instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
|---|---|---|
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can only equip this card to "Elemental HERO Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0. | --バブル・ショット
--Bubble Blaster
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsCode,79979666))
--equip effect
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(800)
c:RegisterEffect(e3)
local e4=Effec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 "Artmage" monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon "Nerva the Power Patron of Creation(s)" once per turn. While a card is in the Field Zone, this card cannot be destroyed by c... | --創獄神ネルヴァ
--Nerva the Power Patron of Creation
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials: 3 "Artmage" monsters
Fusion.AddProcMixRep(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ARTMAGE),3,3)
c:AddMustFirstBeFusionSummoned()
c:SetSPS... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Spellcaster monster. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card and sent to the GY, and this card is sent to your GY as a result: You can Special Summon that monster. * The above text is unofficial and describes the card's functionality in the OCG... | --バウンド・ワンド
--Bound Wand
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER))
--Atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(s.atkval)
c:RegisterEffect(e2)
--spsummon
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Positio... | --コンフィラス・ド・ヌーベルズ
--Confiras de Nouvelles
--Scripted by Satella
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Register that it was Special Summoned by the effect of a "Nouvelles" monster
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot... | --聖蔓の乙女
--Sunvine Maiden
--Scripted by Eerie Code, anime script by MLD
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position. | --雀姉妹
--Mahjong Munia Maidens
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All face-up Synchro Monsters you control gain 600 ATK. | --トップ・ランナー
--Top Runner
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_SYNCHRO))
e1:SetValue(600)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or D... | --破械童子ラキア
--Unchained Twins - Rakea
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can ta... | --蛇眼神殿スネークアイ
--Divine Temple of the Snake-Eye
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetOpera... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves. | --パワー・フレーム
--Power Frame
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetCost(aux.RemainFieldCost)
e1:SetTarget(s.target)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand. | --天空賢者ミネルヴァ
--Minerva, Scholar of the Sky
local s,id=GetID()
function s.initial_effect(c)
--atk
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_CHAINING)
e0:SetRange(LOCATION_MZONE)
e0:SetOperation(aux.chainreg)
c:R... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per opponent's turn: You can send 1 "Hieratic" monster from your Deck to your GY. Once per turn, during your turn: You can target 1 of your banished "Hieratic" monsters; return that target to the GY. If this face-up card on the field is sent to the GY: Target 1 "Hieratic" monster in your GY; Special Summon that ta... | --復活の聖刻印
--Hieratic Seal From the Ashes
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Send 1 "Hieratic" monster from your Deck to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescrip... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up... | --武神-ミカヅチ
--Bujin Mikazuchi
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned successfully, no Trap Cards can be activated. | --イーグル・アイ
--Eagle Eye
local s,id=GetID()
function s.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(s.sumsuc)
c:RegisterEffect(e1)
end
function s.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.SetChainLi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s), gain LP equal to the ATK of that monster(s). ● 2+: Negate any... | --覚醒の三幻魔
--Awakening of the Sacred Beasts
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
c:RegisterEffect(e1)
--Gain LP (extra handling from Gho... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 material from this card; inflict 500 damage to your opponent for eac... | --No.28 タイタニック・モス
--Number 28: Titanic Moth
local s,id=GetID()
function s.initial_effect(c)
--Xyz summon
Xyz.AddProcedure(c,nil,7,2)
c:EnableReviveLimit()
--Direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetCondition(s.dircon)
c:RegisterEffect(e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: It gains 300 ATK. | --フレムベル・ウルキサス
--Flamvell Uruquizas
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--pierce
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e1)
--atkup
lo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn. ---------------------------------------- [ Monster Effect ] Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum ... | --EMギタートル
--Performapal Guitartle
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--draw
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_PZONE)
e2:SetProp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 face-up card your opponent controls; destroy 1 "Icejade" monster you control, and if you do, negate the targeted card's effects until the end of this turn. If a face-up WATER monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You c... | --氷水浸蝕
--Icejade Erosion
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCatego... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Zoa the Fiendish Beast" once per turn. If this card is in your hand: You can Special Summon this card in Defense Position, then if "Max Metalmorph" is not in your GY, your opponent ... | --悪魔獣デビルゾア
--Zoa the Fiendish Beast
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--If your opponent controls a monster, you can Normal Summon this card without Tributing
