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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; ...
--剣闘獣アウグストル --Gladiator Beast Augustus local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of "Myutant Arsenal" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field,...
--ミュートリアル・アームズ --Myutant Arsenal --scripted by Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Must special summoned by a "Myutant" effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster, inflict piercing battle damage.
--幻獣ワイルドホーン --Phantom Beast Wild-Horn local s,id=GetID() function s.initial_effect(c) --pierce local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PIERCE) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.
--サイコ・デビル --Psychic Nightmare local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_PSYCHIC),1,99) c:EnableReviveLimit() --atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monste...
--ギミック・パペット-ギガンテス・ドール --Gimmick Puppet Gigantes Doll --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --xyz summon c:EnableReviveLimit() Xyz.AddProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,SET_GIMMICK_PUPPET),4,2) --control local e1=Effect.CreateEffect(c) e1:SetDescription(aux.String...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster(...
--黒羽の旋風 --Black Feather Whirlwind --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 monster that is banished or in the GY local e2=Effect.CreateE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Machine monster with 1500 or less ATK from your Deck in face-up Attack Position.
--ユーフォロイド --UFOroid local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with th...
--Vivid Tail --Vivid Tail --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Familiar of the Evil Eye Token" (Fiend/DARK/Level 1/ATK 400/DEF 400), or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 2 instead, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Fiend monsters. You can banish this card...
--眷現の呪眼 --Evil Eye Reemergence --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCoun...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, and if you do, it gains these effects. ● This card cannot be destroyed by card effects. ● If this card attacks a Defense Position monster, inflict piercing battle damage.
--大融合 --Greater Polymerization --Scripted by edo9300 local s,id=GetID() function s.initial_effect(c) Fusion.RegisterSummonEff{handler=c,mincount=3,stage2=s.stage2} end function s.stage2(e,tc,tp,sg,chk) if chk==0 then --Piercing local e1=Effect.CreateEffect(tc) e1:SetDescription(3208) e1:SetProperty(EFFECT_FLA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, if a monster inflicted battle damage to a player during this battle...
--ゴーストリック・ミュージアム --Ghostrick Museum local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.
--虹の行方 --Rainbow Path local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetCost(s.co...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card.
--暗黒界の導師 セルリ --Ceruli, Guru of Dark World local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.spco...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.
--レアゴールド・アーマー --Raregold Armor local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --atk target local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(0,LOCATION_MZONE) e2:SetCondition(s.atkc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its...
--CNo.32 海咬龍シャーク・ドレイク・リバイス --Number C32: Shark Drake LeVeiss --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon Procedure: 4 Level 5 monsters Xyz.AddProcedure(c,nil,5,4,s.altmatfilter,aux.Stringid(id,0),4,s.xyzop) --Negate the effects of an Effect Monster your oppo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Dual Avatar" monsters If a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You ...
--双天脚 鎧吽 --Dual Avatar Feet - Armored Un-Gyo --Scripted by edo9300 local s,id=GetID() function s.initial_effect(c) --Fusion summon procedure c:EnableReviveLimit() Fusion.AddProcFunRep(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DUAL_AVATAR),2,true) --Destruction replacement local e1=Effect.CreateEffect(c) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. At the end of the Damage Step, if your Normal Monster is destroyed by battle: You can Special Summon this card from your hand. Gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be d...
--オレイカルコス・シュノロス --Orichalcos Shunoros local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.
--アクア・ジェット --Aqua Jet local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control; give control of it to your opponent until the End Phase of this turn.
--シエンの間者 --Shien's Spy local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage equal to half the ATK of the attacking monster.
--ワーム・ノーブル --Worm Noble local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTarget(s.damtg) e1:SetOperation(s.damop) c:RegisterEffect(e1) end functio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Uni", and this card fro...
--EMユニ --Performapal Uni local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(s.spcon) e1:SetTarge...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; its name becomes "Fleur Synchron", also it is treated as a Tuner, until the End Phase. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of "Noble Knight's Spearholder"...
--聖騎士の槍持ち --Noble Knight's Spearholder local s,id=GetID() function s.initial_effect(c) --Change name local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per tur...
--時械神 ミチオン --Michion, the Timelord --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetRange(LOCATION_DECK) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card.
