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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If you control a "Performage" monster: You can Special Summon this card. When a monster declares an attack: You can target 1 Attack Position monster on the field; change it to Defense Position. You can only use each effect of "Performage Water Dancer" once per turn. ---------------------------------...
--Emウォーター・ダンサー --Performage Water Dancer --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Pendulum Summon procedure Pendulum.AddProcedure(c) --Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignori...
--方界合神 --Unification of the Cubic Lords local s,id=GetID() function s.initial_effect(c) --Fusion 1 "Cubic" fusion monster --Use monsters from hand or field as fusion materials c:RegisterEffect(Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_CUBIC))) --Special summon 1 level 4 or lower "Cubic" mon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Ritual Summon exactly 1 DARK Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement.
--儀式の供物 --Ritual Raven local s,id=GetID() function s.initial_effect(c) --ritual level Ritual.AddWholeLevelTribute(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK)) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls.
--フロッグ・バリア --Froggy Forcefield local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Regist...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
--儀式魔人プレサイダー --Djinn Presider of Rituals local s,id=GetID() function s.initial_effect(c) --Can be used for a Ritual Summon while it is in the GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_EXTRA_RITUAL_MATERIAL) e1:SetRange(LOCATION_GRA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster, then activate 1 of the following effects. ● You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. ● When a card or effect is activated that would destr...
--Evil★Twin イージーゲーム --Evil★Twin GG EZ --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e0) --Increase ATK local e1=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
--グリフォンの羽根帚 --Gryphon's Feather Duster local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead. ---------------------------------------- [ Monster Effect ] When this card is Special Summoned from the Extra Deck: You can a...
--EMバブルドッグ --Performapal Bubblebowwow local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --destroy replace local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetRange(LOCATION_PZONE) e2:SetTarget(s.re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 DARK Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. If you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.
--魔王龍 ベエルゼ --Beelze of the Diabolic Dragons local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Kuriboh" card.) (Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck o...
--クリベー --Kuribeh --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --atk up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the ...
--閃刀亜式-レムニスゲート --Sky Striker Special Maneuver - Lemnisgate! --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, including an "Infernoid" monster When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link ...
--インフェルノイド・フラッド --Infernoid Flood --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure: 2+ monsters, including an "Infernoid" monster Link.AddProcedure(c,nil,2,nil,s.matcheck) --Negate an opponent's Special Summon and banish that monster(s) local e1=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of ...
--六世壊他化自在天 --Kashtiratheosis --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Frightfur" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field.
--融合死円舞曲 --Fusion Fright Waltz local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card ef...
--慈愛の賢者-シエラ --Sage of Benevolence - Ciela --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster you control; destroy that target, then add 1 card with the same name as the destroyed card from your Deck to your hand.
--ジェネレーション・チェンジ --Generation Shift local s,id=GetID() function s.initial_effect(c) --Destroy 1 face-up monster you control, then add 1 card with the same name as the destroyed card from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this face-up card leaves the field by card effect: You can Special Summon 1 "Fortune Lady" monster from your Deck.
--フォーチュンレディ・ライティー --Fortune Lady Light local s,id=GetID() function s.initial_effect(c) --atk,def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(s.value) c:RegisterEffect(e1) local e2=e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.
--ハニーボット --Honeybot local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2,2) c:EnableReviveLimit() --cannot be target/battle indestructable local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetType(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.
--工作列車シグナル・レッド --Construction Train Signal Red local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRange...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute Summon this card by Tributing 1 Reptile monster. When this card is Tribute Summoned: You can Special Summon "Alligator Tokens" (Reptile/DARK/Level 1/ATK 2000/DEF 0), up to the number of Reptile monsters Tributed for this card's Tribute Summon. If this Tribute Summoned card is destroyed by battle, or is ...
--ダーク・アリゲーター --Dark Alligator --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Summon with 1 tribute local ns1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter) local ns2=aux.AddNormalSetProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you...
--魔頭砲グレンザウルス --Grenosaurus Giga-Cannon --Scripted by Satella local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,4,2) --Inflict 1000 damage to your opp local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card gains the following effects, based on the number of "Crystal Beast" cards in your Spell & Trap Zone. ● 1+: This card cannot be destroyed by card effects. ● 2+: Once per turn, you can halve the battle damage you take. ● 3+: When a Spell/Trap Card is activated (except during the Damage Step): You can send 1 "Cr...
