repo stringclasses 341
values | file_path stringlengths 29 173 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 2 1.66M | tokens int64 2 598k |
|---|---|---|---|---|---|
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/fen.luau | luau | .luau | --!native
--!optimize 2
local Utils = require("./utils")
local WHITE, BLACK, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING =
Utils.WHITE, Utils.BLACK, Utils.PAWN, Utils.KNIGHT, Utils.BISHOP, Utils.ROOK, Utils.QUEEN, Utils.KING
local ATTACKED_ALL = Utils.ATTACKED_ALL
local PIECE_STRIDE = Utils.PIECE_STRIDE -- 6
local ATK... | 1,587 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/magics.luau | luau | .luau | return {
rook = {
bits = {
12, 11, 11, 11, 11, 11, 11, 12,
11, 10, 10, 10, 10, 10, 10, 11,
11, 10, 10, 10, 10, 10, 10, 11,
11, 10, 10, 10, 10, 10, 10, 11,
11, 10, 10, 10, 10, 10, 10, 11,
11, 10, 10, 10, 10, 10, 10, 11,
11, 1... | 1,823 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/minimax.luau | luau | .luau | --!native
--!optimize 2
local bitboard = require("./bitboard").BitBoard
local eval = require("./eval").evaluate
local moveOrdering = require("./moveOrdering")
local Utils = require("./utils")
local Zobrist = require("./zobrist")
local IS_ROBLOX = game ~= nil
local EXACT = 0
local LOWERBOUND = 1
local UPPERBOUND = 2
... | 3,220 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/move.luau | luau | .luau | --!native
--!optimize 2
--!strict
local Move = {}
function Move.create(from: number, to: number, piece_type: number, captured: boolean?, promotion: number?, en_passant: boolean?, castling: boolean?, kingside: boolean?, value: number?)
local captured_bit = captured and 1 or 0
local en_passant_bit = en_passant ... | 1,605 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/moveOrdering.luau | luau | .luau | --!optimize 2
--!native
local Utils = require("./utils")
local PieceValues = {
[Utils.NONE] = 0,
[Utils.PAWN] = 100,
[Utils.KNIGHT] = 320,
[Utils.BISHOP] = 330,
[Utils.ROOK] = 500,
[Utils.QUEEN] = 900,
[Utils.KING] = 20000,
}
local TT: any
if game then
TT = game:GetService("SharedTableRegi... | 506 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/move_gen.luau | luau | .luau | --!native
--!optimize 2
--!strict
local Utils = require("./utils")
local Attacks = require("./attacks")
local Move = require("./move").Move
local WHITE, BLACK, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING =
Utils.WHITE, Utils.BLACK, Utils.PAWN, Utils.KNIGHT, Utils.BISHOP, Utils.ROOK, Utils.QUEEN, Utils.KING
local A... | 9,167 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/move_ops.luau | luau | .luau | --!native
--!optimize 2
--!strict
local Utils = require("./utils")
local Move = require("./move").Move
local Eval = require("./eval")
local Zobrist = require("./zobrist")
local toggle_piece = Zobrist.toggle_piece
local toggle_castling = Zobrist.toggle_castling
local toggle_en_passant = Zobrist.toggle_en_... | 3,904 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/perft.luau | luau | .luau | local bitboard = require("./bitboard").BitBoard
local function perft(board, depth)
if depth == 0 then
return 1
end
local legal_moves = bitboard.generate_legal_moves(board)
if depth == 1 then
return #legal_moves
end
local nodes = 0
for _, move in legal_moves do
loca... | 131 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/utils.luau | luau | .luau | --!native
--!optimize 2
--!strict
-- Rank constants as 64-bit integers
local RANK_1 = 0x00000000000000FFi
local RANK_2 = 0x000000000000FF00i
local RANK_3 = 0x0000000000FF0000i
local RANK_4 = 0x00000000FF000000i
local RANK_5 = 0x000000FF00000000i
local RANK_6 = 0x0000FF0000000000i
local RANK_7 = 0x00FF000000000000i
loc... | 1,562 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/engine/zobrist.luau | luau | .luau | --!native
--!optimize 2
local Utils = require("./utils")
local WK, WQ, BK, BQ = Utils.WK, Utils.WQ, Utils.BK, Utils.BQ
local COLOR_STRIDE = 6 * 64 -- 384
local PIECE_STRIDE = 64
local Zobrist = {}
Zobrist.piece_square = table.create(2 * COLOR_STRIDE, 0)
Zobrist.castling = table.create(4, 0)
Zobrist.en_passant ... | 857 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/src/shared/lifecycles.ts | roblox-ts | .ts | import Charm, { Atom, subscribe } from "@rbxts/charm";
type ConstructorArgs<T> = T extends new (...args: infer U) => unknown
? U
: never;
type InferSignalArguments<T> =
T extends RBXScriptSignal<(...args: infer U) => unknown> ? U : never;
type CallbackBindable<
F extends (...args: any[]) => any = (...args: any... | 758 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/tests/listMoves.luau | luau | .luau | local bitboard = require("../src/shared/engine/bitboard").BitBoard
local Move = require("../src/shared/engine/move").Move
local fen = ({ ... })[1]
local board = bitboard.create()
bitboard.from_fen(board, fen)
local moves = bitboard.generate_legal_moves(board)
for _, move in moves do
print(Move.toSimpleString(move)... | 80 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/tests/miniMax.test.luau | luau | .luau | local bitboard = require("../src/shared/engine/bitboard").BitBoard
local Move = require("../src/shared/engine/move").Move
