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@startuml title __DECORATOR's Class Diagram__\n package decorator { abstract class Beverage { ~ description : String + getDescription() {abstract} + cost() + getSize() + setSize() } } package decorator { enum CoffeeSize { TALL GRANDE VENTI } } package decorator { class DarkRoast { + DarkRoast() + DarkRoast() + cost() } } package decorator { class Decaf { + Decaf() + Decaf() + cost() } } package decorator { class Expresso { + Expresso() + Expresso() + cost() } } package decorator { class HouseBlend { + HouseBlend() + HouseBlend() + cost() } } package decorator { abstract class CondimentDecorator { {abstract} + getDescription() {abstract} + getSize() } } package decorator { class Mocha { + Mocha() + cost() + getDescription() + getSize() } } package decorator { class Soy { + Soy() + getDescription() + cost() + getSize() } } package decorator { class StarbuzzCoffee { {static} + main() } } package decorator { class SteamedMilk { + getDescription() + cost() + getSize() } } package decorator { class Whip { + Whip() + getDescription() + cost() + getSize() } } Beverage o-- CoffeeSize : size Beverage +-down- CoffeeSize CondimentDecorator -up-|> Beverage DarkRoast -up-|> Beverage Decaf -up-|> Beverage Expresso -up-|> Beverage HouseBlend -up-|> Beverage Mocha -up-|> CondimentDecorator Mocha o-- Beverage : beverage Soy -up-|> CondimentDecorator Soy o-- Beverage : beverage SteamedMilk -up-|> CondimentDecorator SteamedMilk o-- Beverage : beverage Whip -up-|> CondimentDecorator Whip o-- Beverage : beverage @enduml
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@startuml ' uncomment the line below if you're using computer with a retina display ' skinparam dpi 300 !define Table(name,desc) class name as "desc" << (T,#FFAAAA) >> !define ForeignTable(name,desc) class name as "desc" << (T,#ada6a6) >> !define TranslationTable(name,desc) class name as "desc" << (I,#4286f4) >> ' we use bold for primary key ' green color for unique ' and underscore for not_null !define primary_key(x) <b>x</b> !define unique(x) <color:green>x</color> !define not_null(x) <u>x</u> ' other tags available: ' <i></i> ' <back:COLOR></color>, where color is a color name or html color code ' (#FFAACC) ' see: http://plantuml.com/classes.html#More hide methods hide stereotypes hide empty members skinparam backgroundColor #FFFFFF ' entities Table(ShopwareCoreContentProductStreamProductStreamDefinition, "product_stream\n(Product streams)") { primary_key(id) id apiFilter json invalid bool name translated description translated customFields translated not_null(createdAt) createdAt not_null(updatedAt) updatedAt translated json } TranslationTable(ShopwareCoreContentProductStreamAggregateProductStreamTranslationProductStreamTranslationDefinition, "product_stream_translation\n((Translations))") { not_null(name) string description longText customFields customFields not_null(createdAt) createdAt not_null(updatedAt) updatedAt primary_key(productStreamId) foreignKey primary_key(languageId) foreignKey } Table(ShopwareCoreContentProductStreamAggregateProductStreamFilterProductStreamFilterDefinition, "product_stream_filter\n(A Product stream filter term)") { primary_key(id) id not_null(productStreamId) foreignKey parentId parentFk not_null(type) string field string operator string value longText parameters json position int customFields customFields not_null(createdAt) createdAt not_null(updatedAt) updatedAt } ForeignTable(ShopwareCoreFrameworkLanguageLanguageDefinition, "language") { } ' relationshipd ShopwareCoreContentProductStreamAggregateProductStreamTranslationProductStreamTranslationDefinition --> ShopwareCoreContentProductStreamProductStreamDefinition ShopwareCoreContentProductStreamAggregateProductStreamFilterProductStreamFilterDefinition --> ShopwareCoreContentProductStreamProductStreamDefinition ShopwareCoreContentProductStreamAggregateProductStreamTranslationProductStreamTranslationDefinition --> ShopwareCoreFrameworkLanguageLanguageDefinition ShopwareCoreContentProductStreamAggregateProductStreamFilterProductStreamFilterDefinition --> ShopwareCoreContentProductStreamAggregateProductStreamFilterProductStreamFilterDefinition @enduml
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@startuml state-sample !includeurl https://raw.githubusercontent.com/transtone/plantuml-style-c4/master/core.puml ' uncomment the following line and comment the first to use locally '!include core.puml GREEN_ARROW title HTTP Request Parsing States [*] --> RequestLine RequestLine : Parse HTTP RequestLine : request line RequestLine --> Headers : Ok RequestLine --> Error : Failure Headers : Parse HTTP Headers : headers Headers --> Host : Ok Headers --> Error : Failure Host : Check host Host : header is present Host --> Length : Not chunked Host --> Chunked : Chunked Host --> Error : Failure Length : Check if required, Length : valid & size Length --> Error : Failure Length --> Error : Entity Too Large Length --> [*] : Ok Chunked : Parse HTTP Chunked : chunk header Chunked --> Error : Failure Chunked --> [*] : Ok @enduml
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@startuml skinparam sequenceArrowThickness 2 skinparam roundcorner 15 skinparam maxmessagesize 100 skinparam sequence { ArrowColor grey LifeLineBorderColor grey ParticipantBorderColor grey boxbordercolor white ParticipantFontSize 17 actorfontsize 17 boxfontsize 17 boxfontcolor grey ActorBorderColor grey Actorbackgroundcolor white } actor Alice as al participant "Edge\nAgent" as ea box "Agency" participant "Agency\nAgent" as ai participant "Provisioning\nExtension" as ape participant "Routing\nExtension" as are end box note over al, are #f0f0e0 Precondition: Alice's agency is chosen by the edge agent software. Alice can change the default agency later. Alice has setup her initial edge agent (see <b>First Edge Agent</b>). end note == create cloud agent Part 1 == ea -[#blue]> ai: register for cloud agent note right The Agency Agent initiates new cloud agents. end note ai -[#blue]> ea: request for consent ea -> al: request for consent note right Consent required may vary by legal jurisdiction and agency end note al -> ea: consent ea -> al: request for authorizations be granted to cloud agent note right As a general rule, cloud agents will have a subset of the authorizations granted to edge agents. end note al -> ea: selected authorizations ea -[#blue]> ai: consent, authorizations\nA<sub>A</sub><sup>1-ID</sup>, A<sub>A</sub><sup>1-vk</sup> newpage == create cloud agent Part 2 == ai -> ape: provision cloud agent for Alice note over al, are #77ccff include <b>Provision New Agent</b> diagram end note ai -> are: create agent endpoint for Alice ai -[#blue]> ea: A<sub>A</sub><sup>2-ID</sup>, A<sub>A</sub><sup>2-vk</sup>\nA<sub>p</sub><sup>2-pk</sup>, endpoint ea -> ea: Store A<sub>A</sub><sup>2-ID</sup>, A<sub>A</sub><sup>2-vk</sup>, endpoint in wallet note over al, are #77ccff include <b>Update Agent Policy Registry</b> diagram end note @enduml
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@startuml class Computor{ {Field} - Cpu cpu {Field} - Ram ram {Field} - Ssd ssd {Field} - Screen screen + Computor() {method} + void start() {method} + void stop() } class Cpu { + Cpu() {method} + void onStart() {method} + void onStop() } class Ram { + Ram() {method} + void onStart() {method} + void onStop() } class Ssd { + Ssd() {method} + void onStart() {method} + void onStop() } class Screen { + Screen() {method} + void onStart() {method} + void onStop() } class Client Computor *-- Cpu Computor *-- Ram Computor *-- Ssd Computor *-- Screen Computor <.. Client @enduml
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@startuml title __CONTROLLER's Class Diagram__\n namespace Controller { class controller.Controller { {static} - instancia : Controller - llistaPosts : List<Post> - nomClient : String - valoracionsEstrella : List<ValoracioEstrella> - valoracionsThumb : List<ValoracioThumb> + LoginClient() + addClient() + addUsuari() + catalegPosts() + catalegSeries() + getEpisodis() + getIcona() {static} + getInstance() + getMinTotals() + getMyList() + getNomClient() + getTemporades() + getTop10Val() + getTop10Views() + getUsername() + getUsuaris() + getUsuarisString() + getValoracioEstrella() + getValoracioThumb() + getWatched() + getWatching() + iniSeries() + iniSetUp() + isFromMyList() + isTakenUsername() + isValidDni() + isValidNameClient() + isValidPassword() + llistarCatalegSeries() + llistarFollowers() + llistarFollowing() + llistarPost() + llistarSeriesVal() + llistarSeriesViews() + markInMyList() + mostrarDetallsSerie() + setMyList() + setNomClient() + setProfile() + setValoracioEstrella() + setValoracioThumb() + unmarkInMyList() + validateClient() + validateLoginUser() + valoracio() + veureEpisodi() + veureLlistaMyList() + veureLlistaWatching() + visualitzacions() - Controller() } } controller.Controller o-- model.CarteraClients : carteraClients controller.Controller o-- resources.service.DataService : dataService controller.Controller o-- resources.service.AbstractFactoryData : factory controller.Controller o-- model.carteraSeries : llistaSeries right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml Diagramme de classe skinparam style strict interface Chain { setNextChain(Chain nextChain): void calculate(Numbers request): void } class AddNumbers implements Chain class DivideNumbers implements Chain class MultNumbers implements Chain class Numbers class SubtractNumbers implements Chain class TestCalcChain { +main(): void } TestCalcChain -> Chain TestCalcChain -up-> Numbers Chain -> Numbers Chain -> Chain: nextChain @enduml
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@startuml participant App participant NRConversationalFragment participant ChatAutocompleteView participant ReadoutSendView participant SpeecherView participant InternalSendView participant User == Chat Controller Initialization === App -> App : create ChatController with \nReadout = true, Enable HandsFree = true == ChatWindowLoaded == group #skyblue EnableChatInput(true) ChatHandler -> ChatHandler: autocompleteConfigEnabled = isEnabled(ChatFeatures.Autocomplete) && !isEnabled(ChatFeatures.Readout) ChatHandler -> ChatHandler: cmpData = ChatInputData(.. autocompleteEnabled( <b> == false </b>) .. , sendViewType( <b> == Readout </b>)) ChatHandler -> NRConversationalFragment: updateCmp(ComponentType.ChatInputCmp, cmpData) end NRConversationalFragment -> ChatAutocompleteView: updateCmp(ComponentType.ChatInputCmp, cmpData) ChatAutocompleteView -> ChatAutocompleteView: update(cmpData) ChatAutocompleteView -> ChatAutocompleteView: setSendView?.invoke(sendViewType).also{ setSendView = null } note Right <b>Sets the SendView of the autoComplete only once</b> end note ChatAutocompleteView -> ReadoutSendView: create activate ReadoutSendView ChatAutocompleteView -> ChatAutocompleteView: create SpeechedTextListener group #skyblue initSendView ChatAutocompleteView -> ReadoutSendView: setOnClickListener(OnClickListener) ReadoutSendView -> InternalSendView: setOnClickListener(OnClickListener) end group #skyblue initSpeecherView ReadoutSendView -> SpeecherView: create ChatAutocompleteView -> ReadoutSendView: registerSpeechListener(listener: SpeechedTextListener) ReadoutSendView -> SpeecherView: registerListener(listener) ReadoutSendView -> SpeecherView: enable partial results note Right <b>configurations to be added</b> end note ReadoutSendView -> SpeecherView: setSilenceTimeBeforeMessageSend to 2 sec note Right <b>configuration to be added</b> end note end ChatAutocompleteView -> ChatAutocompleteView: addView(ReadoutSendView) deactivate ReadoutSendView @enduml
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@startuml 'https://plantuml.com/class-diagram class Solution42 { +main(String[] args) +organizeData(inputLine) -printTable(people) } @enduml
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@startuml class Program { {static} <<async>> Main(args:string[]) : Task } Program --> "_gameController" GameController abstract class Piece { # Name : string = "" + <<virtual>> MoveAllowed(fieldTo:Field, die:Die) : bool + <<virtual>> NextPiece(die:Die) : Piece + <<override>> ToString() : string } class "List`1"<T> { } Piece --> "VisitedFields<Field>" "List`1" Piece --> "PieceField" Field Piece --> "StartOutField" Field class WoodField { + WoodField() + <<override>> IsNotOccupied() : bool + <<override>> Crowded() : bool + <<override>> IsMoveAllowed() : bool + <<override>> ToString() : string } Field <|-- WoodField abstract class Field { + <<virtual>> IsNotOccupied() : bool + IsVillage : bool <<get>> <<set>> + IsBottomRow : bool <<get>> <<set>> + <<virtual>> IsMoveAllowed() : bool + <<virtual>> Crowded() : bool + {abstract} <<override>> ToString() : string } class "List`1"<T> { } Field o-> "Pieces<Piece>" "List`1" Field --> "LeftConnectedField" Field Field --> "RightConnectedField" Field Field --> "TopConnectedField" Field Field --> "DownConnectedField" Field class Player { + GetName() : string + OwnsPiece(piece:PlayerPiece) : bool } class "List`1"<T> { } Player o-> "StartFields<Field>" "List`1" Player o-> "PlayerPieces<PlayerPiece>" "List`1" Player --> "ActivePlayerPiece" PlayerPiece class Die { + MovesRemaining : int + ArchivedMovesRemaining : int + ThrowDie() : void + RemoveOneMove() : void + RevertMoveAmount() : void } class GameModel { - <<const>> AmountOfPlayers : int = 4 - <<const>> FieldRowsInVillage : int = 5 - <<const>> BottomRowIndex : int = 8 - _playerTurnNumber : int + GameModel() + MoveBarriers() : void - MoveBarrier(barricadePiece:BarricadePiece) : void + GetActivePlayerName() : string - MoveAllowed(fieldTo:Field) : bool + MovePieceUp() : bool + MovePieceDown() : bool + MovePieceLeft() : bool + MovePieceRight() : bool - MovePiece(connectedField:Field) : bool - SetPieceActive(piece:Piece) : void - ResetPiece(piece:Piece) : void + MoveDone() : void - {static} MovePieceToNewField(piece:Piece, fieldTo:Field) : void - NextPlayer() : void + NextPiece() : void - AssignVillage() : void - AssignBottomRow() : void + GenerateBoardField(lines:string[]) : void - SeparateStartFields() : void - SetupPlayerField(item:char) : Field - AddBarricadeToField() : Field - GetWoodField() : WoodField - CreateField(toString:char) : Field - GeneratePlayers() : void } class "List`1"<T> { } GameModel o-> "BarricadePieces<BarricadePiece>" "List`1" GameModel o-> "_players<Player>" "List`1" GameModel --> "_activePiece" Piece GameModel --> "_activePlayer" Player GameModel --> "WinningPlayer" Player GameModel --> "GameWoodField" Field GameModel o-> "Die" Die class StartField { + StartField() + <<override>> ToString() : string } Field <|-- StartField class RestField { + RestField() + <<override>> IsMoveAllowed() : bool + <<override>> ToString() : string } Field <|-- RestField class PlayerPiece { + <<override>> MoveAllowed(fieldTo:Field, die:Die) : bool + <<override>> NextPiece(die:Die) : Piece + PlayerPiece(name:string) } Piece <|-- PlayerPiece PlayerPiece --> "StartField" StartField PlayerPiece --> "PieceOwner" Player class BarricadePiece { + BarricadePiece(name:string) + <<override>> MoveAllowed(fieldTo:Field, die:Die) : bool } Piece <|-- BarricadePiece class FinishField { + <<override>> ToString() : string } Field <|-- FinishField class NormalField { + NormalField() + <<override>> ToString() : string } Field <|-- NormalField class GameView { + PrintCurrentGameState(lines:IEnumerable<string>) : void + {static} GetPlayerColor(number:int) : Color + {static} GetPieceColor(piece:string) : Color + PrintWinner(winner:string) : void + ListenForKeys() : Key } enum Key { Up, Down, Left, Right, Stop, Next, Enter, } class GameController { + GameController(lines:string[]) + RunGame() : void - ViewData() : string[] - {static} ToVerticalConnectionString(field:Field) : string - {static} ToSquareConnectionString(field:Field) : string - PlayerWon() : bool - PieceMovement() : void } GameController --> "_gameView" GameView GameController --> "_gameModel" GameModel @enduml
