repo stringclasses 302
values | file_path stringlengths 18 241 | language stringclasses 2
values | file_type stringclasses 4
values | code stringlengths 76 697k | tokens int64 10 271k |
|---|---|---|---|---|---|
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Sound/touch_sound.luau | luau | .luau | --!strict
--[[
@class TouchSound
Plays a sound when a player touches the part.
Attributes:
- attr_sound_id: string (required) - Asset ID of the sound
- attr_volume: number (default: 0.5) - Sound volume
- attr_cooldown: number (default: 0.5) - Minimum time between plays
]]
local RunService = game:GetService("Run... | 528 |
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Visual/beamer.luau | luau | .luau | --!strict
--[[
@class Beamer
Creates a beam between this part and a target part.
Attributes:
- attr_target_name: string (required) - Name of the target part
- attr_beam_color: Color3 (default: white) - Color of the beam
- attr_width: number (default: 1) - Width of the beam
]]
local RunService = game:GetService(... | 579 |
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Visual/billboard.luau | luau | .luau | --!strict
--[[
@class Billboard
Adds a BillboardGui with text above a part.
Attributes:
- attr_text: string (default: "") - Text to display
- attr_text_color: Color3 (default: white) - Text color
- attr_text_size: number (default: 24) - Text size
- attr_offset: number (default: 3) - Offset above the part
]]
lo... | 648 |
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Visual/flickerer.luau | luau | .luau | --!strict
--[[
@class Flickerer
Makes a part flicker on and off randomly.
Attributes:
- attr_flicker_speed: number (default: 10) - Average flickers per second
- attr_flicker_chance: number (default: 0.3) - Chance to be "off" (0-1)
]]
local RunService = game:GetService("RunService")
local Attrify = script.Parent... | 459 |
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Visual/glowing.luau | luau | .luau | --!strict
--[[
@class Glowing
Adds a neon glow effect to a part.
Attributes:
- attr_glow_color: Color3 (optional) - Color of the glow (defaults to part color)
- attr_brightness: number (default: 1) - PointLight brightness
]]
local RunService = game:GetService("RunService")
local Attrify = script.Parent.Parent.P... | 405 |
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Visual/spotlighter.luau | luau | .luau | --!strict
--[[
@class Spotlighter
Adds a spotlight to a part. The spotlight uses the bottom face.
Attributes:
- attr_range: number (default: 16) - Light range
- attr_angle: number (default: 90) - Spotlight angle in degrees
- attr_light_color: Color3 (default: white) - Color of the light
- attr_brightness: numbe... | 549 |
dig1t/attrify | dig1t-attrify-b6329b0/src/Watchers/Visual/trail.luau | luau | .luau | --!strict
--[[
@class Trail
Adds a trail attachment to a part.
Attributes:
- attr_trail_color: Color3 (default: white) - Color of the trail
- attr_lifetime: number (default: 1) - Trail lifetime in seconds
- attr_width: number (default: 1) - Trail width
- attr_axis: Vector3 (default: 0, 1, 0) - Axis for trail at... | 659 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/add_component.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local query_parser = require(script.Parent.Parent.Parent.Parent.server.query_parser)
local create = vide.create
local source = vide.source
local show = vide.show
type props = {... | 701 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/editor.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local show = vide.show
type props = {
components: () -> {[string]: string},
changes: vide.Source<{[string]: string}>,
editing: vide.Source<false |... | 723 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local widget = require(script.widget)
local source = vide.source
local cleanup = vide.cleanup
local overview_entity = {
class_name = "app" :: ... | 347 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/systems/obtain_entity_data.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local effect = vide.effect
local cleanup = vide.cleanup
local batch = vide.batch
... | 464 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/entity/widget.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local add_component = require(script.Parent.add_component)
local ed... | 2,273 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/home/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local widget = require(script.widget)
local cleanup = vide.cleanup
local home = {
class_name = "app" :: "app",
name = "Home"
}
function home... | 159 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/home/widget.luau | luau | .luau | local Players = game:GetService("Players")
local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local spawn_app = require(script.Parent.Parent.Parent.spawn_app)
local overview_scheduler = require(script.Parent.Parent.overview_sche... | 1,146 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local widget = require(script.widget)
local source = vide.source
local clea... | 339 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/stack_bar.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local indexes = vide.indexes
local derive = vide.derive
type stack_bar = {
values: () -> {{value: number, color: Color3}},
selected: (number) -> ()
}
return function(props: stack_bar)
local total = derive(function()
... | 236 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/systems/get_scheduler_data.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local types = require(script.Parent.Parent.Parent.Parent.Parent.modules.types)
lo... | 685 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/overview_scheduler/widget.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local convert_units = require(script.Parent.Parent.Parent.Parent.modules.convert_units)
local types = require(script.Parent.Parent.Parent.Parent.modules.types)
local spawn_app = ... | 2,513 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/init.luau | luau | .luau | local ContextActionService = game:GetService("ContextActionService")
local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local spawn_app = require(script.Parent.Parent.spawn_app)
