instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This dinosaur pack leader with a burning head of stone is named after his finishing move. | --ファイヤーオパールヘッド
--Fire Opal Head
--
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can banish 1 "Subterror" monster from your Graveyard; for the rest of this turn, face-down monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects. If this card on the field is destroyed by a card effect: You can add 1 "Subterror" monster from your Deck to yo... | --サブテラーマリスの潜伏
--Subterror Behemoth Burrowing
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--Add from Deck to hand
local e2=Effect.Creat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it. | --神碑の牙ゲーリ
--Geri the Runick Fangs
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--2 "Mysterune" monsters
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_RUNICK),2)
--If Special Summoned... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in Attack Position. | --ダメージ・コンデンサー
--Damage Condenser
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(s.condition)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOpera... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All "Scrap" monsters on the field gain 200 ATK/DEF. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. You can only use this effect of "Scrap Factory" once per turn. | --スクラップ・ファクトリー
--Scrap Factory
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--boost
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_FZONE)
e2:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use... | --B・F-毒針のニードル
--Battlewasp - Sting the Poison
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--add to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of... | --龍影神ドラッグラビオン
--Number 97: Draglubion
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon procedure
Xyz.AddProcedure(c,nil,8,2)
c:EnableReviveLimit()
--Cannot be targeted by the opponent's effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.... | --P.U.N.K. JAMドラゴン・ドライブ
--P.U.N.K. JAM Dragon Drive
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro procedure
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_PSYCHIC),1,1,Synchro.NonTuner(nil),1,99)
--Search or send to the GY 1 "P.U.N.K." mon... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn. -----------------------------... | --DDグリフォン
--D/D Gryphon
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Pendulum Summon procedure
Pendulum.AddProcedure(c)
--Make 1 Fiend monster you control gainx 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your G... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the fi... | --戦慄の凶皇-ジェネシス・デーモン
--Archfiend Emperor, the First Lord of Horror
local s,id=GetID()
function s.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCod... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; th... | --スモーク・モスキート
--Smoke Mosquito
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn yo... | --リチュアに伝わりし禁断の秘術
--Forbidden Arts of the Gishki
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Ritual.CreateProc(c,RITPROC_EQUAL,aux.FilterBoolFunction(Card.IsSetCard,SET_GISHKI),nil,nil,s.extrafil,s.extraop,aux.FilterBoolFunction(Card.IsOnField))
e1:SetCost(s.cost)
c:RegisterEffect(e1)
end
s.l... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: All face-up monsters on the field loses 500 ATK, except Reptile-Type "Worm" monsters. | --ワーム・オペラ
--Worm Opera
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetOperation(s.valop)
c:RegisterEffect(e1)
end
s.listed_series={SET_WORM}
function s.filter(c)
ret... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. | --ブレードフライ
--Bladefly
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTarget(s.tg1)
e1:SetValue(500)
c:RegisterEffect(e1)
local e2=e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took. | --補充部隊
--Backup Squad
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGG... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel. | --終焉の指名者
--Armageddon Designator
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.cfilter(c)
return c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Gold Pride - Roller Baller" + 1+ "Gold Pride" monsters If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of "Gold Pride - Pin Baller" once per turn, also, if your LP are lower than your opponent'... | --GP-PB
--Gold Pride - Pin Baller
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Summon procedure
Fusion.AddProcMixRep(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GOLD_PRIDE),1,99,92003832)
--Equip monsters the opponent controls to this card
local e1=E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Reptile-Type "Worm" monster from your hand in face-down Defense Position. | --ワーム・コール
--Worm Call
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy th... | --超栄養太陽
--Super Solar Nutrient
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--Destroy
loc... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "Salamangreat" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 "Salamangreat" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Ma... | --転生炎獣の炎虞
--Salamangreat Burning Shell
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Salamangreat" monster from hand, then Link Summon 1 "Salamangreat" Link Monster using materials you control, including the Summoned monster
local e1=Effect.CreateEffect(c)
e1:SetDescrip... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, and if you do, Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field. * The above text is unofficial and describes the card's functionality in the OCG. | --ディメンション・マジック
--Magical Dimension
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field. | --竜殺者
--Dragon Seeker
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. You can only use this effect of "Golden Dragon Summoner" once per turn. | --黄龍の召喚士
--Golden Dragon Summoner
local s,id=GetID()
function s.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. After that, your opponent selects and Special Summons 1 monster from ... | --ラストバトル!