--エア・サーキュレーター --Vortex Trooper local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 LIGHT monsters All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of "Hip Hoshiningen" once per turn.
--ハイパースター --Hip Hoshiningen --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),2,2) c:EnableReviveLimit() --atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn. ---------------------------------------- [ Monste...
--EMスマイル・マジシャン --Performapal Smile Sorcerer --scripted by Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Pendulum summon feature Pendulum.AddProcedure(c) --Special summon this card from pendulum zone local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
--魔草 マンドラゴラ --Magical Plant Mandragola local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetOperation(s.operation) c:RegisterEffect(e1) end s.counter_list...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.
--兵隊竜 --Soldier Dragons local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent would Summon a monster(s): Send 1 face-up Synchro Monster you control to the GY; negate the Summon, and if you do, destroy that monster, and your opponent cannot Summon a monster until the end of this turn.
--重力崩壊 --Gravity Collapse local s,id=GetID() function s.initial_effect(c) --Activate(summon) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SUMMON) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.
--D・パワーユニット --Morphtronic Engine local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,s.filter,nil,nil,nil,s.operation) --Atk Change local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_SET_ATTACK) e2:SetValue(s.value) c:RegisterEffect(e2) end function s.filter(c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negat...
--セイヴァー・スター・ドラゴン --Majestic Star Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon Procedure Synchro.AddMajesticProcedure(c,aux.FilterBoolFunction(Card.IsCode,21159309),true,aux.FilterBoolFunction(Card.IsCode,CARD_STARDUST_DRAGON),true,Synchro.NonTuner(nil),false) --Negat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
--疾走の暗黒騎士ガイア --Charging Gaia the Fierce Knight local s,id=GetID() function s.initial_effect(c) --summon with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SUMMON_PR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have 2000 LP or less, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: This card's ATK becomes half the opponent's LP.
--茫漠の死者 --Endless Decay local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1) --atk local e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 ...
--エクシーズ・スライドルフィン --Xyz Slidolphin --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Ring of Destruction" while on the field. Once per turn, if a monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.
--破壊輪廻 --Loop of Destruction local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --This card's name becomes "Ring of Destruction" while on the field local e2=Effect.CreateEffect(c) e2:SetTyp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.
--針三千本 --Three Thousand Needles local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_DAMAGE_STEP_END) e1:SetCondition(s.condition) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 "Superheavy Samurai" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster dec...
--超重武者タイマ-2 --Superheavy Samurai Blowtorch local s,id=GetID() function s.initial_effect(c) --change battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetConditio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck. ---------------------------------------- [ Flavor Text ] Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape ...
--メタルフォーゼ・シルバード --Metalfoes Silverd local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --destroy and set local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Beast, Beast-Warrior, or Winged Beast monster is Special Summoned to your field (except during the Damage Step): You can target 1 of your banished "Tri-Brigade" monsters; add it to your hand. After damage calculation, if your "Tri-Brigade" monster battled an opponent's monster: You can return the opponent's monste...
--鉄獣の死線 --Tri-Brigade Showdown --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Add 1 banished "Tri-Brigade" monster to the hand local e2=Effect.CreateEffect(c) e2:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Take 1000 damage, then change this card to Defense Position. During the End Phase, if you did not take effect damage this turn: You can either add to your hand or Special Summon 1 Rock monster with 0 ATK from your Deck. You can only use this effect of "Crystal Skull" once per turn.
--水晶ドクロ --Crystal Skull --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Take 1000 damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.
--砲撃のカタパルト・タートル --Artillery Catapult Turtle local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetCos...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Target 1 Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
--電磁ミノ虫 --Electromagnetic Bagworm local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effect...
--マジシャンズ・ナビゲート --Magician Navigation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) e1:SetOperation(s.acti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal this card in your hand; banish (face-up) 1 random face-down card from your Extra Deck, then, Special Summon this card if the banished card was a Link Monster. Otherwise, discard this card, and if you do, draw 1 card. You can only use this effect of "Link Apple" once per turn.
