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| | using System; |
| | using System.IO; |
| | using System.Runtime.InteropServices; |
| | using System.Xml; |
| | using NUnit.Framework; |
| | using UnityEngine; |
| | using UnityEngine.TestTools.Utils; |
| |
|
| | namespace Mujoco { |
| |
|
| | [TestFixture] |
| | public class MjEngineToolXmlLoadingTests { |
| |
|
| | [Test] |
| | public unsafe void LoadingSceneFromAProvidedAsset() { |
| | var modelFile = Resources.Load<TextAsset>("ValidModel"); |
| | var modelPtr = MjEngineTool.LoadModelFromString(modelFile.text); |
| | var model = |
| | (MujocoLib.mjModel_)Marshal.PtrToStructure(new IntPtr(modelPtr), typeof(MujocoLib.mjModel_)); |
| | Assert.That(model.nbody, Is.EqualTo(3)); |
| | } |
| | } |
| |
|
| | [TestFixture] |
| | public class MjEngineToolTransformHelpersTests { |
| | [TestCase(1, 2, 3)] |
| | [TestCase(-1, -2, -3)] |
| | [TestCase(-1, 2, 3)] |
| | [TestCase(1, -2, 3)] |
| | [TestCase(1, 2, -3)] |
| | public unsafe void RoundrobinConversionOfVector3(float x, float y, float z) { |
| | var vec = new Vector3(x, y, z); |
| | var MjVec = MjEngineTool.MjVector3(vec); |
| | var MjVecAsArray = new double[] { 10, 11, 12, MjVec.x, MjVec.y, MjVec.z }; |
| | fixed (double* MjArrPtr = MjVecAsArray) { |
| | var recreatedVec = MjEngineTool.UnityVector3( |
| | MjEngineTool.MjVector3AtEntry(MjArrPtr, 1)); |
| | Assert.That(recreatedVec, Is.EqualTo(vec)); |
| | } |
| | } |
| |
|
| | [TestCase(1, 2, 3)] |
| | [TestCase(-1, -2, -3)] |
| | [TestCase(-1, 2, 3)] |
| | [TestCase(1, -2, 3)] |
| | [TestCase(1, 2, -3)] |
| | public void RoundrobinConversionOfVector3UsingCoreType(float x, float y, float z) { |
| | var vec = new Vector3(x, y, z); |
| | var MjVec = MjEngineTool.MjVector3(vec); |
| | var unityVec = MjEngineTool.UnityVector3(MjVec); |
| | Assert.That(unityVec, Is.EqualTo(vec)); |
| | } |
| |
|
| | [TestCase(0.1f, 0.2f, 0.3f, 0.4f)] |
| | [TestCase(-0.1f, -0.2f, -0.3f, -0.4f)] |
| | [TestCase(-0.1f, 0.2f, 0.3f, 0.4f)] |
| | [TestCase(0.1f, -0.2f, 0.3f, 0.4f)] |
| | [TestCase(0.1f, 0.2f, -0.3f, 0.4f)] |
| | [TestCase(0.1f, 0.2f, 0.3f, -0.4f)] |
| | public unsafe void RoundrobinConversionOfQuaternionUsingUnsafeArrays(float x, float y, float z, |
| | float w) { |
| | var quat = new Quaternion(x, y, z, w); |
| | var MjQuat = MjEngineTool.MjQuaternion(quat); |
| | var MjQuatAsArray = |
| | new double[] { 10, 20, 30, 40, MjQuat.w, MjQuat.x, MjQuat.y, MjQuat.z }; |
| | fixed (double* MjArrPtr = MjQuatAsArray) { |
| | var recreatedQuat = MjEngineTool.UnityQuaternion( |
| | MjEngineTool.MjQuaternionAtEntry(MjArrPtr, 1)); |
| | var q1 = new Vector4(quat.x, quat.y, quat.z, quat.w); |
| | var q2 = new Vector4(recreatedQuat.x, recreatedQuat.y, recreatedQuat.z, recreatedQuat.w); |
| | Assert.That(q1, Is.EqualTo(q2)); |
| | } |
| | } |
| |
|
| | [TestCase(0.1f, 0.2f, 0.3f, 0.4f)] |
| | [TestCase(-0.1f, -0.2f, -0.3f, -0.4f)] |
| | [TestCase(-0.1f, 0.2f, 0.3f, 0.4f)] |
| | [TestCase(0.1f, -0.2f, 0.3f, 0.4f)] |
| | [TestCase(0.1f, 0.2f, -0.3f, 0.4f)] |
| | [TestCase(0.1f, 0.2f, 0.3f, -0.4f)] |
| | public void RoundrobinConversionOfQuaternionUsingCoreType(float x, float y, float z, float w) { |
| | var quat = new Quaternion(x, y, z, w); |
| | var MjQuat = MjEngineTool.MjQuaternion(quat); |
| | var unityQuat = MjEngineTool.UnityQuaternion(MjQuat); |
| | Assert.That(unityQuat, Is.EqualTo(quat)); |
| | } |
| |
|
| | [TestCase(1, 2, 3)] |
| | [TestCase(-1, -2, -3)] |
| | [TestCase(-1, 2, 3)] |