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@startuml package "Current model" #Orange { package "Controlled zone" #GhostWhite { rectangle "Car makers" #Cyan { component "Automotive embedded system" as CAR_SYSTEM } } package "/!\\ Uncontrolled zone /!\\" #Red { cloud "The Unknown Cloud \n" #LightGrey { rectangle "OEMs" #Grey { () "Brake system" as ECU_BS #Black () "Fuel injector" as ECU_FI #Black () "Engine management" as ECU_EM #Black } rectangle "ECU suppliers" #Grey { () "Hardware A" as OEM_A #Black () "Hardware B" as OEM_B #Black () "Hardware C" as OEM_C #Black } [Issues] #Yellow ECU_BS -up-> CAR_SYSTEM ECU_FI -up-> CAR_SYSTEM ECU_EM -up-> CAR_SYSTEM ECU_BS -up-> OEM_A ECU_FI -up-> OEM_B ECU_EM -up-> OEM_C OEM_A -up-> ECU_BS OEM_B -up-> ECU_FI OEM_C -up-> ECU_EM } note left of [Issues] #Yellow { * Uncontrolled } } } note right of CAR_SYSTEM { We are here } @enduml
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@startuml sequenceClientServer !pragma teoz true participant "Client" as client participant "Server" as server activate client activate server note over server: Server create the lobby == Server wait for clients == server ->> lobby ** : <<create lobby>> activate lobby note over client: Client join lobby client->>server: Join server->lobby: AddClient(client) lobby-->server: True server-->>client: JoinAck client->>server: Ready ...After all client join the lobby... server->> lobby : Destory destroy lobby server-->>client: GameStart note over server, client Now game starts for all clients end note == Game starts == loop Server side server->server: Calculate new world server->>client: GameUpdateState else Client side client-->>server: Commands end group server->>client: SendGameScores @enduml
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@startuml skinparam svgLinkTarget _parent skinparam linetype ortho set namespaceSeparator none class "<b><size:14>SerializableGame.Builder</b>\n<size:10>soen6441riskgame.models.serializers" as soen6441riskgame.models.serializers.SerializableGame.Builder [[../../../soen6441riskgame/models/serializers/SerializableGame.Builder.html{soen6441riskgame.models.serializers.SerializableGame.Builder}]] { -List<Country> countries -List<Continent> continents -List<Player> players -int borders -Card cards -GameBoardPlaying gameBoardPlaying +Builder() +SerializableGame.Builder setContinents(List<Continent> continents) +SerializableGame.Builder setCountries(List<Country> countries) +SerializableGame.Builder setPlayers(List<Player> players) +SerializableGame.Builder setBorders(int borders) +SerializableGame.Builder setCards(Card cards) +SerializableGame.Builder setGameBoardPlaying(GameBoardPlaying gameBoardPlaying) +SerializableGame build() +void reconstructGame() } class "<b><size:14>Country</b>\n<size:10>soen6441riskgame.models" as soen6441riskgame.models.Country [[../../../soen6441riskgame/models/Country.html{soen6441riskgame.models.Country}]] #white { } hide soen6441riskgame.models.Country fields hide soen6441riskgame.models.Country methods soen6441riskgame.models.serializers.SerializableGame.Builder --> "countries *" soen6441riskgame.models.Country class "<b><size:14>Continent</b>\n<size:10>soen6441riskgame.models" as soen6441riskgame.models.Continent [[../../../soen6441riskgame/models/Continent.html{soen6441riskgame.models.Continent}]] #white { } hide soen6441riskgame.models.Continent fields hide soen6441riskgame.models.Continent methods soen6441riskgame.models.serializers.SerializableGame.Builder --> "continents *" soen6441riskgame.models.Continent class "<b><size:14>Player</b>\n<size:10>soen6441riskgame.models" as soen6441riskgame.models.Player [[../../../soen6441riskgame/models/Player.html{soen6441riskgame.models.Player}]] #white { } hide soen6441riskgame.models.Player fields hide soen6441riskgame.models.Player methods soen6441riskgame.models.serializers.SerializableGame.Builder --> "players *" soen6441riskgame.models.Player class "<b><size:14>Card</b>\n<size:10>soen6441riskgame.models" as soen6441riskgame.models.Card [[../../../soen6441riskgame/models/Card.html{soen6441riskgame.models.Card}]] #white { } hide soen6441riskgame.models.Card fields hide soen6441riskgame.models.Card methods soen6441riskgame.models.serializers.SerializableGame.Builder --> "cards" soen6441riskgame.models.Card class "<b><size:14>GameBoardPlaying</b>\n<size:10>soen6441riskgame.singleton" as soen6441riskgame.singleton.GameBoardPlaying [[../../../soen6441riskgame/singleton/GameBoardPlaying.html{soen6441riskgame.singleton.GameBoardPlaying}]] #white { } hide soen6441riskgame.singleton.GameBoardPlaying fields hide soen6441riskgame.singleton.GameBoardPlaying methods soen6441riskgame.models.serializers.SerializableGame.Builder --> "gameBoardPlaying" soen6441riskgame.singleton.GameBoardPlaying class "<b><size:14>SerializableGame</b>\n<size:10>soen6441riskgame.models.serializers" as soen6441riskgame.models.serializers.SerializableGame [[../../../soen6441riskgame/models/serializers/SerializableGame.html{soen6441riskgame.models.serializers.SerializableGame}]] { } hide soen6441riskgame.models.serializers.SerializableGame fields hide soen6441riskgame.models.serializers.SerializableGame methods soen6441riskgame.models.serializers.SerializableGame.Builder ..> soen6441riskgame.models.serializers.SerializableGame @enduml
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@startuml FlyBehavior <|.. NoFlyBehavior FlyBehavior <|.. GoodFlyBehavior FlyBehavior <|.. BadFlyBehavior QuackBehavior <|.. GeGeQuackBehavior QuackBehavior <|.. GaGaQuackBehavior QuackBehavior <|.. NoQuackBehavior Duck <|-- WildDuck Duck <|-- PekingDuck Duck <|-- ToyDuck Duck o--FlyBehavior Duck o--QuackBehavior interface FlyBehavior{ void fly(); } interface QuackBehavior{ void quack(); } class Duck{ FlyBehavior flyBehavior; QuackBehavior quackBehavior; } @enduml
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@startuml package math { class Vector { +Vector(float x, float y) .. Getters .. +float getX() +float getY() +int getXasInt() +int getYasInt() .. Setters .. +void setX(float x) +void setY(float y) .. Add .. +void add(Vector v) +void add(Point p) +void add(Vector v, float c) .. +Vector clone() +void sub(Vector v) +void mult(float c) +float length() +float distance(Vector v) } class Point { +Point(int x, int y) +Point clone() +int getX() +void setX(int x) +int getY() +void setY(int y) +int manhattanDistance(Point pos) } } package entity{ interface Entity{ +evolve(Map m, long dt); +Vector getDrawPos(); +boolean keep() } class Projectile{ -boolean keep +Projectile(Point pos, Vector speed) } Projectile ..|> Entity package person { interface Person { void attack (Person p) void looseLP (int lp) .. Getters .. Vector getSpeed() Point getPos() Vector getAcc() Vector getDrawPos() int getLifepoints() .. Setters .. void setSpeed(Vector v) void setPos(Point v) void setAcc(Vector v) .. void forceSetSpeed(Vector v) void evolve(Map m, long dt) } class Hero { +Hero(Point pos, int lp) +void setSpeed(Vector speed) } class Monster { +Monster(Point pos, MonsterStrategy moveStrategy, int lp) +void setSpeed(Vector speed) +void setPos(Point pos) +Point getPos() +void calcSpeed(Map map, Point heroPos) } Enum Direction Hero .up.|> Person Monster .up.|> Person Hero -- "2" Vector Hero -- "1" Point Hero -- "1" Direction Monster -- "2" Vector Monster -- "1" Point Monster -- "1" MonsterStrategy package strategy { interface MonsterStrategy { Vector move(Monster m, Map map, Point heroPos) } class RandomStrategy RandomStrategy .up.|> MonsterStrategy FollowStrategy .up.|> MonsterStrategy } } Projectile -- "1" Point Projectile -- "2" Vector Person ..|> Entity } class World { .. Getters .. +Map getMap() +Hero getHero() +List<Monster> getMonsterList() .. Setters .. +void setMap(Map map) +void setHero(Hero hero) +void setMonsterList(List<Monster> monsterList) .. Relative to monsters .. -void removeDeadMonsters() -void monsterAttack() -void calcMonsterSpeeds() -void moveMonsters(long dt) .. Other .. -void applyCellEffectOnPerson() -void checkIfWon() } World -- "1" Hero World -- "0..*" Monster World -- "1" Map World -- "*" Entity package cell{ interface Cell { boolean isWalkable() void applyDamage(Person p) boolean isChest() } interface Drawable { void draw(PacmanPainter p, BufferedImage img, int x, int y) } class Wall class Trap class Treasure class Magic class Passage class Grass class Sand Wall .down.|> Cell Trap .down.|> Cell Treasure .down.|> Cell Magic .down.|> Cell Passage .down.|> Cell Grass .down.|> Cell Sand .down.|> Cell Cell --|> Drawable Passage -- "1" Vector interface ICellFactory { Cell createWall() Cell createGrass() Cell createTrap() Cell createChest() } class CellFactory { } CellFactory .up.|> ICellFactory CellFactory .down.> Passage CellFactory .down.> Magic CellFactory .down.> Grass CellFactory .down.> Wall CellFactory .down.> Trap CellFactory .down.> Treasure CellFactory .down.> Sand } class Map { +Cell[][] getCells() +Cell getCell(int x, int y) +int getW() +int getH() +void setCells(Cell[][] cells) +boolean isWalkable(Point p) } Cell "1..*" -down- Map package DAO { interface IDAOFactory class DAOFactory { +DAOFactory() +{static} DAOFactory getInstance() +WorldDAO getWorldDAO() } DAOFactory .up.|> IDAOFactory DAOFactory -- "1" WorldDAO interface IWorldDAO { +World load(String path) +void save(World world) } class WorldDAO { -{static} final char RANDOM_STRAT -{static} final char FOLLOW_STRAT -{static} final char WALL -{static} final char TRAP -{static} final char CHEST -{static} final char HERO -{static} final char GRASS } WorldDAO .up.|> IWorldDAO WorldDAO ..> World } package engine { interface GamePainter { void draw(BufferedImage image) int getWidth() int getHeight() } class GameEngineGraphical { +GameEngineGraphical(Game game, GamePainter gamePainter, GameController gameController) +void run() } GameEngineGraphical -- "1" GamePainter class GraphicalInterface { +GraphicalInterface(GamePainter gamePainter, GameController gameController) +void paint() +void dispose() } class DrawingPanel { +DrawingPanel(GamePainter painter) +void drawGame() +void paint(Graphics g) } GameEngineGraphical -right- "1" GraphicalInterface GraphicalInterface -- "1" DrawingPanel DrawingPanel -- "1" GamePainter interface GameController { Cmd getCommand() } GameEngineGraphical -- "2" GameController } package view { class PacmanPainter PacmanPainter -- "1" World PacmanPainter .up.|> GamePainter PacmanPainter -- "1" ISpriteFactory class PacmanController PacmanController .up.|> GameController package gui { interface Screen class MainFrame MainFrame -- "*" Screen GameEngineGraphical .up.|> Screen class MainMenu MainMenu .up.|> Screen class GameOver GameOver .up.|> Screen } } package sprites{ abstract class Sprite{ +Sprite(BufferedImage img) +BufferedImage getAnimation(Vector v, long dt) +BufferedImage getSprite() +Sprite clone(); } SpriteAttack -up-|> Sprite SpritePerson -up-|> Sprite SpriteStatic -up-|> Sprite SpriteTank -up-|> Sprite SpriteWarp -up-|> Sprite } interface ISpriteFactory class SpriteFactory { +SpriteFactory(BufferedImage... sprites) +Sprite getGrass() +Sprite getWall() +Sprite getChest() +Sprite getTrap() +Sprite getHero() +Sprite getEnemy() } SpriteFactory .up.|> ISpriteFactory SpriteFactory -- "1..*" Sprite @enduml
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@startuml DecoratorPattern hide empty members interface Component{ + aMethod() } interface BaseComponent{ + aMethod() } interface Decorator{ - Component component + Decorator(Component component) + aMethod() } Component <|-- BaseComponent Component <|-- Decorator @enduml
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@startuml group #transparent advertise IntegrationService -> "SystemHandle" as SH : advertise create Publisher SH -> Publisher : new Publisher -> middleware : register_publisher end group #transparent notification IntegrationService -> Publisher : publish(data) Publisher -> Publisher : payload = convert_from_dynamicdata(data) Publisher -> middleware : notify(payload) end box "Generic System Handle" #LightBlue participant SH participant Publisher end box participant middleware @enduml
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@startuml namespace abstract_factory { interface Car { + GetDoors() int } class CarFactory << (S,Aquamarine) >> { + GetVehicle(v int) (Vehicle, error) } class CruiseMotorbike << (S,Aquamarine) >> { + GetType() int + GetWheels() int + GetSeats() int } class FamiliarCar << (S,Aquamarine) >> { + GetDoors() int + GetWheels() int + GetSeats() int } class LuxuryCar << (S,Aquamarine) >> { + GetDoors() int + GetWheels() int + GetSeats() int } interface Motorbike { + GetType() int } class MotorbikeFactory << (S,Aquamarine) >> { + GetVehicle(v int) (Vehicle, error) } class SportMotorbike << (S,Aquamarine) >> { + GetType() int + GetWheels() int + GetSeats() int } interface Vehicle { + GetWheels() int + GetSeats() int } interface VehicleFactory { + GetVehicle(v int) (Vehicle, error) } } "abstract_factory.VehicleFactory" <|-- "abstract_factory.CarFactory" "abstract_factory.Motorbike" <|-- "abstract_factory.CruiseMotorbike" "abstract_factory.Vehicle" <|-- "abstract_factory.CruiseMotorbike" "abstract_factory.Car" <|-- "abstract_factory.FamiliarCar" "abstract_factory.Vehicle" <|-- "abstract_factory.FamiliarCar" "abstract_factory.Car" <|-- "abstract_factory.LuxuryCar" "abstract_factory.Vehicle" <|-- "abstract_factory.LuxuryCar" "abstract_factory.VehicleFactory" <|-- "abstract_factory.MotorbikeFactory" "abstract_factory.Motorbike" <|-- "abstract_factory.SportMotorbike" "abstract_factory.Vehicle" <|-- "abstract_factory.SportMotorbike" @enduml
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@startuml class Broker { + Broker() + ~Broker() + AgregarSubscriptor(s : &Subscriptor) + Publicar(m : Mensaje) + PublicarPendientes() } note left of Broker::PublicarPendientes for m in mensajesPendientes: # ... m.ConvertirA() end note @enduml
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@startuml Handler-Funktionen und Handler-Klasse !pragma useNewPackage skinparam classAttributeIconSize 2 skinparam componentStyle uml2 interface Promise<T> package express { package core { interface Express } class "express()" as express hide express circle interface Request interface Response } class App <<boudary>> { + readonly app: Express } App ..> Express App ..> express package song { package entity { interface SongData <<entity>> { } } package service { class SongService << control >> { } } package rest #DDDDDD { "Handler Functions" .right.> Request "Handler Functions" ..> Response "Handler Functions" ..> Promise "Handler Functions" ..> SongHandler SongHandler o--> "1" SongService : service SongHandler .right.> Request SongHandler ..> Response SongHandler ..> SongData SongHandler ..> Promise class "Handler Functions" << boundary >> { + async findById(req: Request, res: Response): Promise<void> + async find(req: Request, res: Response): Promise<void> + async create(req: Request, res: Response): Promise<void> + async update(req: Request, res: Response): Promise<void> + async deleteFn(req: Request, res: Response): Promise<void> } hide "Handler Functions" << boundary >> circle class SongHandler << control >> { + async findById(req: Request, res: Response): Promise<void> + async find(req: Request, res: Response): Promise<void> + async create(req: Request, res: Response): Promise<void> + async update(req: Request, res: Response): Promise<void> + async delete(req: Request, res: Response): Promise<void> } } } App ..> "Handler Functions" hide empty members footer (c) Alexander Mader, Matthias Treise, Glynis Zolk @enduml
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@startuml 'https://plantuml.com/sequence-diagram autonumber box NusFoodReviews -> ":NusFoodReviews" : run() activate ":NusFoodReviews" ":NusFoodReviews" -> "ui:Ui" : showLogo() activate "ui:Ui" "ui:Ui" --> ":NusFoodReviews" deactivate "ui:Ui" ":NusFoodReviews" -> "ui:Ui" : showLoginPage() activate "ui:Ui" "ui:Ui" --> ":NusFoodReviews" deactivate "ui:Ui" ":NusFoodReviews" -> ":CheckUser" : checkUserType() activate ":CheckUser" ":CheckUser" --> ":NusFoodReviews" : isPublicUser deactivate ":CheckUser" alt isPublicUser ref over ":NusFoodReviews", "ui:Ui" runPublicUser end ref else ref over ":NusFoodReviews" runAdmin end ref end <-- ":NusFoodReviews" deactivate ":NusFoodReviews" @enduml