--リンクアップル --Link Apple --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Reveal this card and banish 1 random card from your Extra Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES+CATEGORY_DRAW)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase: You can toss a coin until the result is tails, and if you do, draw 1 card for every 2 heads. Each time a coin tossing effect resolves while this monster is on the field: Double this card's ATK for each heads from that effect.
--折々の紙神 --Origami Goddess --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Toss a coin and draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COIN+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 "Performage" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. ---------------------------------------- [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Performage" mo...
--Emファイヤー・ダンサー --Performage Fire Dancer --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Pendulum Summon procedure Pendulum.AddProcedure(c) --Grant piercing to 1 "Performage" monster you control local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Until the End Phase, face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects.
--海竜神の加護 --Aegis of the Ocean Dragon Lord local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.Create...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.
--蒼血鬼 --Blue-Blooded Oni local s,id=GetID() function s.initial_effect(c) --to defense local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.potg) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 monster you control; move that target to another of your Main Monster Zones.
--トランスファミリア --Trancefamiliar -- local s,id=GetID() function s.initial_effect(c) --move local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.mvtg) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Plant monsters This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can Tribute 1 monster, then target 2 Plant Link Monsters in your GY, except "Sunavalon Daphne"; return them to the Extra Deck. You can only use this effect of "Sunavalon Daphne" once per turn.
--聖天樹の月桂精 --Sunavalon Daphne --Scripted by Eerie Code, based on the anime version local s,id=GetID() function s.initial_effect(c) --Link summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_PLANT),2) --Must be properly summoned before reviving c:EnableReviveLimit() --Cannot be targeted fo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Vendread" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 "Vendread" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroy...
--リヴェンデット・バース --Revendread Evolution local s,id=GetID() function s.initial_effect(c) --Activate local e1=Ritual.CreateProc({handler=c,lvtype=RITPROC_EQUAL,filter=aux.FilterBoolFunction(Card.IsSetCard,SET_VENDREAD),extrafil=s.extragroup, extraop=s.extraop,stage2=s.stage2,location=LOCATION_HAND|LOCATION_GRAVE,f...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Heavy Interlock". When your opponent would Special Summon a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokk...
--ヴァレルロード・R・ドラゴン --Borreload Riot Dragon --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Disable SpSummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Morphtronic" card.) When this card is activated: Place 3 Morph Counters on it. Once per turn, during your Main Phase: You can remove 1 Morph Counter from your field, and if you do, Special Summon 1 "Gadget Box Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). While that Token is in the Mons...
--ガジェット・ボックス --Gadget Box --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x8) --Activate and place 3 Morph Counters local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_COUNTER) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetCountLimit(1,id,EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy it.
--魔法の操り人形 --Magical Marionette local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) --add counter local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT_CHAINING) e0:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Galaxy-Eyes" monster: Activate as Chain Link 2 or higher; negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster,...
--タキオン・トランスミグレイション --Tachyon Transmigration local s,id=GetID() function s.initial_effect(c) --Negate activations in lower chain links and shuffle the cards into the D3eck local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK) e1:SetCode(EVENT_CHAINING) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.
--ラヴァル炎湖畔の淑女 --Laval Lakeside Lady local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select and Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy t...
--コアの再練成 --Core Reinforcement local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. Gains 500 ATK for each Reptile monster in your GY. Neither player can target this card with card effects, also it is unaffected by other cards and their effects. ...
--毒蛇神ヴェノミナーガ --Vennominaga the Deity of Poisonous Snakes local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x11) c:EnableReviveLimit() --special summon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
--海皇の突撃兵 --Atlantean Attack Squad local s,id=GetID() function s.initial_effect(c) --ayk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.atkcon) e1:SetValue(800) c:RegisterEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is "Flame Swordsman" or mentions it, then you can change 1 face-up monster on the field to face-down Defense Position. During your opponent's Battle Phase: You can banish this card from your GY and Tribute 1 ...
--炎の剣舞 --Flame Swordsdance --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 monster from your Extra Deck and change the position of a monster on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.
--Live☆Twin エントランス --Live☆Twin Home --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special summon 1 “Kisikil” or “Lilla” monster from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls 2 or more monsters and this card is in your hand: You can Special Summon this card. If this card is Normal or Special Summoned: You can discard 1 Spell; destroy all Spells and Traps on the field. You can only use each effect of "Burning Dragon" once per turn.
