repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/BiomeSelector.luau | luau | .luau | local BiomeSelector = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService('StarterPlayer')
local SplineMaps = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.Loading.Terrain.SplineMaps)
local BiomesData = require(StarterPlayer.StarterPlayerScripts.Modules.... | 496 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/BiomesData.luau | luau | .luau | local Players = game:GetService('Players')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Modules')
local ForestGenerator = require(Modules.Chunks.Loading.Terrain.Biomes.Forest.ForestGenerator)
local DesertGenerator = require(Modules.... | 347 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Desert/DesertGenerator.luau | luau | .luau | local DesertGenerator = {}
function DesertGenerator.generate(chunkBlocks: buffer)
end
return DesertGenerator | 20 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/DecorationsGenerator.luau | luau | .luau | local DecorationsGenerator = {}
local StarterPlayer = game:GetService("StarterPlayer")
local TreesGenerator = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.Loading.Terrain.Decorations.Trees.TreesGenerator)
--local DandelionGenerator = require(StarterPlayer.StarterPlayerScripts.Modules.Chunks.Loading.Terra... | 363 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Trees/Tree.luau | luau | .luau | local Tree = {}
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local OAK_LOG_ID = ItemsData['Oak Log']['ID']
local OAK_LEAVES_ID = ItemsData['Oak Leaves']['ID']
local MIN_LOGS = 3
local MAX_LOGS = 5
local LOGS_INSIDE_TREE = 2
-- PRIVATE... | 639 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Trees/TreesGenerator.luau | luau | .luau | local TreeGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local StarterPlayer = game:GetService("StarterPlayer")
local Modules = StarterPlayer.StarterPlayerScripts.Modules
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage... | 785 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/DandelionGenerator.luau | luau | .luau | local DandelionGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSet... | 332 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/GrassGenerator.luau | luau | .luau | local GrassGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSetting... | 313 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/OxeyeDaisyGenerator.luau | luau | .luau | local OxeyeGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSetting... | 338 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/Decorations/Unused/PoppyGenerator.luau | luau | .luau | local PoppyGeneration = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE = ChunkSetting... | 325 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/ForestGenerator.luau | luau | .luau | local ForestGenerator = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Modules')
local ChunksUtil = require(ReplicatedStorag... | 540 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Forest/GrassLayerGenerator.luau | luau | .luau | local GrassLayerGenerator = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunksUtil = require(ReplicatedStorage.Shared.ChunksUtil)
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local ItemsData = require(ReplicatedStorage.Shared.ItemsData)
local CHUNK_SIZE: number = ... | 687 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Jungle/JungleGenerator.luau | luau | .luau | local JungleGenerator = {}
function JungleGenerator.generate(chunkBlocks: buffer)
end
return JungleGenerator | 20 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/Biomes/Tundra/TundraGenerator.luau | luau | .luau | local TundraGenerator = {}
function TundraGenerator.generate(chunkBlocks: buffer)
end
return TundraGenerator | 23 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Loading/Terrain/TerrainShapeGenerator.luau | luau | .luau | --!native
local TerrainShapeGenerator = {}
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Players = game:GetService('Players')
local Player: Player = Players.LocalPlayer
local PlayerScripts = Player.PlayerScripts
local Modules = PlayerScripts:WaitForChild('Modules')
