| #if defined _streamer_included
|
| #endinput
|
| #endif
|
| #define _streamer_included
|
| #include <a_samp>
|
| #define STREAMER_TYPE_OBJECT (0)
|
| #define STREAMER_TYPE_PICKUP (1)
|
| #define STREAMER_TYPE_CP (2)
|
| #define STREAMER_TYPE_RACE_CP (3)
|
| #define STREAMER_TYPE_MAP_ICON (4)
|
| #define STREAMER_TYPE_3D_TEXT_LABEL (5)
|
| #define STREAMER_TYPE_AREA (6)
|
| #define STREAMER_TYPE_ACTOR (7)
|
| #define STREAMER_AREA_TYPE_CIRCLE (0)
|
| #define STREAMER_AREA_TYPE_CYLINDER (1)
|
| #define STREAMER_AREA_TYPE_SPHERE (2)
|
| #define STREAMER_AREA_TYPE_RECTANGLE (3)
|
| #define STREAMER_AREA_TYPE_CUBOID (4)
|
| #define STREAMER_AREA_TYPE_POLYGON (5)
|
| #define STREAMER_OBJECT_TYPE_GLOBAL (0)
|
| #define STREAMER_OBJECT_TYPE_PLAYER (1)
|
| #define STREAMER_OBJECT_TYPE_DYNAMIC (2)
|
| #define STREAMER_MAX_TYPES (8)
|
| #define STREAMER_MAX_AREA_TYPES (6)
|
| #define STREAMER_MAX_OBJECT_TYPES (3)
|
| #define INVALID_STREAMER_ID (0)
|
| #if !defined FLOAT_INFINITY
|
| #define FLOAT_INFINITY (Float:0x7F800000)
|
| #endif
|
| #if defined STREAMER_ENABLE_TAGS
|
| #define STREAMER_TAG_OBJECT DynamicObject
|
| #define STREAMER_TAG_OBJECT_ALT {DynamicObject,_}
|
| #define STREAMER_TAG_PICKUP DynamicPickup
|
| #define STREAMER_TAG_CP DynamicCP
|
| #define STREAMER_TAG_RACE_CP DynamicRaceCP
|
| #define STREAMER_TAG_MAP_ICON DynamicMapIcon
|
| #define STREAMER_TAG_3D_TEXT_LABEL DynamicText3D
|
| #define STREAMER_TAG_AREA DynamicArea
|
| #define STREAMER_TAG_ACTOR DynamicActor
|
| #define STREAMER_ALL_TAGS {DynamicObject,DynamicPickup,DynamicCP,DynamicRaceCP,DynamicMapIcon,DynamicText3D,DynamicArea,DynamicActor,_}
|
| #else
|
| #define STREAMER_TAG_OBJECT _
|
| #define STREAMER_TAG_OBJECT_ALT _
|
| #define STREAMER_TAG_PICKUP _
|
| #define STREAMER_TAG_CP _
|
| #define STREAMER_TAG_RACE_CP _
|
| #define STREAMER_TAG_MAP_ICON _
|
| #define STREAMER_TAG_AREA _
|
| #define STREAMER_TAG_ACTOR _
|
| #if defined STREAMER_REMOVE_TEXT3D_TAG
|
| #define STREAMER_TAG_3D_TEXT_LABEL _
|
| #define STREAMER_ALL_TAGS _
|
| #else
|
| #if defined STREAMER_USE_DYNAMIC_TEXT3D_TAG
|
| #define STREAMER_TAG_3D_TEXT_LABEL DynamicText3D
|
| #define STREAMER_ALL_TAGS {DynamicText3D,_}
|
| #else
|
| #define STREAMER_TAG_3D_TEXT_LABEL Text3D
|
| #define STREAMER_ALL_TAGS {Text3D,_}
|
| #endif
|
| #endif
|
| #endif
|
| #if !defined STREAMER_OBJECT_SD
|
| #define STREAMER_OBJECT_SD 300.0
|
| #endif
|
| #if !defined STREAMER_OBJECT_DD
|
| #define STREAMER_OBJECT_DD 0.0
|
| #endif
|
| #if !defined STREAMER_PICKUP_SD
|
| #define STREAMER_PICKUP_SD 200.0
|
| #endif
|
| #if !defined STREAMER_CP_SD
|
| #define STREAMER_CP_SD 200.0
|
| #endif
|
| #if !defined STREAMER_RACE_CP_SD
|
| #define STREAMER_RACE_CP_SD 200.0
|
| #endif
|
| #if !defined STREAMER_MAP_ICON_SD
|
| #define STREAMER_MAP_ICON_SD 200.0
|
| #endif
|
| #if !defined STREAMER_3D_TEXT_LABEL_SD
|
| #define STREAMER_3D_TEXT_LABEL_SD 200.0
|
| #endif
|
| #if !defined STREAMER_ACTOR_SD
|
| #define STREAMER_ACTOR_SD 200.0
|
| #endif
|
| public Streamer_IncludeFileVersion = 0x296;
|
| #pragma unused Streamer_IncludeFileVersion
|
| enum
|
| {
|
| E_STREAMER_AREA_ID,
|
| E_STREAMER_ATTACHED_OBJECT,
|
| E_STREAMER_ATTACHED_PLAYER,
|
| E_STREAMER_ATTACHED_VEHICLE,
|
| E_STREAMER_ATTACH_OFFSET_X,
|
| E_STREAMER_ATTACH_OFFSET_Y,
|
| E_STREAMER_ATTACH_OFFSET_Z,
|
| E_STREAMER_ATTACH_R_X,
|
| E_STREAMER_ATTACH_R_Y,
|
| E_STREAMER_ATTACH_R_Z,
|
| E_STREAMER_ATTACH_X,
|
| E_STREAMER_ATTACH_Y,
|
| E_STREAMER_ATTACH_Z,
|
| E_STREAMER_COLOR,
|
| E_STREAMER_DRAW_DISTANCE,
|
| E_STREAMER_EXTRA_ID,
|
| E_STREAMER_HEALTH,
|
| E_STREAMER_INTERIOR_ID,
|
| E_STREAMER_INVULNERABLE,
|
| E_STREAMER_MAX_X,
|
| E_STREAMER_MAX_Y,
|
| E_STREAMER_MAX_Z,
|
| E_STREAMER_MIN_X,
|
| E_STREAMER_MIN_Y,
|
| E_STREAMER_MIN_Z,
