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SAM: That was 12 plus… 19.
MATT: Caleb has shown areas, as he passed over,
where you can safely climb. The rest of you don’t
need to make checks. Nott ignores this entirely
and goes leaping and flipping and attempting to
make her way over. The actual fence bends slightly
at the impact of foot, the iron beneath having
wilted due to long-form rust and whatever
perpetual weight has been placed upon it from this
land attempting to reclaim it from underneath.
Nott leaps, double flip in the air, lands on the
opposite side, skids a bit as your feet hit a
slight bit of the icy floor, but you manage to
catch yourself, no issue.
ASHLY: Keg holds up a ten.
MATT: Each of you make your way over this element
of the forest, continuing on past the next two
boundaries, eventually making your way into the
central area of the Blooming Grove. The term now
striking a bell as you look around and can see
these beautiful flowers as the sun rays hit and
pass. It’s like the color flares up once the light
hits it and then seems to gray as it passes on.
You now stand, temperature much warmer, and
there’s just that stone structure ahead.
LIAM: How far away is the structure?
MATT: From where you’re standing on the interior
of it, about 40 or so feet.
MARISHA: On the tombstones that are around, do I
recognize any of the language, or can I tell how
old some of these gravesites are?
MATT: Make an investigation check.
MARISHA: 21.
MATT: Looking through, there are a few languages
that come through, most of them are elven and they
are very old. Some of them appear to be 100, 200,
400-500 years old. Whatever individuals or
families or bloodlines have been interred in this
space have been placed here for a very long time,
until recently.
MARISHA: Until recently, okay.
MATT: You do see one that appears to be maybe
about ten years old. Very faint elements of wear
and tear.
MARISHA: What’s the name?
MATT: The name on that one would be Elvish and it
would be Tyriel Casala.
MARISHA: Tyriel Castala?
MATT: Casala.
MARISHA: Casala.
MATT: She knows Elvish, but she doesn’t really
speak it often, so the pronunciations get a little weird.
LIAM: Domo arigato.
ASHLY: So should I go knock on that door?
SAM: Is there a door?
MATT: There is a door, yes.
LIAM: Hold on.
SAM: How big a place is the door place?
MATT: The door itself is maybe four feet wide,
it’s a single door. It’s an old wood– the bottom