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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performa...
--EMギッタンバッタ --Performapal Teeter Totter Hopper local s,id=GetID() function s.initial_effect(c) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetCountLimit(1) e1:SetValue(s.val...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn.
--バラガール --Rose Girl --Scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_GRAVE) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the end of the Battle Phase: It becomes the End Phase of this turn.
--一撃離脱 --Parthian Shot -- local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_BATTLE_END) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.cond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Normal or Special Summon an "Aroma" monster(s) (except during the Damage Step): You can gain 1000 LP. When an opponent's monster declares an attack, while your LP are lower than your opponent's: You can Special Summon 1 "Aroma" monster from your Deck. You can only use each effect of "Aroma Gardening" once per tu...
--アロマガーデニング --Aroma Gardening --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --gain lp local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
--No.45 滅亡の予言者 クランブル・ロゴス --Number 45: Crumble Logos the Prophet of Demolition local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,2,2,nil,nil,Xyz.InfiniteMats) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Change the battle positions of all face-up monsters your opponent controls.
--グラビティ・ボール --Gravitic Orb local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end f...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.
--ギミック・パペット-シザー・アーム --Gimmick Puppet Scissor Arms local s,id=GetID() function s.initial_effect(c) --send to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Spell/Trap on the field; destroy that target, and if you do, Set 1 "Artifact" monster from your Deck to your Spell & Trap Zone as a Spell. If this card in your possession is destroyed by your opponent: Your opponent skips their next Battle Phase. * The above text is unofficial and describes the card's function...
--アーティファクト・ムーブメント --Artifact Ignition local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHint...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the Graveyard, and destroy all monsters your opponent controls.
--ドラゴンレーザー --Dragon Laser local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_END_PHASE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand.
--魔法再生 --Spell Reproduction local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.operation)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Glow Moss" from your hand or Deck.
--C・ピニー --Chrysalis Pinny local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.spcon) e1:SetCost(Cost.SelfTribute) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] During your Main Phase, if this card was activated this turn: You can add 1 non-Pendulum "Nouvelles" card from your Deck to your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Chef...
--シェフ・ド・ヌーベルズ --Chef de Nouvelles --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Pendulum Summon procedure Pendulum.AddProcedure(c,false) --Activate and register it as activated this turn local e0=Effect.CreateEffect(c) e0:SetDescription(1160) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.
--ドラグニティ-クーゼ --Dragunity Couse --scripted by Naim local s,id=GetID() function s.initial_effect(c) --synchro limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetValue(s.synlimit) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control; equip 2 monsters with the same original name as that target from your hand, Deck, and/or GY to that target as Equip Spells, and if you do, it cannot attack or be destroyed by battle while equipped with those 2 cards. You cannot Special Summon for the rest of this turn after this ca...
--同姓同名同盟罷業 --The League of Uniform Nomenclature Strikes --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Equip 2 monsters with the same original name as a target to that target local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
--闇の呪縛 --Shadow Spell local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,1,aux.FilterBoolFunction(Card.IsFaceup),CATEGORY_POSITION,EFFECT_FLAG_DAMAGE_STEP,TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP,aux.StatChangeDamageStepCondition) --eff local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF. ● DARK & EARTH: Re...
--VSDr.マッドラヴ --Vanquish Soul Dr. Mad Love --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Search 1 "Vanquish Soul" Spell/Trap local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a "Frightfur" Fusion Monster(s) you control would be destroyed by batt...
--エッジインプ・サイズ --Edge Imp Scythe --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Fusion summon from hand local params = {aux.FilterBoolFunction(Card.IsSetCard,SET_FRIGHTFUR),nil,nil,nil,Fusion.ForcedHandler} local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in y...
--ジョーカーズ・ナイト --Joker's Knight local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Dragon monsters, including a "Rokket" monster You can discard 1 card, then target 1 face-up monster on the field; you cannot Special Summon Link-2 or lower monsters from the Extra Deck for the rest of the turn, also destroy the targeted monster, then, if it was a Link Monster, you can Special Summon any number of "Ro...
