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' Licensed to the Apache Software Foundation (ASF) under one or more ' contributor license agreements. See the NOTICE file distributed with ' this work for additional information regarding copyright ownership. ' The ASF licenses this file to You under the Apache License, Version 2.0 ' (the "License"); you may not use this file except in compliance with ' the License. You may obtain a copy of the License at ' ' http://www.apache.org/licenses/LICENSE-2.0 ' ' Unless required by applicable law or agreed to in writing, software ' distributed under the License is distributed on an "AS IS" BASIS, ' WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ' See the License for the specific language governing permissions and ' limitations under the License. @startuml skinparam svek true skinparam ClassBackgroundColor #F3EFEB skinparam ClassArrowColor #691616 skinparam ClassBorderColor #691616 skinparam NoteBackgroundColor #F3EFEB skinparam NoteBorderColor #691616 skinparam NoteFontColor #691616 skinparam ClassFontSize 11 package org.hipparchus.geometry #ECEBD8 { package partitioning #DDEBD8 { abstract "AbstractSubHyperplane<S extends Space, T extends Space>" as AbstractSubHyperplane_S_T_ note left an abstract sub-hyperplane contains - an hyperplane defined in space S - a region defined in space T T being a sub-space of S end note interface "Hyperplane<S extends Space>" as Hyperplane_S_ { +double getOffset(Vector point) +boolean sameOrientationAs(Hyperplane other) +SubHyperplane wholeHyperplane() +Region wholeSpace() } interface "SubHyperplane<S extends Space>" as SubHyperplane_S_ { +Hyperplane getHyperplane() +boolean isEmpty() +double getSize() +Side side(Hyperplane hyperplane) +SplitSubHyperplane split(Hyperplane hyperplane) +SubHyperplane reunite(SubHyperplane other) } class "BSPTree<S extends Space>" as BSPTree_S_ { +boolean insertCut(Hyperplane hyperplane) +void setAttribute(Object attribute) +Object getAttribute() +void visit(BSPTreeVisitor visitor) +BSPTree getCell(Vector point) +BSPTree split(SubHyperplane sub) } interface "BSPTreeVisitor<S extends Space>" as BSPTreeVisitor_S_ { +Order visitOrder(BSPTree node) +void visitInternalNode(BSPTree node) +void visitLeafNode(BSPTree node) } interface "Region<S extends Space>" as Region_S_ { +boolean isEmpty() +boolean contains(Region region) +Location checkPoint(Vector point) +double getBoundarySize() +double getSize() +Vector getBarycenter() +Side side(Hyperplane hyperplane) +SubHyperplane intersection(SubHyperplane sub) } note top a region is a part of the space it may be empty, it may cover the whole space, it may have infinite non-closed boundaries, it may be in several disconnected sub-parts, it may contain holes end note enum Location { +INSIDE +OUTSIDE +BOUNDARY } enum Side { +PLUS +MINUS +BOTH +HYPER } Hyperplane_S_ "1" <--* "1" SubHyperplane_S_ SubHyperplane_S_ "0..1" <--* BSPTree_S_ : cut BSPTree_S_ <--o BSPTree_S_ : "parent " BSPTree_S_ o--> BSPTree_S_ : "children" Region_S_ *--> "1" BSPTree_S_ Hyperplane_S_ <-- Region_S_ AbstractSubHyperplane_S_T_ ..|> SubHyperplane_S_ AbstractSubHyperplane_S_T_ *--> "1" Hyperplane_S_ : hyperplane AbstractSubHyperplane_S_T_ *--> "1" Region_S_ : region Region_S_ --> Location Region_S_ --> Side BSPTree_S_ <-- BSPTreeVisitor_S_ : visits } } @enduml
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@startuml User -> Blockchain: add(data) Blockchain -> DoubleLinkedList :size() Blockchain <-- DoubleLinkedList :return size > 0 Blockchain -> Block :Block(data, prior_hash) Block -> datetime :utcnow() Block <-- datetime: return utcnow Block -> Block :set_timestamp(utcnow) Block -> Block :set_data(data) Block -> Block :set_previous_hash(prior_hash) Block -> hashlib :sha256() Block <-- hashlib : return sha1 Block -> sha1 :update(data) Block -> sha1 :hexdigest() Block <-- sha1 :return hexdigest Block -> Block :set_hash(hexdigest) Blockchain <-- Block :return block Blockchain --> Blockchain : set_prior_block(block) Blockchain -> DoubleLinkedList :insert(block) Blockchain <-- DoubleLinkedList :return True User <-- Blockchain :return True @enduml
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@startuml skinparam classAttributeIconSize 0 left to right direction class EfectuarCandidaturaUI { } class EfectuarCandidaturaController { +getAnunciosElegiveisDoFreelancer() +novaCandidatura(anuncioId,valorPrt,nrDias,txtApres,txtMotiv) +registaCandidatura() } class Plataforma { -String designacao +getRegistoFreelancers +getRegistoAnuncios() } class RegistoFreelancer { +getFreelancerByEmail(email) } class RegistoAnuncios { +getAnunciosElegiveisDoFreelancer(freel) +getAnuncioById(anuncioId) } class Freelancer { -String nome -String NIF -String telefone -String email } class Anuncio { -Date dtInicioPublicitacao -Date dtFimPublicitacao -Date dtInicioCandidatura -Date dtFimCandidatura -Date dtInicioSeriacao -Date dtFimSeriacao +novaCandidatura(freel,dataCand,valorPrt,nrDias,txtApres,txtMotiv) +aceitaCandidaturas() +éFreelancerElegivel(freel) +registaCandidatura(cand) } class ListaCandidaturas { +novaCandidatura(freel,dataCand,valorPrt,nrDias,txtApres,txtMotiv) +registaCandidatura(cand) -validaCandidatura(cand) -addCandidatura(cand) } class Candidatura { -Date dataCandidatura -Double valorPretendido -Integer nrDias -String txtApresentacao -String txtMotivacao +Candidatura(freel,dataCand,valorPrt,nrDias,txtApres,txtMotiv) } EfectuarCandidaturaUI ..> EfectuarCandidaturaController EfectuarCandidaturaController ..> Plataforma EfectuarCandidaturaController ..> RegistoFreelancer EfectuarCandidaturaController ..> RegistoAnuncios Plataforma "1" --> "1" RegistoAnuncios : possui Plataforma "1" --> "1" RegistoFreelancer : possui RegistoAnuncios "1" --> "*" Anuncio : agrega Anuncio "1" --> "1" ListaCandidaturas : possui ListaCandidaturas "1" --> "*" Candidatura : agrega Candidatura "*" --> "1" Freelancer: realizada por > RegistoFreelancer "1" --> "*" Freelancer: agrega @enduml
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@startuml config_validator_destination_class_diagram package integration { package interface { package base.config { package model as interface_model { abstract class ConfigField {} } package validator as base_validator { interface ConfigValidator<T extends Config> { + validationDelegate : ValidationDegate + Future<ValidationResult> validate(T config) } } package validator_factory as interface_factory { interface ConfigValidatorFactory<T extends Config> { + ConfigValidator<T> create(T config) } } package validation_delegate as interface_delegate { interface ValidationDelegate {} } } } package validation as integration_validation { package printer as integration_validation_printer { class ValidationResultPrinter { - _ioSink : IOSink + void print(ValidationResult result) } } package model as validation_model{ package builder as validation_model_builder { class ValidationResultBuilder { - _results: Map<ConfigField, FieldValidationResult> + ValidationResultBuilder forFields(List<ConfigField> fields) + ValidationResult build() + void setResult(ConfigField field, FieldValidationResult result) + void setEmptyResults(FieldValidationResult result) } } class ValidationResult { + results: UnmodifiableMapView<ConfigField, FieldValidationResult> } class FieldValidationResult<T> { + conclusion : FieldValidationConclusion + additionalContext : String + data : T + isSuccess : bool + isFailure : bool + isUnknown : bool + FieldValidationResult success(String additionalContext, T data) + FieldValidationResult failure(String additionalContext, T data) + FieldValidationResult unknown(String additionalContext, T data) } } } } package destination.cool_integration { package party as destination_party { class CoolIntegrationDestinationParty { + validatorFactory : CoolIntegrationValidatorFactory } } package config as cool_integration_config { package validator as cool_integration_validator { class CoolIntegrationDestinationValidator { + validationDelegate: CoolIntegrationDestinationValidationDelegate + validationResultBuilder: ValidationResultBuilder + Future<ValidationResult> validate(CoolIntegrationDestinationConfig config) } } package validator_factory as cool_integration_validator_factory { class CoolIntegrationValidatorFactory {} } package validation_delegate as cool_integration_validation_delegate { class CoolIntegrationDestinationValidationDelegate { - _client: CoolIntegrationClient + Future<FieldValidationResult> validateExtraField() } } package model as destination_model { class CoolIntegrationDestinationConfigField { + {static} accessToken: CoolIntegrationDestinationConfigField + {static} destinationProjectId: CoolIntegrationDestinationConfigField + {static} someExtraField: CoolIntegrationDestinationConfigField + {static} fields: List<CoolIntegrationDestinationConfigField> } } } } package client.cool_integration as client_cool_integration { class CoolIntegrationClient {} } package cli { package command { abstract class CiIntegrationCommand {} class ValidateCommand { + name : String + description : String + supportedParties : SupportedIntegrationParties - _integrationConfigParser : RawIntegrationConfigParser + void run() } } } CoolIntegrationDestinationValidator --> CoolIntegrationDestinationValidationDelegate : uses CoolIntegrationDestinationValidationDelegate --> CoolIntegrationClient : uses CoolIntegrationValidatorFactory --> CoolIntegrationDestinationValidator : creates CoolIntegrationValidatorFactory --> CoolIntegrationClient : creates CoolIntegrationValidatorFactory --> CoolIntegrationDestinationValidationDelegate : creates ValidateCommand -up-|> CiIntegrationCommand ValidateCommand --|> ValidationResultPrinter : uses ValidateCommand --> CoolIntegrationDestinationValidator : uses ValidateCommand --> CoolIntegrationValidatorFactory : uses ValidateCommand --> CoolIntegrationDestinationParty : uses CoolIntegrationDestinationParty --> CoolIntegrationValidatorFactory : provides CoolIntegrationDestinationValidationDelegate ..|> ValidationDelegate CoolIntegrationDestinationValidationDelegate --> FieldValidationResult : uses CoolIntegrationDestinationConfigField --|> ConfigField CoolIntegrationDestinationValidator --|> ConfigValidator CoolIntegrationDestinationValidator --> CoolIntegrationDestinationConfigField : uses CoolIntegrationDestinationValidator --> ValidationResult : provides CoolIntegrationDestinationValidator --> ValidationResultBuilder : uses CoolIntegrationDestinationValidator --> FieldValidationResult : uses ValidationResultPrinter --> ValidationResult : uses ValidationResult --> FieldValidationResult : uses ValidationResultBuilder --> FieldValidationResult : uses CoolIntegrationValidatorFactory ..|> ConfigValidatorFactory CoolIntegrationClient -[hidden]-> CoolIntegrationDestinationValidationDelegate ConfigField -[hidden]-> ValidationResultPrinter @enduml
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@startuml class Sakarkiv.Journalpost <Registrering> { +journalaar : integer [0..1] +journalsekvensnummer : integer [0..1] +journalpostnummer : integer [0..1] +journalposttype : Journalposttype +journalstatus : Journalstatus +journaldato : date +dokumentetsDato : date [0..1] +mottattDato : date [0..1] +sendtDato : date [0..1] +forfallsdato : date [0..1] +offentlighetsvurdertDato : date [0..1] +antallVedlegg : integer [0..1] +utlantDato : date [0..1] +utlaantTil : string [0..1] +referanseUtlaantTil : SystemID [0..1] +journalenhet : string [0..1] +elektroniskSignatur : ElektroniskSignatur [0..1] -- Registrering -- +arkivertDato : datetime [0..1] +arkivertAv : string [0..1] +referanseArkivertAv : SystemID [0..1] +kassasjon : Kassasjon [0..1] +skjerming : Skjerming [0..1] +gradering : Gradering [0..1] +referanseArkivdel : SystemID [0..1] +registreringID : string [0..1] +tittel : string +offentligTittel : string [0..1] +beskrivelse : string [0..1] +noekkelord : string [0..*] +forfatter : string [0..*] +dokumentmedium : Dokumentmedium [0..1] +oppbevaringssted : string [0..*] +virksomhetsspesifikkeMetadata : any [0..1] -- Arkivenhet -- +systemID : SystemID [0..1] +endretDato : datetime [0..1] +opprettetDato : datetime [0..1] +opprettetAv : string [0..1] +endretAv : string [0..1] +referanseOppdatertAv : SystemID [0..1] +referanseOpprettetAv : SystemID [0..1] } @enduml
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@startuml 'Too many constructor parameters 'In most cases most of the parameters will be unused, 'making the constructor calls pretty ugly. note as n1 const builder = new IkeaChairBuilder(); const director = new ChairCreator(builder); director.createChair(); const chair: IkeaChair = builder.getChair(); end note class ChairCreator { - builder: ChairBuilder; + constructor(builder: ChairBuilder) {} + createChair(type: string = "ikea") {} } interface ChairBuilder { + reset(): void; + buildStepA(): void; + buildStepB(): void; + buildStepZ(): void; } class IkeaChairBuilder implements ChairBuilder { - result: IkeaChair; + reset() {} + buildStepA() {} + buildStepB() {} + buildStepZ() {} + getChair(): IkeaChair {} } class IkeaChair {} class TokStokChairBuilder implements ChairBuilder { - result: TokStokChair; + reset() {} + buildStepA() {} + buildStepB() {} + buildStepZ() {} + getChair(): TokStokChair {} } class TokStokChair {} ChairCreator <.. ChairBuilder IkeaChairBuilder o-- IkeaChair TokStokChairBuilder o-- TokStokChair @enduml
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@startuml hide empty members skinparam linetype ortho package FamilyAggregate{ class Family <<Entity>> <<Root>> { } } package PersonAggregate { class Person <<Entity>> <<Root>> { } } package CategoryTreeAggregate { class CategoryTree <<Entity>> <<Root>> { } interface Category <<Entity>> { } class StandardCategory <<Entity>> { } class CustomCategory <<Entity>> { } } class FamilyName <<ValueObject>> { } class RegistrationDate <<ValueObject>> { } class FamilyID <<ValueObject>> <<ID>> { } class Email <<ValueObject>> <<ID>> { } class Relation <<ValueObject>> { } class RelationDesignation <<ValueObject>> { } class VATnumber <<ValueObject>> { } class Name <<ValueObject>> { } class PhoneNumber <<ValueObject>> { } class BirthDate <<ValueObject>> { } class Address <<ValueObject>> { } class CategoryDesignation <<ValueObject>> { } class CategoryID <<ValueObject>> <<ID>> { } 'Family Family "1" --> "1" FamilyName Family "1" --> "1" RegistrationDate Family "1" --> "ID\n1" FamilyID Family "1" --down-> "admin 1" Email Family --> "1..* familyMembers" Email 'Person Person "1" --> "1 ID" Email Person "1" --> "0..* emails" Email Person "1" -> "0..*" Relation Relation "1" --> "1" RelationDesignation Person "1" --> "1" VATnumber Person "1" --> "1"Name Person "1" --> "1" PhoneNumber Person "1" --> "1" BirthDate Person "1" ---> "1" Address 'CategoryTree CategoryTree "1" --> "1 family" FamilyID StandardCategory -.|> Category CustomCategory -.|> Category CategoryTree "1" -up-> "0..*" Category StandardCategory "1" ---> "0..1 parentID" CategoryID StandardCategory "1" ---> "1 ID" CategoryID StandardCategory "1" --> "1" CategoryDesignation CustomCategory "1" ---> "0..1 parentID" CategoryID CustomCategory "1" ---> "1 ID" CategoryID CustomCategory "1" --> "1" CategoryDesignation 'Note Note as N1 - Family tem emails dos family members e email do admin; - CategoryTree tem FamilyID que liga à sua familia; - A partir do root no CategoryTreeAggregate têm-se acesso às categorias da família end Note @enduml
