repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/Util/getTexture.luau | luau | .luau | local InsertService = game:GetService("InsertService")
local MarketplaceService = game:GetService("MarketplaceService")
local RunService = game:GetService("RunService")
local loadAssetTextureTypes = {
Enum.AssetType.Face.Value,
Enum.AssetType.Shirt.Value,
Enum.AssetType.Pants.Value,
Enum.AssetType.TShirt.Value,
}
... | 355 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/Util/getUserInfo.luau | luau | .luau | local UserService = game:GetService("UserService")
local RunService = game:GetService("RunService")
local Function = require(script.Parent:WaitForChild("Function"))
local Signal = require(script.Parent:WaitForChild("Signal"))
local SafePlayerAdded = require(script.Parent:WaitForChild("SafePlayerAdded"))
type UserInfo... | 790 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/Util/init.luau | luau | .luau | local Logger = require(script:WaitForChild("Logger"))
export type Log = Logger.Log
export type LogType = Logger.LogType
export type Logger = Logger.Logger
--- @class Util
local Util = {
--- @within Util
--- @prop Logger Logger
Logger = Logger,
Defer = require(script:WaitForChild("Defer")),
Function = require(sc... | 361 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/Util/iterPageItems.luau | luau | .luau | local function pagesToTable(pages)
local items = {}
while true do
table.insert(items, pages:GetCurrentPage())
if pages.IsFinished then
break
end
pages:AdvanceToNextPageAsync()
end
return items
end
local function iterPageItems(pages)
local contents = pagesToTable(pages)
local pageNum = 1
local lastPag... | 142 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/Popup.luau | luau | .luau | local MarketplaceService = game:GetService("MarketplaceService")
local RunService = game:GetService("RunService")
local Util = require(script.Parent.Parent.Util)
local LocalPlayer = game.Players.LocalPlayer
if RunService:IsServer() then
return false
end
local vip = Instance.new("Frame")
vip.Name = "VIP"
vip.Anchor... | 5,028 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/Purchasables.luau | luau | .luau | return {
chatCommands = {
115444443724463, -- 40% off chat commands
110019084552349, -- chat commands
130880915606069, -- elite
84349662672781, -- epic
129439770798699, -- hero
132161234381156, -- legend
89859349616824, -- mythic
102980653148583, -- eternal
},
chatCommandsLower = {
88978146769822, ... | 1,299 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/Title/init.luau | luau | .luau | local CollectionService = game:GetService("CollectionService")
local RunService = game:GetService("RunService")
local Package = script.Parent.Parent.Parent
local Flux = require(Package:WaitForChild("Flux"))
local Oklab = Flux.Color.Oklab
local function sortKeypoints(a, b)
return a.Time < b.Time
end
local Title = ... | 1,845 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/UGC/AlphaWings/Animate/Animate.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local Animate = {
timeScale = 1,
}
function Animate.getBoneFromPose(rig: Instance, pose: Pose): Motor6D?
if not pose.Parent then
return
end
local poseParentName = pose.Parent.Name
for i, v in rig:GetDescendants() do
if v:IsA("Bone") and v.Name == pose.Name... | 631 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/UGC/AlphaWings/Animate/init.client.luau | luau | .luau | local part = script.Parent
local Animate = require(script:WaitForChild("Animate"))
local Animations = script:WaitForChild("Animations")
local fall = Animations:WaitForChild("fall")
local idle = Animations:WaitForChild("idle")
local idle2 = Animations:WaitForChild("idle2")
local humanoid = part.Parent.Parent:FindFirs... | 445 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/UGC/AlphaWings/Bones.luau | luau | .luau | local part = Instance.new("Part")
part.Anchored = true
part.CanCollide = false
part.CanQuery = false
part.CanTouch = false
part.Locked = true
part.Transparency = 1
local boneL1 = Instance.new("Bone", part)
boneL1.Name = "Bone_l"
boneL1.CFrame = CFrame.new(-0.576, 0, 0) * CFrame.Angles(0, 0, math.rad(76.663))
local bo... | 426 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/UGC/AlphaWings/init.luau | luau | .luau | local CollectionService = game:GetService("CollectionService")
local InsertService = game:GetService("InsertService")
local RunService = game:GetService("RunService")
local Package = script.Parent.Parent.Parent.Parent
local Flux = require(Package:WaitForChild("Flux"))
local Util = require(Package.Shared:WaitForChild(... | 1,043 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/UGC/Crown.luau | luau | .luau | local CollectionService = game:GetService("CollectionService")
local InsertService = game:GetService("InsertService")
local RunService = game:GetService("RunService")
local Package = script.Parent.Parent.Parent.Parent
local Flux = require(Package:WaitForChild("Flux"))
local Util = require(Package.Shared:WaitForChild(... | 1,195 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/Shared/VIP/init.luau | luau | .luau | local Auth = require(script.Parent:WaitForChild("Auth"))
