instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was... | --離世召人形
--Cursed Bride Doll
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card when it is drawn
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Heroic" monster, except a Level 1 monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 other Warrior monster you control with a Level; the Level of that monster or this card becomes the Level of the other, also you cannot declare an att... | --H・C ナックル・ナイフ
--Heroic Challenger - Knuckle Sword
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Damage Step, when your "Gouki" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; until the end of this turn, your monster gains 500 ATK, and if it does, it is unaffected by your opponent's card effects. If this card is sent from the field to the GY: You ca... | --剛鬼アイアン・クロー
--Gouki Iron Claw
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Your battling "Gouki" monster gains 500 ATK, becomes unaffected by opponent's card effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster. | --地獄の傀儡魔人
--Perditious Puppeteer
local s,id=GetID()
function s.initial_effect(c)
--Take control all of opponent's level 3 or lower monsters
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(s.cost)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cards cannot be added from either player's Main Deck to the hand, except by drawing them. When your opponent would Special Summon exactly 1 monster (Quick Effect): You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy that monster. * The above text is unofficial and describes the c... | --ライオウ
--Thunder King Rai-Oh
local s,id=GetID()
function s.initial_effect(c)
--disable search
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_TO_HAND)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_DECK,LOCATION_DECK)
c:RegisterEffect(e1)
--disable spsummon
local ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field). ---------------------------------------- [ Monster Effect ] Once per turn, durin... | --Emミラー・コンダクター
--Performage Mirror Conductor
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--atk/def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetTarget... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent to the GY: You can activate 1 of these effects; ● Place this card on the bottom of your Deck. ● Add 1 "Outstanding Dog Marron" from your Deck to your hand, and if you do, place this card on top of your Deck. You can only use this effect of "Outstanding Dog Mary" once per turn. | --迷犬メリー
--Outstanding Dog Mary
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then, if there are any card(s) with the same name in your opponent's GY, banish them. * The above text is unofficial and describes the card's functionality in the OCG. | --因果切断
--Karma Cut
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
e1:SetCost(s.cost)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY into the Deck as material. If this card is in your GY: You can send 1 Fiend or Fairy monster from your hand or face-up field to the GY; add this card to your hand. You can only use each effect of "M... | --Japanese name
--Mutiny in the Sky
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Fusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY into the Deck
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsRace,RACE_FIE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 monsters | --ジェムナイト・パール
--Gem-Knight Pearl
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,4,2)
c:EnableReviveLimit()
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" ... | --人形の幸福
--Doll Happiness
--Logical Nonsense
local s,id=GetID()
function s.initial_effect(c)
--When this card is Activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summ... | --魔界特派員デスキャスター
--Muckraker From the Underworld
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2)
--Cannot be used as Link Material the turn it is Link Summoned
local e0=Effect.C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material ... | --DDD狙撃王テル
--D/D/D Marksman King Tell
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,5,2,s.ovfilter,aux.Stringid(id,0))
c:EnableReviveLimit()
--atk & def
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. ---------------------------------------- [ Monster Effect ] When this card is Normal Summoned: You can choose 1 card in your Pendulum Zone, and send to the GY all cards your opponent controls in the same colum... | --ケンドウ魂KAI-DEN
--Kai-Den Kendo Spirit
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--Return this card from the Pendulum Zone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCateg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand. | --ジェムナイト・アメジス
--Gem-Knight Amethyst
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GEM_KNIGHT),aux.FilterBoolFunctionEx(Card.IsRace,RACE_AQUA))
--spsummon condition
local e2=Effect.CreateEffect(c)
e2... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your "Advanced Crystal Beast" monsters that is banished, or in your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you ca... | --A宝玉獣サファイア・ペガサス
--Advanced Crystal Beast Sapphire Pegasus
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
Duel.EnableGlobalFlag(GLOBALFLAG_SELF_TOGRAVE)
--Send itself to the GY if "Adanced Dark" is not face-up in the Field Spell Zone
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field. | --時の魔術師
--Time Wizard
local s,id=GetID()
function s.initial_effect(c)
--Destroy monsters on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Big Piece Golem" + "Medium Piece Golem" At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them. | --マルチ・ピース・ゴーレム
--Multiple Piece Golem
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,25247218,58843503)
--Return itself to the Extra Deck and special summon materials
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.)... | --ブラック・ガーデン
--Black Garden
local SUMMONED_BY_BLACK_GARDEN=0x20
