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You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "RIGHT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "RIGHT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving left.\nA ball have been detected at upper-c...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving left.\nA ball have been detected at upper-center ...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "FIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "RIGHT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "RIGHT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "FIRE", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving left.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving right.\nA ball have been detected at upper-center...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at botto...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "LEFT", "LEFT" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving right.\nA ball have been detected at upper-center...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "FIRE", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving right.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving left.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "LEFT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at uppe...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving right.\nA ball have been detected at upper-center...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving left.\nA ball have been detected at upper-c...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "FIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at uppe...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "RIGHT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving right.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "RIGHT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving right.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "FIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving right.\nA ball have been detected at bottom right...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "RIGHT", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving right.\nA ball have been detected at bottom...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "NOOP", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
RIGHT
[ "FIRE", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "RIGHT", "RIGHT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving right.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "RIGHT", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at botto...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "NOOP", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "LEFT", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving right.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "NOOP", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving right.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "LEFT", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "NOOP", "NOOP" ]
[ 1 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving left.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "NOOP", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving right.\nA ball have been detected at bottom right...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "NOOP", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving right.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "NOOP", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving left.\nA ball have been detected at upper-center ...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving left.\nA ball have been detected at upper-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at bott...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "LEFT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at uppe...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at botto...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "FIRE", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at uppe...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "NOOP", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "LEFT", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at upper...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "FIRE", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving left.\nA ball have been detected at upper-center ...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "FIRE", "LEFT" ]
[ 0 ]
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"gASVWB4AAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCLR4AALQODAD3PAYA7g0AAO4NAAAAAAAAAAAAAAkeAAAgAAAAZjM0ZjA4ZTVlYjk2ZTUwMGU4NTFhODBiZTMyNzdhNTYGAAAAU3lzdGVtyE0AADgaAAAxOTIyMTU1ODQ0IDEzNzg4NTI1NTEgMjE1NTAxMzQzNyAxODE4ODcxMjgwIDI0MjM2MjAzNTUgMjM2MDMyOTY3MiAxMzQ4OTYzNzMwIDEwMjkwMjM3OCA1OTA2NTkzMjIgMjE0ODc1NDcyMSA...
[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at uppe...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "LEFT", "LEFT" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving steady.\nA ball have been detected at upper-cente...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
NOOP
[ "LEFT", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right-center, currently moving steady.\nA ball have been detected at bott...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
FIRE
[ "NOOP", "NOOP" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up right, currently moving right.\nA ball have been detected at bottom left-...
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions: Game Analysis: Based on the overall game setting, please describe the following: - Game Typ...
BreakoutNoFrameskip-v4
You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action.
<think> I first analyze the game mechanics and objectives. Game Type: Arcade/Reaction. Gameplay: The player moves a paddle to bounce a ball that breaks bricks above. Main Objective: Break all bricks while keeping the ball in play. Challenge Elements: Ball speed, unpredictable angles, limited paddle size. Legal Actions:...
LEFT
[ "NOOP", "FIRE" ]
[ 0 ]
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[ { "answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe paddle is located at up left-center, currently moving steady.\nA ball have been detected at botto...