instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase. | --クイック・リボルブ
--Quick Launch
local s,id=GetID()
function s.initial_effect(c)
--Special summon 1 "Rokket" monster from deck
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion... | --煉獄の虚夢
--Void Imagination
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Change level
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_LEVEL)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target. | --ヴェルズ・ゴーレム
--Evilswarm Golem
local s,id=GetID()
function s.initial_effect(c)
--Destroy 1 Level 5 or higher non-DARK monster on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a "Melodious" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use... | --幻奏協奏曲
--Melodious Concerto
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Fusion Summon 1 Fairy Fusion Monster
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsRace,RACE_FAIRY),nil,s.fextra)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCountLimit(1,id)
c:RegisterEffect(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can only control 1 "Miracle Stone". All Spellcaster monsters you control gain 500 ATK/DEF for each "Fortune Fairy" monster you control with different names. Once per turn, when an attack is declared involving your "Fortune Fairy" monster: You can draw 1 card. | --開運ミラクルストーン
--Miracle Stone
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Increase ATK
local e2=Effect.CreateEffect(c)
e2:SetTyp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can send this card from the field to the GY; add 1 Level 10 DARK monster from your Deck to your hand. You can only use this effect of "Three-Eyed Ghost" once per turn. | --三眼の死霊
--Three-Eyed Ghost
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Search 1 Level 10 DARK monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent. | --不死式冥界砲
--Everliving Underworld Cannon
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CAT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect o... | --空牙団の飛哨 リコン
--Recon, Scout Fur Hire
--
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,id)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF becomes the discarded monster's ATK and DEF, until the end of this turn. Monsters you control cannot attack directly during the turn you activate this card. | --共闘
--Unified Front
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation. | --砂塵の結界
--Dust Barrier
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
c:RegisterEffect(e1)
--immune
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_I... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot b... | --幻獣機ウォーブラン
--Mecha Phantom Beast Warbluran
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Mecha Phantom Beast Token"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type ... | --聖刻龍-ネフテドラゴン
--Hieratic Dragon of Nebthet
local s,id=GetID()
function s.initial_effect(c)
--spsummon from hand
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetCondition(s.hspcon)
e1:SetTarget(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control an EARTH Fairy monster, except "Zolga the Prophet": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each player's Deck. When a monster that was Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monste... | --予見者ゾルガ
--Zolga the Prophet
--Scripted by The Razgriz
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Special Summon/Look at top 5 cards
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent has 2 cards in their Pendulum Zones: Target those 2 cards; while both targets are in their Pendulum Zones, you can Pendulum Summon using their Pendulum Scales this turn, but only from the Extra Deck. | --共鳴する振動
--Harmonic Oscillation
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(function(e,tp) return Duel.GetFiel... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you ... | --幻獣機メガラプター
--Mecha Phantom Beast Megaraptor
local s,id=GetID()
function s.initial_effect(c)
--Gains the levels of all "Mecha Phantom Beast Token"
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 3 monsters (Quick Effect): You can detach 1 material from this card, then target 1 monster on the field whose current ATK or DEF is different from its original value; its ATK/DEF become their original values, also if you targeted a monster on your field, it cannot be destroyed by battle or card effects this tu... | --ワクチンゲール
--Antidote Nurse
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure: 2+ Level 3 monsters
Xyz.AddProcedure(c,nil,3,2,nil,nil,Xyz.InfiniteMats)
--Change the ATK/DEF of a monster whose current ATK and/or DEF is different from its original value to ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is not treated as a "Trap Hole" card, but is still treated as a "Hole" card.) When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent. * The above text is unofficial... | --墓穴ホール
--Gravedigger's Trap Hole
--Scripted by Hel
local s,id=GetID()
function s.initial_effect(c)
--negate effect + damage
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(s.negcon)
e1:SetTarget(s.negtg)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 1 "Void" Spell/Trap from your hand or face-up field to the GY; Special Summon up to 3 "Infernoid" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions. | --煉獄の狂宴
--Void Feast
local s,id=GetID()
function s.initial_effect(c)
--Special Summon up to 3 "Infernoid" monsters from the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card. | --闇次元の解放
--Escape from the Dark Dimension
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can add 1 "Crystron" card from your Deck to your hand, except "Crystron Inclusion". The first time each "Crystron" monster you control would be destroyed by battle each turn, it is not destroyed. You can banish this card from your GY, then target 1 "Crystron" monster in your GY; Special... | --クリストロン・インクルージョン
--Crystron Inclusion
