repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/lune/installDependencies.luau | luau | .luau | local installGitDependencies = require("@ext/installGitDependencies")
local installWallyDependencies = require("@ext/installWallyDependencies")
local process = require("@lune/process")
if #process.args == 0 then
installGitDependencies()
installWallyDependencies()
elseif process.args[1] == "git" then
installGitDepen... | 93 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/lune/tests.luau | luau | .luau | local colorful = require("@vendor/lunePackages/colorful")
local fs = require("@lune/fs")
local luau = require("@lune/luau")
local process = require("@lune/process")
local roblox = require("@lune/roblox")
local serde = require("@lune/serde")
local task = require("@lune/task")
local tests = fs.readDir("tests/lune/")
loc... | 592 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/api.luau | luau | .luau | export type BridgeNet2 = {}
return nil
| 10 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/bridge.luau | luau | .luau | local ClientBridge = {}
local metatable = { __index = ClientBridge }
export type Identity = typeof(setmetatable({} :: {}, metatable))
local function constructor(name: string): Identity
local self = setmetatable({}, metatable)
return self
end
function ClientBridge.Fire() end
function ClientBridge.Connect() end
fu... | 114 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/identifiers.luau | luau | .luau | local dataModelTree = require("@src/dataModelTree")
local logStrings = require("@src/logStrings")
local logger = require("@src/logger").new()
local identifierMap = require("@src/identifierMap")
local client = {}
function client.init(tree: dataModelTree.Identity)
for name, id in tree.identifiers:GetAttributes() do
... | 196 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/parallelBridge.luau | luau | .luau | local logger = require("@src/logger").new("client (parallel)")
local logStrings = require("@src/logStrings")
local identifierMap = require("@src/identifierMap")
local dataModelTree = require("@src/dataModelTree")
local tree: dataModelTree.Identity
local function disallowed(name: string): never
return logger:fatal(st... | 397 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/client/process.luau | luau | .luau | local RunService = game:GetService("RunService")
local serializer = require("@src/core/serializer")
local deserializer = require("@src/core/deserializer")
local types = require("@src/types")
local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("main client process")
local logSt... | 390 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/core/deserializer.luau | luau | .luau | --!native
local signal = require("@pkg/signal")
local idToSignal: { [number]: signal.Identity<...any> } = {}
local deserializer = {}
function deserializer.exists(id: number)
return idToSignal[id] ~= nil
end
function deserializer.registerId(id: number): signal.Identity<...any>
idToSignal[id] = signal()
return idT... | 408 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/core/serializer.luau | luau | .luau | --!native
local types = require("@src/types")
local function serializer(queue: types.Queue): types.SerializedPacket
local outgoingEvents: types.SerializedPacket = {
events = {},
buff = buffer.create(0),
}
local idToIndex: { number } = {}
local indexToId: { number } = {}
for i = 1, #queue, 2 do
local id = ... | 230 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/dataModelTree.luau | luau | .luau | local WFC_TIMEOUT = 3
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local result = require("@src/util/result")
local logStrings = require("@src/logStrings")
local cached: Identity? = nil
export type Identity = {
container: Folder,
remote: RemoteEve... | 707 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/identifierMap.luau | luau | .luau | local idToName: { [number]: string } = {}
local nameToId: { [string]: number } = {}
export type Identifier = number
local identifierMap = {}
function identifierMap.addIdentifier(name: string, id: Identifier)
idToName[id] = name
nameToId[name] = id
end
function identifierMap.removeIdentifier(name: string)
local i... | 145 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local clientActor = require("@src/initialization/clientActor")
local serverActor = require("@src/initialization/serverActor")