local entity_widge... | 799 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/highlight_workspace_entity.luau | luau | .luau | local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
type Context = {
host: Player | "server",
vm: number,
id: number,
enable_pick: () -> boolean,
entity_hovering_over: (string) -> (),
set_entity: (numbe... | 201 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/obtain_query_data.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local effect = vide.effect
local batch = vide.batch
local cleanup = vide.cleanup
... | 760 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/send_workspace_entity.luau | luau | .luau | local UserInputService = game:GetService("UserInputService")
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
type Context = {
host: Player | "server",
vm: number,
id: number,
enable_pick: () -> boolean,
}
return function(context: Context)
if context.enable_pick() == false t... | 152 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/systems/validate_query.luau | luau | .luau | local Players = game:GetService("Players")
local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local effect = vide.effect
type Cont... | 453 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/registry/widget.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local tooltip = require(script.Parent.Parent.Parent.components.tool... | 2,750 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/init.luau | luau | .luau | local RunService = game:GetService("RunService")
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local loop = require(script.Parent.Parent.Parent.modules.loop)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local types = require(script.Parent.Parent.Parent.modules.types)
local widge... | 455 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/systems/replicate.luau | luau | .luau | local vide = require(script.Parent.Parent.Parent.Parent.Parent.Parent.vide)
local queue = require(script.Parent.Parent.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.Parent.Parent.modules.remotes)
local types = require(script.Parent.Parent.Parent.Parent.Parent.modules.types)
lo... | 584 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/watch_tracker.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local types = require(script.Parent.Parent.Parent.Parent.modules.types)
local tooltip = require(script.Parent.Parent.Parent.components.tooltip)
local virtualscroller_horizontal =... | 1,482 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/apps/system/widget.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.Parent.vide)
local types = require(script.Parent.Parent.Parent.Parent.modules.types)
local watch_tracker = require(script.Parent.watch_tracker)
type props = {
host: "server" | Player,
vm: ... | 217 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/components/tooltip.luau | luau | .luau | local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local pebble = require(script.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local source = vide.source
local cleanup = vide.clean... | 352 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/components/virtualscroller_horizontal.luau | luau | .luau | local pebble = require(script.Parent.Parent.Parent.Parent.pebble)
local vide = require(script.Parent.Parent.Parent.Parent.vide)
local create = vide.create
local source = vide.source
local values = vide.values
local changed = vide.changed
local effect = vide.effect
local untrack = vide.untrack
type can<T> = T | () -> ... | 1,136 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/init.luau | luau | .luau | local entity = require(script.apps.entity)
local home = require(script.apps.home)
local overview_scheduler = require(script.apps.overview_scheduler)
local registry = require(script.apps.registry)
local spawn_app = require(script.spawn_app)
return {
apps = {
home = home,
entity = entity,
scheduler = overview_sc... | 96 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/client/spawn_app.luau | luau | .luau | local Players = game:GetService("Players")
local vide = require(script.Parent.Parent.Parent.vide)
local types = require(script.Parent.Parent.modules.types)
local destroy_fn = {}
local function unmount_all()
for destroy in destroy_fn do
destroy()
end
end
local function spawn_app<T>(app: types.Application<T>, pro... | 169 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/init.luau | luau | .luau | local jecs = require(script.Parent.jecs)
local traffic_check = require(script.modules.traffic_check)
local types = require(script.modules.types)
local vm_id = require(script.modules.vm_id)
local server = require(script.server)
local public = require(script.server.public)
local scheduler = require(script.server.schedule... | 402 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/average.luau | luau | .luau |
local function average(n: {number})
local sum = 0
for i, v in n do
sum += v
end
return sum / #n
end
return average | 40 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/convert_units.luau | luau | .luau | local function convert_units(unit: string, value: number): (string)
local s = math.sign(value)
value = math.abs(value)
local prefixes = {
[4] = "T",
[3] ="G",
[2] ="M",
[1] = "k",
[0] = " ",
[-1] = "m",
[-2] = "u",
[-3] = "n",
[-4] = "p"
... | 253 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/hash_connector.luau | luau | .luau | local types = require(script.Parent.types)
return function(connector: types.IncomingConnector | types.OutgoingConnector)
return `{connector.host}\0{connector.from_vm or connector.to_vm}`
end | 39 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/loop.luau | luau | .luau | local scheduler = require(script.Parent.Parent.server.scheduler)
type Array<T> = { T }
export type System = (any, number) -> ...(any, number) -> ()
type GroupInfo = { i: number?, o: number? }
type SystemGroup = {
interval: number,
offset: number,
dt: number,
[number]: {
id: number,
na... | 597 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/net.luau | luau | .luau | --[[
net is a utility library designed to handle connections to other actors and
the server for me.