local minimax = require("../src/shared/engine/minimax")
local DEPTH = 10
local TIME_LIMIT_MS = 50
local MAX_MOVES = math.huge
local nodes = 0
local CHAR = {
{ -- White
"p", "n", "b", ... | 688 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/tests/perft.test.luau | luau | .luau | local bitboard = require("../src/shared/engine/bitboard").BitBoard
local perft = require("../src/shared/engine/perft")
local DEPTH = 5
local function run_perft(depth)
local board = bitboard.create()
local startTime = os.clock()
local nodes = perft(board, depth)
local elapsed = os.clock() - startTime
... | 135 |
AsynchronousAI/chess-roblox | AsynchronousAI-chess-roblox-6eed745/tests/search.test.luau | luau | .luau | local bitboard = require("../src/shared/engine/bitboard").BitBoard
local fen = ({...})[1]
local board = bitboard.create()
bitboard.from_fen(board, fen)
local moves = bitboard.generate_legal_moves(board)
print(#moves)
| 54 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/luau/src/ReplicatedStorage/coolTransitions/init.luau | luau | .luau | --[=[
coolTransitions by @boshy_z
local coolTransitions = require(path.to.coolTransitions)
local manager = coolTransitions.TransitionManager.new(playerGui)
manager:Play("In", 1, "Center", "Hexagon")
manager:PlayInOut(2, function()
-- load your scene here
end, "Center", "Hexagon", 0.5)
manager:Destroy()
]=]... | 6,733 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/out/grid.luau | luau | .luau | -- Compiled with roblox-ts v3.0.0
local TS = _G[script]
local _images = TS.import(script, script.Parent, "images")
local createHexagonContent = _images.createHexagonContent
local createCircleContent = _images.createCircleContent
local createTriangleContent = _images.createTriangleContent
local IMAGE_SIZE = 128
local fu... | 3,142 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/out/images.luau | luau | .luau | -- Compiled with roblox-ts v3.0.0
local TS = _G[script]
local AssetService = TS.import(script, TS.getModule(script, "@rbxts", "services")).AssetService
local SQRT3_OVER_2 = math.sqrt(3) / 2
local function createImage(size, test)
local halfSize = size / 2
local radius = halfSize + 1
local editableImage = AssetService... | 631 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/out/init.luau | luau | .luau | -- Compiled with roblox-ts v3.0.0
local TS = _G[script]
local RunService = TS.import(script, TS.getModule(script, "@rbxts", "services")).RunService
local _grid = TS.import(script, script, "grid")
local GridEffect = _grid.GridEffect
local HEXAGON_CONFIG = _grid.HEXAGON_CONFIG
local TRIANGLE_CONFIG = _grid.TRIANGLE_CONFI... | 1,916 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/out/overlays.luau | luau | .luau | -- Compiled with roblox-ts v3.0.0
local TS = _G[script]
local createCircleContent = TS.import(script, script.Parent, "images").createCircleContent
local IMAGE_SIZE = 128
local circleContent = createCircleContent(IMAGE_SIZE)
-- ---- Fade ----
local FadeEffect
do
FadeEffect = setmetatable({}, {
__tostring = function()... | 2,652 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/out/types.luau | luau | .luau | -- Compiled with roblox-ts v3.0.0
return nil
| 16 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/src/images.ts | roblox-ts | .ts | import { AssetService } from "@rbxts/services";
const SQRT3_OVER_2 = math.sqrt(3) / 2;
function createImage(size: number, test: (px: number, py: number, radius: number) => boolean): Content {
const halfSize = size / 2;
const radius = halfSize + 1;
const editableImage = AssetService.CreateEditableImage({ Size: n... | 483 |
boshyxd/coolTransitions | boshyxd-coolTransitions-6604132/src/index.ts | roblox-ts | .ts | import { RunService } from "@rbxts/services";
import {
GridEffect,
HEXAGON_CONFIG, TRIANGLE_CONFIG, TILES_CONFIG,
POLKA_DOTS_CONFIG, BLINDS_CONFIG, CHECKERBOARD_CONFIG, RANDOM_TILES_CONFIG,
} from "./grid";
import { FadeEffect, ShapeEffect, LinearWipeEffect, SplitEffect, CrossWipeEffect } from "./overlays";
impo... | 1,376 |
daimond113/lexi | daimond113-lexi-5c1c385/pkgs/bin/src/dotenv.luau | luau | .luau | local fs = require('@lune/fs')
local process = require('@lune/process')
local serde = require('@lune/serde')
local function dotenv()
local success, content = pcall(fs.readFile, `{process.cwd}/.env`)
if success and type(content) == 'string' then
success, content = pcall(serde.decode, 'toml', content)
if success... | 137 |
daimond113/lexi | daimond113-lexi-5c1c385/pkgs/lib/scripts/ts.luau | luau | .luau | local fs = require('@lune/fs')
pcall(fs.removeDir, 'dist')
fs.copy('src', 'dist/lib')
fs.writeDir('dist/roblox_packages')
fs.writeFile(
'dist/roblox_packages/vide.luau',
[[
local TS = _G[script.Parent.Parent.lib]
return TS.import(script.Parent.Parent.lib, TS.getModule(script.Parent.Parent.lib, "@rbxts", "vide").src)... | 94 |
daimond113/lexi | daimond113-lexi-5c1c385/pkgs/lib/src/init.luau | luau | .luau | local LocalizationService = game:GetService('LocalizationService')
local Players = game:GetService('Players')
local vide = require(script.Parent.roblox_packages.vide)
local local_player = Players.LocalPlayer
local player_locale_translator = vide.source(nil :: Translator?)
