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ratplier/jello
ratplier-jello-3b2849b/src/widgets/text.luau
luau
.luau
local root = require("../utils/rootkit") local ui = require("../utils/uikit") local paint = require("../utils/paint") type source<T> = root.source<T> type partial<T> = root.partial<T> export type state = { hovered: source<boolean>, } export type arguments = { text: string?, richText: boolean?, color: Color3?, wr...
279
ratplier/jello
ratplier-jello-3b2849b/src/widgets/textinput.luau
luau
.luau
local config = require("../config") local root = require("../utils/rootkit") local ui = require("../utils/uikit") local paint = require("../utils/paint") type source<T> = root.source<T> type partial<T> = root.partial<T> export type state = { text_changed: source<boolean>, focused: source<boolean>, hovered: source<...
423
ratplier/jello
ratplier-jello-3b2849b/src/widgets/tooltip.luau
luau
.luau
local config = require("../config") local root = require("../utils/rootkit") local ui = require("../utils/uikit") local paint = require("../utils/paint") local TOOLTIP_OFFSET = vector.create(10, 15) type source<T> = root.source<T> type partial<T> = root.partial<T> export type state = { active: source<boolean>, ...
339
ratplier/jello
ratplier-jello-3b2849b/src/widgets/window.luau
luau
.luau
local UserInputService = game:GetService("UserInputService") local config = require("../config") local root = require("../utils/rootkit") local ui = require("../utils/uikit") local paint = require("../utils/paint") local extern_menubar = require("./menu/menubar") local START_POSITION = vector.create(200, 200) local D...
2,290
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/copyDeep.lua
luau
.lua
--!strict --[=[ @function copyDeep @within Array @param array {T} -- The array to copy. @return {T} -- The copied array. Copies an array, with deep copies of all nested arrays. ```lua local array = { 1, 2, 3, { 4, 5 } } local result = CopyDeep(array) -- { 1, 2, 3, { 4, 5 } } print(result == array) -- fals...
195
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/count.lua
luau
.lua
--!strict local Sift = script.Parent.Parent local Util = require(Sift.Util) --[=[ @function count @within Array @param array {T} -- The array to count the number of items in. @param predicate? (value: T, index: number, array: {T}) -> any -- The predicate to use to filter the array. @return number -- The number ...
255
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/difference.lua
luau
.lua
--!strict local T = require(script.Parent.Parent.Types) local toSet = require(script.Parent.toSet) local toArray = require(script.Parent.Parent.Set.toArray) local setDifference = require(script.Parent.Parent.Set.difference) --[=[ @function difference @within Array @param array Array<V> -- The array to compare....
271
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/differenceSymmetric.lua
luau
.lua
--!strict local T = require(script.Parent.Parent.Types) local toSet = require(script.Parent.toSet) local toArray = require(script.Parent.Parent.Set.toArray) local setDifferenceSymmetric = require(script.Parent.Parent.Set.differenceSymmetric) --[=[ @function differenceSymmetric @within Array @param array Array<...
296
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/every.lua
luau
.lua
--!strict --[=[ @function every @within Array @param array {T} -- The array to check. @param predicate (value: T, index: number, array: {T}) -> any -- The predicate to use to check the array. @return boolean -- Whether every item in the array passes the predicate. Checks whether every item in the array passes t...
223
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/filter.lua
luau
.lua
--!strict local Sift = script.Parent.Parent local Util = require(Sift.Util) --[=[ @function filter @within Array @param array {T} -- The array to filter. @param filterer? (value: T, index: number, array: {T}) -> any -- The callback to use to filter the array. @return {T} -- The filtered array. Filters an arra...
273
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/init.lua
luau
.lua
--!strict --[=[ @class Array An array is a table consisting of index-value pairs. You don't need to manually specify the indices when you create an array. ```lua local array = { "hello", "world", } ``` <br><br> #### Aliases `List` ]=] local Array = { at = require(script.at), concat = require(script...
492
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/is.lua
luau
.lua
--!strict --[=[ @function is @within Array @param object any -- The object to check. @return boolean -- Whether the object is an array. Checks if the given object is an array. ```lua local array = { 1, 2, 3 } local dictionary = { hello = "world" } local mixed = { 1, 2, hello = "world" } Array.is...