local clientSerial = require("@src/initialization/clientSerial")
local serverSerial = require("@src/initialization/serverSerial")
local threadC... | 196 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/initialization/clientActor.luau | luau | .luau | return function() end
| 5 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/initialization/clientSerial.luau | luau | .luau | local process = require("@src/client/process")
local identifiers = require("@src/server/identifiers")
local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("client")
local logStrings = require("@src/logStrings")
return function()
local treeRes = dataModelTree()
if not treeRes.... | 137 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/initialization/serverSerial.luau | luau | .luau | local process = require("@src/server/process")
local identifiers = require("@src/server/identifiers")
local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("server")
local logStrings = require("@src/logStrings")
return function(): ()
local treeRes = dataModelTree(true)
if not ... | 139 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/initialization/starter.client.luau | luau | .luau | require("@src/")
| 4 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/logStrings.luau | luau | .luau | local errorStrings = {
INSTANCE_NOT_FOUND = "couldn't find instances under replicatedstorage, waitforchild timeout hit",
INSTANCE_NOT_VALID = "bridgenet2's internal instance tree wasnt valid, was it modified?",
ID_PROPERTY_INCORRECT_TYPE = "identifier [%*] has an invalid attribute type, was it modified?",
ACCESS_... | 259 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/logger.luau | luau | .luau | --!optimize 1
export type LogLevel = "trace" | "log" | "warn" | "fatal" | "halt"
local function getNameFromStack()
local name = debug.info(3, "s")
local split = string.split(name, ".")
return `{split[#split - 1]}/{split[#split]}`
end
local logger = {}
local metatable = { __index = logger }
export type Identity = ... | 237 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/server/bridge.luau | luau | .luau | local signal = require("@pkg/signal")
local process = require("@src/server/process")
local identifiers = require("@src/server/identifiers")
local identifierMap = require("@src/identifierMap")
local deserializer = require("@src/core/deserializer")
local ServerBridge = {}
local metatable = { __index = ServerBridge }
exp... | 406 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/server/identifiers.luau | luau | .luau | local dataModelTree = require("@src/dataModelTree")
local logger = require("@src/logger").new("server identifiers")
local logStrings = require("@src/logStrings")
local identifierMap = require("@src/identifierMap")
local counter: Identifier = 1
local container: Folder
export type Identifier = number
local function as... | 172 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/server/process.luau | luau | .luau | --!native
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local dataModelTree = require("@src/dataModelTree")
local types = require("@src/types")
local serializer = require("@src/core/serializer")
local deserializer = require("@src/core/deserializer")
local remote: RemoteEv... | 539 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/types.luau | luau | .luau | --[[
Private
]]
export type Content = unknown
export type SerializedPacket = {
events: {
-- The numbers here don't cost anything, because it's an array.
[number]: {
-- Each value here is an individual call to an event.
[number]: Content,
},
},
-- The IDs are packed into this buffer
buff: buffer,
}
--... | 109 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/src/util/result.luau | luau | .luau | export type Identity<T> = {
success: true,
value: T,
} | {
success: false,
err: string,
trace: string,
}
return (
(
function<T>(success: boolean, resultOrError: T & string): Identity<T>
if success then
return {
success = true,
value = resultOrError,
}
else
return {
success = fa... | 149 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/clientRunner.client.luau | luau | .luau | if _G.__testmode__ == "benchmark" then
return
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local clientProcess = require("@src/client/process")
clientProcess.registerEvent(1)
clientProcess.connect(1, print)
