instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
|---|---|---|
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard. | --充電器
--Battery Charger
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(Cost.PayLP(500))
e1:SetTarget(s.target)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot attack the turn it is Summoned. Gains 500 ATK for each Dragon monster your opponent controls or is in their GY. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. | --トゥーン・バスター・ブレイダー
--Toon Buster Blader
local s,id=GetID()
function s.initial_effect(c)
--Cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(s.atklimit)
c:RegisterEffect(e1)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. Once per turn: You can discard 1 card, then target 1 monster on the field with original ATK less than the ATK of this card; destroy that target. | --E・HERO サンダー・ジャイアント
--Elemental HERO Thunder Giant
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,20721928,84327329)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | --炎神機-紫龍
--Pyrotech Mech - Shiryu
local s,id=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCon... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Special Summoned while you control no card in your Field Zone: You can add 1 Field Spell from your Deck to your hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with its name from your Deck to your hand. You can only use eac... | --ネコーン
--Cattycorn
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Add 1 Field Spell to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can apply this effect. ● Banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Dec... | --デコード・トーカー・ヒートソウル
--Decode Talker Heatsoul
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure: 2+ Cyberse monsters with different Attributes
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2,99,s.matcheck)
--Gains 500 ATK for each monster it points ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 6 monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by your oppon... | --デーモンの超越
--Archfiend's Ascent
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Xyz.AddProcedure(c,nil,6,2)
--Change name
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetRa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Special Summoned from the Graveyard: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1. | --トライポッド・フィッシュ
--Tripod Fish
local s,id=GetID()
function s.initial_effect(c)
--lv up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.condition)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if the p... | --スターダスト・ドラゴン/バスター
--Stardust Dragon/Assault Mode
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send this card to the Graveyard during your opponent's 3rd End Phase after activation. WATER monsters you control cannot be destroyed by your opponent's card effects. | --水神の護符
--Sea Lord's Amulet
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per tur... | --土地ころがし
--Land Flipping
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Banish 1 Field Spell
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_LEAVE_GRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 "Dinowrestler" monster in your GY with a different original name from the Tributed monster; Special Summon it in Defense Position. You can only use each effect of "Dinowrestler Iguanodrak... | --ダイナレスラー・イグアノドラッカ
--Dinowrestler Iguanodraka
--Scripted by Hel
local s,id=GetID()
function s.initial_effect(c)
--spsummon from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCoun... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-u... | --絶火の竜神ヴァフラム
--Vahram, the Magistus Divinity Dragon
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Prevent destruction by opponent's Spell/Trap
local e1=Effect.CreateEffect(c)
e1:SetTy... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves. | --トリックスター・キャンディナ
--Trickstar Candina
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is always treated as a "Rescue-ACE" card.) Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position, then Tribute 1 "Rescue-ACE" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 "Rescue-ACE" Trap in your GY; Set it. You can only use... | --EMERGENCY!
--EMERGENCY!
--Scripted by fiftyfour
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position,then Tribute 1 "Rescue-ACE" monster from your hand or field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategor... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Grave... | --バージェストマ・アノマロカリス
--Paleozoic Anomalocaris
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon Procedure
Xyz.AddProcedure(c,nil,2,3,nil,nil,Xyz.InfiniteMats)
--Unnafected by monsters' effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. | --高等紋章術
--Advanced Heraldry Art
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 2 "Heraldic Beast" monsters from your GY and Xyz Summon using them as material
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in... | --ゴーストリック・フロスト
--Ghostrick Jackfrost
local s,id=GetID()
function s.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(s.sumcon)
c:RegisterEffect(e1)
--turn set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Str... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summone... | --V・HERO ミニマム・レイ
--Vision HERO Minimum Ray
--Manga version by Larry126, OCG updates by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Place this card in the S/T Zone as a Continuous Trap
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 DARK monster you control; Special Summon 1 LIGHT monster from your Deck or Extra Deck with the same original Type and Level. You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set. (You can only gain this effe... | --陰の光
--Shadow's Light