162
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/push.lua
luau
.lua
--!strict --[=[ @function push @within Array @param array {T} -- The array to push an element to. @param ... ...T -- The elements to push. @return {T} -- The array with the pushed elements. Adds elements to the end of the array. #### Aliases `append` ```lua local array = { 1, 2, 3 } local new = Push(ar...
197
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/reduce.lua
luau
.lua
--!strict --[=[ @function reduce @within Array @param array {T} -- The array to reduce. @param reducer (accumulator: U, value: T, index: number, array: {T}) -> U -- The reducer to use. @param initialReduction? U = {T}[1] -- The initial accumulator value. @return U -- The final accumulator value. Reduces the ar...
318
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/reduceRight.lua
luau
.lua
--!strict --[=[ @function reduceRight @within Array @param array {T} -- The array to reduce. @param reducer (accumulator: U, value: T, index: number, array: {T}) -> U -- The reducer to use. @param initialReduction? U = {T}[#{T}] -- The initial accumulator value. @return U -- The final accumulator value. Reduce...
335
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/removeValue.lua
luau
.lua
--!strict --[=[ @function removeValue @within Array @param array {T} -- The array to remove the value from. @param value T -- The value to remove. @return {T} -- The array with the value removed. Removes a value from an array. ```lua local array = { 1, 2, 3 } local new = RemoveValue(array, 2) -- { 1, 3 } ...
166
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/some.lua
luau
.lua
--!strict --[=[ @function some @within Array @param array {T} -- The array to check. @param predicate (value: T, index: number, array: {T}) -> any -- The predicate to use to check the array. @return boolean -- Whether some item in the array passes the predicate. Checks whether some item in the array passes the ...
222
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Array/update.lua
luau
.lua
--!strict local Sift = script.Parent.Parent local Util = require(Sift.Util) local Copy = require(script.Parent.copy) type Callback<T> = (index: number) -> T type Updater<T> = (currentValue: T, index: number) -> T local function call<T>(callback: Callback<T>, index: number) if type(callback) == "function" then ret...
435
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Dictionary/copyDeep.lua
luau
.lua
--!strict --[=[ @function copyDeep @within Dictionary @param dictionary T -- The dictionary to copy. @return T -- The copied dictionary. Copies a dictionary recursively. ```lua local dictionary = { hello = { world = "goodbye" } } local new = CopyDeep(dictionary) -- { hello = { world = "goodbye" } } ...
173
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Dictionary/init.lua
luau
.lua
--!strict --[=[ @class Dictionary Dictionaries are a type of data structure that can be used to store key-value pairs. ```lua local dictionary = { cats = 2, dogs = 1 } print(dictionary.cats) -- 2 ``` ]=] local Dictionary = { copy = require(script.copy), copyDeep = require(script.copyDeep), count = requ...
297
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Dictionary/some.lua
luau
.lua
--!strict --[=[ @function some @within Dictionary @param dictionary {[K]: V} -- The dictionary to check. @param predicate (value: V, key: K, dictionary: { [K]: V }) -> any -- The predicate to check against. @return boolean -- Whether or not the predicate returned true for any value. Checks whether or not ...
255
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Dictionary/withKeys.lua
luau
.lua
--!strict --[=[ @function withKeys @within Dictionary @param dictionary {[K]: V} -- The dictionary to select the keys from. @param keys ...K -- The keys to keep. @return {[K]: V} -- The dictionary with only the given keys. Returns a dictionary with the given keys. ```lua local dictionary = { hello =...
200
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Set/count.lua
luau
.lua
--!strict local Sift = script.Parent.Parent local Util = require(Sift.Util) --[=[ @function count @within Set @param set { [T]: boolean } -- The set to count. @param predicate? (item: T, set: { [T]: boolean }) -> boolean? -- The predicate to use to count. @return number -- The number of items in the set. ...
255
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Set/difference.lua
luau
.lua
--!strict local T = require(script.Parent.Parent.Types) --[=[ @function difference @within Set @param set Set<V> -- The set to compare. @param ... ...Set<V> -- The sets to compare against. @return Set<V> -- The difference between the sets. Returns a set of values that are in the first set, but not in the...
227
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Set/differenceSymmetric.lua
luau
.lua
--!strict local T = require(script.Parent.Parent.Types) --[=[ @function differenceSymmetric @within Set @param set Set<V> -- The set to compare. @param ... ...Set<V> -- The sets to compare against. @return Set<V> -- The symmetric difference between the sets. Returns a set of values that are in the first ...
