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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay 500 Life Points. Look at your opponent's hand and all Set cards on their side of the field.
--マインド・ハック --Mind Haxorz local s,id=GetID() function s.initial_effect(c) --confirm local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(Cost.PayLP(500)) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.filter(c) return (...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's ...
--竜装合体 ドラゴニック・ホープレイ --Ultimate Dragonic Utopia Ray --Scripted by Larry126 Duel.LoadCardScript("c56840427.lua") local s,id=GetID() function s.initial_effect(c) --Xyz summon Xyz.AddProcedure(c,nil,5,3) --Must be properly summoned before reviving c:EnableReviveLimit() --Equip 1 "ZW -" monster from hand or deck to thi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special S...
--キノの蟲惑魔 --Traptrix Arachnocampa --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(L...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.
--拘束解除 --Release Restraint local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.
--ドドドガッサー --Dododo Swordsman local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_FLIP_SUMMON_SUCCESS) e1:SetOperation(s.atkop) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescript...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" f...
--PSYフレームギア・α --PSY-Framegear Alpha local s,id=GetID() function s.initial_effect(c) c:EnableUnsummonable() --Must be special summoned by card effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can targe...
--真竜凰の使徒 --Disciples of the True Dracophoenix local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and ...
--No.40 ギミック・パペット-ヘブンズ・ストリングス --Number 40: Gimmick Puppet of Strings local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,nil,8,2) c:EnableReviveLimit() --Place String counters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.
--E・HERO フォレストマン --Elemental HERO Woodsman local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.
--王の試練 --Generaider Boss Quest --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once...
--トロイメア・ケルベロス --Knightmare Cerberus local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,nil,2,2,s.lcheck) c:EnableReviveLimit() --Destroy monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetPropert...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.
--霊獣の相絆 --Ritual Beast's Bond local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOpe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
--ミドル・シールド・ガードナー --Mid Shield Gardna local s,id=GetID() function s.initial_effect(c) --turn set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(s.target) e1:SetOperation(s.operation)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can send 1 LIGHT Fairy monster from your Deck to the GY. Fairy monsters you control gain 100 ATK for each Fairy monster in your field and GY. If this card is sent to the GY: You can target 1 Level 4 or lower Fairy monster in your GY; Special Summon it. You can only use this effect of "V...
--ヴィンゴルヴの祝福 --Vingolf's Blessing --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --When this card is activated: You can send 1 LIGHT Fairy monster from your Deck to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the ...
--BF-暁のシロッコ --Blackwing - Sirocco the Dawn local s,id=GetID() function s.initial_effect(c) --summon & set with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(s.nt...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
--封印の黄金櫃 --Gold Sarcophagus local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.target(e,tp,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/A...
--ヴィシャス・クロー --Vicious Claw local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --atkup local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(300) c:RegisterEffect(e2) --destroy sub local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.
--六武派二刀流 --Six Style - Dual Wield local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) e1:SetCon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn.
--サイコ・ブレイド --Psychic Blade local s,id=GetID() function s.initial_effect(c) --Equip local e1=aux.AddEquipProcedure(c,nil,nil,nil,s.cost) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) --Equipped monster gain ATK/DEF equal to the LP paid local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The equipped monster loses 300 ATK and cannot change its battle position or declare an attack. If this card is destroyed because the equipped monster is destroyed: Target 1 monster on the field; equip this card to that monster.
--フリント --Flint local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,s.filter,s.eqlimit) --atkdown local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetCondition(s.flcon) e2:SetValue(-300) c:RegisterEffect(e2) --cannot attack local e3=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your GY; Special Summon that target. If you control another monster, your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. If a face-up Normal Monster(s) you cont...
--プリンセス・コロン --Princess Cologne local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 4 monsters Xyz.AddProcedure(c,nil,4,2) --Special Summon 1 "Box of Friends" from your GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 4 monsters You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.
--隻眼のスキル・ゲイナー --One-Eyed Skill Gainer local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,4,3) c:EnableReviveLimit() --attack up local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountL...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.
--トリッキーズ・マジック4 --Tricky Spell 4 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can activate this card when a Continuous Trap Card is activated. Negate all Continuous Trap Cards during the turn this card is activated.
--金属探知器 --Metal Detector local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return re:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
--ダブル・サイクロン --Double Cyclone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.targe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only control 1 "Hela, Generaider Boss of Doom". (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Zombie monster, then target 1 "Generaider" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You ca...
--死の王 ヘル --Hela, Generaider Boss of Doom --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --You can only control 1 "Hela, Generaider Boss of Doom" c:SetUniqueOnField(1,0,id) --Special Summon 1 "Generaider" monster or 1 Zombie monster from your GY local e1=Effect.CreateEffect(c) e1:SetDescription(a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. ---------------------------------------- [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destro...