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@startuml class TMP_ExampleScript_01 { + isStatic : bool Awake() : void Update() : void } enum objectType { TextMeshPro= 0, TextMeshProUGUI= 1, } MonoBehaviour <|-- TMP_ExampleScript_01 TMP_ExampleScript_01 --> "ObjectType" objectType TMP_ExampleScript_01 +-- objectType @enduml
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@startuml "set-image" package controllers { [SetImageController] -up-> () Validator [setImageValidator] -.-> () Validator } package domain { () SetImage } package usecase { () UpdateAccountRepository <-- [SetImageUsecase] () ImageResizer <-- [SetImageUsecase] () ImagePersister <-- [SetImageUsecase] } package gateway { [AccountMongoRepository] [JimpAdapter] [S3Adapter] } SetImageController --> SetImage SetImageUsecase -.-> SetImage AccountMongoRepository -.-> UpdateAccountRepository JimpAdapter -.-> ImageResizer S3Adapter -.-> ImagePersister @enduml
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@startuml skinparam linetype ortho skinparam monochrome true ' elft to right direction title: Client Processes: Cash Register control "Client Controller" as cc queue "Cash Register\nMessage Queue" as crmq control "Cash Register Controller" as cr cr --> crmq: retrieve command cc -> crmq: write command cr -> crmq: write payment cc <-- crmq: retrieve payment @enduml
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@startuml title __TOOLS's Class Diagram__\n package system.controller { package system.controller.tools { class DataToolkit { {static} + getUniqueId() {static} + convertToJsonObject() {static} + convertToJsonArray() {static} + objectToByteArray() {static} + byteArrayToObject() {static} + areListsTheSame() } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml ' Scheme Execution Initialization Phase title Scheme Simulation / Execution\n __Initialization Phase__ ' Define all actors and entities actor "Simulation Initiator" as FE control "controllers/simulation.php" as SC entity "lib/Akzo/Scheme/Service.php" as SS box "Scheme Execution Service" #LightBlue entity "lib/Akzo/Scheme/ExecService.php" as ES entity "lib/Akzo/Scheme/Cache.php" as EC end box ' Activate Always active entities activate EC ' Ajax Request from Scheme Simulation Page to get Scheme Execution Result or to start a Scheme Execution if not started FE -> SC : //Initiate Scheme Execution//\n(\n <code>, \n <execution data type (targets|actuals)> \n [, <group Dealers By Credit Code>]\n) note left: AJAX Request activate SC SC -> SS : getSchemeExecutionResult\n(\n <code>, \n <execution data type (targets|actuals)> \n [, <group Dealers By Credit Code>]\n) activate SS SS -> ES : checkExecutionStatus\n(\n <code>, \n <execution data type (targets|actuals)> \n) activate ES ' Build Scheme Execution related cache keys note over ES Build 3 cache storage keys for <code> + <execution data type>: execution status key scheme::<code>::EXECUTE_<execution data type>_STATUS execution cumulated result key scheme::<code>::EXECUTE_<execution data type>_CUMULATED_RESULT execution per-dealer result key scheme::<code>::EXECUTE_<execution data type>_PER_DEALER_RESULT end note ES -> ES : _buildExecutionResultKeys\n(\n <code>, \n <execution data type (targets|actuals)> \n) ' Get scheme execution result if it exists in cache or else return not started flag ES -> EC : keyExists(<execution cumulated result key>) ES <- EC : true / false alt Cumulated Result Key Exists ES -> EC : getValue(<execution status key>) ES <- EC : <(string) Execution Status> ES -> EC : getMap(<execution per-dealer result>) ES <- EC : <(assoc. array) Per-Dealer Result> ES -> EC : getValue(<execution cumulated result>) ES <- EC : <(json encoded string) Cumulated Result> SS <- ES : array\n(\n status => <(string) Execution Status>\n newData => <(assoc. array) Per-Dealer Result>\n cumulatedData => <(assoc. array) Cumulated Result>\n) else Cumulated Result Key Does Not Exist SS <- ES : array\n(\n status => \Akzo\Scheme\ProcessStatus::NOT_STARTED \n) end deactivate ES ' Set Execution Action in Cache if execution is not started for this scheme code and execution data type alt if (<Execution Status> == \Akzo\Scheme\ProcessStatus::NOT_STARTED \n) SS -> ES : setSchemeAction\n(\n <code>, \n <execution data type (targets|actuals)>\n <dealerOffset = 0>\n) activate ES ES -> ES : Build cache key for Scheme Execution Action\n scheme::<code>::EXECUTE_<execution data type>_ACTION ES -> EC : deleteKey(\n scheme::<code>::EXECUTE_<execution data type>_ACTION\n) note over ES Build Scheme Execution Action map array( "code" => <code>, "type" => <execution data type>, "dealerOffset" => <execution dealer offset> ) end note ES -> EC : setMap(<Scheme Execution Map>) SS <- ES : true / false deactivate ES SC <- SS : array\n(\n status => \Akzo\Scheme\ProcessStatus::JUST_STARTED \n) else SC <- SS : array\n(\n status => <(string) Execution Status>\n newData => <(assoc. array) Per-Dealer Result>\n cumulatedData => <(assoc. array) Cumulated Result>\n) end deactivate SS FE <- SC : Simulation Status and other results deactivate SC @enduml
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@startuml class App { void main() } class Main { ArrayList<String> readPeople() void outputPeople() } App o->Main @enduml
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@startuml 'https://plantuml.com/class-diagram abstract class AbstractConsumer { -name : String -voltage : double -currentLoad : double } class Anschluss { -loadStrategy : LoadStrategy -softLimit : double -hardLimit : double -chargeboxList : List -consumerList : List -maxLoad : double -currentLoad : double -id : long -name : String } class Consumer { -maxLoad : double } class ChargeBox { -priority : int -evseid : String -startURL : URL -stopURL : URL -idleConsumption : double -emaid : String -charging : boolean -isConnected : boolean } class ConsumptionPoint { -time : Instant -name : String -consumption : double -measurand : String } abstract class Strategy <<Abstract>> { -loadStrategy : LoadStrategy -anschluss : Anschluss +{abstract} balance() } class FirstInFirstOutStrategy class LastInFirtOutStrategy AbstractConsumer <|-- Consumer AbstractConsumer <|-- ChargeBox Anschluss -- LoadStrategy Anschluss "1" -- Consumer : hat > Anschluss "1" -- ChargeBox : hat > Strategy <|-- FirstInFirstOutStrategy Strategy <|-- LastInFirtOutStrategy enum LoadStrategy << Enum >> { NONE LIFO FIFO SIMPLE } @enduml
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@startuml class User { signum: String firstName: String lastName: String hasWriteAccessTo(resource: Resource): boolean hasReadAccessTo(resource: Resource): boolean } class UserRole { name: String } class Resource { id: Long path: String } User "0..n" -- "0..n" UserRole UserRole "0..n" -- "0..n" Resource (UserRole, Resource) .. Permission class Permission { isWritable():boolean } @enduml
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@startuml class DolphinUnitTest { } @enduml
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@startuml TrackDataPlotter package edu.oakland.helper.display02 { class TrackDataPlotter { - TrackData data - XYDataset points - XYDataset line - JFreeChart chart1 - JFreeChart chart2 - XYPlot plot - ChartPanel chartPanel1 - ChartPanel chartPanel2 __ + TrackDataPlotter(TrackData data) .. Use Case 1 .. - XYSeries getTrackData() - XYSeries calculateLine(int[] x, int[] y) - int[] extractLatFromTrackData(TrackData data) - int[] extractLngFromTrackData(TrackData data) } } @enduml
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@startuml autonumber hide footbox title Mengupload Persetujuan Disposisi BKA Actor Kepala boundary Dashboard_V boundary DisposisiBKA_V boundary UploadDisposisiBKA_V control Admin_C control SuratDisposisi_C Entity SuratDisposisi_E Admin_C --> Dashboard_V: load->view() Dashboard_V --> Kepala: Halaman Dashboard Kepala --> Dashboard_V: klik menu Disposisi BKA Dashboard_V --> SuratDisposisi_C: disposisibka() SuratDisposisi_C --> SuratDisposisi_E: SuratDisposisi_E --> SuratDisposisi_C: SuratDisposisi_C --> DisposisiBKA_V: load->view() DisposisiBKA_V --> Kepala: Halaman Disposisi BKA Kepala --> DisposisiBKA_V: klik tombol Upload Disposisi BKA DisposisiBKA_V --> SuratDisposisi_C: uploaddisposisibka() SuratDisposisi_C --> UploadDisposisiBKA_V: load->view() UploadDisposisiBKA_V --> Kepala: Halaman Upload File Persetujuan Disposisi BKA Kepala --> UploadDisposisiBKA_V: Mengisi Inputan dan klik tombol upload note right of Kepala Inputan file Disposisi BKA lengkap end note UploadDisposisiBKA_V --> SuratDisposisi_C: uploaddisposisibka() SuratDisposisi_C --> SuratDisposisi_E: alt isValid() case SuratDisposisi_E --> SuratDisposisi_C: isValid() SuratDisposisi_C --> DisposisiBKA_V: load->view() DisposisiBKA_V --> Kepala: Halaman Disposisi BKA else isInvalid() case SuratDisposisi_E --> SuratDisposisi_C: isValid() SuratDisposisi_C --> UploadDisposisiBKA_V: load->view() UploadDisposisiBKA_V --> Kepala: Halaman Upload Disposisi BKA end @enduml
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@startuml class NotificationUtilities <<static>> { + {static} CreateNotificationsPlayable(graph:PlayableGraph, markers:IEnumerable<IMarker>, go:GameObject) : ScriptPlayable<TimeNotificationBehaviour> + {static} TrackTypeSupportsNotifications(type:Type) : bool } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface AssociateRoleUpdate [[AssociateRoleUpdate.svg]] { version: Long actions: [[AssociateRoleUpdateAction.svg List<AssociateRoleUpdateAction>]] } @enduml
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@startuml abstract class LiveData<T>{ - mDataLock : Object - NOT_SET : Object - mObservers : SafeIterableMap<Observer<T>, ObserverWrapper> - mActiveCount : int - mData : Object - mPendingData : Object - mDispatchingValue : boolean - mDispatchingInvalidated : boolean - mPostValueRunnable : Runnable - considerNotify(observer : ObserverWrapper) - dispatchingValue(initiator : ObserverWrapper) + observe(owner : LifecycleOwner, observer : Observer<T>) + observeForever(observer : Observer<T>) + removeObserver(observer : Observer<T>) + removeObservers(owner : LifecycleOwner) # postValue(value : T) # setValue(value : T) + getValue() : T # onActive() # onInactive() + hasObservers() : boolean + hasActiveObservers() : boolean } class LifecycleBoundObserver{ mOwner : LifecycleOwner LifecycleBoundObserver(owner : LifecycleOwner, observer : Observer<T>) shouldBeActive() : boolean onStateChanged(source : LifecycleOwner, event : Lifecycle.Event) : void isAttachedTo(owner : LifecycleOwner) : boolean detachObserver() } abstract class ObserverWrapper{ mObserver : Observer<T> mActive : boolean mLastVersion : int ObserverWrapper(observer : Observer<T>) shouldBeActive() : boolean isAttachedTo(owner : LifecycleOwner) : boolean activeStateChanged(newActive : boolean) } class MutableLiveData<T>{ + postValue(value T) + setValue(value T) } interface Observer<T>{ onChanged(t : T) } abstract class ComputableLiveData<T>{ - mExecutor : Executor - mLiveData : LiveData<T> + ComputableLiveData() + ComputableLiveDate(executor : Executor) + getLiveData() : LiveData<T> + invalidate() # compute() : T } class MediatorLiveData{ - mSources : SafeIterableMap<LiveData<?>, Source<?>> + addSource(source : LiveData, onChanged : Observer) + removeSource(toRemote : LiveData<S>) # onActive() # onInactive() } class Source<V>{ mLiveData : LiveData<V> mObserver : Observer<V> Source(liveData : LiveData<V>, observer : Observer<V>) plug() unplug() onChanged(v : V) } class Transformations{ + map(source : LiveData, func : Function) : LiveData<Y> + switch(trigger : LiveData, func : Function) : LiveData<Y> } LiveData +-> LifecycleBoundObserver ObserverWrapper <|.. LifecycleBoundObserver LiveData ..> LifecycleOwner LiveData ..> Observer LiveData <|-- MutableLiveData ComputableLiveData -> LiveData MediatorLiveData +-> Source MutableLiveData <|-- MediatorLiveData Transformations -> LiveData @enduml
