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PlayStation2, advancement is fairly rapid, although the
highways themselves are a bit more challenging. The graphics
admittedly are not state-of-the-art, but the gameplay itself
is very involving to make up for the graphical defects.
Please note that some information comes from my General
Racing/Driving Guide, with appropriate modifications.
====================================
STARTING THE GAME
This may seen like an unusual place to start in discussing a
game, but there is one particular area of Options which needs
to be explained: Key Config. Most players likely go to a
game's Options section and change the controller
configuration to their liking. However, this is not truly a
straightforward or intuitive process in Tokyo Highway Battle.
Changing button assignments is a three-step process. First,
once in the Key Config menu, the up and down keys on the D-
pad move between the button actions (Shift Up, Accelerate,
etc.). Once a player has arrived at a button action, the
button assignment is changed by using the left and right keys
on the D-pad; this is the second step. The final step, once
the correct button symbol matches the player's desire for a
given button action, is to CONFIRM, which is done by pressing
the 'X' button; most games do not require a confirmation for
each button change, so this can be easily forgotten or
overlooked. Fortunately, once the controller has been
changed to the player's liking, it is unlikely to require
being changed again.
Once the game options have been set to the player's liking,
Practice should be explored. Here, players can choose from
one of six cars and one of three circuits. This gives
players a good sense of what gameplay will be like, except
that there are no rivals to race. Once Practice has been
explored, players can go to Vs. CPU, which is essentially a
Single Race mode; a few races here will truly give the player
a sense of what the gameplay will be like in Scenario, where
the majority of gameplay is located.
====================================
SCENARIO
Scenario is the equivalent of a Career mode in many other
racing games. The point of Scenario is to race and defeat
numerous rivals to become the best highway racer in all of
Tokyo.
To begin this quest, a player must first choose a car. Three
cars are initially available, and the car stats are shown.
Once a car has been chosen, the player has 5000 initial
points to spend on car parts to help the car perform better.
The selection of car parts is also non-conventional in Tokyo
Highway Battle. First, players must use the up and down
arrows on the D-pad to move between categories of parts
(Engine, Tires, etc.). Once the desired category has been
selected, the right arrow button must be pressed to actually
choose among the available parts in each category; once in
the actual parts menu, using the up and down keys on the D-
pad switches between parts, with each part highlighted as it
is selected. The player can then purchase a part by pressing
the 'X' button; the tuning advisor will ask for confirmation.
However, parts have not yet been installed. Pressing the
Triangle button twice returns to the Speed Shop menu; the
player must now select Install and then use the process
mentioned above to install each desired part. Parts can also
be uninstalled in the same manner later.
When ready, the player can select a race venue, then head for
the Tokyo highways :-) Regardless of whether or not the
player defeats the indicated rival, the player will receive a
given number of points (in part based upon performance in
each race) for simply completing a race. The player should
expect to lose a lot initially, but points will accumulate,
and these points can be used to purchase car parts to improve
the car's performance.
Initially, players will not be able to buy many parts.
Perhaps the best parts to acquire immediately are the most
expensive tires a player can afford, plus Sport Brakes (2000
points). Buying these parts will give the car better initial
pavement grip and better braking ability.
====================================
CARS
There are several cars available in Tokyo Highway Battle.
Since none of the cars are licensed, these have very generic
names: Type-1, Type-2, Type-3, etc. Initially, only three
cars are available; the next three are unlocked by winning at
all three initially-available tracks.
Car selection is extremely important. Once a player has
chosen a car, that is the ONLY car which can be modified.
Further, as soon as the player selects another car, all other
cars the player has unlocked lose any parts