--バーニング・ドラゴン --Burning Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it fr...
--SDロボ・ライオ --Super Defense Robot Lio local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sumtg)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects.
--ゲート・ブロッカー --Gate Blocker local s,id=GetID() function s.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_SZONE) e1:SetTarget(s.distg) c:RegisterEffect(e1) --disable effect local e2=Eff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of "Primula the Rikka Fairy" once per turn.
--六花精プリム --Primula the Rikka Fairy --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_RELEASE) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Standby Phase, if this card is in your GY: You can return it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.
--キラー・スネーク --Sinister Serpent local s,id=GetID() function s.initial_effect(c) --Add this card to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE|PHASE_STANDBY) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Predaplant" monster(s) is on the field: Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from either field as material, including 2 or more DARK monsters you control. You can only activate 1 "Predaprime Fusion" per turn.
--プレデター・プライム・フュージョン --Predaprime Fusion --Scripted by edo9300 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),Fusion.OnFieldMat,s.fextra) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetHintTiming(0,TIMINGS_CHEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn.
--陀羅威 --Tarai --Ashaki local s,id=GetID() function s.initial_effect(c) --Destroy a monster and Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negat...
--No.90 銀河眼の光子卿 --Number 90: Galaxy-Eyes Photon Lord local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 8 monsters Xyz.AddProcedure(c,nil,8,2) --If this card has a "Photon" card as material, it cannot be destroyed by card effects local e1=Effect.CreateEffect(c) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, change the attack target to this card, and perform damage calculation. You can target 1 Plant monster you control, except "Giant Kra-Corn"; the ATK of that monster and this card become the ...
--ジャイアント・タコーン --Giant Kra-Corn --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand in Defense Position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Level 4 or lower "Genex" monster You can only Special Summon "Repair Genex Controller(s)" once per turn. If this card is Link Summoned: You can add 1 "Genex" monster from your GY to your hand. Once per Chain, if a "Genex" monster(s) is added to your hand, except by drawing it, you can (except during the Damage Step):...
--リペア・ジェネクス・コントローラー --Repair Genex Controller --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --1 Level 4 or lower "Genex" Monster Link.AddProcedure(c,s.matfilter,1,1) --Can only Special Summon "Repaired Genex Controller" once per turn c:SetSPSummonOnce(id) --Add 1 "Gene...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can add 1 "Poki Draco" from your Deck to your hand.
--ポケ・ドラ --Poki Draco local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. When this card is Special Summoned: You can destroy all monsters your opponent controls. You can only use this effect of "Phosphorage the Elemental Lord" once per turn. If this face-up card leaves the...
--光霊神フォスオラージュ --Phosphorage the Elemental Lord local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:Reg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster: Change that monster's ATK to 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0)...
--冥界龍 ドラゴネクロ --Dragonecro Nethersoul Dragon local s,id=GetID() local TOKEN_DARK_SOUL=id+1 function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 2 Zombie monsters Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ZOMBIE),2) c:AddMustFirstBeFusionSummoned() --You can only cont...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
--エンド・オブ・ザ・ワールド --End of the World local s,id=GetID() function s.initial_effect(c) Ritual.AddProcEqualCode(c,nil,nil,72426662,46427957) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Tra...
--被検体ミュートリアST-46 --Myutant ST-46 --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --If Normal or Special Summoned, add 1 "Myutant" Spell/Trap local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_TRIGGER_O+EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
--スター・ボーイ --Star Boy local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetTarget(s.tg1) e1:SetValue(500) c:RegisterEffect(e1) local e2=e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn.
--ギミック・パペット-ハンプティ・ダンプティ --Gimmick Puppet Humpty Dumpty local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets.
--A・O・J サイクルリーダー --Ally of Justice Cycle Reader local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "...
--青き眼の賢士 --Sage with Eyes of Blue local s,id=GetID() function s.initial_effect(c) --To hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.thtg) e1:SetOperation(s.thop) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Lyrilusc" monster you control; the ATK of all monsters your opponent currently controls become that monster's current ATK, also their Levels/Ranks become 1. When an opponent's monster declares an attack on your "Lyrilusc" monster: You can banish this card from your GY; your monster's ATK becomes that opponent...
