instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
|---|---|---|
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials. | --ワンダー・エクシーズ
--Wonder Xyz
local s,id=GetID()
function s.initial_effect(c)
--perform an xyz summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(s.xyztg)
e1:SetOperation(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn. | --ドドドドロー
--Dodododraw
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Discard 1 Spell, then target 1 face-up monster your opponent controls; destroy that target, then look at your opponent's hand and send all cards in their hand with the same name as that destroyed card to the GY. | --お家おとりつぶし
--Eliminating the League
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK. | --アームド・ドラゴン LV7
--Armed Dragon LV7
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.F... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Zoodiac" Xyz Monster you control; attach 1 "Zoodiac" monster from your Deck to that Xyz Monster as Xyz Material. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 "Zoodiac" cards in your Graveyard with different names;... | --十二獣の方合
--Zoodiac Combo
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--draw
local e2=Effe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 4 Winged Beast-Type monsters This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK. | --RR-ライズ・ファルコン
--Raidraptor - Rise Falcon
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WINGEDBEAST),4,3)
c:EnableReviveLimit()
--attack all
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ATTACK_ALL)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect. | --ホワイト・ホーンズ・ドラゴン
--White-Horned Dragon
local s,id=GetID()
function s.initial_effect(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special S... | --大儺主水
--Dyna Mondo
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,nil,2,2,s.lcheck)
--Return targets to the Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn. | --ヴェノム・スネーク
--Venom Snake
local s,id=GetID()
function s.initial_effect(c)
--Place 1 venom counter on 1 of opponent's monsters
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COUNTER)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCount... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster. | --武神降臨
--Bujincarnation
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set). | --スケープ・ゴート
--Scapegoat
local s,id=GetID()
function s.initial_effect(c)
--Special summon 4 tokens
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(s.cost)
e1:SetTarg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters... | --幻炎の剣士-ミラージュ・ソードマン-
--Mirage Swordsman
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. ---------------------------------------- [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Sum... | --調弦の魔術師
--Harmonizing Magician
local s,id=GetID()
function s.initial_effect(c)
--Enable pendulum summon
Pendulum.AddProcedure(c)
--All your monsters gain 100 ATK/DEF for each "Magician" pendulum monster in your face-up extra deck
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPD... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to... | --ティアラメンツ・レイノハート
--Tearlaments Reinoheart
--scripted by Zefile
local s,id=GetID()
function s.initial_effect(c)
--Send 1 "Tearalaments" monster from your Deck to GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 5 LIGHT monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; return that target to the hand. | --セイクリッド・プレアデス
--Constellar Pleiades
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),5,2)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster. | --RR-ブースター・ストリクス
--Raidraptor - Booster Strix
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.condition)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. | --相愛のアンブレカム
--Angraecum Umbrella
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more cards of the declared card type gains 3000 Life Points. | --三位一択
--Tri-and-Guess
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. | --迷い風
--Lost Wind
local s,id=GetID()
function s.initial_effect(c)
--Targeted monster has its effects negated, also halve its original ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can... | --エルシャドール・ウェンディゴ
--El Shaddoll Wendigo
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SHADDOLL),s.matfilter)
--cannot spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects. | --陽炎獣 グリプス
--Hazy Flame Griffin
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATIO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Place 1 "Artmage Academic Arcane Arts Acropolis" from your Deck or GY, face-up in your Field Zone, or if you control "Artmage Academic Arcane Arts Acropolis", add 1 "Artmage" card from your Deck to your hand instead, except "Artmage Varnish -Alteration-". When your "Artmage" monster is targeted for an attack: You can b... | --アルトメギア・バーニッシュ-改変-
--Artmage Varnish -Alteration-
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Place 1 "Artmage Academic Arcane Arts Acropolis" from your Deck or GY face-up in your Field Zone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use ... | --白銀の城の火吹炉
--Labrynth Stovie Torbie
--Scripted by Yuno
local s,id=GetID()
function s.initial_effect(c)
--Set 1 "Labrynth" Spell/Trap from the hand or deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND|LO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Bamboo Sword" Equip Spell: Draw 2 cards. | --黄金色の竹光