|
| E_STREAMER_MODEL_ID,
|
| E_STREAMER_MOVE_R_X,
|
| E_STREAMER_MOVE_R_Y,
|
| E_STREAMER_MOVE_R_Z,
|
| E_STREAMER_MOVE_SPEED,
|
| E_STREAMER_MOVE_X,
|
| E_STREAMER_MOVE_Y,
|
| E_STREAMER_MOVE_Z,
|
| E_STREAMER_NEXT_X,
|
| E_STREAMER_NEXT_Y,
|
| E_STREAMER_NEXT_Z,
|
| E_STREAMER_PLAYER_ID,
|
| E_STREAMER_PRIORITY,
|
| E_STREAMER_ROTATION,
|
| E_STREAMER_R_X,
|
| E_STREAMER_R_Y,
|
| E_STREAMER_R_Z,
|
| E_STREAMER_SIZE,
|
| E_STREAMER_STREAM_DISTANCE,
|
| E_STREAMER_STYLE,
|
| E_STREAMER_SYNC_ROTATION,
|
| E_STREAMER_TEST_LOS,
|
| E_STREAMER_TYPE,
|
| E_STREAMER_WORLD_ID,
|
| E_STREAMER_X,
|
| E_STREAMER_Y,
|
| E_STREAMER_Z
|
| }
|
| #define E_STREAMER_CUSTOM(%0) ((%0) | 0x40000000 & ~0x80000000)
|
| native Streamer_GetTickRate();
|
| native Streamer_SetTickRate(rate);
|
| native Streamer_GetPlayerTickRate(playerid);
|
| native Streamer_SetPlayerTickRate(playerid, rate);
|
| native Streamer_ToggleChunkStream(toggle);
|
| native Streamer_IsToggleChunkStream();
|
| native Streamer_GetChunkTickRate(type, playerid = -1);
|
| native Streamer_SetChunkTickRate(type, rate, playerid = -1);
|
| native Streamer_GetChunkSize(type);
|
| native Streamer_SetChunkSize(type, size);
|
| native Streamer_GetMaxItems(type);
|
| native Streamer_SetMaxItems(type, items);
|
| native Streamer_GetVisibleItems(type, playerid = -1);
|
| native Streamer_SetVisibleItems(type, items, playerid = -1);
|
| native Streamer_GetRadiusMultiplier(type, &Float:multiplier, playerid = -1);
|
| native Streamer_SetRadiusMultiplier(type, Float:multiplier, playerid = -1);
|
| native Streamer_GetTypePriority(types[], maxtypes = sizeof types);
|
| native Streamer_SetTypePriority(const types[], maxtypes = sizeof types);
|
| native Streamer_GetCellDistance(&Float:distance);
|
| native Streamer_SetCellDistance(Float:distance);
|
| native Streamer_GetCellSize(&Float:size);
|
| native Streamer_SetCellSize(Float:size);
|
| native Streamer_ToggleItemStatic(type, STREAMER_ALL_TAGS:id, toggle);
|
| native Streamer_IsToggleItemStatic(type, STREAMER_ALL_TAGS:id);
|
| native Streamer_ToggleItemInvAreas(type, STREAMER_ALL_TAGS:id, toggle);
|
| native Streamer_IsToggleItemInvAreas(type, STREAMER_ALL_TAGS:id);
|
| native Streamer_ToggleItemCallbacks(type, STREAMER_ALL_TAGS:id, toggle);
|
| native Streamer_IsToggleItemCallbacks(type, STREAMER_ALL_TAGS:id);
|
| native Streamer_ToggleErrorCallback(toggle);
|
| native Streamer_IsToggleErrorCallback();
|
| native Streamer_AmxUnloadDestroyItems(toggle);
|
| native Streamer_ProcessActiveItems();
|
| native Streamer_ToggleIdleUpdate(playerid, toggle);
|
| native Streamer_IsToggleIdleUpdate(playerid);
|
| native Streamer_ToggleCameraUpdate(playerid, toggle);
|
| native Streamer_IsToggleCameraUpdate(playerid);
|
| native Streamer_ToggleItemUpdate(playerid, type, toggle);
|
| native Streamer_IsToggleItemUpdate(playerid, type);
|
| native Streamer_GetLastUpdateTime(&Float:time);
|
| native Streamer_Update(playerid, type = -1);
|
| native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1, compensatedtime = -1, freezeplayer = 1);
|
| native Streamer_GetFloatData(type, STREAMER_ALL_TAGS:id, data, &Float:result);
|
| native Streamer_SetFloatData(type, STREAMER_ALL_TAGS:id, data, Float:value);
|
| native Streamer_GetIntData(type, STREAMER_ALL_TAGS:id, data);
|
| native Streamer_SetIntData(type, STREAMER_ALL_TAGS:id, data, value);
|
| native Streamer_RemoveIntData(type, STREAMER_ALL_TAGS:id, data);
|
| native Streamer_HasIntData(type, STREAMER_ALL_TAGS:id, data);
|
| native Streamer_GetArrayData(type, STREAMER_ALL_TAGS:id, data, dest[], maxdest = sizeof dest);
|
| native Streamer_SetArrayData(type, STREAMER_ALL_TAGS:id, data, const src[], maxsrc = sizeof src);
|
| native Streamer_IsInArrayData(type, STREAMER_ALL_TAGS:id, data, value);
