministrator <--":UI":String PowerUserAdministrator -> ":UI": ChooseHouseGrid ":UI" -> ":Controller": GetGridNameByPosition() activate ":Controller" ":Controller" -> ":House": GetGridNameByPosition() activate ":House" ":House" -> ":House": GetGridNameByPosition() ":Controller" <-- ":House": String deactivate ":House" ":UI" <-- ":Controller": String deactivate ":Controller" ":UI" -> ":Controller": GetDeviceListContentNameTypeLocationByGrid() activate ":Controller" ":Controller" -> ":House": GetDeviceListContentNameTypeLocationByGrid() activate ":House" ":House" -> ":House": GetDeviceListContentNameTypeLocationByGrid() ":Controller" <-- ":House": String deactivate ":House" ":UI" <-- ":Controller": String deactivate ":Controller" PowerUserAdministrator <-- ":UI": String @enduml
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@startuml autonumber participant "Smart Contextual Assistance\nApp" as app participant "My Bracelet\nHyperty" as myBra participant "My Heart\nData Object" as myHeart participant "My Steps\nData Object" as mySteps participant "Heart Rate Sensor\nAPI" as heartrateAPI participant "Pedometer Sensor\nAPI" as pedometerAPI participant "Syncher" as sync participant "My Heart\nContextURL" as myHeartURL participant "My Steps\nContextURL" as myStepsURL app -> myBra : startReading( options ) loop myBra <- heartrateAPI : onchange( event ) myBra -> myHeart : set data group MyHeart changes are published in myHeartURL myHeart -> sync : syncCallback( my heart changes ) sync -> myHeartURL : update( my heart changes ) end group MyHeart changes are notified to app myHeart -> app : appCallback( my heart changes ) end end loop myBra <- pedometerAPI : onchange( event ) myBra -> mySteps : set data group mySteps changes are published in myHeartURL mySteps -> sync : syncCallback( my steps changes ) sync -> myStepsURL : update( my steps changes ) end group mySteps changes are notified to app mySteps -> app : appCallback( my steps changes ) end end @enduml
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/Scenarios/ExampleUseCase.plantuml
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@startuml usecase left to right direction rectangle "Update user data in database" { usecase interaction as "Update user data" usecase crud as "CRUD action" <<interface>> interaction <|.. crud : Extends usecase display as "Display data to user" display <|.. crud: Extends } actor User as "System user" display -- User User -- interaction @enduml
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/Docs/GameClassDiagram.puml
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v-bodnar/Spartaaa
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@startuml title Game - Class Diagram package "com.freetimers.spartacus.game"{ +class GameFactory{ Game createGame(Deck<IntrigueCard> intrigueDeck, Deck<MarketCard> marketDeck, Deck<DominusCard> dominusDeck) } GameFactory *-- Game +interface Game { +String getId() +boolean connect(String password) +void selectDominus(PlayerDto player) +int getRound() ' Upkeep +void chooseGladiatorsToRelease(DominusDto target) ' Intrigue phase +void chooseGladiatorsToRelease(DominusDto target) +DominusDto getActiveDominus() +void requestHelp(DominusDto source, DominusDto target, IntrigueCard intrigue) +CompletionStage<Void> playIntrigue(DominusDto source, DominusDto target, IntrigueCard intrigue) +void sellIntrigue(IntrigueCardDto intrigue) +void useDominusSkill(DominusDto dominus) +CompletionStage<Void> playReaction(DominusDto source, ReactionCard reactionCard, IntrigueCard intrigueTarget) +void finishTurn(DominusDto dominus) ' MarketPhase +CompletionStage<Void> makeOffer(OfferDto offer) +void acceptOffer(OfferDto offer) +void declineOffer(OfferDto offer) +void sellCard(DominusDto source, Card card) +void finishTrading(DominusDto dominus) +void makeBet(DominusDto source, int goldCoins) } ~class CoreGame extends Game{ -Instant startTime -Instant finishedTime -List<Dominus> dominusList -Deck<MarketCard> marketDeck -Deck<IntrigueCard> intrigueDeck -Phase gamePhase -State gameState -List<UpkeepPhase> upkeepPhase -List<IntriguePhase> intriguePhase -List<MarketPhase> marketPhase -List<ArenaPhase> arenaePhase } CoreGame *-- Dominus CoreGame *-- Phase CoreGame *-- UpkeepPhase CoreGame *-- IntriguePhase CoreGame *-- MarketPhase CoreGame *-- ArenaPhase CoreGame *-- State ~class Dominus{ -DominusCard dominusCard -Player activePlayer -List<GladiatorCard> gladiators -List<SlaveCard> slaves -List<EquipmentCard> equipmentCard -List<IntrigueCard> hand -Integer guardsNumber -Integer goldCoins -Integer influence -boolean arenaHost ~void giveGold(int goldCoins) ~void takeGold(int goldCoins) ~void increaseInfluence(int influence) ~void decreaseInfluence(int influence) ~void giveCard(Card card) ~void takeCard(Card card) ~void moveGuardFromHand() } Dominus*--Player ~class Player{ -String name -String sessionToken -String avatar ~getters() } ~class UpkeepPhase{ ~void chooseGladiatorsToRelease(Dominus target) } UpkeepPhase*--Dominus ~class IntriguePhase{ List<Intrigue> intrigues ~Dominus getActiveDominus() ~boolean isDominusActive() ~void requestHelp(Intrigue intrigue) ~CompletionStage<Void> playIntrigue(Intrigue intrigue) ~void sellIntrigue(IntrigueCard intrigue) ~void useDominusSkill(Dominus dominus) ~void playReaction(Intrigue intrigue) ~void finishTurn(Dominus dominus) } IntriguePhase*-- Dominus IntriguePhase*-- Intrigue ~class Intrigue{ -IntrigueState intrigueState -Dominus source -Dominus support -Set<Dominus> target -SchemeCard schemeCard -List<ReactionCard> reactions ~getters() playReaction(Intrigue intrigue) } Intrigue *-- IntrigueState Intrigue *-- Dominus ~class MarketPhase{ -List<MarketCard> auction -MarketCard revealedMarkedCard -Map<Dominus, MarketCard> completedTrades -List<Offer> offersMade -Map<Dominus, Integer> stash ~makeOffer(Offer offer) ~void acceptOffer(Offer offer) ~void declineOffer(Offer offer) ~void finishTrading(Dominus dominus) ~void makeBet(Dominus source, int goldCoins) } MarketPhase *-- Dominus MarketPhase *-- Offer ~class Offer{ -String id -Dominus source -Card card -Integer goldCoins -Dominus target -OfferState state ~getters() } Offer *-- OfferState Offer *-- Dominus enum IntrigueState{ ACTIVE SUCCESS FAILURE } enum OfferState{ ACTIVE DECLINED } enum State{ NEW STARTED PAUSED ABANDONED FINISHED } enum Phase{ LOBBY UPKEEP INTRIGUE MARKET ARENA AWARDS } } @enduml
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class
d2752b0e1818ac51f11c0c8840172db0292a8f41
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title Disconnect during interaction with light bulb participant LightBulbActivity participant NetworkManager box "Application" #LightBlue participant LightBulbActivity participant NetworkManager end box database Backend LightBulbActivity -> NetworkManager: setColor(Device, Color, Callback) NetworkManager -[#0000FF]> Backend : API call NetworkManager x<[#0000FF]- Backend : SensorValues LightBulbActivity<- NetworkManager : Connection lost. LightBulbActivity-> LightBulbActivity: Display error message.
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/plantuml/designpattern/concept-flyweight-3.plantuml
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windowforsun/blog
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2023-09-04T03:17:39.674741
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@startuml [BusStationA] --> Bus1 [BusStationC] --> Bus1 [BusStationD] --> Bus1 [BusStationA] --> Bus2 [BusStationB] --> Bus2 [BusStationC] --> Bus2 [BusStationB] --> Bus3 [BusStationC] --> Bus3 [BusStationD] --> Bus3 @enduml
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/design_patterns/creational/builder/1. builder_pattern.puml
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kevinwong1983/exploration
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refs/heads/master
2022-06-09T09:48:26.087800
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@startuml skinparam monochrome true class Director { construct() } interface Builder { buildPart() } class ConcreteBuilder { buildPart() build() } Director -l-o Builder Builder <|-r- ConcreteBuilder note TOP of Director Director uses the builder interface to assemble the product. Depending on which concrete builder it is using, it will result in different concrete products. end note note TOP of ConcreteBuilder Once the Director has called the methods to build the product, the director needs to get a reference to the finished product. Here is where the build method comes in. The build method takes all the parts that have been added to the object via the Builder interace, assembles the final product and returns that product to the Director. end note @enduml
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DonPavlov/DuploTrain
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53559de98f90a6b7761342da73c7c20fd4248f7a
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2023-03-25T17:15:10.890234
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@startuml [*] --> Connecting Connecting -> Connecting : wait for connect ' Remove wifi debugging ' Connecting -----> [*] : wifi connection timeout Connecting --> Idle : connected Idle --> ParseData : receivedData ParseData --> changeSpeed : speeddata ParseData --> playSound : sounddata changeSpeed -> Idle playSound -> Idle ' Test first the basic functionality ' Idle --> changeSpeed : movement ' Idle --> changeSpeed : lightsensor ' Idle --> playSound : lightsensor @enduml
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sequence
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/docs/DIAGRAMMA_CLASSI.puml
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[]
no_license
Diffblue-benchmarks/Frarlo-GiocoDeiCammelli
55a79629979b5d6fda07ea7999e3db1eb2bbee8c
5609b680335e12566f19b28bc738bf73a2e33de7
refs/heads/master
2020-05-26T11:05:49.603090
2019-05-23T10:05:08
2019-05-23T10:05:21
188,209,826
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@startuml GiocoPalla PApplet <|-- GiocoPalla class GiocoPalla { -{static}INSTANCE: GiocoDeiCammelli -- -inputManager: InputManager -valueManager: ValueManager -entityManager: EntityManager -currentGui: Gui -- 'Ereditato da PApplet +width: int 'Ereditato da PApplet +height: int -- -GiocoDeiCammelli() +{static} getInstance(): GiocoDeiCammelli -- 'Effettua il setup della finestra di processing ed 'inizializza gli attributi della classe +setup(): void 'Setta la dimensione della finestra +settings(): void 'Disegna la finestra di gioco (gui) corrente +draw(): void -- 'Cambia la finestra di gioco (gui) visualizzata +displayGui(newGui: Gui): void } GiocoPalla"1" -- "1"ScaledResolution: > class ScaledResolution { -width: float -height: float -- -scaledWidth: float -scaledHeight: float -- -widthScaleFactor: float -heightScaleFactor: float -- +ScaledResolution(width: float, height: float, scaledWidth: float, scaledHeight: float) +ScaledResolution(width: float, height: float, scaleFactor: float) +setupScaling(enable: true): void +scaleX(toScale: float): float +scaleY(toScale: float): float } GiocoPalla"1" -- "1"InputManager: > class InputManager { -subscriptions: Map<Object, InputSubscription> +subscribe(subscriber: Object): InputSubscription +unsubscribe(subscriber: Object): InputSubscription +post(letto: InputData); } InputManager"1" -- "0...*"InputSubscription: > class InputSubscription { -queue: Queue<InputData> +poll(): InputData ~post(letto: InputData); } InputSubscription -- InputData: > interface InputData { } InputData <|-- NoInput class NoInput { -NoInput() +{static}instance(): NoInput } InputData <|-- InputGyroscope class InputGyroscope { -xAxis: float -yAxis: float } GiocoPalla -- Gui 'Interfaccia di base che rappresenta una schermata del gioco '(ex. schermata di gioco, menu principale, menu delle opzioni, etc.) interface Gui { 'Disegna la Gui +onRender(): void 'Chiamato quando la finestra cambia dimensioni +onResize(newWidth: float, newHeight: float): void 'Clicka la gui alle coordinate date +onClick(xPos: float, yPos: float): void 'Chiamato quando la gui viene chiusa (perchè cambiata con un'altra) +onGuiClose(): void } Gui <|-- BaseGui 'Implementazione di base della Gui con implementazioni dei metodi e 'attributi che sono comuni a gran parte delle gui abstract class BaseGui { 'Componenti che compongono questa gui ~components: List<GuiComponent> ~width: float; ~height: float; 'Disegna i componenti della gui +onRender(): void 'Si occupa di determinare quale elemento della gui sia stato clickato 'e richiama il relativo metodo +onClick(xPos: float, yPos: float): void 'Setta dimensioni e richiama l'altro onResize +onResize(newWidth: float, newHeight: float): void -- 'Metodi vuoti implementati solo per evitare di doverlo 'poi fare per ogni classe che estende questa +onResize(): void +onGuiClose(): void } BaseGui"1" o-- "0...