]]
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local signal = require(script.Parent.signal)
local vm_id... | 1,346 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/queue.luau | luau | .luau | --- Licensed under MIT from centau_ri
export type Queue<T...> = typeof(setmetatable(
{} :: {
add: (self: Queue<T...>, T...) -> (),
clear: (self: Queue<T...>) -> (),
iter: (self: Queue<T...>) -> () -> T...,
},
{} :: {
__len: (self: Queue<T...>) -> number,
__iter: (self: Queue<T...>) -> () -> T...,
}
))
ty... | 719 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/reverse_connector.luau | luau | .luau | --!nocheck
local types = require(script.Parent.types)
local function reverse(connector: types.IncomingConnector): types.OutgoingConnector
return {
host = connector.host,
to_vm = connector.from_vm,
}
end
return reverse | 51 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/signal.luau | luau | .luau | --[[
A rudimentary signal class. Yielding may cause bugs.
]]
local signal = {}
signal.__index = signal
type Connection = { disconnect: (any?) -> (), reconnect: (any?) -> () }
export type Signal<T... = ...unknown> = {
class_name: "Signal",
connect: (Signal<T...>, callback: (T...) -> ()) -> Connection,
wait: (S... | 422 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/traffic_check.luau | luau | .luau | local Players = game:GetService("Players")
--[[
a utility library to handle checking traffic and determining if the sender is
permitted to send the given data.
]]
local signal = require(script.Parent.signal)
local traffic_check = {}
local whitelist_player_to = {}
local on_fail, fire = signal()
--- A function tha... | 553 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/types.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.jecs)
type host = "client" | "server"
export type IncomingConnector = {
host: Player | "server",
from_vm: number,
to_vm: number
}
export type OutgoingConnector = {
host: Player | "server",
to_vm: number?, -- not specifying a vm makes it received by all
from_vm: n... | 800 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/videx.luau | luau | .luau | --------------------------------------------------------------------------------
-- videx/store.luau
--------------------------------------------------------------------------------
local vide = require(script.Parent.Parent.Parent.vide)
local source = vide.source
local NULL = newproxy()
local Store = {}
--[=[
Create... | 451 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/modules/vm_id.luau | luau | .luau | --[[
Provides a unique identifier for a VM.
This currently cannot be tested unless there is some parallel system for jest.