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@startuml title __REPOSITORY's Class Diagram__\n package com.example.apns.PushNotification { package com.example.apns.PushNotification.repository { interface DeviceRepository { {abstract} + findDeviceDetailsByCustomerId() {abstract} + findDeviceDetailsByAid() {abstract} + findDeviceDetailsByStatus() } } } package com.example.apns.PushNotification { package com.example.apns.PushNotification.repository { interface InAppNotificationPriorityRepository { {abstract} + findInAppNotificationPriorityByCategoryEquals() } } } package com.example.apns.PushNotification { package com.example.apns.PushNotification.repository { interface NotificationRepository { {abstract} + findNotificationByCustomerIDAndStatusEquals() {abstract} + findNotificationDetailsByCustomerIDAndStatusEqualsAndInAppNotificationIsTrue() {abstract} + findNotificationByStatusEquals() {abstract} + findNotificationDetailsByExpirationEquals() } } } package com.example.apns.PushNotification { package com.example.apns.PushNotification.repository { interface RemoteConfigRepository { {abstract} + getRemoteConfigByStatusEquals() {abstract} + findRemoteConfigByIdentifier() } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml hide footbox participant ":ParserManager" as ParserManager participant ":ParseAddNoteCommand" as ParseAddNoteCommand participant ":Command" as Command participant ":ParseDeleteNoteCommand" as ParseDeleteNoteCommand -> ParserManager: ParseCommand() alt add-n create ParseAddNoteCommand ParserManager -> ParseAddNoteCommand: <<create>> activate ParseAddNoteCommand ParserManager <-- ParseAddNoteCommand deactivate ParseAddNoteCommand ParserManager -> ParseAddNoteCommand: parse() activate ParseAddNoteCommand create Command ParseAddNoteCommand -> Command: <<create>> activate Command <-- Command: deactivate Command deactivate ParseAddNoteCommand else delete-n create ParseDeleteNoteCommand ParserManager -> ParseDeleteNoteCommand: <<create>> activate ParseDeleteNoteCommand ParserManager <-- ParseDeleteNoteCommand deactivate ParseDeleteNoteCommand ParserManager -> ParseDeleteNoteCommand: parse() activate ParseDeleteNoteCommand create Command ParseDeleteNoteCommand -> Command: <<create>> activate Command <-- Command: deactivate Command deactivate ParseDeleteNoteCommand end destroy ParseAddNoteCommand destroy ParseDeleteNoteCommand @enduml @startuml hide footbox participant ":ParserManager" as ParserManager participant ":ParseAddNoteCommand" as ParseAddNoteCommand participant ":AddNoteCommand" as AddNoteCommand participant ":IncorrectCommand" as IncorrectCommand create ParserManager alt add-n create ParseAddNoteCommand ParserManager -> ParseAddNoteCommand: <<create>> activate ParseAddNoteCommand ParserManager <-- ParseAddNoteCommand deactivate ParseAddNoteCommand ParserManager -> ParseAddNoteCommand: parse() activate ParseAddNoteCommand alt valid string create AddNoteCommand ParseAddNoteCommand -> AddNoteCommand: <<create>> activate AddNoteCommand ParseAddNoteCommand <-- AddNoteCommand deactivate AddNoteCommand ParserManager <-- ParseAddNoteCommand <-- ParserManager else invalid string create IncorrectCommand ParseAddNoteCommand -> IncorrectCommand: <<create>> activate IncorrectCommand ParseAddNoteCommand <-- IncorrectCommand deactivate IncorrectCommand ParserManager <-- ParseAddNoteCommand deactivate ParseAddNoteCommand <-- ParserManager destroy ParseAddNoteCommand end end @enduml
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@startuml title __ISSUE86's Class Diagram__\n package spec.concordion { package spec.concordion.common.results { package spec.concordion.common.results.runTotals { package spec.concordion.common.results.runTotals.testsuite { package spec.concordion.common.results.runTotals.testsuite.issue86 { class ExpectedToFailSpec { + sleep() } } } } } } package spec.concordion { package spec.concordion.common.results { package spec.concordion.common.results.runTotals { package spec.concordion.common.results.runTotals.testsuite { package spec.concordion.common.results.runTotals.testsuite.issue86 { class Index { } } } } } } package spec.concordion { package spec.concordion.common.results { package spec.concordion.common.results.runTotals { package spec.concordion.common.results.runTotals.testsuite { package spec.concordion.common.results.runTotals.testsuite.issue86 { class Parent { } } } } } } package spec.concordion { package spec.concordion.common.results { package spec.concordion.common.results.runTotals { package spec.concordion.common.results.runTotals.testsuite { package spec.concordion.common.results.runTotals.testsuite.issue86 { class SuccessSpec { + sleep() } } } } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml doc-files/sort_extension_5.png title: Sequence Diagram actor User participant SortAction as SA participant JDialog as jd participant "uiController : UIController" as UIC participant Spreadsheet as SS participant SortController as SC User -> SA : actionPerformed(ActionEvent event) SA-> jd : new(UIController uiController) jd -> SC : new(UIController uiController) loop for(i < ColumnCount; i++) jd -> UIC : getActiveSpreadsheet().getColumn(); end User <- jd : show window User-> jd : select column_index User -> jd : select order jd -> SC : setIndex(column_index) jd -> SC : updateValueList() jd -> SC : order(order) jd -> SC : updateColumn() jd -> jd: dispose(); @enduml
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@startuml abstract class MasterMinde { - View _view + MasterMinde() # abstract View CreateView(Board board) + void Play() } class ConsoleMasterMinde { } class GraphicsMasterMinde { } package MasterMind.Models { class Board { - const int MAX_ATTEMPTS - SecretCombination _secretCombination - List<ProposedCombination> _proposedCombinations - List<Result> _results - int _attempts + Board() + void Reset() + void AddProposedCombination(ProposedCombination proposedCombination) + Boolean IsWinner() + Boolean IsLooser() + Boolean IsFinished() + int GetAttemps() + Result GetResult(int position) + ProposedCombination GetProposedCombination(int position) } abstract class Combination { - {static} readonly int WIDTH # List<Color> Colors # Combination() + {static} int GetWidth() } class ProposedCombination { + Error CheckError(String characters) + Boolean Contains(Color color, int position) + Boolean Contains(Color color) + List<Color> GetColors() } class Result { + const int WIDTH - int _blacks - int _whites + Result(int blacks, int whites) + Boolean IsWinner() + int GetWhites() + int GetBlacks() } class SecretCombination { + SecretCombination() + Result GetResult(ProposedCombination proposedCombination) } } package MasterMind.Utils { class Consola { - {static} readonly Consola _console + {static} Consola GetInstance() + String ReadString(String title) + String ReadString() + int ReadInt(String title) + char ReadChar(String title) + void WriteLine() + void Write(String cadena) + void WriteLine(String cadena) + void Write(char character) } class YesNoDialog { - const char AFFIRMATIVE - const char NEGATIVE - {static} readonly string SUFFIX - {static} readonly string MESSAGE - private char _answer + Boolean Read(String message) - Boolean IsAfirmative() - char GetAnswer() - Boolean IsNegative() } } package MasterMind.Types { class Color { + {static} readonly Color RED + {static} readonly Color BLUE + {static} readonly Color YELLOW + {static} readonly Color GREEN + {static} readonly Color ORANGE + {static} readonly Color PURPLE + {static} readonly Color NULL - char _initial - static IEnumerable<Color> Values - Color(char initial) + {static} String GetInitials() + {static} Color GetInstance(char character) + {static} int Length() + {static} Color Get(int index) + Boolean IsNull() + string ToString() } class Error { + {static} readonly Error DUPLICATED + {static} readonly Error WRONG_CHARACTERS + {static} readonly Error WRONG_LENGTH + {static} readonly Error NULL - String _message - Error(String message) + Boolean IsNull() + string ToString() } class Message { + {static} readonly Message ATTEMPTS + {static} readonly Message RESUME + {static} readonly Message RESULT + {static} readonly Message PROPOSED_COMBINATION + {static} readonly Message TITLE + {static} readonly Message WINNER + {static} readonly Message LOOSER + {static} readonly Message SECRET - string _value - Message(string message) + string ToString() } } package MasterMind.Views { abstract class WithBoardView { # Board Board # WithBoardView(Board board) } abstract class View { + View(Board board) + void Interact() # abstract void Start() # abstract void Play() # abstract bool IsResume() } } package MasterMind.Views.Console { class ConsoleView { - StartView _startView - PlayView _playView - ResumeView _resumeView + ConsoleView(Board board) } class StartView { + void Interact() } class SecretCombinationView { + void WriteLine() } class ResumeView { + ResumeView(Board game) + Boolean Interact() } class ResultView { - Result _result + ResultView(Result result) + void WriteLine() } class ProposedCombinationView { - ProposedCombination proposedCombination + ProposedCombinationView(ProposedCombination proposedCombination) + void Write() + void Read() } class PlayView { - BoardView _boardView + PlayView(Board board) + void Interact() } class BoardView { - SecretCombinationView _secretCombinationView + BoardView(Board board) + void Write() } } package MasterMind.Views.Graphics { class GraphicsView { - StartView _startView - PlayView _playView - ResumeView _resumeView + GraphicsView(Board board) } } MasterMinde *--> View MasterMinde <|-- ConsoleMasterMinde MasterMinde <|-- GraphicsMasterMinde GraphicsMasterMinde ..> GraphicsView ConsoleMasterMinde ..> ConsoleView View <|-- GraphicsView View <|-- ConsoleView ConsoleView *--> StartView ConsoleView *--> PlayView ConsoleView *--> ResumeView WithBoardView <|-- View WithBoardView <|-- ResumeView WithBoardView <|-- PlayView WithBoardView <|-- BoardView WithBoardView *--> Board StartView ..> Consola StartView ..> SecretCombinationView SecretCombinationView ..> Combination SecretCombinationView ..> Consola SecretCombinationView ..> Message ResumeView ..> YesNoDialog ResumeView ..> Message ResultView *--> Result ResultView ..> Consola ResultView ..> Message ProposedCombinationView *--> ProposedCombination ProposedCombinationView ..> Color ProposedCombinationView ..> Consola ProposedCombinationView ..> Error ProposedCombinationView ..> Message PlayView *--> BoardView PlayView ..> ProposedCombination PlayView ..> ProposedCombinationView BoardView *--> SecretCombinationView BoardView ..> Consola BoardView ..> Message BoardView ..> ProposedCombinationView BoardView ..> ResultView YesNoDialog ..> Consola Board *--> SecretCombination Board o--> ProposedCombination Board o--> Result Combination o--> Color Combination <|-- ProposedCombination Combination <|-- SecretCombination ProposedCombination ..> Error SecretCombination ..> Color SecretCombination ..> ProposedCombination SecretCombination ..> Result @enduml
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@startuml User -> System : Start Application activate User activate System group Has Subjects Scenario System -> Database : Request Information activate Database Database --> System : Return Information deactivate Database System --> User : Display Subjects opt User -> System : Select Subject end opt loop Until Done User -> System : Add Subject System -> Database : Request Save activate Database Database --> System: Save Information end end end Group No Subjects Scenario System -> Database : Request Information activate Database Database --> System : Return No Information deactivate Database System --> User : Display Add Subject loop Until Done User -> System : Add Subject System -> Database : Request Save activate Database Database --> System: Save Information System --> User : Display Subject end opt User -> System : Select Subject end deactivate Database end @enduml
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@startuml interface IBrand{ start():void close():void call():void } class Vivo{ start():void close():void call():void } class Oppo{ start():void close():void call():void } class Huawei{ start():void close():void call():void } IBrand <|.. Vivo IBrand <|.. Oppo IBrand <|.. Huawei class AbsPhone{ iBrand:IBrand start():void close():void call():void AbsPhone(iBrand:IBrand) } AbsPhone o-- IBrand class FoldPhone{ FoldPhone(iBrand:IBrand) start():void close():void call():void } class AlmostPhone{ AlmostPhone(iBrand:IBrand) start():void close():void call():void } AbsPhone <|-- FoldPhone AbsPhone <|-- AlmostPhone class Client Client ..> IBrand Client ..> AbsPhone @enduml
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@startuml skinparam shadowing false legend left |= Type |= Description | | MK | Master Key, root key from KMS | | SK | System Key, encrypted by MK | | IK | Intermediate Key, encrypted by SK | endlegend participant Caller participant API boundary SessionFactory collections "Session Cache" collections "SK Cache" boundary Session collections "IK Cache" database Metastore entity KMS API -> API : startup initiated API -> SessionFactory : create new factory SessionFactory -> "Session Cache" : create new \nSession cache activate "Session Cache" SessionFactory -> "SK Cache" : create new \nSK cache activate "SK Cache" API -> API : startup completes ||| Caller -> API : API call User 1 API -> SessionFactory : create new session SessionFactory -> Session : create new instance SessionFactory -> "Session Cache" : cache session Session -> "IK Cache" : create new IK cache activate "IK Cache" API -> Session : operation 1 Session -> Metastore : fetch IK Session -> Metastore : fetch SK Session -> KMS : decrypt SK with MK Session -> "SK Cache" : cache SK Session -> Session : decrypt IK with SK Session -> "IK Cache" : cache IK Session -> API : complete operation 1 ||| API -> Session : operation 2 Session -> "IK Cache" : get IK from cache Session -> API : complete operation 2 ||| API -> Session : close session Session -> "Session Cache" : update Session cache deactivate "IK Cache" API -> Caller : API call User 1 result ||| ||| Caller -> API : API call User 2 API -> SessionFactory : create new session "Session Cache" -> Session : get cached session if available\nelse create new instance activate "IK Cache" API -> Session : operation 1 Session -> Metastore : fetch IK Session -> "SK Cache" : get SK from cache Session -> Session : decrypt IK with SK Session -> "IK Cache" : cache IK Session -> API : complete operation 1 ||| API -> Session : close session Session -> "Session Cache" : update Session cache deactivate "IK Cache" API -> Caller : API call User 2 result ||| ||| SessionFactory -> SessionFactory : session cache \nexpire timeout triggered SessionFactory -> "Session Cache" : expire session Session -> "IK Cache" : securely close IK cache destroy "IK Cache" ||| API -> API : shutdown initiated API -> SessionFactory : close session factory SessionFactory -> "SK Cache" : securely close SK cache destroy "SK Cache" SessionFactory -> "Session Cache" : close Session cache destroy "Session Cache" API -> API : shutdown completes @enduml