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@startuml title __ENTITIES's Class Diagram__\n namespace pl.edu.uj.ii.ionb.airportmanager.backend.entities { class pl.edu.uj.ii.ionb.airportmanager.backend.entities.Airplane { - capacity : int - flights : List<Flight> - id : Long - name : String {static} - serialVersionUID : long - type : String + equals() + getCapacity() + getFlights() + getId() + getName() + getType() + hashCode() + setCapacity() + setFlights() + setId() + setName() + setType() + toString() } } namespace pl.edu.uj.ii.ionb.airportmanager.backend.entities { class pl.edu.uj.ii.ionb.airportmanager.backend.entities.Destination { - city : String - code : String - country : String - id : Long - incoming : List<Flight> - outcoming : List<Flight> {static} - serialVersionUID : long + equals() + getCity() + getCode() + getCountry() + getId() + hashCode() + setCity() + setCode() + setCountry() + setId() + toString() } } namespace pl.edu.uj.ii.ionb.airportmanager.backend.entities { class pl.edu.uj.ii.ionb.airportmanager.backend.entities.EntityDTOTransformer { {static} + airplaneConvert() {static} + airplaneTOConvert() {static} + destinationConvert() {static} + destinationTOConvert() {static} + flightConvert() {static} + flightListConvert() {static} + flightTOConvert() {static} + stewardConvert() {static} + stewardListConvert() {static} + stewardTOConvert() {static} + stewardTOListConvert() } } namespace pl.edu.uj.ii.ionb.airportmanager.backend.entities { class pl.edu.uj.ii.ionb.airportmanager.backend.entities.Flight { - arrivalTime : Timestamp - departureTime : Timestamp - id : Long - stewardList : List<Steward> + equals() + getAirplane() + getArrivalTime() + getDepartureTime() + getId() + getOrigin() + getStewardList() + getTarget() + hashCode() + setAirplane() + setArrivalTime() + setDepartureTime() + setId() + setOrigin() + setStewardList() + setTarget() + toString() } } namespace pl.edu.uj.ii.ionb.airportmanager.backend.entities { class pl.edu.uj.ii.ionb.airportmanager.backend.entities.Steward { - firstName : String - id : Long - lastName : String + Steward() + equals() + getFirstName() + getId() + getLastName() + hashCode() + setFirstName() + setId() + setLastName() + toString() } } pl.edu.uj.ii.ionb.airportmanager.backend.entities.Airplane .up.|> java.io.Serializable pl.edu.uj.ii.ionb.airportmanager.backend.entities.Destination .up.|> java.io.Serializable pl.edu.uj.ii.ionb.airportmanager.backend.entities.Flight .up.|> java.io.Serializable pl.edu.uj.ii.ionb.airportmanager.backend.entities.Flight o-- pl.edu.uj.ii.ionb.airportmanager.backend.entities.Airplane : airplane pl.edu.uj.ii.ionb.airportmanager.backend.entities.Flight o-- pl.edu.uj.ii.ionb.airportmanager.backend.entities.Destination : origin pl.edu.uj.ii.ionb.airportmanager.backend.entities.Flight o-- pl.edu.uj.ii.ionb.airportmanager.backend.entities.Destination : target pl.edu.uj.ii.ionb.airportmanager.backend.entities.Steward .up.|> java.io.Serializable right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml autonumber activate LoginUI LoginUI -> LoginController : login() deactivate LoginUI activate LoginController LoginController -> UserFaçade : login ( pseudo:String, password : String) activate UserFaçade UserFaçade --> DAOFactoryMySQL : new() activate DAOFactoryMySQL DAOFactoryMySQL --> UserFaçade : AbstractFactoryDAO UserFaçade ->DAOFactoryMySQL : createUserDAO() activate UserDAOMySQL DAOFactoryMySQL --> UserDAOMySQL : new() UserDAOMySQL -->UserFaçade : UserDA0 UserFaçade -> UserDAOMySQL : login(pseudo:String, password:String) activate MySQLConnection UserDAOMySQL -> MySQLConnection : createStatement() MySQLConnection --> UserDAOMySQL : true deactivate MySQLConnection activate User UserDAOMySQL --> User : new() User --> UserDAOMySQL : User deactivate User UserDAOMySQL --> UserFaçade : User deactivate UserDAOMySQL deactivate DAOFactoryMySQL UserFaçade->UserFaçade : getInstance().setConnected(User: User) UserFaçade --> LoginController LoginController --> UserFaçade : isConnected() alt successful case UserFaçade -> LoginController : true LoginController -> router.Router : getInstance().activate("HomePage") else UserFaçade -> LoginController : false LoginController -> LoginController : display("Wrong combination of password and pseudo") end deactivate UserFaçade deactivate LoginController @enduml
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@startuml title MSR class design class OpCode @enduml
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@startuml scale 1024 height class Client{ } class Invoker{ } interface Command{ +execute() } class ConcreteCommand{ +execute() } class Receiver{ +action() } Client --> Invoker Client ..> ConcreteCommand Client --> Receiver Command --* Invoker ConcreteCommand --|> Command ConcreteCommand --> Receiver @enduml
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/uml/api/BusinessUnitKeyReference.puml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface BusinessUnitKeyReference [[BusinessUnitKeyReference.svg]] extends KeyReference { typeId: [[ReferenceTypeId.svg ReferenceTypeId]] key: String } interface KeyReference [[KeyReference.svg]] { typeId: [[ReferenceTypeId.svg ReferenceTypeId]] key: String } interface BusinessUnit [[BusinessUnit.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] key: String status: [[BusinessUnitStatus.svg BusinessUnitStatus]] stores: [[StoreKeyReference.svg List<StoreKeyReference>]] storeMode: [[BusinessUnitStoreMode.svg BusinessUnitStoreMode]] unitType: [[BusinessUnitType.svg BusinessUnitType]] name: String contactEmail: String custom: [[CustomFields.svg CustomFields]] addresses: [[Address.svg List<Address>]] shippingAddressIds: [[String.svg List<String>]] defaultShippingAddressId: String billingAddressIds: [[String.svg List<String>]] defaultBillingAddressId: String associateMode: [[BusinessUnitAssociateMode.svg BusinessUnitAssociateMode]] associates: [[Associate.svg List<Associate>]] inheritedAssociates: [[InheritedAssociate.svg List<InheritedAssociate>]] parentUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] topLevelUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface Division [[Division.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] key: String status: [[BusinessUnitStatus.svg BusinessUnitStatus]] stores: [[StoreKeyReference.svg List<StoreKeyReference>]] storeMode: [[BusinessUnitStoreMode.svg BusinessUnitStoreMode]] unitType: [[BusinessUnitType.svg BusinessUnitType]] name: String contactEmail: String custom: [[CustomFields.svg CustomFields]] addresses: [[Address.svg List<Address>]] shippingAddressIds: [[String.svg List<String>]] defaultShippingAddressId: String billingAddressIds: [[String.svg List<String>]] defaultBillingAddressId: String associateMode: [[BusinessUnitAssociateMode.svg BusinessUnitAssociateMode]] associates: [[Associate.svg List<Associate>]] inheritedAssociates: [[InheritedAssociate.svg List<InheritedAssociate>]] parentUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] topLevelUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface InheritedAssociateRoleAssignment [[InheritedAssociateRoleAssignment.svg]] { associateRole: [[AssociateRoleKeyReference.svg AssociateRoleKeyReference]] source: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface Cart [[Cart.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime key: String customerId: String customerEmail: String customerGroup: [[CustomerGroupReference.svg CustomerGroupReference]] anonymousId: String businessUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] store: [[StoreKeyReference.svg StoreKeyReference]] lineItems: [[LineItem.svg List<LineItem>]] customLineItems: [[CustomLineItem.svg List<CustomLineItem>]] totalLineItemQuantity: Long totalPrice: [[CentPrecisionMoney.svg CentPrecisionMoney]] taxedPrice: [[TaxedPrice.svg TaxedPrice]] taxedShippingPrice: [[TaxedPrice.svg TaxedPrice]] taxMode: [[TaxMode.svg TaxMode]] taxRoundingMode: [[RoundingMode.svg RoundingMode]] taxCalculationMode: [[TaxCalculationMode.svg TaxCalculationMode]] inventoryMode: [[InventoryMode.svg InventoryMode]] cartState: [[CartState.svg CartState]] billingAddress: [[Address.svg Address]] shippingAddress: [[Address.svg Address]] shippingMode: [[ShippingMode.svg ShippingMode]] shippingKey: String shippingInfo: [[ShippingInfo.svg ShippingInfo]] shippingRateInput: [[ShippingRateInput.svg ShippingRateInput]] shippingCustomFields: [[CustomFields.svg CustomFields]] shipping: [[Shipping.svg List<Shipping>]] itemShippingAddresses: [[Address.svg List<Address>]] discountCodes: [[DiscountCodeInfo.svg List<DiscountCodeInfo>]] directDiscounts: [[DirectDiscount.svg List<DirectDiscount>]] refusedGifts: [[CartDiscountReference.svg List<CartDiscountReference>]] paymentInfo: [[PaymentInfo.svg PaymentInfo]] country: String locale: String origin: [[CartOrigin.svg CartOrigin]] custom: [[CustomFields.svg CustomFields]] deleteDaysAfterLastModification: Integer lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] } interface BusinessUnitParentChangedMessage [[BusinessUnitParentChangedMessage.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] sequenceNumber: Long resource: [[Reference.svg Reference]] resourceVersion: Long type: String resourceUserProvidedIdentifiers: [[UserProvidedIdentifiers.svg UserProvidedIdentifiers]] oldParentUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] newParentUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface BusinessUnitParentChangedMessagePayload [[BusinessUnitParentChangedMessagePayload.svg]] { type: String oldParentUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] newParentUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface Order [[Order.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime orderNumber: String purchaseOrderNumber: String customerId: String customerEmail: String customerGroup: [[CustomerGroupReference.svg CustomerGroupReference]] anonymousId: String businessUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] store: [[StoreKeyReference.svg StoreKeyReference]] lineItems: [[LineItem.svg List<LineItem>]] customLineItems: [[CustomLineItem.svg List<CustomLineItem>]] totalPrice: [[TypedMoney.svg TypedMoney]] taxedPrice: [[TaxedPrice.svg TaxedPrice]] taxedShippingPrice: [[TaxedPrice.svg TaxedPrice]] taxMode: [[TaxMode.svg TaxMode]] taxRoundingMode: [[RoundingMode.svg RoundingMode]] taxCalculationMode: [[TaxCalculationMode.svg TaxCalculationMode]] inventoryMode: [[InventoryMode.svg InventoryMode]] billingAddress: [[Address.svg Address]] shippingAddress: [[Address.svg Address]] shippingMode: [[ShippingMode.svg ShippingMode]] shippingKey: String shippingInfo: [[ShippingInfo.svg ShippingInfo]] shippingRateInput: [[ShippingRateInput.svg ShippingRateInput]] shippingCustomFields: [[CustomFields.svg CustomFields]] shipping: [[Shipping.svg List<Shipping>]] itemShippingAddresses: [[Address.svg List<Address>]] discountCodes: [[DiscountCodeInfo.svg List<DiscountCodeInfo>]] directDiscounts: [[DirectDiscount.svg List<DirectDiscount>]] refusedGifts: [[CartDiscountReference.svg List<CartDiscountReference>]] paymentInfo: [[PaymentInfo.svg PaymentInfo]] country: String locale: String origin: [[CartOrigin.svg CartOrigin]] cart: [[CartReference.svg CartReference]] quote: [[QuoteReference.svg QuoteReference]] orderState: [[OrderState.svg OrderState]] shipmentState: [[ShipmentState.svg ShipmentState]] paymentState: [[PaymentState.svg PaymentState]] state: [[StateReference.svg StateReference]] syncInfo: [[SyncInfo.svg List<SyncInfo>]] returnInfo: [[ReturnInfo.svg List<ReturnInfo>]] lastMessageSequenceNumber: Long custom: [[CustomFields.svg CustomFields]] completedAt: DateTime lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] } interface QuoteRequest [[QuoteRequest.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime key: String lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] quoteRequestState: [[QuoteRequestState.svg QuoteRequestState]] comment: String customer: [[CustomerReference.svg CustomerReference]] customerGroup: [[CustomerGroupReference.svg CustomerGroupReference]] store: [[StoreKeyReference.svg StoreKeyReference]] lineItems: [[LineItem.svg List<LineItem>]] customLineItems: [[CustomLineItem.svg List<CustomLineItem>]] totalPrice: [[TypedMoney.svg TypedMoney]] taxedPrice: [[TaxedPrice.svg TaxedPrice]] shippingAddress: [[Address.svg Address]] billingAddress: [[Address.svg Address]] inventoryMode: [[InventoryMode.svg InventoryMode]] taxMode: [[TaxMode.svg TaxMode]] taxRoundingMode: [[RoundingMode.svg RoundingMode]] taxCalculationMode: [[TaxCalculationMode.svg TaxCalculationMode]] country: String shippingInfo: [[ShippingInfo.svg ShippingInfo]] paymentInfo: [[PaymentInfo.svg PaymentInfo]] shippingRateInput: [[ShippingRateInput.svg ShippingRateInput]] itemShippingAddresses: [[Address.svg List<Address>]] directDiscounts: [[DirectDiscount.svg List<DirectDiscount>]] custom: [[CustomFields.svg CustomFields]] state: [[StateReference.svg StateReference]] purchaseOrderNumber: String cart: [[CartReference.svg CartReference]] businessUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface Quote [[Quote.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime key: String lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] quoteRequest: [[QuoteRequestReference.svg QuoteRequestReference]] stagedQuote: [[StagedQuoteReference.svg StagedQuoteReference]] customer: [[CustomerReference.svg CustomerReference]] customerGroup: [[CustomerGroupReference.svg CustomerGroupReference]] validTo: DateTime sellerComment: String buyerComment: String store: [[StoreKeyReference.svg StoreKeyReference]] lineItems: [[LineItem.svg List<LineItem>]] customLineItems: [[CustomLineItem.svg List<CustomLineItem>]] totalPrice: [[TypedMoney.svg TypedMoney]] taxedPrice: [[TaxedPrice.svg TaxedPrice]] shippingAddress: [[Address.svg Address]] billingAddress: [[Address.svg Address]] inventoryMode: [[InventoryMode.svg InventoryMode]] taxMode: [[TaxMode.svg TaxMode]] taxRoundingMode: [[RoundingMode.svg RoundingMode]] taxCalculationMode: [[TaxCalculationMode.svg TaxCalculationMode]] country: String shippingInfo: [[ShippingInfo.svg ShippingInfo]] paymentInfo: [[PaymentInfo.svg PaymentInfo]] shippingRateInput: [[ShippingRateInput.svg ShippingRateInput]] itemShippingAddresses: [[Address.svg List<Address>]] directDiscounts: [[DirectDiscount.svg List<DirectDiscount>]] custom: [[CustomFields.svg CustomFields]] quoteState: [[QuoteState.svg QuoteState]] state: [[StateReference.svg StateReference]] purchaseOrderNumber: String businessUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } interface StagedQuote [[StagedQuote.svg]] { id: String version: Long createdAt: DateTime lastModifiedAt: DateTime key: String lastModifiedBy: [[LastModifiedBy.svg LastModifiedBy]] createdBy: [[CreatedBy.svg CreatedBy]] stagedQuoteState: [[StagedQuoteState.svg StagedQuoteState]] customer: [[CustomerReference.svg CustomerReference]] quoteRequest: [[QuoteRequestReference.svg QuoteRequestReference]] quotationCart: [[CartReference.svg CartReference]] validTo: DateTime sellerComment: String custom: [[CustomFields.svg CustomFields]] state: [[StateReference.svg StateReference]] purchaseOrderNumber: String businessUnit: [[BusinessUnitKeyReference.svg BusinessUnitKeyReference]] } BusinessUnitKeyReference --> BusinessUnit #green;text:green : "parentUnit" BusinessUnitKeyReference --> BusinessUnit #green;text:green : "topLevelUnit" BusinessUnitKeyReference --> Division #green;text:green : "parentUnit" BusinessUnitKeyReference --> InheritedAssociateRoleAssignment #green;text:green : "source" BusinessUnitKeyReference --> Cart #green;text:green : "businessUnit" BusinessUnitKeyReference --> BusinessUnitParentChangedMessage #green;text:green : "oldParentUnit" BusinessUnitKeyReference --> BusinessUnitParentChangedMessage #green;text:green : "newParentUnit" BusinessUnitKeyReference --> BusinessUnitParentChangedMessagePayload #green;text:green : "oldParentUnit" BusinessUnitKeyReference --> BusinessUnitParentChangedMessagePayload #green;text:green : "newParentUnit" BusinessUnitKeyReference --> Order #green;text:green : "businessUnit" BusinessUnitKeyReference --> QuoteRequest #green;text:green : "businessUnit" BusinessUnitKeyReference --> Quote #green;text:green : "businessUnit" BusinessUnitKeyReference --> StagedQuote #green;text:green : "businessUnit" @enduml
