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@startuml skinparam handwritten true skinparam backgroundColor white hide circle skinparam classAttributeIconSize 0 title ブログカテゴリAPI class Api\BlogCategoriesController { + ブログカテゴリー一覧取得:index() + 単一ブログカテゴリー取得:view() + ブログカテゴリーリスト取得:list() + ブログカテゴリー新規追加:add() + ブログカテゴリー編集:edit() + ブログカテゴリー削除:delete() + ブログカテゴリー一括処理:batch() } Api\BlogCategoriesController -down[#Black]-> BlogCategoriesService Api\BlogCategoriesController -up[#Black]-|> BcApiController note "以下ブログカテゴリ管理と同じ" as note BlogCategoriesService .. note @enduml
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@@startuml skinparam wrapWidth 200 class UC1 <<controller>>{ +UC1(Startknap* SK, Display *D) +Run() +~UC1() -Startknap* _SK -Display* _D -Player _player[2] } @@enduml
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@startuml ' std::vector<int> a(10); SArray<int> b(a); // copying ' std::shared_ptr<std::vector<int>> c(new std::vector<int>(10)); ' SArray<int> d(c); // only pointer copying object SArray { - size_: size_t - capacity: size_t - ptr_: shared_ptr<V> + SArray: (const SArray<W>&) + operator=: void(const SArray<W>&) + CopyFrom(const V* data, size_t size) + segement: SArray<V>(begin, end) + append: void(const SArray<V>&) + pop_back: void() + push_back(const V& val) + other funcs in vector } object KVPairs { keys: SArray<key> vals: SArray<Val> lens: SArray<int> } abstract SimpleApp { - request_handle_: Handle - response_handle_: Handle # obj_: Customer* # Process: void(const Message& Msg) + Request: int(int req_head, std::string& req_body, int recv_id) + Wait: void(int timestamp) + Response: void(const SimpleData& recv_req, const std::string& res_body) + set_request_handle: void(const Handle&) + set_response_handle: void(const Handle&) + get_customer: Customer*() } SimpleApp <|-- KVWorker SimpleApp <|-- KVServer class KVWorker { - recv_kvs: unordered_map<int, vector<KVPairs<Val>>> - callbacks_: unordered_map<int, Callback> - mu_: mutex - slicer_: Slicer - Pull_(keys, vals, lens, cmd, cb) - AddCallbck(timestamp, cb) - RunCallback(timestamp) - Send: void(timestamp, push, cmd, kvs) - Process: void(const Message& msg) - DefaultSlicer: void(const KVPairs<Val>& send, const vector<Range>& ranges, SlicedKVs* sliced) + Push: int(keys, vals, lens, cmd, cb) + Pull: int(keys, vals, lens, cmd, cb) + Wait: void(timestamp) + ZPush: int(keys, vals, lens, cmd, cb) // zero-copy Push + ZPull: int(keys, vals, lens, cmd, cb) // zero-copy Pull + set_slicer: void(const Slicer& slicer) } object KVMeta { cmd: int push: bool sender: int timestamp: int customer_id: int } class KVServer { - Process: void(const Message& msg) + Response: void(const KVMeta& req, const KVPairs<Val>& res) } @enduml
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@startuml class TestRunnerCallback { + RunStarted(testsToRun:ITest) : void + RunFinished(testResults:ITestResult) : void + TestStarted(testName:ITest) : void + TestFinished(test:ITestResult) : void } ScriptableObject <|-- TestRunnerCallback ITestRunnerListener <|-- TestRunnerCallback @enduml
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@startuml title Resource diagram object User { link: /api/users/:id id accounts: [Account] transactions : [Transaction] allows: GET, OPTIONS } object Account { link: /api/accounts/:id id user: User transactions: [Transaction] amount: Amount allows: GET, OPTIONS } object Transaction { link: /api/transactions/:id id from: Account to: Account amount: Amount status: Status allows: GET, POST, DELETE, OPTIONS } class Status { Open Processing Processed Closed } User --{ Account User --{ Transaction Account --{ Transaction object Error { responseCode: int requestPath: String errorMessage: String } @enduml
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@startuml class Token { + id : TokenId + text : string } interface ILexer { + {abstract} nextToken() : Token } class CLexer { + CLexer(const string &expr) + nextToken() : Token - m_expr : const string & - m_pos : size_t } CLexer --|> ILexer @enduml
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@startuml class Screen{ up() down() } class Projector{ DvdPlayer dvdPlayer on() off() tvMode() wideScreenMode() } class DvdPlayer{ Amplifier amplifier on() off() eject() pause() play() setSurroundAudio() setTwoChannelAudio() stop() } class PopcornPopper{ on() off() pop() } class CDPlayer{ Amplifier amplifier on() off() eject() pause() play() stop() } class Amplifier{ DvdPlayer dvdPlayer CDPlayer cdPlayer on() off() setCD() setSurroundSound() setVolume() setStereoSound() } Projector -up-> DvdPlayer Amplifier -right-> DvdPlayer DvdPlayer -left-> Amplifier Amplifier -left-> CDPlayer CDPlayer -right-> Amplifier @enduml
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@startuml class DirectorControlPlayable { + {static} Create(graph:PlayableGraph, director:PlayableDirector) : ScriptPlayable<DirectorControlPlayable> + <<override>> OnPlayableDestroy(playable:Playable) : void + <<override>> PrepareFrame(playable:Playable, info:FrameData) : void + <<override>> OnBehaviourPlay(playable:Playable, info:FrameData) : void + <<override>> OnBehaviourPause(playable:Playable, info:FrameData) : void + <<override>> ProcessFrame(playable:Playable, info:FrameData, playerData:object) : void SyncSpeed(speed:double) : void SyncPlayState(graph:PlayableGraph, playableTime:double) : void DetectDiscontinuity(playable:Playable, info:FrameData) : bool DetectOutOfSync(playable:Playable) : bool UpdateTime(playable:Playable) : void } PlayableBehaviour <|-- DirectorControlPlayable DirectorControlPlayable --> "director" PlayableDirector @enduml
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@startuml class DeviceReader { + DeviceReader(console:IConsole) + set_parser(parser:ICommandLineParser) : void + read() : void + print_structure() : void + compare(entries:List<DeviceUserEntry>) : void + delete() : void + print_read_info() : void } IDeviceReader <|-- DeviceReader DeviceReader --> "_parser" ICommandLineParser DeviceReader --> "_Console" IConsole @enduml
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@startuml src/main/resources/plantuml/Casino.png skinparam classAttributeIconSize 0 package "cloud.qasino.quiz" { package "entity" { class User { - userId : int - created : String .. - userName : String - email : String - balance : int - pawn : int -- PREPARE -- + pawnShip() -- MAIN -- + repayLoan() } User "1" -right- "n" Player: has played class Player { - playerId : int - created : String .. - (MoreToOne) userId : User - (MoreToOne) gameId : Game .. - avatar : String - human : boolean - aiLevel : AiLevel - playingOrder : int - balance : int -- CRUD -- } Player -right- AiLevel : intelligence Player "n" -down- "1" Game : plays enum AiLevel { DUMB NORMAL SMART .. HUMAN } class Game { + quizGameId : int - created : String .. - (OneToOne) winner: Player .. - type : Type - style : Style - state : GameState - ante: int -- PREPARE -- + setPlayingOrder(in: boolean humanFirst) + shuffleDeck(in: #jokers, out: deck) -- MAIN -- + layoutOnTable(out: playingQuizs on table) + getAllHands(out: playingQuizs per hand) } Game -left- Type : playingQuiz Game -down- Style : style Game "1" -right- "n" PlayingQuiz : deck enum Type { HIGHLOW BLACKJACK } enum Style { anteToWin: enum bettingStrategy : enum numOfDeck : enum insuranceCost : enum roundsToWin : enum maxMoves : enum } class PlayingQuiz { - playingQuizId : int - created : String .. - (MoreToOne) gameId : Game - (MoreToOne) hand : Player .. - value: int - order : int - location : Location -- PREPARE -- - calculateValue(in:Type) } PlayingQuiz -down- Location PlayingQuiz "0..n" -up- "0..1" Player : in hand enum Location { STACK PILE_DRAW PILE_DISQUIZ HAND_OPEN HAND_CLOSED TABLE_MIDDLE } package "gameEngine" { class Quiz { - quizId: String .. - rank : rank - suit : suit - thumbnailPath : String -- } class QuizEvent { - quizEventId : int - created : String .. - (MoreToOne) playingQuizId : Quiz - (MoreToOne) gameId : Game - (MoreToOne) playerId : Player .. json.. - playerOrder : int - roundNumber : int - moveNumber : int - move : Move - bet : int -- PREPARE -- - validateAction(in: QuizEvent) -- MAIN -- + processAction(in/out: QuizEvent) -- FINISH -- - updatePlayingQuizs() - calculatePlayerBalance() + determineNextAction (out: Player, Moves, GameState) } QuizEvent -up- Move : move enum Move { .. Generic DEAL PASS HIGHER LOWER } } @enduml
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@startuml class Note { + Note(id:int, username:string, content:string, pinID:int, fontID:int) + id : int <<get>> <<set>> + Username : string <<get>> <<set>> + Content : string <<get>> <<set>> + PinID : int <<get>> <<set>> + FontID : int <<get>> <<set>> } @enduml
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@startuml title __TESTVERBESSERUNG's Class Diagram__\n namespace com.wolda { class com.wolda.Bauer { } } namespace com.wolda { namespace Baum { class com.wolda.Baum.ApfelBaum { } } } namespace com.wolda { namespace Baum { abstract class com.wolda.Baum.Baum { } } } namespace com.wolda { namespace Baum { class com.wolda.Baum.BirnenBaum { } } } namespace com.wolda { namespace Baum { class com.wolda.Baum.NadelBaum { } } } namespace com.wolda { namespace Baum { abstract class com.wolda.Baum.ObstBaum { } } } namespace com.wolda { class com.wolda.Main { } } namespace com.wolda { namespace Obst { class com.wolda.Obst.Apfel { } } } namespace com.wolda { namespace Obst { class com.wolda.Obst.Birne { } } } namespace com.wolda { namespace Obst { class com.wolda.Obst.Obst { } } } com.wolda.Baum.ApfelBaum -up-|> com.wolda.Baum.ObstBaum com.wolda.Baum.BirnenBaum -up-|> com.wolda.Baum.ObstBaum com.wolda.Baum.NadelBaum -up-|> com.wolda.Baum.Baum com.wolda.Baum.ObstBaum -up-|> com.wolda.Baum.Baum com.wolda.Obst.Apfel -up-|> com.wolda.Obst.Obst com.wolda.Obst.Birne -up-|> com.wolda.Obst.Obst right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml App skinparam ClassAttributeIconSize 0 hide circle class Rectangulo { - double lado1 - double lado2 - double x - double y + Rectangulo (double l1, double l2) + double getPerimetro () + double getSuperficie () } @enduml
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@startuml class Website{ __private data__ String name; String author; __Constructor__ +public Website() ..Simple Setter.. +public void setWebsite(String name, String author) ..Methods.. +public String getName() +public String getAuthor() } @enduml
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@startuml title Хранитель (Memento) note as INFO <b>Тип:</b> <u>Поведенческий</u> <b>Что это:</b> Не нарушая инкапсуляцию, определяет и сохраняет внутреннее состояние объекта и позволяет позже восстановить объект в этом состоянии. endnote class Caretaker class Memento{ -state } class Originator{ -state +saveState(): Memento +restoreState(Memento) } Originator ..> Memento Caretaker *-- Memento @enduml
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@startuml package "MetadataTypes" #DDDDDD { MetadataBasicType --|> Metadata MetadataArray --|> Metadata MetadataStruct --|> Metadata MetadataMessage --|> MetadataStruct Field --* MetadataStruct MetadataUnion --|> Metadata MetadataAlias --|> Metadata MetadataEnum --|> Metadata } Metadata --* MetaDataHandler class MetaDataHandler { - _metadata_message - _metadata + process() - _parse_item() - _parse_message() - _parse_message_field() - _parse_constant() - _parse_struct() - _parse_struct_field() - _parse_field() - _get_field_meta() - _parse_field_meta() } class Metadata class MetadataBasicType class MetadataArray class MetadataStruct class MetadataMessage class MetadataUnion class MetadataAlias class MetadataEnum class Field @enduml
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@startuml abstract class Subject{ + abstract void : visit() } class RealSubject{ + void : visit() } class ProxySubject{ - RealSubject mSubject + void : visit() } Subject <|-- RealSubject Subject <|-- ProxySubject ProxySubject --> RealSubject @enduml
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@startuml Adapter 패턴(김동석) hide empty members hide empty methods title Facade 패턴(김동석) header https://github.com/bluedskim/javaDesignPatterns footer 작성시각 %date("yyyy.MM.dd' 'HH:mm") interface Shape { String draw() } class Circle { String draw() } class Rectangle { String draw() } class Square { String draw() } class ShapeMaker { String drawAllShape() } class ShapeMakerTest { void ShapeMakerFacadeTest() } Shape <|.. Circle Shape <|.. Rectangle Shape <|.. Square ShapeMaker --> Shape ShapeMakerTest --> ShapeMaker @enduml
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@startuml ' ----------------------------------------------------- 'skinparam defaultTextAlignment center ' ----------------------------------------------------- 'top to bottom direction 'left to right direction package "org" { package "aopalliance" #DDDDDD { package "aop" { interface Advice class AspectException RuntimeException <|-- AspectException } package "intercept" { interface ConstructorInterceptor{ Object construct(ConstructorInvocation invocation) throws Throwable } interface ConstructorInvocation { Constructor<?> getConstructor() } Invocation <|-- ConstructorInvocation interface Interceptor Advice <|- Interceptor interface Invocation{ Object[] getArguments() } Joinpoint <|-- Invocation interface Joinpoint{ Object proceed() throws Throwable Object getThis() AccessibleObject getStaticPart() } interface MethodInterceptor{ Object invoke(MethodInvocation invocation) throws Throwable } Interceptor <|-- MethodInterceptor interface MethodInvocation{ Method getMethod() } Invocation <|-- MethodInvocation } } package "springframework.aop" { interface Advisor{ Advice EMPTY_ADVICE = new Advice(){} Advice getAdvice() boolean isPerInstance() } interface AfterAdvice{ } Advice <|- AfterAdvice interface AfterReturningAdvice{ void afterReturning(@Nullable Object returnValue, Method method, Object[] args, @Nullable Object target) throws Throwable } AfterAdvice <|- AfterReturningAdvice class AopInvocationException NestedRuntimeException <|-- AopInvocationException interface BeforeAdvice Advice <|- BeforeAdvice interface ClassFilter{ boolean matches(Class<?> clazz); ClassFilter TRUE = TrueClassFilter.INSTANCE } interface DynamicIntroductionAdvice{ boolean implementsInterface(Class<?> intf) } Advice <|- DynamicIntroductionAdvice interface IntroductionAdvisor{ ClassFilter getClassFilter() void validateInterfaces() throws IllegalArgumentException } Advisor <|-- IntroductionAdvisor IntroductionInfo <|-- IntroductionAdvisor interface IntroductionAwareMethodMatcher{ boolean matches(Method method, Class<?> targetClass, boolean hasIntroductions) } MethodMatcher <|-- IntroductionAwareMethodMatcher interface IntroductionInfo{ Class<?>[] getInterfaces() } interface IntroductionInterceptor{ } MethodInterceptor <|-- IntroductionInterceptor DynamicIntroductionAdvice <|-- IntroductionInterceptor } } @enduml
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@startuml abstract class AbstractList abstract AbstractCollection interface List interface Collection List <|-- AbstractList Collection <|-- AbstractCollection Collection <|- List AbstractCollection <|- AbstractList AbstractList <|-- ArrayList class ArrayList { Object[] elementData size() } class Arrayelement { } enum TimeUnit { DAYS HOURS MINUTES } @enduml
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@startuml class clearItems{ clearList } @enduml
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@startuml class TodoListApplication { +start (): void +main (): void } Application <|-- TodoListApplication class TodoListController { -MenuBar fileMenu -TextField descriptionTextField -TextField titleTextField -TableView<Events> itemList -TableColumn<Events, String> titleCol -TableColumn<Events, String> descriptionCol -TableColumn<Events, LocalDate> dateCol -TableColumn<Events, String> statusCol -ComboBox<String> filterBox addTask (ActionEvent event): void clearList (ActionEvent event): void deleteTask (ActionEvent event): void openExistingFile (ActionEvent event): void viewCompleted (ActionEvent event): void viewIncompleted (ActionEvent event): void writeToFile (ActionEvent event): void } class Events { -SimpleStringProperty title -SimpleStringProperty description -SimpleObjectProperty<LocalDate> dueDate +Events (String title, String description) +getTitle ():String +setTitle (String title):void +titleProperty ():SimpleStringProperty +getDescription ():String +setDescription (String description):void +descriptionProperty ():SimpleStringProperty +getDueDate ():LocalDate +setDueDate (LocalDate dueDate):void +dueDateProperty ():SimpleObjectProperty<LocalDate> } TodoListController<--Events class LocalDateTableCell{ -DateTimeFormatter formatter -DatePicker datePicker +LocalDateTableCell(TableColumn<Events, LocalDate> dateTableColumn) #updateItem(LocalDate item, boolean empty): void } class WrapAndEditCell { -Text cellText +WrapAndEditCell () +updateItem (String item, boolean empty):void +cancelEdit ():void -createText ():Text } TodoListController <-- LocalDateTableCell TodoListController <-- WrapAndEditCell TextFieldTableCell <|-- WrapAndEditCell TableCell <|-- LocalDateTableCell @enduml