--Last Turn
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_STANDBY_PHASE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn. ---------------------------------------- [ Monster Effect ] Each time a Spell Card is activated, plac... | --魔導獣 ガルーダ
--Mythical Beast Garuda
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
c:EnableCounterPermit(COUNTER_SPELL,LOCATION_MZONE)
--destroy & counter
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must b... | --奇跡の代行者 ジュピター
--The Agent of Miracles - Jupiter
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRan... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn. | --水精鱗-オーケアビス
--Mermail Abyssocea
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCou... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. | --ダーク・エンジェル
--Dark Angel
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Bottom Dweller" + "Tongyo" | --深海に潜むサメ
--Deepsea Shark
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,81386177,69572024)
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field. | --巨竜の羽ばたき
--A Wingbeat of Giant Dragon
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage. | --ミストデーモン
--Mist Archfiend
local s,id=GetID()
function s.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters. | --ふるい落とし
--Weed Out
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(Cost.PayLP(500))
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
f... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 Winged Beast monster; add 2 "Simorgh" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are ... | --神鳥の来寇
--Simorgh Onslaught
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.cost... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama ... | --妖仙獣 鎌参太刀
--Yosenju Kama 3
local s,id=GetID()
function s.initial_effect(c)
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but it has its effects negated. You can only use this effect of "Crane Crane" once per turn. | --クレーンクレーン
--Crane Crane
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz S... | --K9-66a号 ヨクル
--K9-66a Jokul
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Aesir" monster you control; until the end of this turn, its effects are negated, also that face-up monster is unaffected by the effects of other Spells/Traps. | --最後の進軍
--March Towards Ragnarok
local s,id=GetID()
function s.initial_effect(c)
--Targeted "Aesir" monster has its effects negated, also unaffected by spells/traps
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Monsters your opponent controls lose 100 ATK for each card you control. If your "@Ignister" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your "@Ignister" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Sum... | --果たし-Ai-
--A.I. Challenge You
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(TIMING_DA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can activate this card during the Main Phase. When this card's activation resolves, Special Summon it as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap.) * The above text is unofficial and describes the card's functionality in the OCG. | --アポピスの化神
--Embodiment of Apophis
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.targe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is not treated as a "Scrap" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ● (Quick Effect): You can discard this card and target 1 "Ravi... | --幻魔皇ラビエル-天界蹂躙拳
--Raviel, Lord of Phantasms - Shimmering Scraper
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Cannot be special summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s). | --深黒の落とし穴
--Deep Dark Trap Hole
local s,id=GetID()
function s.initial_effect(c)
--Activate(summon)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
funct... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can only control 1 "Ryu-Ge Realm - Sea Spires". Your "Ryu-Ge" monsters cannot be destroyed by battle. "Ryu-Ge" Pendulum Monsters, and Level 10 or higher monsters whose original Type is Sea Serpent, that you control, gain this effect. ● Once per opponent's turn (Quick Effect): You can place 1 "Ryu-Ge" Continuous Spe... | --登竜華海巄門
--Ryu-Ge Realm - Sea Spires
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--You can only control 1 "Ryu-Ge Realm - Sea Spires"
c:SetUniqueOnField(1,0,id)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 K... | --多次元壊獣ラディアン
--Radian, the Multidimensional Kaiju
local s,id=GetID()
function s.initial_effect(c)
local e1,e2=aux.AddKaijuProcedure(c)
--token
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while... | --E・HERO ブラック・ネオス
--Elemental HERO Dark Neos
local s,id=GetID()
function s.initial_effect(c)
--Fusion Material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,CARD_NEOS,43237273)
Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit)
aux.EnableNeosReturn(c)
--Negate the effects of 1 face-up monster
loca... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and i... | --紫宵の機界騎士
--Mekk-Knight Purple Nightfall
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": Yo... | --トゥーン・カオス・ソルジャー
--Toon Black Luster Soldier
--Scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Special summon procedure (from hand)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can... | --ベアルクティ-メガポーラ
--Ursarctic Megapolar
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
--special summon
c:RegisterEffect(aux.CreateUrsarcticSpsummon(c,id))
--Pop
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You can target 1 "Dracoslayer" or "Dinomist" card in your other Pendulum Zone; Special Summon it. You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn. ---------------------------------------- [ Monster Effect ] (This card is always treated as a "Dinomist" card.) If t... | --竜剣士ダイノマイトP
--Dinomight Powerload, the Dracoslayer
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Pendulum attributes
Pendulum.AddProcedure(c)
--Special Summon 1 "Dracoslayer" or "Dinomist" in your other Pendulum Zone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this Attack Position card is changed to face-up Defense Position: Shuffle your Deck. | --悪魔の知恵
--Tainted Wisdom
local s,id=GetID()
function s.initial_effect(c)
--shuffle
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_CHANGE_POS)
e1:SetCondition(s.condition)
e1:SetOperation(s.operation)
c:RegisterEffect(e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card destroys an opponent's monster by battle: You can make this card gain 1000 ATK. | --超熱血本塁打王
--Ultimate Baseball Homerun King
local s,id=GetID()
function s.initial_effect(c)
--Make this card gain 1000 ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYING... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300. | --念動収集機
--Telekinetic Power Well
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTar... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK. | --真海皇 トライドン