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@startuml title __ARMES's Class Diagram__\n namespace com.projet_warriors { namespace armes { class com.projet_warriors.armes.Arme { # forceAttaque : int # nom : String + Arme() + getForceAttaque() + getNom() + interact() + setForceAttaque() + setNom() + toString() } } } namespace com.projet_warriors { namespace armes { class com.projet_warriors.armes.BouleDeFeu { + BouleDeFeu() } } } namespace com.projet_warriors { namespace armes { class com.projet_warriors.armes.Eclair { + Eclair() } } } namespace com.projet_warriors { namespace armes { class com.projet_warriors.armes.Epee { + Epee() } } } namespace com.projet_warriors { namespace armes { class com.projet_warriors.armes.Massue { + Massue() } } } namespace com.projet_warriors { namespace armes { class com.projet_warriors.armes.Sort { # forceAttaque : int # nom : String + Sort() + getForceAttaque() + getNom() + interact() + setForceAttaque() + setNom() + toString() } } } com.projet_warriors.armes.Arme .up.|> com.projet_warriors.Case com.projet_warriors.armes.BouleDeFeu -up-|> com.projet_warriors.armes.Sort com.projet_warriors.armes.Eclair -up-|> com.projet_warriors.armes.Sort com.projet_warriors.armes.Epee -up-|> com.projet_warriors.armes.Arme com.projet_warriors.armes.Massue -up-|> com.projet_warriors.armes.Arme com.projet_warriors.armes.Sort .up.|> com.projet_warriors.Case right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __INTERFACEDEMO's Class Diagram__\n namespace global.skymind { namespace training.intermediate.oop.demo.demo04_abstraction.interfaceDemo { class global.skymind.training.intermediate.oop.demo.demo04_abstraction.interfaceDemo.InterfaceDemo { {static} + main() + method1() + method2() } } } namespace global.skymind { namespace training.intermediate.oop.demo.demo04_abstraction.interfaceDemo { interface global.skymind.training.intermediate.oop.demo.demo04_abstraction.interfaceDemo.simpleInterface { {abstract} + method1() {abstract} + method2() } } } global.skymind.training.intermediate.oop.demo.demo04_abstraction.interfaceDemo.InterfaceDemo .up.|> global.skymind.training.intermediate.oop.demo.demo04_abstraction.interfaceDemo.simpleInterface right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title: Pieza Negra en (3,4) puede comer a Pieza Blanca en (4,3) ":TestCase" -> ":Jugador": moverA(piezaNegra, p) ":Jugador" -> ":Tablero": moverA(piezaNegra, p) ":Tablero" -> ":Tablero": contenidoDe(p) ":Tablero" -> "piezaEnPosicion:Pieza": mismoColor(piezaNegra) return [true] ":Tablero" -> ":Tablero": colocarEn(piezaNegra, p) ":Tablero" --> ":Jugador": true ":Jugador" --> ":TestCase": true @enduml
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@startuml actor AgentCentralnyPlanujący actor AgentPokojuSpotkań actor AgenciSąsiadówPokoju AgentCentralnyPlanujący->AgentPokojuSpotkań: meeting_score_request opt AgentPokojuSpotkań -> AgenciSąsiadówPokoju: temperature_at_request AgenciSąsiadówPokoju -> AgentPokojuSpotkań: temperature_at_inform end AgentPokojuSpotkań -> AgentCentralnyPlanujący: meeting_score_inform @enduml
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@startuml title __UI's Class Diagram__\n namespace afkt.project { namespace ui { class afkt.project.ui.ButtonItemActivity { ~ vid_bvr_recy : RecyclerView + getLayoutId() + initValues() } } } namespace afkt.project { namespace ui { class afkt.project.ui.ModuleActivity { ~ vid_bvr_recy : RecyclerView + getLayoutId() + initValues() } } } afkt.project.ui.ButtonItemActivity -up-|> afkt.project.base.app.BaseToolbarActivity afkt.project.ui.ModuleActivity -up-|> afkt.project.base.app.BaseToolbarActivity right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml interface ConnectionFactory { } interface RoutingConnectionFactory { + ConnectionFactory getTargetConnectionFactory(Object key); } abstract AbstractConnectionFactory { } class CachingConnectionFactory { } class LocalizedQueueConnectionFactory { } abstract AbstractRoutingConnectionFactory { } class SimpleRoutingConnectionFactory { } ConnectionFactory <|.. AbstractConnectionFactory ConnectionFactory <|.. AbstractRoutingConnectionFactory ConnectionFactory <|.. LocalizedQueueConnectionFactory RoutingConnectionFactory <|.. AbstractRoutingConnectionFactory RoutingConnectionFactory <|.. LocalizedQueueConnectionFactory AbstractConnectionFactory <|-- CachingConnectionFactory AbstractRoutingConnectionFactory <|-- SimpleRoutingConnectionFactory /'MessageListenerContainer'/ interface MessageListenerContainer { } abstract AbstractMessageListenerContainer { } class SimpleMessageListenerContainer { } class DirectMessageListenerContainer { } class DirectReplyToMessageListenerContainer { } MessageListenerContainer <|.. AbstractMessageListenerContainer AbstractMessageListenerContainer <|-- SimpleMessageListenerContainer AbstractMessageListenerContainer <|-- DirectMessageListenerContainer DirectMessageListenerContainer <|-- DirectReplyToMessageListenerContainer /'RabbitListenerContainerFactory'/ interface RabbitListenerContainerFactory<C extends MessageListenerContainer> { } abstract AbstractRabbitListenerContainerFactory<C extends AbstractMessageListenerContainer> { } class SimpleRabbitListenerContainerFactory { } class MySimpleRabbitListenerContainerFactory { } class DirectRabbitListenerContainerFactory { } RabbitListenerContainerFactory <|.. AbstractRabbitListenerContainerFactory AbstractRabbitListenerContainerFactory <|-- SimpleRabbitListenerContainerFactory SimpleRabbitListenerContainerFactory <|-- MySimpleRabbitListenerContainerFactory AbstractRabbitListenerContainerFactory <|-- DirectRabbitListenerContainerFactory @enduml
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@startuml Class diagram (suggestion) package nl.gumbomillennium.plazacam { class App { {static} +void main() -Clock clock -ConfigController ConfigController -WebcamController webcamController -UploadController uploadController +void tick() } class ConfigController { -Config config +Config getConfig() } class Config { +boolean isDefault +int captureIntervalInMinutes +String deviceName +String[] cameras {static} +Config getDefaultConfig() {static} +Config getConfigFromFile(String fileName) } class WebcamController { -Webcam[] webcams +void addCamera(String camera) +CompletableFuture<CharSequence[]> takePhoto() } class Webcam { -VideoCapture capture +CompletableFuture<CharSequence> getPhoto() } class UploadController { {static} -String uploadUrl -String accessToken +CompletableFuture<void> upload(CharSequence image) +CompletableFuture<void> upload(CharSequence[] image) } } ' Relations App *-- WebcamController App *-- ConfigController App *-- UploadController WebcamController *-- Webcam ConfigController *-- Config @enduml
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@startuml Actor "Ops Manager" as A box "Manage Policies" #lightblue participant "fleet" as S A -> S : fleet-policy-add participant "Cloud Stack" as CS S -> CS : policy/add (name, triggers) CS -> CS : sails.helpers.addPolicy(name, triggers) end box @enduml
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@startuml skinparam classAttributeIconSize 0 class AplicacaoPOT { +static getInstance() +getSessaoAtual() } class SessaoUtilizador { +getEmailUtilizador() } class Colaborador { -String nome -String funcao -String telefone -String email +Colaborador(nome, funcao, telf, email) +getEmail() +getNome() } class Organizacao { -String nome -String NIF -String website -String telefone -String email +Colaborador novoColaborador(nome, funcao, telf, email) +registaColaborador(colab) +validaColaborador(colab) -addColaborador(colab) -geraPwd() } class Plataforma { -String designacao +getOrganizacaoByEmailUtilizador(emailUtlz) } class EspecificarColaboradorController { +novoColaborador(nome, funcao, telf, email) +registaColaborador() } class EspecificarColaboradorUI { } class AutorizacaoFacade { +registaUtilizadorComPapel(nome, email, pwd, papel) } EspecificarColaboradorUI ..> EspecificarColaboradorController EspecificarColaboradorController ..> Plataforma EspecificarColaboradorController ..> Organizacao EspecificarColaboradorController ..> Colaborador EspecificarColaboradorController ..> AplicacaoPOT EspecificarColaboradorController ..> SessaoUtilizador Plataforma "1" --> "*" Organizacao : possui Organizacao "1" --> "1" Colaborador : tem gestor Organizacao "1" --> "1..*" Colaborador : tem Organizacao ..> AutorizacaoFacade @enduml
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@startuml 'https://plantuml.com/sequence-diagram class Main{ -start() -main() } class MainWindowController{ -ListItems listItems -TableView<Item> tableView -TableColumn<Item, String> name -TableColumn<Item, String> serialNumber -TableColumn<Item, String> value -TextField searchText -Button addButton +editNameColumn() +editSerialNumberColumn() +editValueColumn() +getList() +openFile() +handleAddButton() +handleRemoveButton() +handleFileOpen() +handleFileDownload() +sortName() +sortSerialNumber() +sortValue() +setSearchText() +initialize() } class ListItems{ -int count -ArrayList<Item> itemList +ListItems() +addItem() +removeItem() +clearAllItems() +editName() +editSerialNumber() +editValue() +sortNameList() +sortSRNumber() +sortValueList() +checkSRNumber() +getItems() } class Item{ -String name -String serialNumber -String value; +Item() +getName() +setName() +getSerialNumber() +setSerialNumber() +getValue() +setValue() +toString() } class ItemController{ TextArea name TextArea serialNumber TextArea value Button enterButton Label +handleEnterButton() +initialize() } class OpenSaveFile{ +openFile() +saveTSVFile() +saveHTMLFile() +saveJSONFile() +openTSVFile() +openHTMLFile() +openJSONFile() } Javafx.Application <|-- Main Main <|-- MainWindowController ListItems <- MainWindowController Main --> ListItems ListItems <-- Item OpenSaveFile <- ListItems MainWindowController <-- OpenSaveFile ItemController -> Item @enduml
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@startuml DisplayCommInterfaceImplementationTests package edu.oakland.test.display02 { class DisplayCommInterfaceImplementationTests { } } @enduml
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@startuml title "States" state BeforePlay state InGame state AfterPlay state Finish state c <<choice>> [*] --> BeforePlay BeforePlay --> InGame : "begin" InGame --> c : "play a card" c --> InGame : [nobody wins] c --> AfterPlay : [somebody wins] state e <<choice>> AfterPlay --> e e --> BeforePlay : [restart] e --> Finish : [no restart] @enduml
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@startuml autonumber 'hide footbox actor "Client" as COL participant ":ClientUI" as UI participant ":CheckoutController" as CTRL participant ":UserSession" as US participant ":DoPayment" as PAY participant "ord\n:ClientOrder" as ORDER participant "inv\n:Invoice" as INV participant ":EmailAPI" as API participant ":ClientOrderHandler" as OH participant ":InvoiceHandler" as IH participant ":DataBase" as DB activate COL COL -> UI : begins the checkout process activate UI UI -> COL : shows cart and asks for confirmation deactivate UI COL -> UI : confirms activate UI UI -> CTRL : checkoutProcess(cart) activate CTRL CTRL -> US : user=getUserSession() activate US deactivate US CTRL -> CTRL : price=getCartPrice(cart) CTRL -> CTRL : weight=getCartWeight(cart) CTRL -> ORDER** : create(price, weight, user.id) CTRL -> ORDER : save() activate ORDER ORDER -> OH : save(org) activate OH OH -> DB : save(ord) activate DB deactivate DB deactivate OH deactivate ORDER CTRL -> PAY : doesPayment(user, price) activate PAY deactivate PAY CTRL -> INV** :create(price) CTRL -> INV:save() activate INV INV -> IH:save(inv) activate IH IH -> DB:save(inv) activate DB deactivate DB deactivate IH deactivate INV CTRL -> API : sendEmailToClient(user.email) activate API deactivate API deactivate CTRL UI -> COL : Informs the success of the operation deactivate UI deactivate COL @enduml
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@startuml title Lectores hide empty members class LectorDeCartas { # lector: FileReader # parser: JSONParser # {static} rutaArchivo: String # {static} continentes: ArrayList - lectores: ArrayList + {static} LectorDeCartas(): LectorDeCartas + {static} LectorDeCartas(continentes): LectorDeCartas + leer(unaRutaArchivo): ArrayList } class LectorDeObjetivos { # lector: FileReader # parser: JSONParser # {static} rutaArchivo: String # {static} continentes: ArrayList - lectores: ArrayList # {static} jugadores: ArrayList + {static} LectorDeObjetivos(): LectorDeObjetivos + {static} LectorDeObjetivos(unosContinentes, unosJugadores): LectorDeObjetivos + leer(unaRutaArchivo): ArrayList } class LectorDePaises { # lector: FileReader # parser: JSONParser # {static} rutaArchivo: String - lectores: ArrayList + leer(unaRutaArchivo): ArrayList } LectorDeCartasJSON --|> LectorDeCartas LectorDeObjetivosJSON --|> LectorDeObjetivos LectorDePaisesJSON --|> LectorDePaises class LectorDeCartasJSON { + {static} LectorDeCartasJSON(): LectorDeCartasJSON - obtenerCarta(carta: JSONObject): Carta } class LectorDeObjetivosJSON { + {static} LectorDeObjetivosJSON(): LectorDeObjetivosJSON - obtenerObjetivo(objetivo: JSONObject): Objetivo } class LectorDePaisesJSON { + {static} LectorDePaisesJSON(): LectorDePaisesJSON - obtenerPais(pais: JSONObject): Pais } @enduml
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@startuml skinparam class { BackgroundColor White ArrowColor Black BorderColor Black } class QuestionsFactory { } note right: Reads from file and builds the\n questions. Uses predefined\n or given REGEX to parse. class Question{ name : String } class QuestionHourItem { day_of_week : String initial_time : Time end_time: Time } Question "1" *-- "has list of" QuestionHourItem : hour_items QuestionsFactory --> "*" Question: creates list of @enduml