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 LIGHT monster with the same Type and Level from the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: ... | --輝光子パラディオス
--Starliege Paladynamo
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),4,2)
c:EnableReviveLimit()
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DISABLE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | --迅雷の魔王-スカル・デーモン
--Skull Archfiend of Lightning
local s,id=GetID()
function s.initial_effect(c)
--Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 6 monsters You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its n... | --CX-N・As・Ch Knight
--CXyz N.As.Ch. Knight
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon procedure
Xyz.AddProcedure(c,nil,6,3,s.ovfilter,aux.Stringid(id,0))
c:EnableReviveLimit()
--Cannot be destroyed by card effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SING... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Your opponent cannot select another face-up "Watt" monster as an attack target, or target them with card effects. | --エレキリギリス
--Watthopper
local s,id=GetID()
function s.initial_effect(c)
--untargetable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetValue(s.atlimit)
c:RegisterEffect(e1)
local e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level ... | --オッドアイズ・アドバンス・ドラゴン
--Odd-Eyes Advance Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--summon with 1 tribute
local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_D... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target... | --幻煌龍の浸渦
--Phantasm Spiral Power
local s,id=GetID()
function s.initial_effect(c)
--Decrease the ATK/DEF of a monster by 1000 and negate its effects
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(TIMING_DAMAGE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Kazejin" + "Suijin" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of "Gate Guardian of Wind and Water" twice per tur... | --風水魔神-ゲート・ガーディアン
--Gate Guardian of Wind and Water
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Contact Fusion procedure
Fusion.AddProcMix(c,true,true,CARD_KAZEJIN,CARD_SUIJIN)
Fusion.AddContactProc(c,s.contactfil,s.contactop,true)
--Negate an opponent's Spell/... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to... | --ライトドラゴン@イグニスター
--Light Dragon @Ignister
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Xyz Summon procedure: 2 Level 4 monsters
Xyz.AddProcedure(c,nil,4,2)
--If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card in... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Warrior monster. It gains 700 ATK. After damage calculation, if the equipped monster battled a Dragon monster: Destroy that monster at the end of that Battle Phase. | --竜殺しの剣
--Sword of Dragon's Soul
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR))
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(700)
c:RegisterEffect(e2)
--destroy
l... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field. | --エレメンタルバースト
--Elemental Burst
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOper... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If S... | --バージェストマ・ハルキゲニア
--Paleozoic Hallucigenia
local s,id=GetID()
function s.initial_effect(c)
--Targeted monster has its ATK/DEF halved
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Place 1 of your "Ashened" cards that is banished or in your GY on the bottom of your Main Deck, except "Rekindling the Ashened", then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only activate 1 "Rekindling the Ashened" per turn. | --灰滅の復燃
--Rekindling the Ashened
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Negate the effects of 1 Effect Monster your opponent controls until the end of the turn
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field. | --ネフティスの鳳凰神
--Sacred Phoenix of Nephthys
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetOperation(s.spr)
c:RegisterEffect(e1)
local e2=Eff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate 1 of these effects. ● When your opponent activates a Spell/Trap Card while a "Dream Mirror of Joy" is in a Field Zone: Negate the activation, and if you do, destroy that card. ● When your opponent would Special Summon monster(s) while a "Dream Mirror of Terror" is in a Field Zone: Negate the Summon, and if you... | --夢魔鏡の夢占い
--Dream Mirror Oneiromancy
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--While "Dream Mirror of Joy" is on the field, negate the activation of opponent's spell/trap card
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of "Loud Cloud the Storm Serpent" once per turn. ● You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; ... | --擾乱騒蛇ラウドクラウド
--Loud Cloud the Storm Serpent
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects; ● Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. ● Add, from your Deck to your hand, 1 monster with 2800 ATK a... | --帝王の開岩
--Return of the Monarchs
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--spsummon limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_SZON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your GY. When this card is Special Summoned: You can target 1 monster in either player's GY; Special Summon that target. You can only use this effect of "Grandsoil the Elemental Lord" once per turn. If this fa... | --地霊神グランソイル
--Grandsoil the Elemental Lord
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:Registe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ "Altergeist" monsters If this card is Link Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target... | --オルターガイスト・アドミニア
--Altergeist Adminia
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon Procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ALTERGEIST),2)