--Legendary Atlantean Tridon
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(s.spcost)
e1:SetTarget(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Spe... | --氷水のアクティ
--Icejade Tinola
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Send itself to GY and Special Summon 1 WATER monster from the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IG... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY; shuffle them into the Deck, then draw 2 cards. You can only use 1 ... | --銀河の修道師
--Galaxy Cleric
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--material
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetTarg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters with the same Type, except Tokens You can only Link Summon "Akashic Magician(s)" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link ... | --アカシック・マジシャン
--Akashic Magician
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon Procedure
Link.AddProcedure(c,s.filter,2,nil,s.spcheck)
--Can only be Link Summoned once per turn
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetType(EFFECT_TYPE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up c... | --レイダーズ・ナイト
--Raider's Knight
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),4,2)
--Xyz Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ● "Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ● "Dual Avatar - Empowered Mitsu-Jaku": Once per opp... | --双天の獅使-阿吽
--Dual Avatar - Manifested A-Un
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Summon Procedure
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DUAL_AVATAR),2)
--Apply effects if Fusion Summoned with specific materials
local e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; ... | --紅涙の魔ラクリモーサ
--Lacrima the Crimson Tears
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Send 1 "Fiendsmith" card from your Deck to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card ... | --曇天気スレット
--The Weather Painter Cloud
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Place 2 "The Weather" Spells/Traps face-up in your Spell & Trap Zone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetPrope... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 Link Monster using monsters you control as material, including that monster. This Link Summon cannot be negated, also your opponent cannot activate cards or effects when a monster is Link Summone... | --Into the VRAINS!
--Link into the VRAINS!
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon from the hand, then Link Summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Twice per turn, this card cannot be destroyed by battle. | --シールド・ウィング
--Shield Wing
local s,id=GetID()
function s.initial_effect(c)
--battle indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e1:SetCountLimit(2)
e1:SetValue(s.valcon)
c:Regist... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it. ---------------------------------------- [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it. | --魔装邪龍 イーサルウェポン
--Aether, the Evil Empowering Dragon
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from... | --ジーナの蟲惑魔
--Traptrix Vesiculo
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Unaffected by "Hole" normal trap cards
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_IMMUNE_EFF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck. | --ディフェンシブ・タクティクス
--Defensive Tactics
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCondition(s.condition)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.li... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand. | --エヴォルド・オドケリス
--Evoltile Odonto
local s,id=GetID()
function s.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.sumtg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 "Gagaga" monster in your Graveyard, except "Gagaga Mancer"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Gagaga" monsters. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can ta... | --ガガガマンサー
--Gagaga Mancer
local s,id=GetID()
function s.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCoun... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase. | --光神化
--Celestial Transformation
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Monsters you control gain 500 DEF for each "Ancient Fairy Dragon", and monsters that mention it, that you control. Once per Chain: You can target 1 face-up monster your opponent controls; until the end of this turn, its ATK/DEF become halved, also its effects are negated. You can use this effect of "Eternal Sunshine" a... | --エターナル・サンシャイン
--Eternal Sunshine
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e0:SetCode(EVENT_FREE_CHAIN)
e0:SetHintTiming(TIMING_DAMAGE_STEP)
e0:SetCondition(aux.Stat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 Machine monsters Once per turn: You can detach 1 material from this card; add 1 Level 4 or lower Machine monster from your Deck or GY to your hand. When this face-up card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your GY; Special Summon that target. | --ギアギガント X
--Gear Gigant X
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE),4,2)
c:EnableReviveLimit()
--search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turn, except "Dragunity" monsters. ● Target 1 "Dragunity" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. ● Target 1 "Dragunity" monster you control; equip that target with 1 "Dragunity" monst... | --ドラグニティ・ドライブ
--Dragunity Legion
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Effect
local e2=Effect.CreateEffect(c)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your oppo... | --時械神ザフィオン
--Zaphion, the Timelord
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRange(LOCATION_DECK)
e1:SetCode(EFFECT_SPSUMMON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Target 1 Trap in your GY; add that target to your hand. | --闇の仮面
--Mask of Darkness
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
fu... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster yo... | --ミラー ソードナイト
--Mirror Swordknight
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Neither monster can be destroyed by battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and dis... | --ゴルゴネイオの呪眼
--Evil Eye of Gorgoneio
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
local e0=aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_EVIL_EYE))
e0:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
--change name
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn. | --マジックカード「死者蘇生」
--Spell Card "Monster Reborn"
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster. | --ソリテア・マジカル
--Solitaire Magician
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_CARD_TARGE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat"... | --九魂猫
--Nine-Lives Cat
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Xyz summon procedure
