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import { writable } from "svelte/store";
import type { ImageEditorContext } from "./editor";
/**
* Base command interface that is added to the command_managers history
*/
export interface Command {
/**
* The name of the command
*/
name: string;
/**
* Optionally called when the command is first executed for multi-step commands
* @param args arguments to pass to the command
*/
start?: (...args: any) => any | Promise<any>;
/**
* Optionally called when the command is continued for multi-step commands
* @param args arguments to pass to the command
*/
continue?: (...args: any) => any | Promise<any>;
/**
* Optionally called when the command is stopped for multi-step commands
* @param args arguments to pass to the command
*/
stop?: (...args: any) => any | Promise<any>;
/**
* Called by the command manager to execute the command, can act as a no-op if the work has already been done
* This function must be able to recreate the command if the command is undone and redone (`stop`/`start`/`continue` will not be called again)
*/
execute(context?: ImageEditorContext): any | Promise<any>;
/**
* Called by the command manager to undo the command
* This function must be able to undo the work done by the execute function
*/
undo(): any | Promise<any>;
}
/**
* Creates a command node
* @param command command to add to the node
* @returns a command node
*/
export class CommandNode {
command: Command | null;
next: CommandNode | null;
previous: CommandNode | null;
constructor(command?: Command) {
this.command = command || null;
this.next = null;
this.previous = null;
}
push(command: Command): void {
this.next = null;
const node = new CommandNode(command);
node.previous = this;
this.next = node;
}
}
/**
* Creates a command manager
* @returns a command manager
*/
export class CommandManager {
history: CommandNode = new CommandNode();
current_history = writable(this.history);
undo(): void {
if (this.history.previous) {
this.history.command?.undo();
this.history = this.history.previous;
this.current_history.update(() => this.history);
}
}
redo(context?: ImageEditorContext): void {
if (this.history.next) {
this.history = this.history.next;
this.history.command?.execute(context);
this.current_history.update(() => this.history);
}
}
async execute(command: Command, context: ImageEditorContext): Promise<void> {
await command.execute(context);
this.history.push(command);
this.history = this.history.next!;
this.current_history.update(() => this.history);
}
async wait_for_next_frame(): Promise<void> {
return new Promise((resolve) => {
requestAnimationFrame(() => {
resolve();
});
});
}
async replay(
full_history: CommandNode,
context: ImageEditorContext
): Promise<void> {
while (full_history.previous) {
full_history = full_history.previous;
}
while (full_history.next) {
await full_history.next.command!.execute(context);
full_history = full_history.next;
}
this.history = full_history;
this.current_history.update(() => this.history);
}
contains(command_name: string): boolean {
let current: CommandNode | null = this.history;
while (current) {
if (current.command?.name === command_name) return true;
current = current.next;
}
return false;
}
reset(): void {
this.history = new CommandNode();
this.current_history.update(() => this.history);
}
}