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LAURA: Oh yeah, we were right in the fucking front |
row. Look at us! We’re so cute! |
TALIESIN: Oh my god, it’s so pretty. |
SAM: We’re all going to die. |
LIAM: Probably. But then the third campaign |
begins. |
LAURA: Yay. |
SAM: I like the tents and donkeys outside. |
Amazing. |
MARISHA: Look, Taliesin, it’s a bardo. Oh my god! |
TALIESIN: No, go for it. Oh boy. |
MATT: All right, so. 20 to 15? |
LAURA: 21. |
MATT: All right. |
LAURA: Oh, wait, 22. |
MATT: Nice. 15 to ten? |
TALIESIN: Ten. |
SAM: Ten. |
TRAVIS: 12. |
ASHLEY: 13. |
LIAM: 11. |
MATT: So 13 and then ten and ten? Sorry, 12. So |
Yasha got 13, then we have Fjord. And then 11. And |
then we have Nott at ten. And what’d you get? |
MARISHA: Five. Rolled terribly. |
MATT: There we go. Okay, so. Top of the round, as |
this creature turns and glares about in the area, |
this swollen form over here to the side, that’s |
what remains of the old man who had stood up in |
the center of the chamber. Jester, you’re up |
first. |
LAURA: Okay. Well, I’m just going to go for it, |
all right? I’m going to cast Guiding Bolt on the |
monster that just appeared. |
MATT: Okay, as it turns towards you. It’s a saving |
throw, correct? |
LAURA: Let’s find out. You make a ranged spell |
attack. |
MATT: Go ahead and roll on that. |
LAURA: Okay, okay. |
SAM: Magic, you’re using magic. |
LAURA: Well, it’s cocked. It was 20 and then it |
rolled. |
SAM: You said cocked. |
LIAM: You’re a cock. |
LAURA: That’s 11 plus– what do I add to my– |
Guiding Bolt, plus five. So 16. |
MATT: 16 hits. Go ahead and roll damage. |
LAURA: Yay. 4d6. |
MATT: Yasha, you’re almost on deck. |
LAURA: Ten, 16, 18, and then any attacks in the |
future– the next attack has advantage. |
MATT: How much damage was that? 2d6, 18? |
SAM: 4d6, you said. |
LAURA: Yeah, it was 4d6 radiant damage. So yeah, |
it was 18. And then I’m going to run the opposite |
direction away from him, but I’m going to keep my |
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