281
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Set/filter.lua
luau
.lua
--!strict local Sift = script.Parent.Parent local Util = require(Sift.Util) --[=[ @function filter @within Set @param set { [T]: boolean } -- The set to filter. @param predicate? (item: T, set: { [T]: boolean }) -> any -- The function to filter the set with. @return { [T]: boolean } -- The filtered set. ...
259
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Set/init.lua
luau
.lua
--!strict --[=[ @class Set Sets are a collection of values. They are used to store unique values. They are essentially a dictionary, but each value is stored as a boolean. This means that a value can only be in a set once. ```lua local set = { hello = true } local newSet = Add(set, "world") -- { hello = true,...
235
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/csqrl_sift@0.0.8/sift/src/Types.lua
luau
.lua
--selene: allow(unused_variable) local None = require(script.Parent.None) --[=[ @type None None @within Sift ]=] export type None = typeof(None) export type Dictionary<K, V> = { [K]: V } export type Array<T> = Dictionary<number, T> export type Set<T> = Dictionary<T, boolean> export type Table = Dictionary<any, any...
98
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/roblox_testez@0.4.1/testez/src/Expectation.lua
luau
.lua
--[[ Allows creation of expectation statements designed for behavior-driven testing (BDD). See Chai (JS) or RSpec (Ruby) for examples of other BDD frameworks. The Expectation class is exposed to tests as a function called `expect`: expect(5).to.equal(5) expect(foo()).to.be.ok() Expectations can be negated u...
1,740
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/roblox_testez@0.4.1/testez/src/ExpectationContext.lua
luau
.lua
local Expectation = require(script.Parent.Expectation) local checkMatcherNameCollisions = Expectation.checkMatcherNameCollisions local function copy(t) local result = {} for key, value in pairs(t) do result[key] = value end return result end local ExpectationContext = {} ExpectationContext.__index = Expectati...
217
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/roblox_testez@0.4.1/testez/src/TestSession.lua
luau
.lua
--[[ Represents the state relevant while executing a test plan. Used by TestRunner to produce a TestResults object. Uses the same tree building structure as TestPlanBuilder; TestSession keeps track of a stack of nodes that represent the current path through the tree. ]] local TestEnum = require(script.Parent.Tes...
1,558
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/roblox_testez@0.4.1/testez/testez-cli/src/test-runner.lua
luau
.lua
--[[ This test runner is invoked in all the environments that we want to test our project in. TestEZ's CLI targets Lemur, Roblox Studio, and Roblox-CLI. Assumes TestEZ is put into ReplicatedStorage and that test roots have a "TestEZTestRoot" CollectionService tag attached to them. ]] -- luacheck: globals game s...
443
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/roblox_testez@0.4.1/testez/tests/e2e/init.lua
luau
.lua
local TestEZ = require(script.Parent.Parent.TestEZ) local noOptReporter = { report = function() end, } return { ["run expect-extend e2e"] = function() TestEZ.run(script:FindFirstChild("expect-extend"), function(results) assert(#results.errors == 0, "Expected no errors, got " .. tostring(results.errors[1])...
725
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/roblox_testez@0.4.1/testez/tests/e2e/lifecycle/completeLifecycleOrderTests.lua
luau
.lua
-- Shared test cases asserting lifecycle hooks are firing in the correct order return function() describe("full example", function() beforeAll(function(context) context.globalState = {} table.insert(context.globalState, "beforeAll") expect(table.find(context.globalState, "beforeAll")).to.equal(1) end) ...
353
bohraz/Arch
bohraz-Arch-bdfc450/Packages/_Index/sleitnick_signal@2.0.1/signal/init.lua
luau
.lua
-- ----------------------------------------------------------------------------- -- Batched Yield-Safe Signal Implementation -- -- This is a Signal class which has effectively identical behavior to a -- -- normal RBXScriptSignal, with the only difference being a couple extra ...
2,629
bohraz/Arch
bohraz-Arch-bdfc450/Packages/janitor.lua
luau
.lua
return require(script.Parent._Index["howmanysmall_janitor@1.15.6"]["janitor"])
24
bohraz/Arch
bohraz-Arch-bdfc450/src/Check.luau
luau
.luau
local check = {} function check.isDescendant(state1, state2) if not state2 then return function(item, index) return check.isDescendant(item, state1) end end local parent = state1.parent while parent do if parent == state2 then return true end parent = parent.parent end return false end functi...