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use... | --ガード・マンティス
--Guard Mantis
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand in Defense Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATIO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a "Sinful Spoils" card is in either player's GY, you can Special Summon this card (from your hand). You can only Special Summon "Diabellze the Original Sinkeeper" once per turn this way. Your opponent must Set Spell/Trap Cards before activating them. If a Spell/Trap becomes Set on the field, while this card is in th... | --原罪のディアベルゼ
--Diabellze the Original Sinkeeper
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card (from your hand)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special ... | --スケアクロー・ライトハート
--Scareclaw Light-Heart
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,s.matfilter,1,1)
--Search 1 "Lifobia, the Wanton and Willful World of Desire"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCateg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 card; effects that activate in the GY this turn are negated. | --墓地封印
--Silent Graveyard
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then ret... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a monster you control would be used as Link Material for an "S-Force" monster, this card in your hand can also be used as material. During the Main Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 Level 2 or higher "S-Force" monster from your hand. If an "S-Force" monster y... | --S-Force レトロアクティヴ
--S-Force Retroactive
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Use as Link Material from hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EFFECT_EXTRA_MATERIAL)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Target 1 "K9" Xyz Monster you control; Special Summon from your Extra Deck, 1 "K9" Xyz Monster with a different name, by using that monster you control (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can destroy 1 card your opponent controls. At the en... | --K9-EX強制解除
--K9-X Forced Release
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card and 1 Dragon or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck, but it cannot attack this turn. You can only use this effect of "Burner, Dragon Ruler of Sparks" once per turn. | --炎征竜-バーナー
--Burner, Dragon Ruler of Sparks
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRan... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand or GY: You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. You can discard this card and 1 FIRE monster to the GY, th... | --焔征竜-ブラスター
--Blaster, Dragon Ruler of Infernos
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand or GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND|L... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the Graveyard by a card effect... | --捕食植物セラセニアント
--Predaplant Sarraceniant
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. | --六武院
--Temple of the Six
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(COUNTER_BUSHIDO)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--add counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Before damage calculation, if this card was attacked by an opponent's monster and was in face-down Defense Position at the start of the Damage Step: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to. | --瞬着ボマー
--Adhesive Explosive
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_CONFIRM)
e1:SetCondition(s.eqcon)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Crystron" cards you control cannot be banished by your opponent's card effects. You can target 1 face-up card on the field, or you can target 2 if you control a "Crystron" Synchro Monster; shuffle 1 "Crystron" card from your GY or banishment into the Deck, except "Crystron Cluster", and if you do, destroy the targeted... | --クリストロン・クラスター
--Crystron Cluster
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--"Crystron" cards you control cannot be banished by your opponent's card effect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special... | --ヴァンパイア・ロード
--Vampire Lord
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetOperation(s.spr)
c:RegisterEffect(e1)
local e2=Effect.CreateEff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn. ---------------------------------------- [ Mo... | --魔導獣 マスターケルベロス
--Mythical Beast Master Cerberus
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
c:EnableCounterPermit(COUNTER_SPELL)
--destroy & search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position. | --ドッペル・ウォリアー
--Doppelwarrior
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCod... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a "Blackwing" monster. It gains 500 ATK/DEF. You can only use each of the following effects of "Glowing Crossbow" once per turn. ● If the equipped monster destroys an opponent's monster by battle: You can discard 1 random card from your opponent's hand. ● If this card is sent to the GY because the equippe... | --グローウィング・ボウガン
--Glowing Crossbow
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon, except monsters with a Level. You can only activate 1 "Ursarctic Slider" per turn. | --ベアルクティ・スライダ
--Ursarctic Slider
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Ursarctic" monster from the GY or that is banished
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or th... | --混沌のヴァルキリア
--Chaos Valkyria
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Cannot be normal summoned/set
c:EnableUnsummonable()
--Must be special summoned by card effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly. | --ロケット・ジャンパー
--Rocket Jumper
local s,id=GetID()
function s.initial_effect(c)
--direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetCondition(s.dircon)
c:RegisterEffect(e1)
end
function s.dircon(e)
local tp=e:GetHandler():GetControler()
return Duel.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your End Phase: You can target 1 "Ice Barrier" monster in your GY, except "General Gantala of the Ice Barrier"; Special Summon it. | --氷結界の虎将 ガンターラ
--General Gantala of the Ice Barrier
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them. | --オメガの裁き
--Omega Judgment
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Destroy 1 monster card in the S/T and 2 cards the opponent controls
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTy... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent. | --ファイヤー・トルーパー
--Fire Trooper
local s,id=GetID()
function s.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn. | --SRタケトンボーグ
--Speedroid Taketomborg
local s,id=GetID()
function s.initial_effect(c)
c:SetSPSummonOnce(id)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand. | --パーソナル・スプーフィング
--Personal Spoofing
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing. | --ジェネクス・ヒート
--Genex Furnace
local s,id=GetID()
function s.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(s.ntcon)
c:RegisterEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can in... | --B・F-突撃のヴォウジェ
--Battlewasp - Halberd the Charge
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_INSECT),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--atk down
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly thi... | --曇りの天気模様
--The Weather Cloudy Canvas
local s,id=GetID()
function s.initial_effect(c)
--Can only control one
c:SetUniqueOnField(1,0,id)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Grant effect to "The Weather" monsters
local e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this... | --赫聖の妖騎士
--Despian Luluwalilith
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,aux.FilterBoolFunction(Card.IsLevel,4),1,1,Synchro.NonTuner(nil),1,99)
--All monsters you currently control gain 500 ATK
local e1=Effect.C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK. | --マイティ・ウォリアー
--Mighty Warrior
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned from the GY. Negate the effects (including in the GY) of monsters destroyed by battle with Fiend monsters you control. * The above text is unofficial and describes the card's functionality in the OCG. | --冥界の魔王 ハ・デス
--Dark Ruler Ha Des
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EFFECT_SPSUMMON_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control "SPYRAL Super Agent": Target 1 face-up card your opponent controls; place it on top of the Deck. You can only activate 1 "SPYRAL GEAR - Utility Wire" per turn. | --SPYRAL GEAR-マルチワイヤー
--SPYRAL GEAR - Utility Wire
local s,id=GetID()
function s.initial_effect(c)
--Place 1 card your opponent controls on top of the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand. | --紫炎の狼煙
--Shien's Smoke Signal
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.li... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal Summoned: Target 4 Pyro monsters in your GY; shuffle all 4 into the Deck, then draw 2 cards. | --炎帝近衛兵
--Royal Firestorm Guards
local s,id=GetID()
function s.initial_effect(c)
--to deck and draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you ... | --カオス・コア
--Chaos Core
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x202)
--Add counter when targeted
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COUNTER+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRan... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Fabled" Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 Fiend monster; draw 1 card. | --魔轟神ヴァルキュルス
--Fabled Valkyrus
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_FABLED),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCateg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position. | --アイスバーン
--Eisbahn
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Change non-WATER monsters to Defense Position
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take... | --BF - フルアーマード・ウィング
--Blackwing Full Armor Master
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_BLACKWING),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--immune
local e1=Effect.CreateEffect(c)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1... | --剛鬼ヘッドバット
--Gouki Headbatt
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control an "Adventurer Token": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an "Adventurer Token"; add 1 Spell that mentions an "Adventurer Token" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this... | --テセア聖霊器
--Celestial Apparatus Tesea
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase. | --リチュアルバスター
--Ritual Buster
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.condition)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.cfilter(c)
return c:IsRitualSumm... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is not treated as a "Puppet" card.) If another monster is Normal or Flip Summoned: Gain 500 LP. | --謎の傀儡師
--Mysterious Puppeteer
local s,id=GetID()
function s.initial_effect(c)
--recover
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_PLAYER_TA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. ---------------------------------------- [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. Du... | --ファドレミコード・ファンシア
--FaSolfachord Fancia
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--cannot disable pendulum summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON)
e1:SetProperty(EFFECT_FL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned. | --メサイアの蟻地獄
--Infinite Dismissal