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Halve the ATK of a Summoned monster, then, its controller Special Summons 1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards. | --半魔導帯域
--Magical Mid-Breaker Field
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
c:RegisterEffect(e1)
--Prevent effect target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent. | --バトル・テレポーテーション
--Battle Teleportation
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field). ---------------------------------------- [ Monster Effect ] Once per turn, during either player's... | --相克の魔術師
--Xiangke Magician
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--xyz level
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetTarget(s.xyztg)
e2:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leave... | --マジシャンズ・ローブ
--Magician's Robe
local s,id=GetID()
function s.initial_effect(c)
--Special summon 1 "Dark Magician" from deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. | --守護神官マハード
--Palladium Oracle Mahad
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_DRAW)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn. | --EMキャスト・チェンジ
--Performapal Recasting
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 face-up EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed card. | --モーム
--Mormolith
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(s.descost)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can take 1 "Rikka" monster from your Deck, except "Rikka Petal", and either add it to your hand or send it to the GY, also you cannot Special Summon for the rest of this turn, except Plant monsters. During your opponent's End Phase, while this card is in your GY, if you control no monsters o... | --六花のひとひら
--Rikka Petal
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
--Search or send to GY
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,id)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control... | --花騎士団の駿馬
--Horse of the Floral Knights
local s,id=GetID()
function s.initial_effect(c)
--Add 1 NK light monster if normal summoned
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per Chain (Quick Effect): You can pay 600 LP, then activate 1 of these effects; ● If you control 6 monsters with different Levels (1, 2, 3, 4, 5, and 6): Choose 1 face-up monster your opponent controls with a Level, and destroy all other monsters your opponent controls with the same Level/Rank/Link Rating as that ... | --ボンバー・プレイス
--Bomber Place
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate one of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect. | --ラッコアラ
--Tree Otter
local s,id=GetID()
function s.initial_effect(c)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if ... | --侵略的外来種-I.A.S
--I.A.S. -Invasive Alien Species-
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Cannot be destroyed by battle or effects while your opponent has a face-up card in the Field Zone
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RAN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 Fiend Ritual Monster from your Deck to your hand, then if you added a Pendulum Monster, you can Special Summon 1 "Sacrificial Offering Token" (Fiend/DARK/Level 1/ATK 300/DEF 300). While you control that Token, you cannot Special Summon from the Extra Deck. When your Ritual Monster inflicts battle damage to your o... | --
--Readying of Rites
--scripted by pyrQ
local s,id=GetID()
local TOKEN_SACIFICIAL_OFFERING=id+1
function s.initial_effect(c)
--Add 1 Fiend Ritual Monster from your Deck to your hand, then if you added a Pendulum Monster, you can Special Summon 1 "Sacrificial Offering Token" (Fiend/DARK/Level 1/ATK 300/DEF 300)
loca... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up "Red-Eyes" monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn. | --レッドアイズ・バーン
--Red-Eyes Burn
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated. | --ギアギアーノ
--Geargiano
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(Cost.SelfTribute)
e1:SetTarget(s.target)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Level 8 or lower "Magical Musket" monster If this card is Link Summoned: You can activate 1 of these effects; ● Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. ● Special Summon "Magical Musket" monsters with different names from ... | --魔弾の射手 マックス
--Magical Musketeer Max
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,s.matfilter,1,1)
--Activate 1 effect when it is Link Summoned
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the following effect(s) to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of any "Elementsabe... | --エレメントセイバー・ウィラード
--Elementsaber Lapauila Mana
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(L... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control 2 or more LIGHT monsters, you can Special Summon this card (from your hand). You can only control 1 "Guardian of Order". | --ガーディアン・オブ・オーダー
--Guardian of Order
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spco... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All "Dracoslayer" monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Dragonic Pendulum" once per turn. If a Dragon "Dracoslayer" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. If this card on the field is ... | --ドラゴニックP
--Dragonic Pendulum
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Increase the ATK/DEF of "Dracoslayer" monsters by 300
local e2=Effect.CreateEffect(c)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn. | --閉ザサレシ天ノ月
--Moon of the Closed Heaven
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2)
--You can use 1 opponent's monster as Link Material with this card
local e1=Effect.C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Fire Ant Ascator" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Ascator, Dawnw... | --使神官-アスカトル
--Ascator, Dawnwalker
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck. | --ナーガ