146
bohraz/Arch
bohraz-Arch-bdfc450/src/Transition.luau
luau
.luau
local Sift = require(script.Parent.Parent.sift) local Check = require(script.Parent.Check) local function getProperAncestors(state1, state2) local orderedAncestors = {} local parent = state1.parent while parent do table.insert(orderedAncestors, parent) parent = parent.parent end return orderedAncestors end ...
2,170
bohraz/Arch
bohraz-Arch-bdfc450/src/Types.luau
luau
.luau
--[=[ @class Arch This is the Arch class ]=] --[=[ @type Context { janitor: any, event: string, Send: (string, any) -> (), target: string?, any: any, } @within Arch ]=] --[=[ @type Options { id: string, context: { any }?, actions: { string: (Context, any) -> () }?, guards: { string: (Context, any) -> boolean }?, maxL...
949
bohraz/Arch
bohraz-Arch-bdfc450/src/directTranslation.luau
luau
.luau
local function exitInterpreter() end local function microstep(enabledTransitions) end local function executeTransitionContent(enabledTransitions) end local function isInFinalState(s) end local function getProperAncestors(state1, state2) local orderedAncestors = {} local parent = state1.parent repeat table.ins...
2,448
bohraz/Arch
bohraz-Arch-bdfc450/src/init.luau
luau
.luau
local Sift = require(script.Parent.sift) local Signal = require(script.Parent.signal) local Janitor = require(script.Parent.janitor) local Transition = require(script.Transition) local Check = require(script.Check) local function createContext(machine, context) context.Sift = Sift function context.Send(eventName, ....
2,862
bohraz/Arch
bohraz-Arch-bdfc450/tests/server.server.luau
luau
.luau
local TestEZ = require(script.Parent.Packages.testez) local Arch = require(script.Parent.Packages.Arch) TestEZ.TestBootstrap:run({ script.Parent["Arch.spec"] })
37
dig1t/attrify
dig1t-attrify-b6329b0/dev/Client/_init.client.luau
luau
.luau
if not game:IsLoaded() then game.Loaded:Wait() end local ReplicatedStorage = game:GetService("ReplicatedStorage") local Attrify = require(ReplicatedStorage.Attrify) Attrify.start()
47
dig1t/attrify
dig1t-attrify-b6329b0/dev/Server/_init.server.luau
luau
.luau
local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Attrify = require(ReplicatedStorage.Attrify) Attrify.start() Players.PlayerAdded:Connect(function(player) Attrify.setPlayerCheckpoint(player, 2) end)
60
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Animation/init.luau
luau
.luau
local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local Maid = require(script.Parent.Maid) local Promise = require(script.Parent.Promise) local Util = require(script.Parent.Util) local DEFAULT_TWEEN_TIME = 0.2 --[=[ @class Animation Animation library for animati...
1,583
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Badge/init.luau
luau
.luau
local BadgeService = game:GetService("BadgeService") local Players = game:GetService("Players") local Cache = require(script.Parent.Cache) local badges = {} --[=[ @class Badge Badge management class for awarding badges to players. Use the `Badge.add` method to add badges to the cache. Example: ```lua -- Set...
839
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Cache/init.luau
luau
.luau
local Maid = require(script.Parent.Maid) local Util = require(script.Parent.Util) --[=[ @class Cache Cache class for storing data in a cache instance. Based off [node-cache](https://npmjs.com/package/node-cache). Install with wally by adding the following to your `wally.toml`: ```toml Cache = "dig1t/cache@1.0...
2,596
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/GamePass/init.luau
luau
.luau
local MarketplaceService = game:GetService("MarketplaceService") local Players = game:GetService("Players") local Cache = require(script.Parent.Cache) local Maid = require(script.Parent.Maid) --[=[ @class GamePass Game pass library that caches game pass ownership results and watches for pass purchases. This modu...
1,054
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Palette/init.luau
luau
.luau
local shadeIndex = { [50] = 1, [100] = 2, [200] = 3, [300] = 4, [400] = 5, [500] = 6, [600] = 7, [700] = 8, [800] = 9, [900] = 10, } local paletteColors = { red = { { 255, 255, 255 }, { 252, 218, 216 }, { 250, 183, 180 }, { 247, 149, 144 }, { 245, 115, 109 }, { 242, 81, 73 }, { 239, 47, 37 }, ...
1,688
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Ragdoll/init.luau
luau
.luau
local Debris = game:GetService("Debris") -- TODO: Replace with a better Debris module local PhysicsService = game:GetService("PhysicsService") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local Util = require(script.Parent.Util) local PLAYER_COLLISION_GROUP_NAME: str...
1,562
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Replica/ReplicaClient.luau
luau
.luau
--[=[ @class ReplicaClient @client @tag Replica A class for receiving replicated objects from the server. ]=] local RunService = game:GetService("RunService") local ReplicaTypes = require(script.Parent.ReplicaTypes) local Signal = require(script.Parent.Parent.Signal) local remote: RemoteEvent local ReplicaClie...
1,421
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Replica/ReplicaTypes.luau
luau
.luau
--[=[ @interface Action @within Replica .type string -- The type of the action .payload any -- The data of the action ]=] export type Action = { type: string, payload: any, } --[=[ @interface ReplicaTypes @within Replica .replicaId string -- The unique identifier for the replica .class string -- The class of...
320
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Replica/init.luau
luau
.luau
--[=[ @class Replica A class for creating replicated objects. [Replica.Server](/api/ReplicaServer) is used on the server to create and manage replicated objects. [Replica.Client](/api/ReplicaClient) is used on the client to receive replicated objects. Install with wally by adding the following to your `wally.to...
239
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Signal/init.luau
luau
.luau
--[=[ @class Signal Author: dig1t A lightweight signal implementation that allows for firing, connecting, and disconnecting. Install with wally by adding the following to your `wally.toml`: ```toml Signal = "dig1t/signal@1.0.0" ``` ]=] --!strict --!native local HttpService = game:GetService("HttpService") l...
1,922
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/State/init.luau
luau
.luau
--[=[ @class State The State class is used to manage state for anything. It can be used to store data for the game, UI, or any other feature. Usage example ```lua local state = State.new({ val = 1, time = tick(), nest = { val = 123123 } }) local connection: RBXScriptConnection = state.Changed:Con...
2,695
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Trash/init.luau
luau
.luau
--[=[ @class Trash Trash is a class that allows you to destroy an instance after a certain amount of time. If the instance is destroyed before the time is up, the `Trash` object will automatically clear itself In addition to instances, this class can be used to destroy any class object that has a `Destroy` metho...
1,071
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/DateUtil.luau
luau
.luau
local DateUtil = {} export type DateTimeComponents = { Year: number, Month: number, Day: number, Hour: number, Minute: number, Second: number, Millisecond: number, } | any local milisecondsInSecond: number = 1000 local milisecondsInMinute: number = milisecondsInSecond * 60 local milisecondsInHour: number = mil...
2,210
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/MathUtil.luau
luau
.luau
--!native local MathUtil = {} --[=[ Rounds a number to the nearest integer. #### Example: ```lua Util.round(1.5) -- 2 Util.round(1.4) -- 1 ``` @within Util @param _number number @return number ]=] function MathUtil.round(_number: number): number assert(typeof(_number) == "number", "Number argument must be...
2,617
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/PlayerUtil.luau
luau
.luau
local Players = game:GetService("Players") local groupRankCache = {} local groupRankCacheExpiration = 60 -- 1 minutes local PlayerUtil = {} --[=[ Gets the group rank of a player. #### Example: ```lua Util.getGroupRank(game.Players.LocalPlayer, 1) -- 255 ``` @within Util @param player Player @param groupId ...
1,341
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/SearchUtil.luau
luau
.luau
--!native local SearchUtil = {} --[=[ Gets the number of parts in the given instance Example: ```lua Util.getPartCount(game.Workspace.NPC) -- 5 ``` @within Util @param instance Instance @return number ]=] function SearchUtil.getPartCount(instance: Instance?): number if instance == nil then warn("Util.get...
2,352
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Util/SystemUtil.luau
luau
.luau
local HttpService = game:GetService("HttpService") local RunService = game:GetService("RunService") local SystemUtil = {} --[=[ Generates a UUID/GUID (Universally Unique Identifier) random string using HttpService:GenerateGUID. @within Util @return string ]=] function SystemUtil.generateUUID(): string return Htt...