| | [TestCase(1, -2, 3)] |
| | [TestCase(1, 2, -3)] |
| | public void RoundrobinConversionOfExtents(float x, float y, float z) { |
| | var extents = new Vector3(x, y, z); |
| | var MjExtents = MjEngineTool.MjExtents(extents); |
| | var unityExtents = MjEngineTool.UnityExtents(MjExtents); |
| | Assert.That(MjExtents, Is.Not.EqualTo(extents)); |
| | Assert.That(unityExtents, Is.EqualTo(extents)); |
| | } |
| |
|
| | [TestCase(0.1f, 0.2f, 0.3f, 0.4f)] |
| | [TestCase(-0.1f, -0.2f, -0.3f, -0.4f)] |
| | [TestCase(-0.1f, 0.2f, 0.3f, 0.4f)] |
| | [TestCase(0.1f, -0.2f, 0.3f, 0.4f)] |
| | [TestCase(0.1f, 0.2f, -0.3f, 0.4f)] |
| | [TestCase(0.1f, 0.2f, 0.3f, -0.4f)] |
| | public unsafe void SettingAndRetrievingQuaternions(float x, float y, float z, float w) { |
| | var quat = new Quaternion(x, y, z, w); |
| | var result = Quaternion.identity; |
| | var buffer = new double[4]; |
| | fixed (double* unsafeBuffer = buffer) { |
| | MjEngineTool.SetMjQuaternion(unsafeBuffer, quat); |
| | result = MjEngineTool.UnityQuaternion(unsafeBuffer); |
| | } |
| | Assert.That(quat, Is.EqualTo(result)); |
| | } |
| |
|
| | [TestCase(1, 2, 3)] |
| | [TestCase(-1, -2, -3)] |
| | [TestCase(-1, 2, 3)] |
| | [TestCase(1, -2, 3)] |
| | [TestCase(1, 2, -3)] |
| | public unsafe void SettingAndRetrievingVectors(float x, float y, float z) { |
| | var vec = new Vector3(x, y, z); |
| | var result = Vector3.zero; |
| | double[] buffer = new double[3]; |
| | fixed (double* unsafeBuffer = buffer) { |
| | MjEngineTool.SetMjVector3(unsafeBuffer, vec); |
| | result = MjEngineTool.UnityVector3(unsafeBuffer); |
| | } |
| | Assert.That(vec, Is.EqualTo(result)); |
| | } |
| | } |
| |
|
| | [TestFixture] |
| | public class MjEngineToolTransformSerializationTests { |
| | public class FakeMjComponent : MjComponent { |
| | public override MujocoLib.mjtObj ObjectType => MujocoLib.mjtObj.mjOBJ_GEOM; |
| |
|
| | protected override void OnParseMjcf(XmlElement mjcf) {} |
| |
|
| | protected override XmlElement OnGenerateMjcf(XmlDocument doc) { |
| | return doc.CreateElement("geom"); |
| | } |
| | } |
| |
|
| | private GameObject _rootObject; |
| | private GameObject _intermediateObject; |
| | private FakeMjComponent _component; |
| | private Vector3EqualityComparer _vectorComparer; |
| | private Vector4EqualityComparer _quaternionComparer; |
| |
|
| | [SetUp] |
| | public void SetUp() { |
| | _rootObject = new GameObject("rootObject"); |
| | _intermediateObject = new GameObject("intermediateObject"); |
| | _component = new GameObject("component").AddComponent<FakeMjComponent>(); |
| | var epsilon = 1e-3f; |
| | _vectorComparer = new Vector3EqualityComparer(epsilon); |
| | _quaternionComparer = new Vector4EqualityComparer(epsilon); |
| | } |
| |
|
| | [TearDown] |
| | public void TearDown() { |
| | UnityEngine.Object.DestroyImmediate(_component.gameObject); |
| | UnityEngine.Object.DestroyImmediate(_intermediateObject); |
| | UnityEngine.Object.DestroyImmediate(_rootObject); |
| | MjSceneImportSettings.AnglesInDegrees = true; |
| | } |
| |
|
| | [Test] |
| | public void SerializingPositionRotationOfRootComponent() { |
| | _component.transform.position = new Vector3(1, 2, 3); |
| | _component.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); |
| | var doc = new XmlDocument(); |
| | var mjcf = doc.CreateElement("element"); |
| | MjEngineTool.PositionRotationToMjcf(mjcf, _component); |
| | Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); |