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'MIT License 'Copyright(c) 2020 Futurewei Cloud ' ' Permission is hereby granted, ' free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, ' including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons ' to whom the Software is furnished to do so, subject to the following conditions: ' ' The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. ' ' THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ' FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, ' WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @startuml skinparam monochrome true collections "Data Plane Manager" collections "Network Configuration Manager" box "Compute Host 1" #LightBlue participant "ACA on \n Host" end box ===Scenarios A: DPM push down configuration to NCM== autonumber 10 "Data Plane Manager" -> "Network Configuration Manager": Push down configuration to the cluster level NCM "Network Configuration Manager" -> "Network Configuration Manager": Store the Full/Delta update with the corresponding version number "Network Configuration Manager" -> "Network Configuration Manager": Discard unneeded old versions ===Scenarios B1: small/large VPC for port/router/gateway create/update/delete== autonumber 20 "Network Configuration Manager" -> "ACA on \n Host": Push down configuration to ACA "Network Configuration Manager" -> "Network Configuration Manager": Update Sent = True ===Scenarios B2: small VPC for neighbor and SG create/update/delete== autonumber 30 "Network Configuration Manager" -> "ACA on \n Host": Push down configuration to ACA "Network Configuration Manager" -> "Network Configuration Manager": Update Sent = True ===Scenarios C1: large VPC for neighbor and SG create== autonumber 40 "Network Configuration Manager" -> "Network Configuration Manager": Don't push down configuration to ACA "Network Configuration Manager" -> "Network Configuration Manager": Update Sent = False ===Scenarios C2: large VPC for neighbor and SG update== autonumber 50 "Network Configuration Manager" -> "Network Configuration Manager": if sent = false, just update the database and done "Network Configuration Manager" -> "ACA on \n Host": if sent = true, need to send the update to ACA host ===Scenarios C3: large VPC for neighbor and SG delete== autonumber 60 "Network Configuration Manager" -> "Network Configuration Manager": if sent = false, just delete the entry in database and done "Network Configuration Manager" -> "ACA on \n Host": if sent = true, need to send the delete to ACA host ===Scenarios D: Out of Order handling on NCM== autonumber 70 "Data Plane Manager" -> "Network Configuration Manager": Send configuration to NCM but NCM detect a configuration is out of order "Network Configuration Manager" -> "Data Plane Manager": Send GoalStateOperationStatus with resource ID and operation_status = OUT_OF_ORDER "Data Plane Manager" -> "Data Plane Manager": Determine the latest configuration (Full+Delta) for the resource "Data Plane Manager" -> "Network Configuration Manager": Push down configuration to NCM using existing logic "Network Configuration Manager" -> "ACA on \n Host": Push down configuration to ACA using existing logic ===Scenarios E: ACA Restart handling== autonumber 80 "ACA on \n Host" -> "ACA on \n Host": ACA detects itself or dataplace has been restarted, \nclear all the internal memory and database "ACA on \n Host" -> "Network Configuration Manager": Send GoalStateOperationStatus with operation_status = RESTARTED "Network Configuration Manager" -> "Network Configuration Manager": Determine the latest configuration (Full+Delta) for all resources on host "Network Configuration Manager" -> "ACA on \n Host": Push down configuration to ACA using existing logic @enduml
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@startuml interface IBidRepository { Get() : Task<List<Bid>> GetById(id:string) : Task<Bid> GetByProject(projectId:string) : Task<List<Bid>> GetByFreelancerId(freelancerId:string) : Task<List<Bid>> GetByProjectAndFreelancer(projectId:string, freelancerId:string) : Task<Bid> Create(bid:Bid) : Task<Bid> Update(id:string, bidIn:Bid) : Task Remove(bidIn:Bid) : Task Remove(id:string) : Task GetByProjectId(projectId:string) : Task<List<Bid>> } class BidRepository { - <<readonly>> _bids : IMongoCollection<Bid> + BidRepository(dbContext:IDatabaseContext) + <<async>> Get() : Task<List<Bid>> + <<async>> GetById(id:string) : Task<Bid> + <<async>> GetByProject(projectId:string) : Task<List<Bid>> + <<async>> GetByFreelancerId(freelancerId:string) : Task<List<Bid>> + <<async>> GetByProjectAndFreelancer(projectId:string, freelancerId:string) : Task<Bid> + <<async>> Create(bid:Bid) : Task<Bid> + <<async>> Update(id:string, bidIn:Bid) : Task + <<async>> Remove(bidIn:Bid) : Task + <<async>> Remove(id:string) : Task + <<async>> GetByProjectId(projectId:string) : Task<List<Bid>> } IBidRepository <|-- BidRepository @enduml
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@startuml User -> websocketd: Send token websocketd -> auth: Validate token auth --> websocketd: send acl list User -> websocketd: Subscribe event User -> websocketd: Subscribe event User -> websocketd: Start events emission rabbitmq -> websocketd: Receive event websocketd -> websocketd: Check ACL and filter event websocketd -> User: Send event @enduml
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@startuml title __MEDIACOMPAT's Class Diagram__\n package android.support.mediacompat { class R { - R() } } package android.support.mediacompat { class attr { {static} + alpha : int {static} + font : int {static} + fontProviderAuthority : int {static} + fontProviderCerts : int {static} + fontProviderFetchStrategy : int {static} + fontProviderFetchTimeout : int {static} + fontProviderPackage : int {static} + fontProviderQuery : int {static} + fontStyle : int {static} + fontVariationSettings : int {static} + fontWeight : int {static} + ttcIndex : int - attr() } } package android.support.mediacompat { class color { {static} + notification_action_color_filter : int {static} + notification_icon_bg_color : int {static} + notification_material_background_media_default_color : int {static} + primary_text_default_material_dark : int {static} + ripple_material_light : int {static} + secondary_text_default_material_dark : int {static} + secondary_text_default_material_light : int - color() } } package android.support.mediacompat { class dimen { {static} + compat_button_inset_horizontal_material : int {static} + compat_button_inset_vertical_material : int {static} + compat_button_padding_horizontal_material : int {static} + compat_button_padding_vertical_material : int {static} + compat_control_corner_material : int {static} + compat_notification_large_icon_max_height : int {static} + compat_notification_large_icon_max_width : int {static} + notification_action_icon_size : int {static} + notification_action_text_size : int {static} + notification_big_circle_margin : int {static} + notification_content_margin_start : int {static} + notification_large_icon_height : int {static} + notification_large_icon_width : int {static} + notification_main_column_padding_top : int {static} + notification_media_narrow_margin : int {static} + notification_right_icon_size : int {static} + notification_right_side_padding_top : int {static} + notification_small_icon_background_padding : int {static} + notification_small_icon_size_as_large : int {static} + notification_subtext_size : int {static} + notification_top_pad : int {static} + notification_top_pad_large_text : int {static} + subtitle_corner_radius : int {static} + subtitle_outline_width : int {static} + subtitle_shadow_offset : int {static} + subtitle_shadow_radius : int - dimen() } } package android.support.mediacompat { class drawable { {static} + notification_action_background : int {static} + notification_bg : int {static} + notification_bg_low : int {static} + notification_bg_low_normal : int {static} + notification_bg_low_pressed : int {static} + notification_bg_normal : int {static} + notification_bg_normal_pressed : int {static} + notification_icon_background : int {static} + notification_template_icon_bg : int {static} + notification_template_icon_low_bg : int {static} + notification_tile_bg : int {static} + notify_panel_notification_icon_bg : int - drawable() } } package android.support.mediacompat { class id { {static} + action0 : int {static} + action_container : int {static} + action_divider : int {static} + action_image : int {static} + action_text : int {static} + actions : int {static} + async : int {static} + blocking : int {static} + cancel_action : int {static} + chronometer : int {static} + end_padder : int {static} + forever : int {static} + icon : int {static} + icon_group : int {static} + info : int {static} + italic : int {static} + line1 : int {static} + line3 : int {static} + media_actions : int {static} + normal : int {static} + notification_background : int {static} + notification_main_column : int {static} + notification_main_column_container : int {static} + right_icon : int {static} + right_side : int {static} + status_bar_latest_event_content : int {static} + tag_transition_group : int {static} + tag_unhandled_key_event_manager : int {static} + tag_unhandled_key_listeners : int {static} + text : int {static} + text2 : int {static} + time : int {static} + title : int - id() } } package android.support.mediacompat { class integer { {static} + cancel_button_image_alpha : int {static} + status_bar_notification_info_maxnum : int - integer() } } package android.support.mediacompat { class layout { {static} + notification_action : int {static} + notification_action_tombstone : int {static} + notification_media_action : int {static} + notification_media_cancel_action : int {static} + notification_template_big_media : int {static} + notification_template_big_media_custom : int {static} + notification_template_big_media_narrow : int {static} + notification_template_big_media_narrow_custom : int {static} + notification_template_custom_big : int {static} + notification_template_icon_group : int {static} + notification_template_lines_media : int {static} + notification_template_media : int {static} + notification_template_media_custom : int {static} + notification_template_part_chronometer : int {static} + notification_template_part_time : int - layout() } } package android.support.mediacompat { class string { {static} + status_bar_notification_info_overflow : int - string() } } package android.support.mediacompat { class style { {static} + TextAppearance_Compat_Notification : int {static} + TextAppearance_Compat_Notification_Info : int {static} + TextAppearance_Compat_Notification_Info_Media : int {static} + TextAppearance_Compat_Notification_Line2 : int {static} + TextAppearance_Compat_Notification_Line2_Media : int {static} + TextAppearance_Compat_Notification_Media : int {static} + TextAppearance_Compat_Notification_Time : int {static} + TextAppearance_Compat_Notification_Time_Media : int {static} + TextAppearance_Compat_Notification_Title : int {static} + TextAppearance_Compat_Notification_Title_Media : int {static} + Widget_Compat_NotificationActionContainer : int {static} + Widget_Compat_NotificationActionText : int - style() } } package android.support.mediacompat { class styleable { {static} + ColorStateListItem : int[] {static} + ColorStateListItem_android_color : int {static} + ColorStateListItem_android_alpha : int {static} + ColorStateListItem_alpha : int {static} + FontFamily : int[] {static} + FontFamily_fontProviderAuthority : int {static} + FontFamily_fontProviderCerts : int {static} + FontFamily_fontProviderFetchStrategy : int {static} + FontFamily_fontProviderFetchTimeout : int {static} + FontFamily_fontProviderPackage : int {static} + FontFamily_fontProviderQuery : int {static} + FontFamilyFont : int[] {static} + FontFamilyFont_android_font : int {static} + FontFamilyFont_android_fontWeight : int {static} + FontFamilyFont_android_fontStyle : int {static} + FontFamilyFont_android_ttcIndex : int {static} + FontFamilyFont_android_fontVariationSettings : int {static} + FontFamilyFont_font : int {static} + FontFamilyFont_fontStyle : int {static} + FontFamilyFont_fontVariationSettings : int {static} + FontFamilyFont_fontWeight : int {static} + FontFamilyFont_ttcIndex : int {static} + GradientColor : int[] {static} + GradientColor_android_startColor : int {static} + GradientColor_android_endColor : int {static} + GradientColor_android_type : int {static} + GradientColor_android_centerX : int {static} + GradientColor_android_centerY : int {static} + GradientColor_android_gradientRadius : int {static} + GradientColor_android_tileMode : int {static} + GradientColor_android_centerColor : int {static} + GradientColor_android_startX : int {static} + GradientColor_android_startY : int {static} + GradientColor_android_endX : int {static} + GradientColor_android_endY : int {static} + GradientColorItem : int[] {static} + GradientColorItem_android_color : int {static} + GradientColorItem_android_offset : int - styleable() } } R +-down- attr R +-down- color R +-down- dimen R +-down- drawable R +-down- id R +-down- integer R +-down- layout R +-down- string R +-down- style R +-down- styleable right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml hide footbox title Accept Invitation: Refuse invitation autonumber actor Friend boundary Device box "Client" #LightBlue boundary ShoppingListApp end box box "BackEnd" control UserStore control ShoppingManagementController control InvitationService boundary SMSClient Friend->Device:Click on invitation Device->ShoppingListApp: Open App activate ShoppingListApp ShoppingListApp-->Friend: Show login activate ShoppingListApp #DarkSalmon Friend->ShoppingListApp: Login ShoppingListApp->UserStore:Login activate UserStore UserStore-->ShoppingListApp: Login OK deactivate UserStore ShoppingListApp -> ShoppingListApp: Redirect accept invitation ShoppingListApp-->Friend: Show accept invitation page deactivate ShoppingListApp #DarkSalmon Friend->ShoppingListApp: Accept invitation activate ShoppingListApp #DarkSalmon ShoppingListApp->ShoppingManagementController: acceptInvitation(user, invitedFriend, accepted_NOT) activate ShoppingManagementController ShoppingManagementController->InvitationService: refuseInvitation(user) activate InvitationService InvitationService->SMSClient:sendMsgRefuseInvitation SMSClient--> InvitationService: sent InvitationService--> ShoppingManagementController deactivate InvitationService autonumber resume "<font color=blue><b>Message " ShoppingManagementController-->ShoppingListApp deactivate ShoppingManagementController end box deactivate ShoppingListApp #DarkSalmon ShoppingListApp-->Friend: Successfully refused deactivate ShoppingListApp @enduml