]]
local SharedTableRegistry = game:GetService("SharedTableRegistry")
local shared_table = SharedTableRegistry:GetSharedTable("_gorp_common_vm_count")
shared_table.id = shared_table.id or 0
r... | 79 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/init.luau | luau | .luau | local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local loop = require(script.Parent.modules.loop)
local remotes = require(script.Parent.modules.remotes)
local traffic_check = require(script.Parent.modules.traffic_check)
local vm_id = require(script.Parent.modules.vm_id)
local... | 224 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/public.luau | luau | .luau | --[[
anything in here is considered "public" and will be visible to jabby clients
]]
local self = {
updated = false,
} :: {
updated: boolean,
[number]: any
}
return self | 45 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/scheduler.luau | luau | .luau | local types = require(script.Parent.Parent.modules.types)
local watch = require(script.Parent.watch)
type SystemId = types.SystemId
type SystemSettingData = types.SystemSettingData
type SystemTag = types.SystemTag
type SystemData = types.SystemData
type ProcessingFrame = {
started_at: number
}
type SystemFrame = typ... | 1,270 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/entity.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.Parent.jecs)
local lon = require(script.Parent.Parent.Parent.modules.lon)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.m... | 1,930 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/mouse_pointer.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.Parent.jecs)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
local traffic_check = require(scrip... | 1,487 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/ping.luau | luau | .luau | local Players = game:GetService("Players")
local net = require(script.Parent.Parent.Parent.modules.net)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_con... | 173 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_core.luau | luau | .luau | local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
local traffic_check = require(script.Parent.Parent.Parent.modules.traffic_check)
local public = r... | 448 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_registry.luau | luau | .luau | local jecs = require(script.Parent.Parent.Parent.Parent.jecs)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
local traffic_check = require(scrip... | 3,422 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_scheduler.luau | luau | .luau | --!nolint LocalShadow
local hash = require(script.Parent.Parent.Parent.modules.hash_connector)
local queue = require(script.Parent.Parent.Parent.modules.queue)
local remotes = require(script.Parent.Parent.Parent.modules.remotes)
local reverse_connector = require(script.Parent.Parent.Parent.modules.reverse_connector)
lo... | 747 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/systems/replicate_system_watch.luau | luau | .luau | --[[
Handles the API for the system watch.
Users will be able to add watches to their systems to track changes.
Users will be able to learn about what actions a system performs on a jecs world
through this.
Hooked API's:
component()
entity()
remove()
clear()
delete()
add()
set()
]]
local jecs = require(script.Par... | 1,233 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/watch.luau | luau | .luau | local types = require(script.Parent.Parent.modules.types)
local world_hook = require(script.Parent.world_hook)
local NIL = newproxy()
type ChangeTypes = "remove" | "clear" | "delete" | "add" | "set" | "entity" | "component"
type Changes = types.WatchLoggedChanges
export type SystemWatch = {
--- enables Lua Object N... | 731 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/Packages/_Index/alicesaidhi_jabby@0.2.2/jabby/src/server/world_hook.luau | luau | .luau |
local jecs = require(script.Parent.Parent.Parent.jecs)
local world = jecs.World.new()
local function i_hook_onto(key: string, hooks: {(...any) -> ()})
local method: any = world[key]
assert(typeof(method) == "function", "can only hook onto functions")
-- create a new wrapper function
local function run_hook(...... | 358 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/main.server.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local start = require(ReplicatedStorage.std.start)
start(script.Parent:WaitForChild("systems"):GetChildren())
| 37 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/systems/mob_avoid.luau | luau | .luau | --!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local world = require(std.world)
local cts = require(std.components)
local scheduler = require(std.scheduler)
local phases = require(std.phases)
local Mob = cts.Mob
local Transform = ct... | 666 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/systems/mob_move.luau | luau | .luau | -- ServerScriptService/systems/mob_move.luau
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local std = ReplicatedStorage.std
local world = require(std.world)
local cts = require(std.components)
local scheduler = require(std.sc... | 940 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/ServerScriptService/systems/players.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local ref = require(std.ref)
local cts = require(std.components)
local world = require(std.world)
local Player = cts.Player
local Character = cts.Character
local conn = {}
local function playersAdded(player: Player)
lo... | 207 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterGui/ScreenGui/MobCount/LocalScript.client.luau | luau | .luau | local label = script.Parent
local replicated = game:GetService("ReplicatedStorage")
local count = replicated:WaitForChild("Count")
count.Changed:Connect(function(value)
label.Text = "Mob Count :" .. value
end)
| 48 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/Sky.client.luau | luau | .luau |
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local Sky = Lighting:WaitForChild("Sky") :: Sky
local TOTAL_TIME = 600-- 5 minutes in seconds
local ROTATION_SPEED = 360 / TOTAL_TIME -- 1.2 degrees per second
RunService.RenderStepped:Connect(function(dt)
local ori = Sky... | 123 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/systems/MobDebug.luau | luau | .luau | --!strict
local RunService = game:GetService("RunService")
local NPC_HITBOXES = workspace:WaitForChild("NPC_Hitboxes")
type Visual = {
range: BasePart?,
ray: BasePart?,
gui: BillboardGui,
label: TextLabel,
}
local VISUALS: {[BasePart]: Visual} = {}
local function makeBillboard(hitbox: BasePart): Vis... | 1,572 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/systems/move.luau | luau | .luau | --StarterPlayer/StarterPlayerScripts/systems/move.luau
--!optimize 2
--!native
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local world = require(std.world)
local scheduler = require(std.scheduler)
local cts = require(std.components)
local Model = cts.Mode... | 839 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/StarterPlayer/StarterPlayerScripts/systems/syncMobs.luau | luau | .luau | --StarterPlayer/StarterPlayerScripts/systems/syncMobs.luau May move to replicated later
--!optimize 2
--!native
--!strict
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
local ref = require(std.ref)
local world = require(std.world)
local cts = require(std.components)
l... | 505 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/jecs.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
return require(ReplicatedStorage.Packages.jecs) | 24 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/bt.luau | luau | .luau | --!optimize 2
--!native
-- original author @centau
local FAILURE = -1
local RUNNING = 0
local SUCCESS = 1
local function SEQUENCE(nodes)
return function(...)