--Serpentine Princess
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_DECK)
e1:SetCondition(s.spcon)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can... | --六世壊=パライゾス
--Pressured Planet Wraitsoth
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can p... | --騎士皇アークシーラ
--Centur-Ion Auxila
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects
local e1=Effect.CreateEffect(c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the End Phase, if this card is in the GY because it was sent there as Link Material this turn: You can activate 1 of the following effects. ● Target 1 "Salamangreat" monster in your GY, except "Salamangreat Coyote"; Special Summon it in Defense Position. ● Target 1 "Salamangreat" card in your GY, except "Salaman... | --転生炎獣コヨーテ
--Salamangreat Coyote
local s,id=GetID()
function s.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetOperation(s.regop)
c:RegisterEffect(e1)
end
s.listed_nam... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). ---------------------------------------- [ Monster Effec... | --EMラディッシュ・ホース
--Performapal Radish Horse
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--atk change (pzone)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Spellcaster monster: You can target up to 2 Dragon monsters in your GY, including at least 1 Normal Monster; Special Summon them, also for the rest of this turn after this card resolves, your opponent takes no damage. You can only activate 1 "Dragon Revival Rhapsody" per turn. | --ドラゴン・復活の狂奏
--Dragon Revival Rhapsody
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon up to 2 Dragon monsters from the GY, including a Normal monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady" card: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict dama... | --フォーチュンレディ・ファイリー
--Fortune Lady Fire
local s,id=GetID()
function s.initial_effect(c)
--atk,def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetValue(s.value)
c:RegisterEffect(e1)
local e2=e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand. | --SDロボ・モンキ
--Super Defense Robot Monki
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.sumt... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 monsters Gains 100 ATK for each material attached to it. Once per turn, during your Main Phase: You can attach 1 "Battlin' Boxer" monster from your hand or GY to this card as material. When this card in your possession is destroyed by your opponent's card and sent to your GY while it has material: You can tar... | --No.79 BK 新星のカイザー
--Number 79: Battlin' Boxer Nova Kaiser
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,4,2)
c:EnableReviveLimit()
--material
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by Tributing 1 WATER monster. | --シャークラーケン
--Sharkraken
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position. | --パトロイド
--Patroid
local s,id=GetID()
function s.initial_effect(c)
--confirm
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.target)
e1:SetOperation(s.ope... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn. | --疾風!凶殺陣
--Swift Samurai Storm!
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--damage cal
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Level 5 or higher Fiend or Zombie monster. When an attack is declared involving the equipped monster and an opponent's monster: You can make that opponent's monster lose ATK equal to the equipped monster's ATK. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, u... | --死霊の残像
--Spirit Illusion
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Equip only to a Level 5 or higher Fiend or Zombie monster
aux.AddEquipProcedure(c,nil,s.eqfilter)
--Make the opponent's monster lose ATK equal to the equipped monster's
local e1=Effect.CreateEffect(c)
e1:SetDescription(a... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster you control; for the rest of this turn, that monster you control gains 1500 ATK/DEF, is unaffected by your opponent's monster effects, and the next time it would be destroyed by battle, it is not destroyed. You can banish this card from... | --REINFORCE!
--REINFORCE!
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Make 1 "Rescue-ACE" monster gain 1500 ATK/DEF
local e1=Effect.CreateEffect(c)
e1:SetCategory(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When using this card as Synchro Material for the Synchro Summon of a monster other than "Road Warrior", reduce this card's Level by 2. If this card attacks, at the end of the Damage Step: Increase its Level by 1 until the end of this turn. | --ロード・シンクロン
--Road Synchron
local s,id=GetID()
function s.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_DAMAGE_STEP_END)
e1:SetCondition(s.lvcon)
e1:SetOper... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it... | --深海のミンストレル
--Deep Sea Minstrel
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--banish from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card only if you control "Sealmaster Meisei". Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. If you do not control "Sealmaster Meisei", destroy this card. | --魔法封印の呪符
--Talisman of Spell Sealing
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.actcon)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monst... | --EMバリアバルーンバク
--Performapal Inflater Tapir
local s,id=GetID()
function s.initial_effect(c)
--Damage to 0
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.dmcon)
e1:SetCost(Cos... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters, including a "Mekk-Knight" monster If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a m... | --明星の機械騎士
--Mekk-Knight of the Morning Star
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,nil,2,2,s.lcheck)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a monster you control is destroyed by battle and sent to the GY: Target 2 face-up monsters on the field; shuffle those targets into the Deck. | --自由解放
--Liberty at Last!