*"GuiComponent: contains > 'Interfaccia di base per ogni classe che rappresenta un elemento della gui '(ex. bottone, label, textbox, etc) interface GuiComponent { +onRender(): void +intersects(xPos: float, yPos: float): boolean +onClick(xPos: float, yPos: float): void -- +getX(): float +setX(float x): void +setCenterX(float x): void -- +getY(): float +setY(y: float): void +setCenterY(y: float): void -- +float getWidth(): float +setWidth(width: float): void -- +getHeight(): float +void setHeight(height: float): void } GuiComponent <|-- BaseGuiComponent 'Implementazione di base della Gui con implementazioni dei metodi e 'attributi che sono comuni a gran parte dei componenti abstract class BaseGuiComponent { ~x: float ~y: float ~width: float ~height: float 'Determina se il componente occupa la posizione data +intersects(xPos: float, yPos: float): boolean +isHovered(): boolean +onResize(): void } BaseGui <|-- GameGui 'Schermata di gioco, in cui si svolge il gioco vero e proprio class GameGui { -{static}backgroundColor: ColorValue 'Inizializza il bottone per mettere il gioco in pausa +GameGui() 'Disegna il gioco e i componenti della gui +onRender(): void } GiocoPalla -- EntityManager class EntityManager { -entities: List<Entity> +render(): void } EntityManager"1" o-- "0...*"Entity: contains > interface Entity { 'Gestisce la fisica dell'entità +onTick(): void 'Disegna l'entità +onRender(): void } Thread <|-- PhysicsThread Entity -- PhysicsThread InputSubscription -- PhysicsThread class PhysicsThread { -entity: Entity +run(): void } Entity <|-- BallEntity class BallEntity { -xPos: float -yPos: float -radius: float 'Muove la palla +onTick(): void 'Disegna la palla +onRender(): void } Entity <|-- PoolEntity 'TODO: figure out how to do this class PoolEntity { -xPos: float -yPos: float -xWidth: float -yWidth: float -height: float +onTick(): void +onRender(): void } BaseGui <|-- PauseMenuGui 'Gui che viene mostrata quando il gioco viene messo in pausa class PauseMenuGui { 'Inizializza i 3 bottoni per mettere riprendere il gioco, 'aprire le opzioni e chiudere il gioco +PauseMenuGui() } PauseMenuGui -- PauseMenuButton BaseGuiComponent <|-- PauseMenuButton class PauseMenuButton { -content: String -color: int -focusedColor: int -actionListeners: List<Runnable> 'Disegna il bottone +onRender(): void 'Richiama i listener +onClick(xPos: float, yPos: float): void +addActionListener(listener: Runnable): void +removeActionListener(listener: Runnable): void } GameGui -- PauseButton BaseGuiComponent <|-- PauseButton class PauseButton { -actionListeners: List<Runnable> 'Disegna il bottone +onRender(): void 'Richiama i listener +onClick(xPos: float, yPos: float): void +addActionListener(listener: Runnable): void +removeActionListener(listener: Runnable): void } GiocoPalla -- ValueManager class ValueManager { -values: List<Value<?>> -immutableValues: List<Value<?>> +registerValue(Value<?> v): void +getValues(): List<Value<?>> } ValueManager"1" *-- "0...*"Value: contains > class Value<T> { -name: String -value: T -valueType: Class<T> -- +Value() +set(T obj): void +get(): T } Value <|-- ColorValue: <Color> class ColorValue { -isRainbow: boolean -- +ColorValue(String name, Color defaultValue) +ColorValue(String name, int r, int g, int b) -- +getRGB(): int } BaseGuiComponent <|- ColorSlider ColorSlider -- ColorValue class ColorSlider { -value: ColorValue 'Disegna il bottone +onRender(): void 'Setta il valore corretto al value +onClick(xPos: float, yPos: float): void } BaseGui <|-- OptionsGui OptionsGui -- ValueManager OptionsGui -- ColorSlider class OptionsGui { 'Inizializza i componenti per modificare le opzioni +OptionsGui() } @enduml
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sequence
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/Etol.puml
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apasajaboleh1/FPPPL
0774dc7019a23dc33a583b2d5aa9d9171fd8e7e7
7c68d1b06277f9bba578df632e80fdf4bdac7679
refs/heads/master
2016-09-14T22:02:53.036767
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@startuml annotation java.lang.SuppressWarnings class com.itextpdf.text.Document class com.itextpdf.text.DocumentException class com.itextpdf.text.Paragraph class com.itextpdf.text.pdf.PdfWriter class controller.ControlData class etollform.ViewEtool class java.sql.Connection class java.sql.DriverManager class java.sql.PreparedStatement class java.sql.ResultSet class java.sql.SQLException class java.util.Date class java.util.logging.Level class java.util.logging.Logger class javax.swing.ButtonGroup class javax.swing.JFileChooser class javax.swing.JFrame class javax.swing.JOptionPane class model.Harga_Tol class model.History_Pengguna class model.Pengguna controller.ControlData ..> com.itextpdf.text.Document controller.ControlData ..> com.itextpdf.text.DocumentException controller.ControlData ..> com.itextpdf.text.Paragraph controller.ControlData ..> com.itextpdf.text.pdf.PdfWriter controller.ControlData ..> model.Harga_Tol controller.ControlData ..> model.History_Pengguna controller.ControlData ..> model.Pengguna etollform.ViewEtool ..> java.lang.SuppressWarnings etollform.ViewEtool ..> controller.ControlData etollform.ViewEtool ..> java.util.logging.Level etollform.ViewEtool ..> java.util.logging.Logger etollform.ViewEtool ..> javax.swing.ButtonGroup etollform.ViewEtool ..> javax.swing.JFileChooser etollform.ViewEtool --|> javax.swing.JFrame etollform.ViewEtool ..> javax.swing.JOptionPane model.Harga_Tol ..> java.sql.Connection model.Harga_Tol ..> java.sql.DriverManager model.Harga_Tol ..> java.sql.PreparedStatement model.Harga_Tol ..> java.sql.ResultSet model.Harga_Tol ..> java.sql.SQLException model.Harga_Tol ..> java.util.logging.Level model.Harga_Tol ..> java.util.logging.Logger model.History_Pengguna ..> java.sql.Connection model.History_Pengguna ..> java.sql.DriverManager model.History_Pengguna ..> java.sql.PreparedStatement model.History_Pengguna ..> java.sql.SQLException model.History_Pengguna ..> java.util.Date model.History_Pengguna ..> java.util.logging.Level model.History_Pengguna ..> java.util.logging.Logger model.Pengguna ..> java.sql.Connection model.Pengguna ..> java.sql.DriverManager model.Pengguna ..> java.sql.PreparedStatement model.Pengguna ..> java.sql.ResultSet model.Pengguna ..> java.sql.SQLException model.Pengguna ..> java.util.logging.Level model.Pengguna ..> java.util.logging.Logger @enduml
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class
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/source/spring-framework-3.2.18.RELEASE/src/org/springframework/transaction/config/AopAutoProxyConfigurer.puml
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litter-fish/ReadSource
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2022-12-20T17:17:08.081908
2020-01-20T14:09:06
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@startuml AnnotationTransactionAttributeSource "1" *-- "many" Class02 : contains @enduml
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/doc/img/architecture.puml
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zonbitamago/graphql-nodejs-sample
311efdc573adcc2804b7269d2d053945164d2eb1
cb1db479d6f9e10acfe72e0fb728d4d7610480bc
refs/heads/master
2023-01-07T14:29:30.601043
2020-08-03T20:16:50
2020-08-03T20:16:50
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2023-01-04T01:53:44
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JavaScript
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@startuml architecture title GraphQL as Backens For Frontends agent browser[ Browser ] package Docker{ frame "Backends For Frontends"{ agent graphql[ GraphQL-Server ] } frame "container2"{ agent nodejs[ API-Server ] } } cloud web [ Web ] browser -r- web web -r- graphql graphql -- nodejs @enduml
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deployment
0b02178ee567e2e464333eca3cbca1699a17d8d6
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/app/src/main/java/com/ustc/location/view/view.plantuml
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[]
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xupingao/BleLbs
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19f110e9ce29282a4a385532a1fc3cd2d922f37f
refs/heads/master
2022-11-18T04:52:16.033609
2020-07-19T12:50:24
2020-07-19T12:50:24
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@startuml title __VIEW's Class Diagram__\n namespace com.ustc.location { namespace view { class com.ustc.location.view.MyMapView { + drawLayer : GraphicsLayer - dialog : ProgressDialog - featureLayer : FeatureLayer - graphicsLayer : GraphicsLayer - handler : Handler - isInitMap : boolean - mapView : MapView - markerSymbol : SimpleFillSymbol - paintList : RecyclerView - searchEt : EditText - searchView : RelativeLayout - view : View + MyMapView() + MyMapView() + handleDrawEvent() + initPaintTool() + loadLocalMap() + onClick() + onEditorAction() + onItemClick() + showAreaInfo() + showNativeInfo() + showPeolpleInfo() + visiblePaintTool() + visiblesearchTool() - initHandler() - initView() - search() - setPaintToolState() - setSearchViewState() - showSearchInfo() } } } namespace com.ustc.location { namespace view { class com.ustc.location.view.ShowSymbolInfo { - areGraphic : Graphic[] - context : Context - featureLayer : FeatureLayer - gInts : int[] - infoLayout : GraphicsLayer - isShow : boolean - mapLongs : long[] - mapView : MapView - peoGraphic : Graphic[] + ShowSymbolInfo() + removeLayout() + setMapLongs() + showAreaInfo() + showNativeInfo() + showPeopleInfo() - showLayout() } } } com.ustc.location.view.MyMapView .up.|> android.view.View.OnClickListener com.ustc.location.view.MyMapView .up.|> android.widget.TextView.OnEditorActionListener com.ustc.location.view.MyMapView .up.|> com.ustc.location.adapter.RecyclerViewHolder.RVItemClickListener com.ustc.location.view.MyMapView .up.|> com.ustc.location.drawtool.DrawEventListener com.ustc.location.view.MyMapView -up-|> android.widget.RelativeLayout com.ustc.location.view.MyMapView o-- com.ustc.location.drawtool.DrawTool : drawTool com.ustc.location.view.MyMapView o-- com.ustc.location.view.ShowSymbolInfo : showTypeInfo right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml hide footbox participant "Community Information Consumer" as Consumer participant "Community Information Provider" as Provider Consumer -> Provider : Community Information Delta Download Request activate Provider Provider --> Consumer : Community Information Delta Download Response deactivate Provider @enduml
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@startuml 'https://plantuml.com/sequence-diagram == Select MQ Channel== autonumber user -> PM: Create a port PM <-> SM_MACM_IPM_RM: PortInfo update PM <-> NM: Nodeinfo query by Node_id PM -> DPM: Send down network configuration request DPM <-> VPCM: VpcInfo query by vpc_vni DPM ->DPM: CSA-Alg: Select chanel for this network configuration (MQ selected)\n Query (MQ_url & unicast_topic & multicast_topic & vip_topic) in Vpcinfo \n create these topics if no topics \n subscribe the ack topic (MQ_url & ack_topic) 'DPM <-> VPCM: VPC info query 'DPM <->NM: Query whether target node subscript vpc topic or not DPM --> targetNodeACA: Query vpc_subs in Nodeinfo \n If target node doesn't subscribe topic, \n Using (MQ_url & unicast_topic & multicast_topic & vip_topic) in VpcInfo \n to call subscribe API with GRPC \n Send the ack topic info (MQ_url & ack_topic) in VpcInfo targetNodeACA <--> MQ: Subscribe the topic targetNodeACA --> DPM: subscribe result with GRPC 'DPM -> NM: Node subscription info update DPM -> MQ: Send goalState (GoalState1) with target MQ\n Using (MQ_url) in VpcInfo MQ -> targetNodeACA: Send goalState (GoalState2) with MQ targetNodeACA -> MQ: Goalstate configuration result MQ -> DPM: Goalstate configuration result DPM -> DPM: Update NeighborAck & PortAck in cache \n Start a new thread to check the NeighborAck periodicity DPM -> PM: Network configuration result == Select GRPC Channel== autonumber user -> PM: Create a port PM <-> SM_MACM_IPM_RM: PortInfo update PM <-> NM: Nodeinfo query by Node_id PM -> DPM: Send down network configuration request DPM <-> VPCM: VpcInfo query by vpc_vni DPM ->DPM: CSA-Alg: Select chanel for this network configuration (GRPC selected) 'DPM <-> VPCM: VPC info query 'DPM <->NM: Query whether target node subscript vpc topic or not DPM --> targetNodeACA: call node unsubscribe API with GRPC\n Using (MQ_url & unicast_topic & multicast_topic & vip_topic) in VpcInfo targetNodeACA <--> MQ: Unsubscribe the topic targetNodeACA --> DPM: Unsubscribe result with GRPC 'DPM -> NM: Node subscription info update DPM -> targetNodeACA: Send goalState (GoalState2) with GRPC targetNodeACA -> DPM: Goalstate configuration result DPM -> DPM: Update NeighborAck & PortAck in cache \n Start a new thread to check the NeighborAck periodicity DPM -> PM: Network configuration result @enduml