--Set 1 "Altergeist" Trap from the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescri... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood ... | --巧炎星-エランセイ
--Brotherhood of the Fire Fist - Eland
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Set 1 "Fire Formation" spell/trap from deck or GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Ancient Fairy Dragon" from your Deck to your hand. During your Main Phase: You can Special Summon 1 Level 4 or lower LIGHT monster (Beast, Plant, or Fairy) from your hand in Defense Position. You can banish this card from your GY, then ... | --妖精獣レグルス
--Regulus the Fairy Beast
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Add 1 Spell/Trap the mentions "Ancient Fairy Dragon" from your Deck to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck, except "Chiwen, Light of the Yang Zing". When a "Yang Zing" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard, while this card is... | --光竜星-リフン
--Chiwen, Light of the Yang Zing
local s,id=GetID()
function s.initial_effect(c)
--Special summon 1 "Yang Zing" monster from deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetPrope... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest ... | --アビス・シャーク
--Abyss Shark
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself and search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned from the Graveyard. Once per turn: You can target 1 monster in your Graveyard; send 1 card from your hand to the Graveyard, and if you do, Special Summon that target. | --創世神
--The Creator
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Gaia the Dragon Champion" in its text. If this card is sent to the GY: You can target 1 "Gaia the Dragon Champion" in your Monster Zone; negate the effects of face-up monsters your opponen... | --呪われし竜-カース・オブ・ドラゴン
--Curse of Dragon, the Cursed Dragon
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Add 1 Spell/Trap from the Deck to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SIN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Any card sent to the GY is banished instead. | --光の追放者
--Banisher of the Light
local s,id=GetID()
function s.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e1:SetRange(LOCATION_MZONE)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ● You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-... | --真竜の黙示録
--True Draco Apocalypse
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Destroy and halve ATK/DEF
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect. | --トラックロイド
--Truckroid
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCondition(s.eqcon)
e1:SetTarget(s.eqtg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY x 200. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). Once per turn, if an "Elementsaber" monster in your hand ... | --霊神の聖殿
--Palace of the Elemental Lords
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--boost
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monster in the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. | --サイバネット・ユニバース
--Cynet Universe
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card inflicts battle damage to your opponent: You can activate 1 of these effects. ● Target 1 card on the field; return that target to the hand. ● Look at the top card of their Deck, then place it on the top or bottom of the Deck. | --黒蠍-逃げ足のチック
--Dark Scorpion - Chick the Yellow
local s,id=GetID()
function s.initial_effect(c)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(function(e,tp,eg,... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn. | --アルマの魔導書
--Spellbook of Eternity
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Armed Dragon" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but it cannot attack directly. You can only activate 1 "Armed Dragon Blitz" per turn. You cannot Special Summon monsters the turn y... | --武装竜の襲雷
--Armed Dragon Blitz
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control 2 or more "U.A." monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon "U.A." monsters from your Deck that have different names from each other, up to the number of cards shuffled into your Main Deck, but those monsters cannot attack this turn... | --U.A.ターンオーバー・タクティクス
--U.A. Turnover Tactics
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can only be activated when any player has 6 or more cards on the field and/or in their hand. The player(s) then select and send cards to their respective Graveyards until the amount remaining on the field and in their hand is 5. | --バブル・クラッシュ
--Bubble Crash
local s,id=GetID()
function s.initial_effect(c)
--Make players send cards to the GY until hand and field have only 5 card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target. | --暗黒界の書物
--Dark World Grimoire
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card. | --ダーク・スプロケッター
--Sinister Sprocket
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetProperty(EFFECT_FLAG_CARD_TAR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. ---------------------------------------- [ Flavor Text ] This impulsive Igknight warrior is fanatica... | --イグナイト・イーグル
--Igknight Crusader
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCondition(s.thc... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 3 monsters with the same Type and Attribute Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from ... | --電脳堺龍-龍々
--Virtual World Dragon - Longlong
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Xyz.AddProcedure(c,nil,3,2,nil,nil,Xyz.InfiniteMats,nil,false,s.xyzcheck)
--Cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once per turn, during your End Phase, pay 500 LP or destroy this card. | --召喚の呪詛
--Summoning Curse
