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IssuesEvent
2021-03-22 03:41:57
AY2021S2-CS2113T-F08-1/tp
https://api.github.com/repos/AY2021S2-CS2113T-F08-1/tp
closed
Add Module Directory
priority.High type.Story
As a TA I can 'change directory' to different modules so each command runs for that specified module.
1.0
Add Module Directory - As a TA I can 'change directory' to different modules so each command runs for that specified module.
priority
add module directory as a ta i can change directory to different modules so each command runs for that specified module
1
455,311
13,124,304,255
IssuesEvent
2020-08-06 03:20:06
wso2/devstudio-tooling-ei
https://api.github.com/repos/wso2/devstudio-tooling-ei
closed
Connector parameters search feature
Priority/High Severity/Major Type/New Feature
**Description:** Currently there is no way to search the connector parameters in the integration studio connector parameter configuration view. **Suggested Labels:** New Feature
1.0
Connector parameters search feature - **Description:** Currently there is no way to search the connector parameters in the integration studio connector parameter configuration view. **Suggested Labels:** New Feature
priority
connector parameters search feature description currently there is no way to search the connector parameters in the integration studio connector parameter configuration view suggested labels new feature
1
674,015
23,036,979,242
IssuesEvent
2022-07-22 20:02:14
zulip/zulip
https://api.github.com/repos/zulip/zulip
opened
When viewing message source, do not show topic when stream and topic are not editable
help wanted area: message-editing priority: high
When a user can't edit the stream or topic of a message, the "View source" UI still shows a greyed out topic box. That topic box does not serve a purpose, and should not be displayed. <img width="838" alt="Screen Shot 2022-07-21 at 11 36 55 PM" src="https://user-images.githubusercontent.com/2090066/180518358-b8e09250-8c21-436a-9b1c-da702825de7e.png"> Note that we'll still show a greyed out topic box when the stream but not the topic can be edited: <img width="860" alt="Screen Shot 2022-07-21 at 11 43 12 PM" src="https://user-images.githubusercontent.com/2090066/180518362-2f74a6b6-2758-4e95-a61d-8b096bea5db6.png"> (Above screenshots also feature the bug reported in #22565.)
1.0
When viewing message source, do not show topic when stream and topic are not editable - When a user can't edit the stream or topic of a message, the "View source" UI still shows a greyed out topic box. That topic box does not serve a purpose, and should not be displayed. <img width="838" alt="Screen Shot 2022-07-21 at 11 36 55 PM" src="https://user-images.githubusercontent.com/2090066/180518358-b8e09250-8c21-436a-9b1c-da702825de7e.png"> Note that we'll still show a greyed out topic box when the stream but not the topic can be edited: <img width="860" alt="Screen Shot 2022-07-21 at 11 43 12 PM" src="https://user-images.githubusercontent.com/2090066/180518362-2f74a6b6-2758-4e95-a61d-8b096bea5db6.png"> (Above screenshots also feature the bug reported in #22565.)
priority
when viewing message source do not show topic when stream and topic are not editable when a user can t edit the stream or topic of a message the view source ui still shows a greyed out topic box that topic box does not serve a purpose and should not be displayed img width alt screen shot at pm src note that we ll still show a greyed out topic box when the stream but not the topic can be edited img width alt screen shot at pm src above screenshots also feature the bug reported in
1
349,052
10,456,288,463
IssuesEvent
2019-09-20 00:25:39
joey-colon/lion
https://api.github.com/repos/joey-colon/lion
opened
Add channel whitelist for issue text
high priority
There are some channels we allow Discord advertising to happen in, e.g. #clubs. Avoid sending a report in #bot_reports whenever a user advertises a Discord in the given channels that are marked as whitelisted
1.0
Add channel whitelist for issue text - There are some channels we allow Discord advertising to happen in, e.g. #clubs. Avoid sending a report in #bot_reports whenever a user advertises a Discord in the given channels that are marked as whitelisted
priority
add channel whitelist for issue text there are some channels we allow discord advertising to happen in e g clubs avoid sending a report in bot reports whenever a user advertises a discord in the given channels that are marked as whitelisted
1
25,145
2,676,742,973
IssuesEvent
2015-03-25 19:18:49
zendframework/modules.zendframework.com
https://api.github.com/repos/zendframework/modules.zendframework.com
closed
SSL Cert
high priority Server
The ssl cert is placed by @EvanDotPro on the Server and needs to be installed for the domain on nginx - should follow after #422
1.0
SSL Cert - The ssl cert is placed by @EvanDotPro on the Server and needs to be installed for the domain on nginx - should follow after #422
priority
ssl cert the ssl cert is placed by evandotpro on the server and needs to be installed for the domain on nginx should follow after
1
254,213
8,071,395,263
IssuesEvent
2018-08-06 13:04:18
EQAR/eqar_backend
https://api.github.com/repos/EQAR/eqar_backend
closed
Include "other" among QF-EHEA levels
enhancement high priority
We can add a new value to the list...is there other programming around it that should be updated?
1.0
Include "other" among QF-EHEA levels - We can add a new value to the list...is there other programming around it that should be updated?
priority
include other among qf ehea levels we can add a new value to the list is there other programming around it that should be updated
1
659,350
21,923,066,296
IssuesEvent
2022-05-22 21:27:46
mona12rst/AlkmaarMania
https://api.github.com/repos/mona12rst/AlkmaarMania
closed
Add background music to the game
enhancement Highest priority Feature In progress
the music itself shouldnt take that long, but looking for the music will -_- so Im gonna add 3 hours for now : @mona12rst
1.0
Add background music to the game - the music itself shouldnt take that long, but looking for the music will -_- so Im gonna add 3 hours for now : @mona12rst
priority
add background music to the game the music itself shouldnt take that long but looking for the music will so im gonna add hours for now
1
391,792
11,578,462,174
IssuesEvent
2020-02-21 15:59:45
FLAMEGPU/FLAMEGPU2_dev
https://api.github.com/repos/FLAMEGPU/FLAMEGPU2_dev
closed
Handling multiple functions added to the same simulation layer
Priority: High enhancement
In FLAMEGPU2 we are allowed to add multiple functions to the same simulation layer. We need to check if these functions belong to the same agent or not. Are these functions independent of each other? ``` SimulationLayer moveStay_layer(simulation, "move_layer"); moveStay_layer.addAgentFunction("move"); moveStay_layer.addAgentFunction("stay"); simulation.addSimulationLayer(moveStay_layer); ```
1.0
Handling multiple functions added to the same simulation layer - In FLAMEGPU2 we are allowed to add multiple functions to the same simulation layer. We need to check if these functions belong to the same agent or not. Are these functions independent of each other? ``` SimulationLayer moveStay_layer(simulation, "move_layer"); moveStay_layer.addAgentFunction("move"); moveStay_layer.addAgentFunction("stay"); simulation.addSimulationLayer(moveStay_layer); ```
priority
handling multiple functions added to the same simulation layer in we are allowed to add multiple functions to the same simulation layer we need to check if these functions belong to the same agent or not are these functions independent of each other simulationlayer movestay layer simulation move layer movestay layer addagentfunction move movestay layer addagentfunction stay simulation addsimulationlayer movestay layer
1
173,849
6,533,172,823
IssuesEvent
2017-08-31 04:26:19
pytorch/pytorch
https://api.github.com/repos/pytorch/pytorch
closed
Reduce broadcasting overhead when it's not used
enhancement high priority
```python import torch from timeit import timeit x = torch.randn(5, 5) y = torch.randn(5, 5) print(timeit('x + y', number=1000000, globals=locals())) ``` With broadcasting: 4.47s Without broadcasting: 2.27s cc: @gchanan
1.0
Reduce broadcasting overhead when it's not used - ```python import torch from timeit import timeit x = torch.randn(5, 5) y = torch.randn(5, 5) print(timeit('x + y', number=1000000, globals=locals())) ``` With broadcasting: 4.47s Without broadcasting: 2.27s cc: @gchanan
priority
reduce broadcasting overhead when it s not used python import torch from timeit import timeit x torch randn y torch randn print timeit x y number globals locals with broadcasting without broadcasting cc gchanan
1
248,540
7,933,648,868
IssuesEvent
2018-07-08 09:20:19
ZeusWPI/MOZAIC
https://api.github.com/repos/ZeusWPI/MOZAIC
opened
Standalone logs
difficulty:challenging gameserver priority:high
It would be real nice if logs would be standalone, meaning that they don't have to be indexed to be useful. This would basically require putting metadata in there, such as a a match id and player information.
1.0
Standalone logs - It would be real nice if logs would be standalone, meaning that they don't have to be indexed to be useful. This would basically require putting metadata in there, such as a a match id and player information.
priority
standalone logs it would be real nice if logs would be standalone meaning that they don t have to be indexed to be useful this would basically require putting metadata in there such as a a match id and player information
1
81,883
3,599,914,281
IssuesEvent
2016-02-03 01:45:02
Dolibarr/dolibarr
https://api.github.com/repos/Dolibarr/dolibarr
closed
Product images management
Discussion Priority High (may block major releases if bug)
Can somebody explain what it tthe goal and idea in the new product pictures management ? in 3.8 : to get images on products (from a 3.6 install) I put the constant PRODUCT_USE_OLD_PATH_FOR_PHOTO. ) No image is shown on product card I add a photo on a product : picture is store in the new path system even if I use PRODUCT_USE_OLD_PATH_FOR_PHOTO. : nothing shown. Before we had photos and documents separated, since 3.8 we only have attached files and no way to distinguish. A common case is : A product has serveal images, and some pdf docs (product specifications, installation directives....), How do youplan managing this ? Was correctly managed until 3.6, problems in 3.7 (solved by PRODUCT_USE_OLD_PATH_FOR_PHOTO constant), does no more work ? Please Developper explain the way this system is intended to work on a wiki page. So people can correctly test this function instead of changing plans with each release. How can a user of dolibarr with old filesystem for pîctures migrate to 3.8 without loosing his products pictures ?
1.0
Product images management - Can somebody explain what it tthe goal and idea in the new product pictures management ? in 3.8 : to get images on products (from a 3.6 install) I put the constant PRODUCT_USE_OLD_PATH_FOR_PHOTO. ) No image is shown on product card I add a photo on a product : picture is store in the new path system even if I use PRODUCT_USE_OLD_PATH_FOR_PHOTO. : nothing shown. Before we had photos and documents separated, since 3.8 we only have attached files and no way to distinguish. A common case is : A product has serveal images, and some pdf docs (product specifications, installation directives....), How do youplan managing this ? Was correctly managed until 3.6, problems in 3.7 (solved by PRODUCT_USE_OLD_PATH_FOR_PHOTO constant), does no more work ? Please Developper explain the way this system is intended to work on a wiki page. So people can correctly test this function instead of changing plans with each release. How can a user of dolibarr with old filesystem for pîctures migrate to 3.8 without loosing his products pictures ?
priority
product images management can somebody explain what it tthe goal and idea in the new product pictures management in to get images on products from a install i put the constant product use old path for photo no image is shown on product card i add a photo on a product picture is store in the new path system even if i use product use old path for photo nothing shown before we had photos and documents separated since we only have attached files and no way to distinguish a common case is a product has serveal images and some pdf docs product specifications installation directives how do youplan managing this was correctly managed until problems in solved by product use old path for photo constant does no more work please developper explain the way this system is intended to work on a wiki page so people can correctly test this function instead of changing plans with each release how can a user of dolibarr with old filesystem for pîctures migrate to without loosing his products pictures
1
447,801
12,893,389,017
IssuesEvent
2020-07-13 21:31:32
DSpace/dspace-angular
https://api.github.com/repos/DSpace/dspace-angular
opened
Request a Copy
Difficulty: High medium priority
From release plan spreadsheet Estimate from release plan: 22 hours Expressing interest: none - Item page - Indicate when the user doesn't have access to one or more files - Add a link or button to request a copy - Requester Form - Create the requester form - Create a service to send the request data to the REST API - Submitter Grant Form - Add a method to the data service to validate the submitter token with the REST API - Create the submitter form - Add a method to the data service to send the the submitter data to the REST API - Submitter Change Permissions form - Create the change permissions form, show it after access is granted in the previous form - Add a method to the data service to send the grant permission request to the REST API
1.0
Request a Copy - From release plan spreadsheet Estimate from release plan: 22 hours Expressing interest: none - Item page - Indicate when the user doesn't have access to one or more files - Add a link or button to request a copy - Requester Form - Create the requester form - Create a service to send the request data to the REST API - Submitter Grant Form - Add a method to the data service to validate the submitter token with the REST API - Create the submitter form - Add a method to the data service to send the the submitter data to the REST API - Submitter Change Permissions form - Create the change permissions form, show it after access is granted in the previous form - Add a method to the data service to send the grant permission request to the REST API
priority
request a copy from release plan spreadsheet estimate from release plan hours expressing interest none item page indicate when the user doesn t have access to one or more files add a link or button to request a copy requester form create the requester form create a service to send the request data to the rest api submitter grant form add a method to the data service to validate the submitter token with the rest api create the submitter form add a method to the data service to send the the submitter data to the rest api submitter change permissions form create the change permissions form show it after access is granted in the previous form add a method to the data service to send the grant permission request to the rest api
1
142,270
5,468,085,330
IssuesEvent
2017-03-10 04:08:41
fossasia/open-event-webapp
https://api.github.com/repos/fossasia/open-event-webapp
closed
Space missing before company of speakers
bug Priority: High
On the tracks and rooms page there is a space missing in front of each speakers company. It should be: Speaker Name (Speaker Company). Right now it is: Speaker Name(Speaker Company). ![screenshot from 2017-03-09 06-24-14](https://cloud.githubusercontent.com/assets/1583873/23727006/5a120650-0491-11e7-800a-1b2ba25355d0.png)
1.0
Space missing before company of speakers - On the tracks and rooms page there is a space missing in front of each speakers company. It should be: Speaker Name (Speaker Company). Right now it is: Speaker Name(Speaker Company). ![screenshot from 2017-03-09 06-24-14](https://cloud.githubusercontent.com/assets/1583873/23727006/5a120650-0491-11e7-800a-1b2ba25355d0.png)
priority
space missing before company of speakers on the tracks and rooms page there is a space missing in front of each speakers company it should be speaker name speaker company right now it is speaker name speaker company
1
321,062
9,792,991,040
IssuesEvent
2019-06-10 18:47:43
milnel2/blocks4alliOS
https://api.github.com/repos/milnel2/blocks4alliOS
closed
Move menu and play/trash buttons
UI easy high priority
We think that the current placing of the menu and play/trash buttons does not make the best use of space, so we propose moving them elsewhere on the screen to free up available building space and make navigation easier. This suggestion came up while we were discussing mission requirements for the Wonder Workshop competition.
1.0
Move menu and play/trash buttons - We think that the current placing of the menu and play/trash buttons does not make the best use of space, so we propose moving them elsewhere on the screen to free up available building space and make navigation easier. This suggestion came up while we were discussing mission requirements for the Wonder Workshop competition.
priority
move menu and play trash buttons we think that the current placing of the menu and play trash buttons does not make the best use of space so we propose moving them elsewhere on the screen to free up available building space and make navigation easier this suggestion came up while we were discussing mission requirements for the wonder workshop competition
1
250,010
7,966,448,480
IssuesEvent
2018-07-14 22:18:22
erkin/lambda-aleph
https://api.github.com/repos/erkin/lambda-aleph
closed
intarweb authorisation token header
bug help wanted high priority
How on earth do I add an authorization header with intarweb? https://discordapp.com/developers/docs/reference#authentication http://wiki.call-cc.org/eggref/4/intarweb#header-types
1.0
intarweb authorisation token header - How on earth do I add an authorization header with intarweb? https://discordapp.com/developers/docs/reference#authentication http://wiki.call-cc.org/eggref/4/intarweb#header-types
priority
intarweb authorisation token header how on earth do i add an authorization header with intarweb
1
607,045
18,772,578,945
IssuesEvent
2021-11-07 04:25:11
AY2122S1-CS2103T-W17-1/tp
https://api.github.com/repos/AY2122S1-CS2103T-W17-1/tp
closed
Improve testcases
priority.High :1st_place_medal:
Expectation for everyone: to improve the quality of testcases in the command you have implemented. Create issues to indicate which testcases you're going to improve and assign yourself. Topics related to testcases: - [Type of tests](https://nus-cs2103-ay2122s1.github.io/website/schedule/week8/topics.html#W8-4) - [Independency injection, testability, test coverage](https://nus-cs2103-ay2122s1.github.io/website/schedule/week8/topics.html#w8-5-testing-intermediate-concepts) - [Design heuristics: equivalence partitioning](https://nus-cs2103-ay2122s1.github.io/website/schedule/week10/topics.html#w10-4-test-cases-equivalence-partitioning) - [Design heuristics: boundary value analysis](https://nus-cs2103-ay2122s1.github.io/website/schedule/week10/topics.html#w10-5-test-cases-boundary-value-analysis) - [Design: combining multiple inputs](https://nus-cs2103-ay2122s1.github.io/website/schedule/week11/topics.html#W11-3)
1.0
Improve testcases - Expectation for everyone: to improve the quality of testcases in the command you have implemented. Create issues to indicate which testcases you're going to improve and assign yourself. Topics related to testcases: - [Type of tests](https://nus-cs2103-ay2122s1.github.io/website/schedule/week8/topics.html#W8-4) - [Independency injection, testability, test coverage](https://nus-cs2103-ay2122s1.github.io/website/schedule/week8/topics.html#w8-5-testing-intermediate-concepts) - [Design heuristics: equivalence partitioning](https://nus-cs2103-ay2122s1.github.io/website/schedule/week10/topics.html#w10-4-test-cases-equivalence-partitioning) - [Design heuristics: boundary value analysis](https://nus-cs2103-ay2122s1.github.io/website/schedule/week10/topics.html#w10-5-test-cases-boundary-value-analysis) - [Design: combining multiple inputs](https://nus-cs2103-ay2122s1.github.io/website/schedule/week11/topics.html#W11-3)
priority
improve testcases expectation for everyone to improve the quality of testcases in the command you have implemented create issues to indicate which testcases you re going to improve and assign yourself topics related to testcases
1
188,404
6,776,022,945
IssuesEvent
2017-10-27 16:13:04
vmware/vic-product
https://api.github.com/repos/vmware/vic-product
closed
VIC 1.3 IP on welcome screen is different from the given IP address
component/ova priority/high team/lifecycle
Build: https://storage.googleapis.com/vic-product-ova-builds/vic-2161-v1.2.0-rc1-132-g89afccc.ova 1. IP address provided during the VIC installation is 10.197.37.132 which translates to vic-st-h2-132.eng.vmware.com 2. Welcome screen shows as different IP address but the IP parameters in the OVA are shown correctly. ![image](https://user-images.githubusercontent.com/25006749/31936944-b1620222-b8d0-11e7-9578-717d14b71250.png) ![image](https://user-images.githubusercontent.com/25006749/31936982-cd38d2d2-b8d0-11e7-8796-3c16eeeb2a9c.png) ![image](https://user-images.githubusercontent.com/25006749/31937549-7931825e-b8d2-11e7-8114-36564cd8d8b4.png) 3. The Welcome screen IP should be same as the given IP address. 4. This is a regression from 1.2.1 GA 5. On the same test bed, I imported 1.2.1 OVA and the welcome screen showed the details correctly. We need to show the provided IP0 in the welcome screen.
1.0
VIC 1.3 IP on welcome screen is different from the given IP address - Build: https://storage.googleapis.com/vic-product-ova-builds/vic-2161-v1.2.0-rc1-132-g89afccc.ova 1. IP address provided during the VIC installation is 10.197.37.132 which translates to vic-st-h2-132.eng.vmware.com 2. Welcome screen shows as different IP address but the IP parameters in the OVA are shown correctly. ![image](https://user-images.githubusercontent.com/25006749/31936944-b1620222-b8d0-11e7-9578-717d14b71250.png) ![image](https://user-images.githubusercontent.com/25006749/31936982-cd38d2d2-b8d0-11e7-8796-3c16eeeb2a9c.png) ![image](https://user-images.githubusercontent.com/25006749/31937549-7931825e-b8d2-11e7-8114-36564cd8d8b4.png) 3. The Welcome screen IP should be same as the given IP address. 4. This is a regression from 1.2.1 GA 5. On the same test bed, I imported 1.2.1 OVA and the welcome screen showed the details correctly. We need to show the provided IP0 in the welcome screen.
priority
vic ip on welcome screen is different from the given ip address build ip address provided during the vic installation is which translates to vic st eng vmware com welcome screen shows as different ip address but the ip parameters in the ova are shown correctly the welcome screen ip should be same as the given ip address this is a regression from ga on the same test bed i imported ova and the welcome screen showed the details correctly we need to show the provided in the welcome screen
1
61,300
3,143,957,517
IssuesEvent
2015-09-14 10:27:48
weaveworks/weave
https://api.github.com/repos/weaveworks/weave
opened
Identify Docker 1.9 opportunities
chore {priority/high}
Identify opportunities to add value to Docker 1.9 clusters + Docker cluster tooling (machine/swarm/compose) and document them as issues for resolution in the 1.2.0 milestone.