--Golden Bamboo Sword
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target up to 2 Level 4 or lower FIRE monsters with different names in your GY; add them to your hand. You can only activate 1 "Oil" per turn. | --石油採掘
--Oil
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Add up to 2 level 4 or lower FIRE monsters to the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the... | --召喚魔術
--Invocation
local s,id=GetID()
function s.initial_effect(c)
--Fusion Summon 1 Fusion monster using materials from the hand
local e1=Fusion.CreateSummonEff(c,nil,s.matfilter,s.fextra,s.extraop,nil,nil,nil,nil,nil,nil,nil,nil,nil,s.extratg)
c:RegisterEffect(e1)
--shuffle itself into the Deck and return 1 "Ale... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is sent from the Monster Zone to the GY: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster battles, it gains 1000 ATK during the Damage Step only. * The above text is unofficial and describes the card's functionality in the OCG. | --ヴァイロン・プリズム
--Vylon Prism
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect o... | --DDD壊薙王アビス・ラグナロク
--D/D/D Oblivion King Abyss Ragnarok
local s,id=GetID()
function s.initial_effect(c)
--Pendulum Summon procedure
Pendulum.AddProcedure(c)
--Special Summon 1 "D/D" monster from your GY, and if you do, take 1000 damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, inclu... | --ティアラメンツ・メイルゥ
--Tearlaments Merrli
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Mill 3 cards
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute 1 other "Six Samurai" monster, then target 1 card on the field; destroy that target. * The above text is unofficial and describes the card's functionality in the OCG. | --真六武衆-ミズホ
--Legendary Six Samurai - Mizuho
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
c:RegisterEffect(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an "Elemental HERO" Fusion Monster you control is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to its original Level x 300. | --英雄変化-リフレクター・レイ
--Change of Hero - Reflector Ray
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.condition)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Evoltile" monster and 1 "Evolsaur" monster in your Graveyard; Special Summon 1 "Evolzar" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials. | --進化の特異点
--Evo-Singularity
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Evolzaur" from the Extra Deck and attach 1 "Evoltile" and 1 "Evolsaur" to it
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Spirit monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand. | --八尺勾玉
--Orb of Yasaka
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsType,TYPE_SPIRIT))
--Gain LP equal to the damage the equipped monster inflicts
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each player draws 1 card, then each player discards 1 card. | --暗黒界の取引
--Dark World Dealings
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_HANDES+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
functi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 7 monsters. You can only use each of these effects of "Nekroz of Gungnir" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by bat... | --グングニールの影霊衣
--Nekroz of Gungnir
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Must be ritual summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand. | --バイオファルコン
--Biofalcon
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_DELAY)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute this card, then target 1 monster on the field; destroy that target. | --ならず者傭兵部隊
--Exiled Force
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(Cost.SelfTrib... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn. | --天使のサイコロ
--Graceful Dice
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3+ Effect Monsters You can only control 1 "Cosmic Tree Irmistil". Each time your opponent Special Summons a monster(s) face-up during the Main Phase, you gain LP equal to their ATK. Once per turn (Quick Effect): You can pay LP in multiples of 1000 (max. 3000); this card gains that much ATK. | --星界樹イルミスティル
--Cosmic Tree Irmistil
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),3)
--You can only control 1 "Astral World Tree Illumistil"
c:SetUniqueOnField(1,0,id)
--Gain LP... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by... | --インフェルニティ・ワイルドキャット
--Infernity Wildcat
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Talons of Shurilane" once per turn. During your opponent's turn (Quick Effect): You can target 1 Fiend or Illusion monster you control, except "Talons of Shurilane"; return it to the hand, and if ... | --タロンズ・オブ・シュリーレン
--Talons of Shurilane
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Neither monster can be destroyed by battle
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card inflicts battle damage to your opponent, you can activate 1 of these effects: ● Add 1 "Dark Scorpion" card from your Deck to your hand. ● Target 1 "Dark Scorpion" card in your GY; add that target to your hand. | --黒蠍-棘のミーネ
--Dark Scorpion - Meanae the Thorn
local s,id=GetID()
function s.initial_effect(c)
--Activate 1 of these effects
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(function(e,tp,eg,ep... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase. | --サイバー・ツイン・ドラゴン
--Cyber Twin Dragon