| 73 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/clientStress.client.luau | luau | .luau | if _G.__testmode__ ~= "benchmark" then
return
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local clientProcess = require("@src/client/process")
clientProcess.registerEvent(1)
clientProcess.connect(1, function(data) end)
| 76 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/serverRunner.server.luau | luau | .luau | if _G.__testmode__ == "benchmark" then
return
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local serverProcess = require("@src/server/process")
serverProcess.addEvent(1)
serverProcess.connect(1, print)
while true do
serverPro... | 94 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/roblox/serverStress.server.luau | luau | .luau | if _G.__testmode__ ~= "benchmark" then
return
end
print("running stress test")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local _BridgeNet2 = require(ReplicatedStorage.Packages.BridgeNet2)
local serverProcess = require("@src/server/process")
serv... | 132 |
ffrostfall/BridgeNet2 | ffrostfall-BridgeNet2-d7fd18a/tests/utils.luau | luau | .luau | local function bufferToDecimal(buff: buffer): string
return string.gsub(buffer.tostring(buff), ".", function(c)
return string.format("%03i ", string.byte(c :: any))
end)
end
local isPrimitiveType = { string = true, number = true, boolean = true, buffer = true }
local function isPrimitiveArray(array)
local max, n... | 1,107 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ChunkSettings.luau | luau | .luau | return {
CHUNK_SIZE = 8,
CHUNK_DISTANCE = 10,
MAX_CHUNK_DISTANCE = 1000,
MAX_CHUNK_LOADING_ACTORS = 24,
BLOCK_SIZE = 3,
}
| 46 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ChunksUtil.luau | luau | .luau | local ChunksUtil = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local CHUNK_SIZE: number = ChunkSettings['CHUNK_SIZE']
local BLOCK_SIZE: number = ChunkSettings['BLOCK_SIZE']
-- PUBLIC
-- Converts [chunk_x][chunk_z][x][z][y] ... | 983 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ItemsData.luau | luau | .luau | local itemsData = {
Air = {
isTransparent = true,
},
Water = {
isTransparent = true,
},
Stone = {
Hardness = 20,
PreferredTool = 'Pickaxe',
DropItem = 'Cobblestone',
Type = 'Block',
},
Cobblestone = {
Hardness = 20,
PreferredTool = 'Pickaxe',
Type = 'Block',
},
['Grass Block'] = {
Hardn... | 1,058 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/ReplicatedStorage/Shared/ItemsIDs.luau | luau | .luau | return {
'Air',
'Water',
-- Everyday blocks
'Dirt',
'Grass Block',
'Stone',
'Cobblestone',
'Oak Wood Planks',
'Oak Leaves',
'Oak Log',
'Bedrock',
'Sand',
'Glass',
-- Ore blocks
'Coal Ore',
'Gold Ore',
'Iron Ore',
'Diamond Ore',
-- Tools
'Wooden Pickaxe',
'Wooden Axe',
'Wooden Shovel',
'W... | 262 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/ParallelScripts/BiomeLoaderParallel.client.luau | luau | .luau | --!native
local actor: Actor = script:GetActor()
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService('StarterPlayer')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local BiomeSelector = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.L... | 259 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/ParallelScripts/TerrainLoaderParallel.client.luau | luau | .luau | --!native
local actor: Actor = script:GetActor()
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService('StarterPlayer')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local TerrainShapeG... | 320 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Main.client.luau | luau | .luau | local Players = game:GetService('Players')
local Modules = Players.LocalPlayer.PlayerScripts:WaitForChild('Modules')
require(Modules.Chunks.ChunksManager)
--require(Modules.Lighting)
task.delay(.1, function()
require(Modules.Break)
require(Modules.CollisionsManager)
end) | 63 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Break.luau | luau | .luau | local Break = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local UserInputService = game:GetService('UserInputService')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Mod... | 853 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/ChunksManager.luau | luau | .luau | --!native
local ChunkLoading = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local RunService = game:GetService('RunService')
local Player: Player = Players.LocalPlayer