local SplineMaps = require(... | 751 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/ChunkRenderer.luau | luau | .luau | local ChunkRenderer = {}
-- 3333 max blocks, if face culling implemented
-- = 8 * 8 * 52 = 3328 blocks
--local buffer = buffer.create(12288)
local AssetService = game:GetService("AssetService")
local Atlas = AssetService:CreateEditableImageAsync("rbxassetid://17400483416")
local ReplicatedStorage = game:GetService('R... | 1,647 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/Data/AtlasTextureData.luau | luau | .luau | return {
[1] = {},
[2] = {},
[3] = {2, 2, 2, 2, 2, 2},
[4] = {3, 3, 3, 3, 1, 2},
[5] = {9, 9, 9, 9, 9, 9},
[6] = {17, 17, 17, 17, 17, 17},
[7] = {4, 4, 4, 4, 5, 5},
[8] = {54, 54, 54, 54, 54, 54},
[9] = {21, 21, 21, 21, 22, 22},
} | 176 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/Data/BlockMeshData.luau | luau | .luau | local BlockMeshData = {}
BlockMeshData.rightVertices = {
Vector3.new(.5, .5, .5),
Vector3.new(.5, .5, -.5),
Vector3.new(.5, -.5, .5),
Vector3.new(.5, -.5, -.5)
}
BlockMeshData.rightIndices = {3, 4, 2, 2, 1, 3}
BlockMeshData.leftVertices = {
Vector3.new(-.5, .5, -.5),
Vector3.new(-.5, .5, .5),
Vector3.new(-.5, ... | 502 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Chunks/Rendering/Data/PlantMeshData.luau | luau | .luau | local PlantMeshData = {}
PlantMeshData.leftVertices = {
Vector3.new(-.5, .5, -.5),
Vector3.new(.5, .5, .5),
Vector3.new(-.5, -.5, -.5),
Vector3.new(.5, -.5, .5),
}
PlantMeshData.leftIndices = {3, 4, 2, 2, 1, 3}
PlantMeshData.rightVertices = {
Vector3.new(-.5, .5, .5),
Vector3.new(.5, .5, -.5),
Vector3.new(-.5,... | 174 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/CollisionsManager.luau | luau | .luau | local CollisionsManager = {}
local Players = game:GetService('Players')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local RunService = game:GetService('RunService')
local Player: Player = Players.LocalPlayer
local Character: Model = Player.Character or Player.CharacterAdded:Wait()
local HumanoidRoo... | 984 |
real2nix/mineblox | real2nix-mineblox-ec774db/src/StarterPlayer/StarterPlayerScripts/Modules/Lighting.luau | luau | .luau | local LightingController = {}
local Lighting = game:GetService('Lighting')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ChunkSettings = require(ReplicatedStorage.Shared.ChunkSettings)
local CHUNK_DISTANCE: number = ChunkSettings['CHUNK_DISTANCE']
local CHUNK_SIZE: number = ChunkSettings['CHUN... | 120 |
centau/ecr | centau-ecr-da05212/src/ecr.luau | luau | .luau | --------------------------------------------------------------------------------
-- ecr.luau
-- v0.9.0
--------------------------------------------------------------------------------
local ID_SIZE = 4
local MAX_ENTITIES = 0x0000_FFFF
--------------------------------------------------------------------------------
--... | 19,145 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Common/api_flags.luau | luau | .luau | return function(rt: any, memory_at_0: any, cfns: any, INDIRECT_FUNCTIONS: any, utils: typeof(require("./utils")()))
local module = {}
function module.luau_setflag(name: string, state: boolean)
--// Flag name
local flagNamePtr = utils.cstr(name)
--// Set the flag
cfns.set_flag(f... | 175 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Common/polyfill.luau | luau | .luau | local task = task or (require)("@lune/task")
return function(utils: typeof(require("./utils")()))
local rt, memory_at_0, cfns, INDIRECT_FUNCTIONS
local polyfill = {}
local FILE_MAP = { {}, {} }
local LONGJMP_THROW_SIGN = newproxy(false)
local __TIMERS = {}
local __EXIT_STATUS = nil
local _... | 1,207 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Common/runtime_create.luau | luau | .luau | local runtime_initialize = (require)("@self/runtime")
local utils_create = require("./utils")
return function(polyfill_create: typeof(require("./polyfill")))
local utils, utils_ready = utils_create()
local polyfill, polyfill_ready = polyfill_create(utils)
local common_imports = { func_list = polyfill }
... | 194 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Common/utils.luau | luau | .luau | return function()
local rt, memory_at_0, cfns, INDIRECT_FUNCTIONS
local module = {}
function module.stub(name: string, ret: any)
return function(...)
