instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
|---|---|---|
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up WATER monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then you can send 1 random card from your opponent's hand to the GY. You can only use this effect of "Cataclysmic Circumpolar Chilblainia" once per turn. | --氷天禍チルブレイン
--Cataclysmic Circumpolar Chilblainia
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Neither player can Set monsters. Monsters can be Normal Summoned in face-up Defense Position. If a monster would be Special Summoned in face-down Defense Position, it is Special Summoned in face-up Defense Position instead. * The above text is unofficial and describes the card's functionality in the OCG. | --聖なる輝き
--Light of Intervention
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--cannot set monster
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle. | --D-シールド
--D - Shield
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(s.condition)
e1:SetCost(aux.RemainFieldCost)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card. | --究極竜騎士
--Dragon Master Knight
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,5405694,23995346)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYAB... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monst... | --イクイップ・シュート
--Equip Shot
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.eqcon)
e1:SetTarget(s.eqtg)
e1:SetOperation(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can send 1 "Dododo" monster from your Deck to the GY; Special Summon this card from your hand (its Level becomes 4, also its ATK becomes 1800), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's e... | --ドドドドウォリアー
--Dodododo Warrior
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_LVCHANGE+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYP... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can send this card from your hand to the GY, then target 1 "Marincess" monster you control; it gains 800 ATK until the end of this turn. You can use this effect of "Marincess Sea Star" up to twice per turn. | --海晶乙女 シースター
--Marincess Sea Star
--scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: Negate your card effects that target this card, and destroy them. ● Tails: Negate your opponent's card effects that targe... | --アルカナフォース0-THE FOOL
--Arcana Force 0 - The Fool
local s,id=GetID()
function s.initial_effect(c)
--Cannot be destroyed by battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--Cannot be changed to Defense Position
loc... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can roll a six-sided die, then apply the result. ● 1: Look at your opponent's hand, also discard 1 card from their hand. ● 2, 3, 4, 5: Discard 1 card. ● 6: Discard your entire hand. | --サイコロプス
--Dicelops
local s,id=GetID()
function s.initial_effect(c)
--dice
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_HANDES+CATEGORY_DICE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songstress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songstress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra ... | --幻奏の歌姫ソプラノ
--Soprano the Melodious Songstress
local s,id=GetID()
function s.initial_effect(c)
--Add to the hand 1 "Melodious" monster from the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProper... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field. | --ナチュラル・チューン
--Natural Tune
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.filt... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control an... | --SRアクマグネ
--Speedroid Maliciousmagnet
local s,id=GetID()
function s.initial_effect(c)
--cannot be synchro
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCondition(s.smcon)
e1:SetV... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and/or its horizontally and/or vertically adjacent Monster Zones and/or Spell & Trap Zone... | --スプリガンズ・シップ エクスブロウラー
--Springans Ship - Exblowrer
--Scripted by DyXel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon
Xyz.AddProcedure(c,nil,8,2,nil,nil,Xyz.InfiniteMats)
--Destroy cards adjacent to the selected zone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Special Summon that monster banished by this effect. | --沈黙のサイコウィザード
--Silent Psychic Wizard
local s,id=GetID()
function s.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY. | --稲荷火
--Inari Fire
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.hspcon)
c:RegisterEff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Grav... | --彼岸の悪鬼 リビオッコ
--Libic, Malebranche of the Burning Abyss
local s,id=GetID()
function s.initial_effect(c)
--self destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SELF_DESTROY)
e1:SetCondition(s.sdcon)
c:Re... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Spe... | --デスピアの導化アルベル
--Aluber the Jester of Despia
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Search 1 "Branded" Spell/Trap
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | As long as this card remains face-up on the field, both players must turn their respective Decks upside down and proceed with the current Duel. | --天変地異
--Convulsion of Nature
local s,id=GetID()
function s.initial_effect(c)
Duel.EnableGlobalFlag(GLOBALFLAG_DECK_REVERSE_CHECK)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 4 monsters You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4... | --神羊樹バロメット