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@startuml title 适配器模式 interface SDCard { + readSD() : String + writeSD(String content): void } class SDCardImpl implements SDCard { + readSD() : String + writeSD(String content): void } interface TFCard { + readTF() : String + writeTF(String content): void } class TFCardImpl implements TFCard { + readTF() : String + writeTF(String content): void } class Computer { + Computer(SDCard card) + read() : String + write(): void } Computer .left.> SDCard class TFAdapter01 extends TFCardImpl { + readSD() : String + writeSD(String content): void } class TFAdapter02 { - tfCard: TFCard + TFAdapter02(TFCard tfCard) + readSD() : String + writeSD(String content): void } TFAdapter02 .left.> TFCard TFAdapter01 .right.|> SDCard TFAdapter02 .right.|> SDCard note bottom of TFAdapter01: 类继承模式 note right of TFAdapter02: 聚合对象模式 @enduml
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@startuml "继承" class Animal { +name +sex +age +weight +color +breathe() +eat(food) +run(destination) +sleep(hours) } class Cat { -isNasty: bool +meow() } class Dog { -bestFriend: Human +bark() } Animal <|-- Cat: "继承" Animal <|-- Dog: "继承" note "备注: \n\ 通过继承, 派生类(Cat和Dog)可以扩展基类. \n\ 派生类分别扩展了一个成员变量和一个成员方法. \ " as n1 @enduml
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@startuml movies class Customer { - String name; - List<Rental> rentals; + Costumer(String name) + void addRental(Rental rental) + String getName() + String statement() - double getTotalCharge() - int getTotalFrequentRenterPoints() } class Rental { - Movie movie; - int daysRented; + Rental(Movie movie, int daysRented) + int getDaysRented() + Movie getMovie() + double getCharge() + int getFrequentRenterPoints() } class Movie { + static final int REGULAR = 0; + static final int NEW_RELEASE = 1; + static final int CHILDRENS = 2; - String title; - Price price; + Movie(String title, int priceCode) + double getCharge(int daysRented) + int getFrequentRenterPoints(int daysRented) + int getPriceCode() + void setPriceCode(int priceCode) + String getTitle() } class Price class RegularPrice { int getPriceCode() } class ChildrenPrice { int getPriceCode() } class NewReleasePrice { int getPriceCode() } Customer o-down-> Rental Rental -down-> Movie Movie *-down- Price Price <|-down- RegularPrice Price <|-down- ChildrenPrice Price <|-down- NewReleasePrice @enduml
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@startuml interface Prototype { +clone(): void } note left: 原型类,声明一个\n克隆自己的接口 class Client class ConcretePrototype1 class ConcretePrototype2 ConcretePrototype1 ..|> Prototype ConcretePrototype2 ..|> Prototype Client -left..> Prototype @enduml
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@startuml skinparam packageStyle rectangle skinparam ClassFontSize 20 skinparam ClassAttributeFontSize 20 skinparam ClassStereotypeFontSize 18 skinparam titleBorderRoundCorner 26 skinparam PackageFontSize 18 skinparam titleBorderThickness 2 skinparam titleBorderColor red skinparam titleBackgroundColor Cornsilk skinparam LegendFontSize 8 title smart-socket 基础通信 package org.smart.socket.transport <<Frame>> { class AioQuickClient<T> <<客户端AIO通信>>{ #AioSession<T> session #BufferPagePool bufferPool -AsynchronousChannelGroup asynchronousChannelGroup + AioSession start() + void shutdown() + AioQuickClient setReadBufferSize(int size) + AioQuickClient setOption(SocketOption, value) } class AioQuickServer<T> <<服务端AIO通信>>{ #ReadCompletionHandler<T> aioReadCompletionHandler #WriteCompletionHandler<T> aioWriteCompletionHandler #BufferPagePool bufferPool -AsynchronousServerSocketChannel serverSocketChannel -AsynchronousChannelGroup asynchronousChannelGroup +void start() +void shutdown() +AioQuickServer setThreadNum(int num) +AioQuickServer setReadBufferSize(int size) +AioQuickServer setBannerEnabled(boolean enabled) +AioQuickServer setOption(SocketOption, value) } class AioSession<T> <<通信会话>>{ #AsynchronousSocketChannel channel #VirtualBuffer readBuffer #VirtualBuffer writeBuffer - Object attachment -InputStream inputStream -WriteBuffer writeBuffer +WriteBuffer writeBuffer() +void close() +String getSessionID() +boolean isInvalid() +T getAttachment() +void setAttachment(T attachment) +InputStream getInputStream() +InputStream getInputStream(int length) } class WriteBuffer <<数据缓冲区>> { BlockingQueue<VirtualBuffer> bufList - VirtualBuffer writeInBuf -BufferPage bufferPage +void write() +void flush() +void close() +boolean isClosed() +boolean hasData() } AioSession o-- AioQuickClient AioSession o-- AioQuickServer WriteBuffer *-down- AioSession } package org.smart.socket.buffer <<Frame>> { note "smart-socket内存池" as N } WriteBuffer o-up- org.smart.socket.buffer legend right 三刀 endlegend @enduml
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@startuml(id=PACKAGE) !$BussinesLogic = "Logica de Negocio" !$UseCases = "Caso de Uso" package "$BussinesLogic" { package "$UseCases" { class LoguearseComoOperador { + login(id : string, pwd : Credencial) } } }
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@startuml 'https://plantuml.com/class-diagram class main{ siteName author jsChoice cssChoice method filecreator{ file path creation } } @enduml
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@startuml title __APP's Class Diagram__\n namespace com.example.foodliveryapp { class com.example.foodliveryapp.BuildConfig { } } namespace com.example.foodliveryapp { class com.example.foodliveryapp.DailyStatsFragment { } } namespace com.example.foodliveryapp { class com.example.foodliveryapp.MonthlyStatsFragment { } } namespace com.example.foodliveryapp { namespace data.form { class com.example.foodliveryapp.data.form.AvailabilityForm { } } } namespace com.example.foodliveryapp { namespace data.form { class com.example.foodliveryapp.data.form.OpinionForm { } } } namespace com.example.foodliveryapp { namespace data.form { class com.example.foodliveryapp.data.form.RegisterForm { } } } namespace com.example.foodliveryapp { namespace data.order { class com.example.foodliveryapp.data.order.DetailedOrder { } } } namespace com.example.foodliveryapp { namespace data.order { class com.example.foodliveryapp.data.order.OrderStatusType { } } } namespace com.example.foodliveryapp { namespace data.price { class com.example.foodliveryapp.data.price.PriceType { } } } namespace com.example.foodliveryapp { namespace database { class com.example.foodliveryapp.database.RequestHandler { } } } namespace com.example.foodliveryapp { namespace database { interface com.example.foodliveryapp.database.ServerCallback { } } } namespace com.example.foodliveryapp { namespace database { interface com.example.foodliveryapp.database.ServerErrorCallback { } } } namespace com.example.foodliveryapp { namespace database { class com.example.foodliveryapp.database.Services { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.AvailabilityHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.DailyStatsHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.DetailedOrderHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.LoginHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.MonthlyStatsHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.OpinionHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.OrderHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.PermissionHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.ProfileHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.RegisterHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.RestaurantsListHandler { } } } namespace com.example.foodliveryapp { namespace log { class com.example.foodliveryapp.log.WorkersListHandler { } } } namespace com.example.foodliveryapp { namespace log { namespace location { class com.example.foodliveryapp.log.location.LocationIntent { } } } } namespace com.example.foodliveryapp { namespace log { namespace location { class com.example.foodliveryapp.log.location.LocationManager { } } } } namespace com.example.foodliveryapp { namespace log { namespace location { class com.example.foodliveryapp.log.location.LocationService { } } } } namespace com.example.foodliveryapp { namespace log { namespace permission { class com.example.foodliveryapp.log.permission.GPSandInternetChecker { } } } } namespace com.example.foodliveryapp { namespace log { namespace permission { class com.example.foodliveryapp.log.permission.PermissionListener { } } } } namespace com.example.foodliveryapp { namespace log { namespace session { class com.example.foodliveryapp.log.session.Session { } } } } namespace com.example.foodliveryapp { namespace recycler.orders { class com.example.foodliveryapp.recycler.orders.Order { } } } namespace com.example.foodliveryapp { namespace recycler.orders { class com.example.foodliveryapp.recycler.orders.OrdersListAdapter { } } } namespace com.example.foodliveryapp { namespace recycler.restaurants { class com.example.foodliveryapp.recycler.restaurants.Restaurant { } } } namespace com.example.foodliveryapp { namespace recycler.restaurants { class com.example.foodliveryapp.recycler.restaurants.RestaurantsListAdapter { } } } namespace com.example.foodliveryapp { namespace recycler.workers { class com.example.foodliveryapp.recycler.workers.Worker { } } } namespace com.example.foodliveryapp { namespace recycler.workers { class com.example.foodliveryapp.recycler.workers.WorkersListAdapter { } } } namespace com.example.foodliveryapp { namespace ui { class com.example.foodliveryapp.ui.DrawerLayoutBuilder { } } } com.example.foodliveryapp.DailyStatsFragment -up-|> androidx.fragment.app.Fragment com.example.foodliveryapp.MonthlyStatsFragment -up-|> androidx.fragment.app.Fragment com.example.foodliveryapp.log.AvailabilityHandler o-- com.example.foodliveryapp.data.form.AvailabilityForm : form com.example.foodliveryapp.log.AvailabilityHandler o-- com.example.foodliveryapp.log.session.Session : session com.example.foodliveryapp.log.DailyStatsHandler o-- com.example.foodliveryapp.log.session.Session : session com.example.foodliveryapp.log.DetailedOrderHandler o-- com.example.foodliveryapp.data.order.DetailedOrder : detailedOrder com.example.foodliveryapp.log.MonthlyStatsHandler o-- com.example.foodliveryapp.log.session.Session : session com.example.foodliveryapp.log.OpinionHandler o-- com.example.foodliveryapp.data.form.OpinionForm : form com.example.foodliveryapp.log.OpinionHandler o-- com.example.foodliveryapp.log.session.Session : session com.example.foodliveryapp.log.PermissionHandler o-- com.example.foodliveryapp.log.permission.PermissionListener : permissionListener com.example.foodliveryapp.log.ProfileHandler o-- com.example.foodliveryapp.log.session.Session 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@startuml doc-files/ipc_03.2_class_diagram_updated.png class UIController { -extensions : uiExtension[] -- +UIController(Cleansheet app) +getExtensions() : uiExtension[] } class ExtensionManager { -instance : ExtensionManager -extensionMap : SortedMap<String,Extension> -- -ExtensionManager() +load(String ClassName) : SearchExtension +load(Extension _class) } class Extension{ } class NetworkWorkbookSearchExtension{ -NAME : string -- +super(String name) +getUIExtension(UIController controller) : UIExtension } class UIExtension{ } class UIExtensionNetworkWorkbookSearch{ +UISearch(UIController controller); +getSideBar() : SearchPanel } class NetworkWorkbookSearchPanel{ +NetworkWorkbookSearchPanel(UIController uiController, NetworkWorkbookSearchController controller) } class NetworkWorkbookSearchController{ +newLocalSearch(UIController uiController, String search) } Extension <|-- NetworkWorkbookSearchExtension UIExtension <|-- UIExtensionNetworkWorkbookSearch UIController --> ExtensionManager : getExtensions(); ExtensionManager --> NetworkWorkbookSearchExtension : load(Extension extension); NetworkWorkbookSearchExtension --> UIExtensionNetworkWorkbookSearch : new(UIController controller); UIExtensionNetworkWorkbookSearch --> NetworkWorkbookSearchPanel : new(UIController controller); NetworkWorkbookSearchPanel --> NetworkWorkbookSearchController : new(UIController); @enduml
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@startuml Factory Method 패턴(김동석) hide empty members hide empty methods title Factory Method 패턴(김동석) header https://github.com/bluedskim/javaDesignPatterns footer 작성시각 %date("yyyy.MM.dd' 'HH:mm") interface Shape { String draw() } class Circle { String draw() } class Rectangle { String draw() } class Square { String draw() } class ShapeFactory { Shape getShape(String shapeType) } Shape <|-- Circle Shape <|-- Rectangle Shape <|-- Square FactoryMethodTest --> ShapeFactory : getShape(도형형태) ShapeFactory --> Shape : 해당 도형 생성자 호출 @enduml
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@startuml title __TEXT's Class Diagram__\n namespace utils_use.text { class utils_use.text.TextCalcUse { {static} - TAG : String # textCalcUse() - TextCalcUse() - printInfo() } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title __BATTLESHIP's Class Diagram__\n package cz.kksffn { class cz.kksffn.Battleship { } } package cz.kksffn { package display { interface cz.kksffn.display.IMap { } } } package cz.kksffn { package display { class cz.kksffn.display.MapInConsole { } } } package cz.kksffn { package game { class cz.kksffn.game.CommunicationWithUser { } } } package cz.kksffn { package game { class cz.kksffn.game.Referee { } } } package cz.kksffn { package player { class cz.kksffn.player.AI { } } } package cz.kksffn { package player { abstract class cz.kksffn.player.APlayer { } } } package cz.kksffn { package player { class cz.kksffn.player.Human { } } } package cz.kksffn { package player { interface cz.kksffn.player.IPlayer { } } } package cz.kksffn { package player { interface cz.kksffn.player.IStrategy { } } } package cz.kksffn { package player { class cz.kksffn.player.Strategy { } } } package cz.kksffn { package prepare { abstract class cz.kksffn.prepare.ASetShips { } } } package cz.kksffn { package prepare { interface cz.kksffn.prepare.ISetShips { } } } package cz.kksffn { package prepare { class cz.kksffn.prepare.SetShipsInConsole { } } } package cz.kksffn { package prepare { enum cz.kksffn.prepare.ShipName { } } } cz.kksffn.display.MapInConsole .up.|> cz.kksffn.display.IMap cz.kksffn.game.Referee o-- cz.kksffn.display.IMap : mapOfPlayer1Ships cz.kksffn.game.Referee o-- cz.kksffn.display.IMap : mapOfPlayersGuesses cz.kksffn.game.Referee o-- cz.kksffn.player.IPlayer : player1 cz.kksffn.game.Referee o-- cz.kksffn.player.IPlayer : player2 cz.kksffn.player.AI -up-|> cz.kksffn.player.APlayer cz.kksffn.player.AI o-- cz.kksffn.player.IStrategy : think cz.kksffn.player.APlayer .up.|> cz.kksffn.player.IPlayer cz.kksffn.player.APlayer o-- cz.kksffn.prepare.ISetShips : sea cz.kksffn.player.Human -up-|> cz.kksffn.player.APlayer cz.kksffn.player.Strategy .up.|> cz.kksffn.player.IStrategy cz.kksffn.prepare.ASetShips .up.|> cz.kksffn.prepare.ISetShips cz.kksffn.prepare.ASetShips o-- cz.kksffn.display.IMap : map cz.kksffn.prepare.SetShipsInConsole -up-|> cz.kksffn.prepare.ASetShips cz.kksffn.prepare.SetShipsInConsole o-- cz.kksffn.display.IMap : map right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class Presentation { - Long pcMemberId - Long authorId - Date date - Time startTime - Time endTime } Presentation <-- PCMember : is moderated by Presentation <-- Author : presents @enduml
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@startuml title : 데커레이터 패턴의 콜라보레이션 class Component { + operator() } class ConcreteComponent { + operator() } class Decorator { + operator() } note left : component.operation() class ConcreteDecoratorA { + operator() - addedBehavior() } class ConcreteDecoratorB { + operator() - addedBehavior() } note left : super.operation(); \naddedBehavior(); Component --* Decorator : -component Component <|.. ConcreteComponent Component <|.. Decorator Decorator <|-- ConcreteDecoratorA Decorator <|-- ConcreteDecoratorB @enduml