--虹の古代都市-レインボー・ルイン --Ancient City - Rainbow Ruins local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Prevent destruction by effects local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.
--ジャンク・ジャイアント --Junk Giant local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1) --effect gai...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you...
--超重武者ダイ-8 --Superheavy Samurai Wagon local s,id=GetID() function s.initial_effect(c) --position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.postg) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck. * The above text is unofficial and describes the card's functionality in the OCG.
--ギャクタン --Wiretap local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. ---------------------------------------- [ Monster Effect ] If this card is Pendulum Summoned or flipped fa...
--アモルファージ・ガストル --Amorphage Gluttony local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --flip local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_FLIP) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetOperation(s.flipop) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect activated by your opponent resolves, if that opponent's monster has 0 ATK or DEF (its original ATK/DEF, if no longer face-up on the field), and you control a Level 8 or higher Fiend Fusion Monster, you can negate that activated effect. At the end of the Damage Step, if monsters with 0 ATK battled ...
--烙印の使徒 --Branded Disciple --scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Negate an activated monster effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. Y...
--大陰陽師 タオ --Master Tao the Chanter --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Neither monster can be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls.
--「A」細胞増殖装置 --"A" Cell Breeding Device local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --counter local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_COUNTE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent cannot target Level 6 or lower "Artmage" monsters you control with card effects. You can only use each of the following effects of "Artmage Finmel" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can draw 1 card. During the Main Phase, if you have...
--神芸学徒 ファインメルト --Artmage Finmel --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Your opponent cannot target Level 6 or lower "Artmage" monsters you control with card effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.
--鋼核の輝き --Iron Core Luster local s,id=GetID() function s.initial_effect(c) --negate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned: You can add 1 Level 1 Winged Beast monster from your Deck to your hand. You can only use this effect of "Lyrilusc - Cobalt Sparrow" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Your opponent cannot target this card wi...
--LL-コバルト・スパロー --Lyrilusc - Cobalt Sparrow local s,id=GetID() function s.initial_effect(c) --If special summon, add 1 level 1 winged beast monster from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.
--アイアンドロー --Iron Draw local s,id=GetID() function s.initial_effect(c) --Draw 2 cards local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCountLimit(1,id) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Frightfur" card.) You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn.
--エッジインプ・DTモドキ --Edge Imp Frightfuloid local s,id=GetID() function s.initial_effect(c) --Increase ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned, toss a coin: ● Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. ● Tails: Your opponent gains control of this card.
--アルカナフォースⅦ-THE CHARIOT --Arcana Force VII - The Chariot local s,id=GetID() function s.initial_effect(c) --Toss a coin when this card is Summoned local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COIN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 "Genex" monster from your GY; this card gains that monster's Attribute, then if you banished a Tuner to activate this effect, you can treat this card as a Tuner until the end of this turn. If you control a "Genex" Synchro Monster: You can target 2 "Genex" monsters in your GY, including t...
--レアル・ジェネクス・ウンディーネ --R-Genex Undine --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Banish 1 "Genex" monster from your GY and gain its Attribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from ...
--ミュートリア進化研究所 --Myutant Evolution Lab --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn.
--武装竜の霹靂 --Armed Dragon Flash --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special summon 1 level 3 "Armed Dragon" monster from deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do,...
--U.A.ストロングブロッカー --U.A. Blockbacker local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leav...
--六花精シクラン --Cyclamen the Rikka Fairy --Scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Reduce targeted player's plant monsters' levels by 2 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE|LOCATION_HAND) e1:SetProp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle. When you take battle damage from an opponent's direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do, take 1000 damage. You can only use this effect of "Gimmick Puppet Shadow Feeler" once per turn...
--ギミック・パペット-シャドー・フィーラー --Gimmick Puppet Shadow Feeler local s,id=GetID() function s.initial_effect(c) --battle indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
--正義の味方 カイバーマン --Kaibaman local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(Cost.SelfTribute) e1:SetTarget(s.sptg) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.