|
| native Streamer_AppendArrayData(type, STREAMER_ALL_TAGS:id, data, value);
|
| native Streamer_RemoveArrayData(type, STREAMER_ALL_TAGS:id, data, value);
|
| native Streamer_HasArrayData(type, STREAMER_ALL_TAGS:id, data);
|
| native Streamer_GetArrayDataLength(type, STREAMER_ALL_TAGS:id, data);
|
| native Streamer_GetUpperBound(type);
|
| native Streamer_GetDistanceToItem(Float:x, Float:y, Float:z, type, STREAMER_ALL_TAGS:id, &Float:distance, dimensions = 3);
|
| native Streamer_ToggleItem(playerid, type, STREAMER_ALL_TAGS:id, toggle);
|
| native Streamer_IsToggleItem(playerid, type, STREAMER_ALL_TAGS:id);
|
| native Streamer_ToggleAllItems(playerid, type, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
|
| native Streamer_GetItemInternalID(playerid, type, STREAMER_ALL_TAGS:streamerid);
|
| native Streamer_GetItemStreamerID(playerid, type, internalid);
|
| native Streamer_IsItemVisible(playerid, type, STREAMER_ALL_TAGS:id);
|
| native Streamer_DestroyAllVisibleItems(playerid, type, serverwide = 1);
|
| native Streamer_CountVisibleItems(playerid, type, serverwide = 1);
|
| native Streamer_DestroyAllItems(type, serverwide = 1);
|
| native Streamer_CountItems(type, serverwide = 1);
|
| native Streamer_GetNearbyItems(Float:x, Float:y, Float:z, type, STREAMER_ALL_TAGS:items[], maxitems = sizeof items, Float:range = 300.0, worldid = -1);
|
| native Streamer_GetAllVisibleItems(playerid, type, STREAMER_ALL_TAGS:items[], maxitems = sizeof items);
|
| native Streamer_GetItemPos(type, STREAMER_ALL_TAGS:id, &Float:x, &Float:y, &Float:z);
|
| native Streamer_SetItemPos(type, STREAMER_ALL_TAGS:id, Float:x, Float:y, Float:z);
|
| native Streamer_GetItemOffset(type, STREAMER_ALL_TAGS:id, &Float:x, &Float:y, &Float:z);
|
| native Streamer_SetItemOffset(type, STREAMER_ALL_TAGS:id, Float:x, Float:y, Float:z);
|
| native STREAMER_TAG_OBJECT:CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamicObject(STREAMER_TAG_OBJECT:objectid);
|
| native IsValidDynamicObject(STREAMER_TAG_OBJECT:objectid);
|
| native GetDynamicObjectPos(STREAMER_TAG_OBJECT:objectid, &Float:x, &Float:y, &Float:z);
|
| native SetDynamicObjectPos(STREAMER_TAG_OBJECT:objectid, Float:x, Float:y, Float:z);
|
| native GetDynamicObjectRot(STREAMER_TAG_OBJECT:objectid, &Float:rx, &Float:ry, &Float:rz);
|
| native SetDynamicObjectRot(STREAMER_TAG_OBJECT:objectid, Float:rx, Float:ry, Float:rz);
|
| native GetDynamicObjectNoCameraCol(STREAMER_TAG_OBJECT:objectid);
|
| native SetDynamicObjectNoCameraCol(STREAMER_TAG_OBJECT:objectid);
|
| native MoveDynamicObject(STREAMER_TAG_OBJECT:objectid, Float:x, Float:y, Float:z, Float:speed, Float:rx = -1000.0, Float:ry = -1000.0, Float:rz = -1000.0);
|
| native StopDynamicObject(STREAMER_TAG_OBJECT:objectid);
|
| native IsDynamicObjectMoving(STREAMER_TAG_OBJECT:objectid);
|
| native AttachCameraToDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid);
|
| native AttachDynamicObjectToObject(STREAMER_TAG_OBJECT:objectid, attachtoid, Float:offsetx, Float:offsety, Float:offsetz, Float:rx, Float:ry, Float:rz, syncrotation = 1);
|
| native AttachDynamicObjectToPlayer(STREAMER_TAG_OBJECT:objectid, playerid, Float:offsetx, Float:offsety, Float:offsetz, Float:rx, Float:ry, Float:rz);
|
| native AttachDynamicObjectToVehicle(STREAMER_TAG_OBJECT:objectid, vehicleid, Float:offsetx, Float:offsety, Float:offsetz, Float:rx, Float:ry, Float:rz);
|
| native EditDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid);
|
| native IsDynamicObjectMaterialUsed(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| native RemoveDynamicObjectMaterial(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| native GetDynamicObjectMaterial(STREAMER_TAG_OBJECT:objectid, materialindex, &modelid, txdname[], texturename[], &materialcolor, maxtxdname = sizeof txdname, maxtexturename = sizeof texturename);
