repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
matter-ecs/matter | matter-ecs-matter-f31981b/lib/debugger/widgets/tooltip.luau | luau | .luau | local CollectionService = game:GetService("CollectionService")
type Options = {
tag: string,
backgroundTransparency: number?,
}
return function(plasma)
local create = plasma.create
return plasma.widget(function(text, options: Options)
local refs = plasma.useInstance(function(ref)
local style = plasma.useSty... | 337 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/debugger/widgets/valueInspect.luau | luau | .luau | local formatTableModule = require(script.Parent.Parent.formatTable)
local formatTable = formatTableModule.formatTable
return function(plasma)
return plasma.widget(function(objectStack, custom)
local closed = plasma
.window({
title = "Inspect",
closable = true,
}, function()
plasma.row({ padding = ... | 432 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/debugger/widgets/worldInspect.luau | luau | .luau | local formatTableModule = require(script.Parent.Parent.formatTable)
local getAllComponentData = require(script.Parent.Parent.getAllComponentData)
local formatTable = formatTableModule.formatTable
local BY_COMPONENT_NAME = "ComponentName"
local BY_ENTITY_COUNT = "EntityCount"
return function(plasma)
return plasma.wid... | 1,325 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/hooks/log.luau | luau | .luau | local topoRuntime = require(script.Parent.Parent.topoRuntime)
local format = require(script.Parent.Parent.debugger.formatTable)
--[=[
@within Matter
:::info Topologically-aware function
This function is only usable if called within the context of [`Loop:begin`](/api/Loop#begin).
:::
@param ... any
Logs some t... | 212 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/hooks/useDeltaTime.luau | luau | .luau | local topoRuntime = require(script.Parent.Parent.topoRuntime)
--[=[
@within Matter
:::info Topologically-aware function
This function is only usable if called within the context of [`Loop:begin`](/api/Loop#begin).
:::
Returns the `os.clock()` time delta between the start of this and last frame.
]=]
local functi... | 99 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/hooks/useEvent.luau | luau | .luau | local topoRuntime = require(script.Parent.Parent.topoRuntime)
local Queue = require(script.Parent.Parent.Queue)
local EVENT_CONNECT_METHODS = { "Connect", "on", "connect" }
local CONNECTION_DISCONNECT_METHODS = { "Disconnect", "Destroy", "disconnect", "destroy" }
local function connect(object, callback, event)
local... | 1,389 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/hooks/useThrottle.luau | luau | .luau | local topoRuntime = require(script.Parent.Parent.topoRuntime)
local function cleanup(storage)
return os.clock() < storage.expiry
end
--[=[
@within Matter
:::info Topologically-aware function
This function is only usable if called within the context of [`Loop:begin`](/api/Loop#begin).
:::
Utility for easy time... | 374 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/init.luau | luau | .luau | --[=[
@class Matter
Matter. It's what everything is made out of.
]=]
--[=[
@within Matter
@prop World World
]=]
--[=[
@within Matter
@prop Loop Loop
]=]
--[=[
@within Matter
@prop Debugger Debugger
]=]
--[=[
@within Matter
@prop None None
A value should be interpreted as nil when merging dictionaries.