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@startuml BaseModel class class BaseModel { +id: string +getById() +getList() +add() +remove() +update() +toConfigEntry() +fromConfigEntry() } @enduml
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@startuml interface State{ //定义相关的操作 } note right:抽象状态角色,定义一个接口,封装与Context的一个特定接口相关的行为 class ConcreteStateA ConcreteStateA ..|> State note right:具体的状态角色,每个子类实现一个与Context一个状态相关的行为 class ConcreteStateB ConcreteStateB ..|> State class Context{ state:State } note right:环境角色,用于维护State的实现类,此实例定义当前状态 State --o Context @enduml
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@startuml 'https://plantuml.com/sequence-diagram class App{ - App : ArrayList<listofwords> - ArrayList<listofwords> -> HOW_MANY_WORDS - This_is_the_word_name } class letscomparenow{ - letscomparenow : Comparator<listofwords> - itsforsndword -> Lets_count_right_now } class listofwords{ - listofwords -> lets_cnt_how_many_there_r - this.this_for_the_name -> stringname - Grabbing_the_name_now -this_for_the_name -counting_the_number_of_similar_words_in_file_now } @enduml
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@startuml ArreglosMatrices_Ejercicio1 class claseEjercicio1{ -numeros: int[] ~claseEjercicio1(int cantCeldas) +desplegarArreglo(): void +invertir(): void +hayRepetidos(): boolean +posiciones(int numero): int[] } @enduml
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@startuml namespace no.ntnu.idi.apollo69.Apollo69 { class Apollo69 { - deviceId : String + Apollo69() + Apollo69() + create() + dispose() + render() } class Device { {static} + DEVICE_ID : String {static} + NAME : String } interface Variables { {static} + buttonHeight : float {static} + buttonWidth : float {static} + fontScale : float {static} + nicknameHeight : float {static} + spacing : float {static} + textExit : String {static} + textExitGame : String {static} + textJoin : String {static} + textPlay : String {static} + textSettings : String } namespace controller { class GameController { + GameController() + boostButtonPressed() + boostButtonReleased() + shootButtonPressed() + shootButtonReleased() + touchpadMoved() } class LobbyController { + LobbyController() + exitButtonPressed() + joinButtonPressed() } class MainMenuController { + MainMenuController() + playButtonPressed() } class MatchmakingController { + MatchmakingController() + cancelMatchmaking() + onMatchmakingDone() + onShow() + startMatchmaking() } } namespace model { class GameModel { - HEIGHT : float - SCREEN_HEIGHT : float - SCREEN_WIDTH : float - WIDTH : float - camera : OrthographicCamera - textButtons : HashMap<String, TextButton> + GameModel() + addTextButton() + getCamera() + getGameEngine() + getTextButton() + moveCameraToSpaceship() + navigateToLobby() + renderBackground() + renderBoundary() + renderNetworkBatch() + renderNetworkShapes() - renderAsteroids() - renderExplosions() - renderHealthBar() - renderPickups() - renderPowerups() - renderShieldBar() - renderSpaceships() {static} - sortByValue() - trim() - updatePlayerScores() } class MatchmakingModel { - connecting : boolean - connectingFailed : boolean - matchmakingDone : boolean - matchmakingListener : Listener - positionInQueue : int - queueSize : int + MatchmakingModel() + dispose() + getPositionInQueue() + getQueueSize() + isConnected() + isConnecting() + isConnectingFailed() + isMatchmakingDone() + setConnecting() + setConnectingFailed() + setMatchmakingDone() + setPositionInQueue() + setQueueSize() } class ServerUpdateListener { + received() ~ ServerUpdateListener() } class LobbyModel { } class MainMenuModel { } } namespace navigation { class Navigator { - screen : Screen + changeScreen() + dispose() + getScreen() - setScreen() } enum ScreenType { GAME LOBBY MAIN_MENU MATCHMAKING SETTINGS } } namespace network { class GameClient { - client : Client {static} - clientConnecting : boolean - serverIp : String - tcpPort : int - udpPort : int + GameClient() + connectClient() + disconnectClient() + getGameState() {static} + isClientConnecting() + isConnected() + sendMessage() + setGameState() } class NetworkClientSingleton { - client : Client - defaultServerHost : String {static} - networkClientSingleton : NetworkClientSingleton - tcpPort : int - udpPort : int + getClient() + getGameClient() {static} + getInstance() + getTcpPort() + getUdpPort() - NetworkClientSingleton() - getHost() } } namespace view { class GameView { - shapeRenderer : ShapeRenderer - spriteBatch : SpriteBatch - stage : Stage + GameView() + hide() + render() + show() } class LobbyView { - backgroundTexture : Texture - spriteBatch : SpriteBatch - stage : Stage - themeMusic : Music + LobbyView() + dispose() + hide() + pause() + render() + resize() + resume() + show() - getFakeHighScoreList() } class MainMenuView { - backgroundTexture : Texture - spriteBatch : SpriteBatch - stage : Stage + MainMenuView() + dispose() + hide() + pause() + render() + resize() + resume() + show() } class MatchmakingView { - bitmapFont : BitmapFont - spriteBatch : SpriteBatch - stage : Stage + MatchmakingView() + dispose() + hide() + pause() + render() + resize() + resume() + show() - handleInput() } } namespace game_engine { class Assets { {static} - COMBINED_ATLAS : String {static} - EXPLOSIONS_ATLAS : String {static} - FONT : String } class Background { - backgroundObjects : ArrayList<BackgroundObject> + Background() + render() } class BackgroundObject { - bounds : Vector2 - position : Vector3 - texture : Texture ~ BackgroundObject() } class GameEngine { - engine : Engine - gameOver : boolean - returningToLobby : boolean - timeAccumulator : float + GameEngine() + dispose() + getEngine() + getPlayer() + getPlayerControlSystem() + isGameOver() + isReturningToLobby() + setGameOver() + update() } class GameEngineFactory { - GAME_UPDATE_SECONDS : float - NETWORK_UPDATE_SECONDS : float + create() } namespace components { class BoosterComponent { {static} + MAPPER : ComponentMapper<BoosterComponent> + boost : float + defaultValue : float } class BoundingCircleComponent { {static} + MAPPER : ComponentMapper<BoundingCircleComponent> + circle : Circle } class PlayableComponent { {static} + MAPPER : ComponentMapper<PlayableComponent> } class PositionComponent { {static} + MAPPER : ComponentMapper<PositionComponent> + position : Vector2 } class RotationComponent { {static} + MAPPER : ComponentMapper<RotationComponent> + degrees : float } class VelocityComponent { {static} + MAPPER : ComponentMapper<VelocityComponent> + idle : float + scalar : float + velocity : Vector2 } } namespace entities { class SpaceshipFactory { + create() + createPlayableSpaceship() } } namespace entity_systems { class BoundsSystem { - entities : ImmutableArray<Entity> + addedToEngine() + update() } interface InputHandlerInterface { {abstract} + boost() {abstract} + move() {abstract} + shoot() } class MovementSystem { - entities : ImmutableArray<Entity> + addedToEngine() + update() } class PlayerControlSystem { - player : Entity + PlayerControlSystem() + boost() + move() + shoot() } class SendPositionSystem { - interval : float - player : Entity - timeAccumulator : float + SendPositionSystem() + addedToEngine() + update() } class UpdateGameStateSystem { - interval : float - players : ImmutableArray<Entity> - timeAccumulator : float + UpdateGameStateSystem() + addedToEngine() + update() - parseGameState() } } } } @enduml
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#Model AliExpress @startuml class Buyer{ Id : string } class Prodcut{ Id : string Description : string } class Rate{ Id : string } class Comment{ Id : string } class Review{ Id : string } class ApprovalProcess{ Id : string } class Step{ Id : string Name : string } Prodcut "1" -- "*" Comment Comment "*" -- "1" Buyer : "Author" Rate "*" -- "1" Buyer : "Author" Rate "1" -- "0..1" Review : "has" ApprovalProcess "1" -- "1..*" Step Step "*" -- "0..2" Step ApprovalProcess "1" -- "1" Review @enduml
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@startuml skinparam { FontName Times ClassBackgroundColor White ClassBorderColor Black ClassBorderColor<<ServiceSpecification>> FireBrick } !define datatype(x) class x << (D,#FF7700) DataType>> datatype(Ipv6ConnectionAddressing) { ipv6AddressType: Ipv6AddressingType [1] subscriberIpv6Address: Ipv6Address [1] ipv6Subnet: Ipv6Subnet [0..*] } datatype(Ipv6Address) { String/ipv6: format ipv6 } enum Ipv6AddressingType { - DHCP - SLAAC - STATIC - LL_ONLY } datatype(Ipv6Prefix) { ipv6Address: Ipv6Address prefixLength: Integer } Ipv6Prefix *--> Ipv6Address: ipv6Address datatype(Ipv6Subnet) { ipv6Prefix: Ipv6Prefix serviceProviderIpv6Address: Ipv6Address [1..*] reservedPrefixes: Ipv6Prefix [0..*] } Ipv6Subnet *--> Ipv6Prefix: ipv6Prefix Ipv6Subnet *--> "1..*" Ipv6Address: serviceProviderIpv6Addresses Ipv6Subnet *--> "0..*" Ipv6Prefix: reservedPrefixes Ipv6ConnectionAddressing *--> Ipv6AddressingType Ipv6ConnectionAddressing *--> Ipv6Address: subscriberIpv6Address Ipv6ConnectionAddressing *--> Ipv6Subnet: ipv6Subnet @enduml
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@startuml name Restaurant UML Diagram class Restaurant{ id: Integer name: String menus: Array<Menu> --- addMenu(<Menu>) removeMenu(<Menu>) } class Menu{ id: Integer name: String items: Array<Item> --- addItem(<Item>) removeItem(<Item>) } class Item{ id: Integer name: String price: Float } Restaurant --{ Menu Menu --{ Item @enduml
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@startuml hide empty methods hide empty attributes class Encoder { +encode() } class NullCoder { +encode() } abstract class Reader { {abstract}read() } class StringReader { +read() } class FileReader { +read() } class ConsoleReader { +read() } abstract class Writer { {abstract}write() } class StringWriter { +write() +get() } class FileWriter { +write() +finish() } class ConsoleWriter { +write() } abstract class Coder { {abstract}encode_char() } class Cesar { +encode_char() } class Xor { +encode_char() } abstract class EncryptionKey { {abstract}get() } class ScalarEncryptionKey { +get() } class IterableEncryptionKey { +get() } Encoder --> Reader Encoder --> Writer Encoder --> Coder Coder -left-> EncryptionKey NullCoder --> Reader NullCoder --> Writer Coder <|-- Cesar Coder <|-- Xor Reader <|-- StringReader Reader <|-- FileReader Reader <|-- ConsoleReader Writer <|-- StringWriter Writer <|-- FileWriter Writer <|-- ConsoleWriter EncryptionKey <|-- ScalarEncryptionKey EncryptionKey <|-- IterableEncryptionKey @enduml
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@startuml interface Links { } interface Paged { } Paged -left-|> Links interface PageRequest { sort: string; size: number; page: number; } interface Observable<T> enum TurnstileState { LOCKED UNLOCKED } interface TurnstileResource { id: number locked: boolean message: string } TurnstileResource -left- TurnstileState: currentState interface TurnstileResourcePage TurnstileResource --|> Links TurnstileResourcePage -down-|> Paged TurnstileResourcePage -left- TurnstileResource: turnstiles class ApiService { } class TurnstileApiService { list(): Observable<TurnstileResourcePage> create(): Observable<TurnstileResource> get(turnstile: TurnstileResource): Observable<TurnstileResource> sendEvent(turnstile: TurnstileResource, event: string): Observable<TurnstileResource> delete(turnstile: TurnstileResource): Observable<void> } ApiService <|-left- TurnstileApiService TurnstileApiService .left. Observable: <<return>> TurnstileApiService .. TurnstileResource: <<parameter,return>> TurnstileApiService .. TurnstileResourcePage: <<return>> ApiService .right. PageRequest: <<parameter>> @enduml
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@startuml class App <<partial>> { + App() } Application <|-- App @enduml
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@startuml skinparam monochrome true skinparam ClassAttributeIconSize 0 !startsub default class MouseModuleConfiguration { + SamplingRateInHz : uint <<get>> <<set>> + Threshold : int <<get>> <<set>> + Parse(configuration:RawConfiguration) : void } interface IConfiguration !endsub IConfiguration <|-- MouseModuleConfiguration @enduml
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@startuml abstract class Pizza{ String name; public void prepare(); public void bake(); public void cut(); public void packUp(); } class BananaPizza extends Pizza{ } class CheesePizza extends Pizza{ } class PizzaStore{ PizzaFactory pizzaFactory; public void submitOrder(); public string getType(); } class PizzaFactory{ public Pizza createPizza(); } PizzaStore o-- PizzaFactory PizzaFactory .. Pizza PizzaFactory .. CheesePizza PizzaFactory .. BananaPizza @enduml
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@startuml ' --------------- CELL --------------- ' ' Cell ' class Cell{ - around: Cell[] - content: Element + isMovable(): bool + isEmpty(): bool + hasFloor(): bool + setContent(Element): void + clearContent(): void + getContent(): Element + getAndClearContent(): Element + fallUpperContent(): bool - explode(Direction): void - expandExplosion(Direction[]): void } Cell *-- Element ' GeneratorCell ' abstract class GeneratorCell { + equals(): bool + isEmpty(): bool + isMovable(): bool + {abstract} getContent(): Element + getAndClearContent(): Element + setContent(): void + fallUpperContent(): bool } Cell <-- GeneratorCell ' CandyGeneratorCell ' class CandyGeneratorCell { + getContent(): Element } GeneratorCell <-- CandyGeneratorCell ' BombCandyGeneratorCell ' class BombCandyGeneratorCell { + bombFrequency: double + bombInitialMoves: int + bombsToPlace: int + getContent(): Element } GeneratorCell <-- BombCandyGeneratorCell @enduml
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@startuml package Mapbender <<Frame>> { package DigitizerBundle <<Frame>> { package Entity <<Frame>> { class Configuration <extend Entity> { + hasFeatures } } package Component <<Frame>> { } package Element <<Frame>> { class DigitizerElement <extend HTMLElement> { } } } } @enduml
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@startuml title Diagramme de Classe - Zeldiablo V5 class JeuPerso implements Jeu{ + {static} assetsDirectory : String + JeuPerso() + evoluer(d : Direction, b : boolean) + evoluerMonstres() + etreFini() : boolean + dessiner(crayon : Graphics2D) } interface Jeu{ + evoluer(d : Direction, b : boolean) + evoluerMonstres() + etreFini() : boolean } class Labyrinthe{ + {static} TAILLE : int - {static} LAB : String + Labyrinthe(autoGenerate : boolean) - peutBouger(p : Personnage, d : Direction) : boolean + deplacerPersonnage(p : Personnage, d : Direction) : boolean - trouverDestination(p : Personnage, d : Direction) : Case - estCaseVide(c : Case) : boolean + getEntree() : Porte + getSortie() : Porte + getCase( x : int, y : int) : Case + getCases() : Case[][] +getlMonstre() : ArrayList<Monstre> +dessiner(crayon : Graphics2D) + supprimerLesMorts() + getJoueur() : Joueur + setJoueur(j : Joueur) } abstract class Personnage{ - pv : int - degats : int + Personnage(l : Labyrinthe, depart : Case, pointsDeVie : int, degats : int) + getCase() : Case + setPosition(position : Case) + seDeplacer(d : Direction) : boolean + diminuerVie(vieDown : int) + augmenterVie(vieUp : int) +getPv() : int + attaquer(p : Personnage) + etreMort() : boolean +getLabyrinthe() : Labyrinthe + trouverCasesAutour() : ArrayList<Case> + {abstract} peutTraverserChemin() : boolean + {abstract} peutTraverserMur() : boolean + {abstract} peutTraverserPiege() : boolean + {abstract} peutTraverserPorte() : boolean + {abstract} isJoueur() : boolean + {abstract} isTroll() : boolean + {abstract} dessiner(Graphics2D crayon) } abstract class Monstre extends Personnage{ + Monstre(l : Labyrinthe, depart : Case, pointsDeVie : int, degats : int) + seDeplacerVersJoueur() + attaquerLeJoueur() } class Troll extends Monstre{ - texture : Image - tapeDansLeTour : boolean +Troll(l : Labyrinthe, depart :Case) + seRegenerer() +trollSeFaitAttaquer() +isTroll() : boolean +isJoueur() : boolean +peutTraverserMur() : boolean +peutTraverserPorte() : boolean +peutTraverserPiege() : boolean +peutTraverserChemin() : boolean +dessiner(crayon : Graphics2D) } class Fantome extends Monstre{ - texture : Image +Fantome(l : Labyrinthe, depart :Case) +isTroll() : boolean +isJoueur() : boolean +peutTraverserMur() : boolean +peutTraverserPorte() : boolean +peutTraverserPiege() : boolean +peutTraverserChemin() : boolean +dessiner(crayon : Graphics2D) } class Joueur extends Personnage{ - textureVide : Image - textureArme : Image - textureBouclier : Image - textureBouclierArme : Image +Joueur(l : Labyrinthe, entree : Porte) +attaquerAutour() +ajouterArme(arme : Arme) +getArmeEnMain() : Arme +ajouterBouclier(bouc : Bouclier) + diminuerVie(vieDown : int) +peutTraverserMur() : boolean +peutTraverserPorte() : boolean +peutTraverserPiege() : boolean +peutTraverserChemin() : boolean +isTroll() : boolean + isJoueur() : boolean +dessiner(crayon : Graphics2D) } class Bouclier{ + texture : Image - resistance : int +Bouclier(resi : int) + getResistance(): int + diminuerResistance(degats : int) : int + etreCasseBouclier() : boolean } class Arme{ + texture : Image - degats : int +Arme(degats : int) + getDegats(): int } abstract class Case{ + x : int + y : int + Case(x:int, y : int) + {abstract} getIdentifier() : String + toString() : String + {abstract} dessiner(crayon : Graphics2D) } abstract class Obstacle extends Case{ + Obstacle(x : int, y : int) } class Chemin extends Case{ - texture : Image + {static} IDENTIFIER : char + Chemin(x:int, y : int) + getIdentifier() : String + dessiner(crayon : Graphics2D) + setArme() + getArme() : Arme + setBouclier() + getBouclier() : Bouclier } class Mur extends Obstacle{ - texture : Image + {static} IDENTIFIER : char + Mur(x:int, y : int) + getIdentifier() : String + dessiner(crayon : Graphics2D) } class Piege extends Obstacle{ - texture : Image + {static} IDENTIFIER : char + Piege(x:int, y : int) + getIdentifier() : String + dessiner(crayon : Graphics2D) } class Porte extends Case{ - texture : Image + {static} IDENTIFIER : char - ferme : boolean + Porte( x: int, y : int) +setFerme(b : boolean) + isFerme() : boolean + getIdentifier() : String + dessiner(crayon : Graphics2D) } JeuPerso "1" --> "1" Joueur: " - pj " Labyrinthe "1" -right-> "1" Joueur: " - joueur " Labyrinthe "1" --> "*" Case: " - cases " Labyrinthe "1" --> "1" Porte: " - entree " Labyrinthe "1" --> "1" Porte: " - sortie " Labyrinthe "1" -left-> "*" Monstre: " - lMonstre " Personnage "1" --> "1" Case: " - position " Personnage "1" --> "1" Labyrinthe: " - l " Joueur "1" --> "1" Bouclier: " - bouclierEnMain " Joueur "1" --> "1" Arme: " - armeEnMain " Chemin "1" --> "1" Arme: " - arme " Chemin "1" --> "1" Bouclier: " - bouclier " @enduml