--つまずき --Stumbling local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --pos local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_POSITION) e2:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card.
--ダークシー・レスキュー --Darksea Rescue local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BE_MATERIAL) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster gains 500 ATK. If this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.
--幸運の鉄斧 --Lucky Iron Axe local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --Atk,def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(500) c:RegisterEffect(e2) --draw local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, and if you do, it cannot be destroyed by battle, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your oppo...
--マドルチェ・エンジェリー --Madolche Anjelly local s,id=GetID() function s.initial_effect(c) --When sent to GY, shuffle itself into deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
--エッジインプ・ソウ --Edge Imp Saw local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:SetCost(s.cost) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except "Adventurer Tokens" and monsters that mention it. If a monster(s) you contr...
--禁呪アラティア --Curse of Aramatir --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 "Adventurer Token" local e2=Effect.CreateEffect(c) e2:SetDescription(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.
--真実の眼 --The Eye of Truth local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_PUBLIC) e2:SetRange(LOCATIO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with monster effects. You can only use each of the following effects of "Myutant Beast" once per turn. When your opponent activates a Spell Card or effect (Quick Effect): You can banish 1 card from your hand or...
--ミュートリアル・ビースト --Myutant Beast --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Must special summoned by a "Myutant" effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.
--アビスコール --Abyss-squall local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.
--超電磁タートル --Electromagnetic Turtle local s,id=GetID() function s.initial_effect(c) --end battle phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_DUEL) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect is activated that activates when a monster is Normal Summoned: Negate the activation, and if you do, destroy that monster.
--畳返し --Pulling the Rug local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Regis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.
--超重機回送 --Heavy Forward --Scripted by King Yamato local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from you...
--聖魔の乙女アルテミス --Artemis, the Magistus Moon Maiden --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) c:EnableReviveLimit() --Link Summon Procedure Link.AddProcedure(c,s.matfilter,1,1) --Equip to monsters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that mons...
--業火の重騎士 --Heavy Knight of the Flame local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Banish attacked monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once pe...
--クリムゾン・リゾネーター --Crimson Resonator local s,id=GetID() function s.initial_effect(c) --special summon (itself) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet T...
--サイバネット・リチューアル --Cynet Ritual --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreater(c,s.ritual_filter) --token local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters cannot attack the turn they are Summoned, except monsters whose original Level is 5 or higher. Once per turn, during your Main Phase: You can place 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell. At the...
--ラビリンス・ウォール・シャドウ --Labyrinth Wall Shadow --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Monsters cannot attack the turn they are Summoned local e2=Effect.Crea...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 1 "Edge Imp" monster and 1 "Polymerization" from your Deck to your hand. You can only activate 1 "Frightfur Patchwork" per turn.
--魔玩具補綴 --Frightfur Patchwork local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the End Phase, if this card is in the Graveyard because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from your Graveyard.
--三連星のトリオン --Triple Star Trion local s,id=GetID() function s.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_TO_GRAVE) e1:SetOperation(s.regop) c:RegisterEffect(e1) end function s.regop(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. Du...
--メルフィー・ラッシィ --Melffy Pinny --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself and Synchro Summon a "Melffy" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including "Veidos the Eruption Dragon of Extinction", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters ...
--果てなき灰滅 --Ashened to Endlessness --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either f...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects; ● Special Summon 1 "Naturia" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Naturia" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as ...
--ナチュルの春風 --Naturia Blessing --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.acttg) e1:SetOperation(s.actop) c:RegisterEffect(e1) end...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
--ミニチュアライズ --Miniaturize local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,nil,s.filter,CATEGORY_ATKCHANGE,EFFECT_FLAG_DAMAGE_STEP,TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP|TIMINGS_CHECK_MONSTER,aux.StatChangeDamageStepCondition) --eff local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "In...
--煉獄の氾爛 --Void Expansion local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 "Infernoid Token" during your Standby Phase local e2=Effect.CreateEffect(c) e2:SetDescription(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect ...
--アルティメット・インセクト LV5 --Ultimate Insect LV5 local s,id=GetID() function s.initial_effect(c) --atk down local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetCondition(s.con) e1:SetValue(-500) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Paladin of Photon Dragon". You must also Tribute monsters from your hand or field whose total Levels equal exactly 4. You can banish this card from your Graveyard; banish monsters from your Graveyard whose total Levels equal exactly 4, and Special Summon 1 "Paladin of Photon Dragon" ...