if local_player then
local function update_... | 1,095 |
breadboardengineer1234/QuickNet | breadboardengineer1234-QuickNet-e499567/benchmarks/BenchmarksServer.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remote = Instance.new("RemoteEvent")
remote.Name = "BenchmarkRemote"
remote.Parent = ReplicatedStorage
local Defs = require(script.Parent.Definitions)
local Warp = require(ReplicatedStorage.Warp).Server()
Defs.bool1.OnServerEvent:Connect(function(p... | 730 |
breadboardengineer1234/QuickNet | breadboardengineer1234-QuickNet-e499567/src/QuickNet/DataTypes.luau | luau | .luau | local Enums = require(script.Parent.Enums)
local Parser = require(script.Parent.Parser)
local dataTypes = {
NumberU4 = Enums.NumberU4,
NumberU8 = Enums.NumberU8,
NumberU16 = Enums.NumberU16,
NumberU32 = Enums.NumberU32,
NumberI8 = Enums.NumberI8,
NumberI16 = Enums.NumberI16,
NumberI32 = Enums.NumberI32,
Numbe... | 642 |
breadboardengineer1234/QuickNet | breadboardengineer1234-QuickNet-e499567/src/QuickNet/Enums.luau | luau | .luau | local enums = {
Start = 1,
NumberU4 = 2,
["NumberU8"] = 3,
["NumberU16"] = 4,
["NumberU32"] = 5,
["NumberI8"] = 6,
["NumberI16"] = 7,
["NumberI32"] = 8,
["NumberF16"] = 9,
["NumberF32"] = 10,
["NumberF64"] = 11,
["CFrameFX8"] = 12,
CFrameI16FX16 = 13,
["CFrameFX16"] = 14,
["CFrameF16"] = 15,
CFrameF32... | 670 |
breadboardengineer1234/QuickNet | breadboardengineer1234-QuickNet-e499567/src/QuickNet/EnumsToNativeTypes.luau | luau | .luau | local module = {
[1] = "whatever",
[2] = "number",
[3] = "number",
[4] = "number",
[5] = "number",
[6] = "number",
[7] = "number",
[8] = "number",
[9] = "number",
[10] = "number",
[11] = "number",
[12] = "CFrame",
[13] = "CFrame",
[14] = "CFrame",
[15] = "CFrame",
[16] = "CFrame",
[17] = "CFrame",
[... | 435 |
breadboardengineer1234/QuickNet | breadboardengineer1234-QuickNet-e499567/src/QuickNet/Parser.luau | luau | .luau | local Enums = require(script.Parent.Enums)
local EnumsToNative = require(script.Parent.EnumsToNativeTypes)
local Types = require(script.Parent.Types)
local SOURCE = "[QuickNet]"
local function keyValueSwap(tbl: {[any]: any}): {[any]: any}
local new = {}
for k, v in tbl do
new[v] = k
end
return new
end
local re... | 2,174 |
breadboardengineer1234/QuickNet | breadboardengineer1234-QuickNet-e499567/src/QuickNet/Serialize.luau | luau | .luau | --!optimize 2
local Players = game:GetService("Players")
local Types = require(script.Parent.Types)
local Enums = require(script.Parent.Enums)
type SchemaArg = Types.SchemaArg
type Literal = Types.Literal
local FX8_SCALE = 10
local FX8_ROT_SCALE = 40.42
local FX16_SCALE = 100
local FX16_ROT_SCALE = 10430
local DYNA... | 18,733 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/InstanceQuery.luau | luau | .luau | --!strict
--!optimize 2
local InstanceQuery = {}
type QueryPath = {string}
function InstanceQuery:GetAsync(parent: Instance, query_path: QueryPath): any
local query_result = parent
for _, path in query_path do
query_result = query_result:WaitForChild(path)
end
return query_result
end
function InstanceQuery:Ge... | 138 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/RagdollBuilder.luau | luau | .luau | --!strict
local RagdollBuilder = {}
local Util = require(script.Parent.Util)
local Types = require(script.Parent.Types)
local RigConfigs = require(script.Parent.RigConfigs)
local InstanceQuery = require(script.Parent.InstanceQuery)
type RigConfig = Types.RigConfig
type CharacterRagdollInfo = Types.CharacterRagdollIn... | 1,778 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/RigConfigs/R15.luau | luau | .luau | --!strict
local Types = require(script.Parent.Parent.Types)
type SocketLimits = Types.SocketLimits