1.0
Identify Docker 1.9 opportunities - Identify opportunities to add value to Docker 1.9 clusters + Docker cluster tooling (machine/swarm/compose) and document them as issues for resolution in the 1.2.0 milestone.
priority
identify docker opportunities identify opportunities to add value to docker clusters docker cluster tooling machine swarm compose and document them as issues for resolution in the milestone
1
764,997
26,827,858,922
IssuesEvent
2023-02-02 14:07:58
haveachin/infrared
https://api.github.com/repos/haveachin/infrared
closed
Infrared cannot show motd when server is not reachable
bug high priority
**Describe the bug** Infrared doesn't want to show motd when the server is offline, but when I connect it shows message. **To Reproduce** What OS are you using? Ubuntu 20.04 What version of Infrared are you using? rewrite (v2.0.0-alpha.10) What do your Infrared proxy config(s) look like? ``` # This are recommended defaults that can be overridden by individual proxy configs. # Feel free to change these values to your liking. # defaults: # Defaults for all Bedrock proxies. # bedrock: # Gateways are entrypoints of the proxy. All clients need to connect though a gateways. # gateway: # Listeners listen to a specific port (or address:port) of your system. # listener: # Compression for the protocol. This must be the same as in server you are trying to proxy to. # Valid compressions are: # - flate # - snappy # compression: flate # This is the ping response that clients see of your server. This cannot be handled at # server level due to a limitation of the bedrock protocol. See https://wiki.vg/Raknet_Protocol#Unconnected_Pong # pingStatus: # The edition of the minecraft server. Accepted values are: # - MCPE (Pocket Edition; default for normal Bedrock Edition server) # - MCEE (Education Edition) # edition: MCPE # The protocol version number. For more info see https://wiki.vg/Bedrock_Protocol_version_numbers # protocolVersion: 544 # Name of the version # versionName: "1.19.20.0" playerCount: 0 maxPlayerCount: 10 gameMode: SURVIVAL gameModeNumeric: 1 motd: | Powered by Infrared Join! # The message that is displayed to a client when they try to connect via an invalid domain. # serverNotFoundMessage: Sorry {{username}}, but a server for {{serverDomain}} does not exist. # Servers are server configurations that redirect players to a minecraft server. # server: # Dial timeout is the amount of time the proxy waits until is declares the server as unreachable. # dialTimeout: 1s # The message that is displayed to a client when the server is unreachable. # dialTimeoutMessage: Sorry {{username}}, but the server is not reachable. # Defaults for all Java Proxies # java: gateway: listener: # The message that is displayed to a client when they try to connect via an invalid domain. # serverNotFoundMessage: Sorry {{username}}, but {{serverDomain}} was not found. # The Java Edition has a different approach to handling status pings, than the Bedrock Edition. # This makes it possible to display a custom message to clients if the domain that they want # to connect though has a server configuration behind it. # serverNotFoundStatus: versionName: Infrared # The protocol number. For more info see https://wiki.vg/Protocol_version_numbers # protocolNumber: 0 maxPlayerCount: 0 playerCount: 0 iconPath: icons/default.png motd: | Powered by Infrared §c{{serverDomain}} was not found. server: overrideAddress: true dialTimeout: 1s dialTimeoutMessage: Sorry {{username}}, but the server is not reachable. # This is the message that is status response displayed to the client if the server is not # has a valid config but is not reachable. # dialTimeoutStatus: versionName: Infrared protocolNumber: 0 maxPlayerCount: 0 playerCount: 0 iconPath: icons/default.png motd: | Powered by Infrared §6Server at {{serverDomain}} is not responding. # Infrared caches the server ping response so that status pings don't spam the minecraft server. # This is the Time To Live of the cache. # statusCacheTTL: 10s java: # Channel Capacity (ChanCap) is the capacity of a single channel # You can think about channels like queues to this would translate # to queue size. These describe the amount of connections that can # be buffed before the proxy starts dropping connections. # chanCaps: # The capacity of the channel from the gateway to the processing nodes # If this is unset or 0 # connProcessor: 100 # The capacity of the channel from the processing nodes to the server gateway # server: 100 # The capacity of the channel from the server gateway to the connection pool # connPool: 10 # Processing nodes are the place where most of the processing is handled. processingNode: # Count describes the number of processing nodes that concurrently process # incoming connections. By increasing the count of processing nodes you can # tremendously reduce the effect of DDoS effects at the cost of performance. # If your CPU has a lot of threads then feel free to increase this number. # count: 10 # This is the amount of time a client has to get processed before it get's disconnected # from the proxy. If you don't expect players form other continents you should decrease # this to some 100ms. If players have issues to connect you should increase this in small increments. # clientTimeout: 300ms # Middleware configurations middlewares: # Rate limiter limits the amount of request a single IP can do in a specific windows of time. rateLimiter: # The request limit it the amount of requests a single IP can make in a specific window of time. # requestLimit: 1 # This is the window of time in that a single IP can make a specific amount of requests. # windowLength: 50ms # See Java above # bedrock: chanCap: connProcessor: 100 server: 100 connPool: 10 processingNode: count: 10 clientTimeout: 1000ms middlewares: rateLimiter: requestLimit: 1 windowLength: 50ms ``` How do you trigger the bug/issue? shut down server, refresh server list **Expected behavior** Show nice motd server is not reachable. **Screenshots** (Optional) If applicable, add screenshots to help explain your problem. A copy of your logs would be nice, but please be sure to censor any information that you don't want to be public. ![image](https://user-images.githubusercontent.com/56601352/209676332-b1c7fe8b-d057-4e6c-beb0-d0a0d4f15092.png)
1.0
Infrared cannot show motd when server is not reachable - **Describe the bug** Infrared doesn't want to show motd when the server is offline, but when I connect it shows message. **To Reproduce** What OS are you using? Ubuntu 20.04 What version of Infrared are you using? rewrite (v2.0.0-alpha.10) What do your Infrared proxy config(s) look like? ``` # This are recommended defaults that can be overridden by individual proxy configs. # Feel free to change these values to your liking. # defaults: # Defaults for all Bedrock proxies. # bedrock: # Gateways are entrypoints of the proxy. All clients need to connect though a gateways. # gateway: # Listeners listen to a specific port (or address:port) of your system. # listener: # Compression for the protocol. This must be the same as in server you are trying to proxy to. # Valid compressions are: # - flate # - snappy # compression: flate # This is the ping response that clients see of your server. This cannot be handled at # server level due to a limitation of the bedrock protocol. See https://wiki.vg/Raknet_Protocol#Unconnected_Pong # pingStatus: # The edition of the minecraft server. Accepted values are: # - MCPE (Pocket Edition; default for normal Bedrock Edition server) # - MCEE (Education Edition) # edition: MCPE # The protocol version number. For more info see https://wiki.vg/Bedrock_Protocol_version_numbers # protocolVersion: 544 # Name of the version # versionName: "1.19.20.0" playerCount: 0 maxPlayerCount: 10 gameMode: SURVIVAL gameModeNumeric: 1 motd: | Powered by Infrared Join! # The message that is displayed to a client when they try to connect via an invalid domain. # serverNotFoundMessage: Sorry {{username}}, but a server for {{serverDomain}} does not exist. # Servers are server configurations that redirect players to a minecraft server. # server: # Dial timeout is the amount of time the proxy waits until is declares the server as unreachable. # dialTimeout: 1s # The message that is displayed to a client when the server is unreachable. # dialTimeoutMessage: Sorry {{username}}, but the server is not reachable. # Defaults for all Java Proxies # java: gateway: listener: # The message that is displayed to a client when they try to connect via an invalid domain. # serverNotFoundMessage: Sorry {{username}}, but {{serverDomain}} was not found. # The Java Edition has a different approach to handling status pings, than the Bedrock Edition. # This makes it possible to display a custom message to clients if the domain that they want # to connect though has a server configuration behind it. # serverNotFoundStatus: versionName: Infrared # The protocol number. For more info see https://wiki.vg/Protocol_version_numbers # protocolNumber: 0 maxPlayerCount: 0 playerCount: 0 iconPath: icons/default.png motd: | Powered by Infrared §c{{serverDomain}} was not found. server: overrideAddress: true dialTimeout: 1s dialTimeoutMessage: Sorry {{username}}, but the server is not reachable. # This is the message that is status response displayed to the client if the server is not # has a valid config but is not reachable. # dialTimeoutStatus: versionName: Infrared protocolNumber: 0 maxPlayerCount: 0 playerCount: 0 iconPath: icons/default.png motd: | Powered by Infrared §6Server at {{serverDomain}} is not responding. # Infrared caches the server ping response so that status pings don't spam the minecraft server. # This is the Time To Live of the cache. # statusCacheTTL: 10s java: # Channel Capacity (ChanCap) is the capacity of a single channel # You can think about channels like queues to this would translate # to queue size. These describe the amount of connections that can # be buffed before the proxy starts dropping connections. # chanCaps: # The capacity of the channel from the gateway to the processing nodes # If this is unset or 0 # connProcessor: 100 # The capacity of the channel from the processing nodes to the server gateway # server: 100 # The capacity of the channel from the server gateway to the connection pool # connPool: 10 # Processing nodes are the place where most of the processing is handled. processingNode: # Count describes the number of processing nodes that concurrently process # incoming connections. By increasing the count of processing nodes you can # tremendously reduce the effect of DDoS effects at the cost of performance. # If your CPU has a lot of threads then feel free to increase this number. # count: 10 # This is the amount of time a client has to get processed before it get's disconnected # from the proxy. If you don't expect players form other continents you should decrease # this to some 100ms. If players have issues to connect you should increase this in small increments. # clientTimeout: 300ms # Middleware configurations middlewares: # Rate limiter limits the amount of request a single IP can do in a specific windows of time. rateLimiter: # The request limit it the amount of requests a single IP can make in a specific window of time. # requestLimit: 1 # This is the window of time in that a single IP can make a specific amount of requests. # windowLength: 50ms # See Java above # bedrock: chanCap: connProcessor: 100 server: 100 connPool: 10 processingNode: count: 10 clientTimeout: 1000ms middlewares: rateLimiter: requestLimit: 1 windowLength: 50ms ``` How do you trigger the bug/issue? shut down server, refresh server list **Expected behavior** Show nice motd server is not reachable. **Screenshots** (Optional) If applicable, add screenshots to help explain your problem. A copy of your logs would be nice, but please be sure to censor any information that you don't want to be public. ![image](https://user-images.githubusercontent.com/56601352/209676332-b1c7fe8b-d057-4e6c-beb0-d0a0d4f15092.png)
priority
infrared cannot show motd when server is not reachable describe the bug infrared doesn t want to show motd when the server is offline but when i connect it shows message to reproduce what os are you using ubuntu what version of infrared are you using rewrite alpha what do your infrared proxy config s look like this are recommended defaults that can be overridden by individual proxy configs feel free to change these values to your liking defaults defaults for all bedrock proxies bedrock gateways are entrypoints of the proxy all clients need to connect though a gateways gateway listeners listen to a specific port or address port of your system listener compression for the protocol this must be the same as in server you are trying to proxy to valid compressions are flate snappy compression flate this is the ping response that clients see of your server this cannot be handled at server level due to a limitation of the bedrock protocol see pingstatus the edition of the minecraft server accepted values are mcpe pocket edition default for normal bedrock edition server mcee education edition edition mcpe the protocol version number for more info see protocolversion name of the version versionname playercount maxplayercount gamemode survival gamemodenumeric motd powered by infrared join the message that is displayed to a client when they try to connect via an invalid domain servernotfoundmessage sorry username but a server for serverdomain does not exist servers are server configurations that redirect players to a minecraft server server dial timeout is the amount of time the proxy waits until is declares the server as unreachable dialtimeout the message that is displayed to a client when the server is unreachable dialtimeoutmessage sorry username but the server is not reachable defaults for all java proxies java gateway listener the message that is displayed to a client when they try to connect via an invalid domain servernotfoundmessage sorry username but serverdomain was not found the java edition has a different approach to handling status pings than the bedrock edition this makes it possible to display a custom message to clients if the domain that they want to connect though has a server configuration behind it servernotfoundstatus versionname infrared the protocol number for more info see protocolnumber maxplayercount playercount iconpath icons default png motd powered by infrared §c serverdomain was not found server overrideaddress true dialtimeout dialtimeoutmessage sorry username but the server is not reachable this is the message that is status response displayed to the client if the server is not has a valid config but is not reachable dialtimeoutstatus versionname infrared protocolnumber maxplayercount playercount iconpath icons default png motd powered by infrared § at serverdomain is not responding infrared caches the server ping response so that status pings don t spam the minecraft server this is the time to live of the cache statuscachettl java channel capacity chancap is the capacity of a single channel you can think about channels like queues to this would translate to queue size these describe the amount of connections that can be buffed before the proxy starts dropping connections chancaps the capacity of the channel from the gateway to the processing nodes if this is unset or connprocessor the capacity of the channel from the processing nodes to the server gateway server the capacity of the channel from the server gateway to the connection pool connpool processing nodes are the place where most of the processing is handled processingnode count describes the number of processing nodes that concurrently process incoming connections by increasing the count of processing nodes you can tremendously reduce the effect of ddos effects at the cost of performance if your cpu has a lot of threads then feel free to increase this number count this is the amount of time a client has to get processed before it get s disconnected from the proxy if you don t expect players form other continents you should decrease this to some if players have issues to connect you should increase this in small increments clienttimeout middleware configurations middlewares rate limiter limits the amount of request a single ip can do in a specific windows of time ratelimiter the request limit it the amount of requests a single ip can make in a specific window of time requestlimit this is the window of time in that a single ip can make a specific amount of requests windowlength see java above bedrock chancap connprocessor server connpool processingnode count clienttimeout middlewares ratelimiter requestlimit windowlength how do you trigger the bug issue shut down server refresh server list expected behavior show nice motd server is not reachable screenshots optional if applicable add screenshots to help explain your problem a copy of your logs would be nice but please be sure to censor any information that you don t want to be public
1
647,907
21,159,334,023
IssuesEvent
2022-04-07 07:56:41
MAIF/react-forms
https://api.github.com/repos/MAIF/react-forms
closed
errors of array entry is not displayed
bug priority high
errors object is errors.entry[idx].**value**.property. take care of **value** to get error
1.0
errors of array entry is not displayed - errors object is errors.entry[idx].**value**.property. take care of **value** to get error
priority
errors of array entry is not displayed errors object is errors entry value property take care of value to get error
1
564,645
16,737,738,725
IssuesEvent
2021-06-11 05:33:50
camsaul/methodical
https://api.github.com/repos/camsaul/methodical
opened
m/trace, m/dispatch-value, etc. don't work with more than 4 values
bug high-priority!
This is of course because the underlying dispatch-value protocol collects the varargs into an `args` vector when you have more than 4 args. This is an implementation detail however and should not be exposed to the user. We should add a `u/dispatch-value` function that packs up dispatch values so things work as expected. Also not working -- `((m/dispatch-fn my-multimethod) a b c d e f)` (for similar reasons). We should wrap this function somehow so it works seamlessly without the library user having to know about the underlying protocols
1.0
m/trace, m/dispatch-value, etc. don't work with more than 4 values - This is of course because the underlying dispatch-value protocol collects the varargs into an `args` vector when you have more than 4 args. This is an implementation detail however and should not be exposed to the user. We should add a `u/dispatch-value` function that packs up dispatch values so things work as expected. Also not working -- `((m/dispatch-fn my-multimethod) a b c d e f)` (for similar reasons). We should wrap this function somehow so it works seamlessly without the library user having to know about the underlying protocols
priority
m trace m dispatch value etc don t work with more than values this is of course because the underlying dispatch value protocol collects the varargs into an args vector when you have more than args this is an implementation detail however and should not be exposed to the user we should add a u dispatch value function that packs up dispatch values so things work as expected also not working m dispatch fn my multimethod a b c d e f for similar reasons we should wrap this function somehow so it works seamlessly without the library user having to know about the underlying protocols
1
545,371
15,949,089,089
IssuesEvent
2021-04-15 06:56:09
MarketSquare/robotframework-browser
https://api.github.com/repos/MarketSquare/robotframework-browser
closed
One step install
enhancement install priority: high
**Is your feature request related to a problem? Please describe.** Currently installing robotframework-browser requires 3-4 steps: 1. Have Python >=3.7 installed 2. Install node.js 3. `pip install robotframework-browser` 4. `rfbrowser init` (install npm packages, download and copy browser drivers to correct locations) We should simplify this to make more people try the library. **Describe the solution you'd like** Wheels can contain prebuilt binaries. We should have as ready as possible prebuilt package for win, linux and osx. - Package node + npm packages to an executable: https://github.com/vercel/pkg - Have browser drivers already in the wheel package and just copy them to correct location / configure PW to use them from our custom location **Describe alternatives you've considered** playwright-python could also be an option.
1.0
One step install - **Is your feature request related to a problem? Please describe.** Currently installing robotframework-browser requires 3-4 steps: 1. Have Python >=3.7 installed 2. Install node.js 3. `pip install robotframework-browser` 4. `rfbrowser init` (install npm packages, download and copy browser drivers to correct locations) We should simplify this to make more people try the library. **Describe the solution you'd like** Wheels can contain prebuilt binaries. We should have as ready as possible prebuilt package for win, linux and osx. - Package node + npm packages to an executable: https://github.com/vercel/pkg - Have browser drivers already in the wheel package and just copy them to correct location / configure PW to use them from our custom location **Describe alternatives you've considered** playwright-python could also be an option.
priority
one step install is your feature request related to a problem please describe currently installing robotframework browser requires steps have python installed install node js pip install robotframework browser rfbrowser init install npm packages download and copy browser drivers to correct locations we should simplify this to make more people try the library describe the solution you d like wheels can contain prebuilt binaries we should have as ready as possible prebuilt package for win linux and osx package node npm packages to an executable have browser drivers already in the wheel package and just copy them to correct location configure pw to use them from our custom location describe alternatives you ve considered playwright python could also be an option
1
497,255
14,366,720,393
IssuesEvent
2020-12-01 05:08:47
HarshCasper/Rotten-Scripts
https://api.github.com/repos/HarshCasper/Rotten-Scripts
closed
Clone the Whole Website
Assigned BASH CH20 High Priority Javascript Medium Python Urgent good first issue
# Description Create a Script that can clone an entire Static Website and save it on my Root Directory. ## Language - [X] Javascript - [X] Python - [X] Bash ## Type of issue *Please delete options that are not relevant.* - [X] Feature
1.0
Clone the Whole Website - # Description Create a Script that can clone an entire Static Website and save it on my Root Directory. ## Language - [X] Javascript - [X] Python - [X] Bash ## Type of issue *Please delete options that are not relevant.* - [X] Feature
priority
clone the whole website description create a script that can clone an entire static website and save it on my root directory language javascript python bash type of issue please delete options that are not relevant feature
1
353,245
10,550,666,668
IssuesEvent
2019-10-03 11:38:33
sustained/sforzando
https://api.github.com/repos/sustained/sforzando
opened
Piano changes to facilitate training of scales, intervals, building chords etc.
component: Piano priority: High status: Researching topic: Components type: Enhancement
Per discussion on Discord: # Todo - [ ] Allow toggling display of note names entirely. - [ ] Show proper accidentals depending on key/scale. - [ ] A mode to only show the note names for notes in the passed scale/chord/interval. - [ ] A way to toggle the display of the notes names for the passed scale/chord/interval (for the training modes). There are probably more things but this is all I can think of for now.
1.0
Piano changes to facilitate training of scales, intervals, building chords etc. - Per discussion on Discord: # Todo - [ ] Allow toggling display of note names entirely. - [ ] Show proper accidentals depending on key/scale. - [ ] A mode to only show the note names for notes in the passed scale/chord/interval. - [ ] A way to toggle the display of the notes names for the passed scale/chord/interval (for the training modes). There are probably more things but this is all I can think of for now.
priority
piano changes to facilitate training of scales intervals building chords etc per discussion on discord todo allow toggling display of note names entirely show proper accidentals depending on key scale a mode to only show the note names for notes in the passed scale chord interval a way to toggle the display of the notes names for the passed scale chord interval for the training modes there are probably more things but this is all i can think of for now
1
217,081
7,314,474,228
IssuesEvent
2018-03-01 07:27:51
TeamDevIU/Bot
https://api.github.com/repos/TeamDevIU/Bot
closed
Добавить переменные окружения для запуска бота
CD Telegram high priority
Токен yandex speech Токен dialog flow Токен Telegram Хост бота Хост сервака Порт бота
1.0
Добавить переменные окружения для запуска бота - Токен yandex speech Токен dialog flow Токен Telegram Хост бота Хост сервака Порт бота
priority
добавить переменные окружения для запуска бота токен yandex speech токен dialog flow токен telegram хост бота хост сервака порт бота
1
230,707
7,613,018,486
IssuesEvent
2018-05-01 19:40:16
fgpv-vpgf/fgpv-vpgf
https://api.github.com/repos/fgpv-vpgf/fgpv-vpgf
closed
Snowman icon is not positioned correctly over the north pole
improvements: enhancement priority: high
The origin point of the icon seems to be set to `left top`; `center center` or `center bottom` should be used instead. Note that this transformation should only be applied to the snowman/north pole icon, not the north arrow icon as it uses the origin point for rotation. ![](https://i.imgur.com/DbBw1V0.png)
1.0
Snowman icon is not positioned correctly over the north pole - The origin point of the icon seems to be set to `left top`; `center center` or `center bottom` should be used instead. Note that this transformation should only be applied to the snowman/north pole icon, not the north arrow icon as it uses the origin point for rotation. ![](https://i.imgur.com/DbBw1V0.png)
priority
snowman icon is not positioned correctly over the north pole the origin point of the icon seems to be set to left top center center or center bottom should be used instead note that this transformation should only be applied to the snowman north pole icon not the north arrow icon as it uses the origin point for rotation
1
636,807
20,609,627,073
IssuesEvent
2022-03-07 07:00:00
wso2/docs-apim
https://api.github.com/repos/wso2/docs-apim
closed
Add the latest stripe plugin in 4.1.0 monetization doc
Priority/High Docs/TW API-M-4.1.0
**Description:** We need to update the 4.1.0 monetization doc with the latest stripe plugin added in [1]. [1] - https://github.com/wso2-extensions/wso2-am-stripe-plugin/releases/download/v1.3.0/org.wso2.apim.monetization.impl-1.3.0.jar
1.0
Add the latest stripe plugin in 4.1.0 monetization doc - **Description:** We need to update the 4.1.0 monetization doc with the latest stripe plugin added in [1]. [1] - https://github.com/wso2-extensions/wso2-am-stripe-plugin/releases/download/v1.3.0/org.wso2.apim.monetization.impl-1.3.0.jar
priority
add the latest stripe plugin in monetization doc description we need to update the monetization doc with the latest stripe plugin added in
1
90,588
3,827,840,190
IssuesEvent
2016-03-31 01:06:20
ngageoint/hootenanny
https://api.github.com/repos/ngageoint/hootenanny
closed
Conflate command failing with bad pointer
Category: Core Priority: High Type: Bug
The command below recreates this on the following dev machines: @mingjiesu, @bmarchant, @jasonsurratt ``` $ hoot conflate -D writer.include.debug=true -D "match.creators=hoot::BuildingMatchCreator;hoot::ScriptMatchCreator,PoiGeneric.js;hoot::HighwayMatchCreator" -D "merger.creators=hoot::BuildingMergerCreator;hoot::ScriptMergerCreator;hoot::HighwaySnapMergerCreator" test-files/conflate/unified/AllDataTypesA.osm test-files/conflate/unified/AllDataTypesB.osm tmp/output.osm --stats 10:33:07.418 INFO ...pp/hoot/core/cmd/ConflateCmd.h( 129) bytesRead: 575794 [...] Error: signal 11: stack trace: hoot::SignalCatcher::handler(int) +0x43 /lib/x86_64-linux-gnu/libc.so.6 : ()+0x36d40 boost::detail::sp_counted_base::add_ref_copy() +0x18 boost::detail::shared_count::shared_count(boost::detail::shared_count const&) +0x39 boost::shared_ptr<hoot::OsmMap const>::shared_ptr(boost::shared_ptr<hoot::OsmMap const> const&) +0x39 hoot::ScriptMatchVisitor::isMatchCandidate(boost::shared_ptr<hoot::Element const>) +0x207 hoot::ScriptMatchCreator::isMatchCandidate(boost::shared_ptr<hoot::Element const>, boost::shared_ptr<hoot::OsmMap const> const&) +0x180 hoot::MatchCandidateCountVisitor::visit(boost::shared_ptr<hoot::Element const> const&) +0xd3 hoot::FilteredVisitor::visit(boost::shared_ptr<hoot::Element const> const&) +0x60 hoot::OsmMap::visitRo(hoot::ElementVisitor&) const +0x106 hoot::CalculateStatsOp::_applyVisitor(boost::shared_ptr<hoot::OsmMap const>&, hoot::FilteredVisitor const&, boost::any&) +0x11a hoot::CalculateStatsOp::apply(boost::shared_ptr<hoot::OsmMap> const&) +0x1836 hoot::ConflateCmd::runSimple(QStringList) +0x14d9 hoot::BaseCommand::run(char**, int) +0xc0 /fouo/jason.surratt/hoot-release-4/hoot/bin/hoot.bin : main()+0x257 /lib/x86_64-linux-gnu/libc.so.6 : __libc_start_main()+0xf5 /fouo/jason.surratt/hoot-release-4/hoot/bin/hoot.bin() [0x416649] ```
1.0
Conflate command failing with bad pointer - The command below recreates this on the following dev machines: @mingjiesu, @bmarchant, @jasonsurratt ``` $ hoot conflate -D writer.include.debug=true -D "match.creators=hoot::BuildingMatchCreator;hoot::ScriptMatchCreator,PoiGeneric.js;hoot::HighwayMatchCreator" -D "merger.creators=hoot::BuildingMergerCreator;hoot::ScriptMergerCreator;hoot::HighwaySnapMergerCreator" test-files/conflate/unified/AllDataTypesA.osm test-files/conflate/unified/AllDataTypesB.osm tmp/output.osm --stats 10:33:07.418 INFO ...pp/hoot/core/cmd/ConflateCmd.h( 129) bytesRead: 575794 [...] Error: signal 11: stack trace: hoot::SignalCatcher::handler(int) +0x43 /lib/x86_64-linux-gnu/libc.so.6 : ()+0x36d40 boost::detail::sp_counted_base::add_ref_copy() +0x18 boost::detail::shared_count::shared_count(boost::detail::shared_count const&) +0x39 boost::shared_ptr<hoot::OsmMap const>::shared_ptr(boost::shared_ptr<hoot::OsmMap const> const&) +0x39 hoot::ScriptMatchVisitor::isMatchCandidate(boost::shared_ptr<hoot::Element const>) +0x207 hoot::ScriptMatchCreator::isMatchCandidate(boost::shared_ptr<hoot::Element const>, boost::shared_ptr<hoot::OsmMap const> const&) +0x180 hoot::MatchCandidateCountVisitor::visit(boost::shared_ptr<hoot::Element const> const&) +0xd3 hoot::FilteredVisitor::visit(boost::shared_ptr<hoot::Element const> const&) +0x60 hoot::OsmMap::visitRo(hoot::ElementVisitor&) const +0x106 hoot::CalculateStatsOp::_applyVisitor(boost::shared_ptr<hoot::OsmMap const>&, hoot::FilteredVisitor const&, boost::any&) +0x11a hoot::CalculateStatsOp::apply(boost::shared_ptr<hoot::OsmMap> const&) +0x1836 hoot::ConflateCmd::runSimple(QStringList) +0x14d9 hoot::BaseCommand::run(char**, int) +0xc0 /fouo/jason.surratt/hoot-release-4/hoot/bin/hoot.bin : main()+0x257 /lib/x86_64-linux-gnu/libc.so.6 : __libc_start_main()+0xf5 /fouo/jason.surratt/hoot-release-4/hoot/bin/hoot.bin() [0x416649] ```
priority
conflate command failing with bad pointer the command below recreates this on the following dev machines mingjiesu bmarchant jasonsurratt hoot conflate d writer include debug true d match creators hoot buildingmatchcreator hoot scriptmatchcreator poigeneric js hoot highwaymatchcreator d merger creators hoot buildingmergercreator hoot scriptmergercreator hoot highwaysnapmergercreator test files conflate unified alldatatypesa osm test files conflate unified alldatatypesb osm tmp output osm stats info pp hoot core cmd conflatecmd h bytesread error signal stack trace hoot signalcatcher handler int lib linux gnu libc so boost detail sp counted base add ref copy boost detail shared count shared count boost detail shared count const boost shared ptr shared ptr boost shared ptr const hoot scriptmatchvisitor ismatchcandidate boost shared ptr hoot scriptmatchcreator ismatchcandidate boost shared ptr boost shared ptr const hoot matchcandidatecountvisitor visit boost shared ptr const hoot filteredvisitor visit boost shared ptr const hoot osmmap visitro hoot elementvisitor const hoot calculatestatsop applyvisitor boost shared ptr hoot filteredvisitor const boost any hoot calculatestatsop apply boost shared ptr const hoot conflatecmd runsimple qstringlist hoot basecommand run char int fouo jason surratt hoot release hoot bin hoot bin main lib linux gnu libc so libc start main fouo jason surratt hoot release hoot bin hoot bin
1
154,644
5,923,674,496
IssuesEvent
2017-05-23 08:34:18
axsh/openvdc
https://api.github.com/repos/axsh/openvdc
opened
Write tests with Open vSwitch
Priority : High Type : CI
### Problem We are supporting Open vSwitch but we do not have any tests for OpenVDC with Open vSwitch yet. ### Dependencies We currently have an Open vSwitch host on the CI but we have no means of making sure it gets used in specific tests yet. This feature is being developed in https://github.com/axsh/openvdc/pull/159. ### Solution Finish https://github.com/axsh/openvdc/pull/159 first and then write some tests.
