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SAM: 19. |
MATT: 19 hits. Go ahead and roll damage plus sneak |
attack, because Caleb is in range. |
SAM: Nine, ten, plus fury of the small, 12. |
MATT: All right. So 12 points of damage. As you |
drive the blade into the devil toad, you see it |
plunge right to the hilt and it begins to bleed |
from the wound but its attention is still focused |
on the unconscious dwarf being dragged off by the |
monk. But that was a pretty sizeable blow. That |
ends your turn I believe. Fjord. |
TRAVIS: All right, I have a question. Hexblade’s |
Curse. If I do another bonus action, does |
Hexblade’s Curse keep going? It doesn’t say– it |
says if the curse ends early or the target dies |
or you die or you’re incapacitated, it drops but |
nothing else. |
MATT: Does it say it’s concentration? |
TRAVIS: It doesn’t say. |
MATT: Then I would say it’s not concentration |
TRAVIS: Fucking A. With my bonus action, can I |
cast Wrathful Smite? |
MATT: Yes you may. |
TRAVIS: May I charge el toad from hell-o? |
MATT: That you can. As you run through the space |
between that large rock and the exterior of the |
ruined building, your large blade, water drifts |
off of it behind. It seems to almost perpetually |
emanate its own source of water. You arc with the |
blade forward. Go ahead and make your strike. |
TRAVIS: 17 to hit. |
MATT: That hits. |
TRAVIS: Beautiful. This is a 1d8. |
MATT: Is it one-handed, or are you holding it with |
two hands? |
TRAVIS: I didn’t really say. |
MATT: You did not. |
TRAVIS: So I’ll go with the lower of the two. 1d8 |
plus four. 12 plus a 1d6 psychic damage and he has |
to make– |
MATT: Was it plus four, right? |
TRAVIS: It is plus four. |
MATT: Your charisma’s plus four. Then you get a |
plus two because of your Hex, so technically it’s |
16. Sorry, 14. |
TRAVIS: Let’s see, 1d6 psychic damage, which is an |
additional one for 15. He makes a wisdom saving |
throw or he’s frightened until the end of the |
spell. |
MATT: That is going to be a 12. What’s the DC? |
TRAVIS: Oh, I think that’s lower than my 14. I’ve |
got a spell save DC, y'all! |
MATT: As you rush through the air and the blade |
arcs, the water seems to glow as it comes off, |
like it becomes phosphorescent and as he impacts |
the blade into the side of the demon toad, there’s |
a flash of light and what’s left behind is the |
scar that you’ve cut through its body is now |
burning with this reminiscent ember where you just |
carved through its hide. It looks down at you, |
averts its gaze from the monk for a second, and |
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