local NECK_LIMITS: SocketLimits = {MaxFrictionTorque = 55, UpperAngle = 15, TwistLowerAngle = -25, TwistUpperAngle = 25}
local WAIST_LIMITS: SocketLimits = {MaxFrictionTorque = 25, UpperAngle = 40, TwistLowerAngle = -45... | 1,334 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/RigConfigs/R15Legacy.luau | luau | .luau | --!strict
local Types = require(script.Parent.Parent.Types)
type SocketLimits = Types.SocketLimits
local NECK_LIMITS: SocketLimits = {MaxFrictionTorque = 55, UpperAngle = 15, TwistLowerAngle = -25, TwistUpperAngle = 25}
local WAIST_LIMITS: SocketLimits = {MaxFrictionTorque = 25, UpperAngle = 40, TwistLowerAngle = -45... | 1,485 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/RigConfigs/R6.luau | luau | .luau | --!strict
local Types = require(script.Parent.Parent.Types)
type SocketLimits = Types.SocketLimits
local NECK_LIMITS: SocketLimits = {MaxFrictionTorque = 10, UpperAngle = 30, TwistLowerAngle = -60, TwistUpperAngle = 60}
local SHOULDER_LIMITS: SocketLimits = {MaxFrictionTorque = 10, UpperAngle = 90, TwistLowerAngle = ... | 528 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/RigConfigs/init.luau | luau | .luau | --!strict
local Types = require(script.Parent.Types)
local RigConfigs = {} :: {[string]: Types.RigConfig}
for _, v in script:GetChildren() do
RigConfigs[v.Name] = require(v) :: any
end
return RigConfigs
| 55 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/Types.luau | luau | .luau | --!strict
export type SavedTracks = {{Track: AnimationTrack, Speed: number, TimePosition: number}}
export type CharacterRagdollInfo = {
Ragdolled: boolean,
Character: Model,
RigType: string,
Animator: Animator?,
Humanoid: Humanoid?,
RootPart: BasePart?,
Limbs: {[string]: BasePart},
Joints: {[string]: Motor6D |... | 372 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/Util.luau | luau | .luau | --!strict
local Util = {}
local Types = require(script.Parent.Types)
local InstanceQuery = require(script.Parent.InstanceQuery)
local DEFAULT_MAX_FRICTION_TORQUE = 20
local IsStudio = game:GetService("RunService"):IsStudio()
type SavedTracks = Types.SavedTracks
type CharacterRagdollInfo = Types.CharacterRagdollInfo... | 985 |
Brawldude2/RagdollService | Brawldude2-RagdollService-c9a7b61/src/init.luau | luau | .luau | --!strict
--!optimize 2
local RagdollService = {}
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Util = require(script.Util)
local Types = require(script.Types)
local RigConfigs = require(script.RigConfigs)
local RagdollBuilder = require(script.RagdollBuilder)
loca... | 2,299 |
Someon1e/stylua_wasynth | Someon1e-stylua_wasynth-a9c9973/plugin/src/VERSION.luau | luau | .luau | return 7
| 4 |
BarkusHxndaaa/ScreenNode | BarkusHxndaaa-ScreenNode-8f10226/ScreenNode.luau | luau | .luau | --!strict
local RunService = game:GetService('RunService');
local Camera = workspace.CurrentCamera;
local ScreenNode = {};
ScreenNode.__index = ScreenNode;
local ApplyProperties:(Instance,{[string]:any}) -> () = function(Object,Properties)
assert(typeof(Properties) == 'table');
for i,v in Properties do
... | 774 |
devSparkle/Maid | devSparkle-Maid-d7dcda0/src/MaidClass.luau | luau | .luau | --// Initialization
local PlayerService = game:GetService("Players")
local CollectionService = game:GetService("CollectionService")
--[=[
@class Maid
:::tip Overture
This class can be required through Overture using:
```lua
local MaidClass = Overture:LoadLibrary("MaidClass")
```
:::
]=]
local Maid = {}
Maid... | 942 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/RegisteredComponents.luau | luau | .luau | local Package = script.Parent
local Packages = Package.Parent
local React = require(Packages.React)
local Signal = require(Packages.Signal)
--[=[
A React component.