774
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Weapon/WeaponClient.luau
luau
.luau
--[[ @name Weapon System Client @description A weapon library for quickly building weapons. @author dig1t @version 1.0.0 ]] --!nocheck local Debris = game:GetService("Debris") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetServi...
4,064
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Weapon/WeaponServer.luau
luau
.luau
--[[ @name Weapon System Server @description A weapon library for quickly building weapons. @author dig1t @version 1.0.0 ]] --!nocheck local Debris = game:GetService("Debris") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetServi...
3,894
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/src/Weapon/init.luau
luau
.luau
-- WIP module local RunService = game:GetService("RunService") if RunService:IsServer() then return require(script.WeaponServer) else return require(script.WeaponClient) end
42
dig1t/attrify
dig1t-attrify-b6329b0/modules/roblox-modules/testez.d.luau
luau
.luau
declare function afterAll(callback: (context: { [any]: any }) -> ()): () declare function afterEach(callback: (context: { [any]: any }) -> ()): () declare function beforeAll(callback: (context: { [any]: any }) -> ()): () declare function beforeEach(callback: (context: { [any]: any }) -> ()): () declare function descr...
366
dig1t/attrify
dig1t-attrify-b6329b0/src/Modules/CollectionWatcher.luau
luau
.luau
--!strict local CollectionService = game:GetService("CollectionService") local Maid = require(script.Parent.Parent.Maid) local Signal = require(script.Parent.Parent.Signal) --[[ @class CollectionObject Wrapper for CollectionService instances found using CollectionWatcher. Provides a `Destroyed` signal that fires w...
778
dig1t/attrify
dig1t-attrify-b6329b0/src/Types.luau
luau
.luau
--!strict --[[ @class Types Shared type definitions for Attrify watchers. ]] local CollectionWatcher = require(script.Parent.Modules.CollectionWatcher) export type CollectionWatcher<T> = CollectionWatcher.CollectionWatcher<T> export type CollectionObject<T> = CollectionWatcher.CollectionObject<T> export type Watch...
178
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/bobber.luau
luau
.luau
--!strict --[[ @class Bobber Floats an object up and down continuously. Attributes: - attr_bob_height: number (default: 2) - Maximum bob distance in studs - attr_bob_speed: number (default: 1) - Cycles per second ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent lo...
362
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/elevator.luau
luau
.luau
--!strict --[[ @class Elevator Multi-floor elevator that moves between stops. Requires: - Stop1, Stop2, Stop3... (Attachments) - Floor positions Attributes: - attr_move_time: number (default: 2) - Time to move between floors - attr_wait_time: number (default: 3) - Time to wait at each floor ]] local RunServic...
702
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/moving_platform.luau
luau
.luau
--!strict --[[ @class MovingPlatform Moves a platform between two attachment points. Requires: - Point1 (Attachment) - First position - Point2 (Attachment) - Second position Attributes: - attr_studs_per_second: number (default: 1) - Movement speed - attr_wait_time: number (default: 1) - Time to wait at each e...
782
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/orbiter.luau
luau
.luau
--!strict --[[ @class Orbiter Orbits an object around a center point. Attributes: - attr_orbit_radius: number (default: 5) - Radius of the orbit in studs - attr_orbit_speed: number (default: 1) - Rotations per second - attr_center_name: string (optional) - Name of part to orbit around (defaults to original posit...
491
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/shaker.luau
luau
.luau
--!strict --[[ @class Shaker Applies a vibration/jitter effect to an object. Attributes: - attr_intensity: number (default: 0.1) - Maximum shake offset in studs - attr_speed: number (default: 20) - Shake frequency ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent l...
410
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/spinner.luau
luau
.luau
--!strict --[[ @class Spinner Continuously rotates a Model or BasePart around a specified axis. Attributes: - attr_seconds_per_round: number (default: 2.5) - Time to complete a 360 degree rotation - attr_axis: Vector3 (default: 0, 1, 0) - Rotation axis (Y-axis by default) ]] local RunService = game:GetService("R...
400
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/swing_part.luau
luau
.luau
--!strict --[[ @class SwingPart Swings a Model or BasePart like a pendulum. Make sure to edit the part's "PivotOffset" so it swings from that pivot. Attributes: - attr_seconds_per_cycle: number (default: 2.5) - Time for a full swing cycle - attr_swing_angle: number (default: 30) - Maximum swing angle in degrees...