local Data = require(script.Parent:WaitForChild("Data"))
local Util = require(script.Parent:WaitForChild("Util"))
local Popup = require(script:WaitForChild("Popup"))
local Purchasables = require(script:WaitForChild("Purchasables"))
local Title = require(script:W... | 3,091 |
kohls-admin/kohls-admin | kohls-admin-kohls-admin-d4d40b0/src/init.luau | luau | .luau | -- src/init.luau
--- @class MainModule
if shared._K_INTERFACE then
return shared._K_INTERFACE
end
local RunService = game:GetService("RunService")
local requireStart = os.clock()
local Client = script:WaitForChild("Client")
local Server = RunService:IsServer() and script:WaitForChild("Server")
local Shared = script:... | 1,692 |
Coyenn/awesome-roblox-ts | Coyenn-awesome-roblox-ts-6ce8003/update.luau | luau | .luau | local process = require("@lune/process")
local fs = require("@lune/fs")
local task = require("@lune/task")
local serde = require("@lune/serde")
local README_PATH = "README.md"
-- Header for the README.md file
local README_HEADER = [[
# Awesome Roblox-TS
A list of all packages for [roblox-ts](https://roblox-ts.com/).... | 1,447 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/App.luau | luau | .luau | local plugin = script:FindFirstAncestorWhichIsA("Plugin")
local Players = game:GetService("Players")
local ContentProvider = game:GetService("ContentProvider")
local UserService = game:GetService("UserService")
local MarketplaceService = game:GetService("MarketplaceService")
local HttpService = game:GetService("HttpSe... | 7,330 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/ClientFalbackApp/init.luau | luau | .luau | -- If the user is play-testing on the client, fallback to this since the plugin won't work
local plugin = script:FindFirstAncestorOfClass("Plugin")
local ClientFallbackApp = {}
ClientFallbackApp.__index = ClientFallbackApp
local Theme = require(script.Parent.UI.Theme).global
local StyleState = script.Parent.UI.Style... | 416 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/DeserializerState.luau | luau | .luau | --!strict
-- Stuff for deserialization with buffers.
local plugin = script:FindFirstAncestorOfClass("Plugin")
local DESERIALIZATION_KEY = "DataDelve_Deserialization"
type PlaceSettings = {
-- path to the default deserializer
defaultDeserializer: {string}?,
}
type DeserializationSettings = {
[--[[placeId:]] stri... | 957 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/ExportImportHelper.luau | luau | .luau | local plugin = script:FindFirstAncestorWhichIsA("Plugin")
local SelectionService = game:GetService("Selection")
local StudioService = game:GetService("StudioService")
local HttpService = game:GetService("HttpService")
local ScriptEditorService = game:GetService("ScriptEditorService")
local RunService = game:GetServic... | 627 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/History.luau | luau | .luau | -- History for datastore connections and keys
local MAIN_HISTORY_KEY = "DataDelveHistory alpha 1"
local Types = require(script.Parent.Types)
local History = {}
History.__index = History
function History.new(gameId: number)
local self = setmetatable({
gameId = tostring(gameId),
}, History)
-- Sorted by most re... | 906 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Pages.luau | luau | .luau | -- Wrapper for page APIs
-- TBH this causes too much indirection, kind of annoying to use
local Pages = {}
Pages.__index = Pages
type PagesState = unknown
type PagesInterface = {
initialize: () -> (PagesState?, string?),
next: (PagesState) -> { items: { unknown }?, isFinished: boolean } | { error: string },
}
funct... | 767 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Session.luau | luau | .luau | -- Main interface with datastores
local Types = require(script.Parent.Types)
local Pages = require(script.Parent.Pages)
local DataStoreService = game:GetService("DataStoreService")
local Settings = require(script.Parent.Settings)
local Session = {}
Session.__index = Session
-- Static
function Session.new()
local... | 2,392 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Settings.luau | luau | .luau | --!strict
local ViewerTypes = require(script.Parent.UI.Viewers.Types)
local BufferViewerTypes = require(script.Parent.UI.BufferViewers.Types)
local MAIN_SETTINGS_KEY = "DataDelveSetting alpha 1"
export type SettingsData = {
themePreset: string,
themeAccent: string,
hideGameName: boolean,
highlightColors: "Defaul... | 378 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Transactor.luau | luau | .luau | --!strict
export type Transaction = () -> ()
export type TransactorImplementation = {
__index: TransactorImplementation,
new: () -> Transactor,
destroy: (Transactor) -> (),
transact: (Transactor, Transaction) -> boolean,
}
export type TransactorFields = {
locked: boolean,
lockedChanged: RBXScriptSignal,
_lo... | 288 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Types.luau | luau | .luau | --!strict
-- I was going to use this more, but I forgot about it. Now it houses these two types.