@type Component ReactComponent<unknown>
@within ReactMatter
]=]
export type Component = React.ComponentType<unknown>
--[=[
A mapping of component k... | 250 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/components/SystemComponent.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local Contexts = Package.contexts
local Params = require(Contexts.Params)
local React = require(Packages.React)
local Return = require(Contexts.Return)
local Signal = require(Packages.Signal)
local e = React.createElement
local useEffect = React.use... | 1,045 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/contexts/Params.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local React = require(Packages.React)
export type ParamType<T> = T & {}
export type Params<T> = {
params: ParamType<T>?,
}
local defaultParams: Params<unknown> = {}
local Params = React.createContext(defaultParams)
return Params
| 68 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/contexts/Return.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local React = require(Packages.React)
--[=[
Updates the return value of a system component.
@type UpdateReturn<T> (value: T | (value: T?) -> T) -> ()
@within ReactMatter
]=]
export type UpdateReturn<T> = (value: T | (value: T?) -> T) -> ()
expo... | 124 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/diffTables.luau | luau | .luau | local function diffTables(left: { [unknown]: unknown }?, right: { [unknown]: unknown }?): boolean
if left and right then
if left == right then
return false
end
local size = 0
for key, value in left do
if value ~= right[key] then
return true
end
size += 1
end
for _ in right do
size -= ... | 131 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/example.luau | luau | .luau | local Package = script.Parent
local Packages = Package.Parent
local Hooks = Package.hooks
local React = require(Packages.React)
local useParams = require(Hooks.useParams)
local useReact = require(Package.useReact)
local useReturn = require(Hooks.useReturn)
local e = React.createElement
local Fragment = React.Fragment... | 402 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/hooks/useParams.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local Contexts = Package.contexts
local Params = require(Contexts.Params)
local React = require(Packages.React)
local useContext = React.useContext
--[=[
Retrieves the parameters passed to a system component.
This is a hook that can only be call... | 327 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/hooks/useReturn.luau | luau | .luau | local Package = script.Parent.Parent
local Packages = Package.Parent
local Contexts = Package.contexts
local React = require(Packages.React)
local Return = require(Contexts.Return)
local useContext = React.useContext
export type UpdateReturn<T> = Return.UpdateReturn<T>
--[=[
Retrieves the update function for the r... | 257 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/init.luau | luau | .luau | local RenderSystems = require(script.components.RenderSystems)
local useParams = require(script.hooks.useParams)
local useReact = require(script.useReact)
local useReturn = require(script.hooks.useReturn)
export type Component = useReact.Component
export type Components = useReact.Components
export type Complete<T> = ... | 180 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/lib/useReact.luau | luau | .luau | local Package = script.Parent
local Packages = Package.Parent
local Components = Package.components
local Matter = require(Packages.Matter)
local RegisteredComponents = require(Package.RegisteredComponents)
local Signal = require(Packages.Signal)
local SystemComponent = require(Components.SystemComponent)
local diffTa... | 879 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/tests/runners/roots.luau | luau | .luau | local rootTree = require(script.Parent.rootTree)
local function getRoots(node, parent)
local roots = {}
for key, subNode in node do
local subRoots =
getRoots(subNode, parent:FindFirstChild(key) or error("Could not find child" .. key))
table.move(subRoots, 1, #subRoots + 1, #roots + 1, roots)
end
if #roots... | 190 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/tests/runners/run.server.luau | luau | .luau | local roots = require(script.Parent.roots)
local test = require(script.Parent.tests)
local completed, result = test(roots)
if completed then
if not result then
error("Tests have failed.", 0)
end
else
error(result, 0)
end
| 57 |
matter-ecs/react-matter | matter-ecs-react-matter-ad211ea/tests/runners/tests.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TestEZ = require(ReplicatedStorage.DevPackages.TestEZ)
local function test(roots)
print()
local completed, result = xpcall(function()
local results = TestEZ.TestBootstrap.run(roots)
return results.failureCount == 0
end, debug.traceback)
print... | 84 |
KalaYoScripting/Ember | KalaYoScripting-Ember-5e7bbb1/source/Init.luau | luau | .luau | --// Properties //--
local ALERT_ABOUT_FLIPBOOK_DIMENSIONS = true
local REDUCE_RATE_BY_QUALITY = true
local DELTA_TIME = nil -- leave nil if you want to use user framerate
--// Types //--
export type ParticleEmitter2D = ParticleEmitter & {
EmitPosition: UDim2,
EmitParent: GuiObject?,
FlipbookDimensions: number?,