for _, node in nodes do
local status = node(...)
if status <= RUNNING then
return status
end
end
return SUCCESS
end
end
local functio... | 160 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/collect.luau | luau | .luau | --!nonstrict
--[[
local signal = Signal.new() :: Signal.Signal<string, string>
local events = collect(signal)
local function system(world)
for id, str1, str2 in events do
--
end
end
]]
--[[
original author by @memorycode
MIT License
Copyright (c) 2024 Michael
Permission is hereby granted, free of charge... | 442 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/interval.luau | luau | .luau | local function interval(s)
local pin
local function throttle()
if not pin then
pin = os.clock()
end
local elapsed = os.clock() - pin > s
if elapsed then
pin = os.clock()
end
return elapsed
end
return throttle
end
return interval | 68 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/mailbox.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local std = ReplicatedStorage.std
-- Mailbox.lua (singleton)
local world = require(std.world)
local C = require(std.components)
local M = { sys = nil, bufByComp = {} } -- one global mailbox
local function ensureSYS(comp)
if M.sys then return M.sy... | 317 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/phases.luau | luau | .luau | local std = game:GetService("ReplicatedStorage").std
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local scheduler = require(std.scheduler)
local PHASE = scheduler.PHASE
-- ===== Phase Creation with Validation =====
local phases = {}
local function createPhase(name: stri... | 912 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/ref.luau | luau | .luau | local world = require(script.Parent.world)
local jecs = require(game:GetService("ReplicatedStorage").ecs)
local refs: {[any]: jecs.Entity} = {}
local function fini(key): () -> ()
return function()
refs[key] = nil
end
end
local function noop() end
local function ref(key): (jecs.Entity, () -> ())
if not key then
... | 144 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/scheduler.luau | luau | .luau | --!native
--!optimize 2
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local jabby = require(ReplicatedStorage.Packages.jabby)
local jecs = require(ReplicatedStorage.ecs)
local pair = jecs.pair
local Name = jecs.Name
type World = jecs.World
type Entity<T... | 1,051 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/start.luau | luau | .luau | local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local jabby = require(ReplicatedStorage.Packages.jabby)
local std = ReplicatedStorage.std
local scheduler = require(std.scheduler)
local world = re... | 234 |
ItipatS/RPGJECS | ItipatS-RPGJECS-12e7a6c/src/std/world.luau | luau | .luau | local jecs = require(game:GetService("ReplicatedStorage").ecs)
-- I like the idea of only having the world be a singleton.