type OldDataStoreConnectionBase = {
name: string,
scope: string?,
isOrdered: boolean,
}
type OldAllScopesDataStoreConnection = OldDataStoreConnectionBase & {
isOrdered: false,
allScopes: true,
}
type OldNormalDataSto... | 292 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Deserializer.luau | luau | .luau | --!strict
local SelectionService = game:GetService("Selection")
local ScriptEditorService = game:GetService("ScriptEditorService")
local Types = require(script.Parent.Types)
local ViewerTypes = require(script.Parent.Parent.Viewers.Types)
local UIMessages = require(script.Parent.Parent.UIMessages)
local Theme = requir... | 2,767 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/DataInspector.luau | luau | .luau | --!strict
-- I will document later. For now, good luck! 🫡
export type DataInspectorSizing = "fillContainer" | "fillContainerY"
export type DataInspectorNewParams = {
container: GuiObject,
-- Default is "fillContainer"
sizing: DataInspectorSizing?,
theme: ThemeData,
}
export type ThemeData = {
background: Color... | 2,968 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/FormProvider/init.luau | luau | .luau | --!strict
local HexEditor = require(script.Parent.HexEditor)
local Validators = require(script.Parent.Parent.Parent.Parent.Validators)
local constrainTextBoxStyleState = require(script.Parent.Parent.Parent.Utilities.constrainTextBoxStyleState)
local StyleState = script.Parent.Parent.Parent.StyleState
local LabelStyl... | 1,167 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/HexEditor.luau | luau | .luau | --!strict
-- I will document later. For now, good luck! 🫡
-- Parameters when using HexEditor.new(container, params, dependencies):
-- "fillContainer" makes the hex editor fill up the entire container (UDim2.fromScale(1, 1))
-- "fillContainerY" makes the hex hex editor fill up the Y-axis, but take up only as much spa... | 15,219 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Hex/init.luau | luau | .luau | --!strict
local Theme = require(script.Parent.Parent.Theme)
local Types = require(script.Parent.Types)
local HexEditor = require(script.HexEditor)
local DataInspector = require(script.DataInspector)
local FormProvider = require(script.FormProvider)
export type HexImplementation = {
__index: HexImplementation,
from... | 1,373 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/BufferViewers/Types.luau | luau | .luau | --!strict
local UIMessages = require(script.Parent.Parent.UIMessages)
local Theme = require(script.Parent.Parent.Theme)
export type BufferViewerMode = "Hex" | "Deserializer"
export type BufferViewerFromOptions = {
uiMessages: UIMessages.UIMessages,
theme: Theme.Theme,
inputReceiver: GuiObject,
widget: PluginGui,... | 187 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/ModalState.luau | luau | .luau | --!strict
-- Keeps track if the UI has a modal or not.
type ModalStateImplementation = {
__index: ModalStateImplementation,
new: () -> ModalState,
push: (ModalState) -> (),
pop: (ModalState) -> (),
wrap: <T>(ModalState, action: () -> T) -> T,
pushId: (ModalState, id: string) -> (),
popId: (ModalState, id... | 357 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/PopupHelper/init.luau | luau | .luau | -- Helps with popup stuff
-- `clamp` clamps an object so it doesn't go out of bounds of a container
-- `attach` attach an object to another object so it moves with that object
-- `modal` turns an object into a modal so it blocks input from other objects
-- `attach` and `modal` return objects that should be destroyed on... | 1,956 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/BackgroundStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local BackgroundStyleState = {}
BackgroundStyleState.__index = BackgroundStyleState
type BackgroundStyleStateOptions = {
style: "default" | "popup" | "image" | "header",
}
function BackgroundStyleSta... | 373 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/BreadcrumbsStyleState/init.luau | luau | .luau | -- Handles bread crumbs
-- If the breadcrumbs is too long for the window, it will switch into a dropdown
local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.ButtonStyleState)
local SelectStyleState = requi... | 2,346 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/ButtonStyleState.luau | luau | .luau | local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ButtonStyleState = {}
ButtonStyleState.__index = ButtonStyleState
export type ButtonStyle = "primary" | "secondary" | "transparent" | "dormant" | "input"
export type ButtonStyleStateFromOptions = {
style: ButtonStyle | nil,
disabled: boolean?,
}... | 1,361 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/CheckboxStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.Parent.ButtonStyleState)
local CheckboxStyleState = {}
CheckboxStyleState.__index = CheckboxStyleState
export type CheckboxOptions = {
default: b... | 778 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/DatePickerStyleState.luau | luau | .luau | --!strict
-- This wraps over TextBox
-- Maybe later, can adjust for other locales.