1.0
Write tests with Open vSwitch - ### Problem We are supporting Open vSwitch but we do not have any tests for OpenVDC with Open vSwitch yet. ### Dependencies We currently have an Open vSwitch host on the CI but we have no means of making sure it gets used in specific tests yet. This feature is being developed in https://github.com/axsh/openvdc/pull/159. ### Solution Finish https://github.com/axsh/openvdc/pull/159 first and then write some tests.
priority
write tests with open vswitch problem we are supporting open vswitch but we do not have any tests for openvdc with open vswitch yet dependencies we currently have an open vswitch host on the ci but we have no means of making sure it gets used in specific tests yet this feature is being developed in solution finish first and then write some tests
1
73,776
3,421,153,687
IssuesEvent
2015-12-08 17:33:50
ngageoint/hootenanny-ui
https://api.github.com/repos/ngageoint/hootenanny-ui
closed
Failed to retrieve the next feature for review
Priority: High Status: Accepted/Closed Type: Bug
Getting this error from both my linux and windows box when connecting to test server, "Failed to retrieve the next features for review!..." after conflating AllDataTypesA/B. Also seeing it when I reload the layer with unresolved reviews. ![animation](https://cloud.githubusercontent.com/assets/7560096/11600687/440a7294-9a83-11e5-9ec2-bf6bfc716330.gif)
1.0
Failed to retrieve the next feature for review - Getting this error from both my linux and windows box when connecting to test server, "Failed to retrieve the next features for review!..." after conflating AllDataTypesA/B. Also seeing it when I reload the layer with unresolved reviews. ![animation](https://cloud.githubusercontent.com/assets/7560096/11600687/440a7294-9a83-11e5-9ec2-bf6bfc716330.gif)
priority
failed to retrieve the next feature for review getting this error from both my linux and windows box when connecting to test server failed to retrieve the next features for review after conflating alldatatypesa b also seeing it when i reload the layer with unresolved reviews
1
521,171
15,104,222,888
IssuesEvent
2021-02-08 11:20:35
ahmedkaludi/accelerated-mobile-pages
https://api.github.com/repos/ahmedkaludi/accelerated-mobile-pages
closed
The "Advertising" section is displaying blank in the AMP option panel when the " Ads for WP" plugin is activated.
NEXT UPDATE [Priority: HIGH] bug
The "Advertising" section is displaying blank in the AMP option panel. When the " Ads for WP" plugin is activated. Ref screenshot: https://prnt.sc/wfrkjl local screenshot: https://prnt.sc/wfrku5 Ref: https://secure.helpscout.net/conversation/1381234895/172674?folderId=3575684
1.0
The "Advertising" section is displaying blank in the AMP option panel when the " Ads for WP" plugin is activated. - The "Advertising" section is displaying blank in the AMP option panel. When the " Ads for WP" plugin is activated. Ref screenshot: https://prnt.sc/wfrkjl local screenshot: https://prnt.sc/wfrku5 Ref: https://secure.helpscout.net/conversation/1381234895/172674?folderId=3575684
priority
the advertising section is displaying blank in the amp option panel when the ads for wp plugin is activated the advertising section is displaying blank in the amp option panel when the ads for wp plugin is activated ref screenshot local screenshot ref
1
744,892
25,959,755,878
IssuesEvent
2022-12-18 18:46:20
decide-update-4-1/decide-update-4.1
https://api.github.com/repos/decide-update-4-1/decide-update-4.1
closed
Error al generar tally en docker
high priority fix
Al generar el tally de una votación en la aplicación desplegada en docker, da el siguiente error: ![Captura desde 2022-12-18 10-08-37](https://user-images.githubusercontent.com/73056361/208289988-1937c3e3-0c59-48f3-800d-dbc6926b0fff.png)
1.0
Error al generar tally en docker - Al generar el tally de una votación en la aplicación desplegada en docker, da el siguiente error: ![Captura desde 2022-12-18 10-08-37](https://user-images.githubusercontent.com/73056361/208289988-1937c3e3-0c59-48f3-800d-dbc6926b0fff.png)
priority
error al generar tally en docker al generar el tally de una votación en la aplicación desplegada en docker da el siguiente error
1
191,693
6,840,839,821
IssuesEvent
2017-11-11 04:55:07
Sharavanth/ho-app
https://api.github.com/repos/Sharavanth/ho-app
closed
Several FieldTypes do not work
High Priority React UI: web-app
- `schema`, `schemaArray` and `referenceTo` fieldTypes cant save the user input data - Textarea component not working properly it shows [object Object] value - `image` fieldType cant work properly
1.0
Several FieldTypes do not work - - `schema`, `schemaArray` and `referenceTo` fieldTypes cant save the user input data - Textarea component not working properly it shows [object Object] value - `image` fieldType cant work properly
priority
several fieldtypes do not work schema schemaarray and referenceto fieldtypes cant save the user input data textarea component not working properly it shows value image fieldtype cant work properly
1
579,659
17,196,011,254
IssuesEvent
2021-07-16 17:28:59
buddyboss/buddyboss-platform
https://api.github.com/repos/buddyboss/buddyboss-platform
opened
Group message sent to more members than the ones in the group
bug bug: needs validating priority: high
**Describe the bug** There are two scenarios for test this bug. 1. When we try to send messages to all members that time message is sent to more members (like remove member) in the group. so if the admin does not remove the members to the group on the backend, let them leave the group and send again message to the group that time leave member also get a notification for a message. 2. When we try to remove any user from the backend and then I will send a message that the time issue is not happening. **To Reproduce** Steps to reproduce the behavior: 1. Login with an admin account with the group owner. 2. Click on send message > to send a group message 3. click on send a message. 4. login with a member account with the same group. 5. leave the group. 6. again admin account send a message then check to remove member also get the notification for the message. **Expected behavior** A clear and concise description of what you expected to happen. **Screenshots** Part-1: check with a debugging point. https://user-images.githubusercontent.com/83228316/125982328-779c9b82-6029-49e0-b421-eaf456542a2c.mp4 Part-2: remove member get notification https://user-images.githubusercontent.com/83228316/125986247-216fe9db-f735-4ebc-b07c-fc9bc3e131ed.mp4 **Environment** Dev site: https://dev-meet.flywheelsites.com/ u: meet p: meet123456 **Support ticket links** https://secure.helpscout.net/conversation/1550361666/148783/
1.0
Group message sent to more members than the ones in the group - **Describe the bug** There are two scenarios for test this bug. 1. When we try to send messages to all members that time message is sent to more members (like remove member) in the group. so if the admin does not remove the members to the group on the backend, let them leave the group and send again message to the group that time leave member also get a notification for a message. 2. When we try to remove any user from the backend and then I will send a message that the time issue is not happening. **To Reproduce** Steps to reproduce the behavior: 1. Login with an admin account with the group owner. 2. Click on send message > to send a group message 3. click on send a message. 4. login with a member account with the same group. 5. leave the group. 6. again admin account send a message then check to remove member also get the notification for the message. **Expected behavior** A clear and concise description of what you expected to happen. **Screenshots** Part-1: check with a debugging point. https://user-images.githubusercontent.com/83228316/125982328-779c9b82-6029-49e0-b421-eaf456542a2c.mp4 Part-2: remove member get notification https://user-images.githubusercontent.com/83228316/125986247-216fe9db-f735-4ebc-b07c-fc9bc3e131ed.mp4 **Environment** Dev site: https://dev-meet.flywheelsites.com/ u: meet p: meet123456 **Support ticket links** https://secure.helpscout.net/conversation/1550361666/148783/
priority
group message sent to more members than the ones in the group describe the bug there are two scenarios for test this bug when we try to send messages to all members that time message is sent to more members like remove member in the group so if the admin does not remove the members to the group on the backend let them leave the group and send again message to the group that time leave member also get a notification for a message when we try to remove any user from the backend and then i will send a message that the time issue is not happening to reproduce steps to reproduce the behavior login with an admin account with the group owner click on send message to send a group message click on send a message login with a member account with the same group leave the group again admin account send a message then check to remove member also get the notification for the message expected behavior a clear and concise description of what you expected to happen screenshots part check with a debugging point part remove member get notification environment dev site u meet p support ticket links
1
405,447
11,873,400,641
IssuesEvent
2020-03-26 17:14:55
geosolutions-it/eumetsat-EOWS
https://api.github.com/repos/geosolutions-it/eumetsat-EOWS
closed
Check if JPEG TURBO is actually working
Priority: High Task devops
It should be enabled but in the module list there is a warning sign
1.0
Check if JPEG TURBO is actually working - It should be enabled but in the module list there is a warning sign
priority
check if jpeg turbo is actually working it should be enabled but in the module list there is a warning sign
1
767,848
26,943,035,894
IssuesEvent
2023-02-08 04:58:20
catherinesyeh/attention-viz
https://api.github.com/repos/catherinesyeh/attention-viz
closed
Attention view for single plots
single high priority
**Left sidebar:** - [x] when user **clicks** on a point (right side), show attention plot for sentence on left sidebar: - right now, code for these plots is here: [att.html](../blob/main/att.html) - original bertviz repo: https://github.com/jessevig/bertviz - [x] highlight token corresponding to point in attention plot (see below) - [x] allow user to toggle lines off and on in attention plot to more clearly observe attn patterns - currently, i do this by letting people click on the token text in the attention plot - [x] renormalize line weights after toggling - [x] label q + k columns - [ ] potentially also add more complex features (e.g., input box) like in matrix view? will ask martin... current attn view for reference: ![image](https://user-images.githubusercontent.com/43099514/205415337-33c8894c-d7eb-4f4f-94c5-c2e1a0c6e3cf.png) **Main panel:** - [x] will clarify with martin, but may also still want to highlight points in sentence on main plot when the user clicks on a token (see above) - **update:** yes we should still do this but don't make points yellow, keep query/key color schemes just outline in different color maybe? if we use highlight token method like with search, seems to be a bit slow at the moment...
1.0
Attention view for single plots - **Left sidebar:** - [x] when user **clicks** on a point (right side), show attention plot for sentence on left sidebar: - right now, code for these plots is here: [att.html](../blob/main/att.html) - original bertviz repo: https://github.com/jessevig/bertviz - [x] highlight token corresponding to point in attention plot (see below) - [x] allow user to toggle lines off and on in attention plot to more clearly observe attn patterns - currently, i do this by letting people click on the token text in the attention plot - [x] renormalize line weights after toggling - [x] label q + k columns - [ ] potentially also add more complex features (e.g., input box) like in matrix view? will ask martin... current attn view for reference: ![image](https://user-images.githubusercontent.com/43099514/205415337-33c8894c-d7eb-4f4f-94c5-c2e1a0c6e3cf.png) **Main panel:** - [x] will clarify with martin, but may also still want to highlight points in sentence on main plot when the user clicks on a token (see above) - **update:** yes we should still do this but don't make points yellow, keep query/key color schemes just outline in different color maybe? if we use highlight token method like with search, seems to be a bit slow at the moment...
priority
attention view for single plots left sidebar when user clicks on a point right side show attention plot for sentence on left sidebar right now code for these plots is here blob main att html original bertviz repo highlight token corresponding to point in attention plot see below allow user to toggle lines off and on in attention plot to more clearly observe attn patterns currently i do this by letting people click on the token text in the attention plot renormalize line weights after toggling label q k columns potentially also add more complex features e g input box like in matrix view will ask martin current attn view for reference main panel will clarify with martin but may also still want to highlight points in sentence on main plot when the user clicks on a token see above update yes we should still do this but don t make points yellow keep query key color schemes just outline in different color maybe if we use highlight token method like with search seems to be a bit slow at the moment
1
189,393
6,797,201,998
IssuesEvent
2017-11-01 21:49:22
ucdavis/ipa-client-angular
https://api.github.com/repos/ucdavis/ipa-client-angular
opened
Instructional Support Call: Ability for support staff to indicate their availabilities ala the Teaching Call
enhancement high priority
This is requested by Physics as well as Ag & Resource Economics.
1.0
Instructional Support Call: Ability for support staff to indicate their availabilities ala the Teaching Call - This is requested by Physics as well as Ag & Resource Economics.
priority
instructional support call ability for support staff to indicate their availabilities ala the teaching call this is requested by physics as well as ag resource economics
1
7,243
2,599,357,304
IssuesEvent
2015-02-23 07:32:00
cs2103jan2015-w09-4j/main
https://api.github.com/repos/cs2103jan2015-w09-4j/main
closed
Implement the Task POJO
feature.basic priority.high status.accepted status.ongoing type.task
Task should be able to capture the following data fields: + Title + Location + Deadline + Time Frame (to and from) + Affiliation (hashtag) + Description + Reminders + Priority It should have a function to determine which type of task it is(which the types should be classified as an enum): + timed tasks + deadlines + floating tasks
1.0
Implement the Task POJO - Task should be able to capture the following data fields: + Title + Location + Deadline + Time Frame (to and from) + Affiliation (hashtag) + Description + Reminders + Priority It should have a function to determine which type of task it is(which the types should be classified as an enum): + timed tasks + deadlines + floating tasks
priority
implement the task pojo task should be able to capture the following data fields title location deadline time frame to and from affiliation hashtag description reminders priority it should have a function to determine which type of task it is which the types should be classified as an enum timed tasks deadlines floating tasks
1
760,552
26,647,231,167
IssuesEvent
2023-01-25 10:55:04
slsdetectorgroup/slsDetectorPackage
https://api.github.com/repos/slsdetectorgroup/slsDetectorPackage
closed
m3: change clk
action - Change priority - Super high status - resolved
<!-- Preview changes before submitting --> <!-- Please fill out everything with an *, as this report will be discarded otherwise --> <!-- This is a comment, the syntax is a bit different from c++ or bash --> ##### *Detector type: <!-- If applicable, Eiger, Jungfrau, Mythen3, Gotthard2, Gotthard, Moench, ChipTestBoard --> ##### *Software Package Version: <!-- developer, 4.2.0, 4.1.1, etc --> ##### Priority: <!-- Super Low, Low, Medium, High, Super High --> ##### *State the change request: <!-- A clear and concise description of what the change is to an existing feature --> clk 2 10 clk 1 10 clk 0 10 @anberga ##### Is your change request related to a problem. Please describe: <!-- A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] --> ##### Additional context: <!-- Add any other context about the feature here -->
1.0
m3: change clk - <!-- Preview changes before submitting --> <!-- Please fill out everything with an *, as this report will be discarded otherwise --> <!-- This is a comment, the syntax is a bit different from c++ or bash --> ##### *Detector type: <!-- If applicable, Eiger, Jungfrau, Mythen3, Gotthard2, Gotthard, Moench, ChipTestBoard --> ##### *Software Package Version: <!-- developer, 4.2.0, 4.1.1, etc --> ##### Priority: <!-- Super Low, Low, Medium, High, Super High --> ##### *State the change request: <!-- A clear and concise description of what the change is to an existing feature --> clk 2 10 clk 1 10 clk 0 10 @anberga ##### Is your change request related to a problem. Please describe: <!-- A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] --> ##### Additional context: <!-- Add any other context about the feature here -->
priority
change clk detector type software package version priority state the change request clk clk clk anberga is your change request related to a problem please describe additional context
1
217,038
7,314,122,517
IssuesEvent
2018-03-01 05:19:36
wh1ter0se/PowerUp-2018
https://api.github.com/repos/wh1ter0se/PowerUp-2018
closed
Re-organize required subsystems. This was our bug all along.
R&D bug high priority java refactor
We need to figure out how to override currently running commands that require subsystems. We were looking at code structure, but not the way that WPILib schedules commands. When it schedules, it *requires* the subsystems it uses, so ManualCommandDrive was overriding everything we were trying to do the whole time.
1.0
Re-organize required subsystems. This was our bug all along. - We need to figure out how to override currently running commands that require subsystems. We were looking at code structure, but not the way that WPILib schedules commands. When it schedules, it *requires* the subsystems it uses, so ManualCommandDrive was overriding everything we were trying to do the whole time.
priority
re organize required subsystems this was our bug all along we need to figure out how to override currently running commands that require subsystems we were looking at code structure but not the way that wpilib schedules commands when it schedules it requires the subsystems it uses so manualcommanddrive was overriding everything we were trying to do the whole time
1
362,486
10,728,119,043
IssuesEvent
2019-10-28 13:18:26
trapw0w/op_hammerfall
https://api.github.com/repos/trapw0w/op_hammerfall
closed
Ammo crates for HQ & CCT units
Priority - High Update
Need to add Ammo crates for the HQ & CCT units that spawn at the HQ firehouse. Need to design the gear within the arsenal.
1.0
Ammo crates for HQ & CCT units - Need to add Ammo crates for the HQ & CCT units that spawn at the HQ firehouse. Need to design the gear within the arsenal.
priority
ammo crates for hq cct units need to add ammo crates for the hq cct units that spawn at the hq firehouse need to design the gear within the arsenal
1
401,795
11,798,008,789
IssuesEvent
2020-03-18 13:43:36
AY1920S2-CS2103T-W13-4/main
https://api.github.com/repos/AY1920S2-CS2103T-W13-4/main
closed
Implement Changes to FXML To Display Modules
priority.High type.Task
Required changes to FXML files and classes, with attention paid to modifying MainWindow to display the NUS Modules instead.