... | 467 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/rollingAverage.luau | luau | .luau | local MAX_SAMPLES = 60
local function addSample(samples, value)
samples[samples.index or 1] = value
samples.index = if samples.index then (samples.index % MAX_SAMPLES) + 1 else 1
end
local function getAverage(samples)
local sum = 0
for i = 1, #samples do
sum += samples[i]
end
return sum / #samples
end
retu... | 104 |
matter-ecs/matter | matter-ecs-matter-f31981b/lib/topoRuntime.luau | luau | .luau | local stack = {}
local function newStackFrame(node)
return {
node = node,
accessedKeys = {},
}
end
local function cleanup()
local currentFrame = stack[#stack]
for baseKey, state in pairs(currentFrame.node.system) do
for key, value in pairs(state.storage) do
if not currentFrame.accessedKeys[baseKey] or n... | 1,192 |
matter-ecs/matter | matter-ecs-matter-f31981b/tests.server.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
require(ReplicatedStorage.TestEZ).TestBootstrap:run({
ReplicatedStorage.Matter,
nil,
{
noXpcallByDefault = true,
},
})
| 50 |
matter-ecs/matter | matter-ecs-matter-f31981b/tests/stressTest.client.luau | luau | .luau | local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Matter = require(ReplicatedStorage.Matter)
local immutable = require(ReplicatedStorage.Matter.immutable)
-- 500 entities
-- 2-30 components on each entity
-- 300 unique components
-- 200 systems
-- 1-1... | 761 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/CustomEngine.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 807 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/MiscWeld.luau | luau | .luau | --[[
___ _____
/ _ |/ ___/ Avxnturador | Novena midmm5 |
/ __ / /__ LuaInt | Novena
/_/ |_\___/ Detomiks | Base Chassis
Version 1.7
*Credit ... | 676 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Aerodynamics.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 1,848 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Controls.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 2,109 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/GForces.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 1,093 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Gauges.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 5,432 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Ignition.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 423 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/MSteer Camera.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 643 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Sounds/README.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 371 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Sounds/Server.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 2,901 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Sounds/Sounds.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 3,486 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Tires/Simulated.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 5,786 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Plugins/Tires/Tune.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 1,138 |
lisphm/A-Chassis | lisphm-A-Chassis-61cbcfd/Scripts/Units.luau | luau | .luau | --[[
_____ _ _
/\ / ____| | (_)
/ \ ______| | | |__ __ _ ___ ___ _ ___
/ /\ \______| | | '_ \ / _` / __/ __| / __|
/ ____ \ | |____| | | | (_| \__ \__ \ \__ \
/_/ \_\ \_____|_| |_|\__,_|___/___/_|___/
Version 1... | 511 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/MainModule.luau | luau | .luau | --Wraps the Nexus VR Character Model main module for loading.
--When required with an id, the main module's source isn't
--included, which makes the client see an empty script.
--!strict
local REQUIRED_LIBRARIES = {
Enigma = "enigma",
NexusAppendage = "nexus-appendage",
NexusBufferedReplication = "nexus-bu... | 344 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Api.luau | luau | .luau | --Main module for creating the usable API.
--!strict
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
return function()
local NexusVRCharacterModel = script.Parent
local TypedEvent = require(NexusVRCharacterModel:WaitForChild("Packages"):WaitForCh... | 1,489 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Appendage.luau | luau | .luau | --Stores information about an appendage, such as an arm or a leg.
--!strict
local NexusAppendage = require(script.Parent.Parent:WaitForChild("Packages"):WaitForChild("NexusAppendage"))
local Limb = NexusAppendage.Limb
local Appendage = {}
Appendage.__index = Appendage
setmetatable(Appendage, Limb)
export type Appe... | 1,746 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Camera/CommonCamera.luau | luau | .luau | --Common camera functionality.
--!strict
local Workspace = game:GetService("Workspace")
local VRService = game:GetService("VRService")
local NexusVRCharacterModel = script.Parent.Parent.Parent
local Settings = require(NexusVRCharacterModel:WaitForChild("State"):WaitForChild("Settings")).GetInstance()
local CommonCam... | 415 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Camera/DefaultCamera.luau | luau | .luau | --Default camera that follows the character.
--!strict
local BUMP_DEFAULT_TRANSPARENCY_WORKAROUND = true
local HIDDEN_ACCESSORIES = {
[Enum.AccessoryType.Hat] = true;
[Enum.AccessoryType.Hair] = true;
[Enum.AccessoryType.Face] = true;
[Enum.AccessoryType.Eyebrow] = true;
[Enum.AccessoryType.Eyelash... | 1,172 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Camera/ThirdPersonTrackCamera.luau | luau | .luau | --Third person camera that moves with the player.