|
| native SetDynamicObjectMaterial(STREAMER_TAG_OBJECT:objectid, materialindex, modelid, const txdname[], const texturename[], materialcolor = 0);
|
| native IsDynamicObjectMaterialTextUsed(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| native RemoveDynamicObjectMaterialText(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| native GetDynamicObjectMaterialText(STREAMER_TAG_OBJECT:objectid, materialindex, text[], &materialsize, fontface[], &fontsize, &bold, &fontcolor, &backcolor, &textalignment, maxtext = sizeof text, maxfontface = sizeof fontface);
|
| native SetDynamicObjectMaterialText(STREAMER_TAG_OBJECT:objectid, materialindex, const text[], materialsize = OBJECT_MATERIAL_SIZE_256x128, const fontface[] = "Arial", fontsize = 24, bold = 1, fontcolor = 0xFFFFFFFF, backcolor = 0, textalignment = 0);
|
| native STREAMER_TAG_OBJECT:GetPlayerCameraTargetDynObject(playerid);
|
| native STREAMER_TAG_PICKUP:CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_PICKUP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamicPickup(STREAMER_TAG_PICKUP:pickupid);
|
| native IsValidDynamicPickup(STREAMER_TAG_PICKUP:pickupid);
|
| native STREAMER_TAG_CP:CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_CP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamicCP(STREAMER_TAG_CP:checkpointid);
|
| native IsValidDynamicCP(STREAMER_TAG_CP:checkpointid);
|
| native IsPlayerInDynamicCP(playerid, STREAMER_TAG_CP:checkpointid);
|
| native STREAMER_TAG_CP:GetPlayerVisibleDynamicCP(playerid);
|
| native STREAMER_TAG_RACE_CP:CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_RACE_CP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamicRaceCP(STREAMER_TAG_RACE_CP:checkpointid);
|
| native IsValidDynamicRaceCP(STREAMER_TAG_RACE_CP:checkpointid);
|
| native IsPlayerInDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid);
|
| native STREAMER_TAG_RACE_CP:GetPlayerVisibleDynamicRaceCP(playerid);
|
| native STREAMER_TAG_MAP_ICON:CreateDynamicMapIcon(Float:x, Float:y, Float:z, type, color, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_MAP_ICON_SD, style = MAPICON_LOCAL, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamicMapIcon(STREAMER_TAG_MAP_ICON:iconid);
|
| native IsValidDynamicMapIcon(STREAMER_TAG_MAP_ICON:iconid);
|
| native STREAMER_TAG_3D_TEXT_LABEL:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_3D_TEXT_LABEL_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamic3DTextLabel(STREAMER_TAG_3D_TEXT_LABEL:id);
|
| native IsValidDynamic3DTextLabel(STREAMER_TAG_3D_TEXT_LABEL:id);
|
| native GetDynamic3DTextLabelText(STREAMER_TAG_3D_TEXT_LABEL:id, text[], maxtext = sizeof text);
|
| native UpdateDynamic3DTextLabelText(STREAMER_TAG_3D_TEXT_LABEL:id, color, const text[]);
|
| native STREAMER_TAG_AREA:CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native STREAMER_TAG_AREA:CreateDynamicCylinder(Float:x, Float:y, Float:minz, Float:maxz, Float:size, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native STREAMER_TAG_AREA:CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native STREAMER_TAG_AREA:CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native STREAMER_TAG_AREA:CreateDynamicCuboid(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native STREAMER_TAG_AREA:CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native STREAMER_TAG_AREA:CreateDynamicPolygon(const Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| native DestroyDynamicArea(STREAMER_TAG_AREA:areaid);
|
| native IsValidDynamicArea(STREAMER_TAG_AREA:areaid);
|
| native GetDynamicAreaType(STREAMER_TAG_AREA:areaid);
|
| native GetDynamicPolygonPoints(STREAMER_TAG_AREA:areaid, Float:points[], maxpoints = sizeof points);
|