-- Also could add a calender popup.
-- Use :getValue to get the value (unix timestamp milliseconds)
-- Valid Formats:
-- MM/DD/YY
-- MM-DD-YY
-- Month Day, Year
-- Month Day
-- ISO 8601
local TextBoxStyleState = require(script.Parent... | 1,661 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/OverlayTextBoxStyleState.luau | luau | .luau | --!strict
-- Only works with text box that are not multiline
-- Does not support text boxes with UIPadding that uses Scale
local TextService = game:GetService("TextService")
local Players = game:GetService("Players")
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local Theme = require(script... | 1,201 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/SelectStyleState/init.luau | luau | .luau | --!strict
local TextService = game:GetService("TextService")
local TweenService = game:GetService("TweenService")
local Theme = require(script.Parent.Parent.Parent.Theme)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local... | 2,305 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/ShortcutsTextBoxStyleState/init.luau | luau | .luau | --!strict
-- This handles "shortcuts text box" which are text box with shortcuts that auto replace special sequences.
-- Shortcuts:
-- @username: This will replace @username with the id of the user with that name
-- Use :getText(errorHandler) to get the text instead of textBox.Text
-- Must pass in a function to han... | 662 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/ShortcutsTextBoxStyleState/parseShortcuts.luau | luau | .luau | --!strict
export type ShortcutType = "normal" | "escapedNormal" | "mention"
export type ShortcutPiece = {
type: ShortcutType,
content: string,
-- "escapedNormal" will always start with \\ which should be ignored
-- "mention" will always start with @ which should be ignored
}
export type ShortcutsString = { Shortc... | 1,006 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/SwitchStyleState.luau | luau | .luau | --!strict
-- Same as Checkbox, just styled differently
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.Parent.ButtonStyleState)
local SwitchStyleState = {}
SwitchStyleState.__index = SwitchStyleState
export type SwitchOptions = {
default: boolea... | 579 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Input/TextBoxStyleState/init.luau | luau | .luau | local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local TextBoxStyleState = {}
TextBoxStyleState.__index = TextBoxStyleState
function TextBoxStyleState.from(theme: any, textBox: TextBox & { UIStroke: UIStroke })
local self = s... | 1,112 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/LabelStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local LabelStyleState = {}
LabelStyleState.__index = LabelStyleState
export type LabelStyleStateFromOptions = {
style: "text" | "error" | nil,
emphasis: "normal" | "light" | nil
}
function LabelStyl... | 574 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/LoadMoreListStyleState.luau | luau | .luau | -- Provide a `createItemStyleState(...)` function.
-- Other consumers of the StyleState can then call `:add(...)` which will use the `createItemStyleState` to add a StyleState into the list.
-- `Pages` does this when a new page is loaded.
--
-- StyleStates produced from `createItemStyleState` can have method `setSelect... | 940 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/ScrollingFrameStyleState.luau | luau | .luau | --!strict
local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ScrollingFrame = {}
ScrollingFrame.__index = ScrollingFrame
function ScrollingFrame.from(theme, scrollingFrame: ScrollingFrame)
local self = setmetatable({
scrollingFrame = scrollin... | 190 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/SeparatorStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local SeparatorStyleState = {}
SeparatorStyleState.__index = SeparatorStyleState
function SeparatorStyleState.from(theme, separator: Frame)
local self = setmetatable({
separator = separator,
them... | 263 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/StyleStateHelper.luau | luau | .luau | export type TransitionSpeed = "fast" | "slow" | "instant" | "veryFast" | "superDuperFast" | nil
export type StyleState = {
from: (theme: any, object: GuiObject, ...any) -> StyleState,
update: (StyleState, TransitionSpeed) -> (),
destroy: (StyleState, completely: boolean?) -> (),
}
local TweenService = game:GetServ... | 550 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/StyleStateWrapper.luau | luau | .luau | -- Utility class useful for one-off style states.
