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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it al...
--武神-ヒルコ --Bujin Hiruko local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --spsummon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_PZONE) e2:SetCost(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of "U.A. Penalty Box" once per turn. You can banish this card from your Graveyard; add 1 "U.A." Spell Card from your Deck to you...
--U.A.ペナルティ --U.A. Penalty Box local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
--突進 --Rush Recklessly local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 heads, destroy it.
--ツインバレル・ドラゴン --Twin-Barrel Dragon local s,id=GetID() function s.initial_effect(c) --Toss 2 coins and destroy a card the opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN) e1:SetType(EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card.
--ダークシー・フロート --Darksea Float local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.
--ジョウルリ-パンクナシワリ・サプライズ --Joruri-P.U.N.K. Nashiwari Surprise --scripted by Rundas local s,id=GetID() function s.initial_effect(c) --Pop local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
--D.D.アサイラント --D.D. Assailant local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLED) e1:SetCondition(s.condition) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Fluffal" or "Frightfur" monster in your Graveyard; Special Summon it, but its effects are negated. You can only activate 1 "Suture Rebirth" per turn.
--縫合蘇生 --Suture Rebirth local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle with a monster that has 2000 or more ATK. Gains 200 ATK for each "Naturia" monster in your GY.
--ナチュル・ドラゴンフライ --Naturia Dragonfly local s,id=GetID() function s.initial_effect(c) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(s.indes) c:RegisterEffect(e1) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in Attack Position. You can only use this effect of "Aurora Wing" once per turn.
--オーロラ・ウィング --Aurora Wing local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCountLimit(1,id) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute Summon this card by Tributing 1 monster that mentions "Clear World". Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). You are unaffected by the effects of "Clear World". While this Tribute Summoned card is in the Monster Zone, your opponent cannot...
--クリアー・ヴィシャス・ナイト --Clear Vicious Knight --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --You can Tribute Summon this card by Tributing 1 monster that mentions "Clear World" aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),function(c) return c:ListsCode(CARD_CLEAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If only your opponent controls a monster, you can Special Summon this card (from your hand).
--サイバー・ドラゴン --Cyber Dragon local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1) end function ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".
--パンサー・シャーク --Panther Shark local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --summon with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetConditi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Normal Summoned/Set "Earthbound Immortal" monster is on the field: You can target 1 face-up monster on the field; destroy it. You can only use this effect of "Ultimate Earthbound Immortal" once per turn.
--究極地縛神 --Ultimate Earthbound Immortal local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Destroy 1 face-up monster on the field local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Machine monster + 1 Pyro monster If this card is Special Summoned: You can destroy all monsters your opponent controls with 1900 or less ATK. If this card is sent to the GY: You can target 1 monster your opponent controls with 1900 or less ATK; destroy that monster, and if you do, inflict damage to your opponent equa...
--爆撃獣ファイヤ・ボンバー --Blazing Bombardment Beast --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE),aux.FilterBoolFunctionEx(Card.IsRace,RACE_PYRO)) --Destroy all monsters your ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects.
--WW-スノウ・ベル --Windwitch - Snow Bell local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. ...
--呪眼領閾-パレイドリア- --Evil Eye Domain - Pareidolia local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetOperation(s.ac...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Return all Set Spells/Traps on the field to the hand. You can banish this card from your GY, then target 1 Set Spell/Trap your opponent controls; it cannot be activated until the end of the next turn.
--ホールディング・レッグス --Holding Legs local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less.
--ミスター・ボンバー --Blast Juggler local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e1:SetCategory(CATEGORY_DESTROY) e1:SetCode(EVENT_PHASE|PHASE_STANDBY) e1:SetRange(LOCATION_MZONE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this...
--古代の機械要塞 --Ancient Gear Fortress local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --"Ancient Gear" monsters you control cannot be destroyed by your opponent's card effects during the turn ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, during your Main Phase: You can place 1 "Nemleria" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon "Dreaming Nemleria" the turn you activate this effect. -----------------------------------...