1.0
Implement Changes to FXML To Display Modules - Required changes to FXML files and classes, with attention paid to modifying MainWindow to display the NUS Modules instead.
priority
implement changes to fxml to display modules required changes to fxml files and classes with attention paid to modifying mainwindow to display the nus modules instead
1
770,953
27,062,920,719
IssuesEvent
2023-02-13 21:19:39
acikkaynak/eczane-frontend
https://api.github.com/repos/acikkaynak/eczane-frontend
opened
make subtypes more understandable
enhancement high priority card
Data with different subtypes are almost impossible to seperate. By subtypes I mean like: Regular hospital and field hospital. ![2023-02-14_00-18](https://user-images.githubusercontent.com/83316880/218576774-f8e4169a-9fc6-4993-890d-86e153a812f6.png)
1.0
make subtypes more understandable - Data with different subtypes are almost impossible to seperate. By subtypes I mean like: Regular hospital and field hospital. ![2023-02-14_00-18](https://user-images.githubusercontent.com/83316880/218576774-f8e4169a-9fc6-4993-890d-86e153a812f6.png)
priority
make subtypes more understandable data with different subtypes are almost impossible to seperate by subtypes i mean like regular hospital and field hospital
1
112,926
4,540,532,208
IssuesEvent
2016-09-09 14:55:33
rndsolutions/hawkcd
https://api.github.com/repos/rndsolutions/hawkcd
opened
creating a user from the admin screen adds to records on the UI and then the user can't login anymore
bug high priority
**Steps to reproduce** Press the "Aad" button for a new user Enter the details Press the Tab button to move the focus to the save button Hit enter button **Result:** Two records are shown in the UI The user can't login with the created account
1.0
creating a user from the admin screen adds to records on the UI and then the user can't login anymore - **Steps to reproduce** Press the "Aad" button for a new user Enter the details Press the Tab button to move the focus to the save button Hit enter button **Result:** Two records are shown in the UI The user can't login with the created account
priority
creating a user from the admin screen adds to records on the ui and then the user can t login anymore steps to reproduce press the aad button for a new user enter the details press the tab button to move the focus to the save button hit enter button result two records are shown in the ui the user can t login with the created account
1
498,128
14,401,469,586
IssuesEvent
2020-12-03 13:46:17
Psychoanalytic-Electronic-Publishing/PEP-Web-User-Interface
https://api.github.com/repos/Psychoanalytic-Electronic-Publishing/PEP-Web-User-Interface
closed
Expert Pick of the Day - Missing Title
High Priority Important bug
At least the current pick of the day, for whatever reason, is missing the article title: ![image](https://user-images.githubusercontent.com/4837554/99489694-5078d100-2936-11eb-936f-40ded170778a.png) Vs. ![image](https://user-images.githubusercontent.com/4837554/99489731-62f30a80-2936-11eb-97b4-222d1cea83f0.png)
1.0
Expert Pick of the Day - Missing Title - At least the current pick of the day, for whatever reason, is missing the article title: ![image](https://user-images.githubusercontent.com/4837554/99489694-5078d100-2936-11eb-936f-40ded170778a.png) Vs. ![image](https://user-images.githubusercontent.com/4837554/99489731-62f30a80-2936-11eb-97b4-222d1cea83f0.png)
priority
expert pick of the day missing title at least the current pick of the day for whatever reason is missing the article title vs
1
122,378
4,834,729,581
IssuesEvent
2016-11-08 15:06:48
mantidproject/mantid
https://api.github.com/repos/mantidproject/mantid
closed
Multiperiod Event Data Bug for LARMOR
Component: SANS Misc: Bug Priority: High
Rob wrote: > I’m finding that the reduction of multi-period data has an error. > The first period is reduced correctly but subsequent ones do not have the appropriate bench rotation applied. > > I’m not sure if this is a general error or one specific to the Larmor implementation > > As an example please try > Sample SANS 13038 > Sample Trans 13039 > Sample Direct Beam 13041 > Can SANS 13040 > Can Trans 13041 > Can Direct Beam 13041 > > The user file is > \isis\inst$\ndxlarmor\user\users\masks\ USER_Larmor_163F_HePATest_r13038.txt > There are a couple of extra mask files in there. > > I’m trying to get this working for November 15th
1.0
Multiperiod Event Data Bug for LARMOR - Rob wrote: > I’m finding that the reduction of multi-period data has an error. > The first period is reduced correctly but subsequent ones do not have the appropriate bench rotation applied. > > I’m not sure if this is a general error or one specific to the Larmor implementation > > As an example please try > Sample SANS 13038 > Sample Trans 13039 > Sample Direct Beam 13041 > Can SANS 13040 > Can Trans 13041 > Can Direct Beam 13041 > > The user file is > \isis\inst$\ndxlarmor\user\users\masks\ USER_Larmor_163F_HePATest_r13038.txt > There are a couple of extra mask files in there. > > I’m trying to get this working for November 15th
priority
multiperiod event data bug for larmor rob wrote i’m finding that the reduction of multi period data has an error the first period is reduced correctly but subsequent ones do not have the appropriate bench rotation applied i’m not sure if this is a general error or one specific to the larmor implementation as an example please try sample sans sample trans sample direct beam can sans can trans can direct beam the user file is isis inst ndxlarmor user users masks user larmor hepatest txt there are a couple of extra mask files in there i’m trying to get this working for november
1
169,450
6,401,968,851
IssuesEvent
2017-08-06 03:35:35
kabrabom/web
https://api.github.com/repos/kabrabom/web
closed
Revisar os termos e condições
enhancement High Priority
Percebi que os termos está um pouco desatualizado. Precisamos rever e alterar, caso necessário!
1.0
Revisar os termos e condições - Percebi que os termos está um pouco desatualizado. Precisamos rever e alterar, caso necessário!
priority
revisar os termos e condições percebi que os termos está um pouco desatualizado precisamos rever e alterar caso necessário
1
289,152
8,855,270,189
IssuesEvent
2019-01-09 05:40:04
eventespresso/event-espresso-core
https://api.github.com/repos/eventespresso/event-espresso-core
closed
Fix regression of REST API Taxonomy-related routes
priority:high type:bug 🐞
Originally fixed in https://events.codebasehq.com/projects/event-espresso/tickets/10083 and these appear to be broken again: wp-json/ee/v4.8.36/events?include=Term_Taxonomy wp-json/ee/v4.8.36/term_relationships wp-json/ee/v4.8.36/term_taxonomies?include=Term_Relationship
1.0
Fix regression of REST API Taxonomy-related routes - Originally fixed in https://events.codebasehq.com/projects/event-espresso/tickets/10083 and these appear to be broken again: wp-json/ee/v4.8.36/events?include=Term_Taxonomy wp-json/ee/v4.8.36/term_relationships wp-json/ee/v4.8.36/term_taxonomies?include=Term_Relationship
priority
fix regression of rest api taxonomy related routes originally fixed in and these appear to be broken again wp json ee events include term taxonomy wp json ee term relationships wp json ee term taxonomies include term relationship
1
193,914
6,889,335,638
IssuesEvent
2017-11-22 10:01:31
ballerinalang/composer
https://api.github.com/repos/ballerinalang/composer
closed
[Design view] Cannot add an assignment to the catch block of try-catch
0.95.1 Priority/High
For the given sample code, cannot add an assignment inside catch block. Throws the below error **Error** ``` bundle.js:63 Uncaught TypeError: Cannot read property 'result' of undefined at bundle.js:63 at RequestSession._callback (bundle.js:37) at RequestSession.value (bundle.js:63) at bundle.js:37 at Array.forEach (<anonymous>) at LangserverChannel.<anonymous> (bundle.js:37) at h (bundle.js:34) at f (bundle.js:34) at eventsApi (bundle.js:34) at LangserverChannel.a.trigger (bundle.js:34) ``` **Code** ``` package org.abc.util; import ballerina.net.ftp; import ballerina.file; import org.abc as cons; string[] acceptedContentTypes = ["application/pdf","text/csv","text/plain","application/msword"]; function checkContentType(string contentType)(boolean){ int arrayLength = lengthof acceptedContentTypes; int i = 0; boolean status;while (i < arrayLength) { if (acceptedContentTypes[i].equalsIgnoreCase(contentType)) { status = true; break; } i = i + 1;}return status;} function writeToFile( blob content, string contentType) (error err ){ endpoint<ftp:FTPClient> fileEp { create ftp:FTPClient();} string extension; string pathToFile = "ftp://ftpuser:ftpuser123@localhost/testDir/file"; if (contentType.equalsIgnoreCase("application/pdf")) { extension = cons:TYPE_PDF; }else if(contentType.equalsIgnoreCase("text/csv")){ extension = cons:TYPE_CSV; }else if(contentType.equalsIgnoreCase("text/plain")){ extension = cons:TYPE_TEXT; }else if(contentType.equalsIgnoreCase("application/msword")){ extension = cons:TYPE_DOC; } else { extension = "not found"; } pathToFile = pathToFile + extension; file:File newFile = {path:pathToFile}; try { fileEp.createFile(newFile, false); fileEp.write(content, newFile); } catch(error ex) { }finally { } return;} ```
1.0
[Design view] Cannot add an assignment to the catch block of try-catch - For the given sample code, cannot add an assignment inside catch block. Throws the below error **Error** ``` bundle.js:63 Uncaught TypeError: Cannot read property 'result' of undefined at bundle.js:63 at RequestSession._callback (bundle.js:37) at RequestSession.value (bundle.js:63) at bundle.js:37 at Array.forEach (<anonymous>) at LangserverChannel.<anonymous> (bundle.js:37) at h (bundle.js:34) at f (bundle.js:34) at eventsApi (bundle.js:34) at LangserverChannel.a.trigger (bundle.js:34) ``` **Code** ``` package org.abc.util; import ballerina.net.ftp; import ballerina.file; import org.abc as cons; string[] acceptedContentTypes = ["application/pdf","text/csv","text/plain","application/msword"]; function checkContentType(string contentType)(boolean){ int arrayLength = lengthof acceptedContentTypes; int i = 0; boolean status;while (i < arrayLength) { if (acceptedContentTypes[i].equalsIgnoreCase(contentType)) { status = true; break; } i = i + 1;}return status;} function writeToFile( blob content, string contentType) (error err ){ endpoint<ftp:FTPClient> fileEp { create ftp:FTPClient();} string extension; string pathToFile = "ftp://ftpuser:ftpuser123@localhost/testDir/file"; if (contentType.equalsIgnoreCase("application/pdf")) { extension = cons:TYPE_PDF; }else if(contentType.equalsIgnoreCase("text/csv")){ extension = cons:TYPE_CSV; }else if(contentType.equalsIgnoreCase("text/plain")){ extension = cons:TYPE_TEXT; }else if(contentType.equalsIgnoreCase("application/msword")){ extension = cons:TYPE_DOC; } else { extension = "not found"; } pathToFile = pathToFile + extension; file:File newFile = {path:pathToFile}; try { fileEp.createFile(newFile, false); fileEp.write(content, newFile); } catch(error ex) { }finally { } return;} ```
priority
cannot add an assignment to the catch block of try catch for the given sample code cannot add an assignment inside catch block throws the below error error bundle js uncaught typeerror cannot read property result of undefined at bundle js at requestsession callback bundle js at requestsession value bundle js at bundle js at array foreach at langserverchannel bundle js at h bundle js at f bundle js at eventsapi bundle js at langserverchannel a trigger bundle js code package org abc util import ballerina net ftp import ballerina file import org abc as cons string acceptedcontenttypes function checkcontenttype string contenttype boolean int arraylength lengthof acceptedcontenttypes int i boolean status while i arraylength if acceptedcontenttypes equalsignorecase contenttype status true break i i return status function writetofile blob content string contenttype error err endpoint fileep create ftp ftpclient string extension string pathtofile ftp ftpuser localhost testdir file if contenttype equalsignorecase application pdf extension cons type pdf else if contenttype equalsignorecase text csv extension cons type csv else if contenttype equalsignorecase text plain extension cons type text else if contenttype equalsignorecase application msword extension cons type doc else extension not found pathtofile pathtofile extension file file newfile path pathtofile try fileep createfile newfile false fileep write content newfile catch error ex finally return
1
305,898
9,378,124,258
IssuesEvent
2019-04-04 12:08:32
babykarte/babykarte.github.io
https://api.github.com/repos/babykarte/babykarte.github.io
closed
Zoom problems
bug high priority
There is still some buggy behavior when zooming out after applying a filter. Quite often, not all markers are shown that should be shown. Maybe we should remove the dynamic loading of additional POIs? Then we could just rename the button from "Apply filters" to "Refresh map" and the user has to refresh every time when changing selection *or* map view. But this is of course not very convenient, especially on a mobile device. Do you know another way how to fix this?
1.0
Zoom problems - There is still some buggy behavior when zooming out after applying a filter. Quite often, not all markers are shown that should be shown. Maybe we should remove the dynamic loading of additional POIs? Then we could just rename the button from "Apply filters" to "Refresh map" and the user has to refresh every time when changing selection *or* map view. But this is of course not very convenient, especially on a mobile device. Do you know another way how to fix this?
priority
zoom problems there is still some buggy behavior when zooming out after applying a filter quite often not all markers are shown that should be shown maybe we should remove the dynamic loading of additional pois then we could just rename the button from apply filters to refresh map and the user has to refresh every time when changing selection or map view but this is of course not very convenient especially on a mobile device do you know another way how to fix this
1
5,211
2,572,815,527
IssuesEvent
2015-02-11 01:42:41
afollestad/cabinet-issue-tracker
https://api.github.com/repos/afollestad/cabinet-issue-tracker
opened
Bad encoding for some text files
bug high priority
E.g. text encoding with what Spanish uses (must not be UTF-8?)
1.0
Bad encoding for some text files - E.g. text encoding with what Spanish uses (must not be UTF-8?)
priority
bad encoding for some text files e g text encoding with what spanish uses must not be utf
1
145,150
5,559,591,206
IssuesEvent
2017-03-24 17:18:23
graphcool/console
https://api.github.com/repos/graphcool/console
closed
Auth header is not used for subscriptions in the Playground
area/playground bug priority/high
If you subscribe to data that only authenticated users have access to in the playground, you receive `data: null` even when running the subscription as `ADMIN` or a specific user.
1.0
Auth header is not used for subscriptions in the Playground - If you subscribe to data that only authenticated users have access to in the playground, you receive `data: null` even when running the subscription as `ADMIN` or a specific user.
priority
auth header is not used for subscriptions in the playground if you subscribe to data that only authenticated users have access to in the playground you receive data null even when running the subscription as admin or a specific user
1
5,412
2,575,425,114
IssuesEvent
2015-02-11 22:59:35
SCIInstitute/SCIRun
https://api.github.com/repos/SCIInstitute/SCIRun
closed
ShowField performance regression
Bug Graphics Priority-High
Compared to milestone P, ShowField has slowed down considerably. Run ShowFieldTests and compare with last week's build. I saw almost double the time taken.
1.0
ShowField performance regression - Compared to milestone P, ShowField has slowed down considerably. Run ShowFieldTests and compare with last week's build. I saw almost double the time taken.
priority
showfield performance regression compared to milestone p showfield has slowed down considerably run showfieldtests and compare with last week s build i saw almost double the time taken
1
620,918
19,573,152,129
IssuesEvent
2022-01-04 12:29:35
jshmrtn/hygeia
https://api.github.com/repos/jshmrtn/hygeia
closed
Quarantänedauer anpassen im Hygeia auf 7 Tage
enhancement high-priority
## Is your feature request related to a problem? Please describe. Die Mandanten haben beschlossen, dass die Quarantäne-Dauer zukünftig auf 7 Tage beschränkt ist. ## Describe the solution you'd like * [x] Die Berechnungen der Quarantäne-Dauer im System sollten generell auf 7 statt 10 Tage gesetzt werden. ## Describe alternatives you've considered Keine ## Additional context N/A ## References - https://app.forecast.it/project/P-205/scoping/T3314
1.0
Quarantänedauer anpassen im Hygeia auf 7 Tage - ## Is your feature request related to a problem? Please describe. Die Mandanten haben beschlossen, dass die Quarantäne-Dauer zukünftig auf 7 Tage beschränkt ist. ## Describe the solution you'd like * [x] Die Berechnungen der Quarantäne-Dauer im System sollten generell auf 7 statt 10 Tage gesetzt werden. ## Describe alternatives you've considered Keine ## Additional context N/A ## References - https://app.forecast.it/project/P-205/scoping/T3314
priority
quarantänedauer anpassen im hygeia auf tage is your feature request related to a problem please describe die mandanten haben beschlossen dass die quarantäne dauer zukünftig auf tage beschränkt ist describe the solution you d like die berechnungen der quarantäne dauer im system sollten generell auf statt tage gesetzt werden describe alternatives you ve considered keine additional context n a references
1
395,008
11,661,884,775
IssuesEvent
2020-03-03 07:56:35
woocommerce/woocommerce-gateway-paypal-express-checkout
https://api.github.com/repos/woocommerce/woocommerce-gateway-paypal-express-checkout
opened
Smart Payment Buttons redirecting to PayPal upon payment failure
Many: M Much: M Priority: High [Type] Bug
**Describe the bug** If the first attempt to pay for an order fails via the smart payment button, the second attempt redirects you to PayPal instead of offering the payment form on the checkout page: **To Reproduce** Steps to reproduce the behavior: 1. Enable Smart payment button 2. Use wrong card details while trying to pay 3. Notice that it results in the following error: ![https://d.pr/i/cVUNHB+](https://d.pr/i/cVUNHB+) 4. *The notice itself is not accurate since the customer is already on the checkout page* 5. Attempt to pay again using the `Try again` button: 6. Notice that you're no longer using `Smart Payment button` ![https://d.pr/i/tsstzZ+](https://d.pr/i/tsstzZ+) **Expected behavior** 1. Clear error notice on payment failure for the first time using Smart Payment buttons 2. Re-enable the form/payment via buttons instead of redirecting to PayPal **Environment (please complete the following information):** ANY **Additional context** If the redirection is by design, perhaps we could clearly state that in the initial error notice and let the customer know that they will be redirected upon trying to pay again? 🤔 --- Labels are assigned considering not all the customers would know more about the checkout process itself, and this may confuse them to the point where a sale is lost.
1.0
Smart Payment Buttons redirecting to PayPal upon payment failure - **Describe the bug** If the first attempt to pay for an order fails via the smart payment button, the second attempt redirects you to PayPal instead of offering the payment form on the checkout page: **To Reproduce** Steps to reproduce the behavior: 1. Enable Smart payment button 2. Use wrong card details while trying to pay 3. Notice that it results in the following error: ![https://d.pr/i/cVUNHB+](https://d.pr/i/cVUNHB+) 4. *The notice itself is not accurate since the customer is already on the checkout page* 5. Attempt to pay again using the `Try again` button: 6. Notice that you're no longer using `Smart Payment button` ![https://d.pr/i/tsstzZ+](https://d.pr/i/tsstzZ+) **Expected behavior** 1. Clear error notice on payment failure for the first time using Smart Payment buttons 2. Re-enable the form/payment via buttons instead of redirecting to PayPal **Environment (please complete the following information):** ANY **Additional context** If the redirection is by design, perhaps we could clearly state that in the initial error notice and let the customer know that they will be redirected upon trying to pay again? 🤔 --- Labels are assigned considering not all the customers would know more about the checkout process itself, and this may confuse them to the point where a sale is lost.
priority
smart payment buttons redirecting to paypal upon payment failure describe the bug if the first attempt to pay for an order fails via the smart payment button the second attempt redirects you to paypal instead of offering the payment form on the checkout page to reproduce steps to reproduce the behavior enable smart payment button use wrong card details while trying to pay notice that it results in the following error the notice itself is not accurate since the customer is already on the checkout page attempt to pay again using the try again button notice that you re no longer using smart payment button expected behavior clear error notice on payment failure for the first time using smart payment buttons re enable the form payment via buttons instead of redirecting to paypal environment please complete the following information any additional context if the redirection is by design perhaps we could clearly state that in the initial error notice and let the customer know that they will be redirected upon trying to pay again 🤔 labels are assigned considering not all the customers would know more about the checkout process itself and this may confuse them to the point where a sale is lost
1
371,503
10,967,764,293
IssuesEvent
2019-11-28 10:11:47
codecampleipzig/communic
https://api.github.com/repos/codecampleipzig/communic
closed
Setting Routes for Backend
@backend @frontend point: 5 priority: high sprint: 2
Connect the fronted with the backend by setting up the routes ## Tasks: - [ ] Access to Projects - [ ] Access to Single Projects
1.0
Setting Routes for Backend - Connect the fronted with the backend by setting up the routes ## Tasks: - [ ] Access to Projects - [ ] Access to Single Projects
priority
setting routes for backend connect the fronted with the backend by setting up the routes tasks access to projects access to single projects
1
354,156
10,563,144,347
IssuesEvent
2019-10-04 20:10:08
wherebyus/general-tasks
https://api.github.com/repos/wherebyus/general-tasks
closed
When I try to edit an inline event in the promo app in staging, it takes me back to the order page and doesn't let me edit it
Priority: High Product: Events Product: Promos Status: Committed Team: Product Type: Bug UX: Validated
## Feature or problem Clicking "show" on the account/order history page takes me back to the event summary, where there are two pencil icons. Clicking on them takes me back ## UX Validation Validated ### Suggested priority High ### Stakeholders *Submitted:* carolyn ### Definition of done How will we know when this feature is complete? ### Subtasks A detailed list of changes that need to be made or subtasks. One checkbox per. - [ ] Brew the coffee ## Developer estimate To help the team accurately estimate the complexity of this task, take a moment to walk through this list and estimate each item. At the end, you can total the estimates and round to the nearest prime number. If any of these are at a `5` or higher, or if the total is above a `5`, consider breaking this issue into multiple smaller issues. - [ ] Changes to the database () - [ ] Changes to the API () - [ ] Testing Changes to the API () - [ ] Changes to Application Code () - [ ] Adding or updating unit tests () - [ ] Local developer testing () ### Total developer estimate: 0 ## Additional estimate - [ ] Code review () - [ ] QA Testing () - [ ] Stakeholder Sign-off () - [ ] Deploy to Production () ### Total additional estimate: 2 ## QA Notes Detailed instructions for testing, one checkbox per test to be completed. ### Contextual tests - [ ] Accessibility check - [ ] Cross-browser check (Edge, Chrome, Firefox) - [ ] Responsive check
1.0
When I try to edit an inline event in the promo app in staging, it takes me back to the order page and doesn't let me edit it - ## Feature or problem Clicking "show" on the account/order history page takes me back to the event summary, where there are two pencil icons. Clicking on them takes me back ## UX Validation Validated ### Suggested priority High ### Stakeholders *Submitted:* carolyn ### Definition of done How will we know when this feature is complete? ### Subtasks A detailed list of changes that need to be made or subtasks. One checkbox per. - [ ] Brew the coffee ## Developer estimate To help the team accurately estimate the complexity of this task, take a moment to walk through this list and estimate each item. At the end, you can total the estimates and round to the nearest prime number. If any of these are at a `5` or higher, or if the total is above a `5`, consider breaking this issue into multiple smaller issues. - [ ] Changes to the database () - [ ] Changes to the API () - [ ] Testing Changes to the API () - [ ] Changes to Application Code () - [ ] Adding or updating unit tests () - [ ] Local developer testing () ### Total developer estimate: 0 ## Additional estimate - [ ] Code review () - [ ] QA Testing () - [ ] Stakeholder Sign-off () - [ ] Deploy to Production () ### Total additional estimate: 2 ## QA Notes Detailed instructions for testing, one checkbox per test to be completed. ### Contextual tests - [ ] Accessibility check - [ ] Cross-browser check (Edge, Chrome, Firefox) - [ ] Responsive check
priority
when i try to edit an inline event in the promo app in staging it takes me back to the order page and doesn t let me edit it feature or problem clicking show on the account order history page takes me back to the event summary where there are two pencil icons clicking on them takes me back ux validation validated suggested priority high stakeholders submitted carolyn definition of done how will we know when this feature is complete subtasks a detailed list of changes that need to be made or subtasks one checkbox per brew the coffee developer estimate to help the team accurately estimate the complexity of this task take a moment to walk through this list and estimate each item at the end you can total the estimates and round to the nearest prime number if any of these are at a or higher or if the total is above a consider breaking this issue into multiple smaller issues changes to the database changes to the api testing changes to the api changes to application code adding or updating unit tests local developer testing total developer estimate additional estimate code review qa testing stakeholder sign off deploy to production total additional estimate qa notes detailed instructions for testing one checkbox per test to be completed contextual tests accessibility check cross browser check edge chrome firefox responsive check
1
511,644
14,878,693,517
IssuesEvent
2021-01-20 06:16:13
webcompat/web-bugs
https://api.github.com/repos/webcompat/web-bugs
closed
gmail.com - see bug description
browser-firefox engine-gecko ml-needsdiagnosis-false ml-probability-high priority-normal
<!-- @browser: Firefox 84.0 --> <!-- @ua_header: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:84.0) Gecko/20100101 Firefox/84.0 --> <!-- @reported_with: unknown --> <!-- @public_url: https://github.com/webcompat/web-bugs/issues/65887 --> **URL**: http://gmail.com **Browser / Version**: Firefox 84.0 **Operating System**: Windows 10 **Tested Another Browser**: No **Problem type**: Something else **Description**: Firefox is my browser. In GMAIL it says: Not connected Connecting in 30s... Try Now. Help! **Steps to Reproduce**: <details> <summary>Browser Configuration</summary> <ul> <li>None</li> </ul> </details> _From [webcompat.com](https://webcompat.com/) with ❤️_
1.0
gmail.com - see bug description - <!-- @browser: Firefox 84.0 --> <!-- @ua_header: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:84.0) Gecko/20100101 Firefox/84.0 --> <!-- @reported_with: unknown --> <!-- @public_url: https://github.com/webcompat/web-bugs/issues/65887 --> **URL**: http://gmail.com **Browser / Version**: Firefox 84.0 **Operating System**: Windows 10 **Tested Another Browser**: No **Problem type**: Something else **Description**: Firefox is my browser. In GMAIL it says: Not connected Connecting in 30s... Try Now. Help! **Steps to Reproduce**: <details> <summary>Browser Configuration</summary> <ul> <li>None</li> </ul> </details> _From [webcompat.com](https://webcompat.com/) with ❤️_
priority
gmail com see bug description url browser version firefox operating system windows tested another browser no problem type something else description firefox is my browser in gmail it says not connected connecting in try now help steps to reproduce browser configuration none from with ❤️
1
427,742
12,398,318,030
IssuesEvent
2020-05-21 01:28:59
yugabyte/yugabyte-db
https://api.github.com/repos/yugabyte/yugabyte-db
opened
[Platform] Platform support for backup/restore for multiple tables with their indexes
priority/high
We have support for this added in ybase layer, we just need to update our callsite in platform side to make sure we do it right the multiple table and their indexes backup and restore @bmatican can help you with ybase level changes
1.0
[Platform] Platform support for backup/restore for multiple tables with their indexes - We have support for this added in ybase layer, we just need to update our callsite in platform side to make sure we do it right the multiple table and their indexes backup and restore @bmatican can help you with ybase level changes
priority
platform support for backup restore for multiple tables with their indexes we have support for this added in ybase layer we just need to update our callsite in platform side to make sure we do it right the multiple table and their indexes backup and restore bmatican can help you with ybase level changes
1
439,461
12,683,076,962
IssuesEvent
2020-06-19 18:52:27
ballerina-platform/ballerina-dev-website
https://api.github.com/repos/ballerina-platform/ballerina-dev-website
closed
Lines of code not aligned with the line numbers in code samples in release note
Priority/Highest Severity/Blocker Type/Bug
See the code samples in the screenshot below. ![Screenshot from 2020-06-19 21-00-39](https://user-images.githubusercontent.com/6260009/85150373-149aec00-b270-11ea-82a3-e26f796c2f2b.png)
1.0
Lines of code not aligned with the line numbers in code samples in release note - See the code samples in the screenshot below. ![Screenshot from 2020-06-19 21-00-39](https://user-images.githubusercontent.com/6260009/85150373-149aec00-b270-11ea-82a3-e26f796c2f2b.png)
priority
lines of code not aligned with the line numbers in code samples in release note see the code samples in the screenshot below
1
559,817
16,577,591,824
IssuesEvent
2021-05-31 07:29:50
webcompat/web-bugs
https://api.github.com/repos/webcompat/web-bugs
closed
stackoverflow.com - see bug description
browser-firefox-mobile engine-gecko ml-needsdiagnosis-false ml-probability-high priority-critical type-tracking-protection-strict
<!-- @browser: Firefox Mobile 68.0 --> <!-- @ua_header: Mozilla/5.0 (Android 6.0.1; Mobile; rv:68.0) Gecko/68.0 Firefox/68.0 --> <!-- @reported_with: mobile-reporter --> <!-- @public_url: https://github.com/webcompat/web-bugs/issues/75376 --> <!-- @extra_labels: type-tracking-protection-strict --> **URL**: https://stackoverflow.com/questions/8903443/android-file-associations **Browser / Version**: Firefox Mobile 68.0 **Operating System**: Android 6.0.1 **Tested Another Browser**: No **Problem type**: Something else **Description**: Cookie banner won't hide - the button "accept all cookies" doesnt work **Steps to Reproduce**: Djfhfjfjfjfjfjfhfhdhdhddghfdbhdbdhd <details> <summary>View the screenshot</summary> <img alt="Screenshot" src="https://webcompat.com/uploads/2021/5/f23d1754-f2b0-46c4-9898-0266a3b4fcc2.jpeg"> </details> <details> <summary>Browser Configuration</summary> <ul> <li>gfx.webrender.all: false</li><li>gfx.webrender.blob-images: true</li><li>gfx.webrender.enabled: false</li><li>image.mem.shared: true</li><li>buildID: 20200204012329</li><li>channel: default</li><li>hasTouchScreen: true</li><li>mixed active content blocked: false</li><li>mixed passive content blocked: false</li><li>tracking content blocked: true (strict)</li> </ul> </details> [View console log messages](https://webcompat.com/console_logs/2021/5/44f26348-8969-46e4-b231-fa98f818d383) _From [webcompat.com](https://webcompat.com/) with ❤️_
1.0
stackoverflow.com - see bug description - <!-- @browser: Firefox Mobile 68.0 --> <!-- @ua_header: Mozilla/5.0 (Android 6.0.1; Mobile; rv:68.0) Gecko/68.0 Firefox/68.0 --> <!-- @reported_with: mobile-reporter --> <!-- @public_url: https://github.com/webcompat/web-bugs/issues/75376 --> <!-- @extra_labels: type-tracking-protection-strict --> **URL**: https://stackoverflow.com/questions/8903443/android-file-associations **Browser / Version**: Firefox Mobile 68.0 **Operating System**: Android 6.0.1 **Tested Another Browser**: No **Problem type**: Something else **Description**: Cookie banner won't hide - the button "accept all cookies" doesnt work **Steps to Reproduce**: Djfhfjfjfjfjfjfhfhdhdhddghfdbhdbdhd <details> <summary>View the screenshot</summary> <img alt="Screenshot" src="https://webcompat.com/uploads/2021/5/f23d1754-f2b0-46c4-9898-0266a3b4fcc2.jpeg"> </details> <details> <summary>Browser Configuration</summary> <ul> <li>gfx.webrender.all: false</li><li>gfx.webrender.blob-images: true</li><li>gfx.webrender.enabled: false</li><li>image.mem.shared: true</li><li>buildID: 20200204012329</li><li>channel: default</li><li>hasTouchScreen: true</li><li>mixed active content blocked: false</li><li>mixed passive content blocked: false</li><li>tracking content blocked: true (strict)</li> </ul> </details> [View console log messages](https://webcompat.com/console_logs/2021/5/44f26348-8969-46e4-b231-fa98f818d383) _From [webcompat.com](https://webcompat.com/) with ❤️_
priority
stackoverflow com see bug description url browser version firefox mobile operating system android tested another browser no problem type something else description cookie banner won t hide the button accept all cookies doesnt work steps to reproduce djfhfjfjfjfjfjfhfhdhdhddghfdbhdbdhd view the screenshot img alt screenshot src browser configuration gfx webrender all false gfx webrender blob images true gfx webrender enabled false image mem shared true buildid channel default hastouchscreen true mixed active content blocked false mixed passive content blocked false tracking content blocked true strict from with ❤️
1
619,791
19,534,969,206
IssuesEvent
2021-12-31 03:32:47
BibleBot/BibleBot
https://api.github.com/repos/BibleBot/BibleBot
opened
Expando verse accidentally triggers for NABRE.
bug priority::high
### What happened? Not entirely sure what's going on here, need to investigate more. ![image](https://user-images.githubusercontent.com/8297347/147801591-78a6226d-4403-4ec0-94ce-5944e92781b2.png) Potentially relevant formatting preferences: ![image](https://user-images.githubusercontent.com/8297347/147801601-6ab9bbd3-f03d-4cd9-9ef9-3ee43a0e43db.png)
1.0
Expando verse accidentally triggers for NABRE. - ### What happened? Not entirely sure what's going on here, need to investigate more. ![image](https://user-images.githubusercontent.com/8297347/147801591-78a6226d-4403-4ec0-94ce-5944e92781b2.png) Potentially relevant formatting preferences: ![image](https://user-images.githubusercontent.com/8297347/147801601-6ab9bbd3-f03d-4cd9-9ef9-3ee43a0e43db.png)
priority
expando verse accidentally triggers for nabre what happened not entirely sure what s going on here need to investigate more potentially relevant formatting preferences
1
672,627
22,834,025,024
IssuesEvent
2022-07-12 15:07:22
neo4j/graphql
https://api.github.com/repos/neo4j/graphql
closed
Simple connection query with `totalCount` fails.
confirmed bug report high priority
**Describe the bug** Simple connection query with `totalCount` fails. **Type definitions** ```graphql interface Production { id: ID title: String } type Movie implements Production { id: ID title: String actorCount: Int genres: [Genre!]! @relationship(type: "HAS_GENRE", direction: OUT) } type Genre { name: String movies: [Production!]! @relationship(type: "HAS_GENRE", direction: IN) } ``` **Dataset** ``` CREATE (c:Movie { id: "1", title: "Matrix" })-[:HAS_GENRE]->(:Genre { id: "10", name: "Sci-fi" }) CREATE (c)-[:HAS_GENRE]->(g2:Genre { id: "11", name: "Action" }) CREATE (h:Movie { id: "2", title: "The Hobbit" })-[:HAS_GENRE]->(g3:Genre { id: "12", name: "Fantasy" }) ``` **To Reproduce** Querying the movieConnection and select only the `totalCount` fails. ```graphql query MoviesConnection { moviesConnection { totalCount } } ``` **Expected behavior** Should returns the correct `totalCount` also if no other properties are returned. **System (please complete the following information):** * OS: [e.g. macOS] * Version: [e.g. @neo4j/graphql@3.5.0]
1.0
Simple connection query with `totalCount` fails. - **Describe the bug** Simple connection query with `totalCount` fails. **Type definitions** ```graphql interface Production { id: ID title: String } type Movie implements Production { id: ID title: String actorCount: Int genres: [Genre!]! @relationship(type: "HAS_GENRE", direction: OUT) } type Genre { name: String movies: [Production!]! @relationship(type: "HAS_GENRE", direction: IN) } ``` **Dataset** ``` CREATE (c:Movie { id: "1", title: "Matrix" })-[:HAS_GENRE]->(:Genre { id: "10", name: "Sci-fi" }) CREATE (c)-[:HAS_GENRE]->(g2:Genre { id: "11", name: "Action" }) CREATE (h:Movie { id: "2", title: "The Hobbit" })-[:HAS_GENRE]->(g3:Genre { id: "12", name: "Fantasy" }) ``` **To Reproduce** Querying the movieConnection and select only the `totalCount` fails. ```graphql query MoviesConnection { moviesConnection { totalCount } } ``` **Expected behavior** Should returns the correct `totalCount` also if no other properties are returned. **System (please complete the following information):** * OS: [e.g. macOS] * Version: [e.g. @neo4j/graphql@3.5.0]
priority
simple connection query with totalcount fails describe the bug simple connection query with totalcount fails type definitions graphql interface production id id title string type movie implements production id id title string actorcount int genres relationship type has genre direction out type genre name string movies relationship type has genre direction in dataset create c movie id title matrix genre id name sci fi create c genre id name action create h movie id title the hobbit genre id name fantasy to reproduce querying the movieconnection and select only the totalcount fails graphql query moviesconnection moviesconnection totalcount expected behavior should returns the correct totalcount also if no other properties are returned system please complete the following information os version
1
367,348
10,852,315,554
IssuesEvent
2019-11-13 12:33:38
wso2/product-ei
https://api.github.com/repos/wso2/product-ei
closed
[doc] Improve doc on call mediator blocking mode with SSL
Priority/Highest Type/Docs
Improve the doc : https://docs.wso2.com/display/EI650/Call+Mediator With below (adit as required) ``` axis2.xml This is used for configuring non-blocking transport. When calling backends, if you use passthru transport for HTTPS calls (this is what you use by default when using send, call mediators) you need to configure axis2.xml's PassThroughHttpSSLSender. <transportSender name="https" class="org.apache.synapse.transport.passthru.PassThroughHttpSSLSender"> <parameter name="non-blocking" locked="false">true</parameter> <parameter name="keystore" locked="false"> <KeyStore> <Location>repository/resources/security/wso2carbon.jks</Location> <Type>JKS</Type> <Password>wso2carbon</Password> <KeyPassword>wso2carbon</KeyPassword> </KeyStore> </parameter> <parameter name="truststore" locked="false"> <TrustStore> <Location>repository/resources/security/client-truststore.jks</Location> <Type>JKS</Type> <Password>wso2carbon</Password> </TrustStore> </parameter> <!--<parameter name="HostnameVerifier">DefaultAndLocalhost</parameter>--> <!--supports Strict|AllowAll|DefaultAndLocalhost or the default if none specified --> </transportSender> axis2-client.xml This is used by the management console. Not relevant to ESB traffic. axis2_blocking_client.xml This is used, when you call backends in a blocking manner. Same thread will wait for response from backend to come. You can use call mediator in blocking way, but we need this for special cases only. HTTPS calls also possible with it. Keystore and trust-store configs are like below (you do not need to modify axis2_blocking_client.xml) Key-store - define as a system parameter in start up script (i.e <EI_HOME>/bin/integrator.sh) -Djavax.net.ssl.keyStore="$CARBON_HOME/repository/resources/security/wso2carbon.jks" \ -Djavax.net.ssl.keyStorePassword="wso2carbon" \ -Djavax.net.ssl.keyPassword="wso2carbon" \ Trust-store - defined at carbon.xml file <!-- System wide trust-store which is used to maintain the certificates of all the trusted parties. --> <TrustStore> <!-- trust-store file location --> <Location>${carbon.home}/repository/resources/security/client-truststore.jks</Location> <!-- trust-store type (JKS/PKCS12 etc.) --> <Type>JKS</Type> <!-- trust-store password --> <Password>wso2carbon</Password> </TrustStore> NOTE: If you define trust-store as a system parameter, it will be get overriden by what is defined at carbon.xml. This cannot be avoided. Thus you need to define trust-store in above manner. ```
1.0
[doc] Improve doc on call mediator blocking mode with SSL - Improve the doc : https://docs.wso2.com/display/EI650/Call+Mediator With below (adit as required) ``` axis2.xml This is used for configuring non-blocking transport. When calling backends, if you use passthru transport for HTTPS calls (this is what you use by default when using send, call mediators) you need to configure axis2.xml's PassThroughHttpSSLSender. <transportSender name="https" class="org.apache.synapse.transport.passthru.PassThroughHttpSSLSender"> <parameter name="non-blocking" locked="false">true</parameter> <parameter name="keystore" locked="false"> <KeyStore> <Location>repository/resources/security/wso2carbon.jks</Location> <Type>JKS</Type> <Password>wso2carbon</Password> <KeyPassword>wso2carbon</KeyPassword> </KeyStore> </parameter> <parameter name="truststore" locked="false"> <TrustStore> <Location>repository/resources/security/client-truststore.jks</Location> <Type>JKS</Type> <Password>wso2carbon</Password> </TrustStore> </parameter> <!--<parameter name="HostnameVerifier">DefaultAndLocalhost</parameter>--> <!--supports Strict|AllowAll|DefaultAndLocalhost or the default if none specified --> </transportSender> axis2-client.xml This is used by the management console. Not relevant to ESB traffic. axis2_blocking_client.xml This is used, when you call backends in a blocking manner. Same thread will wait for response from backend to come. You can use call mediator in blocking way, but we need this for special cases only. HTTPS calls also possible with it. Keystore and trust-store configs are like below (you do not need to modify axis2_blocking_client.xml) Key-store - define as a system parameter in start up script (i.e <EI_HOME>/bin/integrator.sh) -Djavax.net.ssl.keyStore="$CARBON_HOME/repository/resources/security/wso2carbon.jks" \ -Djavax.net.ssl.keyStorePassword="wso2carbon" \ -Djavax.net.ssl.keyPassword="wso2carbon" \ Trust-store - defined at carbon.xml file <!-- System wide trust-store which is used to maintain the certificates of all the trusted parties. --> <TrustStore> <!-- trust-store file location --> <Location>${carbon.home}/repository/resources/security/client-truststore.jks</Location> <!-- trust-store type (JKS/PKCS12 etc.) --> <Type>JKS</Type> <!-- trust-store password --> <Password>wso2carbon</Password> </TrustStore> NOTE: If you define trust-store as a system parameter, it will be get overriden by what is defined at carbon.xml. This cannot be avoided. Thus you need to define trust-store in above manner. ```
priority
improve doc on call mediator blocking mode with ssl improve the doc with below adit as required xml this is used for configuring non blocking transport when calling backends if you use passthru transport for https calls this is what you use by default when using send call mediators you need to configure xml s passthroughhttpsslsender true repository resources security jks jks repository resources security client truststore jks jks defaultandlocalhost client xml this is used by the management console not relevant to esb traffic blocking client xml this is used when you call backends in a blocking manner same thread will wait for response from backend to come you can use call mediator in blocking way but we need this for special cases only https calls also possible with it keystore and trust store configs are like below you do not need to modify blocking client xml key store define as a system parameter in start up script i e bin integrator sh djavax net ssl keystore carbon home repository resources security jks djavax net ssl keystorepassword djavax net ssl keypassword trust store defined at carbon xml file system wide trust store which is used to maintain the certificates of all the trusted parties carbon home repository resources security client truststore jks jks note if you define trust store as a system parameter it will be get overriden by what is defined at carbon xml this cannot be avoided thus you need to define trust store in above manner
1
622,509
19,648,134,952
IssuesEvent
2022-01-10 01:00:58
geoffxy/conductor
https://api.github.com/repos/geoffxy/conductor
closed
Add task types reference documentation
docs v1.0.0 must have high priority
We've reached the point where our task types are complex enough that we would benefit from having documentation.
1.0
Add task types reference documentation - We've reached the point where our task types are complex enough that we would benefit from having documentation.
