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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except duri...
--エレクトロ・ガンナー --Electro Blaster --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position.
--BF-鉄鎖のフェーン --Blackwing - Fane the Steel Chain local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --change pos local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Sum...
--オスティナート --Ostinato local s,id=GetID() function s.initial_effect(c) --Activate local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_MELODIOUS),Fusion.InHandMat,s.fextra,nil,nil,s.stage2,2,nil,nil,nil,nil,nil,nil,s.extratg) e1:SetCondition(s.condition) c:RegisterEffect(e1) end function s.cond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during ...
--鬼ガエル --Swap Frog local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarget(s.sptg) e1:SetOperation(s.sp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy 1 face-up Ritual Monster on the field.
--儀式降臨封印の書 --Ritual Sealing local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) e1:SetTarget(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
--見習い魔術師 --Apprentice Magician local s,id=GetID() function s.initial_effect(c) --counter local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your GY; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 material from this card, then send the monster equipped by this effect from your Spell & Tr...
--No.6 先史遺産アトランタル --Number 6: Chronomaly Atlandis local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 6 monsters Xyz.AddProcedure(c,nil,6,2) --Equip 1 "Number" monster from your GY to this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in yo...
--タリホー!スプリガンズ! --Tally-ho! Springans --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Search 1 "Springans" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn.
--RAMクラウダー --RAM Clouder local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent declares a direct attack: Banish 1 "Destiny HERO" monster from your Graveyard; end the Battle Phase.
--D-フォーチュン --D - Fortune local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,eg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Ex...
--Evil★Twin キスキル --Evil★Twin Ki-sikil --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Link material Link.AddProcedure(c,nil,2,2,s.lcheck) c:EnableReviveLimit() --Draw 1 card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 "SPYRAL" monster in your GY; add it to your hand. You can banish this card from your GY, then target 1 "SPYRAL" monster in your GY; Special Summon it. You can only control 1 "SPYRAL MISSION - Rescue".
--SPYRAL MISSION-救出 --SPYRAL MISSION - Rescue local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --activate local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(id,0)) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(0,TIMING_END_PHASE) e0:SetTarge...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can banish 1 card from your hand, and if you do, Special Summon 1 Level 4 or lower Psychic monster from your Deck, except "Serene Psychic Girl", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters. You can target face-up m...
--静寂のサイコガール+ --Serene Psychic Girl --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Banish 1 card from your hand, and if you do, Special Summon 1 Level 4 or lower Psychic monster from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).
--リチュアの写魂鏡 --Gishki Photomirror local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) if not s.ritua...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this...
--山と雪解の春化精 --Vernusylph of the Thawing Mountains --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Grant second attack each Battle Phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(L...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 monster in your opponent's GY; excavate the top card of your Deck, and if it is a monster with the same Attribute as the target, add it to your hand, and if you do, shuffle the target into the Deck. Otherwise, send the excavated card to the GY, also destroy this card. You can only use this effect of "K...
--金魚救い --Kingyo Sukui --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Excavate the top card of your Deck local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 1 "Galaxy-Eyes" monster from your hand or Graveyard, except "Galaxy-Eyes Cloudragon". You can only use this effect of "Galaxy-Eyes Cloudragon" once per turn. If this card is in the Graveyard: You can target 1 "Galaxy-Eyes" Xyz Monster you control; attach this card to it as an X...
--銀河眼の雲篭 --Galaxy-Eyes Cloudragon local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetCost(Cost.Sel...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects.
--ホルスのしもべ --Horus' Servant local s,id=GetID() function s.initial_effect(c) --Your opponent cannot target "Horus the Black Flame Dragon" monsters on the field with card effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only after damage calculation when a monster your opponent controls made a direct attack. It is now the End Phase of this turn.
--閃光弾 --Flashbang local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return eg:Ge...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3+ Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as material, except "Stellarknight Constellar Diamond". (Transfer its materials to this card.) While this card has material, neither player can send cards from the Deck to the GY, and ...
--星輝士 セイクリッド・ダイヤ --Stellarknight Constellar Diamond local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),5,3,s.ovfilter,aux.Stringid(id,0),Xyz.InfiniteMats) c:EnableReviveLimit() -- local e1=Effect.CreateEffect(c) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 A...
--幻日灯火 --UFOLight --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Your opponent cannot target this card with card effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card; reveal 3 monsters from your Deck, with 2400 or more ATK and 1000 DEF, and/or 800 ATK/1000 DEF, your opponent chooses 1 for you to add to your hand, and you send the rest to the GY, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can banish this...
--叛逆の帝王 --The Monarchs Revolt --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Reveal 3 monsters with 800 or 2400 or more ATK, and 1000 DEF, from your Deck, your opponent chooses 1 for you to add to your hand, and you send the rest to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.
--ヴェノム・ボア --Venom Boa local s,id=GetID() function s.initial_effect(c) --Place 2 venom counters on 1 of opponent's monsters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLim...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.
--黒魔族復活の棺 --Dark Renewal local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Steel Ogre Grotto #1" + "Lesser Dragon"
--メタル・ドラゴン --Metal Dragon local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,29172562,55444629) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a face-up "Fluffal" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 of those destroyed monsters; add it to your hand, and if you do, draw 1 card.
--ファーニマル・クレーン --Fluffal Crane local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_TO_GRAVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCondition(s.cond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 monster your opponent controls that was Special Summoned from the Extra Deck to the GY, then your opponent gains LP equal to the original ATK or DEF of that monster (whichever is higher). You can only activate 1 "Psychic Eraser Laser" per turn.
--サイコ・イレイザー --Psychic Eraser Laser --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.
--E・HERO ボルテック --Elemental HERO Voltic local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 "Crystal Beast" monster from your Deck to your hand, and place 1 "Crystal Beast" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Crystal Bond" per turn.
--宝玉の絆 --Crystal Bond local s,id=GetID() function s.initial_effect(c) --Add 1 "Crystal Beast" monster from deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 of your banished "The Phantom Knights" monsters; add it to your hand. When an opponent's monster declares a direct attack while this card is in your GY: You can target 1 Level 4 or lower "The Phantom Knights" monster in your GY; Special Summon that monster, and if you do, Special Summon this card as a Normal M...
--幻影騎士団ミストクロウズ --The Phantom Knights of Mist Claws local s,id=GetID() function s.initial_effect(c) --Add 1 of your banished "The Phantom Knights" monsters to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them.
--魔救の救砕 --Adamancipator Relief --Logical Nonsense local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Tribute any number of "Adamacia" monsters, destroy that many cards +1 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Grav...
--彼岸の悪鬼 ハロウハウンド --Cagna, Malebranche of the Burning Abyss local s,id=GetID() function s.initial_effect(c) --self destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_SELF_DESTROY) e1:SetCondition(s.sdcon) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your GY; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.
--浮鵺城 --Cloudcastle local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 9 monsters During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same t...
--神樹獣ハイペリュトン --Sacred Tree Beast, Hyperyton --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Xyz summon procedure Xyz.AddProcedure(c,nil,9,2) --Must be properly summoned before reviving c:EnableReviveLimit() --Attach 1 card from your GY to this card local e1=Effect.CreateEffect(c) e1:SetDes...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-...
--丘と芽吹の春化精 --Vernusylph of the Flourishing Hills --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Effect destruction protection local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to your hand. If you add 2 or more monsters, they must have the same name.
--フォトン・ベール --Photon Veil local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per Battle Phase, during the Battle Step, if this card was Normal Summoned this turn: You can make its ATK become double its original ATK, until the end of the Battle Phase. * The above text is unofficial and describes the card's functionality in the OCG.
--スピード・ウォリアー --Speed Warrior local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(s.sumop) c:RegisterEffect(e1) --atk up ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
--風魔手裏剣 --Fuhma Shuriken local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_NINJA)) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(700) c:RegisterEffect(e2) --damage local e4=...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 face-up Continuous Spell Card you control to the Graveyard, then target 1 monster your opponent controls; destroy that target.
--グラビ・クラッシュドラゴン --Gravi-Crush Dragon local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 other Effect Monster; Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You...
--氷結界の鏡魔師 --Mirror Mage of the Ice Barrier --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon up to 3 "Ice Barrier Tokens" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN+CATEGORY_LVCHANGE) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to ...
--溟界の漠-フロギ --Flogos, the Ogdoadic Boundless --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon and send to GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro...
--超重武者タマ-C --Superheavy Samurai Battleball local s,id=GetID() function s.initial_effect(c) --synchro summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The first time this face-up card on the field would be destroyed by an opponent's card effect, it is not destroyed. Once per turn, you can activate 1 of these effects. ● Discard 1 Level 10 monster; draw 1 card. ● If this is the only card in your Spell & Trap Zone: Target 1 "Timelord" monster in your GY; shuffle it into...
--虚無械アイン --Empty Machine --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --insd via destroy replace (workaround) local e2=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
--D-HERO ディアボリックガイ --Destiny HERO - Malicious local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Destiny HERO - Malicious" from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 "Ghoti" Trap from your Deck to your hand. You can only use each effect of "Ean...
--ゴーティスの守人イーノック --Eanoc, Sentry of the Ghoti --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or card effect), and sent from your side of the field to your Graveyard, an...
--武神-ヒルメ --Bujin Hirume local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack directly. When this card is sent to the GY: You can target 1 "Jinzo" in your GY; Special Summon it, but destroy it during your End Phase.
--人造人間-サイコ・リターナー --Jinzo - Returner local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
--Sin 青眼の白龍 --Malefic Blue-Eyes White Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() c:SetUniqueOnField(1,1,aux.MaleficUniqueFilter(c),LOCATION_MZONE) aux.AddMaleficSummonProcedure(c,CARD_BLUEEYES_W_DRAGON,LOCATION_DECK) --selfdes local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 7 WATER monsters WATER monsters you control gain 300 ATK/DEF for each material attached to this card. You can only use each of the following effects of "Abysstrite, the Atlantean Spirit" once per turn. If this card is Xyz Summoned: You can target 1 Level 7 or lower Fish, Sea Serpent, or Aqua monster in your GY...
--海皇精 アビストリーテ --Abysstrite, the Atlantean Spirit --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2+ Level 7 WATER monsters Xyz.AddProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER),7,2,nil,nil,Xyz.InfiniteMats) --WATER monsters you c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates...
--魔救の奇跡-ドラガイト --Adamancipator Risen - Dragite --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Excavate and add to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" on...
--聖魔の大賢者エンディミオン --Endymion, the Magistus of Mastery --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Equip 1 "Magistus" monster you control with 1 "Magistus" monster from your Extra Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cann...
--U.A.カストディアン --U.A. Goalkeeper local s,id=GetID() function s.initial_effect(c) --Special Summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into ...
--神隠し鬼火丸 --Onibimaru Soul Sweeper --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,nil,2,2,nil,nil,Xyz.InfiniteMats) c:EnableReviveLimit() --Banish until the opponent's End Phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from your hand, then you can apply 1 of these effects. ● Special Summon 1 "Gagaga" monster from your hand. ● Change the battle position of 1 monster on the field. If this card is detached from an Xyz Monster to activate that monster's effect...
--ガガガガンバラナイト --Gagaga Ganbara Knight --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus"...
--法典の大賢者クロウリー --Crowley, the Magistus of Grimoires --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of "Stack Reviver" once per Duel.
--スタック・リバイバー --Stack Reviver local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your D...
--オイラーサーキット --Euler's Circuit --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Beast monsters If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your face-up field and/or GY; Special Summon this card in face-down Defense Position, but banis...
--マスター・オブ・HAM --Master of Ham --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Summon Procedure Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_BEAST),2) --Special Summon 1 Flip monster from your hand or Deck local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Spirit monsters you control gain 500 ATK and DEF. If a face-up WIND monster(s) you control returns to your hand (except during the Damage Step): You can add 1 Spirit monster or Ritual Spell Card from your Deck to your hand. You can only use this effect of "Shinobird Power Spot" once per turn.
--霊魂の拠所 --Shinobird Power Spot local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Spirit monsters gain 500 ATK/DEF local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn. ● 3 or more: This card gains 600 ATK. ● 4 or more: Add ...
--魔導冥士 ラモール --Reaper of Prophecy local s,id=GetID() function s.initial_effect(c) --Apply effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 6 monsters Once per turn, you can also Xyz Summon "Dragon Gate" by using 1 Rank 3 or lower Xyz Monster you control (transfer its materials). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Once per turn: You can activate this effect; for the rest of this turn, this card can attack all...
-- --Dragon Gate --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 6 monsters OR 1 Rank 3 or lower Xyz Monster you control Xyz.AddProcedure(c,nil,6,2,s.ovfilter,aux.Stringid(id,0),2,s.xyzop) --Cannot be used as material for an Xyz Summon the tur...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.
--モンスター・スロット --Monster Slots local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.
--連鎖空穴 --Chain Hole --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot attack unless you control another "Gagaga" monster. Once per turn: You can banish 1 monster from your Graveyard that has a Level; the Levels of all "Gagaga" monsters you currently control become the Level of that monster. Cannot be used as a Synchro Material.
--ガガガカイザー --Gagaga Caesar local s,id=GetID() function s.initial_effect(c) --atklimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetCondition(s.atkcon) c:RegisterEffect(e1) --unsynchroable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
--カオス・ソーサラー --Chaos Sorcerer local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Special summon procedure (from hand) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Ninjitsu Art" card.) When a "Ninja" monster you control inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. If this face-up card in its owner's Field Zone has left the field because of an opponent's effect, and is now in the GY or banishe...
--天地晦冥 --Tenchi Kaimei --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Destroy 1 card local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Lev...
--ウィッチクラフト・バイスマスター --Witchcrafter Vice-Madame --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion Summon procedure Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_WITCHCRAFTER),aux.Fil...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your op...
--シャドウナイトデーモン --Shadowknight Archfiend local s,id=GetID() function s.initial_effect(c) --Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CAN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters If this card would be destroyed by battle or card effect, detach 1 material from it instead. During the Battle Phase, if this card has no materials (Quick Effect): You can Special Summon from your Extra Deck, 1 "Salamangreat" Xyz Monster using this face-up card you control as material. (This is treat...
--転生炎獣ブレイズ・ドラゴン --Salamangreat Blaze Dragon --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.EnableCheckReincarnation(c) --Xyz Summon procedure Xyz.AddProcedure(c,nil,4,2) --Detach 1 material from this card to prevent destruction local e1=Effect.CreateEffect(c) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Effect Monsters, including a "Crusadia" monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can add 1 "Crusadia" Spell/Tra...
--レグレクス・パラディオン --Crusadia Regulex local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon Procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2,s.lcheck) --Gains ATK equal to the ATK of the monsters it points to local e1=Effect.CreateEffect(c) e1:SetType(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
--D・D・R --D.D.R. - Different Dimension Reincarnation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(s.cost) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gains 300 ATK for each Insect monster on the field, except this card. You can only use each of the following effects of "Humongous Hive Hegemon - Zexstagger" once per turn. If an Insect monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase:...
--甲虫合体ゼクスタッガー --Humongous Hive Hegemon - Zexstagger --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Gain 300 ATK for every other Insect monster local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRang...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.
--地母神アイリス --Iris, the Earth Mother local s,id=GetID() function s.initial_effect(c) --chain local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetOperation(s.chop) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
--ガーディアン・ケースト --Guardian Kay'est local s,id=GetID() function s.initial_effect(c) --sum limit local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetCondition(s.sumlimit) c:RegisterEffect(e1) local e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Once per turn, during the Standby Phase: Place 1 Signal Counter on each face-up card in the Field Zone, also place 1 on this card. This card with a Signal Counter(s) cannot be destroyed by battle or your opponent's card effects. Once per turn: You can remove 4, 7, or 10 Signal Counters f...
--シグナル・ウォリアー --Signal Warrior --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Place Signal Counters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You take no effect damage.
--デス・ウォンバット --Des Wombat local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetValue(s.damval) c:RegisterEffect(e1) local e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Ocubeam" + "Mega Thunderball"
--雷神の怒り --Kaminari Attack local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,86088138,21817254) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can target 1 "Cubic" monster you control, except "Vijam the Cubic Seed"; send any number of "Vijam the Cubic Seed" from your hand and/or Deck to the Graveyard, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if "Vijam the Cubic...