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@startuml class Game { +Scene[] scenes +Application application ____ +void setScene(string name) +void start() } class DodgeGame { ____ +DodgeGame() } class Time { +int frameNumber +long startMillis +long startLoopTime +long nexLoopTime +int deltaTime } class GameLoop<extends Runnable> { +Game game +Time time +Renderer renderer -int targetFPS __ -void gameLoop() } note left of GameLoop void <b>gameLoop</b>(){ game.scene.update(time.deltaTime)//do game logic renderer.render(game.scene)//display gameobjects and gui elements this.syncFrameRate()//update dt, sleep thread if running too fast } end note class Scene { +String name +GUIElement[] guiElements +GameObject[] gameObjects +Camera camera __ +void render() } class GUIElement { +Image image +int zIndex +Vector2 pos +double rotation +double scale +Vector2 relativeCenter } class GameObject { +String identifier +Vector3 position +Vector3 rotation +double scale +Model model } class Model { +Vector3[] vertices +Face[] faces } class Face{ +int[] vertexIndeces +String color } note left of Face Stores location of face indices within the list of vertices in the model end note class Camera{ +Vector3 position +Vector3 rotation +double pov } class Main{ {static} main() } class Application { +JFrame frame +Canvas canvas +BufferStrategy bufferStrategy +Input input ____ +int getWidth() +int getHeight() +void setResolution(int width, int height) +void goFullscreen() +void quit() } class Input <implements MouseMotionListener\nImplements KeyListener>{ -private Map<String, Boolean> keysDown; -private Vector2 mouseDeltaMovement; -private Vector2 mousePosition } package "Common" #DDDDDD { class Vector3{ +double x +double y +double z } class Vector2{ +double x +double y } } Game <|--- DodgeGame Game "1" *-- "1" GameLoop Game "1" *-- "1" Application Main "1" *- "1" DodgeGame Game "1" *-- "1..*" Scene Scene "1" *-- "1..*" GUIElement Scene "1" *-- "1..*" GameObject Camera "1" -- "1" Scene Application "1" -- "1" Input GameObject <-- Model Model "1" -- "1..*" Face GameLoop --- Time Model ---- Polygon2D @enduml
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@startuml title __PLAYER's Class Diagram__\n namespace Player { class Player.Player { - animations : Animation[] - facing : boolean - height : int - img : BufferedImage + Player() + getBounds() + getCurrentAnimation() + getInAnimation() + isFacing() + mapCollision() + render() + setCurrentAnimation() + setFacing() + setHeight() + tick() } } namespace Player { class Player.animations_enum { {static} + dash : int {static} + death : int {static} + fall : int {static} + idle : int {static} + idle_crouch : int {static} + jump : int {static} + run : int {static} + walk : int {static} + walk_crouch : int } } Player.Player -up-|> GameObject.GameObject Player.Player o-- SpriteSheet.Animation : currentAnimation Player.Player o-- ChestiiRandom.MutableBoolean : inAnimation Player.Player o-- Player.States.PlayerState : state right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml 'https://plantuml.com/class-diagram set separator none package "org.apache.flink" #DDDDDD { interface CatalogBaseTable interface CatalogFunction interface CatalogDatabase interface CatalogPartition interface Factory abstract class AbstractCatalog implements Catalog class ObjectPath class CatalogPartitionSpec class CatalogColumnStatistics class CatalogTableStatistics } /' start layout for org.apache.flink '/ CatalogBaseTable -[hidden]right- CatalogPartition ObjectPath -[hidden]left- CatalogTableStatistics ObjectPath -[hidden]up- CatalogBaseTable /' end layout for org.apache.flink '/ /' ------------------------------- '/ package "io.delta.flink" { abstract class BaseCatalog extends AbstractCatalog { # decoratedCatalog : Catalog + open() : void + close() : void + dropTable(ObjectPath, boolean) : void + listDatabases() : List<String> + getDatabase() : CatalogDatabase + databaseExists(String) : boolean + createDatabase(String, CatalogDatabase, boolean) : void + dropDatabase(String, boolean, boolean) : void + alterDatabase(String, CatalogDatabase, boolean) : void + listTables(String) : List<String> + renameTable(ObjectPath, String, boolean) : void + listViews(String) : List<String> + listFunctions(String) : List<String> + getFunction(ObjectPath) : CatalogFunction + functionExists(ObjectPath) : boolean + createFunction(ObjectPath, CatalogFunction, boolean) : void + alterFunction(ObjectPath, CatalogFunction, boolean) : void + dropFunction(ObjectPath, boolean) : void + getFactory() : Optional<Factory> } note left of BaseCatalog: Methods without context for Delta Table ever\n except `getFactory()` method that creates\n a new instance of DeltaDynamicTableFactory. class CatalogProxy extends BaseCatalog { - deltaCatalog : DeltaCatalog various listPartition methods various alter Table and partition methods various get table and column statistics methods + getTable(ObjectPath) CatalogBaseTable + tableExists(ObjectPath) boolean + createTable(ObjectPath, CatalogBaseTable, boolean) void + alterTable(ObjectPath, CatalogBaseTable, boolean) void + getPartition(ObjectPath, CatalogPartitionSpec) CatalogPartition + partitionExists(ObjectPath, CatalogPartitionSpec) boolean + createPartition(ObjectPath, CatalogPartitionSpec, CatalogPartition, boolean) void + dropPartition(ObjectPath, CatalogPartitionSpec, boolean) void + alterPartition(ObjectPath, CatalogPartitionSpec, CatalogPartition, boolean) void + getTableStatistics(ObjectPath) CatalogTableStatistics } note left of CatalogProxy: Methods that may have Delta table context\n. class DeltaCatalog { - catalogName : String - decoratedCatalog : Catalog + getTable(DeltaCatalogBaseTable) : CatalogBaseTable + tableExists(DeltaCatalogBaseTable) : boolean + createTable(DeltaCatalogBaseTable, boolean) : void + alterTable(DeltaCatalogBaseTable) : void } note right of DeltaCatalog: Methods that will interact with _delta_log. class DeltaCatalogBaseTable { - tableCatalogPath : ObjectPath - catalogTable : CatalogBaseTable - isDeltaTable : boolean + getTableCatalogPath() : ObjectPath + getCatalogTable() : CatalogBaseTable + isDeltaTable() : boolean + getOptions() : Map<String, String> + getDatabaseName() : String } } CatalogProxy o-right- DeltaCatalog /' layout '/ BaseCatalog -[hidden]down- AbstractCatalog BaseCatalog -[hidden]right- DeltaCatalogBaseTable /' legend '/ skinparam legendBackgroundColor #ffffff legend |= field |= method |= | | <img:http://s.plantuml.com/private-field.png> | <img:http://s.plantuml.com/private-method.png> | private | | <img:http://s.plantuml.com/protected-field.png> | <img:http://s.plantuml.com/protected-method.png> | protected | | <img:http://s.plantuml.com/package-private-field.png> | <img:http://s.plantuml.com/package-private-method.png> | package private | | <img:http://s.plantuml.com/public-field.png> | <img:http://s.plantuml.com/public-method.png> | public | endlegend @enduml
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@startuml skinparam classAttributeIconSize 0 interface "<<Interface>>\n Logger" as Logger { +{abstract} log(string):void } class FileLogger { +log(string):void } note "log to text file" as FileLoggerNote FileLoggerNote -left.. FileLogger class LoggerDecorator { # m_logger: Logger* +LoggerDecorator(Logger* logger) +{abstract} log(string):void } class HTML { + log(string):void + HTMLLog(string):void } class SQL { + log(string):void + sqlLog(string):void } class Client{} LoggerDecorator -up..|> Logger LoggerDecorator o-- Logger SQL -up..|> LoggerDecorator HTML -up..|> LoggerDecorator FileLogger -up..|> Logger Client --> Logger note "Logger *file_logger=new FileLogger();\nLogger *file_logger_HTML=new HTML(file_logger);\nLogger *file_logger_HTML_SQL=new SQL(file_logger_HTML);\ file_logger_HTML_SQL->log(string)" as ClientNote ClientNote -left--Client note "m_logger->log(string)\nsqlLog(string) ;" as SQLlog SQLlog -- SQL::log @enduml
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@startuml hide empty description state "Main Page" as start state "Setup Simulation" as sim state "Intialize Survey" as run state "Start Survey" as select state "Progress of Survey" as ps state "Display results" as results state "Run Simulation" as setup state "Display Results" as dr [*] -down-> start start -left-> sim : Simulation Mode sim --> setup : Enter Parameters setup --> dr : Finish Simulation dr --> sim : back to simulation page sim -right-> start : back to main page start -right-> run : Survey Mode run --> select : Enter survey parameters select --> ps ps --> run : end survey ps --> results : survey complete run -left-> start : back to main page results --> run : back @enduml
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@startuml package oop.exercises.ex45 #CCCCCC{ class Application { - {static} INFILE_NAME : String - {static} FROM : String - {static} TO : String - {static} reader : ConsoleDataReader - replacer : FileStringReplacer + {static} main(String[] args) : void - readFileName() : String } class FileStringReplacer { - loader : FileLoader - {static} output_loader : FileLoader() __Constructors__ + FileStringReplacer() : FileStringReplacer + FileStringReplacer(String dir) : FileStringReplacer + FileStringReplacer(File dir) : FileStringReplacer + FileStringReplacer(FileLoader loader) : FileStringReplacer __Accessors/Mutators__ + getLoader() : FileLoader + getSearchDir() : File __Methods__ + swapStringInFile(String fileName, String from, String to) : void + swapStringInFile(File file, String from, String to) : void + swapStringInFile(String inFileName, String outFileName, String from, String to) : void + swapStringInFile(File inFile, File outFile, String from, String to) : void - swapStringInFile(Stream<String> in, File outFile, String from, String to) : void + swapString(Stream<String>, String from, String to) : Stream<String> - linesToString(Stream<String>) : String } note "No-args constructor uses\nSystem.getProperty(''user.dir'')" as emptyConstructorNoteEx45 FileStringReplacer . emptyConstructorNoteEx45 Application *- FileStringReplacer } package oop.exercises.util #DDDDDD{ class FileLoader { - searchDir : File __Constructors__ + FileLoader() : FileLoader + FileLoader(String dir) : FileLoader + FileLoader(File dir) : FileLoader __Accessors/Mutators__ + getSearchDir() : File __Methods__ + getFile(String fileName) : File + getFile(File file) : File + getPath(String fileName) : Path + getPath(File file) : Path + getBufferedReader(String fileName) : BufferedReader + getBufferedReader(File file) : BufferedReader + getBufferedWriter(String fileName) : BufferedWriter + getBufferedWriter(File file) : BufferedWriter + getBufferedWriter(String fileName, boolean append) : BufferedWriter + getBufferedWriter(File file, boolean append) : BufferedWriter + getLines(String fileName) : Stream<String> + getLines(File file) : Stream<String> + toString() : String } class ResourceLoader { - {static} DIR : String __Constructor__ - ResourceLoader() __Method__ + {static} get() : FileLoader } class ConsoleDataReader { - in : Scanner __Methods__ + readString(String prompt) : String + readInt(String prompt) : int + readIntValidated(String prompt) : int + readIntValidated(String prompt, String errorMessage) : int + readDouble(String prompt) : double + readDoubleValidated(String prompt): double + readDoubleValidated(String prompt, String errorMessage) : double + readNDoubles(String prompt, int n) : double[] + readNDoublesValidated(String prompt, int n) : double[] + readNDoublesValidated(String prompt, String errorMessage, int n) : double[] + readIntValidatedWithCondition(String prompt, String errorMessage, IntPredicate condition) : int } FileLoader <.. ResourceLoader : "Creates" note "No-args constructor uses\nSystem.getProperty(''user.dir'')" as emptyConstructorNote FileLoader .. emptyConstructorNote Application *-- ConsoleDataReader FileStringReplacer *- FileLoader } @enduml
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@startuml skinparam monochrome true skinparam ClassAttributeIconSize 0 !startsub default class ClipboardCutEventProducer { + StartCapture(windowMessageSink:IClipboardWindowMessageSink, nativeClip:INativeClipboard) : void + StopCapture() : void } class "DefaultEventQueue<T>" { } !endsub "DefaultEventQueue<T>" " <ClipboardCutEvent>" <|-- ClipboardCutEventProducer @enduml
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@startuml hide footbox title Make players list panel actor Player as player participant "list: PlayerList" as list participant "mgr: GameManager" as mgr collections "players: Player" as p player -> list++: doPlayersList() list -> mgr++: getAllPlayers() mgr-->list--: players loop for each p in players list->list: add(label) note right egy olyan labelt ad hozzá a panelhez, amin a játékos neve szerepel end note end list-->player--: return @enduml
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@startuml skinparam BoxPadding 5 box logic #B6D8F2 participant ":Parser" participant ":ResetSearchFreqCommand" end box box model #9AC8EB participant "<<class>>\n:BusStops" end box box Ui #5784BA participant "<<class>>\n:Ui" end box [-> ":Parser" : setUserInput("/reset") activate ":Parser" [<-- ":Parser" deactivate ":Parser" [-> ":Parser" : extractType() activate ":Parser" create ":ResetSearchFreqCommand" ":Parser" -> ":ResetSearchFreqCommand" activate ":ResetSearchFreqCommand" ":ResetSearchFreqCommand" --> ":Parser" deactivate ":ResetSearchFreqCommand" ":Parser" -> ":ResetSearchFreqCommand" : executeCommand() activate ":ResetSearchFreqCommand" ":ResetSearchFreqCommand" -> "<<class>>\n:BusStops" : resetSearchFrequency() activate "<<class>>\n:BusStops" loop number of bus stops "<<class>>\n:BusStops" -> "<<class>>\n:BusStops" : setCount(0); activate "<<class>>\n:BusStops" "<<class>>\n:BusStops" --> "<<class>>\n:BusStops" deactivate "<<class>>\n:BusStops" end "<<class>>\n:BusStops" --> ":ResetSearchFreqCommand" deactivate "<<class>>\n:BusStops" ":ResetSearchFreqCommand" -> "<<class>>\n:Ui" :printResetSearchFreqMessage() activate "<<class>>\n:Ui" "<<class>>\n:Ui" --> ":ResetSearchFreqCommand" deactivate "<<class>>\n:Ui" ":ResetSearchFreqCommand" --> ":Parser" deactivate ":ResetSearchFreqCommand" [<--":Parser" : Boolean isOngoing deactivate ":Parser" @enduml
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@startuml title Sequence : switch autor actor Administrateur as Ad participant Controller as C participant Model as M participant SGBD as bdd ref over Ad,C,M,bdd : Se connecter Ad->C:changerAuteurPost(idPost, idAuteur) activate C C->M: changerAuteur(idPost, IdAuteur) deactivate C activate M M->bdd: Exécution de la requete activate bdd bdd-->M:Réponse deactivate bdd M-->C:Post mis à jour deactivate M activate C C-->Ad: redirection back_office deactivate C @enduml
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@startuml !include <tupadr3/common> !define ICONURL https://raw.githubusercontent.com/Roemer/plantuml-office/master/office2014 !includeurl https://raw.githubusercontent.com/michiel/plantuml-kubernetes-sprites/master/resource/k8s-sprites-unlabeled-25pct.iuml !includeurl ICONURL/Devices/load_balancer.puml !define CLOUDOGUURL https://raw.githubusercontent.com/cloudogu/plantuml-cloudogu-sprites/master !includeurl CLOUDOGUURL/dogus/cloudogu.puml !includeurl CLOUDOGUURL/tools/k8s.puml !define CLOUDOGU_BLUE #23a3dd ' Remove this line for transparent background skinparam backgroundColor #FFFFF0 title <color:blue><$k8s></color> **Services, Nodes and Pods explained (including IP addresses and ports)** <color:blue><$k8s></color>\n rectangle "<$load_balancer>\nLoad Balancer" as LB note right of LB service external IP and port, e.g. 35.x.x.x:80 end note cloud "K8s Cluster" as k8s { together { together { interface " " as nodeport_1 note bottom of nodeport_1 node external or internal IP and service node port, e.g 35.x.x.x:30830 and 10.156.x.x:30830 end note rectangle "<$node>\nNode" as node_1 <<node>> { rectangle "<$svc>\nService" as service_1 rectangle "<$pod>\nPod" as pod_1 note bottom of service_1 service IP and port, e.g. 10.44.x.x:80 end note note bottom of pod_1 pod IP and target/container port , e.g. 10.40.x.x:8080 end note } } } LB -[hidden]-> k8s service_1 -[hidden]-> pod_1 LB -> nodeport_1 service_1 -> nodeport_1 service_1 --> pod_1 legend <color:#23a3dd><$cloudogu></color> [[https://cloudogu.com cloudogu.com]] end legend skinparam arrow { Color CLOUDOGU_BLUE FontColor WHITE } skinparam rectangle { BackgroundColor CLOUDOGU_BLUE BorderColor #16688d FontColor WHITE backgroundColor<<node>> WHITE FontColor<<node>> CLOUDOGU_BLUE } skinparam interface { BackgroundColor WHITE BorderColor #16688d } skinparam note { BackgroundColor WHITE BorderColor #16688d } skinparam legend { BackgroundColor WHITE BorderColor #16688d } @enduml
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@startuml hide members hide circle skinparam ClassArrowColor Black skinparam ClassBorderColor Black skinparam ClassFontColor Black skinparam ClassFontName "Calibri Normal" skinparam ClassFontSize 18 skinparam ClassBackgroundColor #ebe2d4 skinparam ClassBorderThickness 2 skinparam Shadowing false skinparam Padding 4 skinparam SameClassWidth true together { class "Computing\nSystem" class "Processing\nSystem" class Resource } together { class Application class "Application\nUnit" } Application *--> "Application\nProcess" Application *-> "Application\nUnit" "Processing\nSystem" *-> Application "Application\nProcess" *-> "Application\nTask" "Application\nUnit" ..> "Application\nTask" : "executes as" "Application\nTask" .> Resource : manages "Computing\nSystem" *--> "Processing\nSystem" "Processing\nSystem" *--> "Resource" @enduml
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@startuml package com.iluwatar.abstractdocument.domain { class Part { + Part(properties : Map<String, Object>) } interface HasPrice { + PROPERTY : String {static} + getPrice() : Optional<Number> } interface HasParts { + PROPERTY : String {static} + getParts() : Stream<Part> } class Car { + Car(properties : Map<String, Object>) } interface HasType { + PROPERTY : String {static} + getType() : Optional<String> } interface HasModel { + PROPERTY : String {static} + getModel() : Optional<String> } } package com.iluwatar.abstractdocument { class App { + App() + main(args : String[]) {static} } abstract class AbstractDocument { - properties : Map<String, Object> # AbstractDocument(properties : Map<String, Object>) + children(key : String, constructor : Function<Map<String, Object>, T>) : Stream<T> + get(key : String) : Object + put(key : String, value : Object) + toString() : String } interface Document { + children(String, Function<Map<String, Object>, T>) : Stream<T> {abstract} + get(String) : Object {abstract} + put(String, Object) {abstract} } } AbstractDocument --+ Map Part ..|> HasType Part ..|> HasModel Part ..|> HasPrice Part --|> AbstractDocument AbstractDocument ..|> Document HasPrice --|> Document HasParts --|> Document Car ..|> HasModel Car ..|> HasPrice Car ..|> HasParts Car --|> AbstractDocument HasType --|> Document HasModel --|> Document @enduml
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@startuml Class FactoryProduct{ + Prod* factoryMethod() <<template>> } Class ProductA{ + void operation() } FactoryProduct --> ProductA :returns ProductA --|> FactoryProduct @enduml
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@startuml title Wiring Guide/Component Diagram footer Rev. 2017-12-16 skinparam componentStyle uml2 skinparam linetype polyline skinparam shadowing false component PowerSupply [ Power Supply ] component Controller [ Computer ] component StackLight [ Stack Light ] interface "Positive" as PowerPositive StackLight -[#F00]- PowerPositive interface "Negative" as PowerNegative StackLight -[#000]- PowerNegative interface Yellow #FF0 StackLight -[#AA3]- Yellow interface Green #0F0 StackLight -[#0F0]- Green interface Red #F00 StackLight -[#F00]- Red ' interface Grey ' StackLight -[#666]- Grey component Arduino [ Arduino Mega ] interface "Shield Pins" as ArduinoShieldPins Arduino .. ArduinoShieldPins interface "USB" as ArduinoUSB Arduino .. ArduinoUSB component Relay [ Relay Shield ] ' interface NC1 ' Relay -- NC1 interface NO1 Relay -- NO1 interface COM1 Relay -- COM1 ' interface NC2 ' Relay -- NC2 interface NO2 Relay -- NO2 interface COM2 Relay -- COM2 ' interface NC3 ' Relay -- NC3 interface NO3 Relay -- NO3 interface COM3 Relay -- COM3 ' interface NC4 ' Relay -- NC4 ' interface NO4 ' Relay -- NO4 ' interface COM4 ' Relay -- COM4 ' Lets wire this stuff up now! ArduinoShieldPins .. Relay Controller .. ArduinoUSB PowerPositive .[#F00]. PowerSupply PowerNegative .[#000]. PowerSupply Green .. NO1 Red .. NO2 Yellow .. NO3 COM1 .. PowerNegative COM2 .. PowerNegative COM3 .. PowerNegative note right of Relay You can connect the COM ports to the grey wire instead to use the flashing circuit on the stack light end note @enduml
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@startuml class App{ } class Website{ - siteName - siteAuthor +makeHTML() } class FolderManager{ +makeWebsiteFolder() +makeJSFolder() +makeCSSFolder() +printFolderStatus() } class UserInput{ +getSiteName() +getAuthor() +askJSFiles() +askCSSFiles() } App o-- UserInput App o-- FolderManager App o-- Website @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface OrderCustomerEmailSetMessagePayload [[OrderCustomerEmailSetMessagePayload.svg]] extends OrderMessagePayload { type: String email: String oldEmail: String } interface OrderMessagePayload [[OrderMessagePayload.svg]] { type: String } @enduml
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@startuml [*] --> STARTING : Create STARTING -> STARTED : Initial deploy complete STARTING -> STOPPING : Stop STARTING -> DELETING : Delete state STARTED { ACTUAL -> OUTDATED <<2>> : Update spec OUTDATED -> ACTUAL <<1>> : Deploy complete } STARTED --> STOPPING : Stop STARTED --> DELETING <<3>> : Delete STOPPING --> STOPPING : Update spec STOPPING --> STOPPED : Stop complete STOPPING --> DELETING : Delete STOPPED --> STOPPED : Update spec STOPPED --> STARTING : Start STOPPED --> DELETING : Delete DELETING -> [*] skinparam Shadowing false skinparam state { BackgroundColor<<1>> 9f9 BackgroundColor<<2>> ff9 BackgroundColor<<3>> f99 } @enduml
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@startuml main_app -> main_app.main main_app.main --> main_app.prepare_files: path main_app.prepare_files -> payload: path, url, auth payload --> payload.get_payload: payload.get_payload --> payload.get_payload: autentica payload.get_payload --> payload.get_payload: download main_app.prepare_files -> payload: path payload --> payload.unpack_payload main_app.main -> parser_xml: path, pattern parser_xml --> parser_xml.parse_xml parser_xml.parse_xml --> parser_xml.parse_xml: remove_tags parser_xml.parse_xml --> parser_xml parser_xml -> main_app.main: dataclass @enduml
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@startuml rectangle "Diagram TBD" @enduml partition "Control/Data Coordinator/Meta Data Management" { } partition User #cccccc { (*) --> "Create Project" --> "Write Code" } partition "Control/Data Coordinator/Meta Data Management" #lightblue { "Write Code" --> "Test Code" "Test Code" --> "Deploy Code" "Deploy Code" --> (*) } partition Used #cccccc { "Test Code" --> "Do Something" }
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@startuml 'https://plantuml.com/class-diagram class WebsiteMaker { Asks a User for Inputs Checks user inpus Creates HTML site with assigned name Tags the author on the site Adds JS folder or CSS folder or both } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface NotEnabledError [[NotEnabledError.svg]] extends ErrorObject { code: String message: String } interface ErrorObject [[ErrorObject.svg]] { code: String message: String } @enduml
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@startuml class Server{ - List<Message> messageLog; - HashList<Client> clientList; - final int MAX_CLIENT; - final int MAX_LOG_MESSAGE; - final String PORT; - final String IP; + Server(port, ip, maxClient, maxLogMes); + Server(port, ip); + Server(XML file); () + bool start(); + bool close(); + bool restart(); () - bool initFromXml(XML file); + XML getXMLSetting(); - bool readClientListFromXML(XML); + XML getXMLClientList(); () - void initDefServer(); - void initServer(); - bool checkClient(client); - void addClient(object); - void removeClient(Client); - void waitClient(); - void listenClient(client); - bool closeClient(client); - void errorCloseClient(client); - String getClntMes(String message); - String getServMes(String message); } class Client{ - string name; - Socket socket; + Client(name, socket); + bool connect(ip, port); + bool disconnect(); + bool sendMessage(string); () - bool errorDis(); } class ConsoleServerControl{ + ConsoleServerControl(server); } class ConsoleClientControl{ + ConsoleClientControl(client); } class XMLHelper{ + bool XMLReader(String path) + ? SAXParser(XML file); + ? DOMParser(XML file); + bool XMLWriter(string path); } class ClientStr{ Socket socket String name int id; Client(name, socket, id) bool sendMessage(string message); } class Message{ + string text + string data + string ip + string status } ConsoleClientControl *-- Client ConsoleServerControl *-- Server Server *-- Message XMLHelper <|-- Server Server *-- ClientStr @enduml
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@startuml Actors actor Creator as A1 actor Administrator as A2 A1 <|-down- A2 @enduml
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@startuml skinparam classAttributeIconSize 0 interface EventTicket{ {method} + calculatePrice() {method} + getDescription() } class EventTicketDecorator { {field} - event_ticket : EventTicket {method} + __construct(EventTicket) } class Ticket { {method} + calculatePrice() {method} + getDescription() } class Transportation { {field} - PRICE {method} + calculatePrice() {method} + getDescription() } class OpenBuffet { {field} - PRICE {method} + calculatePrice() {method} + getDescription() } EventTicket <.. EventTicketDecorator EventTicket <.. Ticket EventTicketDecorator <-- Transportation EventTicketDecorator <-- OpenBuffet @enduml
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@startuml class Module { getWidget() } Controller --* Module class Controller { } Service <-- Controller class Service { } Record <-- Service class Record { } View --> Record class View { } Widget <- View class Widget { } View -> Form class Form { } @enduml
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@startuml doc-files/automatic_cell_update_image_analysis.png actor User participant "<<analysis>>\nUI" as UI participant "<<analysis>>\nController" as Controller participant "<<analysis>>\nUdpClient" as UdpClient participant "<<analysis>>\nUdpServer" as UdpServer participant "<<analysis>>\nTcpClient" as TcpClient participant "<<analysis>>\nTcpServer" as TcpServer participant "<<analysis>>\nCell" as Cell User->UI: activates operation UI->Controller: new () note over Controller, UdpServer: same broadcast process as IPC01.1\nthe user selects the instance he wants to connect to UdpServer->UI: update loop : while connection != false note right of UI: UI is listening to the active spreadsheet's cells alt if the user edits a cell Cell->UI: valueChanged(cell) / contentChanged(cell) UI->Controller: sendCell(cell) Controller->TcpClient: send("cell", "address", data) note left of TcpClient: data = Column;Line;Type;Value;FontName;FontStyle;FontSize;HAlignment;VAlignment;fgColor;bgColor end TcpServer->UI: update UI->UI: updateCell() end User->UI: close connetion UI->Controller: closeConnection() UI->User: Connection closed @enduml
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@startuml state "Idle node" as idle state "Cognitive work" as work state "Governing work" as gov state "Under validation" as valid [*] --> idle: initial state idle --> work: initial cognitive work or\nvalidation/arbitration work idle --> gov: for governors only gov --> idle: after governor\nvote is made work --> valid: if and while validation/\narbitration runs valid --> idle: when validation/\narbitration completes work --> idle: when cognitive work\ncompletes and no\nvalidation/arbitration runs valid --> [*]: when node lost stake idle --> [*]: stake sold idle: – stake is defined, but can be sold idle: – reputation is fixed and does not change idle: – no other work is being\n performed, no resources are used work: – stake is bound work: – cognitive work performed\n on full hardware capacity work: – only one job at a time valid: – stake is bound valid: – no other work is being\n performed, no resources are used valid: – can't perform another job gov: – stake is bound gov: – no other work is being\n performed, no resources are used gov: – can't perform another job @enduml
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@startuml SpeedRun class Platform{ name } class Game{ name } class User{ username } class LeaderBoard{ } class Run{ time betterThan(Score r) getTime() } class RunWithScore{ score getTime() } class RunWithEasterEggs{ eggs_collected bonus_per_egg getTime() } Game "1"--"*" Run Run "*"->"1" LeaderBoard Platform "1"<-"*" Game : createdFor < User "1"-"*" Run : plays > Run <|-- RunWithScore Run <|-- RunWithEasterEggs @enduml
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@startuml déverrouiller l'application actor "Utilisateur" as u participant "Esidom front-end" as fe participant "Esidom back-end" as m participant "Home Assistant" as ha u -> fe: Déverrouiller l'application fe -> m: POST /auth\n\ {\n\ username: <String>,\n\ paswword: <String>\n\ } m -> ha: POST /auth/login_flow ha --> m: 200 - Ok \n{\n"flow_id": "{flow_id}"\n} m -> ha: POST /auth/login_flow/{flow_id} \n {\n"username":"{username}",\n"password":"{password}"\n} ha --> m: 200 - Ok \n { \n "result": "{result_auth}"\n} m -> ha: POST /auth/token \n FormData :\ncode:{result_auth}\ngrant_type:authorization_code ha --> m: 200 - Ok \n {\n "access_token":"{access_token}"\n} m --> fe: 201 - Created fe --> u: L'application est déverrouiller @enduml
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@startuml interface Shape{ draw() } class Rectangle{ draw() } class Cicle{ draw() } Rectangle .up.|>Shape Cicle .up.|>Shape abstract class ShapeDecorator{ Shape draw() } class RedShapeDecorator{ Shape draw() setRedBorder() } ShapeDecorator o.left.|>Shape RedShapeDecorator -up-|>ShapeDecorator @enduml
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@startuml node "domain module" { package "domain package" { package "model" { [Model] <<Domain>> [Repository] <<Domain>> [Factory] <<Domain>> } [Shared] note right of Shared : XxxSupport, Wrapper [Service] <<Domain>> [Event] <<Domain>> [Policy] <<Domain>> } package "application package" { [Application] note right of Application : published service implementation } package "infrastructure package" { [Infrastructure] #Aqua [DomainImpl] <<Domain>> [DomainImpl] -> [Infrastructure] } } package "Published Service Module" { [PublishedService] note right of PublishedService : models\npublished service api } package "Client Module" { [XxxClient] #99FF99 note right of XxxClient : DSL\nSpring Support\nException Handler [XxxClient] -> [PublishedService] } cloud "App Modules" { [WebApp] <<App>> [MobileBackend] <<App>> [Interface] <<App>> [MobileApp] <<App>> } [Shared] <-- [DomainImpl] [Application] <--- [DomainImpl] [Repository] ---> [Shared] [Repository] --> [Model] [Factory] ---> [Shared] [Service] -[#0000FF]> [Factory] [Service] -[#0000FF]> [Repository] [Service] -[#0000FF]> [Policy] [Policy] -[#0000FF]> [Repository] [Factory] --> [Model] [Event] -[#0000FF]> [Factory] [Event] <-[#0000FF]> [Service] [Event] -[#0000FF]> [Repository] [Application] -[#0000FF]-> [Service] [Application] -[#0000FF]-> [Event] [Application] -[#0000FF]-> [Policy] [PublishedService] ..> [Application]: RPC [PublishedService] <-- [Application]: Maven dependency [WebApp] ..> [XxxClient] [Interface] --> [WebApp] [MobileBackend] ..> [XxxClient] [MobileApp] --> [MobileBackend] skinparam component { FontSize 13 BackgroundColor<<Domain>> gold BackgroundColor<<App>> DarkKhaki FontName Courier } @enduml
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@startuml hide circle class Module { +isDone() +hasModuleCodeOf() } class Title { +value: String +isValidTitle() } class ModuleCode { +value: String +isValidModuleCode() } class Credits { -creditsRequired: int -creditsFulfilled: int +isValidCredits() +isValidCreditsFulfilled() +isValidCreditsRequired() } class Semester { +value: String +isValidSemester() } class Grade { -SU_GRADE_CAP_MAP: HashMap<String, Optional<Double>> -GRADE_CAP_MAP: Map<String, Optional<Double>> +isValidGrade() +isSuGrade() } class ModulePrerequisites {} class ModulePreclusions {} class ModulePrerequisitesOrPreclusions { #moduleCodes: List<ModuleCode> +isEmpty() } Module *-- "1" Title Module *-- "1" ModuleCode Module *-- "1" Credits Module o-- "1" Semester Module o-- "1" Grade ModulePrerequisitesOrPreclusions <|--- ModulePrerequisites ModulePrerequisitesOrPreclusions <|--- ModulePreclusions Module *-- "1" ModulePrerequisites Module *-- "1" ModulePreclusions @enduml
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@startuml hide circle skinparam classAttributeIconSize 0 'package Model <<Rectangle>> { ' class InternshipDiary ' class ModelManager ' enum ListenerPropertyType '} ' 'package UI <<Rectangle>> { ' class StatisticsWindow '} note "PropertyChangeSupport manages a list of listeners" as manageListeners PropertyChangeSupport .up[hidden]. manageListeners PropertyChangeSupport .up. manageListeners note "ModelManager observes (listens to)\ndisplayedInternships attribute\nof InternshipDiary" as modelManagerObserves modelManagerObserves .up[hidden]. ModelManager modelManagerObserves .up. ModelManager note "StatisticsWindow observes (listens to)\nfilteredInternshipApplications attribute\nof ModelManager" as statisticsWindowObserves statisticsWindowObserves .up[hidden]. StatisticsWindow statisticsWindowObserves .up. StatisticsWindow note "Notice that there is no coupling between the\n observables and observers" as N1 Class InternshipDiary { - displayedInternships: \nUniqueInternshipApplicationList + addPropertyChangeListener(ListenerPropertyType propertyType, \nPropertyChangeListener l): void + firePropertyChange(ListenerPropertyType propertyType, \nObject newValue): void } Class ModelManager implements PropertyChangeListener { - filteredInternshipApplications: \nFilteredList<InternshipApplication> + propertyChange(PropertyChangeEvent e): void + addPropertyChangeListener(ListenerPropertyType propertyType, \nPropertyChangeListener l): void + firePropertyChange(ListenerPropertyType propertyType, Object newValue): void ' - refreshFilteredInternshipApplications(Object newInternshipApplications) ' - fireAllPropertyChanges(): void } Class StatisticsWindow implements PropertyChangeListener { - internshipApplicationList: \nObservableList<InternshipApplication> + propertyChange(PropertyChangeEvent e): void } class PropertyChangeListener <<interface>> { propertyChange(PropertyChangeEvent e): void } class PropertyChangeSupport { + addPropertyChangeListener(String propertyName, PropertyChangeListener listener) + firePropertyChange(String propertyName, Object oldValue, Object newValue) } InternshipDiary -up-> "1" PropertyChangeSupport ModelManager -up-> "1" PropertyChangeSupport PropertyChangeSupport .right.> PropertyChangeListener enum ListenerPropertyType <<enumeration>> { DISPLAYED_INTERNSHIPS FILTERED_INTERNSHIP_APPLICATIONS VIEW_TYPE COMPARATOR PREDICATE DISPLAYED_INTERNSHIP_DETAILS } InternshipDiary ..> ListenerPropertyType ModelManager ..> ListenerPropertyType 'StatisticsWindow -left- ModelManager: observes\n (listens to) > 'ModelManager -left- InternshipDiary: observes\n (listens to) > ' logic.addPropertyChangeListener(FILTERED_INTERNSHIP_APPLICATIONS, internshipApplicationListPanel); ' logic.addPropertyChangeListener(FILTERED_INTERNSHIP_APPLICATIONS, statisticsWindow); ' logic.addPropertyChangeListener(FILTERED_INTERNSHIP_APPLICATIONS, statisticsBarFooter); ' logic.addPropertyChangeListener(COMPARATOR, comparatorDisplayFooter); ' logic.addPropertyChangeListener(PREDICATE, predicateDisplayFooter); ' logic.addPropertyChangeListener(PREDICATE, internshipApplicationDetailSetter); ' logic.addPropertyChangeListener(VIEW_TYPE, viewDisplayFooter); ' logic.addPropertyChangeListener(DISPLAYED_INTERNSHIP_DETAIL, internshipApplicationDetailSetter); @enduml
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@startuml activate Alice Alice -> Bob: Authentication Request Bob --> Alice: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: another authentication Response deactivate Alice Bob -> TypeHandler: solve type @enduml
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@startuml interface Clock_Setting <<Client_Server_Interface>> { Gathers operations allowing to set a clock. -- {abstract} +Increment_Day() {abstract} +Increment_Hour() {abstract} +Increment_Minute() {abstract} +Increment_Second() {abstract} +Decrement_Day() {abstract} +Decrement_Hour() {abstract} +Decrement_Minute() {abstract} +Decrement_Second() } @enduml
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@startuml :App Builder: as Builder actor App (Build App) as (Build) (Provide Constructors) as (Provide) (Register Invoke Functions) as (Invoke) (Register Error Handlers) as (ErrorHandlers) (Invoke Error Handlers) as (InvokeErrorHandlers) (Startup Error Handlers) as (StartupErrorHandlers) (Shutdown Error Handlers) as (ShutdownErrorHandlers) (Populate Targets) as (Populate) (Configure Logging) as (Logging) (Set Log Writer) as (LogWriter) (Set Log Level) as (LogLevel) (Set App Fields) as (LoggerAppFields) note top app logger context fields: - App ID - App release ID - App instance ID - Event ID end note (Configure Metric Registry) as (Metrics) (Collect Go Metrics) as (GoCollector) (Collect Process Metrics) as (ProcessCollector) (Add App Labels) as (MetricAppLabels) note top - App ID - App release ID - App instance ID end note (Configure Start/Stop Timeouts) as (Timeouts) Builder -> Build Build ..> Provide Build ..> Invoke Build ..> ErrorHandlers ErrorHandlers ..> InvokeErrorHandlers ErrorHandlers ..> StartupErrorHandlers ErrorHandlers ..> ShutdownErrorHandlers Build .up.> Populate Build .up.> Logging Logging .up.> LogWriter Logging .up.> LogLevel Logging .up.> LoggerAppFields Build .up.> Metrics Metrics .up.> GoCollector Metrics .up.> ProcessCollector Metrics .up.> MetricAppLabels Build .up.> Timeouts Build .> App (Desc) as (Desc) << Provide >> (Instance ID) as (InstanceID) << Provide >> (App Logger) as (AppLogger) << Provide >> (Readiness Probe) as (ReadinessWaitGroup) << Provide >> note bottom HTTP endpoint: /01DEJ5RA8XRZVECJDJFAA2PWJF which corresponds to the app readiness event ID 200 -> app is ready 503 -> app is not ready - "x-readiness-wait-group-count" header returned end note (Metric Registerer) as (MetricRegistry) << Provide >> (Metric Gatherer) as (MetricGatherer) << Provide >> (Run HTTP Server) as (RunHTTPServer) << Invoke >> note bottom automatically starts up if http endpoints are discovered If an *http.Server is provided, then the app will use it. Otherwise it creates one with the following default settings: - Addr: ":8008" - ReadHeaderTimeout: 1 sec - MaxHeaderBytes: 1024 end note RunHTTPServer .up.> MetricGatherer RunHTTPServer .up.> ReadinessWaitGroup (Run) (Shutdown) usecase Lifecycle as " Lifecycle Events --- Initialized Starting Started Stopping Stopped --- <<errors>> Init Failed Start Failed Stop Failed " note top - events are logged - event channels are provided for: Starting, Started, Stopping, Stopped end note (Get Options) as (Options) note top Desc InstanceID Start Timeout Stop Timeout Constructor Types Invoke Function Types end note App --> Desc App --> InstanceID App --> AppLogger App --> MetricRegistry App --> MetricGatherer App --> ReadinessWaitGroup App -up-> Options App -up-> Run App -up-> Shutdown App -up-> Lifecycle @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CartAddDiscountCodeAction [[CartAddDiscountCodeAction.svg]] extends CartUpdateAction { action: String code: String } interface CartUpdateAction [[CartUpdateAction.svg]] { action: String } @enduml
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@startuml stack skinparam monochrome true skinparam defaulttextalignment center frame "Local Network" as lan { interface "host<i>:8086" as influx interface "host<i>:3000" as grafana_api frame "Docker host" as host { interface "localhost<i>:8888" as chronograf component Docker as docker1 { artifact "influxdb:1.8" as influxdb artifact "telegraf:latest" as telegraf artifact "chronograf:latest" as chrono artifact "grafana:latest" as grafana artifact "traefik:v2.3" as traefik artifact "cloudflare-ddns:latest" as ddns } } } frame "Internet" as www { interface "https://grafana.sub.root.io" as grafana_www interface "http://influxdb.sub.root.io" as influx_www component Cloudflare as cloudflare } influxdb -- influx chrono -- chronograf telegraf --(0 influxdb chrono --(0 influxdb grafana -- grafana_api traefik .. grafana traefik .. influxdb ddns --(0 cloudflare: update DNS records grafana -- grafana_www influxdb -- influx_www @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CustomerUpdate [[CustomerUpdate.svg]] { version: Long actions: [[CustomerUpdateAction.svg List<CustomerUpdateAction>]] } @enduml
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@startuml App --- Game App --- MainHeader App --- Footer Game *--- QuestionHeader Game *--- AnswersList Game *--- GameControls Game *--- GameProgressBar class App <component> {} class MainHeader <component> { + title:string + lead:string } class QuestionHeader <component> { + question:string + difficulty:string + category:string } class Game <component> class GameControls <component> class GameProgressBar <component> class AnswersList <component> @enduml
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class
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2020-03-28T06:11:31.554585
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@startuml rectangle "Diagram TBD" @enduml partition "Control Layer/Edgeville Manager" { } partition User #cccccc { (*) --> "Create Project" --> "Write Code" } partition "Control Layer/Edgeville Manager" #lightblue { "Write Code" --> "Test Code" "Test Code" --> "Deploy Code" "Deploy Code" --> (*) } partition Used #cccccc { "Test Code" --> "Do Something" }
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@startuml (*) --> "mdrawer.initGnuplot() mdrawer.setAspectRatio(-0.9)" --> "size_t cnt = 0" --> if "startN > 0" then --> [Yes] "skipData(startN)" --> "double totalTime = 0, totalTimeDraw = 0, totalTimeRead = 0" else --> [No] "double totalTime = 0, totalTimeDraw = 0, totalTimeRead = 0" --> "Scan2D scan bool eof = sreader.loadScan(cnt, scan) boost::timer tim" --> if "!eof" as while_eof then -> [No] "sreader.closeScanFile()" --> (*) else while_eof --> [Yes] if "odometryOnly" as if_odo then --> [Yes] if "cnt == 0" as if_cnt then --> [Yes] "ipose = scan.pose ipose.calRmat()" --> "mapByOdometry(&scan)" else if_cnt --> [No] "mapByOdometry(&scan)" --> "double t1 = 1000 * tim.elapsed()" else if_odo --> [No] "sfront.process(scan)" --> "double t1 = 1000 * tim.elapsed()" --> if "cnt % drawSkip == 0" then --> [Yes] "mdrawer.drawMapGp(*pcmap)" --> "double t2 = 1000 * tim.elapsed()" else --> [No] "double t2 = 1000 * tim.elapsed()" --> "++cnt \n eof = sreader.loadScan(cnt, scan)" --> "double t3 = 1000 * tim.elapsed() totalTime = t3 totalTimeDraw += (t2 - t1) totalTimeRead += (t3 - t2)" --> while_eof @enduml
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activity
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/src/main/resources/DIP2.puml
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2020-12-27T21:26:11.169106
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@startuml class EmployeeService{ +employeeRepository +void addEmployee(Employee) } interface EmployeeRepository { +void save(Employee) } class EmployeeRepositoryImpl { +void save(Employee) } EmployeeService *--right EmployeeRepository EmployeeRepository <|--down EmployeeRepositoryImpl @enduml
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botelho-io/lapr2-2020-g029
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1834bf842e5ae1f94d20ab61dad8e8124fc9f61b
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2023-08-17T00:53:42.364156
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@startuml SD autonumber actor "Collaborator" as col participant ":CreateTransactionUI" as ui participant ":CreateTransactionController" as cnt participant ":App" as app participant "ro\n:RegistOrganization" as ro participant "org\n:Organization" as org participant "lt\n:ListTask" as lt participant "unexecuted\n:List<Task>" as ut participant "rf\n:RegistFreelancer" as rf participant "fres\n:Collection<Freelancer>" as fres participant "ltr\n:ListTransaction" as ltr participant "tr\n:Transaction" as tr 'The collaborator starts the process of creating a new transaction. 'The system shows all the unexecuted tasks published by their organization. 'The collaborator chooses one. 'The system shows all the freelancers in the system. 'The collaborator chooses one freelancer. (the one that executed the task) 'The system requests all the relevant information about the execution of the task (end date, days of delay, description of the quality of the work) 'The collaborator introduces all the data. 'The systems shows the data introduced and requests confirmation. 'The collaborator confirms. 'The system validates and stores the data and informs the collaborator of the success of the operation and the amount that will be paid to the freelancer. activate col col -> ui : starts the process of creating a new transaction activate ui ui -> cnt : ut = getTasks() activate cnt cnt -> app : ro = getRegistOrganization() activate app deactivate app cnt -> ro : org = getOrganizationByEmailUser(email) activate ro deactivate ro cnt -> org : lt = getListTask() activate org deactivate org cnt -> lt : ut = getUnexecutedTaks() activate lt ref over lt : UC1_Detail_getUnexecutedTaks deactivate lt deactivate cnt ui --> col : shows all the unexecuted tasks published by their organization deactivate ui col -> ui : chooses one activate ui ui -> cnt : fres = getFreelancers() activate cnt cnt -> app : rf = getRegistFreelancer() activate app deactivate app cnt -> rf : fres = getFreelancers() activate rf deactivate rf deactivate cnt ui --> col : shows all the freelancers in the system deactivate ui col -> ui : chooses one freelancer. (the one that executed the task) activate ui ui --> col : requests all the relevant information about the execution of the task \n(end date, days of delay, description of the quality of the work) deactivate ui col -> ui : introduces all the data activate ui ui -> cnt : newTransaction(task, freelancer, endDate, daysDelay, description) activate cnt cnt -> org : ltr = getListTransaction() activate org deactivate org cnt -> ltr : tr = newTransaction(task, freelancer, endDate, daysDelay, description) activate ltr ltr -> tr ** : create(task, freelancer, endDate, daysDelay, description) deactivate ltr cnt -> ltr : validate(tr) activate ltr deactivate ltr deactivate cnt ui -> cnt : eur = getAmount() activate cnt cnt -> tr : eur = getAmount() activate tr deactivate tr deactivate cnt ui --> col : shows the data introduced, the amount that will be paid to the freelancer and requests confirmation deactivate ui col -> ui : confirms activate ui ui -> cnt : addTransaction() activate cnt cnt -> ltr : addTransaction(tr) activate ltr ltr -> ltr : validate(tr) ltr -> ltr : add(tr) deactivate ltr deactivate cnt ui --> col : success deactivate ui deactivate col @enduml
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@startuml package App{ Main --> Constants class Main{ + void start(Stage primaryStage) + void main(String[] args) } class Constants{ + final static String Application_Title + final static String FXML_URL + final static String ICO_URL } package Controllers{ class ReservationController { + ObservableList<ReservationDTO> listR + ReservationDTO selectedReservation + boolean editCheck + void createReservation() + void editReservation() + void deleteReservation() + void setCreateFieldToEmpty() + void initialize(URL url, ResourceBundle rb) + void checkCreate() + void setSelectedReservationToNull() + void getSelectedReservation() + void fillEditFields() + void checkEdit() - void initializeTimeChoiceBox() - void initializeTable() - refreshReservations() } } package Providers{ class ReservationProvider{ + ObservableList<ReservationDTO> GetAllReservations() + Reservation GetReservation(int id) - ObservableList<ReservationDTO> ConvertReservationsToDto(ObservableList<Reservation> reservations) - ReservationDTO ConvertReservationToDto(Reservation reservation) + void CreateReservation(String name, String phone, String spz, DatePicker datePicker, String time) + void EditReservation (int id, String name, String phone, String spz, DatePicker datePicker, String time) } ReservationController --> ReservationProvider } package TimePackage{ ReservationProvider --> TimeIndex } package DatabasePackage{ ReservationProvider --> Database_Access } package Models{ class ReservationDTO { - int id; - String name; - String phone; - String spz; - String timeIndex; - String date; ctors() getters / setters() } class Reservation { - int id; - String name; - String phone; - String spz; - int timeIndex; - Date date; ctors() getters / setters() } ReservationProvider --> Reservation ReservationProvider --> ReservationDTO ReservationController --> ReservationDTO } class TimeIndex{ + Map<Integer, String> hours; + int GetIndex(String value) } class Database_Access{ + Connection ConnectDb() + ObservableList<Reservation> getReservations() + Reservation getReservation(int id) + updateReservation(Reservation reservation) + void AddNewReservation(Reservation reservation) } } @enduml
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class
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refs/heads/master
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@startuml CommentMaintainence left to right direction skinparam packageStyle rectangle actor Creator as A3 << Human >> actor SahemSystem as A6 << System >> ' actor Comment as A9 << Database >> ' usecase (UC4-ShareToSocialMedia) as UC4 ' A1 -- (UC4) ' (UC4) -- A6 rectangle CommentMaintainence { usecase (UC18-EditComment) as UC18 usecase (UC19-DeleteComment) as UC19 A3 -- (UC18) A3 -- (UC19) (UC18) -- A6 (UC19) -- A6 } @enduml
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@startuml doc-files/lang08.3_Export_analysis.png actor User participant "<<analysis>>\nSystem" as System User -> System: inserts values on worksheet User -> System: change the names of default tags if he wants User <-- System: validates and modify the names of the tags User -> System: selects the option export XML User -> System: enter the name and path of the xml file User <-- System: validates and informs success of operation @enduml
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/** * Author: Joshua Bäuml */ @startuml actor User rectangle Parkhaus{ boundary Webapp control SimulationServlet Webapp <.. SimulationServlet: <<use> entity VehicleIF SimulationServlet ..> VehicleIF: <<use>> control ConfigServlet entity Config ConfigServlet ..> Config: <<use>> Webapp <.. ConfigServlet: <<use>> rectangle licensePlate <<dataType>> rectangle customerType <<dataType>> rectangle ticket <<dataType>> VehicleIF o.. licensePlate VehicleIF o.. customerType VehicleIF o.. ticket rectangle name <<dataType>> rectangle totalLots <<dataType>> rectangle womenLots <<dataType>> rectangle disabledLots <<dataType>> rectangle localLots <<dataType>> rectangle bikeLots <<dataType>> rectangle price <<dataType>> Config o.. name Config o.. totalLots Config o.. womenLots Config o.. disabledLots Config o.. localLots Config o.. bikeLots Config o.. price } left to right direction User -- Webapp @enduml
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@startuml class WasteCollection { + WasteCollection(waste:WasteAmount[]) + Modify() : EditableWasteCollection + <<override>> ToString() : string + GetEnumerator() : IEnumerator<WasteAmount> GetEnumerator() : IEnumerator } class "IEnumerable`1"<T> { } class "List`1"<T> { } "IEnumerable`1" "<WasteAmount>" <|-- WasteCollection WasteCollection --> "WasteEnumeration<WasteAmount>" "List`1" @enduml
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antonjolsson/SEProject
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@startuml title __APP's Class Diagram__\n namespace androidx.databinding { class androidx.databinding.DataBinderMapperImpl { } } namespace androidx.databinding { interface androidx.databinding.DataBindingComponent { } } namespace androidx.databinding { namespace library.baseAdapters { class androidx.databinding.library.baseAdapters.BR { } } } namespace com.example.tripplannr { class com.example.tripplannr.BR { } } namespace com.example.tripplannr { class com.example.tripplannr.BuildConfig { } } namespace com.example.tripplannr { class com.example.tripplannr.DataBinderMapperImpl { } } namespace com.example.tripplannr { namespace application_layer.addressservice { class com.example.tripplannr.application_layer.addressservice.AddressResultReceiver { } } } namespace com.example.tripplannr { namespace application_layer.addressservice { class com.example.tripplannr.application_layer.addressservice.FetchAddressConstants { } } } namespace com.example.tripplannr { namespace application_layer.addressservice { class com.example.tripplannr.application_layer.addressservice.FetchAddressIntentService { } } } namespace com.example.tripplannr { namespace application_layer.dashboard { class com.example.tripplannr.application_layer.dashboard.DashboardFragment { } } } namespace com.example.tripplannr { namespace application_layer.dashboard { class com.example.tripplannr.application_layer.dashboard.DashboardViewModel { } } } namespace com.example.tripplannr { namespace application_layer.home { class com.example.tripplannr.application_layer.home.HomeFragment { } } } namespace com.example.tripplannr { namespace application_layer.home { class com.example.tripplannr.application_layer.home.HomeViewModel { } } } namespace com.example.tripplannr { namespace application_layer.notifications { class com.example.tripplannr.application_layer.notifications.NotificationsFragment { } } } namespace com.example.tripplannr { namespace application_layer.notifications { class com.example.tripplannr.application_layer.notifications.NotificationsViewModel { } } } namespace com.example.tripplannr { namespace application_layer.profile { class com.example.tripplannr.application_layer.profile.SavedTripFragment { } } } namespace com.example.tripplannr { namespace application_layer.search { class com.example.tripplannr.application_layer.search.DateTimeFragment { } } } namespace com.example.tripplannr { namespace application_layer.search { class com.example.tripplannr.application_layer.search.MainSearchFragment { } } } namespace com.example.tripplannr { namespace application_layer.search { class com.example.tripplannr.application_layer.search.MapFragment { } } } namespace com.example.tripplannr { namespace application_layer.search { class com.example.tripplannr.application_layer.search.SearchFragment { } } } namespace com.example.tripplannr { namespace application_layer.search { class com.example.tripplannr.application_layer.search.SearchViewModel { } } } namespace com.example.tripplannr { namespace application_layer.trip { interface com.example.tripplannr.application_layer.trip.IClickHandler { } } } namespace com.example.tripplannr { namespace application_layer.trip { class com.example.tripplannr.application_layer.trip.RoutesAdapter { } } } namespace com.example.tripplannr { namespace application_layer.trip { class com.example.tripplannr.application_layer.trip.TripActivity { } } } namespace com.example.tripplannr { namespace application_layer.trip { class com.example.tripplannr.application_layer.trip.TripFragment { } } } namespace com.example.tripplannr { namespace application_layer.trip { class com.example.tripplannr.application_layer.trip.TripResultAdapter { } } } namespace com.example.tripplannr { namespace application_layer.trip { class com.example.tripplannr.application_layer.trip.TripResultFragment { } } } namespace com.example.tripplannr { namespace application_layer.trip { class com.example.tripplannr.application_layer.trip.TripResultViewModel { } } } namespace com.example.tripplannr { namespace application_layer.util { class com.example.tripplannr.application_layer.util.ModeOfTransportIconDictionary { } } } namespace com.example.tripplannr { namespace application_layer.util { class com.example.tripplannr.application_layer.util.StenaLineParser { } } } namespace com.example.tripplannr { namespace application_layer.util { interface com.example.tripplannr.application_layer.util.TripParser { } } } namespace com.example.tripplannr { namespace application_layer.util { class com.example.tripplannr.application_layer.util.Utilities { } } } namespace com.example.tripplannr { namespace application_layer.util { class com.example.tripplannr.application_layer.util.VasttrafikParser { } } } namespace com.example.tripplannr { namespace data_access_layer.data_sources { interface com.example.tripplannr.data_access_layer.data_sources.TripDAO { } } } namespace com.example.tripplannr { namespace data_access_layer.data_sources { class com.example.tripplannr.data_access_layer.data_sources.TripDAOImpl { } } } namespace com.example.tripplannr { namespace data_access_layer.data_sources { interface com.example.tripplannr.data_access_layer.data_sources.VasttrafikService { } } } namespace com.example.tripplannr { namespace data_access_layer.data_sources { class com.example.tripplannr.data_access_layer.data_sources.VasttrafikServiceImpl { } } } namespace com.example.tripplannr { namespace data_access_layer.repositories { class com.example.tripplannr.data_access_layer.repositories.GenericTripRepository { } } } namespace com.example.tripplannr { namespace data_access_layer.repositories { class com.example.tripplannr.data_access_layer.repositories.TripRepository { } } } namespace com.example.tripplannr { namespace data_access_layer.repositories { class com.example.tripplannr.data_access_layer.repositories.VasttrafikRepository { } } } namespace com.example.tripplannr { namespace databinding { class com.example.tripplannr.databinding.FragmentTripBindingImpl { } } } namespace com.example.tripplannr { namespace databinding { class com.example.tripplannr.databinding.FragmentTripResultBindingImpl { } } } namespace com.example.tripplannr { namespace databinding { class com.example.tripplannr.databinding.RouteViewHolderBindingImpl { } } } namespace com.example.tripplannr { namespace databinding { class com.example.tripplannr.databinding.TripResultViewHolderBindingImpl { } } } namespace com.example.tripplannr { namespace domain_layer { class com.example.tripplannr.domain_layer.FerryInfo { } } } namespace com.example.tripplannr { namespace domain_layer { enum ModeOfTransport { } } } namespace com.example.tripplannr { namespace domain_layer { class com.example.tripplannr.domain_layer.Route { } } } namespace com.example.tripplannr { namespace domain_layer { class com.example.tripplannr.domain_layer.TravelTimes { } } } namespace com.example.tripplannr { namespace domain_layer { class com.example.tripplannr.domain_layer.Trip { } } } namespace com.example.tripplannr { namespace domain_layer { class com.example.tripplannr.domain_layer.TripLocation { } } } namespace com.example.tripplannr { namespace domain_layer { class com.example.tripplannr.domain_layer.TripQuery { } } } namespace com.example.tripplannr { namespace generated.callback { class com.example.tripplannr.generated.callback.OnClickListener { } } } androidx.databinding.DataBinderMapperImpl -up-|> androidx.databinding.MergedDataBinderMapper com.example.tripplannr.DataBinderMapperImpl -up-|> androidx.databinding.DataBinderMapper com.example.tripplannr.application_layer.addressservice.AddressResultReceiver -up-|> android.os.ResultReceiver com.example.tripplannr.application_layer.addressservice.AddressResultReceiver o-- com.example.tripplannr.application_layer.search.SearchViewModel : model com.example.tripplannr.application_layer.addressservice.FetchAddressIntentService -up-|> android.app.IntentService com.example.tripplannr.application_layer.dashboard.DashboardFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.dashboard.DashboardFragment o-- com.example.tripplannr.application_layer.dashboard.DashboardViewModel : dashboardViewModel com.example.tripplannr.application_layer.dashboard.DashboardViewModel -up-|> androidx.lifecycle.ViewModel com.example.tripplannr.application_layer.home.HomeFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.home.HomeFragment o-- com.example.tripplannr.application_layer.home.HomeViewModel : homeViewModel com.example.tripplannr.application_layer.home.HomeViewModel -up-|> androidx.lifecycle.ViewModel com.example.tripplannr.application_layer.notifications.NotificationsFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.notifications.NotificationsFragment o-- com.example.tripplannr.application_layer.notifications.NotificationsViewModel : notificationsViewModel com.example.tripplannr.application_layer.notifications.NotificationsViewModel -up-|> androidx.lifecycle.ViewModel com.example.tripplannr.application_layer.profile.SavedTripFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.profile.SavedTripFragment o-- com.example.tripplannr.application_layer.trip.TripResultAdapter : tripResultAdapter com.example.tripplannr.application_layer.profile.SavedTripFragment o-- com.example.tripplannr.application_layer.trip.TripResultViewModel : viewModel com.example.tripplannr.application_layer.search.DateTimeFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.search.DateTimeFragment o-- com.example.tripplannr.application_layer.search.SearchViewModel : model com.example.tripplannr.application_layer.search.MainSearchFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.search.MainSearchFragment o-- com.example.tripplannr.application_layer.search.DateTimeFragment : dateTimeFragment com.example.tripplannr.application_layer.search.MainSearchFragment o-- com.example.tripplannr.application_layer.search.MapFragment : mapFragment com.example.tripplannr.application_layer.search.MainSearchFragment o-- com.example.tripplannr.application_layer.search.SearchViewModel : model com.example.tripplannr.application_layer.search.MapFragment .up.|> com.google.android.gms.maps.GoogleMap.OnMapClickListener com.example.tripplannr.application_layer.search.MapFragment .up.|> com.google.android.gms.maps.OnMapReadyCallback com.example.tripplannr.application_layer.search.MapFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.search.MapFragment o-- com.example.tripplannr.application_layer.search.SearchViewModel : model com.example.tripplannr.application_layer.search.SearchFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.search.SearchFragment o-- com.example.tripplannr.application_layer.search.SearchViewModel : model com.example.tripplannr.application_layer.search.SearchViewModel -up-|> androidx.lifecycle.ViewModel com.example.tripplannr.application_layer.search.SearchViewModel o-- com.example.tripplannr.data_access_layer.repositories.GenericTripRepository : genericTripRepository com.example.tripplannr.application_layer.trip.RoutesAdapter -up-|> androidx.recyclerview.widget.RecyclerView.Adapter com.example.tripplannr.application_layer.trip.TripActivity -up-|> androidx.appcompat.app.AppCompatActivity com.example.tripplannr.application_layer.trip.TripFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.trip.TripFragment o-- com.example.tripplannr.databinding.FragmentTripBinding : tripBinding com.example.tripplannr.application_layer.trip.TripFragment o-- com.example.tripplannr.domain_layer.Trip : tripData com.example.tripplannr.application_layer.trip.TripFragment o-- com.example.tripplannr.application_layer.trip.TripResultViewModel : tripResultViewModel com.example.tripplannr.application_layer.trip.TripResultAdapter -up-|> androidx.recyclerview.widget.RecyclerView.Adapter com.example.tripplannr.application_layer.trip.TripResultFragment -up-|> androidx.fragment.app.Fragment com.example.tripplannr.application_layer.trip.TripResultFragment o-- com.example.tripplannr.application_layer.trip.TripResultAdapter : tripResultAdapter com.example.tripplannr.application_layer.trip.TripResultFragment o-- com.example.tripplannr.databinding.FragmentTripResultBinding : tripResultBinding com.example.tripplannr.application_layer.trip.TripResultFragment o-- com.example.tripplannr.application_layer.trip.TripResultViewModel : tripResultViewModel com.example.tripplannr.application_layer.trip.TripResultViewModel .up.