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notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Classes/Public/TextTag.luau
luau
.luau
local upsideEngine = script.Parent.Parent.Parent local BaseClass = require(upsideEngine.Classes.Internal.BaseClass) local TextTagService = require(upsideEngine.Services.TextTagService) local TextTag = {} TextTag.__index = TextTag function TextTag.new() local self = BaseClass.new() self:SetClassName(script.Name) sel...
540
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/ActorLoader.client.luau
luau
.luau
local RunService = game:GetService("RunService") local actor = script:GetActor() if not RunService:IsRunning() or not actor then return end local data = {} local running = {} local tasks = {} local module = nil local runMode = "Default" local ready = script:WaitForChild("ready") local function addTask(f) return f...
372
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Generic/Merge.luau
luau
.luau
return function(t1, t2) local result = t1 for index, value in t2 do result[index] = value end return result end
37
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Generic/Wrap.luau
luau
.luau
return function(f, ...) local args = { ... } return function(...) f(unpack(args), ...) end end
25
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/CheckCollision/GetCorrectionVector.luau
luau
.luau
--!native --!optimize 2 local supportFn = require(script.Parent.Support) local function getEdge(simplex) local minDistSq = math.huge local edgeNormal = Vector3.zero local index = -1 local n = #simplex if n == 0 then return index, edgeNormal end for i = 1, n do local j = (i % n) + 1 local edge = simplex...
470
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/CheckCollision/Handlers.luau
luau
.luau
--!native --!optimize 2 local handlers = {} local function tripleProduct(a, b, c) return b * a:Dot(c) - a * b:Dot(c) end function handlers.point(direction, simplex) return -direction end @native function handlers.line(direction, simplex) local b = simplex[2] local c = simplex[1] local cb = b - c local c0 = -c...
256
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/CheckCollision/Support.luau
luau
.luau
--!native --!optimize 2 return function(object, direction) if object.shape == "circle" then if direction.X == 0 and direction.Y == 0 then return object.centre end local unitDirection = direction.Unit if unitDirection.X == 0 and unitDirection.Y == 0 then return object.centre end return object.centre...
203
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/CheckCollision/init.luau
luau
.luau
--!native --!optimize 2 local getCorrectionVector = require(script.GetCorrectionVector) local support = require(script.Support) local handlers = require(script.Handlers) local handlersByLen = { handlers.point, handlers.line, handlers.triangle, } local EvolveResult = { NoIntersection = 1, Intersection = 2, Evolv...
609
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/GetCollidingObjects.luau
luau
.luau
--!native --!optimize 2 local checkCollision = require(script.Parent.CheckCollision) local function isFar(objectA, objectB) local a = objectA.Instance local b = objectB.Instance local scaleA = objectA.HitboxScale local scaleB = objectB.HitboxScale local aw, ah = a.AbsoluteSize.X * scaleA, a.AbsoluteSize.Y * scal...
854
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/GetCorners.luau
luau
.luau
return function(object) local instance = object.Instance local size = instance.AbsoluteSize local position = instance.AbsolutePosition size = Vector3.new(size.X, size.Y, 0) position = Vector3.new(position.X, position.Y, 0) local hitboxSize = size * object.HitboxScale local alignment = size * (1 - math.clamp(ob...
290
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Geometry/SpatialGrid.luau
luau
.luau
--!native --!optimize 2 local SpatialGrid = {} SpatialGrid.__index = SpatialGrid function SpatialGrid.new(cellSize: number) return setmetatable({ _cellSize = cellSize, _cells = {}, }, SpatialGrid) end function SpatialGrid:clear() for _, row in self._cells do for _, cell in row do table.clear(cell) end ...
521
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Graphics/Canvas2d.luau
luau
.luau
local ContentManager = require(script.Parent.ContentManager) local cache = {} local exports = {} exports.__index = exports local function createCacheableImage(url) local editableImage = ContentManager.createSafeEditableImage(url) :: EditableImage local imageData = { image = editableImage, isFree = false, } ca...
