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# EVOLVE-BLOCK-START
"""Constructor-based circle packing for n=26 circles"""
import numpy as np
def construct_packing():
"""
Construct a specific arrangement of 26 circles in a unit square
that attempts to maximize the sum of their radii.
Returns:
Tuple of (centers, radii, sum_of_radii)
centers: np.array of shape (26, 2) with (x, y) coordinates
radii: np.array of shape (26) with radius of each circle
sum_of_radii: Sum of all radii
"""
# Initialize arrays for 26 circles
n = 26
centers = np.zeros((n, 2))
# Place circles in a structured pattern
# This is a simple pattern - evolution will improve this
# First, place a large circle in the center
centers[0] = [0.5, 0.5]
# Place 8 circles around it in a ring
for i in range(8):
angle = 2 * np.pi * i / 8
centers[i + 1] = [0.5 + 0.3 * np.cos(angle), 0.5 + 0.3 * np.sin(angle)]
# Place 16 more circles in an outer ring
for i in range(16):
angle = 2 * np.pi * i / 16
centers[i + 9] = [0.5 + 0.7 * np.cos(angle), 0.5 + 0.7 * np.sin(angle)]
# Additional positioning adjustment to make sure all circles
# are inside the square and don't overlap
# Clip to ensure everything is inside the unit square
centers = np.clip(centers, 0.01, 0.99)
# Compute maximum valid radii for this configuration
radii = compute_max_radii(centers)
# Calculate the sum of radii
sum_radii = np.sum(radii)
return centers, radii, sum_radii
def compute_max_radii(centers):
"""
Compute the maximum possible radii for each circle position
such that they don't overlap and stay within the unit square.
Args:
centers: np.array of shape (n, 2) with (x, y) coordinates
Returns:
np.array of shape (n) with radius of each circle
"""
n = centers.shape[0]
radii = np.ones(n)
# First, limit by distance to square borders
for i in range(n):
x, y = centers[i]
# Distance to borders
radii[i] = min(x, y, 1 - x, 1 - y)
# Then, limit by distance to other circles
# Each pair of circles with centers at distance d can have
# sum of radii at most d to avoid overlap
for i in range(n):
for j in range(i + 1, n):
dist = np.sqrt(np.sum((centers[i] - centers[j]) ** 2))
# If current radii would cause overlap
if radii[i] + radii[j] > dist:
# Scale both radii proportionally
scale = dist / (radii[i] + radii[j])
radii[i] *= scale
radii[j] *= scale
return radii
# EVOLVE-BLOCK-END
# This part remains fixed (not evolved)
def run_packing():
"""Run the circle packing constructor for n=26"""
centers, radii, sum_radii = construct_packing()
return centers, radii, sum_radii
def visualize(centers, radii):
"""
Visualize the circle packing
Args:
centers: np.array of shape (n, 2) with (x, y) coordinates
radii: np.array of shape (n) with radius of each circle
"""
import matplotlib.pyplot as plt
from matplotlib.patches import Circle
fig, ax = plt.subplots(figsize=(8, 8))
# Draw unit square
ax.set_xlim(0, 1)
ax.set_ylim(0, 1)
ax.set_aspect("equal")
ax.grid(True)
# Draw circles
for i, (center, radius) in enumerate(zip(centers, radii)):
circle = Circle(center, radius, alpha=0.5)
ax.add_patch(circle)
ax.text(center[0], center[1], str(i), ha="center", va="center")
plt.title(f"Circle Packing (n={len(centers)}, sum={sum(radii):.6f})")
plt.show()
if __name__ == "__main__":
centers, radii, sum_radii = run_packing()
print(f"Sum of radii: {sum_radii}")
# AlphaEvolve improved this to 2.635
# Uncomment to visualize:
visualize(centers, radii)