local Character: Model = Player.Character or Player.CharacterAdded:Wait()
local Humano... | 4,901 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Data/ChunkGenerationStages.luau | luau | .luau | -- Represents what stage has been completed by a chunk
return {
['none'] = 0,
['terrain'] = 1,
['biome'] = 2,
['done'] = 3
} | 47 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Data/ChunksData.luau | luau | .luau | return {} | 2 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Caves/CheeseCavesGenerator.luau | luau | .luau | local CheeseCavesGenerator = {}
return CheeseCavesGenerator
| 13 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Caves/SpaghettiCavesGenerator.luau | luau | .luau | local SpaghettiCavesGenerator = {}
return SpaghettiCavesGenerator
| 15 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/BedrockGenerator.luau | luau | .luau | --!native
local BedrockGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE: number = ChunkSettings['CHUNK_SIZE']
local MAX_CHUNK_DISTANCE: nu... | 233 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/BiomeSelector.luau | luau | .luau | local BiomeSelector = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService('StarterPlayer')
local SplineMaps = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.Loading.Terrain.SplineMaps)
local BiomesData = require(StarterPlayer.StarterPlayerScripts.Modules.... | 496 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/BiomesData.luau | luau | .luau | local Players = game:GetService('Players')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Modules')
local ForestGenerator = require(Modules.Chunks.Loading.Terrain.Biomes.Forest.ForestGenerator)
local DesertGenerator = require(Modules.... | 347 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Desert/DesertGenerator.luau | luau | .luau | local DesertGenerator = {}
function DesertGenerator.generate(chunkBlocks: buffer)
end
return DesertGenerator | 20 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/DecorationsGenerator.luau | luau | .luau | local DecorationsGenerator = {}
local StarterPlayer = game:GetService("StarterPlayer")
local TreesGenerator = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.Loading.Terrain.Decorations.Trees.TreesGenerator)
--local DandelionGenerator = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.Loading.Terra... | 363 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Trees/Tree.luau | luau | .luau | local Tree = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local OAK_LOG_ID = ItemsData['Oak Log']['ID']
local OAK_LEAVES_ID = ItemsData['Oak Leaves']['ID']
local MIN_LOGS = 3
local MAX_LOGS = 5
local LOGS_INSIDE_TREE = 2
-- PRIVATE... | 639 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Trees/TreesGenerator.luau | luau | .luau | local TreeGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService("StarterPlayer")
local Modules = StarterPlayer.StarterPlayerScripts.Modules
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage... | 785 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/DandelionGenerator.luau | luau | .luau | local DandelionGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSet... | 332 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/GrassGenerator.luau | luau | .luau | local GrassGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSetting... | 313 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/OxeyeDaisyGenerator.luau | luau | .luau | local OxeyeGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSetting... | 338 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/PoppyGenerator.luau | luau | .luau | local PoppyGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSetting... | 325 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/ForestGenerator.luau | luau | .luau | local ForestGenerator = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Modules')
local ChunksUtil = require(ReplicatedStorag... | 540 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/GrassLayerGenerator.luau | luau | .luau | local GrassLayerGenerator = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE: number = ... | 687 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Jungle/JungleGenerator.luau | luau | .luau | local JungleGenerator = {}
function JungleGenerator.generate(chunkBlocks: buffer)
end