562
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Graphics/ContentManager.luau
luau
.luau
local AssetService = game:GetService("AssetService") local classes = script.Parent.Parent.Parent.Parent.Classes local EventEmitter = require(classes.Internal.EventEmitter) local cache = {} local loading = {} local events = EventEmitter.new() local exports = { cache = cache, events = events, loading = loading, } fu...
440
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Internal/CopyTable.luau
luau
.luau
function copyTable(__table, copyIn) local copy = copyIn or {} for key, value in __table do local valueType = typeof(value) if valueType ~= "table" then copy[key] = value else copy[key] = copyTable(value, copy[key]) end end return copy end return copyTable
77
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Internal/Delete.luau
luau
.luau
local appData = script.Parent.Parent.Parent.Parent.AppData local data = require(appData.Data) local default = {} function delete(obj) for key, val in (obj or default) do local valueType = typeof(val) if valueType ~= "table" and valueType ~= "Instance" then obj[key] = nil elseif valueType == "Instance" or val...
119
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Internal/Diff.luau
luau
.luau
local function diff(newObj, oldObj) local changes = {} for key, newVal in newObj do local oldVal = oldObj[key] if type(newVal) == "table" and type(oldVal) == "table" then local subChanges = diff(newVal, oldVal) if next(subChanges) then changes[key] = subChanges end elseif newVal ~= oldVal then ...
112
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Internal/Encoder.luau
luau
.luau
--!nonstrict local httpService = game:GetService("HttpService") local encoder = {} local encoders = { UDim2 = function(data) return { X = { Scale = data.X.Scale, Offset = data.X.Offset, }, Y = { Scale = data.Y.Scale, Offset = data.Y.Offset, }, } end, Vector2 = function(data) return...
515
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Internal/IsEqual.luau
luau
.luau
function isEqual(first, second) if first == second then return true elseif first == nil or second == nil or typeof(first) ~= typeof(second) or typeof(first) ~= "table" and typeof(second) ~= "table" then return false end local firstCount, secondCount = 0, 0 for key, value in first do firstCount += 1...
139
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Internal/Path.luau
luau
.luau
local path = {} function path.getRoute(object: Instance): string local route = {} local baseRoute = {} local parent = object while parent ~= game do table.insert(baseRoute, parent.Name) parent = parent.Parent end for i = #baseRoute, 1, -1 do table.insert(route, baseRoute[i]) end return table.concat(rou...
135
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Math/GetDistance.luau
luau
.luau
return function(v1, v2) local direction = v1 - v2 return direction:Dot(direction) end
25
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Math/IsOutScreen.luau
luau
.luau
return function(position, size) local resolution = workspace.CurrentCamera.ViewportSize local fakeRes = resolution + size -- stylua: ignore start return position.X < -size.X or position.Y < -size.Y or position.X > fakeRes.X or position.Y > fakeRes.Y -- stylua: ignore end end
77
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Math/SetSmoothPosition.luau
luau
.luau
return function(object: PhysicalObject, smoothness: number, target: UDim2) local alpha = 1 - math.clamp(smoothness, 0, 0.95) local instance = object.Instance :: ImageLabel local currentPosition = instance.Position instance.Position = currentPosition:Lerp(target, alpha) end
66
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/Replication/Handlers.luau
luau
.luau
local data = require(script.Parent.Parent.Parent.Parent.AppData.Data) local SceneManager = require(script.Parent.Parent.Parent.Parent.Services.SceneManager) local handlers = {} local function getObjectScene(object) local sceneId = object and object.Scene or "" return SceneManager:Get(sceneId) end local function sub...
369
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Lib/Util/init.luau
luau
.luau
local modules = {} for _, val in script:GetDescendants() do if not val.Name:match(".spec") and val.Parent:IsA("Folder") then modules[val.Name] = require(val) end end return modules
51
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/BaseTextTags.luau
luau
.luau
local RunService = game:GetService("RunService") local TextTag = require(script.Parent.Parent.Classes.Public.TextTag) local frameRate = 60 local function createRandomDecayRenderFunction(defaultIntensity) return function(label, i, args) local intensity = args.intensity or defaultIntensity local duration = args.dur...