--Baromet the Sacred Sheep Shrub
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure
Xyz.AddProcedure(c,nil,4,2,nil,nil,Xyz.InfiniteMats)
--Place 1 Normal Trap in your GY on the bottom of the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescript... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you... | --銀河眼の残光竜
--Galaxy-Eyes Afterglow Dragon
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way. | --デステニー・デストロイ
--Destruction of Destiny
local s,id=GetID()
function s.initial_effect(c)
--discard deck
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_DAMAGE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTarget(s.distg)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, ... | --ソウル・リゾネーター
--Soul Resonator
local s,id=GetID()
function s.initial_effect(c)
--Search 1 Level 4 or lower Fiend monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_F... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While your LP is lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000. | --進化する人類
--Unstable Evolution
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c)
--Atk Change
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_SET_BASE_ATTACK)
e2:SetCondition(s.condition)
e2:SetValue(s.value)
c:RegisterEffect(e2)
end
function s.condition(e)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per tu... | --白き森のわざわいなり
--Woes of the White Forest
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "White Forest" monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FRE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Rescue Interlacer" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activa... | --レスキュー・インターレーサー
--Rescue Interlacer
--Anime version scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--avoid damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard. | --精気を吸う骨の塔
--Soul-Absorbing Bone Tower
local s,id=GetID()
function s.initial_effect(c)
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(s.atklm)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; S... | --閃刀姫ーカメリア
--Sky Striker Ace - Camellia
--Scripted by Satella
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
c:SetSPSummonOnce(id)
--Link Summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2)
--Must first be Link Summoned
local e0=Effect.CreateEffect(c)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 1 monster they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn: You can send 1 other card you control to the GY; inflict 1000 damage to your opponent. Once per ... | --ヴォルカニック・クイーン
--Volcanic Queen
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon
aux.AddLavaProcedure(c,1,POS_FACEUP)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monste... | --石板の神殿
--Wedju Temple
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Place 1 monster in the Spell/Trap Zone as a Continuous Spell
local e2=Effect.CreateEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard. | --緊急鋼核処分
--Iron Core Immediate Disposal
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.listed_n... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase. | --ドラゴン・ライダー
--Dragon Manipulator
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOper... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is always treated as a "Cyberdark" card.) Send 2 Dragon and/or Machine "Cyber" monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine "Cyber" monster from your Deck to your hand, and if you do, send 1 Machine "Cyber" Fusion Monster from your Extra Deck to the GY... | --サイバネティック・ホライゾン
--Cybernetic Horizon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only. | --摩天楼 -スカイスクレイパー-
--Skyscraper
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Rank 4 Xyz Monster you control; equip this card to that target. It gains 300 ATK for each Xyz Material attached to it. Once per turn, while this card is equipped to a monster by this effect: You can attach 1 "Bujin" monster from your hand to the equipped monster as an Xyz Material. | --璽律する武神
--Bujin Regalia - The Jewel
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Tindangle" monsters in your Main Monster Zones cannot be destroyed by battle or your opponent's card effects. Once per turn, if your "Tindangle" monster inflicts battle damage to your opponent, the damage is doubled. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Nagel's Protection" from ... | --ナーゲルの守護天
--Nagel's Protection
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--"Tindangle" monsters in your Main Monster Zones cannot be destroyed by battle or your opponent's card effe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or fi... | --メガリス・オフィエル
--Megalith Ophiel
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Add 1 "Megalith" monster from your Deck to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Eleme... | --E・HERO ブレイズマン
--Elemental HERO Blazeman
local s,id=GetID()
function s.initial_effect(c)
--Search 1 "Polymerization"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn. | --現世離レ
--Terrors of the Overroot
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Send 1 card to the GY and Set 1 card from the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_LEAVE_GRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: You can Special Summon this card from your hand, and if you do, place 2 counters on it. If a monster is Link Summoned: Remove 2 of these counters from this card (or all, if less than 2). Once per turn, during each Standby P... | --弾帯城壁龍