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@startuml title __BOARDOBJECTS's Class Diagram__\n package BoardObjects { class Boost { - counter : int - spawnRate : int + Boost() + incCounter() + resetCounter() + timeToSpawn() } } package BoardObjects { class BoostManager { ~ rnd : Random ~ applesSpawned : int + BoostManager() + spawn() + spawnRandom() } } package BoardObjects { class Bullet { - speed : int - dirX : int - dirY : int - projection : boolean + Bullet() + update() + getProjection() + endProjection() + getSpeed() + getWorm() } } package BoardObjects { class DynamicObject { ~ speed : int ~ counter : int ~ type : char + DynamicObject() + getCounter() + setCounter() + getSpeed() + update() } } package BoardObjects { class GameObject { - type : char + GameObject() + getPosition() + getType() } } package BoardObjects { class Ghost { - directionCounter : int - changeDirection : int - counter : int - rnd : Random - dead : boolean + Ghost() + update() + isDead() + setDead() } } package BoardObjects { class Player { - lives : int - name : String + host : boolean + addr : InetAddress + port : int + Player() + updateDirection() + getWorm() + getWormCounter() + resetWormCounter() + incWormCounter() + getWormSpeed() + isHost() + getAddr() + getPort() + getWormLives() + setInetAddr() + getName() + getPlayerPanel() } } package BoardObjects { class Worm { - speed : int - length : int - lives : int - score : int - body : List<Position> - bullets : List<Bullet> - wormNumber : int - counter : int - type : char - isFast : int - gun : boolean - fireAllowed : boolean + Worm() + update() + resetCounter() + incWormCounter() + updater() + getHeadPos() + getTailPos() + updateBody() + grow() + loseLife() + isAlive() + reset() + generateRandomPos() + validPos() + addToSpeed() + lightningMode() + resetSpeed() + cut() + isInBody() + updateHeadPos() + hasGun() + pickUpGun() + fireGun() + removeBullet() + getDirection() + getNextDirection() + getLives() + getSpeed() + getCounter() + getScore() + getBullets() + setScore() + toggleFireAllowed() } } Boost -up-|> GameObject Bullet -up-|> DynamicObject Bullet o-- Position : position Bullet o-- Worm : w DynamicObject -up-|> GameObject DynamicObject o-- Direction : direction GameObject o-- Position : position Ghost -up-|> DynamicObject Ghost o-- Position : position Ghost o-- Direction : direction Player o-- Worm : worm Player o-- PlayerPanel : playerPanel Worm -up-|> GameObject Worm o-- Position : headPos Worm o-- Position : tailPos Worm o-- Position : startPos Worm o-- Position : position Worm o-- Direction : direction Worm o-- Direction : nextDirection right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam shadowing false left to right direction skinparam interface { borderColor black } skinparam component { arrowColor Black } database X0 #red database X1 #red interface " " as c0 #white rectangle SelectKBest #white rectangle PCA #white interface " " as c1 #white rectangle RandomForestRegressor #white X0 --> c0 X1 --> c0 c0 --> SelectKBest c0 --> PCA SelectKBest --> c1 PCA --> c1 c1 --> RandomForestRegressor @enduml
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@startuml (*) --> "onCreate" left to right direction --> "checkLocationPermission" --> "updateValuesFromBundle" --> "onStart" --> "onResume" --> "onPause" --> "onMapReady" --> "DownloadKMLfile" --> "onSaveInstanceState" --> "onPostExecute" --> "onRequestPermissionsResult" --> "buildGoogleApiClient" --> "onResume" If "permission granted" then --> [Yes]"onConnected" --> "createLocationRequest" --> "startLocationUpdates" --> "onLocationChanged" --> "updateUI" --> "updateUI" --> "onResume" else --> [Permission Denied]"onRequestPermissionsResult" --> "onResume" else If "onBackPressed" then --> "stopLocationUpdates" --> "onStop" Endif Endif @enduml
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@startuml skinparam state { BackgroundColor<<APP>> APPLICATION BackgroundColor<<STRUCT>> Lavender } state color_coding { state SDK_API state SDK_DATA_OBJECT <<STRUCT>> state APPLICATION_CODE <<APP>> } ' Init [*] --> az_iot_provisioning_client_init: START az_iot_provisioning_client_init --> az_iot_provisioning_client_get_user_name az_iot_provisioning_client_get_user_name --> az_iot_provisioning_client_get_client_id : X509 auth state application_mqtt_connect <<APP>> az_iot_provisioning_client_get_client_id --> application_mqtt_connect ' Optional SAS token generation: az_iot_provisioning_client_get_client_id -> az_iot_provisioning_client_sas_get_signature : SAS auth az_iot_provisioning_client_sas_get_signature -> application_hmac256 application_hmac256 -> az_iot_provisioning_client_sas_get_password az_iot_provisioning_client_sas_get_password --> application_mqtt_connect : password state application_hmac256 <<APP>> ' Subscribe application_mqtt_connect --> application_mqtt_subscribe state application_mqtt_subscribe <<APP>> 'application_mqtt_subscribe --> application_mqtt_receive : MQTT lib subscribed ' Register application_mqtt_subscribe --> az_iot_provisioning_client_register_get_publish_topic az_iot_provisioning_client_register_get_publish_topic --> application_mqtt_publish az_iot_provisioning_client_register_get_publish_topic --> application_mqtt_receive state application_mqtt_publish <<APP>> state application_mqtt_receive <<APP>> { ' MQTT PUB received [*] --> az_iot_provisioning_client_parse_received_topic_and_payload: MQTT PUB received from broker (cloud or Edge) az_iot_provisioning_client_parse_received_topic_and_payload --> az_iot_provisioning_client_register_response az_iot_provisioning_client_parse_received_topic_and_payload --> [*] : not provisioning related az_iot_provisioning_client_register_response --> az_iot_provisioning_client_parse_operation_status az_iot_provisioning_client_parse_operation_status --> az_iot_provisioning_client_operation_complete az_iot_provisioning_client_operation_complete --> [*] : operation complete (success or failure) az_iot_provisioning_client_operation_complete --> application_delay : operation in progress state application_delay <<APP>> application_delay --> az_iot_provisioning_client_query_status_get_publish_topic az_iot_provisioning_client_query_status_get_publish_topic --> application_mqtt_publish } ' Provisioning client: az_iot_provisioning_client_init : - global_endpoint_hostname az_iot_provisioning_client_init : - id_scope az_iot_provisioning_client_init : - registration_id ' SAS Tokens az_iot_provisioning_client_sas_get_signature : - token_expiration_unix_time az_iot_provisioning_client_parse_received_topic_and_payload : - topic az_iot_provisioning_client_parse_received_topic_and_payload : - payload state az_iot_provisioning_client_register_response <<STRUCT>> az_iot_provisioning_client_register_response : - status az_iot_provisioning_client_register_response : - operation_id az_iot_provisioning_client_register_response : - operation_status az_iot_provisioning_client_register_response : - retry_after_seconds az_iot_provisioning_client_register_response : - registration_result: az_iot_provisioning_client_register_response : ..- assigned_hub_hostname az_iot_provisioning_client_register_response : ..- device_id az_iot_provisioning_client_register_response : ..- error_code az_iot_provisioning_client_register_response : ..- extended_error_code az_iot_provisioning_client_register_response : ..- error_message az_iot_provisioning_client_register_response : ..- error_tracking_id az_iot_provisioning_client_register_response : ..- error_timestamp az_iot_provisioning_client_sas_get_password: - Base64(HMAC-SHA256(signature, SharedAccessKey)) az_iot_provisioning_client_sas_get_password: - key_name az_iot_provisioning_client_query_status_get_publish_topic : - operation_id ' Application interfaces application_mqtt_connect : - server_x509_trusted_root application_mqtt_connect : - [client_x509_certificate] application_mqtt_subscribe: - AZ_IOT_PROVISIONING_CLIENT_REGISTER_SUBSCRIBE_TOPIC application_delay : - retry_after application_hmac256 : - key (may be within an HSM) @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface CartSetCustomTypeAction [[CartSetCustomTypeAction.svg]] extends CartUpdateAction { action: String type: [[TypeResourceIdentifier.svg TypeResourceIdentifier]] fields: [[FieldContainer.svg FieldContainer]] } interface CartUpdateAction [[CartUpdateAction.svg]] { action: String } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ExternalOAuth [[ExternalOAuth.svg]] { url: String authorizationHeader: String } interface Project [[Project.svg]] { version: Long key: String name: String countries: [[String.svg List<String>]] currencies: [[String.svg List<String>]] languages: [[String.svg List<String>]] createdAt: DateTime trialUntil: String messages: [[MessagesConfiguration.svg MessagesConfiguration]] carts: [[CartsConfiguration.svg CartsConfiguration]] shoppingLists: [[ShoppingListsConfiguration.svg ShoppingListsConfiguration]] shippingRateInputType: [[ShippingRateInputType.svg ShippingRateInputType]] externalOAuth: [[ExternalOAuth.svg ExternalOAuth]] searchIndexing: [[SearchIndexingConfiguration.svg SearchIndexingConfiguration]] businessUnits: [[BusinessUnitConfiguration.svg BusinessUnitConfiguration]] } interface ProjectSetExternalOAuthAction [[ProjectSetExternalOAuthAction.svg]] { action: String externalOAuth: [[ExternalOAuth.svg ExternalOAuth]] } ExternalOAuth --> Project #green;text:green : "externalOAuth" ExternalOAuth --> ProjectSetExternalOAuthAction #green;text:green : "externalOAuth" @enduml
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@startuml package com.iluwatar.pipeline { class App { + App() + main(args : String[]) {static} } } @enduml
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@startuml title __APP's Class Diagram__\n namespace App { class App.Main { {static} + main() + start() } } App.Main -up-|> javafx.application.Application right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __MAIN's Class Diagram__\n namespace sample.main { class sample.main.Main { {static} + main() + start() } } namespace sample.main { class sample.main.Menu { ~ exitButton : Button ~ newGameButton : Button ~ players_2 : RadioButton ~ players_3 : RadioButton ~ players_4 : RadioButton {static} - actualStage : Stage {static} - clickedButton : TypeOfButton {static} - numberOfPlayers : int - observers : Set<Observer> + addObserver() {static} + getActualStage() {static} + getNumberOfPlayers() + initialize() + notifyObservers() + removeObserver() {static} ~ getClickedButton() - userClickedButton() } } namespace sample.main { class sample.main.MenuObserver { + update() } } namespace sample.main { enum TypeOfButton { EXIT NEW_GAME } } sample.main.Main -up-|> javafx.application.Application sample.main.Menu .up.|> javafx.fxml.Initializable sample.main.Menu .up.|> sample.interfaces.Observable sample.main.MenuObserver .up.|> sample.interfaces.Observer right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml skinparam nodesep 100 hide circle class Arkivstruktur.Arkivdel <Arkivenhet> { +tittel : string +beskrivelse : string [0..1] +arkivdelstatus : Arkivdelstatus +dokumentmedium : Dokumentmedium [0..1] +oppbevaringssted : string [0..*] +avsluttetDato : datetime [0..1] +avsluttetAv : string [0..1] +referanseAvsluttetAv : SystemID [0..1] +arkivperiodeStartDato : datetime [0..1] +arkivperiodeSluttDato : datetime [0..1] +referanseForloeper : SystemID [0..1] +referanseArvtaker : SystemID [0..1] +kassasjon : Kassasjon [0..1] +utfoertKassasjon : UtfoertKassasjon [0..1] +sletting : Sletting [0..1] +skjerming : Skjerming [0..1] +gradering : Gradering [0..1] } class Arkivstruktur.Arkiv <Arkivenhet> { } Arkivstruktur.Arkiv "arkiv 1" o--> "arkivdel 0..*" Arkivstruktur.Arkivdel class Arkivstruktur.Mappe <Arkivenhet> { } Arkivstruktur.Arkivdel "arkivdel 0..1" o--> "mappe 0..*" Arkivstruktur.Mappe class Arkivstruktur.Registrering <Arkivenhet> { } Arkivstruktur.Arkivdel "arkivdel 0..1" o--> "registrering 0..*" Arkivstruktur.Registrering class Arkivstruktur.Klassifikasjonssystem <Arkivenhet> { } Arkivstruktur.Arkivdel "arkivdel 1..*" o--> "klassifikasjonssystem 0..1" Arkivstruktur.Klassifikasjonssystem Arkivstruktur.Arkivdel "nestearkivdel 0..1" o--> "forrigearkivdel 0..1" Arkivstruktur.Arkivdel class Arkivstruktur.Gradering <<dataType>> { } Arkivstruktur.Arkivdel *-- Arkivstruktur.Gradering class Arkivstruktur.Kassasjon <<dataType>> { } Arkivstruktur.Arkivdel *-- Arkivstruktur.Kassasjon class Arkivstruktur.Skjerming <<dataType>> { } Arkivstruktur.Arkivdel *-- Arkivstruktur.Skjerming class Arkivstruktur.Sletting <<dataType>> { } Arkivstruktur.Arkivdel *-- Arkivstruktur.Sletting class Arkivstruktur.UtfoertKassasjon <<dataType>> { } Arkivstruktur.Arkivdel *-- Arkivstruktur.UtfoertKassasjon Arkivstruktur.Arkivdel o-- "sekundaerklassifikasjonssystem 0..*" Arkivstruktur.Klassifikasjonssystem class Arkivstruktur.Arkivenhet { } Arkivstruktur.Arkivenhet <|-- Arkivstruktur.Arkivdel @enduml
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@startuml actor Freelancer activate Freelancer Freelancer -> ":Sistema" : 1 Inicia a alteracao a candidatura activate ":Sistema" ":Sistema" --> Freelancer : 2 mostra as candidaturas em aberto deactivate ":Sistema" Freelancer -> ":Sistema" : 3 seleciona candidatura que pretende editar activate ":Sistema" ":Sistema" --> Freelancer : 4 mostra os dados da candidatura e permite que os campos sejam alterados deactivate ":Sistema" Freelancer -> ":Sistema" : 5 altera os dados pretendidos activate ":Sistema" ":Sistema" --> Freelancer : 6 atualiza a candidatura e informa sucesso da\n operacao e mostra os dados atualizados deactivate ":Sistema" @enduml
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@startuml left to right direction class Task { - {final} id: Id - {final} problem: Problem - {final} isDone: Boolean - {final} dueDate: LocalDate + equals(Object other): boolean + getAuthor(): Author + getDescription(): Description + getDifficulty(): Difficulty + getDueDate(): LocalDate + getId(): Id + getIsDone(): boolean + getName(): Name + getProblem(): Problem + getRemark(): Remark + getStatusIcon(): String + getSource(): Source + getTags(): Set<Tag> + getWebLink(): WebLink + hashCode(): int + isSameTask(Task other): boolean + toString(): String + updateDueDate(LocalDate): Task + updateProblem(Problem): Task + updateStatus(boolean): Task } @enduml
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@startuml title Current Process for Loading Data '!include ..\datacube-core\docs\plantuml.cfg actor User participant Datacube User -> Datacube: Requests some data using dc.load_data() activate Datacube Datacube -> Datacube: create_storage() activate Datacube loop for each measurement/band Datacube -> Datacube: data_func() activate Datacube hnote over Datacube create a destination array in RAM Dimensions are <irregular dims> + <geobox_dims> end note loop for each time slice Datacube -> Datacube: _fuse_measurement() activate Datacube Datacube -> DataLoader: reproject_and_fuse() note right DataLoader is not currently a class, it is functions in the ""datacube.storage.storage"" module end note activate DataLoader participant DataSource #PaleGreen loop for each DataSource create DataSource DataLoader -> DataSource: read_from_source() activate DataSource participant BandSource #Cyan create BandSource DataSource -> BandSource: open() returns BandSource activate BandSource alt Non reprojecting read BandSource -> BandSource: _read_native() else ReProjecting read BandSource -> BandSource: reproject() end BandSource --> DataSource: append data into destination array deactivate BandSource deactivate DataSource end deactivate Datacube DataLoader --> Datacube: return data deactivate DataLoader deactivate Datacube end end Datacube --> User: return data deactivate Datacube @enduml