853
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/CrossPlatformTracker.luau
luau
.luau
local Players = game:GetService("Players") local RunService = game:GetService("RunService") local uis = game:GetService("UserInputService") local runService = game:GetService("RunService") local upsideEngine = script.Parent.Parent local crossPlatformService = require(upsideEngine.Services).CrossPlatformService local ...
1,467
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/CameraTracker.luau
luau
.luau
local ToUDim2 = require(script.Parent.Parent.Parent.Lib.Util).ToUDim2 local function isOutsideLimits(target, limits, margin) return target.X < limits.X - margin or target.X > 1 - limits.X + margin or target.Y < limits.Y - margin or target.Y > 1 - limits.Y + margin end return function(scene, deltaTime) local c...
237
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/ParallaxTracker.luau
luau
.luau
local setSmoothPosition = require(script.Parent.Parent.Parent.Lib.Util.Math.SetSmoothPosition) return function(scene: Scene) local camera = scene.Camera local subject = camera.Subject and camera.Subject.Instance if not subject then return end for _, parallax in scene.Objects.Content do if not parallax:IsA("Pa...
136
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/ParticleTracker.luau
luau
.luau
return function(scene, deltaTime) local cl = os.clock() for _, particle in scene.ParticleEnvironment.Content do if cl - particle.Clock < particle.LifeTime/particle.Rate then continue end particle.Clock = cl particle:Emit(particle.Rate * deltaTime) end end
69
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/Physics.luau
luau
.luau
--!native --!optimize 2 local upsideEngine = script.Parent.Parent.Parent local ToUDim2 = require(script.Parent.Parent.Parent.Lib.Util.DataType.ToUDim2) local getCollidingObjects = require(script.Parent.Parent.Parent.Lib.Util.Geometry.GetCollidingObjects) local SpatialGrid = require(script.Parent.Parent.Parent.Lib.Util....
1,588
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/ProximityPromptTracker.luau
luau
.luau
local TweenService = game:GetService("TweenService") local getDistance = require(script.Parent.Parent.Parent.Lib.Util.Math.GetDistance) local function setProximityPromptVisible(proximityPrompt, visible) local targetTransparency = if visible then 0 else 1 local tweenInfo = TweenInfo.new(proximityPrompt.FadeDuration, ...
539
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/SoundTracker.luau
luau
.luau
local util = require(script.Parent.Parent.Parent.Lib.Util) local getDistance = require(script.Parent.Parent.Parent.Lib.Util.Math.GetDistance) local normalize = util.Normalize return function(scene) if not scene.Camera.Subject or not scene.Camera.Subject.Instance then return end for _, sound in scene.SoundEnviron...
200
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/SpritePlayer.luau
luau
.luau
local IsOutScreen = require(script.Parent.Parent.Parent.Lib.Util).IsOutScreen local function axeStep(active, axe, max) local index = active.CurrentFrame[axe] local value = index <= max - 1 and index + 1 or 0 active.CurrentFrame = Vector2.new(axe == "X" and value or active.CurrentFrame["X"], axe == "Y" and value o...
511
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/EveryStep/parallel.luau
luau
.luau
return function(scene) local lighting = scene.LightingEnvironment local shaders = scene.ShaderEnvironment lighting.__actrees:SetVariable("lights", lighting.Content) shaders.__actor:SetVariable("shadable", shaders.Content) end
49
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/Networking.luau
luau
.luau
local upsideEngine = script.Parent.Parent local runService = game:GetService("RunService") local players = game:GetService("Players") local request = require(script.Parent.Parent.Classes.Internal.Request) local ToVector2 = require(script.Parent.Parent.Lib.Util.DataType.ToVector2) local merge = require(script.Parent.Pa...
1,523
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/ProximityPromptInput.luau
luau
.luau
local CrossPlatformService = require(script.Parent.Parent.Services.CrossPlatformService) local SceneManager = require(script.Parent.Parent.Services.SceneManager) local function emitTriggerEvent(input, eventName) for _, scene in SceneManager.ActiveScenes do for _, object in scene.Objects do if not object:IsA("Pro...