if (STUB_WARN) then
print(`[WARN]: stub function '{name}' called`)
end
return ret
end
... | 641 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Common/vector3_compat.luau | luau | .luau | --// Vanilla Luau Vector3 implementation
--// Provides Vector3 lib if no existing implementation is available
--// Missing: xAxis, yAxis, zAxis, Magnitude, Unit, and all namecall functions
--// Last checked: 11 December 2024
local type = type
local typeof = typeof
local Vector3 = Vector3 or (if vector then { new = vect... | 1,176 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Compiler/common.luau | luau | .luau | export type LuauCompileOptions = {
OptimizationLevel: number,
DebugLevel: number,
TypeInfoLevel: number,
CoverageLevel: number,
VectorLibName: string?,
VectorLibConstructor: string?,
VectorType: string?,
MutableGlobals: {string}?,
DisabledBuiltins: {string}?,
}
local DEFAULT_LuauC... | 1,072 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Compiler/entrypoint.luau | luau | .luau | local api_flags_create = require("../Common/api_flags")
local runtime_create = require("../Common/runtime_create")
local compiler_common_init = require("../Compiler/common")
export type LuauCompileOptions = compiler_common_init.LuauCompileOptions
local rt, memory_at_0, cfns, INDIRECT_FUNCTIONS, utils = runtime_create(... | 223 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/Full/entrypoint.luau | luau | .luau | local api_flags_create = require("../Common/api_flags")
local runtime_create = require("../Common/runtime_create")
local compiler_common_init = require("../Compiler/common")
local vm_common_init = require("../VM/common")
export type LuauCompileOptions = compiler_common_init.LuauCompileOptions
local rt, memory_at_0, cf... | 303 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/VM/common.luau | luau | .luau | return function(rt: any, memory_at_0: any, cfns: any, INDIRECT_FUNCTIONS: any, utils: typeof(require("../Common/utils")()))
local module = {}
function module.luau_run(
bytecode: string,
chunkName: string?,
safeEnv: boolean?
): boolean
-- load bytecode and chunkName to memory... | 359 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/VM/entrypoint.luau | luau | .luau | local api_flags_create = require("../Common/api_flags")
local runtime_create = require("../Common/runtime_create")
local vm_common_init = require("../VM/common")
local rt, memory_at_0, cfns, INDIRECT_FUNCTIONS, utils = runtime_create(require("../VM/polyfill"))
local api_flags = api_flags_create(rt, memory_at_0, cfns, ... | 244 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/VM/luau_macros.luau | luau | .luau | local LUAI_MAXCSTACK = 8000
local LUA_REGISTRYINDEX = -LUAI_MAXCSTACK - 2000
local LUA_ENVIRONINDEX = -LUAI_MAXCSTACK - 2001
local LUA_GLOBALSINDEX = -LUAI_MAXCSTACK - 2002
local LUA_VECTOR_SIZE = 3
local LUA_TNONE = -1
local LUA_TNIL = 0
local LUA_TBOOLEAN = 1
local LUA_TLIGHTUSERDATA ... | 2,343 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/snippets/VM/polyfill.luau | luau | .luau | local common_polyfill_create = require("../Common/polyfill")
return function(utils: typeof(require("../Common/utils")()))
local rt, memory_at_0, cfns, INDIRECT_FUNCTIONS
local polyfill, common_polyfill_ready = common_polyfill_create(utils)
local START_CLOCK, NOW_TIME = os.clock(), os.time() * 1000
--... | 1,115 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/src/builder/init.luau | luau | .luau | local fs = require("@lune/fs")
local process = require("@lune/process")
local regex = require("@lune/regex")
local argparse = require("@self/argparse/src/lib")
local VALID_FLAGS = {
-- combines runtime and entrypoint into one file
"BUILD_ONEFILE",
}
local PARSER = argparse("luauceptionbuilder")
PARSER:option... | 3,508 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/src/tests/run.luau | luau | .luau | local frktest = require("@frktest/frktest")
local console_reporter = require("@frktest/reporters/console_reporter")
local process = require("@lune/process")
require("./suites/compiler")
require("./suites/vm")
require("./suites/full")
console_reporter.init()
local testOk = frktest.run()
if (not testOk) then
proces... | 88 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/src/tests/suites/compiler.luau | luau | .luau | local frktest = require("@frktest/frktest")
local test = frktest.test
local check = frktest.assert.check
local req = frktest.assert.require
local msg = frktest.assert.msg
test.suite("Compiler", function()
local Compiler = require("../../../output/Luau.LuauCeption.Compiler")
for opt = 0, 2 do
for dbg = ... | 468 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/src/tests/suites/full.luau | luau | .luau | local frktest = require("@frktest/frktest")
local test = frktest.test
local check = frktest.assert.check
local req = frktest.assert.require
local msg = frktest.assert.msg
test.suite("Full", function()
local Full = require("../../../output/Luau.LuauCeption.Full")
for opt = 0, 2 do
for dbg = 0, 2 do
... | 834 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/src/tests/suites/vm.luau | luau | .luau | local frktest = require("@frktest/frktest")
local test = frktest.test
local check = frktest.assert.check
local req = frktest.assert.require
local msg = frktest.assert.msg
test.suite("VM", function()
local Compiler = require("../../../output/Luau.LuauCeption.Compiler")
local VM = require("../../../output/Luau.L... | 521 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/utils/_helpers/Test.luau | luau | .luau | local src = [[
for i = 1, 10, 1 do
print(i)
end
]]
local Compiler = require("../../output/Luau.LuauCeption.Compiler")
local VM = require("../../output/Luau.LuauCeption.VM")
local Full = require("../../output/Luau.LuauCeption.Full")
print("Compiler")
print(Compiler.luau_compile(src, 1, 1, 0))
print(Compiler.luau_c... | 316 |
RadiatedExodus/LuauCeption | RadiatedExodus-LuauCeption-c247337/utils/_helpers/test2.luau | luau | .luau | local luau = require("Luau.LuauCeption.Full.0.645")
local ift = luau.wasm.indirect_function_table.data
local cfns = luau.wasm.cfns
local rt = luau.wasm.rt
local memory_at_0 = luau.wasm.memory
local macros = luau.wasm.macros
local function cstr(str)
local strLen = #str
local strPtr = cfns.malloc(strLen + 1)
... | 490 |
Pseudoreality/Roblox-Identities | Pseudoreality-Roblox-Identities-5576d4c/CheckCapabilities.luau | luau | .luau | local CHECKBOX_EMOJI = utf8.char(0x2705)
local CROSS_EMOJI = utf8.char(0x274C)
local function getSuccess(fn, ...)