-- See `UI.createUserCard` for example
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local StyleStateWrapper = {}
StyleStateWrapper.__index = StyleStateWrapper
export type StyleStateWrapperOptions = {
autoFollowTheme: boolean?, -- default: true
o... | 352 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/TabsStyleState/init.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.StyleStateHelper)
local ButtonStyleState = require(script.Parent.ButtonStyleState)
local TabsStyleState = {}
TabsStyleState.__index = TabsStyleState
function TabsStyleState.from(theme, frame: Frame)
local buttons = {}... | 736 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/ConfirmDialogStyleState/init.luau | luau | .luau | -- TODO: should auto-follow theme when using.createDialog
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local BackgroundStyleState = require(script.Parent.Parent.BackgroundStyleState)
local ButtonStyleState = require(script... | 734 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/ContextMenuStyleState/init.luau | luau | .luau | -- TODO: should auto-follow theme when using.createMenu
local TweenService = game:GetService("TweenService")
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local TRY_CLOSE_SUBMENU_DELAY = 0.275
local ContextMenuStyleState ... | 2,844 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/LoadingBarStyleState/init.luau | luau | .luau | -- Should be used ephemerally
-- Example:
-- ```
-- local styleState = LoadingBarStyleState.from(theme, frame)
-- task.spawn(styleState.animate, styleState)
-- task.wait(5)
-- styleState:destroy()
-- ```
local Theme = require(script.Parent.Parent.Parent.Theme)
local GRADIENT_BILINEAR = NumberSequence.new({
NumberSe... | 684 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/PopupFormStyleState/init.luau | luau | .luau | --!strict
local StyleStateHelper = require(script.Parent.Parent.StyleStateHelper)
local StyleStateWrapper = require(script.Parent.Parent.StyleStateWrapper)
local PopupHelper = require(script.Parent.Parent.Parent.PopupHelper)
local BackgroundStyleState = require(script.Parent.Parent.BackgroundStyleState)
local ButtonS... | 639 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/StyleState/Utility/SkeletonStyleState/init.luau | luau | .luau | -- Should be used ephemerally
-- Just apply this to any object.
-- Objects in the children that have attribute "SkeletonPlaceholder" will be styled.
-- If they also have "DeleteWithSkeleton" attribute they will be deleted when the skeleton is deleted.
--- Call :animate to animate the skeleton
local TweenService = ga... | 587 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Theme/Oklab.luau | luau | .luau | local Oklab = {}
function Oklab.fromLinearSrgb(c: vector): vector
local l = 0.4122214708 * c.x + 0.5363325363 * c.y + 0.0514459929 * c.z;
local m = 0.2119034982 * c.x + 0.6806995451 * c.y + 0.1073969566 * c.z;
local s = 0.0883024619 * c.x + 0.2817188376 * c.y + 0.6299787005 * c.z;
local l_ = l ^ (1/3);
local m_ ... | 833 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Theme/init.luau | luau | .luau | --!strict
local StudioSettings = settings().Studio
local Oklab = require(script.Oklab)
local Theme = {}
Theme.__index = Theme
Theme.accentHues = {
red = 0,
orange = 21,
yellow = 42,
yellowGreen = 72,
green = 115,
greenBlue = 140,
seaGreen = 165,
cyan = 190,
blue = 220,
purpleBlue = 235,
purple = 265,
pin... | 8,678 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Tooltip/init.luau | luau | .luau | --!strict
local TextService = game:GetService("TextService")
local TweenService = game:GetService("TweenService")
local PopupHelper = require(script.Parent.PopupHelper)
local Tooltip = {}
Tooltip.__index = Tooltip
local FrameTemplate = script.FrameTemplate
local DropShadowTemplate = script.DropShadowTemplate
local ... | 1,717 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/UIMessages/init.luau | luau | .luau | -- Utility to send alerts/toasts
-- Layout manually calculated (no AutomaticSize).
local TweenService = game:GetService("TweenService")
local TextService = game:GetService("TextService")
local StyleState = script.Parent.StyleState
local PopupHelper = require(script.Parent.PopupHelper)
local StyleStateWrapper = requi... | 2,161 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/TimestampHelper.luau | luau | .luau | --!strict
local TimestampHelper = {}
-- Guesses what time of timestamp a number is, or nil if it doesn't look like a timestamp
-- The second parameter is if the guess should be conservative and guess it's not a timestamp
-- more often.
function TimestampHelper.guessTimestampType(n: number, conservative: "conservative... | 315 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/byteLengthToReadableString.luau | luau | .luau | --!strict
local giga = 10^9
local mega = 10^6
local kilo = 10^3
return function(bytes: number)
return tostring(bytes):reverse():gsub("(%d%d%d)", "%1,"):gsub(",$", ""):reverse()
end | 61 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/checkTrulyVisible.luau | luau | .luau | --!strict
return function(object: GuiObject): boolean
local current: any = object
while current do
if (not current) or not current.Visible then
return false
end
current = current.Parent
if current:IsA("LayerCollector") then
break
elseif not current:IsA("GuiObject") then
return false
end
end
re... | 88 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/constrainTextBoxStyleState.luau | luau | .luau | --!strict
-- Makes sure a TextBox matches a validator.
return function(textBoxStyleState, validators: { (string) -> (boolean, string?) })
textBoxStyleState.textBox:GetPropertyChangedSignal("Text"):Connect(function()
if textBoxStyleState.textBox.Text == "" then
textBoxStyleState:setError(nil :: string?):update("... | 142 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/createTabSwitchGroup.luau | luau | .luau | --!strict
-- Makes it so when you press tab, it switches between the TextBoxes.
local checkTrulyVisible = require(script.Parent.checkTrulyVisible)
return function(textBoxes: { TextBox })
local currentSelected = nil
local currentConnection: RBXScriptConnection? = nil
for i, textBox in textBoxes do
-- Don't need... | 410 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/disableFrameWhenModalAppears.luau | luau | .luau | -- `PopupHelper.modal` creates a frame to block input, but it does not block MouseMovement inputs.