157
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Runtime/Runner.luau
luau
.luau
--!native local upsideEngine = script.Parent.Parent local stepFolder = script:FindFirstAncestorOfClass("Folder").EveryStep local runService = game:GetService("RunService") local sceneManager = require(upsideEngine.Services.SceneManager) local childs = stepFolder:GetChildren() local trackers = {} for _, tracker in ch...
372
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/AuthorityService.luau
luau
.luau
local upsideEngine = script.Parent.Parent local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter) local authorityService = {} authorityService.__index = authorityService function authorityService.new() local self = eventEmitter.new() self:SetClassName(script.Name) self.AuthorityAssignments = {} ...
374
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/CrossPlatformService.luau
luau
.luau
local UserInputService = game:GetService("UserInputService") local upsideEngine = script.Parent.Parent local classes = upsideEngine.Classes local character = require(script.Parent.Parent.Classes.Public.Character) local eventEmitter = require(classes.Internal.EventEmitter) local crossPlatformService = {} crossPlatformS...
1,437
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/NetworkingService.luau
luau
.luau
local upsideEngine = script.Parent.Parent local copyTable = require(script.Parent.Parent.Lib.Util.Internal.CopyTable) local diff = require(script.Parent.Parent.Lib.Util.Internal.Diff) local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter) local request = require(upsideEngine.Classes.Internal.Request) ...
904
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/PluginSupportService.luau
luau
.luau
local ue = script.Parent.Parent local classes = ue.Classes local objects = require(ue.AppData.Data).objects local properties = require(ue.AppData.Properties) local eventEmitter = require(classes.Internal.EventEmitter) local encoder = require(ue.Lib.Util).Encoder local runService = game:GetService("RunService") local ...
1,105
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/SceneManager.luau
luau
.luau
local upsideEngine = script.Parent.Parent local eventEmitter = require(upsideEngine.Classes.Internal.EventEmitter) local sceneManager = {} sceneManager.__index = sceneManager function sceneManager.new() local self = eventEmitter.new() self.Scenes = {} self.ActiveScenes = {} return setmetatable(self, sceneManager...
277
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/TextTagService.luau
luau
.luau
local BaseClass = require(script.Parent.Parent.Classes.Internal.BaseClass) local TextTagService = {} TextTagService.__index = TextTagService function TextTagService.new() local self = BaseClass.new() self:SetClassName(script.Name) self.TextTags = {} return setmetatable(self, TextTagService) end function TextTagS...
124
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Services/init.luau
luau
.luau
local module = {} for _, Service in script:GetChildren() do if not Service.Name:match(".spec") then module[Service.Name] = require(Service) end end return module
42
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Systems/Lighting.luau
luau
.luau
local AssetService = game:GetService("AssetService") local Canvas2d = require(script.Parent.Parent.Lib.Util.Graphics.Canvas2d) local getDistance = require(script.Parent.Parent.Lib.Util.Math.GetDistance) local normalize = require(script.Parent.Parent.Lib.Util.Math.Normalize) local IsOutScreen = require(script.Parent.Par...
2,531
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/Systems/Shading.luau
luau
.luau
local path = require(script.Parent.Parent.Lib.Util.Internal.Path) local isOutScreen = require(script.Parent.Parent.Lib.Util.Math.IsOutScreen) local Canvas2d = require(script.Parent.Parent.Lib.Util.Graphics.Canvas2d) local ContentManager = require(script.Parent.Parent.Lib.Util.Graphics.ContentManager) local shadingSyst...
2,491
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/UpsideEngine.luau
luau
.luau
local parent = script.Parent local classes = {} local services = require(parent.Services) local upsideWorkspace = require(parent.AppData.Data).workSpace local upsideEngine = {} upsideEngine.Version = "v3.3.0" upsideEngine.Workspace = upsideWorkspace function upsideEngine.new(name: string) return classes[name].new()...
139
notreux/UpsideEngine
notreux-UpsideEngine-109282e/src/init.luau
luau
.luau
local types = require(script["init.d"]) local upsideEngine = require(script.UpsideEngine) local runService = game:GetService("RunService") local isServer = runService:IsServer() local function destroy() if isServer or not script.Lib:FindFirstChild("Data") then return end script.AppData.Data:Destroy() script.Lib...
