instruction
stringclasses
1 value
input
stringlengths
10
1.11k
output
stringlengths
67
7.06k
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Shuffle this card, also any face-up monsters in its column, into the Deck(s). If this card is Normal or Special Summoned: Change this card, also any monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn. * The above text is unofficial and describe...
--リバーシブル・ビートル --Reversible Beetle --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Shuffle this card, also any face-up monsters in its column, into the Deck(s) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SING...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.
--紋章獣ユニコーン --Heraldic Beast Unicorn local s,id=GetID() function s.initial_effect(c) --revive local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card...
--銀河眼の時源竜 --Galaxy-Eyes Tachyon Primal --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Attach this card on the field to a Dragon Xyz Monster as material local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.
--ジュラック・プティラ --Jurrac Ptera local s,id=GetID() function s.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLED) e1:SetCondition(s.condition) e1:SetTarget(s.ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Earthbound" monsters If this card is Special Summoned: You can add 1 Field Spell from your Deck or GY to your hand. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can destroy as many monsters your opponent controls as possible that were Special Summoned this ...
--地縛戒隷 ジオクラーケン --Earthbound Servant Geo Kraken --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Summon procedure Fusion.AddProcFunRep(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_EARTHBOUND),2,true) --Add 1 Field Spell from your Deck or GY to your hand local ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 Level 7 monster from your hand or face-up field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.
--七星の宝刀 --Sacred Sword of Seven Stars local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it.
--アダマシア・レゾナンス --Adamancipator Resonance --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetCode(EVENT_CHAINING) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.
--巡死神リーパー --Pilgrim Reaper local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,6,2) c:EnableReviveLimit() --atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up field instead.
--クラインアント --Cliant local s,id=GetID() function s.initial_effect(c) --atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetCondition(s.atkcon) e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase the ATK of all WIND monsters by 500 points and decrease their DEF by 400 points.
--デザートストーム --Rising Air Current local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_FZONE) e2:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 face-up Fish monster you control; Special Summon 1 of your "Ghoti" monsters that is banished, or in your hand, Deck, or GY, with a different original name from the monster banished to activate this card, but banish it when it leaves the field. You can only activate 1 "Ghoti Chain" per turn.
--ゴーティス・チェイン --Ghoti Chain --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Ghoti" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHint...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card gains the following effect(s), based on the number of Equip Cards equipped to it. ● 1+: Gains 1000 ATK for each Equip Card equipped to it. ● 2+: Your opponent cannot activate monster effects during the Battle Phase. ● 3+: When your opponent's card or effect is activated that targets this card (Quick Effect): ...
--光天のマハー・ヴァイロ --Maha Vailo, Light of the Heavens --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Gains effects based on number of equips cards equipped to it --1+: Gains 1000 ATK for each equip card equipped to it local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card in its owner's possession is destroyed by your opponent's card (either by battle or by card effect): Your opponent cannot conduct their Battle Phase during their next turn.
--エレキツネザル --Wattlemur local s,id=GetID() function s.initial_effect(c) --bp limit local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_DESTROYED) e1:SetCondition(s.condition) e1:SetOperation(s.operation) c:RegisterEffect(e1) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of ...
--ティオの蟲惑魔 --Traptrix Dionaea local s,id=GetID() function s.initial_effect(c) --immune local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetValue(s.efilter) c:RegisterEffect(e1) --special summon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 "Destiny HERO" card; draw 2 cards.
--デステニー・ドロー --Destiny Draw local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.
--カードカー・D --Cardcar D local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --draw local e2=Effect.CreateE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters
--スクラップ・デスデーモン --Scrap Archfiend local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick...
--神聖魔皇后セレーネ --Selene, Queen of the Master Magicians --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) --link summon Link.AddProcedure(c,nil,2,3,s.lcheck) c:EnableReviveLimit() --add counter local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field:...
--地縛超神官 --Earthbound Greater Linewalker --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATIO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower X...