Xyz.AddProcedure(c,nil,9,2)
--Opponent cannot target your other monsters that were special summoned from GY
local e1=Effect.CreateEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. | --終末の騎士
--Armageddon Knight
local s,id=GetID()
function s.initial_effect(c)
--send to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field. | --フォトン・ケルベロス
--Photon Cerberus
local s,id=GetID()
function s.initial_effect(c)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetOperation(s.atkop)
c:RegisterEffect(e3)
end
function s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can Tribute 1 other WIND monster; Special Summon 1 WIND monster from your hand, but destroy it when a face-up "Storming Wynn" you control leaves the field. | --吹き荒れるウィン
--Storming Wynn
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:Reg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once t... | --シルバー・ガジェット
--Silver Gadget
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,id)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | WATER monsters you control cannot be destroyed by battle with a non-WATER monster. "Aquaactress" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for... | --水舞台
--Aquarium Stage
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Your WATER monsters cannot be destroyed by battle with a non-WATER monster
local e2=Effect.CreateEffect(c)
e2:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn. | --絵札融合
--Face Card Fusion
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
local e1=Fusion.CreateSummonEff(c,s.ffilter,nil,s.fextra,nil,nil,nil,nil,nil,nil,nil,nil,nil,nil,s.extratg)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
end
s.listed_names={CARD_JACK_KNIGHT,CARD_Q... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inf... | --アームズ・エイド
--Armory Arm
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Equip this card to 1 monster on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Str... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 1 monsters Once per turn (Quick Effect): You can detach 1 material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a "Number" monster that has a number between "1" and "99" in its name, Special Summon it by using this face-up card you control as material, but banish that m... | --No.78 ナンバーズ・アーカイブ
--Number 78: Number Archive
local s,id=GetID()
function s.initial_effect(c)
--Xyz summon
Xyz.AddProcedure(c,nil,1,2)
c:EnableReviveLimit()
--Special Summon from the Extra Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials. You can only activate 1 "Geargia Change" per turn. | --ギアギアチェンジ
--Geargia Change
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 2 or more "Geargiano" monsters with different names from your GY and Xyz Summon 1 Xyz Monster using the Summoned monsters
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card's ATK/DEF become its Level x 300. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). If this card is Special Summoned while you control a "Fortune Lady" monster except "Fortune Lady Water": Draw 2 cards. | --フォーチュンレディ・ウォーテリー
--Fortune Lady Water
local s,id=GetID()
function s.initial_effect(c)
--atk,def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetValue(s.value)
c:RegisterEffect(e1)
local e2=... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon ... | --光波複葉機
--Cipher Biplane
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRan... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish ... | --原石の穿光
--Primite Drillbeam
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Negate the effects of 1 card on the field and if you do, banish it
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK. | --M・HERO アシッド
--Masked HERO Acid
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute this card; add 1 "Witch of the Black Rose" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Normal Summon 1 "Witch of the Black Rose" from your hand. You can banish this... | --紅蓮薔薇の魔女
--Ruddy Rose Witch
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
--Add 1 "Witch of the Black Rose" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Nor... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 1 monster; Special Summon 1 "Goblin" monster from your Deck, but it cannot attack this turn. When a monster declares an attack: You can banish this card from your GY and detach any number of materials from "Goblin" Xyz Monsters you control; all monsters your opponent currently controls lose 1000 ATK for each ma... | --百鬼羅刹大収監
--Goblin Biker Grand Breakout
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Goblin" monster from your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EV... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn. | --SRスクラッチ
--Speedroid Scratch
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.cost)
e1:SetTarget(s.t... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. | --デイブレーカー
--Daybreaker
local s,id=GetID()
function s.initial_effect(c)
--spsummon success
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetTarget(s.sumtg)
e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can Tribute 1 EARTH monster (except this card) to Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field. | --荒ぶるアウス
--Avalanching Aussa
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:R... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use thi... | --炎舞-「隠元」
--Fire Formation - Ingen
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--When activated, fusion summon 1 beast-warrior fusion monster
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsRace,RACE_BEASTWARRIOR))
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner monsters If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can target 1 monster in either player's Graveyard, except "Samsara, Dragon of Rebirth"; Special Summon it. You can only use this e... | --転生竜 サンサーラ
--Samsara, Dragon of Rebirth
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by ... | --魔導天士 トールモンド
--World of Prophecy
local s,id=GetID()
function s.initial_effect(c)
--ss success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th t... | --ゴースト王-パンプキング-
--Pumpking the King of Ghosts
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.adval)
c:RegisterEffect(e1)
local e2=e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Increase this card's Level by 4 during your opponent's turn only. You can only use each of the following effects of "Metal Illusionist" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Metalmorph" Trap from your Deck, then if "Max Metalmorph" is in your GY, you can draw 1 card. You can declare ... | --鋼鉄の幻想師
--Metal Illusionist
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--This card's Level is increased by 4 during your opponent's turn only
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:S... |
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