--黒牙の魔術師 --Black Fang Magician local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Halve ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) e1:SetCountLi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is sent to the Graveyard: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of "Snapdragon" once per turn.
--スナップドラゴン --Snapdragon local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCountLimit(1,id) e1:SetTarget(s.target) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts Battle Damage to your opponent by a direct attack, remove from play all Synchro Monsters in your opponent's Graveyard, and inflict 1000 damage to your opponent for each monster removed.
--記憶破壊王 --Memory Crush King local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.conditi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. This card gains the following effect(s), based on its current Level. ● Level 11 or higher: Cannot be destroyed by battle or card effects. ● Level 13 or ...
--F.A.ホームトランスポーター --F.A. Motorhome Transport local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once p...
--カラクリ蝦蟇 四六弐四 --Karakuri Gama mdl 4624 "Shirokunishi" --scripted by Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Must attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MUST_ATTACK) c:RegisterEffect(e1) --Position change local e2=Effect.C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Sp...
--幻煌龍の螺旋絞 --Phantasm Spiral Grip local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsType,TYPE_NORMAL)) --Atk up local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(500) c:RegisterEffect(e3) --spsummon ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this attacking card destroys a monster in your opponent's Main Monster Zone: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn.
--燎星のプロメテオロン --Prometeor, the Burning Star --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --extra attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCondition(s.atcon)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Noble Knight" monster you control; equip it with 1 Equip Spell from your Deck that can equip to that target. You can only activate 1 "Glory of the Noble Knights" per turn.
--栄光の聖騎士団 --Glory of the Noble Knights -- local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Visas Starfrost" is on the field: Target 1 Effect Monster on the field; shuffle that target into the Deck, and if you do, during the End Phase of this turn, its owner can add 1 monster from their Deck to their hand with a different Type and a Level lower than the Level/Rank/Link Rating of that monster. If a "Veda" ...
--新世廻 --Sharv Sarga --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Shuffle 1 Effect Monster into the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 car...
--白銀の城の召使い アリアーヌ --Ariane the Labrynth Servant --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Special Summon 1 Level 4 or lower Fiend monster from the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a...
--トーチ・ゴーレム --Grinder Golem local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetRange(LOCATION_HAND) e1:SetTargetR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Meklord Army" monster from your Deck.
--機皇兵スキエル・アイン --Meklord Army of Skiel local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.val) c:RegisterEffect(e1) --special su...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw.
--火之迦具土 --Hino-Kagu-Tsuchi local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"X-Cross Cannon" + "Y-Yare Head" + "Z-Zillion Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 card your opponent controls; destroy it. You can banish this card from your fie...
--XYZ-ハイパー・ドラゴン・キャノン --XYZ-Hyper Dragon Cannon --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials Fusion.AddProcMix(c,true,true,70860415,6355563,33744268) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit) --Destroy 1 card your opponent controls lo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another "Mikanko" card in your GY: You can target 1 face-up monster on the field; equip th...
--アラヒメの御巫 --Arahime the Manifested Mikanko --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --Reflec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
● While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field. ● While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.
--D・パッチン --Morphtronic Slingen local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 LIGHT Tuner + 1 or more non-Tuner monsters Equip Cards equipped to this card cannot be targeted by cards or effects. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.
--ヴァイロン・エプシロン --Vylon Epsilon local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --untargetable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Machine monster + 1 Dinosaur monster Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You ca...
--ダイナ・タンク --Dyna Tank --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --1 Machine monster + 1 Dinosaur monster Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE),aux.FilterBoolFunctionEx(Card.IsRace,RACE_DINOSAUR)) --Gain ATK local e0=Effect....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon activates this effect by targeting 1 Spell/Trap on the field; they destroy it. * The above text is unofficial and describes the card's functionality in the OCG.
--ハーピィの狩場 --Harpies' Hunting Ground local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --trigger local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY) e2:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 "Butterspy" monsters You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.
--フォトン・アレキサンドラ・クィーン --Photon Alexandra Queen local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_BUTTERSPY),4,2) c:EnableReviveLimit() --return local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOH...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
--ホルスの黒炎竜 LV4 --Horus the Black Flame Dragon LV4 local s,id=GetID() function s.initial_effect(c) --battle destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetOperation(s.bdop) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a Spell/Trap Card is activated, if you have no monsters in your Graveyard: Negate the activation, and if you do, return it to the hand, then, if you control a face-up "Madolche Puddingcess", you can destroy 1 card your opponent controls.
--マドルチェ・ティーブレイク --Madolche Tea Break local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TOHAND+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
--武神帝-スサノヲ --Bujintei Susanowo local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,SET_BUJIN),4,2) c:EnableReviveLimit() --search local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon that monster but negate its effects, then immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster us...