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@startuml title __WISHERAPP.APP's Class Diagram__\n namespace ru.omegapps.wisherapp { class ru.omegapps.wisherapp.BuildConfig { } } namespace ru.omegapps.wisherapp { class ru.omegapps.wisherapp.MainActivity { } } namespace ru.omegapps.wisherapp { namespace adapters { class ru.omegapps.wisherapp.adapters.WishBlockRecycleAdapter { } } } namespace ru.omegapps.wisherapp { namespace adapters { class ru.omegapps.wisherapp.adapters.WishRecycleAdapter { } } } namespace ru.omegapps.wisherapp { namespace data_agents { class ru.omegapps.wisherapp.data_agents.FireBaseDataAgent { } } } namespace ru.omegapps.wisherapp { namespace data_agents { class ru.omegapps.wisherapp.data_agents.LocalDataAgent { } } } namespace ru.omegapps.wisherapp { namespace dto { class ru.omegapps.wisherapp.dto.Wish { } } } namespace ru.omegapps.wisherapp { namespace dto { class ru.omegapps.wisherapp.dto.WishBlock { } } } namespace ru.omegapps.wisherapp { namespace enums { enum WishBlockEnum { } } } namespace ru.omegapps.wisherapp { namespace enums { enum WishEnum { } } } namespace ru.omegapps.wisherapp { namespace fragments { class ru.omegapps.wisherapp.fragments.HomeFragment { } } } namespace ru.omegapps.wisherapp { namespace fragments { class ru.omegapps.wisherapp.fragments.WishBlocksFragment { } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace auth { class ru.omegapps.wisherapp.fragments.auth.AuthorizatonFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace auth { class ru.omegapps.wisherapp.fragments.auth.RegistrationFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace edit { class ru.omegapps.wisherapp.fragments.edit.CreateWishBlock { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace edit { class ru.omegapps.wisherapp.fragments.edit.EditWishBlockFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace edit { class ru.omegapps.wisherapp.fragments.edit.EditWishFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.AdresseeConfigFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment { } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.WishGenSessionEndFragment { } } } } namespace ru.omegapps.wisherapp { namespace interfaces { interface ru.omegapps.wisherapp.interfaces.DataAgent { } } } namespace ru.omegapps.wisherapp { namespace interfaces { interface ru.omegapps.wisherapp.interfaces.OnMyItemClickListener { } } } namespace ru.omegapps.wisherapp { namespace interfaces { interface ru.omegapps.wisherapp.interfaces.OnMyItemLongClickListener { } } } namespace ru.omegapps.wisherapp { namespace managers { class ru.omegapps.wisherapp.managers.WishManager { } } } namespace ru.omegapps.wisherapp { namespace utils { class ru.omegapps.wisherapp.utils.MainUtils { } } } ru.omegapps.wisherapp.MainActivity -up-|> androidx.appcompat.app.AppCompatActivity ru.omegapps.wisherapp.MainActivity o-- ru.omegapps.wisherapp.data_agents.FireBaseDataAgent : dataAgent ru.omegapps.wisherapp.adapters.WishBlockRecycleAdapter -up-|> androidx.recyclerview.widget.RecyclerView.Adapter ru.omegapps.wisherapp.adapters.WishBlockRecycleAdapter o-- ru.omegapps.wisherapp.interfaces.OnMyItemClickListener : onMyItemClickListener ru.omegapps.wisherapp.adapters.WishBlockRecycleAdapter o-- ru.omegapps.wisherapp.interfaces.OnMyItemLongClickListener : onMyItemLongClickListener ru.omegapps.wisherapp.adapters.WishRecycleAdapter -up-|> androidx.recyclerview.widget.RecyclerView.Adapter ru.omegapps.wisherapp.adapters.WishRecycleAdapter o-- ru.omegapps.wisherapp.interfaces.OnMyItemClickListener : onMyItemClickListener ru.omegapps.wisherapp.adapters.WishRecycleAdapter o-- ru.omegapps.wisherapp.interfaces.OnMyItemLongClickListener : onMyItemLongClickListener ru.omegapps.wisherapp.data_agents.LocalDataAgent .up.|> ru.omegapps.wisherapp.interfaces.DataAgent ru.omegapps.wisherapp.fragments.HomeFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.HomeFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemLongClickListener ru.omegapps.wisherapp.fragments.HomeFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.WishBlocksFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.auth.AuthorizatonFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.auth.RegistrationFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.edit.CreateWishBlock -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.edit.EditWishBlockFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.edit.EditWishFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.AdresseeConfigFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.WishGenSessionEndFragment -up-|> androidx.fragment.app.Fragment right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class ClipInspectorSelectionInfo { + start : double + end : double + duration : double + multipleClipStart : double + multipleClipEnd : double + smallestDuration : double + hasMultipleStartValues : bool + hasMultipleEndValues : bool + hasMultipleDurationValues : bool + supportsExtrapolation : bool + supportsClipIn : bool + supportsSpeedMultiplier : bool + supportsBlending : bool + hasBlendIn : bool + hasBlendOut : bool + selectedAssetTypesAreHomogeneous : bool + containsAtLeastTwoClipsOnTheSameTrack : bool + ClipInspectorSelectionInfo(selectedClips:ICollection<TimelineClip>) Build() : void + Update() : void InitSelectionBounds(clip:TimelineClip) : void InitMultipleClipBounds(firstSelectedClip:TimelineClip) : void UpdateSmallestDuration(clip:TimelineClip) : void UpdateClipCaps(clip:TimelineClip) : void UpdateMultipleValues(clip:TimelineClip) : void UpdateBlends(clip:TimelineClip) : void } class "HashSet`1"<T> { } class "ICollection`1"<T> { } ClipInspectorSelectionInfo o-> "uniqueParentTracks<TrackAsset>" "HashSet`1" ClipInspectorSelectionInfo --> "clips<TimelineClip>" "ICollection`1" @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface GraphQLShippingMethodDoesNotMatchCartError [[GraphQLShippingMethodDoesNotMatchCartError.svg]] extends GraphQLErrorObject { code: String } interface GraphQLErrorObject [[GraphQLErrorObject.svg]] { code: String } @enduml
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KazukiShimura/AnimalVillage
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@startuml class StartPanel { + DurationSeconds : float - Awake() : void Update() : void + StartButton() : void } MonoBehaviour <|-- StartPanel StartPanel --> "targetObject" GameObject StartPanel --> "mainCamera" GameObject StartPanel --> "UICanvas" GameObject StartPanel --> "startText" TextMeshProUGUI StartPanel --> "EaseType" Ease @enduml
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thomasbroussard/website
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@startuml class Dog{ ..Properties.. - color - size - species } @enduml
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lcalmsky/shop
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@startuml class Member { +id: Long +name: String +address: Address +orders: List } class Order { +id: Long +member: Member +orderItems: List<OrderItem> +delivery: Delivery +orderDate: Date +status: OrderStatus } class Delivery { +id: Long +order: Order +address: Address +status: DeliveryStatus } class OrderItem { +id: Long +item: item +order: Order +orderPrice: Integer +count: Integer } class Category { +id: Long +name: String +items: List<Item> +parent: Category +child: List<Category> } class Item { +id: Long +name: String +price: Integer +stockQuantity: Integer +categories: List<Category> } class Album { +artist: String +etc: String } class Book { +author: String +isbn: String } class Movie { +director: String +actor: String } class Address <<value type>> { +city: String +street: String +zipcode: String } Member "1..*" -down- Order Order "1..*" - OrderItem Order "1..1" -down- Delivery OrderItem "*..1" - Item Item "*..*" - Category Album --|> Item Movie --|> Item Book --|> Item @enduml
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@startuml abstract class Approver{ Approver approver; void processRequest(); } Approver<|-- DepartmentApprover Approver<|-- CollegeApprover Approver<|-- ViceSchoolMasterApprover Approver<|-- SchoolMasterApprover PurchaseRequest <--Approver Client --> PurchaseRequest Client --> Approver @enduml
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gmpvpc/gmpvpc-doc
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@startuml package activities { class LoginActivity { -txtLogin: EditText[1] -txtPassword: EditText[1] -btnLogin: Button[1] } class MainActivity { -btnTraining: Button[1] -btnStatistics: Button[1] -btnSettings: Button[1] } class SettingsActivity { -txtPassword: EditText[1] -txtRepeatPassword: EditText[1] -btnSaveSettings: Button[1] } class TrainingActivity { -btnDuration: RadioButton[1] -btnSpeed: RadioButton[1] -btnAccuracy: RadioButton[1] } class CalibrationActivity { -btnCancel: Button[1] } class TrainingResultActivity { -lblDate: TextView[1] -lblTime: TextView[1] -lblPunch: TextView[1] -lblVelocity: TextView[1] -lblAccuracy: TextView[1] } class GlobalStatsActivity { -btnHistory: Button[1] } class HistoryActivity { } class AdminActivity { -btnUsers: Button[1] -btnGloves: Button[1] -btnDojoSettings: Button[1] } } package fragments { class ChartFragment { } class UserListFragment { -lstUsers: ListView[1] } class GloveListFragment { -lstGloves: ListView[1] } class HistoryFragment { -lstHistory: ListView[1] } class GlobalStatsFragment { -lstGlobalStats: ListView[1] } TrainingResultActivity --> "1 -chartFragment" ChartFragment AdminActivity --> "1 -gloveListFragment" GloveListFragment AdminActivity --> "1 -userListFragment" UserListFragment HistoryActivity --> "1 -historyFragment" HistoryFragment GlobalStatsActivity --> "1 -globalStatsFragments" GlobalStatsFragment } package adapters { class GlobalResultAdapter { -{static}ITEM: int[1] -{static}NAME: int[1] -{static}POSITION: int[1] -{static}RESULT: int[1] -{static}TITLE: int[1] } class UserAdapter { } class GloveAdapter { } class HistoryAdapter { } GlobalStatsFragment --> "1 -globalResultAdapter" GlobalResultAdapter UserListFragment --> "1 -userAdapter" UserAdapter GloveListFragment --> "1 -gloveAdapter" GloveAdapter HistoryFragment --> "1 -historyAdapter" HistoryAdapter } package managers { package model { class ClientManagerResult { -result: Object[1] -clazz: Class<?>[1] } enum TypeMethod { CREATE, UPDATE, DELETE, READ } } interface ClientManagerListener { +fireResponse(result: ClientManagerResult[1]) } interface ClientManager { +read(listener: ClientManagerListener[1], url: String[1]) +create(listener: ClientManagerListener[1], url: String[1]) +update(listener: ClientManagerListener[1], url: String[1]) +delete(listener: ClientManagerListener[1], url: String[1]) } abstract class ClientManagerAsync implements ClientManager { +read(listener: ClientManagerListener[1], url: String[1]) +create(listener: ClientManagerListener[1], url: String[1]) +update(listener: ClientManagerListener[1], url: String[1]) +delete(listener: ClientManagerListener[1], url: String[1]) #{abstract}get(url: String[1]): String[1] #{abstract}post(url: String[1], ): String[1] #{abstract}put(url: String[1]): String[1] #{abstract}delete(url: String[1]): String[1] } class ClientAsyncTask { -jsonObject: JSONObject[1] #doInBackground(urls: String[0..*]): String[1] #onPostExecute(result: String[1]) } class HttpClientManager extends ClientManagerAsync { -execute(request: HttpRequestBase[1]): String -convertInputStreamToString(inputStream: InputStream[1]) : String[1] } class DojoManager <<Singleton>> { } ClientAsyncTask --> "1 -typeMethod" TypeMethod ClientAsyncTask --> "1 -listener" ClientManagerListener ClientManagerAsync ..> ClientAsyncTask ClientManagerListener ..> ClientManagerResult ClientManagerListener <.. ClientManager DojoManager -up-> ClientManager LoginActivity .up.> DojoManager : <<usage>> MainActivity .up.> DojoManager : <<usage>> SettingsActivity .up.> DojoManager : <<usage>> TrainingActivity .up.> DojoManager : <<usage>> CalibrationActivity .up.> DojoManager : <<usage>> TrainingResultActivity ..up> DojoManager : <<usage>> GlobalStatsActivity .up.> DojoManager : <<usage>> HistoryActivity .up.> DojoManager : <<usage>> AdminActivity .up.> DojoManager : <<usage>> } @enduml
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codeworld-GitHub/mytest
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'商品禁售 流程图 @startuml start :登录boss 进入商品-商品列表; :点击[禁售]弹出窗口; :填写禁售原因 点击确定; :设置审核人名称; :审核商品; :根据商品Id编号更新审核状态; :根据sku编码更新审核状态; :新增审核记录; :初始化SKU持久化于ES; :统计商品sku个数; (A) note right:连接符A @enduml '商品禁售 流程图 连接图 @startuml (A) note left:连接符A if(个数<=0?) then (no) if (删除索引?) then (no) elseif (索引存在?) then (yes) :删除索引; :定制父子关系、重建分类品牌索引、重建商品索引; else (no) endif :查询商品分类信息、查询品牌信息; :查询商品sku列表; if(sku列表为空?) then (no) :分页查询SPU,营销活动Map,区间价Map,\n等级价Map,客户价Map,规格Map,规格值Map\n属性值Map,商品店铺分类Map。; :遍历填充规格名,分配区间值,定义文档结构,\n分配规格值,分配属性值,填充签约有效期时间,\n获取店铺等级,组装营销活动; :持久化分类品牌、持久化商品; else (yes) endif else (no) endif :ares埋点; stop @enduml '商品禁售 时序图 @startuml autonumber actor react react -> controller :发起商品禁用请求 controller -> controller:设置当前登录账号(手机号) controller -> provider :调用商品审核\ngoodsProvider.checkGoods provider -> service :调用s2bGoodsService.check activate service service -> repository :根据sku编码依次调用更新状态,新增日志\ngoodsRepository.updateAuditDetail\ngoodsInfoRepository.updateAuditDetail\ngoodsCheckLogRepository.save database db repository -> db :调用更新状态,新增审核日志 db --> repository :返回操作结果 repository --> service :返回结果 service --> provider :返回结果 deactivate service provider --> controller :返回结果 controller -> service :初始化SKU持化于ES\nesGoodsInfoElasticService.initEsGoodsInfo service -> db :sku信息保存到es中 db --> service :返回结果 service --> controller :返回结果 controller -> provider :ares埋点\ngoodsAresProvider.dispatchFunction provider -> service :发送MQ调用\ngoodsAresService.dispatchFunction service --> provider :返回结果 provider --> controller :返回结果 controller --> react :返回结果 @enduml '商品禁售 类图 @startuml class BossGoodsController{ -CommonUtil commonUtil -EsGoodsInfoElasticService esGoodsInfoElasticService -GoodsProvider goodsProvider +GoodsAresProvider goodsAresProvider +BaseResponse forbid(GoodsCheckRequest checkRequest) } CommonUtil -* BossGoodsController BossGoodsController *-- GoodsProvider BossGoodsController *-- GoodsAresProvider BossGoodsController *- EsGoodsInfoElasticService class CommonUtil{ +String getAccountName() } class EsGoodsInfoElasticService{ +void initEsGoodsInfo(EsGoodsInfoRequest request) } interface GoodsProvider{ +BaseResponse checkGoods(GoodsCheckRequest request) } interface GoodsAresProvider{ +BaseResponse dispatchFunction(DispatcherFunctionRequest dispatcherFunctionRequest) } class GoodsController implements GoodsProvider{ -S2bGoodsService s2bGoodsService +BaseResponse checkGoods(GoodsCheckRequest request) } GoodsController *-- S2bGoodsService class S2bGoodsService{ -GoodsRepository goodsRepository -GoodsInfoRepository goodsInfoRepository -GoodsCheckLogRepository goodsCheckLogRepository +void check(GoodsCheckRequest checkRequest) } S2bGoodsService *-- GoodsInfoRepository S2bGoodsService *-- GoodsRepository S2bGoodsService *-left- GoodsCheckLogRepository interface GoodsRepository{ +void updateAuditDetail(CheckStatus auditStatus, String auditReason, List<String> goodsIds) } interface GoodsInfoRepository{ +void updateAuditDetail(CheckStatus auditStatus, List<String> goodsIds) } interface GoodsCheckLogRepository{ +<S extends T> S save(S entity) } class GoodsAresController implements GoodsAresProvider{ -GoodsAresService goodsAresService +BaseResponse dispatchFunction(DispatcherFunctionRequest dispatcherFunctionRequest) } GoodsAresController *-- GoodsAresService class GoodsAresService{ -JmsTemplate jmsTemplate +void dispatchFunction(String funcType, Object... objs) } @enduml