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hide method hide attribute class Donnee class DonneeComportement class DonneeEnv Donnee <|-- DonneeEnv Donnee <|-- DonneeComportement class Capteur class Fixe class Mobile Capteur <|-- Mobile Capteur <|-- Fixe class Algo DonneeEnv -- Algo DonneeComportement -- Algo class Pattern Algo - Pattern class Objet Pattern- Objet class Famille class Membre Famille -- Membre Objet- Famille Objet - Membre class Foyer Famille - Foyer class Endroit Endroit - Foyer Fixe -Endroit
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@startuml title __APP's Class Diagram__\n package inf112.skeleton.app { class AppTest { ~ testCard : Cards ~ testCardSlot : CardSlots ~ deck : Deck ~ test : float + shouldAnswerWithTrue() + createCardTest() + createCardSlotTest() + createDeckTest() + addCardToDeckTest() + gridSetGetTest() + mapGetCellTest() + mapBadMoveTest() + mapGoodMoveTest() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __MODEL's Class Diagram__\n namespace Model { class Model.Agregador { - estados : List<Estado> {static} - instance : Agregador - lastProcesses : ObservableList<Process> - lock : ReentrantLock + addEstado() + getEstados() + getFirstProcessUptime() {static} + getInstance() + getLastCPUTotal() + getLastMEMTotal() + getLastProcessUptime() + getLastProcesses() + getProcessGroupByName() + getTotalTimeProcess() - Agregador() } } namespace Model { class Model.Estado { - cpuTotal : Double - processos : Map<Integer, Process> - ramTotal : Double - uptime : String + Estado() + addProcess() + containsPID() + getCpuTotal() + getProcessesByName() + getProcessos() + getRamTotal() + getUptime() + setCpuTotal() + setRamTotal() + setUptime() } } namespace Model { class Model.Log { ~ path : String - br : BufferedReader - running : boolean + Log() + init() + open() + read() } } namespace Model { class Model.Process { - cpu : Double - mem : Double - name : String - pid : Integer + Process() + getCpu() + getMem() + getName() + getPid() } } namespace Model { class Model.ProcessGroup { - cpu : Double - mem : Double - name : String - pid : Integer - uptime : Long + ProcessGroup() + getCpu() + getMem() + getName() + getPid() + getUptime() + setCpu() + setMem() + setName() + setPid() + setUptime() } } namespace Model { class Model.Tradutor { {static} + linhaProcess() {static} + linhaToUptime() {static} - getCPU() {static} - getName() {static} - getPID() {static} - getRAM() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title SpringSecurityFilterChain Invocation participant "<b>StandardWrapperValve</b>\n<<catalina.core.ValveBase>>" as StandardWrapperValve participant "<b>ApplicationFilterChain</b>\n<<javax.servlet.FilterChain>>" as ApplicationFilterChain participant "<b>DelegatingFilterProxy</b>\n<<org.springframework.web.filter>>" as DelegatingFilterProxy participant "<b>WebApplicationContext</b>\n<<spring-web>>" as WebApplicationContext participant "<b>SpringSecurityFilterChain</b>\n<<FilterChainProxy>>" as SpringSecurityFilterChain StandardWrapperValve -> ApplicationFilterChain: doFilter(request, response) ApplicationFilterChain -> DelegatingFilterProxy: doFilter(request, response, filterChain) DelegatingFilterProxy -> WebApplicationContext: getBean("springSecurityFilterChain") WebApplicationContext --> DelegatingFilterProxy: SpringSecurityFilterChain DelegatingFilterProxy -> SpringSecurityFilterChain: doFilter(request, response, filterChain) @enduml
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@startuml Actor "Operations Manager" as A box "Manage-Policies" #lightblue participant CLI as CLI participant Web as Web participant "c3" as S A -> CLI : c3-policy-create(name,cloud,env,filename) CLI -> S : policy/create(name,cloud,env,filename) A -> Web : policy/create(name,cloud,env,filename) Web -> S : policy/create(name,cloud,env,filename) end box @enduml
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@startuml skinparam shadowing false hide footbox Actor Manager as M participant View as V <<Match add>> participant Match participant Controller as C participant Repository as R create V C->V:new M->V: selectPlayerFirstName(player1):String M->V:selectPkayerFirstName(player):String M->V:selectScore():string M->V:validate():ButtonAdd create Match V->Match:new V->Match:validate(): error[] Match-->V V->C:createMatch(Match) C->R:saveMatch(Match) destroy V destroy Match @enduml
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@startuml package javax.servlet.http { class HttpServlet { } } package jdbc { class JdbcConnector { + static DEFAULT_PORT = 3306 : int + TIMEZONE_UTC : String - username : String - password : String - hostname : String - port : int - database : String - statement : Statement + JdbcConnector(String username, String password, String host, int port, String database) + JdbcConnector(String username, String password, String host, String database) # getDbConnection(String username, String password, String host, int port, String database) : Connection + createStatement() : void + closeStatement() : void + openConnection() : void + query(query : String) : ResultSet + update(update : String) : void + closeConnection() : void + static main(args : String[]) : void } class DomoticsJdbcC { - static USERNAME : String - static PASSWORD : String - static HOSTNAME : String - static PORT : int - static DATABASE : String + static getConnector() : JdbcConnector + static getIdManager() : IdManager } } package ldap { class LdapConnector { + final DEFAULT_PORT : int + static DEFAULT_SECURITY_AUTHENTICATION : String + static DEFAULT_INITIAL_CONTEXT_FACTORY : String - domain : String - port : int - base : String - security : String - setDomain(domain : String) : void + getDomain() : String - setPort(port : int) : void + getPort() : int - setBase(base : String) : void + getBase() : String - setSecurity(security : String) + getSecurity() : String + LdapConnector(domain : String, port : int, base : String, security : String) + LdapConnector(domain : String, port : int, base : String) + LdapConnector(domain : String, base : String, security : String) + LdapConnector(domain : String, base : String) - getConnectionString() : String - getDn(username : String) : String - getEnvironment(username : String, password : String) : Hashtable<String, String> + getDirContext(username : String, password : String) : DirContext + static main(args : String[]) : void } } package portal.authentication { interface Authenticator { authenticate(username : String, password : String) : boolean } class SqlAuthenticator { + authenticate(username : String, password : String) : boolean } Authenticator <|.. SqlAuthenticator class LdapAuthenticator { - static DOMAIN : String - static PORT : int - static BASE_OU : String - static SECURITY : String - subOu : String - getBaseOu() : String + LdapAuthenticator(subOu : String) + LdapAuthenticator() - getLdapConnector() : LdapConnector + authenticate(username : String, password : String) : boolean + static main(args : String[]) : void } Authenticator <|.. LdapAuthenticator class AuthenticationChecker { - session : HttpSession + AuthenticationChecker(session : HttpSession) + isValidSession() : boolean + getSessionUsername() : String } class LoginServlet { # doPost(request : HttpServletRequest, response : HttpServletResponse) : void # doGet(request : HttpServletRequest, response : HttpServletResponse) : void } HttpServlet <|-- LoginServlet class LogoutServlet { # doPost(request : HttpServletRequest, response : HttpServletResponse) : void # doGet(request : HttpServletRequest, response : HttpServletResponse) : void } HttpServlet <|-- LogoutServlet } package models { class Room { - name : String + getName() : String + Room(name : String) + getJson() : JSONObject + getJsonString() : String + static getRooms(sqlResultSet : ResultSet) : List<Room> + static get(name : String) : Room + static get(name : String, jdbcConnector : JdbcConnector) : Room + static main(args : String[]) : void } class Arduino { - id : String - ip : String - key : String - rootPassword : String + getId() : String + getIp() : String + getKey() : String + getRoom() : Room + Arduino(id : String, ip : String, key : String, rootPassword : String, room : Room) + Arduino(idManager : IdManager, id : String, ip : String) + Arduino(connector : JdbcConnector, id : String) + Arduino(connector : JdbcConnector, ip : String, key : String) + set(resultSet : ResultSet) : void + getJson() : JSONObject + getJsonString() : String + isAlive() : boolean + static getArduinos(sqlResultSet : ResultSet) : List<Arduino> + static getArduinosByRoom(jdbcConnector : JdbcConnector, roomName : String) + static main(args : String[]) : void } Room o-- Arduino class Light { + LIGHT_ON : int + LIGHT_OFF : int - pin : int - name : String + getPin() : int + getArduino() : Arduino + getName() : String + getId() : String + isOn() : boolean + Light(pin : int, arduino : Arduino, name : String) + Light(pin : int, arduino : Arduino, connector JdbcConnector) + getJson() : JSONObject + getJsonString() : String - getRequestString(status : int) : String - getRequestString() : String + turnOn() : void + turnOff() : void + getStatus() : int + toggleLight() : void + static getLights(rs : ResultSet) : List<Light> + static getJsonLights(lights : List<Light>) : JSONArray + static getLights(connector : JdbcConnector, room : Room) : List<Light> + static main(args : String[]) : void } Arduino o-- Light class LightButton { - buttonPin : int - light : Light + getButtonPin() : int + getLight() : Light + getArduino() : Arduino + LightButton(buttonPin : int, ip : String, key : String, connector : JdbcConnector) + LightButton(buttonPin : int, id : String, connector : JdbcConnector) - checkPin(int pin, connector : JdbcConnector) : void - loadLight(connector : JdbcConnector) : void + static main(args : String[]) : void } Arduino o-- LightButton class Thermometer { - pin : String - type : String + Thermometer(pin : String, arduinoId : String, connector : JdbcConnector) + getValue() : double + getValue(decimals : int) : double - getRequestString() : String + static getTemperatureByRoom(room : Room, connector : JdbcConnector) : double + static main(args : String[]) : void } Arduino o-- Thermometer } package acc { class JsonBuilder { + static ERROR : String + static OK : String + static getJsonResponse(status : String, message : String) : String + static getJsonResponseError(message : String) : String + static getJsonResponseOk(message : String) : String } class AccServlet { - AUTOCONF : String - REQUEST : String - doPost(request : HttpServletRequest, response : HttpServletResponse) : void - doGet(request : HttpServletRequest, response : HttpServletResponse) : void } HttpServlet <|-- AccServlet class Autoconf { - arduinoId : String - arduinoKey : String - serverAddress : String - serverPort : String + getJson() : String + Autoconf(idManager : IdManager, arduinoId : String, arduinoIp : String, serverAddress : String, serverPort : int) } class ControllerServlet { # doPost(request : HttpServletRequest, response : HttpServletResponse) : void # doGet(request : HttpServletRequest, response : HttpServletResponse) : void } HttpServlet <|-- ControllerServlet class GetRequest { + get(urlString : String) : String } class IdManager { + CLIENT_KEY_LENGTH : int - connector : JdbcConnector + IdManager(connector JdbcConnector) + checkIp(id : String, ip : String) : void + getAccClientKey(id : String) : String + getRoomById(id : String) : Room + static createKey() : String + static main(args : String[]) : void } } package data { class RoomsServlet { # doPost(request : HttpServletRequest, response : HttpServletResponse) : void # doGet(request : HttpServletRequest, response : HttpServletResponse) : void - getJsonRoom(room : Room, connector : JdbcConnector) : JSONObject } HttpServlet <|-- RoomsServlet } @enduml