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase. | --廃石融合
--Fragment Fusion
local s,id=GetID()
function s.initial_effect(c)
local e1=Fusion.CreateSummonEff(c,aux.FilterBoolFunction(Card.IsSetCard,SET_GEM_KNIGHT),function(cc) return aux.SpElimFilter(cc,true) end,s.fextra,Fusion.BanishMaterial,nil,s.stage2,nil,nil,nil,nil,nil,nil,nil,s.extratg)
c:RegisterEffect(e1)
end... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK ... | --覇王城
--Supreme King's Castle
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Dark Fusion Ignore
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Galaxy-Eyes" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn, unless you control "Galaxy-Eyes Photon Dragon". | --破滅のフォトン・ストリーム
--Photon Stream of Destruction
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Destroy as many "Swords of Revealing Light" your opponent controls as possible, and if you do, you can perform your next Battle Phase twice. * The above text is unofficial and describes the card's functionality in the OCG. | --ウェザー・レポート
--Weather Report
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished ... | --ジェムナイト・アンバー
--Gem-Knight Amber
local s,id=GetID()
function s.initial_effect(c)
Gemini.AddProcedure(c)
--Add 1 banished monster to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish 1 WATER monster from your GY; add 1 Level 4 or lower Sea Serpent monster from your Deck to your hand. You can only activate 1 "Deep Sea Aria" per turn. | --深海のアリア
--Deep Sea Aria
--scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.th... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Warrior monster + 1 Level 5 or higher Dragon monster If you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this... | --魔道騎竜カース・オブ・ドラゴン
--Curse of Dragon, the Magical Knight Dragon
--Scripted by edo9300
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Material
Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WARRIOR),s.matfilter)
--Can also banish monsters from your GY as Fusion... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you have a Union monster in your GY: Target any number of "Valkyrie" monsters you control; those monsters can attack directly this turn, but if they do so using this effect, their battle damage inflicted to your opponent is halved. | --天馬の翼
--Pegasus Wing
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once ... | --ネメシス・コリドー
--Nemeses Corridor
--Umbrella scripted by ahtelel, updated by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--sp summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetProperty(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Reveal any number of "Predap" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If your "Predaplant" monster would be destro... | --捕食生成
--Predaplast
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 2 "Laval" monsters from your Deck to the GY. | --炎熱伝導場
--Molten Conduction Field
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.listed_series=... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you Tribute Summon this card, all Tributes must be Winged Beast-Type. This card is unaffected by Trap effects. | --トラファスフィア
--Troposphere
local s,id=GetID()
function s.initial_effect(c)
--tribute limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRIBUTE_LIMIT)
e1:SetValue(s.tlimit)
c:RegisterEffect(e1)
--immune
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Destroy 1 face-up Fusion Monster on the field. | --融合体駆除装置
--Anti-Fusion Device
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
e1:SetTarge... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be destroyed by card effects. If this card is in your hand: You can target up to 2 cards you control, including a face-up Spell/Trap; destroy them, and if you do, Special Summon this card. If you destroyed 1 card, return this card to the hand during the End Phase of the next turn, or if you destroyed 2, this car... | --Japanese name
--Queen of the Blazing Domain
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Cannot be destroyed by effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetRange(LOCATION_MZ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 Spellcaster monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing ba... | --ダウナード・マジシャン
--Downerd Magician
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER),4,2,s.ovfilter,aux.Stringid(id,0))
c:EnableReviveLimit()
--pierce
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn. | --魔導闇商人
--Magical Broker
--Scripted by Hel
local s,id=GetID()
function s.initial_effect(c)
--Cannot be destroyed by battle or card effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them. ---------------------------------------- [ Monster Effect ] When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Specia... | --DDオルトロス
--D/D Orthros
local s,id=GetID()
function s.initial_effect(c)
--Pendulum Summon
Pendulum.AddProcedure(c)
--Destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRang... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is dest... | --デスルークデーモン
--Desrook Archfiend
local s,id=GetID()
function s.initial_effect(c)
--Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DIS... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Destiny HERO" monster in your GY; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level, but destroy it during the End Phase of this turn. | --オーバー・デステニー
--Over Destiny
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters with different Types During the Main Phase (Quick Effect): You can Tribute this card and 1 Plant monster; Special Summon 1 "Rose" Synchro Monster or 1 Plant Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) If a monster(s) you control is destroyed by card effect, while this card is... | --クロスローズ・ドラゴン