--Linkbelt Wall Dragon
--
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x44)
c:EnableReviveLimit()
--connot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner Fairy monsters You can send 1 "The Agent" monster, or 1 monster that mentions "The Sanctuary in the Sky", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When y... | --マスターフレア・ヒュペリオン
--Masterflare Hyperion
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_FAIRY),1,99)
--copy effect
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner Spellcaster monsters If this card is Synchro Summoned: place 1 Spell Counter on it. Once per turn: You can send any number of cards from your hand to the GY; place the same number of Spell Counters among monster(s) you control that you can place a Spell Counter on. You can remove all Spell Counte... | --マジックテンペスター
--Tempest Magician
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(COUNTER_SPELL)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_SPELLCASTER),1,99)
c:EnableReviveLimit()
--synchro success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position. | --『守備』封じ
--Stop Defense
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:Registe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field. | --暗黒大要塞鯱
--Orca Mega-Fortress of Darkness
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these... | --合成獣融合
--Chimera Fusion
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Fusion.CreateSummonEff(c,nil,nil,function() return nil,s.matcheck end)
e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCondition(function() return Duel.IsMainPhase() end)
c:RegisterEffect(e1)
--Activate 1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, this card gains 1000 DEF for each "Batteryman AA" on your side of the field. | --電池メン-単三型
--Batteryman AA
local s,id=GetID()
function s.initial_effect(c)
--If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field
local e1a=Effect.CreateEffect(c)
e1a:SetType(EFFECT_TYPE_SINGLE)
e1a:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Stardust Dragon", or 1 Synchro Monster that mentions it, that you control, then activate 1 of these effects; ● Equip 1 face-up monster your opponent controls to that target. ● It can attack directly this turn. ● This turn, each time it destroys an opponent's monster by battle, inflict damage to your opponent ... | --セイヴァー・アブソープション
--Majestic Absorption
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth". | --ウォール・シャドウ
--Wall Shadow
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card. | --閃刀起動-エンゲージ
--Sky Striker Mobilize - Engage!
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with differe... | --魔導化士 マット
--Fool of Prophecy
local s,id=GetID()
function s.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(s.sgtg)
e1:SetOperation(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy 1 "Six Samurai" monster you control instead. | --大将軍 紫炎
--Great Shogun Shien
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
--Destroy... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" ... | --シューティング・スター・ドラゴン・TG-EX
--Shooting Star Dragon T.G. EX
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_SYNCHRO),1,1,Synchro.NonTunerEx(Card.IsType,TYPE_SYNCHRO),1,99)
c:EnableReviveLimit()
--negate effect
lo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate 1 of these effects; ● Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, by banishing its materials from your GY. ● Immediately after this effect resolves, Link Summon 1 "Trickstar" Link Monster. You can banish this card from your GY, then target 1 "Trickstar" monster you control; this turn, whil... | --トリックスター・ディフュージョン
--Trickstar Diffusion
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Drago... | --スターダスト・トレイル
--Stardust Trail
--Scripted by Hel
local s,id=GetID()
function s.initial_effect(c)
--special summon itself from hand/gy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_R... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent Special Summons a monster: Banish all face-up Level 2 or lower monsters on the field. | --重量オーバー
--Over Capacity
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
fu... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be used as a Synchro Material. Twice per turn: You can target 1 Fish monster on the field, then activate 1 of these effects. ● Increase its Level by 1. ● Reduce its Level by 1. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. | --セイバー・シャーク
--Saber Shark
local s,id=GetID()
function s.initial_effect(c)
--Cannot be used as Synchro Material
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e0:SetValue(1)
c:RegisterEf... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your fie... | --原石竜アナザー・ベリル
--Primite Dragon Ether Beryl
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Set 1 "Primite" Spell/Trap from your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you negate the activation of a Spell Card, Trap Card, or Effect Monster's effect activated by your opponent, you can Special Summon this card from your hand. | --A・ジェネクス・リバイバー
--Genex Ally Reliever
local s,id=GetID()
function s.initial_effect(c)
--counter
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND)