| native GetDynamicPolygonNumberPoints(STREAMER_TAG_AREA:areaid);
|
| native IsPlayerInDynamicArea(playerid, STREAMER_TAG_AREA:areaid, recheck = 0);
|
| native IsPlayerInAnyDynamicArea(playerid, recheck = 0);
|
| native IsAnyPlayerInDynamicArea(STREAMER_TAG_AREA:areaid, recheck = 0);
|
| native IsAnyPlayerInAnyDynamicArea(recheck = 0);
|
| native GetPlayerDynamicAreas(playerid, STREAMER_TAG_AREA:areas[], maxareas = sizeof areas);
|
| native GetPlayerNumberDynamicAreas(playerid);
|
| native IsPointInDynamicArea(STREAMER_TAG_AREA:areaid, Float:x, Float:y, Float:z);
|
| native IsPointInAnyDynamicArea(Float:x, Float:y, Float:z);
|
| native IsLineInDynamicArea(STREAMER_TAG_AREA:areaid, Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2);
|
| native IsLineInAnyDynamicArea(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2);
|
| native GetDynamicAreasForPoint(Float:x, Float:y, Float:z, STREAMER_TAG_AREA:areas[], maxareas = sizeof areas);
|
| native GetNumberDynamicAreasForPoint(Float:x, Float:y, Float:z);
|
| native GetDynamicAreasForLine(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2, STREAMER_TAG_AREA:areas[], maxareas = sizeof areas);
|
| native GetNumberDynamicAreasForLine(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2);
|
| native AttachDynamicAreaToObject(STREAMER_TAG_AREA:areaid, STREAMER_TAG_OBJECT_ALT:objectid, type = STREAMER_OBJECT_TYPE_DYNAMIC, playerid = INVALID_PLAYER_ID, Float:offsetx = 0.0, Float:offsety = 0.0, Float:offsetz = 0.0);
|
| native AttachDynamicAreaToPlayer(STREAMER_TAG_AREA:areaid, playerid, Float:offsetx = 0.0, Float:offsety = 0.0, Float:offsetz = 0.0);
|
| native AttachDynamicAreaToVehicle(STREAMER_TAG_AREA:areaid, vehicleid, Float:offsetx = 0.0, Float:offsety = 0.0, Float:offsetz = 0.0);
|
| native ToggleDynAreaSpectateMode(STREAMER_TAG_AREA:areaid, toggle);
|
| native IsToggleDynAreaSpectateMode(STREAMER_TAG_AREA:areaid);
|
| native STREAMER_TAG_ACTOR:CreateDynamicActor(modelid, Float:x, Float:y, Float:z, Float:r, invulnerable = true, Float:health = 100.0, worldid = 0, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_ACTOR_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| native DestroyDynamicActor(STREAMER_TAG_ACTOR:actorid);
|
| native IsValidDynamicActor(STREAMER_TAG_ACTOR:actorid);
|
| native IsDynamicActorStreamedIn(STREAMER_TAG_ACTOR:actorid, forplayerid);
|
| native GetDynamicActorVirtualWorld(STREAMER_TAG_ACTOR:actorid);
|
| native SetDynamicActorVirtualWorld(STREAMER_TAG_ACTOR:actorid, vworld);
|
| native GetDynamicActorAnimation(STREAMER_TAG_ACTOR:actorid, animlib[], animname[], &Float:fdelta, &loop, &lockx, &locky, &freeze, &time, maxanimlib = sizeof animlib, maxanimname = sizeof animname);
|
| native ApplyDynamicActorAnimation(STREAMER_TAG_ACTOR:actorid, const animlib[], const animname[], Float:fdelta, loop, lockx, locky, freeze, time);
|
| native ClearDynamicActorAnimations(STREAMER_TAG_ACTOR:actorid);
|
| native GetDynamicActorFacingAngle(STREAMER_TAG_ACTOR:actorid, &Float:ang);
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| native SetDynamicActorFacingAngle(STREAMER_TAG_ACTOR:actorid, Float:ang);
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| native GetDynamicActorPos(STREAMER_TAG_ACTOR:actorid, &Float:x, &Float:y, &Float:z);
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| native SetDynamicActorPos(STREAMER_TAG_ACTOR:actorid, Float:x, Float:y, Float:z);
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| native GetDynamicActorHealth(STREAMER_TAG_ACTOR:actorid, &Float:health);
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| native SetDynamicActorHealth(STREAMER_TAG_ACTOR:actorid, Float:health);
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| native SetDynamicActorInvulnerable(STREAMER_TAG_ACTOR:actorid, invulnerable = true);