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@startuml "classification" skinparam linetype ortho annotation Serializable package common { class InitializeClassification class DataStats class DataStatsResponse class TrainerInfo class TrainAndEvaluate } InitializeClassification -u-> Serializable DataStats -u-> Serializable DataStatsResponse -u-> Serializable TrainerInfo -u-> Serializable TrainAndEvaluate -u-> Serializable @enduml
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@startuml class client { } class Boiler { {field} - <u>boiler</u>: Boiler {field} - isEmpty: Bool {field} - isBoiled: Bool {method} + fill(): void {method} + boil(): void {method} + drain(): void {method} + <u>getBoiler()</u>: void } note as N1 fill() { if (isEmpty && !isBoiled) { do fill isEmpty = false } } boil() { if (!isBoiled && !isEmpty) { do boil isBoiled = true } } drain() { if (isBuild && !isEmpty) { do drain isBoiled = false isEmpty = true } } <u>getBoiler</u> () { if (boiler == NULL) { boiler = new Boiler() } return boiler } endnote client ..> Boiler : <<use>> N1 .right. Boiler @enduml
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@startuml package com.iluwatar.eda.handler { class UserCreatedEventHandler { + UserCreatedEventHandler() + onEvent(event : UserCreatedEvent) } class UserUpdatedEventHandler { + UserUpdatedEventHandler() + onEvent(event : UserUpdatedEvent) } } package com.iluwatar.eda.event { abstract class AbstractEvent { + AbstractEvent() + getType() : Class<? extends Event> } class UserCreatedEvent { - user : User + UserCreatedEvent(user : User) + getUser() : User } class UserUpdatedEvent { - user : User + UserUpdatedEvent(user : User) + getUser() : User } } package com.iluwatar.eda.framework { interface Handler<E extends Event> { + onEvent(E extends Event) {abstract} } class EventDispatcher { - handlers : Map<Class<? extends Event>, Handler<? extends Event>> + EventDispatcher() + dispatch(event : E extends Event) + registerHandler(eventType : Class<E extends Event>, handler : Handler<E extends Event>) } interface Event { + getType() : Class<? extends Event> {abstract} } } package com.iluwatar.eda.model { class User { - username : String + User(username : String) + getUsername() : String } } package com.iluwatar.eda { class App { + App() + main(args : String[]) {static} } } UserUpdatedEvent --> "-user" User UserCreatedEvent --> "-user" User AbstractEvent ..|> Event UserCreatedEvent --|> AbstractEvent UserCreatedEventHandler ..|> Handler UserUpdatedEvent --|> AbstractEvent UserUpdatedEventHandler ..|> Handler @enduml
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@startuml skinparam componentStyle uml2 title Technical Architecture Design Diagram actor Gardener actor :Data Scientist: package "pot-pourri" { package "mqtt-broker" #LightBlue { [HiveMQ] as MQTTBroker } package "visualization" { [Grafana] } package "persistence" { [InfluxDB] [Telegraf] } package "metastore" { [Metastore] } package "webapp" { [Web App] } package "event-engine" #LightGrey { [Event Engine] #LightGrey } } package "pot-pourri-devices" { package "pot-monitoring-wifi" { () "Sensor" () "Actuator" #LightGrey } } :Data Scientist: --> [Grafana] [Grafana] -[norank]-> [InfluxDB] : get data [Sensor] --> [Telegraf] #CornflowerBlue : send value [Telegraf] --> [InfluxDB] : set data Gardener --> [Web App] [Web App] -> [Metastore] : get/set meta data [Web App] --> [Event Engine] : get/set events [Web App] --> [InfluxDB] : get data [Event Engine] -> [InfluxDB] : get data [Event Engine] -> [Metastore] : get meta data [Actuator] -> [Event Engine] #CornflowerBlue : request command legend - arrows are pointing from the calling element to the one that is being called - blue: MQTT communication conducted via MQTT Broker - grey: not implemented yet or work in progress 'pot-pourri-devices can be found in a separate repository 'Devices have to call other participants in order to allow energy savings with deep-sleep mode. 'Deep-sleep mode might not be relevant for Actuators since they will need a lot more energy and therefore an external power supply. endlegend @enduml
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@startuml scale 2 class Tienda { -cif: string -ubicacion: string -nombre: string + Cif() + Nombre() + Ubicacion() + AltaCliente() + AltaEquipo() } class Equipo { + RegistraNumeroEquipo() } class Esqui { -numeroSerie: integer + NumeroSerie() } class Marca { -direccionProveedor: string -direccionServicioTecnico: string + DireccionProveedor() + DireccionServicioTecnico() } class Gafa { -marca: string -modelo: string -numeroSerie: integer + Marca() + Modelo() + NumeroSerie() } class Baston { -marca: string -modelo: string -numeroSerie: integer + Marca() + Modelo() + NumeroSerie() } class Cliente { -dni: string -nombre: string -telefono: integer + Dni() + Nombre() + Telefono() + AlquilaEquipo() } class Alquiler { -fechaAlquiler: DateTime -fechaDevolucion: DateTime + FechaAlquiler() + FechaDevolucion() + RegistraAlquiler() } Tienda "1" --- "*" Cliente Tienda "1" --- "*" Equipo Equipo "1" *-- "*" Esqui Equipo "1" *-- "*" Gafa Equipo "1" *-- "*" Baston Equipo "1" *-- "*" Alquiler Cliente "1" --- "0..1" Equipo Esqui "*" --- "*" Marca @enduml
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@startuml doc-files/crm_02_01_ssd.png actor User participant "<<analysis>>\nSystem" as s User -> s : Address edition s -> User: Show all contacts User -> s: Selects one contact s -> User: Ask for all the information User -> s: Inserts street, locality, postal code, city and country of one or two address s -> User: Ask about confirmation User -> s: Confirm s -> User: Success of the use case @enduml
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@startuml interface Blacksmith { +manufactureWeapon() } OrcBlacksmith --|> Blacksmith ElfBlacksmith --|> Blacksmith interface Weapon { +getWeaponType() } OrcWeapon --|> Weapon ElfWeapon --|> Weapon Blacksmith ..> Weapon OrcBlacksmith ..> OrcWeapon ElfBlacksmith ..> ElfWeapon @enduml
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@startuml SatelliteTests package edu.oakland.test.admin { class SatelliteTests { + void satNameInIsSatNameOut() + void strengthInIsStrengthOutConstructor() + void strengthInIsStrengthOutSetter() + void getLocation0IsCorrect() + void getLocation1IsCorrect() + void getLocationNIsCorrect() + void getLocationAcrossMultipleObjectsInSync() + void strengthNotLessThanOneConstructor() + void strengthNotMoreThanTenConstructor() + void strengthNotLessThanOneSetter() + void strengthNotMoreThanTenSetter() } } @enduml
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@startuml package main{ class main.Adapter{ -private SmartPhone smartPhone } class main.FlipPhone{ } class main.Smartphone interface main.IFlipPhone{ + void makeCall(String number) + String getContants() + void takePhoto() + String getSpecification() } interface main.ISmartPhone{ + void setPhoto(String img); + void makeCall(String number); + void takePhotoButBetter(String choosenFilter); + String getSpecification(); + String getContants(); } main.ISmartPhone<|--main.Adapter main.IFlipPhone<|--main.Adapter main.ISmartPhone<|--main.Smartphone main.IFlipPhone<|--main.FlipPhone } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface TaxCategoryUpdateAction [[TaxCategoryUpdateAction.svg]] { action: String } interface TaxCategoryAddTaxRateAction [[TaxCategoryAddTaxRateAction.svg]] { action: String taxRate: [[TaxRateDraft.svg TaxRateDraft]] } interface TaxCategoryChangeNameAction [[TaxCategoryChangeNameAction.svg]] { action: String name: String } interface TaxCategoryRemoveTaxRateAction [[TaxCategoryRemoveTaxRateAction.svg]] { action: String taxRateId: String taxRateKey: String } interface TaxCategoryReplaceTaxRateAction [[TaxCategoryReplaceTaxRateAction.svg]] { action: String taxRateId: String taxRateKey: String taxRate: [[TaxRateDraft.svg TaxRateDraft]] } interface TaxCategorySetDescriptionAction [[TaxCategorySetDescriptionAction.svg]] { action: String description: String } interface TaxCategorySetKeyAction [[TaxCategorySetKeyAction.svg]] { action: String key: String } interface TaxCategoryUpdate [[TaxCategoryUpdate.svg]] { version: Long actions: [[TaxCategoryUpdateAction.svg List<TaxCategoryUpdateAction>]] } TaxCategoryUpdateAction --> TaxCategoryAddTaxRateAction #blue;text:blue : "action : addTaxRate" TaxCategoryUpdateAction --> TaxCategoryChangeNameAction #blue;text:blue : "action : changeName" TaxCategoryUpdateAction --> TaxCategoryRemoveTaxRateAction #blue;text:blue : "action : removeTaxRate" TaxCategoryUpdateAction --> TaxCategoryReplaceTaxRateAction #blue;text:blue : "action : replaceTaxRate" TaxCategoryUpdateAction --> TaxCategorySetDescriptionAction #blue;text:blue : "action : setDescription" TaxCategoryUpdateAction --> TaxCategorySetKeyAction #blue;text:blue : "action : setKey" TaxCategoryUpdateAction --> TaxCategoryUpdate #green;text:green : "actions" @enduml
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@startuml !define AWSPUML https://raw.githubusercontent.com/milo-minderbinder/AWS-PlantUML/release/18-2-22/dist !includeurl AWSPUML/common.puml !includeurl AWSPUML/Storage/AWSStorageGateway/AWSStorageGateway.puml !includeurl AWSPUML/Storage/AWSStorageGateway/cachedvolume/cachedvolume.puml !includeurl AWSPUML/Storage/AWSStorageGateway/non_cachedvolume/non_cachedvolume.puml !includeurl AWSPUML/Storage/AWSStorageGateway/virtualtapelibrary/virtualtapelibrary.puml package "Storage" { AWSSTORAGEGATEWAY("AWSSTORAGEGATEWAY") { CACHEDVOLUME("CACHEDVOLUME") NON_CACHEDVOLUME("NON_CACHEDVOLUME") VIRTUALTAPELIBRARY("VIRTUALTAPELIBRARY") } } @enduml
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@startuml title Package - Use Case Diagram rectangle Features { (Login) (Create / Delete User) as CDU } :Employee: :Client: :Supervisor: Employee --> (Login) Supervisor --> (Login) Client ..> (Login) : NO!!!! Supervisor ---> CDU: I am god @enduml
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@startuml title hub and spoke wfm mk7 happy path (no concurrent request) hide footbox participant NB participant "Kafka" as bus participant "Async Job" as async_job box "Hub" #LightBlue participant "Spout" as sp_hub participant "Bolt" as bolt_hub end box participant "Coordinator\nBolt" as coordinator NB ->> bus : request sp_hub <<- bus sp_hub ->> bolt_hub loop while task is not done bolt_hub ->> coordinator : register callback request bolt_hub ->> bus async_job <<- bus async_job -> async_job async_job ->> bus sp_hub <<- bus sp_hub ->> bolt_hub : result of async op bolt_hub -> bolt_hub : process request bolt_hub ->> coordinator : cancel callback end bolt_hub ->> bus NB <<- bus @enduml
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@startuml title __FACTORY's Class Diagram__\n namespace wasteless.server { namespace export.factory { interface wasteless.server.export.factory.AbstractFactory { {abstract} + create() } } } namespace wasteless.server { namespace export.factory { class wasteless.server.export.factory.FactoryProvider { + getFactory() } } } namespace wasteless.server { namespace export.factory { enum FactoryType { REPORT_FACTORY } } } namespace wasteless.server { namespace export.factory { class wasteless.server.export.factory.ReportFactory { + create() } } } wasteless.server.export.factory.ReportFactory .up.|> wasteless.server.export.factory.AbstractFactory right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Facade Facade *--OrderRefundService_ Facade *--OrderItemRefundService Facade *--SafeguardRefundService Facade *--CashBackService Facade *--OrderOverPayRefundService Facade *--OrderExpireRefundService Facade *--PeerpayRefundService Facade *--PeerpayOverPayRefundService Facade *--PeerpayExpireRefundService Facade *--OnlineRefundProxy Facade *--TransferAccountsService Facade *--ItemTransferAccountsService package OrderRefundService.realization{ class RefundBaseService RefundBaseService <|-- OrderRefundService class OrderRefundService OrderRefundService : merRefund OrderRefundService : format OrderRefundService *-- OrderRefundStrategy OrderRefundService *-- OrderRefundChecker class BaseStrategy BaseStrategy <|-- OrderRefundStrategy OrderRefundStrategy *-- FundsService OrderRefundStrategy *-- Dispatcher OrderRefundStrategy *-- OrderService OrderRefundStrategy *-- RefLogService class OrderRefundStrategy OrderRefundStrategy : createRefundRecord OrderRefundStrategy : refundStart OrderRefundStrategy : afterRefundProcess class OrderRefundChecker class BaseChecker BaseChecker <|-- OrderRefundChecker class FundsService FundsService : freezeBalance FundsService : unfreezeBalance class Dispatcher Dispatcher : merRefund class OrderService OrderService : getOrder class RefLogService RefLogService : createRefundLog RefLogService : updateRefundLog RefLogService : getRefundLog } @enduml