priority
add task types reference documentation we ve reached the point where our task types are complex enough that we would benefit from having documentation
1
478,986
13,789,437,782
IssuesEvent
2020-10-09 08:52:49
DarkSchokolade/She-said-Pizza
https://api.github.com/repos/DarkSchokolade/She-said-Pizza
opened
Need checkbox for selecting Toppings
Priority: High Priority bug enhancement
### You no more have to hold ctrl to select multiple toppings
2.0
Need checkbox for selecting Toppings - ### You no more have to hold ctrl to select multiple toppings
priority
need checkbox for selecting toppings you no more have to hold ctrl to select multiple toppings
1
660,849
22,033,412,399
IssuesEvent
2022-05-28 07:26:40
opencrvs/opencrvs-core
https://api.github.com/repos/opencrvs/opencrvs-core
closed
Same phone number can't be used by different users
👹Bug Priority: high
**Description:** Same phone number can't be used by different users. But when system admins tries to change a users phone number or create a new user with a number, that matches with an existing phone number of another user, it doesn't give any error message. **Steps for edit phone number with non-unique number::** 1.Login as system admin 2.goto team 3.click three dot option of any user 4.click edit details option and goto change phone number link 5.Change the phone number with a number that is used by another user **Steps for creating new user with non-unique phone number:** 1.Login as system admin 2.goto team 3.Click new user option to create a new user 4.give phone number a non-unique number used by another existing user **Actual Result:** No error message is shown. Takes input non-unique number. **Expected Result:** Should show a error message like "This number is used by another user". **Screen Recording:** For Edit: https://www.loom.com/share/b706d9567d4a4258bffd8aa0765683ff For New: https://www.loom.com/share/5c41b9db22044b1cac1f9e93609d2697 **Tested on:** https://login.farajaland-qa.opencrvs.org/ **Username & Password Used:** Username: e.mayuka password: Welcome321 **Desktop:** OS: Windows 10 Browser: Chrome
1.0
Same phone number can't be used by different users - **Description:** Same phone number can't be used by different users. But when system admins tries to change a users phone number or create a new user with a number, that matches with an existing phone number of another user, it doesn't give any error message. **Steps for edit phone number with non-unique number::** 1.Login as system admin 2.goto team 3.click three dot option of any user 4.click edit details option and goto change phone number link 5.Change the phone number with a number that is used by another user **Steps for creating new user with non-unique phone number:** 1.Login as system admin 2.goto team 3.Click new user option to create a new user 4.give phone number a non-unique number used by another existing user **Actual Result:** No error message is shown. Takes input non-unique number. **Expected Result:** Should show a error message like "This number is used by another user". **Screen Recording:** For Edit: https://www.loom.com/share/b706d9567d4a4258bffd8aa0765683ff For New: https://www.loom.com/share/5c41b9db22044b1cac1f9e93609d2697 **Tested on:** https://login.farajaland-qa.opencrvs.org/ **Username & Password Used:** Username: e.mayuka password: Welcome321 **Desktop:** OS: Windows 10 Browser: Chrome
priority
same phone number can t be used by different users description same phone number can t be used by different users but when system admins tries to change a users phone number or create a new user with a number that matches with an existing phone number of another user it doesn t give any error message steps for edit phone number with non unique number login as system admin goto team click three dot option of any user click edit details option and goto change phone number link change the phone number with a number that is used by another user steps for creating new user with non unique phone number login as system admin goto team click new user option to create a new user give phone number a non unique number used by another existing user actual result no error message is shown takes input non unique number expected result should show a error message like this number is used by another user screen recording for edit for new tested on username password used username e mayuka password desktop os windows browser chrome
1
620,121
19,553,388,616
IssuesEvent
2022-01-03 03:56:30
ballerina-platform/ballerina-lang
https://api.github.com/repos/ballerina-platform/ballerina-lang
closed
Disallow in query actions assignments to variables narrowed outside the loop
Type/Improvement Priority/High Team/CompilerFE
**Description:** https://github.com/ballerina-platform/ballerina-spec/issues/904#issuecomment-1000001995 **Related Issues (optional):** https://github.com/ballerina-platform/ballerina-lang/issues/32131
1.0
Disallow in query actions assignments to variables narrowed outside the loop - **Description:** https://github.com/ballerina-platform/ballerina-spec/issues/904#issuecomment-1000001995 **Related Issues (optional):** https://github.com/ballerina-platform/ballerina-lang/issues/32131
priority
disallow in query actions assignments to variables narrowed outside the loop description related issues optional
1
376,105
11,138,481,713
IssuesEvent
2019-12-20 22:33:01
MattMcAdams/stratus
https://api.github.com/repos/MattMcAdams/stratus
closed
Create release automation
[priority] high [task] maintenance
Look into [hound](https://houndci.com/) for code review, and see if there is a way I can create a release and publish the package to github packages and npm at the same time. Also look into setting up style-lint again now that everything is coming together
1.0
Create release automation - Look into [hound](https://houndci.com/) for code review, and see if there is a way I can create a release and publish the package to github packages and npm at the same time. Also look into setting up style-lint again now that everything is coming together
priority
create release automation look into for code review and see if there is a way i can create a release and publish the package to github packages and npm at the same time also look into setting up style lint again now that everything is coming together
1
366,630
10,824,866,329
IssuesEvent
2019-11-09 12:22:05
localstack/localstack
https://api.github.com/repos/localstack/localstack
closed
S3 object metadata not saved when uploaded with presigned url
feature-missing help wanted priority-high upstream-issue
Use case: I'm enabling users to directly upload to s3 using presigned url. S3 is configured to add event to SQS on Put. Queue consumer, reads the queue and makes HEAD requests with object keys to get the metadata and save information to database (generic image upload, so I know where to add file). Test script in node js - some ugly code here (to install deps run `npm install aws-sdk request`): ```js const AWS = require("aws-sdk"); const request = require("request"); let s3 = new AWS.S3({ endpoint: "http://localhost:4572", s3ForcePathStyle: true, accessKeyId: "", secretAccessKey: "", region: "us-west-1" }); var bucket = "bucketest"; var key = "test.txt"; s3.createBucket({Bucket: bucket}, function (err, data) { if (err) { console.error(err.message); // ignore, probably there is bucket already } var params = { Bucket: bucket, Key: key, Metadata: { venue: "123" } }; s3.getSignedUrl('putObject', params, function (err, url) { if (err) { console.error('Presigning post data encountered an error', err); } else { console.log('==== URL: ', url); var body = new Buffer('Test data.'); request.put({ url, body, method: "PUT" }, function(err, resp, body) { if (err) { console.log('======= error:', error); return; } console.log(body); s3.headObject({Bucket: bucket, Key: key}, function (err, data) { if (err) console.log("====== error1:", err, err.stack); else console.log("==== HEAD RESPONSE", data); }); }) } }); }); ``` Output: ``` ==== URL: http://localhost:4572/heaps-test/test.txt?AWSAccessKeyId=somekey&Expires=1515503310&Signature=TgK3B33p2kwCWs5F5KtaZ3fxgXA%3D&x-amz-meta-venue=123 <PutObjectResponse xmlns="http://s3.amazonaws.com/doc/2006-03-01"><PutObjectResponse><ETag>&#34;56dd8a439abf97fda051f88f09f00d65&#34;</ETag><LastModified>2018-01-09T12:53:30.637Z</LastModified></PutObjectResponse></PutObjectResponse> ==== HEAD RESPONSE { LastModified: 2018-01-09T12:53:30.000Z, ContentLength: 10, ETag: '"56dd8a439abf97fda051f88f09f00d65"', ContentType: 'text/html; charset=utf-8', Metadata: {} } ``` Expected Output (tested with live AWS): ``` ==== URL: https://heaps-test.s3.eu-west-1.amazonaws.com/test.txt?AWSAccessKeyId=somekey&Expires=1515503234&Signature=enc17C6glTsVtOiGobugz5NELIc%3D&x-amz-meta-venue=123 ==== HEAD RESPONSE { AcceptRanges: 'bytes', LastModified: 2018-01-09T12:52:15.000Z, ContentLength: 10, ETag: '"56dd8a439abf97fda051f88f09f00d65"', ContentType: 'binary/octet-stream', Metadata: { venue: '123' } } ``` As you can see Metadata is empty when using localstack
1.0
S3 object metadata not saved when uploaded with presigned url - Use case: I'm enabling users to directly upload to s3 using presigned url. S3 is configured to add event to SQS on Put. Queue consumer, reads the queue and makes HEAD requests with object keys to get the metadata and save information to database (generic image upload, so I know where to add file). Test script in node js - some ugly code here (to install deps run `npm install aws-sdk request`): ```js const AWS = require("aws-sdk"); const request = require("request"); let s3 = new AWS.S3({ endpoint: "http://localhost:4572", s3ForcePathStyle: true, accessKeyId: "", secretAccessKey: "", region: "us-west-1" }); var bucket = "bucketest"; var key = "test.txt"; s3.createBucket({Bucket: bucket}, function (err, data) { if (err) { console.error(err.message); // ignore, probably there is bucket already } var params = { Bucket: bucket, Key: key, Metadata: { venue: "123" } }; s3.getSignedUrl('putObject', params, function (err, url) { if (err) { console.error('Presigning post data encountered an error', err); } else { console.log('==== URL: ', url); var body = new Buffer('Test data.'); request.put({ url, body, method: "PUT" }, function(err, resp, body) { if (err) { console.log('======= error:', error); return; } console.log(body); s3.headObject({Bucket: bucket, Key: key}, function (err, data) { if (err) console.log("====== error1:", err, err.stack); else console.log("==== HEAD RESPONSE", data); }); }) } }); }); ``` Output: ``` ==== URL: http://localhost:4572/heaps-test/test.txt?AWSAccessKeyId=somekey&Expires=1515503310&Signature=TgK3B33p2kwCWs5F5KtaZ3fxgXA%3D&x-amz-meta-venue=123 <PutObjectResponse xmlns="http://s3.amazonaws.com/doc/2006-03-01"><PutObjectResponse><ETag>&#34;56dd8a439abf97fda051f88f09f00d65&#34;</ETag><LastModified>2018-01-09T12:53:30.637Z</LastModified></PutObjectResponse></PutObjectResponse> ==== HEAD RESPONSE { LastModified: 2018-01-09T12:53:30.000Z, ContentLength: 10, ETag: '"56dd8a439abf97fda051f88f09f00d65"', ContentType: 'text/html; charset=utf-8', Metadata: {} } ``` Expected Output (tested with live AWS): ``` ==== URL: https://heaps-test.s3.eu-west-1.amazonaws.com/test.txt?AWSAccessKeyId=somekey&Expires=1515503234&Signature=enc17C6glTsVtOiGobugz5NELIc%3D&x-amz-meta-venue=123 ==== HEAD RESPONSE { AcceptRanges: 'bytes', LastModified: 2018-01-09T12:52:15.000Z, ContentLength: 10, ETag: '"56dd8a439abf97fda051f88f09f00d65"', ContentType: 'binary/octet-stream', Metadata: { venue: '123' } } ``` As you can see Metadata is empty when using localstack
priority
object metadata not saved when uploaded with presigned url use case i m enabling users to directly upload to using presigned url is configured to add event to sqs on put queue consumer reads the queue and makes head requests with object keys to get the metadata and save information to database generic image upload so i know where to add file test script in node js some ugly code here to install deps run npm install aws sdk request js const aws require aws sdk const request require request let new aws endpoint true accesskeyid secretaccesskey region us west var bucket bucketest var key test txt createbucket bucket bucket function err data if err console error err message ignore probably there is bucket already var params bucket bucket key key metadata venue getsignedurl putobject params function err url if err console error presigning post data encountered an error err else console log url url var body new buffer test data request put url body method put function err resp body if err console log error error return console log body headobject bucket bucket key key function err data if err console log err err stack else console log head response data output url putobjectresponse xmlns head response lastmodified contentlength etag contenttype text html charset utf metadata expected output tested with live aws url head response acceptranges bytes lastmodified contentlength etag contenttype binary octet stream metadata venue as you can see metadata is empty when using localstack
1
414,113
12,099,187,424
IssuesEvent
2020-04-20 11:42:15
epam/cloud-pipeline
https://api.github.com/repos/epam/cloud-pipeline
closed
Region is being set incorrectly when trying to rerun pipeline
kind/bug priority/high state/verify
**Describe the bug** Currently, when tries to rerun any run - in the Cloud Region field the default region is being set. But the selected instance type doesn't change automatically and remains the same as was set before the run. This may lead to the following incorrect situation, e.g.: 1. Set the AWS region as the default 2. Launch the run in the GCP region 3. Stop run, click the **RERUN** button 4. The launch page is opened **Exp.**: the region and instance type are the same as were at step 3 **Act.**: the region is default (AWS), instance type is the same as was at step 3 (GCP) **Screenshots** ![image](https://user-images.githubusercontent.com/45459424/79599416-1ae4de80-80ee-11ea-834c-add6ff2dd38a.png) **Environment:** - Cloud Provider: N/A - Version 0.16.0.5118 - Browser: N/A
1.0
Region is being set incorrectly when trying to rerun pipeline - **Describe the bug** Currently, when tries to rerun any run - in the Cloud Region field the default region is being set. But the selected instance type doesn't change automatically and remains the same as was set before the run. This may lead to the following incorrect situation, e.g.: 1. Set the AWS region as the default 2. Launch the run in the GCP region 3. Stop run, click the **RERUN** button 4. The launch page is opened **Exp.**: the region and instance type are the same as were at step 3 **Act.**: the region is default (AWS), instance type is the same as was at step 3 (GCP) **Screenshots** ![image](https://user-images.githubusercontent.com/45459424/79599416-1ae4de80-80ee-11ea-834c-add6ff2dd38a.png) **Environment:** - Cloud Provider: N/A - Version 0.16.0.5118 - Browser: N/A
priority
region is being set incorrectly when trying to rerun pipeline describe the bug currently when tries to rerun any run in the cloud region field the default region is being set but the selected instance type doesn t change automatically and remains the same as was set before the run this may lead to the following incorrect situation e g set the aws region as the default launch the run in the gcp region stop run click the rerun button the launch page is opened exp the region and instance type are the same as were at step act the region is default aws instance type is the same as was at step gcp screenshots environment cloud provider n a version browser n a
1
649,421
21,300,576,299
IssuesEvent
2022-04-15 02:10:46
moja-global/community-website
https://api.github.com/repos/moja-global/community-website
closed
Bug: the nav bar in iPad pro doesn't work
bug Assigned Issue:No-Activity Priority = High beginners-only
### Describe the bug. On the home page, the hamburger icon to toggle the navbar doesn't work properly for iPad pro screen size. Here is a video demo about the issue https://user-images.githubusercontent.com/73457704/146355285-c85a4298-8f55-47d6-b61a-e9c96a50452d.mp4 ### Describe the steps to reproduce the behavior. _No response_ ### Expected behavior. The expected behaviour should be to toggle the navbar from the side as the hamburger icon used to do on mobile screens. ### Screenshots. _No response_ ### Operating Environment I'm using the website in Brave browser which is based on Chromium ### Additional Information The same issue is presented when the website is viewed on a small laptop screen.
1.0
Bug: the nav bar in iPad pro doesn't work - ### Describe the bug. On the home page, the hamburger icon to toggle the navbar doesn't work properly for iPad pro screen size. Here is a video demo about the issue https://user-images.githubusercontent.com/73457704/146355285-c85a4298-8f55-47d6-b61a-e9c96a50452d.mp4 ### Describe the steps to reproduce the behavior. _No response_ ### Expected behavior. The expected behaviour should be to toggle the navbar from the side as the hamburger icon used to do on mobile screens. ### Screenshots. _No response_ ### Operating Environment I'm using the website in Brave browser which is based on Chromium ### Additional Information The same issue is presented when the website is viewed on a small laptop screen.
priority
bug the nav bar in ipad pro doesn t work describe the bug on the home page the hamburger icon to toggle the navbar doesn t work properly for ipad pro screen size here is a video demo about the issue describe the steps to reproduce the behavior no response expected behavior the expected behaviour should be to toggle the navbar from the side as the hamburger icon used to do on mobile screens screenshots no response operating environment i m using the website in brave browser which is based on chromium additional information the same issue is presented when the website is viewed on a small laptop screen
1
699,426
24,016,524,647
IssuesEvent
2022-09-15 01:38:40
uchikoshi-fes/uchikoshi-fes.jp-2022
https://api.github.com/repos/uchikoshi-fes/uchikoshi-fes.jp-2022
closed
[改善]: カウントダウンの文字サイズ調整
priority: HIGH improvement
### 改善対象の事柄 画面が大きいときにカウントダウンの文字が収まりきらず改行してしまう。 ### 期待する挙動 画面が大きくてもカウントダウンの文字が改行せずにおさまる。 ### 補足情報 _No response_
1.0
[改善]: カウントダウンの文字サイズ調整 - ### 改善対象の事柄 画面が大きいときにカウントダウンの文字が収まりきらず改行してしまう。 ### 期待する挙動 画面が大きくてもカウントダウンの文字が改行せずにおさまる。 ### 補足情報 _No response_
priority
カウントダウンの文字サイズ調整 改善対象の事柄 画面が大きいときにカウントダウンの文字が収まりきらず改行してしまう。 期待する挙動 画面が大きくてもカウントダウンの文字が改行せずにおさまる。 補足情報 no response
1
253,030
8,050,257,603
IssuesEvent
2018-08-01 12:56:51
dojot/dojot
https://api.github.com/repos/dojot/dojot
opened
No node is shown in the addition of a flow when the user is from tenant other than "admin"
Priority:High Team:Frontend Type:Bug
For an user from a tenant other than "admin", no node is shown in the addition of a flow. Only after restarting flowbroker, the nodes are presented as expected. ![flow_tenant](https://user-images.githubusercontent.com/37310063/43522689-7e1a3b3c-9570-11e8-85c5-22c5a7eefb46.png) **Steps:** 1. Create an user from a tenant other than "admin" 2. Login with this user 3. Click "New Flow" Baseline affected: **0.3.0-nightly20180712** #519
1.0
No node is shown in the addition of a flow when the user is from tenant other than "admin" - For an user from a tenant other than "admin", no node is shown in the addition of a flow. Only after restarting flowbroker, the nodes are presented as expected. ![flow_tenant](https://user-images.githubusercontent.com/37310063/43522689-7e1a3b3c-9570-11e8-85c5-22c5a7eefb46.png) **Steps:** 1. Create an user from a tenant other than "admin" 2. Login with this user 3. Click "New Flow" Baseline affected: **0.3.0-nightly20180712** #519
priority
no node is shown in the addition of a flow when the user is from tenant other than admin for an user from a tenant other than admin no node is shown in the addition of a flow only after restarting flowbroker the nodes are presented as expected steps create an user from a tenant other than admin login with this user click new flow baseline affected
1
605,685
18,738,962,969
IssuesEvent
2021-11-04 11:16:24
GodotECS/godex
https://api.github.com/repos/GodotECS/godex
closed
Crashes when running test project
bug good first issue high priority
Running test project https://github.com/qarmin/RegressionTestProject/archive/refs/heads/4.0.zip crashes with this backtraces(I use Godot with address sanitizer) ``` WorldECS.get_entity_component_by_name Parameters [100, ] ERROR: The passed component_name is not valid. at: has_entity_component (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:516) /mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:502:86: runtime error: member access within null pointer of type 'struct StorageBase' handle_crash: Program crashed with signal 11 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s() [0x2045552] (/mnt/Miecz/godot/platform/linuxbsd/crash_handler_linuxbsd.cpp:54) [2] /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f7d6e067210] (??:0) [3] WorldECS::get_entity_component(unsigned int, unsigned int) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:502) [4] WorldECS::get_entity_component_by_name(unsigned int, StringName const&) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:493 (discriminator 2)) [5] void call_with_variant_args_ret_helper<__UnexistingClass, Object*, unsigned int, StringName const&, 0ul, 1ul>(__UnexistingClass*, Object* (__UnexistingClass::*)(unsigned int, StringName const&), Variant const**, Variant&, Callable::CallError&, IndexSequence<0ul, 1ul>) (/mnt/Miecz/godot/./core/variant/binder_common.h:603 (discriminator 6)) [6] void call_with_variant_args_ret_dv<__UnexistingClass, Object*, unsigned int, StringName const&>(__UnexistingClass*, Object* (__UnexistingClass::*)(unsigned int, StringName const&), Variant const**, int, Variant&, Callable::CallError&, Vector<Variant> const&) (/mnt/Miecz/godot/./core/variant/binder_common.h:389) [7] MethodBindTR<Object*, unsigned int, StringName const&>::call(Object*, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./core/object/method_bind.h:452) [8] Object::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/core/object/object.cpp:784 (discriminator 1)) [9] Object::callv(StringName const&, Array const&) (/mnt/Miecz/godot/core/object/object.cpp:709 (discriminator 1)) [10] void call_with_variant_args_ret_helper<__UnexistingClass, Variant, StringName const&, Array const&, 0ul, 1ul>(__UnexistingClass*, Variant (__UnexistingClass::*)(StringName const&, Array const&), Variant const**, Variant&, Callable::CallError&, IndexSequence<0ul, 1ul>) (/mnt/Miecz/godot/./core/variant/binder_common.h:603 (discriminator 8)) [11] void call_with_variant_args_ret_dv<__UnexistingClass, Variant, StringName const&, Array const&>(__UnexistingClass*, Variant (__UnexistingClass::*)(StringName const&, Array const&), Variant const**, int, Variant&, Callable::CallError&, Vector<Variant> const&) (/mnt/Miecz/godot/./core/variant/binder_common.h:389) [12] MethodBindTR<Variant, StringName const&, Array const&>::call(Object*, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./core/object/method_bind.h:452) [13] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Callable::CallError&, GDScriptFunction::CallState*) (/mnt/Miecz/godot/modules/gdscript/gdscript_vm.cpp:1496 (discriminator 1)) [14] GDScriptInstance::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./modules/gdscript/gdscript.cpp:1552) [15] Object::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/core/object/object.cpp:765 (discriminator 1)) [16] Variant::call(StringName const&, Variant const**, int, Variant&, Callable::CallError&) (/mnt/Miecz/godot/core/variant/variant_call.cpp:713) [17] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Callable::CallError&, GDScriptFunction::CallState*) (/mnt/Miecz/godot/modules/gdscript/gdscript_vm.cpp:1394) [18] GDScriptInstance::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./modules/gdscript/gdscript.cpp:1552) [19] ScriptInstance::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot/core/object/script_language.cpp:311) [20] Node::_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:147) [21] Node::_notificationv(int, bool) (/mnt/Miecz/godot/./scene/main/node.h:45 (discriminator 14)) [22] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [23] Node::_propagate_ready() (/mnt/Miecz/godot/scene/main/node.cpp:189) [24] Node::_propagate_ready() (/mnt/Miecz/godot/scene/main/node.cpp:179 (discriminator 2)) [25] Node::_set_tree(SceneTree*) (/mnt/Miecz/godot/scene/main/node.cpp:2525) [26] SceneTree::initialize() (/mnt/Miecz/godot/scene/main/scene_tree.cpp:395) [27] OS_LinuxBSD::run() (/mnt/Miecz/godot/platform/linuxbsd/os_linuxbsd.cpp:256) [28] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(main+0x3fc) [0x2043032] (/mnt/Miecz/godot/platform/linuxbsd/godot_linuxbsd.cpp:60) [29] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f7d6e0480b3] (??:0) [30] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(_start+0x2e) [0x2042b7e] (??:?) ``` There is also memory leak ``` Direct leak of 24 byte(s) in 1 object(s) allocated from: #0 0x7ff340b29f17 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.6+0xb1f17) #1 0x3ca43d9 in void WorldCommands::add_method<WorldCommands, EntityID>(StringName const&, void (WorldCommands::*)(EntityID)) /mnt/Miecz/modules/godex/world/world.h:59 #2 0x3c9b1b5 in WorldCommands::_bind_methods() /mnt/Miecz/modules/godex/world/world.cpp:23 #3 0x3ce7f0f in void ECS::register_databag<WorldCommands>() /mnt/Miecz/modules/godex/components/../ecs.h:430 #4 0x3cdfb44 in register_godex_types() /mnt/Miecz/modules/godex/register_types.cpp:30 #5 0x2e60ff3 in register_module_types() modules/register_module_types.gen.cpp:483 #6 0x218cf52 in Main::setup2(unsigned long) main/main.cpp:1764 #7 0x218030e in Main::setup(char const*, int, char**, bool) main/main.cpp:1387 #8 0x2042f36 in main platform/linuxbsd/godot_linuxbsd.cpp:51 #9 0x7ff33fc430b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 24 byte(s) in 1 object(s) allocated from: #0 0x7ff340b29f17 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.6+0xb1f17) #1 0x3ca3d5b in void WorldCommands::add_method<EntityID, WorldCommands>(StringName const&, EntityID (WorldCommands::*)()) /mnt/Miecz/modules/godex/world/world.h:59 #2 0x3c9b10e in WorldCommands::_bind_methods() /mnt/Miecz/modules/godex/world/world.cpp:22 #3 0x3ce7f0f in void ECS::register_databag<WorldCommands>() /mnt/Miecz/modules/godex/components/../ecs.h:430 #4 0x3cdfb44 in register_godex_types() /mnt/Miecz/modules/godex/register_types.cpp:30 #5 0x2e60ff3 in register_module_types() modules/register_module_types.gen.cpp:483 #6 0x218cf52 in Main::setup2(unsigned long) main/main.cpp:1764 #7 0x218030e in Main::setup(char const*, int, char**, bool) main/main.cpp:1387 #8 0x2042f36 in main platform/linuxbsd/godot_linuxbsd.cpp:51 #9 0x7ff33fc430b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) ``` ``` Changed scene to res://ReparentingDeleting/ReparentingDeleting.tscn DisplayServer::_create_window 3 want rect: 0, 0, 100, 100 got rect 0, 0, 100, 100 ERROR: Only one WorldECS is allowed at a time. at: active_world (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:441) ERROR: Condition "!data.grouped.has(p_identifier)" is true. at: remove_from_group (scene/main/node.cpp:1746) ERROR: Condition "!data.tree" is true. Returning: nullptr at: get_tree (./scene/main/node.h:280) /mnt/Miecz/modules/godex/ecs.cpp:425:42: runtime error: member call on null pointer of type 'struct SceneTree' /mnt/Miecz/modules/godex/ecs.cpp:425:42: runtime error: member access within null pointer of type 'struct SceneTree' handle_crash: Program crashed with signal 11 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s() [0x2045552] (/mnt/Miecz/godot/platform/linuxbsd/crash_handler_linuxbsd.cpp:54) [2] /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f2226302210] (??:0) [3] ECS::set_active_world(World*, WorldECS*) (/mnt/Miecz/modules/godex/ecs.cpp:425) [4] WorldECS::active_world() (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:429 (discriminator 1)) [5] WorldECS::_notification(int) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:294) [6] WorldECS::_notificationv(int, bool) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.h:78 (discriminator 14)) [7] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [8] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849) [9] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849 (discriminator 2)) [10] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849 (discriminator 2)) [11] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849 (discriminator 2)) [12] ECS::set_active_world(World*, WorldECS*) (/mnt/Miecz/modules/godex/ecs.cpp:432) [13] WorldECS::unactive_world() (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:451) [14] WorldECS::_notification(int) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:299) [15] WorldECS::_notificationv(int, bool) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.h:78 (discriminator 14)) [16] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [17] Node::_propagate_exit_tree() (/mnt/Miecz/godot/scene/main/node.cpp:270) [18] Node::_propagate_exit_tree() (/mnt/Miecz/godot/scene/main/node.cpp:258 (discriminator 2)) [19] Node::_set_tree(SceneTree*) (/mnt/Miecz/godot/scene/main/node.cpp:2514) [20] Node::remove_child(Node*) (/mnt/Miecz/godot/scene/main/node.cpp:1318) [21] Node::_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:166) [22] Node::_notificationv(int, bool) (/mnt/Miecz/godot/./scene/main/node.h:45 (discriminator 14)) [23] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [24] Object::_predelete() (/mnt/Miecz/godot/core/object/object.cpp:355) [25] predelete_handler(Object*) (/mnt/Miecz/godot/core/object/object.cpp:1815) [26] void memdelete<Object>(Object*) (/mnt/Miecz/godot/./core/os/memory.h:111) [27] SceneTree::_flush_delete_queue() (/mnt/Miecz/godot/scene/main/scene_tree.cpp:996) [28] SceneTree::process(float) (/mnt/Miecz/godot/scene/main/scene_tree.cpp:456 (discriminator 5)) [29] Main::iteration() (/mnt/Miecz/godot/main/main.cpp:2505 (discriminator 2)) [30] OS_LinuxBSD::run() (/mnt/Miecz/godot/platform/linuxbsd/os_linuxbsd.cpp:261) [31] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(main+0x3fc) [0x2043032] (/mnt/Miecz/godot/platform/linuxbsd/godot_linuxbsd.cpp:60) [32] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f22262e30b3] (??:0) [33] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(_start+0x2e) [0x2042b7e] (??:?) ```