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| native IsDynamicActorInvulnerable(STREAMER_TAG_ACTOR:actorid);
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| native STREAMER_TAG_ACTOR:GetPlayerTargetDynamicActor(playerid);
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| native STREAMER_TAG_ACTOR:GetPlayerCameraTargetDynActor(playerid);
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| native STREAMER_TAG_OBJECT:CreateDynamicObjectEx(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native STREAMER_TAG_PICKUP:CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = STREAMER_PICKUP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native STREAMER_TAG_CP:CreateDynamicCPEx(Float:x, Float:y, Float:z, Float:size, Float:streamdistance = STREAMER_CP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native STREAMER_TAG_RACE_CP:CreateDynamicRaceCPEx(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, Float:streamdistance = STREAMER_RACE_CP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native STREAMER_TAG_MAP_ICON:CreateDynamicMapIconEx(Float:x, Float:y, Float:z, type, color, style = MAPICON_LOCAL, Float:streamdistance = STREAMER_MAP_ICON_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native STREAMER_TAG_3D_TEXT_LABEL:CreateDynamic3DTextLabelEx(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, Float:streamdistance = STREAMER_3D_TEXT_LABEL_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0,
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| maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native STREAMER_TAG_AREA:CreateDynamicCircleEx(Float:x, Float:y, Float:size, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_AREA:CreateDynamicCylinderEx(Float:x, Float:y, Float:minz, Float:maxz, Float:size, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_AREA:CreateDynamicSphereEx(Float:x, Float:y, Float:z, Float:size, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_AREA:CreateDynamicRectangleEx(Float:minx, Float:miny, Float:maxx, Float:maxy, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_AREA:CreateDynamicCuboidEx(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_AREA:CreateDynamicCubeEx(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_AREA:CreateDynamicPolygonEx(const Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
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| native STREAMER_TAG_ACTOR:CreateDynamicActorEx(modelid, Float:x, Float:y, Float:z, Float:r, invulnerable = 1, Float:health = 100.0, Float:streamdistance = STREAMER_ACTOR_SD, const worlds[] = { 0 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
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| native Streamer_CallbackHook(callback, {Float,_}:...);
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| native Streamer_TickRate(rate);
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| native Streamer_MaxItems(type, items);
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| native Streamer_VisibleItems(type, items, playerid = -1);
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| native Streamer_CellDistance(Float:distance);
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| native Streamer_CellSize(Float:size);
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| native DestroyAllDynamicObjects();
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| native CountDynamicObjects();
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| native DestroyAllDynamicPickups();
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| native CountDynamicPickups();
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| native DestroyAllDynamicCPs();
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| native CountDynamicCPs();