--夢見るネムレリア --Dreaming Nemleria --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Can only Special Summon "Dreaming Nemurelia" once per turn c:SetSPSummonOnce(id) --Pendulum Summon procedure Pendulum.AddProcedure(c) --Place 1 "Nemurelia" Continuous Spell from your Dec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect ...
--ランタン・シャーク --Lantern Shark --Scripted by AlphaKretin, Eerie Code and edo9300 local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 EARTH monster and target 1 other Level 4 or lower EARTH monster in your GY; Special Summon that EARTH monster.
--地霊術-「鉄」 --Spiritual Earth Art - Kurogane local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Dark Magician" you control; it gains ATK equal to the combined ATK of all "Dark Magician Girl" currently on the field and in the GYs, until the end of this turn. You can only activate 1 "Dark Magic Twin Burst" per turn.
--黒・魔・導・連・弾 --Dark Magic Twin Burst --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead...
--影六武衆-ドウジ --Secret Six Samurai - Doji --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Send 1 "Six Samurai" monster to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.
--ダーク砂バク --Dark Desertapir local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.
--ブレード・バウンサー --Blade Bounzer local s,id=GetID() function s.initial_effect(c) --chain attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCountLimit(1) e1:SetCode(EVENT_DAMAGE_STEP_END) e1:SetCondition(s.atcon) e1:SetCost(s.atcos...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You ...
--音響戦士ディージェス --Symphonic Warrior DJJ --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Flip "Symphonic Warrior" monster face-up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spel...
--三相魔神コーディウス --Coordius the Triphasic Dealmon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,s.fusfilter(TYPE_SYNCHRO),s.fusfilter(TYPE_XYZ),s.fusfilter(TYPE_LINK)) --Apply up to 3 effects local e1=Effect.CreateEffect(c) e1:SetCategory(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card ...
--森羅の霊峰 --Mount Sylvania local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Place 1 "Sylvan" card on the top of the Deck local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 1 "Witchcrafter" monster from your hand, and if you do, your opponent cannot activate cards or effects in response to the activation of your Spellcaster monster effects for the rest of this turn. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add th...
--ウィッチクラフト・デモンストレーション --Witchcrafter Unveiling --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special summon 1 "Witchcrafter" monster from hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card, then target 1 face-up monster on the field; banish that target.
--ブラック・コア --Dark Core local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.acti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it.
--リコーデッド・アライブ --Recoded Alive local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHAS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.
--トイポット --Toy Vendor local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_DRAW+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other...
--フォーチュンレディ・エヴァリー --Fortune Lady Every local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner Spellcaster monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_SPELLCASTER),1,99) --This card's ATK/DEF become its Level x 400 loc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time your opponent activates a Spell/Trap Card, for the rest of this turn all "Naturia" monsters you control will gain 500 ATK.
--ナチュル・トライアンフ --Naturia Tulip local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_CHAIN_SOLVED) e1:SetOperation(s.chop) c:RegisterEffect(e1) end s.listed_series={SET_NATURIA} function s.fi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot...
--カラクリ守衛 参壱参 --Karakuri Watchdog mdl 313 "Saizan" local s,id=GetID() function s.initial_effect(c) --must attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MUST_ATTACK) c:RegisterEffect(e1) --pos change local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Return 2 cards from your hand to your Deck. Then shuffle your Deck.
--謙虚な壺 --Pot of Generosity local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Regi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.
--調律師の陰謀 --Tuner's Scheme local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOperation(s.operation) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by b...
--比翼レンリン --Leng Ling local s,id=GetID() function s.initial_effect(c) aux.AddUnionProcedure(c) --change atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetValue(1000) c:RegisterEffect(e1) --double attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.
--グラッジ --Mucus Yolk local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --atkup local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control ...
--炎舞-「天権」 --Fire Formation - Tenken local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_MAIN_END) e1:SetCondition(s.condition) e1:SetTarget(s.targe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect that targets a face-down card(s) you control (Quick Effect): You can banish this card from your GY; negate that effect, also your opponent cannot target that face-down card(s) with card effects for the rest of this turn. You can only use each of the following effects of "No...