158
notreux/UpsideEngine
notreux-UpsideEngine-109282e/testez.d.luau
luau
.luau
declare function afterAll(callback: () -> ()): () declare function afterEach(callback: () -> ()): () declare function beforeAll(callback: () -> ()): () declare function beforeEach(callback: () -> ()): () declare function describe(phrase: string, callback: () -> ()): () declare function describeFOCUS(phrase: string, c...
246
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/Bootstrapper/Controller/init.client.luau
luau
.luau
local ReplicatedFirst = game:GetService("ReplicatedFirst") local Bootstrapper = ReplicatedFirst:WaitForChild("Bootstrapper") local controller: Instance = script.Parent assert(controller and controller:IsA("ModuleScript")) local success, module = xpcall(require, function(err) error(`!! FATAL ERROR REQUIRING CONTRO...
284
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/Bootstrapper/Module/init.client.luau
luau
.luau
local ReplicatedFirst = game:GetService("ReplicatedFirst") local Bootstrapper = ReplicatedFirst:WaitForChild("Bootstrapper") local module = script.Parent assert(module and module:IsA("ModuleScript")) script.Name = `SHARED_{module.Name}` task.defer(function () script.Parent = Bootstrapper end) task.spawn(xpcall,...
115
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/Controllers/UIController.luau
luau
.luau
--!strict local UIController = {} type Self = typeof(UIController) local Players = game:GetService("Players") local StarterGui = game:GetService("StarterGui") local ReplicatedFirst = game:GetService("ReplicatedFirst") local player = assert(Players.LocalPlayer) local playerGui = player:WaitForChild("PlayerGui") loca...
671
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/React.luau
luau
.luau
local React = require(game.ReplicatedStorage.Packages.React) --[[ local createElement = React.createElement local useEffect = React.useEffect local Shared = game.ReplicatedStorage.Shared local NoYield = require(Shared.NoYield) local ConVar = require(Shared.ConVar) local react_aggressive_log = ConVar.Declare("react_a...
542
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/ReactRoblox.luau
luau
.luau
local ReactRoblox = require(game.ReplicatedStorage.Packages.ReactRoblox) export type RootType = ReactRoblox.RootType return ReactRoblox
33
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/Ripple.luau
luau
.luau
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Ripple = require(ReplicatedStorage.Packages.Ripple) export type Motion<T> = Ripple.Motion<T> export type MotionState = Ripple.MotionState export type MotionSolver = Ripple.MotionSolver export type MotionGoal = Ripple.MotionGoal return Ripple
69
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/RootState.luau
luau
.luau
local Common = script.Parent local React = require(Common.React) local Context = React.createContext({} :: { BasePlayerGui: BasePlayerGui?, Root: { current: GuiBase2d }, DisplayOrder: number, SetDisplayOrder: (number) -> (), ScreenInsets: Enum.ScreenInsets, SetScreenInsets: (Enum.ScreenInsets...
806
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Common/StoryBuilder.luau
luau
.luau
--!strict local StoryBuilder = {} local Common = script.Parent local Cache = shared.StoryCache local React = require(Common.React) local ReactRoblox = require(Common.ReactRoblox) local RootState = require(Common.RootState) if not Cache then Cache = {} shared.StoryCache = Cache end local Story = {} Story.__in...
1,169
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Components/Noise.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local Common = UI.Common local Hooks = UI.Hooks local React = require(Common.React) local useA11Y = require(Hooks.useA11Y) local useTimer = require(Hooks.useTimer) local NOISE_CROP = Vector2.new(256, 256) local NOISE_SIZE = Vector2.new(1023, 577) local NOISE_RANGE = NOISE_SI...
411
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Components/Noise.story.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local StoryBuilder = require(UI.Common.StoryBuilder) return StoryBuilder.Create(script.Parent.Noise, { Size = UDim2.fromScale(1, 1), AnchorPoint = Vector2.one / 2, Position = UDim2.fromScale(0.5, 0.5), ImageColor3 = Color3.fromRGB(255, 255, 255), ImageTrans...
