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In this section you will find help on playing the game in general, and advice |
common to all stages of the adventure. |
<<<=========================================================================>>> |
{3.01} ADVICE FOR EXPLORING |
<<<=========================================================================>>> |
+-----------------------------------------------------------------------------+ |
EXPLORING AS EDGE |
+-----------------------------------------------------------------------------+ |
TRY TO EXAMINE ANYTHING THAT LOOKS SUSPICIOUS |
============================================= |
The big difference between exploring as Edge and exploring on the dragon is |
that Edge doesn't have a convenient radar telling him where all the items, |
switches and doors are. Also, there are far more things that Edge can examine |
in his areas, though most of them are just for added detail. I have listed the |
locations of anything and everything that is useful in this FAQ, but if you |
just want to explore for yourself, be sure to examine anything that looks |
suspicious. |
SETTLEMENTS "CHANGE" AFTER YOU COMPLETE CERTAIN TASKS |
===================================================== |
Not entirely obvious is the fact that, as you progress through the game, the |
world around you is moving through time, and the characters in various |
settlements are living out their own stories which you can miss entirely if you |
don't revisit places regularly. A general rule is that most settlements |
"change" (as in, the people in them start saying and doing different things) |
when you return from defeating the boss of a main area. It is up to you how |
important all these little sub-plots and things are, though, as they are the |
only things not religiously covered in the walkthrough. If you're the kind of |
player who walks around every town talking to everyone just to absorb as much |
plot as possible, though, this might be of interest. |
+-----------------------------------------------------------------------------+ |
EXPLORING ON THE DRAGON |
+-----------------------------------------------------------------------------+ |
KEEP AN EYE ON THE FLIGHT RADAR |
=============================== |
While exploring on the dragon, always keep an eye on your radar for Access, |
Break, Caution and Enter targets. Many of them are almost invisible to the |
naked eye, and without the radar you would fly right past them. It you simply |
explore every square of the Field Map while picking up all the items that |
appear on your radar, you should find everything in every area by default! |
USE THE FIELD MAP OFTEN |
======================= |
As the flight areas are often huge and are usually quite daunting, you should |
keep in mind that Y brings up the Field Map of the current area. This is |
especially useful if you are going for a 100% Field Map Coverage Rate (see |
Section 4.27), as it will allow you to easily keep track of what you've |
covered. |
<<<=========================================================================>>> |
{3.02} ADVICE FOR BATTLES |
<<<=========================================================================>>> |
Though you do not actually get a reward for achieving an "Excellent" grade |
against each kind of enemy, it is one of the few things the game records: many |
players will want to get an Excellent against each enemy because of this, if |
just for the sake of completeness. Also, getting Excellents logically means |
that you are playing well, and so this section, dedicated to improving your |
battling skills, deserves a place in the FAQ. Likewise, all battle tactics in |
the main body of the walkthrough aim to explain not just how to win a battle, |
but how to get an Excellent for that battle. |
+-----------------------------------------------------------------------------+ |
SEQUENCES OF BATTLES |
+-----------------------------------------------------------------------------+ |
At some points in the game, you will be forced to fight different groups of |
enemies one after the other, with no real pause in between. At the end of the |
sequence of battles, you will only receive one grade, (Excellent, Great Fight, |
etc.) based on your overall performance in all the battles in the sequence. |
Your "Data on Defeated Enemies" list will record this same grade for each enemy |
that appeared in the sequence. |
For example, assume that you do very well in the first battle of a sequence, |
and that this battle contains two enemies you have never encountered before. |
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