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@startuml /' Objects '/ class Customer { +Customer(string name, int age, double money) +k : int +money : int } class Human { +Human(string name, double age) #age : int #name : string +show() : void } class Product { +Product(string name, double price) +get_price() : double -price : double +get_name() : string -name : string +changePrice(double q) : void +show() : void } class Seller { +Seller(string name, int age, double salary) -salary : double +quantity : int +changeSalary(double q) : void +show() : void } class Shop { +Shop(string name) -profit : double -name : string -costumers : vector<Customer> -products : vector<Product> -sellers : vector<Seller> +get_customer(Customer a) : void +get_product(Product a) : void +get_seller(Seller a) : void +sell_product(Product a, Customer b, Seller c) : void +show() : void } /' Inheritance relationships '/ Human <|-- Customer Human <|-- Seller /' Aggregation relationships '/ Shop o-- Customer Shop o-- Product Shop o-- Seller @enduml
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@startuml title __TEST3's Class Diagram__\n namespace com.jdk1_8.test3 { class com.jdk1_8.test3.ConditionTest { ~ elementCount : int ~ elements : String[] ~ lock : Lock ~ notEmpty : Condition ~ notFull : Condition ~ putIndex : int ~ takeIndex : int + init() + putElement() + takeElement() } } namespace com.jdk1_8.test3 { class com.jdk1_8.test3.ConditionTestMain { {static} + main() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml state Main { state "system : System" as ButtonLeds_Main_system { } state "env : Env" as ButtonLeds_Main_env { }
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/'***** License -------------- Copyright © 2017 Bill & Melinda Gates Foundation The Mojaloop files are made available by the Bill & Melinda Gates Foundation under the Apache License, Version 2.0 (the "License") and you may not use these files except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, the Mojaloop files are distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. Contributors -------------- This is the official list of the Mojaloop project contributors for this file. Names of the original copyright holders (individuals or organizations) should be listed with a '*' in the first column. People who have contributed from an organization can be listed under the organization that actually holds the copyright for their contributions (see the Gates Foundation organization for an example). Those individuals should have their names indented and be marked with a '-'. Email address can be added optionally within square brackets <email>. * Gates Foundation - Name Surname <name.surname@gatesfoundation.com> * Rajiv Mothilal <rajiv.mothilal@modusbox.com> * Georgi Georgiev <georgi.georgiev@modusbox.com> -------------- ******'/ @startuml ' declate title title 2.1.1. Fulfil Handler Consume (Success) autonumber ' Actor Keys: ' boundary - APIs/Interfaces, etc ' collections - Kafka Topics ' control - Kafka Consumers ' entity - Database Access Objects ' database - Database Persistance Store ' declare actors collections "Fulfil-Topic" as TOPIC_FULFIL control "Fulfil Event Handler" as FULF_HANDLER collections "Event-Topic" as TOPIC_EVENT collections "topic-transfer-position" as TOPIC_TRANSFER_POSITION collections "Notification-Topic" as TOPIC_NOTIFICATIONS 'entity "Transfer Duplicate Facade" as DUP_FACADE entity "Position DAO" as POS_DAO database "Central Store" as DB box "Central Service" #LightYellow participant TOPIC_FULFIL participant FULF_HANDLER participant TOPIC_TRANSFER_POSITION participant TOPIC_EVENT participant TOPIC_NOTIFICATIONS participant POS_DAO participant DB end box ' start flow activate FULF_HANDLER group Fulfil Handler Consume (Success) alt Consume Single Message TOPIC_FULFIL <- FULF_HANDLER: Consume Fulfil event message for Payer activate TOPIC_FULFIL deactivate TOPIC_FULFIL break group Validate Event FULF_HANDLER <-> FULF_HANDLER: Validate event - Rule: type == 'fulfil' && action == 'commit'\n<color #FF0000><b>Error codes:</b> 2001</color> end end group Persist Event Information FULF_HANDLER -> TOPIC_EVENT: Publish event information ref over FULF_HANDLER, TOPIC_EVENT: Event Handler Consume {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-event-9.1.0.svg 9.1.0.]]} end group Validate FSPIOP-Signature ||| ref over FULF_HANDLER, TOPIC_NOTIFICATIONS: Validate message.content.headers.**FSPIOP-Signature** {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-signature-validation.svg seq-signature-validation]]} \n<color #FF0000><b>Error codes:</b> 3105/3106</color> end group Validate Transfer Fulfilment Duplicate Check FULF_HANDLER -> FULF_HANDLER: Generate transferFulfilmentId uuid FULF_HANDLER -> POS_DAO: Request to retrieve transfer fulfilment hashes by transferId\n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Request Transfer fulfilment duplicate message hashes hnote over DB #lightyellow SELET transferId, hash FROM **transferFulfilmentDuplicateCheck** WHERE transferId = request.params.id end note activate DB POS_DAO <-- DB: Return existing hashes deactivate DB POS_DAO --> FULF_HANDLER: Return (list of) transfer fulfil messages hash(es) deactivate POS_DAO FULF_HANDLER -> FULF_HANDLER: Loop the list of returned hashes and compare each entry with the calculated message hash alt Hash matched ' Need to check what respond with same results if finalised then resend, else ignore and wait for response FULF_HANDLER -> TOPIC_EVENT: Publish event information (for duplicate) ( Event Handler Consume {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-event-9.1.0.svg 9.1.0]]} ) FULF_HANDLER -> POS_DAO: Request to retrieve Transfer Fulfilment and Transfer state\n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Request to retrieve Transfer Fulfilment and Transfer state hnote over DB #lightyellow transferFulfilment transferStateChange end note activate DB POS_DAO <-- DB: Return Transfer Fulfilment and Transfer state deactivate DB POS_DAO --> FULF_HANDLER: Return Transfer Fulfilment and Transfer state deactivate POS_DAO alt transferFulfilment.isValid == 0 break FULF_HANDLER <-> FULF_HANDLER: <color #FF0000><b>Error handling:</b> 3106</color> end else transferState IN ['COMMITTED', 'ABORTED'] break ref over FULF_HANDLER, TOPIC_NOTIFICATIONS: Send notification to Participant (Payee) {[[https://github.com/mojaloop/docs/blob/master/CentralServices/seq_diagrams/seq-prepare-1.1.4.a.svg 1.1.4.a.]]} \n end else transferState NOT 'RESERVED' break FULF_HANDLER <-> FULF_HANDLER: <color #FF0000><b>Error code:</b> 2001</color> end else break FULF_HANDLER <-> FULF_HANDLER: Allow previous request to complete end end else Hash not matched FULF_HANDLER -> POS_DAO: Request to persist transfer hash\n<color #FF0000><b>Error codes:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Persist hash hnote over DB #lightyellow transferFulfilmentDuplicateCheck end note activate DB deactivate DB POS_DAO --> FULF_HANDLER: Return success deactivate POS_DAO end end group Validate and persist Transfer Fulfilment FULF_HANDLER -> POS_DAO: Request information for the validate checks\n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Fetch from database activate DB hnote over DB #lightyellow transfer end note DB --> POS_DAO deactivate DB FULF_HANDLER <-- POS_DAO: Return transfer deactivate POS_DAO FULF_HANDLER ->FULF_HANDLER: Validate that Transfer.ilpCondition = SHA-256 (content.payload.fulfilment)\n<color #FF0000><b>Error code:</b> 2001</color> FULF_HANDLER -> FULF_HANDLER: Validate expirationDate\n<color #FF0000><b>Error code:</b> 3303</color> opt Transfer.ilpCondition validate successful group Request current Settlement Window FULF_HANDLER -> POS_DAO: Request to retrieve current/latest transfer settlement window\n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Fetch settlementWindowId activate DB hnote over DB #lightyellow settlementWindow end note DB --> POS_DAO deactivate DB FULF_HANDLER <-- POS_DAO: Return settlementWindowId to be appended during transferFulfilment insert\n**TODO**: During settlement design make sure transfers in 'RECEIVED-FULFIL'\nstate are updated to the next settlement window deactivate POS_DAO end end group Persist fulfilment FULF_HANDLER -> POS_DAO: Persist fulfilment with the result of the above check (transferFulfilment.isValid)\n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Persist to database activate DB deactivate DB hnote over DB #lightyellow transferFulfilment transferExtension end note FULF_HANDLER <-- POS_DAO: Return success deactivate POS_DAO end alt Transfer.ilpCondition validate successful group Persist Transfer State (with transferState='RECEIVED-FULFIL') FULF_HANDLER -> POS_DAO: Request to persist transfer state\n<color #FF0000><b>Error code:</b> 2003</color> activate POS_DAO POS_DAO -> DB: Persist transfer state activate DB hnote over DB #lightyellow transferStateChange end note deactivate DB POS_DAO --> FULF_HANDLER: Return success deactivate POS_DAO end note right of FULF_HANDLER #yellow Message: { id: <ID>, from: <transferHeaders.FSPIOP-Source>, to: <transferHeaders.FSPIOP-Destination>, type: application/json, content: { headers: <transferHeaders>, payload: <transferMessage> }, metadata: { event: { id: <uuid>, responseTo: <previous.uuid>, type: position, action: commit, createdAt: <timestamp>, state: { status: "success", code: 0 } } } } end note FULF_HANDLER -> TOPIC_TRANSFER_POSITION: Route & Publish Position event for Payee activate TOPIC_TRANSFER_POSITION deactivate TOPIC_TRANSFER_POSITION else Validate Fulfil Transfer not successful break FULF_HANDLER -> TOPIC_NOTIFICATIONS: Route & Publish Notification event for Payee activate TOPIC_NOTIFICATIONS deactivate TOPIC_NOTIFICATIONS end end end else Consume Batch Messages note left of FULF_HANDLER #lightblue To be delivered by future story end note end end deactivate FULF_HANDLER @enduml
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@startuml title __APP's Class Diagram__\n namespace com.example.workinprogress { class com.example.workinprogress.About { } } namespace com.example.workinprogress { class com.example.workinprogress.BuildConfig { } } namespace com.example.workinprogress { class com.example.workinprogress.DataDisplay { } } namespace com.example.workinprogress { class com.example.workinprogress.DisplayImage { } } namespace com.example.workinprogress { class com.example.workinprogress.Gallery { } } namespace com.example.workinprogress { class com.example.workinprogress.GalleryRecyclerViewAdapter { } } namespace com.example.workinprogress { class com.example.workinprogress.GenericFileProvider { } } namespace com.example.workinprogress { class com.example.workinprogress.MainActivity { } } namespace com.example.workinprogress { class com.example.workinprogress.MainClassAnimation { } } namespace com.example.workinprogress { class com.example.workinprogress.ShortPortrait { } } namespace com.example.workinprogress { namespace dataSetsAndComponents { abstract class com.example.workinprogress.dataSetsAndComponents.DataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { interface com.example.workinprogress.dataSetsAndComponents.DataSetPoint { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.LightData { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.LocationData { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.LocationTwoPointsDataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.PositionData { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.PositionSensorThreePointsDataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.SensorSingularPointDataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { abstract class com.example.workinprogress.dataSetsAndComponents.SingularPointDataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { abstract class com.example.workinprogress.dataSetsAndComponents.ThreePointsDataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { abstract class com.example.workinprogress.dataSetsAndComponents.TwoPointsDataSet { } } } namespace com.example.workinprogress { namespace dataSetsAndComponents { class com.example.workinprogress.dataSetsAndComponents.UnscaledSingleEntryDataSet { } } } namespace com.example.workinprogress { namespace paintings { class com.example.workinprogress.paintings.AbstractShapes { } } } namespace com.example.workinprogress { namespace paintings { class com.example.workinprogress.paintings.AlbersImage { } } } namespace com.example.workinprogress { namespace paintings { class com.example.workinprogress.paintings.AutomaticDrawing { } } } namespace com.example.workinprogress { namespace paintings { class com.example.workinprogress.paintings.KineticArt { } } } namespace com.example.workinprogress { namespace paintings { class com.example.workinprogress.paintings.Landscape { } } } namespace com.example.workinprogress { namespace paintings { abstract class com.example.workinprogress.paintings.Painting { } } } namespace com.example.workinprogress { namespace paintings { class com.example.workinprogress.paintings.PositionAndLightPainting { } } } namespace com.example.workinprogress { namespace paintings { namespace shapes { class com.example.workinprogress.paintings.shapes.BumpyShape { } } } } namespace com.example.workinprogress { namespace paintings { namespace shapes { class com.example.workinprogress.paintings.shapes.CircleShape { } } } } namespace com.example.workinprogress { namespace paintings { namespace shapes { class com.example.workinprogress.paintings.shapes.CurvedShape { } } } } namespace com.example.workinprogress { namespace paintings { namespace shapes { class com.example.workinprogress.paintings.shapes.LineShape { } } } } namespace com.example.workinprogress { namespace paintings { namespace shapes { abstract class com.example.workinprogress.paintings.shapes.Shape { } } } } namespace com.example.workinprogress { namespace paintings { namespace shapes { class com.example.workinprogress.paintings.shapes.SquiggleShape { } } } } com.example.workinprogress.About -up-|> androidx.appcompat.app.AppCompatActivity com.example.workinprogress.DataDisplay -up-|> androidx.appcompat.app.AppCompatActivity com.example.workinprogress.DisplayImage .up.