1.0
Crashes when running test project - Running test project https://github.com/qarmin/RegressionTestProject/archive/refs/heads/4.0.zip crashes with this backtraces(I use Godot with address sanitizer) ``` WorldECS.get_entity_component_by_name Parameters [100, ] ERROR: The passed component_name is not valid. at: has_entity_component (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:516) /mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:502:86: runtime error: member access within null pointer of type 'struct StorageBase' handle_crash: Program crashed with signal 11 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s() [0x2045552] (/mnt/Miecz/godot/platform/linuxbsd/crash_handler_linuxbsd.cpp:54) [2] /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f7d6e067210] (??:0) [3] WorldECS::get_entity_component(unsigned int, unsigned int) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:502) [4] WorldECS::get_entity_component_by_name(unsigned int, StringName const&) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:493 (discriminator 2)) [5] void call_with_variant_args_ret_helper<__UnexistingClass, Object*, unsigned int, StringName const&, 0ul, 1ul>(__UnexistingClass*, Object* (__UnexistingClass::*)(unsigned int, StringName const&), Variant const**, Variant&, Callable::CallError&, IndexSequence<0ul, 1ul>) (/mnt/Miecz/godot/./core/variant/binder_common.h:603 (discriminator 6)) [6] void call_with_variant_args_ret_dv<__UnexistingClass, Object*, unsigned int, StringName const&>(__UnexistingClass*, Object* (__UnexistingClass::*)(unsigned int, StringName const&), Variant const**, int, Variant&, Callable::CallError&, Vector<Variant> const&) (/mnt/Miecz/godot/./core/variant/binder_common.h:389) [7] MethodBindTR<Object*, unsigned int, StringName const&>::call(Object*, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./core/object/method_bind.h:452) [8] Object::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/core/object/object.cpp:784 (discriminator 1)) [9] Object::callv(StringName const&, Array const&) (/mnt/Miecz/godot/core/object/object.cpp:709 (discriminator 1)) [10] void call_with_variant_args_ret_helper<__UnexistingClass, Variant, StringName const&, Array const&, 0ul, 1ul>(__UnexistingClass*, Variant (__UnexistingClass::*)(StringName const&, Array const&), Variant const**, Variant&, Callable::CallError&, IndexSequence<0ul, 1ul>) (/mnt/Miecz/godot/./core/variant/binder_common.h:603 (discriminator 8)) [11] void call_with_variant_args_ret_dv<__UnexistingClass, Variant, StringName const&, Array const&>(__UnexistingClass*, Variant (__UnexistingClass::*)(StringName const&, Array const&), Variant const**, int, Variant&, Callable::CallError&, Vector<Variant> const&) (/mnt/Miecz/godot/./core/variant/binder_common.h:389) [12] MethodBindTR<Variant, StringName const&, Array const&>::call(Object*, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./core/object/method_bind.h:452) [13] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Callable::CallError&, GDScriptFunction::CallState*) (/mnt/Miecz/godot/modules/gdscript/gdscript_vm.cpp:1496 (discriminator 1)) [14] GDScriptInstance::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./modules/gdscript/gdscript.cpp:1552) [15] Object::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/core/object/object.cpp:765 (discriminator 1)) [16] Variant::call(StringName const&, Variant const**, int, Variant&, Callable::CallError&) (/mnt/Miecz/godot/core/variant/variant_call.cpp:713) [17] GDScriptFunction::call(GDScriptInstance*, Variant const**, int, Callable::CallError&, GDScriptFunction::CallState*) (/mnt/Miecz/godot/modules/gdscript/gdscript_vm.cpp:1394) [18] GDScriptInstance::call(StringName const&, Variant const**, int, Callable::CallError&) (/mnt/Miecz/godot/./modules/gdscript/gdscript.cpp:1552) [19] ScriptInstance::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/mnt/Miecz/godot/core/object/script_language.cpp:311) [20] Node::_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:147) [21] Node::_notificationv(int, bool) (/mnt/Miecz/godot/./scene/main/node.h:45 (discriminator 14)) [22] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [23] Node::_propagate_ready() (/mnt/Miecz/godot/scene/main/node.cpp:189) [24] Node::_propagate_ready() (/mnt/Miecz/godot/scene/main/node.cpp:179 (discriminator 2)) [25] Node::_set_tree(SceneTree*) (/mnt/Miecz/godot/scene/main/node.cpp:2525) [26] SceneTree::initialize() (/mnt/Miecz/godot/scene/main/scene_tree.cpp:395) [27] OS_LinuxBSD::run() (/mnt/Miecz/godot/platform/linuxbsd/os_linuxbsd.cpp:256) [28] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(main+0x3fc) [0x2043032] (/mnt/Miecz/godot/platform/linuxbsd/godot_linuxbsd.cpp:60) [29] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f7d6e0480b3] (??:0) [30] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(_start+0x2e) [0x2042b7e] (??:?) ``` There is also memory leak ``` Direct leak of 24 byte(s) in 1 object(s) allocated from: #0 0x7ff340b29f17 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.6+0xb1f17) #1 0x3ca43d9 in void WorldCommands::add_method<WorldCommands, EntityID>(StringName const&, void (WorldCommands::*)(EntityID)) /mnt/Miecz/modules/godex/world/world.h:59 #2 0x3c9b1b5 in WorldCommands::_bind_methods() /mnt/Miecz/modules/godex/world/world.cpp:23 #3 0x3ce7f0f in void ECS::register_databag<WorldCommands>() /mnt/Miecz/modules/godex/components/../ecs.h:430 #4 0x3cdfb44 in register_godex_types() /mnt/Miecz/modules/godex/register_types.cpp:30 #5 0x2e60ff3 in register_module_types() modules/register_module_types.gen.cpp:483 #6 0x218cf52 in Main::setup2(unsigned long) main/main.cpp:1764 #7 0x218030e in Main::setup(char const*, int, char**, bool) main/main.cpp:1387 #8 0x2042f36 in main platform/linuxbsd/godot_linuxbsd.cpp:51 #9 0x7ff33fc430b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) Direct leak of 24 byte(s) in 1 object(s) allocated from: #0 0x7ff340b29f17 in operator new(unsigned long) (/lib/x86_64-linux-gnu/libasan.so.6+0xb1f17) #1 0x3ca3d5b in void WorldCommands::add_method<EntityID, WorldCommands>(StringName const&, EntityID (WorldCommands::*)()) /mnt/Miecz/modules/godex/world/world.h:59 #2 0x3c9b10e in WorldCommands::_bind_methods() /mnt/Miecz/modules/godex/world/world.cpp:22 #3 0x3ce7f0f in void ECS::register_databag<WorldCommands>() /mnt/Miecz/modules/godex/components/../ecs.h:430 #4 0x3cdfb44 in register_godex_types() /mnt/Miecz/modules/godex/register_types.cpp:30 #5 0x2e60ff3 in register_module_types() modules/register_module_types.gen.cpp:483 #6 0x218cf52 in Main::setup2(unsigned long) main/main.cpp:1764 #7 0x218030e in Main::setup(char const*, int, char**, bool) main/main.cpp:1387 #8 0x2042f36 in main platform/linuxbsd/godot_linuxbsd.cpp:51 #9 0x7ff33fc430b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2) ``` ``` Changed scene to res://ReparentingDeleting/ReparentingDeleting.tscn DisplayServer::_create_window 3 want rect: 0, 0, 100, 100 got rect 0, 0, 100, 100 ERROR: Only one WorldECS is allowed at a time. at: active_world (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:441) ERROR: Condition "!data.grouped.has(p_identifier)" is true. at: remove_from_group (scene/main/node.cpp:1746) ERROR: Condition "!data.tree" is true. Returning: nullptr at: get_tree (./scene/main/node.h:280) /mnt/Miecz/modules/godex/ecs.cpp:425:42: runtime error: member call on null pointer of type 'struct SceneTree' /mnt/Miecz/modules/godex/ecs.cpp:425:42: runtime error: member access within null pointer of type 'struct SceneTree' handle_crash: Program crashed with signal 11 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s() [0x2045552] (/mnt/Miecz/godot/platform/linuxbsd/crash_handler_linuxbsd.cpp:54) [2] /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f2226302210] (??:0) [3] ECS::set_active_world(World*, WorldECS*) (/mnt/Miecz/modules/godex/ecs.cpp:425) [4] WorldECS::active_world() (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:429 (discriminator 1)) [5] WorldECS::_notification(int) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:294) [6] WorldECS::_notificationv(int, bool) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.h:78 (discriminator 14)) [7] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [8] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849) [9] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849 (discriminator 2)) [10] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849 (discriminator 2)) [11] Node::propagate_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:1849 (discriminator 2)) [12] ECS::set_active_world(World*, WorldECS*) (/mnt/Miecz/modules/godex/ecs.cpp:432) [13] WorldECS::unactive_world() (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:451) [14] WorldECS::_notification(int) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.cpp:299) [15] WorldECS::_notificationv(int, bool) (/mnt/Miecz/modules/godex/modules/godot/nodes/ecs_world.h:78 (discriminator 14)) [16] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [17] Node::_propagate_exit_tree() (/mnt/Miecz/godot/scene/main/node.cpp:270) [18] Node::_propagate_exit_tree() (/mnt/Miecz/godot/scene/main/node.cpp:258 (discriminator 2)) [19] Node::_set_tree(SceneTree*) (/mnt/Miecz/godot/scene/main/node.cpp:2514) [20] Node::remove_child(Node*) (/mnt/Miecz/godot/scene/main/node.cpp:1318) [21] Node::_notification(int) (/mnt/Miecz/godot/scene/main/node.cpp:166) [22] Node::_notificationv(int, bool) (/mnt/Miecz/godot/./scene/main/node.h:45 (discriminator 14)) [23] Object::notification(int, bool) (/mnt/Miecz/godot/core/object/object.cpp:795) [24] Object::_predelete() (/mnt/Miecz/godot/core/object/object.cpp:355) [25] predelete_handler(Object*) (/mnt/Miecz/godot/core/object/object.cpp:1815) [26] void memdelete<Object>(Object*) (/mnt/Miecz/godot/./core/os/memory.h:111) [27] SceneTree::_flush_delete_queue() (/mnt/Miecz/godot/scene/main/scene_tree.cpp:996) [28] SceneTree::process(float) (/mnt/Miecz/godot/scene/main/scene_tree.cpp:456 (discriminator 5)) [29] Main::iteration() (/mnt/Miecz/godot/main/main.cpp:2505 (discriminator 2)) [30] OS_LinuxBSD::run() (/mnt/Miecz/godot/platform/linuxbsd/os_linuxbsd.cpp:261) [31] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(main+0x3fc) [0x2043032] (/mnt/Miecz/godot/platform/linuxbsd/godot_linuxbsd.cpp:60) [32] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f22262e30b3] (??:0) [33] /mnt/Miecz/godot/bin/godot.linuxbsd.tools.64s(_start+0x2e) [0x2042b7e] (??:?) ```
priority
crashes when running test project running test project crashes with this backtraces i use godot with address sanitizer worldecs get entity component by name parameters error the passed component name is not valid at has entity component mnt miecz modules godex modules godot nodes ecs world cpp mnt miecz modules godex modules godot nodes ecs world cpp runtime error member access within null pointer of type struct storagebase handle crash program crashed with signal dumping the backtrace please include this when reporting the bug on mnt miecz godot bin godot linuxbsd tools mnt miecz godot platform linuxbsd crash handler linuxbsd cpp lib linux gnu libc so worldecs get entity component unsigned int unsigned int mnt miecz modules godex modules godot nodes ecs world cpp worldecs get entity component by name unsigned int stringname const mnt miecz modules godex modules godot nodes ecs world cpp discriminator void call with variant args ret helper unexistingclass object unexistingclass unsigned int stringname const variant const variant callable callerror indexsequence mnt miecz godot core variant binder common h discriminator void call with variant args ret dv unexistingclass object unexistingclass unsigned int stringname const variant const int variant callable callerror vector const mnt miecz godot core variant binder common h methodbindtr call object variant const int callable callerror mnt miecz godot core object method bind h object call stringname const variant const int callable callerror mnt miecz godot core object object cpp discriminator object callv stringname const array const mnt miecz godot core object object cpp discriminator void call with variant args ret helper unexistingclass variant unexistingclass stringname const array const variant const variant callable callerror indexsequence mnt miecz godot core variant binder common h discriminator void call with variant args ret dv unexistingclass variant unexistingclass stringname const array const variant const int variant callable callerror vector const mnt miecz godot core variant binder common h methodbindtr call object variant const int callable callerror mnt miecz godot core object method bind h gdscriptfunction call gdscriptinstance variant const int callable callerror gdscriptfunction callstate mnt miecz godot modules gdscript gdscript vm cpp discriminator gdscriptinstance call stringname const variant const int callable callerror mnt miecz godot modules gdscript gdscript cpp object call stringname const variant const int callable callerror mnt miecz godot core object object cpp discriminator variant call stringname const variant const int variant callable callerror mnt miecz godot core variant variant call cpp gdscriptfunction call gdscriptinstance variant const int callable callerror gdscriptfunction callstate mnt miecz godot modules gdscript gdscript vm cpp gdscriptinstance call stringname const variant const int callable callerror mnt miecz godot modules gdscript gdscript cpp scriptinstance call stringname const variant const variant const variant const variant const variant const mnt miecz godot core object script language cpp node notification int mnt miecz godot scene main node cpp node notificationv int bool mnt miecz godot scene main node h discriminator object notification int bool mnt miecz godot core object object cpp node propagate ready mnt miecz godot scene main node cpp node propagate ready mnt miecz godot scene main node cpp discriminator node set tree scenetree mnt miecz godot scene main node cpp scenetree initialize mnt miecz godot scene main scene tree cpp os linuxbsd run mnt miecz godot platform linuxbsd os linuxbsd cpp mnt miecz godot bin godot linuxbsd tools main mnt miecz godot platform linuxbsd godot linuxbsd cpp lib linux gnu libc so libc start main mnt miecz godot bin godot linuxbsd tools start there is also memory leak direct leak of byte s in object s allocated from in operator new unsigned long lib linux gnu libasan so in void worldcommands add method stringname const void worldcommands entityid mnt miecz modules godex world world h in worldcommands bind methods mnt miecz modules godex world world cpp in void ecs register databag mnt miecz modules godex components ecs h in register godex types mnt miecz modules godex register types cpp in register module types modules register module types gen cpp in main unsigned long main main cpp in main setup char const int char bool main main cpp in main platform linuxbsd godot linuxbsd cpp in libc start main lib linux gnu libc so direct leak of byte s in object s allocated from in operator new unsigned long lib linux gnu libasan so in void worldcommands add method stringname const entityid worldcommands mnt miecz modules godex world world h in worldcommands bind methods mnt miecz modules godex world world cpp in void ecs register databag mnt miecz modules godex components ecs h in register godex types mnt miecz modules godex register types cpp in register module types modules register module types gen cpp in main unsigned long main main cpp in main setup char const int char bool main main cpp in main platform linuxbsd godot linuxbsd cpp in libc start main lib linux gnu libc so changed scene to res reparentingdeleting reparentingdeleting tscn displayserver create window want rect got rect error only one worldecs is allowed at a time at active world mnt miecz modules godex modules godot nodes ecs world cpp error condition data grouped has p identifier is true at remove from group scene main node cpp error condition data tree is true returning nullptr at get tree scene main node h mnt miecz modules godex ecs cpp runtime error member call on null pointer of type struct scenetree mnt miecz modules godex ecs cpp runtime error member access within null pointer of type struct scenetree handle crash program crashed with signal dumping the backtrace please include this when reporting the bug on mnt miecz godot bin godot linuxbsd tools mnt miecz godot platform linuxbsd crash handler linuxbsd cpp lib linux gnu libc so ecs set active world world worldecs mnt miecz modules godex ecs cpp worldecs active world mnt miecz modules godex modules godot nodes ecs world cpp discriminator worldecs notification int mnt miecz modules godex modules godot nodes ecs world cpp worldecs notificationv int bool mnt miecz modules godex modules godot nodes ecs world h discriminator object notification int bool mnt miecz godot core object object cpp node propagate notification int mnt miecz godot scene main node cpp node propagate notification int mnt miecz godot scene main node cpp discriminator node propagate notification int mnt miecz godot scene main node cpp discriminator node propagate notification int mnt miecz godot scene main node cpp discriminator ecs set active world world worldecs mnt miecz modules godex ecs cpp worldecs unactive world mnt miecz modules godex modules godot nodes ecs world cpp worldecs notification int mnt miecz modules godex modules godot nodes ecs world cpp worldecs notificationv int bool mnt miecz modules godex modules godot nodes ecs world h discriminator object notification int bool mnt miecz godot core object object cpp node propagate exit tree mnt miecz godot scene main node cpp node propagate exit tree mnt miecz godot scene main node cpp discriminator node set tree scenetree mnt miecz godot scene main node cpp node remove child node mnt miecz godot scene main node cpp node notification int mnt miecz godot scene main node cpp node notificationv int bool mnt miecz godot scene main node h discriminator object notification int bool mnt miecz godot core object object cpp object predelete mnt miecz godot core object object cpp predelete handler object mnt miecz godot core object object cpp void memdelete object mnt miecz godot core os memory h scenetree flush delete queue mnt miecz godot scene main scene tree cpp scenetree process float mnt miecz godot scene main scene tree cpp discriminator main iteration mnt miecz godot main main cpp discriminator os linuxbsd run mnt miecz godot platform linuxbsd os linuxbsd cpp mnt miecz godot bin godot linuxbsd tools main mnt miecz godot platform linuxbsd godot linuxbsd cpp lib linux gnu libc so libc start main mnt miecz godot bin godot linuxbsd tools start
1
334,522
10,142,204,041
IssuesEvent
2019-08-03 21:33:57
TerryCavanagh/diceydungeons.com
https://api.github.com/repos/TerryCavanagh/diceydungeons.com
closed
Remove Recycle effect from Power Crystal
High Priority reported in v0.16.1
If Finders Keepers thief steals power crystal and gets the Recycle blessing, it's pretty easy to instantly kill the enemy with reusable counterfeit device (or lockpick) + dagger. Similarly, if Inventor steals power crystal and gets recycle, keyblade is reusable.
1.0
Remove Recycle effect from Power Crystal - If Finders Keepers thief steals power crystal and gets the Recycle blessing, it's pretty easy to instantly kill the enemy with reusable counterfeit device (or lockpick) + dagger. Similarly, if Inventor steals power crystal and gets recycle, keyblade is reusable.
priority
remove recycle effect from power crystal if finders keepers thief steals power crystal and gets the recycle blessing it s pretty easy to instantly kill the enemy with reusable counterfeit device or lockpick dagger similarly if inventor steals power crystal and gets recycle keyblade is reusable
1
335,618
10,164,148,668
IssuesEvent
2019-08-07 10:56:22
TerryCavanagh/diceydungeonsbeta
https://api.github.com/repos/TerryCavanagh/diceydungeonsbeta
closed
Major crash bug when attempting to delete save file
High Priority Tech release candidate v0.4
``` When dying or beating the boss during Warrior's first quest, game crashes and displays the following message : "Could not delete C:\User[My Profile]\AppData\Roaming\Terry Cavanagh Games\continuesave.json". When I launch the game again, it starts just before the last fight I attended to. I unlocked the Thief when I died for the first time, but I still cannot go further the first quest's boss as the game keeps crashing after I beat her. ``` This is also from the French journalist. Could be a file path issue.
1.0
Major crash bug when attempting to delete save file - ``` When dying or beating the boss during Warrior's first quest, game crashes and displays the following message : "Could not delete C:\User[My Profile]\AppData\Roaming\Terry Cavanagh Games\continuesave.json". When I launch the game again, it starts just before the last fight I attended to. I unlocked the Thief when I died for the first time, but I still cannot go further the first quest's boss as the game keeps crashing after I beat her. ``` This is also from the French journalist. Could be a file path issue.
priority
major crash bug when attempting to delete save file when dying or beating the boss during warrior s first quest game crashes and displays the following message could not delete c user appdata roaming terry cavanagh games continuesave json when i launch the game again it starts just before the last fight i attended to i unlocked the thief when i died for the first time but i still cannot go further the first quest s boss as the game keeps crashing after i beat her this is also from the french journalist could be a file path issue
1
576,146
17,079,887,751
IssuesEvent
2021-07-08 02:30:06
mgear-dev/mgear4
https://api.github.com/repos/mgear-dev/mgear4
closed
Shifter: Ik/Fk switch/snap poole vector solving
++ High Priority ++ enhancement
Handle the Pole Vector position as suggested by @chris-lesage
1.0
Shifter: Ik/Fk switch/snap poole vector solving - Handle the Pole Vector position as suggested by @chris-lesage
priority
shifter ik fk switch snap poole vector solving handle the pole vector position as suggested by chris lesage
1
690,697
23,669,411,992
IssuesEvent
2022-08-27 05:18:16
nokotan/siv3d-studio
https://api.github.com/repos/nokotan/siv3d-studio
opened
プレビュー画面の表示からアプリが起動完了するまでのUXの改善
priority: high
プレビュー画面の表示からアプリが起動完了するまで時間がかかりすぎている (5~10秒) いずれかの対策をとる * 可能ならば起動までにかかる時間を2秒までに抑えたい * 無理そうならば、ロード中とわかる表示を追加する
1.0
プレビュー画面の表示からアプリが起動完了するまでのUXの改善 - プレビュー画面の表示からアプリが起動完了するまで時間がかかりすぎている (5~10秒) いずれかの対策をとる * 可能ならば起動までにかかる時間を2秒までに抑えたい * 無理そうならば、ロード中とわかる表示を追加する
priority
プレビュー画面の表示からアプリが起動完了するまでのuxの改善 プレビュー画面の表示からアプリが起動完了するまで時間がかかりすぎている いずれかの対策をとる 無理そうならば、ロード中とわかる表示を追加する
1
612,091
18,990,650,432
IssuesEvent
2021-11-22 06:43:01
treecreate/webstore
https://api.github.com/repos/treecreate/webstore
opened
Fix order email breaking for no-auth orders
bug high priority
## Goal <!-- What is this user story supposed to achieve, and what is the context --> All orders should go through the system without errors, including the sending of the order confirmation email ## Requirements <!-- What the user story needs to include in order to be completed. The requirements can contain subsections to provide further information. Testing (both unit/integration and e2e tests) is implicitly required as per the definition of done. If you don't want them to be a requirement, state so explicitly --> - When an order is made and a payment callback for it is received, it should be able to send an email ## Extra notes <!-- If there is something special about the issue like a dependency, potential solutions or reference material it should be included --> The bu is currently in production Sentry is constantly logging it ![image](https://user-images.githubusercontent.com/22862227/142815864-7eaa0e30-163d-424c-962c-ab6e0b59a8fa.png)
1.0
Fix order email breaking for no-auth orders - ## Goal <!-- What is this user story supposed to achieve, and what is the context --> All orders should go through the system without errors, including the sending of the order confirmation email ## Requirements <!-- What the user story needs to include in order to be completed. The requirements can contain subsections to provide further information. Testing (both unit/integration and e2e tests) is implicitly required as per the definition of done. If you don't want them to be a requirement, state so explicitly --> - When an order is made and a payment callback for it is received, it should be able to send an email ## Extra notes <!-- If there is something special about the issue like a dependency, potential solutions or reference material it should be included --> The bu is currently in production Sentry is constantly logging it ![image](https://user-images.githubusercontent.com/22862227/142815864-7eaa0e30-163d-424c-962c-ab6e0b59a8fa.png)
priority
fix order email breaking for no auth orders goal all orders should go through the system without errors including the sending of the order confirmation email requirements what the user story needs to include in order to be completed the requirements can contain subsections to provide further information testing both unit integration and tests is implicitly required as per the definition of done if you don t want them to be a requirement state so explicitly when an order is made and a payment callback for it is received it should be able to send an email extra notes the bu is currently in production sentry is constantly logging it
1
506,913
14,675,780,334
IssuesEvent
2020-12-30 18:27:34
GrottoCenter/Grottocenter3
https://api.github.com/repos/GrottoCenter/Grottocenter3
opened
Pb with subjects
Priority: High Type: Bug
Christoph m'indique que lorsqu'il attribue le code 2.11 à un document, dans la fiche récapitulative c'est le code 2.22 qui apparait. Il est alors obligé de reprendre la fiche pour mettre le bon code qui est alors bien pris en compte
1.0
Pb with subjects - Christoph m'indique que lorsqu'il attribue le code 2.11 à un document, dans la fiche récapitulative c'est le code 2.22 qui apparait. Il est alors obligé de reprendre la fiche pour mettre le bon code qui est alors bien pris en compte
priority
pb with subjects christoph m indique que lorsqu il attribue le code à un document dans la fiche récapitulative c est le code qui apparait il est alors obligé de reprendre la fiche pour mettre le bon code qui est alors bien pris en compte
1
291,653
8,941,234,808
IssuesEvent
2019-01-24 03:22:47
jxmot/esp8266-dht-udp
https://api.github.com/repos/jxmot/esp8266-dht-udp
closed
README updates
High Priority
* remove firebase references, change to MySQL * walk through code and obtain additional info * add images of built sensor devices * add schematic of sensor device
1.0
README updates - * remove firebase references, change to MySQL * walk through code and obtain additional info * add images of built sensor devices * add schematic of sensor device
priority
readme updates remove firebase references change to mysql walk through code and obtain additional info add images of built sensor devices add schematic of sensor device
1
346,873
10,421,173,181
IssuesEvent
2019-09-16 04:52:40
wso2/product-is
https://api.github.com/repos/wso2/product-is
closed
[SCIM2] Incorrect error code when password policy is violated
Affected/5.8.0 Component/SCIM Priority/Highest
During user creation, in case of user's password doesn't comply with the password policy the response is given as 500 with a generic error message. We should fix it to return a proper status code and an error message. The current response is as below, ```{ "schemas": [ "urn:ietf:params:scim:api:messages:2.0:Error" ], "detail": "Error while updating attributes of user: foo", "status": "500" }```
1.0
[SCIM2] Incorrect error code when password policy is violated - During user creation, in case of user's password doesn't comply with the password policy the response is given as 500 with a generic error message. We should fix it to return a proper status code and an error message. The current response is as below, ```{ "schemas": [ "urn:ietf:params:scim:api:messages:2.0:Error" ], "detail": "Error while updating attributes of user: foo", "status": "500" }```
priority
incorrect error code when password policy is violated during user creation in case of user s password doesn t comply with the password policy the response is given as with a generic error message we should fix it to return a proper status code and an error message the current response is as below schemas urn ietf params scim api messages error detail error while updating attributes of user foo status
1
490,578
14,136,164,641
IssuesEvent
2020-11-10 03:33:31
elixir-cloud-aai/cloud-registry
https://api.github.com/repos/elixir-cloud-aai/cloud-registry
opened
Write documentation
flag: good 1st issue priority: high type: docs workload: minutes
Describe how - [ ] the service can be deployed via `docker-compose` - [ ] where the service can be accessed if deployed via `docker-compose` - [ ] the schema in which service data is stored in the database (see #4) - [ ] how the `GET endpoints` can be probed with `curl`
1.0
Write documentation - Describe how - [ ] the service can be deployed via `docker-compose` - [ ] where the service can be accessed if deployed via `docker-compose` - [ ] the schema in which service data is stored in the database (see #4) - [ ] how the `GET endpoints` can be probed with `curl`
priority
write documentation describe how the service can be deployed via docker compose where the service can be accessed if deployed via docker compose the schema in which service data is stored in the database see how the get endpoints can be probed with curl
1
443,858
12,800,625,822
IssuesEvent
2020-07-02 17:28:24
chef/automate
https://api.github.com/repos/chef/automate
opened
Event Feed Timescale
HIGH PRIORITY automate-ui bug 🐛 ui
On the Event Feed Timescale, we have 2 issues: 1. The column labels are showing one day behind the actual data living in the columns. 2. The data in the column, when hovered, appears to be showing relative time, with a UTC label.