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leoshiang/Dolphin.CSharp
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@startuml class FileEnumerator { + FileEnumerator(fileSystem:IFileSystem) + FindFiles(directory:string, filter:ISearchFilter) : IEnumerable<string> } IFileEnumerator <|-- FileEnumerator @enduml
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@startuml skinparam { ClassBackgroundColor White ClassBorderColor Black ClassBorderColor<<ProductSpecification>> FireBrick } set namespaceSeparator none class ProductOfferingConfiguration { installationInterval: Duration productConfigurationIdentifier*: string productOffering: ProductOfferingRef } ProductOfferingConfiguration *-->"1" MEFProductConfiguration : productConfiguration class MEFProductConfiguration { @type*: string <<discriminator>> } class urn:mef:lso:spec:sonata:access-eline-ovc:v5.0.0:all <<ProductSpecification>> { <<... attributes are skipped ...>> } MEFProductConfiguration <|-- "urn:mef:lso:spec:sonata:access-eline-ovc:v5.0.0:all" class urn:mef:lso:spec:sonata:carrier-ethernet-operator-uni:v5.0.0:all <<ProductSpecification>> { <<... attributes are skipped ...>> } MEFProductConfiguration <|-- "urn:mef:lso:spec:sonata:carrier-ethernet-operator-uni:v5.0.0:all" @enduml
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@startuml title __UTIL's Class Diagram__\n namespace de.applegreen.household.model { namespace util { class de.applegreen.household.model.util.ProbationDAO { - month : LocalDateTime - probationAlex : Double - probationSophie : Double + ProbationDAO() + getMonth() + getProbationAlex() + getProbationSophie() + setMonth() + setProbationAlex() + setProbationSophie() } } } right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml enum MatchTargetFields { PositionX= 1 << 0, PositionY= 1 << 1, PositionZ= 1 << 2, RotationX= 1 << 3, RotationY= 1 << 4, RotationZ= 1 << 5, } enum TrackOffset { ApplyTransformOffsets, ApplySceneOffsets, Auto, } enum AppliedOffsetMode { NoRootTransform, TransformOffset, SceneOffset, TransformOffsetLegacy, SceneOffsetLegacy, SceneOffsetEditor, SceneOffsetLegacyEditor, } class MatchTargetFieldConstants <<static>> { + {static} HasAny(me:MatchTargetFields, fields:MatchTargetFields) : bool + {static} Toggle(me:MatchTargetFields, flag:MatchTargetFields) : MatchTargetFields } class AnimationTrack <<partial>> { <<const>> k_DefaultInfiniteClipName : string = "Recorded" <<const>> k_DefaultRecordableClipName : string = "Recorded" m_InfiniteClipTimeOffset : double m_InfiniteClipRemoveOffset : bool m_InfiniteClipApplyFootIK : bool = true m_ApplyAvatarMask : bool = true + applyOffsets : bool <<get>> <<set>> + applyAvatarMask : bool <<get>> <<set>> + inClipMode : bool <<get>> ResetOffsets() : void + CreateClip(clip:AnimationClip) : TimelineClip + CreateInfiniteClip(infiniteClipName:string) : void + CreateRecordableClip(animClipName:string) : TimelineClip CompileTrackPlayable(graph:PlayableGraph, track:TrackAsset, go:GameObject, tree:IntervalTree<RuntimeElement>, mode:AppliedOffsetMode) : Playable CreateLayerMixer(graph:PlayableGraph, go:GameObject, inputCount:int) : Playable RequiresMotionXPlayable(mode:AppliedOffsetMode, gameObject:GameObject) : bool {static} UsesAbsoluteMotion(mode:AppliedOffsetMode) : bool HasController(gameObject:GameObject) : bool {static} CreateGroupMixer(graph:PlayableGraph, go:GameObject, inputCount:int) : AnimationLayerMixerPlayable CreateInfiniteTrackPlayable(graph:PlayableGraph, go:GameObject, tree:IntervalTree<RuntimeElement>, mode:AppliedOffsetMode) : Playable ApplyTrackOffset(graph:PlayableGraph, root:Playable, go:GameObject, mode:AppliedOffsetMode) : Playable AssignAnimationClip(clip:TimelineClip, animClip:AnimationClip) : void + <<override>> GatherProperties(director:PlayableDirector, driver:IPropertyCollector) : void GetOffsetMode(go:GameObject, animatesRootTransform:bool) : AppliedOffsetMode } class "IEnumerable`1"<T> { } MatchTargetFieldConstants o-> "All" MatchTargetFields MatchTargetFieldConstants o-> "None" MatchTargetFields MatchTargetFieldConstants o-> "Position" MatchTargetFields MatchTargetFieldConstants o-> "Rotation" MatchTargetFields TrackAsset <|-- AnimationTrack ILayerable <|-- AnimationTrack AnimationTrack o-> "m_InfiniteClipOffsetPosition" Vector3 AnimationTrack o-> "m_InfiniteClipOffsetEulerAngles" Vector3 AnimationTrack o-> "m_MatchTargetFields" MatchTargetFields AnimationTrack o-> "m_Position" Vector3 AnimationTrack o-> "m_EulerAngles" Vector3 AnimationTrack --> "m_AvatarMask" AvatarMask AnimationTrack o-> "m_TrackOffset" TrackOffset AnimationTrack --> "m_InfiniteClip" AnimationClip AnimationTrack --> "position" Vector3 AnimationTrack --> "rotation" Quaternion AnimationTrack --> "eulerAngles" Vector3 AnimationTrack --> "trackOffset" TrackOffset AnimationTrack --> "matchTargetFields" MatchTargetFields AnimationTrack --> "infiniteClip" AnimationClip AnimationTrack --> "avatarMask" AvatarMask AnimationTrack --> "outputs<PlayableBinding>" "IEnumerable`1" AnimationTrack --> "infiniteClipOffsetPosition" Vector3 AnimationTrack --> "infiniteClipOffsetRotation" Quaternion AnimationTrack --> "infiniteClipOffsetEulerAngles" Vector3 @enduml
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@startuml class CertificateGrant1 { a fsm:CertificateGrant gs1-epcis:eventTime "2019-08-22"^^xsd:dateTime gs1-epcis:recordTime "2020-12-02"xsd:dateTime gs1-epcis:eventTimeZoneOffset "00" gs1-epcis:eventID "certificate_grant2" gs1-epcis:action <taxonomy/action_type/observe> gs1-epcis:businessStep urn:epcglobal:cbv:bizstep:receiving gs1-epcis:disposition urn:epcglobal:cbv:disp:active } class Organization1 { a gs1:Organization gs1:organizationName "NSE Products, Inc." } class TheIslamicFoodAndNutritionCouncilOfAmerica { a fsm:CertificationBody gs1:organizationName "The Islamic Food And Nutrition Council Of America" } class Halal_Certificate { a fsm:Certificate gs1:linkType https://www.nuskin.com/content/nuskin/en_MY/products/nu_skin/halal_certificate/_jcr_content/bodyContent/image_fef8.img.jpg/16eb5681485-cache.jpg gs1:expirationDate "2021-03-31"^^xsd:date } class gtin/37003902 { "https://id.gs1.org/gtin/37003902" a gs1:Products gs1:productName "ageLoc Body Shaping Gel" } class gtin/37003902/lot/1 { a fsm:Batch gs1:productName "ageLoc Body Shaping Gel" gs1:hasBatchLotNumber "1" } CertificateGrant1 --> Organization1 : gs1-epcis:destination CertificateGrant1 --> TheIslamicFoodAndNutritionCouncilOfAmerica : gs1-epcis:source CertificateGrant1 --> Halal_Certificate : epc Halal_Certificate --> "gtin/37003902" : fsm:product "gtin/37003902/lot/1" -up-> "gtin/37003902" : fsm:product @enduml
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@startuml abstract class InputStream class FileInputStream class ByteArrayInputStream class FilterInputStream class DataInputStream class BufferedInputStream ByteArrayInputStream --|> InputStream FileInputStream --|> InputStream FilterInputStream --|> InputStream DataInputStream --|> FilterInputStream BufferedInputStream --|> FilterInputStream class FilterInputStream { #in:volatile InputStream } @enduml
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Lenard9999/MyFarm
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@startuml title __APP's Class Diagram__\n package app { class GameController { - gameTimer : Timer - task : TimerTask - time : int - period : int - delay : int - count : int + GameController() + addTime() + setText() + printStatus() } } package app { class GameWindow { {static} - serialVersionUID : long - bgIcon : ImageIcon - bg : JLabel - img : ImageIcon - toolkit : Toolkit - cursorimage : Image - cursor : Cursor + GameWindow() + initGame() + playMusic() + addFont() + getPlayerPanel() + getInventoryPanel() + getLotPanel() + getShopPanel() + cursor() } } class AccessibleJFrame { # AccessibleJFrame() + getAccessibleName() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTFrame { {static} - serialVersionUID : long # AccessibleAWTFrame() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTWindow { {static} - serialVersionUID : long # AccessibleAWTWindow() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WindowDisposerRecord { ~ owner : WeakReference<Window> ~ weakThis : WeakReference<Window> ~ context : WeakReference<AppContext> ~ WindowDisposerRecord() + updateOwner() + dispose() } enum Type { NORMAL UTILITY POPUP } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class InventoryPanel { {static} - serialVersionUID : long - background : Image - buyFrame : ImageIcon - buyFrameHov : ImageIcon - buyTitle : JButton - boughtTitle : int - ml : MouseListener - pickIcon : ImageIcon - waterIcon : ImageIcon - hoeIcon : ImageIcon - fertIcon : ImageIcon - handIcon : ImageIcon - turnipIcon : ImageIcon - carrotIcon : ImageIcon - tomatoIcon : ImageIcon - potatoIcon : ImageIcon - roseIcon : ImageIcon - tulipIcon : ImageIcon - sgIcon : ImageIcon - sunflowerIcon : ImageIcon - mangoIcon : ImageIcon - appleIcon : ImageIcon - bananaIcon : ImageIcon - orangeIcon : ImageIcon - pickIconhov : ImageIcon - waterIconhov : ImageIcon - hoeIconhov : ImageIcon - fertIconhov : ImageIcon - handIconhov : ImageIcon - turnipIconhov : ImageIcon - carrotIconhov : ImageIcon - tomatoIconhov : ImageIcon - potatoIconhov : ImageIcon - roseIconhov : ImageIcon - tulipIconhov : ImageIcon - sgIconhov : ImageIcon - sunflowerIconhov : ImageIcon - mangoIconhov : ImageIcon - appleIconhov : ImageIcon - bananaIconhov : ImageIcon - orangeIconhov : ImageIcon - usePick : JButton - useWater : JButton - useHoe : JButton - useHand : JButton - turnip : JButton - carrot : JButton - tomato : JButton - potato : JButton - rose : JButton - tulip : JButton - stargazer : JButton - sunflower : JButton - mango : JButton - apple : JButton - banana : JButton - orange : JButton - fertilizer : JButton - fertQuant : JLabel - turnipQuant : JLabel - carrotQuant : JLabel - tomatoQuant : JLabel - potatoQuant : JLabel - roseQuant : JLabel - tulipQuant : JLabel - stargazerQuant : JLabel - sunflowerQuant : JLabel - mangoQuant : JLabel - appleQuant : JLabel - bananaQuant : JLabel - orangeQuant : JLabel - mode : JLabel - itemChoice : int + paintComponent() + InventoryPanel() + actionPerformed() + getBuyTitleButton() + getML() + getBuyIndicator() + setBuyIndicator() + getViewChoice() + setModeText() + setItemChoice() + setFertQuant() + setTurnipQuant() + setCarrotQuant() + setTomatoQuant() + setPotatoQuant() + setRoseQuant() + setTulipQuant() + setStargazerQuant() + setSunflowerQuant() + setMangoQuant() + setAppleQuant() + setBananaQuant() + setOrangeQuant() + getHoe() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class LotPanel { {static} - serialVersionUID : long - grass : ImageIcon - plowed : ImageIcon - plowedWithSeed : ImageIcon - rock : ImageIcon - max : ImageIcon - deads : ImageIcon - watered : ImageIcon - wateredSeed : ImageIcon - tiles : ArrayList<JButton> - tileChoice : int + LotPanel() + actionPerformed() + getTileChoice() + setChoice() + updateTileIcon() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class Menu { {static} - serialVersionUID : long - startGame : ImageIcon - exit : ImageIcon - hovS : ImageIcon - hovE : ImageIcon - img : ImageIcon - clip : Clip - weIcon : ImageIcon - we : JLabel - logoIcon : ImageIcon - logo : JLabel - bgIcon : ImageIcon - bg : JLabel - startBtn : JButton - extBtn : JButton + Menu() + actionPerformed() + printMenu() + playMenuMusic() {static} + main() } } class AccessibleJFrame { # AccessibleJFrame() + getAccessibleName() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTFrame { {static} - serialVersionUID : long # AccessibleAWTFrame() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class AccessibleAWTWindow { {static} - serialVersionUID : long # AccessibleAWTWindow() + getAccessibleRole() + getAccessibleStateSet() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WindowDisposerRecord { ~ owner : WeakReference<Window> ~ weakThis : WeakReference<Window> ~ context : WeakReference<AppContext> ~ WindowDisposerRecord() + updateOwner() + dispose() } enum Type { NORMAL UTILITY POPUP } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class PlayerPanel { {static} - serialVersionUID : long - background : Image - icon : ImageIcon - divideIcon : ImageIcon - time : JLabel - title : JLabel - coins : JLabel - level : JLabel - xp : JLabel - item : JLabel - description : JLabel - tileStatus : JLabel - promptText : JLabel - coinIcon : JLabel - divide : JLabel - prompt : int + PlayerPanel() + getPrompt() + setPrompt() + setPromptText() + setTileStatus() + setDescription() + setXP() + setTime() + setTitle() + setCoins() + setLevel() + setCurrentinHand() + paintComponent() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } package app { class ShopPanel { {static} - serialVersionUID : long - background : Image - turnipIcon : ImageIcon - carrotIcon : ImageIcon - tomatoIcon : ImageIcon - potatoIcon : ImageIcon - roseIcon : ImageIcon - tulipIcon : ImageIcon - sgIcon : ImageIcon - sunflowerIcon : ImageIcon - mangoIcon : ImageIcon - appleIcon : ImageIcon - bananaIcon : ImageIcon - orangeIcon : ImageIcon - fertilizerIcon : ImageIcon - turnipIconhov : ImageIcon - carrotIconhov : ImageIcon - tomatoIconhov : ImageIcon - potatoIconhov : ImageIcon - roseIconhov : ImageIcon - tulipIconhov : ImageIcon - sgIconhov : ImageIcon - sunflowerIconhov : ImageIcon - mangoIconhov : ImageIcon - appleIconhov : ImageIcon - bananaIconhov : ImageIcon - orangeIconhov : ImageIcon - fertilizerIconhov : ImageIcon - turnip : JButton - carrot : JButton - tomato : JButton - potato : JButton - rose : JButton - tulip : JButton - stargazer : JButton - sunflower : JButton - mango : JButton - apple : JButton - banana : JButton - orange : JButton - fertilizer : JButton - buyChoice : int + ShopPanel() + actionPerformed() + paintComponent() + setBuyChoice() + getBuyChoice() + addMouseListeners() } } class AccessibleJPanel { # AccessibleJPanel() + getAccessibleRole() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class ReadObjectCallback { - roots : Vector<JComponent> - inputStream : ObjectInputStream ~ ReadObjectCallback() + validateObject() - registerComponent() } abstract class AccessibleJComponent { - propertyListenersCount : int # accessibleFocusHandler : FocusListener # AccessibleJComponent() + addPropertyChangeListener() + removePropertyChangeListener() # getBorderTitle() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleChildrenCount() + getAccessibleChild() ~ getAccessibleExtendedComponent() + getToolTipText() + getTitledBorderText() + getAccessibleKeyBinding() } class AccessibleFocusHandler { # AccessibleFocusHandler() + focusGained() + focusLost() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class KeyboardState { {static} - keyCodesKey : Object ~ KeyboardState() {static} ~ getKeyCodeArray() {static} ~ registerKeyPressed() {static} ~ registerKeyReleased() {static} ~ keyIsPressed() {static} ~ shouldProcess() } class IntVector { ~ array : int[] ~ count : int ~ capacity : int ~ IntVector() ~ size() ~ elementAt() ~ addElement() ~ setElementAt() } class ActionStandin { - actionListener : ActionListener - command : String - action : Action ~ ActionStandin() + getValue() + isEnabled() + actionPerformed() + putValue() + setEnabled() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleAWTContainer { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleContainerHandler : ContainerListener # AccessibleAWTContainer() + getAccessibleChildrenCount() + getAccessibleChild() + getAccessibleAt() + addPropertyChangeListener() + removePropertyChangeListener() } class AccessibleContainerHandler { # AccessibleContainerHandler() + componentAdded() + componentRemoved() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class WakingRunnable { ~ WakingRunnable() + run() } class DropTargetEventTargetFilter { {static} ~ FILTER : EventTargetFilter - DropTargetEventTargetFilter() + accept() } class MouseEventTargetFilter { {static} ~ FILTER : EventTargetFilter - MouseEventTargetFilter() + accept() } interface EventTargetFilter { {abstract} + accept() } abstract class AccessibleAWTComponent { {static} - serialVersionUID : long - propertyListenersCount : int # accessibleAWTComponentHandler : ComponentListener # accessibleAWTFocusHandler : FocusListener # AccessibleAWTComponent() + addPropertyChangeListener() + removePropertyChangeListener() + getAccessibleName() + getAccessibleDescription() + getAccessibleRole() + getAccessibleStateSet() + getAccessibleParent() + getAccessibleIndexInParent() + getAccessibleChildrenCount() + getAccessibleChild() + getLocale() + getAccessibleComponent() + getBackground() + setBackground() + getForeground() + setForeground() + getCursor() + setCursor() + getFont() + setFont() + getFontMetrics() + isEnabled() + setEnabled() + isVisible() + setVisible() + isShowing() + contains() + getLocationOnScreen() + getLocation() + setLocation() + getBounds() + setBounds() + getSize() + setSize() + getAccessibleAt() + isFocusTraversable() + requestFocus() + addFocusListener() + removeFocusListener() } class AccessibleAWTFocusHandler { # AccessibleAWTFocusHandler() + focusGained() + focusLost() } class AccessibleAWTComponentHandler { # AccessibleAWTComponentHandler() + componentHidden() + componentShown() + componentMoved() + componentResized() } class DummyRequestFocusController { - DummyRequestFocusController() + acceptRequestFocus() } class SingleBufferStrategy { - caps : BufferCapabilities + SingleBufferStrategy() + getCapabilities() + getDrawGraphics() + contentsLost() + contentsRestored() + show() } class BltSubRegionBufferStrategy { # BltSubRegionBufferStrategy() + show() + showIfNotLost() } class FlipSubRegionBufferStrategy { # FlipSubRegionBufferStrategy() + show() + showIfNotLost() } class BltBufferStrategy { # caps : BufferCapabilities # backBuffers : VolatileImage[] # validatedContents : boolean # width : int # height : int - insets : Insets # BltBufferStrategy() + dispose() # createBackBuffers() + getCapabilities() + getDrawGraphics() ~ getBackBuffer() + show() ~ showSubRegion() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() } class FlipBufferStrategy { # numBuffers : int # caps : BufferCapabilities # drawBuffer : Image # drawVBuffer : VolatileImage # validatedContents : boolean ~ width : int ~ height : int # FlipBufferStrategy() # createBuffers() - updateInternalBuffers() # getBackBuffer() # flip() ~ flipSubRegion() # destroyBuffers() + getCapabilities() + getDrawGraphics() # revalidate() ~ revalidate() + contentsLost() + contentsRestored() + show() ~ showSubRegion() + dispose() } class ProxyCapabilities { - orig : BufferCapabilities - ProxyCapabilities() } enum VSyncType { VSYNC_DEFAULT VSYNC_ON VSYNC_OFF id } class FlipContents { {static} - I_UNDEFINED : int {static} - I_BACKGROUND : int {static} - I_PRIOR : int {static} - I_COPIED : int {static} - NAMES : String[] {static} + UNDEFINED : FlipContents {static} + BACKGROUND : FlipContents {static} + PRIOR : FlipContents {static} + COPIED : FlipContents - FlipContents() } enum BaselineResizeBehavior { CONSTANT_ASCENT CONSTANT_DESCENT CENTER_OFFSET OTHER } class AWTTreeLock { ~ AWTTreeLock() } GameController o-- GameWindow : window GameController o-- Game : model GameWindow -up-|> JFrame GameWindow o-- PlayerPanel : player GameWindow o-- LotPanel : lot GameWindow o-- InventoryPanel : inventory GameWindow o-- ShopPanel : shop GameWindow +-down- AccessibleJFrame GameWindow +-down- AccessibleAWTFrame GameWindow +-down- AccessibleAWTWindow GameWindow +-down- WindowDisposerRecord GameWindow +-down- Type GameWindow +-down- AccessibleAWTContainer GameWindow +-down- WakingRunnable GameWindow +-down- DropTargetEventTargetFilter GameWindow +-down- MouseEventTargetFilter GameWindow +-down- EventTargetFilter GameWindow +-down- AccessibleAWTComponent GameWindow +-down- DummyRequestFocusController GameWindow +-down- SingleBufferStrategy GameWindow +-down- BltSubRegionBufferStrategy GameWindow +-down- FlipSubRegionBufferStrategy GameWindow +-down- BltBufferStrategy GameWindow +-down- FlipBufferStrategy GameWindow +-down- ProxyCapabilities GameWindow +-down- BaselineResizeBehavior GameWindow +-down- AWTTreeLock AccessibleJFrame -up-|> AccessibleAWTFrame AccessibleJFrame +-down- AccessibleContainerHandler AccessibleJFrame +-down- AccessibleAWTFocusHandler AccessibleJFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTFrame -up-|> AccessibleAWTWindow AccessibleAWTFrame +-down- AccessibleContainerHandler AccessibleAWTFrame +-down- AccessibleAWTFocusHandler AccessibleAWTFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTWindow -up-|> AccessibleAWTContainer AccessibleAWTWindow +-down- AccessibleContainerHandler AccessibleAWTWindow +-down- AccessibleAWTFocusHandler AccessibleAWTWindow +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WindowDisposerRecord -up-|> DisposerRecord AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue InventoryPanel -up-|> ActionListener InventoryPanel -up-|> JPanel InventoryPanel +-down- AccessibleJPanel InventoryPanel +-down- ReadObjectCallback InventoryPanel +-down- AccessibleJComponent InventoryPanel +-down- KeyboardState InventoryPanel +-down- IntVector InventoryPanel +-down- ActionStandin InventoryPanel +-down- AccessibleAWTContainer InventoryPanel +-down- WakingRunnable InventoryPanel +-down- DropTargetEventTargetFilter InventoryPanel +-down- MouseEventTargetFilter InventoryPanel +-down- EventTargetFilter InventoryPanel +-down- AccessibleAWTComponent InventoryPanel +-down- DummyRequestFocusController InventoryPanel +-down- SingleBufferStrategy InventoryPanel +-down- BltSubRegionBufferStrategy InventoryPanel +-down- FlipSubRegionBufferStrategy InventoryPanel +-down- BltBufferStrategy InventoryPanel +-down- FlipBufferStrategy InventoryPanel +-down- ProxyCapabilities InventoryPanel +-down- BaselineResizeBehavior InventoryPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue LotPanel -up-|> ActionListener LotPanel -up-|> JPanel LotPanel +-down- AccessibleJPanel LotPanel +-down- ReadObjectCallback LotPanel +-down- AccessibleJComponent LotPanel +-down- KeyboardState LotPanel +-down- IntVector LotPanel +-down- ActionStandin LotPanel +-down- AccessibleAWTContainer LotPanel +-down- WakingRunnable LotPanel +-down- DropTargetEventTargetFilter LotPanel +-down- MouseEventTargetFilter LotPanel +-down- EventTargetFilter LotPanel +-down- AccessibleAWTComponent LotPanel +-down- DummyRequestFocusController LotPanel +-down- SingleBufferStrategy LotPanel +-down- BltSubRegionBufferStrategy LotPanel +-down- FlipSubRegionBufferStrategy LotPanel +-down- BltBufferStrategy LotPanel +-down- FlipBufferStrategy LotPanel +-down- ProxyCapabilities LotPanel +-down- BaselineResizeBehavior LotPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue Menu -up-|> ActionListener Menu -up-|> JFrame Menu +-down- AccessibleJFrame Menu +-down- AccessibleAWTFrame Menu +-down- AccessibleAWTWindow Menu +-down- WindowDisposerRecord Menu +-down- Type Menu +-down- AccessibleAWTContainer Menu +-down- WakingRunnable Menu +-down- DropTargetEventTargetFilter Menu +-down- MouseEventTargetFilter Menu +-down- EventTargetFilter Menu +-down- AccessibleAWTComponent Menu +-down- DummyRequestFocusController Menu +-down- SingleBufferStrategy Menu +-down- BltSubRegionBufferStrategy Menu +-down- FlipSubRegionBufferStrategy Menu +-down- BltBufferStrategy Menu +-down- FlipBufferStrategy Menu +-down- ProxyCapabilities Menu +-down- BaselineResizeBehavior Menu +-down- AWTTreeLock AccessibleJFrame -up-|> AccessibleAWTFrame AccessibleJFrame +-down- AccessibleContainerHandler AccessibleJFrame +-down- AccessibleAWTFocusHandler AccessibleJFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTFrame -up-|> AccessibleAWTWindow AccessibleAWTFrame +-down- AccessibleContainerHandler AccessibleAWTFrame +-down- AccessibleAWTFocusHandler AccessibleAWTFrame +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener AccessibleAWTWindow -up-|> AccessibleAWTContainer AccessibleAWTWindow +-down- AccessibleContainerHandler AccessibleAWTWindow +-down- AccessibleAWTFocusHandler AccessibleAWTWindow +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WindowDisposerRecord -up-|> DisposerRecord AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue PlayerPanel -up-|> JPanel PlayerPanel +-down- AccessibleJPanel PlayerPanel +-down- ReadObjectCallback PlayerPanel +-down- AccessibleJComponent PlayerPanel +-down- KeyboardState PlayerPanel +-down- IntVector PlayerPanel +-down- ActionStandin PlayerPanel +-down- AccessibleAWTContainer PlayerPanel +-down- WakingRunnable PlayerPanel +-down- DropTargetEventTargetFilter PlayerPanel +-down- MouseEventTargetFilter PlayerPanel +-down- EventTargetFilter PlayerPanel +-down- AccessibleAWTComponent PlayerPanel +-down- DummyRequestFocusController PlayerPanel +-down- SingleBufferStrategy PlayerPanel +-down- BltSubRegionBufferStrategy PlayerPanel +-down- FlipSubRegionBufferStrategy PlayerPanel +-down- BltBufferStrategy PlayerPanel +-down- FlipBufferStrategy PlayerPanel +-down- ProxyCapabilities PlayerPanel +-down- BaselineResizeBehavior PlayerPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue ShopPanel -up-|> ActionListener ShopPanel -up-|> JPanel ShopPanel +-down- AccessibleJPanel ShopPanel +-down- ReadObjectCallback ShopPanel +-down- AccessibleJComponent ShopPanel +-down- KeyboardState ShopPanel +-down- IntVector ShopPanel +-down- ActionStandin ShopPanel +-down- AccessibleAWTContainer ShopPanel +-down- WakingRunnable ShopPanel +-down- DropTargetEventTargetFilter ShopPanel +-down- MouseEventTargetFilter ShopPanel +-down- EventTargetFilter ShopPanel +-down- AccessibleAWTComponent ShopPanel +-down- DummyRequestFocusController ShopPanel +-down- SingleBufferStrategy ShopPanel +-down- BltSubRegionBufferStrategy ShopPanel +-down- FlipSubRegionBufferStrategy ShopPanel +-down- BltBufferStrategy ShopPanel +-down- FlipBufferStrategy ShopPanel +-down- ProxyCapabilities ShopPanel +-down- BaselineResizeBehavior ShopPanel +-down- AWTTreeLock AccessibleJPanel -up-|> AccessibleJComponent AccessibleJPanel +-down- AccessibleFocusHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleContainerHandler AccessibleJPanel +-down- AccessibleAWTFocusHandler AccessibleJPanel +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener ReadObjectCallback -up-|> ObjectInputValidation AccessibleJComponent -up-|> AccessibleExtendedComponent AccessibleJComponent -up-|> AccessibleAWTContainer AccessibleJComponent +-down- AccessibleFocusHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleContainerHandler AccessibleJComponent +-down- AccessibleAWTFocusHandler AccessibleJComponent +-down- AccessibleAWTComponentHandler AccessibleFocusHandler -up-|> FocusListener AccessibleContainerHandler -up-|> ContainerListener AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener KeyboardState -up-|> Serializable ActionStandin -up-|> Action AccessibleAWTContainer -up-|> AccessibleAWTComponent AccessibleAWTContainer +-down- AccessibleContainerHandler AccessibleAWTContainer +-down- AccessibleAWTFocusHandler AccessibleAWTContainer +-down- AccessibleAWTComponentHandler AccessibleContainerHandler -up-|> ContainerListener AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener WakingRunnable -up-|> Runnable DropTargetEventTargetFilter -up-|> EventTargetFilter MouseEventTargetFilter -up-|> EventTargetFilter AccessibleAWTComponent -up-|> Serializable AccessibleAWTComponent -up-|> AccessibleComponent AccessibleAWTComponent -up-|> AccessibleContext AccessibleAWTComponent +-down- AccessibleAWTFocusHandler AccessibleAWTComponent +-down- AccessibleAWTComponentHandler AccessibleAWTFocusHandler -up-|> FocusListener AccessibleAWTComponentHandler -up-|> ComponentListener DummyRequestFocusController -up-|> RequestFocusController SingleBufferStrategy -up-|> BufferStrategy BltSubRegionBufferStrategy -up-|> SubRegionShowable BltSubRegionBufferStrategy -up-|> BltBufferStrategy FlipSubRegionBufferStrategy -up-|> SubRegionShowable FlipSubRegionBufferStrategy -up-|> FlipBufferStrategy BltBufferStrategy -up-|> BufferStrategy FlipBufferStrategy -up-|> BufferStrategy ProxyCapabilities -up-|> ExtendedBufferCapabilities ProxyCapabilities +-down- VSyncType ProxyCapabilities +-down- FlipContents FlipContents -up-|> AttributeValue right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml title 单例模式UML图 class Singleton { static uniqueInstance static getInstance() } note right of Singleton : uniqueInstance持有唯一的实例,getInstance()是\n静态的,可以全局访问它 @enduml
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@startuml package com.iluwatar.state { class AngryState { - LOGGER : Logger {static} - mammoth : Mammoth + AngryState(mammoth : Mammoth) + observe() + onEnterState() } class App { + App() + main(args : String[]) {static} } class Mammoth { - state : State + Mammoth() - changeStateTo(newState : State) + observe() + timePasses() + toString() : String } class PeacefulState { - LOGGER : Logger {static} - mammoth : Mammoth + PeacefulState(mammoth : Mammoth) + observe() + onEnterState() } interface State { + observe() {abstract} + onEnterState() {abstract} } } AngryState --> "-mammoth" Mammoth PeacefulState --> "-mammoth" Mammoth Mammoth --> "-state" State AngryState ..|> State PeacefulState ..|> State @enduml
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@startuml class Question{ - question : String - answer : String + setText() + setAnswer() + display() + setQuestion() + checkAnswer() } class ChoiceQuestion{ - choices : String[] + display() + addChoice(text : String, answer : boolean) } class Quiz{ + createQuestion() + presentQuestion() + addChoiceQuestion() } Quiz "0" --> "*" Question : "Consists" Question <|-- ChoiceQuestion @enduml
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@startuml left to right direction class Print { - id: int - type: PrintType - state: PrintState - number: int - number_after_slash: int - name: string - name_full: string - law_proposer_type: string - authority: Authority - authority_election_term: Authority - proposers: Proposer[] - date_of_propose: Date - date_of_deliver: DateTime - date_of_next_discussion: DateTime - discussion_date_change: int - is_fast_proposal: boolean - is_eu: boolean - with_wote_of_no_confidence: boolean - date_of_e_version: Date - url: string - state: int __ } class PrintType { - id: int - name: string - name_abbr: string } class PrintState{ - id: int - state_type: PrintStateType - print_type: PrintType - description: string - days_until_next_discussion: int } class PrintStateType{ - id: int - description: string } class PrintTransition{ - id: int - from_state: PrintState - to_state: PrintState - action: PrintTransitionType } class PrintTransitionType{ - id: int - description: string } class Proposer { - id: int - print: Print - person: Person - index: int - type: int - proposer_type: string } class PropositionHistory{ - id: int - print: Print - date: Date - voting: Voting - transition: PrintTransition - meeting_point: MeetingPoint - meeting_number: int - act_number: int - responsible_person_by_council: MemberOfParliament - responsible_by_chairman: MemberOfParliament - act_number_council: int - date_of_publication: Date - publication_number: int - notes: String } class PrintResult{ - id: int - description: string } class PrintDependent{ - id: int - type: PrintType - number_after_slash: int - proposition_history: PropositionHistory - name: string - name_full: string - number: int - authority: Authority - act_number_council: int/string - responsible_person: MemberOfParliament - date_of_propose: Date - date_of_deliver: Date - is_sorted: boolean - url: string - result: PrintResult - state: int } class CouncilHistory { - print: Print - authority: Authority - type: int - proposition_history: PropositionHistory - responsible_person: MemberOfParliament - index: int } Print "*" --> "1" PrintType : type > Print "*" --> "1" PrintState : state > PrintState "*" --> "1" PrintStateType : state_type > PrintState "*" --> "1" PrintType : print_type > PrintTransition "*" --> "1" PrintState : from_state > PrintTransition "*" --> "1" PrintState : to_state > PrintTransition "*" --> "1" PrintTransitionType Person <--> Proposer Print <-- Proposer Print <-- PropositionHistory PropositionHistory --> Voting PropositionHistory --> PrintTransition PropositionHistory --> MeetingPoint PropositionHistory --> MemberOfParliament : responsible_person_by_council PropositionHistory --> MemberOfParliament : responsible_person_by_chairman PrintDependent --> PrintType PrintDependent --> PropositionHistory PrintDependent --> Authority PrintDependent --> MemberOfParliament : responsible_person PrintDependent --> PrintResult Print <-- CouncilHistory CouncilHistory --> Authority CouncilHistory --> PropositionHistory CouncilHistory --> MemberOfParliament @enduml
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@startuml title __JAVA's Class Diagram__\n class Customer { - name : String - rentals : Vector + Customer() + addRental() + getName() + statement() } class Movie { {static} + CHILDRENS : int {static} + NEW_RELEASE : int {static} + REGULAR : int - priceCode : int - title : String + Movie() + getPriceCode() + getTitle() + setPriceCode() } class Rental { - daysRented : int + Rental() + getDaysRented() + getMovie() } Rental o--> Movie : movie Customer "1" --> "*" Rental: rents right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml interface Sorter { load(int[] elements); sort(); getPlan(); } class BubbleSorter { int[] a String plan load(int[] a) swap(int i, int j) sort() getPlan() } class QuickSorter { int[] a String plan load(int[] a) swap(int i, int j) sort() quicksort(int left, int right) getPlan() } class Colors { int[] colors } class Snake { Snake theSnake Sorter sorter getTheSnake() Snake() setSorter(Sorter sorter) lineUp(Line line) parsePlan(String plan) execute(String step,Line line) } class Monster { int r int g int b int rank Position position Monster(int r, int g, int b, int rank) toString() setPosition(Position position) getPosition() swapPosition(Monster another) getValue() } interface Linable { setPosition(Position position) getPosition() getValue() } class Line { Position[] positions Line(int length) put(Linable linable, int i) get(int i) toString() toArray() } class Position { Linable linable Position(Linable linable) setLinable(Linable linable) } class Scene { main(String[] args) getRandomArray(int size) } interface Sorter { load(int[] elements) sort() getPlan() } BubbleSorter --|> Sorter QuickSorter --|> Sorter Monster --|> Linable Position --|> Line @enduml
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@startuml title __DAO's Class Diagram__\n package com.infosupport.poc.ddd.dao { class PaymentInstructionFactory { + createPaymentInstructionEntity() + createPaymentInstruction() } } package com.infosupport.poc.ddd.dao { class PaymentInstructionRepositoryImpl { - entityManager : EntityManager + add() + find() - findOrderingAccount() } } PaymentInstructionRepositoryImpl -up-|> PaymentInstructionRepository PaymentInstructionRepositoryImpl o-- PaymentInstructionFactory : paymentInstructionFactory right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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arkivverket/noark5-tjenestegrensesnitt-standard
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@startuml skinparam nodesep 100 hide circle class Arkivstruktur.EnkelAdresse <<dataType>> { +adresselinje1 : string [0..1] +adresselinje2 : string [0..1] +adresselinje3 : string [0..1] +postnr : Postnummer [0..1] +poststed : string +landkode : Land [0..1] [1..1] } class Arkivstruktur.KorrespondansepartEnhet <Korrespondansepart> { } Arkivstruktur.KorrespondansepartEnhet *-- Arkivstruktur.EnkelAdresse class Arkivstruktur.KorrespondansepartPerson <Korrespondansepart> { } Arkivstruktur.KorrespondansepartPerson *-- Arkivstruktur.EnkelAdresse class Arkivstruktur.PartEnhet <Part> { } Arkivstruktur.PartEnhet *-- Arkivstruktur.EnkelAdresse class Arkivstruktur.PartPerson <Part> { } Arkivstruktur.PartPerson *-- Arkivstruktur.EnkelAdresse @enduml
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@startuml title 基于GitHub的实验管理平台--类图 class users { -<b>user_number</b> (用户编号) .. -user_name (用户真实姓名) .. -class_number (班级号) .. -github_username (用户GitHub账号) .. -update_date (用户GitHub账号修改日期) .. -password (用户密码) .. -disable (用户是否禁用) } class teachers{ -int <b>teacher_number</b> (老师编号) .. -String teacher_name (老师姓名) .. -int teacher_age (老师年龄) .. -String department (老师所属部门) } class students{ -int <b>student_number</b> (学号) .. -int user_number (用户编号) .. -String student_name(姓名) .. -int class_number (班级) .. -String student_major (专业) .. -float result_sum (成绩汇总) .. -boolean web_sum (网站正确与否汇总) .. } users <|- students users <|-- teachers class grades { -<b>class_number</b> (课程编号) .. -<b>student_number</b> (学号) .. -class_name (课程名) .. -result (分数) .. -memo (评价) .. -update_date (评改日期) .. -part_grades (每个评分中细则的分数) } class courses{ -<b>class_number</b> (课程编号) .. - courses_name (课程名称) .. - teacher_number (开课教师) .. - courses_coll (开课学院) .. - term (学期) } teachers "n" -- "n" courses students "1" -- "n" grades courses "1"-- "n"grades students "n" -- "n" courses students "n" -- "n" teachers @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductUnpublishedMessagePayload [[ProductUnpublishedMessagePayload.svg]] extends MessagePayload { type: String } interface MessagePayload [[MessagePayload.svg]] { type: String } @enduml
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@startuml hide empty fields hide empty methods legend |= |= line | |<back:black> </back>| inheritance | |<back:green> </back>| property reference | |<back:blue> </back>| discriminated class | endlegend interface ProductSetDiscountedPriceAction [[ProductSetDiscountedPriceAction.svg]] extends ProductUpdateAction { action: String priceId: String staged: Boolean discounted: [[DiscountedPriceDraft.svg DiscountedPriceDraft]] } interface ProductUpdateAction [[ProductUpdateAction.svg]] { action: String } @enduml
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@startuml title __WISHGEN's Class Diagram__\n namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.AdresseeConfigFragment { {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String - addresseeName : EditText - mParam1 : String - mParam2 : String - nextStepButton : Button - randomGenButton : Button - setTagButton : Button - sex : String - sexRadioGroup : RadioGroup - tagGroup : TagGroup - tagList : List<String> - tagText : EditText + AdresseeConfigFragment() + hideKeyboard() {static} + newInstance() + onCreate() + onCreateView() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment { ~ chosenIndexes : ArrayList<Integer> ~ nextStepButton : Button ~ recyclerView : RecyclerView ~ wishBlocks : ArrayList<WishBlock> {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String {static} - STEP_NAME : String - mParam1 : String - mParam2 : String + BeginSetupFragment() {static} + newInstance() + onCreate() + onCreateView() + onMyItemClick() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment { ~ chosenIndexes : ArrayList<Integer> ~ nextStepButton : Button ~ recyclerView : RecyclerView ~ wishBlocks : ArrayList<WishBlock> {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String {static} - STEP_NAME : String + EndSetupFragment() + onCreate() + onCreateView() + onMyItemClick() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment { ~ chosenIndexes : ArrayList<Integer> ~ nextStepButton : Button ~ recyclerView : RecyclerView ~ wishBlocks : ArrayList<WishBlock> {static} - ARG_PARAM1 : String {static} - ARG_PARAM2 : String {static} - STEP_NAME : String - mParam1 : String - mParam2 : String + MiddleSetupFragment() {static} + newInstance() + onCreate() + onCreateView() + onMyItemClick() } } } } namespace ru.omegapps.wisherapp { namespace fragments { namespace wishgen { class ru.omegapps.wisherapp.fragments.wishgen.WishGenSessionEndFragment { {static} - WISH_TEXT : String - mWishText : String + WishGenSessionEndFragment() {static} + newInstance() + onCreate() + onCreateView() } } } } ru.omegapps.wisherapp.fragments.wishgen.AdresseeConfigFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.BeginSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.EndSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment .up.|> ru.omegapps.wisherapp.interfaces.OnMyItemClickListener ru.omegapps.wisherapp.fragments.wishgen.MiddleSetupFragment -up-|> androidx.fragment.app.Fragment ru.omegapps.wisherapp.fragments.wishgen.WishGenSessionEndFragment -up-|> androidx.fragment.app.Fragment right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml abstract class SliceTrackerPlugin { + {abstract} LogicClass } class SliceTrackerLogicBase SliceTrackerLogicBase <.. SliceTrackerPlugin::LogicClass: uses instance of package "SliceTracker Plugins" #DDDDDD { package "Training Management" #FDADDF { class SliceTrackerTrainingPlugin { } SliceTrackerPlugin <|-- SliceTrackerTrainingPlugin } package "Registration Results Management" #FDADDF { class SliceTrackerRegistrationResultsPlugin { + LogicClass + onLayoutChanged() } class SliceTrackerRegistrationResultsLogic SliceTrackerPlugin <|-- SliceTrackerRegistrationResultsPlugin SliceTrackerRegistrationResultsPlugin::LogicClass ..> SliceTrackerRegistrationResultsLogic: uses } package "Target Management" #FDDDDD { class SliceTrackerTargetTablePlugin { + LogicClass + targetTableModel } class SliceTrackerTargetTableLogic { } class ZFrameGuidanceComputation { } class CustomTargetTableModel { # _guidanceComputations } SliceTrackerPlugin <|-- SliceTrackerTargetTablePlugin SliceTrackerTargetTablePlugin::LogicClass ..> SliceTrackerTargetTableLogic: uses SliceTrackerTargetTablePlugin::targetTableModel ..> CustomTargetTableModel: uses ZFrameGuidanceComputation <.. CustomTargetTableModel::_guidanceComputations } package "Targeting" #FDDDFF { class SliceTrackerTargetingPlugin { + LogicClass } class SliceTrackerTargetTargetingLogic { } SliceTrackerPlugin <|-- SliceTrackerTargetingPlugin SliceTrackerTargetingPlugin::LogicClass ..> SliceTrackerTargetTargetingLogic: uses } package "Case Management" #DDF0DD { class SliceTrackerCaseManagerPlugin { + LogicClass } class SliceTrackerCaseManagerLogic { } SliceTrackerPlugin <|-- SliceTrackerCaseManagerPlugin SliceTrackerCaseManagerPlugin::LogicClass ..> SliceTrackerCaseManagerLogic: uses } package "Future Plugins" #DDFFDD { class SliceTrackerNeedleSegmentationPlugin { + LogicClass } SliceTrackerPlugin <|-- SliceTrackerNeedleSegmentationPlugin SliceTrackerNeedleSegmentationPlugin::LogicClass ..> SliceTrackerNeedleSegmentationLogic: uses class SliceTrackerTargetDisplacementChartPlugin { + LogicClass } SliceTrackerPlugin <|-- SliceTrackerTargetDisplacementChartPlugin SliceTrackerTargetDisplacementChartPlugin::LogicClass ..> SliceTrackerTargetDisplacementChartLogic: uses } package "Segmentation Management" #5555FF { class SliceTrackerSegmentationPluginBase { .. event .. + SegmentationStartedEvent + SegmentationFinishedEvent } SliceTrackerPlugin <|-- SliceTrackerSegmentationPluginBase class SliceTrackerAutomaticSegmentationPlugin { + LogicClass } class SliceTrackerAutomaticSegmentationLogic SliceTrackerSegmentationPluginBase <|--SliceTrackerAutomaticSegmentationPlugin SliceTrackerAutomaticSegmentationLogic <.. SliceTrackerAutomaticSegmentationPlugin::LogicClass: uses class SliceTrackerManualSegmentationPlugin { .. event .. + SegmentationCancelledEvent __ + volumeClipToLabelWidget } SliceTrackerSegmentationPluginBase <|--SliceTrackerManualSegmentationPlugin VolumeClipToLabelWidget <.. SliceTrackerManualSegmentationPlugin::volumeClipToLabelWidget: uses class VolumeClipToLabelWidget { .. event .. + SegmentationFinishedEvent + SegmentationStartedEvent + SegmentationCanceledEvent -- + logic } class VolumeClipToLabelLogic { } VolumeClipToLabelWidget::logic ..> VolumeClipToLabelLogic: uses } } SliceTrackerWidgetBase <|-- SliceTrackerPlugin @enduml
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bbdItCorporation/Covid19_App
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@startuml Covid19App skinparam BackgroundColor #2C2C3B skinparam ClassBackgroundColor #3D3D3D skinparam ClassFontColor #398EE9 skinparam ClassAttributeFontColor #FCAF3E skinparam ArrowColor #569CD6 skinparam ClassBorderColor #569CD6 skinparam ClassBorderThickness 2 skinparam ArrowFontColor #398EE9 class User << Entity>> { - long id; - String name; - String surname; - String role; - String login; - String passwordHash; - String mail; + getId() : long + getName() : String + setName(String name) + getSurname() : String + setSurname(String surname) + getRole() : String + setRole(String role) + getLogin() : String + setLogin(String login) + getPasswordHash() : String + setPasswordHash(String passwordHash) + getMail() : String + setMail(String mail) } class Hasher { - hash params! + hash(String string) : String } class LoginController <<Controller>> { } class PatientController <<Controller>> { } class AdminController <<Controller>> { } class Patient << Entity>> { - baza info + set i get } interface JpaRepository { } interface PatientRepository <<Repository>> { } interface UserRepository <<Repository>> { } class ExcelDocGenerator { + generateExcelDoc() - getTableData() } class WordDocGenerator { + generateWordDoc() - getTableData() } interface DbExtractor { } class DbExtractorImpl { } class Validator { + Validator(String whitelist); + validate(String str) 'regex '[0-9@a-zA-Z\._-] '[^a-z^A-Z]+ 'https://regexr.com/ } JpaRepository <|-- PatientRepository : extends JpaRepository <|-- UserRepository : extends AdminController *-- DbExtractor : uses LoginController *-- DbExtractor : uses PatientController *-- DbExtractor : uses DbExtractor <|-- DbExtractorImpl : implements ExcelDocGenerator *-- DbExtractor : uses WordDocGenerator *-- DbExtractor : uses PatientController *-- WordDocGenerator : uses PatientController *-- ExcelDocGenerator : uses DbExtractorImpl *-- PatientRepository : uses DbExtractorImpl *-- UserRepository : uses PatientRepository *-- Patient : uses UserRepository *-- User : uses AdminController *-- Hasher : uses LoginController *-- Hasher : uses @enduml
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@startuml skinparam style strictuml skinparam classAttributeIconSize 0 skinparam monochrome true hide empty members class Coach { -yaRobo : bool + robarDe( batalla : Batalla ) + perderParticipante( participante : Participante ) + asignarParticipante( participante : Participante[] ) + batallaEntre( unParticipante:Participante, otroParticipante:Participante):Participante } class Participante { + setHabilidad( habilidad:HabilidadExtra ) + presentaMejorQue( otro:Participante ):Participante + presentaMejorQue( otro:Participante , otra:Presentacion ):Participante } class Presentacion{ - errores : uint + errores() : uint + presentaMejorQue( participante:Participante, otro:Participante , otra:Presentacion ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadExtra ):Participante {static} new Presentacion( habilidad:HabilidadExtra ):Presentacion {static} new Presentacion( ):Presentacion } class Batalla { - perdedor : Participante - ganador : Participante - setGanador( unParticipante: Participante) - setPerdedor( unParticipante: Participante) + entre( unParticipante:Participante, otroParticipante:Participante):Participante + robarPor( coach:Coach ) } interface HabilidadExtra <<interface>> { + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadExtra ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadBailar ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadInstrumento ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:HabilidadCarisma ):Participante + masHabilQue( participante:Participante, otro:Participante , otra:SinHabilidad ):Participante } Coach o-- Participante Participante *-- Presentacion Participante "1"*-"1" HabilidadExtra HabilidadExtra <|.. HabilidadBailar HabilidadExtra <|.. HabilidadInstrumento HabilidadExtra <|.. HabilidadCarisma HabilidadExtra <|.. SinHabilidad Batalla "1" -> "2" Participante Coach --> Batalla Presentacion "1"*-"1" HabilidadExtra @enduml