524
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Animation/thwomp.luau
luau
.luau
--!strict --[[ @class Thwomp Smash/crusher behavior that drops down and rises back up. Requires: - Floor (Attachment) - The target position when dropped Attributes: - attr_animation_time: number (default: 1) - Time to animate up/down - attr_time_on_floor: number (default: 1) - Time to stay at floor position -...
824
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/KillPart.luau
luau
.luau
--!strict --[[ @class KillPart Damages or kills players on touch. Attributes: - attr_damage: number (default: 100) - Amount of damage to deal - attr_cooldown: number (default: 3) - Cooldown between damage applications per player ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.P...
377
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/damage_zone.luau
luau
.luau
--!strict --[[ @class DamageZone Continuously damages players while they remain inside the zone. Attributes: - attr_damage_rate: number (default: 1) - Time between damage ticks in seconds - attr_damage_amount: number (default: 10) - Damage dealt per tick ]] local RunService = game:GetService("RunService") local...
513
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/heal_part.luau
luau
.luau
--!strict --[[ @class HealPart Heals players on touch. Attributes: - attr_heal_amount: number (default: 25) - Amount of health to restore - attr_cooldown: number (default: 3) - Cooldown between heals per player ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local...
395
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Combat/heal_zone.luau
luau
.luau
--!strict --[[ @class HealZone Continuously heals players while they remain inside the zone. Attributes: - attr_heal_rate: number (default: 1) - Time between heal ticks in seconds - attr_heal_amount: number (default: 5) - Health restored per tick ]] local RunService = game:GetService("RunService") local Attrify...
540
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Constraint/hinge_part.luau
luau
.luau
--!strict --[[ @class HingePart Creates a hinge constraint on this part. Attributes: - attr_target_name: string (required) - Name of the target part to hinge to - attr_hinge_axis: Vector3 (default: 0, 1, 0) - Axis of rotation - attr_motor_enabled: boolean (default: false) - Enable motor rotation - attr_motor_sp...
721
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Constraint/rope_part.luau
luau
.luau
--!strict --[[ @class RopePart Creates a rope constraint between this part and a target. Attributes: - attr_target_name: string (required) - Name of the target part - attr_length: number (default: 10) - Rope length in studs ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent...
448
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Door/auto_door.luau
luau
.luau
--!strict --[[ @class AutoDoor Auto-opening door that slides open when a player approaches. Attributes: - attr_open_offset: Vector3 (default: 0, 5, 0) - How far the door moves when open - attr_open_time: number (default: 0.5) - Time to open/close - attr_trigger_distance: number (default: 10) - Distance to trigge...
736
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Door/sliding_panel.luau
luau
.luau
--!strict --[[ @class SlidingPanel Panel that slides open when triggered. Attributes: - attr_slide_offset: Vector3 (default: 5, 0, 0) - How far the panel slides - attr_slide_time: number (default: 0.5) - Time to slide open/close - attr_trigger_distance: number (default: 10) - Distance to trigger ]] local RunSer...
749
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Door/swing_gate.luau
luau
.luau
--!strict --[[ @class SwingGate Rotating gate that swings open when triggered. Make sure to edit the part's "PivotOffset" so it swings from that pivot. Attributes: - attr_open_angle: number (default: 90) - Angle to rotate when open - attr_open_time: number (default: 0.5) - Time to open/close - attr_trigger_dis...
732
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Interaction/button.luau
luau
.luau
--!strict --[[ @class Button Touch-activated button with optional cooldown. Attributes: - attr_cooldown: number (default: 1) - Cooldown between activations Fires Signal "ButtonPressed" with (player, part) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Pack...
320
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Interaction/clickable.luau
luau
.luau
--!strict --[[ @class Clickable Adds a ClickDetector to a part. Attributes: - attr_max_distance: number (default: 32) - Maximum click distance Fires Signal "Clicked" with (player, part) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attrify loc...
355
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Interaction/prompt_part.luau
luau
.luau
--!strict --[[ @class PromptPart Adds a proximity prompt to a part. Attributes: - attr_prompt_text: string (default: "Interact") - Text shown on the prompt - attr_action_text: string (default: "Prompt") - Action key text - attr_hold_duration: number (default: 0) - Hold duration in seconds - attr_max_distance: n...