return ( pcall(fn, ...) )
end
local function customSuccess(fn)
local success, result = pcall(fn)
return success and result
end
local capInfos = {
{
name = "Plugin",
index = 0,
canAccess = getSu... | 783 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Commands/InstanceCmds.luau | luau | .luau | local Selection = game:GetService("Selection")
local StarterGui = game:GetService("StarterGui")
local Root = script:FindFirstAncestor("Metain")
local Utils = require(Root.Utils)
local InstanceCmds = {}
function InstanceCmds.create_instance(data: {[string]: any}): {[string]: any}
local className = data.className
if... | 1,205 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Commands/PropertyCmds.luau | luau | .luau | local ChangeHistoryService = game:GetService("ChangeHistoryService")
local Root = script:FindFirstAncestor("Metain")
local Utils = require(Root.Utils)
local PropertyCmds = {}
function PropertyCmds.set_property(data: {[string]: any}): {[string]: any}
local target, targetErr = Utils.requireTarget(data.path)
if targe... | 950 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Commands/ScriptCmds.luau | luau | .luau | local ScriptEditorService = game:GetService("ScriptEditorService")
local Selection = game:GetService("Selection")
local Root = script:FindFirstAncestor("Metain")
local Utils = require(Root.Utils)
local ScriptCmds = {}
function ScriptCmds.read_script(data: {[string]: any}): {[string]: any}
local target, err = Utils.... | 1,021 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Commands/init.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ScriptCmds = require(script.Parent.ScriptCmds)
local InstanceCmds = require(script.Parent.InstanceCmds)
local PropertyCmds = require(script.Parent.PropertyCmds)
local function run_luau(data: {[string]: any}): {[string]: any}
local code = data.code
... | 567 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Config.luau | luau | .luau | local Config = {}
Config.PLUGIN_VERSION = "1.0.4"
Config.SERVER_URL = "wss://turnstile.metain.dev"
Config.MAX_RECONNECT_ATTEMPTS = 5
Config.state = {
ws = nil :: WebStreamClient?,
isConnected = false,
isAuthorized = false,
isReconnecting = false,
reconnectToken = nil :: string?,
lastUserId = nil :: string?,
re... | 126 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Main.server.luau | luau | .luau | local Root = script.Parent
local Config = require(Root.Config)
local UI = require(Root.UI)
local Connection = require(Root.Connection)
UI.init(plugin)
UI.toggleButton.Click:Connect(function()
UI.widget.Enabled = not UI.widget.Enabled
end)
UI.connectBtn.MouseButton1Click:Connect(function()
local state = Config.sta... | 143 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/UI.luau | luau | .luau | local Root = script:FindFirstAncestor("Metain")
local Config = require(Root.Config)
local UI = {}
local statusDot
local statusLabel
local connectBtn
local codeInput
local function getColor(styleColor: Enum.StudioStyleGuideColor): Color3
return settings().Studio.Theme:GetColor(styleColor)
end
function UI.updateUI()... | 1,644 |
metaindev/connect-plugin | metaindev-connect-plugin-ef41937/Utils.luau | luau | .luau | local ChangeHistoryService = game:GetService("ChangeHistoryService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerScriptService = game:GetService("ServerScriptService")
local ServerStorage = game:GetService("ServerStorage")
local StarterGui = game:GetService("StarterGui")
local StarterPlay... | 1,260 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/App.luau | luau | .luau | local plugin = script:FindFirstAncestorWhichIsA("Plugin")
local Players = game:GetService("Players")
local ContentProvider = game:GetService("ContentProvider")
local UserService = game:GetService("UserService")
local MarketplaceService = game:GetService("MarketplaceService")
local HttpService = game:GetService("HttpSe... | 7,330 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/ClientFalbackApp/init.luau | luau | .luau | -- If the user is play-testing on the client, fallback to this since the plugin won't work
local plugin = script:FindFirstAncestorOfClass("Plugin")
local ClientFallbackApp = {}
ClientFallbackApp.__index = ClientFallbackApp
local Theme = require(script.Parent.UI.Theme).global
local StyleState = script.Parent.UI.Style... | 416 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/DeserializerState.luau | luau | .luau | --!strict
-- Stuff for deserialization with buffers.