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Pay 500 LP as maintenance cost in the End Phase
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All "World Chalice" monsters on the field gain 300 ATK/DEF. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. | --星遺物との邂逅
--World Legacy Discovery
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--boost
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only when a monster you control is targeted by a Spell, Trap or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls. | --悲劇の引き金
--Remote Revenge
local s,id=GetID()
function s.initial_effect(c)
--Special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(s.efcon)
e1:SetTarget(s.eftg)
e1:SetOperation(s.efop)
c:RegisterEffect(e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ monsters with the same Type, except Tokens If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position to your opponent's zone this card points to (but negate its effects), then you can Special Summon 1 monster from your Deck in Defense Position with the same Type as that monst... | --サモン・ソーサレス
--Summon Sorceress
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon Procedure
Link.AddProcedure(c,aux.NOT(aux.FilterBoolFunctionEx(Card.IsType,TYPE_TOKEN)),2,3,s.lcheck)
--Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card po... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this car... | --Gゴーレム・クリスタルハート
--G Golem Crystal Heart
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x20c)
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2)
--Special Summon 1 EARTH Link monster
local e1=Effect.CreateEffect(c)
e1:SetDescr... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel. | --捕食植物ダーリング・コブラ
--Predaplant Darlingtonia Cobra
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. | --BK ラビット・パンチャー
--Battlin' Boxer Rabbit Puncher
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_START)
e1:SetTarget(s.targ)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone. ● All face-up monsters on the ... | --プロパ・ガンダケ
--Propa Gandake
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Change race
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.chtg)
e1:SetOperation(s.chop)
c:Reg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step. | --勇気機関車ブレイブポッポ
--Lionhearted Locomotive
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage. | --墓荒らし
--Graverobber
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Metalfoes" monsters If this card is sent from the Monster Zone to the GY by a card effect: You can activate 1 of these effects; ● Target 1 "Metalfoes" monster you control; equip this card to it. It gains 1000 ATK. ● Target 1 "Metalfoes" card you control; destroy it, and if you do, Special Summon this card. You can o... | --ヘビーメタルフォーゼ・アマルガム
--Heavymetalfoes Amalgam
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--link summon
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_METALFOES),2,2)
--equip or special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Strin... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | --六武衆のご隠居
--Elder of the Six Samurai
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(e1)
end... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed. | --王宮の勅命
--Imperial Order
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DISABLE)
e2:SetRange(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card canno... | --救世の美神ノースウェムコ
--Divine Grace - Northwemko
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--set target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your "Dinowrestler" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Dinowrestler Rambrachio" once per turn. Your opponent cannot target other "Dinowrestler" monsters you control with card effects. | --ダイナレスラー・ラアムブラキオ
--Dinowrestler Rambrachio
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up monster(s) you control is destroyed by battle or card effect, except Ritual Monsters: You can Special Summon 1 "Skull Guardian" from your hand or Deck. You can send this face-up card to the GY, then target 1 Ritual Monster you control; it gains ATK equal to the combined original ATK of the other monsters c... | --粛声のガーディアン
--Guardian of the Voiceless Voice
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Special Summon 1 "Skull Guardian" from your hand or Deck
local e1=Effect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of "Arms of Genex Return... | --A・O・G リターンゼロ
--Arms of Genex Return Zero
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--1 DARK Tuner + 1+ non-Tuner monsters
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),1,1,Synchro.NonTuner(nil),1,99)
--Negate monster effect activa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. If this card is used as Synchro Material, all other Synchro Materials must be "Nordic" monsters. Once per turn: You can send 1 "Nordic" monster from your Deck to the GY; this card's Level becomes the Level of that monster, until the end of thi... | --極星天ヴァナディース
--Vanadis of the Nordic Ascendant
local s,id=GetID()
function s.initial_effect(c)
--synchro substitute
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(id)
c:RegisterEffect(e1)
--synchro custom
local e2=Effec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand. | --マリスボラス・フォーク
--Malicevorous Fork
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn. | --ブリザード・ドラゴン
--Blizzard Dragon
local s,id=GetID()
function s.initial_effect(c)
--Targeted monster cannot attack or change its battle position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase. | --フルエルフ
--Flelf
local s,id=GetID()
function s.initial_effect(c)
--lvup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(s.cost)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.cfilt... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using... | --ゴーストリック・リフォーム