--方界業 --Cubic Karma local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) c:RegisterEffect(e1) --Send this card to the Graveyard, and if you do, halve your opponent's LP local e2=Effect.Crea...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent cannot target face-up Dragon-Type monsters for attacks, except this one.
--ゴーレム・ドラゴン --Golem Dragon local s,id=GetID() function s.initial_effect(c) --cannot be battle target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetValue(s.tg) c:RegisterEffect(e1)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once p...
--スネークアイ・エクセル --Snake-Eye Ash --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Search 1 Level 1 FIRE monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is equipped to a Fairy monster, it gains 1000 ATK. If this card is equipped to a non-Fairy monster, it cannot attack, also it loses 1000 ATK. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Prinzessin" you control; equip this card to that target. You can only use...
--ガラスの靴 --Glass Slippers local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.value) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. Once per turn, at the end of the Battle Phase: You can target FIRE monsters in your GY up to the number of monsters this card destroyed by battle this turn; add them to your hand.
--烈日の騎士ガイアブレイズ --Gaia Blaze, the Force of the Sun --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Second attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(i...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When either player's monster declares an attack and all monsters you control are face-up Machine monsters (min. 1): Destroy Attack Position monsters your opponent controls, up to the number of Machine monsters you control.
--起動指令 ギア・フォース --Boot-Up Order - Gear Force --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Destroy opponent's monsters, up to the number of your machine monsters local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position.
--フォトン・スレイヤー --Photon Slasher local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS_FACEUP_DEFENSE,0) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return control of all monsters on the field to their owners.
--所有者の刻印 --Owner's Seal local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter(c) retu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck...
--閃刀起動-リンケージ --Sky Striker Mobilize - Linkage! --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Send 1 card to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that ...
--ジェット・シンクロン --Jet Synchron local s,id=GetID() function s.initial_effect(c) --If sent to GY as synchro material, add 1 "Junk" monster from deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.
--ゴブリンのやりくり上手 --Good Goblin Housekeeping local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.
--邪帝ガイウス --Caius the Shadow Monarch local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each e...
--琰魔竜 レッド・デーモン・アビス --Hot Red Dragon Archfiend Abyss local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(s.sfilter),1,1) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISAB...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was or...
--盛悴のリザルドーズ --Haggard Lizardose --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --2 monsters with different names Link.AddProcedure(c,nil,2,2,function(g) return g:GetClassCount(Card.GetCode)==#g end) --Make 1 monster's ATK equal to banished monster's ATK local e1=Effect.C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby ...
--戦乙女の契約書 --Dark Contract with the Witch local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E|TIMING_DAMAGE_STEP) e1:SetCondition(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects: ● Select 1 face-up monster your opponent controls, and change its battle position. ● Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase.
--剣闘調教 --Gladiator Taming local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.
--飢渇聖徒エリュシクトーン --Azamina Sol Erysichthon --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 Illusion monster + 1 Fiend monster Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ILLUSION),aux.FilterBoolFunctionEx(Card.IsRace,RACE_FIEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
--白竜降臨 --White Dragon Ritual local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,4,nil,73398797) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the G...
--白銀のスナイパー --Silver Sentinel local s,id=GetID() function s.initial_effect(c) --Negate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MONSTER_SSET) e1:SetValue(TYPE_SPELL) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Knightmare Incarnation Idlee" once per turn. ● If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand. ● If this card is Specia...
--夢幻転星イドリース --Knightmare Incarnation Idlee --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Norm...
--奇采のプルフィネス --Prufinesse, the Tactical Trapper --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Banish 1 Trap from Deck to gain 1 Level local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
--逆ギレパンダ --Gyaku-Gire Panda local s,id=GetID() function s.initial_effect(c) --atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.val) c:RegisterEffect(e1) --pierce local e2=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Spec...
--天獄の王 --Lord of the Heavenly Prison --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) --Reveal and protect all Set cards. local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(function...