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| native DestroyAllDynamicRaceCPs();
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| native CountDynamicRaceCPs();
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| native DestroyAllDynamicMapIcons();
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| native CountDynamicMapIcons();
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| native DestroyAllDynamic3DTextLabels();
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| native CountDynamic3DTextLabels();
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| native DestroyAllDynamicAreas();
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| native CountDynamicAreas();
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| native TogglePlayerDynamicCP(playerid, STREAMER_TAG_CP:checkpointid, toggle);
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| native TogglePlayerAllDynamicCPs(playerid, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
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| native TogglePlayerDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid, toggle);
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| native TogglePlayerAllDynamicRaceCPs(playerid, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
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| native TogglePlayerDynamicArea(playerid, STREAMER_TAG_AREA:areaid, toggle);
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| native TogglePlayerAllDynamicAreas(playerid, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
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| forward OnDynamicObjectMoved(STREAMER_TAG_OBJECT:objectid);
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| forward OnPlayerEditDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
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| forward OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z);
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| forward OnPlayerShootDynamicObject(playerid, weaponid, STREAMER_TAG_OBJECT:objectid, Float:x, Float:y, Float:z);
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| forward OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid);
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| forward OnPlayerEnterDynamicCP(playerid, STREAMER_TAG_CP:checkpointid);
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| forward OnPlayerLeaveDynamicCP(playerid, STREAMER_TAG_CP:checkpointid);
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| forward OnPlayerEnterDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid);
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| forward OnPlayerLeaveDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid);
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| forward OnPlayerEnterDynamicArea(playerid, STREAMER_TAG_AREA:areaid);
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| forward OnPlayerLeaveDynamicArea(playerid, STREAMER_TAG_AREA:areaid);
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| forward OnPlayerGiveDamageDynamicActor(playerid, STREAMER_TAG_ACTOR:actorid, Float:amount, weaponid, bodypart);
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| forward OnDynamicActorStreamIn(STREAMER_TAG_ACTOR:actorid, forplayerid);
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| forward OnDynamicActorStreamOut(STREAMER_TAG_ACTOR:actorid, forplayerid);
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| forward Streamer_OnItemStreamIn(type, STREAMER_ALL_TAGS:id, forplayerid);
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| forward Streamer_OnItemStreamOut(type, STREAMER_ALL_TAGS:id, forplayerid);
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| forward Streamer_OnPluginError(const error[]); |