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Add 1 "Crystron" card from your Deck to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | --スピア・ドラゴン
--Spear Dragon
local s,id=GetID()
function s.initial_effect(c)
--to defense
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DAMAGE_STEP_END)
e1:SetCondition(s.poscon)
e1:SetOperation(s.posop)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; return that face-up attack target to the Extra Deck, then Special Summon this card's target from the Graveyard, and if you do, attach this card to it, as an Xyz Material. | --エクシーズ・リベンジ・シャッフル
--Xyz Revenge Shuffle
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetCondition(s.condition)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control an "Ancient Gear", you can Special Summon this card (from your hand) in Attack Position. | --古代の歯車
--Ancient Gear
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
e1:SetTargetRange(POS_FACEUP_ATTACK,0)
e1:SetRange(LOCATION_HAND)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Target 1 Spell in your GY; add that target to your hand. | --聖なる魔術師
--Magician of Faith
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Choose 1 of these effects; apply that effect, but skip your next Battle Phase. ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip... | --神碑の穂先
--Runick Tip
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateMysteruneQPEffect(c,id,CATEGORY_SEARCH+CATEGORY_TOHAND,s.thtg,s.thop,1)
c:RegisterEffect(e1)
end
s.listed_names={id}
s.listed_series={SET_RUNICK}
function s.thfilter(c)
return c:IsSetCard(SET_R... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. | --ズババジェネラル
--Zubaba General
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,4,2)
c:EnableReviveLimit()
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetRange(LOCATION_MZONE)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Send it to the GY, then take damage equal to its original ATK in the GY. This card must be the only Zombie monster on the field to activate and to resolve this effect. | --邪神機-獄炎
--Malevolent Mech - Goku En
local s,id=GetID()
function s.initial_effect(c)
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.ntc... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unc... | --破械童子サラマ
--Unchained Twins - Sarama
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Set 1 "Unchained" card from the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 "Monarch" Spell/Trap or 1 monster with 2800 ATK/1000 DEF from your Deck or GY to your hand. You can declare 1 Attribute; make 1 face-up monster on the field become that Attribute. If you Tribute Summon a monster with 2400 or more ATK and 1000 DEF, while this car... | --冥帝王エイドス
--Eidos the Underworld Monarch
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Add 1 "Monarch" Spell/Trap or 1 monster with 2800 ATK/1000 DEF from your Deck or GY to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (... | --プレイング・マンティス
--Praying Mantis
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Return to the hand an opponeNt's monster that declares an attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control an "Amazement" monster: You can Special Summon this card from your hand, then you can add 1 "Amazement Family Faces" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and... | --恐楽園の死配人 <Arlechino>
--Amazement Abomination Arlekino
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand and search 1 "Amazement Family Faces"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cupsy★Yummy Way" once per turn. If this card is Synchro Summoned: You can add 2 "Yummy" monsters from your Deck to your hand, then discard 1 car... | --カプシー★ヤミーウェイ
--Cupsy★Yummy Way
--scripted by Zedja
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure: 1 Tuner + 1 non-Tuner monster
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(aux.NOT(Card.IsLinkMonster)),1,1,aux.FilterBoolFunction(Card.IsLink,1))
--For this card'... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters. | --サボウ・クローザー
--Cactus Bouncer
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--disable spsummon
loca... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfi... | --魔弾の射手 スター
--Magical Musketeer Starfire
local s,id=GetID()
function s.initial_effect(c)
--During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand
local e1a=Effect.CreateEffect(c)
e1a:SetDescription(aux.Stringid(id,0))
e1a:SetType(EFFECT_TYPE_FIELD)
e1a:SetCode(EFFECT_QP_ACT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of "Laval" monsters in your Graveyard: ● 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. ● 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to... | --ラヴァル・ツインスレイヤー
--Laval Dual Slasher
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_FIRE),1,99)
c:EnableReviveLimit()
--chain attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "Predaplant" monster from your hand, then add 1 "Predap" card from your Deck to your hand, except "Predapractice", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "Predapractice" per turn. | --捕食活動
--Predapractice
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card. | --黒白の波動
--Black and White Wave
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Ann" once per turn. | --占い魔女 アンちゃん
--Fortune Fairy Ann
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters. | --コアキメイル・フルバリア
--Koa'ki Meiru Hydro Barrier
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(s.cost)
e1:SetOperation(s.operation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or... | --マジクリボー
--Magikuriboh
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Excavate the top 5 cards of your Deck, and if you do, add 1 excavated "Krawler" monster or "World Legacy" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extr... | --星遺物の醒存
--World Legacy Survivor
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by battle and sent to the GY: You can pay 1000 LP; Special Summon it in Defense Position during your next Standby Phase. | --リバイバルスライム