--ノクトビジョン・ドラゴン --Noctovision Dragon --Adapted from anime version by Messoras local s,id=GetID() function s.initial_effect(c) --Negate opponent's card/effect that targets your set card(s) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, at the end of the Damage Step, if your Dragon Pendulum Monster attacked an opponent's monster: You can activate this effect; it can attack again in a row. You cannot declare attacks the turn you activate this effect, except with that monster. ---------------------------------------- [...
--ゴッドアイズ・ファントム・ドラゴン --All-Eyes Phantom Dragon --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Pendulum.AddProcedure(c) --Chain attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCod...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: Target that attacking monster; banish that target.
--次元幽閉 --Dimensional Prison local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
--フォースフィールド --Riryoku Field local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.ta...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.
--勇炎星-エンショウ --Brotherhood of the Fire Fist - Gorilla local s,id=GetID() function s.initial_effect(c) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCountLimit(1) e1:SetCondition(s.setcon) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish all monsters you control (min. 2); draw 3 cards. You cannot Normal or Special Summon the turn you activate this card, except Cyberse monsters. You can only activate 1 "Drastic Draw" per turn.
--ドラスティック・ドロー --Drastic Draw --original anime script by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Draw 1 card, then your opponent gains 1000 LP.
--成金ゴブリン --Upstart Goblin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summ...
--捕食植物ヴェルテ・アナコンダ --Predaplant Verte Anaconda --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2) --The attribute of 1 face-up monster becomes DARK until the end of this turn local e1=Effect.CreateEffect(c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 800 LP; apply this effect, depending whose turn it is. ● Your turn: Add 1 "Amazement" card from your Deck to your hand. ● Your opponent's turn: Set 1 "Attraction" Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Amazing Time Ticket" per turn.
--アメイジングタイムチケット --Amazing Time Ticket --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCost(Cost.PayLP(800)) e1:SetTarget(s.target) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Synchro Monster(s) is Special Summoned: Target 1 of them; Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level becomes that monster's current Level and that monster's Level becomes 1.
--星蝕-レベル・クライム- --Star Siphon local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetTarget(s.target) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap.) If Summoned this way, once per turn, during your Main Phase: You can Tribute 1 Machine monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this tur...
--機械王-B.C.3000 --Machine King - 3000 B.C. local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.cost) e1:SetTarget(s.target...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300.
--ザ・アキュムレーター --The Accumulator --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.atkval) c:RegisterEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 "Performage" Pendulum Monster you control, then activate 1 of these effects; ● Reduce its Level by 1. ● Increase this card's Pendulum Scale by that monster's. ---------------------------------------- [ Monster Effect ] If your opponent controls a monster, or a "Perfor...
--Emウィンド・サッカー --Performage Wind Drainer --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Pendulum Summon procedure Pendulum.AddProcedure(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack.
--星守る結界 --Hexatellarknight local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk/def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.
--D・コード --Morphtronic Cord local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_MORPHTRONIC)) --destroy local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCategory(CATEGORY_DESTROY) e2:SetDescription(aux.String...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. ---------------------------------------- [ Monster Effect ] If this card is sent...
--捕食植物ブフォリキュラ --Predaplant Bufolicula --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Fusion Summon 1 DARK Fusion Monster local params = {aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK)} local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by Tributing 1 "Blackwing" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.
--A BF-霧雨のクナイ --Assault Blackwing - Kunai the Drizzle local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters your opponent controls cannot target face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
--EMジンライノ --Performapal Thunderhino local s,id=GetID() function s.initial_effect(c) --Other monsters cannot be targeted by attacks local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetVal...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cann...
--BF-幻耀のスズリ --Blackwing - Sudri the Phantom Glimmer --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Search 1 card that lists "Black-Winged Dragon" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Link Monster, then target 1 other Plant monster in your GY; Special Summon it, but negate its effects. You can only use this effect of "Sunvine Cross Breed" once per turn.
--聖蔓の交配 --Sunvine Cross Breed --Scripted by Eerie Code, based on the anime version local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 Plant monster from your GY local e2=E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field). ---------------------------------------- [ Monster Effect ] If there ...
--EMドラミング・コング --Performapal Drummerilla local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --atk change effect local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetRa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you ...