... | 5,212 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/ExampleClasses/Nodes/FlippableImage.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Nodekit = require(ReplicatedStorage.Packages.Nodekit)
local Node = Nodekit.Node
local FlippableImage = Node:inherit()
local function updateImageRect(self)
local instance = self:getRblxInstance()
local imageSize = Vector2.new(self._width, self... | 595 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/ExampleClasses/Transitions/TransitionFade.luau | luau | .luau | const ReplicatedStorage = game:GetService("ReplicatedStorage")
const Nodekit = require(ReplicatedStorage.Packages.Nodekit)
const Node = Nodekit.Node
const Transition = Nodekit.Transition
local TransitionFade = Transition:inherit()
export type TransitionFadeOptions = {
color: Color3?,
}
function TransitionFade:cre... | 454 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/ExampleClasses/Transitions/TransitionMoveIn.luau | luau | .luau | const ReplicatedStorage = game:GetService("ReplicatedStorage")
const Nodekit = require(ReplicatedStorage.Packages.Nodekit)
const Transition = Nodekit.Transition
local TransitionMoveIn = Transition:inherit()
export type TransitionMoveInOptions = {
easingStyle: Nodekit.TweenEasingStyle?,
}
function Tran... | 264 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/ExampleClasses/Transitions/TransitionMoveOut.luau | luau | .luau | const ReplicatedStorage = game:GetService("ReplicatedStorage")
const Nodekit = require(ReplicatedStorage.Packages.Nodekit)
const Transition = Nodekit.Transition
local TransitionMoveOut = Transition:inherit()
export type TransitionMoveOutOptions = {
easingStyle: Nodekit.TweenEasingStyle?,
}
function Tr... | 244 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Director.luau | luau | .luau | const GuiService = game:GetService("GuiService")
const Players = game:GetService("Players")
const LocalPlayer = Players.LocalPlayer
const Node = require("./Node")
const Scene = require("./Scene")
const activateSubtree = require("./util/activateSubtree")
const enterSubtree = require("./util/enterSubtree")
const enter... | 1,817 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Event.luau | luau | .luau | --!strict
type DefaultEventTypes =
"PointerMoved" | "PointerLeave" | "PointerEnter" | "PointerMoved" | "PointerWheel" |
"PointerBegan" | "PointerChanged" | "PointerEnded" | "PointerClick" |
"InputBegan" | "InputChanged" | "InputEnded"
export type EventType = DefaultEventTypes | string
export type EventPayload = {... | 262 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/EventDispatcher.luau | luau | .luau | const UserInputService = game:GetService("UserInputService")
const Event = require("./Event")
local EventDispatcher = {}
EventDispatcher.__index = EventDispatcher
local function pointInGui(inst, p)
local pos = inst.AbsolutePosition
local size = inst.AbsoluteSize
return p.X >= pos.X and p.Y >= pos.Y and p.X <= pos... | 2,240 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Layer.luau | luau | .luau | const RunService = game:GetService("RunService")
const safeCall = require("./util/safeCall")
const Node = require("./Node")
local Layer = Node:inherit()
Layer._BASE_TYPE = "Layer"
function Layer:inherit()
local newClass = {}
newClass.__index = function(obj, key)
local v = rawget(newClass, key)
if v ~= nil th... | 1,103 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/Action.luau | luau | .luau | local Action = {}
Action.__index = Action
local function assertNotPlayed(self)
if self._rec.played then
error("Action already played; create a new action for a new run", 3)
end
end
local function fireCompleted(self)
if self._rec.cancelled then
return
end
for _, cb in self._rec.completed do
task.spawn(cb)
... | 1,106 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeRegistry.luau | luau | .luau | local NodeRegistry = {}
local instanceToNode = setmetatable({}, { __mode = "k" })
function NodeRegistry.register(node)
local inst = node and node._instance
if inst then
instanceToNode[inst] = node
end
end
function NodeRegistry.unregister(node)
local inst = node and node._instance
if inst and instanceToNode[ins... | 118 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Funcs/onAbsoluteSizeChanged.luau | luau | .luau | return function(self)
-- Refresh the text sizes
if typeof(self._minTextSize) == "number" then
self:setMinTextSize(self._minTextSize)
end
if typeof(self._maxTextSize) == "number" then
self:setMaxTextSize(self._maxTextSize)
end
end
| 73 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Funcs/onPointerEvent.luau | luau | .luau | const safeCall = require("../../../util/safeCall")
return function(self, event)
local t = event.type
local p = event.payload
local inst = self._instance
if t == "PointerEnter" then
self._hovered = true
if inst and inst:IsA("TextBox") then
inst.Interactable = true
end
safeCall(self, "onMouseEnter", p)
... | 516 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/Button.luau | luau | .luau | const safeCall = require("../../../util/safeCall")
const VirtualCorners = require("../Virtuals/Corners")
const VirtualTextSize = require("../Virtuals/TextSize")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/... | 2,281 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/CanvasGroup.luau | luau | .luau | const VirtualCorners = require("../Virtuals/Corners")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/AspectRatio")