--Revival Jam
local s,id=GetID()
function s.initial_effect(c)
--reborn preparation
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.sp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 "Utopia" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cann... | --ゼアル・アライアンス
--Zexal Alliance
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Special summon 1 "Utopia" monster from GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions. | --レッドアイズ・トゥーン・ドラゴン
--Red-Eyes Toon Dragon
local s,id=GetID()
function s.initial_effect(c)
--Cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(s.atklimit)
c:RegisterEffect(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can target 1 Beast-Warrior Xyz Monster you control; attach this card from your hand or field to it as material. An Xyz Monster whose original Type is Beast-Warrior and has this card as material gains this effect. ● If this card battles an opponent's monster, after damage calculation: Banish that opp... | --十二獣ヴァイパー
--Zoodiac Whiptail
local s,id=GetID()
function s.initial_effect(c)
--material
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND|LOCATION_MZONE)
e1:SetTarg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position. Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the ... | --ティンダングル・ハウンド
--Tindangle Hound
local s,id=GetID()
function s.initial_effect(c)
--Increase its ATK and change a monster to face-down Defense Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster from your Monster Zone to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage. * The above text is unofficial and descr... | --憑依装着-ウィン
--Familiar-Possessed - Wynn
local s,id=GetID()
function s.initial_effect(c)
--spsummon proc
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND|LOCATION_DECK)
e1:SetCondition(s.spcon)
e1:SetTar... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned by "Yubel - Terror Incarnate". Cannot be destroyed by battle. You take no damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battled an opponent's monster: Inflict damage to your opponent equal to that oppo... | --ユベル-Das Extremer Traurig Drachen
--Yubel - The Ultimate Nightmare
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If exactly 1 face-up DARK Fiend monster on the field, except this card, would be destroyed, you can banish 1 DARK Fiend monster from your GY, instead. When this card is destroyed and sent from the field to the GY: You can target 1 Level 6 or higher DARK Fiend monster in your GY, except "Archfiend Empress"; Special Summ... | --ヘル・エンプレス・デーモン
--Archfiend Empress
local s,id=GetID()
function s.initial_effect(c)
--destroy replace
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(s.destg)
e1:SetValue(1)
c:RegisterEffect(e1)
--s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 U... | --オイルメン
--Oilman
local s,id=GetID()
function s.initial_effect(c)
aux.AddUnionProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),true,false)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,2))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains this effect. You can only use the preceding effect of "Vend... | --ヴェンデット・レヴナント
--Vendread Revenants
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Warrior or Spellcaster monster on the field; change that target to face-down Defense Position. | --迎撃準備
--Ready for Intercepting
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_BATTLE_PHASE,TIMINGS_CHECK_MON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand. | --サンダー・ドラゴン
--Thunder Dragon
local s,id=GetID()
function s.initial_effect(c)
--Add up to 2 "Thunder Dragon" from your Deck to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regen... | --再世記
--Regenesis
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destr... | --No.62 銀河眼の光子竜皇
--Number 62: Galaxy-Eyes Prime Photon Dragon
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure: 2 Level 8 monsters
Xyz.AddProcedure(c,nil,8,2)
--This card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200
local e1=Effe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target any number of face-up monsters your opponent controls; those monsters' names become "Unknown". During your End Phase, if you control a Psychic Xyz Monster and this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Flash of Heraldry" once per turn. | --紋章の明滅
--Flash of Heraldry
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Target any number of monsters to become "Unknown"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CH... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Double any battle damage your opponent takes when they attack this monster. | --アステカの石像
--Stone Statue of the Aztecs
local s,id=GetID()
function s.initial_effect(c)
--Double damage
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e1:SetCondition(s.dcon)
e1:SetValue(aux.ChangeBattleDamage(1,DOUBLE_DAMAGE))
c:RegisterEffect(e1)
end
funct... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Neos" + 1 "Armed Dragon" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the follow... | --アームド・ネオス
--Armed Neos
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials
Fusion.AddProcMix(c,true,true,CARD_NEOS,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ARMED_DRAGON))
--Must be Fusion Summoned
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Typ... | --音響戦士ピアーノ
--Symphonic Warrior Piaano
local s,id=GetID()
function s.initial_effect(c)
--attribute change
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.t... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY. | --機甲部隊の最前線
--Machina Armored Unit
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetDescript... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip... | --ダーク・ネクロフィア
--Dark Necrofear
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an... | --ヴァレルロード・ドラゴン
--Borreload Dragon
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),3)