--蝕の双仔 --Eclipse Twins --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon Procedure: 2 Level 4 monsters Xyz.AddProcedure(c,nil,4,2) --For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material local e0=Effect.CreateEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Quick-Play Spell in your GY, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent and sent to your GY: You can add 1 Quick-Play Spell from your Deck to your hand, except "Quick Booster". * The above text is unofficial and describes the card's functio...
--速攻魔力増幅器 --Quick Booster local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The original DEF of this card equals the number of your banished Rock-Type monsters x 700.
--ロストガーディアン --Lost Guardian local s,id=GetID() function s.initial_effect(c) --change defense local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_DEFENSE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.defval) c:RegisterEffect(e1) end func...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of "Magikey Mechmortar - Garesglasser" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at le...
--魔鍵砲-ガレスヴェート --Magikey Mechmortar - Garesglasser --Scripted by Rundas local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Gains 300 ATK for each different Attribute in your GY local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.atkval)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that me...
--導きの聖女クエム --Guiding Quem, the Virtuous --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of "Neo Kaiser Glider" once per turn.
--ネオ・カイザー・グライダー --Neo Kaiser Glider --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
--俊足のギラザウルス --Gilasaurus local s,id=GetID() function s.initial_effect(c) --Special Summon procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetValue(1) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Flip all face-down monsters on your opponent's side of the field face-up.
--闇をかき消す光 --Dark-Piercing Light local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.target...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
--ボンディング-H2O --Bonding - H2O local s,id=GetID() function s.initial_effect(c) --Special Summon "Water Dragon" from the hand, Deck or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
--ミラクル・フュージョン --Miracle Fusion local s,id=GetID() function s.initial_effect(c) local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_ELEMENTAL_HERO),Fusion.OnFieldMat(Card.IsAbleToRemove),s.fextra,Fusion.BanishMaterial,nil,nil,nil,nil,nil,nil,nil,nil,nil,s.extratg) c:RegisterEffect(e1) end s.lis...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ● 1: Return it to the Deck. ● 2: If the target is a monster, Special Summon it face...
--死祖の隷竜ウォロー --Wollow, Founder of the Drudge Dragons --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2+ Level 6 monsters Xyz.AddProcedure(c,nil,6,2,nil,nil,Xyz.InfiniteMats) --Monsters you control gain 100 ATK/DEF for each card in your opponent's GY l...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.
--リトル・フェアリー --Little Fairy local s,id=GetID() function s.initial_effect(c) --lvup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(2) e1:SetCost(s.cost) e1:SetOperation(s.operation) c:RegisterEffect(e1) end funct...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target.
--ツイスター --Twister local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(Cost.PayLP(500)) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 WATER Xyz Monster you control; detach 1 material from it, inflict 400 damage to your opponent for each card in your hand, and if you do, that monster gains ATK equal to the damage inflicted, until the end of this turn. You can banish this card and 1 WATER Xyz Monster from your GY; draw 2 cards. You can only us...
--エアー・トルピード --Torpedo Takedown --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Inflict damage to the opponent and increase the ATK of 1 WATER Xyz monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_ATKCHANGE) e1:SetType(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "War Rock" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. If your ...
--ザ・ロック・オブ・ウォークライ --War Rock Mountain local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.
--超戦士の萌芽 --Super Soldier Synthesis local s,id=GetID() function s.initial_effect(c) --Activate local e1=Ritual.CreateProc({handler=c,lvtype=RITPROC_EQUAL,filter=aux.FilterBoolFunction(Card.IsSetCard,SET_BLACK_LUSTER_SOLDIER),lv=8,extrafil=s.extragroup, extraop=s.extraop,matfilter=s.matfilter,location=LOCATION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) ...
--RUM-アストラル・フォース --Rank-Up-Magic Astral Force local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster your opponent controls, that is a face-up monster you own or a face-down Defense Position monster; if that monster is no longer on the field, or is a monster you own (if face-down, reveal it briefly to check), apply these effects in sequence. ● Inflict 200 damage to your opponent. ● Take control of all...
-- --Bot Herder --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Apply these effects in sequence local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it ...
--呪眼の眷属 カトブレパス --Catoblepas, Familiar of the Evil Eye --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Targeted "Evil Eye" spell/trap cannot be destroyed by opponent's card effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphy...