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_END_PHASE)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.String... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 card in your GY; place it on top of the Deck during the End Phase of this turn, also draw 2 cards instead of 1 for your normal draw during your next Draw Phase. You can only activate 1 "The Legend of Tickets" per turn. | --The Legend of Tickets
--The Legend of Tickets
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can attack directly. You can only use each of the following effects of "Altergeist Peritrator" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 "Altergeist" card from your hand, Deck, or face-up field to t... | --オルターガイスト・ペリネトレータ
--Altergeist Peritrator
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Can attack directly
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
c:RegisterEffect(e1)
--Draw 1 card when it inflicts battle damage
local e2=Effect.Cre... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a Level 10 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can target 1 "Flower Cardian" monster in your GY; shuffle it into your Deck, ... | --花札衛-柳-
--Flower Cardian Willow
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.sp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Fire King Avatar" monster from your Deck. | --炎王獣 ガルドニクス
--Fire King Avatar Garunix
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetRange(LOCATI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per Chain, when a Trap Card is activated (Quick Effect): You can send the top card of your Deck to the GY; Special Summon this card from your hand. | --ナチュル・ロック
--Naturia Rock
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(s.spcon)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card. | --ディメンション・ガーディアン
--Dimension Guardian
local s,id=GetID()
function s.initial_effect(c)
aux.AddPersistentProcedure(c,0,aux.FilterBoolFunction(Card.IsPosition,POS_FACEUP_ATTACK))
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetRange(LOCATION_SZONE)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your Dragon monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. | --竜の逆鱗
--Dragon's Rage
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_PIERCE)
e2:SetRange(LOCA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 "The Weather" monsters When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weat... | --虹天気アルシエル
--The Weather Painter Rainbow
local s,id=GetID()
function s.initial_effect(c)
--link summon
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_THE_WEATHER),3,3)
--disable special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCateg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can target 1 of your banished "HERO" monsters; add it to your hand. You can Tribute this card, then target 2 "Vision HERO" Monster Cards in your Spell & Trap Zone; Special Summon them. You can only use each effect of "Vision HERO Gravito" once per turn. | --V・HERO グラビート
--Vision HERO Gravito
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Add to hand 1 banished "HERO" to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up mons... | --No.29 マネキンキャット
--Number 29: Mannequin Cat
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Xyz.AddProcedure(c,nil,2,2)
--Special summon (Ignition)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 "Metaphys" card; draw 1 card, then you can banish 1 "Metaphys" monster from your Deck. If this card is banished: You can add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Ascension". You can only use 1 "Metaphys Ascension" effect per turn, and only once that turn. | --メタファイズ・アセンション
--Metaphys Ascension
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCountLim... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can activate this effect; this turn, Level 9 or higher "Memento" monsters can attack directly. If this card is destroyed by card effect: You can target 1 of your other "Memento" cards that is banished or in your GY; add it to your hand. If a "Memento" monster(s) in your h... | --メメント・カクタス
--Mementotlan Akihiron
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Make Level 9 or higher "Memento" monsters able to attack directly that turn
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProper... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Look at 1 random card in your opponent's hand, then apply 1 of the following effects. ● Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card. ● Lose 1000 LP. You can only activate 1 "... | --オールド・マインド
--Old Mind
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_HANDES+CATEGORY_DRAW+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 2 "Monarch" Spells/Traps in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other "Monarch" Spell/Trap from your GY; Special Summon this card in Defense Position as a Normal Monster (Fairy/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is N... | --真源の帝王
--The Prime Monarch
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_ATTACK|TIMING_END_PHASE)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescripti... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls. | --サクリファイス・スパイダー
--Relinquished Spider
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(s.condition)
e1:SetCost(Cost.SelfTri... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK and DEF. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from yo... | --召魔装着
--Empowerment
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster... | --Live☆Twin キスキル・フロスト
--Live☆Twin Ki-sikil Frost
--Scripted by edo9300
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 monster you control and 1 card your opponent controls; destroy them. You can only activate 1 "Final Bringer of the End Times" per turn. | --超獸の咆哮
--Final Bringer of the End Times
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Destroy 1 monster you control and 1 card your opponent controls