local plugin = script:FindFirstAncestorOfClass("Plugin")
local DESERIALIZATION_KEY = "DataDelve_Deserialization"
type PlaceSettings = {
-- path to the default deserializer
defaultDeserializer: {string}?,
}
type DeserializationSettings = {
[--[[placeId:]] stri... | 957 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/ExportImportHelper.luau | luau | .luau | local plugin = script:FindFirstAncestorWhichIsA("Plugin")
local SelectionService = game:GetService("Selection")
local StudioService = game:GetService("StudioService")
local HttpService = game:GetService("HttpService")
local ScriptEditorService = game:GetService("ScriptEditorService")
local RunService = game:GetServic... | 627 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/History.luau | luau | .luau | -- History for datastore connections and keys
local MAIN_HISTORY_KEY = "DataDelveHistory alpha 1"
local Types = require(script.Parent.Types)
local History = {}
History.__index = History
function History.new(gameId: number)
local self = setmetatable({
gameId = tostring(gameId),
}, History)
-- Sorted by most re... | 906 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Pages.luau | luau | .luau | -- Wrapper for page APIs
-- TBH this causes too much indirection, kind of annoying to use
local Pages = {}
Pages.__index = Pages
type PagesState = unknown
type PagesInterface = {
initialize: () -> (PagesState?, string?),
next: (PagesState) -> { items: { unknown }?, isFinished: boolean } | { error: string },
}
funct... | 767 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Session.luau | luau | .luau | -- Main interface with datastores
local Types = require(script.Parent.Types)
local Pages = require(script.Parent.Pages)
local DataStoreService = game:GetService("DataStoreService")
local Settings = require(script.Parent.Settings)
local Session = {}
Session.__index = Session
-- Static
function Session.new()
local... | 2,392 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Settings.luau | luau | .luau | --!strict
local ViewerTypes = require(script.Parent.UI.Viewers.Types)
local BufferViewerTypes = require(script.Parent.UI.BufferViewers.Types)
local MAIN_SETTINGS_KEY = "DataDelveSetting alpha 1"
export type SettingsData = {
themePreset: string,
themeAccent: string,
hideGameName: boolean,
highlightColors: "Defaul... | 378 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Transactor.luau | luau | .luau | --!strict
export type Transaction = () -> ()
export type TransactorImplementation = {
__index: TransactorImplementation,
new: () -> Transactor,
destroy: (Transactor) -> (),
transact: (Transactor, Transaction) -> boolean,
}
export type TransactorFields = {
locked: boolean,
lockedChanged: RBXScriptSignal,
_lo... | 288 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Types.luau | luau | .luau | --!strict
-- I was going to use this more, but I forgot about it. Now it houses these two types.