--決戦のゴルゴンダ --Decisive Battle of Golgonda --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Change name to "Great Sand Sea - Gold Golgonda" local e2=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only as Chain Link 2 or higher; apply the following effects, depending on the Chain Link number of this card, in sequence (skip over any that do not apply). You cannot activate this card if multiple cards/effects with the same name are in that Chain. ● 2+: Excavate the top cards of your Deck, equal to the Chai...
--サプライズ・チェーン --Surprise Chain --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card from your GY, then target 1 of your banished "Vendread" monsters, except "Vendread Anima"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. ...
--ヴェンデット・アニマ --Vendread Anima local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCost(Cost.SelfBani...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.
--雷仙神 --The Ascended of Thunder local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.hspcon) e1:SetOperation(s.hspop) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a monster: You can reveal 2 Equip Spells from your Deck with different names, your opponent randomly picks 1 for you to add to your hand, also place the remaining card on the bottom of your Deck. You can only use this effect of "Tool Box" once per turn.
--工作箱 --Tool Box --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Reveal 2 Equip Spells to add one to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if yo...
--蕾禍ノ御拝神主 --Ragnaraika Mantis Monk --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,nil,2,3,s.lcheck) --Add 1 "Ragnaraika" Trap from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banish...
--神炎竜ルベリオン --Lubellion the Searing Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Fusion Summon materials: 1 DARK monster + "Fallen of Albaz" Fusion.AddProcMix(c,true,true,CARD_ALBAZ,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK)) c:EnableReviveLimit() --Fusion Summon 1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Dragon Fusion Monster + 1 Level 7 or higher Dragon monster During the Main Phase (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it, then if you banished a card on the field, return 1 Dragon monster you control to the hand. At the start of your opponent's Battle Phase, if this card...
--妖竜の禁姫 --Filia Regis --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 Dragon Fusion Monster + 1 Level 7 or higher Dragon monster Fusion.AddProcMix(c,true,true,s.matfilter1,s.matfilter2) --Banish 1 card your opponent controls or in their GY local e1=Eff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your GY, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card. * The a...
--アンブラル・ウィル・オ・ザ・ウィスプ --Umbral Horror Will o' the Wisp local s,id=GetID() function s.initial_effect(c) --lv change local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or ...
--伝説の剣闘士 カオス・ソルジャー --Black Luster Soldier - Legendary Swordsman --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Must be Ritual Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.
--トゥーン・ロールバック --Toon Rollback local s,id=GetID() function s.initial_effect(c) --Targeted toon monster can make a second attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(s.condition) e1:SetTarget(s.target) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; Set it to your field. You can use this effect of "Abyss Script - Abysstainment" up to twice per turn. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum M...
--魔界台本「魔界の宴咜女」 --Abyss Script - Abysstainment local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy 2 or more monsters you control, and if you do, draw 1 card for every 2 monsters destroyed. During your opponent's Main Phase, if this card is in your GY: You can target 1 monster you control; destroy it, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "High ...
--ハイレート・ドロー --High Rate Draw --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Destroy 2+ of your monsters, and if you do, for every 2 destroyed, draw 1 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner WATER monsters You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" onc...
--氷結界の虎王ドゥローレン --Dewloren, Tiger King of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_WATER),1,99) --Must be properly summoned before reviving c:EnableReviveLimit() --Return cards you control ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can Special Summon 1 Zombie monster from your hand or either GY, but if this card leaves...
--地獄の門番イル・ブラッド --Il Blud local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Special Summon 1 Zombie monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCount...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 3 monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick ...
--マテリアクトル・ギガヴォロス --Materiactor Gigaboros --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Xyz.AddProcedure(c,nil,3,2,nil,nil,Xyz.InfiniteMats) --Increase ATK/DEF local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetPro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card; Special Summon 1 "Constellar" monster from your hand or Graveyard in face-up Defense Position, except "Constellar Rasalhague".
--セイクリッド・ハワー --Constellar Rasalhague local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(Cost.SelfTribute) e1:SetTarg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 "roid" monster in your GY; add it ...
--レッド・ロイド・コール --Emergeroid Call local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it.