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@startuml class Solution43 { main() } class websiteTemplate{ -String siteName -String siteAuthor -Path websiteRoot -createJsFolder() -createCssFolder() -createIndexFile() } Solution43 -- websiteTemplate @enduml
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@startuml legend top left Observer/Observable class diagram for parsing HTML end legend package java.io { interface Closable { void close(); } } package com.github.adriancitu.burp.tabnabbing.parser { interface IByteReader { public byte[] fetchMoreBytes(int howManyBytes) public void attachListeners(List<IByteReaderObserver> listeners) } interface IByteReaderObserver { void handleByte(IByteReader reader, byte toHandle) boolean problemFound() Optional<TabNappingProblem>getProblem() } abstract class AbstractObserver class HTMLResponseReader { Optional<String> getProblem() } Closable <|-- IByteReader Closable <|-- IByteReaderObserver IByteReaderObserver <|-- AbstractObserver AbstractObserver <|-- HTMLAnchorReaderObserver AbstractObserver <|-- JSWindowsOpenReaderObserver } package com.github.adriancitu.burp.tabnabbing.util { class HtmlByteArrayUtility HTMLAnchorReaderObserver ... HtmlByteArrayUtility: uses JSWindowsOpenReaderObserver ... HtmlByteArrayUtility: uses IByteReader <|-- HTMLResponseReader IByteReader o-- "have list of" IByteReaderObserver } @enduml
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@startuml interface TestEngine { TestDescriptor discover(EngineDiscoveryRequest, UniqueId) void execute(ExecutionRequest) } interface TestDescriptor { Optional<TestDescriptor> getParent() Set<? extends TestDescriptor> getChildren() void accept(Visitor) } abstract HierarchicalTestEngine { } class JupiterTestEngine { } class ExecutionRequest { TestDescriptor rootTestDescriptor EngineExecutionListener engineExecutionListener } interface EngineDiscoveryRequest { List<DiscoverySelector> getSelectorsByType(Class selectorType) List<DiscoveryFilter> getFiltersByType(Class filterType) } class EngineDiscoveryRequestResolver { void resolve(EngineDiscoveryRequest, TypeDescriptor) } interface EngineExecutionListener { void dynamicTestRegistered() void executionSkipped() void executionStarted() void executionFinished() void reportingEntryPublished() } TestEngine <|-- HierarchicalTestEngine HierarchicalTestEngine <|-- JupiterTestEngine TestEngine --> TestDescriptor: discover result TestDescriptor --> TestDescriptor: parent/children TestEngine --> ExecutionRequest: handle execute request ExecutionRequest --> TestDescriptor: execution root TestDescriptor <|-- JupiterEngineDescriptor JupiterEngineDescriptor <-- JupiterTestEngine: root descriptor TestEngine --> EngineDiscoveryRequest: handle discover request ExecutionRequest --> EngineExecutionListener: action listener @enduml
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@startuml /'abstract class AbstractList abstract AbstractCollection interface List interface Collection List <|-- AbstractList Collection <|-- AbstractCollection Collection <|- List AbstractCollection <|- AbstractList AbstractList <|-- ArrayList class ArrayList { Object[] elementData size() } enum TimeUnit { DAYS HOURS MINUTES }'/ interface Future interface ChannelFuture Future <|- ChannelFuture interface ChannelPromise ChannelFuture <|- ChannelPromise class DefaultChannelPromise ChannelPromise <|- DefaultChannelPromise @enduml
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@startuml class TestPaper{ QuestionA(){sout("问题")sout("答案")+AnswerA()} QuestionB() AnswerA() AnswerB() } class TestPaperA{ AnswerA() AnswerB() } class TestPaperB{ AnswerA() AnswerB() } TestPaperA--up|>TestPaper TestPaperB--up|>TestPaper Main..>TestPaper @enduml
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@startuml class Director{ - Builder builder; Director(Builder builder); Product build(); } interface Builder{ + buildOne(); + buildTwo(); + buildThree(); + build(); } class Product{ - Object a; - Object b; - Object c; } class ConcreteBuilderA{ - Product product; + buildOne(); + buildTwo(); + buildThree(); + build(); } class ConcreteBuilderB{ - Product product; + buildOne(); + buildTwo(); + buildThree(); + build(); } Director --> Builder ' A know product but product don't know A ConcreteBuilderA --> Product ConcreteBuilderB --> Product Builder <|.. ConcreteBuilderA Builder <|.. ConcreteBuilderB 'Builder -left Director 'Builder -right Product @enduml
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@startuml enum TextElementType { Character= 0x1, Sprite= 0x2, } class TMP_TextElement { + unicode : uint <<get>> <<set>> + glyphIndex : uint <<get>> <<set>> + scale : float <<get>> <<set>> } TMP_TextElement --> "elementType" TextElementType TMP_TextElement --> "textAsset" TMP_Asset TMP_TextElement --> "glyph" Glyph @enduml
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@startuml title __GUITARHERO's Class Diagram__\n namespace guitarHero { abstract class guitarHero.GameCharacter { + GameCharacter() + change() + playGuitar() + playSolo() + setGuitar() + setSolo() } } namespace guitarHero { class guitarHero.GameCharacterHendrix { + GameCharacterHendrix() + change() + playSolo() } } namespace guitarHero { class guitarHero.GameCharacterSlash { + GameCharacterSlash() + change() + playSolo() } } namespace guitarHero { class guitarHero.GameCharacterYoung { + GameCharacterYoung() } } namespace guitarHero { interface guitarHero.GuitarBehavior { {abstract} + play() } } namespace guitarHero { class guitarHero.Guitar_GibsonLesPaul { + play() } } namespace guitarHero { class guitarHero.Guitar_GibsonSG { + play() } } namespace guitarHero { class guitarHero.Guitar_Telecaster { + play() } } namespace guitarHero { interface guitarHero.SoloBehavior { {abstract} + solo() } } namespace guitarHero { class guitarHero.Solo_JumpOffStage { + solo() } } namespace guitarHero { class guitarHero.Solo_PutGuitarOnFire { + solo() } } namespace guitarHero { class guitarHero.Solo_SmashTheGuitar { + solo() } } namespace guitarHero { class guitarHero.TestGuitarHero { {static} + main() } } guitarHero.GameCharacter o-- guitarHero.GuitarBehavior : guitarBehavior guitarHero.GameCharacter o-- guitarHero.SoloBehavior : soloBehavior guitarHero.GameCharacterHendrix -up-|> guitarHero.GameCharacter guitarHero.GameCharacterSlash -up-|> guitarHero.GameCharacter guitarHero.GameCharacterYoung -up-|> guitarHero.GameCharacter guitarHero.Guitar_GibsonLesPaul .up.|> guitarHero.GuitarBehavior guitarHero.Guitar_GibsonSG .up.|> guitarHero.GuitarBehavior guitarHero.Guitar_Telecaster .up.|> guitarHero.GuitarBehavior guitarHero.Solo_JumpOffStage .up.|> guitarHero.SoloBehavior guitarHero.Solo_PutGuitarOnFire .up.|> guitarHero.SoloBehavior guitarHero.Solo_SmashTheGuitar .up.|> guitarHero.SoloBehavior right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml C4 Code class Setlist { +string ArtistId +string ArtistName +DateTime Date +Location Location +Set[] Sets } class Set { +string Name +Song[] Songs +TimeSpan Duration } class Song { +string Name +int Position +string Transition +string Footnote +TimeSpan Duration } class Location { +string Venue +string City +string State +string Country } Setlist --* Set : 1..* Setlist --* Location Set --* Song : 1..* class Comment <<Aggregate>> { +string Id +string Author +string Body +string Permalink +string Subreddit +string Reply +DateTime[] Dates +bool HasMentionOf(string text) +void SetReply(string reply, DateTime[] showDates) } class Post <<Aggregate>> { +string Id +string Author +string Title +string SelfText +string Permalink +string Subreddit +string Reply +DateTime[] Dates +bool HasMentionOf(string text) +void SetReply(string reply, DateTime[] showDates) } class SetlistbotTimerFunc { +void Run() } SetlistbotTimerFunc --* IRedditSetlistBot interface IRedditSetlistBot { +void ReplyToMentions() } class RedditSetlistBot <<IRedditSetlistBot>> { +void ReplyToMentions() -void ReplyToPosts(string subreddit) -void ReplyToComments(string subreddit) } RedditSetlistBot ..|> IRedditSetlistBot RedditSetlistBot --* IRedditService RedditSetlistBot --* BotOptions RedditSetlistBot --* ISetlistProviderFactory RedditSetlistBot --* IReplyBuilderFactory RedditSetlistBot --* IPostRepository RedditSetlistBot --* ICommentRepository ' RedditSetlistBot --* ICommentReplyService ' RedditSetlistBot --* IPostReplyService ' interface IPostReplyService { ' +void Reply(Post post) ' } ' class PostReplyService <<IPostReplyService>> { ' +void Reply(Post post) ' } ' PostReplyService ..|> IPostReplyService ' PostReplyService --* IPostRepository ' PostReplyService --* IReplyBuilderFactory ' PostReplyService --* ISetlistProviderFactory ' PostReplyService --* IRedditService ' interface ICommentReplyService { ' +void Reply(Comment comment) ' } ' class CommentReplyService <<ICommentReplyService>> { ' +void Reply(Comment comment) ' } ' CommentReplyService ..|> ICommentReplyService ' CommentReplyService --* ICommentRepository ' CommentReplyService --* IReplyBuilderFactory ' CommentReplyService --* ISetlistProviderFactory ' CommentReplyService --* IRedditService class BotOptions <<IOptions>> { +string SetlistbotType +string Subreddit +int MaxSetlistCount +bool RequireMention } class RedditOptions <<IOptions>> { +string Username +string Password +string Key +string Secret } interface IRedditClient { +string GetAuthToken() +string GetComments(string subreddit, string before) +string GetPosts(string subreddit, string before) +string PostComment(string parent, string text) } interface IRedditService { +Comment[] GetComments(string subreddit, string before) +Post[] GetPosts(string subreddit, string before) +bool PostComment(string parent, string text) } IRedditService --* IRedditClient IRedditService --* RedditOptions interface ICommentRepository { +Comment Get(string id) +Comment Add(Comment comment) +void Delete(Comment comment) } ICommentRepository ..> Comment interface IPostRepository { +Post Get(string id) +Post Add(Post post) +void Delete(Post post) } IPostRepository ..> Post interface IReplyBuilderFactory { +IReplyBuilder Get(string artistId) } IReplyBuilderFactory ..> IReplyBuilder interface IReplyBuilder { +string ArtistId +string BuildReply(Setlist[] setlists) } interface ISetlistProviderFactory { +ISetlistProvider Get(string artistId) } ISetlistProviderFactory ..> ISetlistProvider interface ISetlistProvider { +string ArtistId +Setlist GetSetlist(DateTime date) } ISetlistProvider ..> Setlist
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@startuml Dependent Types 'trait Foo[A]{type B;def value:B} 'object Bar { def foo[T](t:T,f:Foo[T]):f.B} class Foo<T> <<trait>> class B <<type>> Foo +-- B class Bar <<object>> { foo<T> (s1:FooSeq1) : <<dependent ids=["f"]>> B } Bar +-- FooSeq1 Bar ..> FooSeq1 : "<<path dependent id = """f""", method = """foo""" >>" class FooSeq1<T> <<paramseq>> { t:T f:Foo<T> } hide class circle hide <<paramList>> methods skinparam class { BackgroundColor White ArrowColor Black BorderColor Black } @enduml
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@startuml title __DAOUTILS's Class Diagram__\n package utils { package utils.daoUtils { class BoutiqueDAO { - logger : Logger + BoutiqueDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + findWhoSale() + getNbBoutiques() } } } package utils { package utils.daoUtils { class CategorieBoutiqueDAO { - logger : Logger + CategorieBoutiqueDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class CategorieProduitDAO { - logger : Logger + CategorieProduitDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class EmplacementDAO { - logger : Logger + EmplacementDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + getPathLocation() } } } package utils { package utils.daoUtils { class FournisseurDAO { - logger : Logger + FournisseurDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class ProduitDAO { - logger : Logger + ProduitDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class StockEntreeDAO { - logger : Logger + StockEntreeDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + findFromReference() } } } package utils { package utils.daoUtils { class StockSortieDAO { - logger : Logger + StockSortieDAO() + create() + delete() + update() + find() + findFromReference() + findFromReference() + findFromReference() } } } BoutiqueDAO -up-|> DAO BoutiqueDAO o-- Client : client CategorieBoutiqueDAO -up-|> DAO CategorieProduitDAO -up-|> DAO EmplacementDAO -up-|> DAO FournisseurDAO -up-|> DAO ProduitDAO -up-|> DAO StockEntreeDAO -up-|> DAO StockSortieDAO -up-|> DAO right footer PlantUML diagram generated by SketchIt! (https://bitbucket.org/pmesmeur/sketch.it) For more information about this tool, please contact philippe.mesmeur@gmail.com endfooter @enduml
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@startuml class AnimationTrackRecorder { + {static} <<readonly>> kRecordClipDefaultName : string m_CurveCount : int = 0 m_ClipTime : double m_needRebuildRects : bool m_TrackHasPreviewComponents : bool + PrepareForRecord(state:WindowState) : void + PrepareTrack(track:TrackAsset, state:WindowState, gameObject:GameObject, startTime:double) : AnimationClip {static} GetCurveCount(animationClip:AnimationClip) : int + FinializeTrack(track:TrackAsset, state:WindowState) : void + FinalizeRecording(state:WindowState) : void + {static} GetUniqueRecordedClipName(owner:Object, name:string) : string + {static} AddRecordableClip(parentTrack:TrackAsset, state:WindowState, atTime:double) : TimelineClip {static} ShiftKeys(keys:Keyframe[], time:float) : Keyframe[] {static} ShiftObjectKeys(keys:ObjectReferenceKeyframe[], time:float) : ObjectReferenceKeyframe[] } AnimationTrackRecorder --> "m_TargetClip" AnimationClip AnimationTrackRecorder --> "recordClip" TimelineClip @enduml
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@startuml skinparam monochrome true class DuckSimulator Interface Duck { quack() fly() } class TurkeyAdapter { quack() fly() } class Turkey { gobble() fly() } Duck *-- DuckSimulator : compose Duck <.. TurkeyAdapter : implements TurkeyAdapter *-- Turkey : compose note as N1 <b>The Adapter Example The pattern coverts the interface of a class into another interface that clients expect. It allows classes to work together that couldn't otherwise because of incompatible interfaces. end note @enduml
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@startuml package services { package xml { class Parser { } } package tsp { abstract class TspSolver { } class BasicTspSolver { } class AdvancedTspSolver { } class WayPointIterator { } } } package models { class CityMap { } class Planning { } class DeliveryRequest { } } package components { package mapcanvas { } package planningdetails { } package application { class MainController { } } } MainController -up-> Parser MainController -down-> CityMap MainController -down-> Planning MainController -down-> DeliveryRequest MainController -up-> tsp @enduml
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@startuml class DataSync { } class DataSyncChild { } package Communication { class Communication { owner } class Participant{ } class ChatMessage { } } package HypertyResource { class HypertyResource{ } } Communication -up-|> DataSync HypertyResource -up-|> ChatMessage ChatMessage -up-|> DataSyncChild Communication "1"*..>"1..*" Participant Communication "1"*..>"1..*" ChatMessage ChatMessage ..> Participant : author @enduml
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@startuml class UnityTestAssemblyBuilder { + UnityTestAssemblyBuilder() + Build(assemblies:Assembly[], testPlatforms:TestPlatform[], options:IDictionary<string, object>) : ITest + BuildAsync(assemblies:Assembly[], testPlatforms:TestPlatform[], options:IDictionary<string, object>) : IEnumerator<ITest> + {static} GetNUnitTestBuilderSettings(testPlatform:TestPlatform) : Dictionary<string, object> } DefaultTestAssemblyBuilder <|-- UnityTestAssemblyBuilder IAsyncTestAssemblyBuilder <|-- UnityTestAssemblyBuilder @enduml
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653
puml
@startuml coverage_data_model_class_diagram package core.src { package domain { package value_objects { class Percent { value: double } } package entities { class Coverage { percent: Percent } } } package data.model { class CoverageData { Map<String, dynamic> toJson() factory fromJson() } interface DataModel { {abstract} Map<String, dynamic> toJson() } } } Coverage -> Percent : uses CoverageData -|> Coverage CoverageData ..|> DataModel @enduml