| | Assert.That(mjcf.GetQuaternionAttribute("quat", Quaternion.identity), |
| | Is.EqualTo(new Quaternion(w:-0.9238795f, x:0, y:0, z:0.3826835f)) |
| | .Using(_quaternionComparer)); |
| | } |
| |
|
| | [Test] |
| | public void SerializingPositionRotationOfRootComponentParentedToGameObject() { |
| | _component.transform.parent = _rootObject.transform; |
| | _rootObject.transform.position = new Vector3(1, 2, 3); |
| | _rootObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); |
| | var doc = new XmlDocument(); |
| | var mjcf = doc.CreateElement("element"); |
| | MjEngineTool.PositionRotationToMjcf(mjcf, _component); |
| | Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); |
| | Assert.That(mjcf.GetQuaternionAttribute("quat", Quaternion.identity), |
| | Is.EqualTo(new Quaternion(w:-0.9238795f, x:0, y:0, z:0.3826835f)) |
| | .Using(_quaternionComparer)); |
| | } |
| |
|
| | [Test] |
| | public void SerializingPositionRotationOfChildComponentParentedThroughGameObject() { |
| | _component.transform.parent = _intermediateObject.transform; |
| | _intermediateObject.transform.parent = _rootObject.transform; |
| | _intermediateObject.transform.position = new Vector3(1, 2, 3); |
| | _intermediateObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); |
| | var doc = new XmlDocument(); |
| | var mjcf = doc.CreateElement("element"); |
| | MjEngineTool.PositionRotationToMjcf(mjcf, _component); |
| | Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); |
| | Assert.That(mjcf.GetQuaternionAttribute("quat", Quaternion.identity), |
| | Is.EqualTo(new Quaternion(w:-0.9238795f, x:0, y:0, z:0.3826835f)) |
| | .Using(_quaternionComparer)); |
| | } |
| |
|
| | [Test] |
| | public void SerializingPositionAxisOfRootComponent() { |
| | _component.transform.position = new Vector3(1, 2, 3); |
| | _component.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); |
| | var doc = new XmlDocument(); |
| | var mjcf = doc.CreateElement("element"); |
| | MjEngineTool.PositionAxisToMjcf(mjcf, _component); |
| | Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); |
| | Assert.That(mjcf.GetVector3Attribute("axis", Vector3.zero), |
| | Is.EqualTo(new Vector3(0.7071068f, -0.7071069f, 0)).Using(_vectorComparer)); |
| | Assert.That(mjcf.GetAttribute("ref"), Is.EqualTo("0")); |
| | } |
| |
|
| | [Test] |
| | public void SerializingPositionAxisOfRootComponentParentedToGameObject() { |
| | _component.transform.parent = _rootObject.transform; |
| | _rootObject.transform.position = new Vector3(1, 2, 3); |
| | _rootObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); |
| | var doc = new XmlDocument(); |
| | var mjcf = doc.CreateElement("element"); |
| | MjEngineTool.PositionAxisToMjcf(mjcf, _component); |
| | Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); |
| | Assert.That(mjcf.GetVector3Attribute("axis", Vector3.zero), |
| | Is.EqualTo(new Vector3(0.7071068f, -0.7071069f, 0)).Using(_vectorComparer)); |
| | Assert.That(mjcf.GetAttribute("ref"), Is.EqualTo("0")); |
| | } |
| |
|
| | [Test] |
| | public void SerializingPositionAxisOfChildComponentParentedThroughGameObject() { |
| | _component.transform.parent = _intermediateObject.transform; |
| | _intermediateObject.transform.parent = _rootObject.transform; |
| | _intermediateObject.transform.position = new Vector3(1, 2, 3); |
| | _intermediateObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); |
| | var doc = new XmlDocument(); |
| | var mjcf = doc.CreateElement("element"); |