|> androidx.viewpager.widget.ViewPager.OnPageChangeListener com.example.workinprogress.DisplayImage -up-|> androidx.appcompat.app.AppCompatActivity com.example.workinprogress.DisplayImage o-- com.example.workinprogress.paintings.Painting : createdImage com.example.workinprogress.Gallery -up-|> androidx.appcompat.app.AppCompatActivity com.example.workinprogress.Gallery o-- com.example.workinprogress.GalleryRecyclerViewAdapter : galleryRecyclerViewAdapter com.example.workinprogress.GalleryRecyclerViewAdapter -up-|> androidx.recyclerview.widget.RecyclerView.Adapter com.example.workinprogress.GenericFileProvider -up-|> androidx.core.content.FileProvider com.example.workinprogress.MainActivity .up.|> com.google.android.gms.common.api.GoogleApiClient.ConnectionCallbacks com.example.workinprogress.MainActivity .up.|> com.google.android.gms.common.api.GoogleApiClient.OnConnectionFailedListener com.example.workinprogress.MainActivity -up-|> androidx.appcompat.app.AppCompatActivity com.example.workinprogress.ShortPortrait .up.|> android.hardware.SensorEventListener com.example.workinprogress.ShortPortrait .up.|> android.location.LocationListener com.example.workinprogress.ShortPortrait -up-|> androidx.appcompat.app.AppCompatActivity com.example.workinprogress.dataSetsAndComponents.DataSet .up.|> java.io.Serializable com.example.workinprogress.dataSetsAndComponents.LightData .up.|> com.example.workinprogress.dataSetsAndComponents.DataSetPoint com.example.workinprogress.dataSetsAndComponents.LocationData .up.|> com.example.workinprogress.dataSetsAndComponents.DataSetPoint com.example.workinprogress.dataSetsAndComponents.LocationTwoPointsDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.TwoPointsDataSet com.example.workinprogress.dataSetsAndComponents.PositionData .up.|> com.example.workinprogress.dataSetsAndComponents.DataSetPoint com.example.workinprogress.dataSetsAndComponents.PositionSensorThreePointsDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.ThreePointsDataSet com.example.workinprogress.dataSetsAndComponents.SensorSingularPointDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.SingularPointDataSet com.example.workinprogress.dataSetsAndComponents.SingularPointDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.DataSet com.example.workinprogress.dataSetsAndComponents.ThreePointsDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.DataSet com.example.workinprogress.dataSetsAndComponents.TwoPointsDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.DataSet com.example.workinprogress.dataSetsAndComponents.UnscaledSingleEntryDataSet -up-|> com.example.workinprogress.dataSetsAndComponents.SingularPointDataSet com.example.workinprogress.paintings.AbstractShapes -up-|> com.example.workinprogress.paintings.Painting com.example.workinprogress.paintings.AlbersImage -up-|> com.example.workinprogress.paintings.Painting com.example.workinprogress.paintings.AutomaticDrawing -up-|> com.example.workinprogress.paintings.Painting com.example.workinprogress.paintings.KineticArt -up-|> com.example.workinprogress.paintings.AbstractShapes com.example.workinprogress.paintings.Landscape -up-|> com.example.workinprogress.paintings.PositionAndLightPainting com.example.workinprogress.paintings.Painting -up-|> android.graphics.drawable.Drawable com.example.workinprogress.paintings.PositionAndLightPainting -up-|> com.example.workinprogress.paintings.Painting com.example.workinprogress.paintings.shapes.BumpyShape -up-|> com.example.workinprogress.paintings.shapes.LineShape com.example.workinprogress.paintings.shapes.CircleShape -up-|> com.example.workinprogress.paintings.shapes.LineShape com.example.workinprogress.paintings.shapes.CurvedShape -up-|> com.example.workinprogress.paintings.shapes.Shape com.example.workinprogress.paintings.shapes.LineShape -up-|> com.example.workinprogress.paintings.shapes.Shape com.example.workinprogress.paintings.shapes.Shape -up-|> android.graphics.drawable.Drawable com.example.workinprogress.paintings.shapes.SquiggleShape -up-|> com.example.workinprogress.paintings.shapes.LineShape right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml klassenDiagramm class App{ - {static} scene : Scene + start(Stage stage) : void {static} setRoot(String fxml) : void - {static} loadFXML(String fxml) : Parent + {static} main(String[] args) : void } class DeleteController{ - button_No : Button - button_Yes : Button - deleteNr : String - sqlDelete : String # deleteData(MouseEvent event) : void # backToMain(MouseEvent event) : void } class SQLiteDBToDo{ + {static} sQLiteDBToDoConnection() : Connection null } class ToDo{ - number : int - toDoName : String - withWho : String - where : String - date : Date - time : String + ToDo(int newNumber, String newToDoName, String newWithWho, String newWhere, Date newDate, String newTime) : void + setNumber(int newNumber) : void + getNumber() : int + setToDoName(String newToDoName) : void + getToDoName() : String + setWithWho(String newWithWho) : void + getWithWho() : String + setWhere(String newWhere) : void + getWhere() : String + setDate(Date newDate) : void + getDate() : Date + setTime(String newTime) : void + getTime() : String } class ViewController{ - tf_Name_Add : TextField - tf_WithWho_Add : TextField - tf_Where_Add : TextField - tf_Hours_Add : TextField - tf_Minutes_Add : TextField - tf_DeleteToDoNr : TextField - t_State : Text - dp_Add : DatePicker - button_Add : Button - butto_Delete : Button - tv_Show : TableView<ToDo> - tc_Show_ToDoNumber : TableColumn<ToDo, Integer> - tc_Show_ToDoName : TableColumn<ToDo, String> - vtc_Show_WithWho : TableColumn<ToDo, String> - tc_Show_Where : TableColumn<ToDo, String> - tc_Show_Date : TableColumn<ToDo, Date> - tc_Show_Time : TableColumn<ToDo, String> - ol : ObservableList<ToDo> - sqlSelect : String - sqlInsert : String - sqlDelete : String + {static} deleteNr : String # addData(MouseEvent event) : void # deleteData(MouseEvent event) : void - loadAll() : void - insertAll(String toDoName, String withWho, String where, java.sql.Date sqlDate, String time) : void - actuallDateInsert(LocalDate localDate, Boolean idBoolean) : Boolean - timeCheck(String hours, String minutes) : String - actuallDateSelect(Boolean sdBoolean, LocalDate localSQLDate) : Boolean } @enduml
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@startuml actor User participant "LacunaBootstrap" as LacunaBootstrapStatic << Static >> User -> LacunaBootstrapStatic : forCurrentPlatform() activate LacunaBootstrapStatic LacunaBootstrapStatic -> LacunaBootstrap : new activate LacunaBootstrap LacunaBootstrapStatic <-- LacunaBootstrap deactivate LacunaBootstrap User <-- LacunaBootstrapStatic : bootstrap deactivate LacunaBootstrapStatic User -> LacunaBootstrap : getMemoryWriter() activate LacunaBootstrap User <-- LacunaBootstrap : writer deactivate LacunaBootstrap participant MemoryWriter << MemoryWriterImpl >> User -> MemoryWriter : writeInt(process, offset) activate MemoryWriter MemoryWriter -> ByteBuffer : putInt(value) activate ByteBuffer MemoryWriter -> ByteBuffer : array() MemoryWriter <-- ByteBuffer : data deactivate ByteBuffer participant RawMemoryWriter << WindowsRawMemoryWriter >> MemoryWriter -> RawMemoryWriter : write(process, offset, data) activate RawMemoryWriter RawMemoryWriter -> NativeProcess : process.getPid() activate NativeProcess RawMemoryWriter <-- NativeProcess : pid deactivate NativeProcess participant ProcessOpener << WindowsProcessOpener >> RawMemoryWriter -> ProcessOpener : open(pid, FLAGS_WRITEMEMORY) activate ProcessOpener participant OpenProcess << Kernel32 >> ProcessOpener -> OpenProcess : openProcess(flags, false, pid) activate OpenProcess OpenProcess ->] : (native code) OpenProcess <--] : nativeHandle ProcessOpener <-- OpenProcess : nativeHandle deactivate OpenProcess ProcessOpener -> WinApiProcessHandle : new(nativeHandle) activate WinApiProcessHandle ProcessOpener <-- WinApiProcessHandle : handle deactivate WinApiProcessHandle RawMemoryWriter <-- ProcessOpener : handle deactivate ProcessOpener RawMemoryWriter -> WinApiProcessHandle : getNativeHandle() activate WinApiProcessHandle RawMemoryWriter <-- WinApiProcessHandle : nativeHandle deactivate WinApiProcessHandle participant WriteProcessMemory << Kernel32 >> RawMemoryWriter -> WriteProcessMemory : writeProcessMemory activate WriteProcessMemory WriteProcessMemory ->] : (native code) WriteProcessMemory <--] : success RawMemoryWriter <-- WriteProcessMemory : success deactivate WriteProcessMemory deactivate RawMemoryWriter deactivate MemoryWriter @enduml
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@startuml title Channel Sequence actor Application box "Handler 1" #LightBlue participant Handler_1 participant Context_1 end box box "Handler 2" #White participant Handler_2 participant Context_2 end box box "Handler 3" #LightBlue participant Handler_3 participant Context_3 end box box "Connection (last)" #White participant Connection participant Context_4 end box Application -> Handler_1 : sendMessage Handler_1 -> Context_1 : fireWrite Context_1 --> Handler_2 : onWrite Handler_2 -> Context_2 : fireWrite Context_2 --> Handler_3 : onWrite Handler_3 -> Context_3 : fireWrite Context_3 --> Connection : onWrite Connection -->Network : send bytes ||| Network--> Connection : receive bytes Connection -> Context_4 : fireRead Context_4 --> Handler_3 : onRead Handler_3 -> Context_3 : fireRead Context_3 --> Handler_2 : onRead Handler_2 -> Context_2 : fireRead Context_2 --> Handler_1 : onRead Handler_1 -> Application : receiveMessage @enduml
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@startuml package "Hardware-Stack/Data-Lake" { interface "Hardware-Stack/Data-Lake" { } CLI ()-- "Hardware-Stack/Data-Lake" REST ()-- "Hardware-Stack/Data-Lake" Web ()-- "Hardware-Stack/Data-Lake" } @enduml
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@startuml DSS_Ajouter_Question title DSS ajouter question hide footbox actor ":Enseignant" as professeur participant ":Systeme" as systeme professeur -> systeme : recupererTousEspaceCours(token : String) professeur <-- systeme : liste des espaceCours de l'enseignant professeur -> systeme : recupererToutesQuestionsEspaceCours(idEspaceCours : int) professeur <-- systeme : questions associées à l'espaceCours loop !terminerQuestion professeur -> systeme : ajouterQuestion(tags : String[], nom : String, \ntexteQuestion : String, reponse : boolean,\ntexteBonneReponse : String, texteMauvaiseReponse : String) systeme --> professeur : liste de questions mise à jour end professeur -> systeme : terminerAjouterQuestion() @enduml