const VirtualFlexItem = require("../Virtuals/FlexItem")
const VirtualGradient = require("../Vir... | 2,538 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/Frame.luau | luau | .luau | const VirtualCorners = require("../Virtuals/Corners")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/AspectRatio")
const VirtualFlexItem = require("../Virtuals/FlexItem")
const VirtualGradient = require("../Vir... | 2,527 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/Image.luau | luau | .luau | const VirtualCorners = require("../Virtuals/Corners")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/AspectRatio")
const VirtualFlexItem = require("../Virtuals/FlexItem")
const VirtualGradient = require("../Vir... | 1,918 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/ImageButton.luau | luau | .luau | const safeCall = require("../../../util/safeCall")
const VirtualCorners = require("../Virtuals/Corners")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/AspectRatio")
const VirtualFlexItem = require("../Virtua... | 2,079 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/Label.luau | luau | .luau | const VirtualCorners = require("../Virtuals/Corners")
const VirtualTextSize = require("../Virtuals/TextSize")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/AspectRatio")
const VirtualFlexItem = require("../Vir... | 2,182 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/ScreenGui.luau | luau | .luau | const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
local ScreenGui = {}
ScreenGui.rblxClass = "ScreenGui"
ScreenGui.initParams = {}
ScreenGui.create = function(self)
self:addType("ScreenGui")
end
ScreenGui.properties = {
readable = {
"ClipToDevi... | 463 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/ScrollingFrame.luau | luau | .luau | const VirtualCorners = require("../Virtuals/Corners")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/AspectRatio")
const VirtualFlexItem = require("../Virtuals/FlexItem")
const VirtualGradient = require("../Vir... | 2,790 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Nodes/TextBox.luau | luau | .luau | const safeCall = require("../../../util/safeCall")
const VirtualCorners = require("../Virtuals/Corners")
const VirtualTextSize = require("../Virtuals/TextSize")
const VirtualScale = require("../Virtuals/Scale")
const VirtualPadding = require("../Virtuals/Padding")
const VirtualAspectRatio = require("../Virtuals/... | 2,478 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/AspectRatio.luau | luau | .luau | local AspectRatio = {}
local function destroyConstraint(self)
if self._aspectRatio then
self._aspectRatio:Destroy()
self._aspectRatio = nil
end
end
local function ensureConstraint(self)
if not self._aspectRatio then
self._aspectRatio = Instance.new("UIAspectRatioConstraint")
self._aspectRatio.P... | 430 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/Corners.luau | luau | .luau | local Corners = {}
local function destroyConstraint(self)
if self._uiCorner then
self._uiCorner:Destroy()
self._uiCorner = nil
end
end
local function ensureConstraint(self)
if not self._uiCorner then
self._uiCorner = Instance.new("UICorner")
self._uiCorner.Parent = self._instance
end
return self._uiCorne... | 703 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/FlexItem.luau | luau | .luau | local FlexItem = {}
local function destroyConstraint(self)
if self._flexItem then
self._flexItem:Destroy()
self._flexItem = nil
end
end
local function ensureConstraint(self)
if not self._flexItem then
self._flexItem = Instance.new("UIFlexItem")
self._flexItem.Parent = self._instance
end
return self._flex... | 341 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/Gradient.luau | luau | .luau | local Gradient = {}
local function destroyConstraint(self)
if self._gradient then
self._gradient:Destroy()
self._gradient = nil
end
end
local function ensureConstraint(self)
if not self._gradient then
self._gradient = Instance.new("UIGradient")
self._gradient.Parent = self._instance
end
ret... | 500 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/GridLayout.luau | luau | .luau | const Director = require("../../../Director")
local GridLayout = {}
local function getDirectorScale()
local directorInstance = Director:getInstance()
return directorInstance and directorInstance:getScale() or 1
end
local function destroyConstraint(self)
if self._gridLayout then
self._gridLayout:Destr... | 919 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/ListLayout.luau | luau | .luau | const Director = require("../../../Director")
local ListLayout = {}
local function getDirectorScale()
local directorInstance = Director:getInstance()
return directorInstance and directorInstance:getScale() or 1
end
local function destroyConstraint(self)
if self._listLayout then
self._listLayout:Destr... | 940 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/Padding.luau | luau | .luau | local Padding = {}
local function destroyPadding(self)
if self._uiPadding then
self._uiPadding:Destroy()
self._uiPadding = nil
end
end
local function ensurePadding(self)
if not self._uiPadding then
self._uiPadding = Instance.new("UIPadding")
self._uiPadding.Parent = self._instance
end
return self._uiPadd... | 1,000 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/Scale.luau | luau | .luau | local Scale = {}
local function destroyConstraint(self)