| | MjEngineTool.PositionAxisToMjcf(mjcf, _component); |
| | Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); |
| | Assert.That(mjcf.GetVector3Attribute("axis", Vector3.zero), |
| | Is.EqualTo(new Vector3(0.7071068f, -0.7071069f, 0)).Using(_vectorComparer)); |
| | Assert.That(mjcf.GetAttribute("ref"), Is.EqualTo("0")); |
| | } |
| |
|
| | [Test] |
| | public void ParsePosition() { |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("pos", "1 3 2"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | Assert.That(_rootObject.transform.position, Is.EqualTo(new Vector3(1, 2, 3))); |
| | } |
| |
|
| | [Test] |
| | public void ParseRotationFromQuat() { |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("quat", "-0.9238795 0 0 0.3826835"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | var expectedRotation = Quaternion.AngleAxis(45, Vector3.up); |
| | Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); |
| | |
| | |
| | |
| | |
| | } |
| |
|
| | [Test] |
| | public void ParseRotationFromZAxis() { |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("zaxis", "0 1 0"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | var expectedRotation = Quaternion.AngleAxis(90, Vector3.right); |
| | Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); |
| | |
| | |
| | |
| | |
| | } |
| |
|
| | [TestCase(true, 45, 45)] |
| | [TestCase(false, 0.785398f, 45)] |
| | [TestCase(true, 90, 90)] |
| | [TestCase(false, 1.570796f, 90)] |
| | public void ParseRotationFromAxisAngle(bool useDegrees, float MjAngle, |
| | float expectedAngle) { |
| | MjSceneImportSettings.AnglesInDegrees = useDegrees; |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("axisangle", $"1 0 0 {MjAngle}"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | var expectedRotation = Quaternion.AngleAxis(expectedAngle, Vector3.right); |
| | Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); |
| | |
| | |
| | |
| | |
| | } |
| |
|
| | [TestCase(true, 0, 45, 0, 0, 0, -45)] |
| | [TestCase(false, 0, 0.785398f, 0, 0, 0, -45)] |
| | [TestCase(true, 0, 0, 45, 0, 45, 0)] |
| | [TestCase(false, 0, 0, 0.785398f, 0, 45, 0)] |
| | [TestCase(true, 45, 0, 0, 45, 0, 0)] |
| | [TestCase(false, 0.785398f, 0, 0, 45, 0, 0)] |
| | public void ParseRotationFromEuler(bool useDegrees, float mx, float my, float mz, float ex, |
| | float ey, float ez) { |
| | MjSceneImportSettings.AnglesInDegrees = useDegrees; |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("euler", $"{mx} {my} {mz}"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | var expectedRotation = Quaternion.Euler(ex, ey, ez); |
| | Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); |
| | |
| | |
| | |
| | |
| | } |
| |
|
| | [Test] |
| | public void ParseRotationFromDirectionVector() { |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("fromto", $"0 0 0 1 1 0"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | var expectedRotation = new Quaternion(0.5f, 0, -0.5f, 0.7071068f); |
| | Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); |
| | Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); |
| | |
| | |
| | |
| | |
| | } |
| |
|
| | [Test] |
| | public void ParsePositionFromDirectionVector() { |
| | var mjcf = new XmlDocument().CreateElement("element"); |
| | mjcf.SetAttribute("fromto", $"1 2 3 5 7 9"); |
| | MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); |
| | Assert.That(_rootObject.transform.position, Is.EqualTo(new Vector3(3, 6, 4.5f))); |
| | } |
| | } |
| | } |
| |
|