--輝ける星の竜 --Shining Star Dragon --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon itself and a Dragon Synchro from your GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.
--星因士 デネブ --Satellarknight Deneb local s,id=GetID() function s.initial_effect(c) --Add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb" local e1a=Effect.CreateEffect(c) e1a:SetDescription(aux.Stringid(id,0)) e1a:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1a:SetType(EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn. ● During the Main Phase: You can a...
--おジャマパーティ --Ojama Pajama --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the Graveyard to target 1 Equip Spell Card in your Graveyard; equip that target to the monster this card was equipped to.
--ヴァイロン・スフィア --Vylon Sphere local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can Special Summon 1 "Dream Mirror" monster from your hand, except "Ikelos, the Dream Mirror Mara". During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Ik...
--夢魔鏡の夢魔-イケロス --Ikelos, the Dream Mirror Mara --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special summon 1 "Dream Mirror" monster from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned. If you control no monsters, or all monsters you control are EARTH Machine monsters, you can Normal Summon this card without Tributing. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send to the GY, 1 Machine monster from your hand or face-up field, or 1 "Anc...
--古代の機械竜 --Ancient Gear Dragon local s,id=GetID() function s.initial_effect(c) c:AddCannotBeSpecialSummoned() --Normal Summon this card without Tributing local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(s.nscon) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck....
--鎧竜の聖騎士 --Knight of Armor Dragon --Logical Nonsense --Substitute ID local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Shuffle battle target into deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.
--串刺しの落とし穴 --Trap Hole of Spikes local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.ac...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name ...
--アームド・ドラゴン・カタパルトキャノン --Armed Dragon Catapult Cannon local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,84243274,73879377) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit,s.spcon) --inactivate local e3=Effect.CreateEffect(c) e3:SetType...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, gain 800 Life Points for each monster you control.
--魔法の国の王女-ピケル --Princess Pikeru local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Lin...
--スプライト・レッド --Spright Red --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon self local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_COUNT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Dire...
--レアメタル・ヴァルキリー --Super Robolady local s,id=GetID() function s.initial_effect(c) --Fusion Material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,92421852,38916461) --Increase ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_AT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only u...
--AtoZエナジーロード --A-to-Z Energy Load --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_CHAINING...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.
--巨大戦艦 ビッグ・コアMk-Ⅱ --B.E.S. Big Core MK-2 local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x1f) --spsummon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSU...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn.
--ブンボーグ003 --Deskbot 003 local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c:RegisterEffect(e1) --a...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
--混沌の呪術師 --Witch Doctor of Chaos local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOpera...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters th...
--VV-百識公国 --Vaylantz World - Konig Wissen --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:R...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Utopia" and "Utopic" Xyz Monsters you control whose original Attribute is LIGHT cannot be destroyed by card effects, also your opponent cannot target them with card effects. You can only use each of the following effects of "Gagaga Utopic Tactics" once per turn. You can declare a Level from 1 to 12, then target 2 face...
--ガガガ・ホープ・タクティクス --Gagaga Utopic Tactics --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --"Utopia" and "Utopic" Xyz Monsters you control whose original Attribute ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.
--漏電 --Short Circuit local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's battle position.
--隷属の鱗粉 --Butterflyoke local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION+CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(s.condition) e1:SetCost(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Machine monster in your GY; add it to your hand, also if you have a Spell/Trap in your GY, you cannot Normal or Special Summon it, or a monster with its name, for the rest of this turn. This card can attack while in face-up Defense Pos...
--超重剣聖ムサ-C --Superheavy Samurai Swordmaster Musashi local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Add to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn.
--異次元の哨戒機 --D.D. Patrol Plane --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --register banished local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_REMOVE) e1:SetOperation(s.regop) c:RegisterEffect(e1) --special summon local e2=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner FIRE monsters You can shuffle 2 "Laval" monsters from your GY into your Main Deck, then target 1 card your opponent controls; return it to the hand.
--ラヴァルバル・ドラゴン --Lavalval Dragon local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_FIRE),1,99) c:EnableReviveLimit() --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent. You can only activate 1 "Bad Luck Blast" p...
--不運の爆弾 --Bad Luck Blast local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_DRAW_PHASE|TIMINGS_CHECK_MONSTER_E) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of "D/D/D Supersight King Zero Maxwell" once per turn. ---------------------------------------- [ Monster Effect ] Before damage calculation,...
--DDD超視王ゼロ・マクスウェル --D/D/D Supersight King Zero Maxwell local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --defdown local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
--デビルドーザー --Doom Dozer local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e0) --speci...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.