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@startuml class PlanningItem { -String libelleFormation -String descriptifFormation -LocalDate dateDebutSeance -LocalDate dateFinSeance } class Planning { -Formateur formateur -List<PlanningItem> seances } Planning *-- PlanningItem : concerne > @enduml
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@startuml title 51Degrees Data Update Check On Request (*) --> "Application is working" --> "Http Request came" --> "getCurrentFile()" --> "check if license key is in Localization" if "license key is in Localization" --> [YES] "choose data file" --> === FC === else --> [NO] "license key is not in Localization" --> "check if license key is in properties" if "license key is in properties" --> [YES] "choose data file" --> === FC === else --> [NO]"license key is in properties" --> "choose LITE file" --> === FC === endif endif === FC === --> "File is chosen" --> "check if file needs update" if "update is needed" then -right-> [YES] "update current file" note right actual update of LITE file will happen next night; update of real data file happens immediately non-blocking end note if "update failed" then -up-> [YES] "check if this is LITE" if "this is LITE" then --> [YES] "Fallback to DEFAULT values" -->(*) else --> [NO] "Fallback" note right in the following order: CM > Properties > LITE end note "Fallback" --> "Choose next" --> === FC === endif else --> [NO] === RET === endif else --> [NO] === RET === endif === RET === --> "Return file" -->(*) @enduml
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@startuml abstract class ATargetable{ -int _currentHealth -int _defaultHealth -int _maxHealth #int getDefaultHealth() +void takeDamage(int factor) +void boostHealth(int health) +void heal(int factor) +void fixedHealth(int newHealth) +int getHealth() +int getMaxHealth() } class Player { -std::vector<ACard> _hands -std::vector<ACard> _board -std::vector<ACard> _deck -std::vector<ACard> _played -std::map<std::string, int> _variables -std::vector<ACard> _secrets -AHeroPower *_heroPower -AWeapons *_weapons -int _maxMana -int _currentMana +void draw() +void draw(int nb) +int getVariable(std::string &key) +void updateVariable(std::string &key, int nb) +void replaceVariableValue(std::string &key, int nb) +void resetVariable(std::string &key) +void updateManaMax(int nb) +void updateMana(int nb) +void setManaMax(int nb) +void setMana(int nb) +void setDeck(std::vector<ACard &> deck) } abstract class ACard { -int _defaultCost -int _beforeEventCost -int _currentCost -Target _target -int _order -int _id -std::string _name -Class _membership +State play(unsigned int order) +void updateCost(int cost) +void alterCost(int factor) +bool requirement() +int getId() +int getOrder() +std::string getName() } abstract class ADamager { -int _defaultDamage -int _currentDamage -int _attackMax -int _attackRemain -bool _canAttack +rbool attackRequirement() +void attack(Playable target) +void setAttackMax(int nb) +void setCanAttack(bool canAttack) } abstract class AMinion { -bool _targelable -bool _stealth -bool _taunt -bool _divineShield #CardType _type +bool getTaunt() +bool getStealth() +bool getTargelable() +bool getDivineShield() +void setDivineShield(bool divineShield) +void setTargelable(bool targelable) +void setTaunt(bool taunt) +void setStealth(bool stealth) +void silence() +void destroy() } abstract class ASpell { +void run() +void run(Playable target) } abstract class AWeapon { #int _defaultDurability #int _currentDurability +int attack(Playable target) +void AffectDurability(int factor) } abstract class AHeroPower { -int counterHeroPower -int currentCounter } note "All <b>minion</b> card \nextends from this class" as N1 note "All <b>spell</b> card \nextends from this class" as N2 note "All <b>Weapon</b> card \nextends from this class" as N3 note "All <b>Hero power</b>\nextends from this class" as N4 ADamager <|-- AMinion ADamager <|-- AWeapon ATargetable <|-- Player ATargetable <|-- AMinion ACard <|-- ASpell ACard <|-- AHeroPower ACard <|-- ADamager AMinion -- N1 ASpell -- N2 AWeapon -- N3 AHeroPower -- N4 newpage enum Target { ALL PLAYER OPPONENT_PLAYER ALLIE_PLAYER MINION ALLIE_MINION OPPONEMENT_MINION NONE } enum Class { NEUTRAL DRUID HUNTER MAGE PALADIN PRIEST ROGUE SHAMAN WARLOCK WARRIOR GRIMY_GOONS KABAL JADE_LOTUS } enum CardType{ DRAGON MECA BEAST MURLOC DEMON PIRATES TOTEM GENERAL SPELL HERO_POWER WEAPON } enum State{ FORBIDDEN TARGET_REQUIRED SUCCESSFULL } newpage class EventHandler{ -GameManager gameInstance -bool endGame #vector<EventType> _queue #vector<...> _... +void ApplyEvent() +void check() +Player *isWin() } abstract class GameManager { +Player _player1 +Player _player2 +int _turn +EventHandler _event +bool initFromFile(std::string &filename) } enum EventType{ DEATHRATLE BATTLECRY DEALDAMAGE ... } @enduml
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'-- @startuml skinparam defaultFontName Hasklig skinparam dpi 150 '== class Account { # balance: double # accId: int # clientId: str ' typeId {CC, CP} # typeId: str -- ' inicializa os atributos ' saldo inicial é 0 + Account(accId: int, clientId: str, typeId: str) ' realiza o depósito + deposit(value: double) ' realiza o saque ' verifique se há saldo suficiente + withdraw(value: double) ' realiza a transferência da conta this para conta other ' verifique se há saldo suficiente na conta this + transfer(other: Account, value: double) ' retorna as informações na conta no formato ' "accId:clientId:balance:typeId" + toString(): str -- ' retorna o saldo + getBalance(): double ' retorna o id + getId(): int ' retorna o id do cliente + getClientId(): str ' retorna o tipo da conta + getTypeId(): str -- ' método abstrato que realiza a atualização mensal da conta ' o método deve ser implementado nas subclasses + {static} updateMonthly(): void } class CheckingAccount { ' taxa de manutenção da conta # monthlyFee: double -- ' chama o construtor da superclasse ' repassando os valores accId, clientId e typeId = CC + CheckingAccount(accId: int, clientId: str) ' decrementa o saldo da conta em monthlyFee + updateMonthly(): void } class SavingsAccount { ' taxa de rendimento mensal # monthlyInterest: double -- ' chama o construtor da superclasse ' repassando os valores accId, clientId e typeId = CP + SavingsAccount(accId: int, clientId: str) ' incrementa o saldo da conta em monthlyInterest % + updateMonthly(): void } class Client { # clientId: str # accounts: list[Account] -- + Client(name: str, clientId: str) ' adiciona uma conta à lista de contas do cliente + addAccount(acc: Account) ' retorna a lista de contas do cliente + getAccounts(): list[Account] ' retorna o id do cliente + getClientId(): str ' retorna o nome do cliente e a lista com os ids das contas no formato ' nome [id1, id2, ...] + toString(): str } class Agency { - accounts: Map<int, Account> - clients : Map<str, Client> - nextAccountId: int -- ' busca pela conta e dispara excessão se não encontrar - getAccount(int accountId): Account -- ' inicializa os atributos + BankAgency() ' cria uma conta para o cliente ' cria um objeto cliente e insere no mapa de clientes ' cria uma conta corrente e uma conta polpança e insere no mapa de contas ' faz o vínculo cruzado colocando as contas dentro do objeto do cliente + addClient(clientId: str): void ' procura pela conta usando o getAccount e realiza a operação de depósito ' utiliza o método deposit da classe Account + deposit(accId: int, value: double): void ' procura pela conta e realiza a operação de saque ' utiliza o método withdraw da classe Account + withdraw(accId: int, value: double): void ' procura pela conta e realiza a operação de transferência ' utiliza o método transfer da classe Account + transfer(fromAccId: int, toAccId: int, value: double): void ' realiza a operação de atualização mensal em todas as contas + updateMonthly(): void } '-- CheckingAccount --|> Account SavingsAccount --|> Account Client "1" o-- "1" CheckingAccount Client "1" o-- "1" SavingsAccount Agency "1" *-- "0..*" Account Agency "1" *--l- "0..*" Client ' Circle --|> Shape ' Rectangle --|> Shape ' V2D -- Circle ' V2D -- Rectangle @enduml
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@startuml title __MAIN's Class Diagram__\n package main { class DBConnect { {static} ~ connection : Connection {static} ~ statement : Statement {static} ~ DB_URL : String {static} + connect() {static} + getconnection() {static} + getStatement() {static} + disconnect() } } package main { class Main { {static} + stage : Stage + start() {static} + main() } } abstract class Parameters { + Parameters() {abstract} + getRaw() {abstract} + getUnnamed() {abstract} + getNamed() } Main -up-|> Application Main +-down- Parameters right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Engine { + Engine(pathToRepo:string, connectionString:string, pathToStopWords:string) + GetMetaInfo() : MetaDetails + UpdateMetaInfo(updatedmeta:MetaDetails) : void + GetAllDocuments() : List<FileDocument> + GetDocuments(ids:HashSet<int>) : List<FileDocument> + GetDocuments(names:HashSet<string>) : List<FileDocument> + GetDocument(id:int) : FileDocument + GetDocument(filename:string) : FileDocument + GetAllDocumentsCount() : long + AddDocument(filename:string) : int + DeleteDocument(id:int) : void + DeleteDocument(filename:string) : void + DeleteDocumentReferencesFromInvertedIndex(docId:int) : void + GetAllWords() : List<string> + GetWordDocument(word:string) : WordDocument + GetWordDocuments(words:HashSet<string>) : List<WordDocument> + AddIntoReverseIndex(docId:int, words:Dictionary<string,long>) : void + CountInvertedIndex() : long + DeleteWord(word:string) : void + Kill() : void } IEngine <|-- Engine @enduml
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@startuml title __SIMULATION's Class Diagram__\n namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.CarsSpawnManager { - counter : int - downLast : Car[] - interval : int - leftLast : Car[] - rightLast : Car[] - upLast : Car[] + getDownLast() + getLeftLast() + getRightLast() + getUpLast() + setDownLast() + setLeftLast() + setRightLast() + setUpLast() + update() ~ CarsSpawnManager() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.MyGdxGame { - backgroundImage : Texture - batch : SpriteBatch - cars : ArrayList<Car> - pedestrians : ArrayList<Pedestrian> - shapeRenderer : ShapeRenderer - trafficLights : ArrayList<TrafficLight> - trafficParticipants : ArrayList<TrafficParticipant> + create() + dispose() {static} + getRandomBetween2() + keyDown() + keyTyped() + keyUp() + mouseMoved() + render() + scrolled() + spawnCarsDown() + spawnCarsLeft() + spawnCarsRight() + spawnCarsUp() + spawnPedestrianDown() + spawnPedestrianLeft() + spawnPedestrianRight() + spawnPedestrianUp() + touchDown() + touchDragged() + touchUp() {static} - getRandom() - getRandomCarImage() {static} - getRandomNumberInRange() - paintLights() - spawnTrafficLights() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.PedestrianSpawnManager { - counter : int - interval : int + update() ~ PedestrianSpawnManager() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.ReadingThread { + getData() + run() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.ResourceManager { {static} + load() {static} + save() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.SaveData { - cars : ArrayList<Car> - pedestrians : ArrayList<Pedestrian> - trafficParticipants : ArrayList<TrafficParticipant> + getCars() + getPedestrians() + getPedestriansCrossingManager() + getTrafficLightManager() + getTrafficParticipants() + setData() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.SpawnException { - direction : String - lane : int + getDirection() + getLane() ~ SpawnException() ~ SpawnException() ~ SpawnException() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.TrafficSimulationException { ~ TrafficSimulationException() ~ TrafficSimulationException() } } namespace com.mygdx.game.simulation { class com.mygdx.game.simulation.WritingThread { + run() ~ WritingThread() } } com.mygdx.game.simulation.CarsSpawnManager .up.|> java.io.Serializable com.mygdx.game.simulation.CarsSpawnManager o-- com.mygdx.game.simulation.MyGdxGame : myGdxGame com.mygdx.game.simulation.MyGdxGame .up.|> com.badlogic.gdx.InputProcessor com.mygdx.game.simulation.MyGdxGame -up-|> com.badlogic.gdx.ApplicationAdapter com.mygdx.game.simulation.MyGdxGame o-- com.mygdx.game.simulation.CarsSpawnManager : carsSpawnManager com.mygdx.game.simulation.MyGdxGame o-- com.mygdx.game.simulation.SaveData : data com.mygdx.game.simulation.MyGdxGame o-- com.mygdx.game.traffic.TrafficParticipant : participant com.mygdx.game.simulation.MyGdxGame o-- com.mygdx.game.traffic.PedestriansCrossingManager : pedCrossingManager com.mygdx.game.simulation.MyGdxGame o-- com.mygdx.game.simulation.PedestrianSpawnManager : pedestrianSpawnManager com.mygdx.game.simulation.MyGdxGame o-- com.mygdx.game.traffic.TrafficLightManager : trafficLightManager com.mygdx.game.simulation.PedestrianSpawnManager .up.|> java.io.Serializable com.mygdx.game.simulation.PedestrianSpawnManager o-- com.mygdx.game.simulation.MyGdxGame : myGdxGame com.mygdx.game.simulation.ReadingThread o-- com.mygdx.game.simulation.SaveData : data com.mygdx.game.simulation.SaveData .up.|> java.io.Serializable com.mygdx.game.simulation.SaveData o-- com.mygdx.game.traffic.PedestriansCrossingManager : pedestriansCrossingManager com.mygdx.game.simulation.SaveData o-- com.mygdx.game.traffic.TrafficLightManager : trafficLightManager com.mygdx.game.simulation.SpawnException -up-|> com.mygdx.game.simulation.TrafficSimulationException com.mygdx.game.simulation.WritingThread o-- com.mygdx.game.simulation.SaveData : data right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title Tilgangslogg actor Bruker1 actor Bruker2 participant POS box "DIFA" participant DIFA database Innsynslogg end box actor Revisor Bruker1 -> POS: Ekspeder resept POS -> DIFA DIFA -> Innsynslogg Bruker1 <-- POS Bruker1 -> POS: Vis historikk POS -> DIFA DIFA -> Innsynslogg Bruker1 <-- POS Bruker1 -> POS: Vis historikk POS -> DIFA DIFA -> Innsynslogg Bruker2 <-- POS Revisor -> Innsynslogg: Aktivitet utført av helsepersonell Revisor <-- Innsynslogg Revisor -> Innsynslogg: Aktivitet utført mot pasient Revisor <-- Innsynslogg @enduml