--メタファイズ・ダイダロス --Metaphys Daedalus local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase: Take 1000 damage. You can only use 1 of the following effects of "Dark Contract with the Yamimakai" per turn, and only once that turn. ● During your Main Phase: You can target 1 "D/D" Pendulum Monster in your Graveyard; place it in your Pendulum Zone. ● During your Main Phase: ...
--闇魔界の契約書 --Dark Contract with the Yamimakai local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.
--プロミネンス・ドラゴン --Solar Flare Dragon local s,id=GetID() function s.initial_effect(c) --cannot be target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.atklm) e1:SetValu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
--強奪 --Snatch Steal local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,1,aux.CheckStealEquip,s.eqlimit,nil,s.target) --recover local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCategory(CATEGORY_RECOVER) e2:SetCode...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 2 cards in your Pendulum Zones; Special Summon both targets, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 Xyz Monster using only those 2 monsters. When you do, you can treat the Level of 1 of the monsters the same as the other monster's. You can only activate 1 "Pendulum X...
--ペンデュラム・エクシーズ --Pendulum Xyz --Scripted by Eerie Code, based on anime version by Larry126 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xy...
--聖剣 EX-カリバーン --Noble Arms - Excaliburn local s,id=GetID() function s.initial_effect(c) --Activate aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_NOBLE_KNIGHT)) --Special Ssummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points.
--猛獣の歯 --Beast Fangs local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_BEAST)) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(300) c:RegisterEffect(e2) --def up local e3=Effect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 6 monsters You can target face-up monsters your opponent controls, up to the number of "Goblin" monsters you control; detach 1 material from a monster you control, and if you do, attach those monsters to this card as material. During your opponent's turn (Quick Effect): You can target cards your opponent contr...
--百鬼羅刹唯我独尊 --Goblin Bikers Gone Bonkers --scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2+ Level 6 monsters Xyz.AddProcedure(c,nil,6,2,nil,nil,Xyz.InfiniteMats) --Attach face-up monsters your opponent controls up to the number of "Goblin" monsters y...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.
--ダメージ・ポラリライザー --Damage Polarizer local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponen...
--マシンナーズ・ルインフォース --Machina Ruinforce --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) --Can only be summoned with its on procedure c:EnableReviveLimit() local e0=Effect.CreateEffect(c) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 "D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field). ----------...
--DD魔導賢者ニコラ --D/D Savant Nikola local s,id=GetID() function s.initial_effect(c) --Enable pendulum summon Pendulum.AddProcedure(c) --Cannot pendulum summon monsters, except "D/D" monsters local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_PZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Summoned unless you control a face-up "Twin Swords of Flashing Light - Tryce". When this card is destroyed and sent to the Graveyard: Special Summon the monster from the Graveyard that was used for its Tribute Summon.
--ガーディアン・トライス --Guardian Tryce local s,id=GetID() function s.initial_effect(c) --sum limit local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetCondition(s.sumlimit) c:RegisterEffect(e1) local e2=e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you c...
--ゴーティスの灯ペイシス --Paces, Light of the Ghoti --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 Fish monster from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.
--ガスタ・ファルコ --Gusto Falco local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
--高等儀式術 --Advanced Ritual Art local s,id=GetID() function s.initial_effect(c) local e1=Ritual.CreateProc({handler=c,lvtype=RITPROC_EQUAL,extrafil=s.extrafil,extraop=s.extraop,matfilter=s.forcedgroup}) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) c:RegisterEffect(e1) end function s.extrafil(e,tp,eg,ep,ev,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Specia...
--燐廻の三弦猫 --Shamisen Samsara Sorrowcat --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Synchro Summon during the opponent's Main Phase local e1=Effect.CreateEffect(c) e1:SetDescription(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zoodiac" monster from your Deck. You can only use this effect of "Zoodiac Barrage" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zoodiac" Xyz Monster you control; attach this ...
--十二獣の会局 --Zoodiac Barrage local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 "Zoodiac" monster from your Deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Strin...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
--エンタメ・バンド・ハリケーン --Performance Hurricane local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: You can send 1 monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect...