type OldDataStoreConnectionBase = {
name: string,
scope: string?,
isOrdered: boolean,
}
type OldAllScopesDataStoreConnection = OldDataStoreConnectionBase & {
isOrdered: false,
allScopes: true,
}
type OldNormalDataSto... | 292 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Deserializer.luau | luau | .luau | --!strict
local SelectionService = game:GetService("Selection")
local ScriptEditorService = game:GetService("ScriptEditorService")
local Types = require(script.Parent.Types)
local ViewerTypes = require(script.Parent.Parent.Viewers.Types)
local UIMessages = require(script.Parent.Parent.UIMessages)
local Theme = requir... | 2,767 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/DataInspector.luau | luau | .luau | --!strict
-- I will document later. For now, good luck! 🫡
export type DataInspectorSizing = "fillContainer" | "fillContainerY"
export type DataInspectorNewParams = {
container: GuiObject,
-- Default is "fillContainer"
sizing: DataInspectorSizing?,
theme: ThemeData,
}
export type ThemeData = {
background: Color... | 2,968 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/FormProvider/init.luau | luau | .luau | --!strict
local HexEditor = require(script.Parent.HexEditor)
local Validators = require(script.Parent.Parent.Parent.Parent.Validators)
local constrainTextBoxStyleState = require(script.Parent.Parent.Parent.Utilities.constrainTextBoxStyleState)
local StyleState = script.Parent.Parent.Parent.StyleState
local LabelStyl... | 1,167 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/HexEditor.luau | luau | .luau | --!strict
-- I will document later. For now, good luck! 🫡
-- Parameters when using HexEditor.new(container, params, dependencies):
-- "fillContainer" makes the hex editor fill up the entire container (UDim2.fromScale(1, 1))
-- "fillContainerY" makes the hex hex editor fill up the Y-axis, but take up only as much spa... | 15,219 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/init.luau | luau | .luau | --!strict
local Theme = require(script.Parent.Parent.Theme)
local Types = require(script.Parent.Types)
local HexEditor = require(script.HexEditor)
local DataInspector = require(script.DataInspector)
local FormProvider = require(script.FormProvider)
export type HexImplementation = {
__index: HexImplementation,
from... | 1,373 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Types.luau | luau | .luau | --!strict
local UIMessages = require(script.Parent.Parent.UIMessages)
local Theme = require(script.Parent.Parent.Theme)
export type BufferViewerMode = "Hex" | "Deserializer"
export type BufferViewerFromOptions = {
uiMessages: UIMessages.UIMessages,
theme: Theme.Theme,
inputReceiver: GuiObject,
widget: PluginGui,... | 187 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/ModalState.luau | luau | .luau | --!strict
-- Keeps track if the UI has a modal or not.
type ModalStateImplementation = {
__index: ModalStateImplementation,
new: () -> ModalState,
push: (ModalState) -> (),
pop: (ModalState) -> (),
wrap: <T>(ModalState, action: () -> T) -> T,
pushId: (ModalState, id: string) -> (),
popId: (ModalState, id... | 357 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/PopupHelper/init.luau | luau | .luau | -- Helps with popup stuff
-- `clamp` clamps an object so it doesn't go out of bounds of a container
-- `attach` attach an object to another object so it moves with that object
-- `modal` turns an object into a modal so it blocks input from other objects
-- `attach` and `modal` return objects that should be destroyed on... | 1,956 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/BackgroundStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local BackgroundStyleState = {}
BackgroundStyleState.__index = BackgroundStyleState
type BackgroundStyleStateOptions = {
style: "default" | "popup" | "image" | "header",
}
function BackgroundStyleSta... | 373 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/BreadcrumbsStyleState/init.luau | luau | .luau | -- Handles bread crumbs
-- If the breadcrumbs is too long for the window, it will switch into a dropdown
local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.ButtonStyleState)
local SelectStyleState = requi... | 2,346 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/ButtonStyleState.luau | luau | .luau | local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ButtonStyleState = {}
ButtonStyleState.__index = ButtonStyleState
export type ButtonStyle = "primary" | "secondary" | "transparent" | "dormant" | "input"
export type ButtonStyleStateFromOptions = {
style: ButtonStyle | nil,
disabled: boolean?,
}... | 1,361 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/CheckboxStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.Parent.ButtonStyleState)
local CheckboxStyleState = {}
CheckboxStyleState.__index = CheckboxStyleState
export type CheckboxOptions = {
default: b... | 778 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/DatePickerStyleState.luau | luau | .luau | --!strict
-- This wraps over TextBox
-- Maybe later, can adjust for other locales.
-- Also could add a calender popup.
-- Use :getValue to get the value (unix timestamp milliseconds)
-- Valid Formats:
-- MM/DD/YY
-- MM-DD-YY
-- Month Day, Year
-- Month Day
-- ISO 8601
local TextBoxStyleState = require(script.Parent... | 1,661 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/OverlayTextBoxStyleState.luau | luau | .luau | --!strict
-- Only works with text box that are not multiline
-- Does not support text boxes with UIPadding that uses Scale
local TextService = game:GetService("TextService")
local Players = game:GetService("Players")
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local Theme = require(script... | 1,201 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/SelectStyleState/init.luau | luau | .luau | --!strict
local TextService = game:GetService("TextService")
local TweenService = game:GetService("TweenService")
local Theme = require(script.Parent.Parent.Parent.Theme)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local... | 2,305 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/ShortcutsTextBoxStyleState/init.luau | luau | .luau | --!strict
-- This handles "shortcuts text box" which are text box with shortcuts that auto replace special sequences.