return JungleGenerator | 20 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Tundra/TundraGenerator.luau | luau | .luau | local TundraGenerator = {}
function TundraGenerator.generate(chunkBlocks: buffer)
end
return TundraGenerator | 23 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/TerrainShapeGenerator.luau | luau | .luau | --!native
local TerrainShapeGenerator = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Players = game:GetService('Players')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Modules')
local SplineMaps = require(... | 751 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/ChunkRenderer.luau | luau | .luau | local ChunkRenderer = {}
-- 3333 max blocks, if face culling implemented
-- = 8 * 8 * 52 = 3328 blocks
--local buffer = buffer.create(12288)
local AssetService = game:GetService("AssetService")
local Atlas = AssetService:CreateEditableImageAsync("rbxassetid://17400483416")
local ReplicatedStorage = game:GetService('R... | 1,647 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/Data/AtlasTextureData.luau | luau | .luau | return {
[1] = {},
[2] = {},
[3] = {2, 2, 2, 2, 2, 2},
[4] = {3, 3, 3, 3, 1, 2},
[5] = {9, 9, 9, 9, 9, 9},
[6] = {17, 17, 17, 17, 17, 17},
[7] = {4, 4, 4, 4, 5, 5},
[8] = {54, 54, 54, 54, 54, 54},
[9] = {21, 21, 21, 21, 22, 22},
} | 176 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/Data/BlockMeshData.luau | luau | .luau | local BlockMeshData = {}
BlockMeshData.rightVertices = {
Vector3.new(.5, .5, .5),
Vector3.new(.5, .5, -.5),
Vector3.new(.5, -.5, .5),
Vector3.new(.5, -.5, -.5)
}
BlockMeshData.rightIndices = {3, 4, 2, 2, 1, 3}
BlockMeshData.leftVertices = {
Vector3.new(-.5, .5, -.5),
Vector3.new(-.5, .5, .5),
Vector3.new(-.5, ... | 502 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/Data/PlantMeshData.luau | luau | .luau | local PlantMeshData = {}
PlantMeshData.leftVertices = {
Vector3.new(-.5, .5, -.5),
Vector3.new(.5, .5, .5),
Vector3.new(-.5, -.5, -.5),
Vector3.new(.5, -.5, .5),
}
PlantMeshData.leftIndices = {3, 4, 2, 2, 1, 3}
PlantMeshData.rightVertices = {
Vector3.new(-.5, .5, .5),
Vector3.new(.5, .5, -.5),
Vector3.new(-.5,... | 174 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/CollisionsManager.luau | luau | .luau | local CollisionsManager = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local RunService = game:GetService('RunService')
local Player: Player = Players.LocalPlayer
local Character: Model = Player.Character or Player.CharacterAdded:Wait()
local HumanoidRoo... | 984 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Lighting.luau | luau | .luau | local LightingController = {}
local Lighting = game:GetService('Lighting')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local CHUNK_DISTANCE: number = ChunkSettings['CHUNK_DISTANCE']
local CHUNK_SIZE: number = ChunkSettings['CHUN... | 120 |
centau/ecr | centau-ecr-574ca8f/src/ecr.luau | luau | .luau | --------------------------------------------------------------------------------
-- ecr.luau
-- v0.9.0
--------------------------------------------------------------------------------
local ID_SIZE = 4
local MAX_ENTITIES = 0x0000_FFFF
--------------------------------------------------------------------------------
--... | 19,273 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.agents/skills/flipbook-diagnostics-and-tooling/scripts/check-sourcemap-freshness.luau | luau | .luau | #!/usr/bin/env lute
-- Check whether sourcemaps are fresh relative to their source files.
-- Run from the repo root: lute run .agents/skills/flipbook-diagnostics-and-tooling/scripts/check-sourcemap-freshness.luau
-- Reports whether each sourcemap is newer than the newest source file it covers.
local fs = require("@std... | 868 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.agents/skills/flipbook-diagnostics-and-tooling/scripts/detect-env-drift.luau | luau | .luau | #!/usr/bin/env lute
-- Detect environment-variable drift by scanning source files.
-- Run from the repo root: lute run .agents/skills/flipbook-diagnostics-and-tooling/scripts/detect-env-drift.luau
-- Compares process.env reads in code against .env.template declarations.
local fs = require("@std/fs")
local path = requi... | 937 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.agents/skills/flipbook-diagnostics-and-tooling/scripts/inventory-stories.luau | luau | .luau | #!/usr/bin/env lute
-- Inventory all stories and specs in the workspace.