--Cannot be targeted by monster effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetPro... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position. | --皆既月蝕の書
--Book of Lunar Eclipse
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_BATT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This turn, any monster sent to the GY is banished instead. | --異次元グランド
--Different Dimension Ground
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(s.activate)
e1:SetCost(s.cost)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if ch... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Fusion Summon 1 "Myutant" Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. You can only activate 1 "Myutant Cry" per turn. | --ミュートリアスの産声
--Myutant Cry
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Fusion summon 1 "Myutant" fusion monster by shuffling fusion materials from field/GY/face-up banished into deck
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_MYUTANT),Fusion.On... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result. | --出目出し
--Dice-nied
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_SPSUMMON)
e1:SetTarget(s.target1)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
--roll a die on summon
local... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of "Tobari the Sky Ninja" once per turn. You can send this card from your hand to the GY; Special Summon 1 "Ninja" monster from your hand in face-up or face-down Def... | --宙の忍者-鳥帷
--Tobari the Sky Ninja
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Register a flag when flipped face-up
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_FLIP)
e0:SetOperation(s.flipo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster from your Monster Zone to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage. * The above text is unofficial and de... | --憑依装着-アウス
--Familiar-Possessed - Aussa
local s,id=GetID()
function s.initial_effect(c)
--spsummon proc
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND|LOCATION_DECK)
e1:SetCondition(s.spcon)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with "Beastly Mirror Ritual". | --デビルズ・ミラー
--Fiend's Mirror
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
end
s.listed_names={81933259} |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can only be placed on the field by the effect of "Destiny Board". | --死のメッセージ「E」
--Spirit Message "I"
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_SSET)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SPSUMMON_COST)
e2:SetCost(s.spcost... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Normal Monsters Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of "Defender of the L... | --冥宮の番人
--Defender of the Labyrinth
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_NORMAL),2,2)
c:EnableReviveLimit()
--atk/def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPD... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | --六武衆-ニサシ
--The Six Samurai - Nisashi
local s,id=GetID()
function s.initial_effect(c)
--atk twice
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetCondition(s.dircon)
e1:SetValue(1)
c:RegisterEffect(e1)
--Destroy replace
local e2=Effect.CreateEffect(c)
e2:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 DARK Tuner + 1 non-Tuner Insect-Type monster This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When th... | --漆黒のズムウォルト
--Dark Diviner
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_INSECT),1,1)
c:EnableReviveLimit()
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SIN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner Spellcaster monsters If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target. | --アーカナイト・マジシャン
--Arcanite Magician
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
c:EnableCounterPermit(COUNTER_SPELL)
--Synchro Summon procedure: 1 Tuner + 1+ non-Tuner Spellcaster monsters
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_SPELLCASTER),1,99)
--Place 2 Spell... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can tar... | --機皇帝スキエル∞
--Meklord Emperor Skiel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(0)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. All monsters your opponent controls lose 500 ATK. | --スレッショルド・ボーグ
--Threshold Borg
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATIO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up card your opponent controls; apply this effect based on the number of cards with that name in your opponent's GY. ● 1: Destroy it. ● 2: Banish it. ● 3+: Banish it, also all cards with that name from your opponent's field and GY, face-down. | --影の災い
--Shadow Trouble
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Apply effect to an opponent's monster based on the number of cards with its name in their GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE)
e1:SetTy... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, also for the rest of this turn, your opponent cannot target "Vaalmonica" Monster Cards you control with card e... | --選律のヴァルモニカ
--Vaalmonica Chosen Melody
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Apply 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RECOVER+CATEGORY_DAMAGE+CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned. Once per turn, if this card is in face-up Attack Position: You can send 1 monster from your hand to the Graveyard to target 1 face-up Defense Position monster your opponent controls; take control of it until the End Phase. It cannot change its battle position this turn. | --マジシャンズ・エイプ
--Ape Magician
local s,id=GetID()
function s.initial_effect(c)
--Cannot be special summoned
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--Take control 1 of ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn. | --スローライフ
--Quiet Life
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
c:RegisterEffect(e1)
--summon limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetPr... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200). | --スプリット・D・ローズ