e1:SetOperation(s.chop1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 other "Photon" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters. | --フォトン・サテライト
--Photon Satellite
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1)
e1:SetTarget(s.target)
e1:SetOpe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand. | --RAI-MEI
--Rai-Mei
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.condition)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK. | --サイバー・ボンテージ
--Cyber Shield
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsCode,CARD_HARPIE_LADY,CARD_HARPIE_LADY_SISTERS))
--Atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(500)
c:Registe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster ef... | --スキル・プリズナー
--Skill Prisoner
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control g... | --メガリス・ファレグ
--Megalith Phaleg
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
local ritual_target_params={handler=c,lvtype=RITPROC_GREATER,filter=function(ritual_c) return ritual_c:IsSetCard(SET_MEGALITH) and ritual_c~=c end,forcedselection=s.forcedselection}
local ritual_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. ---------------------------------------- [ Monster Effect ] If this card attacks, at the end of the Damage Step: You can Tribute 1 othe... | --ダイナミスト・レックス
--Dinomist Rex
local s,id=GetID()
function s.initial_effect(c)
--Pendulum Summon
Pendulum.AddProcedure(c)
--Negate an activated effect that targets another "Dinomist" card(s) you control
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation on... | --エーリアン・リベンジャー
--Alien Overlord
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Level 4 or lower Pla... | --森羅の実張り ピース
--Sylvan Peaskeeper
local s,id=GetID()
function s.initial_effect(c)
--Excavate the top card of your Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card. | --奇跡のジュラシック・エッグ
--Miracle Jurassic Egg
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x14)
--cannot remove
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_REMOVE)
e1:SetRange(LOCATION_MZONE)
c:RegisterEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opp... | --ハーピィ・レディ・SC
--Cyber Slash Harpie Lady
--Logical Nonsense
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon Procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99,s.matfilter)
--Name becomes "Harpie Lady" while on the field or in the GY
local e1=Effect.CreateEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either ch... | --パワー・ツール・ブレイバー・ドラゴン
--Power Tool Braver Dragon
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Synchro Summon procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--Equip up to 3 Equip Spells
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. | --星因士 シリウス
--Satellarknight Sirius
local s,id=GetID()
function s.initial_effect(c)
--Shuffle 5 "tellarknight" monsters from your GY into the Deck, then draw 1 card
local e1a=Effect.CreateEffect(c)
e1a:SetDescription(aux.Stringid(id,0))
e1a:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1a:SetType(EFFECT_TYPE_SINGLE+E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn. | --閃刀姫-カガリ
--Sky Striker Ace - Kagari
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Can only Special Summon "Sky Striker Ace - Kagari" once per turn
c:SetSPSummonOnce(id)
--Link Summon procedure
Link.AddProcedure(c,s.matfilter,1,1)
--Gains 100 ATK for each Spell i... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate 1 of these effects (but you can only use each effect of "Dragon's Light and Darkness" once per turn); ● Shuffle 1 Level 8 Dragon monster from your hand into the Deck and add 1 Level 8 Dragon monster with a different Attribute from your Deck to your hand. ● Target 1 Dragon monster you control; it gains ATK equa... | --竜の影光
--Dragon's Light and Darkness
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetH... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it. | --ドラゴン・シールド
--Dragon Shield
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON))
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e3:SetValue(1)
c:RegisterEffect(e3)
local e4=e3:Clone... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK. | --トロイボム
--Trojan Blast
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CONTROL_CHANGED)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
funct... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck. | --鳳翼の爆風
--Phoenix Wing Wind Blast
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
e1:SetCos... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. ... | --D-HERO ディバインガイ
--Destiny HERO - Celestial
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner monsters This card gains 300 ATK for each EARTH Warrior-Type Synchro Monster on the field (other than this card). When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK becomes halved... | --ゴヨウ・チェイサー
--Goyo Chaser
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Special Summoned: You can place 1 Deranged Counter on 1 face-up monster your opponent controls, and it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon while it has that counter. At the start of the Damage Step, if this card battles an opponent's monster with a Deranged Counter: You... | --狂愛の竜娘アイザ
--Aiza the Dragoness of Deranged Devotion