-- To fix that, this utility function will detect when the input blocking frame of `PopupHelper.modal`
-- appears and disable `Interactable` for all the frames you give it. This will prevent MouseMovement
-- inputs from b... | 334 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/getHighlightColors.luau | luau | .luau | -- Gets highlight colors for the TreeViewer. Depends on global state from `Settings`
-- to see if it should use the built-in theme or the script editors theme.
export type Colors = {
plain: Color3,
background: Color3,
hoverBackground: Color3,
selectBackground: Color3,
scrollbar: Color3,
mainAccent: Color3,
r... | 909 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/lockObjectWithoutResize.luau | luau | .luau | --!strict
-- Sets the position of an object without triggering AutomaticSize resizing.
-- Assumes UIPadding only has offset padding.
-- EXAMPLE: This is used in the `Insert Into/After` menus for the expand button which is
-- positioned at the top right.
return function(
object: GuiObject,
container: GuiOb... | 240 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/promptKeyValueForm.luau | luau | .luau | -- Form that has two fields (each one is optional, but you must have one field active)
-- Used in:
-- - Insert Into/After
-- - Insert for OrderedDataStore
local Assets = script.Parent.Parent.Assets
local StyleState = script.Parent.Parent.StyleState
local StyleStateWrapper = require(StyleState.StyleStateWrapper)
local... | 1,849 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Utilities/showShadowOnScroll.luau | luau | .luau | return function(scrollingFrame: ScrollingFrame, shadow: Frame)
return scrollingFrame:GetPropertyChangedSignal("CanvasPosition"):Connect(function()
shadow.Visible = scrollingFrame.CanvasPosition.Y > 10
end)
end
| 45 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Viewers/Code/CodeEditor.luau | luau | .luau | --!strict
local TextService = game:GetService("TextService")
local Types = require(script.Parent.Types)
export type NewOptions = {
theme: Types.Theme,
doLex: (source: string) -> {Token},
}
export type Token = {
kind: string,
start: number,
length: number,
}
type CodeEditorObject = Types.TextEditorObject & {
_... | 3,219 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Viewers/Code/DumbEditor.luau | luau | .luau | --!strict
-- Editor with missing no highlighting or error capabilties.
local Types = require(script.Parent.Types)
export type NewOptions = {
theme: Types.Theme,
}
export type DumbEditorObject = Types.TextEditorObject & {
_textChanged: BindableEvent,
_activeErrorsChanged: BindableEvent,
_frame: ScrollingFrame,... | 916 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Viewers/Code/Types.luau | luau | .luau | --!strict
export type Theme = {
padding: {top: number, left: number, bottom: number, right: number},
font: Font, -- should be monospace
textSize: number,
backgroundColor: Color3,
textColor: Color3,
disabledTextColor: Color3,
scrollbarThickness: number,
scrollbarColor: Color3,
tokenColors: {[string]: string},... | 301 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Viewers/Code/init.luau | luau | .luau | --!strict
local Settings = require(script.Parent.Parent.Parent.Settings)
local Theme = require(script.Parent.Parent.Theme)
local UIMessages = require(script.Parent.Parent.UIMessages)
local json5 = require(script.Parent.Parent.Parent.json5)
local JSONHelper = require(script.Parent.Parent.Parent.JSONHelper)
local Type... | 2,306 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Viewers/Types.luau | luau | .luau | --!strict
local JSONHelper = require(script.Parent.Parent.Parent.JSONHelper)
local Theme = require(script.Parent.Parent.Theme)
local UIMessages = require(script.Parent.Parent.UIMessages)
local ModalState = require(script.Parent.Parent.ModalState)
export type ViewerMode = "Tree" | "Code"
export type KeyInfo = {
Crea... | 615 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/HistoryView.luau | luau | .luau | --!strict
local Theme = require(script.Parent.Parent.Theme)
local History = require(script.Parent.Parent.Parent.History)
local Types = require(script.Parent.Parent.Parent.Types)
local Assets = script.Parent.Parent.Assets
local StyleState = script.Parent.Parent.StyleState
local StyleStateHelper = require(StyleState.S... | 1,490 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/OrderedDataStoreView/OrderedDataStoreKeyStyleState.luau | luau | .luau | local OrderedDataStoreKeyStyleState = {}
OrderedDataStoreKeyStyleState.__index = OrderedDataStoreKeyStyleState