707
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/conveyor.luau
luau
.luau
--!strict --[[ @class Conveyor Moves players and parts along the conveyor direction. Attributes: - attr_speed: number (default: 10) - Conveyor speed in studs per second - attr_direction: Vector3 (default: 0, 0, -1) - Direction relative to part's CFrame ]] local RunService = game:GetService("RunService") local A...
387
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/gravity_zone.luau
luau
.luau
--!strict --[[ @class GravityZone Applies custom gravity to players while inside the zone. Attributes: - attr_gravity_force: number (default: 50) - Gravity force (positive = down, negative = up) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attri...
513
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/jump_pad.luau
luau
.luau
--!strict --[[ @class JumpPad Launches players into the air on touch. Attributes: - attr_jump_distance: number (default: 20) - Target studs distance to launch - attr_cooldown: number (default: 1) - Cooldown between launches per player - attr_push_relative_to_object: boolean (default: true) - Push relative to obj...
786
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/push_zone.luau
luau
.luau
--!strict --[[ @class PushZone Pushes players in a specified direction while inside the zone. Attributes: - attr_force: number (default: 20) - Push force magnitude - attr_direction: Vector3 (default: 0, 0, 1) - Push direction relative to part's CFrame ]] local RunService = game:GetService("RunService") local At...
580
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/slow_zone.luau
luau
.luau
--!strict --[[ @class SlowZone Slows player movement while inside the zone. Attributes: - attr_multiplier: number (default: 0.5) - Speed multiplier (0.5 = 50% speed) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attrify local CollectionWatcher =...
455
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/speed_boost.luau
luau
.luau
--!strict --[[ @class SpeedBoost Temporarily increases player walk speed when touched. Attributes: - attr_multiplier: number (default: 2) - Speed multiplier - attr_duration: number (default: 5) - Duration of the boost in seconds - attr_cooldown: number (default: 10) - Cooldown before player can get another boost...
523
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/speed_zone.luau
luau
.luau
--!strict --[[ @class SpeedZone Increases player movement speed while inside the zone. Attributes: - attr_multiplier: number (default: 1.5) - Speed multiplier (1.5 = 150% speed) ]] local RunService = game:GetService("RunService") local Attrify = script.Parent.Parent.Parent local Packages = Attrify local Collect...
455
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Movement/teleporter.luau
luau
.luau
--!strict --[[ @class Teleporter Teleports players between two parts within a Model. Structure: - Model (tagged with "teleporter") - From: BasePart - Entry point - To: BasePart - Exit point Attributes: - attr_cooldown: number (default: 1) - Cooldown between teleports per player - attr_one_way: boolean (def...
687
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Obby/checkpoint.luau
luau
.luau
--!strict --[[ @class Checkpoint Checkpoint system for obby games with persistence support. Tags: - "checkpoint" - Checkpoint marker, sets checkpoint when touched, acts as spawn point - "spawn_point" - Optional explicit spawn location (overrides checkpoint position) Attributes (checkpoint): - attr_checkpoint_n...
2,629
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Obby/cycling_kill_part.luau
luau
.luau
--!strict --[[ @class CyclingKillPart Kill part that cycles between active and inactive states. Only damages players when visible/active. Attributes: - attr_active_time: number (default: 2) - Time the part is active (visible and deadly) - attr_inactive_time: number (default: 2) - Time the part is inactive (hidde...
765
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Obby/cycling_platform.luau
luau
.luau
--!strict --[[ @class CyclingPlatform Platform that cycles between visible and hidden states. Attributes: - attr_visible_time: number (default: 2) - Time the platform is visible - attr_hidden_time: number (default: 2) - Time the platform is hidden - attr_delay: number (default: 0) - Initial delay before starting...
459
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Sound/ambient_sound.luau
luau
.luau
--!strict --[[ @class AmbientSound Plays an ambient looping sound. Attributes: - attr_sound_id: string (required) - Asset ID of the sound - attr_volume: number (default: 0.5) - Sound volume - attr_range: number (default: 50) - Maximum audible distance ]] local RunService = game:GetService("RunService") local A...
522
dig1t/attrify
dig1t-attrify-b6329b0/src/Watchers/Sound/proximity_sound.luau
luau
.luau
--!strict --[[ @class ProximitySound Plays a sound when a player comes within range. Attributes: - attr_sound_id: string (required) - Asset ID of the sound - attr_volume: number (default: 0.5) - Sound volume - attr_range: number (default: 20) - Trigger distance - attr_cooldown: number (default: 5) - Minimum tim...
712