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMixN(c,false,false,CARD_CYBER_DRAGON,2)
--extra att
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EXTRA_ATTACK)
e2:SetValue(1)
c:RegisterE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Cyberse monsters Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect, while this card is in the GY (except during the... | --レストレーション・ポイントガード
--Restoration Point Guard
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Link summon procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2,2)
--Cannot be destroyed by battle... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn. | --炎星侯-ホウシン
--Brotherhood of the Fire Fist - Horse Prince
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_FIRE),1,1,Synchro.NonTuner(nil),1,99)
--Special Summon 1 Level 3 FIRE monster from the ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can... | --千年の宝を守りしゴーレム
--Golem that Guards the Millennium Treasures
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--The activation of your "Millennium Cross" cannot be negated
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_INACTIVATE)
e1:SetRange(LOCATION_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn. | --運命の一枚
--Card of Fate
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.th... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard. | --苦渋の選択
--Painful Choice
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your LP are lower than your opponent's: Reveal the top card of your Deck, and if it is Level 1 or 8, add it to your hand or Special Summon it. Otherwise, your opponent can apply 1 of these effects. ● The player who activated this card has their LP become 1000. ● The opponent of the player who activated this card gai... | --一か八か
--One or Eight
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCou... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck... | --PSYフレームギア・δ
--PSY-Framegear Delta
local s,id=GetID()
function s.initial_effect(c)
c:EnableUnsummonable()
--Must be special summoned by a card effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY. | --テクスチェンジャー
--Texchanger
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--negate attack
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from you... | --バーバリアン・エコーズ
--Battleguard Echoes
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can only control 1 "The Weather Rainbowed Canvas". "The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ● If your opponent controls a monster (Quick Effect): You can banish this card; Special Summon 1 "The Weather" monster with a different name fr... | --虹の天気模様
--The Weather Rainbowed Canvas
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:SetUniqueOnField(1,0,id)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You take no effect damage until the end of this turn. | --ピケルの魔法陣
--Pikeru's Circle of Enchantment
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.Cre... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | At the start of your Main Phase 1: Banish 1 card from your hand; your opponent can banish 2 cards from their hand, if they do not, you apply this effect. ● Take 2 Fish monsters from your Deck and either banish both or send both to the GY, also you cannot Special Summon for the rest of this turn, except Fish monsters. | --フィッシュアンドビッズ
--Fish and Bids
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Take 2 Fish monsters from your Deck and either banish both or send both to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_TOGRAVE)
e1:SetType(EF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when a card or effect is activated, even during the Damage Step (Quick Effect): You can roll a six-sided die, then apply the appropriate effect, depending on the Chain Link number of this effect. ● 2: This card gains ATK equal to the result x 500 until the end of this turn. ● 3: Inflict damage to your op... | --犀子の王様
--Royal Rhino with Deceitful Dice
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Roll a six-sided die
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DICE+CATEGORY_ATKCHANGE+CATEGORY_DAMAGE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 Dinosaur monsters When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it. | --エヴォルカイザー・ラギア
--Evolzar Laggia
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DINOSAUR),4,2)
c:EnableReviveLimit()
--Negate activation
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mer... | --水精鱗-アビスディーネ
--Mermail Abyssdine
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_HAND)
e1:SetCountLimit(1,id)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons". | --海皇の竜騎隊
--Atlantean Dragoons
local s,id=GetID()
function s.initial_effect(c)
--Direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(s.datg)
c:RegisterEffect(e1)
--Add from deck ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to y... | --D-フォーメーション
--D - Formation
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x1c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card. | --置換融合
--Fusion Substitute
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Fusion.CreateSummonEff(c,nil,Fusion.OnFieldMat)
c:RegisterEffect(e1)
--Shuffle monster into the Deck and draw 1 card
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TODECK+... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Target 1 WATER monster your opponent controls; take control of it while this card is face-up on the field. * The above text is unofficial and describes the card's functionality in the OCG. | --水霊使いエリア