-- Run from the repo root: lute run .agents/skills/flipbook-diagnostics-and-tooling/scripts/inventory-stories.luau
-- Outputs a summary of story/spec counts per workspace member.
local fs = require("@std/fs")
local path = require("@std/path")
--... | 611 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lune/lib/parseArgs.luau | luau | .luau | local FLAG_PATTERN = "%-%-(%w+)"
local FLAG_ALL_IN_ONE_PATTERN = `{FLAG_PATTERN}=(%w+)`
local function parseArgs(args: { string })
local parsedArgs: { [string]: string | boolean | number } = {}
local skipNextToken = false
for index, token in args do
-- When `--foo bar` is used, these are both individual tokens ... | 354 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/build.luau | luau | .luau | local FlipbookBatteries = require("@luaupkg/flipbook-batteries@v0.9.0")
local cli = require("@luaupkg/lute@v1.0.0/batteries/cli")
local dotenv = require("@luaupkg/dotenv@v0.1.0/src")
local fs = require("@std/fs")
local path = require("@std/path")
local pp = require("@luaupkg/lute@v1.0.0/batteries/pp")
local process = r... | 1,786 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/bump-version.luau | luau | .luau | local cli = require("@luaupkg/lute@v1.0.0/batteries/cli")
local fs = require("@std/fs")
local path = require("@std/path")
local findAndReplace = require("@scripts/lib/findAndReplace")
local loomConfig = require("@repo/loom.config")
local semver = require("@scripts/lib/semver")
type VersionComponent = semver.VersionCo... | 712 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/clean.luau | luau | .luau | local clean = require("@scripts/lib/clean")
clean()
| 12 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/compileWorkspaceMemberAsync.luau | luau | .luau | local FlipbookBatteries = require("@luaupkg/flipbook-batteries@v0.9.0")
local fs = require("@std/fs")
local path = require("@std/path")
local project = require("@repo/project")
local runBuildGroupAsync = require("@scripts/lib/build-system/runBuildGroupAsync")
local types = require("@scripts/lib/build-system/types")
l... | 428 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/hashPath.luau | luau | .luau | local crypto = require("@lute/crypto")
local fs = require("@std/fs")
local path = require("@std/path")
local HASH_METHOD = crypto.hash.md5
local function bufferToHex(buf: buffer): string
local hex = ""
for i = 0, buffer.len(buf) - 1 do
hex ..= ("%02x"):format(buffer.readu8(buf, i))
end
return hex
end
local fun... | 288 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/init.luau | luau | .luau | local types = require("@self/types")
export type BuildContext = types.BuildContext
return {
compileAsync = require("@self/compileAsync"),
compileWorkspaceMemberAsync = require("@self/compileWorkspaceMemberAsync"),
readBuildCacheAsync = require("@self/readBuildCacheAsync"),
writeBuildCacheAsync = require("@self/wr... | 85 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/readBuildCacheAsync.luau | luau | .luau | local fs = require("@std/fs")
local json = require("@std/json")
local project = require("@repo/project")
local types = require("@scripts/lib/build-system/types")
local function readBuildCacheAsync(): types.BuildCache
if fs.exists(project.BUILD_CACHE_PATH) then
local content = fs.readFileToString(project.BUILD_CACH... | 103 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/runBuildGroupAsync.luau | luau | .luau | local fs = require("@std/fs")
local process = require("@std/process")
local richterm = require("@luaupkg/lute@v1.0.0/batteries/richterm")
local hashPath = require("@scripts/lib/build-system/hashPath")
local types = require("@scripts/lib/build-system/types")
type BuildGroup = types.BuildGroup
local function trimDecim... | 424 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/types.luau | luau | .luau | local path = require("@std/path")
export type Channel = "prod" | "beta" | "dev"
export type Target = "roblox" | "rotriever"
export type BuildCache = {
-- Maps file path to MD5 hash
[string]: string,
}
export type BuildContext = {
channel: Channel,
target: Target,
dest: path.Path,
env: { [string]: string },
sh... | 136 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/build-system/writeBuildCacheAsync.luau | luau | .luau | local fs = require("@std/fs")
local json = require("@std/json")
local project = require("@repo/project")
local types = require("@scripts/lib/build-system/types")
local function writeBuildCacheAsync(buildCache: types.BuildCache)
local contents = json.serialize(buildCache :: json.Object, true)
fs.writeStringToFile(pr... | 80 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/clean.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local getStudioPluginsPath = require("@scripts/lib/getStudioPluginsPath")
local project = require("@repo/project")
local PATHS_TO_CLEAN: { path.Pathlike } = {
project.BUILD_PATH,
path.join(getStudioPluginsPath(), project.PLUGIN_FILENAME),