function OrderedDataStoreKeyStyleState.from(theme, highlightColors, frame)
local self = setmetatable({
theme = theme,
frame = frame,
_highlightColors = highlightColors,
selecting = false,
_disabl... | 503 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/OrderedDataStoreView/init.luau | luau | .luau | --!strict
local DESCENDING_ICON = "rbxassetid://17650920474"
local ASCENDING_ICON = "rbxassetid://17650919434"
local rfmt = require(script.Parent.Parent.Parent.rfmt)
local StyleState = script.Parent.Parent.StyleState
local Assets = script.Parent.Parent.Assets
local Settings = require(script.Parent.Parent.Parent.Set... | 3,886 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/SearchView.luau | luau | .luau | --!strict
local TweenService = game:GetService("TweenService")
local Assets = script.Parent.Parent.Assets
local StyleState = script.Parent.Parent.StyleState
local Theme = require(script.Parent.Parent.Theme)
local PopupHelper = require(script.Parent.Parent.PopupHelper)
local ViewerTypes = require(script.Parent.Parent... | 1,590 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/SettingsView/AccentColorButtonStyleState.luau | luau | .luau | local TweenService = game:GetService("TweenService")
local Theme = require(script.Parent.Parent.Parent.Theme)
local StyleStateHelper = require(script.Parent.Parent.Parent.StyleState.StyleStateHelper)
local ButtonStyleState = require(script.Parent.Parent.Parent.StyleState.ButtonStyleState)
local AccentColorButtonStyl... | 341 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/SettingsView/init.luau | luau | .luau | --!strict
local SelectionService = game:GetService("Selection")
local ServerScriptService = game:GetService("ServerScriptService")
local ChangeHistoryService = game:GetService("ChangeHistoryService")
local rfmt = require(script.Parent.Parent.Parent.rfmt)
local StyleState = script.Parent.Parent.StyleState
local Asset... | 2,365 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Views/VersionsView.luau | luau | .luau | --!strict
local DESCENDING_ICON = "rbxassetid://17650920474"
local ASCENDING_ICON = "rbxassetid://17650919434"
local rfmt = require(script.Parent.Parent.Parent.rfmt)
local StyleState = script.Parent.Parent.StyleState
local Assets = script.Parent.Parent.Assets
local Session = require(script.Parent.Parent.Parent.Sess... | 3,523 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Widgets/BufferWidget.luau | luau | .luau | --!strict
local plugin = script:FindFirstAncestorOfClass("Plugin")
local StudioService = game:GetService("StudioService")
local Settings = require(script.Parent.Parent.Parent.Settings)
local UIMessages = require(script.Parent.Parent.UIMessages)
local Theme = require(script.Parent.Parent.Theme)
local Types = require(... | 1,470 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/Widgets/SingleKeyWidget.luau | luau | .luau | --!strict
-- This is a widget for a single key, used for "Open in New Widget"
local plugin = script:FindFirstAncestorOfClass("Plugin")
local HttpService = game:GetService("HttpService")
local Theme = require(script.Parent.Parent.Theme)
local Session = require(script.Parent.Parent.Parent.Session)
local Transactor = r... | 1,524 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/UI/init.luau | luau | .luau | local rfmt = require(script.Parent.rfmt)
local Types = require(script.Parent.Types)
local Theme = require(script.Theme)
local Validators = require(script.Parent.Validators)
local PopupHelper = require(script.PopupHelper)
local Tooltip = require(script.Tooltip)
local Assets = script.Assets
local StyleState = script.S... | 4,604 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/Validators.luau | luau | .luau | --!strict
export type Validator = (any) -> (boolean, string?) -- return 1: success, return 2: reason
local Validators: { [string]: Validator } = {}
local function isValidInteger(str: unknown): boolean
local number = tonumber(str)
if number then
local isValidInteger = (number == math.floor(number)) and number == n... | 687 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/main.server.luau | luau | .luau | --!strict
type App = {
new: (id: string) -> App,
toggleEnabled: (App) -> (),
getEnabled: (App) -> boolean,
enabledChanged: RBXScriptSignal,
}
local IS_CANARY = script.Parent.IsCanaryRelease.Value
local RunService = game:GetService("RunService")
local App = require(script.Parent.App) :: App
local ClientFallback... | 495 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/rfmt.luau | luau | .luau | -- Rich-Text ForMaT
-- Convience functions for wrapping things in rich text tags.