--Eria the Water Charmer
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Summoned unless you control a face-up "Butterfly Dagger - Elma". When this card is Normal or Special Summoned: You can target 1 appropriate Equip Spell Card in your Graveyard; equip that target to this card. | --ガーディアン・エルマ
--Guardian Elma
local s,id=GetID()
function s.initial_effect(c)
--sum limit
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(s.sumlimit)
c:RegisterEffect(e1)
local e2=e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 7 WATER monsters While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the ... | --水精鱗-ガイオアビス
--Mermail Abyssgaios
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER),7,2)
c:EnableReviveLimit()
--atklimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If a face-up Monster Card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "D/D/D" monster you control; banish 2 cards from your Pendulum Zones, and if you do, that monster can make a second attack during each Battle Phase this turn. You can only use this effect of "... | --DDエクストラ・サーベイヤー
--D/D Extra Surveyor
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Pendulum Summon procedure
Pendulum.AddProcedure(c)
--Banish 2 cards from your Pendulum Zone and make 1 "D/D/D" monster able to make a second attack during each Battle Phase this turn
local e1=Effect.CreateEffe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. | --サイレント・ソードマン LV5
--Silent Swordsman LV5
local s,id=GetID()
function s.initial_effect(c)
--immune spell
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.efilter)
c:RegisterEffect(e1)... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "... | --十二獣ワイルドボウ
--Zoodiac Boarbow
local s,id=GetID()
function s.initial_effect(c)
--Xyz Summon Procedure
Xyz.AddProcedure(c,nil,4,5,s.ovfilter,aux.Stringid(id,0),nil,s.xyzop)
c:EnableReviveLimit()
--Gain the ATK/DEF of all "Zoodiac" monsters attached to itself
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's e... | --マジック・クロニクル
--Spell Chronicle
local s,id=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x25)
local g=Group.CreateGroup()
g:KeepAlive()
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
e0:SetCost(s.cost)
e0:SetTarget(s.target)
e0:SetOperatio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra D... | --NEXT
--NEXT
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.sptg)
e1:SetOperat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's Spell/Trap Card, or monster effect, is activated that targets a "Frightfur" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted "Frightfur" monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher "Frightfur" Fusion ... | --デストーイ・マーチ
--Frightfur March
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(s.condition)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase. | --ブラック・レイ・ランサー
--Black Ray Lancer
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER),3,2)
c:EnableReviveLimit()
--disable
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WATER monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Gagigobyte" once per turn. ● When this card is Special Summoned by its ef... | --憑依覚醒-ガギゴバイト
--Awakening of the Possessed - Gagigobyte
--scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Special Summon Procedure
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specif... | --バスター・リブート
--Assault Reboot
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,id)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Select 1 face-up "Scrap" monster you control and destroy it. All face-up "Scrap" monsters you control gain 1000 ATK until the End Phase. | --スクラップ・ポリッシュ
--Scrap Sheen
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card destroys an opponent's monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent's side of the field in Defense Position. | --サボウ・ファイター
--Cactus Fighter
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Damage Step, if an opponent's monster attacks your monster: Target 1 other face-up monster you control; your attacked monster gains ATK equal to that target's ATK, during the Damage Step only. | --援護射撃
--Covering Fire
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 or more Reptile-Type "Worm" monsters For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects: ● 2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position. ● 4+: You can ... | --ワーム・ゼロ
--Worm Zero
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMixRep(c,true,true,s.ffilter,2,99)
--summon success
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(s.matcheck)
c:RegisterEffec... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When using this card as Synchro Material, the other Synchro Material must be 1 "Malefic" monster in your hand. | --Sin パラレルギア
--Malefic Parallel Gear
local s,id=GetID()
function s.initial_effect(c)
--hand synchro
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_HAND_SYNCHRO)
e3:SetLabel(id)
e3:SetValue(s.synval)
c:RegisterEff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each player sends 2 cards from their hand to the GY, then draws 2 cards. | --手札断殺
--Hand Destruction
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monster... | --時械神メタイオン
--Metaion, the Timelord