105
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Developer/CompileSettings.luau
luau
.luau
local ScriptEditorService = game:GetService("ScriptEditorService") local Shared = game.ReplicatedStorage.Shared local StringBuilder = require(Shared.StringBuilder) local Settings = require(Shared.Settings) local typeNames = table.freeze({ "Bool", "Color", "Number", "String", }) local enumTypes = tabl...
1,455
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Developer/CompileSettings.story.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local StoryBuilder = require(UI.Common.StoryBuilder) local CompileSettings = require(script.Parent.CompileSettings) return StoryBuilder.Custom(CompileSettings)
41
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useA11Y.luau
luau
.luau
local Hooks = script.Parent local useProperty = require(Hooks.useProperty) local GuiService = game:GetService("GuiService") --- shorthand for useAccessibility local function useA11Y() return { ReducedMotion = useProperty(GuiService, function (rbx) return rbx.ReducedMotionEnabled end), ...
132
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useAttribute.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Shared = game.ReplicatedStorage.Shared local Guid = require(Shared.Guid) type AttributeMemo = { [string]: (any) -> (), } type InstanceMemo = { [string]: AttributeMemo } local memos = {} :: { [Instance]: InstanceMemo }...
466
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useAttributeBinding.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Shared = game.ReplicatedStorage.Shared local Guid = require(Shared.Guid) type AttributeMemo = { -- Guid [string]: (any) -> (), } type InstanceMemo = { [string]: AttributeMemo } local memos = {} :: { [Instance]: In...
485
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useChild.luau
luau
.luau
--!strict local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Hooks = script.Parent local useSignal = require(Hooks.useSignal) local function useChild(inst: Instance?, name: string, recursive: boolean?): Instance? local child: Instance?, setChild = React.useState(nil :: Instanc...
254
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useMotion.luau
luau
.luau
--[[ Creates a memoized Motion object set to the given initial value. Returns a binding that updates with the Motion, along with the Motion object. ]] local UI = script:FindFirstAncestor("UI") local Common = UI.Common local React = require(Common.React) local Ripple = require(Common.Ripple) local Hooks ...
207
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useOwnership.luau
luau
.luau
local Shared = game.ReplicatedStorage.Shared local Marketplace = require(Shared.Marketplace) local Players = game:GetService("Players") local player = Players.LocalPlayer local Promise = require(Shared.Promise) type Promise = Promise.Class local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.Rea...
226
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/usePlayerData.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Shared = game.ReplicatedStorage.Shared local PlayerData = require(Shared.PlayerData) local Hooks = script.Parent local useSignal = require(Hooks.useSignal) type SaveData = PlayerData.SaveData --- A hook that provides the local pl...
525
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useProductInfo.luau
luau
.luau
local Root = script:FindFirstAncestor("UI") local Common = Root.Common local React = require(Common.React) local Shared = game.ReplicatedStorage.Shared local Marketplace = require(Shared.Marketplace) local Promise = require(Shared.Promise) type Promise = Promise.Class local promises = {} :: { [string]: Promise ...
442
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useProperty.luau
luau
.luau
--!strict local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Shared = game.ReplicatedStorage.Shared local Guid = require(Shared.Guid) local useRef = React.useRef local useState = React.useState local useEffect = React.useEffect type PropertyMemo = { [string]: (any) -> () } t...
827
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/usePropertyBinding.luau
luau
.luau
--!strict local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Shared = game.ReplicatedStorage.Shared local Guid = require(Shared.Guid) local useRef = React.useRef local useState = React.useState type Binding<T> = React.Binding<T> local nullBinding = React.createBinding(nil) type ...
812
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useRestore.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local mem = shared.__useRestoreTable if mem == nil then mem = {} shared.__useRestoreTable = mem end type BasicStateAction<S> = ((S) -> S) | S type Dispatch<A> = (A) -> () --- Functions the same as useState, but remembers its val...
352
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useSetting.lua
luau
.lua
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Shared = game.ReplicatedStorage.Shared local Settings = require(Shared.Settings) local Hooks = script.Parent local useSignal = require(Hooks.useSignal) local usePlayerData = require(Hooks.usePlayerData) type SettingName = Settings...
