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PlayStation2, advancement is fairly rapid, although the |
highways themselves are a bit more challenging. The graphics |
admittedly are not state-of-the-art, but the gameplay itself |
is very involving to make up for the graphical defects. |
Please note that some information comes from my General |
Racing/Driving Guide, with appropriate modifications. |
==================================== |
STARTING THE GAME |
This may seen like an unusual place to start in discussing a |
game, but there is one particular area of Options which needs |
to be explained: Key Config. Most players likely go to a |
game's Options section and change the controller |
configuration to their liking. However, this is not truly a |
straightforward or intuitive process in Tokyo Highway Battle. |
Changing button assignments is a three-step process. First, |
once in the Key Config menu, the up and down keys on the D- |
pad move between the button actions (Shift Up, Accelerate, |
etc.). Once a player has arrived at a button action, the |
button assignment is changed by using the left and right keys |
on the D-pad; this is the second step. The final step, once |
the correct button symbol matches the player's desire for a |
given button action, is to CONFIRM, which is done by pressing |
the 'X' button; most games do not require a confirmation for |
each button change, so this can be easily forgotten or |
overlooked. Fortunately, once the controller has been |
changed to the player's liking, it is unlikely to require |
being changed again. |
Once the game options have been set to the player's liking, |
Practice should be explored. Here, players can choose from |
one of six cars and one of three circuits. This gives |
players a good sense of what gameplay will be like, except |
that there are no rivals to race. Once Practice has been |
explored, players can go to Vs. CPU, which is essentially a |
Single Race mode; a few races here will truly give the player |
a sense of what the gameplay will be like in Scenario, where |
the majority of gameplay is located. |
==================================== |
SCENARIO |
Scenario is the equivalent of a Career mode in many other |
racing games. The point of Scenario is to race and defeat |
numerous rivals to become the best highway racer in all of |
Tokyo. |
To begin this quest, a player must first choose a car. Three |
cars are initially available, and the car stats are shown. |
Once a car has been chosen, the player has 5000 initial |
points to spend on car parts to help the car perform better. |
The selection of car parts is also non-conventional in Tokyo |
Highway Battle. First, players must use the up and down |
arrows on the D-pad to move between categories of parts |
(Engine, Tires, etc.). Once the desired category has been |
selected, the right arrow button must be pressed to actually |
choose among the available parts in each category; once in |
the actual parts menu, using the up and down keys on the D- |
pad switches between parts, with each part highlighted as it |
is selected. The player can then purchase a part by pressing |
the 'X' button; the tuning advisor will ask for confirmation. |
However, parts have not yet been installed. Pressing the |
Triangle button twice returns to the Speed Shop menu; the |
player must now select Install and then use the process |
mentioned above to install each desired part. Parts can also |
be uninstalled in the same manner later. |
When ready, the player can select a race venue, then head for |
the Tokyo highways :-) Regardless of whether or not the |
player defeats the indicated rival, the player will receive a |
given number of points (in part based upon performance in |
each race) for simply completing a race. The player should |
expect to lose a lot initially, but points will accumulate, |
and these points can be used to purchase car parts to improve |
the car's performance. |
Initially, players will not be able to buy many parts. |
Perhaps the best parts to acquire immediately are the most |
expensive tires a player can afford, plus Sport Brakes (2000 |
points). Buying these parts will give the car better initial |
pavement grip and better braking ability. |
==================================== |
CARS |
There are several cars available in Tokyo Highway Battle. |
Since none of the cars are licensed, these have very generic |
names: Type-1, Type-2, Type-3, etc. Initially, only three |
cars are available; the next three are unlocked by winning at |
all three initially-available tracks. |
Car selection is extremely important. Once a player has |
chosen a car, that is the ONLY car which can be modified. |
Further, as soon as the player selects another car, all other |
cars the player has unlocked lose any parts |
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