--LL-比翼の麗鳥 --Lyrilusc - Phantom Feathers --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --change stats local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_LVCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls.
--おジャマ・デルタハリケーン!! --Ojama Delta Hurricane!! local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's...
--暗影の闇霊使いダルク --Dharc the Dark Charmer, Gloomy local s,id=GetID() function s.initial_effect(c) --Link Summon Link.AddProcedure(c,nil,2,2,s.lcheck) c:EnableReviveLimit() --Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
--コズミック・サイクロン --Cosmic Cyclone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(Cost.Pay...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Crystal Beast" card in your Spell & Trap Zone; Special Summon that target.
--宝玉の契約 --Crystal Promise local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c:Regis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation.
--デプス・アミュレット --Depth Amulet local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target1) e1:SetOperation(s.activate) c:RegisterEffect(e1) --negate local e2=Effect.CreateEffect(c) e2:SetDescripti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Rubberband Plane" once per turn. If this card is Normal or ...
--SR56プレーン --Speedroid Rubberband Plane local s,id=GetID() function s.initial_effect(c) --Special Sum mon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.
--Sin パラドクス・ドラゴン --Malefic Paradox Dragon local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterSummonCode(74509280),1,1,Synchro.NonTunerEx(Card.IsSetCard,SET_MALEFIC),1,1) c:EnableReviveLimit() c:SetUniqueOnField(1,1,id) --special summon local e1=Effect.CreateEffect(c)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card.
--ジョルト・カウンター --Jolt Counter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:R...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field.
--魔轟神ミーズトージ --Fabled Miztoji local s,id=GetID() function s.initial_effect(c) --change type local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfToGrave) e1:SetTarget(s.tg) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 "Ritual Beast" monster from your hand, then target 1 of your "Ritual Beast" monsters, that is banished or is in your Graveyard; Special Summon it.
--霊獣の誓還 --Ritual Beast Return local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 Monster Card name. If your opponent Normal Summons, Special Summons, or flips that monster(s) face-up, remove that monster(s) and this card from play.
--夜霧のスナイパー --Cloak and Dagger local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per battle, when an opponent's monster declares an attack: You can banish 1 Fiend or Zombie monster from your GY; negate that attack. Once per turn, when your opponent activates a card or effect that would destroy a card(s): You can banish 1 Fiend or Zombie monster from your GY; negate that activation. Once per tu...
--死霊の盾 --Spirit Shield --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Negate an opponent's attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Takuhee" + "Temple of Skulls"
--デス・バード --Skullbird local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,3170832,732302) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster with the same Type, Attribute, and Rank as that Tributed monster had on the field, but with a different name, and if you do, attach this card to it as an Xyz Material. During the End Phase, send it to the Graveyard. You can only activate 1 "Xyz Shift...
--エクシーズ・シフト --Xyz Shift local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetLabel(0) e1:SetCost(s.cost) e1:SetTarget(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the en...
--スカーレッド・ファミリア --Red Familiar local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Lunalight" monster from your Deck to your hand, except "Lunalight Gold Leo", then discard 1 card. If a "Lunalight" monster(s) is sent to your GY, while this card is in your Monster Zone, even during the Damage Step: You can target 1 of them; add it to your hand...
--月光金獅子 --Lunalight Gold Leo --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add 1 "Lunalight" monster from your Deck to your hand, except "Lunalight Gold Leo", then discard 1 card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. ---------------------------------------- [ Monster Effect ] Once per turn, when an attack is declared involv...
--EMゴムゴムートン --Performapal Gumgumouton local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCountLimit(1) e1:SetRange(LOCATION_PZONE) e1:SetCondition(s.condition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned m...
--No.27 弩級戦艦-ドレッドノイド --Number 27: Dreadnought Dreadnoid local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,4,2,nil,nil,Xyz.InfiniteMats) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLE_D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned, toss a coin: ● Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ● Tails: When a Spell Card is activated, your opponent gains 500 Life Points.
--アルカナフォースⅠ-THE MAGICIAN --Arcana Force I - The Magician local s,id=GetID() function s.initial_effect(c) --Toss a coin and apply the appropirate effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COIN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCod...