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LIAM: That time it’s a three. |
MARISHA: That’s a natural one. |
MATT: Your horse made it, though. |
MARISHA: Hey, Crapper! |
MATT: That is 14 points of acid damage to both of |
you. The horse takes seven. It’s hurt, still |
surviving. That’s going to end their go. It’s now |
the horses’ turn. |
SAM: The horses’ turn? |
MATT: Yeah. |
ASHLY: I got worse initiative than the horse? |
MATT: This one’s running. Yep. And it’s going to |
run off the battlefield there. |
SAM: Run, Crapper, run! |
MATT: He’s dead. |
SAM: Run like the wind! |
MATT: All righty. That’s going to end their go. |
Caleb and Keg, you guys are up. |
LIAM: Oh, guests first. |
ASHLY: Oh, thank you. So how far can I go on this |
horse? |
MATT: On horseback? |
ASHLY: Yes. |
MATT: That’s a fairly good distance speed of 60 |
feet. |
SAM: Wow. |
MATT: That’ll get you up to… we’ll say up to |
there. Pretty much right to the edge of where that |
is there. |
ASHLY: So I can’t get up on any of these boys? |
MATT: I’ll say because a horse doesn’t get any |
attack on– and it would normally get an action, |
I’ll let the horse dash. |
ASHLY: Ey! |
SAM: That’s nice. |
MATT: So that’ll get you right up next to this |
one. |
ASHLY: Okay. So can I leap off the horse and come |
down with the axe? |
MARISHA: Yes! |
MATT: Yeah. Just for the hell of it, make an |
acrobatics check for me. |
ASHLY: Okay! Why not? |
MATT: What could possibly go wrong? |
ASHLY: Natural 20. |
(cheering) |
SAM: That’s like Cirque du Soleil shit. |
MATT: So as the horse is galloping, you watch– |
ASHLY: She goes like this. |
MATT: You watch as Keg gets up on top, holding the |
reins. (hoofbeats) Pulls the warhammer out and |
then at the right moment just leaps off while |
pulling the battleaxe out, doing a flip in the |
air, landing and coming down with both weapons. Go |
ahead and make your attacks on the opposite side |
of it. |
ASHLY: 17? |
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