--!strict
local THIRD_PERSON_ZOOM = 10
local Players = game:GetService("Players")
local NexusVRCharacterModel = script.Parent.Parent.Parent
local CommonCamera = require(NexusVRCharacterModel:WaitForChild("Character"):WaitForChild("Camera"):WaitForChild("CommonCamera"... | 606 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Controller/BaseController.luau | luau | .luau | --Base class for controlling the local character.
--!strict
local THUMBSTICK_INPUT_START_RADIUS = 0.6
local THUMBSTICK_INPUT_RELEASE_RADIUS = 0.4
local THUMBSTICK_SNAP_ROTATION_ANGLE = math.rad(30) --Roblox's snap rotation is 30 degrees.
local THUMBSTICK_SMOOTH_LOCOMOTION_DEADZONE = 0.2
local THUMBSTICK_MANUAL_SMOOTH... | 3,889 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Controller/SmoothLocomotionController.luau | luau | .luau | --Local character controller using teleporting.
--!strict
local BaseController = require(script.Parent:WaitForChild("BaseController"))
local SmoothLocomotionController = {}
SmoothLocomotionController.__index = SmoothLocomotionController
setmetatable(SmoothLocomotionController, BaseController)
export type SmoothLocom... | 349 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Controller/TeleportController.luau | luau | .luau | --Local character controller using teleporting.
--!strict
local Workspace = game:GetService("Workspace")
local NexusVRCharacterModel = script.Parent.Parent.Parent
local NexusVRCharacterModelApi = require(NexusVRCharacterModel).Api
local BaseController = require(script.Parent:WaitForChild("BaseController"))
local Arc... | 1,484 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Controller/Visual/Arc.luau | luau | .luau | --Visual indicator aiming with an arc.
--!strict
local MAX_SEGMENTS = 100
local SEGMENT_SEPARATION = 2
local BASE_POINTER_ANGLE = math.rad(60)
local POINTER_PARABOLA_HEIGHT_MULTIPLIER = -0.2
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local NexusVRCharacterModel = script... | 1,492 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Controller/Visual/ArcWithBeacon.luau | luau | .luau | --Extension of the arc to add a beacon.
--!strict
local Arc = require(script.Parent:WaitForChild("Arc"))
local Beacon = require(script.Parent:WaitForChild("Beacon"))
local ArcWithBeacon = {}
ArcWithBeacon.__index = ArcWithBeacon
setmetatable(ArcWithBeacon, Arc)
export type ArcWithBeacon = {
Beacon: Beacon.Beacon... | 409 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Controller/Visual/Beacon.luau | luau | .luau | --Visual indicator for the end of aiming.
--!strict
local BEACON_SPEED_MULTIPLIER = 2
local Workspace = game:GetService("Workspace")
local Beacon = {}
Beacon.__index = Beacon
export type Beacon = {
Sphere: Part,
ConstantRing: ImageHandleAdornment,
MovingRing: ImageHandleAdornment,
} & typeof(setmetatabl... | 874 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/FootPlanter.luau | luau | .luau | --[[
Attempts to solve footplanting.
This code is heavily "zombified" off of a project by
Stravant, and is taken from Nexus VR Character Model V1
with minimal changes. It really needs to be replaced by
someone who better unstands foot placement. No automated
tests are done on this code.
--]]
local FootPlanter = {}
l... | 5,274 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Head.luau | luau | .luau | --Stores information about the head of a character.
--!strict
local NexusVRCharacterModel = script.Parent.Parent
local NexusAppendage = require(script.Parent.Parent:WaitForChild("Packages"):WaitForChild("NexusAppendage"))
local Settings = require(NexusVRCharacterModel:WaitForChild("State"):WaitForChild("Settings")).Ge... | 1,191 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/Torso.luau | luau | .luau | --Stores information about the torso of a character.