--ソーンヴァレル・ドラゴン --Quadborrel Dragon --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Link Summon Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DRAGON),2,2,s.lcheck) c:EnableReviveLimit() --Destroy 1 monster and special summon "Rokket" monsters local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly for the rest of this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 fa...
--S:Pリトルナイト --S:P Little Knight --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2) --Banish 1 card from the field or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: This card cannot be destroyed by card effects this turn. ● FIRE & DAR...
--VSラゼン --Vanquish Soul Razen --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Search 1 non-Warrior "Vanquish Soul" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1500. During the Main Phase (Quick Effect): You can target 1 monster your opponent controls with ATK less than or equal to this card; return this card to the hand, and if you do, take control of that opponent's monster until the End Pha...
--眩月龍セレグレア --Seleglare the Luminous Lunar Dragon --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(s.ntcon) e1:SetOperation(s.nt...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.
--破壊神の系譜 --Lineage of Destruction local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern".
--アサルトワイバーン --Assault Wyvern local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(aux.bdocon) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can Special Summon 1 face-up Pendulum Monster from your Extra Deck, but you cannot Special Summon while you control that face-up monster, except Pendulum Monsters. If this card is in your GY: You can banish 2 other Fusion, Synchro, Xyz, and/or Pendul...
--オッドアイズ・ソルブレイズ・ドラゴン --Odd-Eyes Solblaze Dragon --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Special Summon 1 face-up Pendulum Monster from your...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.
--武装神竜プロテクト・ドラゴン --Armed Protector Dragon local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetTargetRange(LOCATION_SZONE,0) e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_EQUI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). Gains 300 ATK for ...
--E・HERO エリクシーラー --Elemental HERO Electrum local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,21844576,58932615,84327329,79979666) --spsummon condition local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Sum...
--ヴェンデット・スカヴェンジャー --Vendread Scavenger --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Tribute 1 Zombie monster to increase ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, negate the first Trap Card or effect ac...
--ZW-荒鷲激神爪 --ZW - Eagle Claw local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects; ● Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your hand. ● Add to your hand or Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your GY. You can only activate 1 "Dogmatika Encounter" per turn.
--ドラグマ・エンカウンター --Dogmatika Encounter --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Go...
--呪眼の女王 ゴルゴーネ --Gorgon, Empress of the Evil Eyed --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,nil,2,2,s.matcheck) --Gain 100 ATK for each "Evil Eye" card in the GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Ste...
--剣闘獣ネロキウス --Gladiator Beast Nerokius local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GLADIATOR),3) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit) --battle indestructable local e3=Effect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects (but you can only use each effect of "Yummy☆Surprise" once per turn); ● Target 2 LIGHT Beast monsters you control and 2 cards your opponent controls; return them to the hand. ● Special Summon 1 "Yummy" monster from your hand or GY, but it cannot attack directly this turn. ● Return 1 Field Sp...
--ヤミー☆サプライズ --Yummy☆Surprise --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_STANDBY_PHASE|TIMING_MAIN_END|...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this c...
--アーマード・ビットロン --Armored Bitron --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special summon 1 cyberse monster from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
--ヤドカリュー --Yado Karu local s,id=GetID() function s.initial_effect(c) --todeck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_CHANGE_POS) e1:SetCondition(s.condition) e1:SetTarget(s.target...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During damage calculation, when you are about to take 2000 or more battle damage: Gain 4000 LP first.
--体力増強剤スーパーZ --Nutrient Z local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_RECOVER) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand.
--ゴーストリック・パレード --Ghostrick Parade local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atklimit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SELEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
--奈落の落とし穴 --Bottomless Trap Hole local s,id=GetID() function s.initial_effect(c) --Activate(summon) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Yellow Star" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it.