--身代わりの闇 --Dark Sacrifice --scripted by Naim local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect.
--地獄詩人ヘルポエマー --Helpoemer local s,id=GetID() function s.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetRange(LOCATION_GRAVE) e1:SetCode(EFFECT_SPSUMMON_CONDITIO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard, or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "D...
--ドラゴンダウザー --Dragon Dowser local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_GRAV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 DARK monsters Once per turn: You can detach 1 material from this card, then target 1 other card you control; this card gains the following effects. ● The targeted card cannot be destroyed by card effects. ● If this card would be destroyed by battle or card effect, you can send the targeted card to the GY inst...
--No.66 覇鍵甲虫マスター・キー・ビートル --Number 66: Master Key Beetle local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),4,2) c:EnableReviveLimit() --target local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetPropert...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye"...
--閃刀姫=ゼロ --Sky Striker Ace = Zero --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure: 2 "Sky Striker Ace" monsters Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SKY_STRIKER_ACE),2) --You can only Special Summon "Sky Striker Ace - Zero(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. ----------------------------...
--ヴァリアンツG-グランデューク --Vaylantz Genesis Grand Duke --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c,false) c:EnableReviveLimit() --2 "Valiants" monsters Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_VAYLANTZ),2) --Special Summon limitation loca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
--投石部隊 --Throwstone Unit local s,id=GetID() function s.initial_effect(c) --Destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(s.descost) e1:SetOperation(s.desop) c:RegisterEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it lea...
--闇竜族の爪 --Dragon Nails --scripted by Naim local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK)) --Increase ATK by 600 local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_EQUIP) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(600) c:Re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 monsters You can target 1 Effect Monster your opponent controls; negate its effects, then if it battled this turn, you can take control of it until the End Phase. This is a Quick Effect if this card has an Illusion monster as material. You can only use this effect of "Heretical Phobos Covos" once per turn. If...
--異端なるフォボスコボス --Heretical Phobos Covos --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,4,2) --Negate the effects of an opponent's monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 "ZW - Unicorn Spear".
--ZW-一角獣皇槍 --ZW - Unicorn Spear local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION_HA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn.
--サイバー・プチ・エンジェル --Cyber Petit Angel local s,id=GetID() function s.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Inflict 200 points of damage to your opponent's Life Points.
--火の粉 --Sparks local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.damtg) e1:SetOperation(s.damop) c:RegisterEffect(e1) end...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Mo...
--ゴーティスの紅玉ゼップ --Zep, Ruby of the Ghoti --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Banish 1 Fish monster from the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more...
--転回操車 --Revolving Switchyard local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon 1 Level 4 EARTH Machine from your Deck local e2=Effect.CreateEffect(c) e2:SetDescription(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand.
--マジック・キャプチャー --Spell Reclamation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 face-up Spell on the field; remove 1 Spell Counter from anywhere on the field, and if you do, return that target to the hand.
--聖なる解呪師 --Disenchanter local s,id=GetID() function s.initial_effect(c) --Remove 1 Spell Counter from anywhere on the field, and if you do, return 1 face-up Spell on the field to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can ...
--オルフェゴール・ロンギルス --Longirsu, the Orcust Orchestrator local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,nil,s.matcheck) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue...
--スプライト・ブルー --Spright Blue --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon self local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id,EFFECT_COUNT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase).
--ダークロン --Darklon local s,id=GetID() function s.initial_effect(c) --level,attribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.operatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target.
--光鱗のトビウオ --Golden Flying Fish local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCost(s.cost) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Megalith" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of "Megalith Emergence" once per turn.
--メガリス・エマージョン --Megalith Emergence --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --Special summon 1 "Megalith" monster from GY l...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.
--ライフ・コーディネイター --Lifeforce Harmonizer local s,id=GetID() function s.initial_effect(c) --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Buster Blader" you control; equip this monster from your hand or field to that monster. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this...
--破壊剣-ドラゴンバスターブレード --Dragon Buster Destruction Sword local s,id=GetID() function s.initial_effect(c) --Equip itself to a "Buster Blader" local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION_HAND|LOCATION_MZONE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.
--ブラックポータン --Black Potan local s,id=GetID() function s.initial_effect(c) --If you control a Tuner this card cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCondition(function(e) return Duel.IsExistingMatchingCard(aux.Faceup...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, in sequence, based on the number of monsters you Tributed for Tribute Summons this turn. ● 1 or more: Destroy 1 Set card your opponent controls. ● 2 or more: Draw 1 card. ● 3 or more: Add 1 monster f...
--アドバンス・ゾーン --Advance Zone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Destroy, draw, and/or add 1 monster from your GY to your hand local e2=Effect.CreateEffect(c) e2:SetDescripti...