-- Shortcuts:
-- @username: This will replace @username with the id of the user with that name
-- Use :getText(errorHandler) to get the text instead of textBox.Text
-- Must pass in a function to han... | 662 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/ShortcutsTextBoxStyleState/parseShortcuts.luau | luau | .luau | --!strict
export type ShortcutType = "normal" | "escapedNormal" | "mention"
export type ShortcutPiece = {
type: ShortcutType,
content: string,
-- "escapedNormal" will always start with \\ which should be ignored
-- "mention" will always start with @ which should be ignored
}
export type ShortcutsString = { Shortc... | 1,006 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/SwitchStyleState.luau | luau | .luau | --!strict
-- Same as Checkbox, just styled differently
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.Parent.ButtonStyleState)
local SwitchStyleState = {}
SwitchStyleState.__index = SwitchStyleState
export type SwitchOptions = {
default: boolea... | 579 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/TextBoxStyleState/init.luau | luau | .luau | local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local TextBoxStyleState = {}
TextBoxStyleState.__index = TextBoxStyleState
function TextBoxStyleState.from(theme: any, textBox: TextBox & { UIStroke: UIStroke })
local self = s... | 1,112 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/LabelStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local LabelStyleState = {}
LabelStyleState.__index = LabelStyleState
export type LabelStyleStateFromOptions = {
style: "text" | "error" | nil,
emphasis: "normal" | "light" | nil
}
function LabelStyl... | 574 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/LoadMoreListStyleState.luau | luau | .luau | -- Provide a `createItemStyleState(...)` function.
-- Other consumers of the StyleState can then call `:add(...)` which will use the `createItemStyleState` to add a StyleState into the list.
-- `Pages` does this when a new page is loaded.
--
-- StyleStates produced from `createItemStyleState` can have method `setSelect... | 940 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/ScrollingFrameStyleState.luau | luau | .luau | --!strict
local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ScrollingFrame = {}
ScrollingFrame.__index = ScrollingFrame
function ScrollingFrame.from(theme, scrollingFrame: ScrollingFrame)
local self = setmetatable({
scrollingFrame = scrollin... | 190 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/SeparatorStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local SeparatorStyleState = {}
SeparatorStyleState.__index = SeparatorStyleState
function SeparatorStyleState.from(theme, separator: Frame)
local self = setmetatable({
separator = separator,
them... | 263 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/StyleStateHelper.luau | luau | .luau | export type TransitionSpeed = "fast" | "slow" | "instant" | "veryFast" | "superDuperFast" | nil
export type StyleState = {
from: (theme: any, object: GuiObject, ...any) -> StyleState,
update: (StyleState, TransitionSpeed) -> (),
destroy: (StyleState, completely: boolean?) -> (),
}
local TweenService = game:GetServ... | 550 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/StyleStateWrapper.luau | luau | .luau | -- Utility class useful for one-off style states.
-- See `UI.createUserCard` for example
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local StyleStateWrapper = {}
StyleStateWrapper.__index = StyleStateWrapper
export type StyleStateWrapperOptions = {
autoFollowTheme: boolean?, -- default: true
o... | 352 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/TabsStyleState/init.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.ButtonStyleState)
local TabsStyleState = {}
TabsStyleState.__index = TabsStyleState
function TabsStyleState.from(theme, frame: Frame)
local buttons = {}... | 736 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/ConfirmDialogStyleState/init.luau | luau | .luau | -- TODO: should auto-follow theme when using.createDialog
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local BackgroundStyleState = require(script.Parent.Parent.BackgroundStyleState)
local ButtonStyleState = require(script... | 734 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/ContextMenuStyleState/init.luau | luau | .luau | -- TODO: should auto-follow theme when using.createMenu
local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local TRY_CLOSE_SUBMENU_DELAY = 0.275
local ContextMenuStyleState ... | 2,844 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/LoadingBarStyleState/init.luau | luau | .luau | -- Should be used ephemerally
-- Example:
-- ```
-- local styleState = LoadingBarStyleState.from(theme, frame)
-- task.spawn(styleState.animate, styleState)
-- task.wait(5)
-- styleState:destroy()
-- ```
local Theme = require(script.Parent.Parent.Parent.Theme)
local GRADIENT_BILINEAR = NumberSequence.new({
NumberSe... | 684 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/PopupFormStyleState/init.luau | luau | .luau | --!strict
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local StyleStateWrapper = require(script.Parent.Parent.StyleStateWrapper)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local BackgroundStyleState = require(script.Parent.Parent.BackgroundStyleState)
local ButtonS... | 639 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/SkeletonStyleState/init.luau | luau | .luau | -- Should be used ephemerally
-- Just apply this to any object.