--レスキュー・ウォリアー --Rescue Warrior local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetValue(1) c:RegisterEffect(e1) --control local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Warrior monsters you control gain 500 ATK/DEF during the Battle Phase only. You can only use each of the following effects of "Legendary Lord Six Samurai - Enishi" once per turn. If this card is Synchro Summoned: You can banish any number of "Six Samurai" monsters from your GY, then targ...
--真魔六武衆-エニシ --Legendary Lord Six Samurai - Enishi local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Warrior monsters you control gain 500 ATK/DEF during the Battle Phase only ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destro...
--終戒超獸-ヴァルドラス --Varudras, the Final Bringer of the End Times --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,10,2,nil,nil,Xyz.InfiniteMats) --Negate the activation of a card or effect, then destroy 1 card on the field local e1=E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Re...
--ヴァンパイアの眷属 --Vampire Retainer local s,id=GetID() function s.initial_effect(c) --If special summoned, add 1 "Vampire" spell/trap from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
--スピア・シャーク --Spear Shark local s,id=GetID() function s.initial_effect(c) --lvup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.lvtg) e1:SetOperation(s.lvop) c:RegisterEffect(e1) --pierce ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner Psychic monsters Each time your opponent activates a card or effect on the field (except during the Damage Step): You can pay 2000 LP and declare 1 card type (Monster, Spell, or Trap) (but you can only declare each card type once per turn to activate this effect of "Psychic Omnibuster); look at 1...
-- --Psychic Omnibuster --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner Psychic monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_PSYCHIC),1,99) --Look at 1 random card in your opponent's hand, an...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.
--光天使ソード --Star Seraph Sword local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(s.atkcost) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. Negate any Spell effects that target a face-up DARK monster(s) you control, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 DARK monster from your Deck to your hand. This card must be face-up on the field to activa...
--ダーク・ジェネラル フリード --Dark General Freed local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --disable loca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Armaill" + "One-Eyed Shield Dragon"
--魔装騎士ドラゴネス --Dragoness the Wicked Knight local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,53153481,33064647) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use thi...
--氷結界の霜精 --Hexa Spirit of the Ice Barrier --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Decrease ATK/DEF local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.atkcon) e1:SetTargetRange(0,LOCATION_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the...
--虫忍 ハガクレミノ --Shinobi Insect Hagakuremino --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Link summon procedure Link.AddProcedure(c,nil,2,2,s.lcheck) --Cannot be targeted for attack while it points to a monster local e1=E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" c...
--未み界かい域いきのネッシー --Danger! Nessie! --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_HANDES+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You are unaffected by the effects of "Clear World". You can discard 2 cards, including this card; add 2 cards from your Deck to your hand, that are "Clear World" or Spells/Traps that mention it. You can only use this effect of "Clear Phantom" once per turn. If this card is destroyed: You can target 1 monster your oppon...
--クリアー・ファントム --Clear Phantom --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Add 2 cards that are either "Clear World" and/or Spells/Traps that mention it from your Deck to your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Draw 1 card. You can only use this effect of "Ipiria" once per turn.
--イピリア --Ipiria --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_PLAYER_TARGET) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner DARK Pendulum Monsters If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the des...
--覇王眷竜 クリアウィング --Supreme King Dragon Clear Wing local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(s.matfilter),1,99) --destroy all local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetTyp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. When a Spell/Trap Card is activated that targets 1 Psychic monster (and no other cards) (Quick Effect): You can pay 1000 LP; negate the activation, and if you do, des...
--メンタルスフィア・デーモン --Thought Ruler Archfiend local s,id=GetID() function s.initial_effect(c) --Synchro Summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Gain LP local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_RECOVER) e1:SetCode(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn.
--ストーンヘンジ --Stonehenge --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFECT_COUNT_COD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
--王立魔法図書館 --Royal Magical Library local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(COUNTER_SPELL) c:SetCounterLimit(COUNTER_SPELL,3) --add counter local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
--雷電娘々 --Thunder Nyan Nyan local s,id=GetID() function s.initial_effect(c) --Destroy itself if you control a non-LIGHT monster local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_SELF_DESTROY) e1:SetRange(LOCATION_MZONE) e1:SetCondition(functi...