--!strict
local NexusVRCharacterModel = script.Parent.Parent
local NexusAppendage = require(script.Parent.Parent:WaitForChild("Packages"):WaitForChild("NexusAppendage"))
local Settings = require(NexusVRCharacterModel:WaitForChild("State"):WaitForChild("Settings")).... | 677 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Character/init.luau | luau | .luau | --Manipulates a character model.
--!strict
local SMOOTHING_DURATION_SECONDS = 1 / 30
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local VRService = game:GetService("VRService")
local NexusVRCharacterModel = script.Parent
local Head = require(NexusVRCharacterModel:Wa... | 8,287 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/State/CameraService.luau | luau | .luau | --Manages the local camera.
--!strict
local NexusVRCharacterModel = script.Parent.Parent
local CommonCamera = require(NexusVRCharacterModel:WaitForChild("Character"):WaitForChild("Camera"):WaitForChild("CommonCamera"))
local DefaultCamera = require(NexusVRCharacterModel:WaitForChild("Character"):WaitForChild("Camera")... | 618 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/State/CharacterService.luau | luau | .luau | --Manages VR characters.
--!strict
local Players = game:GetService("Players")
local NexusVRCharacterModel = script.Parent.Parent
local Character = require(NexusVRCharacterModel:WaitForChild("Character"))
local CharacterService = {}
CharacterService.__index = CharacterService
local StaticInstance = nil
export type C... | 429 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/State/ControlService.luau | luau | .luau | --Manages controlling the local characters.
--!strict
local NexusVRCharacterModel = script.Parent.Parent
local BaseController = require(NexusVRCharacterModel:WaitForChild("Character"):WaitForChild("Controller"):WaitForChild("BaseController"))
local TeleportController = require(NexusVRCharacterModel:WaitForChild("Chara... | 633 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/State/EnigmaService.luau | luau | .luau | --Manages reeading UserCframes from Enigma.
--!strict
local THUMBSTICK_DEADZONE = 0.2
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local VRService = game:GetServic... | 1,812 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/State/Settings.luau | luau | .luau | --Stores settings.
--!strict
local NexusVRCharacterModel = script.Parent.Parent
local NexusInstance = require(NexusVRCharacterModel:WaitForChild("Packages"):WaitForChild("NexusInstance"))
local TypedEvent = NexusInstance.TypedEvent
local Settings ={}
Settings.__index = Settings
local StaticInstance = nil
export typ... | 879 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/State/VRInputService.luau | luau | .luau | --Manages VR inputs. This normalizes the inputs from
--the headsets as the Y position of the inputs is arbitrary,
--meaning it can be the floor, eye level, or random.
--!strict
local NexusVRCharacterModel = script.Parent.Parent
local NexusInstance = require(NexusVRCharacterModel:WaitForChild("Packages"):WaitForChild("... | 1,314 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/UI/MainMenu.luau | luau | .luau | --Main menu for Nexus VR Character Model.
--!strict
local MENU_OPEN_TIME_REQUIREMENT = 1
local MENU_OPEN_TIME = 0.25
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local GuiService = game:GetService("GuiService")
local RunService = game:GetService("RunService")
local Tween... | 5,889 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/UI/R6Message.luau | luau | .luau | --Displays a message if R6 is used.
--!strict
local MESSAGE_OPEN_TIME = 0.25
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local NexusVRCharacterModel = script.Parent.Parent
local NexusButton = require(NexusVRCharacterModel:WaitForChild("Packages"):WaitForChild("NexusBut... | 1,196 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/UI/View/ApiBaseView.luau | luau | .luau | --Base view for the menu intended to be used with the API.
--!strict
local GuiService = game:GetService("GuiService")
local NexusVRCharacterModel = script.Parent.Parent.Parent
local NexusInstance = require(NexusVRCharacterModel:WaitForChild("Packages"):WaitForChild("NexusInstance"))
local ApiBaseView = {}
ApiBaseVie... | 565 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/UI/View/EnigmaView.luau | luau | .luau | --View for the Enigma library.