project.PLUG... | 167 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/createRojoProjectAsync.luau | luau | .luau | local fs = require("@std/fs")
local json = require("@std/json")
local path = require("@std/path")
local function createRojoProjectAsync(projectPath: path.Pathlike, projectContent: json.Value): path.Path
local resolvedProjectPath = path.resolve(projectPath)
fs.writeStringToFile(resolvedProjectPath, json.serialize(pro... | 86 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/findAndReplace.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local function findAndReplace(filePath: path.Pathlike, match: string, replacement: string)
local content = fs.readFileToString(filePath)
content = content:gsub(match, replacement)
fs.writeStringToFile(filePath, content)
end
return findAndReplace
| 66 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/getDescendants.luau | luau | .luau | local fs = require("@std/fs")
local path = require("@std/path")
local function reduce(rootPath: path.Path, accumulator: { path.Path }): { path.Path }
for _, child in fs.listDirectory(rootPath) do
local childPath = path.join(rootPath, child.name)
table.insert(accumulator, childPath)
if child.type == "dir" then
... | 152 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/getStudioPluginsPath.luau | luau | .luau | local path = require("@std/path")
local process = require("@std/process")
local system = require("@std/system")
local function getStudioPluginPath(): path.Path
if system.os == "Darwin" then
return path.join(process.homedir(), "Documents/Roblox/Plugins")
else
return path.join(process.homedir(), "AppData/Local/Rob... | 93 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/packToRbxm.luau | luau | .luau | local path = require("@std/path")
local rojoBuild = require("./rojoBuild")
local function packToRbxm(filePath: path.Pathlike): path.Path
local resolvedFilePath = path.resolve(filePath)
local modelPath = rojoBuild({
output = path.resolve(`{resolvedFilePath}.rbxm`),
project = {
name = tostring(path.basename(f... | 112 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/rojoBuild.luau | luau | .luau | local FlipbookBatteries = require("@luaupkg/flipbook-batteries@v0.9.0")
local fs = require("@std/fs")
local path = require("@std/path")
local system = require("@std/system")
local createRojoProjectAsync = require("@scripts/lib/createRojoProjectAsync")
local json = require("@std/json")
local run = FlipbookBatteries.ru... | 303 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/semver.luau | luau | .luau | local fs = require("@std/fs")
local toml = require("@luaupkg/lute@v1.0.0/batteries/toml")
export type VersionComponent = "major" | "minor" | "patch"
local function getVersionFromManifest(manifestPath: string)
local manifest = toml.deserialize(fs.readFileToString(manifestPath))
if manifest.workspace then
return (... | 248 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lib/waitForTasks.luau | luau | .luau | local task = require("@lute/task")
local function waitForTasks(tasks: { thread })
local running = table.clone(tasks)
while #running > 0 do
for index, job in running do
if coroutine.status(job) == "dead" then
table.remove(running, index)
end
end
task.wait()
end
end
return waitForTasks
| 80 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/lint.luau | luau | .luau | local FlipbookBatteries = require("@luaupkg/flipbook-batteries@v0.9.0")
local path = require("@std/path")
local process = require("@std/process")
local project = require("@repo/project")
local run = FlipbookBatteries.run
local findWhere = FlipbookBatteries.findWhere
local function findLuaFiles()
local result = {}
... | 244 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/serve-docs.luau | luau | .luau | local FlipbookBatteries = require("@luaupkg/flipbook-batteries@v0.9.0")
local run = FlipbookBatteries.run
run("npm", {
"install",
}, {
cwd = "docs",
})
run("npm", {
"start",
}, {
cwd = "docs",
})
| 72 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/.lute/tasks/run-tests.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- This path comes from the tests place built in `.lute/test.luau`
local TestRunner = (require :: any)(ReplicatedStorage.Flipbook.workspace["test-runner"])
TestRunner.runTests()
return nil
| 58 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/project.luau | luau | .luau | local path = require("@std/path")
return {
REPO_PATH = path.resolve("."),
SOURCE_PATH = path.resolve("./src"),
BUILD_PATH = path.resolve("./build"),
BUILD_CACHE_PATH = path.resolve("./build/build-cache.json"),
PACKAGES_PATH = path.resolve("./Packages"),
ROBLOX_PACKAGES_PATH = path.resolve("./RobloxPackages"),
R... | 353 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/src/EmbeddedClientStarterScript.client.luau | luau | .luau | --[[
There are two ways to embed Flipbook into an experience:
1. By using the "Embed into Experience" dialog, which allows you to select a
destination in the Explorer where Flipbook will clone itself to.