-- Objects in the children that have attribute "SkeletonPlaceholder" will be styled.
-- If they also have "DeleteWithSkeleton" attribute they will be deleted when the skeleton is deleted.
--- Call :animate to animate the skeleton
local TweenService = ga... | 587 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Theme/Oklab.luau | luau | .luau | local Oklab = {}
function Oklab.fromLinearSrgb(c: vector): vector
local l = 0.4122214708 * c.x + 0.5363325363 * c.y + 0.0514459929 * c.z;
local m = 0.2119034982 * c.x + 0.6806995451 * c.y + 0.1073969566 * c.z;
local s = 0.0883024619 * c.x + 0.2817188376 * c.y + 0.6299787005 * c.z;
local l_ = l ^ (1/3);
local m_ ... | 833 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Theme/init.luau | luau | .luau | --!strict
local StudioSettings = settings().Studio
local Oklab = require(script.Oklab)
local Theme = {}
Theme.__index = Theme
Theme.accentHues = {
red = 0,
orange = 21,
yellow = 42,
yellowGreen = 72,
green = 115,
greenBlue = 140,
seaGreen = 165,
cyan = 190,
blue = 220,
purpleBlue = 235,
purple = 265,
pin... | 8,678 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Tooltip/init.luau | luau | .luau | --!strict
local TextService = game:GetService("TextService")
local TweenService = game:GetService("TweenService")
local PopupHelper = require(script.Parent.PopupHelper)
local Tooltip = {}
Tooltip.__index = Tooltip
local FrameTemplate = script.FrameTemplate
local DropShadowTemplate = script.DropShadowTemplate
local ... | 1,717 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/UIMessages/init.luau | luau | .luau | -- Utility to send alerts/toasts
-- Layout manually calculated (no AutomaticSize).
local TweenService = game:GetService("TweenService")
local TextService = game:GetService("TextService")
local StyleState = script.Parent.StyleState
local PopupHelper = require(script.Parent.PopupHelper)
local StyleStateWrapper = requi... | 2,161 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/TimestampHelper.luau | luau | .luau | --!strict
local TimestampHelper = {}
-- Guesses what time of timestamp a number is, or nil if it doesn't look like a timestamp
-- The second parameter is if the guess should be conservative and guess it's not a timestamp
-- more often.
function TimestampHelper.guessTimestampType(n: number, conservative: "conservative... | 315 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/byteLengthToReadableString.luau | luau | .luau | --!strict
local giga = 10^9
local mega = 10^6
local kilo = 10^3
return function(bytes: number)
return tostring(bytes):reverse():gsub("(%d%d%d)", "%1,"):gsub(",$", ""):reverse()
end | 61 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/checkTrulyVisible.luau | luau | .luau | --!strict
return function(object: GuiObject): boolean
local current: any = object
while current do
if (not current) or not current.Visible then
return false
end
current = current.Parent
if current:IsA("LayerCollector") then
break
elseif not current:IsA("GuiObject") then
return false
end
end
re... | 88 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/constrainTextBoxStyleState.luau | luau | .luau | --!strict
-- Makes sure a TextBox matches a validator.
return function(textBoxStyleState, validators: { (string) -> (boolean, string?) })
textBoxStyleState.textBox:GetPropertyChangedSignal("Text"):Connect(function()
if textBoxStyleState.textBox.Text == "" then
textBoxStyleState:setError(nil :: string?):update("... | 142 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/createTabSwitchGroup.luau | luau | .luau | --!strict
-- Makes it so when you press tab, it switches between the TextBoxes.
local checkTrulyVisible = require(script.Parent.checkTrulyVisible)
return function(textBoxes: { TextBox })
local currentSelected = nil
local currentConnection: RBXScriptConnection? = nil
for i, textBox in textBoxes do
-- Don't need... | 410 |
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