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@startuml doc-files/ipc_extension_image5.png actor User participant OptionsAction as EA participant OptionsUI as Option participant JOptionPane as JOption participant "controller : ShareCellsController" as Control participant "this.uiController : UIController" as UIC User -> EA : actionPerformed(ActionEvent event) create Option EA -> Option : new() EA -> Option : run() create Control Option -> Control : new() alt !port >= 0 && !timer >= 0 Option -> UIC : addSelectionListener(this) Option -> JOption : result=showMessageDialog(...) Option -> Option : dispose() else end @enduml
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@startuml state main { state main as "Main menu" state print as "birta gögn" print : "exit/ main menu" state update as "uppfæra gögn" update : "exit/ main menu" state create as "Skrá ný gögn" create : "exit/ main menu" [*] --> print [*] --> create [*] --> update print --> [*] update --> [*] create --> [*] } [*] --> main : opnar forritið main --> [*] : lokar forritinu @enduml
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@startuml left to right direction ' class diagram for the final handin package ui_layer <<Rectangle>> { class PrintHandler #LightPink { - DisplayScreen ----- - __dataTypes: dictionary ---methods--- - __getTerminalSize() - __listAllTemplates() - detectDataType() - __sectionHeader() - __sectionList() - __sectionText() - __sectionShortCuts() - __sectionOptions() + sectionHandler() + cutString() } note right of PrintHandler This is basically the other half of DisplayScreen, it was split into two classes to keep the code organized. It takes a list of dictionaries, each being a section ( list, options, text, header ), and processes the given data into single strings per line that would print on the screen. When processing a list of data ('list' or 'options'), then it detects the keys and checks if it matches existing templates, which contain custom column widths and titles to properly adjust the table according to the data type. If it doesn't find a match, then it just creates a custom template with preset colWidths and keys as titles. This allows the handler to be flexible and process any list of dictionaries into tables end note class DateUtil #LightPink{ -GetLogic -UpdateLogic -VoyageHandler -InputHandler ---- + date: str + time: str + day: str + month: str + year: str + hour: str + minute: str + second: str --methods-- - parse(datetime:str) - date_parse(datetime:str) - day_parse(datetime:str) - month_parse(datetime:str, name:str = "") - year_parse(datetime:str) - time_parse(datetime:str) - hour_parse(datetime:str) - minute_parse(datetime:str) - second_parse(datetime:str) + updateTime(date:str, time:str) + createObject } note right of DateUtil This is just a tool that takes a datetime string (isoformat) and parces it into parts that can be accessed through the the attributes, also can convert the given datetime string into a datetime object end note class DisplayScreen #LightPink{ - PrintHandler ----- - __terminalSize: dict - __compiledSections: list - minScreenWidth: int --methods-- - __getTerminalSize() - __printScreen(frame:bool = False) --public-- + printList(data:list, header:str = "Table of data",numList:bool = False, frame:bool = True) + printOptions(data:list, header:str = "List of choices", frame:bool = True) + printText(data:list, header:str = "Information", frame:bool = True) + printCustom(sectionData:list, frame:bool = True) } note right of DisplayScreen Takes a list of data (containing either dictionaries or strings depending on section type) and optional header string. printList() creates a table with columns and rows printOptions() is basically enumerated printList printText() creates paragraphs of each string printCustom() takes in a list of sections, each section being a dictionary with sectionType string and list, (it is the same format that each of the print methods would pass unseen to the PrintHandler to process the data as a list of strings, each being a single line printed on the screen.) When all the data has been processed into a list of strings, then it prints the list, or adds a frame around the content before printing it, detecting the widest string and sets the box width accordingly end note class InputHandler #LightPink{ - CreateLogic - GetLogic - UpdateLogic - VoyageHandler - MenuHandler ---- + numChoices(numOfChoices: int, inputQuestion : str = "Pick a number: " ): + confirmation(inputQuestion:str = "Press enter to continue", acceptedInput:list = ["yes"]) + license(self,role: str, aircraftType_list: list, inputQustion: str = "") + yesOrNoConfirmation(inputQuestion: str = "") + strNoCheck(inputQuestion: str = "") + multipleNumChoices(data_list:list, inputQuestion : str = "") ..specific format.. + digit(inputQuestion:str = "") + textSetLength(numLength:int, inputQuestion:str = "" + numSetLength(self,numLength:int, inputQuestion: str = "") ..date and time.. + dateTime(questionDate:str = "") + timeOnly(inputQuestion:str = "") + dateOnly(inputQuestion:str = "") ..form input .. + fullName(inputQuestion : str = "Enter the full name of the person: ") + ssn(inputQuestion:str = "") + address(inputQuestion: str = "") + phoneNumber(inputQuestion: str = "") + email(inputQuestion: str = "") + role(inputQuestion: str = "") + roleUpdate(airplaneType_list) + rank(role: str, inputQuestion: str = "") + planetype(inputQuestion:str = "") + country(inputQuestion : str = "") + airport(airport_list: list, inputQuestion: str = "") + distance(inputQuestion : str = "") + destinationID(airport_list: list, inputQuestion: str = "") + planeInsignia(inputQuestion: str = "") } note right of InputHandler InputHandler promts the user for any input, processes it to check if it fits expected format and then returns the value back to caller or returns False if user pressed the 'exitKey' (q). end note class MenuHandler #LightPink{ -LLAPI ---- - minScreenWidth: int - currentLocation_str: str - breadcrumbs: list - currentMenu_list: dict - menuOptions: dict - menuLayout: dict --methods-- - printHeader() - printMenu(menuOptions:dict,currentMenu:str) - displayLogo() + displayMenu() } note right of MenuHandler MenuHandler is the body of the program, it directs the user to everything they might want to do. Either it prints a submenu or runs the associated method through the LLAPI and once those methods are done running, it returns the user back to the menu. end note ' DisplayScreen --* PrintHandler } package logic_layer <<Rectangle>> { class LLAPI #LightGreen{ - CreateLogic - GetLogic - UpdateLogic ---- createLogic: class(DATA_FILES) getLogic: class(DATA_FILES) updateLogic: class(DATA_FILES) --- create--- + createEmployee() + createPlane() + createVoyage() + createDestination() ---get--- + getSingleEmployee() + getPilots() + getFlightAttendants() + getAllCrew() + getPlanes() + getDestinations() + getVoyages() + getAway() + getWorking() + getWeekWork() + getPilotsByLicence() + printPilotsByLicence() + licenceByCount() + getWeekVoyages() + getDayVoyages() ---update--- + updateVoyage() + updateEmployee() + updateDestination() } class CreateLogic #LightGreen{ - IOAPI - DisplayScreen - InputHandler - VoyageHandler ---- - dataFiles: list ---methods-- + createDestination() + createEmployee() + createPlane() } class GetLogic #LightGreen{ -IOAPI -InputHandler -DisplayScreen -DateUtil ---- - dataFiles: list --- methods-- - printData(data:list, header:str) + getSingleEmployee() + getPilots() + getFlightAttendants() + getAllCrew() + getPlanes() + getDestinations() + getVoyages() + getAway() + getWorking() + getWeekWork() + getPilotsByLicence() + printPilotsByLicence() + licenceByCount() + getWeekVoyages() + getDayVoyages() } note right of GetLogic This class contains all the methods designed to get and display specific data in certain ways or at given input. end note class UpdateLogic #LightGreen{ -IOAPI -Voyage -DateUtil -DisplayScreen -InputHandler --- attributes-- -dataFiles: dict -getLogic: class ---methods-- +updateEmployee() +updateDestination() +updateVoyage() } class VoyageHandler #LightGreen{ -CreateLogic -IOAPI -DisplayScreen -InputHandler --atributes-- - dataFiles: list - _flightOut [ "flightNumber", {flight info}] - _flightIn: [ "flightNumber", {flight info}] - _destination: dictionary - _departingFrom:string - _departure:string = datetime.isoformat - _return :string = datetime.isoformat - _aircraftID :string - _captain :string = "" - _copilot:string = "" - _fsm :string = "" - _fa1 :string = "" - _fa2 :string = "" --methods-- # setVoyage(data:list) - createVoyage() - processFlight(flight:dict) - createFlightNumber(latestFlightNumber: str) - selectAircraft() - selectDepartureTime(questionDate:str, questionTime:str, errorMessage:str) - calculateArrival(departure:str, flightTime:str) + getFlights() - createFlights() } note right of VoyageHandler This class originally served as a model class, the createVoyage() method lives in this class and would have been extracted and moved to CreateLogic if given time. The createVoyage() creates a pair of flights after it has collected the required information from the user, which includes the departure date/time and return flight. It makes sure that the returning flight is not within the flightduration (so the plane has at least arrived at destination first). end note } package data_layer <<Rectangle>> { class IOAPI #LightBlue { - CreateLogic - GetLogic - UpdateLogic - VoyageHandler ---- - dataFiles: list ---methods -- + opener(askedFile) + appender(fileName,filePackage) + updater(fileName,filePackage) } note right of IOAPI IOAPI simply lets the logic_layer interact with the data, the caller simply provides it with the filename, which are kept in a dictionary in LLAPI and passed down to the logic classes when called, which keeps the filenames consistent. get the desired data from CSV files processes them into lists of dictionaries for each row. It can take single dictionary and append it to the given file And then it can do reverse of get, by overwriting the given file with provided data, expecting it to conform to correct keys. end note } class Voyage #LightGray { --atributes-- - _flightOut [ "flightNumber", {flight info}] - _flightIn: [ "flightNumber", {flight info}] - _destination: dictionary - _departingFrom:string - _departure:string = datetime.isoformat - _return :string = datetime.isoformat - _aircraftID :string - _captain :string = "" - _copilot:string = "" - _fsm :string = "" - _fa1 :string = "" - _fa2 :string = "" ---methods-- #setVoyage(self, data:list) +addCrew(self, crew:dict = {}) -processFlight(self, flight:dict) -createFlightNumber(self,latestFlightNumber: str) + getFlights(self) } note right of Voyage This is a model class that processes two flights and creates a single voyage from them and makes easy work of getting the flight data back in the form of two separate flights again. it can take a list of employees with assigned roles for the voyage to pudate the crew, and also return the list of crew. When getting the flights, it makes sure that their shared info is applied to the flights correctly, such as crew and destination. end note ' class Destination ' class Flight ' class Employee @enduml
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@startuml title __THIRD_DAY's Class Diagram__\n namespace cn.shui.learning_plan.algorithms.third_day { class cn.shui.learning_plan.algorithms.third_day.L167 { - twoSum1() - twoSum2() - twoSum3() - twoSum4() } } namespace cn.shui.learning_plan.algorithms.third_day { class cn.shui.learning_plan.algorithms.third_day.L283 { - moveZeros1() - moveZeros2() - swap() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml frame DESKTOP { component IDE [ Integrated Development Environment : Celui que le dév voudra utiliser ] component CONTAINERS_LOCAL [ Serveur de conteneurs local : Docker Desktop ] component VCS_CLIENT [ Client VCS : Git ] } component ORCHESTRATOR [ Orchestrateur : Jenkins Dirige l'exécution automatisée d'une ou partie de ligne de production logicielle ] component CONTAINERS [ Serveur de conteneurisation : Docker Permet de créer et exécuter des conteneurs (sorte de systèmes virtuels) Intérêt : * Maîtrise du contexte d'exécution (images) * Séparation des contextes * Indépendant du système hôte * Optimisation de l'utilisation des ressources (création/destruction en fonction du besoin) * Généricité apportée par la couche de composition (docker-compose) * Porteur d'une implémentation du paradigme Infrastructure as Code ] component VCS [ Version Control System : GitLab Stocke le code et ses modifications pour : * scripts, données et documentation des tests * code, conf et documentation des outils de test ] component BRM [ Binary Repository Manager : JFrog Artifactory Stocke les paquets de binaires pour un ensemble de technologies variées * tar balls * images Docker * packages Python ou Java ] component SUT [ System Under Test Tout système à tester avec l'infrastructure ] IDE -- VCS_CLIENT : Plugin IDE -- CONTAINERS_LOCAL : Plugin VCS_CLIENT --> VCS : PULL CONTAINERS_LOCAL --> BRM : GET CONTAINERS_LOCAL --> SUT : f(SUT) VCS_CLIENT --> VCS : PUSH VCS --> ORCHESTRATOR : WebHook ORCHESTRATOR --> CONTAINERS : SSH VCS <-- CONTAINERS : PULL CONTAINERS --> BRM : POST @enduml