360
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useSignal.luau
luau
.luau
--!strict local Shared = game.ReplicatedStorage.Shared local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Signal = require(Shared.Signal) type Signal<T...> = Signal.Typed<T...> | RBXScriptSignal<T...> local function useSignal<T...>(signal: Signal<T...>?, callback: (T...) -> ()?, ...
179
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Hooks/useTimer.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local function useTimer(framerate: number, callback: (dt: number) -> (), deps: { any }?) if deps then table.insert(deps, framerate) end React.useEffect(function () local thread = task.spawn(function () ...
159
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Client/UI/Widgets/SourceMic.luau
luau
.luau
local UI = script:FindFirstAncestor("UI") local React = require(UI.Common.React) local Players = game:GetService("Players") local Hooks = UI.Hooks local useMotion = require(Hooks.useMotion) local useSignal = require(Hooks.useSignal) local useProperty = require(Hooks.useProperty) export type Props = { Player: Pla...
1,862
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/Future.lua
luau
.lua
local REQUIRED_MODULE = require(script.Parent._Index["red-blox_future@1.0.1"]["future"]) export type Future<T...> = REQUIRED_MODULE.Future<T...> return REQUIRED_MODULE
40
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/React.lua
luau
.lua
local REQUIRED_MODULE = require(script.Parent._Index["jsdotlua_react@17.2.1"]["react"]) export type Object = REQUIRED_MODULE.Object export type Binding<T> = REQUIRED_MODULE.Binding<T> export type BindingUpdater<T> = REQUIRED_MODULE.BindingUpdater<T> export type LazyComponent<T, P> = REQUIRED_MODULE.LazyComponent<T, P>...
448
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/ReactRoblox.lua
luau
.lua
local REQUIRED_MODULE = require(script.Parent._Index["jsdotlua_react-roblox@17.2.1"]["react-roblox"]) export type RootType = REQUIRED_MODULE.RootType return REQUIRED_MODULE
44
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/Ripple.lua
luau
.lua
local REQUIRED_MODULE = require(script.Parent._Index["littensy_ripple@0.9.3"]["ripple"]) export type Motion<T > = REQUIRED_MODULE.Motion<T > export type MotionState = REQUIRED_MODULE.MotionState export type MotionSolver = REQUIRED_MODULE.MotionSolver export type MotionGoal = REQUIRED_MODULE.MotionGoal export type Sp...
104
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/Signal.lua
luau
.lua
local REQUIRED_MODULE = require(script.Parent._Index["sleitnick_signal@2.0.3"]["signal"]) export type Connection = REQUIRED_MODULE.Connection export type Signal<T...> = REQUIRED_MODULE.Signal<T...> return REQUIRED_MODULE
49
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_boolean@1.2.7/boolean/src/toJSBoolean.lua
luau
.lua
local Number = require(script.Parent.Parent:WaitForChild('number')) -- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean return function(val: any): boolean return not not val and val ~= 0 and val ~= "" and not Number.isNaN(val) end
65
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/concat.lua
luau
.lua
local __DEV__ = _G.__DEV__ local isArray = require(script.Parent:WaitForChild('isArray')) local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> local RECEIVED_OBJECT_ERROR = [[Array.concat(...) only works with array-like tables but it received an object-like table....
439
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/every.lua
luau
.lua
local __DEV__ = _G.__DEV__ local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> type Object = types.Object type callbackFn<T> = (element: T, index: number, array: Array<T>) -> boolean type callbackFnWithThisArg<T, U> = (self: U, element: T, index: number, array: Ar...
356
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/filter.lua
luau
.lua
local __DEV__ = _G.__DEV__ local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> type Object = types.Object type callbackFn<T> = (element: T, index: number, array: Array<T>) -> boolean type callbackFnWithThisArg<T, U> = (thisArg: U, element: T, index: number, array:...
404
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/find.lua
luau
.lua
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> type PredicateFunction<T> = (value: T, index: number, array: Array<T>) -> boolean return function<T>(array: Array<T>, predicate: PredicateFunction<T>): T | nil for i = 1, #array do local element = array[i] ...