--Regenerating Rose
local s,id=GetID()
function s.initial_effect(c)
--token
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCond... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn. ---------------------------------------- [ Monster Effect ] If this card is Normal or Pendulum Summoned: ... | --死天使ハーヴェスト
--Harvest Angel of Doom
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Destroy itself and search 1 "Black Horn of Heaven"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opp... | --マジェスペクター・ラクーン
--Majespecter Raccoon - Bunbuku
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--search
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase. | --No.34 電算機獣テラ・バイト
--Number 34: Terror-Byte
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,3,3)
c:EnableReviveLimit()
--control
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn. ● Once per turn: You can target 1 monster your opponent controls; banish it. ● Once per turn: You can banish 1 random card from your opponent's hand face-down, u... | --宵闇の騎士
--Evening Twilight Knight
local s,id=GetID()
function s.initial_effect(c)
--gain
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_EVENT_PLAYER+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetCountLimit(1,id)
e1:SetCondition(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your Standby Phase: Roll a six-sided die. If the result is 1-5, destroy all monsters on the field with the same Level as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field. | --無差別破壊
--Blind Destruction
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
c:RegisterEffect(e1)
--roll and destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions. | --重力の斧-グラール
--Gravity Axe - Grarl
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c)
--Atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(500)
c:RegisterEffect(e2)
--pos limit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If only your opponent controls a monster: Special Summon 1 "F.A." monster from your hand, and if you do, increase its Level by 3 until the end of this turn. If this card is in the GY and you control no cards in your Field Zone: You can banish this card from the GY; activate 1 "F.A." Field Spell directly from your hand ... | --F.A.オーバー・ヒート
--F.A. Overheat
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "F.A." monster from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Rank 4 Spellcaster Xyz Monster in your GY; Special Summon it (but negate its effects), then Special Summon 1 Rank 5 Spellcaster Xyz Monster from your Extra Deck, by using it as material, and if you do, attach this card to the Summoned monster (this is treated as an Xyz Summon). You can only activate 1 "Rank-Up... | --RUM-マジカル・フォース
--Rank-Up-Magic Magical Force
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon 1 Rank 5 Spellcaster Xyz monster from your Extra Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a Cyberse monster(s) with 2300 original ATK is Special Summoned: You can activate 1 of these effects, based on the Attribute of that monster(s) on the field; ● EARTH/WATER: Halve the ATK of 1 face-up monster on the field until the end of this turn. ● WIND/LIGHT: Negate the effects of 1 face-up card on the field unti... | --ユウ-Ai-
--You and A.I.
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Apply effect based on the attribute of the summoned monster
local e2=Effect.CreateEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Maliss" Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of "Maliss <P> Dormouse" once per turn. During your Main Phase: You can activate this effect; banish 1 "Maliss" monster from your Deck, also for the rest of this turn, "Maliss" monsters you... | --M∀LICE<P>Dormouse
--Maliss <P> Dormouse
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--"Maliss" Link Monsters that point to this card cannot be destroyed by card effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetRange(LOCA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase. | --エレキーパー
--Wattkeeper
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:Reg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Remove 10 Spell Counters from your field; destroy all cards your opponent controls. | --メガトン魔導キャノン
--Mega Ton Magical Cannon
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack. | --痛恨の訴え
--Heartfelt Appeal
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(s.ctlcon)
e1:SetTarget(s.ctltg)
e1:SetOperation(s.ctlop)
c:RegisterEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Face-up Xyz Monsters on the field with 2 or more materials cannot be destroyed by card effects. After damage calculation, if your Xyz Monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: Destroy that opponent's monster. That Xyz Monster must have 2 or more materials attach... | --エクシーズ・トライバル
--Xyz Tribalrivals
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard. | --破壊剣の追憶
--Destruction Sword Memories
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Buster Blader" monster from your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent Special Summons a monster(s): Destroy it, then you can banish 5 Zombie monsters from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck. | --閻魔の裁き
--Enma's Judgment
--
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. ---------------------------------------- [ Monster Effect ] Banish any monster destroyed by battle with a "Dinomist" monster you contro... | --ダイナミスト・アンキロス
--Dinomist Ankylos
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent... | --レプティレス・メルジーヌ
--Reptilianne Melusine
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_REPTILE),1,1,Synchro.NonTuner(nil),1,99)
--Material check
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards. | --DDパンドラ
--D/D Pandora
local s,id=GetID()
function s.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCondition(s.drcon)
e1:SetTarget(s.drtg)
e1:... |
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