| | --- |
| | license: other |
| | license_name: cmu-mocap |
| | language: |
| | - en |
| | tags: |
| | - motion-capture |
| | - animation |
| | - 3d |
| | - fbx |
| | - skeleton |
| | - human-motion |
| | - robotics |
| | size_categories: |
| | - 1K<n<10K |
| | --- |
| | |
| | # CMU Motion Capture Library — FBX Format |
| |
|
| | A large-scale library of **2,548 human motion capture animations** in `.fbx` format, organized by subject/motion number. This dataset is derived from the [CMU Graphics Lab Motion Capture Database](http://mocap.cs.cmu.edu) and is intended for use in robotics, computer animation, game development, and machine learning research involving human motion. |
| |
|
| | > **Source page:** [https://rancidmilk.itch.io/free-character-animations](https://rancidmilk.itch.io/free-character-animations) |
| |
|
| | --- |
| |
|
| | ## Dataset Summary |
| |
|
| | This dataset contains over 2,500 human full-body skeletal animations covering a wide range of everyday and athletic motions (walking, running, jumping, crouching, etc.). The animations were originally recorded as optical motion capture data at Carnegie Mellon University, then converted from `.bvh` format to `.fbx` using Blender by [RancidMilk](https://rancidmilk.itch.io) via BVH files sourced from [cgspeed.com](https://sites.google.com/a/cgspeed.com/cgspeed/manifesto). |
| |
|
| | The animations are stored as bones-only armatures (no mesh). They include root motion and do **not** have finger animations. |
| |
|
| | --- |
| |
|
| | ## Dataset Structure |
| |
|
| | Files are organized into folders by subject-number range, and named using the convention `{subject}_{motion}.fbx`: |
| |
|
| | ``` |
| | animations/ |
| | ├── 01-09_V1/ |
| | │ └── 01-09_V1/ |
| | │ ├── 01_01.fbx # Subject 01, Motion 01 |
| | │ ├── 01_02.fbx |
| | │ └── ... |
| | ├── 10-14_V1/ |
| | ├── 15-19_V1/ |
| | ├── 20-29_V1/ |
| | ├── 30-34_V1/ |
| | ├── 35-39_V1/ |
| | ├── 40-45_V1/ |
| | ├── 46-56_V1/ |
| | ├── 60-75_V1/ |
| | ├── 76-80_V1/ |
| | ├── 81-85_V1/ |
| | ├── 86-94_V1/ |
| | ├── 102-111_V1/ |
| | ├── 113-128_V1/ |
| | ├── 131-135_V1/ |
| | ├── 136-140_V1/ |
| | └── 141-144_V1/ |
| | ``` |
| |
|
| | | Property | Value | |
| | |---|---| |
| | | Total files | 2,548 `.fbx` files | |
| | | Format | FBX (Filmbox), importable in Blender, Unreal Engine, Unity, Godot | |
| | | Skeleton | Bones-only armature (no mesh) | |
| | | Root motion | Yes (not in-place) | |
| | | Finger animations | No | |
| | | Version | V1_01 | |
| | |
| | ### Metadata labels |
| | |
| | - `metadata.csv` is the only label file and contains one row per clip. |
| | - Columns are: `file_name`, `clip_id`, `subject_id`, `motion_id`, `label`. |
| | |
| | ### File naming convention |
| | |
| | Each file is named `{SS}_{MM}.fbx` where: |
| | - `SS` — zero-padded subject number (e.g. `01`, `86`) |
| | - `MM` — zero-padded motion trial number within that subject (e.g. `01`, `12`) |
| |
|
| | An index of animation contents (i.e. what action each subject/motion number corresponds to) is available from [cgspeed.com](https://sites.google.com/a/cgspeed.com/cgspeed/manifesto) and was originally published alongside the CMU database. |
| |
|
| | --- |
| |
|
| | ## Source Data |
| |
|
| | ### Original data |
| |
|
| | The motion capture recordings were produced by the **CMU Graphics Lab** and are freely available at [http://mocap.cs.cmu.edu](http://mocap.cs.cmu.edu). The database was created with funding from **NSF EIA-0196217**. |
| |
|
| | ### BVH conversion |
| |
|
| | The `.bvh` intermediate files used for this conversion were sourced from [cgspeed.com](https://sites.google.com/a/cgspeed.com/cgspeed/manifesto), where Bruce (cgspeed) converted the original CMU data to BVH format with no additional restrictions. |
| |
|
| | ### FBX conversion |
| |
|
| | [RancidMilk](https://rancidmilk.itch.io) converted the BVH files to `.fbx` using [Blender](https://www.blender.org/) and the [Auto-Rig Pro](https://blendermarket.com/products/auto-rig-pro) add-on for re-targeting onto a CC0 character model by [Quaternius](https://quaternius.com). This dataset distributes the **Anims_Only FBX** variant (bones/armature only, no character mesh), which results in a smaller file size. |
| | |
| | --- |
| | |
| | ## Usage Notes |
| | |
| | ### Loading in Blender |
| | |
| | Use **File → Import → FBX** (not File → Open). The armature will appear as a bones-only rig. |
| | |
| | --- |
| | |
| | ## License |
| | |
| | ### Animations |
| | |
| | The animations follow the CMU Motion Capture Database terms of use: |
| | |
| | > "The motion capture data may be copied, modified, or redistributed without permission." |
| | > — [http://mocap.cs.cmu.edu/faqs.php](http://mocap.cs.cmu.edu/faqs.php) |
| | |
| | > "You may include this data in commercially-sold products, but you may not resell this data directly, even in converted form." |
| | > — [http://mocap.cs.cmu.edu](http://mocap.cs.cmu.edu) |
| | |
| | **In short:** Free to use, modify, and redistribute — including in commercial products — as long as you do not sell the animations themselves (even as conversions). If you redistribute them, you should make these same terms clear to recipients and credit **mocap.cs.cmu.edu**. |
| | |
| | ### Attribution |
| | |
| | If you publish results using this data, please include the following acknowledgement: |
| | |
| | > "The data used in this project was obtained from mocap.cs.cmu.edu. The database was created with funding from NSF EIA-0196217." |
| | |
| | --- |
| | |
| | ## Acknowledgements |
| | |
| | | Source | Role | Link | |
| | |---|---|---| |
| | | CMU Graphics Lab | Original motion capture recordings | [http://mocap.cs.cmu.edu](http://mocap.cs.cmu.edu) | |
| | | cgspeed (Bruce) | BVH conversion of CMU data | [cgspeed.com](https://sites.google.com/a/cgspeed.com/cgspeed/manifesto) | |
| | | RancidMilk | BVH → FBX conversion via Blender | [itch.io](https://rancidmilk.itch.io/free-character-animations) | |
| | | Quaternius | CC0 character model used for re-targeting | [quaternius.com](https://quaternius.com) | |
| | |
| | > This dataset re-distributes data originally published by the parties above. None of these parties necessarily endorse this distribution. |