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@startuml class Engine{ // SINGLETON \\\\ GameObjects : private void update() : private void redraw() : private void initialiseEngine() : private void run() : public THREAD SLEEP } class GameObjects{ Player player: private Enemy enemy: private Gun gameGuns : private SpaceShip gameShips : private void update() : private } interface Enemy { void update() : public void draw(Graphics graphics) : public } class EasyEnemy { SpaceShip enemySpaceShip : private Rectangle mesh : private Point coordinates : private Dimension dimension : private Double health : private void update() : public void draw(Graphics graphics) : public void behavior() : public } class RegularEnemy { SpaceShip enemySpaceShip : private Rectangle mesh : private Point coordinates : private Dimension dimension : private Double health : private void update() : public void draw(Graphics graphics) : public void behavior() : public } class HardEnemy { SpaceShip enemySpaceShip : private Rectangle mesh : private Point coordinates : private Dimension dimension : private Double health : private void update() : public void draw(Graphics graphics) : public void behavior() : public } class BossEnemy { SpaceShip enemySpaceShip : private Rectangle mesh : private Point coordinates : private Dimension dimension : private Double health : private void update() : public void draw(Graphics graphics) : public void behavior() : public } class StaticEnemy { Rectangle mesh : private Point coordinates : private Dimension dimension : private Double health : private void update() : public void draw(Graphics graphics) : public void behavior() : public } class SpaceShip { Double health : private BufferedImage sprite : private Rectangle spriteDimension : private } class Projectile { ProjectileType projectileType : private Rectangle mesh : private Point coordinates : private Dimension dimension : private void update() : public void draw(Graphics graphics) : public } enum ProjectileType { /* TBD */ } interface FiringPattern { Projectile fireNextProjectile() : public } class Gun { ProjectileType projectileType : private FiringPattern firingPattern : private } class LinearFiringPattern{ } class ScatterShotFiringPattern{ } class ChainGunFiringPattern{ } Engine "1" *-- "1" GameObjects GameObjects "1" *-- "1.." Enemy GameObjects "1" *-- "1.." SpaceShip GameObjects "1" *-- "1.." Gun GameObjects "1" *-- "1.." Projectile GameObjects "1" o-- "1.." Projectile FiringPattern ^-- LinearFiringPattern FiringPattern ^-- ScatterShotFiringPattern FiringPattern ^-- ChainGunFiringPattern FiringPattern "1" *-- "1.." Projectile Gun "1" o-- "1" FiringPattern Enemy "1" o-- "1" SpaceShip Enemy "1" o-- "1" Gun Enemy ^-- EasyEnemy Enemy ^-- RegularEnemy Enemy ^-- HardEnemy Enemy ^--- BossEnemy Enemy ^-- StaticEnemy ProjectileType . Projectile @enduml
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@startuml 'https://plantuml.com/class-diagram class City{ - -population: int - -travelBanned: bool - -activeCases: int - -recoveredCases: int - -numNewCases: int - -numFormerCases: int - -medicationFacilities: int + +City(id: int, name: String, population: int,travelBanned: bool, active: int, recovered: int) + +addMedicationFacilities() + +decreaseMedicationFacility() + +increaseActiveCases(incr: int) throws MedicalException + +decreaseActiveCases(decrement: int) + +setTravelBanned(val: bool) + +setNumNewCases(numNewCases: int) + +getNumNewCases(): int + +setNumFormerCases(numFormerCases: int) + +getNumFormerCases(): int + +getId(): int + +getName(): String + +getPopulation(): int + +isTravelBanned(): bool + +getActiveCases(): int + +getRecoveredCases(): int + +getMedicationFacilities(): int + +isNewCasesIncreasing(): bool + +toString(): String } class Player{ - -haStaffs: List<HealthAuthorityStaff> - -contTechniques: List<Containment> - -name: String - -budget: int - -tourismIncome: int - -points: int - -city: City + +Player(name: String, budget: int, tourismIncome: int, points: int) + +toString(): String + +decreaseBudget(decrement: int) + +increaseBudget(increment: int) + +addPoints(increment: int) + +decreasePoints(decrement: int) + +hasReadyHAStaff(): boolean + +computeNewInfectedCases() throws MedicalException + +generateUnexpectedDistasters() + +addContainmentTech(cont: Containment) + +setCity(city: City) + +incrementProtection_level(level: int, cont: Containment) + +incrementVaccination_level(level: int, cont: Containment) + +halfProtection_level() + +halfVaccination_level() + +getHAStaffs(): List<HealthAuthorityStaff> + +getCity(): City + +getContainTechniques(): List<Containment> + +getName(): String + +getBudget(): int + +getTourismIncome(): int + +getPoints(): int } class GameEngine{ - -gameMap: GameMap - -turns: int - -getSelection(min: int, max: int, name: String) - -processPlayersTurn() throws MedicalException, BudgetRunoutException, NoEnoughBudgetException - -selectHAStaff(player: Player): HealthAuthorityStaff - -selectAndPerformAction(player: Player, haStaff: HealthAuthorityStaff, city: City) throws BudgetRunoutException, NoEnoughBudgetException - -processPlayerCommand(command: int, player: Player, haStaff: HealthAuthorityStaff, city: City) throws NoEnoughBudgetException, BudgetRunoutException + +announceWinner() } class GameMap{ - -players: List<Player> + +getPlayers(): List<Player> + +loadPlayers() } abstract class HealthAuthorityStaff{ # #leadership: int # #medicine: int # #experience: int - -isReady: bool + +HealthAuthorityStaff(leadership: int, medicine: int, exper: int) + +isReady(): bool + +beginTurn() + +endTurn() # #getBonusPoints(): int + +developMedicationFacility(player: Player, city: City) throws NoEnoughBudgetException, BudgetRunoutException + +buildMasksFactory(player: Player, city: City) throws NoEnoughBudgetException, BudgetRunoutException + +upgradeFMaskQuality(player: Player, city: City) throws NoEnoughBudgetException, BudgetRunoutException + +banTravel(player: Player, city: City) + +liftTravelBan(player: Player, city: City) + +developVaccine(player: Player, city: City) throws NoEnoughBudgetException, BudgetRunoutException + +upgradeVaccine(player: Player, city: City) throws NoEnoughBudgetException, BudgetRunoutException + +toString() : String } class ChiefExecutive{ # #getBonusPoints(): int + +banTravel(player: Player, city: City) + +liftTravelBan(player: Player, city: City) } class HealthMinister{ # #getBonusPoints(): int + +developMedicationFacility(player: Player, city: City) + +buildMasksFactory(player: Player, city: City) + +toString() : String } class Epidemiologist{ # #getBonusPoints(): int + +upgradeFMaskQuality(player: Player, city: City) + +developVaccine(player: Player, city: City) + +upgradeVaccine(player: Player, city: City) + +toString() : String } HealthAuthorityStaff <|-- ChiefExecutive HealthAuthorityStaff <|-- HealthMinister HealthAuthorityStaff <|-- Epidemiologist abstract class Containment{ # #protection_level # #medication_level # #vaccination_level + +getProtection_level(): int + +getMedication_level(): int + +getVaccination_level(): int + +setProtection_level(level: int) + +setMedication_level(level: int) + +setVaccination_level(level: int) + +toString() : String } class FaceMask{ + +FaceMask() + +getProtection_level(): int } class Isolation{ + +Isolation() + +getProtection_level(): int } class Treatment{ + +Treatment() + +getMedication_level(): int } class Vaccination{ + +Vaccination() + +getVaccination_level(): int } Containment <|-- FaceMask Containment <|-- Isolation Containment <|-- Treatment Containment <|-- Vaccination Player <-- City Player <-- Containment Player <-- HealthAuthorityStaff GameEngine <-- GameMap @enduml
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@startuml /' Copyright 2017-2018 Government of Canada - Public Services and Procurement Canada - buyandsell.gc.ca Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. '/ skinparam ParticipantPadding 20 skinparam BaloxPadding 20 title Trustee VON Anchor Boot Sequence box "Indy" #LightBlue participant "Ledger" as ledger endbox actor "Trustee VON Anchor" as tan === BOOTSTRAP == tan -> tan: call get_nym(did) group get_nym() implements tan -> ledger: Look up own nym ledger --> tan: nym if present end alt Nym not present tan -[#blue]> tan: call send_nym(did, verkey, alias, role) group send_nym() implements tan -[#blue]> ledger: send anchor nym ledger --[#blue]> tan: anchor nym end end @enduml
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@startuml title Test Event-Task Sequence hide footbox actor User participant "Public API" as PublicAPI collections "Event Engine Management" as EEM collections "Kapacitor" as Kap participant "Kafka/UMB" as Kafka User -> PublicAPI : POST test-event-task activate PublicAPI PublicAPI -> EEM : POST test-event-task activate EEM EEM -> EEM : track test event task request note right CompletableFuture of request and kapacitor reference is stored in a ConcurrentHashMap with generated test-task-id as the key. end note EEM -> Kap : create task EEM -> Kap : write measurement deactivate EEM activate Kap Kap -\ Kafka : produce event deactivate Kap Kafka -\ EEM : consume event activate EEM group if test event task tracked by this EEM instance EEM -> EEM : handle event result or timeout activate EEM note right Complete the CompletableFuture keyed by test-task-id and remove the tracking entry. end note EEM -> Kap : get task stats EEM -> Kap : delete task EEM --> PublicAPI : event content deactivate EEM deactivate EEM end PublicAPI --> User : event content deactivate PublicAPI @enduml
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@startuml ScriptsService <|- ScriptsServiceImpl ScriptsServiceImpl <.. WordsUtils ScriptsServiceImpl <.. java.io.File ScriptsServiceImpl <.. java.lang.Runtime ScriptsServiceImpl <.. java.lang.Process ScriptsServiceImpl <.. EnumResponseCode java.lang.Runtime -- java.lang.Process interface ScriptsService{ void generateBat(fileName) EnumResponseCode scriptExec(cmdPath) void generateShell(fileName) EnumResponseCode shellExec(shellPath) } class ScriptsServiceImpl{ String savePath void generateBat(fileName) EnumResponseCode scriptExec(cmdPath) void generateShell(fileName) EnumResponseCode shellExec(shellPath) } class java.io.File{ boolean createNewFile() File getParentFile() } class WordsUtils{ String suffixAbortion(input) String blankToUnder(input) } class java.lang.Runtime{ Runtime getRuntime() } class java.lang.Process{ InputStream getInputStream() } enum EnumResponseCode{ FILE_SEPARATE_SUCCESS FILE_SEPARATE_FAILED FILE_UP_TOO_BIG } @enduml
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@startuml class AccountDto { + {static} defaultValue: Long - id: Long - login: String - mail: String + AccountDto(Long, String, String) + getMail() : String } @enduml
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@startuml class WarpTextExample { + AngleMultiplier : float = 1.0f + SpeedMultiplier : float = 1.0f + CurveScale : float = 1.0f Awake() : void Start() : void WarpText() : IEnumerator } MonoBehaviour <|-- WarpTextExample WarpTextExample o-> "VertexCurve" AnimationCurve @enduml
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@startuml abstract class Display { + draw() : void } class RoadDisplay { + draw() : void } class DisplayDecorator { + DisplayDecorator(decoratedDisplay : Display) + draw() : void } class LaneDecorator { + LaneDecorator(decoratedDisplay : Display) + draw() : void - drawLane() : void } class TrafficDecorator { + TrafficDecorator(decoratedDisplay : Display) + draw() : void - drawTraffic() : void } class CrossingDecorator { + CrossingDecorator(decoratedDisplay : Display) + draw() : void - drawCrossing() : void } Display <|-- RoadDisplay Display <|-- DisplayDecorator Display --* DisplayDecorator : -decoratedDisplay DisplayDecorator <|-- LaneDecorator DisplayDecorator <|-- TrafficDecorator DisplayDecorator <|-- CrossingDecorator @enduml
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@startuml skinparam classAttributeIconSize 0 abstract class Person { + Name : string + WelcomeMessage : string } class Student { - StudentNumber : int } Person <|-- Student @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface MyCustomerResetPassword [[MyCustomerResetPassword.svg]] { tokenValue: String newPassword: String } @enduml
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@startuml autonumber actor User box Backbase Stream participant "LegalEntitySaga" as SAGA participant "ProductIngestionSaga" as PIS end box database "Job Profile Templates" as JBT box Backbase collections DBS end box loop Legal Entity SAGA -> SAGA: Process Legal Entity activate SAGA SAGA -> DBS: Check if Legal Entity exists DBS -> SAGA: Existing Legal Entity alt Legal Entity Does not Exist SAGA -> DBS: Create new Legal Entity DBS -> SAGA: Legal Entity ID end alt SAGA -> SAGA: Set Legal Entity deactivate SAGA SAGA -> SAGA: Process Administrators loop Administrators SAGA -> DBS: Check if User exists DBS -> SAGA: Exiting User alt User does not exists SAGA -> DBS: Create User DBS -> SAGA: Internal ID end alt SAGA -> SAGA: Set Administrators end loop deactivate SAGA SAGA -> SAGA: Process Service Agreement activate SAGA SAGA -> DBS: Get Existing Service Agreement DBS -> SAGA: Service Agreement alt Service Agreement Does not exist SAGA -> DBS: Create Master Service Agreement with Administrators DBS -> SAGA: Master Service Agreement ID end alt SAGA -> SAGA: Set Service Agreement deactivate SAGA SAGA -> SAGA: Process Job Profiles activate SAGA loop Job Profile Users activate SAGA SAGA -> JBT: Get Job Profile Templates JBT -> SAGA: Job Profile Templates alt Get Job Profile Job Profile User SAGA -> SAGA: Job Profile Templates end alt SAGA -> DBS: Update Job Profiles DBS -> SAGA: Updated Job Profiles SAGA -> SAGA: Update Job Profile User deactivate SAGA end loop deactivate SAGA SAGA -> SAGA: Process Products activate SAGA loop Product Group activate PIS loop Arrangements activate PIS PIS -> DBS: Get Existing Arrangement ID DBS -> PIS: Existing Arrangement ID PIS -> DBS: Update Existing Arrangement alt Arrangement does not exists PIS -> DBS: Create Arrangement DBS -> PIS: Arrangement ID end alt PIS -> PIS: Update Arrangement deactivate PIS end loop PIS -> PIS: Setup Data Group PIS -> DBS: Get Existing Data Group PIS -> DBS: Update Access Group with Arrangement Ids alt Data Group Does not exist PIS -> DBS: Create Data Group With Arrangement Ids DBS -> PIS: Access Group ID end alt PIS -> PIS: Process Job Profile Users loop Job Profile Users activate PIS PIS -> JBT: Get Job Profile Templates JBT -> PIS: Job Profile Templates alt Get Job Profile Job Profile User PIS -> PIS: Job Profile Templates end alt PIS -> DBS: Update Job Profiles DBS -> PIS: Updated Job Profiles PIS -> PIS: Update Job Profile User PIS -> DBS: Assign Permissions For Data Group, Business Functions and Service Agreement DBS -> PIS: Approval Status deactivate PIS PIS -> PIS: Update Job Profile Users end loop SAGA -> SAGA: Process Subsidiaries activate SAGA loop Subsidiaries SAGA -> SAGA: Set Parent Legal Entity ID In Subsidiary SAGA -> SAGA: Process Subsidiary Recursively SAGA <- SAGA: Update Subsidiary end loop deactivate SAGA end loop @enduml
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