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Place 1 Deranged Counter on opponent monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_F... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target. | --千本ナイフ
--Thousand Knives
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 monster in your Main Monster Zone and choose 1 of its unused adjacent (horizontal) Monster Zones; move that target to the chosen adjacent zone. | --ポジションチェンジ
--Senet Switch
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--move
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetProperty(EFFECT_FLAG_CARD_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control... | --砂漠の飛蝗賊
--Desert Locusts
--Scripted by Cybercatman
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Synchro summon procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--If synchro summoned, the turn player discards 1
local e1=Eff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a monster(s) is sent from the hand to the GY: Target 1 of them; Special Summon it to your field. You can only activate 1 "Consolation Prize" per turn. | --廃車復活
--Consolation Prize
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card. | --鬼岩城
--Giganticastle
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Gain ATK/DEF per each material used
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summ... | --赤き龍
--Crimson Dragon
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Search 1 Spell/Trap that mentions "The Crimson Dragon"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase. | --物理分身
--Physical Double
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 DARK Tuner + 1 non-Tuner Insect-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 face-up monster your opponent controls, and equip it to this card. If this card would be destroyed by battle, you can destroy the m... | --地底のアラクネー
--Underground Arachnid
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_INSECT),1,1)
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this ... | --機皇神マシニクル∞
--Meklord Astro Mekanikle
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time a Machine monster(s) is Special Summoned, while this card is already face-up in your Spell & Trap Zone: Inflict 300 damage to your opponent. | --サイバー・サモン・ブラスター
--Cyber Summon Blaster
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CAT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up monster on the field and activate 1 of these effects; ● Increase that target's Level by 1. ● Reduce that target's Level by 1. | --スター・チェンジャー
--Star Changer
local s,id=GetID()
function s.initial_effect(c)
--lv change
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.fi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand or GY) by banishing 1 monster you control equipped with a "Dragunity" card(s). When this card is Normal or Special Summoned: You can target 1 Dragon monster in your GY, except "Dragunity Arma Leyvaten"; equip that target to this card. When this card you control is sent t... | --ドラグニティアームズ-レヴァテイン
--Dragunity Arma Leyvaten
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND|LOCATION_GRAVE)
e1:SetCondition(s.spcon)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Trickstar Light Arena" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell... | --トリックスター・ライトアリーナ
--Trickstar Light Arena
--Scripted by sahim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Strin... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original type (Monster/Spell/Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn. | --ブルートエンフォーサー
--Brute Enforcer
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 or more (max. 5) Level 4 Warrior monsters Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it. ● 1+: Cannot be destroyed by battle. ● 2+: Gains 1500 ATK/DEF. ● 3+: Unaffected by other cards' effects. ● 4+: Your oppo... | --No.86 H-C ロンゴミアント
--Number 86: Heroic Champion - Rhongomyniad
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WARRIOR),4,2,nil,nil,5)
c:EnableReviveLimit()
--remove material
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(i... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it... | --白の救済
--Whitefish Salvage
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Add 1 Fish monster to the hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | --一陣の風
--Mystical Wind Typhoon
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battl... | --サウザンド・アイズ・サクリファイス
--Thousand-Eyes Restrict
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,64631466,27125110)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYP... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special... | --クローラー・ソゥマ
--Krawler Soma
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way. | --バックアップ・セクレタリー
--Backup Secretary
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battle... | --サイバース・クアンタム・ドラゴン
--Cyberse Quantum Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--repeat attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCatego... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit"... | --宿神像ケルドウ
--Keldo the Sacred Protector
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step. | --セイクリッドの流星
--Constellar Meteor
local s,id=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.regop)
c:RegisterEffect(e1)
end
s.listed_series={SET_CONSTELLAR}
function s.target(e,tp,eg,ep,e... |
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