--Ghostrick Renovation
local s,id=GetID()
function s.initial_effect(c)
--Return 1 "Ghostrick" Field Spell to the hand and activate 1 Field Spell
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the... | --咎を擁く魔瞳
--Guilt-Gripping Morganite
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Apply effects for the rest of the Duel
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperatio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets. | --ドッペルゲンガー
--Greenkappa
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation(s.o... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card. | --携帯型バッテリー
--Portable Battery Pack
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up Spell Card you control; place 1 counter on it. If it would ever be destroyed, remove the counter instead. | --マジック・ガードナー
--Magic Reflector
local s,id=GetID()
function s.initial_effect(c)
--destroy rep
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.addct)
e1:SetOperation(s.addc)
c:Reg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of "Minairu... | --ミナイルカ
--Minairuka
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand when the effect of a WATER monster is activated
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn. | --レベル調整
--Level Modulation
local s,id=GetID()
function s.initial_effect(c)
--Opponent draws 2, then you special summon 1 "LV" monster from GY
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EV... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Warrior monster. It gains 300 ATK/DEF. | --伝説の剣
--Legendary Sword
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR))
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(300)
c:RegisterEffect(e2)
--def up
local e3=... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position. | --アースクエイク・ジャイアント
--Earthquake Giant
local s,id=GetID()
function s.initial_effect(c)
--Change battle position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_CHANGE_POS)
e1:SetCountL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Yosenju" monsters. ● Add 1 Level 5 or higher "Yosenju" monster from your Deck to your hand. ● Place 1 "Yosenju Shinchu L" and 1 "Yosenju Shinchu R" from y... | --妖仙獣の神颪
--Yosenju Oroshi Channeling
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_LIMIT_ZONE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "lswarm" monsters While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by ... | --インヴェルズ・オリジン
--Steelswarm Origin
--force effect scripted by edo9300
local ALL_EMZ=0x600060 --0x60 for your EMZs, 0x60<<16 for your opponent's EMZs
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_LSWARM),2,2)
c:EnableReviveLimit()
--force... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the GY: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. | --暗黒竜 コラプサーペント
--Black Dragon Collapserpent
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:Regist... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "I... | --無限起動トレンチャー
--Infinitrack Trencher
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,i... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY... | --幻影剣
--Phantom Knights' Sword
local s,id=GetID()
function s.initial_effect(c)
aux.AddPersistentProcedure(c,nil,aux.FilterBoolFunction(Card.IsFaceup),CATEGORY_ATKCHANGE,EFFECT_FLAG_DAMAGE_STEP,TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP,aux.StatChangeDamageStepCondition)
--Targeted monster gains 800 ATK
local e1=Effect.Cr... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a "Nouvelles" Monster Card, all face-up monsters your opponent controls are changed to Attack Position. Each time a monster(s) is Tributed by a Ritual Monster's effect, your opponent pays 850 LP. Once per turn, if you Special Summon a Ritual Monster(s) (except during the Damage Step): You can target 1... | --Recettes de Nouvellez~ヌーベルズのレシピ帳~
--Nouvelles Recipe Book "Recettes de Nouvellez"
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
e0:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
c:RegisterEf... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduc... | --ガトムズの非常召集
--Gottoms' Second Call
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 2 "X-Saber" monsters from your GY ignoring their Summoning conditions
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish 1 face-up "Centur-Ion" Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 "Centur-Ion" monsters with different names from your hand, Deck, GY, and/or ba... | --贖いのエンブレーマ
--Emblema Salvation
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Banish 1 card your opponent controls
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by targeting 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this car... | --閃光のイリュージョン
--Glorious Illusion
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTar... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. You can only use each of these effects of "Void Purification" once per turn. ● During each of your opponent's Standby Phases: You can target 1 "Infernoid" monster in your Graveyard; add it to your hand. ● During each of your S... | --遡洸する煉獄
--Void Purification
local s,id=GetID()
function s.initial_effect(c)
Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Add to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand. | --バブル・シャッフル
--Bubble Shuffle
local s,id=GetID()
function s.initial_effect(c)
--Tribute "Elemental HERO Bubbleman", then special summon 1 "Elemental HERO" monster from hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn. | --シークレット・パスフレーズ
--Secret Password
--Scripted by AlphaKretin and Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH... |
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