--光子竜降臨 --Luminous Dragon Ritual local s,id=GetID() function s.initial_effect(c) --Ritual Summon 1 "Paladin of Photon Dragon" from your hand Ritual.AddProcEqualCode(c,4,nil,85346853) --Banish monsters from your GY whose total Levels equal exactly 4, then Special Summon 1 "Paladin of Photon Dragon" from your hand (th...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.
--アクセル・ライト --Accellight local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetCost(s.cost) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Speci...
--痕喰竜ブリガンド --Brigrand the Glory Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Fusion Summon procedure c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,CARD_ALBAZ,aux.FilterBoolFunctionEx(Card.IsLevelAbove,8)) --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetTy...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
--月読命 --Tsukuyomi local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITIO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Ancient Fairy Dragon" or a LIGHT monster (Beast, Plant, or Fairy): You can Special Summon this card from your hand, and if you do, it is treated as a Tuner. If another card(s) you control, that is "Ancient Fairy Dragon" or a monster(s) that mentions it, would be destroyed by card effect, you can return ...
--妖精霊クリボン --Kuribon the Fairy Spirit --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand, and if you do, it is treated as a Tuner local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can atta...
--N・As・H Knight --N.As.H. Knight local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,nil,5,2) c:EnableReviveLimit() --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 2 cards in your Pendulum Zones; change each target's Pendulum Scale by 1 (min. 1). You can only use this effect of "Soul Pendulum" once per turn. Each time your Pendulum Monster(s) is Pendulum Summoned, place 1 counter on this card. Pendulum Monsters on the field gain 300 ATK for each counter on this car...
--魂のペンデュラム --Soul Pendulum --scripted by andré local s,id=GetID() local COUNTER_SOUL_PENDULUM=0x200 function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SOUL_PENDULUM) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Change the ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck.
--牙竜咆哮 --Dragoroar local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.cost) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Sanga of the Thunder" + "Kazejin" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions "Sanga of the Thunder", "Kazejin", AND "Suijin". You can only use this effect of "Gate Guardian of Thund...
--雷風魔神-ゲート・ガーディアン --Gate Guardian of Thunder and Wind --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Contact Fusion procedure Fusion.AddProcMix(c,true,true,CARD_SANGA_OF_THE_THUNDER,CARD_KAZEJIN) Fusion.AddContactProc(c,s.contactfil,s.contactop,true) --Add 1 Spell...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.
--マスドライバー --Mass Driver local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_DAMAGE) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster...
--ライゼオル・デッドネーダー --Ryzeal Detonator --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon Procedure: 2+ Level 4 "Ryzeal" monsters Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_RYZEAL),4,2,nil,nil,Xyz.InfiniteMats) --Destroy 1 card on the field local e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Spin Turn" from your Deck to your hand. You can only use each effect of "Infinitrack Drag Shovel" once per turn.
--無限起動ドラグショベル --Infinitrack Drag Shovel --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings". You can only Special Summon "Merciless Scorpion of Serket" once per turn this way. Once per turn, during your Main Phase: You can add ...
--守護獣セルケト --Merciless Scorpion of Serket --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Must first be Special Summoned (from your hand) by banishing 1 Level 10 or higher monster from your hand or Deck, while you control "Temple of the Kings" local e0=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus I...
--聖なる法典 --Magistus Invocation --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Fusion.CreateSummonEff({handler=c,matfilter=s.mfilter,extrafil=s.fextra}) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) c:RegisterEffect(e1) end s.listed_series={SET_MAGISTUS} function s.mfilter(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 5 monsters You can also Xyz Summon this card by using an "Outer Entity" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this car...
--外神アザトート --Outer Entity Azathot local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,5,3,s.ovfilter,aux.Stringid(id,1)) c:EnableReviveLimit() --cannot be Xyz material local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card leaves the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are n...
--リビング・フォッシル --Living Fossil --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special summon 1 level 4 or lower monster from GY local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 "Phantom Beast" monster you control; that monster you control cannot be destroyed by battle this turn.