--!strict
local SUPPORTED_PROTOCOL_VERSIONS = {
["1"] = true,
["2"] = true,
}
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
l... | 3,183 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/UI/View/SettingsView.luau | luau | .luau | --View for the user settings.
--!strict
local UserInputService = game:GetService("UserInputService")
local VRService = game:GetService("VRService")
local NexusVRCharacterModel = script.Parent.Parent.Parent
local NexusButton = require(NexusVRCharacterModel:WaitForChild("Packages"):WaitForChild("NexusButton"))
local Ca... | 2,646 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Util/BufferProtocol.luau | luau | .luau | --Serializes and deserializes buffers for Nexus Buffered Replication.
--!strict
local BUFFER_PROTOCOL_FIELDS = {
--Normal.
{
Name = "UpdateTime",
Type = "number",
},
{
Name = "CurrentWalkspeed",
Type = "number",
},
{
Name = "HeadCFrame",
Type = "C... | 1,142 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Util/FindCollidablePartOnRay.luau | luau | .luau | --Helper function that ray casts to find a collidable part.
--!strict
local Workspace = game:GetService("Workspace")
return function(StartPosition: Vector3, Direction: Vector3, IgnoreList: Instance | {Instance}?, CollisionGroup: string?): (BasePart?, Vector3)
--Convert the collision group.
if typeof(Collision... | 347 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/Util/Warnings.luau | luau | .luau | --Displays warnings when loading Nexus VR Character Model.
--!strict
local HttpService = game:GetService("HttpService")
return function(): ()
--Load the configuration.
local ConfigurationValue = script.Parent.Parent:WaitForChild("Configuration")
local Configuration = HttpService:JSONDecode(Configuration... | 414 |
TheNexusAvenger/Nexus-VR-Character-Model | TheNexusAvenger-Nexus-VR-Character-Model-c6e3ad0/src/init.luau | luau | .luau | --Loads Nexus VR Character Model.
--!strict
--Version information should be set right before distribution (not committed).
local VERSION_TAG = "dev"
local VERSION_COMMIT = "00000000"
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local HttpService = game:GetService("HttpService")
local NexusBufferedR... | 1,106 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/.vscode/vectorTypes.d.luau | luau | .luau | export type vector = Vector3
declare vector: {
create: (x: number, y: number, z: number) -> vector,
magnitude: (vec: vector | Vector3) -> number,
normalize: (vec: vector | Vector3) -> vector,
cross: (vec1: vector | Vector3, vec2: vector | Vector3) -> vector,
dot: (vec1: vector | Vector3, vec2: vector | Vector3) -... | 245 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/external/data/styles.luau | luau | .luau | local colorful = require("@vendor/lunePackages/colorful")
local style = colorful.combineStyles
local colors = colorful.color
local modifiers = colorful.modifier
return {
header = style({ colors.blue, modifiers.bold }),
detail = style({ colors.white, modifiers.dim }),
success = style({ colors.green, modifiers.bold... | 87 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/external/installWallyDependencies.luau | luau | .luau | local async = require("@vendor/lunePackages/async")
local process = require("@lune/process")
local spawnProcess = require("@vendor/lunePackages/spawnProcess")
local spawnSourcemap = require("@ext/spawnSourcemap")
local styles = require("./data/styles")
return function()
print(styles.header("Installing Wally dependenc... | 161 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/external/makeDirectories.luau | luau | .luau | local fs = require("@lune/fs")
local function reconcileDirectory(path: string)
if not fs.isDir(path) then
fs.writeDir(path)
end
end
return function()
reconcileDirectory("build/")
reconcileDirectory("build/package/")
reconcileDirectory("build/tests/")
end
| 64 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/external/spawnDarklua.luau | luau | .luau | local spawnProcess = require("@vendor/lunePackages/spawnProcess")
return function()
spawnProcess("darklua", {
"process",
"src/",
"build/package/",
"--watch",
})
spawnProcess("darklua", {
"process",
"tests/roblox/",
"build/tests/",