--黄華の機界騎士 --Mekk-Knight Yellow Star --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon itself from hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCou...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can declare 1 card name; until the end of your opponent's next turn, apply these effects to all cards whose original name is the card name you declared. ● They cannot be placed on the field. ● They cannot be activated, nor can their effects be activated or applied. ● They cannot be Summoned or Set. ●...
--サイキック・ブロッカー --Psi-Blocker local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monst...
--ヘルフレイムバンシー --Infernal Flame Banshee --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,4,2) --Take 1 Pyro monster from your Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. Cannot be Tributed by card effects while face-up on the field. Once per turn, during your opponent's Draw Phase, before their normal draw: Look at the top card of your opponent's Deck, and if you do, place that card on either the to...
--魔王ディアボロス --Diabolos, King of the Abyss local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --tribute li...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. ----------------...
--智天の神星龍 --Zefraath local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Pendulum.AddProcedure(c) c:AddMustBeSpecialSummoned() --Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters local e0=Effect.CreateEffect(c) e0:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish this card, and as many cards as possible from your hand, field, and GY, face-down, and if you do, Special Summon up to 3 copies of "Blue-Eyes White Dragon" from your Deck. You cannot Normal or Special Summon monsters the turn you activate this card, except "Blue-Eyes White Dragon".
--青き眼の激臨 --Rage with Eyes of Blue local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.cost) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dark Magician", and cannot be Special Summoned by other ways. Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent immediately after it resolves.
--黒魔導の執行官 --Dark Eradicator Warlock local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 ...
--瞳の魔女モルガナ --Morgana the Witch of Eyes --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Negate the attack of an opponent's monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Photon" monsters You can Tribute this card; Special Summon, from your Graveyard, both of the Fusion Material Monsters used for the Fusion Summon of this card.
--ツイン・フォトン・リザード --Twin Photon Lizard local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PHOTON),2) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While "Gaia the Dragon Champion" is in your Monster Zone, your opponent's monsters can only target "Gaia the Dragon Champion" for attacks. When an attack is declared involving your "Gaia the Dragon Champion": You can target 1 card on the field; destroy it. You can only use this effect of "Spiral Discharge" once per tur...
--螺旋砲撃 --Spiral Discharge --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_ATTACK) c:RegisterEffect(e1) --Destroy 1 card on the field local e2=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phas...
--破械雙王神ライゴウ --Unchained Abomination --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,nil,2,4,s.lcheck) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Dec...
--Kozmo-ドッグファイター --Kozmo DOG Fighter local s,id=GetID() function s.initial_effect(c) --token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arrivalrivals" per turn.
--ライバル・アライバル --Arrivalrivals local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetTarget(s.target) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Speci...
--召煌女クインクエリ --Imperial Princess Quinquery --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,5,2) --Special Summon 1 Level 5 monster from either GY to either field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 5 monsters Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.
--重機王ドボク・ザーク --Digvorzhak, King of Heavy Industry local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,5,3) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DECKDES) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to y...
--ベアルクティ-ミクポーラ --Ursarctic Mikpolar --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --special summon c:RegisterEffect(aux.CreateUrsarcticSpsummon(c,id)) --to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can Tribute cards.
--生贄封じの仮面 --Mask of Restrict local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot release local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by batt...
--ダイガスタ・スフィアード --Daigusto Sphreez local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsSetCard,SET_GUSTO),1,99) c:EnableReviveLimit() --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per Chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.
--霞の谷の巨神鳥 --Mist Valley Apex Avian local s,id=GetID() function s.initial_effect(c) --Negate the activation of a card or effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-down Spell or Trap Card in the Spell & Trap Card Zone; destroy that target. At the end of your Battle Phase, if this card attacked or was attacked: Shuffle this card into the Deck or discard 1 card.
--剣闘獣オクタビウス --Gladiator Beast Octavius local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SPS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase.
--スーパージュニア対決! --Super Junior Confrontation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end functi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".