--幻獣サンダーペガス --Phantom Beast Thunder-Pegasus local s,id=GetID() function s.initial_effect(c) --indes local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_GRAVE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ch...
--カオス・ベトレイヤー --Chaos Betrayer --Scripted by andré local s,id=GetID() function s.initial_effect(c) --Special summon itself from GY local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,id) e1:SetCost(s.sscost) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Fiend monster from your Deck to either field.
--暗黒界の鬼神 ケルト --Lucent, Netherlord of Dark World local s,id=GetID() function s.initial_effect(c) --Special summon itself local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Fairy monsters If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use t...
--幻奏の華楽聖ブルーム・ハーモニスト --Bloom Harmonist the Melodious Composer --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_FAIRY),2,2) --Special Summon 2 "Melodious" monsters with different Levels ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a ...
--BF-雪撃のチヌーク --Blackwing - Chinook the Snow Blast --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Send 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE+CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" o...
--リプロドクス --Reprodocus --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,nil,2,2) --change property local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if...
--白の烙印 --Branded in White --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Fusion Summon local e1=Fusion.CreateSummonEff({handler=c,extrafil=s.fextra,extraop=s.extraop,extratg=s.extratg}) e1:SetCountLimit(1,id) c:RegisterEffect(e1) --Set itself during the End Phase local e2=Effect.Create...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect is activated that activates when a monster is Normal Summoned: You can negate the activation, then the player whose effect activation was negated draws 1 card.
--エンペラー・オーダー --By Order of the Emperor local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target1) e1:SetOperation(s.activate1) c:RegisterEffect(e1) --instant local e2=Effect.CreateEffect(c) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return 1 Tuner Synchro Monster and 1 non-Tuner Synchro Monster you control to the Extra Deck; Special Summon 1 Synchro Monster from your Extra Deck that has a Level equal to the combined Levels the 2 monsters had on the field, ignoring its Summoning conditions. You can only activate 1 "Limit Overdrive" per turn.
--リミットオーバー・ドライブ --Limit Overdrive local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCost(s.cost) e1:SetTarget(s.targe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a "Laby...
--迷宮の重魔戦車 --Labyrinth Heavy Tank --Scripted by Satella local s,id=GetID() function s.initial_effect(c) --Normal Summon without Tributing local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(s.ntcon) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the 3rd end of their turn, and destroy all those monsters with 1500 or less ATK. * The above text is unofficial and describes the card's functionality in the OCG.
--魔のデッキ破壊ウイルス --Deck Devastation Virus local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_TOHAND|TIMINGS_CHECK_MONSTER) e1:SetCost(s.cost) e1:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects...
--バージェストマ・オレノイデス --Paleozoic Olenoides local s,id=GetID() function s.initial_effect(c) --Destroy 1 spell/trap on the field local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Pyro monsters If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use ...
--灰滅せし成れの果て --Embers of the Ashened --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_PYRO),2) --Add 1 Field Spell from your GY to your hand local e1=Effect.CreateEffect(c) e1:SetDesc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you take battle or effect damage while you control an "X-Saber" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 "Saber" Spell/Trap Card or "Gottoms" card from your Deck to your hand. You can only activate 1 "Saber Reflection" per ...
--セイバー・リフレクト --Saber Reflection local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_RECOVER+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_DAMAGE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck.
--サイバー・ラーバァ --Cyber Larva local s,id=GetID() function s.initial_effect(c) --Avoid battle damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetOperation(s.op1) c:RegisterEffect(e1) --Special Summ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by card effects. Insect Synchro Monsters you control gain 200 ATK for each of your banished Insect monsters. If this card is banished: You can Special Summon it, then you can destroy cards your opponent controls up to the number of your banished Insect monsters, then ...
--B・F-革命のグラン・パルチザン --Battlewasp - Grand Partisan the Revolution local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Cannot be destroyed by card effects local e1=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Cubic" monster you control and 1 face-up monster your opponent controls; the ATK of that monster you control becomes double its current ATK, and if it does, the ATK of that monster your opponent controls become half its current ATK. You can banish this card and any number of "Cubic" monsters from your Graveya...
--方界波動 --Cubic Wave local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.atktg) e1:...