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@startuml hide footbox autonumber actor Utilizzatore_Finale participant PSP participant NodoSPC participant EC Utilizzatore_Finale -> PSP: Richiesta rimborso PSP -> NodoSPC: nodoInviaRichiestaRevoca NodoSPC->NodoSPC: Validazione Richiesta Revoca note right NodoSPC :PPT_SINTASSI_EXTRASDA\nPPT_SINTASSI_XSD\nPPT_RR_DUPLICATA\nPPT_OPER_NON_REVOCABILE\nPPT_SEMANTICA NodoSPC-[#0000FF]->PSP:resp KO nodoInviaRichiestaRevoca PSP-[#0000FF]->Utilizzatore_Finale: Esito KO @enduml
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@startuml class OgnlContext OgnlContext : <b>Object</b> <i>_root</i> OgnlContext : <b>Map</b> <i>_values</i> @enduml
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@startuml title __CLOCKEDIN.APP's Class Diagram__\n namespace com.example.clockedin { class com.example.clockedin.BuildConfig { } } namespace com.example.clockedin { class com.example.clockedin.FirebaseMsg { } } namespace com.example.clockedin { class com.example.clockedin.LoginActivity { } } namespace com.example.clockedin { class com.example.clockedin.MainActivity { } } namespace com.example.clockedin { class com.example.clockedin.RegisterActivity { } } namespace com.example.clockedin { class com.example.clockedin.ServerCommu { } } namespace com.example.clockedin { class com.example.clockedin.User { } } namespace com.example.clockedin { namespace ui.calendar { class com.example.clockedin.ui.calendar.CalendarFragment { } } } namespace com.example.clockedin { namespace ui.chart { class com.example.clockedin.ui.chart.ChartFragment { } } } namespace com.example.clockedin { namespace ui.home { class com.example.clockedin.ui.home.HomeFragment { } } } namespace com.example.clockedin { namespace ui.profile { class com.example.clockedin.ui.profile.ProfileFragment { } } } com.example.clockedin.FirebaseMsg -up-|> com.google.firebase.messaging.FirebaseMessagingService com.example.clockedin.LoginActivity .up.|> android.view.View.OnClickListener com.example.clockedin.LoginActivity -up-|> androidx.appcompat.app.AppCompatActivity com.example.clockedin.MainActivity -up-|> androidx.appcompat.app.AppCompatActivity com.example.clockedin.RegisterActivity .up.|> android.view.View.OnClickListener com.example.clockedin.RegisterActivity -up-|> androidx.appcompat.app.AppCompatActivity com.example.clockedin.User .up.|> android.os.Parcelable com.example.clockedin.ui.calendar.CalendarFragment .up.|> android.widget.CalendarView.OnDateChangeListener com.example.clockedin.ui.calendar.CalendarFragment -up-|> androidx.fragment.app.Fragment com.example.clockedin.ui.calendar.CalendarFragment o-- com.example.clockedin.User : user com.example.clockedin.ui.chart.ChartFragment .up.|> android.widget.AdapterView.OnItemSelectedListener com.example.clockedin.ui.chart.ChartFragment -up-|> androidx.fragment.app.Fragment com.example.clockedin.ui.chart.ChartFragment o-- com.example.clockedin.User : user com.example.clockedin.ui.home.HomeFragment .up.|> android.view.View.OnClickListener com.example.clockedin.ui.home.HomeFragment -up-|> androidx.fragment.app.Fragment com.example.clockedin.ui.home.HomeFragment o-- com.example.clockedin.User : user com.example.clockedin.ui.profile.ProfileFragment .up.|> android.view.View.OnClickListener com.example.clockedin.ui.profile.ProfileFragment -up-|> androidx.fragment.app.Fragment com.example.clockedin.ui.profile.ProfileFragment o-- com.example.clockedin.User : user right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class TestEnumerator { + TestEnumerator(context:ITestExecutionContext, testEnumerator:IEnumerator) + Execute() : IEnumerator } TestEnumerator --> "Enumerator" IEnumerator @enduml
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@startuml Object ":Hanged" as Hanged Object ":Turn" as Turn Object ":StartController" as StartController Object ":Logic" as Logic Object ":Game" as Game Object ":State" as State Object ":Player" as Player Object ":StartView" as StartView Object ":SecretWord" as SecretWord Object ":StateValue.START" as StateValue Hanged --> StartView Hanged --> StartController StartView ..> StartController StartController o--> Logic Logic *--> Game Game *--> Turn Game *--> State Game *--> SecretWord State --> StateValue Turn *--> Player note left: "puede haber varios objetos usuario" @enduml
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@startuml DisjointSet <.right. Graph class Graph { -unsigned int numberOfNodes; -double **adjMatrix; +Graph(); +Graph(unsigned int numberOfNodes); +~Graph(); +void init(); +void insertEdge(unsigned int v1, unsigned int v2, double weight); +bool rmEdge(unsigned int v1, unsigned int v2); +unsigned int getEdgeCount() const; +unsigned int getDegreeOf(unsigned int vertex) const; +bool tryGetMSTWeight(double &weight) const; +unsigned int getSize() const; } class DisjointSet { +DisjointSet(); +DisjointSet(unsigned int n); +~DisjointSet(); +void merge(unsigned int i1, unsigned int i2); +unsigned int find(unsigned int x); -unsigned int n; -unsigned int *nodes; } class InvalidArgument {} @enduml
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@startuml !includeurl https://raw.githubusercontent.com/michiel/plantuml-kubernetes-sprites/master/resource/k8s-sprites-unlabeled-25pct.iuml !define ICONURL https://raw.githubusercontent.com/tupadr3/plantuml-icon-font-sprites/v2.0.0 !includeurl ICONURL/common.puml !includeurl ICONURL/devicons/docker.puml !includeurl ICONURL/devicons/git.puml !includeurl ICONURL/font-awesome-5/jenkins.puml !includeurl ICONURL/font-awesome-5/sync.puml !define CLOUDOGUURL https://raw.githubusercontent.com/cloudogu/plantuml-cloudogu-sprites/master !includeurl CLOUDOGUURL/tools/k8s.puml !define CLOUDOGU_BLUE #23a3dd !define COLOR_ABOVE_TRANSPARENT_BACKGROUND WHITE skinparam actorStyle awesome together { actor Developer as user rectangle "<$git>\nGit Repo" as gitRepo rectangle "<$jenkins>\nCI Server" as ciServer } rectangle "<$k8s>\nK8s Cluster" as k8s { rectangle "<$sync>\nGitOps\noperator" as operator } rectangle "<$docker>\nOCI Registry" as registry user -> gitRepo : push gitRepo <-- ciServer : pull ciServer -> registry : push k8s --> registry : pull gitRepo <- k8s : pull k8s -> k8s : deploy skinparam arrow { Color COLOR_ABOVE_TRANSPARENT_BACKGROUND FontColor COLOR_ABOVE_TRANSPARENT_BACKGROUND } skinparam actor { BackgroundColor CLOUDOGU_BLUE BorderColor #16688d FontColor COLOR_ABOVE_TRANSPARENT_BACKGROUND } skinparam rectangle { BackgroundColor CLOUDOGU_BLUE BorderColor #16688d FontColor WHITE backgroundColor<<node>> WHITE FontColor<<node>> CLOUDOGU_BLUE } skinparam interface { BackgroundColor WHITE BorderColor #16688d } skinparam note { BackgroundColor WHITE BorderColor #16688d } @enduml
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@startuml class Book class BookId class BookName class ISBN enum Genre enum Language Book -down-> BookId Book -down-> BookName Book -down-> ISBN Book -down-> Genre Book -down-> Language class Filter Filter -up->"0..1" Genre Filter -up->"0..1" Language interface BookSearchRepository { [Book] find(Filter) } @enduml
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@startuml class Kodelister.Tilgangskategori <<codelist>> { +arkivdel = A +klasse = K +mappe = M +registrering = R +dokumentbeskrivelse = D } @enduml
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@startuml interface Interface1 abstract class AbsAdapter class AImpl Interface1 <.. AbsAdapter AbsAdapter <.. AImpl Interface1 : +method1() Interface1 : +method2() Interface1 : +method3() AbsAdapter : +method1() AbsAdapter : +method2() AbsAdapter : +method3() AImpl : +method1() @enduml
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@startuml [-> ShowCommand : execute() activate ShowCommand alt Able to connect ShowCommand -> NusMods : fetchModOnline() activate NusMods NusMods -> NusMods : getOnlineModInfo() activate NusMods NusMods --> NusMods deactivate NusMods NusMods -> ModStorage : saveModInfo() activate ModStorage ModStorage --> NusMods deactivate ModStorage NusMods -> ModStorage : loadModInfo() activate ModStorage ModStorage -> TextUI : printModFullDescription() activate TextUI TextUI --> ModStorage deactivate TextUI ModStorage --> NusMods deactivate ModStorage NusMods --> ShowCommand deactivate NusMods else No connection ShowCommand -> ModStorage : loadModInfo() activate ModStorage ModStorage -> TextUI : printModFullDescription() activate TextUI TextUI --> ModStorage deactivate TextUI ModStorage --> ShowCommand deactivate ModStorage end <-- ShowCommand deactivate ShowCommand @enduml
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@startuml title When the player wants to load a game Actor Player Player -> ZelpopGame: The player wants to load a game ZelpopGame -> ZelpopGame: load() @enduml
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@startuml participant main as "main" participant cap as "Capture : cap" participant conf as "CameraConfig : config" create cap activate main main -> cap : <<construct>> activate cap create conf cap -> conf : <<construct>> cap -> conf : getValue(exposure) : exposure activate conf conf --> cap deactivate conf cap -> conf !! : <<deconstruct>> cap -> cap : update() activate cap main -> cap : getFrame() : frame cap --> main cap -> cap : update() main -> cap : stop() deactivate cap cap --> main deactivate cap main -> cap !! : <<deconstruct>> @enduml
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@startuml viewResource class Resource <<entity>> { id: bigint classroom_id: bigint uploaded_by: bigint resource: string created_at: datetime // create () // read () // delete () // update () // request view resource () } class ClassroomMember <<entity>> { id: bigint user_id: bigint classroom_id: bigint created_at: datetime // create () // read () // delete () // update () // checking permission to view resource () } class ViewResourceForm <<boundary>> { // request view resource () } class ResourceController <<controller>> { // request view resource () } hide Resource <<entity>> circle hide ViewResourceForm <<boundary>> circle hide ResourceController <<controller>> circle ResourceController "1" -left- "1" Resource ResourceController "1" -right- "1" ClassroomMember ResourceController "1" -down- "1" ViewResourceForm @enduml
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@startuml object Project object Branch object Build object "Promotion level" as PromotionLevel object "Validation stamp" as ValidationStamp object "Promotion run" as PromotionRun object "Validation run" as ValidationRun object "Validation run status" as ValidationRunStatus Project o-- "*" Branch Branch o-- "*" Build Branch o-- "*" PromotionLevel Branch o-- "*" ValidationStamp Build o-- "*" PromotionRun PromotionRun --> "1" PromotionLevel Build --> "*" Build Build o-- "*" ValidationRun ValidationRun --> "1" ValidationStamp ValidationRun o-- "*" ValidationRunStatus @enduml
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@startuml Basic UML class diagram class Payroll { employees[] pay() count() } @enduml
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@startuml autonumber participant "App" as app participant "WRTC\nAPI" as wrtcAPI participant "Connector\nHyperty" as voiceH participant "Connection\nController" as connCtrl participant "Connection\nData Object" as ConnA participant "Bob Peer\nData Object" as ConnB participant "Syncher" as sync participant "Message BUS" as bus bus -> sync : postMessage( createBobPeerObjectReq ) sync -> voiceH : onNotification( notification ) opt Hyperty acknowledges notification received sync <- voiceH : notification.ack() sync -> bus : postMessage( createBobPeerObjectRes ) end group Hyperty subscribes Bob Peer object voiceH -> sync : subscribe( bobPeerURL ) create ConnB sync -> ConnB : new() sync -> bus : postMessage( subscribeBobPeerReq ) ... sync <- bus : postMessage( subscribeBobPeerRes ) sync --> voiceH : return BobPeer end group group Bob SDP is set voiceH -> connCtrl : addPeer(BobPeer) connCtrl -> connCtrl : Object.observe(BobPeer, callback ) connCtrl -> app : on( ConnectionChangesEvt ) connCtrl -> wrtcAPI : set BobCommResources\n(incl SDP) end group @enduml
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