|> com.example.tripplannr.application_layer.trip.IClickHandler com.example.tripplannr.application_layer.trip.TripResultViewModel -up-|> androidx.lifecycle.ViewModel com.example.tripplannr.application_layer.trip.TripResultViewModel o-- com.example.tripplannr.data_access_layer.data_sources.TripDAOImpl : tripRepository com.example.tripplannr.application_layer.trip.TripResultViewModel o-- com.example.tripplannr.data_access_layer.repositories.VasttrafikRepository : vasttrafikRepository com.example.tripplannr.application_layer.util.StenaLineParser .up.|> com.example.tripplannr.application_layer.util.TripParser com.example.tripplannr.data_access_layer.data_sources.TripDAOImpl .up.|> com.example.tripplannr.data_access_layer.data_sources.TripDAO com.example.tripplannr.data_access_layer.data_sources.VasttrafikServiceImpl o-- com.example.tripplannr.data_access_layer.data_sources.VasttrafikService : vasttrafikService com.example.tripplannr.data_access_layer.repositories.TripRepository o-- com.example.tripplannr.data_access_layer.data_sources.TripDAOImpl : tripDAOImpl com.example.tripplannr.data_access_layer.repositories.VasttrafikRepository o-- com.example.tripplannr.data_access_layer.data_sources.VasttrafikServiceImpl : vasttrafikService com.example.tripplannr.databinding.FragmentTripBindingImpl .up.|> com.example.tripplannr.generated.callback.OnClickListener.Listener com.example.tripplannr.databinding.FragmentTripBindingImpl -up-|> com.example.tripplannr.databinding.FragmentTripBinding com.example.tripplannr.databinding.FragmentTripResultBindingImpl -up-|> com.example.tripplannr.databinding.FragmentTripResultBinding com.example.tripplannr.databinding.RouteViewHolderBindingImpl -up-|> com.example.tripplannr.databinding.RouteViewHolderBinding com.example.tripplannr.databinding.TripResultViewHolderBindingImpl .up.|> com.example.tripplannr.generated.callback.OnClickListener.Listener com.example.tripplannr.databinding.TripResultViewHolderBindingImpl -up-|> com.example.tripplannr.databinding.TripResultViewHolderBinding com.example.tripplannr.domain_layer.Route o-- com.example.tripplannr.domain_layer.TripLocation : destination com.example.tripplannr.domain_layer.Route o-- com.example.tripplannr.domain_layer.ModeOfTransport : mode com.example.tripplannr.domain_layer.Route o-- com.example.tripplannr.domain_layer.TripLocation : origin com.example.tripplannr.domain_layer.Route o-- com.example.tripplannr.domain_layer.TravelTimes : times com.example.tripplannr.domain_layer.Trip o-- com.example.tripplannr.domain_layer.TripLocation : destination com.example.tripplannr.domain_layer.Trip o-- com.example.tripplannr.domain_layer.TripLocation : origin com.example.tripplannr.domain_layer.Trip o-- com.example.tripplannr.domain_layer.TravelTimes : times com.example.tripplannr.domain_layer.TripQuery o-- com.example.tripplannr.domain_layer.TripLocation : destination com.example.tripplannr.domain_layer.TripQuery o-- com.example.tripplannr.domain_layer.TripLocation : origin com.example.tripplannr.generated.callback.OnClickListener .up.|> android.view.View.OnClickListener com.example.tripplannr.generated.callback.OnClickListener o-- com.example.tripplannr.generated.callback.OnClickListener.Listener : mListener right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml actor Bob #red participant Monitor as M participant "Azure Services" as AS #99FF99 group Health Check M --> AS : Check status note left: every 10sec AS --> M : UP/DOWN note left: Down for 3 \nconsecutive \nattempts end M -> Bob : report to user @enduml
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@startuml "IoT device" as IoT -> "P2ABC Web Services" as P2ABC : HTTP POST foo/bar + data IoT <-- P2ABC : XML file @enduml
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/puml/peerconnection-class.puml
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@startuml peerconnection-class autonumber "<b>[S00]" skinparam style strictuml skinparam sequenceArrowThickness 2 skinparam roundcorner 20 skinparam maxmessagesize 60 participant "PeerConnectionFactory" as A participant "BasicPortAllocator" as B participant "PeerConnection" as C participant "CallFactory" as D participant "Call" as E A++ A -> A++ #FFBBBB : CreatePeerConnection() A -> A : new RTCCertificateGenerator() A -> A : new BasicPortAllocator() A -> A : new BasicAsyncResolverFactory() A -> A : new DefaultIceTransportFactory() A -> C : SetNetworkIgnoreMask() A -> A : CreateRtcEventLog_w() A -> D ++ : CreateCall() D -> E ++ : Create() E --> D -- : Call* D --> A -- : Call* A -> C ++ : new A -> C : Initialize() C --> A -- : success A -- @enduml
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@startuml title __FACTORIES's Class Diagram__\n namespace com.example.dip.demodippizzamanager { namespace factories { class com.example.dip.demodippizzamanager.factories.ChicagoPizzaIngredientFactory { + createCheese() + createClam() + createDough() + createPepperoni() + createSauce() + createVeggies() } } } namespace com.example.dip.demodippizzamanager { namespace factories { class com.example.dip.demodippizzamanager.factories.NYPizzaIngredientFactory { + createCheese() + createClam() + createDough() + createPepperoni() + createSauce() + createVeggies() } } } namespace com.example.dip.demodippizzamanager { namespace factories { interface com.example.dip.demodippizzamanager.factories.PizzaIngredientFactory { {abstract} + createCheese() {abstract} + createClam() {abstract} + createDough() {abstract} + createPepperoni() {abstract} + createSauce() {abstract} + createVeggies() } } } com.example.dip.demodippizzamanager.factories.ChicagoPizzaIngredientFactory .up.|> com.example.dip.demodippizzamanager.factories.PizzaIngredientFactory com.example.dip.demodippizzamanager.factories.NYPizzaIngredientFactory .up.|> com.example.dip.demodippizzamanager.factories.PizzaIngredientFactory right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __TEST's Class Diagram__\n namespace com.vamshi.test { class com.vamshi.test.JavaExample { {static} + main() } } class JavaExample{ ~num1:double ~num2:double ~operator:char ~output:double } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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/Login-Registration v1.0.puml
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@startuml title Login/Registration participant "User\n oauth.js" as User participant "Wallet/Device \n simulation \n registerUserDevice.js" as Wallet participant "Relying\nParty(heroku)" as RP participant "wallet-stg \nWallet\nServices" as WS participant "Relying Party\nServices" as RPS box "TK Service" #LightBlue participant RPS participant WS end box Wallet->WS: registerdevice(0.4s), registerlgoin (0.46s) User->RP: enter unique ID(0.084s)\n(https://soumya-rp-ip-stg-example.herokuapp.com/login?login_hint=abcdabcdc0@example.com) RP-->User:Redirect to tk/oauth/authorize note over RPS: /oauth/authorize User->RPS: generate login(0.039s) / \nuser info request\n(nonce,state) \nhttps://wallet-stg.trustedkey.com/oauth/authorize?\nclient_id=8c92a928-8315-4869-987b-5fd24353463a&\nredirect_uri=https%3A%2F%2Fsoumya-rp-ip-stg-example.herokuapp.com%2Foauth%2Fcallback&\nscope=openid%20https%3A%2F%2Fauth.trustedkey.com%2Fuser_sign&\nresponse_type=code&\nstate=login&\nlogin_hint=abcdabcdc0%40example.com WS->RPS: query wallet information WS-->RPS: return hash(public key) RPS-->WS: push notification User->RPS: (0.304s)https://wallet-stg.trustedkey.com/oauth/IDentify/submitLogin?nonce=6a2598940e05599884d588c41cccf945a847100737d1&username=abcdabcdc0%40example.com(0.039s) User->RPS: (0.59s) https://wallet-stg.trustedkey.com/oauth/IDentify/waitLogin?nonce=6a2598940e05599884d588c41cccf945a847100737d1 (0.79s) group (~0.9s) Wallet->RPS: "getPendingRequest(~0.35s)" Wallet->Wallet: sign id_token (nonce) Wallet->RPS: provide id_token(0.37s) \nhttps://wallet-stg.trustedkey.com/oauth/completeLogin?id_token=eyJhbGciOiJWY0NjA2YjI2ZDc5YSIsImF1ZCI6WyI1NGNjNmQzNT3qEQPYL49g\n&result=success\n&nonce=d17676897c257def12bccea5faa5882fd374433323ca" RPS-->Wallet: ack end RPS->RPS: validate id_token (nonce) w/ publickey WS-->User: return waitlogin (body:sub, url:soumya-rp-ip-stg-example.herokuapp.com/oauth/callback?code=09f436635d1c7f056f5584583ae2b&state=login"\n (redirect to Relying Party\n with authorization code) User->RP: https://soumya-rp-ip-stg-example.herokuapp.com/oauth/callback?\ncode=78e8aea53222efc98e0737b97ee2175d533513ecbc3707f3d18eaa9b604a087d&state=login RP->RPS: exchange code for access_token note over RPS: /oauth/token RPS-->RP: access_token & id_token (nonce) RP->RP: validate id_token (nonce) RP->RPS: call user info API with access_token note over RPS: /oauth/user RPS->RPS: decrypt with access_token RPS-->RP: response with user info RP-->User: response to oauth/callback note over User: Copyright © 2018\nTrusted Key Solutions @enduml
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@startuml class App { +Product[] products +Product[] parseJsonFile() +void productRetriever(Product[] products) +main( String[] args ) } class Product { -String name -double price -int quantity +Product(String name, double price, int quantity) +String getName() +double getPrice() +int getQuantity() } @enduml
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@startuml package services { package xml { class Parser { } } package tsp { abstract class TspSolver { } class BasicTspSolver { } class AdvancedTspSolver { } class WaypointIterator { } } } package models { class CityMap { } class Planning { } class DeliveryRequest { } } package components { package mapcanvas { } package planningdetails { } package application { class MainController { } } } MainController -up-> Parser MainController -down-> CityMap MainController -down-> Planning MainController -down-> DeliveryRequest MainController -up-> tsp @enduml
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@startuml object ODAAppointment{ identifier status appointmentType reason start end minutesDuration comment participant (ODAHealthcareService | ODAPatient | ODAPractitioner ) } ODAAppointment -- "1..*" ODAHealthcareService ODAAppointment -- "1..*" ODAPatient ODAAppointment -- "1..*" ODAPractitioner object ODAHealthcareService{ identifier providedBy (ODAOrganization) serviceName telecom characteristic appointmentRequired } ODAHealthcareService -- "1..*" ODAOrganization object ODAOrganization{ identifier type name } object ODAPatient{ identifier communication } object ODAPractitioner{ identifier name telecom address gender birthDate photo role.organization (ODAOrganization) role.healthcareService (ODAHealthcareService) communication } ODAPractitioner -- "..*" ODAOrganization ODAPractitioner -- "..*" ODAHealthcareService @enduml
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@startuml hide empty members package ska_tmc_cdm.messages.central_node { package assign_resources.py <<Rectangle>> { class DishAllocation { receptor_ids : List[str] } class MCCSAllocate { station_ids: List[List[int]], channel_blocks: List[int], subarray_beam_ids: List[int] } class Channel { count: int start: int stride: int freq_min : float freq_max : float link_map : List[List[int]] spectral_window_id : str } class ScanType { st_id : str reference_frame : str ra : str dec : str } ScanType *-- "*" Channel class PbDependency { pb_id : str kind : List[str] } class PhaseDir { ra: List, dec: List, reference_time: str, reference_frame: str } class BeamConfiguration { beam_id: str, function: str, search_beam_id: int, timing_beam_id: int, vlbi_beam_id: int, } class ChannelConfiguration { channels_id: str, spectral_windows:List[Channel] } ChannelConfiguration *-- "*" Channel class PolarisationConfiguration { polarisations_id: str, corr_type: List[str] } class EBScanTypeBeam { field_id: str, channels_id: str, polarisations_id: str, } class EBScanType { scan_type_id: str, beams: Dict[str,EBScanTypeBeam], derive_from: str, } EBScanType *-- "1" EBScanTypeBeam class FieldConfiguration { field_id : str pointing_fqdn : str, phase_dir : PhaseDir } FieldConfiguration *-- "1" PhaseDir class SDPWorkflow { name : str kind : str version : str } class ScriptConfiguration { name : str kind : str version : str } class ProcessingBlockConfiguration { pb_id : str parameters : Dict, dependencies: List[PbDependency], sbi_ids : List, workflow : SDPWorkflow, script : ScriptConfiguration } ProcessingBlockConfiguration *-- "1" SDPWorkflow ProcessingBlockConfiguration *-- "*" PbDependency ProcessingBlockConfiguration *-- "1" ScriptConfiguration class ExecutionBlockConfiguration { eb_id: str, max_length: int, context: Dict, beams: List[BeamConfiguration], channels: List[ChannelConfiguration], polarisations: List[PolarisationConfiguration], fields: List[FieldConfiguration], scan_types: List[EBScanType], } ExecutionBlockConfiguration *-- "*" BeamConfiguration ExecutionBlockConfiguration *-- "*" ChannelConfiguration ExecutionBlockConfiguration *-- "*" PolarisationConfiguration ExecutionBlockConfiguration *-- "*" FieldConfiguration ExecutionBlockConfiguration *-- "*" EBScanType class SDPConfiguration { eb_id : str max_length : float resources : Dict interface : str } SDPConfiguration *-- "*" ScanType SDPConfiguration *-- "*" ProcessingBlockConfiguration SDPConfiguration *-- "1" ExecutionBlockConfiguration class CSPConfiguration { interface: str common: CommonConfiguration lowcbf: LowCbfConfiguration } CSPConfiguration *-- "1" CommonConfiguration CSPConfiguration *-- "1" LowCbfConfiguration class CommonConfiguration { subarray_id: int } class LowCbfConfiguration { resources: List[ResourceConfiguration] } LowCbfConfiguration *-- "*" ResourceConfiguration class ResourceConfiguration { device: str shared: bool fw_image: str fw_mode: str } class AssignResourcesRequest { interface : str transaction_id : str subarray_id : int } AssignResourcesRequest *-- "1" DishAllocation AssignResourcesRequest *-- "1" MCCSAllocate AssignResourcesRequest *-- "1" SDPConfiguration AssignResourcesRequest *-- "1" CSPConfiguration class AssignResourcesResponse AssignResourcesResponse *-- "1" DishAllocation } } @enduml
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@startuml title Alternative B: iceoryx-based ECU forwarding CaPro messages to Gateway and User App package "iceoryx instance e.g. electronic control unit" { component RouDi { artifact discoveryLoop [ PortManager::sendToAllMatchingInterfacePorts() ] artifact server [ m_server : Server ] } component "User App" { component ServiceDiscoveryListener { artifact serviceDiscoveryThread [ m_thread : Thread m_interfacePort : InterfacePort ] artifact callback [ m_callback : std::function<void()> ] } artifact client [ m_client : Client ] } } package "DDS instance e.g. electronic control unit" { component DCPSTopic } [discoveryLoop] ..> [DCPSTopic] : dispatchCaProMessage() [discoveryLoop] ..> [serviceDiscoveryThread] : dispatchCaProMessage() [server] <..> [client] : findService() [DCPSTopic] ..> [discoveryLoop] : Not yet implemented [serviceDiscoveryThread] ..> [callback] : calls @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface GraphQLInvalidSubjectError [[GraphQLInvalidSubjectError.svg]] extends GraphQLErrorObject { code: String } interface GraphQLErrorObject [[GraphQLErrorObject.svg]] { code: String } @enduml
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@startuml analysis2.png skinparam handwritten true skinparam monochrome true skinparam packageStyle rect skinparam defaultFontName FG Virgil skinparam shadowing false actor User User -> Browser : new Form User -> Browser : build Form Browser ->> Server : newForm() database Database Server -> Database : save Server -->> Browser : return Browser -> Browser : display @enduml
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@startuml class TestResultRendererCallback { + RunStarted(testsToRun:ITest) : void + RunFinished(testResults:ITestResult) : void + OnGUI() : void + TestStarted(test:ITest) : void + TestFinished(result:ITestResult) : void } MonoBehaviour <|-- TestResultRendererCallback ITestRunnerListener <|-- TestResultRendererCallback @enduml
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