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Keep going through this room. Eventually you'll see a Metroid fly over your |
head after jumping from one small platform to another. Jump to the big |
platform to the left of it, and the METROID should head towards you. If not, |
jump a little to the right to get its attention. |
METROIDS REMAINING: 3 |
Jump over several sets of spikes. One of the platforms is composed of blue |
diamond shapes. Hm...anyhow, space jump over the last set of spikes, and head |
left into the next room. It's a similar situation to the second and third |
Metroids in this game, only you won't have a good landing spot to use the same |
technique. Instead, head as far left on the ledge as you dare. Either the |
METROID will fly around the ledge and up (at which point you can freeze it), or |
more likely, it'll get stuck on the ledge as it tries to come up. In that |
case, freeze it as you jump over it, then walk under it, freeze it again, and |
finish it off with five missiles. |
METROIDS REMAINING: 2 |
Make your way down the shaft, but again, be careful. There's still another |
Metroid here, below you. You'll probably see it as you drop onto the ledge on |
the right. Take care of it the way you did the last one: with extreme |
prejudice. |
METROIDS REMAINING: 1 |
One more brief earthquake. Head right through the doorway you see below you. |
3. The Final Boss [LASTBOSS] |
---------------------------- |
The music will change again, and you'll hear some kind of screaming along with |
it. Yipe...anyhow, Space Jump over the spikes you encounter, then do one last |
CAREFUL Space Jump to get through the section where there are spikes on both |
the floor AND the ceiling. Drop through the pit on the far right, and you'll |
finally face.... |
------------------------------ |
FINAL BOSS BATTLE: METROID QUEEN |
NOTE: Through this final battle, you will not be able to pause your game. |
NOTE 2: If this is your first time, and you start this battle with less than |
200 missiles or with low health, morph into a ball and roll through the gap |
underneath where she sits. You'll drop into the chamber with the Ice Beam. |
Strategy: Looks like Mama's mad that you killed her children! Immediately |
switch to missiles and fire at her when you get the chance. First she'll |
extend her neck and try to hit you with her nose. Stay where you are and take |
the hit, shooting at her when you get the chance. The second time, she should |
come at you with open mouth. There are a few alternate methods to hurt her |
here, but if you're playing for the first time, I suggest you mash the fire |
button as quickly as you can. When you hit her in the open mouth, she'll pause |
in mid-lunge, allowing you to fire even more missiles down her throat. |
After two lunges, she'll back up, then spit out some spiky...things at you. |
Screw Attack them to avoid damage. She'll then begin to repeat her attack |
pattern. |
When you hit her with 180 missiles, she'll be done for. Congratulations, |
you've beaten the game! |
Alternate Strategy: Thanks to Ramza1 for thoroughly testing how to do this |
trick, and describing it thoroughly. Most of the advice used with the previous |
strategy still holds, but with one important difference: what you do when you |
manage to hit her in the open mouth. |
This time, when you stun her with a missile, quickly morph into ball form and |
jump into the Queen's mouth. If you do it right, she'll close her mouth over |
Samus. When she does this, stop holding left on your D-pad. Wait until the |
Queen retracts her neck fully, then hold left until Samus rolls into the |
Queen's stomach. Lay bombs quickly, and the Queen will spit you back out. |
(Samus will take constant damage from being "eaten", but it's not too fast a |
drain; don't panic.) Do this a total of 4-5 times, and the Queen will die. |
------------------------------ |
...OK, maybe you HAVEN'T beaten the game yet. The room will shake, and the |
"cop-out" passage underneath the Queen will seal up. Once the Metroid Queen is |
gone, run into the passage behind where she used to be. |
===================== |
J. Departure [FINALE] |
===================== |
You'll find yourself in a room you've seen before, albeit through a crawlspace |
that's now below you. Run left and into the egg. It'll hatch, revealing a |
baby Metroid! As tempted as you might be to kill it, don't. (Actually, you |
CAN'T kill it. So there.) It'll follow you around. Continue left, and as you |
pass a bunch of diamond shapes, the Metroid will EAT them! |
Continue up the shaft, then head right. The passage before you is blocked by |
more diamond-shapes, but the Metroid will eat these as well. Keep heading |
right, and through more diamond shapes. |
Basically, continue through the tunnels, and have the Metroid eat the diamond |
shapes as you go. If the diamond shapes are above you, wait for the Metroid to |
Subsets and Splits
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