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRange(LOCATION_DECK)
e1:SetCode(EFFECT_SPSUMMON... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 non-Link "@Ignister" monster If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute u... | --ダークインファント@イグニスター
--Dark Infant @Ignister
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,s.matfilter,1,1)
--Add 1 "Ignister A.I.Land" to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your ... | --コアキメイル・シーパンサー
--Koa'ki Meiru Sea Panther
local s,id=GetID()
function s.initial_effect(c)
--cost
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRang... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon i... | --ホールティアの蟲惑魔
--Traptrix Holeutea
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card as a Normal Monster
local e1=Effect.CreateEffect(c)
e1:SetCategory(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damag... | --クロノダイバー・タイムレコーダー
--Time Thief Chronocorder
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Apply a "the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead" effect
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn. | --セフィラの神意
--Zefra Providence
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:SetOperati... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If a "Dinomist" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it. | --ダイナミスト・エラプション
--Dinomist Eruption
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCond... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "D/D" monsters If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or ... | --DDD烈火王テムジン
--D/D/D Flame King Genghis
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_DD),2)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to... | --PSYフレームロード・Ω
--PSY-Framelord Omega
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--1 Tuner + 1+ non-Tuner monsters
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Banish this card and 1 random card from opponent's hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.St... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swor... | --ミスティック・ソードマン LV4
--Mystic Swordsman LV4
local s,id=GetID()
function s.initial_effect(c)
--battle destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetOperation(s.bdop)
c:RegisterEffect(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 3 Level 4 Warrior-Type monsters Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK. | --H-C クサナギ
--Heroic Champion - Kusanagi
local s,id=GetID()
function s.initial_effect(c)
--Xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WARRIOR),4,3)
c:EnableReviveLimit()
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_NEGATE+CATEG... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" m... | --DD魔導賢者ガリレイ
--D/D Savant Galilei
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_PZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position. | --手のひら返し
--Turnabout
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to ... | --影の王 レイヴァーテイン
--Laevatein, Generaider Boss of Shadows
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
c:SetUniqueOnField(1,0,id)
--Xyz Summon procedure: 2+ Level 9 monsters
Xyz.AddProcedure(c,nil,9,2,nil,nil,Xyz.InfiniteMats)
--Decrease ATK/DEF
local e1=Effect.CreateEff... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card you control is used as Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Gr... | --TG タンク・ラーヴァ
--T.G. Tank Grub
--Scripted by Logical Nonsense
local s,id=GetID()
function s.initial_effect(c)
--Can be treated as a non-Tuner for the Synchro Summon of a "T.G." monster
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_NONTUNER... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. ● Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position. ● Change 1 face-up "Subterror" monster on the field to face-down Defense Position. ● ATK/DEF of 1 "Subterror" monster on the fiel... | --サブテラーの決戦
--Subterror Final Battle
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP|TIMING_END_PHASE)
e1:SetCondi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target. | --マドルチェ・プディンセス
--Madolche Puddingcess
local s,id=GetID()
function s.initial_effect(c)
--to deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(s.retcon)
e1:SetTa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate" or 1 card that mentions it from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that mentions it, except "Psi-Reflector"; Special Summon it, and if yo... | --サイキック・リフレクター
--Psi-Reflector
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's ... | --コード・オブ・ソウル
--Code of Soul
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a "Vylon" monster. It gains 600 ATK. If this face-up card is sent from the field to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand. | --ヴァイロン・マテリアル
--Vylon Material
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsSetCard,SET_VYLON))
--Atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(600)
c:RegisterEffect(e2)
--Search
local ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Runick" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Specia... | --神碑の鬣スレイプニル
--Sleipnir the Runick Mane
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion procedure
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_RUNICK),2)
--Banish both this card and 1 opponent's face-up monster until the End Phase... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.