1.0
Event Feed Timescale - On the Event Feed Timescale, we have 2 issues: 1. The column labels are showing one day behind the actual data living in the columns. 2. The data in the column, when hovered, appears to be showing relative time, with a UTC label.
priority
event feed timescale on the event feed timescale we have issues the column labels are showing one day behind the actual data living in the columns the data in the column when hovered appears to be showing relative time with a utc label
1
339,763
10,261,665,828
IssuesEvent
2019-08-22 10:31:28
wso2/product-ei
https://api.github.com/repos/wso2/product-ei
closed
[Tooling] Add enable/disable option to the welcome screen
Commitment Integration Studio Priority/High
**Description:** By default in other editors, we can enable/ disable the welcome screen by checking up a configuration. we need to set up a configuration on properties panel as well. If the user selects not to show on startup we need to open the previously sets perspective by default. **Affected Product Version:** 6.5.0
1.0
[Tooling] Add enable/disable option to the welcome screen - **Description:** By default in other editors, we can enable/ disable the welcome screen by checking up a configuration. we need to set up a configuration on properties panel as well. If the user selects not to show on startup we need to open the previously sets perspective by default. **Affected Product Version:** 6.5.0
priority
add enable disable option to the welcome screen description by default in other editors we can enable disable the welcome screen by checking up a configuration we need to set up a configuration on properties panel as well if the user selects not to show on startup we need to open the previously sets perspective by default affected product version
1
364,844
10,773,973,266
IssuesEvent
2019-11-03 00:41:26
comses/comses.net
https://api.github.com/repos/comses/comses.net
closed
replace peer reviewed sort with a filter at /codebases
high priority
remove sort by peer reviewed models option.
1.0
replace peer reviewed sort with a filter at /codebases - remove sort by peer reviewed models option.
priority
replace peer reviewed sort with a filter at codebases remove sort by peer reviewed models option
1
386,196
11,433,514,819
IssuesEvent
2020-02-04 15:49:31
parzh/retryable
https://api.github.com/repos/parzh/retryable
opened
Gather semver change type
Change: patch Domain: meta Priority: high Type: improvement
When opening a PR to `master`, gather semver change type from merge commits
1.0
Gather semver change type - When opening a PR to `master`, gather semver change type from merge commits
priority
gather semver change type when opening a pr to master gather semver change type from merge commits
1
50,868
3,007,615,395
IssuesEvent
2015-07-27 16:58:01
ceylon/ceylon-compiler
https://api.github.com/repos/ceylon/ceylon-compiler
closed
incompatible types taking reference to myString.map<...>
BUG high priority IN PROGRESS
```ceylon value f = "".map<Integer>; ``` results in: ``` source/simple/run.ceylon:7: error: incompatible types value f = "".map<Integer>; ^ required: Iterable<? extends Character,? extends Object> found: String ceylon compile: There was 1 error ```
1.0
incompatible types taking reference to myString.map<...> - ```ceylon value f = "".map<Integer>; ``` results in: ``` source/simple/run.ceylon:7: error: incompatible types value f = "".map<Integer>; ^ required: Iterable<? extends Character,? extends Object> found: String ceylon compile: There was 1 error ```
priority
incompatible types taking reference to mystring map ceylon value f map results in source simple run ceylon error incompatible types value f map required iterable found string ceylon compile there was error
1
433,908
12,512,242,802
IssuesEvent
2020-06-02 22:16:40
openshift/odo
https://api.github.com/repos/openshift/odo
closed
devfile v2 support for odo push (Docker)
area/devfile area/devfileV2 area/local kind/user-story priority/High
/kind user-story ## User Story As an odo user, I want to be able to use devfile.yaml defined using v2 spec ## Acceptance Criteria - [x] `odo push` should autodetect devfile.yaml version - [x] `odo push` It should create and strat containers based on the devfile.yaml v2 containers definition - [x] `odo push` should create URL (expose port) based on devfile v2 definition - [x] `odo push` should create local (docker) storage for storage defined in devfile v2 above is relevant for `odo preference set pushtarget docker` ## Links https://github.com/openshift/odo/issues/3140 handles this for k8s and OpenShift /kind user-story /area devfilev2 /area devfile /area local /priority high
1.0
devfile v2 support for odo push (Docker) - /kind user-story ## User Story As an odo user, I want to be able to use devfile.yaml defined using v2 spec ## Acceptance Criteria - [x] `odo push` should autodetect devfile.yaml version - [x] `odo push` It should create and strat containers based on the devfile.yaml v2 containers definition - [x] `odo push` should create URL (expose port) based on devfile v2 definition - [x] `odo push` should create local (docker) storage for storage defined in devfile v2 above is relevant for `odo preference set pushtarget docker` ## Links https://github.com/openshift/odo/issues/3140 handles this for k8s and OpenShift /kind user-story /area devfilev2 /area devfile /area local /priority high
priority
devfile support for odo push docker kind user story user story as an odo user i want to be able to use devfile yaml defined using spec acceptance criteria odo push should autodetect devfile yaml version odo push it should create and strat containers based on the devfile yaml containers definition odo push should create url expose port based on devfile definition odo push should create local docker storage for storage defined in devfile above is relevant for odo preference set pushtarget docker links handles this for and openshift kind user story area area devfile area local priority high
1
698,234
23,970,765,129
IssuesEvent
2022-09-13 07:33:13
younginnovations/iatipublisher
https://api.github.com/repos/younginnovations/iatipublisher
closed
#57 Bug:Activity>>participating-org issue
type: bug priority: high Backend
Context - Desktop - Chrome 102.0.5005.61 Precondition - https://stage.iatipublisher.yipl.com.np/ - Username: Ram - Password: 12345678 - for created activity **Issue 1 :Display an inappropriate information in activity detail page** Steps - document-link >> fill a form - click save Actual Result - Display an inappropriate information in activity detail page Excepted Result - An appropriate data should be displayed. https://user-images.githubusercontent.com/78422663/179668865-9dde2401-5403-4321-8970-80c5f477fe01.mp4 **Issue 2 : Information is missing in tooltip** Actual Result https://user-images.githubusercontent.com/78422663/179669459-2bf2f964-3238-4ec9-8535-a7bf271740a2.mp4 Excepted Result - An information should be available in tooltip. **Issue 3 : Unwanted drop down in attribute** Actual Result ![Screenshot from 2022-07-19 10-58-19](https://user-images.githubusercontent.com/78422663/179670204-027b4e9f-461e-40b1-8236-f92a72d862d4.png) Excepted Result - Drop down should be removed. - Please refer to this document (https://iatistandard.org/en/iati-standard/203/activity-standard/iati-activities/iati-activity/participating-org/)
1.0
#57 Bug:Activity>>participating-org issue - Context - Desktop - Chrome 102.0.5005.61 Precondition - https://stage.iatipublisher.yipl.com.np/ - Username: Ram - Password: 12345678 - for created activity **Issue 1 :Display an inappropriate information in activity detail page** Steps - document-link >> fill a form - click save Actual Result - Display an inappropriate information in activity detail page Excepted Result - An appropriate data should be displayed. https://user-images.githubusercontent.com/78422663/179668865-9dde2401-5403-4321-8970-80c5f477fe01.mp4 **Issue 2 : Information is missing in tooltip** Actual Result https://user-images.githubusercontent.com/78422663/179669459-2bf2f964-3238-4ec9-8535-a7bf271740a2.mp4 Excepted Result - An information should be available in tooltip. **Issue 3 : Unwanted drop down in attribute** Actual Result ![Screenshot from 2022-07-19 10-58-19](https://user-images.githubusercontent.com/78422663/179670204-027b4e9f-461e-40b1-8236-f92a72d862d4.png) Excepted Result - Drop down should be removed. - Please refer to this document (https://iatistandard.org/en/iati-standard/203/activity-standard/iati-activities/iati-activity/participating-org/)
priority
bug activity participating org issue context desktop chrome precondition username ram password for created activity issue display an inappropriate information in activity detail page steps document link fill a form click save actual result display an inappropriate information in activity detail page excepted result an appropriate data should be displayed issue information is missing in tooltip actual result excepted result an information should be available in tooltip issue unwanted drop down in attribute actual result excepted result drop down should be removed please refer to this document
1
807,883
30,022,752,126
IssuesEvent
2023-06-27 01:54:33
KramerJProg/eCommerceSite
https://api.github.com/repos/KramerJProg/eCommerceSite
closed
Ability to search product catalog
enhancement High Priority
Allow user to search product catalog using at least product title, minimum price, and maximum price
1.0
Ability to search product catalog - Allow user to search product catalog using at least product title, minimum price, and maximum price
priority
ability to search product catalog allow user to search product catalog using at least product title minimum price and maximum price
1
429,564
12,426,051,046
IssuesEvent
2020-05-24 19:15:34
webcompat/web-bugs
https://api.github.com/repos/webcompat/web-bugs
closed
accounts.firefox.com - see bug description
browser-fenix engine-gecko ml-needsdiagnosis-false ml-probability-high priority-normal
<!-- @browser: Firefox Mobile 75.0 --> <!-- @ua_header: Mozilla/5.0 (Android 10; Mobile; rv:75.0) Gecko/75.0 Firefox/75.0 --> <!-- @reported_with: --> <!-- @public_url: https://github.com/webcompat/web-bugs/issues/53277 --> <!-- @extra_labels: browser-fenix --> **URL**: https://accounts.firefox.com/oauth/?action=email **Browser / Version**: Firefox Mobile 75.0 **Operating System**: Android **Tested Another Browser**: No **Problem type**: Something else **Description**: keeps crashing **Steps to Reproduce**: went to sign into Firefox but when I try to put my username is starts typing all out of order then what I'm actually typing and then is flickers a couple times then closes <details> <summary>Browser Configuration</summary> <ul> <li>None</li> </ul> </details> _From [webcompat.com](https://webcompat.com/) with ❤️_
1.0
accounts.firefox.com - see bug description - <!-- @browser: Firefox Mobile 75.0 --> <!-- @ua_header: Mozilla/5.0 (Android 10; Mobile; rv:75.0) Gecko/75.0 Firefox/75.0 --> <!-- @reported_with: --> <!-- @public_url: https://github.com/webcompat/web-bugs/issues/53277 --> <!-- @extra_labels: browser-fenix --> **URL**: https://accounts.firefox.com/oauth/?action=email **Browser / Version**: Firefox Mobile 75.0 **Operating System**: Android **Tested Another Browser**: No **Problem type**: Something else **Description**: keeps crashing **Steps to Reproduce**: went to sign into Firefox but when I try to put my username is starts typing all out of order then what I'm actually typing and then is flickers a couple times then closes <details> <summary>Browser Configuration</summary> <ul> <li>None</li> </ul> </details> _From [webcompat.com](https://webcompat.com/) with ❤️_
priority
accounts firefox com see bug description url browser version firefox mobile operating system android tested another browser no problem type something else description keeps crashing steps to reproduce went to sign into firefox but when i try to put my username is starts typing all out of order then what i m actually typing and then is flickers a couple times then closes browser configuration none from with ❤️
1
374,850
11,096,310,482
IssuesEvent
2019-12-16 10:52:42
webcompat/web-bugs
https://api.github.com/repos/webcompat/web-bugs
closed
www.snapdeal.com - see bug description
browser-chrome form-v2-experiment ml-needsdiagnosis-false ml-probability-high priority-important
<!-- @browser: Chrome 79.0.3945 --> <!-- @ua_header: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/79.0.3945.79 Safari/537.36 --> <!-- @reported_with: --> <!-- @extra_labels: form-v2-experiment --> **URL**: https://www.snapdeal.com/?utm_source=earth_brand_new&utm_campaign=brand_search&utm_medium=brand%20term,1t1&utm_content=homepage&utm_term=b,snapdeal **Browser / Version**: Chrome 79.0.3945 **Operating System**: Windows 10 **Tested Another Browser**: Yes Chrome **Problem type**: Something else **Description**: account should be logout when we jump on other page **Steps to Reproduce**: my account is not logged out when i jump to different page <details> <summary>Browser Configuration</summary> <ul> <li>None</li> </ul> </details> _From [webcompat.com](https://webcompat.com/) with ❤️_
1.0
www.snapdeal.com - see bug description - <!-- @browser: Chrome 79.0.3945 --> <!-- @ua_header: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/79.0.3945.79 Safari/537.36 --> <!-- @reported_with: --> <!-- @extra_labels: form-v2-experiment --> **URL**: https://www.snapdeal.com/?utm_source=earth_brand_new&utm_campaign=brand_search&utm_medium=brand%20term,1t1&utm_content=homepage&utm_term=b,snapdeal **Browser / Version**: Chrome 79.0.3945 **Operating System**: Windows 10 **Tested Another Browser**: Yes Chrome **Problem type**: Something else **Description**: account should be logout when we jump on other page **Steps to Reproduce**: my account is not logged out when i jump to different page <details> <summary>Browser Configuration</summary> <ul> <li>None</li> </ul> </details> _From [webcompat.com](https://webcompat.com/) with ❤️_
priority
see bug description url browser version chrome operating system windows tested another browser yes chrome problem type something else description account should be logout when we jump on other page steps to reproduce my account is not logged out when i jump to different page browser configuration none from with ❤️
1
771,972
27,100,049,646
IssuesEvent
2023-02-15 07:53:33
ordo-pink/ordo-electron
https://api.github.com/repos/ordo-pink/ordo-electron
closed
✨ Create handling mousedown+mouseup for mouse selection from mousedown point to mouseup point
enhancement editor high priority
- mouse left button down - start to select text. - mouse left button up - end select text.
1.0
✨ Create handling mousedown+mouseup for mouse selection from mousedown point to mouseup point - - mouse left button down - start to select text. - mouse left button up - end select text.
priority
✨ create handling mousedown mouseup for mouse selection from mousedown point to mouseup point mouse left button down start to select text mouse left button up end select text
1
224,976
7,476,100,006
IssuesEvent
2018-04-04 01:04:19
dhbw-stginf16a/Rebleyama
https://api.github.com/repos/dhbw-stginf16a/Rebleyama
closed
Repository Structure
high priority
Define the structure of the folders in the repository by creating empty folders with .gitkeep-files and a descriptive document repo-structure.md
1.0
Repository Structure - Define the structure of the folders in the repository by creating empty folders with .gitkeep-files and a descriptive document repo-structure.md
priority
repository structure define the structure of the folders in the repository by creating empty folders with gitkeep files and a descriptive document repo structure md
1
413,886
12,093,229,770
IssuesEvent
2020-04-19 18:46:36
Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth
https://api.github.com/repos/Warcraft-GoA-Development-Team/Warcraft-Guardians-of-Azeroth
opened
Sevren has no dynasty
:beetle: bug :beetle: :exclamation: priority high
<!-- **DO NOT REMOVE PRE-EXISTING LINES** ------------------------------------------------------------------------------------------------------------ --> **Your mod version is:** 92efd5f37596e4c4ecf8b6d82e0c29b59592358b **What expansions do you have installed?** All **Are you using any submods/mods? If so, which?** None **Please explain your issue in as much detail as possible:** Severn, lord of Brill, has no dynasty. **Steps to reproduce the issue:** Not needed. **Upload an attachment below: .zip of your save, or screenshots:** <details> <summary>Click to expand</summary> ![image](https://user-images.githubusercontent.com/46384992/79696742-9a5de380-828f-11ea-8bcd-f14fb3f80a15.png) </details>
1.0
Sevren has no dynasty - <!-- **DO NOT REMOVE PRE-EXISTING LINES** ------------------------------------------------------------------------------------------------------------ --> **Your mod version is:** 92efd5f37596e4c4ecf8b6d82e0c29b59592358b **What expansions do you have installed?** All **Are you using any submods/mods? If so, which?** None **Please explain your issue in as much detail as possible:** Severn, lord of Brill, has no dynasty. **Steps to reproduce the issue:** Not needed. **Upload an attachment below: .zip of your save, or screenshots:** <details> <summary>Click to expand</summary> ![image](https://user-images.githubusercontent.com/46384992/79696742-9a5de380-828f-11ea-8bcd-f14fb3f80a15.png) </details>
priority
sevren has no dynasty do not remove pre existing lines your mod version is what expansions do you have installed all are you using any submods mods if so which none please explain your issue in as much detail as possible severn lord of brill has no dynasty steps to reproduce the issue not needed upload an attachment below zip of your save or screenshots click to expand
1
370,442
10,932,415,358
IssuesEvent
2019-11-23 17:33:26
bounswe/bounswe2019group8
https://api.github.com/repos/bounswe/bounswe2019group8
closed
Add cronjob decoration to fill parities
Backend Effort: Low New feature Priority: High
**Actions:** 1. Added cronjob decoration for fill parities 1. Added kronos to installed apps. 1. Configured cronjob to work every 30 mins (job approximately take 17 mins). **Notes:** 1. In order to make it work, you need to execute the following: ``` python manage.py installtasks ``` **Deadline:** 22.11.2019
1.0
Add cronjob decoration to fill parities - **Actions:** 1. Added cronjob decoration for fill parities 1. Added kronos to installed apps. 1. Configured cronjob to work every 30 mins (job approximately take 17 mins). **Notes:** 1. In order to make it work, you need to execute the following: ``` python manage.py installtasks ``` **Deadline:** 22.11.2019
priority
add cronjob decoration to fill parities actions added cronjob decoration for fill parities added kronos to installed apps configured cronjob to work every mins job approximately take mins notes in order to make it work you need to execute the following python manage py installtasks deadline
1
811,649
30,295,002,000
IssuesEvent
2023-07-09 18:48:27
econ-ark/OverARK
https://api.github.com/repos/econ-ark/OverARK
closed
Improve communication & responsiveness to issues & PRs
priority: high
Three steps to this: - [x] write up contributing.md doc that spells out commitments and expectations in terms of communication and follow up (done, see [PR #233](https://github.com/econ-ark/HARK/pull/233)) - [ ] triage existing issues & PRs (aka issue #11 ) - [ ] I (SGM) need to set up a reminder to check the Issues & PRs project board every X hours to respond to new stuff Moving over from meeting notes - our goals re: response times are: - initial response within a day or so - meaningful response within two weeks - resolution within three months
1.0
Improve communication & responsiveness to issues & PRs - Three steps to this: - [x] write up contributing.md doc that spells out commitments and expectations in terms of communication and follow up (done, see [PR #233](https://github.com/econ-ark/HARK/pull/233)) - [ ] triage existing issues & PRs (aka issue #11 ) - [ ] I (SGM) need to set up a reminder to check the Issues & PRs project board every X hours to respond to new stuff Moving over from meeting notes - our goals re: response times are: - initial response within a day or so - meaningful response within two weeks - resolution within three months
priority
improve communication responsiveness to issues prs three steps to this write up contributing md doc that spells out commitments and expectations in terms of communication and follow up done see triage existing issues prs aka issue i sgm need to set up a reminder to check the issues prs project board every x hours to respond to new stuff moving over from meeting notes our goals re response times are initial response within a day or so meaningful response within two weeks resolution within three months
1
72,224
3,374,463,972
IssuesEvent
2015-11-24 13:11:49
SickRage/sickrage-issues
https://api.github.com/repos/SickRage/sickrage-issues
closed
Team member privacy
High Priority
So, even though the teams are public, non-team members still cannot see the team members on https://github.com/orgs/SickRage/people or https://github.com/orgs/SickRage/teams If you don't mind being public, please go to https://github.com/orgs/SickRage/people and change your membership privacy to from private to public. Without users being able to verify that the whole team is here some are reluctant to switch. @SickRage/collaborators @SickRage/moderators
1.0
Team member privacy - So, even though the teams are public, non-team members still cannot see the team members on https://github.com/orgs/SickRage/people or https://github.com/orgs/SickRage/teams If you don't mind being public, please go to https://github.com/orgs/SickRage/people and change your membership privacy to from private to public. Without users being able to verify that the whole team is here some are reluctant to switch. @SickRage/collaborators @SickRage/moderators
priority
team member privacy so even though the teams are public non team members still cannot see the team members on or if you don t mind being public please go to and change your membership privacy to from private to public without users being able to verify that the whole team is here some are reluctant to switch sickrage collaborators sickrage moderators
1