local world = jecs.World.new() :: jecs.World
return world | 44 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/Component.luau | luau | .luau | local Prefix = require('./Prefix')
local sysPath = require('./sys/path')
local MAIN_SEPARATOR_STR = sysPath.MAIN_SEPARATOR_STR
type Prefix = Prefix.Prefix
export type PrefixComponent = {
type: 'prefix',
raw: string,
parsed: Prefix,
}
type NormalComponent = { type: 'normal', value: string }
type Componen... | 691 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/Prefix.luau | luau | .luau | export type PrefixEnum =
{ type: 'Verbatim', value: string }
| { type: 'VerbatimUNC', hostName: string, shareName: string }
| { type: 'VerbatimDisk', value: string }
| { type: 'DeviceNS', value: string }
| { type: 'UNC', hostName: string, shareName: string }
| { type: 'Disk', value: string }
ex... | 1,169 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/Rev.luau | luau | .luau | local Disk = require('@pkg/luau-disk')
local Array = Disk.Array
export type Rev<T> = {
next: (self: Rev<T>) -> T?,
collect: (self: Rev<T>) -> { T },
rev: (self: Rev<T>) -> Rev<T>,
-- DoubleEndedIterator
nextBack: (self: Rev<T>) -> T?,
clone: (self: Rev<T>) -> Rev<T>,
}
type DoubleEndedIterat... | 532 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/__tests__/Issues.test.luau | luau | .luau | -- additional tests that were reported
local jestGlobals = require('@pkg/@jsdotlua/jest-globals')
local Path = require('../Path')
local expect = jestGlobals.expect
local it = jestGlobals.it
local describe = jestGlobals.describe
describe('issue #3', function()
it(`set empty extension on 'src/abc' gives 'src/abc'... | 136 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/__tests__/Prefix.test.luau | luau | .luau | local Disk = require('@pkg/luau-disk')
local jestGlobals = require('@pkg/@jsdotlua/jest-globals')
local Path = require('../Path')
local Prefix = require('../Prefix')
local sysPath = require('../sys/path')
local Array = Disk.Array
local Map = Disk.Map
type Prefix = Prefix.Prefix
-- When running tests in Roblox Studi... | 641 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/init.luau | luau | .luau | local Path = require('./Path')
export type Path = Path.Path
export type AsPath = Path.AsPath
return {
Path = Path,
}
| 31 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/iterAfter.luau | luau | .luau | local Component = require('./Component')
type Component = Component.Component
type ComponentIterator = { next: (self: ComponentIterator) -> Component? }
type Clone<T> = { clone: (T) -> T }
local function iterAfter<T>(
iter: T & ComponentIterator & Clone<ComponentIterator>,
prefix: T & ComponentIterator
): (T... | 174 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/sys/path/PrefixParser.luau | luau | .luau | local PrefixParserSlice = require('./PrefixParserSlice')
type PrefixParserSlice = PrefixParserSlice.PrefixParserSlice
export type PrefixParser = {
asSlice: (self: PrefixParser) -> PrefixParserSlice,
}
type Private = {
_path: string,
_prefix: string,
_length: number,
}
type PrivatePrefixParser = Prefi... | 311 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/sys/path/PrefixParserSlice.luau | luau | .luau | export type PrefixParserSlice = {
stripPrefix: (self: PrefixParserSlice, prefix: string) -> PrefixParserSlice?,
prefixBytes: (self: PrefixParserSlice) -> string,
finish: (self: PrefixParserSlice) -> string,
}
type Private = {
_path: string,
_prefix: string,
_index: number,
}
type PrivatePrefixP... | 417 |
seaofvoices/luau-path | seaofvoices-luau-path-3c4ad71/src/sys/path/init.luau | luau | .luau | local Prefix = require('../../Prefix')
local parsePrefixWindows = require('./parsePrefix')
type Prefix = Prefix.Prefix
local MAIN_SEPARATOR_STR = if _G.SYS_PATH_SEPARATOR == '\\'
or _G.SYS_PATH_SEPARATOR == '/'
then _G.SYS_PATH_SEPARATOR
elseif _G.LUA_ENV == 'lune' and (require :: any)('@lune/process'... | 330 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/example/init.client.luau | luau | .luau | local Terminal = require(script.luau_term)
local TERMINAL_WIDTH = 80
local TERMINAL_HEIGHT = 30
local TERMINAL_CANVAS_TYPE: "Bitmap" = "Bitmap"
local std = script:WaitForChild("stdio") :: RemoteEvent
local newSession = script:WaitForChild("NewSession") :: RemoteFunction
local parsedFont
if TERMINAL_CANVAS_TYPE == "Bi... | 884 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/example/input.luau | luau | .luau | -- Input handler, works by capturing inputs while the TextBox is focused
-- It saves the last pressed key, then uses it when Enum.UserInputType.TextInput is emitted
-- Using a TextBox allows us to capture all the keys that would otherwise be
-- captured by CoreGui and ignored by ContextActionService, like slash or func... | 1,993 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/canvas/bitmap.luau | luau | .luau | --!optimize 2
--!native
--!strict
local Types = require("./types")