local rfmt = {}
function rfmt.code(s: string): string
return `<font face="RobotoMono">{s}</font>`
end
return rfmt
| 53 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/tests/JSONHelper.server.luau | luau | .luau | local JSONHelper = require(script.Parent.Parent.JSONHelper)
assert(JSONHelper.toInputString({}, "array") == "[]")
assert(JSONHelper.toInputString({ 1, 2, 3, 4, 5, 6 }, "array") == "[]")
assert(JSONHelper.toInputString({}, "object") == "{}")
assert(JSONHelper.toInputString({ hey = "world" }, "object") == "{}")
assert... | 275 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/tests/TreeViewer/fuzzJSON.luau | luau | .luau | --!strict
-- Actions to generate random JSON+buffer-acceptable value
type Action = (depth: number) -> any
local MAX_DEPTH = 10
local actions: { Action }
local stringAction: Action = function()
local s = table.create(12)
while true do
local got = math.random()
if got < 0.3 then
break
else
table.insert(... | 483 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/tests/TreeViewer/fuzzUserIds.luau | luau | .luau | --!strict
return function()
local ids = {}
for _ = 1, math.random(0, 100) do
table.insert(ids, math.random(1, 10_000_000))
end
return ids
end
| 51 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/tests/TreeViewer/init.server.luau | luau | .luau | -- Tests for tree viewer
local FUZZ_TESTS = 25
local Theme = require(script.Parent.Parent.UI.Theme)
local Tree = require(script.Parent.Parent.UI.Viewers.Tree)
local fuzzUserIds = require(script.fuzzUserIds)
local fuzzJSON = require(script.fuzzJSON)
type SearchForQuery = { key: string | number, value: any?, isContai... | 14,064 |
pinehappi/DataDelve | pinehappi-DataDelve-191db10/src/tests/Validators.server.luau | luau | .luau | local Validators = require(script.Parent.Parent.Validators)
assert(Validators.empty(math.random(100000000)))
assert(Validators.integer(0))
assert(Validators.integer(10))
assert(Validators.integer(-10))
assert(not Validators.integer(0.001))
assert(not Validators.integer(10.1))
assert(not Validators.integer(-10.1))
ass... | 199 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/Components/ScrollingFrame.luau | luau | .luau | local RunService = game:GetService("RunService")
local Src = script:FindFirstAncestor("ultimate-list")
local DataSources = require(Src.DataSources)
local Dimensions = require(Src.Dimensions)
local React = require(Src.Parent.React)
local ReactBindingsRenderer = require(Src.Renderers.ReactBindingsRenderer)
local ReactSt... | 1,184 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/Components/init.luau | luau | .luau | local ScrollingFrame = require(script.ScrollingFrame)
local Components = {}
Components.ScrollingFrame = ScrollingFrame
return Components
| 27 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/DataSources/DataSourceMethods.luau | luau | .luau | local Src = script:FindFirstAncestor("ultimate-list")
local DataSources = require(script.Parent)
local exhaustiveMatch = require(Src.Util.exhaustiveMatch)
local DataSourceMethods = {}
function DataSourceMethods.get<T>(
dataSource: DataSources.DataSource<T>,
startIndex: number
): DataSources.DataSourceCursor<T>?
a... | 656 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/DataSources/init.luau | luau | .luau | local DataSources = {}
export type DataSource<T> =
{
type: "array",
array: { T },
}
| {
type: "mutableSource",
methods: MutableDataSourceMethods<T>,
}
export type MutableDataSourceMethods<T> = {
-- Get a cursor to the nth element
get: (startIndex: number) -> DataSourceCursor<T>?,
-- Get the total leng... | 532 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/DebugFlags.luau | luau | .luau | local DebugFlags = {}
DebugFlags.shouldLog = false
return DebugFlags
| 16 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/Dimensions/DimensionsMethods.luau | luau | .luau | -- TODO: Throughout this, assert that UDims are what is expected (scale only on opposite direction)
local Src = script:FindFirstAncestor("ultimate-list")
local DataSourceMethods = require(Src.DataSources.DataSourceMethods)
local DataSources = require(Src.DataSources)
local Dimensions = require(script.Parent)
local exh... | 1,922 |
Kampfkarren/ultimate-list | Kampfkarren-ultimate-list-d166119/src/Dimensions/adjustPositionToScrollAxis.luau | luau | .luau | local Src = script:FindFirstAncestor("ultimate-list")
local exhaustiveMatch = require(Src.Util.exhaustiveMatch)
local function adjustPositionToScrollAxis(position: UDim2, scrollAxis: number, direction: "x" | "y"): UDim2
if direction == "x" then
return UDim2.new(0, position.X.Offset - scrollAxis, position.Y.Scale, ... | 140 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.