if self._uiScale then
self._uiScale:Destroy()
self._uiScale = nil
end
end
local function ensureConstraint(self)
if not self._uiScale then
self._uiScale = Instance.new("UIScale")
self._uiScale.Parent = self._instance
end
return self._uiScale
end
Sca... | 188 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/SizeConstraint.luau | luau | .luau | local SizeConstraint = {}
local function destroyConstraint(self)
if self._sizeConstraint then
self._sizeConstraint:Destroy()
self._sizeConstraint = nil
end
end
local function ensureConstraint(self)
if not self._sizeConstraint then
self._sizeConstraint = Instance.new("UISizeConstraint")
self._si... | 558 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/Stroke.luau | luau | .luau | local Stroke = {}
local function destroyConstraint(self)
if self._stroke then
self._stroke:Destroy()
self._stroke = nil
end
end
local function ensureConstraint(self)
if not self._stroke then
self._stroke = Instance.new("UIStroke")
self._stroke.Parent = self._instance
end
return self._stroke... | 725 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/Virtuals/TextSize.luau | luau | .luau | const Director = require("../../../Director")
local TextSize = {}
local function getDirectorScale()
local directorInstance = Director:getInstance()
return directorInstance and directorInstance:getScale() or 1
end
local function destroyConstraint(self)
if self._textSizeConstraint then
self._textSizeConstraint:De... | 598 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/NodeTypes/init.luau | luau | .luau | local safeCall = require("../util/safeCall")
local NodeTypes = {}
NodeTypes.classes = {}
local function initNodeType(fnNewNode: (rblxClass: string) -> (any), mod: ModuleScript)
NodeTypes.classes[mod.Name] = {
create = function(self, ...)
local t = require(mod)
local properties = t.properties
local param... | 504 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/Tween.luau | luau | .luau | const TweenService = game:GetService("TweenService")
const RunService = game:GetService("RunService")
local Tween = {}
export type EasingStyle = Enum.EasingStyle | (alpha: number, easingDirection: Enum.EasingDirection) -> (number)
Tween.__index = function(self, key)
local method = rawget(Tween, key)
if method then... | 2,000 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Node/init.luau | luau | .luau | const CollectionService = game:GetService("CollectionService")
const GuiService = game:GetService("GuiService")
const UserInputService = game:GetService("UserInputService")
const enterSubtree = require("./util/enterSubtree")
const exitSubtree = require("./util/exitSubtree")
const safeCall = require("./util/safeCall")
... | 3,926 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Scene.luau | luau | .luau | const Node = require("./Node")
local Scene = Node:inherit()
Scene._BASE_TYPE = "Scene"
Scene.Type = table.freeze({
DEFAULT = "DEFAULT",
TRANSITION = "TRANSITION",
})
function Scene:inherit()
local newClass = {}
newClass.__index = function(obj, key)
local v = rawget(newClass, key)
if v ~= nil then
return v... | 373 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/Transition.luau | luau | .luau | local Transition = {}
Transition.__index = Transition
function Transition:inherit()
local newClass = {}
newClass.__index = newClass
setmetatable(newClass, self)
return newClass
end
function Transition:create()
local inst = setmetatable({}, Transition)
return inst
end
function Transition:run(duration, incoming,... | 78 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/init.luau | luau | .luau | const Director = require("@self/Director")
const Scene = require("@self/Scene")
const Layer = require("@self/Layer")
const Node = require("@self/Node")
const Event = require("@self/Event")
const EventDispatcher = require("@self/EventDispatcher")
const Transition = require("@self/Transition")
-- Forward types
export ty... | 142 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/util/activateSubtree.luau | luau | .luau | const callFnThroughTreeAndSelf = require("./callFnThroughTreeAndSelf")
return function(self)
callFnThroughTreeAndSelf(self, "onActivated")
end
| 35 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/util/callFnThroughTreeAndSelf.luau | luau | .luau | return function(self, fnName, cb, ...)
local packet = { ... }
local function stepNode(node)
if node[fnName] and typeof(node[fnName]) == "function" then
node[fnName](node, unpack(packet))
end
if cb and typeof(cb) == "function" then
cb(node, unpack(packet))
end
end
local function walk(node)
if not no... | 138 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/util/enterSubtree.luau | luau | .luau | const callFnThroughTreeAndSelf = require("./callFnThroughTreeAndSelf")
return function(self)
callFnThroughTreeAndSelf(self, "onEnter", function(n)
if n._setRunning then
n:_setRunning(true)
else
n._isRunning = true
end
end)
end
| 69 |
Tactycl/Nodekit | Tactycl-Nodekit-b1846c0/Nodekit/util/enterTransitionDidFinishSubtree.luau | luau | .luau | const callFnThroughTreeAndSelf = require("./callFnThroughTreeAndSelf")
return function(self)
callFnThroughTreeAndSelf(self, "onEnterTransitionDidFinish", function(n)
if n._setEnteringTransition then
n:_setEnteringTransition(false)
else
n._isTransitioning = false
end
end)
end
| 75 |
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