--クローラー・デンドライト --Krawler Dendrite local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls 3 or more monsters, they cannot declare an attack.
--攻通規制 --Attraffic Control local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_ATTACK_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.
--コアキリング --Koa'ki Ring local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this...
--サイバース・ホワイトハット --Cyberse White Hat --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal 1 Ritual Monster in your hand; Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.
--リブロマンサー・Gボーイ --Libromancer Geek Boy --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon self local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLim...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Standby Phase, inflict 300 damage to your opponent for each monster they control.
--黒魔導師クラン --Ebon Magician Curran local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_PHASE|PHAS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Inflict 500 damage to your opponent.
--ファイヤー・ボール --Hinotama local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.damtg) e1:SetOperation(s.damop) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage.
--甲化鎧骨格 --Powered Inzektron local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Make itself unable to be destroyed by battle or card effects, also take no damage lo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. ---------------------------------------- [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an oppon...
--EMオッドアイズ・ディゾルヴァー --Performapal Odd-Eyes Dissolver local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --fusion from the pendulum zone local params = {aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON)} local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can Special Summon monsters, except LIGHT monsters.
--閃光の結界像 --Barrier Statue of the Heavens local s,id=GetID() function s.initial_effect(c) --disable spsummon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,1) e1:SetTa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck, then target 1 "Gishki" Ritual Monster in your GY; add it to ...
--リチュアの儀水鏡 --Gishki Aquamirror local s,id=GetID() function s.initial_effect(c) Ritual.AddProcEqual(c,s.ritual_filter) --salvage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRan...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you curre...
--ウォークライ・オーピス --War Rock Orpis --scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Normal Summon without Tributing local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
--終焉の焔 --Fires of Doomsday local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You ...
--殺戮聖徒レジーナ --Azamina Moa Regina --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 Illusion monster + 1 Level 6 or higher Fiend monster Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ILLUSION),s.matfilter) --Special Summon 1 Illu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.
--前線基地 --Frontline Base local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Special Summon 1 Level 4 or lower Union monster from your hand local e1=Effect.CreateEffect(c) e1:SetDescription...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Judgment Dragon" + "Punishment Dragon" Must be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. Once per turn (Quick Effect): You can pay 2000 LP; banish all other cards on the field and in the GYs. Once per turn, during your End Phase: Send the top 4 cards of you...
--神光の龍 --Enlightenment Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Summon procedure Fusion.AddProcMix(c,true,true,s.fusfilter(57774843),s.fusfilter(19959563)) Fusion.AddContactProc(c,s.contactfil,s.contactop,true) --Banish all other cards on the fi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Turbo Synchron" + 1 or more non-Tuner monsters When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
--ターボ・ウォリアー --Turbo Warrior local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,s.tfilter,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --atk down local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send this card and 1 other WIND monster from your hand to the GY; for the rest of this turn, all WIND Dragon monsters you control will gain 300 ATK. You can banish any number of Dragon monsters that are Level 7 or higher and/or WIND from your GY; add 1 Dragon monster from your Deck to your hand with a Level equ...
--ドリル・アームド・ドラゴン --Drill Armed Dragon --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Apply a "for the rest of this turn, all WIND Dragon monsters you control will gain 300 ATK" effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is also always treated as "Legendary Dragon Hermos".) Send 1 monster from your hand or field to the GY, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. Yo...
--ヘルモスの爪 --The Claw of Hermos local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.target) e1:SetOperation(s.ac...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.
--紅蓮魔闘士 --Knight of the Red Lotus local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetTarget(s.sptg) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Des Frog" while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 "Frog" monster from your Deck or GY to your hand, except "Dupe Frog".
--魔知ガエル --Dupe Frog local s,id=GetID() function s.initial_effect(c) --change code local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetValue(84451804) c:RegisterEffect(e1) --search local e2=Effe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Beast-Warrior monsters You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; ...
--炎星仙-ワシンジン --Brotherhood of the Fire Fist - Eagle --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() c:SetSPSummonOnce(id) Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_BEASTWARRIOR),2,2) --negate cost local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in t...