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack. | --エヴォルダー・ウルカノドン
--Evolsaur Vulcano
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card. | --平行世界融合
--Parallel World Fusion
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_ELEMENTAL_HERO),aux.FALSE,s.fextra,Fusion.ShuffleMaterial)
e1:SetCost(s.cost)
c:RegisterEffect(e1)
end
s.listed_series={SET_ELEMENTAL_HERO}
function... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 face-up "Victory Viper XX03" you control to activate this card. Select 1 effect of "Victory Viper XX03", and apply it as this card's effect. | --パワーカプセル
--Power Capsule
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
s.listed_names={93130021}
fu... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by banishing 2 monsters you control, then target 1 face-up monster your opponent controls; Special Summon this card in Attack Position as an Effect Monster (Spellcaster-Type/DARK/Level 4/ATK ?/DEF ?) with ATK and DEF equal to that face-up monster's ATK. (This card is also still a Trap Card.) If this ... | --ディメンション・リフレクター
--Dimension Reflector
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card in Attack Position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetPr... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. If a Venom Counter is placed on a monster(s), and its ATK becomes 0 as a result: Destroy the monster(s). * The above text is unofficial and describes the card's f... | --ヴェノム・スワンプ
--Venom Swamp
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Add counter
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_COU... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY i... | --インフェルニティ・ビショップ
--Infernity Patriarch
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id,EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all "Flamvell" monsters on the field gain 800 ATK until the End Phase. | --フレムベル・アーチャー
--Flamvell Archer
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.attg)
e1:SetOperation(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control "Blue-Eyes White Dragon": You can Special Summon this card from your hand. You can target 1 LIGHT Tuner you control; increase or decrease its Level by 1. If this card is sent from the field to the GY: You can send 1 "Blue-Eyes" monster or 1 monster that mentions "Blue-Eyes White Dragon" from your Deck to... | --ネオ・カイザー・シーホース
--Neo Kaiser Sea Horse
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your D... | --ふわんだりぃず×いぐるん
--Floowandereeze & Eglen
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Add 1 level 7+ winged beast monster from deck to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SUMMON)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters, you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster. | --インヴェルズの魔細胞
--Steelswarm Cell
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
--cannot... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: If you control a Link-4 or higher Plant monster when this effect resolves, negate the effects of all face-up monsters your opponent currently controls. During damage calculation, if your Plant Link Monster battles: You can activate this effect; it gains ATK equal to the combined ATK of mons... | --聖天樹の開花
--Sunavalon Bloom
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--Gains ATK ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If only your opponent controls a monster, you can Special Summon this card (from your hand), but its original ATK/DEF become halved. | --バイス・ドラゴン
--Vice Dragon
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e1:SetOperation(s.spop)
c:RegisterE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK/DEF. | --リチュアル・ウェポン
--Ritual Weapon
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,s.filter)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(1500)
c:RegisterEffect(e2)
--def up
local e3=Effect.CreateEffect(c)
e3:SetType(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 Dragon monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Dragon monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. | --銀河影竜
--Galaxy Stealth Dragon
local s,id=GetID()
function s.initial_effect(c)
--Xyz summon procedure
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DRAGON),4,2)
c:EnableReviveLimit()
--Special Summon 1 Dragon from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is sent to the Graveyard: Add 1 Level 3 "Prophecy" monster from your Deck to your hand. | --魔導術士 ラパンデ
--Stoic of Prophecy
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetTarget(s.tar... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s). | --カトブレパスと運命の魔女
--Catoblepas and the Witch of Fate
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn)... | --No.54 反骨の闘士ライオンハート
--Number 54: Lion Heart
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure: 3 Level 1 monsters
Xyz.AddProcedure(c,nil,1,3)
--This Attack Position card cannot be destroyed by battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a Link-3 or higher "@Ignister" monster in the Extra Monster Zone, when an opponent's monster declares an attack: Special Summon from your Extra Deck any number of non-Link Cyberse monster(s) with 2300 ATK, whose combined ATK is less than or equal to the attacking monster's ATK, then end the Battle Pha... | ---Ai-SHOW
--A.I.'s Show
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperatio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. ---------------------------------------- [ Monster Effect ] (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Sc... | --シドレミコード・ビューティア
--TiSolfachord Beautia
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--pendulum
Pendulum.AddProcedure(c)
--cannot activate s/t on pendulum summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_PZONE)
e1:SetCode(EVE... |
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