--Crossrose Dragon
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,nil,2,nil,s.spcheck)
--synchro summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Crusadia" monster, except "Crusadia Magius" Gains ATK equal to the original ATK of the monster this card points to. The monster this card points to cannot attack. If an Effect Monster is Special Summoned to the zone this card points to (except during the Damage Step): You can add 1 "Crusadia" monster from your Deck ... | --マギアス・パラディオン
--Crusadia Magius
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,s.matfilter,1,1)
c:EnableReviveLimit()
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, if you Special Summon a monster(s) from the GY (except during the Damage Step): You can make your opponent lose 1000 LP, and if they do, you gain 500 LP. You can only activate this effect of "Lil-la Rap" once per Chain. | --リィラップ
--Lil-la Rap
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Opponent loses LP and you gain LP
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stri... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you Tribute Summon a monster by Tributing this card, return this card to your hand. | --カイザー・サクリファイス
--Samsara Kaiser
local s,id=GetID()
function s.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_RELEASE)
e1:SetCondition(s.retcon)
e1:SetTarget(s.rettg)
e1:SetOperation(s.retop)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your ha... | --ノード・ライゼオル
--Node Ryzeal
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card (from your hand)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters, including a "Gladiator Beast" monster During your opponent's Battle Phase, "Gladiator Beast" monsters you control cannot be destroyed by battle or card effects. If this card is Link Summoned: You can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or GY, or if your opponent contro... | --剣闘獣ダレイオス
--Gladiator Beast Dareios
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure: 2 monsters, including a "Gladiator Beast" monster
Link.AddProcedure(c,nil,2,2,s.lcheck)
--Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense ... | --コアキメイル・ヴァラファール
--Koa'ki Meiru Valafar
local s,id=GetID()
function s.initial_effect(c)
--cost
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(L... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summon... | --黒魔女ディアベルスター
--Diabellstar the Black Witch
--Scripted by Satellaa
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: Y... | --デスピアン・クエリティス
--Despian Quaeritis
--scripted by Rundas
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials: 1 "Despia" monster + 1 LIGHT or DARK monster
Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DESPIA),aux.FilterBoolFunctionEx(Card.IsAttribute,AT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand. | --ブラック・リターン
--Black Return
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.condition)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal S... | --シュトロームベルクの金の城
--Golden Castle of Stromberg
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--maintain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster to take control of that Fusion Monster. | --ヘル・ポリマー
--Chthonian Polymer
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.condition)
e1:SetCost(s.cost)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. You can banish this card from your GY; ... | --幻獣機オライオン
--Mecha Phantom Beast O-Lion
local s,id=GetID()
function s.initial_effect(c)
--Cannot be destroyed by battle or effects while you control a Token
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn. | --DDネクロ・スライム
--D/D Necro Slime
local s,id=GetID()
function s.initial_effect(c)
--Fusion summon using materials from the GY
local params = {fusfilter=aux.FilterBoolFunction(Card.IsSetCard,SET_DDD),matfilter=aux.FALSE,extrafil=s.fextra,
extraop=Fusion.BanishMaterial,gc=Fusion.ForcedHandler,extratg=s.extratarget}
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot de... | --光の護封剣
--Swords of Revealing Light
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--cannot attack
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has... | --重起士道-ゴルドナイト
--Geminize Lord Golknight
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
Gemini.AddProcedure(c)
--Search 1 Spell/Trap card that mentions "Gemini monster"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can S... | --最果てのゴーティス
--Ghoti of the Deep Beyond
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro procedure
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_FISH),1,99,Synchro.NonTuner(nil),1,99)
--Original ATK becomes 500x the number of banished monsters
loc... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects. | --レッド・ガードナー
--Red Gardna
local s,id=GetID()
function s.initial_effect(c)
--Prevent destruction by opponent's effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.condition)
e1:SetCost(Cost.SelfToGrave)
e1:SetOperation(s.op... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for... | --地縛囚人ストーン・スィーパー
--Earthbound Prisoner Stone Sweeper
--Scripted by Satella
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_P... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card. | --魔轟神ソルキウス
--Fabled Soulkius
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCost(s.cost)
e1:SetTarget(s.tg)
e1:SetOperatio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is... | --スプライト・スプリンド
--Spright Sprind
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,nil,2,2,s.lcheck)
--Cannot be Link Material the turn it is Link Summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetPropert... |
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