--神碑の誑かし --Runick Allure --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Banish the top card of your opponent's Deck local e2=Effect.C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card; add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar". If this card is banished, or sent from the field to the GY: You can Special Summon 1 "Thunder Dragon" monster from your Deck in Defense Position, but return it to the hand during th...
--雷獣龍-サンダー・ドラゴン --Thunder Dragonroar --scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Add to your hand, 1 of your "Thunder Dragon" cards that is banished or in your GY, except "Thunder Dragonroar" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each player gains 1000 LP, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn: You can send 1 other card you control to the GY, then target...
--ピュアリィ・プリティメモリー --Purrely Pretty Memory --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Each player gains 1000 LP, discard 1 card and Special Summon 1 "Purrely" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_RECOVER+CATEGORY_HANDES+CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from a monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previo...
--スプリガンズ・キャプテン サルガス --Springans Captain Sargas --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Attach itself to 1 "Sprigguns" Xyz monster from hand, field, or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetPropert...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn.
--ディザスター・デーモン --Annihilator Archfiend --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Destroy 1 card from each side of the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect.
--サイクロン・ブーメラン --Cyclone Boomerang local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsCode,86188410)) --equip effect local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(500) c:RegisterEffect(e3) --destro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
--蟲惑の落とし穴 --Traptrix Trap Hole Nightmare local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn.
--グレイ・ウイング --Gray Wing local s,id=GetID() function s.initial_effect(c) --multiatk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.atkcon) e1:SetCost(s.atkcost) e1:SetTarget(s.atktg) e1:SetOperation(s.atkop) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.
--魔弾-デッドマンズ・バースト --Magical Musket - Last Stand --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --negate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase: You can discard 1 monster; add 1 "Mirror Force" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to your GY: You can Set this card from your GY and 1 "Mirror Force" from your hand, Deck, or GY. They can be activated this turn...
--ミラーフォース・ランチャー --Mirror Force Launcher --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Set 1 "Mirror Force" local e2=Effect.CreateEffect(c) e2:SetCategory(CAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can activate 1 of these effects; ● Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. ● Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. ● If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or ...
--ドレミコード・ハルモニア --Solfachord Harmonia --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --effect local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand.
--アマゾネスの鎖使い --Amazoness Chain Master local s,id=GetID() function s.initial_effect(c) --get card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetCost(Cost.PayLP(1500)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster declares an attack: Tribute 1 "Orcust" or "World Legacy" monster, then target 1 monster your opponent controls; banish it.
--オルフェゴール・アタック --Orcustrated Attack --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetProperty(EFFECT_FL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the t...
--No.61 ヴォルカザウルス --Number 61: Volcasaurus local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 5 monsters Xyz.AddProcedure(c,nil,5,2) --Destroy 1 face-up monster your opponent controls, and if you do, inflict damage to your opponent equal to the destroyed monster's o...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position.
--魔装戦士 アルニス --Arnis, the Empowered Warrior local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of "Capacitor Stalk...
--コンデンサー・デスストーカー --Capacitor Stalker local s,id=GetID() function s.initial_effect(c) --1 other Cyberse monster you control gains 800 ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish t...
--サイバー・ファロス --Cyber Pharos local s,id=GetID() function s.initial_effect(c) --Special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each player can Special Summon a maximum of 3 monsters from the Extra Deck each turn.
--サモン・ゲート --Summon Gate local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --summon count limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Spec...
--粘糸壊獣クモグス --Kumongous, the Sticky String Kaiju local s,id=GetID() function s.initial_effect(c) local e1,e2=aux.AddKaijuProcedure(c) --When opponent normal or special summons a monster(s), negate its effect also it cannot attack local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_DISABLE) e3:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard.
--呪術抹消 --Spell Vanishing local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_DECKDES+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.
--王家の神殿 --Temple of the Kings local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Allow 1 Trap card to be activated the turn it was Set local e2=Effect.CreateEffect(c) e2:SetDescription(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
--エレキリム --Watthydra local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_WATT),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_THUNDER),1,99) c:EnableReviveLimit() --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up monster, and reduce its Level by 1, until the End Phase. This effect cannot be activated the turn this card is sent to the Graveyard.