"--watch",
})
end
| 84 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/external/spawnSourcemap.luau | luau | .luau | local spawnProcess = require("@vendor/lunePackages/spawnProcess")
return function(watch: boolean?): thread
local parameters = {
"sourcemap",
"test-source.project.json",
"--output",
"sourcemap.json",
}
if watch then table.insert(parameters, "--watch") end
return spawnProcess("rojo", parameters)
end
| 80 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/lune/dev.luau | luau | .luau | local async = require("@vendor/lunePackages/async")
local colorful = require("@vendor/lunePackages/colorful")
local spawnDarklua = require("@ext/spawnDarklua")
local spawnProcess = require("@vendor/lunePackages/spawnProcess")
local spawnSourcemap = require("@ext/spawnSourcemap")
local task = require("@lune/task")
local... | 280 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/lune/installDependencies.luau | luau | .luau | local installGitDependencies = require("@ext/installGitDependencies")
local installWallyDependencies = require("@ext/installWallyDependencies")
local process = require("@lune/process")
if #process.args == 0 then
installGitDependencies()
installWallyDependencies()
elseif process.args[1] == "git" then
installGitDepen... | 93 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/lune/tests.luau | luau | .luau | local colorful = require("@vendor/lunePackages/colorful")
local fs = require("@lune/fs")
local luau = require("@lune/luau")
local process = require("@lune/process")
local roblox = require("@lune/roblox")
local serde = require("@lune/serde")
local task = require("@lune/task")
local tests = fs.readDir("tests/lune/")
loc... | 592 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/bridge.luau | luau | .luau | local ClientBridge = {}
local metatable = { __index = ClientBridge }
export type Identity = typeof(setmetatable({} :: {}, metatable))
local function constructor(name: string): Identity
local self = setmetatable({}, metatable)
return self
end
function ClientBridge.Fire() end
function ClientBridge.Connect() end
fu... | 114 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/identifiers.luau | luau | .luau | local dataModelTree = require("@src/dataModelTree")
local logStrings = require("@src/logStrings")
local logger = require("@src/logger").new()
local identifierMap = require("@src/identifierMap")
local client = {}
function client.init(tree: dataModelTree.Identity)
for name, id in tree.identifiers:GetAttributes() do
... | 196 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/parallelBridge.luau | luau | .luau | local logger = require("@src/logger").new("client (parallel)")
local logStrings = require("@src/logStrings")
local identifierMap = require("@src/identifierMap")
local dataModelTree = require("@src/dataModelTree")
local tree: dataModelTree.Identity
local function disallowed(name: string): never
return logger:fatal(st... | 397 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/process.luau | luau | .luau | local RunService = game:GetService("RunService")
local serializer = require("@src/core/serializer")
local deserializer = require("@src/core/deserializer")
local types = require("@src/types")
local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("main client process")
local logSt... | 390 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/core/deserializer.luau | luau | .luau | --!native
local signal = require("@pkg/signal")
local idToSignal: { [number]: signal.Identity<...any> } = {}
local deserializer = {}
function deserializer.exists(id: number)
return idToSignal[id] ~= nil
end
function deserializer.registerId(id: number): signal.Identity<...any>
idToSignal[id] = signal()
return idT... | 408 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/core/serializer.luau | luau | .luau | --!native
local types = require("@src/types")
local function serializer(queue: types.Queue): types.SerializedPacket
local outgoingEvents: types.SerializedPacket = {
events = {},
buff = buffer.create(0),
}
local idToIndex: { number } = {}
local indexToId: { number } = {}
for i = 1, #queue, 2 do
local id = ... | 230 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/dataModelTree.luau | luau | .luau | local WFC_TIMEOUT = 3
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local result = require("@src/util/result")
local logStrings = require("@src/logStrings")
local cached: Identity? = nil
export type Identity = {
container: Folder,
remote: RemoteEve... | 707 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/identifierMap.luau | luau | .luau | local idToName: { [number]: string } = {}
local nameToId: { [string]: number } = {}
export type Identifier = number
local identifierMap = {}
function identifierMap.addIdentifier(name: string, id: Identifier)
idToName[id] = name
nameToId[name] = id
end
function identifierMap.removeIdentifier(name: string)
local i... | 145 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local clientActor = require("@src/initialization/clientActor")
local serverActor = require("@src/initialization/serverActor")
local clientSerial = require("@src/initialization/clientSerial")
local serverSerial = require("@src/initialization/serverSerial")
local threadC... | 196 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/initialization/clientSerial.luau | luau | .luau | local process = require("@src/client/process")
local identifiers = require("@src/server/identifiers")
local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("client")
local logStrings = require("@src/logStrings")
return function()
local treeRes = dataModelTree()
if not treeRes.... | 137 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/initialization/serverSerial.luau | luau | .luau | local process = require("@src/server/process")
local identifiers = require("@src/server/identifiers")
local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("server")
local logStrings = require("@src/logStrings")
return function(): ()
local treeRes = dataModelTree(true)
if not ... | 139 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/logStrings.luau | luau | .luau | local errorStrings = {
INSTANCE_NOT_FOUND = "couldn't find instances under replicatedstorage, waitforchild timeout hit",
INSTANCE_NOT_VALID = "bridgenet2's internal instance tree wasnt valid, was it modified?",
ID_PROPERTY_INCORRECT_TYPE = "identifier [%*] has an invalid attribute type, was it modified?",
ACCESS_... | 259 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/logger.luau | luau | .luau | --!optimize 1
export type LogLevel = "trace" | "log" | "warn" | "fatal" | "halt"
local function getNameFromStack()
local name = debug.info(3, "s")
local split = string.split(name, ".")
return `{split[#split - 1]}/{split[#split]}`
end
local logger = {}
local metatable = { __index = logger }
export type Identity = ... | 237 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/server/bridge.luau | luau | .luau | local signal = require("@pkg/signal")
local process = require("@src/server/process")
local identifiers = require("@src/server/identifiers")
local identifierMap = require("@src/identifierMap")
local deserializer = require("@src/core/deserializer")
local ServerBridge = {}
local metatable = { __index = ServerBridge }
exp... | 406 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/server/identifiers.luau | luau | .luau | local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("server identifiers")
local logStrings = require("@src/logStrings")
local identifierMap = require("@src/identifierMap")
local counter: Identifier = 1
local container: Folder
export type Identifier = number
local function as... | 172 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/server/process.luau | luau | .luau | --!native
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local dataModelTree = require("@src/dataModelTree")
local types = require("@src/types")
local serializer = require("@src/core/serializer")
local deserializer = require("@src/core/deserializer")
local remote: RemoteEv... | 539 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/types.luau | luau | .luau | --[[
Private
]]
export type Content = unknown
export type SerializedPacket = {
events: {
-- The numbers here don't cost anything, because it's an array.
[number]: {
-- Each value here is an individual call to an event.
[number]: Content,
},
},
-- The IDs are packed into this buffer
buff: buffer,
}
--... | 109 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/util/result.luau | luau | .luau | export type Identity<T> = {
success: true,
value: T,
} | {
success: false,
err: string,
trace: string,
}
return (
(
function<T>(success: boolean, resultOrError: T & string): Identity<T>
if success then
return {
success = true,
value = resultOrError,
}
else
return {
success = fa... | 149 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/clientRunner.client.luau | luau | .luau | if _G.__testmode__ == "benchmark" then
return
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local clientProcess = require("@src/client/process")
clientProcess.registerEvent(1)
clientProcess.connect(1, print)
| 73 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/clientStress.client.luau | luau | .luau | if _G.__testmode__ ~= "benchmark" then
return
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local clientProcess = require("@src/client/process")
clientProcess.registerEvent(1)
clientProcess.connect(1, function(data) end)
| 76 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/serverRunner.server.luau | luau | .luau | if _G.__testmode__ == "benchmark" then
return
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local serverProcess = require("@src/server/process")
serverProcess.addEvent(1)
serverProcess.connect(1, print)
while true do
serverPro... | 94 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/serverStress.server.luau | luau | .luau | if _G.__testmode__ ~= "benchmark" then
return
end
print("running stress test")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local serverProcess = require("@src/server/process")
serv... | 132 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/utils.luau | luau | .luau | local function bufferToDecimal(buff: buffer): string
return string.gsub(buffer.tostring(buff), ".", function(c)
return string.format("%03i ", string.byte(c :: any))
end)
end
local isPrimitiveType = { string = true, number = true, boolean = true, buffer = true }
local function isPrimitiveArray(array)
local max, n... | 1,107 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ChunkSettings.luau | luau | .luau | return {
CHUNK_SIZE = 8,
CHUNK_DISTANCE = 10,
MAX_CHUNK_DISTANCE = 1000,
MAX_CHUNK_LOADING_ACTORS = 24,
BLOCK_SIZE = 3,
}
| 46 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ChunksUtil.luau | luau | .luau | local ChunksUtil = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local CHUNK_SIZE: number = ChunkSettings['CHUNK_SIZE']
local BLOCK_SIZE: number = ChunkSettings['BLOCK_SIZE']
-- PUBLIC
-- Converts [chunk_x][chunk_z][x][z][y] ... | 983 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ItemsData.luau | luau | .luau | local itemsData = {
Air = {
isTransparent = true,
},
Water = {
isTransparent = true,
},
Stone = {
Hardness = 20,
PreferredTool = 'Pickaxe',
DropItem = 'Cobblestone',
Type = 'Block',
},
Cobblestone = {
Hardness = 20,
PreferredTool = 'Pickaxe',
Type = 'Block',
},
['Grass Block'] = {
Hardn... | 1,058 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ItemsIDs.luau | luau | .luau | return {
'Air',
'Water',
-- Everyday blocks
'Dirt',
'Grass Block',
'Stone',
'Cobblestone',
'Oak Wood Planks',
'Oak Leaves',
'Oak Log',
'Bedrock',
'Sand',
'Glass',
-- Ore blocks
'Coal Ore',
'Gold Ore',
'Iron Ore',
'Diamond Ore',
-- Tools
'Wooden Pickaxe',
'Wooden Axe',
'Wooden Shovel',
'W... | 262 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/ParallelScripts/BiomeLoaderParallel.client.luau | luau | .luau | --!native
local actor: Actor = script:GetActor()
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService('StarterPlayer')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local BiomeSelector = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.L... | 259 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/ParallelScripts/TerrainLoaderParallel.client.luau | luau | .luau | --!native
local actor: Actor = script:GetActor()
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService('StarterPlayer')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local TerrainShapeG... | 320 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Main.client.luau | luau | .luau | local Players = game:GetService('Players')
local Modules = Players.LocalPlayer.PlayerScripts:WaitForChild('Modules')
require(Modules.Chunks.ChunksManager)
--require(Modules.Lighting)
task.delay(.1, function()
require(Modules.Break)
require(Modules.CollisionsManager)
end) | 63 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Break.luau | luau | .luau | local Break = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local UserInputService = game:GetService('UserInputService')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Mod... | 853 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/ChunksManager.luau | luau | .luau | --!native
local ChunkLoading = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local RunService = game:GetService('RunService')
local Player: Player = Players.LocalPlayer
local Character: Model = Player.Character or Player.CharacterAdded:Wait()
local Humano... | 4,901 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Data/ChunkGenerationStages.luau | luau | .luau | -- Represents what stage has been completed by a chunk
return {
['none'] = 0,
['terrain'] = 1,
['biome'] = 2,
['done'] = 3
} | 47 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/BedrockGenerator.luau | luau | .luau | --!native
local BedrockGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE: number = ChunkSettings['CHUNK_SIZE']
local MAX_CHUNK_DISTANCE: nu... | 233 |
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