110
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/findIndex.lua
luau
.lua
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> type PredicateFunction<T> = (T, number, Array<T>) -> boolean return function<T>(array: Array<T>, predicate: PredicateFunction<T>): number for i = 1, #array do local element = array[i] if predicate(element, ...
103
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/flat.lua
luau
.lua
local __DEV__ = _G.__DEV__ local isArray = require(script.Parent:WaitForChild('isArray')) local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> local function flat<T>(array: Array<T>, depth_: number?): Array<T> if __DEV__ then if typeof(array) ~= "table" then ...
250
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/flatMap.lua
luau
.lua
local __DEV__ = _G.__DEV__ local flat = require(script.Parent:WaitForChild('flat')) local map = require(script.Parent:WaitForChild('map')) local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> type callbackFn<T, U> = (element: T, index: number, array: Array<T>) -> U...
242
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/forEach.lua
luau
.lua
local __DEV__ = _G.__DEV__ local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> type Object = types.Object type callbackFn<T> = (element: T, index: number, array: Array<T>) -> () type callbackFnWithThisArg<T, U> = (thisArg: U, element: T, index: number, array: Arra...
350
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromArray.lua
luau
.lua
local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types')) type Object = types.Object type Array<T> = types.Array<T> type mapFn<T, U> = (element: T, index: number) -> U type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U return function<T, U>( value: Array<T>, mapFn...
301
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromMap.lua
luau
.lua
local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types')) type Object = types.Object type Array<T> = types.Array<T> type Map<K, V> = types.Map<K, V> type mapFn<T, U> = (element: T, index: number) -> U type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U return function...
309
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromSet.lua
luau
.lua
local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types')) type Object = types.Object type Array<T> = types.Array<T> type Set<T> = types.Set<T> type mapFn<T, U> = (element: T, index: number) -> U type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U return function<T, U>...
284
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/fromString.lua
luau
.lua
local types = require(script.Parent.Parent.Parent.Parent:WaitForChild('es7-types')) type Object = types.Object type Array<T> = types.Array<T> type mapFn<T, U> = (element: T, index: number) -> U type mapFnWithThisArg<T, U> = (thisArg: any, element: T, index: number) -> U return function<T, U>( value: string, mapFn: ...
323
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/from/init.lua
luau
.lua
local Set = require(script.Parent.Parent:WaitForChild('Set')) local Map = require(script.Parent.Parent:WaitForChild('Map'):WaitForChild('Map')) local isArray = require(script.Parent:WaitForChild('isArray')) local instanceof = require(script.Parent.Parent.Parent:WaitForChild('instance-of')) local types = require(script....
460
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/includes.lua
luau
.lua
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> local indexOf = require(script.Parent:WaitForChild('indexOf')) return function<T>(array: Array<T>, searchElement: T, fromIndex: number?): boolean return indexOf(array, searchElement, fromIndex) ~= -1 end
76
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/indexOf.lua
luau
.lua
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> -- Implements equivalent functionality to JavaScript's `array.indexOf`, -- implementing the interface and behaviors defined at: -- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects...
249
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/init.lua
luau
.lua
local ES7Types = require(script.Parent.Parent:WaitForChild('es7-types')) export type Array<T> = ES7Types.Array<T> return { concat = require(script:WaitForChild('concat')), every = require(script:WaitForChild('every')), filter = require(script:WaitForChild('filter')), find = require(script:WaitForChild('find')), ...
295
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/isArray.lua
luau
.lua
return function(value: any): boolean if typeof(value) ~= "table" then return false end if next(value) == nil then -- an empty table is an empty array return true end local length = #value if length == 0 then return false end local count = 0 local sum = 0 for key in pairs(value) do if typeof(key) ...
160
MaximumADHD/Roblox-Boilerplate
MaximumADHD-Roblox-Boilerplate-4358d1a/Packages/_Index/jsdotlua_collections@1.2.7/collections/src/Array/join.lua
luau
.lua
local types = require(script.Parent.Parent.Parent:WaitForChild('es7-types')) type Array<T> = types.Array<T> local map = require(script.Parent:WaitForChild('map')) return function<T>(arr: Array<T>, separator: string?): string if #arr == 0 then return "" end -- JS does tostring conversion implicitely but in Lua we ...
117