type BitmapCanvas = buffer
local BitmapCanvas = {} :: Types.CanvasModule<BitmapCanvas, buffer>
local underlineGlyph = buffer.create(16)
buffer.writeu8(underlineGlyph, 12, 0xFF)
BitmapCanvas.draw = function(canvas, x, y, buf, att, fgColor, bgColor)
... | 1,883 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/canvas/init.luau | luau | .luau | local Types = require("./types")
local BitmapCanvas = require("./bitmap")
local TextLabelCanvas = require("./textlabel")
export type BitmapCanvasType = "Bitmap"
export type TextLabelCanvasType = "TextLabel"
export type CanvasType = BitmapCanvasType | TextLabelCanvasType
export type RGBA = Types.RGBA
export type Canvas... | 178 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/canvas/textlabel.luau | luau | .luau | local Types = require("./types")
type TextLabelCanvas = {
frame: Frame,
font: {
Regular: Font,
Bold: Font,
Italic: Font,
BoldItalic: Font,
},
lines: { Frame },
labels: { TextLabel },
}
local TextLabelCanvas = {} :: Types.CanvasModule<TextLabelCanvas, string>
local function abgrToColor3(abgr: number): Co... | 1,782 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/canvas/types.luau | luau | .luau | export type RGBA = number
export type Canvas<CanvasType> = {
canvas: CanvasType,
length: number,
width: number,
height: number,
cellSize: number,
}
export type Attributes = {
underline: boolean,
bold: boolean,
italic: boolean,
}
export type CanvasModule<CanvasType, CharacterData> = {
draw: (canvas: Canvas<C... | 338 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/constants.luau | luau | .luau | local ParserState = table.freeze({
GROUND = 0,
ESCAPE = 1,
ESCAPE_INTERMEDIATE = 2,
CSI_ENTRY = 3,
CSI_PARAM = 4,
CSI_INTERMEDIATE = 5,
CSI_IGNORE = 6,
SOS_PM_APC_STRING = 7,
OSC_STRING = 8,
DCS_ENTRY = 9,
DCS_PARAM = 10,
DCS_IGNORE = 11,
DCS_INTERMEDIATE = 12,
DCS_PASSTHROUGH = 13,
})
local ParserAction... | 2,300 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/init.luau | luau | .luau | local Types = require("./types")
local Terminal = require("./terminal")
local parser = require("./parser")
local Constants = require("./constants")
local Canvas = require("./canvas")
local Util = require("./terminal/util")
local parseUnifont = require("./unifont")
local UNIFONT_ASCII = require("./unifont_ascii")
expo... | 320 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/parser/init.luau | luau | .luau | local Constants = require("../constants")
local Types = require("../types")
local TransitionTable = require("./transition_table")
local Unicode = require("../unicode")
local ParserState = Constants.ParserState
local ParserAction = Constants.ParserAction
local OscState = Constants.OscState
local TableAccess = Constants... | 1,671 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/parser/transition_table.luau | luau | .luau | local Constants = require("../constants")
local ParserState = Constants.ParserState
local ParserAction = Constants.ParserAction
local TableAccess = Constants.TableAccess
local NON_ASCII_PRINTABLE = Constants.NON_ASCII_PRINTABLE
local len = 4095
local buf = buffer.create(len)
local function setDefault(action: number,... | 3,188 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/terminal/function_identifier.luau | luau | .luau | -- macro for (a << 8 | b)
local function add(a: number, b: number)
return bit32.bor(bit32.lshift(a, 8), b)
end
local function b(char: string)
return string.byte(char, 1, 1)
end
export type FunctionIdentifier = {
prefix: string?,
intermediates: { string }?,
final: string,
}
local function identifier(id: Function... | 420 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/terminal/handlers.luau | luau | .luau | local Canvas = require("../canvas")
local Constants = require("../constants")
local Types = require("../types")
local Util = require("./util")
local Parser = require("../parser")
local Charsets = require("../charsets")
local vector = require("../vector")
local FunctionIdentifier = require("./function_identifier")
loc... | 6,802 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/terminal/init.luau | luau | .luau | local parser = require("../parser")
local Canvas = require("../canvas")
local Types = require("../types")
local Handlers = require("./handlers")
local Constants = require("../constants")
local parseUnifont = require("../unifont")
local UNIFONT_ASCII = require("../unifont_ascii")
local vector = require('../vector')
lo... | 629 |
mokiros/luau_term | mokiros-luau_term-6a6cf12/src/terminal/util.luau | luau | .luau | local Types = require("../types")
local Canvas = require("../canvas")
local Constants = require("../constants")
local vector = require("../vector")
local Util = {}
Util.bgColor = function(term: Types.Terminal)
return if term.attributes.inverted then term.fgColor else term.bgColor
end
Util.fgColor = function(term: ... | 1,494 |
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