--妖怪のいたずら --Mischief of the Yokai local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) --lvdown ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 2 "Dark World" monsters in your GY; add those targets to your hand.
--暗黒よりの軍勢 --The Forces of Darkness local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy ...
--グレイドル・イーグル --Graydle Eagle local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP+CATEGORY_LEAVE_GRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCode...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" mons...
--水晶機巧-シストバーン --Crystron Thystvern local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(L...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.
--おジャマトリオ --Ojama Trio local s,id=GetID() function s.initial_effect(c) --Special summon 3 tokens to opponent's field local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Shuffle 1 "/Assault Mode" monster from your hand into the Deck; draw 2 cards.
--バスター・テレポート --Assault Teleport local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. Apply the appropriate effect, based on which player controls the equipped monster. ● You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY i...
--A・Ɐ・MM --Amaze Attraction Majestic Merry-Go-Round --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --From cards_specific_functions.lua aux.AddAttractionEquipProc(c) --You: The equipped monster gains 500 ATK, also if it would be destroyed by battle or card effect, you can send this card to t...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
--闇の閃光 --Darklight local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.ac...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 "Ryu-Ge" monster from your Deck to your hand, then you can add 1 "Ryu-Ge" Pendulum Monster from your hand to your face-up Extra Deck. During your Main Phase, if you control a "Ryu-Ge" Pendulum Monster Card: You can banish this card and 1 "Ryu-Ge" monster from your GY; Special Summon 1 "Ryu-Ge" monster with the sa...
--竜華界闢 --Ryu-Ge Rising --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Add 1 "Ryu-Ge" monster from your Deck to your hand, then you can add 1 "Ryu-Ge" Pendulum Monster from your hand to your Extra Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You ...
--相剣瑞獣-純鈞 --Swordsoul Auspice Chunjun --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Destroy itself and an opponent's monster that battles your Wyrm monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_FIELD+EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.
--シャドウ・リチュア --Gishki Shadow local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(Cost.SelfDiscard) e1:SetTarget(s.targe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "...
--覚醒の暗黒騎士ガイア --Arisen Gaia the Fierce Knight local s,id=GetID() function s.initial_effect(c) --Can be Normal Summoned with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can activate this effect; discard 1 "Fabled" monster, and if you do, Special Summon this card from your hand.
--魔轟神獣チャワ --The Fabled Chawa local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetTarget(s.sptg) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can discard this card; banish 1 "Kaiju" monster you control that is owned by your opponent, then, you can Special Summon 1 monster from your GY. You can only control 1 "Kaiju" monster. This card is unaffected by other "Kaiju" cards' effects, also it cannot be destroyed by battl...
--対壊獣用決戦兵器メカサンダー・キング --Super Anti-Kaiju War Machine Mecha-Thunder-King local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,aux.FilterBoolFunction(Card.IsSetCard,SET_KAIJU),LOCATION_MZONE) --Banish 1 "Kaiju" monster and Special Summon 1 monster from the GY local e1=Effect.CreateEffect(c) e1:SetDe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this ef...
--混沌なる魅惑の女王 --Chaos Allure Queen --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Water Magician" + "Behegon"
--マリン・ビースト --Marine Beast local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,93343894,94022093) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a Spell/Trap Card while you control an "Earthbound Immortal" monster: Negate the activation, and if you do, destroy it.
--地縛波 --Earthbound Wave local s,id=GetID() function s.initial_effect(c) --Negate the activation fo a Spell/Trap card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step...
--ナチュル・カメリア --Naturia Camellia --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Send 1 "Naturia" card from your Deck to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetPro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
● While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target. ● While in Defense Position: Your opponent cannot select another monster as an attack target.
--D・マグネンU --Morphtronic Magnen local s,id=GetID() function s.initial_effect(c) --atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e1:SetCondition(s.cona) e1:SetValue(s.vala) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_T...