2. By using flipbook-cli to deploy the latest release of Flipbook to an
experience
]]
-- Exit immediat... | 291 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/src/EmbeddedServerStarterScript.server.luau | luau | .luau | -- Exit immediately if this script isn't running in an embedded context.
local PluginDebugService: PluginDebugService? = game:FindService("PluginDebugService")
if PluginDebugService and PluginDebugService:IsAncestorOf(script) then
return
end
local startTime = os.clock()
local prefix = `[{script.Name}]`
local Players... | 120 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/Default/Button.story.luau | luau | .luau | return {
story = function()
local button = Instance.new("TextButton")
button.Text = "Button"
button.TextSize = 16
button.Font = Enum.Font.BuilderSansExtraBold
button.TextColor3 = Color3.fromRGB(50, 50, 50)
button.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
button.BorderSizePixel = 0
button.Size = ... | 126 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/Default/ProjectName.storybook.luau | luau | .luau | return {
storyRoots = {
script.Parent,
},
}
| 15 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/Fusion/Fusion.storybook.luau | luau | .luau | local Fusion = require("@pkg/Fusion")
return {
name = "Fusion",
storyRoots = {
script.Parent,
},
packages = {
Fusion = Fusion,
},
}
| 42 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/Fusion/FusionButton.luau | luau | .luau | local Fusion = require("@pkg/Fusion")
local New = Fusion.New
local OnEvent = Fusion.OnEvent
local function FusionButton(props: {
text: string,
onActivated: () -> (),
})
return New("TextButton")({
Text = props.text,
TextSize = 16,
Font = Enum.Font.BuilderSansExtraBold,
TextColor3 = Color3.fromRGB(50, 50, 50... | 152 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/Fusion/FusionButton.story.luau | luau | .luau | local FusionButton = require("./FusionButton")
return {
story = function()
return FusionButton({
text = "Click Me",
onActivated = function()
print("click")
end,
})
end,
}
| 49 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/FusionStoryteller/Fusion.storybook.luau | luau | .luau | local Fusion = require("@pkg/Fusion")
local Storyteller = require("@pkg/Storyteller")
local storybook: Storyteller.Storybook = {
name = "Fusion (Storyteller)",
storyRoots = {
script.Parent,
},
packages = {
Fusion = Fusion,
},
}
return storybook
| 73 |
flipbook-labs/flipbook | flipbook-labs-flipbook-8b74d51/workspace/code-samples/src/FusionStoryteller/FusionButton.story.luau | luau | .luau | local Storyteller = require("@pkg/Storyteller")
local FusionButton = require("./FusionButton")
local story: Storyteller.Story<any> = {
story = function()
return FusionButton({
text = "Click Me",
onActivated = function()
print("click")
end,
})
end,
}
return story
| 75 |
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