--鉄騎龍ティアマトン --Iron Dragon Tiamaton local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.
--フレンドリーファイヤ --Bad Aim local s,id=GetID() function s.initial_effect(c) --Destroy 1 card on the field other than the activated card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.
--契約洗浄 --Contract Laundering local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW+CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Galaxy" card.) When an opponent's monster declares an attack: You can discard this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, then change the attack target to it, then you can attach this card from the GY to 1 Xyz Monster on the field as material. If a ...
--ギャラクリボー --Galactikuriboh --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Galaxy-Eyes Photon Dragon" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to...
--地縛神 Ccapac Apu --Earthbound Immortal Ccapac Apu local s,id=GetID() function s.initial_effect(c) --There can only be 1 "Earthbound Immortal" on the field c:SetUniqueOnField(1,1,aux.FilterBoolFunction(Card.IsSetCard,SET_EARTHBOUND_IMMORTAL),LOCATION_MZONE) --Destroy it if no face-up Field Spell is on the field loca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters in your Main Monster Zone: Target 1 Level 4 "Sky Striker Ace" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead.
--閃刀術式-シザーズクロス --Sky Striker Maneuver - Scissors Cross local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_LEAVE_GRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
--ランス・リンドブルム --Lancer Lindwurm local s,id=GetID() function s.initial_effect(c) --pierce local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PIERCE) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that t...
--城塞クジラ --Citadel Whale local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND|LOCATION_GRAVE) e1:SetCountLimit(1,id) e1:SetCost(s.sp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can banish 1 Psychic monster from your Deck, and if you do, this card's Level becomes the Level of that monster.
--サイキック・ビースト --Psi-Beast local s,id=GetID() function s.initial_effect(c) --Banish 1 Psychic monster from your Deck to change this card's Level local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Golden Castle of Stromberg" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if "Golden Castle of Stromberg" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phas...
--ヘクサ・トゥルーデ --Hexe Trude local s,id=GetID() function s.initial_effect(c) --summon with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(s.ntcon) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result.
--ルーレットボマー --Roulette Barrel local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DICE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.target) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 Ritual Spell Card in your hand to target 2 "Gishki" monsters in your Graveyard; return them to the hand.
--儀水鏡の瞑想術 --Aquamirror Meditation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your ...
--ロケット・ヘルモス・キャノン --Rocket Hermos Cannon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sendi...
--A宝玉獣エメラルド・タートル --Advanced Crystal Beast Emerald Tortoise --scripted by Naim local s,id=GetID() function s.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE) --Send itself to the GY if "Adanced Dark" is not face-up in the Field Spell Zone local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
--熟練の白魔導師 --Skilled White Magician local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) c:SetCounterLimit(COUNTER_SPELL,3) --add counter local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
--地獄門の契約書 --Dark Contract with the Gate local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Galaxy-Eyes" card.) If 3 or more LIGHT Dragon monsters with 3000 or more original ATK are on the field: Special Summon 1 "Number" Dragon Xyz Monster from your Extra Deck, then attach this card on the field to it as material. You can only apply this effect of "Numeron Creation" once pe...
--ヌメロン・クリエイション --Numeron Creation --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Number" Dragon Xyz Monster from your Extra Deck, then attach this card on the field to it as material local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is sent from the field to the Graveyard by a card effect: You can Special Summon any number of "Nimble Manta" from your Deck.
--素早いマンタ --Nimble Manta local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_G...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from...
--アームド・ドラゴン LV5 --Armed Dragon LV5 local s,id=GetID() function s.initial_effect(c) --battle destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetOperation(s.bdop) c:RegisterEffect(e1) --...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tri...
--背信聖徒シルヴィア --Azamina Ilia Silvia --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 Illusion monster + 1 LIGHT Spellcaster monster Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ILLUSION),s.matfilter) --Battle damage of other "A...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.
--ラヴァルのマグマ砲兵 --Laval Magma Cannoneer local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.
--突然変異 --Metamorphosis local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetLabel(0) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...